-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SPLIT INFINITY PRESENTS
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
My YouTube channel: www.youtube.com/user/SplitInfinity
Come! Subscribe to my videos for better games' experience!
My personal site : kolardamir.com
-------------------------------------------------------------------------------
Name of game: Final Fantasy XII / [NTSC-U/C], [NTSC-J]
Type of guide: Shop Guide
Platform: Playstation 2
Version: Hot Jote, released on 16th February 2008
Author: Damir Kolar (Split Infinity) <lifearmor(at)gmail(dot)com>
Copyrighted to: (c) Damir Kolar (Split Infinity) - All rights reserved
Made in: MS Word, Courier New, Font Size 10, Chrs/Line 79
Best viewed: MS Word, Courier New, Font Size 10, Chrs/Line 79
Pic Friend: www.damirkolar.com/ffxii/pic_friend/ffxii_pics.zip
-------------------------------------------------------------------------------
If you like this guide, be sure to drop me an e-mail and tell me about it.
The only thing this guide cannot do is play the game for you.
===============================================================================
===============================================================================
01.) LATEST UPDATES - G0100
===============================================================================
===============================================================================
- Version Hot Jote (16th February 2008)
# Correction for buying Bubble Belt.
===============================================================================
===============================================================================
02.) LEGAL INFORMATION - G0200
===============================================================================
===============================================================================
This document is copyrighted to me, Damir Kolar. It is intended for *PRIVATE*
use only. It cannot be used in ANY form of printed or electronic media
involved in a commercial business, in part or in whole, in any way, shape, or
form. It cannot be given away freely, as bonus or prize, it can't be given
away with the game and so on. It cannot be used for profitable or promotional
purposes, regardless of the situation. Breaking any of these rules is in
direct violation of copyright law.
This document is protected by copyright law and international treaties.
Unauthorized reproduction and distribution of this document, or any portion
of it, may result in severe civil and criminal penalties, and will be
prosecuted to the maximum extent possible under the law. Any characters,
names, places, or miscellaneous objects are copyright of their respective
companies.
If you are a webmaster of the site that wishes to post this document, you may
do so under one condition - you must e-mail me first for permission. If
permission is granted, you cannot change a single character of this document,
and you must leave it in txt format.
PERMISSION WILL *NOT BE GRANTED* TO FAN BASED WEBSITES.
*ONLY* following sites can host this guide:
- www.gamefaqs.com
- www.ign.com
- www.neoseeker.com
- s7.invisionfree.com/Gamers_World_X
- thegamersrevolution.com
===============================================================================
===============================================================================
03.) TABLE OF CONTENTS - G0300
===============================================================================
===============================================================================
If you need to find something quickly, press and hold CTRL (Control), then
press F button. This will bring up 'Find and Replace' box. In it type the
word you're looking for and you should be taken to it immediately. This is
much faster than scrolling through entire guide.
For your convenience I've inserted special search codes near every section to
help you easily hop on to that section by using search code provided. Each
search code will appear only twice in whole guide - thus getting stray hits
will be impossible.
-------------------------------------------------------------------------------
SECTION NUMBER AND NAME | CODE | WHAT IS IT ABOUT?
-------------------------------------------------------------------------------
01.) Latest Updates | G0100 | Read what was added in last update.
02.) Legal Information | G0200 | Copyright protection and legal info.
03.) Table of Contents | G0300 | Sections of this guide.
04.) Introduction | G0400 | A bit about myself and this guide.
05.) Shops | G0500 | Shop till you drop.
| SHPNo01| Rabanastre
| SHPNo02| Dalmasca Estersand
| SHPNo03| Giza Plains
| SHPNo04| Dalmasca Westersand
| SHPNo05| Barheim Passage
| SHPNo06| Skyferry
| SHPNo07| Nalbina Town
| SHPNo08| Bhujerba
| SHPNo09| Dreadnought Leviathan
| SHPNo10| Ogir-Yensa Sandsea
| SHPNo11| Nam-Yensa Sandsea
| SHPNo12| Tomb of Raithwall
| SHPNo13| Jahara
| SHPNo14| Eruyt Village
| SHPNo15| Mt Bur-Omisace
| SHPNo16| Mosphoran Highwaste
| SHPNo17| Phon Coast
| SHPNo18| Old Archades
| SHPNo19| Archades
| SHPNo20| Balfonheim
| SHPNo21| Necrohol of Nabudis
-------------------------------------------------------------------------------
06.) Past Revisions | G0600 | History of this guide resides here...
07.) Credits | G0700 | All who contributed... Thank you.
08.) Contact Info | G0800 | Find out how to reach me.
-------------------------------------------------------------------------------
===============================================================================
===============================================================================
04.) INTRODUCTION - G0400
===============================================================================
===============================================================================
I am Damir Kolar and this be a guide to all the shops in the game. Many are the
questions when does certain magic or tech become available... wouldn't you like
to know? Well, then take a bite of this guide and check it out!
===============================================================================
===============================================================================
05.) SHOPS - G0500
===============================================================================
===============================================================================
There are several points in the game's progress where shop wares will change.
All in all there are 15 points at which the wares in shops improve.
The list of all those points is below:
#01 initially available
#02 after obtaining Crescent Stone
#03 after escaping from Barheim Passage
#04 after escaping Ba'Gamnan's trap
#05 after escaping from Leviathan
#06 after defeating Belias
#07 after obtaining Dawn Shard
#08 after getting to Eruyt Village
#09 after obtaining Lente's Tear
#10 after talking to Gran Kiltias Anastasis
#11 after defeating Judge Master B.
#12 after completing Draklor Laboratory
#13 before obtaining Treaty-Blade
#14 after obtaining Treaty-Blade
#15 after completing Pharos
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
RABANASTRE SHOPS SHPNo01
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
MIGELO'S SUNDRIES
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | after obtaining Crescent Stone
Echo Herbs 50 | after escaping from Barheim Passage
Gold Needle 100 | after escaping from Barheim Passage
Alarm Clock 50 | after escaping from Leviathan
Handkerchief 50 | after escaping from Leviathan
Hi-Potion 210 | after escaping from Leviathan
Bacchus' Wine 120 | after defeating Belias
Smelling Salts 50 | after defeating Belias
Remedy 400 | after defeating Judge Master B.
Chronos Tear 50 | after defeating Judge Master B.
-------------------------------------------------------------------------------
ammo gil | availability
-------------------------------------------------------------------------------
Onion Arrows 100 | after obtaining Crescent Stone*1
Onion Shot 100 | after escaping from Leviathan*1
*1 Ammo shopwares are gone after you defeat Judge Master B.
-------------------------------------------------------------------------------
AMAL'S WEAPONRY
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Broadsword 400 | initially available
Dagger 200 | initially available
Shortbow 500 | after escaping from Barheim Passage
Altair 500 | after escaping from Barheim Passage
Longsword 700 | after escaping from Barheim Passage
Mage Masher 700 | after escaping from Barheim Passage
Silver Bow 1000 | after escaping from Barheim Passage
Iron Sword 1200 | after escaping from Barheim Passage
Oak Staff 400 | after escaping from Barheim Passage
Javelin 1400 | after escaping from Barheim Passage
Assassin's Dagger 1400 | after escaping from Barheim Passage
Capella 1400 | after escaping from Barheim Passage
Oaken Pole 1300 | after escaping from Barheim Passage
Aevis Killer 1500 | after escaping from Leviathan
Zwill Blade 1700 | after escaping from Leviathan
Cherry Staff 800 | after escaping from Leviathan
Killer Bow 2000 | after escaping from Leviathan
Spear 2200 | after escaping from Leviathan
Handaxe 2200 | after escaping from Leviathan
Chopper 2200 | after escaping from Leviathan
Cypress Pole 2000 | after escaping from Leviathan
Mace 1800 | after escaping from Leviathan
Ancient Sword 2400 | after escaping from Leviathan
Vega 2400 | after escaping from Leviathan
Longbow 3000 | after defeating Belias
Wizard's Staff 1500 | after defeating Belias
Rod 1500 | after defeating Belias
Iron Hammer 3300 | after defeating Belias
Bronze Mace 3000 | after defeating Belias
Blood Sword 5000 | after defeating Belias
Partisan 3500 | after defeating Belias
Main Gauche 3500 | after defeating Belias
Battle Bamboo 3200 | after defeating Belias
Kotetsu 3800 | after defeating Belias
Bowgun 3800 | after defeating Belias
Sirius 4000 | after defeating Belias
Elfin Bow 4200 | after defeating Belias
Broadaxe 4200 | after defeating Judge Master B.
Serpent Rod 2100 | after defeating Judge Master B.
Lohengrin 4500 | after defeating Judge Master B.
Heavy Lance 4800 | after defeating Judge Master B.
Osafune 4800 | after defeating Judge Master B.
Gladius 4800 | after defeating Judge Master B.
Musk Stick 4300 | after defeating Judge Master B.
Gilt Measure 4000 | after defeating Judge Master B.
Bhuj 4100 | after defeating Judge Master B.
Flame Staff 2400 | after defeating Judge Master B.
Storm Staff 2400 | after defeating Judge Master B.
Glacial Staff 2400 | after defeating Judge Master B.
Flametongue 5200 | after defeating Judge Master B.
Loxley Bow 5200 | after defeating Judge Master B.
War Hammer 5200 | after defeating Judge Master B.
Crossbow 5200 | after defeating Judge Master B.
Healing Rod 3000 | after defeating Judge Master B.
Betelgeuse 5400 | after defeating Judge Master B.
Kogarasumaru 5600 | after defeating Judge Master B.
Ashura 5600 | after defeating Judge Master B.
Miter 5000 | after defeating Judge Master B.
Storm Spear 5800 | after defeating Judge Master B.
Iron Pole 5300 | after defeating Judge Master B.
Hornito 5800 | after defeating Judge Master B.
Arc Scale 5500 | after defeating Judge Master B.
Demonsbane 6000 | after defeating Judge Master B.
Giant Stonebow 6000 | after defeating Judge Master B.
Slasher 6000 | after defeating Judge Master B.
Avenger 6000 | after defeating Judge Master B.
Magoroku 6600 | after defeating Judge Master B.
Paramina Crossbow 6600 | after defeating Judge Master B.
Gaia Rod 3300 | after defeating Judge Master B.
Icebrand 7000 | after defeating Judge Master B.
Ras Algethi 7000 | after defeating Judge Master B.
Sakura-saezuri 7000 | after defeating Judge Master B.
Golden Staff 3500 | after defeating Judge Master B.
-------------------------------------------------------------------------------
PANAMIS' PROTECTIVES
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Leather Cap 100 | initially available
Leather Clothing 100 | initially available
Cotton Cap 100 | initially available
Cotton Shirt 100 | initially available
Headgear 200 | after obtaining Crescent Stone
Chromed Leathers 200 | after obtaining Crescent Stone
Magick Curch 200 | after obtaining Crescent Stone
Light Wovern Shirt 200 | after obtaining Crescent Stone
Leather Helm 500 | after obtaining Crescent Stone
Leather Armor 500 | after obtaining Crescent Stone
Escutcheon 300 | after obtaining Crescent Stone
Headguard 300 | after escaping from Barheim Passage
Leather Breastplate 300 | after escaping from Barheim Passage
Pointy Hat 300 | after escaping from Barheim Passage
Silken Shirt 300 | after escaping from Barheim Passage
Bronze Helm 700 | after escaping from Barheim Passage
Bronze Armor 700 | after escaping from Barheim Passage
Leather Shield 600 | after escaping from Barheim Passage
Leather Headgear 500 | after escaping from Barheim Passage
Bronze Chestplate 500 | after escaping from Barheim Passage
Topkapi Hat 500 | after escaping from Barheim Passage
Kilimweave Shirt 500 | after escaping from Barheim Passage
Sallet 1000 | after escaping from Barheim Passage
Scale Armor 1000 | after escaping from Barheim Passage
Buckler 1000 | after escaping from Barheim Passage
Horned Hat 700 | after escaping from Leviathan
Ringmail 700 | after escaping from Leviathan
Calot Hat 700 | after escaping from Leviathan
Shepherd's Bolero 700 | after escaping from Leviathan
Iron Helm 1400 | after escaping from Leviathan
Iron Armor 1400 | after escaping from Leviathan
Bronze Shield 1200 | after escaping from Leviathan
Balaclava 1000 | after escaping from Leviathan
Windbreaker 1000 | after escaping from Leviathan
Wizard's Hat 1000 | after escaping from Leviathan
Wizard's Robes 1000 | after escaping from Leviathan
Barbut 1900 | after escaping from Leviathan
Linen Cuirass 1900 | after escaping from Leviathan
Round Shield 1600 | after escaping from Leviathan
Soldier's Cap 1400 | after defeating Belias
Heavy Coat 1400 | after defeating Belias
Lambent Hat 1400 | after defeating Belias
Chanter's Djellaba 1400 | after defeating Belias
Winged Helm 2500 | after defeating Belias
Chainmail 2500 | after defeating Belias
Green Beret 1900 | after defeating Belias
Survival Vest 1900 | after defeating Belias
Feathered Cap 1900 | after defeating Belias
Traveler's Vestment 1900 | after defeating Belias
Golden Helm 3200 | after defeating Belias
Golden Armor 3200 | after defeating Belias
Golden Shield 2100 | after defeating Belias
Red Cap 2500 | after defeating Judge Master B.
Brigandine 2500 | after defeating Judge Master B.
Mage's Hat 2500 | after defeating Judge Master B.
Mage's Habit 2500 | after defeating Judge Master B.
Burgonet 4000 | after defeating Judge Master B.
Shielded Armor 4000 | after defeating Judge Master B.
Ice Shield 2500 | after defeating Judge Master B.
Headband 3200 | after defeating Judge Master B.
Jujitsu Gi 3200 | after defeating Judge Master B.
Lamia's Tiara 3200 | after defeating Judge Master B.
Enchanter's Habit 3200 | after defeating Judge Master B.
Pirate Hat 4000 | after defeating Judge Master B.
Viking Coat 4000 | after defeating Judge Master B.
Sorcerer's Hat 4000 | after defeating Judge Master B.
Sorcerer's Habit 4000 | after defeating Judge Master B.
Close Helmet 4900 | after defeating Judge Master B.
Demon Mail 4900 | after defeating Judge Master B.
Flame Shield 3200 | after defeating Judge Master B.
Goggle Mask 4900 | after defeating Judge Master B.
Metal Jerkin 4900 | after defeating Judge Master B.
Black Cowl 4900 | after defeating Judge Master B.
Black Garb 4900 | after defeating Judge Master B.
Bone Helm 5900 | after defeating Judge Master B.
Bone Mail 5900 | after defeating Judge Master B.
Diamond Shield 3900 | after defeating Judge Master B.
-------------------------------------------------------------------------------
YUGRI'S MAGICKS
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Cure 200 | initially available
Poisona 200 | after obtaining Crescent Stone
Blindna 200 | after obtaining Crescent Stone
Vox 300 | after escaping from Leviathan
Stona 800 | after escaping from Leviathan
Raise 1900 | after escaping from Leviathan
Cura 1500 | after escaping from Leviathan
Regen 1500 | after defeating Belias
Esuna 2800 | after defeating Belias
Curaga 3200 | after defeating Judge Master B.
Dispel 4500 | after defeating Judge Master B.
Fire 200 | initially available
Thunder 200 | initially available
Blizzard 200 | initially available
Water 800 | after escaping from Leviathan
Aero 1200 | after defeating Belias
Fira 3000 | after defeating Judge Master B.
Thundara 3000 | after defeating Judge Master B.
Blizzara 3000 | after defeating Judge Master B.
Bio 4900 | after defeating Judge Master B.
Slow 200 | after obtaining Crescent Stone
Immobilize 600 | after escaping from Barheim Passage
Disable 600 | after escaping from Barheim Passage
Break 900 | after escaping from Leviathan
Reflect 800 | after escaping from Leviathan
Warp 1700 | after escaping from Leviathan
Bleed 1100 | after escaping from Leviathan
Balance 1500 | after defeating Belias
Float 2800 | after defeating Judge Master B.
Haste 3400 | after defeating Judge Master B.
Countdown 3100 | after defeating Judge Master B.
Stop 3700 | after defeating Judge Master B.
Blind 200 | after obtaining Crescent Stone
Protect 200 | after obtaining Crescent Stone
Poison 500 | after escaping from Barheim Passage
Shell 300 | after escaping from Barheim Passage
Silence 400 | after escaping from Leviathan
Sleep 700 | after escaping from Leviathan
Oil 600 | after escaping from Leviathan
Toxify 4100 | after defeating Judge Master B.
Dark 500 | after escaping from Barheim Passage
Berserk 1000 | after escaping from Leviathan
Confuse 1400 | after defeating Belias
Decoy 2500 | after defeating Judge Master B.
Gravity 2800 | after defeating Belias
Drain 3200 | after defeating Judge Master B.
Vanish 4900 | after defeating Judge Master B.
Death 5200 | after defeating Judge Master B.
Vanishga 8700 | after defeating Judge Master B.
-------------------------------------------------------------------------------
BATAHN'S TECHNICKS
-------------------------------------------------------------------------------
tech gil | availability
-------------------------------------------------------------------------------
Steal 1600 | initially available
Libra 500 | initially available
First Aid 700 | after obtaining Crescent Stone
Poach 7000 | after escaping from Barheim Passage
Charge 1700 | after escaping from Barheim Passage
Horology 2000 | after escaping from Leviathan
Souleater 6400 | after escaping from Leviathan
Traveler 6700 | after escaping from Leviathan
Numerology 2048 | after escaping from Leviathan
Shear 3600 | after defeating Belias
Achilles 8800 | after defeating Belias
Gil Toss 2000 | after defeating Judge Master B.
Charm 5000 | after defeating Judge Master B.
Sight Unseeing 6800 | after defeating Judge Master B.
Infuse 2000 | after defeating Judge Master B.
Addle 3500 | after defeating Judge Master B.
Bonecrusher 700 | after defeating Judge Master B.
-------------------------------------------------------------------------------
YAMOORA'S GAMBITS
-------------------------------------------------------------------------------
gambit targets gil | availability
-------------------------------------------------------------------------------
Ally: any 50 | initially available
Ally: party leader 50 | initially available
Ally: lowest HP 50 | after defeating Judge Master B.
Ally: strongest weapon 50 | after defeating Judge Master B.
Ally: lowest defense 50 | after defeating Judge Master B.
Ally: lowest magick resist 50 | after defeating Judge Master B.
Ally: HP < 100% 50 | after obtaining Dawn Shard
Ally: HP < 90% 50 | after obtaining Dawn Shard
Ally: HP < 80% 50 | initially available
Ally: HP < 70% 50 | initially available
Ally: HP < 60% 50 | initially available
Ally: HP < 50% 50 | initially available
Ally: HP < 40% 50 | initially available
Ally: HP < 30% 50 | initially available
Ally: HP < 20% 50 | initially available
Ally: HP < 10% 50 | after obtaining Dawn Shard
Ally: MP < 100% 50 | after obtaining Dawn Shard
Ally: MP < 90% 50 | after obtaining Dawn Shard
Ally: MP < 80% 50 | initially available
Ally: MP < 70% 50 | initially available
Ally: MP < 60% 50 | initially available
Ally: MP < 50% 50 | initially available
Ally: MP < 40% 50 | initially available
Ally: MP < 30% 50 | initially available
Ally: MP < 20% 50 | initially available
Ally: MP < 10% 50 | after obtaining Dawn Shard
Ally: status = KO 50 | after completing Draklor Laboratory
Ally: status = Stone 50 | after completing Draklor Laboratory
Ally: status = Petrify 50 | after completing Draklor Laboratory
Ally: status = Stop 50 | after obtaining Dawn Shard
Ally: status = Sleep 50 | initially available
Ally: status = Confuse 50 | initially available
Ally: status = Doom 50 | after completing Draklor Laboratory
Ally: status = Blind 50 | after completing Draklor Laboratory
Ally: status = Poison 50 | after completing Draklor Laboratory
Ally: status = Silence 50 | after completing Draklor Laboratory
Ally: status = Sap 50 | after completing Draklor Laboratory
Ally: status = Oil 50 | after completing Draklor Laboratory
Ally: status = Reverse 50 | after obtaining Dawn Shard
Ally: status = Disable 50 | after completing Draklor Laboratory
Ally: status = Immobilize 50 | after completing Draklor Laboratory
Ally: status = Slow 50 | after obtaining Dawn Shard
Ally: status = Disease 50 | after completing Draklor Laboratory
Ally: status = Lure 50 | after obtaining Dawn Shard
Ally: status = Protect 50 | after completing Draklor Laboratory
Ally: status = Shell 50 | after completing Draklor Laboratory
Ally: status = Haste 50 | after completing Draklor Laboratory
Ally: status = Bravery 50 | after completing Draklor Laboratory
Ally: status = Faith 50 | after completing Draklor Laboratory
Ally: status = Reflect 50 | after obtaining Dawn Shard
Ally: status = Invisible 50 | after completing Draklor Laboratory
Ally: status = Regen 50 | after completing Draklor Laboratory
Ally: status = Float 50 | after completing Draklor Laboratory
Ally: status = Berserk 50 | after obtaining Dawn Shard
Ally: status = Bubble 50 | after completing Draklor Laboratory
Ally: status = HP Critical 50 | initially available
Ally: item AMT >= 10 100 | after obtaining Dawn Shard
Foe: any 50 | initially available
Foe: targeting leader 100 | initially available
Foe: targeting self 100 | initially available
Foe: targeting ally 100 | initially available
Foe: furthest 50 | after obtaining Dawn Shard
Foe: nearest 50 | after obtaining Dawn Shard
Foe: highest HP 50 | after defeating Judge Master B.
Foe: lowest HP 50 | after defeating Judge Master B.
Foe: highest MAX HP 50 | after defeating Judge Master B.
Foe: lowest MAX HP 50 | after defeating Judge Master B.
Foe: highest MP 50 | after defeating Judge Master B.
Foe: lowest MP 50 | after defeating Judge Master B.
Foe: highest MAX MP 50 | after defeating Judge Master B.
Foe: lowest MAX MP 50 | after defeating Judge Master B.
Foe: highest level 50 | after defeating Judge Master B.
Foe: lowest level 50 | after defeating Judge Master B.
Foe: highest strength 50 | after defeating Judge Master B.
Foe: lowest strength 50 | after defeating Judge Master B.
Foe: highest magick power 50 | after defeating Judge Master B.
Foe: lowest magick power 50 | after defeating Judge Master B.
Foe: highest speed 50 | after defeating Judge Master B.
Foe: lowest speed 50 | after defeating Judge Master B.
Foe: highest defense 50 | after defeating Judge Master B.
Foe: highest magick resist 50 | after defeating Judge Master B.
Foe: HP >= 100000 50 | after obtaining Treaty-Blade
Foe: HP >= 50000 50 | after obtaining Treaty-Blade
Foe: HP >= 10000 50 | after completing Draklor Laboratory
Foe: HP >= 5000 50 | after completing Draklor Laboratory
Foe: HP >= 3000 50 | after defeating Judge Master B.
Foe: HP >= 2000 50 | after defeating Judge Master B.
Foe: HP >= 1000 50 | after obtaining Dawn Shard
Foe: HP >= 500 50 | after obtaining Dawn Shard
Foe: HP < 100000 50 | after obtaining Treaty-Blade
Foe: HP < 50000 50 | after obtaining Treaty-Blade
Foe: HP < 10000 50 | after completing Draklor Laboratory
Foe: HP < 5000 50 | after completing Draklor Laboratory
Foe: HP < 3000 50 | after defeating Judge Master B.
Foe: HP < 2000 50 | after defeating Judge Master B.
Foe: HP < 1000 50 | after obtaining Dawn Shard
Foe: HP < 500 50 | after obtaining Dawn Shard
Foe: HP = 100% 50 | initially available
Foe: HP >= 70% 50 | initially available
Foe: HP >= 50% 50 | initially available
Foe: HP >= 30% 50 | initially available
Foe: status = Petrify 50 | after completing Draklor Laboratory
Foe: status = Stop 50 | after completing Draklor Laboratory
Foe: status = Sleep 50 | initially available
Foe: status = Confuse 50 | after completing Draklor Laboratory
Foe: status = Doom 50 | after completing Draklor Laboratory
Foe: status = Blind 50 | after obtaining Dawn Shard
Foe: status = Poison 50 | after completing Draklor Laboratory
Foe: status = Silence 50 | after obtaining Dawn Shard
Foe: status = Sap 50 | after completing Draklor Laboratory
Foe: status = Oil 50 | initially available
Foe: status = Reverse 50 | after obtaining Dawn Shard
Foe: status = Disable 50 | initially available
Foe: status = Immobilize 50 | initially available
Foe: status = Slow 50 | after completing Draklor Laboratory
Foe: status = Disease 50 | after completing Draklor Laboratory
Foe: status = Protect 50 | after defeating Judge Master B.
Foe: status = Shell 50 | after defeating Judge Master B.
Foe: status = Haste 50 | after defeating Judge Master B.
Foe: status = Bravery 50 | after defeating Judge Master B.
Foe: status = Faith 50 | after defeating Judge Master B.
Foe: status = Reflect 50 | initially available
Foe: status = Regen 50 | after completing Draklor Laboratory
Foe: status = Berserk 50 | after completing Draklor Laboratory
Foe: status = HP Critical 50 | initially available
Foe: fire-weak 500 | after obtaining Treaty-Blade
Foe: lightning-weak 500 | after obtaining Treaty-Blade
Foe: ice-weak 500 | after obtaining Treaty-Blade
Foe: earth-weak 500 | after obtaining Treaty-Blade
Foe: water-weak 500 | after obtaining Treaty-Blade
Foe: wind-weak 500 | after obtaining Treaty-Blade
Foe: holy-weak 500 | after obtaining Treaty-Blade
Foe: dark-weak 500 | after obtaining Treaty-Blade
Foe: fire-vulnerable 250 | after obtaining Treaty-Blade
Foe: lightning-vulnerable 250 | after obtaining Treaty-Blade
Foe: ice-vulnerable 250 | after obtaining Treaty-Blade
Foe: earth-vulnerable 250 | after obtaining Treaty-Blade
Foe: water-vulnerable 250 | after obtaining Treaty-Blade
Foe: wind-vulnerable 250 | after obtaining Treaty-Blade
Foe: holy-vulnerable 250 | after obtaining Treaty-Blade
Foe: dark-vulnerable 250 | after obtaining Treaty-Blade
Foe: undead 100 | after obtaining Dawn Shard
Foe: flying 100 | initially available
Foe: character HP = 100% 100 | after obtaining Dawn Shard
Foe: item AMT >= 10 100 | after obtaining Dawn Shard
Foe: character status = Blind 100 | after defeating Judge Master B.
Foe: ch. status = Silence 100 | after defeating Judge Master B.
Foe: ch. status = Bravery 100 | after completing Draklor Laboratory
Foe: ch. status = Faith 100 | after completing Draklor Laboratory
Foe: ch. status = HP Critical 100 | after defeating Judge Master B.
Foe: character MP >= 90% 100 | after defeating Judge Master B.
Foe: character MP >= 70% 100 | after defeating Judge Master B.
Foe: character MP >= 50% 100 | after defeating Judge Master B.
Foe: character MP >= 30% 100 | after defeating Judge Master B.
Foe: character MP >= 10% 100 | after defeating Judge Master B.
Foe: character MP < 90% 100 | after defeating Judge Master B.
Foe: character MP < 70% 100 | after defeating Judge Master B.
Foe: character MP < 50% 100 | after defeating Judge Master B.
Foe: character MP < 30% 100 | after defeating Judge Master B.
Foe: character MP < 10% 100 | after defeating Judge Master B.
Foe: character HP >= 90% 100 | after defeating Judge Master B.
Foe: character HP >= 70% 100 | after defeating Judge Master B.
Foe: character HP >= 50% 100 | after defeating Judge Master B.
Foe: character HP >= 30% 100 | after defeating Judge Master B.
Foe: character HP >= 10% 100 | after defeating Judge Master B.
Foe: character HP < 90% 100 | after defeating Judge Master B.
Foe: character HP < 70% 100 | after defeating Judge Master B.
Foe: character HP < 50% 100 | after defeating Judge Master B.
Foe: character HP < 30% 100 | after defeating Judge Master B.
Foe: character HP < 10% 100 | after defeating Judge Master B.
Self 50 | initially available
Self: HP < 100% 50 | after completing Draklor Laboratory
Self: HP < 90% 50 | after completing Draklor Laboratory
Self: HP < 80% 50 | after completing Draklor Laboratory
Self: HP < 70% 50 | after completing Draklor Laboratory
Self: HP < 60% 50 | after completing Draklor Laboratory
Self: HP < 50% 50 | after completing Draklor Laboratory
Self: HP < 40% 50 | after completing Draklor Laboratory
Self: HP < 30% 50 | after completing Draklor Laboratory
Self: HP < 20% 50 | after completing Draklor Laboratory
Self: HP < 10% 50 | after completing Draklor Laboratory
Self: MP < 100% 50 | after completing Draklor Laboratory
Self: MP < 90% 50 | after completing Draklor Laboratory
Self: MP < 80% 50 | after completing Draklor Laboratory
Self: MP < 70% 50 | after completing Draklor Laboratory
Self: MP < 60% 50 | after completing Draklor Laboratory
Self: MP < 50% 50 | after completing Draklor Laboratory
Self: MP < 40% 50 | after completing Draklor Laboratory
Self: MP < 30% 50 | after completing Draklor Laboratory
Self: MP < 20% 50 | after completing Draklor Laboratory
Self: MP < 10% 50 | after completing Draklor Laboratory
Self: status = Petrify 50 | after completing Draklor Laboratory
Self: status = Doom 50 | after completing Draklor Laboratory
Self: status = Blind 50 | after completing Draklor Laboratory
Self: status = Poison 50 | after completing Draklor Laboratory
Self: status = Silence 50 | after completing Draklor Laboratory
Self: status = Sap 50 | after completing Draklor Laboratory
Self: status = Oil 50 | after completing Draklor Laboratory
Self: status = Reverse 50 | after completing Draklor Laboratory
Self: status = Immobilize 50 | after completing Draklor Laboratory
Self: status = Slow 50 | after completing Draklor Laboratory
Self: status = Disease 50 | after completing Draklor Laboratory
Self: status = Lure 50 | after completing Draklor Laboratory
Self: status = Protect 50 | after completing Draklor Laboratory
Self: status = Shell 50 | after completing Draklor Laboratory
Self: status = Haste 50 | after completing Draklor Laboratory
Self: status = Bravery 50 | after completing Draklor Laboratory
Self: status = Faith 50 | after completing Draklor Laboratory
Self: status = Reflect 50 | after completing Draklor Laboratory
Self: status = Invisible 50 | after completing Draklor Laboratory
Self: status = Regen 50 | after completing Draklor Laboratory
Self: status = Float 50 | after completing Draklor Laboratory
Self: status = Bubble 50 | after completing Draklor Laboratory
Self: status = HP Critical 50 | after completing Draklor Laboratory
-------------------------------------------------------------------------------
CLAN PROVISIONER
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Cat-ear Hood 30000 | achieve Clan Rank High Guardian
Nihopalaoa 30000 | achieve Clan Rank Headhunter
Bubble Belt 19800 | achieve Clan Rank Riskbreaker*1
*1 Unavailable while your Clan Rank is Paragon of Justice.
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | achieve Clan Rank Moppet*2
Hi-Potion 210 | achieve Clan Rank Hedge Knight*3
Knot of Rust 6 | achieve Clan Rank Knight of the Round
Warp Mote 100 | achieve Clan Rank Paragon of Justice
Dark Matter 2 | achieve Clan Rank Order of Ambrosia
*2 Only available while your Clan Rank is Moppet, then it is gone.
*3 Only available while your Clan Rank is Hedge Knight, then it is gone.
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Bravery 5800 | achieve Clan Rank Riskbreaker
Faith 5800 | achieve Clan Rank Brave Companion
Bubble 3300 | achieve Clan Rank Ward of Justice
Reverse 7600 | achieve Clan Rank Headhunter
-------------------------------------------------------------------------------
loot gil | availability
-------------------------------------------------------------------------------
Teleport Stone 200 | achieve Clan Rank Vanguard
Gysahl Greens 108 | achieve Clan Rank Rear Guard
-------------------------------------------------------------------------------
TRAVELING MERCHANT (North Sprawl)
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
-------------------------------------------------------------------------------
TRAVELING MERCHANT (South Sprawl)
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Renewing Morion 16000 | after obtaining Treaty-Blade
Mirage Vest 16000 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
accessories gil | availability
-------------------------------------------------------------------------------
Jackboots 600 | after talking to Gran Kiltias Anastasis
Black Belt 600 | after talking to Gran Kiltias Anastasis
Golden Amulet 4500 | after talking to Gran Kiltias Anastasis
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Eye Drops 50 | initially available
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DALMASCA ESTERSAND SHOPS SHPNo02
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
UNLUCKY MERCHANT
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Golden Axe 18000 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Bangle 500 | initially available
Steel Gorget 1500 | initially available
Armguard 800 | initially available
Tourmaline Ring 300 | initially available
Gauntlets 1200 | initially available
Battle Harness 1000 | initially available
Diamond Armlet 20000 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Hastega 16600 | after completing Pharos
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | before obtaining Treaty-Blade
Antidote 50 | before obtaining Treaty-Blade
Eye Drops 50 | before obtaining Treaty-Blade
Phoenix Down 250 | before obtaining Treaty-Blade
Echo Herbs 50 | before obtaining Treaty-Blade
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIZA PLAINS SHOPS SHPNo03
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
ARJIE
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Broadsword 400 | initially available
Dagger 200 | initially available
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Orrachea Armlet 250 | initially available
Bangle 500 | initially available
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DALMASCA WESTERSAND SHOPS SHPNo04
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LOHEN
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Iron Sword 1200 | after escaping from Leviathan*1
Oak Staff 400 | after escaping from Leviathan*1
Javelin 1400 | after escaping from Leviathan*1
Assassin's Dagger 1400 | after escaping from Leviathan*1
Capella 1400 | after escaping from Leviathan*1
Oaken Pole 1300 | after escaping from Leviathan*1
Aevis Killer 1500 | after escaping from Leviathan*1
Zwill Blade 1700 | after escaping from Leviathan*1
Cherry Staff 800 | after escaping from Leviathan*1
Broadsword 400 | after escaping from Leviathan*1
Dagger 200 | after escaping from Leviathan*1
Shortbow 500 | after escaping from Leviathan*1
Altair 500 | after escaping from Leviathan*1
Longsword 700 | after escaping from Leviathan*1
Mage Masher 700 | after escaping from Leviathan*1
Silver Bow 1000 | after escaping from Leviathan*1
Gungnir 17000 | after obtaining Treaty-Blade
*1 These weapons will no longer be for sale after you obtain Treaty-Blade.
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Leather Headgear 500 | after escaping from Leviathan*2
Bronze Chestplate 500 | after escaping from Leviathan*2
Topkapi Hat 500 | after escaping from Leviathan*2
Kilimweave Shirt 500 | after escaping from Leviathan*2
Sallet 1000 | after escaping from Leviathan*2
Scale Armor 1000 | after escaping from Leviathan*2
Buckler 1000 | after escaping from Leviathan*2
Horned Hat 700 | after escaping from Leviathan*2
Ringmail 700 | after escaping from Leviathan*2
Calot Hat 700 | after escaping from Leviathan*2
Shepherd's Bolero 700 | after escaping from Leviathan*2
Headguard 300 | after escaping from Leviathan*2
Leather Breastplate 300 | after escaping from Leviathan*2
Pointy Hat 300 | after escaping from Leviathan*2
Silken Shirt 300 | after escaping from Leviathan*2
Bronze Helm 700 | after escaping from Leviathan*2
Bronze Armor 700 | after escaping from Leviathan*2
Leather Shield 600 | after escaping from Leviathan*2
*2 These armors will no longer be for sale after you obtain Treaty-Blade.
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Bangle 500 | initially available
Steel Gorget 1500 | initially available
Armguard 800 | initially available
Tourmaline Ring 300 | after escaping from Leviathan
Gauntlets 1200 | after escaping from Leviathan
Battle Harness 1000 | after escaping from Leviathan
Leather Gorget 1500 | after escaping from Leviathan
Rose Corsage 800 | after escaping from Leviathan
Agate Ring 3000 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | before obtaining Treaty-Blade
Antidote 50 | before obtaining Treaty-Blade
Eye Drops 50 | before obtaining Treaty-Blade
Phoenix Down 250 | before obtaining Treaty-Blade
Echo Herbs 50 | before obtaining Treaty-Blade
Gold Needle 100 | before obtaining Treaty-Blade
Alarm Clock 50 | before obtaining Treaty-Blade
Handkerchief 50 | before obtaining Treaty-Blade
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Vox 300 | after escaping from Leviathan*3
Stona 800 | after escaping from Leviathan*3
Water 800 | after escaping from Leviathan*3
Immobilize 600 | after escaping from Leviathan*3
Disable 600 | after escaping from Leviathan*3
Break 900 | after escaping from Leviathan*3
Reflect 800 | after escaping from Leviathan*3
Blind 200 | after escaping from Leviathan*3
Protect 200 | after escaping from Leviathan*3
Poison 500 | after escaping from Leviathan*3
Shell 300 | after escaping from Leviathan*3
Silence 400 | after escaping from Leviathan*3
Dark 500 | after escaping from Leviathan*3
Renew 30600 | after completing Pharos
*3 These magics will no longer be for sale after you obtain Treaty-Blade.
-------------------------------------------------------------------------------
gambit targets gil | availability
-------------------------------------------------------------------------------
Ally: any 50 | after escaping from Leviathan*4
Ally: party leader 50 | after escaping from Leviathan*4
Ally: HP < 80% 50 | after escaping from Leviathan*4
Ally: HP < 70% 50 | after escaping from Leviathan*4
Ally: HP < 60% 50 | after escaping from Leviathan*4
Ally: HP < 50% 50 | after escaping from Leviathan*4
Ally: HP < 40% 50 | after escaping from Leviathan*4
Ally: HP < 30% 50 | after escaping from Leviathan*4
Ally: HP < 20% 50 | after escaping from Leviathan*4
Ally: MP < 80% 50 | after escaping from Leviathan*4
Ally: MP < 70% 50 | after escaping from Leviathan*4
Ally: MP < 60% 50 | after escaping from Leviathan*4
Ally: MP < 50% 50 | after escaping from Leviathan*4
Ally: MP < 40% 50 | after escaping from Leviathan*4
Ally: MP < 30% 50 | after escaping from Leviathan*4
Ally: MP < 20% 50 | after escaping from Leviathan*4
Ally: status = Sleep 50 | after escaping from Leviathan*4
Ally: status = Confuse 50 | after escaping from Leviathan*4
Ally: status = HP Critical 50 | after escaping from Leviathan*4
Foe: any 50 | after escaping from Leviathan*4
Foe: targeting leader 100 | after escaping from Leviathan*4
Foe: targeting self 100 | after escaping from Leviathan*4
Foe: targeting ally 100 | after escaping from Leviathan*4
Foe: HP = 100% 50 | after escaping from Leviathan*4
Foe: HP >= 70% 50 | after escaping from Leviathan*4
Foe: HP >= 50% 50 | after escaping from Leviathan*4
Foe: HP >= 30% 50 | after escaping from Leviathan*4
Foe: status = Sleep 50 | after escaping from Leviathan*4
Foe: status = Oil 50 | after escaping from Leviathan*4
Foe: status = Disable 50 | after escaping from Leviathan*4
Foe: status = Immobilize 50 | after escaping from Leviathan*4
Foe: status = Reflect 50 | after escaping from Leviathan*4
Foe: status = HP Critical 50 | after escaping from Leviathan*4
Foe: flying 100 | after escaping from Leviathan*4
Self 50 | after escaping from Leviathan*4
*4 These gambits will no longer be for sale after you obtain Treaty-Blade.
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BARHEIM PASSAGE SHOPS SHPNo05
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BURROGH
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Broadsword 400 | before obtaining Treaty-Blade
Dagger 200 | before obtaining Treaty-Blade
Shortbow 500 | before obtaining Treaty-Blade
Longsword 700 | before obtaining Treaty-Blade
Mage Masher 700 | before obtaining Treaty-Blade
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Headgear 200 | before obtaining Treaty-Blade
Chromed Leathers 200 | before obtaining Treaty-Blade
Magick Curch 200 | before obtaining Treaty-Blade
Light Wovern Shirt 200 | before obtaining Treaty-Blade
Leather Helm 500 | before obtaining Treaty-Blade
Leather Armor 500 | before obtaining Treaty-Blade
Escutcheon 300 | before obtaining Treaty-Blade
Headguard 300 | before obtaining Treaty-Blade
Leather Breastplate 300 | before obtaining Treaty-Blade
Pointy Hat 300 | before obtaining Treaty-Blade
Silken Shirt 300 | before obtaining Treaty-Blade
Bronze Helm 700 | before obtaining Treaty-Blade
Bronze Armor 700 | before obtaining Treaty-Blade
Leather Shield 600 | before obtaining Treaty-Blade
Golden Skullcap 16000 | after obtaining Treaty-Blade
Glimmering Robes 16000 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Bangle 500 | before obtaining Treaty-Blade
Steel Gorget 1500 | before obtaining Treaty-Blade
Armguard 800 | before obtaining Treaty-Blade
Hermes Sandals 20000 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | before obtaining Treaty-Blade
Antidote 50 | before obtaining Treaty-Blade
Eye Drops 50 | before obtaining Treaty-Blade
Phoenix Down 250 | before obtaining Treaty-Blade
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Blindna 200 | before obtaining Treaty-Blade
Poisona 200 | before obtaining Treaty-Blade
Thunder 200 | before obtaining Treaty-Blade
Blizzard 200 | before obtaining Treaty-Blade
Slow 200 | before obtaining Treaty-Blade
Blind 200 | before obtaining Treaty-Blade
Protect 200 | before obtaining Treaty-Blade
Ardor 15600 | after completing Pharos
-------------------------------------------------------------------------------
gambit targets gil | availability
-------------------------------------------------------------------------------
Ally: HP < 50% 50 | before obtaining Treaty-Blade
Ally: HP < 30% 50 | before obtaining Treaty-Blade
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SKYFERRY SHOPS SHPNo06
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SKYFERRY RABANASTRE - BHUJERBA (Assistant Storekeeper (1))
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Hi-Potion 210 | initially available
Phoenix Down 250 | initially available
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Reverse 7600 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
SKYFERRY RABANASTRE - BHUJERBA (Assistant Storekeeper (2))
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Syphon 4000 | after defeating Judge Master B.
-------------------------------------------------------------------------------
loot gil | availability
-------------------------------------------------------------------------------
Teleport Stone 200 | initially available
Gysahl Greens 108 | initially available
-------------------------------------------------------------------------------
SKYFERRY ARCHADES - BALFONHEIM (Assistant Storekeeper (1))
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Hi-Potion 210 | initially available
X-Potion 630 | initially available
-------------------------------------------------------------------------------
SKYFERRY ARCHADES - BALFONHEIM (Assistant Storekeeper (2))
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Syphon 4000 | after defeating Judge Master B.
-------------------------------------------------------------------------------
loot gil | availability
-------------------------------------------------------------------------------
Teleport Stone 200 | initially available
Gysahl Greens 108 | initially available
-------------------------------------------------------------------------------
SKYFERRY BALFONHEIM - BHUJERBA (Assistant Storekeeper (1))
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Indigo Pendant 5000 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
X-Potion 630 | initially available
Vaccine 200 | initially available
-------------------------------------------------------------------------------
SKYFERRY BALFONHEIM - BHUJERBA (Assistant Storekeeper (2))
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Syphon 4000 | after defeating Judge Master B.
-------------------------------------------------------------------------------
loot gil | availability
-------------------------------------------------------------------------------
Teleport Stone 200 | initially available
Gysahl Greens 108 | initially available
-------------------------------------------------------------------------------
SKYFERRY RABANASTRE - NALBINA (Assistant Storekeeper (1))
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Bubble 3300 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
SKYFERRY RABANASTRE - NALBINA (Assistant Storekeeper (2))
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Syphon 4000 | after defeating Judge Master B.
-------------------------------------------------------------------------------
loot gil | availability
-------------------------------------------------------------------------------
Teleport Stone 200 | initially available
Gysahl Greens 108 | initially available
-------------------------------------------------------------------------------
SKYFERRY NALBINA - ARCHADES (Assistant Storekeeper (1))
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Hi-Potion 210 | initially available
Bacchus' Wine 120 | initially available
Smelling Salts 50 | initially available
Remedy 400 | initially available
-------------------------------------------------------------------------------
SKYFERRY NALBINA - ARCHADES (Assistant Storekeeper (2))
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Syphon 4000 | after defeating Judge Master B.
-------------------------------------------------------------------------------
loot gil | availability
-------------------------------------------------------------------------------
Teleport Stone 200 | initially available
Gysahl Greens 108 | initially available
-------------------------------------------------------------------------------
SKYFERRY RABANASTRE - ARCHADES (Assistant Storekeeper (1))
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Echo Herbs 50 | initially available
Gold Needle 100 | initially available
Alarm Clock 50 | initially available
-------------------------------------------------------------------------------
SKYFERRY RABANASTRE - ARCHADES (Assistant Storekeeper (2))
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Syphon 4000 | after defeating Judge Master B.
-------------------------------------------------------------------------------
loot gil | availability
-------------------------------------------------------------------------------
Teleport Stone 200 | initially available
Gysahl Greens 108 | initially available
-------------------------------------------------------------------------------
SKYFERRY BALFONHEIM - NALBINA (Assistant Storekeeper (1))
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Chronos Tear 50 | initially available
Remedy 400 | initially available
X-Potion 630 | initially available
-------------------------------------------------------------------------------
SKYFERRY BALFONHEIM - NALBINA (Assistant Storekeeper (2))
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Syphon 4000 | after defeating Judge Master B.
-------------------------------------------------------------------------------
loot gil | availability
-------------------------------------------------------------------------------
Teleport Stone 200 | initially available
Gysahl Greens 108 | initially available
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NALBINA TOWN SHOPS SHPNo07
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
PORTENTOUS PROVISIONS
-------------------------------------------------------------------------------
ammo gil | availability
-------------------------------------------------------------------------------
Onion Arrows 100 | initially available
Onion Bolts 100 | initially available
Onion Shot 100 | initially available
Onion Bombs 100 | initially available
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | after defeating Judge Master B.
Alarm Clock 50 | after defeating Judge Master B.
Handkerchief 50 | after defeating Judge Master B.
Hi-Potion 210 | after defeating Judge Master B.
Bacchus' Wine 120 | after defeating Judge Master B.
Smelling Salts 50 | after defeating Judge Master B.
Remedy 400 | after defeating Judge Master B.
-------------------------------------------------------------------------------
MYSTERIOUS MAGICKS
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Curaga 3200 | after defeating Judge Master B.
Cure 200 | initially available
Poisona 200 | initially available
Blindna 200 | initially available
Dispel 4500 | after defeating Judge Master B.
Bio 4900 | after defeating Judge Master B.
Fira 3000 | after defeating Judge Master B.
Thundara 3000 | after defeating Judge Master B.
Blizzara 3000 | after defeating Judge Master B.
Fire 200 | initially available
Thunder 200 | initially available
Blizzard 200 | initially available
Countdown 3100 | after defeating Judge Master B.
Stop 3700 | after defeating Judge Master B.
Haste 3400 | after defeating Judge Master B.
Slow 200 | initially available
Toxify 4100 | after defeating Judge Master B.
Blind 200 | initially available
Protect 200 | initially available
Poison 500 | initially available
Vanish 4900 | after defeating Judge Master B.
Death 5200 | after defeating Judge Master B.
Vanishga 8700 | after defeating Judge Master B.
-------------------------------------------------------------------------------
TROUBLESOME TECHNICKS
-------------------------------------------------------------------------------
tech gil | availability
-------------------------------------------------------------------------------
First Aid 700 | initially available
Poach 7000 | initially available
Charge 1700 | after defeating Judge Master B.
Horology 2000 | after defeating Judge Master B.
Souleater 5400 | after defeating Judge Master B.
Traveler 6700 | after defeating Judge Master B.
Numerology 2048 | after defeating Judge Master B.
Shear 3600 | after defeating Judge Master B.
Achilles 8800 | after defeating Judge Master B.
Gil Toss 2000 | after defeating Judge Master B.
Charm 5000 | after defeating Judge Master B.
Sight Unseeing 6800 | after defeating Judge Master B.
Infuse 2000 | after defeating Judge Master B.
-------------------------------------------------------------------------------
MORNING STAR GAMBITS
-------------------------------------------------------------------------------
gambit targets gil | availability
-------------------------------------------------------------------------------
Ally: any 50 | initially available
Ally: party leader 50 | initially available
Ally: lowest HP 50 | after defeating Judge Master B.
Ally: strongest weapon 50 | after defeating Judge Master B.
Ally: lowest defense 50 | after defeating Judge Master B.
Ally: lowest magick resist 50 | after defeating Judge Master B.
Ally: HP < 100% 50 | after obtaining Dawn Shard
Ally: HP < 90% 50 | after obtaining Dawn Shard
Ally: HP < 80% 50 | initially available
Ally: HP < 70% 50 | initially available
Ally: HP < 60% 50 | initially available
Ally: HP < 50% 50 | initially available
Ally: HP < 40% 50 | initially available
Ally: HP < 30% 50 | initially available
Ally: HP < 20% 50 | initially available
Ally: HP < 10% 50 | after obtaining Dawn Shard
Ally: MP < 100% 50 | after obtaining Dawn Shard
Ally: MP < 90% 50 | after obtaining Dawn Shard
Ally: MP < 80% 50 | initially available
Ally: MP < 70% 50 | initially available
Ally: MP < 60% 50 | initially available
Ally: MP < 50% 50 | initially available
Ally: MP < 40% 50 | initially available
Ally: MP < 30% 50 | initially available
Ally: MP < 20% 50 | initially available
Ally: MP < 10% 50 | after obtaining Dawn Shard
Ally: status = KO 50 | after completing Draklor Laboratory
Ally: status = Stone 50 | after completing Draklor Laboratory
Ally: status = Petrify 50 | after completing Draklor Laboratory
Ally: status = Stop 50 | after obtaining Dawn Shard
Ally: status = Sleep 50 | initially available
Ally: status = Confuse 50 | initially available
Ally: status = Doom 50 | after completing Draklor Laboratory
Ally: status = Blind 50 | after completing Draklor Laboratory
Ally: status = Poison 50 | after completing Draklor Laboratory
Ally: status = Silence 50 | after completing Draklor Laboratory
Ally: status = Sap 50 | after completing Draklor Laboratory
Ally: status = Oil 50 | after completing Draklor Laboratory
Ally: status = Reverse 50 | after obtaining Dawn Shard
Ally: status = Disable 50 | after completing Draklor Laboratory
Ally: status = Immobilize 50 | after completing Draklor Laboratory
Ally: status = Slow 50 | after obtaining Dawn Shard
Ally: status = Disease 50 | after completing Draklor Laboratory
Ally: status = Lure 50 | after obtaining Dawn Shard
Ally: status = Protect 50 | after completing Draklor Laboratory
Ally: status = Shell 50 | after completing Draklor Laboratory
Ally: status = Haste 50 | after completing Draklor Laboratory
Ally: status = Bravery 50 | after completing Draklor Laboratory
Ally: status = Faith 50 | after completing Draklor Laboratory
Ally: status = Reflect 50 | after obtaining Dawn Shard
Ally: status = Invisible 50 | after completing Draklor Laboratory
Ally: status = Regen 50 | after completing Draklor Laboratory
Ally: status = Float 50 | after completing Draklor Laboratory
Ally: status = Berserk 50 | after obtaining Dawn Shard
Ally: status = Bubble 50 | after completing Draklor Laboratory
Ally: status = HP Critical 50 | initially available
Ally: item AMT >= 10 100 | after obtaining Dawn Shard
Foe: any 50 | initially available
Foe: targeting leader 100 | initially available
Foe: targeting self 100 | initially available
Foe: targeting ally 100 | initially available
Foe: furthest 50 | after obtaining Dawn Shard
Foe: nearest 50 | after obtaining Dawn Shard
Foe: highest HP 50 | after defeating Judge Master B.
Foe: lowest HP 50 | after defeating Judge Master B.
Foe: highest MAX HP 50 | after defeating Judge Master B.
Foe: lowest MAX HP 50 | after defeating Judge Master B.
Foe: highest MP 50 | after defeating Judge Master B.
Foe: lowest MP 50 | after defeating Judge Master B.
Foe: highest MAX MP 50 | after defeating Judge Master B.
Foe: lowest MAX MP 50 | after defeating Judge Master B.
Foe: highest level 50 | after defeating Judge Master B.
Foe: lowest level 50 | after defeating Judge Master B.
Foe: highest strength 50 | after defeating Judge Master B.
Foe: lowest strength 50 | after defeating Judge Master B.
Foe: highest magick power 50 | after defeating Judge Master B.
Foe: lowest magick power 50 | after defeating Judge Master B.
Foe: highest speed 50 | after defeating Judge Master B.
Foe: lowest speed 50 | after defeating Judge Master B.
Foe: highest defense 50 | after defeating Judge Master B.
Foe: highest magick resist 50 | after defeating Judge Master B.
Foe: HP >= 100000 50 | after obtaining Treaty-Blade
Foe: HP >= 50000 50 | after obtaining Treaty-Blade
Foe: HP >= 10000 50 | after completing Draklor Laboratory
Foe: HP >= 5000 50 | after completing Draklor Laboratory
Foe: HP >= 3000 50 | after defeating Judge Master B.
Foe: HP >= 2000 50 | after defeating Judge Master B.
Foe: HP >= 1000 50 | after obtaining Dawn Shard
Foe: HP >= 500 50 | after obtaining Dawn Shard
Foe: HP < 100000 50 | after obtaining Treaty-Blade
Foe: HP < 50000 50 | after obtaining Treaty-Blade
Foe: HP < 10000 50 | after completing Draklor Laboratory
Foe: HP < 5000 50 | after completing Draklor Laboratory
Foe: HP < 3000 50 | after defeating Judge Master B.
Foe: HP < 2000 50 | after defeating Judge Master B.
Foe: HP < 1000 50 | after obtaining Dawn Shard
Foe: HP < 500 50 | after obtaining Dawn Shard
Foe: HP = 100% 50 | initially available
Foe: HP >= 70% 50 | initially available
Foe: HP >= 50% 50 | initially available
Foe: HP >= 30% 50 | initially available
Foe: status = Petrify 50 | after completing Draklor Laboratory
Foe: status = Stop 50 | after completing Draklor Laboratory
Foe: status = Sleep 50 | initially available
Foe: status = Confuse 50 | after completing Draklor Laboratory
Foe: status = Doom 50 | after completing Draklor Laboratory
Foe: status = Blind 50 | after obtaining Dawn Shard
Foe: status = Poison 50 | after completing Draklor Laboratory
Foe: status = Silence 50 | after obtaining Dawn Shard
Foe: status = Sap 50 | after completing Draklor Laboratory
Foe: status = Oil 50 | initially available
Foe: status = Reverse 50 | after obtaining Dawn Shard
Foe: status = Disable 50 | initially available
Foe: status = Immobilize 50 | initially available
Foe: status = Slow 50 | after completing Draklor Laboratory
Foe: status = Disease 50 | after completing Draklor Laboratory
Foe: status = Protect 50 | after defeating Judge Master B.
Foe: status = Shell 50 | after defeating Judge Master B.
Foe: status = Haste 50 | after defeating Judge Master B.
Foe: status = Bravery 50 | after defeating Judge Master B.
Foe: status = Faith 50 | after defeating Judge Master B.
Foe: status = Reflect 50 | initially available
Foe: status = Regen 50 | after completing Draklor Laboratory
Foe: status = Berserk 50 | after completing Draklor Laboratory
Foe: status = HP Critical 50 | initially available
Foe: fire-weak 500 | after obtaining Treaty-Blade
Foe: lightning-weak 500 | after obtaining Treaty-Blade
Foe: ice-weak 500 | after obtaining Treaty-Blade
Foe: earth-weak 500 | after obtaining Treaty-Blade
Foe: water-weak 500 | after obtaining Treaty-Blade
Foe: wind-weak 500 | after obtaining Treaty-Blade
Foe: holy-weak 500 | after obtaining Treaty-Blade
Foe: dark-weak 500 | after obtaining Treaty-Blade
Foe: fire-vulnerable 250 | after obtaining Treaty-Blade
Foe: lightning-vulnerable 250 | after obtaining Treaty-Blade
Foe: ice-vulnerable 250 | after obtaining Treaty-Blade
Foe: earth-vulnerable 250 | after obtaining Treaty-Blade
Foe: water-vulnerable 250 | after obtaining Treaty-Blade
Foe: wind-vulnerable 250 | after obtaining Treaty-Blade
Foe: holy-vulnerable 250 | after obtaining Treaty-Blade
Foe: dark-vulnerable 250 | after obtaining Treaty-Blade
Foe: undead 100 | after obtaining Dawn Shard
Foe: flying 100 | initially available
Foe: character HP = 100% 100 | after obtaining Dawn Shard
Foe: item AMT >= 10 100 | after obtaining Dawn Shard
Foe: character status = Blind 100 | after defeating Judge Master B.
Foe: ch. status = Silence 100 | after defeating Judge Master B.
Foe: ch. status = Bravery 100 | after completing Draklor Laboratory
Foe: ch. status = Faith 100 | after completing Draklor Laboratory
Foe: ch. status = HP Critical 100 | after defeating Judge Master B.
Foe: character MP >= 90% 100 | after defeating Judge Master B.
Foe: character MP >= 70% 100 | after defeating Judge Master B.
Foe: character MP >= 50% 100 | after defeating Judge Master B.
Foe: character MP >= 30% 100 | after defeating Judge Master B.
Foe: character MP >= 10% 100 | after defeating Judge Master B.
Foe: character MP < 90% 100 | after defeating Judge Master B.
Foe: character MP < 70% 100 | after defeating Judge Master B.
Foe: character MP < 50% 100 | after defeating Judge Master B.
Foe: character MP < 30% 100 | after defeating Judge Master B.
Foe: character MP < 10% 100 | after defeating Judge Master B.
Foe: character HP >= 90% 100 | after defeating Judge Master B.
Foe: character HP >= 70% 100 | after defeating Judge Master B.
Foe: character HP >= 50% 100 | after defeating Judge Master B.
Foe: character HP >= 30% 100 | after defeating Judge Master B.
Foe: character HP >= 10% 100 | after defeating Judge Master B.
Foe: character HP < 90% 100 | after defeating Judge Master B.
Foe: character HP < 70% 100 | after defeating Judge Master B.
Foe: character HP < 50% 100 | after defeating Judge Master B.
Foe: character HP < 30% 100 | after defeating Judge Master B.
Foe: character HP < 10% 100 | after defeating Judge Master B.
Self 50 | initially available
Self: HP < 100% 50 | after completing Draklor Laboratory
Self: HP < 90% 50 | after completing Draklor Laboratory
Self: HP < 80% 50 | after completing Draklor Laboratory
Self: HP < 70% 50 | after completing Draklor Laboratory
Self: HP < 60% 50 | after completing Draklor Laboratory
Self: HP < 50% 50 | after completing Draklor Laboratory
Self: HP < 40% 50 | after completing Draklor Laboratory
Self: HP < 30% 50 | after completing Draklor Laboratory
Self: HP < 20% 50 | after completing Draklor Laboratory
Self: HP < 10% 50 | after completing Draklor Laboratory
Self: MP < 100% 50 | after completing Draklor Laboratory
Self: MP < 90% 50 | after completing Draklor Laboratory
Self: MP < 80% 50 | after completing Draklor Laboratory
Self: MP < 70% 50 | after completing Draklor Laboratory
Self: MP < 60% 50 | after completing Draklor Laboratory
Self: MP < 50% 50 | after completing Draklor Laboratory
Self: MP < 40% 50 | after completing Draklor Laboratory
Self: MP < 30% 50 | after completing Draklor Laboratory
Self: MP < 20% 50 | after completing Draklor Laboratory
Self: MP < 10% 50 | after completing Draklor Laboratory
Self: status = Petrify 50 | after completing Draklor Laboratory
Self: status = Doom 50 | after completing Draklor Laboratory
Self: status = Blind 50 | after completing Draklor Laboratory
Self: status = Poison 50 | after completing Draklor Laboratory
Self: status = Silence 50 | after completing Draklor Laboratory
Self: status = Sap 50 | after completing Draklor Laboratory
Self: status = Oil 50 | after completing Draklor Laboratory
Self: status = Reverse 50 | after completing Draklor Laboratory
Self: status = Immobilize 50 | after completing Draklor Laboratory
Self: status = Slow 50 | after completing Draklor Laboratory
Self: status = Disease 50 | after completing Draklor Laboratory
Self: status = Lure 50 | after completing Draklor Laboratory
Self: status = Protect 50 | after completing Draklor Laboratory
Self: status = Shell 50 | after completing Draklor Laboratory
Self: status = Haste 50 | after completing Draklor Laboratory
Self: status = Bravery 50 | after completing Draklor Laboratory
Self: status = Faith 50 | after completing Draklor Laboratory
Self: status = Reflect 50 | after completing Draklor Laboratory
Self: status = Invisible 50 | after completing Draklor Laboratory
Self: status = Regen 50 | after completing Draklor Laboratory
Self: status = Float 50 | after completing Draklor Laboratory
Self: status = Bubble 50 | after completing Draklor Laboratory
Self: status = HP Critical 50 | after completing Draklor Laboratory
-------------------------------------------------------------------------------
WEAPONS OF WAR
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Altair 500 | initially available
Longsword 700 | initially available
Mage Masher 700 | initially available
Silver Bow 1000 | initially available
Iron Sword 1200 | initially available
Oak Staff 400 | initially available
Flame Staff 2400 | after defeating Judge Master B.
Storm Staff 2400 | after defeating Judge Master B.
Glacial Staff 2400 | after defeating Judge Master B.
Flametongue 5200 | after defeating Judge Master B.
Loxley Bow 5200 | after defeating Judge Master B.
War Hammer 5200 | after defeating Judge Master B.
Crossbow 5200 | after defeating Judge Master B.
Healing Rod 3000 | after defeating Judge Master B.
Betelgeuse 5400 | after defeating Judge Master B.
Kogarasumaru 5600 | after defeating Judge Master B.
Ashura 5600 | after defeating Judge Master B.
Miter 5000 | after defeating Judge Master B.
Storm Spear 5800 | after defeating Judge Master B.
Iron Pole 5300 | after defeating Judge Master B.
Hornito 5800 | after defeating Judge Master B.
Arc Scale 5500 | after defeating Judge Master B.
Demonsbane 6000 | after defeating Judge Master B.
Giant Stonebow 6000 | after defeating Judge Master B.
Slasher 6000 | after defeating Judge Master B.
Avenger 6000 | after defeating Judge Master B.
Magoroku 6600 | after defeating Judge Master B.
Paramina Crossbow 6600 | after defeating Judge Master B.
Gaia Rod 3300 | after defeating Judge Master B.
Icebrand 7000 | after defeating Judge Master B.
Ras Algethi 7000 | after defeating Judge Master B.
Sakura-saezuri 7000 | after defeating Judge Master B.
Golden Staff 3500 | after defeating Judge Master B.
-------------------------------------------------------------------------------
ANTIQUED ARMORS
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Headguard 300 | initially available
Leather Breastplate 300 | initially available
Pointy Hat 300 | initially available
Silken Shirt 300 | initially available
Bronze Helm 700 | initially available
Bronze Armor 700 | initially available
Leather Shield 600 | initially available
Leather Headgear 500 | initially available
Bronze Chestplate 500 | initially available
Topkapi Hat 500 | initially available
Kilimweave Shirt 500 | initially available
Pirate Hat 4000 | after defeating Judge Master B.
Viking Coat 4000 | after defeating Judge Master B.
Sorcerer's Hat 4000 | after defeating Judge Master B.
Sorcerer's Habit 4000 | after defeating Judge Master B.
Close Helmet 4900 | after defeating Judge Master B.
Demon Mail 4900 | after defeating Judge Master B.
Flame Shield 3200 | after defeating Judge Master B.
Goggle Mask 4900 | after defeating Judge Master B.
Metal Jerkin 4900 | after defeating Judge Master B.
Black Cowl 4900 | after defeating Judge Master B.
Black Garb 4900 | after defeating Judge Master B.
Bone Helm 5900 | after defeating Judge Master B.
Bone Mail 5900 | after defeating Judge Master B.
Diamond Shield 3900 | after defeating Judge Master B.
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BHUJERBA SHOPS SHPNo08
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
RITHIL'S PROTECTIVES
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Leather Headgear 500 | initially available
Bronze Chestplate 500 | initially available
Topkapi Hat 500 | initially available
Kilimweave Shirt 500 | initially available
Sallet 1000 | initially available
Scale Armor 1000 | initially available
Buckler 1000 | initially available
Horned Hat 700 | after escaping Ba'Gamnan's trap
Ringmail 700 | after escaping Ba'Gamnan's trap
Calot Hat 700 | after escaping Ba'Gamnan's trap
Shepherd's Bolero 700 | after escaping Ba'Gamnan's trap
Iron Helm 1400 | after escaping from Leviathan
Iron Armor 1400 | after escaping from Leviathan
Bronze Shield 1200 | after escaping from Leviathan
Headguard 300 | initially available
Leather Breastplate 300 | initially available
Pointy Hat 300 | initially available
Silken Shirt 300 | initially available
Bronze Helm 700 | initially available
Bronze Armor 700 | initially available
Leather Shield 600 | initially available
-------------------------------------------------------------------------------
TARGE'S ARMS
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Iron Sword 1200 | initially available
Oak Staff 400 | initially available
Javelin 1400 | initially available
Assassin's Dagger 1400 | initially available
Capella 1400 | initially available
Oaken Pole 1300 | initially available
Aevis Killer 1500 | initially available
Zwill Blade 1700 | after escaping Ba'Gamnan's trap
Cherry Staff 800 | after escaping Ba'Gamnan's trap
Broadsword 400 | initially available
Dagger 200 | initially available
Shortbow 500 | initially available
Altair 500 | initially available
Longsword 700 | initially available
Mage Masher 700 | initially available
Silver Bow 1000 | initially available
-------------------------------------------------------------------------------
MAIT'S MAGICKS
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Raise 1900 | after escaping from Leviathan
Cura 1500 | after escaping from Leviathan
Vox 300 | initially available
Stona 800 | after escaping Ba'Gamnan's trap
Water 800 | after escaping Ba'Gamnan's trap
Immobilize 600 | initially available
Disable 600 | initially available
Break 900 | after escaping Ba'Gamnan's trap
Reflect 800 | after escaping Ba'Gamnan's trap
Blind 200 | initially available
Protect 200 | initially available
Poison 500 | initially available
Shell 300 | initially available
Sleep 700 | after escaping from Leviathan
Oil 600 | after escaping from Leviathan
Silence 400 | initially available
Dark 500 | initially available
-------------------------------------------------------------------------------
STREET VENDOR (1)
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Sweep 16200 | after completing Draklor Laboratory
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Turtleshell Choker 9300 | after completing Draklor Laboratory
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | after escaping Ba'Gamnan's trap
Alarm Clock 50 | after escaping Ba'Gamnan's trap
Handkerchief 50 | after escaping Ba'Gamnan's trap
-------------------------------------------------------------------------------
STREET VENDOR (2)
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Sweep 16200 | after completing Draklor Laboratory
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Turtleshell Choker 9300 | after completing Draklor Laboratory
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | after escaping Ba'Gamnan's trap
Alarm Clock 50 | after escaping Ba'Gamnan's trap
Handkerchief 50 | after escaping Ba'Gamnan's trap
-------------------------------------------------------------------------------
CLIO'S TECHNICKS
-------------------------------------------------------------------------------
tech gil | availability
-------------------------------------------------------------------------------
Poach 7000 | initially available
Charge 1700 | initially available
Horology 2000 | initially available
Souleater 6400 | after escaping Ba'Gamnan's trap
-------------------------------------------------------------------------------
BASHKETI'S GAMBITS
-------------------------------------------------------------------------------
gambit targets gil | availability
-------------------------------------------------------------------------------
Ally: any 50 | initially available
Ally: party leader 50 | initially available
Ally: lowest HP 50 | after defeating Judge Master B.
Ally: strongest weapon 50 | after defeating Judge Master B.
Ally: lowest defense 50 | after defeating Judge Master B.
Ally: lowest magick resist 50 | after defeating Judge Master B.
Ally: HP < 100% 50 | after obtaining Dawn Shard
Ally: HP < 90% 50 | after obtaining Dawn Shard
Ally: HP < 80% 50 | initially available
Ally: HP < 70% 50 | initially available
Ally: HP < 60% 50 | initially available
Ally: HP < 50% 50 | initially available
Ally: HP < 40% 50 | initially available
Ally: HP < 30% 50 | initially available
Ally: HP < 20% 50 | initially available
Ally: HP < 10% 50 | after obtaining Dawn Shard
Ally: MP < 100% 50 | after obtaining Dawn Shard
Ally: MP < 90% 50 | after obtaining Dawn Shard
Ally: MP < 80% 50 | initially available
Ally: MP < 70% 50 | initially available
Ally: MP < 60% 50 | initially available
Ally: MP < 50% 50 | initially available
Ally: MP < 40% 50 | initially available
Ally: MP < 30% 50 | initially available
Ally: MP < 20% 50 | initially available
Ally: MP < 10% 50 | after obtaining Dawn Shard
Ally: status = KO 50 | after completing Draklor Laboratory
Ally: status = Stone 50 | after completing Draklor Laboratory
Ally: status = Petrify 50 | after completing Draklor Laboratory
Ally: status = Stop 50 | after obtaining Dawn Shard
Ally: status = Sleep 50 | initially available
Ally: status = Confuse 50 | initially available
Ally: status = Doom 50 | after completing Draklor Laboratory
Ally: status = Blind 50 | after completing Draklor Laboratory
Ally: status = Poison 50 | after completing Draklor Laboratory
Ally: status = Silence 50 | after completing Draklor Laboratory
Ally: status = Sap 50 | after completing Draklor Laboratory
Ally: status = Oil 50 | after completing Draklor Laboratory
Ally: status = Reverse 50 | after obtaining Dawn Shard
Ally: status = Disable 50 | after completing Draklor Laboratory
Ally: status = Immobilize 50 | after completing Draklor Laboratory
Ally: status = Slow 50 | after obtaining Dawn Shard
Ally: status = Disease 50 | after completing Draklor Laboratory
Ally: status = Lure 50 | after obtaining Dawn Shard
Ally: status = Protect 50 | after completing Draklor Laboratory
Ally: status = Shell 50 | after completing Draklor Laboratory
Ally: status = Haste 50 | after completing Draklor Laboratory
Ally: status = Bravery 50 | after completing Draklor Laboratory
Ally: status = Faith 50 | after completing Draklor Laboratory
Ally: status = Reflect 50 | after obtaining Dawn Shard
Ally: status = Invisible 50 | after completing Draklor Laboratory
Ally: status = Regen 50 | after completing Draklor Laboratory
Ally: status = Float 50 | after completing Draklor Laboratory
Ally: status = Berserk 50 | after obtaining Dawn Shard
Ally: status = Bubble 50 | after completing Draklor Laboratory
Ally: status = HP Critical 50 | initially available
Ally: item AMT >= 10 100 | after obtaining Dawn Shard
Foe: any 50 | initially available
Foe: targeting leader 100 | initially available
Foe: targeting self 100 | initially available
Foe: targeting ally 100 | initially available
Foe: furthest 50 | after obtaining Dawn Shard
Foe: nearest 50 | after obtaining Dawn Shard
Foe: highest HP 50 | after defeating Judge Master B.
Foe: lowest HP 50 | after defeating Judge Master B.
Foe: highest MAX HP 50 | after defeating Judge Master B.
Foe: lowest MAX HP 50 | after defeating Judge Master B.
Foe: highest MP 50 | after defeating Judge Master B.
Foe: lowest MP 50 | after defeating Judge Master B.
Foe: highest MAX MP 50 | after defeating Judge Master B.
Foe: lowest MAX MP 50 | after defeating Judge Master B.
Foe: highest level 50 | after defeating Judge Master B.
Foe: lowest level 50 | after defeating Judge Master B.
Foe: highest strength 50 | after defeating Judge Master B.
Foe: lowest strength 50 | after defeating Judge Master B.
Foe: highest magick power 50 | after defeating Judge Master B.
Foe: lowest magick power 50 | after defeating Judge Master B.
Foe: highest speed 50 | after defeating Judge Master B.
Foe: lowest speed 50 | after defeating Judge Master B.
Foe: highest defense 50 | after defeating Judge Master B.
Foe: highest magick resist 50 | after defeating Judge Master B.
Foe: HP >= 100000 50 | after obtaining Treaty-Blade
Foe: HP >= 50000 50 | after obtaining Treaty-Blade
Foe: HP >= 10000 50 | after completing Draklor Laboratory
Foe: HP >= 5000 50 | after completing Draklor Laboratory
Foe: HP >= 3000 50 | after defeating Judge Master B.
Foe: HP >= 2000 50 | after defeating Judge Master B.
Foe: HP >= 1000 50 | after obtaining Dawn Shard
Foe: HP >= 500 50 | after obtaining Dawn Shard
Foe: HP < 100000 50 | after obtaining Treaty-Blade
Foe: HP < 50000 50 | after obtaining Treaty-Blade
Foe: HP < 10000 50 | after completing Draklor Laboratory
Foe: HP < 5000 50 | after completing Draklor Laboratory
Foe: HP < 3000 50 | after defeating Judge Master B.
Foe: HP < 2000 50 | after defeating Judge Master B.
Foe: HP < 1000 50 | after obtaining Dawn Shard
Foe: HP < 500 50 | after obtaining Dawn Shard
Foe: HP = 100% 50 | initially available
Foe: HP >= 70% 50 | initially available
Foe: HP >= 50% 50 | initially available
Foe: HP >= 30% 50 | initially available
Foe: status = Petrify 50 | after completing Draklor Laboratory
Foe: status = Stop 50 | after completing Draklor Laboratory
Foe: status = Sleep 50 | initially available
Foe: status = Confuse 50 | after completing Draklor Laboratory
Foe: status = Doom 50 | after completing Draklor Laboratory
Foe: status = Blind 50 | after obtaining Dawn Shard
Foe: status = Poison 50 | after completing Draklor Laboratory
Foe: status = Silence 50 | after obtaining Dawn Shard
Foe: status = Sap 50 | after completing Draklor Laboratory
Foe: status = Oil 50 | initially available
Foe: status = Reverse 50 | after obtaining Dawn Shard
Foe: status = Disable 50 | initially available
Foe: status = Immobilize 50 | initially available
Foe: status = Slow 50 | after completing Draklor Laboratory
Foe: status = Disease 50 | after completing Draklor Laboratory
Foe: status = Protect 50 | after defeating Judge Master B.
Foe: status = Shell 50 | after defeating Judge Master B.
Foe: status = Haste 50 | after defeating Judge Master B.
Foe: status = Bravery 50 | after defeating Judge Master B.
Foe: status = Faith 50 | after defeating Judge Master B.
Foe: status = Reflect 50 | initially available
Foe: status = Regen 50 | after completing Draklor Laboratory
Foe: status = Berserk 50 | after completing Draklor Laboratory
Foe: status = HP Critical 50 | initially available
Foe: fire-weak 500 | after obtaining Treaty-Blade
Foe: lightning-weak 500 | after obtaining Treaty-Blade
Foe: ice-weak 500 | after obtaining Treaty-Blade
Foe: earth-weak 500 | after obtaining Treaty-Blade
Foe: water-weak 500 | after obtaining Treaty-Blade
Foe: wind-weak 500 | after obtaining Treaty-Blade
Foe: holy-weak 500 | after obtaining Treaty-Blade
Foe: dark-weak 500 | after obtaining Treaty-Blade
Foe: fire-vulnerable 250 | after obtaining Treaty-Blade
Foe: lightning-vulnerable 250 | after obtaining Treaty-Blade
Foe: ice-vulnerable 250 | after obtaining Treaty-Blade
Foe: earth-vulnerable 250 | after obtaining Treaty-Blade
Foe: water-vulnerable 250 | after obtaining Treaty-Blade
Foe: wind-vulnerable 250 | after obtaining Treaty-Blade
Foe: holy-vulnerable 250 | after obtaining Treaty-Blade
Foe: dark-vulnerable 250 | after obtaining Treaty-Blade
Foe: undead 100 | after obtaining Dawn Shard
Foe: flying 100 | initially available
Foe: character HP = 100% 100 | after obtaining Dawn Shard
Foe: item AMT >= 10 100 | after obtaining Dawn Shard
Foe: character status = Blind 100 | after defeating Judge Master B.
Foe: ch. status = Silence 100 | after defeating Judge Master B.
Foe: ch. status = Bravery 100 | after completing Draklor Laboratory
Foe: ch. status = Faith 100 | after completing Draklor Laboratory
Foe: ch. status = HP Critical 100 | after defeating Judge Master B.
Foe: character MP >= 90% 100 | after defeating Judge Master B.
Foe: character MP >= 70% 100 | after defeating Judge Master B.
Foe: character MP >= 50% 100 | after defeating Judge Master B.
Foe: character MP >= 30% 100 | after defeating Judge Master B.
Foe: character MP >= 10% 100 | after defeating Judge Master B.
Foe: character MP < 90% 100 | after defeating Judge Master B.
Foe: character MP < 70% 100 | after defeating Judge Master B.
Foe: character MP < 50% 100 | after defeating Judge Master B.
Foe: character MP < 30% 100 | after defeating Judge Master B.
Foe: character MP < 10% 100 | after defeating Judge Master B.
Foe: character HP >= 90% 100 | after defeating Judge Master B.
Foe: character HP >= 70% 100 | after defeating Judge Master B.
Foe: character HP >= 50% 100 | after defeating Judge Master B.
Foe: character HP >= 30% 100 | after defeating Judge Master B.
Foe: character HP >= 10% 100 | after defeating Judge Master B.
Foe: character HP < 90% 100 | after defeating Judge Master B.
Foe: character HP < 70% 100 | after defeating Judge Master B.
Foe: character HP < 50% 100 | after defeating Judge Master B.
Foe: character HP < 30% 100 | after defeating Judge Master B.
Foe: character HP < 10% 100 | after defeating Judge Master B.
Self 50 | initially available
Self: HP < 100% 50 | after completing Draklor Laboratory
Self: HP < 90% 50 | after completing Draklor Laboratory
Self: HP < 80% 50 | after completing Draklor Laboratory
Self: HP < 70% 50 | after completing Draklor Laboratory
Self: HP < 60% 50 | after completing Draklor Laboratory
Self: HP < 50% 50 | after completing Draklor Laboratory
Self: HP < 40% 50 | after completing Draklor Laboratory
Self: HP < 30% 50 | after completing Draklor Laboratory
Self: HP < 20% 50 | after completing Draklor Laboratory
Self: HP < 10% 50 | after completing Draklor Laboratory
Self: MP < 100% 50 | after completing Draklor Laboratory
Self: MP < 90% 50 | after completing Draklor Laboratory
Self: MP < 80% 50 | after completing Draklor Laboratory
Self: MP < 70% 50 | after completing Draklor Laboratory
Self: MP < 60% 50 | after completing Draklor Laboratory
Self: MP < 50% 50 | after completing Draklor Laboratory
Self: MP < 40% 50 | after completing Draklor Laboratory
Self: MP < 30% 50 | after completing Draklor Laboratory
Self: MP < 20% 50 | after completing Draklor Laboratory
Self: MP < 10% 50 | after completing Draklor Laboratory
Self: status = Petrify 50 | after completing Draklor Laboratory
Self: status = Doom 50 | after completing Draklor Laboratory
Self: status = Blind 50 | after completing Draklor Laboratory
Self: status = Poison 50 | after completing Draklor Laboratory
Self: status = Silence 50 | after completing Draklor Laboratory
Self: status = Sap 50 | after completing Draklor Laboratory
Self: status = Oil 50 | after completing Draklor Laboratory
Self: status = Reverse 50 | after completing Draklor Laboratory
Self: status = Immobilize 50 | after completing Draklor Laboratory
Self: status = Slow 50 | after completing Draklor Laboratory
Self: status = Disease 50 | after completing Draklor Laboratory
Self: status = Lure 50 | after completing Draklor Laboratory
Self: status = Protect 50 | after completing Draklor Laboratory
Self: status = Shell 50 | after completing Draklor Laboratory
Self: status = Haste 50 | after completing Draklor Laboratory
Self: status = Bravery 50 | after completing Draklor Laboratory
Self: status = Faith 50 | after completing Draklor Laboratory
Self: status = Reflect 50 | after completing Draklor Laboratory
Self: status = Invisible 50 | after completing Draklor Laboratory
Self: status = Regen 50 | after completing Draklor Laboratory
Self: status = Float 50 | after completing Draklor Laboratory
Self: status = Bubble 50 | after completing Draklor Laboratory
Self: status = HP Critical 50 | after completing Draklor Laboratory
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DREADNOUGHT LEVIATHAN SHOPS SHPNo09
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
TETRAN
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Iron Sword 1200 | initially available
Oak Staff 400 | initially available
Javelin 1400 | initially available
Assassin's Dagger 1400 | initially available
Capella 1400 | initially available
Oaken Pole 1300 | initially available
Aevis Killer 1500 | initially available
Zwill Blade 1700 | initially available
Cherry Staff 800 | initially available
Broadsword 400 | initially available
Dagger 200 | initially available
Shortbow 500 | initially available
Altair 500 | initially available
Longsword 700 | initially available
Mage Masher 700 | initially available
Silver Bow 1000 | initially available
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Leather Headgear 500 | initially available
Bronze Chestplate 500 | initially available
Topkapi Hat 500 | initially available
Kilimweave Shirt 500 | initially available
Sallet 1000 | initially available
Scale Armor 1000 | initially available
Buckler 1000 | initially available
Horned Hat 700 | initially available
Ringmail 700 | initially available
Calot Hat 700 | initially available
Shepherd's Bolero 700 | initially available
Headguard 300 | initially available
Leather Breastplate 300 | initially available
Pointy Hat 300 | initially available
Silken Shirt 300 | initially available
Bronze Helm 700 | initially available
Bronze Armor 700 | initially available
Leather Shield 600 | initially available
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Steel Gorget 1500 | initially available
Armguard 800 | initially available
Tourmaline Ring 300 | initially available
Gauntlets 1200 | initially available
Battle Harness 1000 | initially available
Leather Gorget 1500 | initially available
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | initially available
Alarm Clock 50 | initially available
Handkerchief 50 | initially available
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Vox 300 | initially available
Stona 800 | initially available
Water 800 | initially available
Immobilize 600 | initially available
Disable 600 | initially available
Break 900 | initially available
Reflect 800 | initially available
Blind 200 | initially available
Protect 200 | initially available
Poison 500 | initially available
Shell 300 | initially available
Silence 400 | initially available
Dark 500 | initially available
-------------------------------------------------------------------------------
gambit targets gil | availability
-------------------------------------------------------------------------------
Ally: any 50 | initially available
Ally: party leader 50 | initially available
Ally: HP < 80% 50 | initially available
Ally: HP < 70% 50 | initially available
Ally: HP < 60% 50 | initially available
Ally: HP < 50% 50 | initially available
Ally: HP < 40% 50 | initially available
Ally: HP < 30% 50 | initially available
Ally: HP < 20% 50 | initially available
Ally: MP < 80% 50 | initially available
Ally: MP < 70% 50 | initially available
Ally: MP < 60% 50 | initially available
Ally: MP < 50% 50 | initially available
Ally: MP < 40% 50 | initially available
Ally: MP < 30% 50 | initially available
Ally: MP < 20% 50 | initially available
Ally: status = Sleep 50 | initially available
Ally: status = Confuse 50 | initially available
Ally: status = HP Critical 50 | initially available
Foe: any 50 | initially available
Foe: targeting leader 100 | initially available
Foe: targeting self 100 | initially available
Foe: targeting ally 100 | initially available
Foe: HP = 100% 50 | initially available
Foe: HP >= 70% 50 | initially available
Foe: HP >= 50% 50 | initially available
Foe: HP >= 30% 50 | initially available
Foe: status = Sleep 50 | initially available
Foe: status = Oil 50 | initially available
Foe: status = Disable 50 | initially available
Foe: status = Immobilize 50 | initially available
Foe: status = Reflect 50 | initially available
Foe: status = HP Critical 50 | initially available
Foe: flying 100 | initially available
Self 50 | initially available
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
OGIR-YENSA SANDSEA SHOPS SHPNo10
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DYCE
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Leather Gorget 1500 | initially available
Rose Corsage 800 | initially available
Amber Armlet 6600 | initially available
Sash 500 | initially available
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | initially available
Alarm Clock 50 | initially available
Handkerchief 50 | initially available
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Raise 1900 | initially available
Cura 1500 | initially available
Vox 300 | initially available
Stona 800 | initially available
Water 800 | initially available
Immobilize 600 | initially available
Disable 600 | initially available
Break 900 | initially available
Reflect 800 | initially available
Blind 200 | initially available
Protect 200 | initially available
Poison 500 | initially available
Shell 300 | initially available
Sleep 700 | initially available
Oil 600 | initially available
Silence 400 | initially available
Dark 500 | initially available
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NAM-YENSA SANDSEA SHOPS SHPNo11
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DYCE
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Capella 1400 | initially available
Killer Bow 2000 | initially available
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Rose Corsage 800 | initially available
Amber Armlet 6600 | initially available
Sash 500 | initially available
Argyle Armlet 600 | initially available
-------------------------------------------------------------------------------
ammo gil | availability
-------------------------------------------------------------------------------
Onion Arrows 100 | initially available
Onion Bolts 100 | initially available
Onion Shot 100 | initially available
Onion Bombs 100 | initially available
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | initially available
Alarm Clock 50 | initially available
Handkerchief 50 | initially available
Hi-Potion 210 | initially available
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Raise 1900 | initially available
Cura 1500 | initially available
Vox 300 | initially available
Stona 800 | initially available
Water 800 | initially available
Immobilize 600 | initially available
Disable 600 | initially available
Break 900 | initially available
Reflect 800 | initially available
Blind 200 | initially available
Protect 200 | initially available
Poison 500 | initially available
Shell 300 | initially available
Sleep 700 | initially available
Oil 600 | initially available
Silence 400 | initially available
Dark 500 | initially available
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
TOMB OF RAITHWALL SHOPS SHPNo12
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DYCE
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Zwill Blade 1700 | initially available
Cherry Staff 800 | initially available
Killer Bow 2000 | initially available
Spear 2200 | initially available
Handaxe 2200 | initially available
Chopper 2200 | initially available
Cypress Pole 2000 | initially available
Mace 1800 | initially available
Ancient Sword 2400 | initially available
Vega 2400 | initially available
Longbow 3000 | initially available
Wizard's Staff 1500 | initially available
Rod 1500 | initially available
Iron Hammer 3300 | initially available
Bronze Mace 3000 | initially available
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Horned Hat 700 | initially available
Ringmail 700 | initially available
Calot Hat 700 | initially available
Shepherd's Bolero 700 | initially available
Iron Helm 1400 | initially available
Iron Armor 1400 | initially available
Bronze Shield 1200 | initially available
Balaclava 1000 | initially available
Windbreaker 1000 | initially available
Wizard's Hat 1000 | initially available
Wizard's Robes 1000 | initially available
Barbut 1900 | initially available
Linen Cuirass 1900 | initially available
Round Shield 1600 | initially available
Soldier's Cap 1400 | initially available
Heavy Coat 1400 | initially available
Lambent Hat 1400 | initially available
Chanter's Djellaba 1400 | initially available
Winged Helm 2500 | after defeating storyline Demon Wall
Chainmail 2500 | after defeating storyline Demon Wall
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Rose Corsage 800 | initially available
Amber Armlet 6600 | initially available
Sash 500 | initially available
Argyle Armlet 600 | initially available
Blazer Gloves 3200 | initially available
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | initially available
Alarm Clock 50 | initially available
Handkerchief 50 | initially available
Hi-Potion 210 | initially available
Bacchus' Wine 120 | initially available
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Dark 500 | initially available
Vox 300 | initially available
Silence 400 | initially available
Stona 800 | initially available
Break 900 | initially available
Reflect 800 | initially available
Water 800 | initially available
Sleep 700 | initially available
Oil 600 | initially available
Raise 1900 | initially available
Cura 1500 | initially available
Warp 1700 | initially available
Bleed 1100 | initially available
Berserk 1000 | initially available
Aero 1200 | initially available
Balance 1500 | initially available
Confuse 1400 | after defeating storyline Demon Wall
Regen 1900 | after defeating storyline Demon Wall
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
JAHARA SHOPS SHPNo13
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GARIF TRADER
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Partisan 3500 | initially available
Main Gauche 3500 | initially available
Battle Bamboo 3200 | initially available
Kotetsu 3800 | initially available
Bowgun 3800 | initially available
Sirius 4000 | initially available
Elfin Bow 4200 | initially available
Broadaxe 4200 | initially available
Serpent Rod 2100 | initially available
Lohengrin 4500 | initially available
Heavy Lance 4800 | initially available
Osafune 4800 | initially available
Gladius 4800 | initially available
Musk Stick 4300 | initially available
Gilt Measure 4000 | initially available
Bhuj 4100 | initially available
Flame Staff 2400 | initially available
Storm Staff 2400 | initially available
Glacial Staff 2400 | initially available
Flametongue 5200 | after reaching Eruyt Village
Loxley Bow 5200 | after reaching Eruyt Village
War Hammer 5200 | after reaching Eruyt Village
Crossbow 5200 | after reaching Eruyt Village
Healing Rod 3000 | after reaching Eruyt Village
Betelgeuse 5400 | after reaching Eruyt Village
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Soldier's Cap 1400 | initially available
Heavy Coat 1400 | initially available
Lambent Hat 1400 | initially available
Chanter's Djellaba 1400 | initially available
Winged Helm 2500 | initially available
Chainmail 2500 | initially available
Green Beret 1900 | initially available
Survival Vest 1900 | initially available
Feathered Cap 1900 | initially available
Traveler's Vestment 1900 | initially available
Golden Helm 3200 | initially available
Golden Armor 3200 | initially available
Golden Shield 2100 | initially available
Red Cap 2500 | initially available
Brigandine 2500 | initially available
Mage's Hat 2500 | after reaching Eruyt Village
Mage's Habit 2500 | after reaching Eruyt Village
Burgonet 4000 | after reaching Eruyt Village
Shielded Armor 4000 | after reaching Eruyt Village
Ice Shield 2500 | after reaching Eruyt Village
-------------------------------------------------------------------------------
ammo gil | availability
-------------------------------------------------------------------------------
Onion Arrows 100 | initially available
Onion Bolts 100 | initially available
Onion Shot 100 | initially available
Onion Bombs 100 | initially available
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | initially available
Alarm Clock 50 | initially available
Handkerchief 50 | initially available
Hi-Potion 210 | initially available
Bacchus' Wine 120 | initially available
Smelling Salts 50 | initially available
-------------------------------------------------------------------------------
tech gil | availability
-------------------------------------------------------------------------------
Shear 3600 | initially available
Achilles 8800 | initially available
Gil Toss 2000 | initially available
Charm 5000 | initially available
Sight Unseeing 6800 | after reaching Eruyt Village
Infuse 2000 | after reaching Eruyt Village
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
ERUYT VILLAGE SHOPS SHPNo14
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
TETRAN
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Amber Armlet 6600 | initially available
Sash 500 | initially available
Argyle Armlet 600 | initially available
Blazer Gloves 3200 | initially available
Jade Collar 3300 | initially available
Jackboots 600 | initially available
Black Belt 600 | initially available
Golden Amulet 4500 | after obtaining Lente's Tear
Magick Gloves 3200 | initially available
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | initially available
Alarm Clock 50 | initially available
Handkerchief 50 | initially available
Hi-Potion 210 | initially available
Bacchus' Wine 120 | initially available
Smelling Salts 50 | initially available
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Raise 1900 | initially available
Cura 1500 | initially available
Warp 1700 | initially available
Bleed 1100 | initially available
Berserk 1000 | initially available
Aero 1200 | initially available
Balance 1500 | initially available
Confuse 1400 | initially available
Regen 1900 | initially available
Esuna 2800 | initially available
Gravity 2800 | initially available
Float 2800 | initially available
Decoy 2500 | initially available
Drain 3200 | initially available
Curaga 3200 | initially available
Fira 3000 | after obtaining Lente's Tear
Thundara 3000 | after obtaining Lente's Tear
Blizzara 3000 | after obtaining Lente's Tear
Haste 3400 | after obtaining Lente's Tear
Toxify 4100 | after obtaining Lente's Tear
Countdown 3100 | after obtaining Lente's Tear
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
MT BUR-OMISACE SHOPS SHPNo15
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
TRAVELING MERCHANT (1)
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Jackboots 600 | initially available
Black Belt 600 | initially available
Golden Amulet 4500 | initially available
Magick Gloves 3200 | initially available
Nishijin Belt 800 | initially available
Thief's Cuffs 3200 | initially available
Gillie Boots 700 | initially available
Quasimodo Boots 800 | after defeating Judge Master B.
Ruby Ring 8500 | after defeating Judge Master B.
-------------------------------------------------------------------------------
ammo gil | availability
-------------------------------------------------------------------------------
Onion Arrows 100 | initially available
Onion Bolts 100 | initially available
Onion Shot 100 | initially available
Onion Bombs 100 | initially available
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Regen 1900 | initially available
Esuna 2800 | initially available
Gravity 2800 | initially available
Float 2800 | initially available
Decoy 2500 | initially available
Drain 3200 | initially available
Curaga 3200 | initially available
Fira 3000 | initially available
Thundara 3000 | initially available
Blizzara 3000 | initially available
Haste 3400 | initially available
Toxify 4100 | initially available
Countdown 3100 | initially available
Stop 3700 | initially available
Vanish 4900 | after defeating Judge Master B.
-------------------------------------------------------------------------------
TRAVELING MERCHANT (2)
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Serpent Rod 2100 | initially available
Lohengrin 4500 | initially available
Heavy Lance 4800 | initially available
Osafune 4800 | initially available
Gladius 4800 | initially available
Musk Stick 4300 | initially available
Gilt Measure 4000 | initially available
Bhuj 4100 | initially available
Flame Staff 2400 | initially available
Storm Staff 2400 | initially available
Glacial Staff 2400 | initially available
Flametongue 5200 | initially available
Loxley Bow 5200 | initially available
War Hammer 5200 | initially available
Crossbow 5200 | initially available
Healing Rod 3000 | initially available
Betelgeuse 5400 | initially available
Kogarasumaru 5600 | initially available
Ashura 5600 | initially available
Miter 5000 | initially available
Storm Spear 5800 | initially available
Iron Pole 5300 | initially available
Hornito 5800 | initially available
Arc Scale 5500 | initially available
Demonsbane 6000 | after defeating Judge Master B.
Giant Stonebow 6000 | after defeating Judge Master B.
Slasher 6000 | after defeating Judge Master B.
Avenger 6000 | after defeating Judge Master B.
Magoroku 6600 | after defeating Judge Master B.
Paramina Crossbow 6600 | after defeating Judge Master B.
Gaia Rod 3300 | after defeating Judge Master B.
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Golden Helm 3200 | initially available
Golden Armor 3200 | initially available
Golden Shield 2100 | initially available
Red Cap 2500 | initially available
Brigandine 2500 | initially available
Mage's Hat 2500 | initially available
Mage's Habit 2500 | initially available
Burgonet 4000 | initially available
Shielded Armor 4000 | initially available
Ice Shield 2500 | initially available
Headband 3200 | initially available
Jujitsu Gi 3200 | initially available
Lamia's Tiara 3200 | initially available
Enchanter's Habit 3200 | initially available
Pirate Hat 4000 | after defeating Judge Master B.
Viking Coat 4000 | after defeating Judge Master B.
Sorcerer's Hat 4000 | after defeating Judge Master B.
Sorcerer's Habit 4000 | after defeating Judge Master B.
Close Helmet 4900 | after defeating Judge Master B.
Demon Mail 4900 | after defeating Judge Master B.
Flame Shield 3200 | after defeating Judge Master B.
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | initially available
Alarm Clock 50 | initially available
Handkerchief 50 | initially available
Hi-Potion 210 | initially available
Bacchus' Wine 120 | initially available
Smelling Salts 50 | initially available
Remedy 400 | after defeating Judge Master B.
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
MOSPHORAN HIGHWASTE SHOPS SHPNo16
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LUCCIO
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Icebrand 7000 | after defeating Judge Master B.
Ras Algethi 7000 | after defeating Judge Master B.
Sakura-saezuri 7000 | after defeating Judge Master B.
Golden Staff 3500 | after defeating Judge Master B.
Burning Bow 7500 | after defeating Judge Master B.
Obelisk 7500 | after defeating Judge Master B.
Sledgehammer 7500 | after defeating Judge Master B.
Six-fluted Pole 6800 | after defeating Judge Master B.
Thorned Mace 6800 | after defeating Judge Master B.
Multiscale 8000 | after defeating Judge Master B.
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Adamant Hat 5900 | after defeating Judge Master B.
Adamant Vest 5900 | after defeating Judge Master B.
Astrakhan Hat 5900 | after defeating Judge Master B.
Carmagnole 5900 | after defeating Judge Master B.
Diamond Helm 7000 | after defeating Judge Master B.
Diamond Armor 7000 | after defeating Judge Master B.
Platinum Shield 5300 | after defeating Judge Master B.
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Golden Amulet 4500 | initially available
Magick Gloves 3200 | initially available
Nishijin Belt 800 | initially available
Thief's Cuffs 3200 | initially available
Gillie Boots 700 | initially available
Quasimodo Boots 800 | initially available
Ruby Ring 8500 | initially available
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | initially available
Alarm Clock 50 | initially available
Handkerchief 50 | initially available
Hi-Potion 210 | initially available
Bacchus' Wine 120 | initially available
Smelling Salts 50 | initially available
Remedy 400 | initially available
Chronos Tear 50 | initially available
-------------------------------------------------------------------------------
tech gil | availability
-------------------------------------------------------------------------------
1000 Needles 7000 | after defeating Judge Master B.
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
PHON COAST SHOPS SHPNo17
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
VENDOR OF GOODS
-------------------------------------------------------------------------------
weapon gil | availability
-------------------------------------------------------------------------------
Burning Bow 7500 | initially available
Obelisk 7500 | initially available
Sledgehammer 7500 | initially available
Six-fluted Pole 6800 | initially available
Thorned Mace 6800 | initially available
Multiscale 8000 | initially available
Murasame 8500 | initially available
Orichalcum Dirk 8500 | initially available
Fumarole 8500 | initially available
Platinum Sword 8500 | initially available
Power Rod 4500 | initially available
Hammerhead 9500 | initially available
Recurve Crossbow 9500 | initially available
Traitor's Bow 10000 | initially available
Halberd 10000 | initially available
Aldebaran 10000 | initially available
Gokuu Pole 9000 | initially available
Kagenui 10000 | initially available
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Adamant Hat 5900 | initially available
Adamant Vest 5900 | initially available
Astrakhan Hat 5900 | initially available
Carmagnole 5900 | initially available
Diamond Helm 7000 | initially available
Diamond Armor 7000 | initially available
Platinum Shield 5300 | initially available
Officer's Hat 7000 | initially available
Barrel Coat 7000 | initially available
Gaia Hat 7000 | initially available
Maduin Gear 7000 | initially available
Steel Mask 8100 | initially available
Mirror Mail 8100 | initially available
Dragon Shield 6000 | initially available
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Thief's Cuffs 3200 | initially available
Gillie Boots 700 | initially available
Quasimodo Boots 800 | initially available
Ruby Ring 8500 | initially available
Firefly 5000 | initially available
Steel Poleyns 1000 | initially available
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | initially available
Alarm Clock 50 | initially available
Handkerchief 50 | initially available
Hi-Potion 210 | initially available
Bacchus' Wine 120 | initially available
Smelling Salts 50 | initially available
Remedy 400 | initially available
Chronos Tear 50 | initially available
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Vanish 4900 | initially available
Bio 4900 | initially available
Dispel 4500 | initially available
Death 5200 | initially available
Vanishga 8700 | initially available
Darkra 5800 | initially available
Cleanse 5800 | initially available
Reverse 7600 | initially available
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
OLD ARCHADES SHOPS SHPNo18
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
STRANDED MERCHANT
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Steel Poleyns 1000 | initially available
Fuzzy Miter 1200 | initially available
Bowline Sash 1000 | initially available
Winged Boots 500 | initially available
Pheasant Netsuke 4000 | initially available
Embroidered Tippet 5000 | initially available
Cameo Belt 9000 | after obtaining Treaty-Blade
Power Armlet 5200 | after obtaining Treaty-Blade
Opal Ring 16000 | after obtaining Treaty-Blade
Sage's Ring 22000 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | initially available
Alarm Clock 50 | initially available
Handkerchief 50 | initially available
Hi-Potion 210 | initially available
Bacchus' Wine 120 | initially available
Smelling Salts 50 | initially available
Remedy 400 | initially available
Chronos Tear 50 | initially available
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
ARCHADES SHOPS SHPNo19
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHARLOTTE'S MAGICKERY
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Aeroga 6800 | initially available
Reflectga 6800 | initially available
Silencega 6800 | initially available
Blindga 6800 | initially available
Graviga 6800 | initially available
-------------------------------------------------------------------------------
BULWARD'S TECHNICKS
-------------------------------------------------------------------------------
tech gil | availability
-------------------------------------------------------------------------------
Infuse 2000 | initially available
Addle 3500 | initially available
Bonecrusher 700 | initially available
Shades of Black 5000 | initially available
Stamp 4500 | initially available
-------------------------------------------------------------------------------
VINT'S ARMAMENTS
-------------------------------------------------------------------------------
weapons gil | availability
-------------------------------------------------------------------------------
Platinum Sword 8500 | initially available
Power Rod 4500 | initially available
Hammerhead 9500 | initially available
Recurve Crossbow 9500 | initially available
Traitor's Bow 10000 | initially available
Halberd 10000 | initially available
Aldebaran 10000 | initially available
Gokuu Pole 9000 | initially available
Kagenui 10000 | initially available
Kiku-ichimonji 10500 | initially available
Claymore 10500 | initially available
Chaos Mace 8800 | initially available
Bastard Sword 11000 | initially available
Cross Scale 11000 | initially available
Francisca 11500 | initially available
Platinum Dagger 11500 | initially available
Tumulus 12000 | initially available
Judicer's Staff 5700 | initially available
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Diamond Helm 7000 | initially available
Diamond Armor 7000 | initially available
Platinum Shield 5300 | initially available
Officer's Hat 7000 | initially available
Barrel Coat 7000 | initially available
Gaia Hat 7000 | initially available
Maduin Gear 7000 | initially available
Steel Mask 8100 | initially available
Mirror Mail 8100 | initially available
Dragon Shield 6000 | initially available
Chakra Band 8100 | initially available
Power Vest 8100 | initially available
Hypnocrown 8100 | initially available
Jade Gown 8100 | initially available
Platinum Helm 9300 | initially available
Platinum Armor 9300 | initially available
Crystal Shield 7200 | initially available
-------------------------------------------------------------------------------
LEBLEU'S GAMBITS
-------------------------------------------------------------------------------
gambit targets gil | availability
-------------------------------------------------------------------------------
Ally: any 50 | initially available
Ally: party leader 50 | initially available
Ally: lowest HP 50 | after defeating Judge Master B.
Ally: strongest weapon 50 | after defeating Judge Master B.
Ally: lowest defense 50 | after defeating Judge Master B.
Ally: lowest magick resist 50 | after defeating Judge Master B.
Ally: HP < 100% 50 | after obtaining Dawn Shard
Ally: HP < 90% 50 | after obtaining Dawn Shard
Ally: HP < 80% 50 | initially available
Ally: HP < 70% 50 | initially available
Ally: HP < 60% 50 | initially available
Ally: HP < 50% 50 | initially available
Ally: HP < 40% 50 | initially available
Ally: HP < 30% 50 | initially available
Ally: HP < 20% 50 | initially available
Ally: HP < 10% 50 | after obtaining Dawn Shard
Ally: MP < 100% 50 | after obtaining Dawn Shard
Ally: MP < 90% 50 | after obtaining Dawn Shard
Ally: MP < 80% 50 | initially available
Ally: MP < 70% 50 | initially available
Ally: MP < 60% 50 | initially available
Ally: MP < 50% 50 | initially available
Ally: MP < 40% 50 | initially available
Ally: MP < 30% 50 | initially available
Ally: MP < 20% 50 | initially available
Ally: MP < 10% 50 | after obtaining Dawn Shard
Ally: status = KO 50 | after completing Draklor Laboratory
Ally: status = Stone 50 | after completing Draklor Laboratory
Ally: status = Petrify 50 | after completing Draklor Laboratory
Ally: status = Stop 50 | after obtaining Dawn Shard
Ally: status = Sleep 50 | initially available
Ally: status = Confuse 50 | initially available
Ally: status = Doom 50 | after completing Draklor Laboratory
Ally: status = Blind 50 | after completing Draklor Laboratory
Ally: status = Poison 50 | after completing Draklor Laboratory
Ally: status = Silence 50 | after completing Draklor Laboratory
Ally: status = Sap 50 | after completing Draklor Laboratory
Ally: status = Oil 50 | after completing Draklor Laboratory
Ally: status = Reverse 50 | after obtaining Dawn Shard
Ally: status = Disable 50 | after completing Draklor Laboratory
Ally: status = Immobilize 50 | after completing Draklor Laboratory
Ally: status = Slow 50 | after obtaining Dawn Shard
Ally: status = Disease 50 | after completing Draklor Laboratory
Ally: status = Lure 50 | after obtaining Dawn Shard
Ally: status = Protect 50 | after completing Draklor Laboratory
Ally: status = Shell 50 | after completing Draklor Laboratory
Ally: status = Haste 50 | after completing Draklor Laboratory
Ally: status = Bravery 50 | after completing Draklor Laboratory
Ally: status = Faith 50 | after completing Draklor Laboratory
Ally: status = Reflect 50 | after obtaining Dawn Shard
Ally: status = Invisible 50 | after completing Draklor Laboratory
Ally: status = Regen 50 | after completing Draklor Laboratory
Ally: status = Float 50 | after completing Draklor Laboratory
Ally: status = Berserk 50 | after obtaining Dawn Shard
Ally: status = Bubble 50 | after completing Draklor Laboratory
Ally: status = HP Critical 50 | initially available
Ally: item AMT >= 10 100 | after obtaining Dawn Shard
Foe: any 50 | initially available
Foe: targeting leader 100 | initially available
Foe: targeting self 100 | initially available
Foe: targeting ally 100 | initially available
Foe: furthest 50 | after obtaining Dawn Shard
Foe: nearest 50 | after obtaining Dawn Shard
Foe: highest HP 50 | after defeating Judge Master B.
Foe: lowest HP 50 | after defeating Judge Master B.
Foe: highest MAX HP 50 | after defeating Judge Master B.
Foe: lowest MAX HP 50 | after defeating Judge Master B.
Foe: highest MP 50 | after defeating Judge Master B.
Foe: lowest MP 50 | after defeating Judge Master B.
Foe: highest MAX MP 50 | after defeating Judge Master B.
Foe: lowest MAX MP 50 | after defeating Judge Master B.
Foe: highest level 50 | after defeating Judge Master B.
Foe: lowest level 50 | after defeating Judge Master B.
Foe: highest strength 50 | after defeating Judge Master B.
Foe: lowest strength 50 | after defeating Judge Master B.
Foe: highest magick power 50 | after defeating Judge Master B.
Foe: lowest magick power 50 | after defeating Judge Master B.
Foe: highest speed 50 | after defeating Judge Master B.
Foe: lowest speed 50 | after defeating Judge Master B.
Foe: highest defense 50 | after defeating Judge Master B.
Foe: highest magick resist 50 | after defeating Judge Master B.
Foe: HP >= 100000 50 | after obtaining Treaty-Blade
Foe: HP >= 50000 50 | after obtaining Treaty-Blade
Foe: HP >= 10000 50 | after completing Draklor Laboratory
Foe: HP >= 5000 50 | after completing Draklor Laboratory
Foe: HP >= 3000 50 | after defeating Judge Master B.
Foe: HP >= 2000 50 | after defeating Judge Master B.
Foe: HP >= 1000 50 | after obtaining Dawn Shard
Foe: HP >= 500 50 | after obtaining Dawn Shard
Foe: HP < 100000 50 | after obtaining Treaty-Blade
Foe: HP < 50000 50 | after obtaining Treaty-Blade
Foe: HP < 10000 50 | after completing Draklor Laboratory
Foe: HP < 5000 50 | after completing Draklor Laboratory
Foe: HP < 3000 50 | after defeating Judge Master B.
Foe: HP < 2000 50 | after defeating Judge Master B.
Foe: HP < 1000 50 | after obtaining Dawn Shard
Foe: HP < 500 50 | after obtaining Dawn Shard
Foe: HP = 100% 50 | initially available
Foe: HP >= 70% 50 | initially available
Foe: HP >= 50% 50 | initially available
Foe: HP >= 30% 50 | initially available
Foe: status = Petrify 50 | after completing Draklor Laboratory
Foe: status = Stop 50 | after completing Draklor Laboratory
Foe: status = Sleep 50 | initially available
Foe: status = Confuse 50 | after completing Draklor Laboratory
Foe: status = Doom 50 | after completing Draklor Laboratory
Foe: status = Blind 50 | after obtaining Dawn Shard
Foe: status = Poison 50 | after completing Draklor Laboratory
Foe: status = Silence 50 | after obtaining Dawn Shard
Foe: status = Sap 50 | after completing Draklor Laboratory
Foe: status = Oil 50 | initially available
Foe: status = Reverse 50 | after obtaining Dawn Shard
Foe: status = Disable 50 | initially available
Foe: status = Immobilize 50 | initially available
Foe: status = Slow 50 | after completing Draklor Laboratory
Foe: status = Disease 50 | after completing Draklor Laboratory
Foe: status = Protect 50 | after defeating Judge Master B.
Foe: status = Shell 50 | after defeating Judge Master B.
Foe: status = Haste 50 | after defeating Judge Master B.
Foe: status = Bravery 50 | after defeating Judge Master B.
Foe: status = Faith 50 | after defeating Judge Master B.
Foe: status = Reflect 50 | initially available
Foe: status = Regen 50 | after completing Draklor Laboratory
Foe: status = Berserk 50 | after completing Draklor Laboratory
Foe: status = HP Critical 50 | initially available
Foe: fire-weak 500 | after obtaining Treaty-Blade
Foe: lightning-weak 500 | after obtaining Treaty-Blade
Foe: ice-weak 500 | after obtaining Treaty-Blade
Foe: earth-weak 500 | after obtaining Treaty-Blade
Foe: water-weak 500 | after obtaining Treaty-Blade
Foe: wind-weak 500 | after obtaining Treaty-Blade
Foe: holy-weak 500 | after obtaining Treaty-Blade
Foe: dark-weak 500 | after obtaining Treaty-Blade
Foe: fire-vulnerable 250 | after obtaining Treaty-Blade
Foe: lightning-vulnerable 250 | after obtaining Treaty-Blade
Foe: ice-vulnerable 250 | after obtaining Treaty-Blade
Foe: earth-vulnerable 250 | after obtaining Treaty-Blade
Foe: water-vulnerable 250 | after obtaining Treaty-Blade
Foe: wind-vulnerable 250 | after obtaining Treaty-Blade
Foe: holy-vulnerable 250 | after obtaining Treaty-Blade
Foe: dark-vulnerable 250 | after obtaining Treaty-Blade
Foe: undead 100 | after obtaining Dawn Shard
Foe: flying 100 | initially available
Foe: character HP = 100% 100 | after obtaining Dawn Shard
Foe: item AMT >= 10 100 | after obtaining Dawn Shard
Foe: character status = Blind 100 | after defeating Judge Master B.
Foe: ch. status = Silence 100 | after defeating Judge Master B.
Foe: ch. status = Bravery 100 | after completing Draklor Laboratory
Foe: ch. status = Faith 100 | after completing Draklor Laboratory
Foe: ch. status = HP Critical 100 | after defeating Judge Master B.
Foe: character MP >= 90% 100 | after defeating Judge Master B.
Foe: character MP >= 70% 100 | after defeating Judge Master B.
Foe: character MP >= 50% 100 | after defeating Judge Master B.
Foe: character MP >= 30% 100 | after defeating Judge Master B.
Foe: character MP >= 10% 100 | after defeating Judge Master B.
Foe: character MP < 90% 100 | after defeating Judge Master B.
Foe: character MP < 70% 100 | after defeating Judge Master B.
Foe: character MP < 50% 100 | after defeating Judge Master B.
Foe: character MP < 30% 100 | after defeating Judge Master B.
Foe: character MP < 10% 100 | after defeating Judge Master B.
Foe: character HP >= 90% 100 | after defeating Judge Master B.
Foe: character HP >= 70% 100 | after defeating Judge Master B.
Foe: character HP >= 50% 100 | after defeating Judge Master B.
Foe: character HP >= 30% 100 | after defeating Judge Master B.
Foe: character HP >= 10% 100 | after defeating Judge Master B.
Foe: character HP < 90% 100 | after defeating Judge Master B.
Foe: character HP < 70% 100 | after defeating Judge Master B.
Foe: character HP < 50% 100 | after defeating Judge Master B.
Foe: character HP < 30% 100 | after defeating Judge Master B.
Foe: character HP < 10% 100 | after defeating Judge Master B.
Self 50 | initially available
Self: HP < 100% 50 | after completing Draklor Laboratory
Self: HP < 90% 50 | after completing Draklor Laboratory
Self: HP < 80% 50 | after completing Draklor Laboratory
Self: HP < 70% 50 | after completing Draklor Laboratory
Self: HP < 60% 50 | after completing Draklor Laboratory
Self: HP < 50% 50 | after completing Draklor Laboratory
Self: HP < 40% 50 | after completing Draklor Laboratory
Self: HP < 30% 50 | after completing Draklor Laboratory
Self: HP < 20% 50 | after completing Draklor Laboratory
Self: HP < 10% 50 | after completing Draklor Laboratory
Self: MP < 100% 50 | after completing Draklor Laboratory
Self: MP < 90% 50 | after completing Draklor Laboratory
Self: MP < 80% 50 | after completing Draklor Laboratory
Self: MP < 70% 50 | after completing Draklor Laboratory
Self: MP < 60% 50 | after completing Draklor Laboratory
Self: MP < 50% 50 | after completing Draklor Laboratory
Self: MP < 40% 50 | after completing Draklor Laboratory
Self: MP < 30% 50 | after completing Draklor Laboratory
Self: MP < 20% 50 | after completing Draklor Laboratory
Self: MP < 10% 50 | after completing Draklor Laboratory
Self: status = Petrify 50 | after completing Draklor Laboratory
Self: status = Doom 50 | after completing Draklor Laboratory
Self: status = Blind 50 | after completing Draklor Laboratory
Self: status = Poison 50 | after completing Draklor Laboratory
Self: status = Silence 50 | after completing Draklor Laboratory
Self: status = Sap 50 | after completing Draklor Laboratory
Self: status = Oil 50 | after completing Draklor Laboratory
Self: status = Reverse 50 | after completing Draklor Laboratory
Self: status = Immobilize 50 | after completing Draklor Laboratory
Self: status = Slow 50 | after completing Draklor Laboratory
Self: status = Disease 50 | after completing Draklor Laboratory
Self: status = Lure 50 | after completing Draklor Laboratory
Self: status = Protect 50 | after completing Draklor Laboratory
Self: status = Shell 50 | after completing Draklor Laboratory
Self: status = Haste 50 | after completing Draklor Laboratory
Self: status = Bravery 50 | after completing Draklor Laboratory
Self: status = Faith 50 | after completing Draklor Laboratory
Self: status = Reflect 50 | after completing Draklor Laboratory
Self: status = Invisible 50 | after completing Draklor Laboratory
Self: status = Regen 50 | after completing Draklor Laboratory
Self: status = Float 50 | after completing Draklor Laboratory
Self: status = Bubble 50 | after completing Draklor Laboratory
Self: status = HP Critical 50 | after completing Draklor Laboratory
-------------------------------------------------------------------------------
GRANCH'S REQUISITES
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | initially available
Alarm Clock 50 | initially available
Handkerchief 50 | initially available
Hi-Potion 210 | initially available
Bacchus' Wine 120 | initially available
Smelling Salts 50 | initially available
Remedy 400 | initially available
Chronos Tear 50 | initially available
X-Potion 630 | initially available
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BALFONHEIM SHOPS SHPNo20
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DYCE
-------------------------------------------------------------------------------
loot gil | availability
-------------------------------------------------------------------------------
Teleport Stone 200 | initially available
Gysahl Greens 108 | initially available
-------------------------------------------------------------------------------
QUAYSIDE MAGICKERY
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Curaja 11700 | initially available
Dispelga 8200 | initially available
Arise 9700 | after obtaining Treaty-Blade
Esunaga 14900 | after obtaining Treaty-Blade
Holy 11200 | after completing Pharos
Firaga 8200 | initially available
Thundaga 8200 | initially available
Blizzaga 8200 | initially available
Shock 9400 | after completing Pharos
Scourge 11200 | after completing Pharos
Flare 11200 | after completing Pharos
Slowga 10400 | after completing Pharos
Sleepga 7900 | initially available
Shellga 9900 | after obtaining Treaty-Blade
Protectga 9400 | after obtaining Treaty-Blade
Darkga 9400 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
WATERFRONT GAMBITS
-------------------------------------------------------------------------------
gambit targets gil | availability
-------------------------------------------------------------------------------
Ally: any 50 | initially available
Ally: party leader 50 | initially available
Ally: lowest HP 50 | after defeating Judge Master B.
Ally: strongest weapon 50 | after defeating Judge Master B.
Ally: lowest defense 50 | after defeating Judge Master B.
Ally: lowest magick resist 50 | after defeating Judge Master B.
Ally: HP < 100% 50 | after obtaining Dawn Shard
Ally: HP < 90% 50 | after obtaining Dawn Shard
Ally: HP < 80% 50 | initially available
Ally: HP < 70% 50 | initially available
Ally: HP < 60% 50 | initially available
Ally: HP < 50% 50 | initially available
Ally: HP < 40% 50 | initially available
Ally: HP < 30% 50 | initially available
Ally: HP < 20% 50 | initially available
Ally: HP < 10% 50 | after obtaining Dawn Shard
Ally: MP < 100% 50 | after obtaining Dawn Shard
Ally: MP < 90% 50 | after obtaining Dawn Shard
Ally: MP < 80% 50 | initially available
Ally: MP < 70% 50 | initially available
Ally: MP < 60% 50 | initially available
Ally: MP < 50% 50 | initially available
Ally: MP < 40% 50 | initially available
Ally: MP < 30% 50 | initially available
Ally: MP < 20% 50 | initially available
Ally: MP < 10% 50 | after obtaining Dawn Shard
Ally: status = KO 50 | after completing Draklor Laboratory
Ally: status = Stone 50 | after completing Draklor Laboratory
Ally: status = Petrify 50 | after completing Draklor Laboratory
Ally: status = Stop 50 | after obtaining Dawn Shard
Ally: status = Sleep 50 | initially available
Ally: status = Confuse 50 | initially available
Ally: status = Doom 50 | after completing Draklor Laboratory
Ally: status = Blind 50 | after completing Draklor Laboratory
Ally: status = Poison 50 | after completing Draklor Laboratory
Ally: status = Silence 50 | after completing Draklor Laboratory
Ally: status = Sap 50 | after completing Draklor Laboratory
Ally: status = Oil 50 | after completing Draklor Laboratory
Ally: status = Reverse 50 | after obtaining Dawn Shard
Ally: status = Disable 50 | after completing Draklor Laboratory
Ally: status = Immobilize 50 | after completing Draklor Laboratory
Ally: status = Slow 50 | after obtaining Dawn Shard
Ally: status = Disease 50 | after completing Draklor Laboratory
Ally: status = Lure 50 | after obtaining Dawn Shard
Ally: status = Protect 50 | after completing Draklor Laboratory
Ally: status = Shell 50 | after completing Draklor Laboratory
Ally: status = Haste 50 | after completing Draklor Laboratory
Ally: status = Bravery 50 | after completing Draklor Laboratory
Ally: status = Faith 50 | after completing Draklor Laboratory
Ally: status = Reflect 50 | after obtaining Dawn Shard
Ally: status = Invisible 50 | after completing Draklor Laboratory
Ally: status = Regen 50 | after completing Draklor Laboratory
Ally: status = Float 50 | after completing Draklor Laboratory
Ally: status = Berserk 50 | after obtaining Dawn Shard
Ally: status = Bubble 50 | after completing Draklor Laboratory
Ally: status = HP Critical 50 | initially available
Ally: item AMT >= 10 100 | after obtaining Dawn Shard
Foe: any 50 | initially available
Foe: targeting leader 100 | initially available
Foe: targeting self 100 | initially available
Foe: targeting ally 100 | initially available
Foe: furthest 50 | after obtaining Dawn Shard
Foe: nearest 50 | after obtaining Dawn Shard
Foe: highest HP 50 | after defeating Judge Master B.
Foe: lowest HP 50 | after defeating Judge Master B.
Foe: highest MAX HP 50 | after defeating Judge Master B.
Foe: lowest MAX HP 50 | after defeating Judge Master B.
Foe: highest MP 50 | after defeating Judge Master B.
Foe: lowest MP 50 | after defeating Judge Master B.
Foe: highest MAX MP 50 | after defeating Judge Master B.
Foe: lowest MAX MP 50 | after defeating Judge Master B.
Foe: highest level 50 | after defeating Judge Master B.
Foe: lowest level 50 | after defeating Judge Master B.
Foe: highest strength 50 | after defeating Judge Master B.
Foe: lowest strength 50 | after defeating Judge Master B.
Foe: highest magick power 50 | after defeating Judge Master B.
Foe: lowest magick power 50 | after defeating Judge Master B.
Foe: highest speed 50 | after defeating Judge Master B.
Foe: lowest speed 50 | after defeating Judge Master B.
Foe: highest defense 50 | after defeating Judge Master B.
Foe: highest magick resist 50 | after defeating Judge Master B.
Foe: HP >= 100000 50 | after obtaining Treaty-Blade
Foe: HP >= 50000 50 | after obtaining Treaty-Blade
Foe: HP >= 10000 50 | after completing Draklor Laboratory
Foe: HP >= 5000 50 | after completing Draklor Laboratory
Foe: HP >= 3000 50 | after defeating Judge Master B.
Foe: HP >= 2000 50 | after defeating Judge Master B.
Foe: HP >= 1000 50 | after obtaining Dawn Shard
Foe: HP >= 500 50 | after obtaining Dawn Shard
Foe: HP < 100000 50 | after obtaining Treaty-Blade
Foe: HP < 50000 50 | after obtaining Treaty-Blade
Foe: HP < 10000 50 | after completing Draklor Laboratory
Foe: HP < 5000 50 | after completing Draklor Laboratory
Foe: HP < 3000 50 | after defeating Judge Master B.
Foe: HP < 2000 50 | after defeating Judge Master B.
Foe: HP < 1000 50 | after obtaining Dawn Shard
Foe: HP < 500 50 | after obtaining Dawn Shard
Foe: HP = 100% 50 | initially available
Foe: HP >= 70% 50 | initially available
Foe: HP >= 50% 50 | initially available
Foe: HP >= 30% 50 | initially available
Foe: status = Petrify 50 | after completing Draklor Laboratory
Foe: status = Stop 50 | after completing Draklor Laboratory
Foe: status = Sleep 50 | initially available
Foe: status = Confuse 50 | after completing Draklor Laboratory
Foe: status = Doom 50 | after completing Draklor Laboratory
Foe: status = Blind 50 | after obtaining Dawn Shard
Foe: status = Poison 50 | after completing Draklor Laboratory
Foe: status = Silence 50 | after obtaining Dawn Shard
Foe: status = Sap 50 | after completing Draklor Laboratory
Foe: status = Oil 50 | initially available
Foe: status = Reverse 50 | after obtaining Dawn Shard
Foe: status = Disable 50 | initially available
Foe: status = Immobilize 50 | initially available
Foe: status = Slow 50 | after completing Draklor Laboratory
Foe: status = Disease 50 | after completing Draklor Laboratory
Foe: status = Protect 50 | after defeating Judge Master B.
Foe: status = Shell 50 | after defeating Judge Master B.
Foe: status = Haste 50 | after defeating Judge Master B.
Foe: status = Bravery 50 | after defeating Judge Master B.
Foe: status = Faith 50 | after defeating Judge Master B.
Foe: status = Reflect 50 | initially available
Foe: status = Regen 50 | after completing Draklor Laboratory
Foe: status = Berserk 50 | after completing Draklor Laboratory
Foe: status = HP Critical 50 | initially available
Foe: fire-weak 500 | after obtaining Treaty-Blade
Foe: lightning-weak 500 | after obtaining Treaty-Blade
Foe: ice-weak 500 | after obtaining Treaty-Blade
Foe: earth-weak 500 | after obtaining Treaty-Blade
Foe: water-weak 500 | after obtaining Treaty-Blade
Foe: wind-weak 500 | after obtaining Treaty-Blade
Foe: holy-weak 500 | after obtaining Treaty-Blade
Foe: dark-weak 500 | after obtaining Treaty-Blade
Foe: fire-vulnerable 250 | after obtaining Treaty-Blade
Foe: lightning-vulnerable 250 | after obtaining Treaty-Blade
Foe: ice-vulnerable 250 | after obtaining Treaty-Blade
Foe: earth-vulnerable 250 | after obtaining Treaty-Blade
Foe: water-vulnerable 250 | after obtaining Treaty-Blade
Foe: wind-vulnerable 250 | after obtaining Treaty-Blade
Foe: holy-vulnerable 250 | after obtaining Treaty-Blade
Foe: dark-vulnerable 250 | after obtaining Treaty-Blade
Foe: undead 100 | after obtaining Dawn Shard
Foe: flying 100 | initially available
Foe: character HP = 100% 100 | after obtaining Dawn Shard
Foe: item AMT >= 10 100 | after obtaining Dawn Shard
Foe: character status = Blind 100 | after defeating Judge Master B.
Foe: ch. status = Silence 100 | after defeating Judge Master B.
Foe: ch. status = Bravery 100 | after completing Draklor Laboratory
Foe: ch. status = Faith 100 | after completing Draklor Laboratory
Foe: ch. status = HP Critical 100 | after defeating Judge Master B.
Foe: character MP >= 90% 100 | after defeating Judge Master B.
Foe: character MP >= 70% 100 | after defeating Judge Master B.
Foe: character MP >= 50% 100 | after defeating Judge Master B.
Foe: character MP >= 30% 100 | after defeating Judge Master B.
Foe: character MP >= 10% 100 | after defeating Judge Master B.
Foe: character MP < 90% 100 | after defeating Judge Master B.
Foe: character MP < 70% 100 | after defeating Judge Master B.
Foe: character MP < 50% 100 | after defeating Judge Master B.
Foe: character MP < 30% 100 | after defeating Judge Master B.
Foe: character MP < 10% 100 | after defeating Judge Master B.
Foe: character HP >= 90% 100 | after defeating Judge Master B.
Foe: character HP >= 70% 100 | after defeating Judge Master B.
Foe: character HP >= 50% 100 | after defeating Judge Master B.
Foe: character HP >= 30% 100 | after defeating Judge Master B.
Foe: character HP >= 10% 100 | after defeating Judge Master B.
Foe: character HP < 90% 100 | after defeating Judge Master B.
Foe: character HP < 70% 100 | after defeating Judge Master B.
Foe: character HP < 50% 100 | after defeating Judge Master B.
Foe: character HP < 30% 100 | after defeating Judge Master B.
Foe: character HP < 10% 100 | after defeating Judge Master B.
Self 50 | initially available
Self: HP < 100% 50 | after completing Draklor Laboratory
Self: HP < 90% 50 | after completing Draklor Laboratory
Self: HP < 80% 50 | after completing Draklor Laboratory
Self: HP < 70% 50 | after completing Draklor Laboratory
Self: HP < 60% 50 | after completing Draklor Laboratory
Self: HP < 50% 50 | after completing Draklor Laboratory
Self: HP < 40% 50 | after completing Draklor Laboratory
Self: HP < 30% 50 | after completing Draklor Laboratory
Self: HP < 20% 50 | after completing Draklor Laboratory
Self: HP < 10% 50 | after completing Draklor Laboratory
Self: MP < 100% 50 | after completing Draklor Laboratory
Self: MP < 90% 50 | after completing Draklor Laboratory
Self: MP < 80% 50 | after completing Draklor Laboratory
Self: MP < 70% 50 | after completing Draklor Laboratory
Self: MP < 60% 50 | after completing Draklor Laboratory
Self: MP < 50% 50 | after completing Draklor Laboratory
Self: MP < 40% 50 | after completing Draklor Laboratory
Self: MP < 30% 50 | after completing Draklor Laboratory
Self: MP < 20% 50 | after completing Draklor Laboratory
Self: MP < 10% 50 | after completing Draklor Laboratory
Self: status = Petrify 50 | after completing Draklor Laboratory
Self: status = Doom 50 | after completing Draklor Laboratory
Self: status = Blind 50 | after completing Draklor Laboratory
Self: status = Poison 50 | after completing Draklor Laboratory
Self: status = Silence 50 | after completing Draklor Laboratory
Self: status = Sap 50 | after completing Draklor Laboratory
Self: status = Oil 50 | after completing Draklor Laboratory
Self: status = Reverse 50 | after completing Draklor Laboratory
Self: status = Immobilize 50 | after completing Draklor Laboratory
Self: status = Slow 50 | after completing Draklor Laboratory
Self: status = Disease 50 | after completing Draklor Laboratory
Self: status = Lure 50 | after completing Draklor Laboratory
Self: status = Protect 50 | after completing Draklor Laboratory
Self: status = Shell 50 | after completing Draklor Laboratory
Self: status = Haste 50 | after completing Draklor Laboratory
Self: status = Bravery 50 | after completing Draklor Laboratory
Self: status = Faith 50 | after completing Draklor Laboratory
Self: status = Reflect 50 | after completing Draklor Laboratory
Self: status = Invisible 50 | after completing Draklor Laboratory
Self: status = Regen 50 | after completing Draklor Laboratory
Self: status = Float 50 | after completing Draklor Laboratory
Self: status = Bubble 50 | after completing Draklor Laboratory
Self: status = HP Critical 50 | after completing Draklor Laboratory
-------------------------------------------------------------------------------
THE LEAPIN' BANGAA
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Cameo Belt 9000 | initially available
Power Armlet 5200 | initially available
Opal Ring 16000 | initially available
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Potion 70 | initially available
Antidote 50 | initially available
Eye Drops 50 | initially available
Phoenix Down 250 | initially available
Echo Herbs 50 | initially available
Gold Needle 100 | initially available
Alarm Clock 50 | initially available
Handkerchief 50 | initially available
Hi-Potion 210 | initially available
Bacchus' Wine 120 | initially available
Smelling Salts 50 | initially available
Remedy 400 | initially available
Chronos Tear 50 | initially available
X-Potion 630 | initially available
Vaccine 200 | initially available
-------------------------------------------------------------------------------
ODO'S TECHNICKS
-------------------------------------------------------------------------------
tech gil | availability
-------------------------------------------------------------------------------
Expose 3800 | initially available
Revive 10000 | initially available
Wither 3500 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
BERUNY'S ARMAMENTS
-------------------------------------------------------------------------------
weapons gil | availability
-------------------------------------------------------------------------------
Diamond Sword 12500 | initially available
Yoichi Bow 12500 | initially available
Trident 12500 | initially available
Yakei 12500 | initially available
Zephyr Pole 11200 | initially available
Hunting Crossbow 12500 | initially available
Empyrean Rod 6200 | initially available
Defender 13000 | after obtaining Treaty-Blade
Spica 13000 | after obtaining Treaty-Blade
Morning Star 13500 | after obtaining Treaty-Blade
Doom Mace 11800 | after obtaining Treaty-Blade
Runeblade 14500 | after obtaining Treaty-Blade
Perseus Bow 14500 | after obtaining Treaty-Blade
Holy Lance 14500 | after obtaining Treaty-Blade
Caliper 14000 | after obtaining Treaty-Blade
Deathbringer 16000 | after completing Pharos
Greataxe 15500 | after completing Pharos
Ame-no-Murakumo 15000 | after completing Pharos
Save the Queen 15500 | after completing Pharos
Zwill Crossblade 15000 | after completing Pharos
Antares 16000 | after completing Pharos
Ivory Pole 13500 | after completing Pharos
Penetrator Crossbow 15500 | after completing Pharos
Caldera 16000 | after completing Pharos
Cloud Staff 8000 | after completing Pharos
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Chakra Band 8100 | initially available
Power Vest 8100 | initially available
Hypnocrown 8100 | initially available
Jade Gown 8100 | initially available
Platinum Helm 9300 | initially available
Platinum Armor 9300 | initially available
Crystal Shield 7200 | initially available
Thief's Cap 9300 | initially available
Ninja Gear 9300 | initially available
Gold Hairpin 9300 | initially available
Gaia Gear 9300 | initially available
Giant's Helmet 11000 | initially available
Carabineer Mail 11000 | initially available
Gigas Hat 10700 | after obtaining Treaty-Blade
Gigas Chestplate 10700 | after obtaining Treaty-Blade
Celebrant's Miter 10700 | after obtaining Treaty-Blade
Cleric's Robes 10700 | after obtaining Treaty-Blade
Dragon Helm 12500 | after obtaining Treaty-Blade
Dragon Mail 12500 | after obtaining Treaty-Blade
Kaiser Shield 8300 | after obtaining Treaty-Blade
Chaperon 12400 | after completing Pharos
Minerva Bustier 12400 | after completing Pharos
Black Mask 12400 | after completing Pharos
White Robes 13500 | after completing Pharos
Aegis Shield 9600 | after completing Pharos
Crown of Laurels 14500 | after completing Pharos
Rubber Suit 14500 | after completing Pharos
White Mask 14500 | after completing Pharos
Black Robes 13500 | after completing Pharos
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NECROHOL OF NABUDIS SHOPS SHPNo21
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BAKNAMY MERCHANT
-------------------------------------------------------------------------------
armor gil | availability
-------------------------------------------------------------------------------
Magepower Shishak 15000 | after obtaining Treaty-Blade
Maximillian 17000 | after obtaining Treaty-Blade
Demon Shield 11200 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
accessory gil | availability
-------------------------------------------------------------------------------
Ring of Renewal 18000 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
item gil | availability
-------------------------------------------------------------------------------
Ether 222 | initially available*1
*1 After obtaining Treaty-Blade, item is not for sale until completing Pharos.
-------------------------------------------------------------------------------
magic & tech gil | availability
-------------------------------------------------------------------------------
Scathe 18100 | after completing Pharos
-------------------------------------------------------------------------------
tech gil | availability
-------------------------------------------------------------------------------
Telekinesis 7100 | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
===============================================================================
===============================================================================
06.) PAST REVISIONS - G0600
===============================================================================
===============================================================================
Emptiness.
===============================================================================
===============================================================================
07.) CREDITS - G0700
===============================================================================
===============================================================================
1. Companies
- SquareEnix: they made this game possible
- Sony: for making PS2
2. People
Emptiness.
===============================================================================
===============================================================================
08.) CONTACT INFO - G0800
===============================================================================
===============================================================================
Send your comments, ideas for improvements, additional info, correction of
mistakes I may have made, and anything else via e-mail at:
lifearmor (at) gmail (dot) com
I need to put down a few guidelines.
- as a subject of e-mail please include Final Fantasy XII, or FFXII
- please make your e-mail be readable, ie do not send me e-mails that are
written badly or in some strange gibberish
- don't ask me to send you updated versions of my guide, because I won't
- *make sure* to check if your question is already answered within these pages;
I may reply to one of your questions, but if you'll persevere in asking more
questions which are answered in my guide, I'll simply direct you to my guide
- I accept e-mails in English, German, Croatian and Slovenian language
- I will answer the e-mails in English, Croatian or Slovenian language; I can
read and understand German well, but my writing skills of German have rusted,
therefore I will answer such e-mails in English
- when crediting contributors, I won't disclose their e-mails
- finally, treat me as you'd like me to treat you
2. Damir Kolar's Contributor page
http://www.gamefaqs.com/features/recognition/6434.html
3. Damir Kolar's homepage/s
http://damirkolar.com
http://splitinfinity.50megs.com
Yours truly, Damir Kolar
End of Document