Eve of Extinction Walkthrough


    This guide is a comprehensive walkthrough of the game Eve of
     extinction. It is intended to help players who are trying to get all
     the game's secrets, and is 100% spoiler free.


TABLE OF CONTENTS
    I.  Introduction
         A.  Disclaimer
         B.  Version History
         C.  About This Guide
    II. Miscellaneous Info
         A.  Controls
         B.  Weapons
         C.  History
         D.  Terms you might need to know
    III.Walkthrough
    IV. Extras
    V. Appendices
    VI.  Credits


                              I.  Introduction

                               A.  Disclaimer

    This guide is copyright Jace Alcon, 2002.  It may not be used for any
 purposes beyond simple reference without his express permission.
 Prohibited uses of this document include, but are not limited to, the
 following: editing it; altering it; translating it; offering it (or
 access to it) as part of an agreement, be it private or public; hosting
 it; claiming credit for it, where no such credit is due; including it,
 or part of it, within another page, as a frame or otherwise; and any
 uses deemed illegal by the Federal Government of the United States of
 America.


                             B.  Version History

 \Version 1.0
  ¯¯¯¯¯¯¯¯¯¯¯
      v0.1
         - Completed Introduction section
         - Finished Walkthrough
         - Completed Extra section


                            C.  About this Guide

    This is a guide to the game Eve of Extinction (EOE).  In this guide,
 I'll tell you where to find the ley seeds, what to do when your stuck,
 and strategies for fighting the bosses.

    If I miss something, put down some wrong information, or if you have
     any comments, please contact me at [email protected].  Looking
     forward to your comments!

                       II. Miscellaneous Info.

 A. The Controls.
      O: General Attack button. Typically a longer attack, slower but
           does more damage.

      X: General Attack button. Typically a shorter attack and quicker,
           but does less damage.


      ￾ : Jump button. Jump over enemies and obstacles in your path.

      Triangle: Action button. Flip a switch or activate a legacy move.
                (Note: note a legacy drive.) Cancel Button.

      Start: Menu button. Activate the menu and check your: Status, Data
              options or Save your game.

      Select: Pause button. Also check the Map, Rader, Navi. Log or quit
               the game.

      R3: Legacy Drive. Activate your Legacy drive and do an awesome
           attack on your enemies with the power of the Legacy!

      L3: First person view. Look around and see things you might have
           not have seen before. Also the analog stick is the only way to
           move Josh faster than with the D-Pad.

      R1/L1: Switch Back and forth between weapons with speed and ease.

      L2: Block the attacks of your enemies. (Hopefully.) Target nearest
           enemy.

      R2: Center your view right behind Josh.



                        B. The Weapons.

     Sword: One of the weapon formats created for the EOE Experiment.
             It is over a meter in length, and the blade emites a reddish
             yellow light. It is a balanced weapon with good speed and
             damage, and is intended for slicing rather than bludgeoning
             enemies.
              Power: 4/10
              Speed: 6/10
              Range: 3/10

     Rod: One of the first EOE weapon formats created in the EOE
           Experiment. It takes the shadpe of a rod, and the entire
           weapon emits a blue light.  Mainly focused on bludgeoning, it
           is simple yet highly effective. It can also be used as a pole
           vault to increase distance on horizontal and vertical jumps.
            Power: 7/10
            Speed: 3/10
            Range: 6/10

    Katar: This Legacy is wielded by Hans, the only non-executive offical
            of Wisdom with permission to equip Legacy. The weapon's
            blades emite a pale blue light. An extremely dangerous weapon
            that originated in India just swing your arms around with the
            weapon equipped is enough to make it a very lethal weapon.
             Power: 2/10
             Speed: 4/10
             Range: 4/10

    Snake Sword: A format of Legacy weapon used by one of our [Wisdom
                  Inc.] Officals, Viper. It's blade emits a puprle light.
                  The weapon has a unique form, and the new-material
                  wiring inside it, makes it possible to elongate and
                  shorten in an instant. The skilled user can perform
                  long-range attacks with this feature. The user can also
                  wedge the sword's blade into walls and use the
                  elongation function for mobility.
                   Power: 6/10
                   Speed: 4/10
                   Range: 3/10

    Crossbow: A format of Legacy weapon used by one of our officals,
               Vixen. Emitting a pink light, it is a good long-rang
               weapon with a very lethal capability. Using unlimited
               energy arrow that take very little time to nock, the
               Crossbow has a very good rate of fire. Also each shot can
               be charged to a higher level to produce even more lethal
               shots.
                Power: 2/10
                Speed: 3/10
                Range: 10/10

    Giant Axe: A format of Legacy weapon used by one of our officals, Z.
                It emits a black light. Composed of an axe head and a
                grip, this ultra-heavy weapon's main purpose is to hack
                through enemies defenses and cause major damage. Weapon
                speed is compromised by it's weight, but its power more
                than makes up for this disadvantage.
                 Power: 10/10
                 Speed: 1/10
                 Range: 7/10

    Broad Sword: A format of Legacy weapon used by one of our officals,
                  Magnus. The center of the blade emites a yellow light.
                  The user must be able to handle the weight of the
                  massive and long blade, but these properties can be
                  very advantageous when properly used in combat. It is
                  representative of the western approach to sword making,
                  which stresses attack with weight and brute force.
                   Power: 9/10
                   Speed: 2/10
                   Range: 7/10

    Boomerang: A format of Legacy weapon used by Dr. Wiseman. It emites a
                green light. Though it's primary function is as a
                mid-range weapon whose spinning blades cause major damage
                to the target, the double-edged design also makes it
                effective in short-range combat.
                 Power: 4/10
                 Speed: 3/10
                 Range: 9/10

   Tonfa: A format of legacy weapon used by one of our officals Raven. It
           emites a white light. It is a versatile weapon that can shift
           from offense to defense very easily. By using leverage, the
           user can hit targets with enormous force, yet the light design
           makes it very fast and deadly.
            Power: 7/10
            Speed: 9/10
            Range: 2/10

   Twin Blades: One of EOE's weapon formats. The entire weapon emites a
                 red light. The user holds two swords, one in each hand,
                 and wields them simultaneously. During the development
                 of EOE, the Legacy suddenly took a form of this weapon
                 and initiated a Legacy Drive by itself. This halted
                 further research for this particular weapon. As a result
                 the condition that may cause a Legacy to take this shape
                 remains unknown.
                  Power: 10/10
                  Speed: 10/10
                  Range: 6/10



                               C. History

 In the future, there is bliss and prosperity. The west especially boasts
  a high standard of living. Somewhere out there a bio-engineering
  company known as Wisdom, has discovered the secret of the Legacy. The
  ability to merge metal and souls to create a very powerful weapon.
  However the way to make a truly power Legacy is to use a human soul.
  For this they chose... Eliel Evergrand. She was a very talented, very
  pretty, weapons research scientist. She turned against Wisdom after she
  discovered the plans for Wisdom's global take over and left with her
  boyfriend, Josh Calloway. Eliel was forced to become a Legacy and was
  put on a transport with Josh. An accident occured on the transport
  which enabled Josh to get the Legacy (known as EOE) and start his
  crusade to bring down Wisdom and get Eliel her body back.



                   D. Terms you might need to know

 1. Legacy: A weapon made from the merging of human soul and metal. A new
             technique that Agla (the CEO of Wisdom) was taught by a
             mysterious woman.

 2. Memory Crystal: A crystal with all DNA information of every human
                     being that became a Legacy core. Including Eliel
                     Evergrand. Inserting this material into Legacy is
                     the only way to restore the core's real human form.

 3. Weapon Crystal: A crystal that is inserted into the Legacy that turns
     it into that particular weapon. You can aquire Weapon Crystal's by
     beating people who wield Legacy.

 4. Ley seeds: Matter materialized from an overflow in the Dragon Vein.
                This is the Legacy Drive's power source. When a positive
                ley seed (blue) and a negative ley seed (red) are
                combines with the Weapon Crystal, they create a wave of
                power that reacts to the users mental concentration
                and initiates the Legacy Drive.

 5. Ley Line: An alternate name for the 'Dragon Vein', a stream of Chi
               that circulates all over Earth. The Ley Line intersection
      = In an area called the 'Dragon Hole', excess power that flows from
     the Dragon Vein can heal people's body and mental power. It is also
     the place where Ley seeds sometimes materialize.



                             III. Walkthrough

 As the game starts off you'll be given a bit of backround to bring you
  up to speed on everything that has happened up til now. You gain
  control over Josh Calloway and get to see a very impressive scene where
  he completely destroys a semi-truck. Now prepare yourself, young
  adventurer. It is now the Eve of Extinction.



--------------------------------

    Area 1: Business District.
     Enemies: Agent Alpha, Agent Beta, Agent Delta, Agent Gamma.
     Weapons: Sword, Rod, Fists.
--------------------------------
 1) What a welcome to Eve of Extinction! You're up against 5 Wisdom
     Agents and all you have is a Sword, a stick, and your hands and
     feet. Don't you think they would have TRIED and stack the odds in
     the bad guys' favor just a little bit? Very simple first part, just
     hack-and-slash at them with whatever you want, but try and make it
     interesting. Try and get the best number of successive hits (I'm up
     to 93). You need to make a decision before you fight. Are you going
     to use all weapons evenly, level them all up, or are you just going
     to use one you like? It's up to you. Just take care of these guys.

 2)  Once they're all dead and gone, go behind the truck and wait for the
      action movie where you'll be taken back in time when Eliel is
      reminded of something that happened by the Agents rushing you.


--------------------------------

    Area 2: Wisdom Warehouse
     Enemies: Agent Delta,
     Weapons: Fists, Sword and Rod (later)
--------------------------------
 1) Just after the helicopter crash into the Wisdom Warehouse, Josh is
     woken by the voice of Eliel. Josh wakes just enough to see an Agent
     running off with a suitcase. When you regain control of Josh move
     into the corridor where you'll find Agent Delta. Be careful, there
     is an action movie here and you'll need to be quick and press O when
     the option appears. After the action movie just run up to Agent
     Delta and hammer him hard. Your only weapons are your fists/feet.

 2) After you've killed him continue down the hallway where you'll
     encounter another action movie. Press X then O and then ￾. (ok, I
     suck at making a ￾ out of text.) Once again be careful only to
     hit the buttons when the option shows up. Now you'll find yourself
     on the floor as Eliel screams at you. Follow the path and take note
     of the locked gate as you pass it. Then continue along the normal
     path.

 3) The next thing you should see is a long pole. Run up to it and press
     the action button (triangle) and then climb up the pole. Position
     yourself so that your back is facing the blocks that you want to
     land on, and then press X or O to do a backflip. Then run over to
     the ledge and jump up and use the action button (triangle) to grap
     the ledge. Press up and the action button again to pull yourself up.

 4) Great, we're almost there. Now, more forward and Eliel will tell you
     to climb the ladder. She's a scientist so let's do what she tells us
     to climb up the ladder do it just like the pole earlier. Walk up to
     it and press the action button (triangle).  Press up and off you go.

 5) Continue to follow the corridor (just like Eliel tells you to) and
     just be warned, a fight is coming up, (it's nothing though.)

 6) GASP! A locked gate! Oh wait. There's a switch right there. Just go
     up to it and press the action button to open it.

 7) Action movie again. Press X and you'll be fine. After Josh knocks the
     suitcase out of the Agents hands and you get the god-like weapon,
     very simply slash him. Try and use this to find out what weapons you
     like and what combos you can use them in.

 8) The first thing you'll notice about the Agent in the next room, is
     that unlike all the others, he has a big arrow over his head. This
     means that he is carrying an important item. Take care of him. Real
     good care of him. After you pick up the CARD KEY he is carrying,
     make your way back to that gate I told you about earlier. In order
     to get back there you need to make use of your new weapon, the Rod.
     Use the legacy action button on the small ledge where the pole is,
     and you'll jump up very high. You have to switch over to bare hands
     and grasp the ledge using the action button again. Pull yourself up
     and head to the shutter.

 9) When you get near the gate it will open automatically open up. Note:
     now that your on the other side, you cannot go back. (not that there
     is any reason why you would.) Going down the single corridor, you'll
     notice a ley seed ahead of you. To get it just stand in the Ley Line
     and use the rods jumps (action button). As soon as you get the ley
     seed some more agents will entire the room. Don't worry though, even
     the worst newb wouldn't lose here, there's a light restoring ley
     line right there. Show them what an Eve of Extinction gamer is
     made of.

10) Move along into the next room, where another ley seed will be pointed
     out to you. In order to get this one you need to use the rods legacy
     action (action button) twice: once to get on top of the metal crates
     and once more to get to the pipe to be able to grab it. To grab the
     pipe stand right under it (edge of the box) and jump up with the
     Rod's legacy action. Switch over to bare hands (using L1) and grab
     the pipe with the action button. Use the left analog stick to move
     yourself past the fence and drop down off of the pipe. Then just
     move into the ley line and you'll also grab the ley seed. Once you
     get it some guards will rush you. Then you'll be forced to use your
     Legacy Drive. In order to pull this one off you need to follow the
     pattern drawn on the screen with your right analog stick, starting
     with the top, moving to the bottom, to the right side of the circle.
     Oh, and don't worry, you have an unlimited number of tries.


----------------------------------Part 2----------------------------------

    Area 1 (again): Business District
      Enemies: Look above.
      Weapons: Look above.
--------------------------------------------------------------------------

 1) Now your back in the Business District, present time. The Agents are
     now no more so don't worry about them. Move in the opposite
     direction of the trucks and kill the three Agents that pop out of
     the Wisdom place. When you get too close to the building a Delta
     Agent will shut off all power to the place that makes the doors
     close. Oh well, no one ever said this would be easy.

 2) Move further down the road, and you'll find two Agents waiting for
     you. The Agent Gamma will attack you first, so you can go after them
     one at a time if you want to. When you pop the Agent Alpha he'll
     drop your very first PDA. (For more info on PDA's check the PDA
     location section.) Now then, you're probably looking at the big
     poster on the building that reads 'NEIGHBORS' so from there go
     straight down the path to your right.

 3) There you will find another Agent Alpha, practicing his sword swings
     with his back turned to you. In other words: Easy Prey. Smack him
     hard with the weapon of your choice and when his beaten corpse
     disappears, pick up another PDA. (Note: here you will find a mailbox
     that can be destroyed. Try and find all the objects that can be
     destroyed. To the best of my knowledge it doesn't do anything, but
     wouldn't it be great if you could say you were the first to do it?)
     Continue down the path.

 4) Now, once you get to the corner, Eliel will notice a power generator
     that is being guarded by an Agent Alpha and an Agent Delta. I
     recomend going after the Agent Delta first, they're long-ranged. The
     Agent Alpha here drops another PDA. In order to start the generator
     you need to use the rods legacy drive. But first you need to get the
     ley seeds for the rod. Which means you need to move away from the
     fence and keep going the way you were going before.

 5) Just ahead of you, you should see a ley line... of course guarded by
     two agents. Dispatch them quicker than the last ones and pick up the
     PDA. You can use the ley line if you want, but then you have to
     continue on. Yes there is a subway there that Eliel pointed out, but
     we're not going into there yet. So go 'round the corner right next
     to the subway and you'll encounter another agent. Do I really need
     to tell you what to do when you find an agent? Oooo and he has a
     PDA. By this time an Agent Delta has probably shown up so knock him
     out. Move on down, kill the other agent and get his PDA.

 6) If you need some life by this point, go behind the mailbox and you'll
     see six plants, destroy the upper-most left one and you can get a
     healing item. Oh, and there is an Agent there. With a PDA. That's
     all you can do up here so far, so head back to the subway (marked
     with a star on your radar.)

 7) Access to the subway is really easy. Just jump over the barrier and
     run down that long hallway. Turn around the corner and teach the
     three evil agents there why it's a bad idea to piss off the
     boyfriend of a research scientist. You get a PDA for your troubles.
     Go through the gate there (not the closed one) and you'll encounter
     an Agent with a red arrow over his head. That means he has a special
     item. Go midevil on his tailored suit and get the key. Go back to
     where you killed those three guards and note the red star on your
     radar. You can use the key there just by going up to the gate. Round
     the corner and kill the two agents there, and you can reward
     yourself by picking up their PDA. You'll see a switch with a number
     '2' on it. This is important to press it now. Continue down the
     corridor until you reach Agent Gamma.

 8) When you get to him, take him out like only you can, and grab his
     PDA. Now go down the stairs and face off against five agents. My
     advice it to try and get them into a group and hit them with the
     rod. But what do I know? After they've passed onto the next life,
     jump down on the railroad tracks and more toward either end for an
     action movie. Press ￾ quickly, for the one by the entrance and
     triangle for the one near the exit. Speaking of the exit, use it to
     go to go to the upper floor and follow the path until you reach an
     Agent Alpha. Destroy him. Oh, isn't that sweet? He left you a gift,
     a PDA. Don't worry about the gate, it doesn't open yet, but luckily,
     you opened that gate earlier... right? If you didn't then go back
     and find the number '2' switch. If you did do it right, then use
     that path and kill the two agents behind the gate. They were nice
     enough to carry PDA's. Now you can move on and exit the subway.

 9) Ah, fresh air, finally. See the fenced in area just in front of you?
     Head that way and eliel will point out the first ley seed for the
     rod. In order to get that one the rod is key. Walk right up to the
     fence, hold forward and use the Rod's legacy action (triangle
     button) and you'll land on top of the fence. You might be able to
     use the rod jump again to grab the ley seed, but I haven't done it.
     But luckily, basketball saves the day once again! Use the rod jump
     to hop onto the basketball hoop. Use the rod jump again to get to
     that pipe you see. You need to quickly switch over to bare hands to
     grab it, but sometimes you'll land on the pipe, in which case you
     need to fall off and very quickly grab the pipe. Use the left analog
     stick to move yourself along the pipe and grab that ley seed. Drop
     down, use the rod, and get out of that little area.

10) Sometime during that little exercise an Agent Gamma appeared by the
     subway entrance. Hit him hard and gather your hard earned PDA.
     Continue forward and Josh will notice the other ley seed... on top
     of a building. There is nothing down that little alley way so just
     ignore it and keep on down the main road. There is another alley
     with a fence you can jump over but there is nothing there. So keep
     going down the road. The next alley however, has something of
     interest: Agent Beta with a PDA. Agent Delta will probably join in
     so just knock their heads together and get out of there UNLESS you
     want a short cut. With the short cut you'll miss a number of things.
     PDA's mostly. If you want the short cut, climb the ladder you see on
     the left side of the building next to you, if not get out of the
     alley way and back onto the main road. If you take the short cut,
     move over to the crane and hit the rod in front of it, Eliel will
     explain the rest. On the left side of the road you will see a
     ladder. Climb up it to encounter Agent Beta, practicing with his
     back turned to you. Kill him before he knows your there and pick up
     his PDA. Jump up and grasp the ledge with bare hands and pull
     yourself up. You'll find yet another ladder. Climb it. Jump the
     buildings ahead of you, but be very careful not to fall. It would
     probably kill you. On the third building you will see two
     air-conditioning units and between the two what looks like a letter.
     But no, it's a bonus game.

11) Don't try to jump to the next building, you won't succeed. Just turn
     around and go back the way you came. Oh, yeah. One more thing.
     Agents have suddenly appeared on the roof of the two buildings.
     Dispatch them and be very careful when your trying to climb down the
     ladder, mess up once and the fall will kill you. Once back on the
     ground, notice the red awning across from you? Go just in front of
     it and use the rod jump. Switch to bare hands and grab the ledge and
     pull yourself up. Move all the way up the fire escape and use the
     rod jump trick to get on the roof and then move on to the next
     building with an agent on top. Kill him to attain a PDA. Move onto
     the next building and you'll see a crane. Get the rod out and smack
     the front part of it, that little black bar. Now jump onto the crane
     and walk out to the very edge (walk is D-pad, not analog stick.) Use
     the rod jump (don't forget to press forward AFTER you have activated
     the jump) switch to bare hands quickly and grab the ledge in front
     of you. Smite the Agent Delta with your Staff of Whacking and obtain
     yet another PDA.

12) BWAHAHA! At last, the last rod ley seed. Very simple to get, stand in
     the ley line and jump normally. Use the nearby fire escape to get to
     the street floor. But you really want to test out that new legacy
     drive you got don't you? Well luckily there are four Agents right
     there, willing to be your play things. Equip the rod and try out the
     legacy drive. Nice, one of the Agents has a PDA. Now it's back into
     the subway with you. This time look for two switches on the wall. Go
     to them and press them. This will cut alot of time off your trip.
     Now go to the other end of the subway and get out of there. Once
     you're out use the ley line if you need to, and head toward the
     generator. Use the legacy drive just like you did on the guards
     before. The doors on the Wisdom building have now opened. Lets use
     them. (If you like to use the legacy drive alot, go back to the ley
     line now and replinish your mental power. You will have to use the
     legacy drive in the up coming fight.


--------------------------------Boss Fight--------------------------------

  Boss: Hans
  Legacy: Katar
  Bio: The only non-executive officer allow to wield Legacy. He
        specializes in lightning-fast attacks using a Katar Legacy.
        Through experimentation with his genetic cells, he has developed
        the power to merge his form within the dark shadows.

--------------------------------------------------------------------------

1) First thing that happens is an action movie. He'll jump at you from on
    top of the chandelier and you need to press O pretty quickly. Then he
    does the weirdest thing. He'll meld with the shadows. So now what?
    Well a very basic rule is that: You can have light without shadows,
    but you can't have shadows without light. Up thats right, you need to
    use the rods legacy drive on the chandelier. Stand on the red star
    that appears on the radar and activate the legacy drive. It will
    fall.

2) The Katar is one of the fastest normal weapons. So this is more of a
    battle of speed rather than strength. For this reason I recomend the
    Sword, but the rod has it's advantages too. In this fight KEEP MOVING
    Hans is most vulnerable just after he's done an attack, so let him
    try and hit you, miss, and then smack him with whatever you've got.
    Also try and hit him several times because combos help. Don't just
    run in, smack him and turn tail and run. Keep this up and he'll soon
    die.

3) Just one more point of interest, if you walk into the remains of the
    chandelier you'll be knocked down, so try and avoid that.

--------------------------------Boss Fight End----------------------------

End of Area 1 & 2.

--------------------------------

    Area 3: China Town
     Enemies: Dare Devil, Agent Alpha, Agent Beta, Agent Delta, Agent
               Gamma, Arachnoid, Recon.
     Weapons: Sword, Rod, Katar, Bare Hands.
--------------------------------

 1) Congratulations on beating the first area. Now you're in china
     town... and of course your surrounded by enemies. I like to use my
     favorite weapon, the katar, in this fight but it's a little hard
     because you can't do combos with it on level one and thats how they
     do their damage. So use whatever you like. When you start to run low
     on HP, two of the Agents  have Vitality Crystals. Move down along
     the path, keeping straight and Eliel will tell you she senses a
     legacy aura coming from the building in the center. Ignore her and
     go forward until you see a ley line on your radar. Go there to
     replinish your health and to beat on a few more evil Agents.

 2) See that building on the side with two lions out front with the two
     Agent gammas walking out of it that looks important? Ignore it for
     now, just kill the Agents and continue in the direction you were
     going before. Be sure to back track to the ley line, Agent Beta
     appears there. Going left from the suspicious looking building
     you'll run into some more Agents. Four of them as a matter of fact.
     After you've banished their lab made souls to hell, go further down
     the street. Eliel will point out a place that looks suspicious. For
     now, just pass it and keep going down the same road. You'll see a
     couple of Agents in the distance and when you get close enough an
     action movie will happen. When the option appears press triangle.
     After that show them why they'll need Wisdom Inc.'s excellent dental
     plan. For your hard effort you can aquire a PDA.

 3) Moving along now, Eliel will point out a ley seed. Luckily, there is
     yet another awning here. Get on top of it (for detailed instructions
     look earlier in this FAQ) jump up normally and grab the ledge with
     bare hands pull yourself up and kill the Agent Gamma there. Now go
     all the way to the right and jump up on that very tiny railing right
     up against the building. Use the rod jump trick to grab the roof's
     ledge and pull yourself up. Then, go direction behind the building
     and you'll see what appears to be a letter. It's another bonus game!
     Pick it up and then go heal in the ley line, if you need to. Go back
     to the place where Eliel said 'looked suspicous', by the green
     awning.

 4) To get up there you need to do a trick you were taught in the first
     area. Stand just in front of the green awning, use the rod jump,
     switch to bare hands and grab the ledge, then pull yourself up. Walk
     towards the ladder (that menas D-pad) and keep using the action
     button and you'll eventually grab the ladder. Climb up and run
     across the ledge to your left, and jump onto that 'suspicious place'
     mentioned a minute ago. Kill the Agent up there and enter the
     building where the star is on the radar screen.

 5) Go the the stairs (careful, don't fall) and kill the Agent. It helps
     alot here if you go under the agent on the ramp. Get to the bottom
     and go out the door, follow the single corridor, killing all enemies
     along the way until you get to an intersection. Here a little
     cutscene will happen where Viper activates his first trap. Swinging
     Blades. Turn around and whack all of the Agents that show up (about
     4 I think) and then return to the intersection. Take the left
     passage and follow it past two blades until you reach another
     intersection take the right passage this time. Follow that past two
     swinging blades until (guess what?) yet another intersection. Once
     again take the right path. Be careful, an action movie shows up here

 6) This is one of my favorite action movies. You need to press ￾
     and then you need to press Triangle. Dispatch the DareDevil and
     Agent Gamma and the arachnoid and Agent Delta. Don't forget the PDA
     the arachnoid has, so very thoughtfully given to you. And then start
     climbing the Buddha. (Isn't buddha the guy with the pot-belly and
     vishnu the guy with all the arms?) Kill the Agent Gamma up on the
     next part of the floor, and then fall back down to the first (or
     just walk back down via the buddha) and beat on all of the enemies
     that keep falling down there. Go back up to where you met that last
     Agent Gamma and go all the way around to the other side of the flood
     Continue climbing the buddha from there. When you've reached the
     buddha statue again and climbed a little more, you'll need to use
     the rod jump and grab to get to the next part of the ramp. Continue
     to the second landing, go all the way around to the other side and
     continue your sacriligious romp up the buddha. When you reach the
     top use the rod jump and grab to latch onto the pipe and jump onto
     the ledge. You've almost gotten the first ley seed!

 7) Follow the shaft, leaving a trail of havoc behind you, until you come
     to the golden dragon part. Basically golden dragons are going around
     and around on this golden rings... hmmm.... golden rings that you
     can grab to propell yourself up. Try it. The timing is a little
     tricky so i  suggest waiting until the dragon above you have just
     passed over you until you move up (but pressing up triangle). Once
     on top, go around and around until you've killed all the enemies,
     and then go through the door that leads outside. Once outside to get
     the ley seed, simply walk into the ley line and do a normal jump.
     Then get down to street level. Do you remember that building that
     Eliel pointed out all that time ago? It's the building with the two
     lions out front of it. Go there and enter.

 8) Drop down from the starting point, and kill the Recon. WooHoo!
     Another PDA. Smash the pots in front of you, the one on the left
     contains a vitality crystal. Get to the bottom floor and kill the
     Agent Gamma. When you move on one of the first things you'll see is
     Agent Delta. When you start to fight him two more Wisdom employees
     will show up. After they're down for the count, keep going down the
     corridor and take the first left that you come across. After
     following the path past more swinging blades you'll notice that the
     first right is where the buddha was. This time just pass by it. Keep
     going and the next left you see, take it. Keep on that path and
     you'll run into an arachnoid and Agent Gamma. After you have
     finished your business with those two, (and their friends) At the
     end of the hallway you see (sound cool triumph music) the last ley
     seed!! As soon as you get it, an action movie starts.

--------------------------------Boss Fight--------------------------------

  Boss: Raven
  Legacy: Tonfas
  Bio: Yanjun Zong, code name Raven. One of our high ranking officers at
        Wisdom Inc. Cool-headed, but deadly. Like Calloway, he carries a
        Legacy. He earned the name "Raven" for his incredible skills in
        battle and he occupies a special place in the Wisdom organization.
        His Legacy, Bi Xia, takes the form of a pair of tonjas. Combined
        with his battle abilities, the weapon draws out his true combat
        potential, which provides a great service to our company.

--------------------------------------------------------------------------

 1) As soon as you get the ley seed, Raven attacks! To counter a
     potentially painful experience, press O.

 2) Raven is one of my favorite characters in this game. Not only is he
     the only boss you'll fight more than once (well there is one other
     but you fight raven much more) he is also one of the coolest
     characters just in terms of personality. In order to fight against
     him I find it easiest to use the Katar. By using the 'O' attack you
     can knock him up, into the air time after time and it makes this
     fight pretty easy. When you get him down to half-life, the fight
     automatically ends.


--------------------------------Boss Fight End-----------------------------

9) After Raven's crushing defeat, three of his agent friends will show up
    Teach them why 'pain' is a four letter word and get out of there.
    Head back along the shaft (heal if you need to) and at the
    intersection take a left and kill the Agent Delta there. Continuing
    on a cutscene will happen where viper increases the rate at which the
    blades swing. So time it very carefully and get through them, after
    you kill the arachnoid in your way. On the other side is a Recon,
    knock him up along side his head and move on. Take the left left,
    killing the Agents in your way. Work your way up the ramp and exit
    the building.

10)Get down to street level, it doesn't matter how, and heal using the
    ley line in front of the building with the big fire. Stand in front
    of the fire and use the Katar's legacy drive. Grab the key, save, and
    head inside of the building to fight Viper.

--------------------------------Boss Fight--------------------------------

  Boss: Viper
  Legacy: Snake Sword
  Bio: Code Name: Viper (Real name erased from records). The youngest official
        of Wisdom Inc, he received training at an early age at the Wisdom
        Training Camps. Even as a rookie member of Wisdom, he showed enough
        potential to be appointed to clean out New York Chinatown and conquer
        the Chinese Mafia. After successfully accomplishing this duty, he was
        awarded the executive rank of official for his talent and ambition.
        Narcissistic almost to a point of obsession, he has a high opinion
        when it comes to the subject of beauty, but his basis of beauty can
        be incomprehensible. Moreover trying to understand his motivs proves
        to be extremely difficult.

--------------------------------------------------------------------------

1) Viper starts off this battle by jumping onto a platform above a gong. This
    truly is on of the weirdest fights. To knock him down simply smack the
    gong he's standing above.

2) When Viper is on the floor, try holding L2 to block most of his attacks. It
    helps sometimes. Back him into a corner and hit him quickly, then back off
    and smack him again. If he jumps back onto a gong, just hit it again.
    When he's at about 1/3 life, use the Katar's legacy drive on him. one or
    two will finish him off easily.

--------------------------------Boss Fight End-----------------------------

End area 3.

--------------------------------

  Area 4: Wisdom Base
    Enemies: Agent Alpha, Beta, Delta, Gamma, Demolition Trooper, Pyro
      Trooper, Recon, Arachnoid
  Weapons: Bare Hands, Katar, Sword, Rod, Snake Sword

--------------------------------

***NOTE*** A helicopter will be firing at you all the time, when you are
  outside of a building.

1) Hey, way to go! Viper wasn't that tough, was he? Well, anyway from the
    starting point go directly to your left. Climb on top of the stack of
    crates and jump onto the next ledge. Run forward and drop (yes drop)
    onto the floor directly in front of you. Rod-jump-and-grab the ledge
    above you. Pull yourself and smite the Marksman for a PDA. Hit the air
    duct and you'll automatically enter it. From there turn around and use
    the ley line, if needed. Go right until you see a door opening. Go into
    it. You'll be coming back here later.

2) Leave the fenced in area and you'll see a bunch of Agents coming after you.
    Deal with them and grab the PDA. See the gate with a big "-12" on it's
    side? Face that and on your left you'll see what appears to be two big
    barrels in a cage. Your bare hands to climb on that, then the ledge above
    it and kill the Marksman up there, and grab his PDA. After that get down
    and you should see a fence with a bunch of crates at one end. Go to the
    crates and jump over them. Climb up the ladder on your left and rod jump
    to the next building. Climb the ladder and the helicopter will drop off
    three agents. Dispatch of them quickly, but be careful, the helicopter
    will still be firing at you. If you start to get low on life, use the ley
    line. After they'll dealt with climb back down the ladder and rod jump
    to the building you had been on before. Get down and go back to the place
    where you left the building with the turret inside (there's a reason you
    went to the helipad first). Enter the building.

3) Immediately run to your right, use the ley line there to heal if you need
    to. Turn around, and walk down the stairs (ok run). See that big lift
    with the button next to it? Go up to it and press that button, jump onto
    the lift as fast as you can. Walk (D-pad) out as far as you can and rod
    jump to the next ledge. Walk right under the turret, jump up and hit it
    using the rod. Then rod jump to the ledge in front of you and press that
    button. Enter the now opened gate and prepare yourself for an action
    movie.

4) This is easily the best action movie in the game. Quickly press triangle,
    ￾, and O. After the movie ends... hurt them... alot. Keep going
    down the shaft and on your left you'll see another demolition trooper.
    Grab his PDA. Continue along the shaft and press the button at the end,
    kill the troops on the bottom floor, and grab the card key the demolition
    trooper had. Climb the stars and beat on the Arachnoid at the top, make
    sure to get his PDA. Turn around and go through the near by gate, watch
    out though, there's a pyro trooper and another Arachnoid in there. Now,
    go back and go to that place where the card key system was and to activate
    it just walk up to the thing on the side.

5) A cutscene will happen where you'll see the last ley seed. After that a
    pyro trooper will literally appear out of thin air. So just hit him before
    he has a chance. An arachnoid will probably join in, he's no problem. Be
    sure that you get the PDA the pyro trooper has. Go out to the center of
    the floot (Arachnoid on your right!!), climb up the boxes and kill the
    marksman up there. After that walk over to the lift, press the button,
    and kill the marksman up there. By this time you've probably seen the
    yellow pipe that leads to the ley seed. Use it to get yourself over there.
    To get that ley seed just walk into the ley line. Jump down (yeah, jump
    down, you'll take a little bit of damage but oh well.) Remember that place
    where you killed the arachnoid and pyro trooper, near where the trooper
    with the card key was? Go back there but this time use the ladder on the
    left side of the hallway. Go down that tiny corridor, heal if you want,
    and then go to the other end where the big fan is. Jump up and stand on
    that tiny ledge just in front of the fan. Use the Snake Sword legacy
    drive and VERY QUICKLY go through the fan. You have a coupla seconds. Max.
    Climb the ladder on your right, go down that corridor and head left til
    you reach a gate.

6) Entering that gate you'll see two Wisdom Officials in your way. Zera and
    Vixen. When they start running just follow them, you won't catch them so
    don't try to hard. Keep going up the stairs until, killing everything in
    your path. You don't need to worry about losing them, it's pretty much
    one long corridor and Vixen will stop periodically to shoot at you. When
    you reach the laser beams, stand right in front of them until the hit
    the bottom and start to go back up, then just run right under them. The
    one on the floor, simply jump over. At the intersection kill the Recon
    on your left and take the right passage. Kill the marksman in your way
    and go left. You'll see something, after you go through the gate, that
    looks like a reactor core. You'll see two ley seeds, ignore them for now.
    Circle the reactor and kill the two Agents that dare to cross your path!
    Heal with the ley line in front of the door, save your game, and go into
    the gate. Across the way, you'll see three dots on the gate there. To
    open that gate hit every dot with a weapon. You'll immediately be thrown
    into a boss fight.

--------------------------------Boss Fight--------------------------------

  Boss: Vixen
  Legacy: Crossbow
  Bio: Code name: Vixen (Real name erased from records) The only female
        official of Wisdom Inc. She has an extremely destructive and
        unpredictable personality. Common sense means nothing to her
        nihillistic nature. Rumor has it that she only belongs to our
        organization to satisfy her appetite for destruction, but the
        truth remains unknown.

--------------------------------------------------------------------------

1) This is another battle that starts off with an action movie. Press O to
    block an arrow from Vixen. Vixen is probably one of the harder bosses
    in this game. She's absolutely lethal long ranged, and deadly  at close
    range. To add injury to insult there are lasers on the floor that will
    pop up and box you off in an instant. Let's not forget that fact that
    she will ALWAYS be firing at you, even when the laser beams are up.

2) My recomendation is that you keep moving in this fight. NEVER run at her
    directly, always try and curve into her, and do everything you can to
    keep her off her feet. When she charges up a really powerful shot try
    jumping to safety... it works... sometimes. One pattern of hers I have
    noticed is that she'll fire two shots in a row, and then, for a brief
    second, she's open to an attack. Try and capitalize on that by laying
    the smackdown on her with a rod. When she scurries to one side of the
    battle arena (and i mean, when she is MOVING) she's about to activate
    the lasers. If your lucky, and talented, and beautiful, like me, you'll
    eventually beat her.


--------------------------------Boss Fight End-----------------------------

7) Yay! Now you have the crossbow which is a very interesting weapon, but
    more on that later. Anyway, after she's dead you're forced to re-trace
    your steps. So go back to that reactor looking area. (Remember the ley
    seeds you say earlier?) Exit out the gate to reach a cutscene where a
    bunch of these panels will open up. You can use these to get the ley
    seeds. Use the rod-jump-and-grab to reach the panel just outside of
    the gate. Turn to your left and jump on the first panel you see. Use
    the rod jump trick again to get the ley seed on the platform right in
    front of you. Use the rod jump to get the next panel (there's alot of
    this here) and you'll find an action movie! Press triangle for a kinda
    funny action movie.

8) On the platform next to you, you'll see a screen with a bunch of green
    looking text on it. Jump over there (that's rod jump) and press the
    action button on that screen. The panel will start moving up, so wait
    until it stops, then walk your way over to the last ley seed. Go back
    to the moving platform, it should start moving. if it doesn't use the
    action button on the console in front of the panel. When it reachs the
    bottom simply run straight ahead and enter the hallway. Continue down
    the hallway until you run into a really funny action movie. Press X to
    see what's so funny. Smite the funny little people and continue down
    the hallway, don't take any turns. You know you've gone through the
    right gate if there is steam shooting off everywhere. Use the
    crossbow's legacy drive and hurry through the steam. Keeping going
    until you go through yet another door and reach a semi-large room.
    Going forward you'll run into another cut scene, showing some Wisdom
    Employees running in terror from your awesome might. Keep left and
    you'll auto-matically jump onto the train.

9) Now you've found yourself facing three enemies. On the train keep an
    eye out for things that will hit you on the head. So try and stay on
    the edges of the train at all times. When you're done tormenting them
    move towards the front of the train. Going forward you'll run into
    Zera.

--------------------------------Boss Fight--------------------------------

  Boss: Zera
  Legacy: It depends.
  Bio: Secretary of Wisdom CEO, Agla. She 'eliminates" all who stand in
        Agla's way. Her battle skills are reportedlly fearsome, though no
        one who has faced her has lived to tell about it. In reality she
        is more agla's "right-handed woman" than just a secretary.

--------------------------------------------------------------------------

1) First thing you have to understand is your not going to win this fight.
    But don't set yourself up to get hit either. Also it is almost
    impossible to hurt her with any weapon except the crossbow. So if
    you're going to hit her with it, make it count.

2) Don't get to close to her. She will hurt you. Keep your distance from her
    but don't let up on the attack.  She'll keep moving on the train and
    when she gets to the far end of the train you'll suddenly stop doing
    any damage to her. Move a little closer and she'll knock you off of
    the train.

--------------------------------Boss Fight End-----------------------------

End area 4.

--------------------------------

  Area 5: Wisdom Blimp.
  Enemies: Agent Alpha, Beta, Delta, Gamma, Daredevil.
  Weapons: Bare Hands, Snake Sword, Katar, Sword, Rod, Crossbow

--------------------------------

1) Wasn't it nice of Wisdom to invite you on their blimp? Yeah, and now
    they're attacking you to show how nice they are. Dispose of them and
    continue along the ship. This is a really easy part, It's just a
    line. Go all the way to the end to meet up with Alga, Raven, and Zera.
    They'll drop you through a trapdoor.

2) Go across the hallway and kill the guards in there. Go out of that room
    and turn right. When you go through the doorway Raven shows up out of
    nowhere to kick you. Press O to avoid that. Moving along, continue
    down and go down the ramp right in front of you. Raven will show up
    again, press Triangle to duck. Go back and stick close to the wall.
    You'll reach a bar. The kind you order drinks at, not the pipe kind.
    Be forewarned. Another action movie is about to show up. Move toward
    the bar and Raven will show up! Press Triangle and then ￾.
    Jump over the railing toward away from the door you came out of, and
    fight the three agents there. Use the elevator just behind them, and
    you'll be back to the area just after the original entrance.

3) When you arrive back on the first floor, go through the wooden doors,
     after you've beaten those two guards to a bloody pulp. You'll find
     Raven. And an action movie. Press O, O, and then O.

--------------------------------Boss Fight--------------------------------

 Boss: Raven
 Legacy: Tonfas
 Bio: Yanjun Zong, code name Raven. Former employee of Wisdom. His
       loyalty was with our leader Agla, but turned against us in an
       attempt to return the prototype legacy, Bi Xia, to her original
       form. His rebelillion came after several Wisdom officials met
       defeat against Josh Calloway. After leaving Wisdom, he came into
       contact with Josh Calloway. He later headed into the Mayan Ruins
       to acquire Orichalcum, but was defeated by Zera. He handed his
       Legacy, Bi Xia, to Josh Calloway before meeting his end.

--------------------------------------------------------------------------

1) He's much tougher than the last time you fought him. Including new and
    improved attacks. And now he plays dirty. Not only does he not give
    you any breaks, he'll also kick you when you're down. So don't spend
    so much time on your back. He also has a new flashly attack that
    doesn't seem to hurt me. Maybe it's just my game.

2) Raven comes hard and fast and doesn't let up. The only thing you can
    do is try and knock him out first. Keep switching weapons, especially
    to rod, that seems to do the most damage. Keep this up and he's not
    hard.


--------------------------------Boss Fight End-----------------------------

4) Aw great! Now the airship is falling apart all around you! Go through
    the doors to the room Alga had been in. This time you'll use the door
    instead of the floor. (Heh, that rhymed.) Anyway, you'll find
    yourself in a cargo hold. Move forward and Josh will immediately Josh
    will grab a parachute and jump out.

--------------------------------

End area 5.

--------------------------------

  Area 6: Flatlands.
     Enemies: Just the normal. And Chakrums and some really Evil guys
       with semi-legacy's
     Weapons: Same as last area.

--------------------------------

1) Nice and short area, the blimp was. This is one of my least favorite
    levels so lets get through it. So more forward and you'll encounter
    three more guards. Kill them and then go behind the rock they jumped
    off of. Action movie. Press Triangle. Then, do that thing you do. You
    know, the one where you kill them.

2) There is a ledge to your left. Climb up the ones that are there and
    you'll see a long passage in front of you. Follow that until you
    get to a tiny little dip in the floor that doesn't seem to have any
    purpose. But it does. Specifically for a BOSS FIGHT.

--------------------------------Boss Fight--------------------------------

  Boss: Z
  Legacy: Axe
  Bio: Code name: Z (Real name erased from records) A very stoic and
        quiet man. Formerly a hitman for Wisdom's rival organization
        under orders to assassinate Agla. Agla repelled his attack with
        ease. He attemped suicide thereafter, but agla praised his
        ability highly, and he became a Wisdom Official. He has been a
        loyal follower of Agla ever since.

--------------------------------------------------------------------------

1) Z may not seem that formidable, you know, for an overweight white guy,
    but he makes for a good boss fight. The axe is a very slow weapon,
    but if you don't want to get hit by it, trust me. So use speed to
    advantage and keep moving so he won't hit you.

2) Eventually rocks will start falling on you, so be very careful. When
    Z starts spinning, just get away from him. He seems to be most
    vulnerable when he's just finished an attack. So stay away from him
    when he's doing anything, and then run in hit him and run away. Z
    has a very unusual ability, if you knock him into the air (say by
    using the katar) he'll flip over his back and land on his feet. Z
    will die without too much trouble.

--------------------------------Boss Fight End-----------------------------

3) Continuing forward you'll see two two ley seeds on either side. Keep
    forward and kill the three Agents up there. To get the two ley seeds
    simply get to the lowest level next to them, and run and jump towards
    them. Simple enough. Hop the passage to opposite where that Arachnoid
    is anddon't forget to show him the sharp end of your blade. You'll
    see a giant boulder in your way. To destroy it use the Giant Axe
    Legacy Drive. (GALD)

4) Keep going forard down the giant stairs and you'll find a FAS (Forced
    Action Sequence a.k.a. a Cutscene) where you will lose all of your
    weapons. Yeah thats right. You're going to have to fight with your
    bare hands for a change. But before you can "Aw, Dude!" A demolition
    trooper charges you. Fight like a demon and you'll come out on top.
    Here's a tip: If you can get behind him, you can keep comboing off
    back. Now right in front of you you'll see one of those guys that
    took one of your weapon crystals. Kill him... and this time; it's
    personal... WELL IT IS!! Killing him gets you the Giant Axe back.

5) On your left you'll see an Arachnoid and Chakrum. Try and beat them
    with your newly re-aquired Giant Axe. Turn around and climb those
    ledges behind you. Kill the Recon there, and then the marksman on the
    ledge above that. Get back to the ground floor and head towards the
    waterfall. You'll run into the Demolition trooper. Shove that Axe
    into the small of his back and continue toward the waterfall. Smite
    the marksman and then turn back. Head to the other end of the river
    your now wading in and kill the two Agents there. Go back to where
    you fought the arachnoid and chakrum. Climb up the ledges to your
    left. At the top you'll find an action movie. Press O to avoid being
    knocked onto the river below. Go all the way down the ledge and jump
    onto the platform across from you. Go aaaallll the way on the passage
    and jump into the water. This is your first swimming lesson.

6) In order to swim you need to use the jump button (￾) and the left
    analog stick to maneuver. up = down. that's all you really need to
    remember while swimming. Now swim towards where the two agents are.
    Kill the demolition trooper and the evil guy that stole your weapon
    crystal to get the Katar back!! YAY!! Now your the dangerous machine
    you once were. A recon will attack out of no where so be on guard.
    Climb up to the ley line to heal if you need to (and lets face it,
    all you had was an axe and your bare hands, you need to heal) and
    continue in that direction to find a chakrum. Kill him and get back
    down to the ground floor.

7) Go down that narrowish corridor and kill the arachnoid down there.
    Then turn around and and back back to where you got the Katar back.
    Go right there and follow the passage and eventually you'll run into
    and arena type place with a bunch of enemies inside. Kill the
    arachnoid first and then go after the Legacy Agent. Once you've dealt
    with him, Magnus appears.

--------------------------------Boss Fight--------------------------------

  Boss: Magnus
  Legacy: Broadsword
  Bio: Code name: Magnus (Real name erased from records) A true
        straight-shooter. A talented soldier with battle skills that match
        Z's. His hatred for interpersonal politics has earned him many
        loyal followers within the organization. He only feels alive in
        the heat of the battle, and he only belongs to Wisdom in order to
        fight.

--------------------------------------------------------------------------

1) This is another fight that starts off with an action movie, press ￾.
    Magnus is a pretty cool character. Mainly because he has a big sword.
    Many people have compares the broadsword to Cloud of FFVII fame. I
    disaggree, Cloud's sword looked alot more like a butcher knife. Well
    at any rate, Magnus is slow, like Z, but you still don't want to get
    hit by it. Interesting note: you can't knock him into the air. Just
    doesn't work. Guys like this understand one thing: Power. So show him
    your power by using the Giant Axe the hurt him.

2) When fighting this guy, keep moving (noticing a trend in all these
    bosses?) circling around him until he attack, then hit him in the
    back, hard and quick. Don't use legacy drives on him, doesn't do very
    well. (At least for me). So concentrate on just hitting the guy and
    he'll fall soon. He isn't that tough.

--------------------------------Boss Fight End-----------------------------

8) Go back until you see the ley line. Heal and go up another level. Then
    jump across the small chasam and kill the agents up there. After
    they're dead and decayed and powering my chrystler (little joke for
    all those oil people out there) you'll get the Crossbow weapon crystal
    back. Get down to the ground floor and go up the narrow corridor. Go
    all the way to the end you'll see a little pool. Activate the crossbow
    legacy drive and jump into the water. Swim straight down, then forward
    then straight up. Get back onto dry land and follow the passage until
    you see two ley seeds across a very long lake. We'll get to those some
    time later. First kill all the agents who very stupidly decided to try
    and stop you. Move to your left and take vengence on the Legacy Agent
    there. You'll get the rod back. Go up the next level and kill the
    marksman there. heal is you need to. Then go back, right by the lake
    and a Legacy Agent will have showed up. Get the snake sword back.

9) Now, prepare yourself. It's not a boss fight, it's not an action movie,
    it's the broadsword ley seeds!!

--------------------------------

 ***BROADSWORD LEY SEEDS***
           How to get.

1) Seriously, so many people have problems with this part it's not funny.
    This is one of those points where you should LISTEN TO ELIEL. She's a
    scientist-turned-weapon. She knows what she's talking about. First
    off, rod jump onto the platform by the lake. Press yourself against
    the wall as close as you can. Then walk (D-PAD!!) out toward the edge,
    sticking as close as possible to the wall. When your out as far as
    you can go, equip the rod. Here goes nothing.

2) Use the rod jump (be sure your pressing forward) and the IMMEDIATELY
    switch to the snake sword and use it's action (triangle button) to
    grapple to the other side. If done correctly, you will land right
    next to the blue ley seed.

--------------------------------

10) Ok, now jump onto the next ledge where the other ley seed is and grab
    that one. Jump into the lake and have a little more fun swimming
    and head toward the waterfall. Get onto the ground in front of you
    and follow the passage into the next room. From there stand on one of
    the circles on the floor (doesn't matter which one) and activate the
    broadsword legacy drive. Go into the next room and fight Dr. Wiseman.

--------------------------------Boss Fight--------------------------------

  Boss: Dr. Wiseman
  Legacy: Boomerang
  Bio: Code name: Dr. Wiseman (Real name erased from records) A cunning
        misanthrope. The brain of our organization. He was formerly a
        successful biochemist, but he was ostracized for delving too deep
        into research considered taboo by most other researchers. Agla
        values his abiliy, and he agrees to join the Legacy project as
        long as he could continue his own research. His knowledge on
        Legacy is second only to Agla's.

--------------------------------------------------------------------------

1) I hate, hate, hate, HATE this fight. Not only do you not fight the Doc
    for most of it, there is constantly four Agents at any given point
    trying to hammer you, so it's a five-on-one fight. If you kill any of
    the agents another will take it's place. So in this fight you need to
    avoid the enemies while you smack the two robot things that are moving
    all around the room. Try the axe or the broadsword, O attack, to hit
    those thing, they have the widest arc.

2) The semi-good doctor isn't that hard himself. Just hit him as best you
    can and he'll die. The trick is avoiding the other guys that are all
    trying to kill you. One more thing, try and stay close to Doc, you
    won't win a long range battle with him.

--------------------------------Boss Fight End----------------------------

End area 6.

--------------------------------Boss Fight End----------------------------

 Area: Maya Ruins
  Enemies: Recon lightning, Chakrum, Recon Tandem Red, Recon Tandem Blue,
            Marksman.
  Weapons: Bare hands, Giant axe, boomerang, snakw sword, rod, sword
            broadsword, crossbow, katar

--------------------------------

1) Aren't you glad that's over with? Anway, on to stage 7. Here
    you want to start off by killing the enemies that are right
    behind you. On your left (from the starting point) there are
    some stone ruins with a chakrum there. Kill the chakrum, and
    acquire his PDA. Keeping turning around and fixing the view
    until you see two helicopters in the background. Go that way
    and kill the idiotic agents along the way. You'll notice a
    big hole in the middle of one of the ruins. Don't use it just
    yet. Move to that ruin to your left (while facing the heli-
    copters) and Smite the Chakrum and Lightning with your +4/+4
    Broadsword of kick ass. (OK, lame attempt at 8-bit theather
    rip off.) Anyway go back to that big hole and fall down it.

2) Right yourself and move down the corridor, be sure to kill the
    Marksman at the first turn. Keep on down the hallway, you'll
    run into several more enemies. In the upcoming room there is
    a ley line, so use this opportunity to heal yourself. Once
    you've done that head over to the hole opposite the ley line.
    Oooo, hey. More water. So, what are you waiting for? Go for
    a little swim. Oh yeah, it's way too far for a normal swim,
    use the crossbow legacy drive. When you get to the other side
    there are two Tandem's waiting for you. When you've turned
    them into little more than a memory, move on through the
    gate ahead of you. ACTION MOVIE!!

3) An interesting action movie to be sure, Press Triangle and a
    door will open after ward. First, kill all of the enemies in
    this room. After you are done with them, head through the
    gate with a ￾ above it. The fire can hurt, so don't get
    in any contact with it. To avoid the fire completely, use the
    rod jump to get ontop of the snake heads. and jump from one
    to the other. Move along and a gate will raise in front of
    you. You'll see two dragon heads spitting fire between the
    two in the middle of the room, and two Lightnings on top.
    Beat the Lightnings (they'll drop down at you when you get
    anywhere near them) and then rod jump over the blocks and
    get the ley seed on the other side. Now face the snake heads.
    Move to the right and kill the Lightning there. Go down to
    the otherside and destroy yet another Lightning there. Eliel
    will notice the statue head here isn't breathing fire. So use
    the swords legacy drive on the statue head. When thats done
    the skull will drop down, so get it and return to the room
    where you got that last action movie. When you get close to
    the center a cutscene will automatically happen and another
    door will pop open. Use it and kill all the enemies around.

4) Go all the way down that long hallway and once you go through
    the gate you'll see an area filled with platforms sticking
    out everywhere. Start off by switching to your bare hands.
    Then (from the starting point) get onto the platform on your
    right. Keep going forward until your on the platform almost
    directly across from the column in the middle. Jump up onto
    the raised platform, and then onto the one in the corner, the
    one that's turned lengthwise to you. Go up as far as you can
    and then turn around. Hop onto the ledges there until you
    reach another statue head. Use the Katar legacy drive to
    activate this one. Jump onto the platform use above you and
    face the statue head. See those blocks that make up it's
    back? You need to get on those. Use the rod, you won't make
    it with your bare hands. Turn toward the ley seed and jump.
    Get the ley seed, grab the skull and then drop down, right
    between the two columns. Keep climbing up until you reach one
    of the original steps you were on. Go out the gate back into
    the center room. Once again, just approach the center circle
    and a cutscene will happen. Kill the Lightning there and be
    on your way.

5) Head down the green hallway and you'll see a skull and a ley
    line. This is easily the easiest part of this dungeon. Simply
    use the leyline to replinish your concentration and go to
    where the statue heads are not blowing hot air. Stand in the
    center, equip the boomerang and use it's legacy drive to get
    the skull. Grab the skull and go back to the center room.
    When you use the skull at the center room, the last door will
    open. Equip the rod and use the rod-jump-and-grab to get onto
    the ledge just below the now open door, and then again onto
    the ledge just above that. Save and use the ley line to heal,
    boss fight coming up. When you think your ready, go through
    the door.

--------------------------------Boss Fight--------------------------------

  Boss: Zera
  Legacy: You'll see.
  Bio: One of the original Legacies that caused the "Great Disaster" of
        Atlantis. EOE and other Legacies are all replicas, designed with
        her as the base model. The existence of other genuine Legacies,
        besides Zera, has not been confirmed. Her memory has recorded
        every single even that has occurred since her creation. Zera
        showers Agla with her knowledge of Atlantis. Her loyalty to Agla,
        who became her master and restored her role as Legacy, is
        undying. She will do anything to aid Agla's ambition, even if his
        goal of recreating the "Great disaster" may end in the loss of
        her master once again.

--------------------------------------------------------------------------

1) Oh, how wonderful. Zera again.  Well this fight is a lot more fun than
    the last one, and this time you can actually hurt her with any weapon
    it's just hard to hit her. Zera has learned quite a few tricks this
    time around, so expect the unexpected.

2) When Zera splits into four people and starts circling you, then you
    want to keep moving and jumping. The giant axe and Broadsword seem
    to work pretty well against her, but don't count out any other weapon
    just because of that. Use what you want. Just watch out for her very
    own legacy drive. That hurts. By the way, her own legacy drive is
    pretty much any of the ones you have. You can't hurt her while she is
    spinning around you, so don't waste your time. Keep dodging and soon
    -er or later, she'll die.

3) Oh yeah, Raven will give you his Tonfas after you beat Zera. Pretty
    good weapons.

--------------------------------Boss Fight End----------------------------

End area 7.

--------------------------------

  Area: Wisdom HQ.
  Enemies: All Agents, Daredevil
  Weapons See above + Tonfas.

--------------------------------

1) You're doing great! This is the very last area, so have fun
    with it. You'll start off this one surrounded with enemies.
    Kinda. Anyway dispose of them quickly and head toward the
    main elevator in the center of this room. Kill the Agent over
    there and then take the right staircase (action movie!) press
    O and kill the agent. Before you take the passage on your
    left, continue on forward and kill the agents there. Turn
    around and go down that passage on the left. (now right). You
    will encounter Agent Delta nad Daredevil on your way, they
    die pretty easily. Use the elevator on your left.

2) Go forward to the intersection. Destroy the agent on your left and
    then take the right passage. When you get close to the door there, a
    cutscene will happen where four agents will pour out of the door.
    Use this opportunity to use the worst weapon in the game: the
    boomerang. When you've realized it's a horrible weapon, switch to a
    good one and kill them all. Go into the room and get the agent that
    didn't rush out at you. Get his PDA. Exit the room and move all the
    way down the hallway, past the elevator on your right, and into the
    room at the end. Enter the library(?) and head toward the stairs.
    ACTION MOVIE!! Press X to avoid many more scars. Kill him, and leave
    the room. Head toward the elevator in the middle and use it.

3) Enter the room on your left and make those agents glad they took out
    life insurance. Head down the corridor and enter a lounge. Kill all
    of the agents there and head out the double doors. Inside you'll find
    agents Delta and Beta. You know what to do. Now head down the hallway
    through the next set of doors. Split Agent Gammas head, go into the
    next room. Wow, Wisdom has a indoor swimming pool? Even if they are
    evil I want to work there! Oh yeah, and people are going to try and
    kill you. Kill them first. Follow the pool around to your left, heal
    with the ley line if you want. Keep circling the pool until you get
    to the Diving board. Climb up and be prepared for an ACTION MOVIE!!!
    Press ￾ to knock Agent Gamma off his high horse. Or in this case
    his high diving board. Climb down and kill the Agent Gamma. Get the
    item and leave the room. When you enter the corridor again two agents
    will have shown up. Deal with them and continue down the corridor.
    Two more Agents will show up. Send them to hell along with the rest
    of their clonie friends. Go back through the lounge all the way back
    to the elevator.

4) After you exit the elevator go forward. Just noticed that in the
    library room there are two rooms behind the library shelves that I
    can get into. Anyone know why? Anyway, At the intersection in front
    of the elevator, turn left and then take your first right. Use the
    elevator there to go back to ground floor. Follow the passage back to
    the first room and go all the way around the floor to the shutter
    that reads "WISDOM." Walk up to it and it will automatically open. At
    the intersection you'll run into four Agents. Kill them and at the
    right passage. Two Agents will show up, so kill them. Follow that
    path and take the first elevator on your left.

5) Move forward to the intersection. A bunch of agents will converge on
    you, so just try your best to destroy them all. Then turn right and
    enter the doors on your left. It's another library. Follow the path
    until you reach a cutscene with an arachnoid climbing the ladder.
    (Note: Rarely a glitch will appear where you'll see Josh climbing the
    ladder. Your game will freeze if this happens.) After that go and
    follow the arachnoid. Kill him and the data disk is yours. Leave the
    library and take a left. Take the next door on your right. Kill any
    and all enemies in there and then leave that room and go right this
    time. Use the door at the end of the hallway. Kill the enemies in the
    room. Head toward the star in the center of the room and a cutscene
    will automatically happen. Exit the room and use the elevator on the
    right.

6) From when you exit the elevator go right. Follow that path and take
    the first (and only) path on your right. You'll see an elevator with
    a red star on the radar. Use it. Then move forward and kill the three
    agents there. (The other recon is down the path on your right). After
    they're fertilizing my petunias, (by that I mean dead) take the right
    passage where the recon came out of. You'll find yourself on a ledge.
    Move toward the end on your right, but not all the way. Jump off and
    you'll land on a box. Jump down again and kill all the agents that
    are trying to make you little more than a bad memory. There is a lot
    of enemies here. So just keep walking around and get them. If your
    hurt, you can use the ley line in the center of this area. Now, at
    the far end of this area there is a ladder. Climb up it and go toward
    the end. There is a little section that sticks out. Stand on the one
    closest to the wall and right the camera view. (R2). Then do a run
    jump, bare handed, and grab the ledge across from you. Pull yourself
    up and then grab the pipe. Push yourself across and don't stop till
    you get to the end of the pipe. There climb up the ladder. At the top
    a recon lightning will jump down at you, so kill it and continue up
    the next ladder. Across the room you'll see a switch with a bunch of
    arrows pointing at it. Go up to it and flick the switch (action
    button). Then grab the pole and slide down it. Go through the door
    and heal if you need to. Then go toward the gate and follow the path
    up the stairs, and up the elevator.

7) Go forward and turn left. Go down the hallway and turn right, that
    path will lead you back to the first room. Get down to the floor and
    kill the three agents there. Before you use the elevator in the
    middle, go back to the library across the room, through the original
    gate, up the elevator and on your left. There was a door on the
    ground floor that will now open. Follow it and you'll wind up on a
    ledge with a chandelier in the middle of the ceiling. Rod jump toward
    it and you should land on it. Rod jump again to get to the other side
    of the room. Head through the door and kill the two agents in there.
    Get the letter looking thing on the table. Yay! The last bonus game!
    Now go back to the room where you started off this level and take the
    elevator in the center.

8) Head forward and kill the Demolition trooper past the gate. Right in
    front of you, you'll see another gate with some agents behind it.
    Go over there and make them earn their $200 a year. By that I mean
    kill them. Go all the way down the hallway and at the office at the
    end you'll see half of a sword. Kill the recon lightning there and
    get the 1/2sword.  Turn back and go to the center room. This time
    climb up the stairs. Kill the two Tandems in there and then equip the
    crossbow. Face Marksman and then hold on L2. Use the O shot until he
    is dead. Go to the next room and kill the agents in there. Then go
    to the fireplace and get the other 1/2 of the sword. Then climb up
    the stairs go around and kill the Lightning there. Pick up his PDA
    and scurry back to the center room. The swords will automatically
    be inserted into the door. Head through them and you'll appear in a
    room with a circle in the center, surrounded by unlit torchs. Stand
    on the circle and use the corresponding legacy drive, as it appears
    on the floor. They'll appear in this order: Sword, Rod, Katar, Snake
    Sword, Crossbow, Axe, Broadsword, Boomerang, Tonfas. Then go to the
    elevator that shows up.

9) Follow the passage to find Alga.

--------------------------------Boss Fight--------------------------------

  Boss: Alga
  Legacy: Zera
  Bio: The CEO of our multi-national corporation, Wisdom, Inc. He never
        reveals his true intention to anyone, and he holds absolute
        confidence in his actions. Due to his overwhelming charisma and
        determination, he has played a key role in the 20th century
        history of the underworld in unseen ways. His name, Agla, means
        "Thou art forever might, O Lord." in Hebrew.

--------------------------------------------------------------------------

1) So finally the truth has been shown. Zera is the original legacy from
    Atlantis. Freaky. Anyway Alga is a pretty fun boss fight. He has
    every trick, of every weapon, including legacy drives, at his
    disposal. He will use everything he has constantly, and he never lets
    up. Not only does he do quite a bit of damage with each hit, he also
    has speed to his advantage. Add in a quick recovery time and he is
    tough.

2) First thing to do, is tell you how to tell when he's going to do a
    legacy drive. When he raises his sword above him, run toward him and
    jump over him. Lightning will appear where you once stood. When he
    brings the sword back and then sticks it straight out, move to one
    side fast, it's the Katar legacy drive. When the sword is dropped a
    little and then brought up, he's using the Boomerangs Legacy.
    For the rest of the fight, I find it's easier to switch back and
    forth between the Katar and giant axe. Use the katar to knock him up
    into the air, and after he starts using the Rod or Katar legacy drive
    switch to the giant axe, move around behind him and hit him as hard
    as you can. He'll die soon as long as YOU KEEP MOVING.

--------------------------------Part 2------------------------------------

  Boss (Final): Alga merged with Zera
  Legacy: I guess he is now
  Bio: (As written by Alga) My true goal... to recreate the "Great
        Disaster" that destroyed the continent of Atlantis. Ever since
        Zera told me that the great disaster was caused by the vast
        energies unleashed in a battle between two powerful Legacies. I
        have dedicated my life to recreating this event. Josh Calloway's
        possession of EOE (a.k.a Eliel Evergrand.), his rebellion against
        Wisdom, and his victory against it's officials are all part of my
        plan. Would it be foolish of me to say that I did all this out of
        pure curiosity to witness a power never before seen? Or is it
        just a desire to satisfy an appetite for destruction? My body,
        now more than several hundred years old, is the closest thing to
        immortality in this world. This is all thanks to Terromea, which
        rules my cells, and Zera, who has provided me with the gift of
        her knowledge.

--------------------------------------------------------------------------

1) Tough boss. Be can't you feel that surge of adrenaline? That euphoric
    feeling you get with the knowledge that you, and only you, have
    almost beaten this game? The last fight, the one where, ok enough of
    that. Anyway he is a very tough boss. You'll notice that he changes
    color throughout the entire fight. This is the one thing that really
    makes him a threat. Other than that, just don't get hit by him and
    you'll be fine.

2) When he changes color you have to hit him the the corresponding weapon
    color. That means:

    Yellow: BroadSword
    Green: Boomerang
    Purple: Snake Sword
    Light Blue: Katar
    Blue: Rod
    White: Tonfas
    Red(ish): Sword
    Clear: Everyone says bare handed, but for me any weapon works.
    Black: Giant Axe

    When he uses his own overdrive (purple lightning) get as close to him
    as you can, and smack him hard with the right weapon.
    He's not really that hard, just keep this up and he'll die. Oh yeah,
    and don't forget to KEEP MOVING.


--------------------------------Boss Fight End----------------------------

End area 7.

End Walkthrough.

--------------------------------

                               IV. Extras

Action Movies:
1 - O
2 - X, O, ￾
3 - X
4 - Triangle
5 - ￾
6 - O
7 - Triangle
8 - X
9 - ￾, Triangle
10 - O
11 - Triangle, ￾, O
12 - Triangle
13 - O
14 - X
15 - O
16 - Triangle
17 - Triangle, ￾
18 - O, O, O
19 - Triangle
20 - ￾
21 - O
22 - Triangle
23 - O
24 - X
25 - ￾

Bonus Game Locations:

1. Survival Battle: Business District; other end of the subway. Move down
   the main street, just after a cutscene where Eliel points out a ley
   seed on top of a building, take the first alley on your left. You'll
   see a little fence in area. Stand on the garbage next to it and rod
   jump-and-grab the fence and pull yourself up. Switch to first person
   view and look for a ladder on the side of the building, once you find
   it climb up it. The bonus game is in between the two air conditioning
   units on the top.

2. 3 min. Battle: China Town; At one point, in the first part of China
   town, Eliel will point out a ley seed on top of a building. Near there
   is a red awning. Rod jump-and-grab the awning, pull yourself up and
   you'll be right under a railing. Jump up, grab it and pull yourself
   up. On your right there is a building with another railing at the side
   jump onto that and rod jump-and-grab the top, pull yourself up and go
   left. That will take you to a little dip behind the building, where
   the second bonus game is.

3. Boss Battle: Wisdom Hq; Library; After you've turned on the main power
   for the elevator, head back to the library. On the second floor of the
   library, there is a door. Head through it and follow the stairs up.
   You should reach a landing. In the middle of the ceiling is an odd
   looking chandelier (come to think of it, it looks more like a
   birdcage). Rod jump over to it, you shouldn't need to grab it, and
   rod jump again over to the other side. There is a door on your left,
   take it and you'll be in a room with two Agents. The bonus game is on
   the table.

Twin Blades:
After you complete the game for the first time, you will be prompted to
save. If you decide to take up the game again, and load your old data,
in your inventory will the the Twin Blades, the best weapon in the game.

PDA Locations:
I'm worry real hard on it, promise!

                          V. Appendices

--Coming soon... only if your good.

                          VI. Credits

-- Thank you Jace, you wrote a wonderful FAQ.

-- Thanks to everyone at the EOE Message Board, you guys know you rule.

-- Many thanks to Goryus for all the help on the leyout of the FAQ.

-- Berserker93, your FAQ was really well done and convinced me to get off
   my butt and get started.

-- Thanks to Eidos and Yukes for making such a wonderful game.

-- And to you, the Gamer, just because I gotta.