AC2: Another Age
Mission FAQ
Contents:
1. Briefing
2. Quickguide
3. Key
4. Actual Guide
5. AC Configs
6. Legal Stuff
1. Briefing - Hey everyone. I'm an avid AC player, so I figured I might
as well write one of the first mission FAQs of the game. Note that I will
not put any AC setups on here. Instead, I'll tell you wether or not you'll
need a lot of ammo or something like that. Also note that these are not in
any particular order. A lot of things in here are spoilers. I assume that
you have some experience with AC games, otherwise you probably wouldn't be
looking at this. Ah, nobody reads this stuff anyway.
2. Quickguide
Neo Isaac (Complete)
Stop Terrorist Sabotage
Destroy Prototype MTs
Defend the Elevator Facility
Attack Transport Convoy
Assist Emeraude Forces
Pursue Emeraude's Forces
Old Zam (Complete)
Defend the Bomber
Disarm the Bombs
Destroy Security System
Enter Waste-Treatment Plant
Raven Assessment
Old Gal (Complete)
Attack Storage Complex
Defend Materials Cache
Defend Storage Complex
Eliminate the Search Team
Eliminate Patrolling AC
Takeover Military Warehouse
Horwick Mts. (Complete)
Attack the Airbase
Destroy Radar Array
Defend the Airbase
Eliminate Trespassing AC
Intercept Mine Intruders
Zearm Desert (Complete)
Destroy Insertion Team
Eliminate Raven
Attack the Terrorists
Destroy Massive MT
Training Exercise
Training Rematch
Reactivate Facility Gates
Infiltrate Weapons Facility
Destroy Top-secret Unit
Burroughs Hill (Complete)
Eliminate Outlaw Organization
Recover Research Materials
Attack Secret Warehouse
Eliminate the Bureau Forces
Rescue Trapped Indies
Eliminate the Raven
Thorn Garden (Complete)
Attack Abandoned Facility
Eliminate Biological Menace
Eliminate Unmanned Weapons
Shutdown Nuclear Shelter
Assist Research Team
Clear Disposal Facility
Remove Occupant in Facility
Old Avalon (Complete)
Special Arena Appearance
Special Arena Rematch
Eliminate AC
Terminate Raven
Earth Central (Complete)
Rescue VIP
Eliminate Unmanned Weapons
Eliminate Intruder
Colnart Bay City (Complete)
Defend the Shipyard
Escort Transport Convoy
Disarm the Explosive Devices
Destroy Submarine
Probe Balena's Defenses
Attack Coastal Defenses
Balboa City (Complete)
Attack Spaceship Dock
Destroy Space Transport
Defend Development Lab
Attack the Train
Whiteland (Complete)
Infiltrate the Ancient Ruins
Attack the Storage Depot
Eradicate Unidentified Units
Attack Zio Matrix Patrol
Arctic Battle
Eyelet City (Complete)
Test New MT Model
Performance Evaluation
Prevent Prototype MT theft
Folk City (Complete)
Restore Temperature Setting
Test Facility's Defenses
Remove Germ Warfare Toxin
Eliminate Hijacker
Safeguard Stolen Prototype
New Part Acquisition
Scissors Forest (Complete)
Defend the Fortress
Destroy Missile Batteries
Escort AC Parts Transport
Arkot Ocean (Complete)
Defend Transport Ship
Destroy the Transport Ships
Escort Transport Plane
Escort Airborn Transports
Airborne Attack
Destroy Government Fleet
Attack the Ocean Base
Attack the Bureau's Base
Defend the Ocean Base
Rapture (Complete)
Destroy Security Detail
Free Rapture Orbit Elevator
Lost Field (Complete)
Explore Uncharted Region
Revisit Uncharted Region
Destroy Designated Target
VS Missions (Complete)
Team Versus Team
Attack the Patrol Team
Eliminate the Terrorists
Target Elimination
Arena
Enter Underground Facility
Pursue the Train
Defend the Train's Cargo
3. Key
* = Hidden Part
@ = Emblem possibility in mission (must kill AC in mission)
4. Actual Guide
Neo Isaac
Stop Terrorist Sabotage - The Objective here is to Destroy 7 MTs. My advice,
if you can't beat them, then you're either VERY new, or you just plain suck.
Destroy Prototype MTs - A new breed of MTs here. They'll fly and shoot
missiles. Easily shot down. But, once they'll shot down, a normal MT will
fall. Try and shoot it while it's coming down, easier that way.
Defend Elevator Facility - BORING. Kill the two flying MTs, then 4 non-flying
MTs.
Attack Transport Convoy - This one's simple. Go around and kill things,
always fun. Kill the MTs, as they will increase your winnings. If you happen
to lose track of a target, don't cry. Press select and all you troubles will
be gone.
Assist Emeraude Forces - The only thing here is to make sure the junkers you're
protecting don't get in your line of fire. I had an...unfortunate accident.
Pursue Emeraude's Forces - Search and destroy. Be careful of the grenade
launchers they have. To many of those could ruin your day.
Old Zam
Defend the Bomber - This one's a toughy. You need to kill things that don't
even realize you're there. Tough.
Disarm the Bombs - Make sure you have text messages on for this one. What
happens here is a woman tells you the direction of the room where the bombs
are planted and how many you have to find. You need to move quickly, so ignore
the enemies, unless it's on your way.
Destroy Security System - I like this mission's name, mouth. Anyway, this
mission has many enemies, so bring some ammo. It has many paths, so I'll
tell ya where to go, by turns. It goes left, right, left, right, left, right,
second right, left, up, right. Careful! Once you blow up the target,
everything goes red and alarms go off. Why all the sudden you ask? Because
they hate you. But, you need to escape, so follow my instructions backwards.
Enter Waste-Treatment Plant - OW, HOT HOT HOT! First of all, it's 740 degrees
in there, so you'll need a decent radiator. Also, the grenade-toting MTs
don't help. But, you can blow up the floor, which is fun. Just don't fall
into the hot stuff at the bottom. I have yet to see someone fall into there
on accident.
Raven Assessment - Same area as the last one, except the floors are completely
there. Also, the AC you have to fight is a hover type, so if you blow a path
to the bottom and knock him down there with incredible skill, he won't die.
He'll float around on top and laugh at your arss as you attempt not to burn.
He takes quite a lot of ammo, so bring ammo to fight him with. Later, if
you want, you can attempt to destroy him with a laserblade while he's on the
bottom. I didn't have a choice the first time. @
Old Gal
Attack the Storage Complex - You may need the text message for this one.
They'll tell you which elevator to take when you clear a floor of enemies.
Find the elevator with the right numbers on it and your home free. Many
enemies, may need more ammo.
Defend the Materials Cache - This is simple. You destroy one wave, the people
on the roof tell you how many get past them. Destroy them, and then they'll
talk to you again. It happens one more time, but it's kind of worse.
Defend Storage Complex - Easy, destroy all opposition.
Eliminate the Search Team - Alright, you could make a mistake here. After
you destroy a certain amount of your targets, two ACs will appear. Ignore
them for now. Later, after you acquire the skills and parts you need, you
can go back and kill them, but for now, leave them alone. If you happen to
lock on to one, just ignore it and finish the mission. @ x 2
Eliminate Patrolling AC - Alright, you need something that won't destroy
everything in sight for this mission. You need to minimize the destruction
of boxes and such. The AC you fight is a reverse-joint type, althought that
makes no difference. He has a flamethrower equipped, so staying away might
be the best idea. Anything else isn't really a concern. @
Takeover Military Warehouse - Don't blow the boxes up, destroy everything
you can get a lock on.
Horwick Mountains
Attack the Airbase - Fairly simple. Your objective is to blow up the bomber.
It's located on the third mountain, so work your way over there, blowing
things up if you think you have the ammo. Once to the mountain, go into the
door on the side of it that's farthest to the left (it should have a 99 on
it). Go through, and once you come to another door, you need to fight an
AC. He uses the dual machine gun arms in intervals. Not very challenging,
unless you have a bad AC. Once he's dead, destroy the bomber. If you want
to get the part, when you get to the second mountain, go to the door on the
far right. Go through and take the elevator up. Destroy the boxes on the
right and claim your prize. @*
Destroy Radar Array - The neat thing about this mission is the enemies.
Nothing shoots at you. Instead, these huge missiles come and try to ram into
you. Make sure not to get hit, as just one could easily strip off 1000 AP.
Avoid or destroy these, and at the same time, destroy the big radars. If
you can't find one, use your map.
Defend the Airbase - This is one of the first "survival" missions of the game.
Just stand on your little ledge, and blow up the incoming planes. You'll
notice they never stop coming. If you stay alive until the timer runs out,
and your def. Target is alive, then you'll complete the mission.
Eliminate Trespassing AC - Alright, kind of a long one, but few enemies. You
go through until you reach an elevator. It's a slow hunk of junk, so you'll
just have to be patient. Once it stops, fund a large tunnel like the one
you came from. Go through it, and down another elevator. Then, you'll find
another tunnel, but in the end of this one is what looks like a huge trench.
Jump in and you'll be notified of an AC. Once you get to the bottom, he'll
be there. If you can't see him, don't just stand there. He has the insanely
large missiles that cause lots of damage. Fly around and find him. He's
got low armor, so he shouldn't be that much of a challenge. @
Intercept Mine Intruders - Get some decent boosters and a good generator,
you'll be flying a lot. There are several enemies, so prepare with ammo as
well. There's no real threat, just go through and make sure to kill off
everything.
Zearm Desert
Destroy Insertion Team - This is more of a fun mission. You will need ammo
though. When it starts, there will be pods falling everywhere. Do your best
and destroy them before they reach the ground. If they reach the ground,
no biggee. They'll pop out of the pods and shoot at you, but they're weak.
Two waves.
Eliminate Raven - This is difficult. It says you only need to fight one AC,
but it's really three. One is armed with a weak rifle, another with missiles,
and another more dealy one, armed with grenade launchers. They'll all gang
up on you at once, but try to concentrate your attack on one AC at a time.
Doing so will reduce their firepower. If you can, try to find which one has
grenades, as it will cause you the most damage. I'm not sure what else to
say except bring powerful weapons and hope for the best. @ x 3
Attack the Terrorists - As far as the MTs go, they suck. The only problem
here is that they have an ultra-powerful bomber flying around. Ignore the
bomber, and destroy the MTs. You can blow up the bomber for a nice little
addition, but the damage cost it will cause usually isn't worth it. Make
sure to stay in motion when the bomber is near.
Destroy Massive MT - This mission should be called "Destroy the Massive Dick
Armed With Every Kind of Highly Damaging Attack Imaginable". He is a big
meanie. But, I know his weakness. You need three things, the dual back
vertical missile launcher, the increased lock-on range Opt Part, and the
Faster Lock Opt Part. Now, when it starts, run and hide behind a building.
Face the direction in which he'll be coming from. Once he's close enough,
lock on to the center target. As soon as it clicks, fire. You should be
able to do this twice. Afterwards, find another building and repeat the
process. I know this method is cowardly, but there seems to be no other way
to kill him. He may shoot his orbiters at you, and those will hit. That
should be all the damage you sustain, unless his missiles wrap around, which
sometimes happens.
Training Exercise - 8 MTs shoot little purple shots at you. Easy.
Training Rematch - Same as last time, but this time there are three big white
guys and four non-moving grenade launchers. The Grenade launchers take some
time to kill, and their shot hurt a lot. The white guys shoot missiles and
punch. Punching is annoying, as you cannot move in-between punches. Overall,
average difficulty.
Reactivate Facility Gates - Long mission, bring ammo. Keep an eye peeled
for cracked walls, floors, and ceilings. Press select to see where the target
is, but there won't be a straight path to it.
Infiltrate Weapons Facility - Go through and kill things. There are some
laser-shooters on the ceiling that die quickly. The big green things don't
cause to much damage per shot, but they live for a long time.
Destroy Top-Secret Unit - No enemies but the Gigantic MT. He is at a
disadvantage though. He is being built, and is restrained by equipment. You
can use this by going up to his head and killing that first. Because of where
you are, the arms can't hit you, but you can hit them.
Burroughs Hill
Eliminate Outlaw Organization - Another easy one. All that's here are some
tanks and one AC. Kill all the tanks you can quickly. The AC has missiles
and a slug gun. He's a tank type that loves to overboost. Fight with whatever
method you see fit. @
Recover Research Materials - I call this mission "invasion of the
crickets-beetles". When the mission starts, there will be nothing in the
crater. Eventually, you'll be told of Bioreadings. These are beetle-like
things that jump REALLY high. They're weak though, so this shouldn't pose
much of a challenge.
Attack Secret Warehouse - This mission is neat. It's long, but the neat thing
is that there are two neat AC ammo resupply stations. They look like little
neat yellow trucks. Go up and press circle and they'll neatly resupply you.
Eliminate the Bureau Forces - Remember the purple MT you fought in Attack
Secret Warehouse? Well, it's back, and it's brought a few friends. Just
give it your all, and you'll do fine. Be careful of mines, they hurt. NOTE:
for the people that have played the original AC2, this mission takes place
at the end of the Stop the Surface Weapon mission. Pretty neat.
Rescue the Trapped Indies - You fight more of those "two in one" MTs here.
You know, they fly until they die, then they fall so destroy them all. Cheap.
Just protect the guys from dieing. If just one makes it out, you'll win.
Eliminate the Raven - First off, kill the first one, but don't try to waste
all of your ammo on him. After you blow him to pieces, another will appear.
He's a lot more dangerous. He uses the most powerful arm weapon in the game,
and can easily take off 1000 AP per shot. Just fly around and blow him to
pieces. @ x 2
Thorn Garden
Attack Abandoned Facility - Baby Baby. Kill everything in the room you're
in. Easy.
Eliminate Biological Menace - When you start, go through the level normally
until you reach a hole in the ground. Be careful, because once you land and
shatter a window, you'll be facing the ultimate bug. What I did, is I got
real close to him and chopped him to bits with a powerful laserblade. If
you try to fight him long-range, he'll shoot grenade launchers shots out of
his mouth. You can beat him that way, it's just harder.
Eliminate Unmanned Weapons - Go through here with ease. The enemies aren't
tough. There are some blowupable walls, and you'll need to blow up most of
them. Not to difficult.
Shutdown Nuclear Shelter - In this mission, you first need to drop to the
bottom. Once there, you'll fight a hover-type AC. I believe he is optional,
but it doesn't really matter. He's weak, destroy him if you wish. After
that, go through the white door. Destroy the target, but when you do, the
alarms go off and the big doors close, meaning you have to take the long way
back. I recommend ignoring the purple things. They give you a special
addition though. You will reach rooms with an elevator. The elevator is
deactivated. You need to fly during those rooms. Just continue on through
the level and hope you make it out in time. @
Assist Research Team - In this mission, there are little flying things that
you need to protect. Go on through and destroy the enemies, making sure not
to let them kill your def. targets.
Clear the Disposal Facility - There's something you'll notice once you begin
this mission, your AP is dropping VERY rapidly. You can prevent this by
destroying the generators that emit the purple gas. Your map should have
them labeled as to where they are. Just move quickly and hope for the best.
I recommend destroying the generators before the disorder units. There is
a chance of dieing, so save.
Remove Occupant in Facility - This is fairly simple. Go through and destroy
things. Save some ammo because you need to fight an AC at the end. He has
a slug gun and something else non-deadly. Just do what you can. @
Old Avalon
Special Arena Appearance - Zaltehook. He is the biggest, fastest, most
dangerous AC you'll ever face. YEAH RIGHT!! Just bring in Karasawa or
something of that nature and pick him apart. If he kills you with his energy
machine gun, you deserve it. @
Special Arena Rematch - Once again, you need to fight the ultimate queer.
He's a wuss again, but he did change his arm weapon. Now its a laser-shooting
gun. It causes decent damage and shoots fairly rapidly. There are things
on the ceiling that shoot you, but these can be easily destroyed if you wish.
Eliminate AC - This one's for the original AC players. You'll notice a slight
resemblence to a certain rival from the PSX games. This is Nine-ball, the
original. Only this time, he's a lot stronger. You'll need a lot of ammo
and strong weapons to defeat him. The first time I beat him, I used Karasawa
and picked him apart. There are several ways, you'll just have to find one
yourself. @
Terminate Raven - This is misleading. You interupt two AC's battle and they
really don't appreciate that. They gang up on you and they aren't fun either.
You should defeat the big one first, as he can cause more damage. Stay away
from the fast one, he has double laserblade arms and they hurt lots. Just
give it your all and yuo'll eventually defeat them. @ x 2
Earth Central
Rescue VIP - This is the one and only "sneak around" mission I've ever done.
You need to make sure that noone sees you. Run, don't boost, around and make
sure there are building between you and your enemies. You do need to kill
them, but you have a little time before they blow up your objective so use
it wisely. Destroy them as fast as you can. DO NOT run through the middle
at the beginning. doing so will cause you to fail. Run around the building
to your left instead. Just be careful.
Eliminate Unmanned Weapons - BRING A LASERBLADE. I cannot stress that enough.
You, most likely, will run out of ammo. There are lots and lots of disorder
units here, so make sure you prepare accordingly.
Eliminate Intruder - This can be tough if you let it. Destroy the two little
MTs before doing anything. Then, give it your all against the AC. If he
gets lucky, then you're just going to have to live with that. I think he's
not that tough, but I've seen him do some pretty crazy crap. @
Colnart Bay City
Defend the Shipyard - There are little wussy ships that you need to stop before
they cross the line of little lights behind you. It can be tough, just don't
fall into the water, even a little. Use your radar, it helps.
Escort Transport Convoy - This is simple, just stand on one of the vehicles
and shoot everything you can get a lock on.
Disarm the Explosive Devices - This can be difficult. You need to go under
the bridge and disarm the bomms under there. They are on the little support
beams. Also, these things shoot missiles at you that stall you. That could
cause you to fall into the ever-so-deadly water. A hover-type will help a
whole lot for this mission.
Destroy Submarine - I hate this mission. A hover-type really helps. Destroy
everything around you first. Then, go chop the submarine to all heck. While
chopping, you'll hear the person say that there is an AC. Finish destroying
the Sub before fighting the AC. @
Probe Balena's Defenses - No money? But why? I'll tell you, because
everything you kill gives you money. So, Just go on frenzy. Jump around
like a penguin attempting to fly and kill stuff. Try to last a long as you
can, because you need to last a certain time limit to get a secret part. You
can leave anytime you wish. *
Attack Coastal Defenses - This can get annoying. You need to destroy the
little cannons. The thing is though, you can't shoot them when they're behind
the doors. So, you have to go around and wait until the doors open. The
last one doesn't have much of a choice, mind you!
Balboa City
Attack Spaceship Dock - Time for another Survival. Just destroy as many as
you want, making sure you can survive for the allotted time.
Destroy Space Transport - You need to move quivkly through this mission.
Killing things is optional. Once you find the Spaceship, destroy the targets
before it can leave.
Defend Development Lab - One AC that's armed with powerful energy weapons.
My advice (as if you need it) is to avoid his shots and shoot him in the process.
@
Attack the Train - In this mission, you need to blow up all the cars on the
train before it gets away. The engine and the Caboose take more to kill,
so make sure you focus on those more, but don't forget about the other cars.
Whiteland
Infiltrate the Ancient Ruins - Can be fun. Go through and kill everything.
In the process, try to kill the boxes and stuff for an extra reward.
Attack the Storage Depot - You go through, trying to locate all the big, white
containers. Look for cracked walls, as they can be torn down.
Eradicate Unidentified Units - Your goal is to destroy all the disorder units.
Kill everything in the room you started in. Then, a wall will blow and more
DUs will come out. Pass them and go through the hallway. You find a big
generator. Blow it up, and then kill the leftover DUs. Before you know it,
you've made apple pie.
Wait a minute, it'll happen.
Attack Zio Matrix Patrol - Destroy the stupid MTs. How many of these missions
are they going to make?
Arctic Battle - A lot like the last one. Don't worry if a teammate dies.
Even if they all die, you can finish the mission. Just do what you can.
Eyelet City
Test New MT Model - This one has a secret part. All you need to do to get
it is destroy the MTs as quickly as possible. I got 45000 dollars in special
additions and the part, so I'm guessing you need to get that much money. Don't
sue me if I'm wrong though. *
Performance Evaluation - Doing the testing again, only there's no part this
time. Just go through, trying not to die.
Prevent Prototype MT theft - You fight two of the MTs you fought last time,
and a third MT that flies around on the ceiling. For some reason they seem
stronger, but you should be able to do it.
Folk City
Restore Temperature Setting - You'll need a good radiator for this one. Run
through the level, make sure to go right on the T turn. Restore the temp.
Then, you get to go home and eat cookies for breakfast.
Test Facility's Defenses - Go through and kill everything within about four
minutes. I finished with about 2 minutes and 30 seconds left.
Remove Germ Warfare Toxin - Go through and find the temperature control
thinger mcjabber. It says TARGET in big yellow letters. Well, not really
that big. Anyway, once you raise the temperature, the heat will begin to
go up rapidly. It goes up past 999, so beware. Press select to find your
escape point and make a run for it.
Eliminate Hijacker - Lets play Tag. A good thing to bring on this mission
is the 1000 shot machine gun. There will be little suicidal missiles that
home in on you, and they cause lots of damage. Be careful of those more than
anything else. Kill the MT at the end and you're home free.
Safeguard Stolen Prototype - Fairly easy. Destroy an AC that sucks. Just
make sure he doesn't kill the big tan thing. @
New Part Acquisition - This one's confusing. It says that there is an AC
part in a box. When you get there, you'll find that there are several boxes.
If you use your map, you can easily find it. More the idiots, I'll give a
little direction. From the start, go into the door on the right side of the
first room. In the next room, go through the door in the far right corner.
In the next room, the next door is on the same wall of the door you came though,
just a little to the right. In the next room, go straight, not right. In
the next room, there is a wall that can be destroyed a little bit on the left.
Blow it up to find two boxes. The farthest box has the part. *(need to buy
from shop after the mission)
Scissors Forest
Defend the Fortress - Fly around and protect the fortress by destroying
everything you can get a lock on.
Destroy Missile Batteries - Super-ultra easy mission. Go around and hack
away at the targets.
Escort AC Parts Transport - This mission is easy, unless you want the secret
part. What you need to do is hack at the transport at the beginning until
it blows. Then, when the AC gets there, guard the part with your life. Then,
after the AC dies and the message box pops up, grab the part really quick.
It's much easier if you wait until you get the AC parts you want, then go
get the part. @*
Arkot Ocean
Defend Transport Ship - All you do here is fly around and stop your enemies
from shooting the ship. Once the ship completes repairs, it's clear skies.
Destroy the Transport Ships - Easy, go to the ships and destroy all targets,
which there are only a few of.
Escort Transport Plane - Super-easy, stand on the plane and blow up incoming
enemies. There a quite a few though. They all seem to come from behind the
ship though.
Escort Airborn Transports - A little odd, since you need to fly back and forth
between the planes. Be careful not to forget about the other one. Lots of
enemies.
Airborne Attack - I rather like this mission because it can be difficult,
yet fun. Your objective is to destroy the four Planes. You need to destroy
four targets on each plane to destroy them. I like to chop them, but do
whatever you like to do. I also use rockets for this, so you don't get a
lock on the other crap.
Destroy Government Fleet - You start off on a sub, which you leave behind
and hop from ship to ship destroying everything in your path.
Attack the Ocean Base - Just go around and kill everything. You may need
to watch out for the grenade launchers though. They can cause decent damage.
Challenge yourself by attempting to kill everything before the time runs out.
Attack the Bureau's Base - Accept mission...check. Destroy everything in
my path...check. Do laundry......crap.
Defend the Ocean Base - Now you're defending this base you tried so hard to
destroy. Anyway, take out the flying things and everything on the carrier.
Easy as...how does it go again? Chicken? (sorry bout the corniness)
Rapture
Destroy Security Detail - Fairly simple. Go through, making sure to kill
everything. When you get to the last room, kill the MTs that just stand there.
Destroy the one that flies around like a panzy last, as you will acquire a
part.
Free Rapture Orbit Elevator - Big, wait...understatement. Let's try
HUMONGOUSLY GIGANTIC OBESE disappointment. Obese? Anyway, go through the
mission and destroy the first AC. Then, continue on and eventually you'll
be healed. Then, go through the big doors and kill two more ACs. Every single
one of these ACs suck like a woman with no teeth. On the brightside, it gives
you the Overweight ability, which is much easier to make ACs on this game
with. @ x 3
Lost Field
Explore Uncharted Region - Stinger is back, and he's come back with a vengence.
He really isn't that tough. Just don't be chopped by him though. Ouch. @
-Another method is to get a Tank AC with 9999 AP. Equip the mirror,
the extra Armor and the dual chaingun. Get stinger to blade at you and just
back up. The AI will continue to try and blade because you are so close. While
Stinger flails away at you you should unload the gatling guns into his
face...if all goes well he should only hit you once or twice, and the mirror
and all you AP and armor will protect you. I defeated him with 8976 AP left.
(Thanks to Mathew Green)
Revisit Uncharted Region - Phantasma is back, and this is the most pathetic
fight for how much money you make for it. First, he fires the big frigger
missiles. Those are so slow a tank can dodge them. He fires grenades at
you, that should be one of the two things that might actually hit. The other
thing is he fires vertical missiles that sometimes bite, but you shouldn't
need to worry. The last thing is his ultimate attack which I call Rainbow
Burst. You can tell when he's using it because he makes funny noises *snort*.
When he lets go of the blast, it will shoot off several, multi-colored shots.
Dodge these at all costs. They only cause about 5000 damage if you're lucky.
I'm not exaggerating either. Just fly up a bit and you'll be fine. All in
all, he sucks, kill him, now. @
-Another method to kill Phantasma is to equip a flamethrower. Then,
when he does Rainbow burst, Jump on him right before he releases it. Then,
look down and burn him all to hell. The thing to be careful about is to not
move once on top of him. Doing so will prompt him to use his big missiles.
At that range, they can't do squat. The neat thing is, if you're point blank
when he does Rainbow Burst, it can't hit you. So you can chop him or whatever.
Use your imagination. (Thanks to
[email protected] for that
little strategy.)
Destroy Designated Target - Ultimate Nine-ball...hatred swells. Many of you
will remember him from MOTA for the PSX. Compared to what he is now, the
MOTA one is a little white mouse. First off, he'll transform into a ship
and fly around faster than any overboost. While he's doing that he'll fire
off several waves of somewhat difficult to dodge missiles. When he lands,
he can shoot a chain gun that does about 300 damage per hit. Pray for that
attack only. He now has, somehow, a dual MOONLIGHT. It's much...MUCH more
damaging though. He also has a little pulse cannon that hits for 500 a shot.
If you beat him in MOTA, you probably remember using the WM-AT missiles that
killed him in two shots. That doesn't work with the remake of those missiles,
the EWM-FIN-800. He just dodges the missile. He laserblade shoots twice.
He heat-seeks with his laserblade like nothing else. His aim in nearly always
dead on. He has beyond 9999 AP. He never runs out of ammo. He never stops
for anything. He doesn't overheat. He doesn't catch fire. He never runs
out of energy. So, how do you beat him? Well, I'll tell you how I did it.
I strapped on the Dual Clip (60% extra ammo), Karasawa, and the new laserblade.
I did not even attempt to laserblade. All you need to do is keep
moving/hopping everywhere. Put on the extra Armor Extension to reduce the
damage he inflicts. Just attempt to keep a lock and fire all the shots you
can. I can't seem to find an easier way, but I'll keep trying. Once defeated,
you'll get some of the coolest parts in game and bragging rights. To defeat
him using my method, you need to get lucky. I'm not sure if you will, but
you just might.
I did. @
-Another method is to take a middleweight with missile arms, the
pursuit missiles and relation missile extensions. Stand in one place until
that metal monkey lands and fire off pursuit missiles. Once those are gone
and he lands again, try to hover right above him. For some reason, he will
not fly. He will just try and moonlight you. Fire missiles into his pin-head
and he will be dead... (Thanks to Mathew Green)
VS Missions
Team Versus Team - More of a simple VS match. You have a few MTs fighting
with you. You get special additions for destroying your opponents MTs.
Attack Patrol Team - Just go on through and destroy everything you can see,
with the exception of the person you're fighting with. The more things you
kill, the more money you get.
Eliminate Terrorists - You each travel in seperate paths until you reach a
room with a AC in it. I use this one for races.
Target Elimination - I like this mission. You each have the same objectives,
but you're assigned from different companies, so you're enemies! Just
destroy the queer AC that fights in there as well.
Arena - Here's the mission a lot of people will like. You each have an AC
to fight in seperate arenas. That seems basic, but the neat thing is, if
you finish killing the AC before your friend does, you can go visit him and
gang up on one AC. Cool, eh?
Enter Underground Facility - Just go through and destroy things. You work
as a team and kill all the opponents you encounter.
Pursue the Train - Player one needs to chase a train and destroy one car.
The second player tries to stop him. Switch back and forth and see if it's
just skill or difficulty that wins this mission.
Defend the Train's Cargo - Each player takes a side of the tunnel and destroys
the oncoming enemies. I dislike this one.
5. AC Configs
All configs are underweight and can be used with all the weapons from the
orginal AC2.
Name: Flare
Head: ZHD-MO/EGRET
Core: ZCL-XA/2
Arms: ZAN-303/S
Legs: ZLN-XA2/FF
Boosters: ZBT-Z1/ARTERE
FCS: LODD-BLAZER
Generator: HOY-B1000
Radiator: RRX-COT-GK10
Inside:
Extension: ZEX-RS/HOUND
Back R:
Back L: BRS-B-OSPREY
Arm R: KARASAWA-MK2
Arm L: LS-MOONLIGHT
Name: Mist
Head: ZHD-MO/EGRET
Core: ZCL-XA/2
Arms: ZAN-303/S
Legs: ZLN-WAO2/SS
Boosters: ZBT-Z1/ARTERE
FCS: LODD-BLAZER
Generator: HOY-B1000
Radiator: RBG-CM6
Inside:
Extension: BEX-BD150
Back R:
Back L: BRS-B-OSPREY
Arm R: EWG-MGSAW
Arm L: LS-MOONLIGHT
Name: Rayo
Head: ZHD-2000/SV
Core: ECL-ONE
Arms: ZAW-2/SAMURAI
Legs: ZLF-A3/CARM
Boosters: ZBT-GEX/3000
FCS: LODD-BLAZER
Generator: HOY-B1000
Radiator: RRX-COT-GK10
Inside:
Extension: BEX-BAMS-287
Back R: EWC-CNG4000
Back L: BRS-B-OSPREY
Arm R:
Arm L:
7. Legal Stuff
Copywrite 2001 David "Dave" Unknown
Material from this FAQ may be used on other sites ONLY if permission is given
by me. E-mail me to ask.
8. Contacts
[email protected] - That's me. If you find an error or want me to post your
way of finishing a mission, then go right ahead. I like getting e-mail, it
makes me feel special. You can also write me if you want something a little
more specific than what I gave. I also have a different version of this FAQ.
It's just a little more flashy.
[email protected] - My friend who has also beat this game. He
can help you if I don't respond for some reason.
http://communities.msn.com/ArmoredCoreOrganization - A site I created. A
lot of people get help here. Also, join if you want to be a helper as well.
Very active.
www.gamefaqs.com - Excellent place for almost every game. I found some VERY
old Computer games here. Very impressive.