DDDDDDDDDD QQQQQQQ 888888888
DDDDDDDDDD QQQQQQQQQ 88888888888
DDD DDD QQQ QQQ 888 888
DDD DDD QQQ QQQ 888 888
DDD DDD QQQ QQQ 888 888
DDD DDD QQQ QQQ 888 888
DDD DDD QQQ QQQ 888888888
DDD DDD QQQ QQQ 888 888
DDD DDD QQQ Q QQQ 888 888
DDD DDD QQQ Q QQQ 888 888
DDDDDDDDDD QQQQQQQQQQ 888 888
DDDDDDDDDD QQQQQQQ Q 88888888888
Q 888888888
D R A G O N Q U E S T V I I I
for Playstation 2 by Mike Skubna
Last Update 01/04/2006 Ver. 1.10
E-Mail -
[email protected] AIM - kaoz1024
----------------------------------------------------------------------
COPYRIGHT INFORMATION
This FAQ is copyright©2005 by Mike Skubna.
Dragon Quest VIII is copyright by SquareEnix. All of the
characters, items, and everything else about this game is copyright
by SquareEnix. I am in no way related to, nor do I have anything to
do with SquareEnix. The only thing I am related to is being a big fan.
If you want to put this FAQs on a public or private site, I give you the
right to do so under three conditions: (1)This FAQs mush show credit
and the correct credit (2) This FAQs must not be altered in any way
shape or form, and (3) This FAQs must be for non profit.
=================================================
TABLE OF CONTENT:
(01) Introduction
(02) FAQ updates
(03) WalkThru
3.01 The journey begins, Lv range: 1
• Waterfall Cave, Lv range: 5-6
3.02 Alexandria, Lv range: 6
• Tower Trouble, Lv range: 8-9
3.03 Port Prospect, Lv range: 10-11
• Rough Seas, Lv range: 11-12
3.04 Maella Abbey, Lv range: 12-13
• Ruined Abbey, Lv. range: 14-15
3.05 Ascantha, Lv. range: 15-16
• Another World and a wish!?, Lv range: 16
3.06 No road to Pickham, Lv range: 17
• From 'orse to ruins, Lv. range: 18
3.07 Ships Ahoy, Lv range: 19-20
• Trodain for Help, Lv range: 21-22
• Music Helpers, Lv range: 21-22
3.08 Oceans to Explore, Lv range: 22-23
• Church on West Continent, Lv range: 22-23
3.09 Casino Highlights, Lv range: 22-23
• Dark Ruins, Lv range: 23
• At SaberCat speed, Lv range: 23
3.10 Castle Argonia, Lv range: 24
• Hunting Grounds, Lv range: 25-26
• Return to Argonia, Lv range: 25-26
3.11 Magic for the Magic Mirror, Lv range: 26
• Dark Ruins Revealed, Lv range: 26-29
3.12 New Dark Troubles, Lv range: 26-29
• Tower Too, Lv range: 29-31
• Final Leg of the second evil foe, Lv range: 29-31
3.13 North Lands, Lv range: 31-32
• Orkutsk, Lv range: 31-32
• Cave up north of Orkutsk, Lv range: 31-33
• Marta's House on the double, Lv range: 31-33
3.14 Head to the east, Lv range: 31-33
3.15 Pirate Cave, Lv range: 32-34
• Hidden Land, Lv range: 32-34
• The Dark Side, Lv range: 33-35
• Godbird's Eyrie, Lv range: 34-36
3.16 Soar to the Heavens, Lv range: 34-36
• Tryan Gully, Lv range: 34-36
• Evil Flies, Lv range: 34-36
3.17 Day of Joy or Evil?, Lv range: 35-37
3.18 Blacken Dawn, Lv range: 36-39
• Down She goes, Lv range: 36-39
3.19 Echo of Hope Once Again, Lv range: 36-39
• The End is Here, Lv range: 38-40
3.20 Victory!, Lv range: 38-40
(04) Alternative Conclusion
4.1 A new Adventure, Lv range: 38-40
4.2 Deeper in, Lv range: 38-40
4.3 Heavenly Dais, Lv range: 38-40
4.4 Truth Revealed, Lv range: 38-40
4.5 The End is Here Once again, Lv range: 38-40
4.6 True Victory!, Lv range: 38-40
(05) Alchemy List
5.01 Accessories
5.02 Armor
5.03 Axes
5.04 Boomerangs
5.05 Bows
5.06 Cheeses
5.07 Culbs
5.08 Daggers
5.09 Helmets
5.10 Items
5.11 Key
5.12 Scythe
5.13 Shields
5.14 Spears
5.15 Staves
5.16 Swords
5.17 Whips
(06) Enemy Drop Chart
(07) Shop Item List
7.01 Item
7.02 Axe
7.03 Boomerang
7.04 Bow
7.05 Hammer
7.06 Knife
7.07 Scythe
7.08 Spear
7.09 Staff
7.10 Sword
7.11 Whip
7.12 Accessory
7.13 Armor
7.14 Helm
7.15 Shield
(08) Sidequest: Notorious Monster and Battle Arena
8.01 Quest to enter the battle arena
8.02 Battle Permit
8.03 Find your own Monsters
(09) Sidequest: Baccarats Casino
9.01 Cutscene for who gets the money
9.02 Road to Dragon Graveyard
9.03 Dragon Graveyard
(10) Side Quest: Dragovian Trials
(11) Mini Medal List
(12) Metal Monsters and Money Spots
(13) Challenge Hotspot
(14) Spells and Skills
14.01 Heros Skills and Spells
14.02 Yangus Skills and Spells
14.03 Jessica Skills and Spells
14.04 Angelo Skills and Spells
(15) Q/A
15.01 Overall of the game itself
15.02 Item question
15.03 Quest question
(16) Tips
(17) Secrets
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 01. Introduction »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
Welcome to Dragon Quest 8.
Dragon Quest along with Final Fantasy have for a long time been well know
RPGs. Dragon Quest 1 was released in 1986 and was the pioneer of
what we know of RPGs today. Final Fantasy followed a year later after
the boom and was equally as popular. Both Square with FF and Enix with
DQ were friendly rivals of RPGs through NES and SNES era.
After when Playstation was released Final Fantasy became more graphical
and story driven. Dragon Quest kept it's rich core game place and more
charming and down to earth story telling. Last few games were over 3 to 4
years in develpment to perfectly balance the game.
Now after 4 years since DQ7 was released in 2001 (japan 2000) we get the
8th installment.
In north america Dragon Quest was known as Dragon Warrior.
The main reason for this was that there was already a PC game with
Dragon Quest as the title. So any release of Dragon Quest in NA
would be known as Dragon Warrior until 2005 when Enix gets the rights
for Dragon Quest.
The game:
The game itself is known as a RPG or Role Playing Game. Instead of action
game this is more on exploration and turn base battles. The battles
are stat driven. You and your foes has stats such as Hit points
and Magic Points plus others like strength, intelligence, agility, ect.
It all plays out in the battle. There is no reflex needed for battles.
Its all on strategy.
Your made to explore the world. Other then its main plot/town stories
you'll find lots of hidden things through exploring. Battles itself are also
carefully balance. Nothing in a DQ game ever is really frustrating.
Challenging yes but nothing to turn the system off. Boss battles can always
get you tensed. I had a few where i barely lived with 1 or 2 guys left.
Humor is also very alive in DQ games. As many has pointed out it is
very charming. There is also even sad moments where someone
dies and you can't not feel sorry.
But only way to really know what to expect is to try it.
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 02. FAQ Update »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
Version 1.10 - 01/04/2006
• Update to Q&A
• Update to Tips section
• Update to Alchemy List
Version 1.09 - 12/23/2005
• Update to Q&A
• Update to Tips section
• Update to Notorious Monsters and Monster Arena info
Version 1.08 - 12/14/2005
• Added Spells and Skills
• Update to Tips section
• Update to Alchemy List
• Update to Q&A
Version 1.07 - 12/08/2005
• Update to Baccarat casino side quest
• Update to Q&A
• Update to Alchemy List
• Update to Notorious Monsters and Monster Arena info
• Update to Challenge Hotspot
• Update to Tips section
• Update to Metal Monster and Money Spots
Version 1.06 - 12/03/2005
• Finished Walk Thru. Follow ups still to come.
• Update to Notorious Monsters and Monster Arena info
• Update to Metal Monster and Money Spots
• Update to Q&A
Version 1.05 - 12/01/2005
• Update to Alternative Conclusion
• Update to Mini Medal List
• Update to Shop Item List
• Update to Enemy Drop List
• Added Side Quest: Dragovian Trials
Version 1.04 - 11/30/2005
• Update to Notorious Monsters and Monster Arena info
• Update to Q&A
• Update to Enemy Drop List
• Update to Metal Monster and Money Spots
• Update to Walk Thru
• Added Alternative Conclusion
Version 1.03 - 11/28/2005
• Update to Alchemy List
• Update to Shop Item List
• Update to Metal Monster and Money Spots
• Update to Notorious Monsters and Monster Arena info
• Update to Mini Medal List
• Update to Walk Thru
Version 1.02 - 11/26/2005
• Update to Enemy Drop List
• Update to Walk Thru
• Added Tips section
• Update to Q&A
• Extra info added for Enemy Drop List
• Update to Mini Medal List
Version 1.01 - 11/24/2005
• Update to Walk thru
• Updated more Q&A
• Updated more to Enemy Drop List
• Added new Baccarat casino side quest
• Added new exp and money spots.
• Added new Mini Medal list
Version 1.00 - 11/22/2005
• First public release. Has good portion of the walkthru completed.
• Added a list of Alchemy combinations.
• Added Notorious Monsters and Monster Arena info.
• Added Q&A added for common questions. I'll add more in time.
• Added Rumor section added since there might be some rumors
need clearing.
• Added Challenge section added for those what want to take DQ8
to new hieghts.
• Added Walk Thru with info up to Dhoulmagus.
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 03. WalkThru »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
- Here is the walkthru. I have tried to make it as spoiler-free as I can
sometimes it might not be quite as simple but i would mention where
to go next. I've also added the lvl i was about on to get an idea if
you need lvling or maybe over powered as it is. Enjoy~
Legend:
-----------
CS : Cutscene. Story-telling without the spoilers ^_^
Lv range : About the level you should be in to get thruough. Since
theres always on luck of enemies attack, equipment, ect.
people can win it earlier or later then the levels i have.
«« «« 3.01.1 The journey begins, Lv range: 1 »» »»
-------------------------------------------------------------------
- So the story beings. Just follow along what is happening.
You'll eventually fight a pack of slimes. Dont worry they're easy enough.
You should eventually get to your first town, Farebury.
- Head to the Pub. Use the Square button to look at the map. Its the pic
of a beer mug. Talk to everyone inside and you should get a cutscene.
- After that you'll hear about a monster. Just head back to the wagon for a
cutscene. After that head to the house in front of the water well. Its basicly
at the north west on the second floor. Talk to the girl for a CS.
«« «« 3.01.2 Waterfall Cave, Lv range: 5-6 »» »»
-------------------------------------------------------------------
- Get whatever items you can get from town. A Chimaera Wing you should buy.
It lets you warp back to town. After you get prepared head out of town.
You can go exploring alittle but don't go far. Try to fight lots of enemies
near the town. To be able to beat the boss in the cave you need about
lvl 5 or 6. As you fight and lvl up so will you'r money increase. Make sure
to keep buying new stuff you can afford like armors and weapons.
- After getting about lvl 3 or 4 you can definatly lvl some in the cave. When
your truely ready to go deep in the cave make sure to heal and save before
going in. The cave itself is easy to not get lost. First treasure chest is
the map so that sould help you even more.
- Now you can go either left or right. Going right will get you some chest
but the path is alittle longer too. If you go right make sure to talk to the
person there. Both ways lead to the same place.
- Go down the stairs at the south end. You'll head east then south. You'll
come to a monster blocking your way. Talk and say yes. You'll be surprised.
Continue on and you'll come to another fork. Take left for a dead end but a
chest. Taking right will lead you to the boss.
- Boss 001: Geyzer
This is your 1st boss. If your level 5 or 6 this should be easy. All you have
to do is attack and heal when needed. Having Herbs on each character
is good in case.
- After you get the crystal ball head back to town and talk to the girl again
for another CS. You'll then get the lead to head to Alexandria.
@}================================={@
«« «« 3.02.1 Alexandria, Lv range: 6 »» »»
-------------------------------------------------------------------
- After taking the fork left from the first town you'll arrive at Alexandria.
You'll be greeted by 2 town boys via CS. After that make sure to
have a look around. Buy weapons, armors, sleep at the inn and save.
- Head to the big house at the end of town during the day. Have a look
around. You'll eventually want to get to the third floor where a maid
is standing near some boxes. Talk to her for a CS.
- Now examine the little mouse hole for a CS. You'll be controlling your
pet through this. Just climb the broom on the side of the desk to get to
the desk itself. You'r goal is to pick up the letter and get back to
your hero.
- After you get the letter go to where the 2 boys are guarding the door and
use the item on the left boy for a CS.
- Now get ready to head to the tower east of town. Make sure to get a
few lvls outside of town before venturing to the tower.
«« «« 3.02.2 Tower Trouble, Lv range: 8-9 »» »»
-------------------------------------------------------------------
- When you reach the tower just examine the door for a CS.
The boy will open the door for you. You don't really need to memorize
how it was opened.
- The layout isnt at all confusing but isnt as simple as the cave.
For the most part it is also rather linear. The tower of
is over 6 floors high but the rooms are small. After you enter the first
door go up the stairs. The west door is locked but the north isn't.
Go through the north door.
- You'll enter a room. Just go down the stairs and through to the door
at the north/west. As you exit to the outside notice the chest. Open
it for the map. Now head west and find stairs going up. The door just
after the stairs is a dead end eith nothing so continue for the second
door. Inside here notice the door to the left. Examine once to unlock it.
You got a shortcut now incase you go out then come back.
- Head down the ladder for a chest and some jugs. The jugs have:
Moonwort bulb, 11 gold, 22 gold, Medical herb. Now head up the ladder
then up the second ladder and enter the door. Your outside. Just follow
the path to the door and enter it.
- In this room you might have noticed double blue lights on the wall.
Just examine them and you'll be turn and on the other side of the wall.
Go up the stairs. In this floor is the same blue eye doors, one on each
wall. Use the right one. Next little room do same thing with new blue eye
door then go up the stairs.
- On floor 5 youll see a path before you and the blue eye door. Either way
leads to the stairs. You might want to use the door since its shorter.
- On floor 6 you'll find yourself at a single path going east then north.
You'll come across a door with blue eyes. Enter that wil net you a
chests and a jug but have to head back to the corridor. At the corridor
continue its path to the stairs and go up.
- Floor 7. Luckly there is no boss here so you can relax. Head towards the
statue for a CS. Talk to the girl and you'll be instructed to go back to
town and meet up afterward.
- Head back to town and go to the inn for a free night.
The next day go to the 2nd floor in the mansion for a CS.
You'r pretty much done here.
@}================================={@
«« «« 3.03.1 Port Prospect, Lv range: 10-11 »» »»
-------------------------------------------------------------------
- Heading towards Alexandria Tower but make a right at the fork for a
rather long road to Port Prospect. It shouldn't be too difficult. If you
ever run low on MP just warp back to Alexandria, recover and try
again, probably with some higher levels too.
- When you reach the port have a look around. Its not big so you
shouldn't get lost but there is wep/armor/item shops.
- When your ready head to the light house and you'll see Jessica.
Get close for a CS. After you accept to help you got another
chance to get prepared. When you are talk to jessica again and
prepare to board the boat.
«« «« 3.03.2 Rough Seas, Lv range: 11-12 »» »»
-------------------------------------------------------------------
- Once you get on the boat you'll get to look around and talk to
different people. After you talk with everyone the boss will appear.
- Boss 002: Khalamari
Khalamari is your second boss. He isn't really any different then
Geyzer. Being at about lvl 11 will make him pretty easy. As always
don't shy from healing. Use it up; you don't need it anywhere else.
And this is one boss with no dungeon.
- After your done you'll head right back to Port Prospect for more
item buying, resting saving.
- Now you can get on the boat for your real ride to Peregrin Quay.
When you land check around. Then its off for adventures.
@}================================={@
«« «« 3.04.1 Maella Abbey, Lv range: 12-13 »» »»
-------------------------------------------------------------------
- As you travel down the new path you'll come across Maella Abbey.
Save at the front door and have a look arround. You'll eventually get a
CS with un-warm welcome.
- After that exit going south and follow the path. You'll reach the town
of Simpleton. Have a look around here. You'r goal is the pub.
When you talk to one of the poker playing guys you'll get a really
funny CS. You'll be given a ring and asked to head back to
Maella Abbey.
- Having the ring will give you access in the back of Maella Abbey.
Have a look around here then head to the prison area. At the end
of the prisons area you'll get a CS.
- Now head to the back center door on the first floor for a CS. Since
getting to the back area is blocked you'll have to take a different route.
«« «« 3.04.2 Ruined Abbey, Lv. range: 14-15 »» »»
-------------------------------------------------------------------
- Prepare yourself then exit south out of the Maella Abbey and follow
the river east til you get to a romote path to a dead end area with
some ruins. Examine the acient stone marker and use the ring on it
to reveal a path. Head in.
- Enter and head straight through a door way. The next room has a left and
right stairs. They both lead the same way but the right one is shorter.
Head south til you see stairs. Look east for 2 chest. The left chest is
a Cannibox. The right is a map.
- Now go west and down the stairs. Continue west up some stairs. Open
the left closet for a Iron Nail. Theres also a ladder in this room. You can
either go back east and then south to a stairs or down this ladder then
head southwards. Both lead the same.
- Taking ladder path you will come across a chest. Inside is a Bronze Shield.
Now head west then south then east to stairs going down. Go down them.
- This room on the 4th floor has poison footing. From the doorway go
south/east and southwards. Try not to stay long in the poison pool. It
is draining your life. After this room good up the stairs. You'll come
to a room with a door on the east and west. Enter the east door and
check around. Waterweed mould, and mini medal is in some barrels.
The west door has 50 gold.
- Now go back to the main path and head south. Open the door and you'll
see the next boss. Cure up before engaging.
- Boss 003: Tortured Soul
This boss can be tough. He summons helpers. 2 usually. Kill one
but not the other. If both die Tortured Soul could spawn more. The
other one you can just sleep til the big boss is down. Was pretty
funny actually. I slept it like 7 times. Tortured Soul himself does
regular attacks and Aoe ones. Keep yourself healed and go
for the kill.
- When you get out head for the Abbey. You'll see all the guards down.
Head to the second floor for a CS. This is CS is pretty long and
entertaining. When your in your cell just talk to everyone around you til
another CS happens.
- After you make your escape and are free you'll head back to Maella
Abbey using the front door again this time. Head all the way back
and pass the burning bridge. Enter the abbey itself and go to the
second floor for another CS.
- After you have control back in Maella Abbey exit out and enter the room
guarded by 2 soldiers. You'll get a CS here and eventually the World Map.
Head back out and get a CS with Angelo. Now your done with this story.
@}================================={@
«« «« 3.05.1 Ascantha, Lv. range: 15-16 »» »»
-------------------------------------------------------------------
- Travel as if going to Simpleton but continue the path down. This will
be a very long path. You will eventually hit night til you come to
Riverside Chapel. Its your small break stop before reaching your next
destination.
- After a long journey you'll reach the castle town of Ascantha.
If you noticed everyone is dressed in black. Take a look around and
check the shops, sleep and save.
- Now check around inside the castle. You'll eventually wanna be in the
throne room at night. Talk to the king then. When you go downstairs
you'll see Emma.
- Now head back to Riverside Chapel and enter the house that near the
chapel. Talk to everyone there.
«« «« 3.05.2 Another World and a wish!?, Lv range: 16 »» »»
-------------------------------------------------------------------
- Head north from the house near the chapel for a path down that follows
the river down. You will eventually reach a cave. Enter and work your
way up til you hit the summit.
- Walk around til you get a CS of a doorway appearing. Now enter it.
Talk to the person inside and when you exit you'll be back at the castle.
- Head to the throne room for a good long CS. After its over you'll be
feasting at the table. You are basicly done. Head out the castle for
another CS.
@}================================={@
«« «« 3.06.1 No road to Pickham, Lv range: 17 »» »»
-------------------------------------------------------------------
- You got a good long journey with no road. Basicly head south from
Ascentha. You'll will find a way south. Keep looking at the world map
for referrence.
- Like riverside chapel there is a small house with inn/chapel. Use it
as your half way point.
- Follow the shore line where you will evntually start heading west.
You will pass a small building. You can check it out though this is
not your destination.Luckly you will find a path eventually. Just follow
that til you get to Pickham.
- After you get a CS entering Pickham head Northeast then south and
look for a staircase to the roofs of the buildings. You'll find soem stairs
going down. Go there for a CS. Then talk to Trode from the pub next to
the inn at the back.
- How head to the southwest of town to a house near the lookout tower.
Inside you'll find a thief and a CS. Next enter the south/east pub and talk
to the bar keep. You'll be let in the door at the back. And in the back
you'll get another CS. Now its time to head out of town.
«« «« 3.06.2 From 'orse to ruins, Lv. range: 18 »» »»
-------------------------------------------------------------------
- After all the excitement for the 'orse in town you will need to head
south/west to find a house. Talk to the bodyguard outside of the house
then go inside and talk to the person there.
- Now you need to head north to enter a dungeon. You might want to
head back to Pickham to rest and save. When your ready head to
the dungeon.
- This dungeon is alittle complex but nothing bad. Take the left path and
journey on. If enemies are too tough here make sure to lvl up some.
When you see a fork with a path in 4 directions head north. Check
the door to be bounced to the hole and be able to obtain a map
in a chest.
- There are a few puzzles in this dungeon. They are very easy. One you
just move a statue to the darken square and the other you allign 2
statues to the block the is under a hole.
- Boss 004: Trap Box
Trap Box is a pretty nasty boss. It can use Confuse and Sleep. Make
sure you got items and spells to help with it. Having Jessica and
Angelo as healing and the other 2 for attacks. Raising tension is good
here since you got healers always healing. Have hero heal too if you
need to.
- After you get the Venus Tear head back to Reds place. After that head
back to Pickham and see if brains is there now.
@}================================={@
«« «« 3.07.1 Ships Ahoy, Lv range: 19-20 »» »»
-------------------------------------------------------------------
- Now head back to Port Prospect. No new items here but stock up
on whatever you need. When your ready head out.
- As you exit town make a left right away for a path. You should from
here see a path heading west on the map. Dont think the first few
rounds of enemies will mean smooth sailing. They get to your lvl
fast. You'll find a small house for inn and saving. Check the well too
for Slime Crown.
After that head east down the hill, north then west to carry on.
- You'll eventually find the ship and get a cut scene. After that continue
heading west to the cave that you can see on the map. Luckly this
isnt a change map cave. Just a simple pass thru in world map.
«« «« 3.07.2 Trodain for Help, Lv range: 21-22 »» »»
-------------------------------------------------------------------
- Entering the castle you'll get a cutscene then be passed the gates inside.
If you had any dead they are revived but becareful there still battles inside
and no way to recover that i can see. Luckly you can zoom back to the
castle so you might as well go to a different town, rest and save.
- As you go up the stairs and in the door follow right wall and open the
door for a Magic Key.
- If you then head east to the main room go out the front door for a map.
Now go back in and head east. Now head up to the third floor and your goal
is to go north/west and outside. Enter the towners entrance and go
down to the first floor. Head south by using the throne room.
- Your in the library. Make sure to check all the books for alchemy info.
Also unlock the door for quicker access. Keep going south for CS.
Check the bookshelfs for the book in question for another CS. You'll
get a kick of where you have to go next. Enter the new passage.
«« «« 3.07.3 Music Helpers, Lv range: 21-22 »» »»
-------------------------------------------------------------------
- This part your basicly made to look around where to go next.
- If you done looking or give up you have to head over to Ascantha. Head
to the throne room and talk to the king. Watch the CS. Even though
he saids dont go in for he'll get the guards you go anyway.
- Its a pretty dark cave but just head northwards til you get out on the world
map. Head north to enter another cave. There a chest near it with Mini
Medal.
- Inside the cave is more battles but they aren't as tough as the castle
before. Also the layout is quite simple to get through. There is a map
if you make a right from the start. There are also some moles
walking around. You can talk to them.
- Am the third map at the lower right is the boss. When you reach him
you'll get a CS. When you talk to him say yes a few time for a laugh.
Say no for the battle.
- Boss 005: 1 Don Mole, 4x Soul Moles
This boss comes with 4 helpers. Now this may look like its going to get
nasty but because the boss does a very annoying music move, they can
work for you. After Don Mole performance move all the Soul Moles well
become confused and attack the boss. But because it can also
confuse and paralyze you. Make sure you got items and spells
ready for it. Other then that its a rather straight forward battle.
Leaving Soul Moles alive or not is up to you. They do snap out of it
after a few moves.
- After you beat him youll get the Moonshadow Harp. You can go back
to Ascantha and talk to the king but you don't really have to.
- Head back to Trodain at night and back into the study. Enter the
Moonshadow realm. Talk to the npc there for a nice CS. After the
events of the CS takes place you will have you own ship.
Time to explore!
@}================================={@
«« «« 3.08.1 Oceans to Explore, Lv range: 22-23 »» »»
-------------------------------------------------------------------
- Now that you got your boat it can explore more of the world.
Start off by going alittle west to a island with a castle on it.
Its Princess Minni place. Here you can trade your mini medals for
prices.
- Heres a list of mini medal rewards:
Medals - Prize
28 - Net Tights
36 - Stylish Vest
45 - Staff of Divine Punishment
52 - Gold Bar
60 - Falling Star Bangle
68 - Miracle Sword
75 - Mysterious Armor
83 - Orihalcon
90 - Metal King Helm
99 - Dangerous Bustie
110 - Metal Ball of Destruction
- After your done there you can explore around but youll eventually want
to get to the northern tip of the western continent and
land to find a church.
«« «« 3.08.2 Church on the West Continent, Lv range: 22-23 »» »»
-------------------------------------------------------------------
- At the church at the north tip of the western continent you'll be able
to rest and save.
- After that walk south from the path til you hit Baccarat.
@}================================={@
«« «« 3.09.1 Casino Highlights, Lv range: 22-23 »» »»
-------------------------------------------------------------------
- Now you have entered the town of Baccarat. Pretty cool place.
Make sure to check all around. Theres a bank here to store away
your money so you don't lose it to a wipe.
- When your ready to continue enter the bank and go to the second
floor. You'll get a CS. Now go to the basement in the same building.
Talk to the barkeep there and say yes.
«« «« 3.09.2 Dark Ruins, Lv range: 23 »» »»
-------------------------------------------------------------------
- Head north of Baccarat to the island. As you disembark talk to the
people there.
- Now head to the dark ruins. Enter inside and you'll be bounced back out.
Talk to the people outside. You will get a CS and be told where to go next.
«« «« 3.09.3 At SaberCat speed, Lv range: 23 »» »»
-------------------------------------------------------------------
- You can use zoom back to Baccarat if you wish. From that town head
south some. You should see on the map near there a place to go.
Enter Chateau Felix.
- A boy will be blocking the door to get inside. You need to answer
3 questions right to enter.
- Questions/Answers
1. Take cat home
2. Free cat from trap and let it go.
3. Allow cat to join on your adventures.
- Once you get inside talk to the person at the main desk for a CS.
You'll get an item and be asked to talk to the boy outside again.
- You'll get to ride a sabercat now. You can get more from this location
only. It is a fast way to get around the western continent though.
You still will get battles riding it.
- You can skip the quest for now if you want.
@}================================={@
«« «« 3.10.1 Castle Argonia, Lv range: 24 »» »»
-------------------------------------------------------------------
- Before you enter the castle you'll get a CS. Now you can enter the
castle. As usual check around. Talk to the people to know whats going
on and check out the shops.
- When your ready head into the castle and speak with the king.
After the events happen there head up to the third floor.
You'll find a lock door. Now head to the 4th floor and try to get
to a room above the lock door on the third floor.
- You should enter alittle store room with a chest and 2 jugs.
You can open the chest then removes the jugs to reveal a hole
in the wall. Examine it and say yes.
- Just move your pet down the path and 'talk' to the lizard to make it
move away from you. Align yourself so the lizard will eventually
fall into the hole that you can plainly see.
- After the scare-a-thon head back to the king. You'll get another CS.
Then prepared yourself with some sleep and saving. Also to buy
weapons and armors too if need be.
«« «« 3.10.2 Hunting Grounds, Lv range: 25-26 »» »»
-------------------------------------------------------------------
- Head out of the castle. Go each and you should hit a road. Just follow
it til you get to a fork and go right. It is a long path so make sure you
can survive. There is a house at the end and its a inn. No save tho.
- Make sure to use Lizard Houmor on you and enter.
To get to fight a lizard walk slowly and make sure it doesnt see you.
When you win it'll drop a chest with Argon Heart. You'll get
a CS.
- Continue on. You'll soon come to one lizard sleeping. Find a branch
you can use to talk over a river. Pick up a fruite and go back to where it
was and drop it for a battle.
- Unfortunatly that one wont do either. Keep going. You should see a ledge
up ahead. Find a way up to there by going around. You'll get a CS.
Now get a fruit thats up ahead and throw it near the latest lizard. After
you win youll get another CS and spend the night.
- When you wake up look to your right when on the cliff for your boss.
- Boss 006: Great Argon Lizard
He isnt that bad but can be nasty. He'll do either a single attack
about 80-90 dmg or group dmg for about 35. Give group agi, raise
att. amd have a healer always ready to heal.
«« «« 3.10.3 Return to Argonia, Lv range: 25-26 »» »»
-------------------------------------------------------------------
- You can simply zoom back to the castle. Once inside you'll get a CS.
Now check around the new shops. After that go up the stairs on the
east of town to find the prince.
- Now enter the castle and go to the thrown room for a CS. After that
talk to the the king at the window. Head to the 4th floor to recieve
the magic mirror.
- Walk just out of the room for a CS and where you need to go next.
@}================================={@
«« «« 3.11.1 Magic for the Magic Mirror, Lv range: 26 »» »»
-------------------------------------------------------------------
- Outside Argonia take the path west. Keeping on first fork which would
be straight. You'll then pass a small caravan. Just after them is a small
path just off the main one. Follow that small path.
- You'll eventually find a house. Go inside and you'll find out the person
you are looking for isn't at home. So go back out and continue the path.
- Continue the path til you get a CS at a smal lake. After that head back
to the house you just passed. Talk to the old man inside for a CS.
- Now zoom to sea side chapel, rest, save and get on your boat.
Start heading east til you get a encounter with a Sea Dragon.
Once it uses its flash move the magic mirror will turn to Sun Mirror.
- After it becomes the sun mirror head back to the Dark Ruins. Just
outside of the entrance to the building is a pillar. Use the sun mirror there.
«« «« 3.11.2 Dark Ruins Revealed, Lv range: 26-29 »» »»
-------------------------------------------------------------------
- Once inside the dark ruins and able to see everything enter the right
door. At the end of the path is a map. Head back to the main room
then open the left door and at the end is a switch to proceed further.
- Next room go up the stairs and hit the switch. Go through the opened
path then head east. Find another switch and flip it. Now go up the
stairs near there and over the door. Now continue north then west.
Flip the switch, go up the stairs over the latest trap door then flip
the corner switch. Go back to the privious switch and head on the low
level to the corner door opening.
- Third room is much more simple then it looks. Go west then north
through a series of stairs then east to the end.
- Next room is just a small room with 2 statues beaming light up and
outwards. Step on the buttons near them to rotate them. Your job is
to have one of the beam on one of the birds wings of the picture of the
wall and the other on the other wing. Once thats done a stairs
will reveal.
- Now your in a path going down. Check the broken right wall for a
HP and MP recover spring then continue down. Enter the door for a
CS then get ready for a battle.
- Boss 007: Dhoulmagus
This is a tough battle but if your prepared to can win. You start off but
only him by himself. He will soon enough make himself into 3 forms.
You could kill the other 2 but i say stick with the original. Once its dead
the others are easy to kill. As for his attacks they are very nasty.
Its either a single target attack of about 90 dmg or full party of 30-40
dmg. He uses alot of magic attacks so use whatever magic defence
you got. Just attack hard and try to save as much mp as possible.
- Boss 008: Dhoulmagus
Thats right he's got a second form. Unfortunatly you are still weak from
the last battle. Because of this you will worry if you win at this battle.
Its kinda the same as the first except only one target but doubles attacks.
He has lots of party attacks, and de-buffs. If you use tense don't go too
far as you might lose it. Just attack normal. Make sure to have a healer
always healing.If you do die you can coem back and only fight at the second
form therefore be at tip top shape.
- You won! Dhoulmagus is gone.... but the story isnt quite over yet.
Watch the CS and enjoy that night rest.
@}================================={@
«« «« 3.12.1 New Dark Troubles, Lv range: 26-29 »» »»
-------------------------------------------------------------------
- After you wake make sure to save and buy whatever you need. Then
exit the castle town.
- Go east like heading to the hunting grounds but at the fork go left so
you'll continuing north. You'll eventually hit a town. Something is up.
Talk to the people and advance through the town. You'll will enter a
mansion. Only path the town folk letting you. Go upstairs and through
the door for a CS. Afterwards talk to the man again.
- The fountain he speaks is right next to his own house. The place you
need to go is below it. Take the stairs going downward of town to the
door that would be under the waterfall. Talk to the people inside and
you should get a stone sword.
- Now head north, out of town. Follow the trail. Its a walk but not
as bad as some before. When you get to a fork take the right for
the tower.
«« «« 3.12.2 Tower Too, Lv range: 29-31 »» »»
-------------------------------------------------------------------
- Use the Stone Sword in the door to open it. In the next room open
the chest for a map. Open the next door and go through. Go up the
stairs going into the main tower.
- In this room you'll see a slime you can talk to it. Then try to walk over
the path in the middle. You'll be dropped to the first floor. Keep walking
up on the see-saw board. Don't get off. You'll eventually be on the 1st
floor but other side. Go up the stairs and push the statue towards the
middle of the tower so its on a single block. This will make the see-saw
on your side drop. Hit the switch that is on the west of you.
Now go back down the stairs you just came and
walk through the board to get to the third floor.
- Floor 3 is a easy floor. Just go to the stairs. 4th floor keep going up
another stairs to the 5th floor. Go on the ballance board and you'll drop.
Walk forward through the board. Now walk up the stairs to floor 5.
Push the statue to the single tile spot next to the board.
- Go down the stairs and walk on the board you tilted and walk to the
6th floor. Take the stairs there. Going back to the 5th floor hit the switch
to drop a plank for a path. Now cross this new board. You'll drop a lvl.
Push the statue there to the stairs south. It should be elevated up
a level. Now go up the stairs.
- Push the statue to the usual spot next to the red tilting board.
Now go back down stairs and go up the board. Now you should be able
to climb a ladder. Do so.
- You'll get a small CS. Now head east and up the closer stairs up.
Walk on where the statue is at on the board and drop. Now push
the statue off it. Now go to the other side of the board in the room and
walk up it. Go up the stairs.
- Middle of floor 10 is a ladder. Go up it. South is a chest and south/east
is a path to the middle where a man is at. Talk to the man for a CS.
«« «« 3.12.3 Final Leg of the second evil foe, Lv range: 29-31 »» »»
-------------------------------------------------------------------
- After you get the CS from the man head back to your first tower on
your travels. Back to Alexandria Tower. Go to the top of the tower
like before. Examine the statue and start walking away for a CS.
After the CS pick up the items that drop on the floor.
- Head back to Arcadia and talk to Dominico. He's just outside
his mansion. You'll get a CS there then go inside and second floor
and talk to him there for another CS.
- Head downstairs from the new path and check out the 3 chest.
Now check the bookshelves for the book in question needed.
Go back up for another CS. Now go outside.
- Boss 009: Evil Jessica
Battle time with the babe. Her first move is to call 3 Shadows. Those
are very easy to kill and hardly gives dmg. Kill them cuz she can call
another 3 and 6 of them is alot. Leave only 1 shadow on each side of
her. She wont call anymore. Herself double attacks.
One probably being a normal attack but the other is magic.
- Congratz you won! You defeated Evil Jessica. Now watch the cool CS.
Once you get control again go back outside. Talk to all the people
out there then go inside. Talk to Dominigo then walk out for a CS.
Walk outside then when you can move talk to David.
- You'll get a touching CS. Also say yes when prompted. Now exit
the mansion for another CS.
@}================================={@
«« «« 3.13.1 North Lands, Lv range: 31-32 »» »»
-------------------------------------------------------------------
- Prepare what you need then head out the north exit. You'll have
a long path going to a cave. You could Zoom to Rydon's Tower for
a bit of a shortcut. Either way head north follow by westward.
You will pass a church with inn. After you use the servaces there
head for the cave.
- Don't worry about the cave. Its only a small line. No real dungeon.
You'll get a CS before exiting then exit.
- Continue on the path... if you can see from all the snow. You'll eventually
get a CS followed by waking up in someones house. Talk to every one
there and you'll get a CS.
- After your nights rest and able to move again start going west for the
path to the next town.
«« «« 3.13.2 Orkutsk, Lv range: 31-32 »» »»
-------------------------------------------------------------------
- Head inside and have a look around. If you notice the town is
mostly indoors and its circular. At the pub is a door to the central
area.
- At the church make sure to talk to the people there a few times
for a funny little CS.
- When you go out the door from the pub head for the building in the
center. You can slip and slide on the ice btw.
- Once inside the main structure go down stairs. Head west, then north
then east and you should find a man standing outside. Talk to him and
enter the room on your right. The doc isnt there. Talk the the same man
outside and then go to the north room and go upstairs. Seems
you'll have to go to the cave NW of town.
«« «« 3.13.3 Cave up north of Orkutsk, Lv range: 31-33 »» »»
-------------------------------------------------------------------
- From town walk west then north following the path. You want to
enter the cave that is north west of town.
- Inside the cave walk down and enter the first cave on your left for a map.
Looking at the map now is straight forward. Just head to the north end
climb up on the west side and walk over west. When taking the top path
east becareful. Its slippery.
- On the second floor just head for the south stairs going down.
Check around if you want for some chest.
- On this floor take left path til the icicles drop now go back down and
take the right path. Go up the small path up then go over the icicles.
- Last floor. Head south. At the first fork go right. An icicle will drop.
Make sure that a total of 3 drop. Keep walking if you need to.
Now follow path going east then walk up the path and head west.
- Get close to a new set of icicles for a CS. Munchie time!
You can examine the man. Now head down the path til a huge
icicle falls. Head back to the hero.
- Use the icicle to walk to the man. You'll get a CS. Now use Marta's bag
infront of the man. Once you have control again you can evac out though
make sure to be healed.
- Boss 010: 8x Hellhounds
The music doesnt make it seem to be a boss battle but since its
not avoidable i'll put it up. You have to fight 8 wolves here. Using
anything to hit the pack helps. Also anything single atatck thats powerful
is good too. You want thier numbers down as fast as possible.
Kasizzle is great here! The wolves do call backup so use kasizzle as
much as you can.
«« «« 3.13.4 Marta's House on the double, Lv range: 31-33 »» »»
-------------------------------------------------------------------
- Head back to the town. You'll get a CS going in town. Now head to
the docs room via stairs right at the entrance. Once you get there
you'll get another CS.
- Now head to Martas House. If you go inside youll see lots of hell
hounds everywhere. Even down stairs. She isnt at home tho. Head to
the cave behind the house for a CS.
- Once you can move talk to Marta 2 times. Afterwards head out.
You'll get a CS then you'll get into a fight of 8 Hell Hounds just like
before. This battle looks really nice with the burning house behind
them. Use the same strat to win.
- After that watch the CS and check around inside the cave.
You should then get a CS when walking out of the cave.
@}================================={@
«««« 3.14 Head to the east, Lv range: 31-33 »»»»
-------------------------------------------------------------------
- Your off to the big land mass to the east that you havn't done anything
yet. Just disembark from the ship at the south west area. This land mass
is on the upper middle of the world map.
- Follow the road to finally get to Savelia. Walk in and go up the stairs.
Keep going all the way back til you get to that incredibly long stair way
up. You'll get a CS entering the bottom room to go up. Now walk out.
- You should have found out about a Pirates cave in the eastern continent.
Time to head over there.
@}================================={@
«« «« 3.15.1 Pirate Cave, Lv range: 32-34 »» »»
-------------------------------------------------------------------
- You need to go under the bridge tha is west of Alexandria. That is the
pirate cave. You can zoom to alexandria and get on your ship there.
Go east and follow the coast til your under the bridge and enter
the cave.
- Once inside and open right door you'll get a CS and a familiar face.
Now enter the door. Enter first door on the right and enter the door
in that room to find a map of the place. Now just head to the stairs down
that is marked on the map.
- Check out the book shelves for info. To continue on examine the boat
wheel behind the desk.
- At level 3 floor head to the east stairs going down. Head to the south
west area of the map. Look for a wheel to turn. This will drain the water.
Now head back to the 3rd floor. Go to the stairs at the south west.
Follow the path and you'll get a CS.
- Boss 011: Captain Crow
The main thing unique with this boss is he likes to use tension alot.
This can give a couple rounds of free hits. He usually wants that 100.
But when he attacks he will usually use the party effect of taking all
your stat bonus off then a full party attack that is about 200-300 dmg
for everyone. Not pretty indeed. Just use multi heal the next few rounds.
He might break off to 100 with an attack or 2. Just keep attacking
and healing.
- After you win open up the chest you'll get a item and a CS.
«« «« 3.15.2 Hidden Land, Lv range: 32-34 »» »»
-------------------------------------------------------------------
- Get back on your ship and sail to where the X is on the map. Should be
a glow of light on your map. Go to the north end of that glow. After you
get that CS follow the light in the ocean south.
- You'll get a CS when you get close to the cliffs. After you can move again
head east for the nearest town.
- Check around the place. Next go see the chief. He's in the big building
with a church and inn. After your ready head out of town and west.
- There is a stone porch like what was in town. There should also be
a shadow flying around. Follow the shadow. You'll eventually get
a CS and a portal will open. The portal opened on the small hill west
of the poison swamp.
«« «« 3.15.3 The Dark Side, Lv range: 33-35 »» »»
-------------------------------------------------------------------
- Now that your in the world of darkness go to the town you just were.
You'll get a CS entering. Have a look around then talk to the chief.
Use the save and inn.
- Now walk outside and go to the stone monument.
- Boss 012: Empyrea
Make sure your fully healed, this battle is the toughest yet.
Empyrea does double attacks. One will probably be Zap which does
about 50-60 dmg per each member. The other is a beak or claw attack
former is about 180-200 and latter is over 200 dmg. You'll be healing alot.
She does stat bonus take off move too.
- After your very... excting battle, you'll get a CS. First yes/no pick yes to
help. On the second hit No, unless you are ready to go to the dungeon
then its a yes. If you picked no go back to town and rest then save.
- When your ready head back to where you fought Empyrea.
This just west of town. Select yes for your next adventure.
«« «« 3.15.4 Godbird's Eyrie, Lv range: 34-36 »» »»
-------------------------------------------------------------------
- After you get your flight to this dungeon enter the first cave.
In this first room is the map as usual. Follow the left wall and up
the ramp. Chest is just after some rocks. Now head back down the
path you came on. From the entrance walk south then east
and look for a path up then just continue to the next room.
- Here you'll be outside. Just follow the path up and watch out, there still
battle encounters here. Probably only 1 though.
- This 2nd room you can see on the map 2 paths out. The north one
will lead to another map but a dead end. You want to head to right exit
to continue your journey.
- 2nd outside path. Just follow its linear path to the cave.
- 3rd room may look confusing but its quite simple. In the middle is
the dead end path from before. You start on the left side and make your way
to the right and enter the cave.
- The 4th room isn't any tougher in design then the last except here doesn't
seem so apparent which way to go. Head north then east and walk up the path.
At the fountain make a right so your heading west then continue its path to
a cave exit.
- 3rd outside path. Just follow on to the next cave entrance.
- Enix knows how to make interesting dungeons. 5th room is another
with 2 different paths. Go east then north. Your goal is the arrow Left.
Taking bottom/right arrow path will lead you to a dead end but a chest
with Saint's Ashes.
- Heading to the east on map 5 will take you to a swirling path going
up. You will then exit out and be at the boss. When i exited the boss was
right in front of me. I thought it was instant battle but you are given a
chance to heal.
- Boss 013: Gemon, Dark Turkey, Dark Condor
As you can see Gemon has help but they are very easy to kill. You should
kill one but not both since if both dies Gemon calls 2 more. This battle
is alot like Empyrea. Gemon has double attacks and each is over 100 dmg.
He has also a full party fire attack. He cast bounce so using magic on
him is not a good thing. One good thing is there is no stat buff take off
move.
- After your battle watch the CS unfolds. Once you can move again examine
the nest to gain an item. You will then get another CS and be returned
to the world of light.
@}================================={@
«« «« 3.16.1 Soar to the Heavens, Lv range: 34-36 »» »»
-------------------------------------------------------------------
- You can now fly in the sky. Soar to the heavens and watch the view
from the clouds. Also the music is a throw-back to Dragon Quest 3
for those that played it you'll get a Nostalgia feeling. Make sure to check
all the place including some you couldn't before.
- You can head to the Lord High Priest mansion on the
top of that big rock in the north of the world map. When you land open the
gates for a CS. Not much else here for now.
- Some other places to check out are:
* Building high above, north of alexandra
* Building also high up, east of Baccarat
* An unmarked island on the south/west in the world map.
- After your exploration through the sky you'll want to continue with the
story. Zoom to Neos. From there go into bird form and go east.
There is a piece of land rather close with the continent that is really
separated from the world. Land there and head east til you hit a
village.
«« «« 3.16.2 Tryan Gully, Lv range: 34-36 »» »»
-------------------------------------------------------------------
- Once you get inside Tryan Gully start walking towards the bridge
and a beserker. You'll get a CS. Once you can move again you'll
see the main traveling character is Trode!
- After you have a look around inside the pub via the purple cloth door.
Talk to the bar keep and select yes. You'll get a CS about the gully.
- Now exit out the way you came, from the pub entrance. Make a left
and follow the top path til you get to a bridge. Cross it and enter the
building to find an elf. Talk to the elf for a CS.
- After you talk with the elf head back to near the first bridge. Enter the
purple cloth door again and go down. Exit and follow the path around the
corner. Enter the door and talk to the guard. Enter inside for the item
in question in the chest. Also break the jars and barrels for other goodies
such as Yggdrasil dew, and premium mold. Staff of antimagic is in the
other chest.
«« «« 3.16.3 Evil Flies, Lv range: 34-36 »» »»
-------------------------------------------------------------------
- Now that you have the Darktree Leaf its time to make use of it.
Just use the leaf and the world map will open up with a purple leaf
mark. Remember its there and fly. The map while flying will show it
too. You'll see a dark crow like being flying. Try to follow it.
- You'll see tha its going to Lord High Priest place. Once you see it
disappear inside, land. You'll get a CS. Now enter the residence.
You'll get another CS. Now head up the stairs and enter Lord
High Priest room. You can talk to the people before the beast if you want.
- Boss 013: Evil Sir Leopold
Sir evil should be hard after the last couple battles you had. He only
has 3 kinds of attacks. 1) normal attack that does about 100 dmg,
2) a full party cold breath attack for over 100 dmg each, and 3) intimidate.
Its not too bad except his normal attacks can easily pull a critical. Also
his cold breath is quite harsh. Make sure you have a healer going and
just attack with the rest.
- After you win, sit back and watch the CS roll.
- After the nice CS you'll arrive at Purgatory Island. Talk to every one in the
cell. You might have to talk to many more then once before you get another
CS. After you can move from the CS in the cell talk around again for another
CS.
- You'll get news on top and be able to move again. Talk to the High Priest
for a CS.
@}================================={@
«« «« 3.17 Day of Joy or Evil?, Lv range: 35-37 »» »»
-------------------------------------------------------------------
- Once you get back on your ship make sure to go to town, rest up
and save. When you ready fly to the sky. Look at the map. The evil is
near Neos. Head that way. Make sure to be prepared since another boss
is close by.
- Once you land or zoom to Neos region enter Neos. Talk to the people around
for insight on whats going on. If you take the long path north you'll find
out that the door is'nt guarded now. Walk inside for a CS.
- Boss 013: Marcello
Marcello has alittle more defence then evil sir leopold. He also has more
moves too. Normal attacks around 100 dmg. Theres 2 single target
spells doing about 100 dmg. He also used Midheal ands about 80 HP.
The worst attack is the all party attack and does about 140 dmg to everyone.
He also does the wave of ice move that takes all extra buff off you so don't
buff too much.
- After the battle sit back and watch the CS. After your able to move
again head to a town, rest up and save.
@}================================={@
«« «« 3.18.1 Blacken Dawn, Lv range: 36-39 »» »»
-------------------------------------------------------------------
- The hour of judgement is at hand.
- Once you are ready take to the sky. Look at the map to find out where
to go now. It is west of Neos. Just fly and continue towards the floating
island til you enter it.
- Welcome to Dark Citadel. First order of business the map. Head north
til your inside. Make a left and follow the path. Make a left and enter the
door way. Follow the inside path and then exit to a ledge with a
chest. You got the map.
- Now head to the entrance again. Head east and follow the path. Go up the
stairs and make a right. You'll then be inside a tower and climb up to the
top for a chest with Orichalcum. Now head back down and out of the little
tower. Head South/west and enter the doorway. This is a long hallway
with tons of barrels. Go ahead and break them all. Following items in these
barrels: Prayer Ring, Seed of Defence, 500 gold, 1200 gold, Saint Ashes,
Ygdrassil Leaf, Hard Cheese, Orichalcum, Icicle Dirk, Seed of Life,
Cured Cheese, Rock Salt. Now head up the stairs. Go across and down to
the walk way and look for another stairs heading down again. Hit the switch
infront of you to open a new stairway from entrance to there.
- Head north from entrance or at least from center of the map. Follow the
single path north til it goes north/west and follow the stairs into the
door way. Follow the path inside til your outside again. Head south til
another inside point. Enter the room and check closet for Dark Robe.
Continue the path through. You'll be inside again then out. Follow the
single path north now. Cross bridge and enter door way. Break jar for
Premium mold then go down the stairs. Make a right and go down the stairs.
In this room is a chest with Silver Shield then go back up. Enter door thats
to the west.
- In this room you can see some purple trees behind the bars. At the south
end of the room is a plaque you can read up on. Now head north/west
and enter the doorway.
- In this room if you go up the stairs and south you'll find a plaque you
can read up on but you want to head north to a familiar statue in doorway.
After that head on and you'll see a stairway. Don't go up but take the path
left of it. Now your outside again and theres a chest with Sages Stones.
Continue and you'll be inside then outside. Go up the stairs and you'll see
a switch in front of you. Now you can bypass most of this place now.
Go to town, rest and save.
- After you rest and prepare head back to here. Head north up first stairs then
second then up east stairs and head north. Follow the single path to the top.
Enter the doorway then enter the door way thats inside.
- This next room is stair ways down on left and right. Both lead to same place.
Go down nexts stairs now head west then north. Don't go down the first
stairs you see. Continue north and around then go down the second stairs.
Head north then down another stairs. Now head south then down another set
of stairs.
- Now you entered an area that doesn't look broken down. Examine plaque just
north of you. When you do you'll recover HP and MP. Now start walkign around
this circle maze. Keep going around. You'll make a circle and wonder where
to go. Keep going to see some difference. After 3 circles around your path
will be opened.
- Last room. A long corridor going north. You'll get a CS when you get
close to the boss. Heal up.
- Boss 014: Rhapthorne
Rhapthorne isnt anything new you havn't seen before but can be nasty.
First off he can use wave of ice to debuff you so don't tension too much.
He can blind the party too. His normal attack is about 100 dmg but
critical is rather common. He can cold breath and cause 130+ dmg to your
party. Can also use other single target spells but theyre not that much.
He can kaboom too. Its only about 70+ dmg. Just make sure you have
a curer. He does double attack and since its a big list of moves you can
do anything.
«« «« 3.18.2 Down She goes, Lv range: 36-39 »» »»
-------------------------------------------------------------------
- After you win enjoy your little victory. You also get all bad
status effects and will recover all HP and MP.
- You know something is yet to come if you get healed. The place is
crumbling and you can't use Evac or Zoom. You got to run all the way back.
Start going back the way you came. After going up the stair case
you'll be at the circle like room. I made a right and ran down. You'll
get a CS and a fight begins.
- Battle: Servant of Darkness, 2x Dancing Flames.
The dancing flames arent tough at all. Just attack each of the dancing
flames then the servant.
- After the battle keep going. You'll see that plaque that made you recover
your HP and MP from before. Check it again for the same thing. Now if
you go up the stairs you'll find its a dead end so avoid them. Continue
the path. As you swing around you'll see the true stairs up but its
another battle.
- Battle: Statue of Hero, Jessica, Yangus, and Angelo.
Yep your fighting statues of yourself. They know all the moves their
counterparts know. Luckly they dont have alot of HP. Use jessicas
spells all you like your get a refresh.
- As i said you'll get a refresh of HP and MP when the battle is over.
That same plaque is on opposite side of stairs. After you recover go up
the stairs. Now your are the area where the purple trees use to be.
Head up the way you came down. You'll eventually get into fight number 3.
- Battle: 2x Megalodons
This battle is another not too tough. The only thing you might be worried
about is conserving MP. These guys seem to only do normal attacks.
Be careful though, they can critical quite often. Normal attack is about
100 dmg and critical is over 250 dmg.
- After the battle is over make sure to heal yourself. Now head to either
of the 2 stairways up. Now enter the doorway for a CS and a battle.
- Boss 015: Ruin
This boss may look tough but its quite easy. It only has one attack:
a normal attack. It does about 200 dmg but he only 1 attack. Use
Accelerate right away. Have Hero and Yangus tention and have Angelo do
a Full heal to the person that takes the hit. I killed it in 4 50 tentions
and some of jessicas spells.
- After you have won you'll notice your outside. Use Godbird's Soulstone
to exit out. Now watch the CS.
@}================================={@
«« «« 3.19.1 Echo of Hope Once Again, Lv range: 36-39 »» »»
-------------------------------------------------------------------
- Watch the great CS. You earned it after some good battles.
All seems lost but a new chance for hope surfaces. You'll get
the Echo Flute. If you placed Dragon Quest 3 you know how it works.
You will need to search the world for 7 orbs. When your near one the
flute sound is echoed. Now off to find the orbs. If you think of it
the clues on where to look are where the sages were to begin with.
- Also another thing to point out. You seen the events that just happened...
Well now the enemies you fought in the World of Darkness are all around
the world of light now. Many battles have mix and match.
- Purple Orb: Head to Farebury and use the flute inside the town for the echo.
The orb is at where the house was burned at the beginning
of the game.
- Blue Orb: The blue orb is in Alexandra Tower. Head all the way up to the
statue room. You'll see a glow on the ground. Thats the orb.
- Gold Orb: Head over to Maella Abbey. Head to the abbey at the back and
go up the stairs to the second floor. The orb is there on
the floor.
- Yellow Orb: This orb is in Baccarat. Make sure to come during the day
so you can enter the mansion. Once inside head up stairs
and into one of the bed rooms for the orb on the floor.
- Green Orb: Zoom over to Arcadia. Head to the spot you fought
Evil Jessica for the green orb.
- Red Orb: Zoom over to Marta's Cottage and walk to the cave entrance
there Marta died. The orb sit on the floor there.
- Silver Orb: Use godbird's soulstone and fly to the Lord High Priest
residence. Enter the room where you fought Evil Sir Leopold.
You'll see the orb sparkling on the floor.
- Once you have gathered all of the 7 orbs make sure to save and heal up
then head back to where you last spoke with Empyrea.
«« «« 3.19.2 The End is Here, Lv range: 38-40 »» »»
-------------------------------------------------------------------
- After getting all 7 orbs make sure to save and go back and talk
to Empyrea. You'll get a CS. Select yes 2 times for the final battle.
You will recover full as a gift from the godbird.
- Boss 016: Rhapthorne
This first part of the battle looks very cool. Your party on the godbird
flying around Rhapthorne in the sky. Your goal here is to pick item and
select the Sceptre and pray. Make everyone pray. All 4 need to pray on the
same turn for a sage to appear. Rhapthorne does attack so cure when
needed. Unfortunatly if even one person doesn't pray it won't call a sage.
Use the first round to pray since your good. If you need a round to heal
or raise do it and try to get everyone in on it. Have some buff or just
defend. Also use all the MP you want you'll get a recover after its over.
- After you have called all 7 sages watch the CS. You will then
be recovered fully with your HP and MP.
- Boss 017: Rhapthorne
Now for the real fight. He has lots of all party attacks. The meteor and
fire breaths don't really do more then 80 dmg a person. His ice breath
though is nasty, over 130 dmg. He also does his staff battle attack
that does 2 150+ dmg to random persons. He does wave of ice so don't
bother to go high on tension if you do at all. Omniheal works great here
as well as using multi heal. Kafrizzle does 150 dmg to him so if your not
speeding agi, use that.
@}================================={@
«« «« 3.20 Victory!, Lv range: 38-40 »» »»
-------------------------------------------------------------------
- Once you defeat Rhapthorne evil is gone from the world.
You done it you on!! Watch the uplifting CS.
- Once you can move again at the castle, head out the door.
Start going down the hall for a CS. After you watch that head up the
stairs up head then head through the big doors there. Have a look around
in some of the rooms then head up the next stairs to the third floor.
- Once you get to the third floor start walking forward to get another
CS. Now make a right at the turn. The princess door is just after the
door to where the sceptre use to be. Open it for a CS.
- Once you wake up head out the inn. Walk down the path to find
Angelo and Jessica. Get close for another CS. Once you can move again
head up the stairs towards the crowd. You'll get a CS with the crowd
then be able to move again infront of that crowd. You'll get another
CS with the guard. Say yes 2 times. Watch the CS roll.
- After some turn of events you'll be back outside. Once you can move
again head down the stairs with the fixed camera angle. Youll get another
little CS. Now talk to the Princess. Select yes. Go on you know you wanna.
- Now site back and watch the ending and credit roll. You will be prompted
to saveso go ahead and do it.
~ ~ CONGRADUATIONS! ~ ~
()=={[=========>
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 04. Alternative Conclusion »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
* This section can only be done only by beating the game first.
You should have a star next to your name on the save if your
not sure. This is obviously for the extra dungeon and what transpir
from it.
@@}================================={@@
«« «« 4.1 A new Adventure, Lv range: 38-40 »» »»
-------------------------------------------------------------------
- Once you load your new save you'll realized your at Argonia. You'll
also see that the bazaar is gone. Oh well-
- When your ready your destination is a extra dungeon opened only after
defeating the last boss. It is east of Baccarat high on a hill. Take to the
skys and land on this new area. Examine the glowing light on a stone
rock to enter the extra dungeon.
- Once you enter head north. Now you'll enter a big room. Just head
west til you get to a big opening. Now you'll come to a fork in the road.
- 1st fork make a right. You'll follow the path til you get to some stairs
going down. Head down them. Walk this linear path through til you
get to a cavern. Here is another fork.
- 2nd fork: Make a left. Notice the pictures on the walls as you travel
through. At the end is a chest. Open it to recieve the Seed of Skill
and head back to the 2nd fork area.
Make a right for the path to continue on.
- 3rd fork: Make a left to continue forward. The path isnt long til you
find some stairs. Head down them to enter a new area.
- Now your outside high on the hills with clouds rolling be low you.
Follow the path til your inside again. You'll notice a chest. It is actually
a Pandora's Box! Its nothing to hard but no real reward. Now head
south/west down the stairs. You'll eventually reach another fork.
- 4th fork: This fork both leads the same place. Going straight (south)
is the longer path so head east. Follow the long path through.
The first left you come across is a dead end but has a chest with
Elfin Elixir. From the main path you continue on there ill then be a
path to the right. It is also a dead end but with a chest with
Metal King Spear. A must get.
- Continue along the long path and you'll reach an icon on the ground like
when you first entered this dungeon. Stand on it.
@@}================================={@@
«« «« 4.2 Deeper in, Lv range: 38-40 »» »»
-------------------------------------------------------------------
- Now the music going lower tone you deeper in the dungeon.
And you walk you'll come across a tomb. Examine it for
alittle info. After you check it continue on to enter a cave.
- You will come to a fork. Make a left to find a gate. Try to open it.
You'll get a CS. Now walk pass the game for another CS.
You'll have someone following you. Continue on to get again another
CS.
- Now you can explore the village. If you notice on the map there is a
church. Make sure to use that and then check out what the locals have to
say.
- To continue the story head to the house on the bottom left of the map
and talk to the man lying on the floor. You'll get a CS. Now head outside
and at the fountain-like area is another person lying back. Talk to him
for a CS. Now head to the north part of the map. Head up the stairs
and talk to the person standing infront of a door way to get another CS.
- Entering the big building with result in a CS. Sit back and watch the story.
Once you can move again talk to everyone in here. Once you do another
CS should kick in.
- Now head out, make a right and go down the stairs. Follow the left wall
to go under an overpass and enter the house there. You'll get a CS.
Once you can move again notice the chest to your left. Its good as locked
you can't open it. Head downstairs and look for the Chen Mui in a little
study. Talk to him.
- Now head back up to the room you had the last CS. It'll ask if you want
to spend the night. Say yes and you'll get a CS. Now head out and head to
the councils chamber. Go down either stairs and to a door at the end.
Talk to the man then open the door for a CS.
@@}================================={@@
«« «« 4.3 Heavenly Dais, Lv range: 38-40 »» »»
-------------------------------------------------------------------
- Now for the second dungeon area. When you first appear you'll get a small
CS. Now you see before you 3 paths. Already you got a fork road.
- This first area is more complicated then just one fork. Theres many.
For Dangerous Bustier item take right fork. Now take left fork going west.
For path to continue take middle path. You'll go down some stairs and see
a chest with a Mini Medal. Once outside make right at the work and follow
to the end. You'll see a silver floating staircase. Go up it.
- Next area again starts with a fork.
Left path leads to a chest for a Mini Medal.
Right path is a dead end.
Middle path continues the adventure.
- Next is another fork with 2 paths.
Left path leads to a chest with a Orichalcum Ore.
Right path continue the journey.
- Continue and you'll find a dragon skull and a chest next to it.
Opening the chest rewards you with a Skull Helm. Now to the east
of the skull is the path to continue on.
- Now you will see a gate before you. Enter it. This is the battle.
Make sure your completely healed and ready before opening it.
- Boss 018: Lord of Dragonians
This boss isn't as tough as you might hear. Its list of attacks are rather
short. It has a Fire Breath attack to full party that does over 100 dmg.
Using Insulatle helps here. His attacks are over 150 dmg and criticals
can be over 400 althought i didn't get many criticals. It does attack 2
times but not all the time. His Intimidate move can be annoying nocking
many people down. I did have a few times it worked on no one.
As usual oomph the attackers and have a good healer going.
@@}================================={@@
«« «« 4.4 Truth Revealed, Lv range: 38-40 »» »»
-------------------------------------------------------------------
- After you win you'll get a CS. Once your able to move again head out.
Have a talk with the villagers around.
- Your basicly done here. The follow Section 4.5 is the same as 3.19.2 just
to make things easier. Basicly at this point if you beat the last boss now
you will get a different ending hence alternative conclusion. Enjoy!
«« «« 4.5 The End is Here Once again, Lv range: 38-40 »» »»
-------------------------------------------------------------------
- Make sure to save and go back and talk
to Empyrea. You'll get a CS. Select yes 2 times for the final battle.
You will recover full as a gift from the godbird.
- Boss 016: Rhapthorne
This first part of the battle looks very cool. Your party on the godbird
flying around Rhapthorne in the sky. Your goal here is to pick item and
select the Sceptre and pray. Make everyone pray. All 4 need to pray on the
same turn for a sage to appear. Rhapthorne does attack so cure when
needed. Unfortunatly if even one person doesn't pray it won't call a sage.
Use the first round to pray since your good. If you need a round to heal
or raise do it and try to get everyone in on it. Have some buff or just
defend. Also use all the MP you want you'll get a recover after its over.
- After you have called all 7 sages watch the CS. You will then
be recovered fully with your HP and MP.
- Boss 017: Rhapthorne
Now for the real fight. He has lots of all party attacks. The meteor and
fire breaths don't really do more then 80 dmg a person. His ice breath
though is nasty, over 130 dmg. He also does his staff battle attack
that does 2 150+ dmg to random persons. He does wave of ice so don't
bother to go high on tension if you do at all. Omniheal works great here
as well as using multi heal. Kafrizzle does 150 dmg to him so if your not
speeding agi, use that.
«« «« 4.6 True Victory!, Lv range: 38-40 »» »»
-------------------------------------------------------------------
- Once you defeat Rhapthorne evil is gone from the world.
You done it you on!! Watch the uplifting CS.
- Once you can move again at the castle, head out the door.
Start going down the hall for a CS. After you watch that head up the
stairs up head then head through the big doors there. Have a look around
in some of the rooms then head up the next stairs to the third floor.
- Once you get to the third floor start walking forward to get another
CS. Now make a right at the turn. The princess door is just after the
door to where the sceptre use to be. Open it for a CS.
- Once you can move head to the second floor. Enter the Lord high Priest
room. Now walk forward to behind the desk and open the window.
The king is out there. Go and talk to him for a CS. Select yes when
prompted. Now just head back in the room then down the stairs and out the
front door.
- Once you wake up head out the inn. Walk down the path to find
Angelo and Jessica. Get close for another CS. Once you can move again
head up the stairs towards the crowd. You'll get a CS with the crowd
then be able to move again infront of that crowd. You'll get another
CS with the guard. Say yes 2 times. Watch the CS roll.
- Now site back and watch the ending and credit roll. You will be prompted
to saveso go ahead and do it.
~ ~ CONGRADUATIONS! ... again! ~ ~
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 05. Alchemy List »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
- Here is the Alchemy list. Numbers in ( ) are either defence, attack, or
any other stat depending on the item like armor or weapon. The result i put
as first so it's easier to find the item you want to make.
- Thanks to Rays and BladerNyte for the info.
«« 5.01 ACCESSORIES »»
---------------------------------------------------------
Agility Ring (Agi15) » prayer ring + seed of agility
Catholicon Ring (Def15) » full moon ring + ring of truth + ring of immunity
Elevating Shoes (Agi5) » Fishnet stockings + happy hat
Full Moon Ring (Def10) » gold ring + poison moth knife
Goddess Ring » recovery ring + orichalcum
Holy Talisman » tough guy tattoo + holy water + gold rosary
Life Bracer (Def5) » recovery ring + gold bracer
Meteorite Bracer » agility ring + agility ring + orichacum
Mighty Armlet (Att15) » strength ring + titan belt
Prayer Ring (Def5) » gold ring + seed of magic
Recovery Ring (Def15) » prayer ring + seed of life
Ring of Awakening (Def10) » gold ring + dream blade
Ring of Clarity (Def10) » gold ring + fallen angel rapier
Ring of Immunity (Def10) » gold ring + poison needle
Ring of Truth (Def10) » gold ring + sandstorm spear
Ruby of Protection (Def15) » prayer ring + seed of defense
Scholar's Specs (Wis15) » ring of awakening + ring of clarity + seed of wisdom
Skull Ring » sorcerer's ring + devil's tail
Sorcerer's Ring » skull ring + saint's ashes + saint's ashes
Strength Ring (Att5) » prayer ring + seed of strength
Titan Belt (Att10) » leather kilt + strength ring
«« 5.02 ARMOR »»
---------------------------------------------------------
Angel's Robe (Def73) » flowing dress + magical skirt
Bandit Mail (Def48) » heavy armor + bandit axe + bandit's grass skirt
Bronze Armor (Def24) » chain mail + bronze shield
Boxer Shorts (Def8) » bandit's grass skirt + bandana
Bunny Suit (Def38) » silk bustier + bunny tail
Chain Mail (Def20) » wayfarer's clothes + chain whip
Crimson Robe (Def82) » sage's robe + magic water + nook grass
Dancer's Mail (Def57) » silver mail + dancer's costume
Dark Robe » cloak of evasion + devil's tail + wing of bat
Divine Bustier » dangerous bustier + shimmering dress
Dragon Mail (Def60) » silver mail + dragon scale + dragon scale
Fur Poncho (Def29) » magic beast hide + magic beast hide
Gigant Armour (Def95) » bandit mail + mighty armlet + mighty armlet
Iron Cuirass (Def25) » iron shield + iron shield
Leather Armour (Def11) » wayfarer's clothes + magic beast hide
Leather Dress (Def15) » dancer's costume + magic beast hide
Leather Kilt (Def12) » leather whip + bandana
Magic Armour (Def55) » full plate armor + prayer ring + ruby of protection
Magical Skirt (Def55) » bandit's grass skirt + magical hat + magical mace
Metal King Armor » liquid metal armor + slime crown + orichalcum
Mirror Armor » silver mail + mirror shield + mirror shield
Platinum Mail (Def72) » zombie mail + saint's ashes
Princess's Robe (Def94) » angel's robe + gold rosary + shimmering dress
Robe of Serenity (Def34) » cloak of evasion + boxer shorts
Sage's Robe (Def55) » magic vestment + scholar's cap
Scale Armor (Def17) » leather armor + dragon scale
Shimmering Dress (Def67) » spangled dress + ruby of protection + gold bracer
Silver Cuirass » iron cuirass + silver platter + silver platter
Spiked Armour » magic armor + edged boomerang
Templar's Uniform (Def13) » wayfarer's clothes + templar's shield
Wayfarer's Clothes (Def7) » plain clothes + plain clothes
Zombie Mail (Def44) » silver mail + zombies bane
«« 5.03 AXES »»
---------------------------------------------------------
Bandit Axe (Att55) » Battle axe + thief's key
Golden Axe (Att27) » iron axe + gold nugget
Iron Axe (Att38) » farmer's scythe + farmer's scythe
King Axe (Att80) » golden axe + slime crown
Moon Axe (Att60) » golden axe + moon's mercy
Stone Axe (Att20) » cypress stick + stone hardhat
«« 5.04 BOOMERANGS »»
---------------------------------------------------------
Flametang boomerang (Att63) » swallowtail + flame shield
Metal Wing Boomerang (Att90) » Metal king spear + razor wing boomerang
Razor Wing Boomerang (Att42) » edged boomerang + steel scythe +
wing of bat
Reinforced Boomerang (Att32) » boomerang + iron nail
«« 5.05 BOWS »»
---------------------------------------------------------
Cheiron's bow (Att63) » Eros' bow + power shield
Eros' Bow (Att45) » hunter's bow + garter
Hunter's Bow (Att30) » chain whip + short bow
Hunter's Bow (Att30) » cypress stick + cypress stick + strength ring
Odin's Bow (Att125) » Eros' bow + cheiron's bow + great bow
«« 5.06 CHEESES »»
---------------------------------------------------------
Angel Cheese » Fresh milk + Premium mould + Yggdrasil dew
C-c-cold Cheese » Cold cheese + Premium mould + Dragon dung
Chilly Cheese » Cool cheese + Waterweed mould
Chunky Cheese » Plain cheese + Magic water
Cold Cheese » Chilly cheese + Waterweed mould + Waterweed mould
Cool Cheese » Plain cheese + Waterweed mould
Cured Cheese » Fresh milk + Premium mould + Amor seco essence
Hard Cheese » Plain cheese + Rock salt
Highly-strung Cheese » Super spicy cheese + cold cheese +
Rock salt
Mild Cheese » Plain cheese + Amor seco essence
Plain Cheese » Fresh milk + Rennet powder
Scorching Cheese » Super spicy cheese + Premium mould +
Dragon dung
Soft Cheese » Fresh milk + Rennet powder + Rock salt
Spicy Cheese » Plain cheese + Red mould
Super Spicy Cheese » Spicy cheese + Red mould + Red mould
Super Spicy Cheese » Spicy cheese + Nook grass
«« 5.07 CLUBS »»
---------------------------------------------------------
Megaton Hammer (Att108) » Conqueror’s axe + uber warhammer +
orichalcum
Sledgehammer (Att33) » giant mallet + iron helm + iron helm
Uber War Hammer (Att69) » warhammer + mighty armlet
«« 5.08 DAGGERS »»
---------------------------------------------------------
Assassin's Dagger (Att37) » poison needle + eagle dagger
Falcon Knife (Att34) » tough guy tattoo + slime earrings + agility ring
Imp Knife (Att52) » assassin's dagger + devil's tail
«« 5.09 HELMETS »»
---------------------------------------------------------
Bronze Helm » Stone hardhat + bronze knife + bronze knife
Bunny Ears (Def14) » hairband + bunny tail
Feathered Cap (Def9) » leather hat + chimera wing
Fur Hood (Def18) » feathered cap + fur poncho
Golden Tiara (Def43) » thinking cap + silver tiara + gold nugget
Hades' Helm (Def33) » mythril helm + devil's tail
Happy Hat (Def31) » feathered cap + elevating shoes
Hermes Hat (Def20) » feathered cap + mercury's bandana
Mercury's Bandana (Def23) » bandana + agility ring
Mythril Helm (Def38) » hade's Helm + saints' ashes
Phantom Mask » iron headgear + dark robe
Pointy Hat (Def7) » leather hat + iron nail
Raging Bull helm (Def42) » mythril helm + cowpat + fresh milk
Scholar's Cap (Def33) » magical hat + scholar's specs
Skull Helm » sun crown + devil's tail
Silver Tiara (Def24) » coral hairpin + silver platter
Stone Hardhat (Def15) » stone axe + pointy hat
Sun Crown » skull helm + saint's ashes
Thinking Cap (Def38) » Scholar's cap + iron headgear
Turban (Def8) » bandana + bandana
«« 5.10 ITEMS »»
---------------------------------------------------------
Amor Seco Essence » Holy Water + Strong Medicine
Chimaera’s Wing » Wing of bat + Wing of bat
Elfin Elixir » Yggdrasil dew + Magic water
Greater Panacea » Special medicine + Special medicine +
Special Medicine
Greater Panacea » Lesser panacea + Rose-root + Rose wort
Holy Water » Amor seco essence + Rock salt
Lesser Panacea » special medicine + special medicine
Magic Water » Holy water + Seed of magic
Moon's Mercy » Moonwort bulb + Moonwort bulb + Moonwort bulb
Mystifying Mixture » Holy water+ Wing of bat + Cowpat
Mystifying Mixture » Medicinal herb + Antidotal herb + Moonwart bulb
Rose Root » Medicinal Herb + Medicinal Herb + Medicinal Herb
Rose Root » Strong Medicine + Medicinal Herb
Rose-wort » Medicinal herb + Medicinal herb + Moonwart bulb
Rose-wort » Strong medicine + Moonwart bulb
Sage's Stone » Gold nugget + Orichalcum + Yggdrasil dew
Special Antidote » Medicinal Herb + Antidotal Herb + Antidotal Herb
Special Medical » Strong Medicine + Strong Medicine
Strong Antidote » Medicinal Herb + Antidotal herb
Strong Medical » Medicinal Herb + Medicinal Herb
Timbrel of Tension » Sun crown +Tough guy tattoo + Magic beast hide
Yggdrasil Dew » Yggdrasil leaf + Magic water
«« 5.11 KEY »»
---------------------------------------------------------
Thief's Key » bronze knife + iron nail
«« 5.12 SCYTHES »»
---------------------------------------------------------
Hell Scythe (Att65) » steel scythe + poison moth knife + hades' helm
«« 5.13 SHIELDS »»
---------------------------------------------------------
Bronze Shield (Def10) » leather shield + bronze knife
Dragon Shield (Def30) » steel shield + dragon scale + dragon scale
Flame Shield (Def19) » magic shield + flametang boomerang
Goddess Shield » thanatos's shield + saint's ashes
Ice Shield (Def10) » magic shield + icicle dirk
Leather Shield (Def4) » pot lid + magic beast hide
Magic Shield (Def30) » steel shield + prayer ring + ruby of protection
Metal King Shield » ruinous shield + saint's ashes + orichalcum
Power Shield (Def38) » magic shield + strength ring + cured cheese
Ruinous Shield (Def50) » metal king shield + devil's tail
Saintless Shield (Def46) » mirror shield + white shield + holy water
Scale Shield (Def7) » leather shield + dragon scale
Silver Shield (Def48) » mirror shield + armor seco essence + magic water
Templar's Shield (Def14) » iron shield + templar's uniform
Thanatos' Shield (Def55) » goddess shield + devil's tail
White Shield (Def24) » iron shield + silver platter
White Shield (Def24) » light shield + fresh milk + fresh milk
«« 5.14 SPEARS »»
---------------------------------------------------------
Demon Spear (Att86) » battle fork+ poison needle + devil's tail
Holy Lance (Att39) » long spear + gold rosary
Iron lance (Att24) » cypress stick + dagger
Long Spear (Att30) » Cypress stick + cypress stick + iron lance
Sandstorm Spear (Att67) » partisan + saint's ashes
«« 5.15 STAVES »»
---------------------------------------------------------
Magma Staff (Att28) » wizard's staff + rockbomb shard
Staff of Antimagic (Att41) » wizard's staff + rune staff
Staff of Resurrection (Att77) » yggdrasil leaf + rune staff + life bracer
«« 5.16 SWORDS »»
---------------------------------------------------------
Blizzard Blade (Att90) » bastard sword + icicle dirk + cold cheese
Copper Sword (Att13) » bronze knife + bronze knife
Double Edged sword (Att76) » uber double edge + devil's tail
Dragon Slayer (Att83) » dragonsbane + mighty armlet
Fallen Angel Rapier (Att61) » holy silver rapier + devil's tail + wing of bat
Holy Silver Rapier (Att54) » Templar's sword + holy talisman
Liquid Metal Sword (Att118) » rusty old sword + slime crown + orichalcum
Mercury's Rapier (Att78) » fallen angel rapier + mercury's bandana +
mercury's bandana
Rusty old sword (Att45) » liquid metal sword + mystifying mixture + cowpat
Shamshir of Light (Att110) » rune staff + light shield + shimmering dress
Uber Falcon Blade (Att55) » falcon blade + meteorite bracer
Uber Double Edge (Att76) » double edged sword + saint's ashes +
saint's ashes
Uber Miracle Sword (Att95) » miracle sword + life bracer
Zombie Slayer (Att65) » zombiesbane + holy talisman
«« 5.17 WHIPS »»
---------------------------------------------------------
Demon Whip (Att72) » scourge whip + devil's tail
Dragontail Whip (Att47) » snakeskin whip+ dragon scale + dragon scale
Leather Whip (Att6) » saint's ashes + devil's tail
Scourge Whip (Att99) » demon whip + saint's ashes
Snakeskin Whip (Att23) » leather whip + scale shield
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 06. Enemy Drop Chart »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
- Here is the enemy drop list. I have tried to make it easy to find the item
your looking for. Its listed in alpha order of item. You will get enemies
name, if its a boss, and region or dungeon it is in. Happy alchemy time~
ITEM - ENEMY NAME [Boss if so] (Region)
---------------------------------------------------------------------
• Amor Seco Essence - Firespirit (Farebury Region, Waterfall Cave)
• Amor Seco Essence - Frogface (Alexandra region, Alexandra tower)
• Amor Seco Essence - Healslime (Ascantha, Trodain, Alexandra tower,
Wishers peak)
• Amor Seco Essence - King Cureslime (East Argonia region)
• Antidote herb - Bodkin fletcher
• Antidote Herb - Bubble Slime(Farebury Region, Waterfall cave,
Alexandria tower)
• Antidote herb - Funghoul (Alexandra region, Alexandria tower)
• Argon heart - Argon Lizard (Hunting Grounds)
• Bandana - Bodkin Archer (Alexandria Region, Trodain)
• Bandana - Jailcat (Alexandra region)
• Bandit's grass skirt - Sea urchin
• Boxer Shorts - Dancing Devil (Farebury Region, Trodain, Waterfall cave)
• Bronze Knife - Shadow
• Bunny Tail - Bunicorn (Farebury Region)
• Bunny Tail - Skipper (Alexandria region, Waterfall cave)
• Bunny Tail - Spiked Hare (Alexandra region, Ascantha)
• Chain whip - Mars Rover
• Chilly Cheeze - Frostbite
• Chimaera wing - Chimaera
• Chimaera wing - Dancing Devil (Farebury Region, Trodain, Waterfall cave)
• Chimaera wing - Drackmage (Alexandra region, Ascantha, Alexandra tower,
Pickham region, Trodain)
• Chaimaera wing - Imp (Alexandria tower)
• Chimaera wing - Mecha-Mynah(Farebury Region, Waterfall cave,
Alexandria region)
• Cool Cheese - Imp (Alexandria tower)
• Copper Sword - Capischum (Farebury Region)
• Cowpat - Bullfinch
• Cypress Stick - Capischum (Farebury Region)
• Cypress Stick - Lump Mage (Maella Region)
• Fresh Milk - Jargon (Maella region, Ascatha)
• Giant mallet - Gorerilla
• Giant mallet - Hammerhood (Alexandria region, Waterfall cave)
• Gold bracer - Goodybag
• Gold Bracer - Chainine (Maella region)
• Gold Bracer - Fenching fox (Alexandra region)
• Gold Bracer - Dingaling (Maella region)
• Gold Bracer - Gold Golem (Neos Region)
• Gold Rosary - Tortured Soul [boss] (Ruined Abbey)
• Great big Argon heart - Great Argon Lizard [boss] (Hunting Grounds)
• Hairband - Dingaling (Maella region)
• Hairband - Garuda
• Holy Water - Firespirit (Farebury Region, Waterfall Cave)
• Holy Water - Peeper
• Holy Water - Winky (Maella region, Ascantha)
• Hunter's bow - Hunter mech
• Iron Armor - Infernal armour
• Iron cuirass - Mars Rover
• Kitty shield - Berserker
• Leather Cape - Volpone (Neos Region)
• Leather Hat - Beetleboy (Farebury region, Alexandra region, Alexandra tower)
• Leather Hat - Bunicorn (Farebury Region)
• Magic Beast Hide - Gorerilla
• Magic Water - Frostburn
• Magic Water - Winky (Maella region, Ascantha)
• Medical Herb - Beetleboy (Farebury region, Alexandra region, Alexandra tower)
• Medical Herb - Brownie
• Medical Herb - Candy Cat (Farebury Region)
• Medical Herb - Chainine (Maella region)
• Medical Herb - Cureslime
• Medical Herb - Drackmage (Alexandra region, Ascantha, Alexandra tower,
Pickham region, Trodain)
• Medical Herb - Dragonthorn
• Medical Herb - Frogface (Alexandra region, Alexandra tower)
• Medical Herb - Healslime (Ascantha, Trodain, Alexandra tower, Wishers peak)
• Medical Herb - Lips (Farebury Region)
• Medical Herb - Mad mole
• Medical Herb - Mischievous mole (Waterfall Cave, Land of Moles,
Under Ascantha, Mole Hole)
• Medical Herb - Muddy hand
• Medical Herb - See urchin
• Medical Herb - She-Slime (Maella Region)
• Medical Herb - Slime (Many regions)
• Medical Herb - Skipper (Alexandria region, Waterfall cave)
• Medical Herb - Spiked Hare (Alexandra region, Ascantha)
• Medical Herb - Swingin' Hipster
• Moonwort Bulb - Bubble Slime(Farebury Region, Waterfall cave, AlexandraTower)
• Moonwort Bulb - Soulspawn
• Oaken Club - Hammerhood (Alexandria region, Waterfall cave)
• Oaken club - Khalamari kid
• Oaken Club - Mischievious Mole (Waterfall Cave, Land of Moles,
Under Ascantha, Mole Hole)
• Orichalcum - Ruin
• Pirate's Hat - Captain Crow [Boss]
• Plain Cheese - Bodkin Archer (Alexandria Region, Trodain)
• Plain Cheese - Funghoul (Alexandra region, Alexandria tower)
• Plain Cheese - Jailcat (Alexandra region)
• Plain Cloth - Satyr (Farebury Region)
• Pot Lid - Mecha-Mynah (Farebury Region, Materfall Cave, Alexandria Region)
• Red Mould - Giant Moth (Maella region, Ascantha)
• Red Mould - Kisser
• Red Mould - Wailin' weed
• Rennet Powder - Giant Moth (Maella region, Ascantha)
• Rennet Powder - Jargon (Maella region, Ascatha)
• Rock Salt - Rockbomb
• Seed of Defence - Metal Slime
• Seed of Magic - Empyrea [boss]
• Seed of Skill - Gemon [boss]
• Seed of Skill - Lord of Dragonians [boss]
• Seed of Strength - Geyzer [boss]
• Slime Earrings - Metal slime knight
• Slime Earrings - She-Slime (Maella Region, Ascantha Region)
• Stone Axe - Hood
• Strong Medicine - Gargoyle
• Strong Medicine - Hades Condor (Neos Region)
• Strong Medicine - Red Horn [Boss] (Dragon Graveyard)
• Thorn Whip - Dragonthorn
• Venus Tear - Trap Box [boss]
• Waterweed Mould - Dark sea diva
• Waterweed Mould - King kelp
• Waterweed Mould - Kisser
• Waterweed Mould - Mushroom mage
• Wayfarer's Clothes - Fenching fox (Alexandra region)
• Wayfarer's Clothes - Satyr (Farebury Region)
• Wayfarer's Clothes - Toxic zombie
• Wing of Bat - Dark Condor
• Wing of Bat - Minidemon
• Wing of Bat - Redtail Hipster (Neos Region)
• Wizard's Staff - Lump Mage (Maella Region)
• Yggdrasil Dew - King Cureslime
• Yggdrasil Dew - Megalodon
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 07. Shop Item List »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
- I have added a list of what and where shop keeps sell their items.
As with the form i am working for is to make it easy for you guys
to find the item you need. All items in alpha order.
«« 7.01 ITEM NAME - PRICE - PLACE »»
-----------------------------------------------------------
Amor Seco Essence - 120g - Pickham, Baccarat, Orkutsk, TryanGully
Antidone Herb - 10g - Farbury, PortProspect, PeregrinQuay, Simpleton, Ascantha,
Pickham, Baccarat, Arcadia, Orkutsk, Neos,
TryanGully
Chimaera Wing - 25g - Farebury, Alexandra, PortProspect, PeregrinQuay,
Ascantha, Simpleton, Pickham, Baccarat, Arcadia,
Orkutsk, Neos
Dragon Dung - 100g - Dragonvian
Gold Rosary - 500g - Neos
Holy Water - 20g - Alexandra, PortProspect, PeregrinQuay, Simpleton,
Ascantha, Pickham, Baccarat, Arcadia, Orkutsk,
Neos, DarkEmpycchu, TryanGully
Magic Water - 300g - TryanGully, Dragonvian
Medical Herb - 8g - Farebury, Alexandra, PortProspect, PeregrinQuay, Simpleton
Ascantha, Pickham, Baccarat, Arcadia, Orkutsk, Neos
Moonwort Bulb - 30g - Ascantha, Baccarat, Arcadia
Premium Mould - 500g - Dragonvian
Rennet Powder - 10g - Ascantha
Rockbomb Sherd - 450g - Arcadia, TryanGully
Saint's Ashes - 12000g - Dragonvian
~~WEAPONS~~
--------------------------
«« 7.02 AXE NAME - PRICE - PLACE »»
-----------------------------------------------------------
Battle-axe - 4300g - Argonia
Iron Axe - 2600g - Pickham
King Axe - 17000g - Orkutsk(Night), TryanGully
Stone Axe - 550g - Alexandra, PortProspect
«« 7.03 BOOMERANG NAME - PRICE - PLACE »»
-----------------------------------------------------------
Boomerang - 420g - Farebury, Alexandra
Edge Boomerang - 1360g - Ascantha, Neos
Razor Wing Boomerange - 3800g - ArgoniaBazaar
Swallowtail - 6800g - Arcadia, Orkutsk(Night)
«« 7.04 BOW NAME - PRICE - PLACE »»
-----------------------------------------------------------
Great Bow - 28000g - TryanGully
Hunter's Bow - 1700g - Pickham
Short Bow - 750g - Ascantha
«« 7.05 HAMMER - PRICE - PLACE »»
-----------------------------------------------------------
Giant Mallet - 240g - Farebury, Alexandra
Oaken Stick - 110g - Farebury, Alexandra
Sledgehammer - 1700g - Simpleton
War Hammer - 6700g - ArgoniaBazaar
«« 7.06 KNIFE NAME - PRICE - PLACE »»
-----------------------------------------------------------
Bronze Knife - 150g - PeregrinQuay
Dagger - 350g - Ascantha
Falcon Knife - 7700g - ArgoniaBazaar, Orkutsk(Night)
Poison Moth Knife - 950g - Pickham
Poison Needle - 1900g - Baccarat
«« 7.07 SCYTHE NAME - PRICE - PLACE »»
-----------------------------------------------------------
Farmer's Scythe - 910g - PortProspect, PeregrinQuay
Heavy Hatchet - 29000g - TryanGully
Hell Scythe - 9500g - Arcadia
Steel Scythe - 3700g - Baccarat. Neos
«« 7.08 SPEAR NAME - PRICE - PLACE »»
-----------------------------------------------------------
Holy Lance - 2700g - Pickham
Iron Lance - 750g - PortProspect, PeregrinQuay
Long Spear - 1700g - Simpleton
Partisan - 4400g - Argonia
«« 7.09 STAFF NAME - PRICE - PLACE »»
-----------------------------------------------------------
Magical Mace - 9000g - DarkEmpycchu
Staff of Resurrection - 45000g - TryanGully
Wizard's Staff - 1300g - Simpleton, Ascantha
«« 7.10 SWORD NAME - PRICE - PLACE »»
-----------------------------------------------------------
Bastard Sword - 8800g - Arcadia
Blizzard Blade - 21000g - TryanGully
Copper Sword - 270g - Farebury, Alexandra
Cypress Stick - 10g - Farebury, PeregrinQuay
Dragonsbane - 11000g - Orkutsk(Night), TryanGully
Dream Blade - 4700g - Neos
Holy Silver Rapier - 6000g - Neos
Mercury's Rapier - 10500g - DarkEmpycchu
Rapier - 300g - Simpleton
Steel Broadsword - 2000g - Ascantha, Pickham
Sword Breaker - 5500g - Arcadia
Zombiesbane - 6300g - ArgoniaBazaar
«« 7.11 WHIP NAME - PRICE - PLACE »»
-----------------------------------------------------------
Chain Whip - 2200g - ArgoniaBazaar, Neos
Spiked Steel Whip - 8300g - Orkutsk(Night)
Thorn Whip - 350g - PeregrinQuay, Simpleton
~~ARMOR~~
---------------------
«« 7.12 ACCESSORY NAME - PRICE - PLACE »»
-----------------------------------------------------------
Bunny Tail - 50g - ArgoniaBazaar
Devil's Tail - 200g - Dragonvian
Gold Bracer - 350g - ArgoniaBazaar
Gold Ring - 2000g - ArgoniaBazaar
Ruby of Protection - 3100g - ArgoniaBazaar
Scholar's Specs - 2700g - ArgoniaBazaar
Slime Earrings - 400g - PeregrinQuay, Ascantha
Tough Guy Tatoo - 2400g - ArgoniaBazaar
«« 7.13 ARMOR NAME - PRICE - PLACE »»
-----------------------------------------------------------
Bandit Grass Skirt - 35g - Farebury
Bandit Mail - 13000g - DarkEmpycchu
Bronze Armour - 840g - Ascantha, Pickham
Chain Mail - 500g - PeregrinQuay, Simpleton
Cloak of Evasion - 3000g - Arcadia
Dancer's Costume - 1300g - Pickham, Baccarat
Dragon Mail - 12000g - Orkutsk(Day)
Flame Mail - 7100g - DarkEmpycchu
Flowing Dress - 14800g - TryanGully
Gigant Armour - 18000g - TryanGully
Heavy Armour - 5000g - ArgoniaBazaar
Iron Armour - 1800g - Baccarat
Iron Cuirass - 1000g - Ascantha
Leather Armour - 180g - Farebury
Leather Cape - 1100g - Pickham
Leather Dress - 380g - Ascantha
Leather Kilt - 220g - Alexandra, PortProspect
Magic Armour - 6100g - ArgoniaBazaar, Arcadia
Magic Bikini - 13800g - Arcadia
Magic Vestment - 4400g - Argonia
Mirror Armour - 21000g - TryanGully
Plain Clothes - 30g - Farebury
Scale Armour - 350g - Alexandra, PortProspect, PeregrinQuay
Silk Bustier - 5500g - ArgoniaBazaar
Silk Robe - 420g - PeregrinQuay
Silver Mail - 4300g - Argonia
Velvet Cape - 9400g - Orkutsk(Day)
Wayfarer's Clothes - 70g - Farebury
«« 7.14 HELM NAME - PRICE - PLACE »»
-----------------------------------------------------------
Bandana - 45g - PeregrinQuay
Coral Hairpin - 950g - Baccarat
Great Helm - 16000g - TryanGully
Hairband - 150g - PeregrinQuay
Iron Headgear - 5500g - Orkutsk(Day)
Iron Helm - 1100g - Pickham
Iron Mask - 3500g - ArgoniaBazaar. Arcadia
Leather Hat - 65g - Farebury
Magical Hat - 2700g - ArgoniaBazaar, Arcadia
Mythril Helm - 13300g - DarkEmpycchu
Pointy Hat - 70g - PeregrinQuay
Pot Lid - 40g - PeregrinQuay
Silver Tiara - 1450g - Argonia
Thinking Cap - 13000g - TryanGully
Turban - 410g - Simpleton, Ascantha
«« 7.15 SHIELD NAME - PRICE - PLACE »»
-----------------------------------------------------------
Bronze Shield - 370g - Ascantha
Dragon Shield - 6900g - Orkutsk(Day)
Ice Shield - 8500g - Orkutsk(Day)
Iron Shield - 720g - Pickham
Leather Shield - 70g - Farebury
Light Shield - 2250g - Baccarat, Argonia
Magic Shield - 5000g - ArgoniaBazaar, Arcadia
Mirror Shield - 15000g - TryanGully
Power Shield - 18000g - TryanGully
Scale Shield - 180g - Alexandra, PortProspect, PeregrinQuay
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 08. Sidequest: Notorious Monsters and Battle Arena »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
«« 8.01 Quest to enter the battle arena »»
---------------------------------------------------------
- Just south easy of Pickham is a small building with a person on it
try to talk to him. You'll get a cold responce. Walk away for him to
respond. You will then get 3 sheets of papers each telling of where
a notorious monster is at. Find all 3 and return here. Here is where
you can find these 3 monsters:
¤ Hollow Knight - Zone out of Maella Abbey and turn left and
follow river bank til you meet him.
¤ Slimy Smiley - 95 HP, 0 MP, 109 Attack, 95 Defense, 124 Agility
Right at the entrance to Trodian.
¤ Squiggly Squiggler - Head south from Pickham and check
the beach area.
REWARD: Entering battle arena
«« 8.02 Battle Permit »»
---------------------------------------------------------
- Once you gotten all 3 monsters talk to morrie again. Now you will
be able to enter inside. Once inside save and talk around. When your
ready enter the gate morrie walk through and down the stairs. You can
talk around here too. Your goal is to talk to morrie in here.
- Talk to him then you will eventually want to name your monster team.
You can if you want or you can get a generated one too. Once that
is done you can fight in the monster arena.
REWARD: Be able to use Battle arena
- Here are the prizes for each rank:
Rank : Prize
G : Power Ring, or Strength Ring
F : Bunny Suits
E : Reasonal Ring, or Ring of Clarity
D : Gohatsu Bangle, or Mighty Armlet
C : Saint's Ash
B : Zanmatou
A : Hero's Spear
S : Dragon Robe
- For winning first time the following ranks you get a special reward:
Rank : Prize
G : Be able to hold 3 extra notorious monsters
F : Be able to challenge your own monster team
E : Be allowed to use monster team in your adventures
D : Be able to hold 3 more monsters. Total at this point it 9.
C : Your prize is no prize
B : Be able to have 2 teams instead of 1.
A : ???
S : ???
«« 8.03 Find your own monsters »»
-----------------------------------------------------
¤ Archfiend (Arch-archdemon) -
926 HP, 51 MP, 315 Attack, 145 Defense, 135 Agility
Found guarding the bridge west of
Tryan Gully. (Info by wtknight07)
¤ Arges (Big Blue Bully) - 760 HP, 0 MP, 255 Attack, 124 Defense, 159 Agility
Follow the dark forest past the bridge west of Tryan
Gully. You will find him at the very end of the
forest. (Info by wtknight07)
¤ Big Al (Al Gee) 226 HP, 16 MP, 126 Attack, 89 Defence, 72 Agility
found on beach south of argonia. it was twilight so not sure
of time of day. (Info by unlikeanything666)
¤ Brickman - 260 HP, 132 Attack 89 Defense 37 Agility
Found in hills south east of Peregrin Quay close to where you
find the ruins with McHammer in it. (Info by deathknight001)
¤ Brontes (Gigantes Guardsman) -
864 HP, 0 MP, 282 Attack, 166 Defense, 99 Agility
Found outside of Rydons Tower near the crossroads.
(Info by wtknight07)
¤ Bundle of Joy - 195 HP, 10 MP, 67 Attack, 114 Defense, 87 Agility
south west part of the western island. (Info by deathknight001)
¤ Dumbking (King of Dumbira) -
462 HP, 24 MP, 181Attack, 115 Defence, 93 Agility
along river south east of argonia. any time of day.
(Info by unlikeanything666)
¤ Goldbricker - 350 HP, 0 MP, 221 Attack, 174 Defense, 72 Agility
East of Neos near a rock. (Day)
¤ Hackzilla (Axoraptor) - 704 HP, 0 MP, 263 Attack, 182 Defense, 111 Agility
Found outside of Farebury's West Gate. Might be only
available during the night. (Info by wtknight07)
¤ Jewel Juggler - 219 HP, 8 MP, 66 Attack, 120 Defense, 75 Agility
Found on the isle behind abby, need
ship to access (Info by deathknight001)
¤ Living Flame - 231 HP, 0 MP, 188 Attack, 101 Defense, 108 Agility
Center of the desert area which is south of Argonia(Day)
¤ Loopy Lupus - 480 HP, 0 MP, 235 Attack, 154 Defense, 120 Agility
On unmarked island on south/west of map. Need to be
able to fly. (Day)
¤ Man-Eater Chest - 266 HP, 22 MP, 136 Attack, 77 Defense 77 Agility
In the valley west of tordon castle, night.
(Info by deathknight001)
¤ McHammer - 124 HP, 0 MP, 107 Attack, 69 Defense, 54 Agility
Found just south east of Peregin Quay,
guards a ruins. (Info by deathknight001)
¤ Mole Major - 259 HP, 0 MP, 119 Attack, 130 Defense, 102 Agility
At the entrance to the Mole Hole cave north of
Ascantha. (Day)
¤ Old Soldier (Bones) - 271 HP 15 MP, 158 Attack, 122 Agility, 113 Defense
Located on the isle with the cursed castle,
(north of baccarat) daytime. (Info by deathknight001)
¤ One Knight Stand - 270 HP, 19 MP, 165 Attack, 160 Defense, 112 Agility
Just outside entrance to Waterfall Cave. (Day)
¤ Poisonous Sniper - 307 HP, 32 MP, 166 Attack, 150 Defense, 92 Agility
Hes real close to the outside north exit of
Arcadia. (Night)
¤ Potbelly - 509 HP, 0 MP, 174 Attack, 113 Defense, 82 Agility
Found at south west tip of the island with torgons castle
located on it, west of the desert with the abandoned
ship you get. (Info by deathknight001)
¤ Raging Rooster (Foul Fowl) - 381 hp, 143 attack, 69 agility, 116 defense
Located on a bridge north east of Baccarat
in day. (Info by deathknight001)
¤ Roborg (Roboster Mk I) - 473 HP, 0 MP, 188 Attack, 189 Defense, 160 Agility
Found west of Ortkusk. (Info by wtknight07)
¤ Skeledoid (Man-at-Arms) - 563 HP, 0 MP, 310 Attack, 238 Defense, 168 Agility
Found to the west of the Dark Ruins in the valley before
the one with the Old Soldier. (Info by wtknight07)
¤ Slime Creator - 499 HP, 25 MP, 175 Attack, 128 Defense, 43 Agility
From Argonia follow road, go east to a hidden road.
At fork take left, pass double bridge and it should
be near the road. (Day)
¤ Spike (Muscly Mohawker) - 547 HP, 35 MP, 209 Attack, 141 Defense,119 Agility
Found beyond the mountain range west of the Swordsman's
Labyrinth. Accessible by ship. (Info by wtknight07)
¤ Talos (Crazed Colossus) - 801 HP, 0 MP, 316 Attack, 243 Defense, 116 Agility
Found on the isle of Neos, in about the same
area where you find Goldbricker. Might be only
available during the day. (Info by wtknight07)
¤ Terror Talons - 374 HP, 26 MP, 219 Attack, 192 Defense, 126 Agility
On a small island just north of Farebury. (Night)
¤ Wild Spearman - 336 HP, 25 MP, 173 Attack, 111 Defense 93 Agility
found on the isle south east of baccarac,
follow the roads. (Info by deathknight001)
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 09. Sidequest: Baccarats Casino »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
«« «« 9.01 Cutscene for who gets the money »» »»
--------------------------------------------------------------------------
- This is for getting the casino to open. You can do this at some point after
you defeat Dhoulmagus. It appears that this is opened right after the Acadia
events are over.
- Head to Baccarat and you should be able to enter the mansion.
Enter the room Cash and Carrie are in for a CS.
- You will get to pick which one you want to guard. Then you'll get a
nights sleep.
«« «« 9.02 Road to Dragon Graveyard »» »»
------------------------------------------------------------------
- Now you want to head to the desert area south of Baccarat. You could
use a Sabercat to get down there or go from Argonia. From Argonia
go west and follow the path make a left at the fork. Go South west
from the lake and should hit sandy trails.
- You'll find a chapel near with a inn. Make use of it if you need to.
Now head deep into the desert.
- Head to the center of the desert to find a Skellital remain. Entering
the mouth is the entrance to the dungeon.
«« «« 9.03 Dragon Graveyard »» »»
-----------------------------------------------------
- Enter and follow the path. Look for a map in a chest on your right side.
You will see 2 different paths. Go to the lower right path on the map.
The path to the top leads to a Mini Medal in a chest if you want to get now.
- Next room follow path to upper right of the map.
- Now here on the third map can look alittle tricky. Just follow the road
to the first arrow for a sub-map. Continue and when your on the first
map again go south to the next arrow you can reach. Now just
keep going. You at the end.
- Boss: Red Horn, Blue Fang
This can be a nasty battle if your not ready. They each have attacks that
can do over 100 dmg. Blue Fang can intimidate. Red Horn can raise
tension lvl. There is no full party attack that i see so thats good.
But watch out for the duo attack. Can go up to 300 dmg a person.
- After the battle is over you'll get a CS. Now head north for another.
- Once your back in town watch the CS and when your able to move head
down stairs. You'll see both cash and carrie and get a couple CS and
then your done.
REWARD: - Baccarat Casino open
- 600 Casino Coins
"Every token you buy at the casino translates
into happiness for us!" - Carrie
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 10. Side Quest: Dragovian Trials »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
* You can only do this side quest after you finished the end of
Section 4.4 in Alternative Conclusion. Basicly really late in the game.
- Enter Heavenly Dais. Take the middle path and follow it. You'll evntually
reach silver stairs going up. Head up them. Now in this second area take
middle path again. When you get to the next fork take the right path.
Now follow it til you get to the gate again and enter.
- Talk to Lord of the Dragovians. You'll get a CS. Select yes when promted.
- Boss 1: Lord of the Dragovians
Now its a fight in his human form. One of his first moves is to bind the
party. It seems to cause no effect to anyone cept the hero for some turns.
He does use wave of ice so you'll get debuff here. He has normal attacks
about 150 dmg and a thin air move that hits everyone. He does double attack.
He likes to do an attack on the first move and tension up on his second.
He isn't tha hard or long though.
- Boss 2: Vermillion Dragon
This battle is hard. His normal attacks hit for ever 200 dmg and sometimes
criticals over 450 dmg. He has a blind whole party attack that does some
dmg too and also a flame attacks to the party for over 120 dmg. Use
Insulatle for the flame breath.
- When you win you get to pick one of the following gifts:
- Awesome Team Monster
- Dragon God's Armor
- Dragon God's Sword
- Dragon God's Helmet
- Dragon God's Shield
- Strengthen Renkingama (for Alchemy Pot)
- If you want to get the other items you have to meet him again
and fight again.
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 11. Mini Medal List »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
- Here is the list of where Mini Medals are at. As you collect you
can turn them in to Queen Minni after you get the boat.
Many prizes await.
- Ruined Abbey: on level 3 the top right room of the map, in jug
- Ruined Abbey: on level 3 before tortured soul fight, top/right room,
inside a barrel.
- Minni's Castle: behind lock gate in front/right after entering.
- Dragon Graveyard: at NorthEast side of first map, in chest.
- Pirate Cave: left door in a jar.
- Pirate Cave: take right door, then first door inside jar.
- Pirate cave: take right door, make left, and in jar in dead end room.
- Empycchu: east hut, in jar.
- Empycchu: outside chiefs hut, in jar.
- Dark Empycchu: in SW building, in jar.
- Dark Empycchu: in chiefs hut, in a closet
- World Map: north of alexandra high on a hill, need to be able to fly,
inside a jar next to a burned building.
- Tryan Gully: Enter the pub from outside, medal is inside barrel near door.
- Tryan Gully: In the jail like room at the lower part of town, inside barrel.
- Lord High Priest Residence: in the room to the left of entering
Lord High Priest chamber, inside closet.
- Dragonvian: In back room of lower left house on the map, in a jar.
- Dragonvian: On the second floor guest room in the upper right house
on the map, in a closet.
- Dragonvian: In kitchen in upper right house, inside a jar.
- Heavenly Dais: First area in rock town with stairs at the bottom, in chest
- Heavenly Dais: Second area make a left at first fork, in a chest.
- Heres a list of mini medal rewards:
Medals - Prize
28 - Net Tights
36 - Stylish Vest
45 - Staff of Divine Punishment
52 - Gold Bar
60 - Falling Star Bangle
68 - Miracle Sword
75 - Mysterious Armor
83 - Orihalcon
90 - Metal King Helm
99 - Dangerous Bustie
110 - Metal Ball of Destruction
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 12. Metal Monsters and Money spots »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
- In the world of Dragon Quest there been metal versions of some monsters
that give incredible amount of experience if killed. There is 2 catches to
these monsters: 1) They can run away really easy and fast, 2) they're
defence is really high. Unless you do a critical your damage will be
only a point or 2. Luckly they're HP is really weak.
- A list below is where you can find some of these metal monsters.
If its a place you first get too on your travels try and kill a few.
Even when at high levels you might want to look for the bigger metal
preys.
«« Metal Monsters »»
-------------------------------------------------------------------
- Metal King Slime : 30010 exp
- Dragon Graveyard - look for them alone. can be found around, even
in groups, kinda rare, appears alone and with
other monsters.
- Dark Citadel - At the last area before boss.
- Extra Dunegon - Can be found in the first are that is outside.
- Heavenly Dais - Can be found around though alittle rare.
- Metal Slime: 1350 exp
- Abbey Ruins - usually around the last area
- Riverside Chapel area - on beach area next to river, kinda rare
- West of Hunting grounds in a thick forest - good spot, they appear
quite often and in packs too.
- Liquid Metal Slime : 10000 exp
- Trodain Castle - Inside all around. Kinda rare. I found mine on the
east wing.
- Extra Dungeon - Can be found in packs with Metal King slime too
at the first area that is outdoors.
- Neos Mountain - Can be found on top of neos mountain above the statue
(Info by wtknight07)
* After u can fly go to the desert chapel and stay tell night. once night
walk out, use bird and fly south to were there r 2 chests one has a ogre
sheild the higher one i think anyway use yanguses whistle up by that chest
u will be able to fight them there as long as its night. tips to kill use
metal slash and acc that jessica has that way u will get more chances to
hit them b4 they run. (Info by tallness420)
* after you get the godbird soulstone fly a bit north of rydons tower there is
an isolated plateu land there. all the enemies here are slime you will
encounter alot of metal slime, liquid metal slime and
metal king slime. (Info by zxyril17)
«« Money Drop Monsters »»
-------------------------------------------------------------------
- Gold Golem: 726 gold
- Neos Region - Just outside Neos
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 13. Challenge Hotspot »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
- This section i just thrown in for fun. This will probably be a good extra
sorce of challenge when you master the game. Unfortunatly in DQ8 there
doesn't seem to be much in the way to challenge you except to
try and win a boss at a really low level. Never-the-less if i find a
good challenge i'll add here.
C.01 Lowest lvl you can defeat the first boss in waterfall cave.
C.02 How low can you defeat Dhoulmagus? lv25 or lower?
C.03 Fastest time to beat Dhoulmagus.
C.04 Beat the game without mixing any alchemy items.
C.05 Beat the game with no armor on.
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 14. Spells and Skills »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
- Skills and spells are done alittle different then other RPG games.
Most will know about the job classes and have a good idea how it work...
if DQ8 had classes. In DQ8 you learn skills and spells by spending skill
points to 5 different sections for each character. Since you can lvl up any
skill in any order you can make each run through of the game unique.
There are some skills and spells learned just by leveling up but the most
will come from the skill points.
«« «« 14.01 Heros Skills and Spells »» »»
-------------------------------------------------------------------
Hero Spells:
----------------------
Level 3 » Heal
Level 4 » Squelch
Level 6 » Evac
Level 11 » Sizz
Level 18 » Midheal
Level 20 » Sizzle
Level 27 » Fullheal
Level 29 » Zing
Level 32 » Kasizzle
Level 65 » Dragon Soul
Hero Sword Skills:
-----------------------------
4 Points » Basic sword fighting techniques
+5 Attack Power sword equiped
9 Points » Proficient swordsman
Dragon Slash Ability: An attack that causes
heavy damage to enemies.
15 Points » Renowned swordsman
Flame Slash Ability: Channels the power of a raging fire
into the blade of your sword.
22 Points » Expert swordsman
+10 Attack Power when equipped with a sword
30 Points » Supreme swordsman
Metal Slash Ability: An attack that can damage enemies
with metal bodies.
40 Points » Ace of the sword
Increased chance of critical hit with swords
52 Points » Master of the sword
Falcon Slash Ability: A double slicing attack, faster
than a falcon on the wing
66 Points » Star of the sword
+25 Attack Power when equipped with a sword
82 Points » Sword of legend
Miracle Sword Ability: A secret sword technique that
heals your own wounds each time you strike a foe
100 Points » God of the Sword
Gigaslash Ability: A legendary sword technique for
cutting down a group of enemies
Hero Spear Skills:
--------------------------
3 Points » Basic spear fighting techniques
+5 Attack Power when equipped with a spear.
7 Points » Proficient spearman
Mercurial Thrust Ability: A lightning fast thrust.
12 Points » Expert spearman
Thunder Thrust Ability: Difficult to perform, but has a
high chance of doing critical damage
18 Points » Master spearman
+10 Attack Power when equipped with a spear.
25 Points » Famed lancer
Multithrust Ability: A flurry of thrusts that can
pierce multiple enemies
34 Points » Legendary lancer
Increased chance of critical hit with spears
45 Points » Star lancer
Clean Sweep Ability: Drives back a group of enemies
with a sweep of the spear
59 Points » Grand lancer
Lightning Thrust Ability: Lands a critical hit when it
connects.
77 Points » Heavenly lancer
+25 Attack Power when equipped with a spear
100 Points » Almighty lancer
Lightning Storm Ability: Strikes down all enemies with
mighty thunderbolts.
Hero Boomerang Skills:
--------------------------------
6 Points » Basic boomerang combat techniques
Crosscutter Throw Ability: Traces an X in the air as it
ploughs into the enemy
12 Points » Baby boomer
+5 Attack Power when equipped with a boomerang
18 Points » Big boomer
Power Throw Ability: A full-force throw that damages
all enemies equally.
25 Points » Iron boomer
+10 Attack Power when equipped with a boomerang
32 Points » Great Boomer
Firebird Throw Ability: Transforms your boomerang into
a firebird that incinerates your enemies
40 Points » Boomer Knight
+15 Attack Power when equipped with a boomerang
52 Points » Boomer lord
Super Throw Ability: A fearsome attack that uses all of
your strength to cause extreme damage to all foes
66 Points » Boomer star
+20 Attack Power when equipped with a boomerang
82 Points » Boomeranger
Starburst Throw Ability: Bathes all enemies in a shower
of burning light.
100 Points » King boomeranger
Gigathrow Ability: Pulverises a single enemy with the
force of a thunderbolt.
Hero Fisticuffs Skills:
-------------------------------
4 Points » Basic unarmed combat techniques
+5 Attack Power when unarmed.
11 Points » Brawler
Defending Champion Ability: A defensive ability that
greatly reduces the damage inflicted by physical attacks
17 Points » Brawny Brawler
Stones' Throw: Hurls rocks at a single group of enemies
24 Points » Black belt brawler
Knuckle Sandwich Ability: A powerfully focused and
damaging bare-fisted strike
33 Points » Famous fistfighter
+20 Attack Power when unarmed
42 Points » Fighting mentor
Thin Air Ability: Generates a powerful vacuum-vortex
that slices all enemies to ribbons
52 Points » Fighting instructor
Increased chance of critical hit when unarmed.
70 Points » Fighting master
Multifists Ability: A vicious four-hit strike on a
random enemy
82 Points » Fabled fighter
Boulder Toss Ability: Showers all enemies with
enormous boulders.
100 Points » Fist of legend
+50 Attack Power when unarmed.
Hero Courage Skills:
---------------------------------
8 Points » Zoom Spell
Allows you to instantly return to places you have
visited before
16 Points » Tingle Spell
Cures all party members of the effects of sleep and
paralysis.
28 Points » Holy Protection Spell
Generates a holy aura that causes weaker monsters
to avoid your party
40 Points » Fizzle Spell
Prevents a group of enemies from casting magic
48 Points » Zap Spell
Calls down lightning on all enemies
56 Points » Casts spells with 3/4 of the MP usually required
70 Points » Kamikazee Spell
Sacrifices your own life to destroy all enemies
82 Points » Omniheal Spell
Restores all HP to all party members.
90 Points » Cast spells with 1/2 of the MP usually required
100 Points » Kazap Spell
Calls down powerful thunderbolts on a group of enemies
» Gigaslash Ability
A legendary sword technique for cutting down a group
of enemies
«« «« 14.02 Yangus Skills and Spells »» »»
-------------------------------------------------------------------
Yangus Spells:
----------------------
None
Yangus Axe Skill:
-------------------------------------
6 Points » Helm Splitter
Damage and decrease the defense of the enemy
12 Points » Junior Cleaver
Attack power +5 when equips axe
19 Points » Hatchet Man
Critical if it hits
26 Points » Axe Fighter
Critical rate up when equips axe
34 Points » Axemaster
Attack power +10 when equips axe
42 Points » Parallax
Damage and can paralyze the enemy
54 Points » Axes of Evil
Peerless axe attack against one group of enemies
66 Points » Executioner Ability
Upgraded version of Demon God Slash
82 Points » Axe Royale
Attack power +20 when equips axe
100 Points » Typhoeus' Maul
An axe technique that works best against beast
type enemy
Yangus Club Skill:
-------------------------------------
9 Points » Basic Club Fighting Technique
Attack power +5 when equips hammer
19 Points » Heart Breaker
Damage and can stop the enemy
25 Points » Penny Pincher
Attack and steals gold at the same time
32 Points » Monster Masher
An attack works good against materialistic enemies
48 Points » Skullsplitter
Attack power +10 when equips hammer
59 Points » Big Bludgeoner
Critical Rate up when equips hammer
71 Points » Mind Breaker
An upgraded version of Heart Break
82 Points » Big League Brainer
Attack power +25 when equips hammer
92 Points » Gold Rush
Great damage and steals lots of gold from enemy
100 Points » Devil Crusher
An attack works good against devil type enemy
Yangus - Sickle Skill:
-------------------------------------
12 Points » Sickle Attack Power +5
Attack power +5 when equips sickle
22 Points » Steal Sickle
Attacks and sometimes steal items from an enemy
32 Points » Wind Sickles
Attacks enemy with an air weasel sickle
42 Points » Sickle Attack Power +10
Attack power +10 when equips sickle
50 Points » Grim Reaper
Attack that can cause sudden death
60 Points » Sickle Critical Rate Up
Critical rate up when equips sickle
70 Points » Stainless Steel Sickle
An upgraded version of Robber Cut
80 Points » Sickle Attack Power +25
Attack power +25 when equips sickle
90 Points » Grimmer Reaper
An attack that works best on zombie
100 Points » Big Banga
A great explosion attack that meant to destroy all
Yangus Fisticuffs Skills:
-------------------------------
3 Points » Bare Hands Attack Power +5
Attack power +5 when equips no weapon
7 Points » Bare Hands Speed +10
Speed +10 when equips no weapon
12 Points » Knuckle Sandwich
Charges and attack enemy with Justice Fist
18 Points » Bare Hands Critical Rate Up
Critical rate up when equips no weapon
25 Points » Bare Hands Attack Power +20
Attack power +20 when equips no weapon
33 Points » Padfoot
Able to move around without fighting monsters
42 Points » Thin Air
Air type attack against all enemies
60 Points » Multifists
Could result in a 4 consecutive hits against enemy
77 Points » Bare Hands Attack Power +45
Attack power +45 when equips no weapon
100 Points » Boulder Toss
Attack with big rock on to on all enemies
Yangus Humanity Skill:
-------------------------------------
4 Points » Whistle
Calls up enemies to battle on the map
10 Points » Heal
Heals around 30 HP of one ally
16 Points » Nose of Treasure
Predicts the remaining number of nearby treasure boxes
22 Points » Warcry
A special move that can stop a group of enemies
32 Points » Share Magic
Transfer 20 MPs to an ally
42 Points » Kabuff
Raies party's defense
55 Points » Underpants Dance
A special move that can stop all enemies
68 Points » Midheal
Heals around 75 HP of one ally
82 Points » Kerplunk
Sarcrifice yourself to bring back all dead allies
100 Points » Golden Oldies
Attacks all enemies with an army of uncles (Trode & others)
«« «« 14.03 Jessica Skills and Spells »» »»
-------------------------------------------------------------------
Jessica Spells:
----------------------
Level 2 » Frizz - Small fire-type damage to one enemy
Level 3 » Sap - Decrease one enemy's defense
Level 10 » Crack - Small ice-type damage to one enemy
Level 11 » Sizz - Small flash-type damage against one group of enemies
Level 11 » Evac - Wraps out a dungeon
Level 12 » Snooze - Put a group of enemies to sleep
Level 14 » Bang - Small explosion-type damage to all enemies
Level 16 » Crackle - Middle ice-type damage to one group of enemies
Level 19 » Oomph - Nearly doubles an ally's attack power
Level 20 » Sizzle - Middle flash-type damage against one group of enemies
Level 21 » Frizzle - Middle fire-type damage to one enemy
Level 23 » Boom - Middle explosion-type damage to all enemies
Level 25 » Insulatle - Raises party's defense against fire & ice type magic
Level 33 » Kaboom - Big explosion-type damage to all enemies
Level 35 » Kafrizzle - Big fire-type damage to one enemy
Jessica Knife Skill:
-------------------------------------
4 Points » Short Sword Attack Power +5
Attack power +5 when equips short sword
9 Points » Toxic Dagger
Attack and can poison an enemy
15 Points » Short Sword Attack Power +10
Attack power +10 when equips short sword
22 Points » Assassin's Stab
Attack and can cause sudden death to enemy
30 Points » Can Equip Sword & Sword Attack Power +10
Can equip sword and Attack power +10 when equips sword
40 Points » Short Sword & Sword Critical Rate Up
Critical rate up when equips short sword and sword
52 Points » Short Sword & Sword Attack Power +20
Attack power +20 when equips short sword and sword
66 Points » Toxic Sword
An upgraded version of Poison Dagger
83 Points » Short Sword & Sword Attack Power +30
Attack power +30 when equips short sword and sword
100 Points » Sudden Death
A lightning fast powerful attack to kill the targets
Jessica Whip Skill:
-------------------------------------
5 Points » Whip Attack Power +5
Attack power +5 when equips whip
10 Points » Whipslash
Attack and can paralyze the target
16 Points » Whip Attack Power +10
Attack power +10 when equips whip
23 Points » Twin Dragon Lash
Can double attack a group of enemies
32 Points » Ladies Thong
Absorb HPs from the hit enemy
43 Points » Whip Attack Power +15
Attack power +15 when equips whip
55 Points » Lashings of Love
Target enemy will be paralyzed
68 Points » Whip Attack Power +25
Attack power +25 when equips whip
80 Points » Whipping Angel
An upgraded version of Lady Whip
100 Points » Serpent's Bite
Changes whip into a snake to attack targets
Jessica Staff Skill:
-------------------------------------
3 Points » Acceleratle
Speed up the party's speed
7 Points » Kasap
Decreases the defense of a group of enemies
13 Points » Max MP +20
Max MP +20 when equips staff
21 Points » Bounce
Creates mirror that can reflect back magic
31 Points » Magic Barrier
Put up magic barrier to reduce damage from magic
44 Points » Max MP +50
Max MP +50 when equips staff
57 Points » Caduceus
Heals an ally
70 Points » MP Auto Recover
Recovers MP each turn when equips staff
84 Points » Max MP +100
Max MP +100 when equips staff
100 Points » Kazing
Fully revive an ally in 100% chances
Jessica Fisticuffs Skill:
-------------------------------------
5 Points » Bare Hands Attack Power +5
Attack power +5 when equips no weapon
13 Points » Bare Hands Speed +10
Speed +10 when equips no weapon
19 Points » Gladiatrix
Throw stones toward one group of enemies
28 Points » Bare Hands Critical Rate Up
Critical rate up when equips no weapon
35 Points » Bare Hands Attack Power +20
Attack power +20 when equips no weapon
45 Points » Harvest Moon
Fly up high and attack all enemies
52 Points » Evade Rate Up
Evade rate up when equips no weapon
68 Points » Thin Air
Air type attack against all enemies
84 Points » Bare Hands Attack Power +35
Attack power +35 when equips no weapon
100 Points » Magic Burst
Attack all enemies with full power
Jessica Sex Appeal Skill:
-------------------------------------
8 Points » Blow Kiss
Can cause the target to stop
18 Points » Charm Rate Up
Can charm enemy sometimes
26 Points » Fuddle
Causes confusion to a group of enemies
38 Points » Puff-Puff
Can cause stop to an enemy
48 Points » Hip Drop
A balanced strength attack against the target
54 Points » Sexy Beam
Can damage and cause confusion to the target
68 Points » Kasnoozle
Causes a group of enemies to fall asleep
78 Points » Charm Rate Up+
Can charm enemy at high rate
87 Points » Pink Typhoon
A sudden tornado attack against a group of enemies
100 Points » Hustle Dance
Heals the party with about 70 HPs
«« «« 14.04 Angelo Skills and Spells »» »»
-------------------------------------------------------------------
Angelo Spells:
----------------------
Level 3 » Heal - Heals around 30 HP of one ally
Level 5 » Buff - Small air-type damage to one group of enemies
Level 6 » Whoosh - Raises one ally's defense
Level 10 » Zoom - Transport to a previously visited place
Level 13 » Tingle - Heals sleep and paralyze of the party
Level 14 » Kabuff - Raies party's defense
Level 15 » Midheal - Heals around 75 HP of one ally
Level 17 » Whack - Kills an enemy instantly
Level 18 » Swoosh - Middle air-type damage to one group of enemies
Level 19 » Zing - Half chance to revive the dead with half of the max hp
Level 22 » Thwack - Kills a group of enemies instantly
Level 24 » Fullheal - Heals all HP of one ally
Level 30 » Multiheal - Heals about 100 HPs of the party
Level 32 » Kaswoosh - Big air-type damage to one group of enemies
Level 34 » Kazing - Fully revive an ally in 100% chances
Aneglo Sword Skill:
-------------------------------------
4 Points » Sword Attack Power +5
Attack power +5 when equips sword
9 Points » Flame Slash
Sword attacks with fire power
15 Points » Sword Attack Power +10
Attack power +10 when equips sword
22 Points » Metal Slash
Attacks metal type of enemies
30 Points » Sword Attack Power +20
Attack power +20 when equips sword
40 Points » Falcon Slash
2 Slashes sword attack
52 Points » Sword Critical Rate Up
Critical rate up when equips sword
66 Points » Miracle Sword
Damage the enemy and heal yourself
82 Points » Sword Attack Power +25
Attack power +25 when equips sword
100 Points » Lightning Storm
A hell thunder attack against all enemies
Angelo Bow Skill:
-------------------------------------
6 Points » Sandman's Arrow
Magical arrow that can cause sleep to an enemy
18 Points » Cherub's Arrow
A special skill that can absorb MP from target
25 Points » Needle Shot
A magical arrow that can take down an enemy quickly
32 Points » Bow Attack Power +10
Attack power +10 when equips bow
44 Points » Multishot
Can cause consecutive strike on target
59 Points » Bow Critical Rate Up
Critical rate up when equips bow
66 Points » Seraph's Arrow
An upgraded version of Fairy Arrow
76 Points » Bow Attack Power +25
Attack power +25 when equips bow
88 Points » Shining Shot
Uses light arrows to attack all enemies
100 Points » Needle Rain
An upgraded version of Needle Shot
Angelo Staff Skill:
-------------------------------------
3 Points » Dazzle
Make a group of enemies to fall into illsusion
6 Points » Fizzle
Seal a group of enemies from using magic
9 Points » Bounce
Creates mirror that can reflect back magic
12 Points » Drain Magic
Abosrb MPs from an enemy
28 Points » Max MP +20
Max MP +20 when equips staff
48 Points » Cabuceus
Heals an ally
56 Points » Kathwhack
Can cause sudden death to all enemies
65 Points » Oomph
Nearly doubles an ally's attack power
83 Points » Max MP +50
Max MP +50 when equips staff
100 Points » MP Auto Recover
Recovers MP each turn when equips staff
Angelo Fisticuffs Skill:
-------------------------------------
7 Points » Bare Hands Attack Power +7
Attack power +7 when equips no weapon
14 Points » Bare Hands Speed +10
Speed +10 when equips no weapon
21 Points » Evade Rate Up
Evade rate up when equips no weapon
28 Points » Bare Hands Attack Power +15
Attack power +15 when equips no weapon
35 Points » Knuckle Sandwich
Charges and attack enemy with Justice Fist
42 Points » Harvest Moon
Fly up high and attack all enemies
54 Points » Bare Hands Critical Rate Up
Critical rate up when equips no weapon
68 Points » Defending Champion
Greatly reduce damage
82 Points » Bare Hands Attack Power +40
Attack power +40 when equips no weapon
100 Points » Miracle Moon
Attack all enemies and heals HPs
Angelo Charisma Skill:
-------------------------------------
3 Points » Squelch
Cures poison of one ally
7 Points » Fuddle
Can cause confusion to a group of enemies
13 Points » Sarcastic Snigger
Lower one enemy's tension
19 Points » Angels Eyes
Can paralyze an enemy with charms
27 Points » Divine Intervention
Decreases a group of enemies' magical defense
39 Points » Ban Dance
Seals a group of enemies' dance for few turns
52 Points » Chilling Chuckle
Lower a group of enemies' tension
66 Points » Kafuddle
Can causes confusion to all enemies
83 Points » Charming Look
Attack all enemies with fearful yet charming look
100 Points » Pearly Gates
A light cross attack against a group of enemies
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 15. Q and A »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
«« 15.01 Overall of the game itself »»
-----------------------------------------------------
Q 01. Is this game single layer or double layer? My PS2 doesn't read
double layer any more.
A. Its single layer. Your safe.
Q 02. What was added in NA version that JP version doesnt have?
A. A few things. 1) The menu system was redone, 2) More then half
the songs in the game were replaced with real symphony
orchestra, 3) There is voice acting. JP didn't have any. 4) There's
other miner things like some classic sound effects were removed.
Also the cross symbol in churchs were changed abit.
Q 03. Was the crosses in the church's altered for NA release?
A. Aparently not. I have heard that both JP and NA version
have the same cross design. (info by Tamara)
Q 04. You can turn into a Super Sayian!?
A. Nope. Not in the way you think. For the hero having high tension does
look like a super sayian, its just some graphic work as a selling
point.You cant do any famous DBZ moves or other things. In Jp, the
bandana stays on, not in NA version though. Also the characters are
design by Akira Toriyama, same person that also did Dragon Ball.
Q 05. Theres a code to make the classic menu available.
A. I got no idea if it's true. Might not be but i'll keep my eyes open.
Q 06. DQ8 is made by square!
A. The game is made by Enix actually. Just like all the DQ games
before it. Level 5 only created the world. And SquareEnix is the
name of 2 companies working together. They still make most
games by which ever side company. They just are more collective
and no competitive.
Q 07. Is there a New Game+ ?
A. Nope no New Game+ but there is a Continue+. What that does is
open a new path for a second ending and a secret dungeon.
«« 15.02 Item/Spell question »»
---------------------------------------------------------
Q 01. Is there a bank in DQ8?
A. Yes there is though you wont get to one for alittle while in the game.
Q 02. Where i find the World Map?
A. It will be given to you in one of the stories as a reward.
Q 03. I'm at this town and theres a locked door with many chest behind
it how do I open it?
A. If theres no way to open with the keys you have now, wait awhile
and come back to it later. You might be able to open then.
Q 04. How you make Thiefs Key?
A. Check Section 4 Alchemy List
Q 05. How do I upgrade the Alchemy Pot to the last form?
A. Just continue with your adventure. You'll get it in time.
Q 06. how to open the barred doors in Pickham with the treasure behind
them, and the boxes that say "the key doesn't fit"
A. You need to get farther in the game to open it. You'll find a
different key along the way
Q 07. Is there an item in the game where you can reach is quicker. Plus I
notice that a certain hammer head enemy with a huge hammer can get
to high 100 tension in one turn is that possible for all my heros
later in the game.
A. As Far as i seen and heard there is no item to make you 100 in a turn.
I think its that monsters exclusive move.
Q 08. I have a problem. There's something wrong with my zooming ability.
Im now really far into the game but in your guide you mention some
places i don't have on it. Help
A. It could very well be that you havn't visited that place yet.
Like Neos, you can completely not know about it and not have it
listed. Once you actually visit there you'll have it on zoom list.
«« 15.03 Quest question »»
----------------------------------------
Q 01. I enter the waterfall cave and get beaten bad. This game is hard.
A. If you took alittle time to level outside the cave to about lvl 4 youll
find that everything inside gets really easy.
Q 02. Hey i was exploring near Farebury and the sign said
---> Trodain
<--- Farebury
whats with trodain my friend says its a really hard place but it is
near Farebury?????
A. Trodain is indeed quite harder then farebury but the bridge to get
the is down. What trodain is and what happen tot he bridge will
be explained later. But from where you are you can't rech trodain
going in that direction.
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 16. Tips »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
01 - Save Often. Tired and true for all RPGs.
02 - Your bag doesn't have a limit in holding space. Keep collecting items!
03 - You can hold more then 1 ygdrassil leaf. If ones in alchemy pot then
you can hold a second on a char. or in the bag. (info from Roido)
04 - At the begining of every boss fight, call in your monster team(s)
before anything else. (Tip by DinobotXL)
05 - How to beat the casino at Baccarat (Tip by wtknight07)
Staying with the tradition of the Dragon Warrior series, the falcon
swords remain something that you can get only at the casino. The 10,000
credit price tag per sword is typical and necessary for those on the
Great Metal Hunt and for the quad attack for the Hero (I named mine
Erdrick) and Angelo.
Since you start with 600 credits, you have all the
creds you need to work the casino for everthing you need. First, you'll
need to save the game just outside the casino. Then hit the roulette
wheel. On the right side of the table, you'll see three arrows showing
where to place a line bet. Choose one and dump 500 creds on one line.
At 3 to 1 odds, you have a 33% of being right, and thus winning 1000
creds in addition to the 500 you put down. Exit the game and save at the
church. Repeat until you have the sufficient number of creds for the
equipment you wish to buy. I did it for an additional 2000 creds so I'd
have seed money for the next time I need something.
If at any time you don't guess the right line, either reset the game and
try again OR try placing another bet with another 500 creds. If you win
this time, you will only gain 500 creds instead of 1000, but you will
still have gained. You can also dump 500 on two lines to increase your
probability to 66%, but you'd only make 500 at a time.
If you guess correctly every time, you will only do this 200 times to get
the Grisham Whip. 200 TIMES?! Yeah, it may seem like a lot, but it's a
lot faster than if you relied solely on Lady Luck to help you. To date,
I've only done it enough to get two falcon swords, two Metal Babble
armors (for those of you who remember that's what they were originally
called back in the day!), and several Saint's Ashes.
06 - (Tip by Ddevlinb)
When you fly to the area just north of Rydon's Tower (where all of the
Metal Slime are located) there is an item called the Conquerer's Axe
hidden in that area. It refers to it as the strongest axe in the world.
To find it just land on top of the plateau, then cross the bridge and
follow the tunnel down to the lower area. Find the next tunnel and so
on until you find a treasure chest with the Conquerer's Axe. I've also
encountered groups of 3 King Metal Slime (30,000 exp. each) and various
other groups of metal slime hanging out in this area. It's the best area
in the whole game for leveling up quickly, especially at night.
07 - (Tip by cowboy_outlaw1985)
Troll's Maze: It took me a long time to find,
but it does have a few good items in it: a mini medal,
and the Hell Sabre(for Angelo). The entrance to the
dungeon is on the upper floor of the Chancelor's house
in Argonia. You must press X facing the mirror at
night to initiate the dungeon. Not only will you get
these few items, but you will also save the lives of
the Chancelor and his family.
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
««« 17. Secrets »»»
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
- Upon completing the game a bonus dungeon is open with tougher
monsters and bosses.
- You can make Jessica wear a Bunny outfit.
You need the Bunny Suit (Silk bustier + Bunny tail, or trade in medals),
the Bunny Ears (Hairband + Bunny tail)
and the Fishnet stockings.
Once she is equiped with all she is wearing the bunny outfit.
=================================================
Final Words:
Well I hope my guide helped you in some way or form. I did have a good time
making the guide. Ofcourse i got alot of game hours on my save but thats not
the point. :P
I do have a few other guides on GameFAQS that you might want to look up.
-My first guide although hardly good in anyway compared to my recent guides
was Final Fantasy 8. That one i never bother to put up.
-My second is San Francisco Rush 2049 home version. Played the arcade
game to death. Then i got the home version and started to guide right away.
Author name for that one was MSkubna.
-My third guide is Final Fantasy X. Great game and so wrote a guide.
I still get e-mails to this day. lol
-4th guide i made is Final Fantasy XI. My hours sky rocket in that game.
-And heres my 5th, DQ8. First DQ game guide i make but I hope not the last.
Anyway I hope you enjoy the game as much as I have. Take care~
Cor blimey!!!
-------------------------------------------------------------------------
This FAQ is copyright©2005 by Mike Skubna.