FINAL FANTASY XII
TOURNESOL GUIDE - No Rare Game
By: EbeneezerAl
Email:
[email protected]
I. TABLE OF CONTENTS
I. Table of Contents
II. Legal Stuff
III. Introduction
IV. The Bazaar
V. The Tournesol
i. Stats
ii. Recipes
VI. Getting Started
i. The Monographs
ii. The Canopic Jar
iii. The Thief's Cuffs
VII. Gemsteel
i. Reward Gemsteel
ii. Damascus Steel
iii. Hell-Gate's Flame
iv. Scarletite
VIII. Empyreal Soul
i. Reward Empyreal Soul
ii. Soul Powder
iii. Wargod's Band
IX. Serpentarius
i. Reward Serpentarius
ii. Snake Skin
iii. Serpent Eye
X. High Arcana
i. Reward High Arcana
ii. Arcana
iii. Soul of Thamasa
iv. Feystone
XI. Making the Tournesol
XII. Helpful Tips
XIII. Closing
II. LEGAL STUFF
Basically, if you want to post this on your site, or use the
information in it for your FAQ, ask me. I'll probably let you, and
only ask you to credit me. It's not as though I'm making any
money off of it. But I did work hard on it, so give credit where
credit is due. Ask if you want to use it, and give me credit if you
do use it.
The following places have permission to use this guide:
gamefaqs.com, supercheats.com, and neoseeker.com. If you
see this guide anywhere else, please notify me. Also note that
permission to use this guide does not mean those places have
permission to all my stuff. If you ever see me write a FAQ in the
future, check that individual FAQ for a list of places with
permission to use it.
As for my sources, I made this guide because I could not find a
guide online that had the information I wanted. All my
information comes from personal experience, and the official
Final Fantasy XII strategy guide. And finding the information in
that guide took a lot of work scouring the individual bestiaries to
find the items I needed to make this when I did it. I figured I'd
save someone else the trouble and post what I found.
If anything in this FAQ looks like it's copied, it is a coincidence,
and one which I appologize for. If something in here looks like
your work, let me know, and I'll edit it. If anyone has anything to
add, let me know and I'll include your information and credit you
with it.
III. INTRODUCTION
This guide is to aid in obtaining the Tournesol from the Bazaar.
The Tournesol is one of the games best weapons and requires a
complex process of obtaining and selling loot in multiple stages.
Many of these items can be stolen with frequency from Rare
Game. Indeed many online FAQ's give instructions that deal
almost exclusively with Rare Game. However, in the case of
Rare Game tied to the Hunt Club side quest, once it's been
defeated and the trophy for it has been obtained, you can no
longer encounter it. Therefore, if you have gone a long way in
this side quest, like I did, you will have to find another way to
obtain the neccessary items. This is what this FAQ will explain.
IV. THE BAZAAR
As the Tournesol is obtained from the Bazaar, it makes sense to
first provide a little bit of information on the Bazaar itself. I'm
sure most people reading this are familiar with the Bazaar, but
may not know all of the details of how it works. It is vital when
trying to obtain this weapon that you do understand exactly how
the bazaar operates, as it can save you a lot of time and effort.
When you defeat an enemy, it will often times drop one or more
loot items. Loot items are items with no uses. Thier purpose is
simply to be sold for Gil. Selling certain items in the correct
amount will unlock a package in the Bazaar. Once an item or
package has been bought from the Bazaar, it is gone and can not
be bought again at that time. Some of these packages can be
obtained multiple times by selling the correct loot in the correct
quantities again. Others can only be obtained one time.
Each package that can be bought in the Bazaar has a "recipe".
This recipe is nothing more than a list of items that must be sold
to the Bazaar, and how many of each of those items must be
sold, in order to obtain that package. For instance, the Triage
Kit, a package containing 12 Phoenix Downs and 3 Hi-Potions,
is obtained by selling 3 Giant Feathers. Many other recipes, such
as the Tournesol's, are more complex, requiring more than one
item, each item needing to be sold multiple times.
A few pieces of information on selling items. Items needed for a
single Bazaar package do not need to be sold at the same time,
nor even to the same merchant. For instance in the above
example of the Triage Kit, each of the 3 Giant Feather's required
to make the package could be sold to a different merchant in a
different location and at different stages of the game and you
would still recieve the package. However, if you sell more than
the required number of items, you will still onl recieve one
package. Excess items do not roll over into other recipes. So if
you sold 6 Giant Feathers, you would not recieve 2 Triage Kits.
You would still only recieve one, and the other three would have
been wasted.
However, if an item is shared between recipes, it can be used for
multiple recipes at the same time, if all of the neccessary items
are sold at once. For instance, if another package required 1
Giant Feather, you could make both the Triage Kit and the other
package with the same 3 Giant Feathers, as opposed to needing
4, provided that you sold the other items required for this second
package at the same time you sold the 3 Giant Feathers. If you
sell all of the other items and only one Giant Feather, you will
make the second package, but will have to obtain another Giant
Feather for your Triage kit. If you sell all three Giant Feathers
before selling th other items needed for the second package, you
will have to obtain another feather for the second package.
All of this information will come up again at the end of this
FAQ, when I describe how to sell the loot.
V. THE TOURNESOL
As the purpose of this guide is to explain how to obtain the
Tournesol, it makes sense to explain what it is your going
through all this trouble to get. This section will descirbe the
weapon as well as give the recipes required to obtain it.
(i). Stats
If, like many of us who started playing this game without
looking at a guide, you missed the Zodiac Spear, than the
Tournesol is the game's most powerful weapon. If you did get
the Zodiac Spear, than this is the games second most powerful
weapon. Either way, it's a very nice weapon to have. Technically,
the Zodiac Spear is still obtainable, even if you did open one of
the 4 forbidden chests. However at a chance of 0.1% to get it
from it's chest in the Henne Mines, your chances of gaining the
Tournesol are much better.
The Tournesol is a Greatsword. It's license, located in the very
bottom-right corner of the License Board, costs 250 LP to
aquire. The Bazaar package, when obtained, costs 600,000 gil to
purchase. And this does not count the prices of the items that
must be purchases to create it. The Tournesol has an attack
power of 140 and provides a +25 boost to evasion. It has no
element and causes no statuses to either wielder or target.
(ii). Recipes
As has been said, the Tournesol is obtained as a Bazaar
package. There is no other way to aquire it. The Bazaar Package
is called "The Sunflower" and has the following recipe:
The Sunflower (Tournesol) = Gemsteel x3, Empyreal Soul x3,
Serpentarius x3
Those items must be sould in those quantities in order to obtain
the Tournesol. Sounds easy enough, but it isn't. Each of those
three items is also created in the Bazaar, and while many of
them may be obtained as rewards for completing various tasks,
you will have to make at least one of each item. Thier recipes are
as follows:
Matchless Metal (Gemsteel) = Damascus Steel x2, Hell-Gate's
Flame x2, Scarletite x1
Jewel of Creation (Empyreal Soul) = Soul Powder x1, Wargod's
Band x2, High Arcana x1
Jewel of the Serpent (Serpentarius) = Snake Skin x4, Serpent
Eye x2, High Arcana x1
And if that wasn't enough, you may have to make the High
Arcana in the Bazaar as well, though you may potentially have
enough of them in your possession already. If you haven't
already sold them that is. The recipe for the High Arcana is as
follows:
Life Crystal (High Arcana) = Arcana x10, Feystone x1, Soul of
Thamasa x1
However, since the High Arcana is used in both the Empyreal
Soul and the Serpentarius, you can make both with a single High
Aarcana, effectively halving the number of them you need.
Therefore a full recipe for the Tournesol will require you to first
obtain the following items in the following quantitites:
Damascus Steel x6
Hell-Gate's Flame x6
Scarletite x3
Soul Powder x3
Wargod's Band x6
Snake Skin x12
Serpent Eye x6
Arcana x30
Feystone x3
Soul of Thamasa x3
This may be less than you need if you have one or more of the
reward items in your possession. If you do not have them in your
inventory and are unsure whether you have sold any of them,
play it safe and get everything.
VI. GETTING STARTED.
Before you go off looking to obtain the Tournesol, you will need
a few things. This section will go over what you should have and
how to obtain those things.
(i). The Monographs.
If you're far enough into the game to be trying this, you likely
already have a few of these. The monographs are all items that
can be bought from the Bazaar, each in a package called
Forgotten Grimoire. If you see this package name one or more
times in the Bazaar, you should be trying to save up Gil to buy
it. They are well worth the high price tag on them. Monographs
will increase the frequency of rare loot dropped form certain
types of enemies. As much of the loot you will be looking for to
make the Tournesol's componants is rare, you will want these.
Unlike most Bazaar packages, the Monographs are not obtained
by selling loot. Each Monograph has a special condition you
must meet in order to obtain it. The monographs, thier costs,
their effect, and the condition needed to unlock them are:
Hunter's Monograph (18,000 gil) - Better loot from Beasts and
Avions: After beating the Thextra hunt, talk to Gatsly in the
Muthru Bazaar
Knight's Monograph (19,000 gil) - Better loot from Giants and
Insects: Talk to any weapon merchant over 30 times
Warmage's Monograph (20,000 gil) - Better loot from Amorphs
and Undead: Read the Hunt bulletin board more than 20 times
Mage's Monograph (21,000 gil) - Better loot from Fiends: Talk
to any magick merchant over 25 times.
Scholar's Monograph (22,000 gil) - Better loot from Constructs:
Talk to any armor merchant over 15 times
Dragoon's Monograph (22,000 gil) - Better Loot from Dragons
and Plants: read the hunt bulletin board over 40 times.
Sages Monograph (25,000 gil) - Better loot from Elementals:
Talk to any merchant more than 100 times.
The Thextra hunt is the second hunt available to you. The
petitioner, Gatsly, can be found in the Sandsea, sitting on the
floor near the hunt board. The Thextra itself is in the Dalmasca
Westersand, in the first area you come to when leaving
Rabanastre. After beating it, return to Gatsly to obtain your
reward and he will tell you to come see him in Muthru Bazaar.
Go there and speak to him to open the Hunter's Monograph in
the Bazaar.
A note on the other conditions. You do not have to speak to the
same merchant or read the same hunt board the required number
of times. Speaking to the magick merchant in Rabanastre 18
times and the weapon merchant in Bhujerba 7 times will still
unlock the Mage's Monograph.
(ii). The Canopic Jar
The Canopic Jar is another Bazaar item. When you buy it, it will
make Arcana a common drop from all enemies. This makes sure
that if you need to create any High Arcana in the Bazaar, you
will not have to worry about getting the 10 Arcana needed to
make it. You'll have it several times over.
The Canopic Jar costs 250,000 gil and requires the following
recipe:
Morbid Urn (Canopic Jar) = Phobos Glaze x1, Horakhty's Flame
x1, and Deimos Clay x1
Each of these items is a reward for completing a hunt. The
Phobos Glaze is for completing the Gil Snapper hunt, located on
the Giza Plains during the rains. Hoakhty's Flame is the reward
for completing the Orthros Mark, found in the Garamsythe
Waterway. And the Deimos clay is the reward for completing the
Trickster hunt, located in Paramina Rift. For more details on
these hunts, consult a guide or a hunt FAQ.
(iii). The Thief's Cuffs
The Thiefs Cuffs are an accessory that allows the theft of rare
items from enemies. Some of the items you are after can be
stolen from the very enemies that are dropping them. Stealing
can potentially double your chances of getting the item you need.
The Thief's Cuffs are easy enough to obtain. Buy them at Mt.
Bur-Omisace for 3,000 gil.
VII. GEMSTEEL
Of the three items needed to Obtain the Tournesol, this is the
most risky. It's the only one of the three items that is actually
used in another recipe. So unlike the Empyreal Soul, if you are
careless in selling it, you can be forced to get them all over. That
being said, this should be firly easy to obtain. Two of the three
items needed are not all that rare, and they drop for enemies that
are not all that difficult.
(i). Reward Gemsteel
There is only one of these to my knowledge. Talk to Montblanc
in the Clan Centurio Hall after obtaining 8 Espers and he will
reward you with a Gemsteel and 2 Teleport Stones
(ii). Damascus Steel
This will most likely be the most difficult piece of loot to obtain
for the Gemsteel. It drops from the Bune enemies in the Pharos
Lighthouse. On your first visit to the Pharos, they can be found
on the Second Ascent. But if you've already beaten this part of
the game, climbing all the way up to that point is a pain, and
getting out is just as bad. My suggestion is to fight them in the
Penumbra.
Upon returning to the Pharos, you will find an elevator on the
bottom floor. This elevator will take you to the Subterra, a 3
floor segment below the Lighthouse that must be completed in
order to fight the Shadowseer Mark. If you have already
completed this hunt, this will be easier. If not, you will have to
fight in the dark initially.
Penumbra is the first floor in the Pharos Subterra. This consits
of a central ring and 4 wings of rooms branching out from each
corner. The Bune can be fought here inside the wings. However,
when you first arrive here, the rooms are dark. Each wing has an
altar just inside its entrance. Filling this altar with Black Orbs
will cause the light in the rooms to grow. Filling the altar 1/3 of
the way will cause the light to grow a small amount, while filling
it all the way will cause it to light even more. Each wing's altar
requires a different number of orbs to fill it. Those numbers are:
Northeast: 18 orbs
Northwest: 9 orbs
Southeast: 3 orbs
Southwest: 6 orbs
I suggest filling each altar 1/3 of the way first so that you can
light each wing enough to see what you are doing, and then
going back to fill them the rest of the way. Defeat the enemies in
the wings to obtain the orbs. And then just keep fighting here,
retreating to the save crystal on the first floor for healing when
neccessary, until you have obtained the neccessary amount of
Damascus Steels.
(iii). Hell-Gate's Flame
These are easy enough to get. They're a fairly common drop
from the Cerberus enemies in the Feywood. The easiest place to
fight them is in the Walk of Stolen Truths area (the area just
northeast of the save crystal). If you are unsure of the location,
go to the Feywood, open the map, and highlight each of the
areas. The map will tell you what the name of the highlighted
area is.
Once there, just fight them. You should have the neccessary Hell
Gate's Flames in no time. The Cerberus aren't difficult to fight
and they regularly drop Hell-Gate's Flames.
(iv). Scarletite
There are a couple of ways to obtain this item. It is a rare drop
from Emeralditan enemies in the Nabreus Deadlands. The
Emeralditans are not overly difficult, but the Deadlands can be.
However, you do not need many of them, and there are several
other pieces of loot you need from the Deadlands and the nearby
Nechrol of Nabudis, so you may concider fighting these here and
going after several pieces of loot at once.
However, if you want a break from hunting monsters for loot,
there is another method of obtaining the Scarletite. You can fish
for it. In the last location of the Nebra Fishing Game, Den of the
River Lord, it is one of the prizes for getting a perfect round. The
odds of getting it are 50/50. If you're good at fishing or just want
a break from monster hunting, you may choose to use this
method of aquiring the Scarletite.
VIII. EMPYREAL SOUL
This is, for me anyway, the most difficult item to obtain.
Between tough enemies and rare drops, this one was what had
me despairing the most. But if I can do it, you can do it. It just
takes some patience, luck, and rather high levels.
(i). Reward Empyreal Soul
Again, as with the Gemsteel, there is one Empyreal Soul that
you can be given, lessening the amount of loot hunting you must
do. If you obtain the rank of High Guardian in Clan Centurio,
Montblanc will reward you with an Empyreal Soul and 3
Teleport Stones. In order to reach the rank of High Guardian,
you must defeat 28 marks and aquire 300,000 points.
(ii). Soul Powder
The item itself is not the problem here. It drops form the Etem
enemies found in the east section of the Henne Mines. The Soul
Powder isn't even that uncommon of a drop and the Etem
enemies can be fought in large numbers, so you're bound to get
them just due to sheer numbers.
However, in order to get into the east section, you must complete
several prerequisites. First you must complete every hunt for
which the petitioner is located in Jahara. These are Ixtab,
Mindflayer, and Catoblepas. Once these hunts are finished you
will be told that Geomancer Yugelu wishes to speak to you. He
will tell you of a hidden power in the Henne Mines, and tell you
that you must aquire great power to access it. Obtain at least 10
espers and speak to him again. He will send one of the Garif to
unlock the east section of the mines. Use a teleport Crystal to go
to the Henne Mines. Follow the north path to the Ore Separation
area where you fought Tiamat. then Take the East path out of
the area.
This is where things really become tough. The enemies here are
difficult. Just because you were strong enough to get to the east
section does not mean you are strong enough to survive it. They
Abysteel enemies come first. They're fast and are at the
creatures' highest levels. Just because you were able to beat them
elsewhere in the game does not guarantee victory here. They are
tougher, able to drain thousands of health from you at one time.
This becomes more problematic due to thier numbers.
Next are Hecteyes. These are flan-like enemies with resistances
to physical attacks. Blizzard magic works well against them, but
it still takes a while. The status effects they can cause become
even more problematic. My suggestion, buy a lot of Warp Motes
form the clan provisioner in Muthru Bazaar. When you
encounter them, use the motes right away. The item makes them
more or less instantaneous, and if it works, all of them are gone
in one shot. The Warp Motes won't work on anythign else in
here, but they can eliminate that threat.
The next problem is that of Necrophobes, ghosts that will spawn
after you defeat an enemy. If you have gone through Penumbra
after the Damascus Steels then you have encountered this effect
already, but concidering the capabilities of the enemies here, it is
a much more serious threat. The status effects the Necrophobe is
capable of inducing are very crippling, and the fact that the
Hecteyes can also cause stauses makes this even more
problematic.
Finally you will manage to fight your way through all of these to
the Special Charter Shaft, where after an initial section filled
with Hecteyes, you will encounter Etem's. The only enemies you
will encounter here are Etems and Necrophobes. The
Necrophobes will appear almost every time you defeat an Etem,
and you will also occassionally encounter them on thier own.
And if that wasn't enough, the Etems are no pushovers. They are
capable of inflicting stop status, so be sure to bring plenty of
Chronos Tears. They also cast death, so your party members
could be killed in a single hit. And they use annul, which drops a
party member's MP to 0. Add that to the fact that they attack in
large numbers and the Necrophobes will spawn when you kill
them and this is a very tough task indeed. But the Soul Powders
aren't too terribly uncommon drops, so you shouldn't have to
fight long to get the ones you need.
Just remember, there is no save point in here so you have to fight
your way in and out in one go. Make sure you're prepared.
(iii). Wargod's Band
These drop form the Leynir enemies in the Nabreus Deadlands.
They can only be fought in the area directly north of the orange
Save Crystal. If you teleport in and go one area to the north, you
should find them easily enough. The enemies in the deadlands
can be difficult, but you you're strong enough to get the Soul
Powders fro mthe Etems, this should be no problem. The issue
here is that the Wargod's Bands are a very, very, very rare drop.
I fought these things for hours and couldn't get one. based on
sheer drop rate, this was one of the hardest, if not the hardest, to
obtain. It's a clsoe call between it and the Soul of Thamasa.
However, the enemies aren't that difficult by this point, so all
you need is patience and the Wargod's bands will be yours.
Eventually. It'll take a while, but don't give up. You'll get there.
Zoe Van Dijk says:
"I managed toget them very quickly, in about a half hour, by just
continuously maintaining a chain with my attacks on the Leynirs.
Yes it's a bit of a pain to chain them five at a time, turn around
and go back through the save point to respawn and then come
back, but after about 20 chained kills I started getting the bands.
I would say it took killing about 70-75 of them before I had all
six bands, with the bands being dropped every 10-15 chained
kills. I would say it's just luck but I tried killing them, without
any chains involved, for a half hour before that without getting a
single armband!"
I myself tried chaining them and my results were no different. Of
course, I could have gotten bad luck just as easily as he was
having good luck. So you may try to chain them if you wish. It
can't hurt, after all.
IX. SERPENTARIUS
Of all the items needed for the tournesol, the Serpentarius was
the the easiest by far for me. The items you need are easy to
obtain form the enemies you obtain them from, and neither of
those enemies is very difficult at all, or even in an area where
you fight challenging enemies. After the difficulty of getting the
Empyreal Souls, this should come as a relief. You ought to have
the ingedients for these in no time.
(i). Reward Serpentarius
Ok, so while the ingredients for the Serpentarius are easy
enough to obtain, the reward ones are some of the more difficult.
Montblanc will give you a Serpentarius and 2 teleport stones as
a reward for obtaining all 13 Espers. This is not an easy
challenge. Many of the espers require you to solve complex
puzzles, and then the fights themselves are not always easy.
Ultima in particular is located in the Great Crystal, which is a
nightmare to navigate. And Zodiark, the most powerful Esper is
all the way at the end of the Henne Mines, and you have already
heard me describe that deathtrap.
However, if you are going to get the Espers anyway, you might
as well go ahead and kill two birds with one stone. Not to
mention that the process of getting the espers could be a nice
break form the monotonous hunting of monsters for loot. Not to
mention that should you choose to do this, you have a second
free Serpentarius coming to you. When you fight Zodiark, you
can steal one from him. When equipped with the Thief's Cuffs, I
have never failed to get this from him.
But if all you want is the Tournesol, and have not progressed
very far in the other sidequests, it would be far easier to just hunt
for the loot. It's very easy to obtain.
(ii). Snake Skin
This can be dropped or stolen from the Wildsnake in the Giza
Plains during the dry. The hardest part about this is finding the
Wildsnake. There is only one of t hem in the entire plains, as far
as I can tell. It is located in the Toam Hills section. Head east
from the path to the Starfall Field aea (where the werewolves
are) and you will find a narrow side path leading to a dead end
and up to 3 chests. The Wildsnake is by the entrance to this
path. If you are wearing the Thief's Cuffs, stealing form him will
almost always yield a Snake Skin. And if you're lucky, he'll drop
one as well, though this is less common. Once he's beaten, go
two areas away to reset the area and return and fight him again.
You'll have the neccessary Snake Skins in no time.
(iii). Serpent Eye
These are dropped by the Basilisks in the Feywood. The item is
easily dropped and the basilisks are easily found. They are
located in the White Magick's Embrace, Ice Field of Clearsight,
and Edge of Reason areas, the southern most 3 areas, just before
the entrance ot Giruvegan. Simply Warp to Giruvegan, exit to
the Feywood and keep going back and forth between these 3
areas, fighting the Basilisks wherever you find them. It shouldn't
take very long. They aren't the most common drop, but they
aren't so uncommon as to become frustrating.
X. HIGH ARCANA
This can be almost as difficult as the Empyreal Soul to aquire,
depending on how low in level you are. However, it can also be
the one you need to worry least about, as it is possible to obtain
enough of them without hunting for loot. If you're watching for
it, you should have no trouble with this. If you unwittingly sold
them however, you could be in for a rough time.
(i). Reward High Arcana
You can actually get two of these from Montblanc. One for
reaching the Clan Rank of Paragon of Justice (24 Marks,
250,000 points) and one for controlling 4 Espers. The latter you
should have gotten through just the espers in the story.
In addition, you can also steal them from any Esper. I'm not sure
how the Thief's Cuffs affect this however, as I had already gotten
every Esper except for Zodiark by the time I started this. And
wearing the Cuffs I always got a Serpentarius from him. I would
pick one close ot a save point, and steal from it with and
awithout the Cuffs until you get the High Arcana. If you are still
able to use this method, I would suggest trying to stela them
from the Espers. Pick a couple of the easier ones to fight, like
Zalera, and get the High Arcana's that way. Between this and the
free ones form Montblanc, you may not have to hunt for loot at
all.
(ii). Arcana
If you got the Canopic Jar as suggested earlier, this will noty be
a problem. They drop from everything very, very frequently. You
likely have more than enough of them already, and if not, fight
anything, it doesn't matter what, and you'll get them fast.
(iii). Soul of Thamasa
This is the hard one. This item drops from the Oversoul enemies
in the Nechrol of Nabudis. The Oversoul will spawn throughout
the Nechrol as you defeat enemies. It will only appear a set
number of times per visit to the Nechrol. I'm not sure of the exact
number. Simply run from one end of the Nechrol to the other
exit to either the Salikawood or the Nabreus Deadlands,
depending on which end you're on, and re-enter.
The Soul of Thamasa drops very rarely. you could do this for
hours and not get one. However, if you're sufficuently leveled,
these are not difficult fights, and you should be able to do fine.
About the worst thing the Oversoul wil do is Annul, which
reduces MP to 0. It's mostly just very time consuming.
(iv). Feystone
This can be very difficult or very easy, depending on your luck
and your level. Feystones can be dropped or stolen from any
Entite. This widens the possibilities for where you can get this
item. However, if you're underleveled or unprepared, Entites can
be very dangerous enemies. Hopefully, however, by this point in
the game you are more than capable of dealing with them. The
other issue is that most Entites can only be fought in extreme
weather (sandstorms, heavy rain or snow, etc). Therefore,
encountering them could prove difficult.
While there are many Entites in the game, there are a few I
would reccomend. One is the Salamand Entite, which is found in
the Ogir-Yensa Sandsea. Go to the Primary Tank Complex or
the Central Junction. You will always encounter one. The second
is the Gnoma Entite in the Dalmasca Westersand. If you have beaten
the Earth Tyrant, enter the sandsea from the Tyrant's Lair
to alwyas trigger a sandstorm. That way you will be sure to fight
it. You will always encounter it in the southern-most area of the
Westersand.
The third, the Leamonde Entite will appear in the Nabreus
Deadlands in the area to the south of the orange Save Crystal. I
think there my be a weather condition of heavier fog, but I'm not
sure. If you do encounter it, you will do so nearly every time you
reset the area (walk to areas away and return). This is
convenient because you can hunt for the Feystone while getting
other pieces of loot (Wargod's Band, Scarletite, Soul of
Thamasa) and therefore hunt for several items at once. This
makes it seem like it's going better.
XI. MAKING THE TOURNESOL
Ok, now that you have all the items you need, go to any shop
and prepare to sell. However, don't just sell everythign at once,
or you'll waste it. Follow the instructions step for step to ensure
you don't mess up.
First, if you do not have enough High Arcanas, you will need to
create them. Sell the following items to the merchant:
Arcana x10, Feystone x1, Soul of Thamasa x1
This will open the Bazaar package "Life Crystal". Buy it to
obtain a High Arcana. Repeat this process until you have 3 High
Arcana.
Next, you will need Serpentarius and Gemsteel. Sicne you can
make them both sharing a High Arcana between recipes, you
should sell the following items to the merchant next:
High Arcana x1, Soul Powder x1, Wargod's Band x2, Snake
Skin x4, Serpent Eye x2.
This will open up the Bazaar packages "Jewel of the Serpent"
and "Jewel of Creation". Buy them to obtain a Serpentarius and
an Empyreal Soul. Continue this process until you have three of
each. If you get three on one before the other, then sell only
those items needed to obtain the item you still lack.
Once you have those, you still need Gemsteel. So sell the
following items to the merchant:
Damascus Steel x2, Hell-Gate's Flame x2, Scarletite x1
This will unlock the Matchless Metal package. Buy it to recieve
a Gemsteel. Repeat this process until you have three Gemsteels.
With that done there is just one last step. Sell the following items
to the merchant:
Gemsteel x3, Empyreal Soul x3, Serpentarius x3.
This will open the Bazaar package "The Sunflower". Buy it and
the Tournesol is yours.
XII. HELPFUL TIPS
A few last tips before this ends. Firstly, while I did not mention
stealing form the majority of enemies, many of them may steal
have the item to steal. You could increase your chances of
getting a loot item by stealing form the enemy your are fighting
for it. It may not always work, but it can't hur either. Equip the
Thief's Cuffs and try it. Who knows? Yyou may get lucky.
If you are having trouble getting a particular item, try chanining
the enemy it drops from. Killing the same type of enemy in a
row, without leaving the area, touching a save point, or killing
another type of enemy will build the battle chain. As the chain
increases, the chain level goes up. Higher chain levels increase
your chance of getting rare drops. Use this to your advantage.
Lastly, if you are having trouble finding an enemy in the location
it should be in, try going two areas away and returning. You
may simply need to reset the area spawns. Some enemies will
respawn even if you don't leave the area. Others require you to
reset the area as I just described.
XIII. CLOSING
I hope this has helped everyone. If you have anything to add,
please let me know. If my information is incorrect anywhere
please let me know. If you can clarify something I was unsure
of, please let me know. I will recognize your contribution to this
FAQ if you give me any info. If you need to contact me for any
other reason regarding this FAQ, please do so. My email address
is
[email protected].
Thanks for reading, and good luck.