Xenogears (c)Square, 1998
Release Date: 10.21.1998
2 Discs, Playstation
Suggested Retail Price:$49.99
Developer: Square
Publisher: Square Electronic Arts

Xenogears FAQ
(c)Yong Guan<[email protected]>
  Sam Gibson<[email protected]>
  Izlude<[email protected]>
1998, Unpublished work
<http://members.xoom.com/SamULGib/index.htm> for our site
<http://members.earthlink.com/~cherrio/index.html> for version history

!Disclaimer!
You can distribute this file as much as you want, as long as it isn't
modified. If you are going to modify, you must get our consent before you
can distribute the file.

Ver-0.75: Saturday, February 27, 1999
Okay, the walkthrough is practically finished, and some holes are filled
in, but there's still a lot missing.

Ver-0.51: Tuesday, February 16, 1999
It's Yong again, I haven't been doing much lately, but this is my version
of the walkthrough, it's pretty much a combination of Kain's, and some
additions that I found. Walkthrough Disc 2 is still in the works, and
Disc 1 is nearly done, look for future updates.

Ver-0.50: Sunday, January 24, 1999
Like I said big updates, all we need to do on the walkthrough now is finish
the final dungeon, and finish the first disc. Hope you like it :)

Ver-0.40: Friday, January 22, 1999
Long time no see, well here's the latest ver, with walkthrough through
up to Gate 1. (All we have to do with the walkthrough now is type it,
disc 2 also!!, well excepting the Final Dungeon expect an update soon
with LOTS more)

Ver-0.30: Monday, December 14, 1998
More updates to the walkthrough, it now covers up to the Intruder
on Shevat.

Ver-0.20: Friday, December 10, 1998
Wow, I can't believe I'm able to update again. Lots of additions to the
Walkthrough. Its now all the way up to the attack on the Thames. I also
added in some of the levels required to get some of the abilities (not
much)

Ver-0.10b: Friday, December 10, 1998
Since I'm off for winter break now, I updated the FAQ. Basically misc.
spelling errors, but I also added the walkthrough up to the Thames, a
Table of Contents, and a few more FAQ's at the bottom.

Ver-0.10: Thursday, December 09, 1998
Okay, finals are coming, and all 3 of us are really busy. Since we said
that we would release this FAQ to mainstream sites this week, we will.
There are a LOT of missing holes, and we've gotten the walkthrough up to
Kislev. I also got the Game Shark codes, but am missing some codes. The
grading system for characters is in, but not completed yet.

Ver-0.01: Saturday, November 28, 1998
This is the initial release, the 3 of us has come together and combined
our 2 FAQ's together. I have yet to release one of mine, but SamULGib
has. Included: Characters, Walkthrough Disc 1 up to Stalactite Cave, a
lot of the appendix. Thie FAQ is very messy right now, I'll clean it up
later. There are also missing holes of info that I'll eventually get.

**************************************************************************
                      T A B L E   O F   C O N T E N T S
**************************************************************************
i)Information
ii)Walkthrough Disc 1
iii)Walkthrough Disc 2 (not implemented)
iv) Miscellaneous
-Game Shark Codes
v)Appendix
-Items
-Equipment
-Gear Parts/Upgrades
-Stores
-Characters
vi)FAQ's
vii)Credits


**************************************************************************
                         I N F O R M A T I O N
**************************************************************************
I decided to move the characters down, as it is now a spoiler.


**************************************************************************
                  W A L K T H R O U G H   D I S C   1
**************************************************************************
Enemies are set up like this
Name(Size, R for regular, G for Gear): XP/G, item received

Chapter I-Lahan Village
Stuff to get:
 200G
 Aquasol (x5)
 Eyeball
 Aquasol S
 Power Ring
 RPS Badge
 120G
 Mermaid Tear
Enemies:
(World Map-Grassland)
 Lil' Kobold(R): 3/0, Fencing Cap
 Hobgob(R): 2/0, Hob-Jerky(Hob-Steak if burned)
 Hopper(R): 8/0, Fencing Wear
   When you get control of Fei, examine the bed to get your hidden money,
 200G. Rest in bed if you like, there isn't much point to do so. You can
 examine the paintings to get a close-up view of them. Walk out of your
 room. In the northern room, you can talk to the maid about your arrival
 to Lahan. In the western room, check both barrels to get 2 Aquasols. If
 you jump and examine the northeastern corner, you'll get a spider web,
 used way later in the game. When you're ready, head upstairs.
   You can talk to the people upstairs to learn a bit about what's going
 on in Lahan, when you're done, head outside. You can talk to Dan
 outside, he asks you to steal Alice away from Timothy, it really doesn't
 matter what you choose, it doesn't seem to affect the game in any way.
   Go around to the back of the house you came out of, and talk to the
 old man in the field with the cow. Keep talking to him until he gives
 you 2 Aquasols.
   In the middle of town, there is a well, jump down the well. When Fei
 gets back out, you'll  get an eyeball. Keep jumping down the well until
 you get an Aquasol S, and a Power Ring.  The woman standing by the cow
 north of the well will give you an Aquasol if you tell her that it isn't
 weird.
   When that's done, go to the southeast house, where you'll find a boy
 who wants to play rock-paper-scissors. If you can manage to beat him 5
 times in a row, you'll get an RPS Badge, not used till way later. Go on
 downstairs and talk to the old lady. Tell her that you like Lahan, and
 she'll give you 120G.
   Go on to the bar, the northeastern building. Talk to the people. the
 guy in blue will ask you if you have a problem, tell him that drinking
 won't solve anything. He'll give you a Mermaid Tear, also used much
 later on in the game.
   There's not much else to do, explore the village a bit. The north-
 western house is a general store, the southwestern house is a beginner's
 hall. If you go there, you'll meet Lucca from Chrono Trigger, making a
 cameo appearance. She'll offer to explain about the memory cube, don't
 let her, or she'll take 28G from you. You can leave the village via
 the southern entrance to go to the world map, not much to do there, cept
 to fight a little, some enemies might give you some fencing wear.
   When you're satisfied with your exploration, go to the eastern house
 and talk to the lady standing outside. She'll let you in. Talk to
 Alice's aunt if you want, but head upstairs when that's done. Alice
 needs you to go to Citan's house in the mountains.


Chapter II-Mountain Path
Stuff to get:
 Aquasol x3
 Bird Egg
 Spider
 Midori's Ring
Enemies:
(Mountain Path)
 Jackal(R): 3/0, -
 Hobgob(R): 2/0, Hob-jerky(Hob-steak if burned)
   Leave Lahan via the northern exit to end up in the Mountain Path.
 You'll start off in a passage, head north to the memory cube, save if
 you want. Go eastward and follow the path going up. Keep with the
 ascending path, turning east, you'll reach a ledge with a chest, nab it
 for an Aquasol.
   Head back to the memory cube. In between the white sign and the cube,
 there's a narrow passage going up to a lone tree. Climb it and jump
 through the tree. You'll find a bird egg, however the mother of the egg
 will follow you, poking you for 1 damage every so often if you don't
 return it. If you want, go ahead and return it, it will only be used
 as a background item to make you a bit fatter soon.
   Follow the path to the west of the cube, until it winds up to a young
 boy. Talk to him to learn about running+jumping. Use his technique to
 jump the ledge west of him. Go north across the bridge. Drop down and
 take the chest under the bridge for another Aquasol. Head back and
 follow the path until you reach another white sign.
   Jump through the tree west of the sign, and examine the spider that's
 crawling up and down the tree. You'll get a spider. You won't use the
 spider till much later in the game.
   After viewing the imagery, climb the first spiral staircase you see.
 Stop at the door, and turn the camera so you can see the southern door.
 Open it, then examine the area where the chicken flew out of for an
 Aquasol.
   The northern door leads to a bedroom. If you finish climbing and enter
 the doorway on top, you'll be brought into some kind of a room with a
 ladder. Climb it if you want to view the telescope.
   Back on the ground floor, head to the east side of the house, and go
 north a big. Jump behind the flowerbeds sitting next to the house, and
 examine the flowerbeds from that side. You'll get Midori's ring, which
 won't show up in your inventory, and also will not be used until much
 later. Also, there is some bird seeds on a rock, you can eat it, just
 for kicks if you examine it.
   When all's ready, head inside the house, and talk to Yui. If you got
 the bird egg, you'll give it to her. Yui'll also tell you that Citan is
 in the backyard. Talk to Midori if you like, then head outside. Meet
 Citan while you try to enter the back building.
   Do as he suggests and enter the building and examine the object in
 front of you.
   When all the dialog is finally over, it'll be night time, and Fei'll
 be on his way. If you gave Yui that egg, Fei'll have gained 22 lbs. Go
 back to the mountain path, and take your time going back to Lahan, there
 aren't any random battles. On the way back, you'll see some gears fly
 by, towards Lahan.


Chapter III-Fallen Shadows
No Items
No Enemies
   Continue on into Lahan, save if you'd like. To your amazement, Lahan
 is burning down. Eventually, Fei will jump into a gear, and you'll face
 your first gear battle.
-------------------------------------------------------------------------
Story Battle
 Musha Mk100(G): 90/50, -
 Musha Mk100(G): 90/50, -
   Real easy fight. It should only take you 1 X, and a T the next turn to
 kill 1 of them, then just use a level 1 combo to kill the other.
-------------------------------------------------------------------------


Chapter IV-Into the Woods
Stuff to get:
 Aquasol
Enemies:
(Mountain Path, look above)
(World Map-Grassland, look above)
(Blackmoon Forest)
 Armor Grub(R): 35/0, Bizfruit
 Forest Elf(R): 21/0, Zetasol
 Hobgob(R): 2/0, Hob-jerky(Hob-steak if burned)
 Jackal(R): 3/0, -
   After the fate of Lahan and it's citizens are revealed, Fei awakes to
 find himself at blame. You'll be told to leave.
   You can go back to the mountain path, and Citan's house, but there
 isn't much point to do so, as there is nothing to do but random fights.
   Citan suggests that you go to Aveh via the Blackmoon Forest, so when
 you're ready, head just southwest of Lahan Ruins, and go into the
 forest.
   Head just south a bit and a short sequence will ensue. Follow the path
 into the opening, then turn east, hugging the wall. You'll see a single
 rock, jump onto it, and then the rock formation west of it. Keep jumping
 up until you reach the fallen tree. Follow it west, then drop south to
 the other downed tree. Pick up the pouch for an Aquasol.
   Keep following the tree south, and drop at the end. You'll see a
 hobgob jumping up the roots of a tree. Mimic him to get up to the ledge.
 If you examine the hobgob, you'll fight him. Save if you like, then
 follow the ledge northeast. Jump across the short gap to the downed
 tree. Fight the hobgob to your left, and quickly jump away from the
 rolling boulder afterwards. If not, then climb back up here.
   Go farther west on the tree, and meet Elly. A fight with 2 Forests
 Elves will happen.


Chapter V-Girl in Forest
Stuff to get:
 Arcane Rod
 Aquasol
 Survival Tent
Enemies:
(Blackmoon Forest, see above)
   Elly will have joined you. Now, if you fight those hobgobs, kill them
 with a fire-elemental attack to get a hob-steak.
   After breaking camp, head south. There'll be a white sign, and a path
 leading up. Go up until you reach another sign. If you go north, you
 can go back to the first section of the forest, then back to Lahan. Not
 much reason to do so, however.
   Going south a bit, can jump the gap following the hobgob, but don't
 do so. Instead, head west and make a jump to the chest on the other
 side. It's an Arcane Rod. If you drop to your southeast, then you can
 pick up the pouch with an Aquasol inside.
   Head northeast back to the path. This time, jump that gap going south.
 Follow the path going southwest, and drop down to pick up the chest with
 a survival tent inside. Save if you like.
   Cross the bridge west, then just head southwest into the opening
 between the cliffs. You'll get a lot of dialog, and Elly will be under
 attack.


Chapter VI-Broken Silence
No items
Enemies:
(Blackmoon forest, see above)
   If you need to save do so now, but the next fight isn't any hard. When
 you're ready follow Elly into the path. You'll end up fighting a Rankar
 Dragon without a gear.
-------------------------------------------------------------------------
Boss Battle
 Rankar Dragon(G):  348/0, Scales
   Just defend for a couple rounds, then Citan will come by with your
 gear. Throw a couple X, then T-S combos at it whenever you can. The
 fight will be over pretty quickly. There's no need to use boosters, but
 if you want to finish quicker, use them your first round. He'll annoy
 you by slowing you, but just wait, or booster up.
-------------------------------------------------------------------------
   More dialog, Elly will leave, Citan will join. Citan will also suggest
 going to Dazil.


Chapter VII-Path to Aveh
No Items
Enemies:
 (Blackmoon Forest, see above)-only if you turn around
   Head southwest to leave the forest. While leaving, you will see a
 battleship fly by. Citan will explain.


Chapter VIII-Dazil
No items
Enemies:
(Blackmoon Forest, see above)-only if go back in
(World Map-Grassland, see above)
(World Map-Desert)
 Sand Shark(R): 121/0, -
 Sand Man(R): 60/75, -
(Endless Desert)
 Sand Shark(R): 121/0, -
 Sand Man(R): 60/75, -
   You can run around the desert area to fight Sand Men, your first
 source of income. Don't go too far northwest though, you'll end in an
 endless desert.
   If that winds up happening, just keep going south, you'll end up in
 the world map.
   When all's ready, go into Dazil, you can't miss it, it's also a point
 on your map.
   Not much to do, explore a bit if you want though. There is an item
 shop, and in the tavern/inn, you can meet Big Joe, though it is
 unnecessary.
   Whenever you're ready, go to the Ethos shop in the western part of
 town. After hearing that they can't help you, return to the buggy shop
 on the other side of town. There should be a buggy outside, and Citan
 will suggest that you rent it. Go in and talk to the guy behind the
 desk. He'll rent Citan the buggy. Citan will then leave you.
   The clerk will warn you about the dangers of the desert. I say let
 Citan go alone, he has enough HP to back himself up. Anyhow, leave Dazil
 and enter the desert, which is directly west of Dazil.
   Follow the Aveh gears up(?), no compass, so I'll just assume that's
 north. The next screen shows some kind of UFO. Just keep heading north
 for 2 screens. More events will happen, and you'll get a bike, you don't
 control it however. You'll eventually be stopped, and end up fighting
 2 Troopers.
-------------------------------------------------------------------------
Story Battle
 Trooper(G): 180/250, Extra Ar
 Trooper(G): 180/250, Extra Ar
   It should only take 2 X's to finish 1 off, so don't waste your fuel
 with boosters. The 2nd one can be taken out with combos.
-------------------------------------------------------------------------
   After the fight, you'll meet Grahf. He'll introduce you to Wyrm.
-------------------------------------------------------------------------
Boss Battle
 Wyrm(G): 1044/0, Eyeball
   He'll counterattack everything with Slurp, sucking your fuel away.
 Boosting would just waste fuel in this fight, as he doesn't kill you
 very fast. Your X will not even hit him, so just use T to charge your
 Attack Level, then let loose some T-S combos. He'll slowly die. It
 should only take 3 T-S combos.
-------------------------------------------------------------------------
   You'll get captured by Aveh soldiers.


Chapter IX-Desert Attack!
Stuff to get:
 Survival Tent
 Rosesol
 Extra Ar+1
 Leather Vest
Enemies:
(Aveh Sand Cruiser)
 Aveh Soldier(R): 75/35, Rosesol
 Aveh Corporal(R): 75/40, Leather Hat
   You'll wind up in a jail cell, with Citan. There's a savepoint in the
 cell. After some dialog, you'll be free to move, save if you want, then
 talk to Citan. Talk to him again, and he'll ask if you want to rest or
 not. If you want to hear more, then talk more, otherwise rest. He'll
 eventually start repeating himself, so you'll have to rest sooner or
 later. Some creepy dialog with the Emperor will also show.
   Bart will attack the sand cruiser that same night.
   You'll go back to Fei. When you have control, leave your room and head
 east. The next room with have a chest containing a Survival Tent. Leave
 that room and head west, shutting the doors by hitting the switches on
 the right side of each door. In the room west of your cell is a chest
 with a Rosesol. If your head gets covered in sand, you'll have to
 redo this all, but do not have to reset because it will start you up
 right after Bart's attack.
   This section is annoying. There will be random fights, and if you
 take too long, panels on the floor will fall. Also, in the fights, fire
 will come from the engine room and hit your characters for about 30.
 Head east on the platform. Instead of climbing the stairs going up,
 take the northern ladder to the higher platform. Go down the other side,
 and head west to pick up a chest with a Extra Ar+1. Go back to the
 stairs and take them up. Keep following the path and take a north to
 pick up a leather vest. Go back and follow the path to take the ladder
 up.
   No worries on this floor, but still random fights. I don't think
 there's a way to climb the boxes, so just circle around them and take
 the ladder going up.
   Just do as Citan says and move South on the Crane. Don't worry about
 falling, nothing will happen. Don't take too long though, or else
 Weltall will sink into the sand. Fei'll jump into Weltall, and fight
 Brigandier.
-------------------------------------------------------------------------
Boss Fight
 Brigandier(G):
   This shouldn't be too hard of a fight. You might want to use booster
 if you want to end the fight quicker, but you'll be stuck in the
 Stalactite Cave with a bit less fuel, but that shouldn't affect too
 much. He'll Wild Smile, then just attack. Just keep hitting him with
 X, then a T-S combo, and he'll eventually fall. If your X isn't hitting
 too much, then use something else.
-------------------------------------------------------------------------
   After the fight, you'll both drop into quicksand.


Chapter X-Stalactite Cave
Stuff to get:
 Gold Nugget
 Iron GWhip
Enemies:
(Stalactite Cave)
 Sand Man(R): 60/75, -
 Tin Robo(G): 680/210, Extra Ar+1
 Medusoid(G): 689/0, -
 Nomad Fix Bot(G): 420/200, -
 May Fly(G): 1410/690, Extra Ar+1
   Bart will have joined you at this point, and you'll be introduced
 to using gears in a dungeon. They allow you to get off them, but I
 highly urge you not to. If you fight a Nomad Fix Bot, don't kill it and
 let it refill you.
   Head due south by southwest of where you started, and you'll notice a
 boulder in the wall, examine it, and both of you will push it out of the
 way. Head south to pick up the chest for a Gold Nugget, then go west
 into the Cavern entrance.
   Just follow the extremely long pathway southwest. On the next screen
 still continue going southwest. Talk to the gear if you want, but
 continue going southwest into the next area.
   There will be some kind of cave house thing in the next area, go to
 it. There isn't much point, but if you want, save before entering. Go
 in. You'll meet Balthasar in there. After some dialog, talk to him
 again, and he'll tell you how to get out. If you talk to him again,
 he'll offer to sell you gear parts, or tell you about gear parts. Buy
 from him if you want. He will also tell you where the sensors are.
   Whenever you're ready, leave Bal's house, and head northeast by
 jumping up the platforms. Head through the exit leading northeast. You
 should now be above where you were before. Continue going east. In the
 next room just follow the long path northeast.
   Exit the pathway and you'll end up in the room where you entered the
 Cave in, just on the top ledge. It is very important that you do not
 fall down, or you'll have to climb all the way back up. Head north, then
 west, and turn off the sand sensor. When the light is off, then fall
 down. Go into the southwest cavern again, and continue through the long
 pathway leading southwest.
   In the waterfall room, just head northwest again, and when you reach
 the status-telling gear, go west, rather than south. Turn north, and
 you'll notice some ledges laid out for you to jump through. Do so in
 your gears to turn off the sand sensor, and again to get the chest with
 the Iron GWhip.
   Go back to Balthasar, and talk with him. He'll open the sand gates and
 let you out. Before leaving, I highly suggest that you get the best gear
 equipment that Bal has to offer, a boss later will be quite hard. You
 can  still return to him to buy gear parts, he even tells you about
 Calamity.
   Leave his cave, and head west then south, through the sand barrier
 into the next area. Get off your gear, and hop on the gondola to your
 east. Hit the red button over there to turn on the main power, then go
 back on the gondola and hop onto your gears. Take the elevator to your
 west down.
   Turn south, and drop down. Hop your way back up to the savepoint on
 the other side. You should really save, as you'll fight Calamity next.
 When you're ready, go on south, and hit the button on the elevator.
   Go south after getting off the elevator, and drop off the road.
 You'll see Calamity fly by. You can't jump to the other side, so you'll
 have to turn east, at which point, Calamity will attack.
-------------------------------------------------------------------------
Boss Fight
 Calamity(G): 0/0, -
   This is one of the hardest fights because you cannot heal yourself
 yet. You'll probably want to booster up in the very beginning. Just hit
 him with either S, or X to charge your attack level, S if X keeps
 missing. Use T-S combos with Fei at level 1, and T-T for Bart if he
 doesn't have T-S yet. You might try to use Wild Smile with Bart on him.
 When Calamity gets up, Fei'll handle it.
-------------------------------------------------------------------------
   Say Adios to the cavern, head east, then take the ledge up and west.
 Jump onto the road, and take a south to leave.


Chapter XI-Pirate's Lair
Stuff to get:
 Iron Whip
Enemies:
(World Map-Desert-2)
 Neo Tin Robo(G): 1110/150, Extra Ar+1
 May Fly(G): 1410/690, Extra Ar+1
 Spear Trooped(G): 1050/1000, C-Chip
 Trooper(G): 250/100, Extra Ar
 Sand Man(R): 60/75, -
 Sand Shark(R): 121/0, -
(World Map-Grassland)-same as before
   You'll be on the Yggdrasil when all the dialog is over. Citan will be
 in your party. The building next to Weltall is the gear shop, if you
 feel right, go and upgrade your gears. You can check out the gears by
 talking to the people in the hanger, just step up to the gear, and the
 screen will change. Right now, there are only 3 gears.
   Leave the gear hanger. the first room in the hallway to your east is
 empty right now, but it will be important later. The west room is the
 quarters, go there if you need to rest. The 2nd door to the east is
 the doctor, go there to weigh yourself, that's about it. The third door
 to your west is the elevator leading to the bridge, don't go there yet.
   The northern most door leads to the 'Gun Room', named after the guns
 hanging on the wall(?). Maison is there selling items, and telling you
 stories. There is also a savepoint in that room. You might want to stock
 up on some zetasols if you don't have too many, you never know when they
 might come in handy.
   Taking the spiral staircase down from the gun room leads to 2
 quarters, and going west from there leads to the engine room. Nothing
 important there. Get use to the Yggdrasil, you'll be seeing a lot of it.
 Whenever you're ready, take the elevator up to the bridge level.
   The ladder leads up to deck, usually inaccessible, and the southern
 door leads to the bridge. There is a savepoint here also. Before talking
 to Bart and Sigurd, talk to the crew. Franz will give you a sound test,
 and others will show you the map. When you're ready, talk to Sigurd.
   Some sequences follow. Maison lead you to the kitchen, follow him.
 Even more dialog. When you finally regain control, Fei'll be alone. Talk
 to the people in the kitchen, the lady behind the counter sells stuff.
   Before exploring more, go meet up with Bart. Leave the room. The
 northeastern room, the one on the east wall is where you want to be.
 More dialog follows.
   After leaving the control room, Fei'll again be alone. The room west
 of the control room is the quarters, go there to rest and save. You
 should walk around and talk to everybody. The southeastern room is
 Bart's room, enter it, against the sign's warning. Pick up the chest
 for an Iron Whip, then try to leave. A short sequence will happen.
 He hints to you where he's going to be.
   You can leave the Lair through the northwest path. Not much to do
 outside, you can visit Bledivak, but no events will happen yet. You can
 return to Dazil, or even as far back as Lahan, again no events. You
 can't cross the Kislev border yet, so don't bother. The purpose is to
 mainly gain exp, and money. If you want to go to Aveh, just follow the
 southern mountain ranges, you can't miss the city, it's on top of a
 mountain. You won't be sucked into some endless desert anymore either.
 I don't think you can return to the Stalactite Cave, ever.
   When you've quenched for thirst for exploration, take the elevator
 down to the Yggdrasil dock. It's pointless to go down to the gear
 hangers of the Lair, but you can do so if you want to. Get there by
 east, then south and down another elevator. Otherwise, try to enter
 the Yggdrasil. Tell Bart that he can have a second of your time.
   Now walk around and go down to the gear hangers. Just make a east
 once the elevator stops, and hop up to the platform. Talk to the guy
 standing in front of Weltall. And again, more dialog. When you regain
 control, go back up to the residential area. Do any shopping you think
 that is necessary, then go to the quarters. Save up, then take a nap.
   During the middle of the night, Bart's Lair will be attacked. While
 this is happening, you can talk to the people, and still do some
 shopping. You'll inevitably have to go down the elevator though.  Short
 dialogs, then some fights.
-------------------------------------------------------------------------
Boss Battle
 Sword Knight(G): 1500/300, -
   You get Bart and 2 of his pirates. Don't waste fuel with boosters,
 just attack him to death.
-------------------------------------------------------------------------
Boss Battle
 Aegis Knight(G): 1500/300, -
   Only Citan in his new Heimdal this time. Just attack it to death. Save
 your fuel for the final fight, so don't waste it with boosters. He'll
 weaken your armor, but it should be over in 4 rounds.
-------------------------------------------------------------------------
Boss Battle
 Wand Knight(G): 1500/200, Extra Ar+2
 Wand Knight(G): 1500/200, Extra Ar+2
   You get Bart and Citan this time around. Again don't use booster, and
 just attack 'em to death. His main attack is the Beam attack.
-------------------------------------------------------------------------
Boss Battle
 Claw Knight(G): 1500/300, Extra Ar+2
   Just Fei for this one. Again, save fuel, and just attack it to death.
-------------------------------------------------------------------------
Boss Battle
 Schpariel(G): 17890/1700, Beam Coat
   Ok, now use your boosters, unless you're low on fuel. Not much choice,
 just attack it to death and hope for the best.
-------------------------------------------------------------------------


Chapter XII-Operation Aveh
Stuff to get:
 H&S Badge
Enemies:
(World Map-Desrt-2)-see above
(World Map-Grassland)-see above
   You'll be in front of the Yggdrasil the next morning. Do whatever
 preparations you think are necessary, then get to Aveh. You can do this
 either by walking through the desert on Gear/foot, or taking the
 Yggdrasil. To get to Aveh, just follow the southern mountain range. The
 person standing next to Sigurd will teach you how to use the Yggdrasil.
   You'll have to get out of the Yggdrasil before entering the city.
   Bledivak is split up into sections, each symbolized by a 3D green
 upside-down pyramid. The red one leads you back to the World Map. Before
 you even enter the first section, you'll wind up seeing a sequence with
 the docking of a Geblar aerial battleship. You'll also be introduced to
 Ramsus, Miang, Shakhan, Vanderkaum, and even Margie.
   Back to your party. The minute you walk in, someone advertises about
 a hotel, doesn't matter your answer.
   There will be several peddlers trying to sell you products, some have
 uses, some don't. If you intend to buy any, don't answer anything when
 you are offered to buy them, wait till the price gets lowered to 8G.
   If you go to the northwestern most stall, talk to the lady and a short
 scene will ensue where a kid will take a fruit, and give it to another
 kid who runs away. Follow them through some kind of path, and talk to
 them. You can give them money, it's 1000G. If you pay them now, later
 on(2nd disc), they will pay you back 100G every time you talk to them
 and leave the screen, which isn't a lot for then, but do whatever you
 want.
   Also, in that same place is a boy in the northeastern corner. Talk
 to him and play him hide-and seek. You can try to find him the next
 couple times alone, just for fun, if so, skip the next paragraph.
 He won't go away until you enter a building or something, so into a
 house and come right back up.
   To locate his first hiding location, go back to the main street. Go
 north, and just under the arch, but don't leave the area yet. Turn the
 camera so that you can see the other side, the boy is hiding behind the
 archway on the eastern side. Go in another building and come back out.
 Climb the ladder on the western side of the main street, and to the
 south, there should be an Ethos shop. The boy is behind the barrels
 to the west of the Ethos shop. Go in and out of a building again.
 North of the Hotel on the Western side of town is a little archway.
 The boy is hiding behind the archway, rotate the camera to see him.
 In and out again. Go back to the entrance of town, and take an east
 turn. Between the wall of the city, and the wall of the ledge, there's
 the boy hiding. he's barely visible. Talk to him and he'll give you the
 H&S Badge.
   There is an Ethos Store in town, where you can get Gear parts, also
 a weapons and armor shop. Explore and talk to everybody. The restaurant
 on the Western side of town refills you HP/EP a bit, cept the delicious
 meal will give you full HP/EP. They will all raise your weight though.
   When you're set go to the hotel, where a nun will help you. Go to the
 room that she tells you to, and speak with her. Also, you could've
 gotten in the room through the window, before entering the hotel that
 is, it doesn't matter which way you meet her.
   Now, leave the market via the northern exit.
   Go north on the section map to Shakhan Square, then enter through the
 southern entrance. The camel guy on the west sells you unusable items,
 but if you want to fill up your inventory, but them. The eagle-boy will
 tell you about the gold nugget in the restaurant if you give him a
 minigear. This is unnecessary as the FAQ will tell you how to get it
 later. You can get a balloon from the odd-looking fellow in front of
 the middle western tent. The southeastern tent sells you beer. You'll
 gain weight if you buy any. After getting some, the screen will begin
 to wobble, then the clerk will offer you Durian Juice, Aveh and Nisan
 water. All have no use, and all go for 10G, buy them if you want to
 fill your inventory.
   Talk to the people in the Square, explore. When you're ready, leave
 the square through the northern exit, but Bart will have to stay behind.
 Go on up to the castle. A man will tell you about the Tournament, and
 Citan will suggest that Fei join. Go to either of the stalls and sign
 in with a fake name, which doesn't matter. Talk and explore if you want,
 but leave the castle when you're ready.
   Head back to the open air market. Climb the east stairs from the
 main street, and go to the back of the buildings. There will be
 someone doing their laundry. Talk to her, and the man sitting by a
 grate. Go back to the nun in the hotel and talk with her. You'll
 still need to find the key.
   Go back to the laundry lady, and talk to the old man sitting by
 the grate again. Answer either of the bottom 2 answers, and you'll
 get the key. Go back to the hotel, and talk to the nun again. Your plan
 is now complete, so you are free to do as you choose. The only thing
 different that you can do is play the mini games in the middle western
 tent in Shakhan Square.
   The first game on the left is 'Merry Go Pop'. Cost is 10G. The person
 in the game will explain the rules. You get about 70 seconds. You can
 get negative points, so don't start hitting white ones thinking you are
 immune to them with 0 points.
 Under hard, the room flashes, so it's harder to distinguish the colors.
 There doesn't seem to be a difference between the difficulties and the
 prizes.
 up to 790 pts. Aquasol - value:20G
 800-990 pts. Rosesol - value:100G
 1000-1210 pts. Iron Helmet - value:200G
   The second game from the left is 'Whose Balloons'. Cost 10G, each
 bingo will get you 5 more items, not 5 times, so 1 bingo gets you 5, 2
 gets you 10, not 25, and so on.
 0-24 Balloons Aquasol - Value: 20G
 25-29 Balloons Rosesol - Value: 100G
 30-34 Balloons Aquasol S - Value: 100G
   The last room is the 'Mirror of Truth'. It just shows you fatter
 if you are weighing more than normal, and vice-versa.
   When leaving the fun house, you'll be confronted by someone from
 Lahan. Do whatever else you think is necessary, then go back and talk to
 Citan. Get some rest.


Chapter XIII-The Tournament
Stuff to get:
 Wedding Dress
 Gold Nugget
 Rosesol S (x2)
 Aquasol S (x2)
 Survival Tent
 Hob-jerky (x2)
 Hob-meat
 Cobra Cracka
 Iron Mail (x4)
Enemies:
(Fatima Castle)
 Aveh Guard(R): 242/45, Aquasol
 Aveh Guard(R): 242/45, Aquasol(Bigger Version)
   Go up to the Castle Grounds, and go talk to the guard. He'll let you
 in. When you're ready, enter the eastern tent, where you meet Dan.
 Talk to him to get the Tournament started. Also, Wiseman will confront
 you for the first time.
   You now are in control of Bart. While Bart is going through the
 waterways, Fei'll get into random attacks, part of the tournament. I'll
 list them here.
-------------------------------------------------------------------------
Story Battle
 Gonzalez(R): 500/0, Survival Tent
   Hit and heal, nothing hard.
-------------------------------------------------------------------------
Story Battle
 Big Joe(R): 1/1, Metal Vest
   The crowd loves this guy, but he isn't too tough. Just watch out cause
 the audience might throw garbage at you, hitting you harder than he
 does. The crowd may even heal Joe. He's not too tough though, just keep
 hitting him till he goes down.
-------------------------------------------------------------------------
Story Battle
 Scud(R): 500/0, -
   His pills can get really annoying, making you really weak, and him
 really fast. He'll also start curing himself with his pills later. To
 counter his attack lowering pill, use Iron Valor. Just keep hitting him
 and he'll eventually fall.
-------------------------------------------------------------------------
Story Battle
 Dan(R): 500/5, -
   Keep defending and healing yourself, don't hurt the little annoying
 guy. His beginning attacks are weak, but he'll get really strong later.
 If you can't handle the attacks, or are just pissed at Dan, hit him with
 all you got, you'll miss out on the Wedding Dress though.
-------------------------------------------------------------------------
Boss Battle
 Wiseman(R): 0/0, -
   Hit him with Guided shot if you want to hurt him for 1 damage.
 Physical attacks do nothing, he'll eventually run away without
 scratching you though.
-------------------------------------------------------------------------
   Every-time Fei wins a fight, you'll get the menu screen, which will
 let you heal up and such. Also, if Fei loses, the game isn't over, just
 that he's out of the competition, and won't get the background story
 with Dan and Wiseman, which will mean he'll miss out on the Wedding
 Dress also.
   It's probably easiest for you to enter the grate that's south of the
 hotel, at least for this FAQ it would be easier. Examine the grate to
 open it, then go in. If you hold run, you can swim faster, do so and
 start swimming north. Don't worry if the current gets too strong, just
 wait till it calms down.
   At the first intersection, keep going northeast. There'll be some
 kind of pole that you can climb. Do so and pick up the Gold Nugget. Go
 back down and continue going northeast through the waterway.
   At the next intersection, make a sharp turn to go southeast. At the
 end of the tunnel will be a pouch with a Rosesol S.  Go back to the
 intersection, and continue going northeast.
   At the third intersection, you can turn northeast to go quite a bit
 for a survival tent, or just skip it and go on to the next paragraph.
 Make that turn to the northeast, then swim to the next intersection.
 At this one, turn north, and keep going in that path. Turn southeast
 at the following intersection, and follow the path to get a survival
 tent. Make the long trek back to where you originally came from, and
 this time, go northwest.
   At the next intersection, make a turn southwest to get an Aquasol S.
 Go back and continue going north. Take a north at the final intersection
 and you'll be at the flood gate. Swim in, talk to the old man, save, and
 climb the ladder up.
   If Fei already finished the tournament, then there are a lot more
 here than if he hasn't. Come out of the platform, and turn west. Head
 northwest, and up into the corridor via the steps. Run into one of the
 doors on the wall, you should either be in the kitchen or dining room.
 Go to the kitchen, which is south from the Dining room.
   In the kitchen, there are some meats hanging from the ceiling, jump
 to get them. You'll get 2 hob-jerkies, and a hob-meat. Leave the
 kitchen via the eastern exit. Go south, then turn east with the path,
 don't go in the big door south yet, instead keep going east, and turn
 north with the path. Enter the first door going east. In the back
 of the room is a chest with a Cobra Cracka. Leave, and enter the 3rd
 door. Examine the suits of armor to your west and east, all 4 of them
 for 4 Iron Mails. You can talk to the guard to fight him if you want.
 Leave the room and enter the big door going south.
   Go up the stairs and take the big door going north. You'll be on the
 castle balcony. There are 6 rooms, 3 on the west, 3 on the east. You can
 visit each one, but the 2nd room on the west has the Rosesol s, and the
 3rd door on the east has the Aquasol S.
   Your main goal is to get to the north building by entering the doors
 leading into it from the east and west. You can explore this area. The
 first floor has the throne room. Margie is on the 3rd floor, east tower.
 Go to the 3rd floor, kill the guards, and enter the door going east.
 Follow the corridor north, kill the guards, and enter the room. Margie's
 in there waiting.


Chapter XIV-Margie's Rescue
No items
No enemies
   It's probably wise to save before leaving Margie's room. On your way
 out, Ramsus and Miang will stop you.
-------------------------------------------------------------------------
Boss Battle
 Ramsus(R): 0/0, -
   Be sure not to attack him when he's in his defensive posture, or he'll
 really wreak havoc on Bart. Miang will heal Ramsus, and cure his status
 ailments, while Margie will do something similar, though not as
 effective. You may want to cast Wild Smile, or even a cologne if you
 have any. Just give him some deathblows, and it'll be over soon.
-------------------------------------------------------------------------
Boss Battle
 Ramsus(R): 0/0, -
   Use the same strategy, except use Fei to attack, and cast Iron Valor
 on himself if he has it. Fei can also heal with Inner Healing. Margie
 will have the last word in this fight.
-------------------------------------------------------------------------
   You'll escape down the elevator, just follow the short path. You'll
 eventually escape Aveh with Elly's help.


Chapter XV-Road to Nisan
Stuff to get:
 Ether Veiler
No enemies
   Go to Margie's room on the Yggdrasil, and speak with her. You'll
 meet Chu-chu. Talk to Chu-chu again, and if you picked up the spider
 back at the mountain path, she'll eat it and give you a ether veiler.
   Go back up to the bridge and talk to Sigurd. Talk to him again, and
 take control of the Yggdrasil. Go northwest, and look for a lone tree.
 It's also a dot on your map, so go to it. Examine it in the Yggdrasil
 to go to Nisan.
   Dialog, and scenes.


Chapter XVI-City of Peace
No items
Enemies:
 (World Map-Grassland)-if you decide to leave Nisan
   They won't let you back into Yggdrasil, so go into Nisan via the south
 entrance. The first house to your west is the Inn, but they can't
 accommodate for you, but the clerk will give you something to make you
 lose weight.
   Explore the town a bit. The house on the northwest is the town hall,
 if you examine the door, you can hear a little of what they are talking
 about. When you're ready, leave the city via the northeastern exit.
 You'll have to talk to the people to get through.
   Go on north to the cathedral, and meet the sisters. When you regain
 control, follow Margie all the way up to the painting of Sophia, hearing
 some dialog as you go along. After the scene at the painting, head back
 down the stairs. There's another door to the south of the stairway going
 up to the 'Room of Sophia'. Go in that door, talk to the sisters if
 you'd like, they'll talk about some background things. Talk to Agnes on
 the south side. She won't be too much of a help to your curiosity.
   When you're done in the cathedral, head back to town. Maison will be
 there waiting. Go into the house that he is standing in front of. Some
 rather long dialog will happen, you have to ask him everything on the
 list.
   Go talk to Bart who's on the bridge. When the dialog is over, head
 to the northwest building, the town hall. A plan will be devised.
   In the morning, make any preparations, you won't come back to Nisan
 for a while, save, then tell Bart that you're ready.


Chapter XVII-Recapture Aveh
Stuff to get:
 Extra Ar+2
 Magnetic Coat
 Rosesol S
 Gold Nugget
Enemies:
 (Kislev Border)
 May Fly(G): 1410/690, Extra Ar+1
 Edelweiss(G): 880/0, Fang
 Medusoid(G): 698/0, -
 Nomad Repair Bot(G): 689/0, -
   When you regain control, it'll be as Citan. You can talk to Maison to
 cheer him up. Save if you want. You can explore the Yggdrasil and talk
 to the crew, but you'll eventually have to get on deck.
   Some sequences follow, and you'll wind up as Fei. Before jumping up
 anything, head east on the grass. At the end of the path, you should be
 able to see some kind of chest. Jump to it, it's an Extra Ar+2. Jump
 your way north, then east. On one of the ledges, if you head south,
 there'll be a chest with a Magnetic Coat inside. Just head north after
 that, and enter the cavern mouth.
   There's really only 1 path here, follow it. Take side paths to get the
 chests Rosesol S and Gold Nugget. If you miss a jump, you'll have to
 climb back up and try again. On the top, there is a repair bot, and
 a save point. If you tell the bot that you don't trust him, you'll fight
 him, he'll be a Nomad Repair Bot. If that happens, the savepoint and
 your refueling station will be gone, so don't do it. Save, then head out
 through the cavern exit. You'll meet some Geblar forces, and fight them.
 One of them is Elly.
-------------------------------------------------------------------------
Boss Battle
 Wand Knight(G): 1500/200, Extra Ar+2
 Wand Knight(G): 1500/200, Extra Ar+2
   Same as from Bart's Lair, cept you only have Weltall.
-------------------------------------------------------------------------
Boss Battle
 Claw Knight(G): 1500/300, Extra Ar+2
 Sword Knight(G): 1500/300, Extra Ar+2
 Aegis Knight(G): 1500/300, Extra Ar+2
   ??
-------------------------------------------------------------------------
Boss Battle
 Vierge(G):
   This is a real fight, so don't lose. ??
-------------------------------------------------------------------------
   When that's over, save, refuel, and head northeast. Walk into the
 light at the top.
   Just climb up the ladder as Bart, I think this is one of the more
 funnier scenes in the game, with Maison.


Chapter XVIII-Desert Despair
No items
Enemies:
 (Border Fleet)
 Sand Tripper(G): 550/110, -
 Gigafoot(G): 320/220, C Circuit
 Trooper(G): 250/100, Extra Ar
   Just leave the gun room as Bart. You might want to save also.
   When you gain control, your mission is to go west. The little blue
 shots will deal 1 damage to you. If you touch any of the gears, you'll
 be sucked into a fight, try to avoid those as you'll have to conserve
 HP and fuel for the boss. The mines will deal 15 damage to you, so avoid
 those also.
   The next screen has the same objective, go west. In the next screen,
 you'll fight the Keifenzel(sp?).
-------------------------------------------------------------------------
Boss Fight
 Main Gun(G): 7000/0, Gold Bullion
 Small Gun(R): 0/0, -
   It's probably best to booster your first round. Stomp the small guns,
 it should only take 1 attack, then concentrate on the main gun. It
 counts down, so try to kill it before it reaches 0.
-------------------------------------------------------------------------
Boss Fight
 Dora(G): 13000/2000, Extra Ar+3
   Don't get too overjoyed. You'll get 2 of Bart's cronies for this
 fight. They won't help too much in the beginning, as their X attack
 still does 0. After the armor breaks off however, the cronies can
 do damage with X.
-------------------------------------------------------------------------
   Many more sequences, Bart will have to fight the Red-haired guy.
 You'll lose, so don't waste items. Fei'll eventually wake up in Kislev.


Chapter XIX-Kislev Capital
3500G
Enemies
 (Kislev Sewers)-if you decide to go there
   Wow, 5 straight fights already. Save before saying you're ready.
-------------------------------------------------------------------------
Boss Fight
 Leonardo(R): 300/150, -
   Attack and heal, nothing hard, not neccessary to win, but better to.
-------------------------------------------------------------------------
Boss Fight
 Heinrich(R): 300/150, -
   Attack and heal, nothing hard, not neccessary to win, but better to.
-------------------------------------------------------------------------
Boss Fight
 Vargas(R): 300/150, -
   He counterattacks deathblows, so save up your AP for a large attack.
-------------------------------------------------------------------------
Boss Fight
 Suzarn(R): 500/0, Metal Jacket
   Don't waste EP restoring items, use an Aquasol when your HP gets
 really low, he can only hurt for very little. or halve your hp, so try
 to keep your HP above 10, and you'll be fine.
-------------------------------------------------------------------------
Boss Fight
 Rico(R): 0/0, -
   You're suppose to lose.
-------------------------------------------------------------------------
   You really didn't have to win all of those fights, but it probably
 would've been best if you did.
   You'll wake up in some kind of quarters. Examine the beds if you want
 to rest up. You can weigh yourself in the eastern room. When you're
 ready, head upstairs. You can talk to the other people here if you want.
 The meals are suppose to somehow get some of your stats up, but I don't
 seem to notice any difference.
   Head out the east door, the west one is being repaired. You can
 explore around the place if you want, but you can't leave. Whenever
 you're ready, head to the bar, which is south, then east from the exit
 of your quarters. Go inside, and talk to the 'beastoid main'. He'll
 introduce himself as Hammer. Talk to him again, and answer 'Come to
 think of it', to buy some items.
   Head back towards your cell. The sewers are opened now. Take the</pre><pre id="faqspan-2">
 ladder right next to the west exit from your cell, and follow the roof
 north, then west, and go down the manhole to get there. There isn't much
 point to go in, besides money and experience. There are a couple chests
 in there, but you'll be forced to go inside later anyways, so don't
 bother getting them now.
   The east door from your cell is now fixed. If you exit it, you'll be
 in front of an Ethos store. There is a gear salesperson, but you don't
 have a gear, so there's no point. It's also the B-info station. You
 can trade in items for money, I think how much money is dependent on
 your rank.
   Follow the path north from the eastern exit, and the guard there'll
 tell you that the committee has been looking for you. Anyways, go back to
 the bar, and you'll run into the committee.
   Head back to your cell, to find Hammer already waiting there. Go down
 and check who the doctor is, big surprise huh? You'll be asked if you
 want to risk taking off the collar. Go ahead and try to take it off,
 you'll just get 3500G, but the collar stays. Anyways, Hammer'll go sign
 you up for the Battling, and another sequence with the weird sphere
 thing happens.


Chapter XX-Brave Battlers
No items
Enemies:
 (Kislev Sewers)-if you decide to go there
   Head upstairs, and Hammer will meet you. Head out the east exit, and
 follow the north path out of D-block. You're only choice of destination
 is C-block, so go there.
   Rue will meet you there, and invite you to your gear. Before talking
 to her again, you might want to learn a few things from the
 receptionist. Also, Hammer's here, selling items and accessories. Save,
 then talk to Rue. Your gear is... Weltall, another surprise.
   You really should get some kind of tutorial or practice before you
 actually start battling, but it's up to you. Your first opponent is
 Ganador, I'm not going to provide any kind of help section for this
 part, because it's really easy. If you can't win, just use this
 strategy: walk away, then keep throwing ether balls at them, and
 spring to run away form their ether balls. By the way, if you have an
 analog, it'll start working for the battle arena, even though it isn't
 suppose to be an analog game.


Chapter XXI-Sewer Horror
Stuff to get:
 Aquasol S
 Physisol
 Kislev Map
 Cool Shades
 Knight Helm
 Sewer Keys
 Poison Guard
 Gallant Belt
 Gold Nugget
 Zetasol DX
 Bell Amulet
 Ether Veiler
Enemies:
 (Kislev Sewers)
 Hobgob(R): 490/0, Hob-jerky, Hob-Meat
 Acid Frog(R): 885/0, Mentsol, Physisol
 Armor Wasp(R): 880/0, Eyeball
 Lucre Bug(R): 1760/0, -
 Rotten Sod(R): 5480/146, Zetasol
 Mullet(R): 2930/0, Aquasol, Aquasol S
 Batrat(R): 1799/0, Fang
   You'll get blown up, and wind up back in your cell. Go up the stairs,
 and take the eastern exit out, and follow the path out of D-block. Back
 to C-block. Hammer can outfit you with gear equipment now, but it won't
 help you in the Battling Arena. The ethos store outside of your cell can
 also help you now, but Hammer sells the exact same thing.
   When you're ready, go talk to the receptionist and enter the bouts for
 Day 2. You're opponents this time are Tin Robo, and Titan. By the way,
 after a victory, you can press L1, and then rotate the camera angle with
 left and right on your control pad to view Weltall. If you lose any
 battles, the receptionist will just pretend that it never happened. so
 don't worry too much.
   After winning 2 battles, go back to D-block and rest up. The next
 morning, head back to the battling arena, and win 2 more battles. Day
 3's battles are against W-Shaver and Musha. After winning, go back and
 rest up again.
   The next morning, you'll be greeted by Rico, and he'll also join
 your party. When you're ready, take the west exit out, and go to the
 sewers.
   The water flowing out of the pipes do 3 damage to Fei, so jump over
 them. The fans in the air also do damage, so avoid them also.
   Cross the first bridge you see, going north. Turn east, and cross that
 bridge also. Keep going east, and get the chest at the end for an
 Aquasol S. Go back west, and turn north passing the bridge you came
 from. This is the first murder scene.
   Go back to the entrance ladder, and this time, head west. Follow the
 path, skipping the bridge. At the end, pick up the chest for a Physisol.
 go back, and cross that bridge that you just skipped. Head south to the
 2nd murder scene, then turn north. Follow the path until another bridge.
 Cross it, and head west to pick up the Kislev map. Take the ladder down
 on the other side.
   Follow the path south, skipping the bridges, and pick up the chest for
 Cool Shades. Cross the bridge right by you. Go up the ladder next to the
 'No Entry' sign. Follow the path northwest, enter the door, and keep
 with the path. You'll run into the third murder scene. At the end is a
 chest with a Knight Helm. Go back to the ladder and go back down, then
 head southwest to the fourth murder scene.
   Head back to where you came from, the ladder, and cross the bridge
 next to it. Follow the path west, skipping the bridges. Cross the bridge
 before the dead end to reach a save point. Skip the bridge, and follow
 the path north until you hit some kind of machine. Examine it after
 the talking to get the Sewer Keys. Back track to the save point, and
 cross the bridge. You'll probably want to save also.  Go back, and cross
 the first bridge you come by, it should be heading northeast. Take the
 path going northwest, and get the chest at the end for a Poison Guard.
 Backtrack to the bridge, and this time take the path going southeast.
 At the end of the path, go into the door.
   Follow the path until the 2nd bridge, cross it. Go north, and examine
 this pipe, it has sludge, but no murder scene. Remember this site. Keep
 following the path, and pick up the Gallant Belt at the end. Go back,
 and cross no bridges as you go the other way. Find the fifth murder
 scene, and pick up the chest at the end for a Gold Nugget. Start
 backtracking, and cross the first bridge you come by, it's next to the
 short green guy. You can talk to him if you want. Head west after the
 bridge, and get the chest at the end for a Zetasol DX. Go back and this
 time, head east. Cross the first bridge you come by. Head southeast,
 and pick up the Mentsol at the end. Turn around, and go north at the
 bridge. Follow this path, and examine the door at the end. Go on in, you
 don't fight the boss yet.
   Hop over the pit, and pick up the Bell Amulet, then climb the pipes up
 and pick up the Ether Veiler. Leave the room. Remember the site with
 slime, but no murder scene, go there. Follow the west path, cross the
 first bridge, then head northwest. Cross the first bridge you come by,
 and head west, Follow this path, past the green guy, and pass the bridge
 you come by, to the sludged pipe. Be ready, then examine the sludge,
 you'll fight Redrum(murder spelled backwards).
-------------------------------------------------------------------------
Boss Fight:
 Redrum(R): 53000/500, -
  You'll want Citan to Renki, then Suiseii, so that his fire attacks
 won't sting as badly. He has 1 really annoying move where he kills you
 and takes all your hp, so have some zetasols handy for this one. Don't
 bother with spells, just concentrate on using deathblows, and save up
 your AP if you want. He'll eventually go down.
-------------------------------------------------------------------------
   More scenes.


Chapter XXII-Battling Champ
No items
Enemies:
 (Kislev Sewers)-if you decide to go there
   Head back to your quarters, and rest up, might want to save also. Go
 back to C-block, and win 3 fights in day 4, against Hatamoto, Fire Wheel
 and Silver Star.
   Hmm....Hammer tells you to save, what's that mean? You'd better save,
 but the boss isn't that hard. Leave the block, and you'll be in the
 paddocks with Citan. Eventually Wiseman will come, and you'll have to
 fight him.
-------------------------------------------------------------------------
Boss Fight
 Wiseman(R): 0/0, -
   I'll get around to boss fights in the next revision, but save your AP,
 you're suppose to, then release a large AP combo thread.
-------------------------------------------------------------------------
   More scenes, seems to follow boss fights like a plague. Don't worry
 about his hint too much, it's not important.
   You'll wind up back in your quarters. When you're ready, head back to
 the arena, and fight Stier, Rico. This fight'll be best out of 5.


Chapter XXIII-Gear Dock Raid
Stuff to get:
 Insulated AR
 Power Magic
 Momento Chain
 Knight Mail
 2000G
 Master Key
 Frame HP30
 Minigear
 Survival Tent
Enemies:
 (Kislev Sewers)-if you decide to go there
 (World Map-Grassland 2)
 Hobgob(R): 490/0, Hob-jerky, Hob-Meat
 Pecking Duck(R): 612/0, -
 Rain Frog(R): 885/0, Aquasol S
 Rhino(R): 3360/0, Scales
 (World Map-Forest)
 Forest Elf(R): 288/0, Zetasol
 Dwarf(R): 675/0, -
 (Kislev Ventilation Shafts)
 Batrat(R): 1799/0, Fang
 Mechanic(R): 850/180, -
 Hobgob(R): 490/0, Hob-jerky, Hob-Meat
 Swordsman(R): 1692/89, Aquasol, Rosesol
 Swordsman(R): 1692/433, Evasion Ring
   You're now the 'Champ', so you get the spiffy room. Your collars are
 gone. The next room is a savepoint and bed, you'll probably want to rest
 up. Leave D-block, unless you want to visit the sewers or something.
   You can do lot of stuff now. You can leave Nortune, via the red
 pyramids. Nothing to do outside, besides fight random fights and visit
 the Goliath Factory up north, but no point to do so, as there aren't
 even fights up there, and you can't open any of the doors yet.
   The other thing to do is go to A block. Here, you can find Big Joe
 at the eastern side, talk to him. He'll offer to let you see something.
 If you do, he'll take 5000G away from you, but you'll get an M Disc
 later from him. If you don't pay him, you can pick up the M disc later,
 by winning a lotta times at battling at the end of disc 2. I recommend
 that you just pay the 5000G now. Also in A-block, you can meet the
 doctor that you first met back in D-block. Go up the stairs of the
 central building, and you'll be on the roof. There's a little opening
 at the top that you can jump off, and right into some kind of wooden
 pipe. Do so, and you'll meet the doctor again. There's also an
 accessory shop in A-block, it's kind of hard to find sometimes, but
 Hammer sold you the same stuff earlier, so don't worry about it.
   Whenever you're done, head to the green pyramid smack dab in the
 center of the Nortune sub-map. It's in the pink thing.
   Inside, talk to the soldiers, and they'll let you in, you'll also
 notice Rico following you. Before you go up the elevator, you can head
 into the western room, and talk to the soldiers about the Goliath. This
 will be used later. Take the eastern door, and follow the stairs down.
 Talk to the man if you want, but enter the door at the bottom. The
 southern door just leads you to the kitchen, so go to the western door,
 the large one. Notice the chest in the northwestern corner, and the guy
 next to it. Jump on his head, and reach the chest, then drop down and
 talk to him.
   Operate the crane with the panel next to him. You now are in control
 of the crane, you can only move it left and right. Your goal is to try
 to get the crane past all the obstacles, and all the way to the southern
 side of the room. You need to get the crane on the western side of the
 yellow truck thing, not the eastern side. You'll have to try to fit
 the crane between the truck, and the green crate. If you succeed, jump
 on the crane, and onto the lowered green crates at the end, and get the
 chest on the inside. It's a Power Magic. If you get too frustrated, then
 quit, it's not that important.
   Go back to the main entrance, and take the elevator up now. The
 southern door leads to the bridge of the place, what's it for, you'll
 find out later on. You can't enter the room on the east, so head up the
 stairs on the west. Go in the door, and talk to the Kaiser. More scenes.
 This story here is kind of complicated, but the main idea is that Rico
 is Sigmund's son.
   You'll end up with Rico in your party. Before you leave the room,
 check the desk on the northern wall to get a Momento Chain. Now, leave
 the room. You'll lose Rico. Go back to the Kaiser's room, and pick up
 the chest next to the organ for a Knight Mail.
   Leave the central district, and you'll be in A-block. Walk up a bit,
 and Hammer will greet you. He'll tell you where your gear is. Now would
 be a good time to visit the old doctor, and get swindled by Big Joe,
 both of which are optional. Go back to D-block. Walk a little in, and
 some battlers will speak with you. One of them will give you 2000G.
   If you think that things are ready, go take a nap. You'll wake up at
 nighttime. Save before you leave. Leave the bar. Go west, then north,
 and climb the ladder that you used back when you went to the sewers.
 Turn south, and climb the boxes and ladder to the observation tower.
 Talk to the Amazoness at the top.
   You'll see the train coming, jump down so you land on it.  If you fail
 at any point during this sequence, you'll just have to redo, so don't
 reset. Keep jumping northward, and get to the frontmost car. You'll
 automatically jump.
   You'll be in a room with a savepoint. Examine the southern door, and
 see 2 soldiers come in. Both doors are inaccessible, so climb up the
 crates, and into the exposed shaft.
   At the first intersection, keep south, or turn west if you want to
 look down the grates, it's optional though. Turn south at the next
 intersection. Follow the path out of this shaft.
   You can't use this door either, so jump onto the crates to reach the
 other shaft entrance. At the first intersection, head west, or north if
 you want to look down for more scenes. At the next choice, head west for
 another scene, or just keep south to continue. Follow the path out of
 this shaft.
   Check the cabinet for the Master Key, and a Frame HP30. Leave the
 room. Take the only other exit out of this room, a door heading north.
 Leave this room also. This area has 2 other exits, the south leads you
 back to a room you've already been to so take the northwestern door.
   Check behind the counter in this room, you'll get a minigear, and
 fight 4 Swordsmen. You could've skipped this of course. Head out of this
 room via the north door, and back to your original room. Save if you
 want, then head out the eastern door.
   Follow the path and go down the stairs. Be sure to pick up the
 chest for a Survival Tent. Leave through the west door, and into a hear
 hanger. Be sure to talk to the automated gear shop before you leave.
 Rotate the gear in the 1st hanger form the east twice, and it's Weltall.
 Examine him, and you'll jump in. Save, and be sure to equip him with the
 best things you got. Hop on one of the elevators, and leave the Gear
 Dock.
-------------------------------------------------------------------------
Boss Fight:
 Rankar R(G): 946/0, Scales
   Not too hard.
-------------------------------------------------------------------------
   More scenes.


Chapter XXIV-Night Purge
No items
No random enemies
-------------------------------------------------------------------------
Boss Fight
 Aegis Knight R(G): 5570/1000, -
   Attack, don't bother with boosters.
-------------------------------------------------------------------------
Boss Fight
 SwordKnight R(G): 5570/1000, -
   Attack, don't bother with boosters.
-------------------------------------------------------------------------
Boss Fight
 Clawknight R(G): 5570/1000, Beam Coat
   Attack, don't bother with boosters.
-------------------------------------------------------------------------
Boss Fight
 Wandknight R(G): 5570/500, -
 Wandknight R(G): 5570/500, -
   Not too hard, you get Rico.
-------------------------------------------------------------------------
   You'll be offered a chance to save, use it. Outfit Rico with whatever
 Gear parts you deem necessary. Notice that your gears were also
 restored.
-------------------------------------------------------------------------
Boss Fight
 Hecht(G): 48106/20000, HP Drive
   Ignore the cannon that comes out, booster and keep hiting the main
 part, you should be able to kill it before it shoots anything, but even
 if you don't, it doesn't hurt that much.
-------------------------------------------------------------------------
   And....more scenes.


Chapter XXV-Secret Weapon
Suggested party: Fei, Citan, 1 other
Stuff to get:
 M Disk
 Gold Nugget (x2)
 02 Cylinder
 Extra Ar+3
 Mica
Enemies:
 (World Map-Grassland 2)
 Hobgob(R): 490/0, Hob-jerky, Hob-Meat
 Pecking Duck(R): 612/0, -
 Rain Frog(R): 885/0, Aquasol S
 Rhino(R): 3360/0, Scales
 (World Map-Forest)
 Forest Elf(R): 288/0, Zetasol
 Dwarf(R): 675/0, -
 (Goliath Factory)
 HarquebusMk10(G): 3200/200, -
 NeoMushaMk100(G): 2988/200, -
 Shinobi Mk0(G): 12000/1500, Simp Circuit
 Mechanic(R): 850/180, -
 Hatamoto Mk3(G): 5200/250, Mica
   Leave the house after you regain control. If you haven't already, you
 can go get swindled by Big Joe, then try to leave the block. If you
 already got swindled by Joe, head back to where he was, eastern side of
 the block, and check the dead end for an M Disk. Now, try to leave the
 block. The only way out is south, so go there. Go ahead and pick a fight
 with the guards, Rico'll finish 'em off anyways.
   Joe in the world map will hint to you about the M disk, so get it now
 if you haven't already. He'll also tell you how to change party members,
 do so if you want to use Rico.
   Whenever you're ready, leave Nortune via a red pyramid. There's a new
 dot on your world map, try to get there. You'll have to first walk
 around the river directly north of you, so go east and go across at the
 bunch of trees. It's not a difficult path to get to the factory. You can
 even use your gears.
   This is obviously a gear area, but you still have the option to use
 your characters alone, but I highly suggest that you don't follow that
 path. There aren't any random fights yet. At the first intersection go
 north, then follow the path until you find Hammer, he's in a gear. If
 you intend to use Elly, you'll probably want to upgrade her 1500 HP
 frame here. Walk past him and examine the large door north of him.
   In this new area, just keep heading north, you'll go through some
 set battles. The first is against 3 HarquebusMk10s. The next fight is
 against 3 NeoMushaMk100s. The third fight is against 2 HarquebusMk10s.
 be sure not to miss the chest on the right side after this fight, it's a
 gold nugget. Go ahead and examine the large door at the end to advance.
   This new area does have random fights, so be ready. Also, you can use
 those Frame Hp10's, and 30's outside of battles. Just keep following the
 path. At the first intersection, go south to save, otherwise keep going
 east. At the next intersection, go east to pick up a 02 Cylinder, then
 continue on the west path until another large door, enter it.
   Another prearranged battle area. First fight is against 2
 HarquebusMk10s. Second against 4 Mechanics, and 2 Hatamoto Mk3s. Hop on
 the elevator at the end of the area, and let the conveyor belt lead you
 westward. In this next room, pick up the chest with an Extra Ar+3 by
 getting off your gears. Then, press the flashing thingee on the east
 wall to make the conveyor belt go the other way.
   Hop back on the elevator, then jump on the conveyor belt at let it
 carry you eastward. When you stop moving, hop down to ground level, and
 hit the blue flashing thingee that's on the west wall. Hop back onto the
 conveyor belt that you just turned around, and ride it all the way. Do
 not go experimenting and jumping off, you'll just end up repeating
 most of the process again.
   This new area has 3 blue flashing thingees, and a savepoint. Save if
 you want. The correct flashy thingee is the lone one on the southern
 wall. One of the north wall ones will let down 2 chests, with a Gold
 Nugget and Mica. Take the belt that you just changed, and wind up in an
 empty room. Not much choice, head into the opening, and Fis-6 will pop
 out.
-------------------------------------------------------------------------
Boss Fight
 Fis-6(G): 67284/15000, Ground
   Booster, and kill, not too hard.
-------------------------------------------------------------------------
   Enter the opening now. There's a savepoint, use it if you want. Talk
 to everyone, then Citan, and say that you're ready to go. Off the
 Goliath goes.
-------------------------------------------------------------------------
Boss Fight:
 Grahf(R): 0/0, -
   Even though you have gears, and he's alone, he's pretty buff. He'll
 start the fight with a hp-halving attack on everyone except Elly.
-------------------------------------------------------------------------
   You'll be given another chance to save. You can talk to everyone, but
 it's not required, just talk to Citan when you're ready. Again.


Chapter XXVI-Escape Ignas
 No items
 No enemies
   You'll regain control in the remnants of the Goliath, with Elly. Check
 the source of the rumbles, and it'll be Fei.
   Now you'll be in control of Citan and Rico. You can explore around the
 ship, but you'll ultimately want to visit Bart who is on the bridge.
 Take note that the gear shop is selling better equipment.


Chapter XXVII-Adrift at Sea
No items
No random enemies
   Now as Bart, talk to Citan and Rico. You can explore around the ship,
 but Citan is in the Gear shop, and Rico is in the gear hanger with
 Stier.


Chapter XXVIII-Men of the Sea
Stuff to get:
 Lunar Rod
 D Circuit
 Serpent G Whip
 Mica
 Super Goggles
 Mentsol
 Premier Shoes
 Deathblower 1
No random battles
   You'll finally regain control on the Thames. There's a save point
 around you, use it if you want. There are two stores here on deck, an
 item shop, and an accessory shop. Leave the deck when you're ready. This
 is another sub-map. Go to either one of the pyramids that leads to the
 Supply Entrance.
   There are 4 chests in this location.
 1)From the beginning, jump across the black gun over the chasm rather
   then going down the stairs. It leads north. Drop to your east, and
   follow the path across the wooden plank, and knife. Jump on those
   circular objects on your way to get the chest with a Lunar Rod.
 2)Go down the stairs from the original entrance, and take the southern
   door at the base of the steps. Hug the western wall, and fall south
   onto some crates, go north, and take the chest for a D Circuit.
 3)Go to the very northwest of the area, and jump on the lone crate. Use
   the crate and jump over the fence thing right east of you. Fall in the
   isolated area and pick up the chest for a Serpent G Whip.
 4)In the northwest corner, before the ramp, notice that there is a
   thing coming by, right on top of you, with a chest on it. Act like
   Mario, and jump to hit the thing, and the chest will fall right down.
   It's a Mica.
   In the northwest part of the area, there is a little kid standing on
 the corner. If you talk to him, he'll offer to show you. Ask him to show
 you and he'll teach you how to play speed, the Xenogears version. Beat
 him in his own game, and he'll give you a Super Goggles. A good way of
 winning is to pause the game, giving you time to think your next move.
 In the northeast corner of the area, there is a person who'll sell you
 gear parts.
   When you're done at the Supply Entrance, take the Screw elevator, the
 door in the northeast, and go to the third floor, the Beer Hall. Talk
 to the boy on top of the white thing next to the savepoint for a
 Mentsol. The guy in the southern corner of the room will play you cards
 also. Beat him for a Premier Shoes.
   If need be, take the southeastern door to the infirmary, and talk to
 the doctor so that you can rest up. If you've beaten both the boy and
 the person in the Beer Hall at cards, go to the deck, the place you
 originally came from, Armor Ground, and talk to the Amazoness standing
 atop the crates. She'll play you cards. Beat her, if you can, for a
 Deathblower 1. You can also play her again, just for fun though.
   Now, when all's ready, take the screw elevator to the fourth floor,
 the bridge. Talk to the guy in red, the captain. Take the west door
 and follow the captain into the Beer Hall. Talk to the captain there.
   When he's done talking, look for him again in the bridge, you might
 want to save first. Head back to the deck, and hop on your gears.
-------------------------------------------------------------------------
Boss Fight
 Haishao(G): 0/0, -
   Booster, attack, heal when needed. If you're fully upgraded, this
 shouldn't be too hard.
-------------------------------------------------------------------------


Chapter XXIX-Friends Again
No items
No random battles
   Now you're controlling Fei, Bart, and Citan. Maison in the Yggdrasil
 is selling items, visit him if you want. The gears store has the same
 things as it did earlier. When you're ready, head to the bridge of the
 Thames, and talk to the captain.


Chapter XXX-Betrayal
Stuff to get:
 LongDarkCoat
No random battles
   What a gloomy chapter name. Anyways, with Fei, you can visit Margie,
 who is in her room. That's the eastern room next to the entrance to the
 gear hangers. You can also visit the gear store, or Maison.
   When you're ready, head to the beer hall on the Thames. Elly'll come
 back. With Fei and Bart, make your way to the engine room of the
 Yggdrasil. Stop at the deck of the Yggdrasil and play Big Joe for a Long
 Dark Coat. Here's where the name of the chapter comes in. When all's
 done, talk to Citan twice.


Chapter XXXI-Ramsus' Attack
No items
No random battles
   Go to the medical room, the room next to Margie's room. If Fei has
 all of your best equipment, it's probably best to remove the better ones
 and give him lesser equipment because you're going to lose him for a
 while. Talk to Elly when you're ready. Exit the menu to start the fight.
-------------------------------------------------------------------------
Boss Fight
 Bladegash(G): 22428/3000, STR Drive
   Fast boss, but you might not want to boost because there's another
 fight afterwards. She wastes most of her time casting elementals on her
 swords.
-------------------------------------------------------------------------
Boss Fight
 Haishao(G): 0/0, -
 Miang's Gear(G): 0/0, -
   You get no restore from the previous fight. Booster, attack, when
 the Haishao takes a defensive stand, charge up your fuel or restore,
 after it uses Tsunami, hit it again.
-------------------------------------------------------------------------
   Head back to the Deck now, with Elly and Bart, and go to the Armor
 Ground. Here you'll meet up with Jesiah, Billy, and Primera.

Chapter XXXII-A Young Priest
Suggested party: Elly, 2 others
No items
Enemies
 (Enemies all over Ignas)-see above sections
 (World Map-Sea)
 Death Scythe(G): 16500/0, Fang, Scales
 Breaker(G): 5800/300, Extra Ar+4
 Airwalk(G): 6900/300, -
 Rapid Fire(G): 3250/200, Resp Circuit
 Griffon(G): 12150/0, Fang
 (World Map-Aquvy Islands)
 Wels(R): 2400/248, -
 Etone(G): 3000/450, Ether Ar
 Planter(R): 2008/0, Bizfruit
 Griffon(G): 12150/0, Fang
 Mammoth(G): 3750/0, EhterStoneLg
   Head back to the Yggdrasil. Margie will help you change party members
 if need be.
   Talk to Sigurd on the bridge to get things rolling. You now can
 control the Yggdrasil. You can explore around the world. There is 1
 beach on Ignas that you can use, on the southern side. You can revisit
 any of the places that you visited earlier. There aren't any really
 important things to do, but you can visit Nortune, and see what happened
 after you left. The Goliath Factory is inaccessible as Hammer isn't
 there to open the main door. Nothing in Dazil. Bledivak is under martial
 law, you can't get in. Only a couple of people in the control room in
 Bart's Lair. Nothing to do in Nisan, besides to check their status,
 they're fine.
   If I were you though, I'd just skip the whole Ignas thing, it's
 absurdly annoying, and useless to go there. If you're ever in need of
 healing, just press square, then run down to the gear shop, and refuel.
   When all's ready, go to the Ethos Headquarters. There are 4 dots on
 the bottom left of your screen, the HQ is the north-most of those 4 dots.
 Walk up a little, and Billy will confront you. Keep following him, as he
 asks, he won't let you go anywhere else. You'll eventually find Fei.
   Elly'll temporarily leave, so go explore the place. I'm not sure
 exactly how to get Elly, but I think you have to explore all the rooms,
 but Elly'll eventually come tell you Fei's situation. With Elly back,
 go to the infirmary again.


Chapter XXXIII-The Orphanage
Suggested party: Elly, Rico, 1 other
Stuff to get:
 Tag Badge
 Book 1
 Book 2
 Book 3
Enemies:
 (World Map-Sea)
 (World Map-Aquvy Islands)
   Back on the Yggdrasil, do anything you need to. If you don't have Rico
 in your party, get him in, just for a little bit. Go talk to Sigurd, and
 launch the Yggdrasil. Your destination, the orphanage. This is the south
 east dot of the Aquvy Islands. Babel Tower is also an option now, but
 you can't actually go into the tower, just a quick view of how high it
 goes. It's the center dot.
   In the west part of the house, there is a fenced area, with a lone boy
 standing there. Talk to him. Help him bring the chickens into the coop,
 and get a Tag Badge. You can talk to the children around the outside of
 the orphanage if want. When you're ready, go into the house via the
 southern entrance. You should see Billy, but don't talk to him yet.
 Instead, go up the ladder, and follow the path around to a young child.
 Talk to him/her, and say 'Ok', and she'll give you the first book.
   Go through the north door, and into the bedroom area. Check the 2nd
 door on the east. I'm not sure how to get this door to open, but if it
 doesn't, try reading the book to the child on top of the northern bunk
 bed, or sleeping, fluffing the bed. Do either one of those, then leave
 the room, and come back, then check the door. It should open now, and
 the child will give you Book 2.
   Now go into the 1st door on the east. This room houses Primera, and
 another boy. Talk to the other boy, and if Rico is in your party, he'll
 give you Book 3, but you lose the Bell Amulet, it was useless anyways.
 You'll use all 3 books later.
   Now, go talk to Billy. Citan will leave if he was with you. Go north
 two rooms, and examine the bookshelf.


Chapter XXXIV-Reaper's Ship
Suggested party: Billy, Citan, 1 other
Stuff to get:
 Penguin Coat
 B&JM10S Ammo
 Survival Tent
 Cabin Key
 Silver Beret
 ShotG60 Ammo
Enemies:
 (Transport Ship)
 Wels(R): 2400/248, -
 Abandon(R): 3203/350, B&JM10S Ammo
 Shellbelle(R): 9670/0, -
    After some dialog with Stone, leave the orphanage. You'll be back to
 the Yggdrasil, go to the gun room, the room that Maison is in. After
 the dialog is done, talk to Sigurd.
   The next day, talk to Billy who is in the Gun Room. If you're going to
 use Billy, you should pay attention to this little speech of his.
   Elly is no longer mandatory, but Billy is. Maison is selling new
 equipment. Leave the Yggdrasil, and you'll arrive on the transport ship.
   In the first room, just head north, Billy'll knock the boxes out of
 the way. After he pushes 1 set of boxes away, look on the east wall for
 a red switch. That will turn on the lights. There's a chest in this
 room, get it, it's a Penguin Coat. If you need to save, go through the
 north door, otherwise, go up the ladder.
   Head north, and go down the next hole that you come by. Pick up the
 chest right next to the base of the ladder for a B7JM10S Ammo. Make your
 way back south. Get the chest for a Survival Tent, then press the red
 button. You can go back south and save.
   Go north through the door. The first door to the west leads to a
 shower, nothing special. The first door to the east has a pouch with
 the Cabin Key in it. Nothing in the 2nd door to the east, pick up the
 Silver Beret in the second door to the west. The third door to the west
 has a ShotG60 Ammo in it. Nothing in the third east door. Examine the
 door at the end of the hallway, leading north. It's rusted shut, so
 you'll have to ram it down. Go to the entrance of the hallway, then run
 at the door. It should open, follow the path and take the ladder up.
   Take the path northward. At the end is a save point, use it if you
 want. Just south of the save point is something that opens and closes,
 hop in when it's opened.
-------------------------------------------------------------------------
Boss Fight
 Bloody(R): 25700/3000, -
   Same as Redrum
-------------------------------------------------------------------------
   Leave through the southern exit, and you'll get into a fight with
 a giant Wels, Billy will also get his gear.
-------------------------------------------------------------------------
Boss Fight
 Giant Wels(G): 77103/10000, G-M686 Gun
   This guy gets absurdly strong if you keep hitting it with ethers, but
 it's defense also drops down. Hit him with a couple, then pummel him
 with your best attacks.
-------------------------------------------------------------------------


Chapter XXXV-Burning Souls
Suggested party: Billy, 2 others
Stuff to get:
 B&J M686 Gun
 Gold Nugget
 Aquasol DX
 Seal Ar
Enemies
 (World Map-Sea)
 (World Map-Aquvy Islands)
 (Ethos HQ)
 Assassin<ninja>(R): 3536/150, -
 Assassin<priest>(R): 3307/120, Aquasol
 Wels(R): 2400/248, -
   If you want, you can go equip Billy's gear at the gear shop. Go to
 Sigurd on the bridge when you're ready, and launch the Yggdrasil. Head
 back to the orphanage. The southern room of the house has a bookshelf.
 If you have all 3 books, examine it, the shelf will open. Move it all
 the way out, and go into the back room and pick up the B&J M686 Gun.
   Now, head back to the Ethos Headquarters. Something very horrible
 happened here. Go north, throw the fence, and then through the western
 door. Go all the way to the end of hallway, then enter the door going
 west there. Inside, the cabinet is now moved, so you can enter it, use
 it, and get down to the basement. Follow the path, and take the 2nd
 door heading north, the door right before the metal sliding door. Follow
 the stairs going up, and in the next room, pick up the pouch for a Gold
 Nugget, then leave the room via southern exit, and pick up the two
 chests there for an Aquasol DX, and Seal Ar. Go back down.
   This time, go through the sliding door going east. You should
 recognize this place, keep going east, the doors aren't locked anymore.
 At the first intersection, go north, then go into the second and third
 rooms. In one of them is a woman, talk to her twice. The other is Big
 Joe, you mind as well save him.
   Go back to the intersection, and this time go north, and follow the
 path to an elevator, take it down. Take the path, and go into the first
 door you come by, it's the Ethos databanks. Some very long dialog, and
 it's somewhat important also. When you have control back, follow the
 whole group into the north door.


Chapter XXXVI-Ocean Floor
Suggested party: Citan, Billy, Elly
Stuff to get:
 B&JM686A Ammo
 Sleep Guard
 Panalphasol
 Black Snake
Enemies
 (World Map-Sea)
 (World Map-Aquvy Islands)
 (Zeboim Ruins)
 Gebler Guard(R): 4400/200, -
 Hammerhead(R): 3708/0, Eyeball
 Shellbelle(R): 9670/0, -
 Carrier(R): 7488/0, Zetasol
 Phobia(R): 4095/2048, -; use heal to hurt them
   You'll get to choose a new party, Citan's the mandatory person now.
 Launch the Yggdrasil when you're ready, and head to the Thames, the
 southwest dot on the map. Go to the bridge, and the captain will tell
 you to go to the excavation site north of the Thames. Do so. By the way,
 you didn't need to go to the Thames.
   The excavation site is strait north of the Thames, there's a dot if
 you talked to the captain. In the first area, just take the elevator
 down. Just follow the path, through the guard, door, and elevator. In
 this first area, go through the east door, the other two are duds.
   Follow the path, until you get to a savepoint, use it if you want.
 Go through the eastern door. At the intersection, go east, fight the
 guard, then take the door southward, it's an elevator. Follow the path,
 through the red room. Take the chest just west of you, it's a B&JM686A
 Ammo, then go east and fight the guard. Keep with the path, beat up 2
 more guards, skipping the door going south. In the next area, take the
 chest for a Sleep Guard.
   Go back, and now take the door going south. Keep with the path,
 skipping 2 side doors. Kill the guard at the end, and enter the door he
 was guarding. Inside is a save point, and a chest with a Panalphasol in
 it. Use the save point if you have to, then go back a room, and enter
 the door going north.
   Follow the stairs, then examine the door at the end of the stairway.
 Execute the scan, it'll tell you to go back and reset. Go back up the
 stairs and then head west, and enter the first door you see, it should
 be going northwest. Take the chest for a Black Snake, then hit examine
 the terminal, and reset it. Go back to the stairs, and enter the door
 at the base now.
   Follow the path to a room with 3 exits, 1 of which you came from.
 Go through the door leading south, some dialog will show, then the door
 will be opened. Go in. Before examining the test tube, check to see if
 Elly has the Lunar Rod equipped, it'll help in the next fight. Examine
 the test tube.
-------------------------------------------------------------------------
Boss Fight
 Tolone(R): 31164/5000, VIT Drive
 Seraphita(R): 31164/5000, ETH Drive
   Seraphita is really vuln to the Lunar Rod, make her take a nap early,
 then just take out Tolone.
-------------------------------------------------------------------------


Chapter XXXVII-Deep Sea Girl
Party: Citan, Billy, Elly
No items
Enemies
 (Zeboim Ruins)
   Start backtracking, all the way back to the first save point, not the
 one with the chest that had the Panalphasol. It's very important that
 you save there. Make your way back to the bridge, and you'll fight Id.
-------------------------------------------------------------------------
Boss Fight
 Id(R): 90534/5, -
   This is probably the hardest character-sized fight you'll have to go
 through. Id is super fast, and hits really hard. Also note that his
 attacks are very similar to Fei/Wiseman's. This is where Billy comes in.
 Have him cast Holy Light practically every round. Citan should be
 charging for a large combo, whilst still hitting him somewhat hard with
 non-deathblow attacks. Have Elly attack also. If you have Rico, he won't
 do much. You mind as well try to Wild Smile if you have Bart.
-------------------------------------------------------------------------
   Leave the excavation site.
   Fei's missing, you're suppose to find him. Go check Weltall's paddock
 in the gear hangers.
-------------------------------------------------------------------------
Boss Fight
 Alkenshel(G): 132550/30000, E Circuit
   Just sit tight for a bit, till something happens and it's armor no
 no longer nullifies damage. During the time, charge your fuel. Don't
 bother attacking. One you can hurt him, let loose everything you got.
-------------------------------------------------------------------------


Chapter XXXVIII-Babel Tower
Party: Fei, best 2 gears
Stuff to get:
 Ether Ar (x2)
 Ether Veil Ar
 Lite Ar+1
 Gold Nugget (x3)
 Beam Jammer
 Old Circuit
 Ground
 02 cylinder
 Wind Veil Ar
 Veil Doubler
 Ice Rod G
 Fire Veil Ar
 Stone Rod G
 G-M10S Ammo
 Gold Bullion
 G-GG060 Ammo
 Water Veil Ar
Enemies
 (World Map-Sea)
 (World Map-Aquvy Islands)
 (Babel Tower)
 Traffic Jam(G): 6000/350, -
 Gun Drone(G): 19000/700, Lite Ar+1
 Fuel Tank(G): 5000/10, -; don't attack, they help you
 Conjurer(G): 7500/550, -
 Traffic Jam<type 2>(G): 6000/1000, Ether Ar
   The gear store has much improved equipment, you should really go
 upgrade for the next area. Go to the last dot not visited yet, this is
 Babel Tower. It's northwest of your current position.
   This place looks humungous, but don't worry, just go inside.
   In this first area, follow the thing your own till the end, then drop
 down. Go into the tunnel thing. Go for a short bit, and grab the chest
 for an Ether Ar. Now, fall down into the water. You'll end up at what
 seems to be land. Head southward, and jump to the next platform via the
 metal thing that forms a ramp. Go south again, and jump up to another
 platform. There is a lowered section leading to the next platform, don't
 take it yet. Stay on the platform, and get the chest with a Ether Veil
 Ar.
   Now go onto the next platform. There's an easy to spot chest, pick it
 up for a Lite Ar+1. Head east, and jump onto the next platform. Head
 south, jump onto the next platform. Keep going, and you'll notice a long
 chasm, and a rope. This works better if you change the camera angle so
 that you and the rope are parallel. Jump, and grab the rope. Swing to
 the other side, if you fail, try again.
   In this next area, follow the path, you'll notice a beam that's on a
 hinge. The moment you jump on the beam, it starts dipping downwards. If
 you jump, the beam will come back up, after it goes down. Do so, and
 when you land, it should be going up. When it is, run to the other side,
 and jump on top of the next platform to get the chest with a Thunder Rod
 G. Fall down to the broken part of the tunnel. Go in the tunnel, and
 head north. At the next opening, jump onto the chain, and you'll be led
 up to the next area.
   You can't fall off, but you can jump back onto the chain. There's a
 tiny door at the west end of the northern wall. You'll have to get off
 your gears and enter it. Pick up the chest at the end of the room for a
 Gold Nugget.
   Examine the sideways chair. After the sequence, leave the room, hop
 on your gears, and drop down the western ledge. Examine the newly
 arrived vertical train, and you'll enter it. Jump up the boxes, and to
 a platform with 2 chests, pick them up for a Ether Ar and Beam Jammer.
   Do as Fei suggests, and get off your gears and proceed to the upper
 room via the handrails. Pick up the two chests in this area for a Gold
 Nugget and Old Circuit. Jump up, and examine the eastern chair.
-------------------------------------------------------------------------
Boss Fight
 Miang's Gear(G): 0/0, -
 Wyvern(G): 23652/300, -
   Big surprise, you can't hurt Miang, but she continually heals Ramsus,
 so keep smacking Wyvern till it goes down, boosters would help.
-------------------------------------------------------------------------
   You can only enter 1 door, the southern one, do so after you save, if
 you want. Keep following the path until a ditch. Drop in, pick up the
 chest for a Ground, then hop off your gears, and enter the door on the
 northern wall. Don't drop yet, go all the way north and pick up the
 chest for a 02 Cylinder. Now drop down, there's 2 chests, one on each
 side of the lower level, pick them up for an E Circuit and Gold Nugget.
 Examine the keypads(?), the things right in front of the chairs. One
 will open the locks, another will tell you communications are on. The
 third one will show you the mirror being turned around, take a very
 good note of this place, you'll come back later. Hope back up, using
 the chairs as leverage.
   Get back into your gears, and use the pipes to get back up. Then, head
 south into the next area. Just south of you is a chasm, fall into it. At
 the bottom, go north a bit, and pick up the chests for a Wind Veil Ar
 and Veil Doubler. Take the long path southward.
   You'll arrive in a room with some kind of circular thing in the
 center. Pick up both chests for an Ice Rod G, and Fire Veil Ar, then
 exit through the south. Before going south some more, turn west, and
 notice the bot, talk to it, and get some much needed refuels.
   Continue going south on the western, lowered side of the area. Pick up
 the chest under the bridge(?) for a Stone Rod G.
   Go back north, and this time go to the upper part(eastern) of the
 area. Head southward that way. At the end of the path, there's a green
 thing, Traffic Jam. Jump on top of it, then fight it. After the fight,
 it'll act as a moving platform.
   Jump off where it no longer goes up. Head northward in this area,
 being very careful not to fall. You'll have to jump at the edge of the
 brown platform onto the lowered platforms. Here, keep going north.
 Before fighting the Traffic Jam, get diagonally, northwest, and pick up
 the chest. If that's too hard, use the Traffic Jam to get there, but
 then you'll have to wait for it to come back down. The chest is a
 G-M10S Ammo. Now go fight the Traffic Jam.
   Jump off at the top, and go north. go a bit south, there's a chest
 behind the rock slab, it's a Gold Bullion. Continue southward and beat
 up the next Traffic Jam.
   You'll enter a new area, jump off at the top again. Follow the path
 northward. Behind the next rock slab is another chest with a G-GG060
 Ammo. Climb up the brown things, and at the very northwestern corner of
 the area is a chest with a Flare Rod G. Drop down westward, and fight
 another Traffic Jam.
   Jump off at the top. Jump to your south, and pick up the chest for a
 Water Veil Ar. Climb all the way up east, then take a leap of faith
 southward, and hope you land on the Traffic Jam. Use the Traffic Jam,
 and make your way southward. Walk up to the pipes at the very end, and
 climb up.
   New area. You'll probably want to save. Go southward just a bit.
-------------------------------------------------------------------------
Boss Fight
 Seibzehn(G): 60000/10000, Ether Ar+1
   Booster and kill.
-------------------------------------------------------------------------


Chapter XXXIX-Sky City Shevat
Party: Fei, 2 others
Stuff to get:
 Dawn Rock
 Aquasol S (x2)
 Aquasol DX
 Charger A
 Power Ring S
 Dark Rock
 Power Crisis
 Panalphasol
 Hob-Steak
 Physimentsol
 Samson's Hair
 Yamato Belt
 Hard Start
 Speed Star
 ETH DRIVE
 VIT Drive
 STR Drive
 ETHDEF Drive
 HP Drive
 EP Drive
 Chuchu Idol.
No random battles
   You'll regain control in the docks. It's probably best to go west, and
 talk to Maria, you'll learn about her past. At the main room, there are
 two elevators. The big one to the sub-map of Shevat, and the southern
 smaller elevator, those are the elevators here in Shevat, remember that,
 that leads to the actual dock, Only Weltall is there right now.
   When you're ready, take the elevator up to the sub-map. There are 3
 noticeable features right now, The 2 red pyramids, and the statue of an
 angel. Before going into the city, walk across the bridge thing that
 the angel is facing, and examine the side of Shevat, you'll get a Dawn
 Rock.
   Now go into the pyramid that leads to Aphel Aura. There are many
 things here in the city.
 1)Chu-chu Store: Talk to chuchus if you want, I personally find them
   repulsive. The one behind the counter sells you the best of items.
   The gray chu under the balcony(?), will asks if everyone is nice on
   the surface, tell him 'Not necessarily...', and (s)he'll give you a
   2 Aquasol S's, and Aquasol DX. If you have all 3 badges, go talk to
   the yellow chuchu with a cane, and he'll give you a Charger A, and a
   Power Ring S for them. The other cane-carrying chuchu sells equipment,
   he's on the balcony. Before going on, talk to the chuchu standing on
   top of the lamp, you'll have to jump off the balcony to reach him.
 1a)Aqua Paradise: Take the back stepping elevator in the Chuchu store.
   Talk to the person here if you want. Take the western exit, the
   eastern one leads to 2 people who tell you things about Shevat. In the
   western side, talk to the old wo/man, and s/he'll teach you how to
   fish. If you still have the spider web from Lahan, then you don't have
   to buy one for 50G. Go back to the plaza, and jump on top of the
   fountain and fish. If you talked to the chuchu atop the lamp, you
   should get the Dark Rock from the fish.
 2)Lone House: In one part of the city, there'll be a stepping stone that
   leads to a house alone, there's a hole in the side of the house. Go
   inside. In front of you is a doll on a table, examine it for the Dusk
   Rock. Before going down the stepping stone, there's a doorway just
   northwest of the stone, go in, and go down the elevator, one of the
   guys here sells you some nice gear things.
 3)Go back to the main entrance of the city, and take the stepping stone
   that's under the arch down. Here, save if you want, then take the
   stairs going down. Leave the building, and take the stepping stone
   there. You should fix it and use it. After a long ride, you'll wind up
   in a sealed room. Check the tables for a Power Crisis, Panalphasol,
   Hob-Steak, Physimentsol, Samson's Hair, Yamato Belt, Hard Start, Speed
   Star, ETH DRIVE, VIT Drive, STR Drive, ETHDEF Drive, HP Drive, EP</pre><pre id="faqspan-3">
   Drive, and a Chuchu Idol.
   If you want, you can explore the city. You'll ultimately want to go to
 the lone house, the one with the hole, and go upstairs. There's a room
 upstairs where the hole is, visit it. you can check the various items
 there to get more story. Then, leave the house, and go back up the
 stone. Go north, then west, and talk to the lone old man. Tell him that
 you're waiting for Maria.
   Go back to the lone house, upstairs, and into the room with the hole.
 Examine the horse. After the dialog, leave the city, and back to the
 sub-map. Examine the angel statue, and go up to the palace. Before going
 into the door, talk to the people around the place. This is a great
 place to learn about the background of the world. You'll even see Yui
 here. One of the rooms is also your guest room.
   When all's ready, enter the main doorway. You'll see Wiseman and Maria
 here, talk to them if you want. The two side doors don't lead to
 anything yet, so keep going north. Talk to the Queen.
   Go back to your guestroom, and take a nap.
   In the morning, go talk to the queen. Tell her that you will help,
 not much other choice.


Chapter XL-Intruder Alert!
Party: Fei, Maria, 1 other
Stuff to get
 Shevat Map
 Queen's Rod
 Battle Apron
 Ruby Helmet
 Aquasol DX
 Rosesol DX
 Economether
 Whip Lasher
Enemies
 (Shevat Shafts)
 Gimmick(R): 7681/1111, -
 Tears(R): 13785/1111, Lite Alloy
 Forbidden(R): 12912/5, Gold Nugget; try to kill each in 1 turn
   Maria is now a mandatory member, whoopee. About the only thing you can
 do with her is to check out her gear and drool over it. Really though,
 best use is to either use her spells, which she probably doesn't have
 any yet, or have her use healing items, you won't miss the 6 max damage
 that she can do.
   Leave the Royal Hallway, and a chuchu will approach you. It'll sell
 you the same stuff as you could've gotten in Aphel Aura. You can go back
 to your room to rest up and save.
   Leave the palace, and go to the dock, you'll end up going into the
 emergency shaft.
   At the first intersection, turn west, and pick up the chest for the
 Shevat Map at the end. Go back, and go east at the intersection. Take
 the exit at the end of that path, then go all the way down, and into the
 next area.
   At the first intersection, go east to get the Queen's Rod. Go west,
 and go down the elevator.
   In the next area, follow the path, and hit the first crystal that you
 come by. Jump on the windmill that's right next to the crystal, to the
 east. Take it to the other side, follow the path, and take the elevator
 at the end.
   At the first intersection, follow the path south, keep going, ignoring
 the next intersection. Pick up the Battle Apron at the end. Go back to
 the second intersection that you came by, turn west, and take the first
 door you see. Go up the stairs. Follow the path, each turn will get you
 items; Ruby Helmet, Aquasol DX, Rosesol DX.
   Go back down the stairs, and back into the previous area. Keep west,
 and take the first turn west. Go into the door, and down the stairs.
 Talk to Joe if you want.
   Go south. At the first intersection, go all the way south for an
 Economether. Go back, go east, then south and pick up the Whip-Lasher.
 Go back to the intersection, and go all the way north, and take the
 elevator down.
   Save if you want. Go east from the elevator. Follow the path to the
 next windmill. Jump on, you'll have to go through 2 of them. Go down
 the elevator on the next platform.
   Follow the only path that's presented. At the intersection, west leads
 to a save point, go south and go down the manhole.
   The elevators aren't working, so take the door west. Keep going to the
 Seibzehn hanger.


Chapter XLI-Raid of Shevat!
Party: variations
No items
No random battles
   You'll have to split your teams up. Here's the rundown of enemies:
 1)Generator 1: Solaris Guard (x6), Littlefoot (x2)-Probably Elly, her
   Aerods can finish the guards quick. Do not use Rico, he's too slow.
 2)Generator 2: White Knight (x3)-You're somewhat good gear, someone with
   good armor, the Knight's aren't that strong
 3)Generator 3: White Knight (x2), Citadel-Someone you've been upgrading
 4)Generator 4: White Knight (x2), Avalanche-Your fastest, Heimdall, only
   if you upgraded, if not, someone else.
   It's not too late to go upgrade your gears, you can go talk to that
 chuchu. You might also want to save. Take note that Margie is also in
 your room now, you can change groups. You can also go explore Shevat.
   Go back to the Queen's room, and say you're ready.
-------------------------------------------------------------------------
Boss Fight-Generator 1
 Solaris Guard(R): 2400/500, Rosesol (x6)
 Littlefoot(G): 300/0, Silver Ar, Silver Ar+1 (x2)
   Take out those annoying guards with Aerods, then pound the littlefoots
 down. Boost isn't needed.
-------------------------------------------------------------------------
Boss Fight-Generator 2
 White Knight(G): 2800/500, Ether Ar (x3)
   These guys are extremely quick, but not too strong. If you have good
 armor, they should do very little, or no damage to you, so just sit
 back and hack away. If you want, you can boost.
-------------------------------------------------------------------------
Boss Fight-Generator 3
 White Knight(G): 2800/500, Ether Ar (x2)
 Citadel(G): 4400/20000, Gold Plate
   If the Knights don't do much damage, ignore them and go for the
 Citadel first. It isn't very fast, so boost up and try to kill it as
 fast as possible, then take out the Knights.
-------------------------------------------------------------------------
Boss Fight-Generator 4
 White Knight(G): 2800/500, Ether Ar (x2)
 Avalanche(G): 4800/20000, Noise Filter
   Same strat as 3. Use the Gold Plate you got from the last fight.
-------------------------------------------------------------------------
Boss Fight
 Achtzehn(G): 200000/0, -
   He'll let you kick his ass at first but....
-------------------------------------------------------------------------
Boss Battle
 Achtzehn(G): 30000/10000, Wizardry Ring
   You'll probably want to booster up. This isn't hard, Seibzehn can
 easily win.
-------------------------------------------------------------------------
   You are not suppose to go around Shevat looking for Gaspar, if you do,
 that's your loss. He already removed your limiters, you should now have
 7 AP in battle, and enable the elemental deathblows for all your
 characters.


Chapter XLII-Protect Niasn!
Party: Fei, Bart, 1 other
Stuff go get:
 Desert Worm
 Deathblower1
Enemies
 (Enemies all over the world)-You have a lot of options
 (World Map-Forest 2)-If you decide to explore
 Lil'Allemange(R): 2207/0, Eyeball
 Tusk-Tusk(G): 9500/0, Ivory
 Planter(R): 2008/0, Bizfruit
 Slugger(R): 1500/0, Speed Shoes
 (World Map-Grassland 3)-If you decide to explore
 Slugger(R): 1500/0, Speed Shoes
 Planter(R): 2008/0, Bizfruit
 Tusk-Tusk(G): 9500/0, Ivory
 Croaker Tribe(R): 2155/0, Fang
 (World Map-Dirt)-If you decide to explore
 Griffon(G): 12150/0, Fang
 Mammoth(G): 3750/0, EhterStoneLg
 Wels(R): 2400/248, -
 Etone(G): 3000/450, Ether Ar
 Planter(R): 2008/0, Bizfruit
 (World Map-Snowfield)-If you decide to explore
 Golem(G): 4500/0, -
 (Nisan)
 Shakhan Guard(R)<skinny>: 6518/45, -
 (Nisan Mausoleum)
 Shakhan Guard(R)<fat>: 6528/65, -
 Shakhan Monk(R): 1101/500, Rosesol
 Freelancer(R): 8700/500, Aquasol
   A lot more places are opened for you to explore, including the islands
 in the northwest, and southeast of the map. Look up to see what enemies
 you fight there, that's all you can really do. The only thing to note is
 the sluggers. You can get Speed Shoes from them, probably one of the
 better accessories in the game. If you try to get it right now, it's
 absurdly hard to actually get one from them, but they're somewhat common
 compared to later in the game. However, later in the game, with the
 trader's card, you're guaranteed to get one. The choice of trying to get
 one is up to you.
   First off, go back to the Yggdrasil, it can now fly. Something import-
 ant to note: you can go reverse while flying, hold down R2, then hold
 triangle, and you'll go in reverse. Also, you have lost the ability to
 go on sand, and water.
   With the new Yggdrasil III, you can go back to Nisan with ease, do so.
 You'll have to fight your way in, just some Shakhan Guards. Your goal is
 to kill all the guards.
   With control of Fei, Bart, and another, you can prepare. The item shop
 has no clerk, but you can still pick up items/equipment.
   When ready, leave via the northeastern exit, the one across the
 bridge. From there, travel along the path, and talk to Margie. Take the
 stairs all the way down, and a sequence will happen.
   Let Margie open it, otherwise, look around the metal thing for a panel
 to come down. Go on inside. More fights.
   When you have control again, take the elevator directly north of the
 entrance. Follow the path presented, and into the door. After the
 sequence, go north again. At the first intersection, go west, and into
 the door. It's kind of hard to see, but there's a chest next to the save
 point, pick it up for a Desert Worm, then save if you want. Go up and
 check one of the monitors, just some dialog.
   Take the northern exit out of the red room. Follow the path, and turn
 east, then go up the elevator. In the next area, go west, and turn
 northwest at the intersection. Go in the door at the end. In the next
 area, go forward, skip the first and second doors that you come by, and
 enter the third door. Go all the way to the end of the hallway and pick
 up the chest for a Deathblower1. Go back, and into the second door.
   Follow the hallway, and enter the first door you come by, it should
 be facing northwest. Save if you'd like, then check the eye-scanner
 thing in the center of the room. Exit the room, and enter the next door
 in the hallway. This one should lead southeast. You're now in an large
 room. Make your way to the large opening that's facing southwest, and
 enter it.
   When the dialog is over walk forward, and examine the plaque. After
 even more dialog, go all the way back to the control room, the red room.
 Now go examine the monitors. Things were going too good anyways....
   Run all the way back to the jaspar lock, you'll have to fight guards
 along the way. You'll be captured along the way. When you regained
 control, you can save again, but go into the central area, where the
 omnigear was.
-------------------------------------------------------------------------
Boss Battle
 Neo Etone(G): 15255/5000, Seal Barrier (x2)
   This is just a battle to show you Andvari, if it was hard, then you
 really should get some better equipment.
-------------------------------------------------------------------------


Chapter XLIII-Gate1 -Margie
Party: Fei, Bart, Maria
No items
Enemies:
 (World Map-Grassland)
   You'll probably want Seibzehn for this, talk to Maria if you want to
 change. Head west on the world map, you'll see the cave opening. Go in.
 Follow the path.
-------------------------------------------------------------------------
Boss Battle
 Neo Etone(G): 15255/5000, Seal Barrier (x2)
   Easy
-------------------------------------------------------------------------
   Go on into the next door
-------------------------------------------------------------------------
Boss Battle
 Shakhan(G): 218343/30000, Ether Ar+1
   Grahf...This is one of the harder gear battles. When he's countering
 your attacks with healing, only attack with Bart and Maria, they can do
 over 1000 damage, otherwise, his HP will be going up, rather than down.
 Just keep hitting him at first, he doesn't counter yet, and he can't
 hit you back quite yet, but when he disconnects, it'll hurt.
-------------------------------------------------------------------------
   Leave the cave.


Chapter XLIV-Gate2 -Babel
Party: G1-Fei, Citan, Elly    G2-Billy, 2 others
No items
No random battles
   Fly the Yggdrasil to Babel, luckily, you start off relatively high.
 Go into the only door that you can, save if you want first.
   You can change G2 around, get your best gears, Bart, and Maria.
   With G1, follow the path to a pit. Drop down, get off your gears, and
 enter the small door.
-------------------------------------------------------------------------
Boss Fight
 Bladegash<Dominia>(G): 25512/5000, EP Drive
 Marinebasher<Kelvena>(G): 25512/5000, ETHDEF Drive
   Take out the Marinebasher first, it's weak against fire, so use
 Elly's Ether Machine. Afterwards, just concentrate on Bladegash.
-------------------------------------------------------------------------
Boss Fight
 Skyghene<Tolone>(G): 25512/5000, VIT Drive
 Grandgrowl<Seraphita>(G): 25512/5000, ETH Drive
   Smack as hard, and fast as you can, but don't waste too much fuel, you
 have another fight.
-------------------------------------------------------------------------
Boss Fight
 Bladegash<Dominia>(G): 25512/5000, EP Drive
 Marinebasher<Kelvena>(G): 25512/5000, ETHDEF Drive
   Same as before.
-------------------------------------------------------------------------
Boss Fight
 Skyghene<Tolone>(G): 25512/5000, VIT Drive
 Grandgrowl<Seraphita>(G): 25512/5000, ETH Drive
   Sane a before
-------------------------------------------------------------------------


Chapter XLV-Gate3 -The Deep
Party: Fei, 2 others(best gears)
Stuff to get
 Mermaid Mail
 Dark Rod
 Deathblower2
Enemies
 (Underwater)
 Merman(G): 9504/500, -
 Medusoid(G): 7500/0, -
 Death Scythe(G): 30321/0, Fang
 Aragonite(G): 14888/3000, -
 Salvager(G): 7200/0, -; don't attack these guys
   Head to the Thames, you can't land in the water, so fly low. Go to the
 bridge and speak with the captain. Go down to B1F, and buy some new
 gear, it's better than what you have, that or check the Yggdrasil Gear
 store, it's selling the same thing now.
   Go back to the Yggdrasil and talk to Sigurd and tell him that you're
 ready to go to Sargasso.
   You can turn back to go back to the Yggdrasil. The best way to swim is
 to keep jumping rather than walking. go forward, and at the first inter-
 section, go right. Follow this path. At the next intersection, go right
 again. Follow that path, and it looks like a dead end, but jump upwards.
 Here, collect the chest for a Mermaid Mail, and save.
   Go back to the intersection, and go left. Follow that path. In the
 next area, there's a fast moving current. Try to get to the other side
 while the current isn't pushing. Best way is to keep pushing jump.
   Follow the path until you're in a cavern. Pick up a Dark Rod in one
 chest, the other is empty. Go back to the current, and this time, take
 a right, the side where the current use to be. Follow the tunnel, and
 eventually, you'll be pushed by a current. When you're stopped, go
 forward.
   Pick up the chest here for a Deathblower2, then enter the door.
-------------------------------------------------------------------------
Boss Battle
 Crescens(G): 253260/10000, -
   Don't skimp out just because of the music, give it all you got. This
 shouldn't be too hard of a battle. You'll probably want to boost up,
 Crescens is a very fast gear.
-------------------------------------------------------------------------


Chapter XLVI-Into Solaris
Party: Fei, Elly, Citan
Stuff to get:
 Work Permit
 Aquasol DX
 Tickets
Enemies:
 (Solaris)
 Security Cube(R): 1500/1000, -
   When you're ready, go back to the Queen's room, and tell Citan that
 you are ready. Once you're in Solaris, there's no backing out.
   Walk left a bit, then walk between the 2 pods shown. Fei'll get sucked
 away. Leave the pod, and some dialog will show. Explore the area a bit.
 One thing to note, 12-3-6, go there, you'll meet Samson. Next go to
 10-4-1, Elly's there. After getting Elly, go back to 12-3-6, and talk to
 Samson, he'll give you the work permit.
   Go to the watchtower, and talk to the guard, he'll let you in now.
 Take the path. Don't go on the first elevator, and keep going. Take the
 second elevator. On the next floor, go northeast and into the door.
   This whole floor is very annoying. Don't be in the same line of sight
 as the triangle things, even if their back is facing you. Make your way
 to the southwest side of the area. There's another door here, take it,
 and go up the elevator. Go northeast a bit, then take the elevator back
 down. Pick up the chest for an Aquasol DX. Go back up the elevator.
   Take the northeast path out of this area. Go onto the next area after
 crossing the ID checker. Here, there's another checker, go by it and
 into the door. You're now in Etrenank(?).
   Things to note are: Equipment/Item Shops, some nice equipment if you
 have the money. One of the entrances is a hotel(?). If you take the
 elevator up, and then the southeast door, there'll be a person with a
 bad back who'll give you their tickets. you need them. After getting the
 tickets, go to the ceremony, the entrance is south of the hotel. The
 guard in black is in front.


Chapter XLVII-Escape Solaris
Party: Fei, Elly
Stuff to get:
 Aquasol DX
 Feathered Cap
 Psycho Rod
Enemies
 (Solaris)
   When you regain control, walk forward, west. Skip the first bridge,
 but take the second. Continue westward. Climb the ladder, and keep
 going. Take the next bridge that you come by. Here, try to walk on the
 small rods, if you don't, take the ladder back up, then keep going.
 Take the south side of the water and keep going. At the next bridge,
 take it, then turn around, go back east, and pick up the Aquasol DX.
 Afterwards, keep going. At the next ditch, you'll have to balance
 across the rods. At the next bridge, cross, and turn back east for a
 Feathered Cap, then turn back west, and keep going. You'll reach a
 ladder at the end, use it to climb up.
   Walk just a bit southwest, and up to the gates of the house. Go on
 into the house.
   After some scenes, leave Elly's room. First, go to the northeast room
 on the lower level of the house. Talk to the lady in there for a Psycho
 Rod. The other room on the lower side is just Elly's mother, go there
 and talk to her if you want.
   You'll ultimately want to go to the mid-elevated door going northwest.
 If you haven't talked to Medena yet, you'll have to before you can
 enter. Examine the main desk in the room.


Chapter XLVIII-Lone Wolf
Party: Fei
Stuff to get:
 Army Cardkey
 Hob-Steak (x2)
 Aquasol DX
 Gold Nugget
 Gold Bullion
Enemies
 (Solaris Dust Chutes)
 Security Cube(R): 1500/1000, -
 Solaris Guard(R): 2400/500, -
   You can't do much in Etrenank anymore, you don't understand a thing,
 except for Big Joe in the hotel.
   Make your way back to the building that you entered the city from, the
 store(?) that you came form after all the ID check stations. You'll meet
 up with Citan here as you try to leave.
   With Citan back, you can again talk to the people of the city, but
 it's pretty useless.
   Try to make your way back to the 3rd class area, through the same way
 you came in. Between blocks 11 and 12, there's a dust chute, go in.
 There's a tunnel, you can't go in yet though. Exmaine the green flashing
 panel to your east.
   Now, in some kind of crazy flashback, leave Elly's room, and you'll
 get the Army Cardkey.
   With the card, check the green panel. Go up, and northwest, then into
 the door. Climb all the stairs, and enter the door at the top. In this
 next area, there's a huge fan in the center. Don't touch it, it'll hurt
 you. Push the peice of metal on the west into the fan.
   Before dropping down, turn the camera angle so that you can see a
 ladder and a doorway under where the fan use to be, it's on the north-
 west side of the pit. Drop down, and try to get onto the ladder, then
 just enter the door. If you fail, try again.
   At the first intersection, go southeast for a Hob-Steak, then north-
 east amd into the door. Go northeast a bit, and before going down the
 stairs, jump northwest, over the boxes, and pick up the Aquasol DX.
 Drop then, then go through the northwest door. After the sequence, move
 on to the next area.
   Take the ladder to your west. Go all the way to the other side, then
 turn northeast, and pick up the chest for another Hob-Steak, then enter
 the door. Examine the control panel on the northeast. First off, hit
 Input Code, then just end inputting, a chest with a Gold Nugget will
 drop.
   I'm not sure how this thing works, but here's a crude estimate. When
 There are 4 blocks on the top line. If you hit 1, the first block will
 either disappear, or appear. When there is no block, the value is '1'.
 When there is a block, the value is '0'. Make all the blocks disappear,
 or 1111, and a Gold Bullion will drop down. 0101 is the thing you're
 looking for though.
   After shutting off the scanner go back the the previous room. Run onto
 the westmost conveyor belt, and head northeast on it. Get off at the
 next ramp and head into the northwestern door.


Chapter XLIX-Krelian's Lab
Party: Fei, Elly, Citan
Stuff to get:
 Zetasol
 Gold Nugget (x3)
 Aquasol DX (x4)
 Survival Tent
 Hob-Meat (x2)
 Muscle Belt
 Scales
 Angelic Robe
 Eyeball (x2)
 Hob-Steak
 Extra Ar+6 (x2)
 Survival Tent (x2)
 Silver Ar+1 (x3)
 Deathblower3
 Ether Veiler
 Dark Helm
 Dark Armor
 B&J M686S Ammo
 Extra Ar DX
 Sonic Wave
 Speed Ring S
Enemies:
 (Solaris Dust Chutes)
 (Krelian's Lab)
 Orphan(R): 8829/1, Alphasol
 Security Cube(R): 1500/1000, -
 Solaris Guard(R): 2400/500, -
 Dorothy(R): 17830/184, Rosesol DX;(heal hurts her)
 Neo Wels(R): 6338/125, -; Try to kill them ASAP, they kamikaze
 Bloody Bros(R): 25701/3000, -; they can kill you with 1 attack
   Yes, those are humans. Head southwest, and pick up the chest for a
 Zetasol. Head all the way southeast, then turn southwest and pick up
 the chest for a Gold Nugget, then leave the area via the southern exit.
 Save if you want, then enter the smaller door.
   Take the elevator up, then follow the path to a room with a spiral
 stairway. The only doorway you can use is the northeast one, so go into
 that one. Follow the path, and turn southeast. Enter the door, and pick
 up an Aquasol DX at the end of the room.
   Go back and continue northeast. The next door has a save point, and a
 Survival Tent. You can also learn about memory cubes if you check one of
 the panels. Go back and continue northeast, and into the door. Follow
 the darkened path, and examine the button in the center. Follow the
 path out of the room. Follow the next path, and into the door.
   Here, you'll see a lot of people in cages. In these rooms, you can
 open the cages with the buttons next to it. You'll have to fight a
 monster for the chest though. After finishing each room, head onto the
 next.
  Cage 1: Hob Meat; Neo-Wels (x4)-Kamikaze for about 300 damage each
  Cage 2: Muscle Belt; Orphan-sucks EP, lots of HP
  Cage 3: Scales; Neo Wels (x4)
  Cage 4: Angelic Robe; Dorothy-Heal her
  Cage 5: Eyeball; Neo Wels (x4)
  Cage 6: Hob-Steak; Neo Wels(x4)
   I think the enemies might be different each time, not sure.
   After the second room, head into the next area. Turn southwest at
 first chance. Take the smaller door here for an Extra Ar+6, and the
 bigger door for an Eyeball. Go back and continue the main hallway. The
 next stop has a Gold Nugget and Hob-Meat.
   Go back to the main path. Follow it, and enter the first door you come
 by, it's going southeast. Pick up the Aquasol DX and check the southern
 panels to shut off the security lock. Go back to the main path, and
 follow it northeast and into the door. Your back in the spiral stairway
 room. Now, go up the stairway, and follow the path into the door,
 picking up the Aquasol DX and Survival Tent.
   At the intersection, continue southeast and into the door. There's a
 chest to your side with a Silver Ar+1. Continue southeast and into the
 door. Again, into another door. Don't miss the chest in the southern
 corner, it's another Aquasol DX.
   Go into the northeastern door, into another cage room. Before
 attempting to trek through numerous monsters, make sure you're healed.
 One of these is 2 Bloody Bros. The 2 chests in the cage hold a Death-
 hlower3, and an Ether Veiler.
   Go back southwest, and into the other door. Save before you go on if
 you wish. Just keep following the path presented.
   At the next intersection, go southwest. Turn southwest when you get
 the chance, and enter the door. There's a Dark Helm in this room. The
 audio password can also be found here, but you have this FAQ. Go back
 to the main path and enter the next door. A Dark Armor can be found
 in this room. Go back to the main path, and enter the last door. There's
 a chest with a B&JM686S Ammo in this room.
   Go back to the intersection, and go the northeast path. At the door,
 input up, down, up, left, right, then enter the door.
   Turn southwest, and follow the path. Enter the first door you come by.
 Follow the path upwards, and pick up the chest for a Survival Tent. Go
 all the way up, and into the door at the top. Go northwest, and pick up
 the Extra Ar DX. Head southeast, and into the second door you come by,
 skipping the one you came out of. Follow the path downwards and pick up
 the Extra Ar+6. Go all the way down, and into the door. Head southeast,
 and into the next door. Follow this path up, picking up the Silver Ar+1,
 and into the door at the top. Head southeast.
   At the intersection, head southwest, and into the door. Take the chest
 on the other side of the room for a Sonic Wave. Go back, and head south-
 east. Take the next door for another Silver Ar+1. The door after that
 has a Gold Nugget. Go back and follow the main path again. At first
 chance, turn southeast and into the door. Take the chest for a Speed
 Ring S. You can check out the holograms of yourself if you want. Go
 back to the main path, and follow it into the next big door.
   Last person I expected... Anyways, enter the only door you can, to
 your southeast.


Chapter L-Tears for Fears
Party: Fei, 2 others
Stuff to get:
 B&JM686S Ammo
 Pnalaphasol (x2)
 ShotG70 Ammo
 Aquasol DX (x2)
 Survival Tent
Enemies
 (Krelian's Lab)
   Follow the path southwest. Go southwest again, and into the door.
   You can change your group with the blue cube, and save with the yellow
 one. Citan can now use his swords.
   Take the southeast door. Enter the first door you come by, it should
 be going southeast. Pick up the chest for a B&JM686S Ammo. Go back to
 the save point/blue cube room. This time, take the southwest exit. Here,
 turn northwest, and into the door. Follow the path, most of these doors
 are fakes. Take the last door on the northeast wall, this one will lead
 to another save point, and a chest with a Panalphasol.
   Leave the room. Finish the path, and take the door going southeast.
 Skip the first intersection, and keep going southeast, and into the door
 at the end. In the next area, walk up to the next intersection. It's a 4
 way. Go south. Take the first door eastward for a ShotG70 Ammo. Go back
 to the main path, and keep going south, and into the doorway at the end.
 Keep going.
   In this next area. Follow the path southwest, and turn with the path.
 Ignore the intersection, and keep going northwest. There is a door on
 the northeast wall that you can open, go in and get the Aquasol DX.
 Leave the room and continue northwest. At first chance, turn southwest
 for a Panalphasol. Go back northeast, then southeast. Turn southwest at
 the intersection. Go southwest again at the next intersection. There's a
 door on the southeast door that you can open, go in and pick up the
 Aquasol DX. Leave the room, and go southwest. At the next intersection,
 go southwest again, and enter the door at the end of the hallway.
   Keep with the path. In the green area, go southeast at the first
 intersection. At the next intersection, go southeast for a savepoint, or
 keep going southwest. Go northwest at the next intersection and puck up
 the Survival Tent. Go back southeast. Take the door at the end.
   Looks like your long journey into Solaris is about over. You can talk
 with your friends. Be prepared for a boss fight also. Head southwest
 when you're ready. I've always hated Hammer....
-------------------------------------------------------------------------
Boss Fight
 Grahf(R): 139208/0, -
 Executioner(R): 139207/0, -
   Luckily, Graphf's attack doesn't half your HP, but it still hurts.
 He's also alarmingly fast, if you have Citan, Use Renki/Senkei if you
 have it. Executioner has some pretty strong Ether. Concentrate on one
 first.
-------------------------------------------------------------------------
   End of Disc 1.


**************************************************************************
                  W A L K T H R O U G H   D I S C   2
**************************************************************************

Chapter LI-Shot Down!
Party: Fei, Elly
No items
No random battles
   After the narration scenes you get control of Fei. Follow Taura out
 of the room, and there will be another scene. Go talk to Taura, then go
 outside and meet the emissary. You'll acquire Weltall-2, which has the
 special ability system-id, which is by far the most useful special
 ability in the game, as it puts you into hypermode for 1000 fuel. After
 a few more scenes, you fight Ramsus.
-------------------------------------------------------------------------
Boss Battle:
 Vendetta<Ramsus>(G): 0/0, -
   You start out in hypermode, just pound away. Once hypermode runs out,
 use system-id and finish the job. It is very difficult to lose this
 battle.
-------------------------------------------------------------------------
  A few more narration scenes will occur.


Chapter LII-Break the Seal
No items
No random battles
   After a brief scene, you fight against an enemy battle station with an
 extra gear character, Super Dimensional Gear Yggsadril IV (robotech,
 anyone?)
-------------------------------------------------------------------------
Boss Battle:
 Ft. Hurricane(G): 32367/50000, -
   This battle is a lot of fun. Yggsadril IV has 99,999 HP, 9,999 fuel,
 and an output of 100. You inflict massive amounts of damage, and have a
 limitless supply of hit points. Yggsadril IV also comes equiped with the
 special attack Ygg. Cannon, which for 9,000 fuel, will inflict 9,999
 damage. Using this attack will speed up the battle quite a bit, as if
 following a couple of normal hits, it will finish off the boss. No
 challenge whatsoever here.
-------------------------------------------------------------------------
   After a few scenes you will have to select your party. Bring your best
 people as it is just for a boss fight. It might help if you bring Billy,
 Rico, or Emeralda, as their level 7 attacks are not elemental based.
-------------------------------------------------------------------------
Boss Battle:
 Sulfal Mass(R): 89859/30000
 Sulfuls(R):  1833/0, Pilot shield, Gold nugget, Gold Bullion (x4)
   This battle is a little more challenging then the previous ones. First
 kill 3 of the sulfals. If you kill all 4, the Mass will preform an
 instant death attack each round. The Mass is imune to elemental attacks,
 so most characters level 7 deathblows will not work. Billy, Rico, and
 Emeralda each have non elelmental level 7 death blows, so they can
 utilize them. Other characters should just save up for a combo. It has
 been said that the Mass will kill off the other sulful and start using
 the instant death attack if you take too long. I haven't seen this, but
 just in case finish up quickly.
-------------------------------------------------------------------------
   Some more narrations and cut scenes will ensue, including a long
 awaited anime scene!

Chapter LIII-Soul Vessel
Stuff to get:
 Zetasol DX (x2)
 King's Helm
 Gold Bullion
 Wizardry Ring
 Survival Tent
Enemies:
 Defenser(R): 10512/1000, Eyeball, Cast Armor
 Death Eater(R): 30000/0, Evasion Ring
   You start out in anima dungeon #1, upgrade gears at the robot, but
 don't spend money on Billy. Head North, get the treasure's, for a
 Zetasol DX and a King's Helm, then  dismount your gears and enter the
 building.
    Head west and get the treasure, it's a Gold Bullion. Then head east,
 enter the side passage and go through the door. Go along the bridge and
 enter a room. Pick up the Wizardry Ring. Investigate the panel. Head
 back to the main room and continue along the right passage. Enter the
 room and search the box in the SW corner to get the fuse. Go back the
 the fuse box room, and search it to fix it, then search the moniter to
 unlock some of the doors.
    Enter the newly unlocked door, go strait at the fork and get the
 treasure, it's a Survival Tent. Then head south and enter the second
 door. Pick up the chest for a Zetasol DX. Search the moniter in the
 corner, and enter the code: 0, 3, 2, 0. Search the other moniter to
 unlock the rest of the doors. Enter the door on the side path and take
 the elevator down.
   Enter the north door, and search the middle panel. Use the elevator
 in the middle of the big room. Search the 4 moniters and set them at:
 A-2, B-4, C-8, D-5. Search the box next to A and release the relic.
 Take the elevator down, head through the doors, and search the panel,
 Billy will get his omnigear. Then You'll have to fight the Elements...
-------------------------------------------------------------------------
Boss Battle:
 Dominia(R): 3750/500, STR Drive
 Kelvena(R): 3750/500, VIT Drive
 Tolone(R): 3750/500, ETH Drive
 Seraphita(R): 3750/500, ETHDEF Drive
   Each element is strong against their respective element. Don't even
 try fighting Dominia, you must save her for last. First take out
 Kelvena as she is the healer. Use fire attacks if you have them, two
 level 7 hits is all it takes. Next attack Seraphita, as she drains your
 magic. She's strong against everything except water, use non elemental
 attacks if you don't have any water attacks. Next go for Tolone, stay
 away from wind attacks. Finally attack Dominia, she takes a lot longer
 then the other elements, but now she's all alone, so it's not a problem.
-------------------------------------------------------------------------
   Now you have to fight Voltron?!?
-------------------------------------------------------------------------
Boss Battle:
 G-Elements(G): 319070/30000, Kishin Sword
   This fight isn't that special. Use booster and system-id, and if Billy
 is in your party, use his ether gun. The robot will atttack using
 different elemental attacks, but it doesn't make much of a difference.
 Just pound away, and you'll win. Take note that Elly has a 99% hyper-
 mode % if you're using her.
-------------------------------------------------------------------------
   A few more cut scenes will follow.

Chapter LIV-The Stars Know
Stuff to get:
 Aquasol DX (x2)
 Ether Guard
 Survival Tent
 Rose Tabard
 Beastly Robe
 King's Helm
 Ether Doubler
Enemies:
 (Anima Relic Site #1)
 Croaker Tribe:  4055/0, Fang, Scales
 Tusk-Tusk(G): 15012/0, Ivory, Fang
 Griffon(G): 24150/0, Fang
   You start out next to a robot shop, a save point, and a character
 changing cube. Near the save point, there is a rock, push it towards the
 pit, then dismount your gears and enter the door. Search the 3 pillars
 to get some messages, then seach the writings on the walls for some more
 messages. Seach the back of the NW pillar and a block will fall. Jump on
 the block, then jump on the pillar, then jump strait into the air to
 make another block fall. One writing on the wall says 4 steps south, 10
 steps west. Follow the instructions and a thrid block should fall, if
 not try again using different sized steps. Push the 3 blocks into the
 holes in the floor then head outside.
   Get the treasures at the bottom of the pit, for an Ether Guard and a
 Aquasol DX, then climb up and jump across the newly created bridge. In
 the next room, head to the east, and dismount your gears to cross the
 narrow bridge. Enter the small door at the end.
   Walk through this hallway, picking up the Survival Tent, then enter
 the east door at the end of the hallway. Don't stay in the middle of the
 hallway or you will fall down a pit, stick to the wall and get the
 treasures for a Rose Tabard and another Aquasol DX. Search the pillar at
 the end of the hall, and drop in the pit closest to it. As you fall,
 push east, and you'll enter a secret passage way. Go on to the next
 room.
   When the spikes fall, don't move, jump on top of the spikes once they
 hit the ground, and use them as an elevator. Enter the door at the top.
 This is the water room. Your goal is to get the water level of the pit
 to 5. There are 4 buttons in this room. The far south one on the wall
 has 7 marks, this will make the water level change by 7. The far north
 button has 3 marks, this will make the water level change by 4. The
 center northern one will make the water level increase by the set
 interval, while the button just south of it will decrease the water
 level by the set interval. Drain all the water so the water level is 0.
 Add 7 to the water level. Next detract 3, and do it again so now the
 water level is 1. Add another 7 to the water level to make it 8, then
 detract 3 from it again to get an even 5. All the water will drain out.
    Drop down, enter the door, and get the treasure for a Beastly Robe.
 Push the rock out of the way, and follow the tunnel, go out the south
 door and return to your gears. Grab the treasures for a King's Helm and
 an Ether Doubler. Go through the door. It's very important that you save
 your game. Equip the holy pendant on someone other then Fei, as it
 doesn't work in with System-Id. You might also want Elly in this battle
 as she has a 99% chance of hyper, but if you haven't been upgrading her,
 it doesn't mean much. Also, unequip any really good equipment that you
 have on Elly, she'll leave your group soon. Follow the passage and
 search the panel at the end, and Rico will get his omnigear. Now you
 have to fight your old friend.
-------------------------------------------------------------------------
Boss Battle:
 Hammer(G): 348175/0, Tradercard (if beaten)
   At first this fight seems simple. Hammer doesn't do much damage, and
 just is not a threat. However after he takes a set amount of damage he
 will begin to glow red. Once this happens he will self destruct in a
 couple of rounds. You can run away, but if you beat him you get the
 trader card, a very good accessory, available nowhere else. To finish
 him off, at least one of the supposrt characters must be in hypermode,
 or enter it immediately, and Fei must utilize system-id. It helps a lot
 if one of your characters has the holy pendant equipped, as it makes
 their hyper mode last longer. During the beginning of the fight, don't
 use any level attacks, just save up for hypermode, and hope you get
 lucky. It may take a few  tries, depending on your luck, but eventually,
 you will beat him. Booster is absolutely nescesary for this battle.
-------------------------------------------------------------------------
   A few cut scenes will follow.


Chapter LV-Above Mahanon
Party: Fei
No items
No random battles
   Just go to Elly's room and talk to her.


Chapter LVI-Paradise
Party: Fei, 2 others
No items
No random battles
   Elly will be gone from your party at this point. Choose your party,
 and proceed with the game. You will have to fight Deus.
-------------------------------------------------------------------------
Boss Battle:
 Deus(G): 363345/30000, -
   This fight has a trick to it, if you don't follow it, you are in
 trouble. When ever you attack Deus, he heals for a ludicrous amount of
 HP, so attacking him head on doesn't work. Deus will attack either with
 a normal attack or a special attack that cuts everyones (including it's
 own) HP in half.  Just sit back and keep your HP relatively high, and
 let him cut himself down to 5000 HP's. The Infinity Level Square attack
 for a fully upgraded Weltall-2 will inflict over 6000 damage, so once
 Deus reaches 5000, use System-Id, and finish him off. Don't use booster
 as you may run out of fuel.
-------------------------------------------------------------------------
   A few more cut scenes will follow, then there is another boss fight.
-------------------------------------------------------------------------
Story  Battle:
 Alpha Weltall<Grahf>(G): 197472/0, Slayer Robe
   This fight is unwinnable. Grahf can inflict around 30,000 HP's with a
 single combo attack. Don't bother trying. If you're using a game shark,
 it's possible to beat him and take his Slayer Robe, but the outcome will
 still seem the same.
-------------------------------------------------------------------------
   After you lose, there is a huge slew of cut scenes.


Chapter LVII-Promised Land
Party: n/a
No items
No random battles
   Just some cut scenes.

Chapter LVIII-Merkava Calls
Party: Fei, 2 others(best gears)
Stuff to get: nothing
Enemies: none
   After some cut scenes, you'll appear in a room with a save point and
 a character cube. Pick your best gears people, as you have two very
 difficult battles ahead. Go through the East door to reach a repairbot.
 Make sure everyone you're bringing is fully upgraded, and buy ether ar+3
 for everyone, and make sure everyone has a healing item equiped. Head
 back to the save room, and head north to meet the bosses.
-------------------------------------------------------------------------
Boss Battle:
 Amphysvena<Ramsus>(G): 189465/50000, Golden Vest
   This battle isn't that difficult, but it costs a lot of fuel and HP.
 Ramsus will immediately drop all of your gear's HP to 1. Heal then start
 pounding on him. You want to finish him off before he uses the attack
 again. Don't overdo id power though. Try to keep Fei with around 3000
 fuel left. Booster is useful, but may cause you to run out of fuel
 before the two battles are over.
-------------------------------------------------------------------------
Boss Battle:
 Opiomorph<Miang>(G): 189345/50000, Executor Gown
   This fight is hard.  Even if you had all of your fuel it would be so.
 When you hit Miang, her defence, and her ether attack rise up. When she
 preforms her attack (not every round, sometimes she sits back) the
 damage depends on the amount of damage you inflicted.  After using the
 attack her values drop back to normal. This in itself wouldn't be to
 hard, but at one point when she uses the attack her values won't drop,
 and every round she will attack doing more and more damage, and you will
 die. It will take 5 hypermode attacks, plus supporting hits to beat her,
 since you won't have enough fuel for booster, you will be killed before
 Fei gets five system-id hits. One of the supporting characters must get
 into hyper mode, or each of them must preform multiple high level
 attacks. If you have the Ether Ar+3's equipped, you will last a little
 bit longer, and should be able to finish the job.
-------------------------------------------------------------------------
   Now it's cut scene time once more.

Chapter LIX-Dreams...
Party: Citan, 2 others
No items
No random battles
   After a lot of cuts scenes you get to pick your party, reequip and
 save. After some cut scenes, you fight Id.
-------------------------------------------------------------------------
Boss Battle:
 Id(G): 0/0, -
   This is really easy, especially compared to Miang.  Just use booster,
 and start attacking.
-------------------------------------------------------------------------
   More cut scenes follow.

Chapter LX-Fallen Star
Party: Fei
No items
No random battles
  After a brief scene, you must fight Grahf alone.
-------------------------------------------------------------------------
Boss Battle:
 True Weltall<Grahf>(G):
   This battle is very easy. You have a new gear, and Grahf's gear is
infinately  weaker then it was the last time you fought him. Use booster,
and take advantage of the 99% hypermode chance.
-------------------------------------------------------------------------
   Another batch of cut scenes...

Chapter LXI-First and Last (Part I)
Party: Fei, 2 others(variations)
Stuff to get:
(Shevat)
 Hercules Ring x2
 Kijin Sword
 Vivid Turban
 Speed Shoes
 Hero Costume
 Yamoto Belt
 Wizardy Ring
 Manly Mantle
 Goddess Robe
Enemies:
(Anima Dungeon #1)-see above
(Anima Dungeon #2)-see above
(World Map-Snowfield 2)
 Neo Tears(R): 13785/1111, Golden Hood
 Neo Gimmick(R): 7681/1111, Golden Vest
 Forbidden(R): 6500/0, -
 (World Map-Forest 2)
 Lil'Allemange(R): 2207/0, Eyeball
 Tusk-Tusk(G): 9500/0, Ivory
 Planter(R): 2008/0, Bizfruit
 Slugger(R): 1500/0, Speed Shoes
 (World Map-Grassland 3)
 Slugger(R): 1500/0, Speed Shoes
 Planter(R): 2008/0, Bizfruit
 Tusk-Tusk(G): 9500/0, Ivory
 Croaker Tribe(R): 2155/0, Fang
(World Map-All)
 Sulfal (R):  1833/34
 Sulfal Gear (G):  4000/150
   Story time is over! You actually have some control now. You will start
 out in Shevat. Head out the door to enter the main room.
 1)The soldier by the door is an item shop.
 2)Jump over the bar, and enter the southern door. Find Hans, and after
   the dialogue talk to him. The little dolphin by Hans acts as a card
   game where you can win some prizes. Beat her once and you'll get an
   Emer Jr. Doll. Beat her 5 times in a row, and you'll get a Elly Jr.
   Doll.
 3)The southwestern door leads you to some people, and a lady who will
   give you the Mermaid Ring later.
 4)The eastern door leads to some conversations.
 5)The NE room leads to a fork. Head  north to reach Dan and Midori, if
   you have Midori's ring you can trade it to her for a Hercule's ring.
   The west brnch at the fork leads to Queen Zephyr. Talk to her to see
   a scene with Ramsus.
 6)The Guy behind the counter in the northern side of the main room is
  the gear shop. Do not buy any armor, and do not get frames for Rico or
  Maria. The door behind the shop leads to a gear swordsmith. Unequip
  Citan's Kishin sword and talk to him and he will make it into the Kijin
  sword.
 7)The guy next to the gear shop is selling birds. Buy the birds for
   20000G and they will fly away, then use the elevator they had been
   occupying to lead to the old chu-chu room. Search all the blue glowing
   stuff to some nice items. You should get a Vivid Turban, Speed Shoes,
   Hero Costume, Hercules Ring, Yamato Belt, and Wizardry Ring.
 8)The NW door by the bird guy leads to a treasure hunter. Give him a
   Gold Nugget and he'll start digging. Return later and give him a Gold
   Bullion. Come back later and you'll get your prize-a juke box.
 9)The guy standing next to the western door is a weapon shop. The door
   leads to the outside world.
   Leave Shevat when you're ready. Go to the Yggsadril gear hanger, and
 talk to Chu-Chu, who is occupying Elly's spot. If you don't talk to
 Chu-Chu, you won't be able to put her in your party. Also, if you're
 wondering why you still have gears after they got absorbed into Deus,
 hear the lowdown on some of the gears.
   There aren't many places to go to.
 1)There are the two anima dungeon's  which are mainly for experience
   gaining.
 2)You can return to Citan's house and get Midori's ring if you haven't
   done so yet.
 3)First head to Taura's house, which is located on the eastern part of
   the map. Talk to him and he'll give you two very nice pieces of armor,
   a Manly Mantle, and Goddess Robe.
 4)The only thing left to do is to head to the battling arena. Search the
   crystal to sell off all the fangs etc. Then head to the arena. There
  is a juke box here, which you can use the M-Disk on to listen to any
  track. If you didn't get the m-disk, you can win it through battling.
  The actual battling isn't much different from before, but you can
  choose either Weltall, Weltall-2, or Xenogears for the normal mode,
  and virtually any gear for the multiplayer mode. By beating all the
  gears in special mode 1, you get Argento as a playable gear in the
  arena.

Subquest #1-Lighthouse
Party: Fei, Emeralda, 1 other
Stuff to get:
 Death Blower 1
 Death Blower 2
 Death Blower 3
 G-God Father
 Z-charger
 Survival Tent
 Mermaid Ring
(Lighthouse)
 Croaker Tribe (R):  1352/0, fang scales
 Griffon (G):  8050/0, fang
 Carrier F1 (R):  2495/0, fang
 Dragon (G):  4500/0, devil dress
   Next head to the lighthouse, it is on the NW corner of the
 big island in Aquvay. Make sure Emeralda is in your party. Head down the
 elevator to enter the underground city. When you pass by a doorway, Fei
 will inform you that you can dismount your gears and enter. Head to the
 south and grab the treasure. Continue along, and then head to the south
 at the fork. Get the treasure. Head the other direction at the fork and
 enter the door. Search one of the computers upstairs to watch a movie.
 Continue along the path and enter the door. Go upstairs, and search the
 papers in the SE corner more then once. You can learn about hypermode,
 and Big Joe. Exit the building and head east. The next door contains Big</pre><pre id="faqspan-4">
 Joe's ultimate shop. The 4 treasure chests are random and they
 replenish. The shop has some near gear equipment, and sells drive. The
 engines aren't really worth getting as they have no fuel. It might be
 possible to use them in tandom with a z-charger, but it is safer to stay
 away from them. Exit the shop and keep heading east. Search the southern
 part of the parking lot and Fei will spot a manhole, climb into it. Head
 down the path, get the Z-charger in the subway car. Walk along the
 balcony to get a scene, and Emeralda will magically grow up. Now her
 stats go up a lot when she goes up a level. That's all there is in the
 lighthouse, so head back to the elevator and leave. Take adult Emeralda
 with you and talk to the old woman in shevat. If you have the mermaid
 tear she will make you a mermaid ring.

Subquest #2-Duneman's Isle
Party: Fei, 2 others
Stuff to get:
 Yamoto Sword
 Kingly Armor
 God Father
(Duneman Isle)
 Dune Man(R): 1000/120, -
 Neo Tin  Robo(G): 1110/150, Extra Ar+1
 Sand Shark(R): 2000/0, -
 Wyrm(G): 3132/0, Eyeball
 Dragon(G): 91500/0, Death Adder, Blessed Habit, Mumyo Sword
   Next stop is Duneman Isle. It is west of Bart's hideout, and east of
 Merkava. Make sure you land on the grassy coast on the south of the
 island, or you might get stuck.
   You have to kill the dunemen trio to get in. Hugging the waterfall to
 the north, head east 3 screens to reach a normal desert screen. Head
 north one screen, you'll see some fish.
   Keep going north a couple of screens to reach a skeleton. Jump up the
 bones and grab the Yamato sword. Head back to the screen where the fish
 were.
   This time head west, and you'll be on top of the waterfall.
 It's not hard to get the chest, but I don't think you can get both of
 them in one trip, so don't be greedy, and only go 1 direction. The
 chests contain the Kingly Armor, and God Father. When you will fall
 off you will get attacked by a wyrm, kill it with magic. Go back to the
 sandfall and get the other chest.
   A note on the dragons here. They are the hardest enemies in the game.
 You have to be very strong to beat one. You need Fei's final death blow,
 power crisis, as well as very strong companions. Unless you meet the
 requirements run like hell, or your entire party will be wiped out in
 one shot. To provide some protection from getting killed in one hit,
 bring Citan, and have someone wear the yamoto belt, as that should give
 you enough HP to survive dragon breath. Your reward for beating a
 dragon is some of the best equipment in the game, only if you have a
 trader's card on though. Also, they give a decent amount of xp.
   Leave the desert by helping the dune man with a stuck truck, he's west
 from the screen where you end up after falling form the sandfalls.



Chapter LXI-First and Last (Part II)
Party: Fei, 2 others(variations)
Stuff to get:
(Final Dungeun)
 G Godson Ammo
 Pilot Sheild
Enemies:
(Final Dungeun, first area)
 Eagle Armour:?/?
 Eagle Gunner: ?/?
 Eagle Blade: ?/?
(Final Dungeun, second area corridors)
 Sword Seraph: ?/?
 Power Seraph: ?/?, AntiAngelSys (need trader card), Angel Ar S
 Earth Seraph: ?/?
 Fire Seraph: ?/?
  Time to end this wonderful adventure. Fly the Yggdrasil to the
left-center of the map, towards the yellow dot. You'll see a big grey blob.
Fly the Yggdrasil next to Deus and enter it. Walk north and drop down the
  Press select and you'll see a honeycomb map of sorts. Look to the upper
right and you'll see what appears to be a dead end. Thats where you are
trying to get to.
  Head north to the first intersection, then turn northeast to the next one.
Go north past the laser (try not to get hit), at the next intersection turn
northeast again. Next turn southeast, then northeast, and southeast again.
Save, then go back to the last intersection. This time, turn north.
Eventually you'll find a door at the end of the hallway. Go through the
door.
  Jump down the tube. Try to avoid all the lasers. Eventually you'll reach
the next area. Jump off the pillar. Examine the elevator and go down. Go
south across the bridge. Go around the other side of the pillar and up the
elevator. Go southeast across the bridge, around the pillar and on to the
next elevator, but don't go down. Jump up to the top of the pillar. Examine
the switch and a bridge below you will move.
  Jump off the pillar and now go down the elevator. Head east across the
bridge, then up the elevator on the pillar. Go across the bridge to the
north of you. Go down the elevator and across te bridge to your northeast.
Jump up thepillar and examine the light. This will rotate the bridge by the
exit.
  Head back to where you hit the first switch. Go northwest then southwest
at the next pillar. At the next pillar go southeast and through the door.
Go south and east at the first intersection and north at the next. Go
through the door. Get the G-Godson Ammo out of the chest behind the pillar.
  Go back through the door. Go south, past the first intersection then
southwest at the next. At the next intersection, go south through the door.
Follow the path until you get to a pillar. Go up the elevator. At the top
go east across the bridge. At the next pillar jump up and examine the light.
  Head back to the pillar and go down the elevator. Head southwest across
the bridge, and down the elevator at the other side. Go across the only
bridge at the bottom and through the door at the other end. If you want to
press select; the door in the lower left leads to a pilot shield,
otherwise head northwest at the first intersection and north at the next.
Go through the door. Go until you get to a pillar and down the elevator.
At the bottom, go east across the bridge then jump down the tube.
  You'll be in the same room, that you were in right before you fought
Ramsus and Miang. To your east there is a Johnny Bot and you can leave.
Save at the save point. When you're ready go north through 3 rooms, then
jump in and get ready to fight deus. Story Sequence.
-------------------------------------------------------------------------
Boss Battle:
 Deus(G):
   Kind of a hard battle, if you have the wrong equipment. If you have
 GNRS50's on everyone, AntiAngelSys on everyone, and Speed Shoes on one
 or more person, then I suggest go straight for deus, and waste his sorry
 butt. Otherwise, take Fei off your team and put another strong person
 in his place. The first orb to go past your gears if you press X as fast
 as you can to get through the text will be the Earthly Annointment orb.
 You definatly want to kill him. Other than that you may want to kill
 the Feul Leak orb (one clockwise of the earthly annointment orb). For
 this battle, put Chu-chu *shudder* on you team, and use her to heal your
 gears with her Forest Dance spell. Use two other weak guys for this
 battle, cause its the easiest one. The other orbs, contain Heal, and
 power drain. Neither of these are really necassary to kill. Just make
 sure that you DO NOT kill all 4 orbs, it makes it harder, just kill 3.
 When you're ready go for Deus. Put Fei back on your team, and I suggest:
 Citan and Maria, or Billy, for your second and third gear. Get everyone
 to infinity mode and keep wailing on him. When the angels in his hands
 get released, he's alomst dead, from this point kill him as fast as you
 can. Other than that all I can do is say "May the force be with you..."
 err...yeah.
-------------------------------------------------------------------------
  Story sequence.
-------------------------------------------------------------------------
Final Boss Battle:
 Uroborous(G):
   This battle is very easy. All you have is Xenogears, just go to
 infinity mode, and just kick her sorry butt.
-------------------------------------------------------------------------


  Congratulations, you've just beat Xenogears, sit back and enjoy the well
done ending. Thanks for using our FAQ, we hope it helped :)




**************************************************************************
                       M I S C E L L A N E O U S
**************************************************************************
-------------------------------
G A M E   S H A R K   C O D E S

I got all these codes from Game Shark Creators Club<www.cmgsccc.com>.
They have some really good codes for a lot of games, I highly suggest
that you visit their site for updates, and codes for other games.


Item Select:
3006F65A 00xx - Slot 1          3006F65B 00xx - Slot 2
3006F65C 00xx - Slot 3          3006F65D 00xx - Slot 4
3006F65E 00xx - Slot 5          3006F65F 00xx - Slot 6
3006F660 00xx - Slot 7          etc.
- xx:
00 <Empty>              01 Aquasol              02 Aquasol S
03 Aquasol DX           04 Alphasol             05 Panalphsol
06 Rosesol              07 Rosesol S            08 Rosesol DX
09 Sigmasol             0A Zetasol              0B Zetasol DX
0C Physisol             0D Mentsol              0E Physimentsol
0F White Star           10 Brown Star           11 Red Star
12 Blue Star            13 Hard Star            14 Speed Star
15 Tragedienne          16 Comedienne           17 Igissol
18 Aegissol             19 Blue Rose            1A Red Rose
1B Black Rose           1C Element Aero         1D Element Terra
1E Element Pyro         1F Element Hydro        20 Samson's Hair
21 Debug Item           22 Debug Skill          23 Weak vs Wind
24 Weak vs Earth        25 Weak vs Fire         26 Weak vs Water
27 Stop!                28 Sleep!               29 Weakling
2A Confusion            2B Armor Loss           2C EXP Ball
2D Combo Ball 10        2E Omni                 2F option
30 option               31 Omegasol             32 Survival Tent
33 STR Drive            34 VIT Drive            35 ETH Drive
36 ETHDEF Drive         37 HP Drive             38 EP Drive
39 Hob-Jerky            3A Hob-Meat             3B Hob-Steak
3C Fang                 3D Eyeball              3E Scales
3F Bizfruit             40 Elfanana             41 Ariberry
42 Radish               43 Durian Juice         44 Nisan Water
45 Aveh Water           46 Toy Gun              47 Minigear
48 Anoret Seed          49 Anoret Fruit         4A Bulimy Seed
4B Bulimy Fruit         4C RPS Badge            4D H&S Badge
4E Tag Badge            4F Mermaid Tear         50 UFO Photo
51 Master Key           52 Sewer Keys           53 Bell Amulet
54 Book 1               55 Book 2               56 Book 3
57 Spider               58 Bird Egg             59 Dog Food
5A Gold Nugget          5B Spider Web           5C M Disk
5D Chu-chu Doll         5E Tickets              5F Chu-chu idol
60 Cabin Key            61 Kislev Map           62 Merkava Map
63 Shevat Map           64 Rock                 65 Dawn Rock
66 Dusk Rock            67 Dark Rock            68 Gold Bullion
69 Ivory                6A Army Keycard         6B Work Permit
6C Dirty Badge          6D-FF (Crashes)


Weapon Select:
3006D90A 00xx - Fei             3006D9AE 00xx - Elly
3006DA52 00xx - Norm Citan      3006DAF6 00xx - Bart
3006DC3E 00xx - Rico            3006DB9A 00xx - Billy
3006DE2A 00xx - Maria           3006DD86 00xx - Chu-chu
3006DCE2 00xx - Y. Emeralda     3006DECE 00xx - Kat. Citan
3006DF72 00xx - A. Emeralda
- xx:
00 <Empty>              01 Magical Rod          02 Arcane Rod
03 Hot Rod              04 Lunar Rod            05 Marshal Rod
06 Thunder Rod          07 Stone Rod            08 Flare Rod
09 Ice Rod              0A Queen's Rod          0B Dynamite Rod
0C Dark Rod             0D Chaos Rod            0E Psycho Rod
0F Skull Rod            10 Leather Whip         11 Iron Whip
12 Whippa Snappa        13 Cobra Cracka         14 Serpent Sting
15 Black Snake          16 Silver Blood         17 Whip-Laster
18 Desert Worm          19 Sonic Wave           1A Wonder Whip
1B Thor's Thunda        1C Death Adder          1D barutoyobi(hirgana)
1E barutoyobi(hirgana)  1F B&J M10 Gun          20 B&J M686 Gun
21 Godfather            22 Matchlock            23 Ether Pistol
24 biri-yobi(hirgana)   25 Shotgun              26 biri-yobi(hirgana)
27 Sengoku Sword        28 Yamame Sword         29 Yamoto Sword
2A Mumyo Sword          2B shitanyobi(hirgana)  2C bakiyobi(hirgana)
2D bakiyobi(hirgana)    2E bakiyobi(hirgana)    2F bakiyobi(hirgana)
30 bakiyobi(hirgana)    31 bakiyobi(hirgana)    32 B&JM10A Ammo
33 B&JM10S Ammo         34 B&JM10X Ammo         35 B&JM686A Ammo
36 B&JM686S Ammo        37 B&JM686X Ammo        38 Godson Ammo
39 ShotG50 Ammo         3A ShotG60 Ammo         3B ShotG70 Ammo
3C ShotG80 Ammo         3D MatAero Ammo         3E MatTerra Ammo
3F MatPyro Ammo         40 MatHydro Ammo        41 MatLumin Ammo
42 MatUmbra Ammo        43 EthWind Ammo         44 EthEarth Ammo
45 EthFire Ammo         46 EthWater Ammo        47 Eth Light Ammo
48-FF (Crashes)


Accessory Select:
               Slot 1          Slot 2          Slot 3
Fei             3006D914 00xx   3006D915 00xx   3006D916 00xx
Elly            3006D9B8 00xx   3006D9B9 00xx   3006D9BA 00xx
Norm Citan      3006DA5C 00xx   3006DA5D 00xx   3006DA5E 00xx
Bart            3006DB00 00xx   3006DB01 00xx   3006DB02 00xx
Rico            3006DC48 00xx   3006DC49 00xx   3006DC4A 00xx
Billy           3006DBA4 00xx   3006DBA5 00xx   3006DBA6 00xx
Maria           3006DE34 00xx   3006DE35 00xx   3006DE36 00xx
Chu-chu         3006DD90 00xx   3006DD91 00xx   3006DD92 00xx
Y. Emeralda     3006DCEC 00xx   3006DCED 00xx   3006DCEE 00xx
Kat. Citan      3006DED8 00xx   3006DED9 00xx   3006DEDA 00xx
A. Emeralda     3006DF7C 00xx   3006DF7D 00xx   3006DF7E 00xx
- xx:
00 <Empty>              01 Martial Wear         02 Fencing Wear
03 Leather Vest         04 Metal Vest           05 Metal Jacket
06 Penguin Coat         07 War Mail             08 Crimson Vest
09 Black Leather        OA Golden Vest          0B Plain ClotheP
0C Plain Clothes        0D Plain ClotheP        0E Plain Clothes
0F Wedding Dress        10 Martial Cap          11 Fencing Cap
12 Leather Hat          13 Metal Helmet         14 War Helm
15 Feathered Cap        16 Black Helmet         17 Golden Hood
18 Plain Headwear       19 Uniform              1A Bellona Tunic
1B Dervish Dress        1C Mermaid Mail         1D Beastly Robe
1E Executor Gown        1F Angelic Robe         20 Goddess Robe
21 Blessed Habit        22 Ladies' Dress        23 White Beret
24 Silver Beret         25 Ruby Helmet          26 Starlight
27 Vivid Turban         28 Ladies' Bonet        29 Blessed Helm
2A Stellar Cap          2B Red Mail             2C Iron Mail
2D Knight Mail          2E Dark Armor           2F Rose Tabard
30 Slayer Robe          31 Manly Mantle         32 Hero Costume
33 LegendaryRobe        34 Kingly Armor         35 Iron Helmet
36 Knight Helm          37 Dark Helm            38 King's Helm
39 Kaiser Helm          3A Men's Hat            3B Pilot Uniform
3C Battle Vest          3D <Nothing>            3E <Nothing>
3F <Nothing>            40 <Nothing>            41 <Nothing>
42 <Nothing>            43 <Nothing>            44 <Nothing>
45 <Nothing>            46 <Nothing>            47 <Nothing>
48 <Nothing>            49 <Nothing>            4A <Nothing>
4B <Nothing>            4C <Nothing>            4D <Nothing>
4E <Nothing>            4F <Nothing>            50 <Nothing>
51 <Nothing>            52 <Nothing>            53 <Nothing>
54 <Nothing>            55 <Nothing>            56 <Nothing>
57 <Nothing>            58 <Nothing>            59 <Nothing>
5A Power Ring           5B Power Ring S         5C Stamina Ring
5D Stamina Ring S       5E Glasses              5F Super Goggles
60 Step Shoes           61 Premier Shoes        62 Ether Stone
63 Ether Stone Lg       64 Anti Eth Stone       65 Anti Eth Rock L
66 Speed Ring           67 Speed Ring S         68 Gallant Belt
69 Yamato Belt          6A Economether          6B Wizardry Ring
6C Hercules Ring        6D Trader Card          6E Holy Pendant
6F Coin of Fate         70 Life Stone           71 Power Crisis
72 Guardian Ring        73 Evasion Ring         74 Long Dark Coat
75 Battle Apron         76 Body Guard           77 Mind Guard
78 Poison Guard         79 Sleep Guard          7A Cool Shades
7B Brain Guard          7C Speed Shoes          7D Muscle Belt
7E Ether Doubler        7F Ether Guard          80 Wind Ring
81 Earth Ring           82 Fire Ring            83 Water Ring
84 Ether Reversa        85 Ether Veiler         86 Ether Maxer
87 Fei Jr. Doll         88 Bart Jr. Doll        89 Billy Jr. Doll
8A Elly Jr. Doll        8B Emer Jr. Doll        8C Mermaid Ring
8D Combo Star           8E Chu-chu Idol         8F Momento Chain
90 <Nothing>            91 <Nothing>            92 <Nothing>
93 <Nothing>            94 <Nothing>            95 <Nothing>
96-FF (Crashes)

-Max Stats
Character       999HP/99EP/AGL  Atack/Hit%/Def  Ether/Ethdef/EV%
--------------------------------------------------------------------------
Fei             8006D8EE 03E7   3006D8F8 00FF   3006D8FB 00FF
               8006D8F2 03E7   3006D8FE 00FF   3006D8FC 00FF
               3006D8FA 00FF   3006D8F9 00FF   3006D8FF 00FF

Elly            8006D992 03E7   3006D99C 00FF   3006D99F 00FF
               8006D996 03E7   8006D9A2 00FF   3006D9A0 00FF
               3006D99E 00FF   3006D99D 00FF   8006D9A3 00FF

Norm Citan      8006DA36 03E7   3006DA40 00FF   3006DA43 00FF
               8006DA3A 03E7   3006DA46 00FF   3006DA44 00FF
               3006DA42 00FF   3006DA41 00FF   3006DA47 00FF

Bart            8006DADA 03E7   3006DAE4 00FF   3006DAE7 00FF
               8006DADE 03E7   3006DAEA 00FF   3006DAE8 00FF
               3006DAE6 00FF   3006DAE5 00FF   3006DAEB 00FF

Rico            8006DC22 03E7   3006DC2C 00FF   3006DC2F 00FF
               8006DC26 03E7   3006DC32 00FF   3006DC30 00FF
               3006DC2E 00FF   3006DC2D 00FF   3006DC33 00FF

Billy           8006DB7E 03E7   8006DB86 FFFF   3006DB8B 00FF
               8006DB82 03E7   3006DB8E 00FF   3006DB8C 00FF
               3006DB8A 00FF   8006DB88 FFFF   3006DB8F 00FF

Maria           8006DE0E 03E7   3006DE18 00FF   3006DE1B 00FF
               8006DE12 03E7   3006DE1E 00FF   3006DE1C 00FF
               3006DE1A 00FF   8006DE19 00FF   3006DE1F 00FF

Y. Emeralda     8006DCC6 03E7   3006DCD0 00FF   3006DCD3 00FF
               8006DCCA 03E7   3006DCD6 00FF   3006DCD4 00FF
               3006DCD2 00FF   3006DCD1 00FF   3006DCD7 00FF

Kat. Citan      8006DEB2 03E7   3006DEBC 00FF   3006DEBF 00FF
               8006DEB6 03E7   3006DEC2 00FF   3006DEC0 00FF
               3006DEBE 00FF


**************************************************************************
                            A P P E N D I X
**************************************************************************

Item            Cost    Notes
--------------------------------------------------------------------------
Aquasol         20      +50 HP
Aquasol S       100     +150 HP
Aquasol DX      300     +500 HP
Alphasol        1000    +999 HP
Panalphasol     10000   +999 HP to all allies
Rosesol         100     +10 EP
Rosesol S       300     +20 EP
Rosesol DX      800     +30 EP
Sigmasol        1500    +99 EP
Zetasol         100     Revives from KO'd
Zetasol DX      1000    Revives from KO'd with full HP
Physisol        10      Removes Physical status ailments
Mentsol         20      Removes Mental status ailments
Physimentsol    50      Removes all status ailments
White Star      500     Wind UP/Earth DOWN
Brown Star      500     Earth UP/Wind DOWN
Red Star        500     Fire UP/Water DOWN
Blue Star       500
Hard Star       800
Speed Star      1000
Tragedienne     10
Comedienne      10
Igissol         2000
Aegissol        2000
Blue Rose       1500
Red Rose        1500
Black Rose      1500
ElementAero     1200
ElementTerra    1200
ElementPyro     1200
ElementHydro    1200
Samson'sHair    1000
Debug Item      50
Debug Skill     50
Weak vs Wind    50
Weak vs Earth   50
Weak vs Fire    50
Weak vs Water   50
Stop!           50
Sleep!          50
Weakling        50
More Debug Items.....I'll write them later if I'm asked to
Omegasol        50
SurvivalTent    150
STR Drive       10000
VIT Drive       10000
ETH Drive       10000
ETHDEF Drive    10000
HP Drive        20000
EP Drive        20000
Hob-Jerky       10
Hob-Meat        200
Hob-Steak       300
Fang            200
Eyeball         400
Scales          1000
Ivory           3000
Bizfruit        10
Elfanana        10
Ariberry        10
Radish          10
Durian Juice    10
Nisan Water     10
Aveh Water      10
Toy Gun         80
Minigear        120
Anoret Seed     10
Anoret Fruit    100
Bulimy Seed     10
Bulimy Fruit    100
Gold Nugget     4000
Gold Bullion    8000

Story Item      Notes
--------------------------------------------------------------------------
RPS Badge       Win from boy in Lahan, used in Shevat
Spider Web      Buy in Shevat, found in Lahan, used in Shevat to fish
Mermaid Tear    Found in Lahan, used in Final Hideout to get Mermaid Ring
Bird Egg        Found in Mountain Path, given to Yui at Citan's House
Spider          Found in Mountain Path, eaten by Chu-chu when she joins
H&S Badge       Found in Bledivak, used in Shevat
Kislev Map      Found in Kislev Sewers
Sewer Keys      Found in Kislev Sewers, used there also
Master Key      Found in Kislev Gear Dock, used there also
M Disk          Found in Nortune, used in endgame
Tag Badge       Given from child in orphanage
Book 1          Given from child in orphanage
Book 2          Given from child in orphanage
Book 3          Given from child in orphanage
Cabin Key       Found in abandoned transport ship
Dusk Rock       Found and used in Shevat
Dawn Rock       Found and used in Shevat
Dark Rock       Found and used in Shevat
Work Permit     Found and used in Solaris
Tickets         Found and used in Solaris



-----------------
E Q U I P M E N T

Rod(Elly)       Att     Cost    Notes
--------------------------------------------------------------------------
Magical Rod     4       50      -
Arcane Rod      6       100     -
Hot Rod         8       150     -
Lunar Rod       10      600     Induces Sleep
Marshal Rod     14      1000    -
Thunder Rod     16      2200    Wind Elemental attack
Stone Rod       16      2200    Earth Elemental attack
Flare Rod       18      2600    Fire Elemental attack
Ice Rod         16      2200    Water Elemental attack
Queen's Rod     20      3200    Lower's DUR(?)
Dynamite Rod    22      4500    -
Dark Rod        24      5800    -
Chaos Rod       26      7000    -
Psycho Rod      30      12000   -
Skull Rod       40      2200    -

Whip(Bart)      Att     Cost    Notes
--------------------------------------------------------------------------
Leather Whip    2       60      -
Iron Whip       4       120     -
WhippaSnappa    6       280     -
Cobra Cracka    5       700     Induces Poison
SerpentSting    7       1200    -
Black Snake     7       2400    Lowers Ethdef.
Silver Blood    8       2800    -
Whip-Lasher     10      3400    -
Desert Worm     12      4800    -
Sonic Wave      14      5600    -
Wonder Whip     16      6200    -
Thor'sThunda    20      7500    -
Death Adder     24      8200    -
Barutoyobi      0       0       debug
Barutoyobi      0       0       debug

Gun(Billy)      Rank    Cost    Notes
--------------------------------------------------------------------------
B&J M10 Gun     A       2000    -
B&J M686 Gun    AA      3500    -
Matchlock       AA      12000   -
Godfather       AAA     20000   -
Ether Pistol    -       4000    debug(?)
Biri-yobi       -       0       debug
Shotgun         -       5000    debug(?)
Biri-yobi       -       0       debug

Ammo(Billy)     Att     Cost    Notes
--------------------------------------------------------------------------
B&JM10A Ammo    21      20      -
B&JM10S Ammo    18      40      -
B&JM1OX Ammo    24      60      -
B&JM686AAmmo    30      40      -
B&JM686SAmmo    36      60      -
B&JM686XAmmo    42      80      -
Godson Ammo     60      200     -
ShotG50 Ammo    30      30      -
ShotG60 Ammo    36      60      -
ShotG70 Ammo    42      90      -
ShotG80 Ammo    48      120     -
MatAero Ammo    48      150     Wind Elemental attack
MatTerraAmmo    48      150     Earth Elemental attack
MatPyro Ammo    48      150     Fire Elemental attack
MatHydraAmmo    48      150     Water Elemental attack
MatLuminAmmo    48      10      -
MatUmbraAmmo    48      10      -
EthWind Ammo    0       1000    Wind Elemental attack
EthEarthAmmo    0       1000    Earth Elemental attack
EthFire Ammo    0       1000    Fire Elemental attack
EthWaterAmmo    0       1000    Water Elemental attack
EthLightAmmo    0       1000    -

Sword(Citan)    Att     Cost    Notes
--------------------------------------------------------------------------
SengokuSword    30      8000    -
Yamame Sword    32      12000   -
Yamoto Sword    35      20000   -
Mumyo Sword     40      34464   -
Shitanyobi      0       0       debug


-Female use only

Headgear        Def     Cost    Notes
--------------------------------------------------------------------------
Ladie's Bonnet  0       0       debug
Stellar Cap     0       0       debug(?)
White Beret     8       150     -
Silver Beret    24      800     -
Ruby Helmet     32      1600    -
Starlight       38      2600    -
Vivid Turban    50      4800    -
Blessed Helm    55      10000   -

Body-Wear       Def     Cost    Notes
--------------------------------------------------------------------------
Ladies' Dress   0       0       debug
Pilot Uniform   6       5000    -
Uniform         12      180     -
Bellona Tunic   16      300     -
Dervish Dress   44      1400    -
Fuzzy Frock     50      2000    -
Battle Dress    56      1900    -
Mermaid Mail    58      2200    -
Angelic Robe    60      10000   +10 Evade%/Ethdef.
Devil Dress     62      3500    -
Goddess Robe    80      12000   +10 Ether/Ethdef.
Beastly Robe    82      5000    -
Executor Gown   100     7000    -
Blessed Habit   100     15000   -


-Male use only

Headgear        Def     Cost    Notes
--------------------------------------------------------------------------
Men's Hat       0       0       debug
Iron Helmet     10      200     -
Knight Helm     18      1000    -
Dark Helm       35      1800    +5 Ethdef.
King's Helm     40      2800    -
Kaiser Helm     54      5200    -

Body-Wear       Def     Cost    Notes
--------------------------------------------------------------------------
LegendaryRobe   0       10000   Def. up when ally KO'd, debug(?)
Battle Vest     10      400     -
Red Mail        14      220     -
Iron Mail       20      800     -
Knight Mail     34      1800    -
Dark Armor      60      2400    +10 Ethdef.
Rose Tabard     85      5400    -
Manly Mantle    105     10000   Def. up when ally KO'd
Slayer Robe     108     8000    -
Hero Costume    112     10000   Def. down when ally KO'd
Kingly Armor    120     12000   Def. up when ally KO'd

-Both Male/Female Use

Headgear        Def     Cost    Notes
--------------------------------------------------------------------------
PlainHeadwear   0       0       debug
Martial Cap     1       30      -
Fencing Cap     2       50      -
Leather Hat     6       80      -
Metal Helmet    10      200     -
War Helm        20      600     -
FeatherdCap     28      1200    -
Black Helmet    35      2000    -
Golden Hood     45      3800    -

Body-Wear       Def     Cost    Notes
--------------------------------------------------------------------------
Plain Clothes   0       0       debug
Plain Clothes   0       0       debug
Plain Clothes   0       0       debug
Plain Clothes   0       0       debug
Martial Wear    2       50      Fei initial equip
Fencing Wear    4       80      -
Leather Vest    10      150     -
WeddingDress    14      2000    +5 Ethdef.
Metal Vest      18      350     -
Metal Jacket    28      550     -
Penguin Coat    40      1000    -
Holy Habit      42      1200    Billy initial equip
War Mail        52      1800    -
Crimson Vest    64      2800    -
BlackLeather    76      4200    -
Golden Vest     90      5800    -

Accessory       Cost    Notes
--------------------------------------------------------------------------
Power Ring      200     +2 Attack
Power Ring S    800     +5 Attack
Stamina Ring    150     +2 Defense
StaminaRingS    600     +5 Defense
Glasses         150     +2 Hit%
SuperGoggles    600     +5 Hit%
Step Shoes      150     +2 Evade%
PremierShoes    600     +5 Evade%
EtherStone      500     +2 Ether
EtherStoneLG    2000    +5 Ether
AntiEthStone    500     +2 Ethdef.
AntiEthRockL    2000    +5 Ethdef.
Speed Ring      1200    +1 Agility
Speed Ring S    3000    +2 Agility
Gallant Belt    2000    10% more HP/Restore
Yamato Belt     4000    25% more HP/Restore
Ecomether       12000   Halves battle EP usage
WizardryRing    20000   Learn deathblows quicker
HerculesRing    16000   1.5x XP gained
Trader Card     50000   get rare items after fights
Holy Pendant    8000    support abilities x2 effect
Coin  of Fate   200     ??
Life Stone      20000   2x HP restoration
Power Crisis    15000   HP down, attack up
GuardianRing    2000    Increases Defense(?)
Evasion Ring    3000    Increases Evade%(?)
LongDarkCoat    12000   +10 Attack, +10 Ethdef.
Battle Apron    6000    +5 attack, +5 defense
Body Guard      8000    Blocks Physical abnormalities
Mind Guard      8000    Blocks Mental abnormalities
Poison Guard    150     Blocks poison status
Sleep Guard     150     Blocks sleep status
Cool Shades     150     Blocks confusion status
Brain Guard     150     Blocks forget status
Speed Shoes     5000    x2 agility
Muscle Belt     3000    Increases Defense(?)
EtherDoubler    38000   x2 EP usage, x2 ether power
Ether Guard     8000    Blcoks Ep-absorb attacks
Wind Ring       5000    Defense vs. Wind elemental
Earth Ring      5000    Defense vs. Earth elemental
Fire Ring       5000    Defense vs. Fire elemental
Water Ring      5000    Defense vs. Water elemental
EtherReversa    10000   +HP from defending elemental
Ether Veiler    10000   Doubles elemental defense
Ether Maxer     10000   Elem. Def blocks Eth. Weap.(?)
Fei Jr.Doll     60000
Bart Jr.Doll    60000
BillyJr.Doll    60000
Elly Jr.Doll    60000
Emer Jr.Doll    60000
Mermaid Ring    10000   +10 Eth/Ethdef, Emeralda only
Combo Star      20000   Learn deathblows quicker
Chu-chu Idol    40000
MomentoChain    100     +6 Eth/Ethdef, Rico only

-------------------------------------
G E A R   P A R T S / U P G R A D E S

GRods(Elly)     Att     Cost    Notes
--------------------------------------------------------------------------
Magic RodG      7       200     -
Arcane RodG     9       500
Iron Fist RodG  13      1000
Spare the RodG  17      1800
Hot RodG        29      4200
Thunder RodG    65      8200
Stone RodG      65      8200
Flare RodG      70      8800
Ice RodG        65      8200
Chrono RodG     80      10000
Smoke RodG      83      12000
Chaos RodG      85      13200
               81      0
               97      0
               115     0       Water Elemental


GWhips(Bart)    Att     Cost    Notes
--------------------------------------------------------------------------
Leather GWhip   10      1000
Iron GWhip      16      1600
SnapperGWhip    18      2000
Serpent GWhip   35      4500
BSnake GWhip    50      6800
SBlood GWhip    56      7600
Thor GWhip      100     13000   induces 'Power Loss' status
Sonic GWhip     120     16800   Silences enemy
               78      0       debug
               90      0       debug
               110     0       debug
               120     0       debug
               130     0       debug
               0       0       debug
               0       0       debug

GGuns(Billy)    Rank    Cost    Notes
--------------------------------------------------------------------------
G-M10 Gun       A       4000
G-M686 Gun      AA      7800
G-Godfather     AAA     24000
G-Matchlock     AA      20000
G-EthPistol             0       debug
Biri-yobi               0       debug(?)
G-Gatling Gun           0       debug(?)
                       0       debug(?)

GAmmo(Billy)    Att     Cost    Notes
--------------------------------------------------------------------------
G-M10A Ammo     18      100
G-M10S Ammo     30      200
G-M10X Ammo     42      300
G-M686A Ammo    24      200
G-M686S Ammo    36      300
G-M686X Ammo    48      400
G-Godson Ammo   72      1000
G-GG040 Ammo    24      100
G-GG060 Ammo    36      200
G-GG080 Ammo    48      300
G-GG100 Ammo    60      400
G-MAero Ammo    60      500
G-MTerra Ammo   60      500
G-MPyro Ammo    60      500
G-MHydra Ammo   60      500
G-MLumin Ammo   54      500
G-MUmbra Ammo   54      500
Eth Wind Ammo           1000
Eth Earth Ammo          1000
Eth Fire Ammo           1000
Eth Water Ammo          1000
Eth Light Ammo          1000

Sword(Citan)    Att     Cost    Notes
--------------------------------------------------------------------------
Sengoku Sword   90      9000
Yamame Sword    110     13000
Kishin Sword    120     14000
Yamoto Sword    160     22000
Kijin Sword     200     36000

Gear Part       Cost    Notes
--------------------------------------------------------------------------
Extar Ar                +2 Defense
Extra Ar+1              +5 Defense
Extra Ar+2              +8 Defense
Extra Ar+3              +10 Defense
Extra A4+4              +20 Defense
Extra Ar+5              +30 Defense
Extra Ar+6              +50 Defense
Extra Ar+7              +80 Defense
Extra Ar DX             +100 Defense
Lite Ar+1               +15 Defense, +5 Response
Lite Ar+2               +40 Defense, +5 Response
Lite Ar+3               +60 Defense, +5 Response
Silver Ar               +10 Defense, Gel damage down 50%
Silver Ar+1             +50 Defense, Gel damage down 50%
Lite Alloy              +30 Defense
Heavy Alloy             +30 Defense
Beam Coat               Beam damage down 50%
Mirror Ar               +50 Defense, Beam damage down 50%
Mirror Ar+1             +100 Defense, Beam damage down 50%
Mica                    Electric damage down 30%
Insulated Ar            +10 Defense, Electric damage down 30%
InsulateAr+1            +50 Defense, Electric damage down 30%
Molecular Ar            Stress damage down 10%
Stress Ar               Stress damage down 20%
Stress Ar+1             Stress damage down 30%
ShockproofAr            Spin damage down 10%
Seal Ar                 Seal damage down 50%
Seal Ar+1               Seal damage down 75%
Angel Ar                +50 Defense, Angel damage down 30%
Angel Ar+1              +100 Defense, Angel damage down 50%
Angel Ar S              +50 Ethdef., Angel damage down 50%
Ether Ar                +50 Ethdef.
Ether Ar+1              +100 Ethdef.
Ether Ar+2              +150 Ethdef.
Ether Ar+3              +200 Ethdef.
Wind Veil Ar            Wind element Defense
EarthVeil Ar            Earth element Defense
Fire Veil Ar            Fire element Defense
WaterVeil Ar            Water element Defense
Old Circuit             +10 Response(+defense?)
Simp Circuit            +10 Response(+defense?)
Resp Circuit            +20 Reponse
Def Circuit             (+defense?)
A Circuit               agility up in barrens
B Circuit               agility up in snow
C Circuit               agility up in desert
D Circuit               agility up in water
E Circuit               +10 Ethdef., +4 EthAmp
F Circuit               ??
G Circuit               ??
A Circuit+1             ??
B Circuit+1             ??
C Circuit+1             agility up in desert
D Circuit+1             ??
E Circuit+1             ??
F Circuit+1             ??
G Circuit+1             ??
A/C                     Agility up in desert
Beam Jammer             Beam damage down 75%
Ground                  Electric damage down 50%
Stress Mat              Stress damage down 25%
AirtightHull            Gas damage down 20%
Noise Filter            Sonic damage down 100%
AntiAngelSys            Angel damage down 100%
02 Cylinder             Agility up in water
MagneticCoat            +25 Reponse
Ballast                 +30 Armor?
Gold Plate              Gel damage down 100%
Seal Barrier            Seal damage down 100%
Customizer              ??, debug
Hex                     ??, debug
Wind Stone              ??
Earth Stone             ??
Fire Stone              ??
Water Stone             ??
Energy Saver            Reduces fuel usage?
Power Magic             + EthAmp
Lens Cover              Blocks Camera Damage
Veil Doubler            Doubles elemental Defense?
Sword Veil              Blocks Ether Weapons?
Magic Guard             Protects Eth Mach?
Engine Guard            Blocks Engine Damage
Pilot Shield            Blocks pilot confusion
Tank Guard              Blocks Fuel loss/drainage
Ar Repairer             Blocks Armor Damage
Motion Guard            Blocks Slow status
Ar Guard                Blocks Armor Corrosion
Frame HP10              Restores 10% HP
Frame HP30              Restores 30% HP
Frame HP50              Restores 50% HP
Frame HP70              Restores 70% HP
Frame HP90              Restores 90% HP
FX Cleaner              Removes status ailments when charging
DeathBlower1            Enables Triangle, X combo
Deathblower2            Enables Square, X combo
Deathblower3            Enables X, X combo
GNRS20                  1.2 engine output
GNRS50                  1.5 engine output
A Charger               Restores 50 fuel when charging
S Charger               Restores 100 fuel when charging
X Charger               Resotres 200 fuel when charging
Z Charger               Restores 500 fuel when charging

Engine          Attack  Fuel    Cost
--------------------------------------------------------------------------
G4-1200         40      1200    800
G6-1200         60      1200    1200
Z9-1500         90      1500    1800
V10-2000        100     2000    2000
V12-2000        120     2000    2600
W13-1700        130     1700    2600
V15-2000        150     3000    3000
V18-2000        180     2500    4000
E20-2700        200     2700    4000
R23-3000        230     3000    6000
V28-2200        280     2200    6000
B30-4200        300     4200    10000
K35-3500        350     3500    12000
F40-5400        400     5400    13000
G45-4600        440     4200    18000
S50-6600        500     6600    24000
N55-5800        550     5800    24000
Y60-7000        600     7000    32000
X70-8000        700     8000    50000

Frame           Character       HP      Cost
--------------------------------------------------------------------------
WELT-01800      Fei             1800    150
WELT-02100      Fei             2100    400
WELT-02500      Fei             2500    800
WELT-03000      Fei             3000    1400
WELT-03600      Fei             3600    2200
WELT-04300      Fei             4300    3200
WELT-05100      Fei             5100    4400
WELT-06100      Fei             6100    4700
WELT-07300      Fei             7300    6100
WELT-08700      Fei             8700    8000
WELT-10400      Fei             10400   8900
WELT-12400      Fei             12400   11300
WELT-14800      Fei             14800   11900
WELT-17700      Fei             17000   12400
WELT-21200      Fei             21200   15100
XENO-30400      Fei             30400   ??

VIER-01500      Elly            1500    100
VIER-04000      Elly            4000    2900
VIER-04800      Elly            4800    3900
VIER-05800      Elly            5800    4100
VIER-07000      Elly            7000    5200
VIER-08400      Elly            8400    7200
VIER-09800      Elly            9800    8100
VIER-12000      Elly            12000   10600
VIER-14300      Elly            14300   13600
VIER-17000      Elly            17000   15600

BRIG-01900      Bart            1900    250
BRIG-02200      Bart            2200    500
BRIG-02700      Bart            2600    900
BRIG-05400      Bart            5400    4600
BRIG-06400      Bart            6400    4800
BRIG-07700      Bart            7700    6300
BRIG-09100      Bart            9100    7100
BRIG-11000      Bart            11000   9900
BRIG-13000      Bart            13000   11200
BRIG-15800      Bart            15800   12400
BRIG-18500      Bart            18500   13200
BRIG-22200      Bart            22200   15000
BRIG-26000      Bart            26000   16200

HEIM-02500      Citan           2500
HEIM-03200      Citan           3200    1800
HEIM-05400      Citan           5400    4600
HEIM-06400      Citan           6400    4900
HEIM-07800      Citan           7800    6700
HEIM-09200      Citan           9200    7700
HEIM-11000      Citan           11000   9700
HEIM-13000      Citan           13000   11200
HEIM-19000      Citan           19000   13300
HEIM-27000      Citan           27000   15500

STIE-05800      Rico            5800    4300
STIE-06900      Rico            6900    5600
STIE-08200      Rico            8200    7200
STIE-09800      Rico            9800    8300
STIE-11700      Rico            11700   10000
STIE-13800      Rico            13800   12000
STIE-16500      Rico            16500   13000
STIE-20000      Rico            20000   14200
STIE-30000      Rico            30000   17400

RENM-07200      Billy           7200    6000
RENM-08600      Billy           8600    7200
RENM-10200      Billy           10200   8600
RENM-12000      Billy           12000   10700
RENM-14200      Billy           14200   12800
RENM-20800      Billy           20800   14800
RENM-24000      Billy           24000   16200

#17-18000       Maria           18000   13000
#17-22000       Maria           22000   15000
#17-30000       Maria           30000   16200

CRES-14000      Emeralda        14000   11400
CRES-17200      Emeralda        17200   12500
CRES-20800      Emeralda        20800   14500

Armor           Cost    Def.    Ethdef.
--------------------------------------------------------------------------
MS 3            50      30      -
MS 6            500     60      -
MS 7.5          1000    75      -
MS 9            1500    90      -
MS 12           2500    120     -
MS 15           3500    150     -
XMS 25          6500    250     -
XMS 30          8000    300     -
XMS 40          10000   400     -
RX Metal 50     12000   500     -
RX Metal 60     15000   600     -
RX Metal 70     20000   700     -
Z Alloy 20/5    5000    200     50
Z Alloy 30/10   10000   300     100
Z Alloy 40/15   12500   400     150
Z Alloy 50/20   15000   500     200
Z Alloy 60/25   20000   600     250







-----------------
A B I L I T I E S

-Deathblows

Each character has his/her own Deathblow attacks, with the exception of
Chu-Chu and Maria. Each can be learned with repeated use of the button
combinations. You may also save up AP points by not using all of your 6/7
points given at the begining of your turn. Up to 28 may be allocated, and
may be used to unleash a powerful consecutive combo, consisting any of the
moves with a * next to it.


Fei                    Combo           AP      Notes
--------------------------------------------------------------------------
*Raijin                 T,X             4       -
*Senretsu               T,T,X           5       -
*Hagan                  S,X             5       -
*Hoten                  T,T,T,X         6       -
*Tenbu                  T,S,X           6       -
*Ryujin                 S,T,X           6       -
*Koho                   X,X             6       -
Fukei                  T,T,T,T,X       7       Wind Elemental
Chikei                 T,T,S,X         7       Earth Elemental
Kakei                  T,S,T,X         7       Fire Elemental
Suikei                 S,T,T,X         7       Water Elemental
Kokei                  S,S,X           7       Light Elemental
Yamikei                X,T,X           7       Darkness Elemental

Elly                   Combo           AP      Notes
--------------------------------------------------------------------------
*Screamer               T,X             4       -
*Cyclone Kick           T,T,X           5       -
*Breakthrough           S,X             5       -
*Double Shock           T,T,T,X         6       -
*Sky Attack             T,S,X           6       -
*Bright Spark           S,T,X           6       -
*Stink Kick             X,X             6       -
Anemo Zap              T,T,T,T,X       7       Wind Elemental
Terra Charge           T,T,S,X         7       Earth Elemental
Thermo Thump           T,S,T,X         7       Fire Elemental
Aqua Frost             S,T,T,X         7       Water Elemental

Citan(Hand)            Combo           AP      Notes
--------------------------------------------------------------------------
*Ukigomo                T,X             4       -
*Mufu                   T,T,X           5       -
*Jinrai                 S,X             5       -
*Shinrai                T,T,T,X         6       -
*Renken                 T,S,X           6       -
*Hakai                  S,T,X           6       -
*Ougi                   X,X             6       -
Willow Wind            T,T,T,T,X       7       Wind Elemental
Rare Earth             T,T,S,X         7       Earth Elemental
Hell Fire              T,S,T,X         7       Fire Elemental
Tsunami Ice            S,T,T,X         7       Water Elemental

Bart                   Combo           AP      Notes
--------------------------------------------------------------------------
*Head Hunter            T,X             4       -
*Twin Sonic             T,T,X           5       -
*Rhythm Shock           S,X             5       -
*Dynamic                T,T,T,X         6       -
*Astral                 T,S,X           6       -
*Bracer                 S,T,X           6       -
*Justice                X,X             6       -
Angel                  T,T,T,T,X       7       Wind Elemental
Land Break             T,T,S,X         7       Earth Elemental
Prominence             T,S,T,X         7       Fire Elemental
Tornado                S,T,T,X         7       Water Elemental

Rico                   Combo           AP      Notes
--------------------------------------------------------------------------
*Rico Rocket            T,X             4       -
*Death Drive            T,T,X           5       -
*Banderas               S,X             5       -
*Dragon Fist            T,T,T,X         6       -
*Fire Bomb              T,S,X           6       -
*Pile Crusher           S,T,X           6       -
*Spin Strike            X,X             6       -
Death Roll             T,T,T,T,X       7       -
Flame Lariat           T,T,S,X         7       -
Hell Splash            T,S,T,X         7       -

Billy                  Combo           AP      Notes
--------------------------------------------------------------------------
*Adams Apple            T,X             4       -
*Gunholic               T,T,X           5       -
*Hell Blast             S,X             5       -
*Nut Crack              T,T,T,X         6       -
*Sky Walker             T,S,X           6       -
*Devil Blast            S,T,X           6       -
*Banfrau                X,X             6       -
True Dream             T,T,T,T,X       7       -
Holy Gate              T,T,S,X         7       -
Dear Friend            T,S,T,X         7       -

Citan(Sword)           Combo           AP      Notes
--------------------------------------------------------------------------
*Amaoto                 T,X             4       -
*Engetsu                T,T,X           5       -
*Amagumo                S,X             5       -
*Himatsu                T,T,T,X         6       -
*Yako                   T,S,X           6       -
*Zanretsu               S,T,X           6       -
*Myogetsu               X,X             6       -
Festive Wind           T,T,T,T,X       7       Wind Elemental
Rumble Earth           T,T,S,X         7       Earth Elemental
Haze of Fire           T,S,T,X         7       Fire Elemental
Crystal Water          S,T,T,X         7       Water Elemental

Emeralda               Combo           AP      Notes
--------------------------------------------------------------------------
*Leg Cutter             T,X             4       -
*Wave Cutter            T,T,X           5       -
*Leg Spin               S,X             5       -
*Hammerhead             T,T,T,X         6       -
*Grand Arm              T,S,X           6       -
*Divider                S,T,X           6       -
*Flying Arm             X,X             6       -
Tornado Hand           T,T,T,T,X       7       -
Reycount               T,T,S,X         7       -
Dark Beast             T,S,T,X         7       -


-Spells

(I'll take the levels later)

Fei(Chi)        EP      Level   Target          Notes
--------------------------------------------------------------------------
Guided Shot     2               Enemy, Single   Ball of Chi
Inner Healing   2               Ally, Single    Restores HP
Iron Valor      3               Self            Attack up
Counter Force   4               Self            Counters enemy attacks
Yang Power      5               Self            Defense up, Attack down
Yin Power       5               Self            Attack up, Defense down
Radiance        10              Enemy, Single   Explosion of Chi
Big Bang        20              Enemy, All      Chi attack, chance of Stop

Elly(Ether)     EP      Level   Target          Notes
--------------------------------------------------------------------------
Anemo Bolt      2               Enemy, Single   Wind Elemental attack
Terra Lance     2               Enemy, Single   Earth Elemental attack</pre><pre id="faqspan-5">
Thermo Cube     2               Enemy, Single   Fire Elemental attack
Aqua Ice        2               Enemy, Single   Water Elemental attack
Anemo Burn      6               Enemy, Area     Wind Elemental attack
Terra Storm     6               Enemy, Area     Earth Elemental attack
Thermo Dragon   6               Enemy, Area     Fire Elemental attack
Aqua Mist       6               Enemy, Area     Water Elemental attack
Anemo Wave      10              Enemy, All      Wind Elemental attack
Terra Ghost     10              Enemy, All      Earth Elemental attack
Thermo Largo    10              Enemy, All      Fire Elemental attack
Aqua Lord       10              Enemy, All      Water Elemental attack

Bart(Ether)     EP      Level   Target          Notes
--------------------------------------------------------------------------
Wild Smile      2               Enemy, Single   ACC down
Heaven Cent     2               Enemy, Single   Non-elemental attack
White Lure      3               Enemy, Single   Enemy attacks own team
Red Cologne     4               Self            Attack up
Blue Cologne    6               Self            Acc/EV up
White Cologne   6               Self            Counters enemy attacks
Wind Mode       4               Ally, Single    Attack with Wind element
Earth Mode      4               Ally, Single    Attack with Earth element
Fire Mode       4               Ally, Single    Attack with Fire element
Water Mode      4               Ally, Single    Attack with Water element

Rico(Ether)     EP      Level   Target          Notes
--------------------------------------------------------------------------
Steel Fist      2               Self            Attack up
Steel Body      2               Self            Defense up
Steel Spirit    2               Self            Ethdef. up
Steel Mettle    2               Self            Non-elemental attack

Citan(Arcane)   EP      Level   Target          Notes
--------------------------------------------------------------------------
Sazanami        2       Start   Ally, Single    Restores HP
Renki           2               Self            Next spell affects all
Fuuseii         4               Ally, Single    Earth element resistence up
Chiseii         4               Ally, Single    Wind element resistence up
Kaseii          4               Ally, Single    Water element resistence up
Suiseii         4               Ally, Single    Fire element resistence up
Ryokusho        3               Ally, Single    Removes all physical status
Reisho          3               Ally, Single    Removes all mental status
Koga            2               Ally, Single    Defense up, Attack down
Yamiga          2               Ally, Single    Attack up, Defense down
Senki           6               Ally, Single    Haste

Billy(Ether)    EP      Level   Target          Notes
--------------------------------------------------------------------------
Purity Light    2               Ally, Single    Removes all status ailments
Healing Light   2               Ally, Single    Restores HP
Holy Light      4               Ally, All       Restores HP
Goddess Call    4               Ally, Single    Haste
Goddess Eyes    4               Ally, Single    Defense up
Wind Shield     4               Ally, Single    Earth element resistence up
Earth Shield    4               Ally, Single    Wind element resistence up
Fire Shield     4               Ally, Single    Water element resistence up
Water Shield    4               Ally, Single    Fire element resistence up
Goddess Wake    8               Ally, Single    Restores from KO'd status

Maria(Controls) EP      Level   Target          Notes
--------------------------------------------------------------------------
Robo Beam       2               Enemy, Single   Physical attack
Robo Missile    4               Enemy, Single   Physical attack
Robo Punch      5               Enemy, Area     Physical attack
Robo Kick       8               Enemy, Area     Physical attack
Graviton Gun    30              Enemy, All      Physical attack

Emeralda(Ether) EP      Level   Target          Notes
--------------------------------------------------------------------------
Anemo Dharm     3               Enemy, Single   Wind Elemental attack
Terra Feist     3               Enemy, Single   Earth Elemental attack
Thermo Gord     3               Enemy, Single   Fire Elemental attack
Aqua Aroum      3               Enemy, Single   Water Elemental attack
Anemo Omega     6               Enemy, All      Wind Elemental attack
Terra Holz      6               Enemy, All      Earth Elemental attack
Thermo Geist    6               Enemy, All      Fire Elemental attack
Aqua Dhaum      6               Enemy, All      Water Elemental attack


---------------------------
G E A R   A B I L I T I E S
*: need deathblower item

-Weltall, Weltall 2, Xenogears(Fei)
Name                   Combo   Fuel            Attack Level
-------------------------------------------------------------------------
Raigeki                T T     10+40           1
Reppu                  T S     10+50           1
Raigo*                 T X     10+10           1
Hasan                  S T     20+70           1
Ryuten                 S S     20+80           1
Jyuju*                 S X     20+20           2
Raimai                 X T     30+100          3
Ryumai                 X S     30+110          3
Shinrai*               X X     30+30           3
Kosho X                T       10              Infinite
Goten X                S       20              Infinite
Kishin                 X       30              Infinite

Special Option         Fuel    Notes
-------------------------------------------------------------------------
System Id              1000    Enter hyper mode automatically
Thor Wave              600     Chi Attack, stronger Guided Shot
Flaming Hell           1000    Fire attack all enemies


-Vierge(Elly)
Name                   Combo   Fuel            Attack Level
-------------------------------------------------------------------------
Double Impact          T T     10+50           1
Hard Smash             T S     10+40           1
Beat Storm*            T X     10+10           1
Sonic Drive            S T     20+70           2
Heart Strike           S S     20+80           2
Mega Impact*           S X     20+20           2
Flash Drive            X T     30+100          3
High Diva              X S     30+110          3
Blaze Dance*           X X     30+30           3
Flash Flail            T       10              Infinite
Blue Blast             S       20              Infinite
Dark Diva              X       30              Infinite

Special Option         Fuel    Notes
-------------------------------------------------------------------------
Aerods                 400     Ether Attack on enemies


-Hiemdall, Fenrir(Citan)
Name                   Combo   Fuel            Attack Level
-------------------------------------------------------------------------
Kentsui                T T                     1
Reppu                  T S                     1
Ryukage*               T X                     1
Shinrai                S T                     2
Tensho                 S S                     2
Ryuga*                 S X                     2
Hakai                  X T                     3
Kenjin                 X S                     3
Tensho*                X X                     3
Ochiba                 T       10              Infinite
Zanretsu               S       20              Infinite
Enken                  X       30              Infinite

Special Options: None


-Brigandier, Andvari(Bart)
Name                   Combo   Fuel            Attack Level
-------------------------------------------------------------------------
Chain Whip             T T                     1
Beat Serpent           T S                     1
Spark Wave*            T X                     1
Blood Whip             S T                     2
Hit Storm              S S                     2
Dead Cannon*           S X                     2
Dance Wave             X T                     3
Twin Snake             X S                     3
Sky Drive*             X X                     3
Meteorfall             T                       Infinite
DeadDance              S                       Infinite
Soul End               X                       Infinite

Special Option         Fuel    Notes
-------------------------------------------------------------------------
Ygg D. Charge          600     Ether attack on group of enemies


-Stier(Rico)
Name                   Combo   Fuel            Attack Level
-------------------------------------------------------------------------
Drill War              T T                     1
Bomberhead             T S                     1
Drill Driver*          T X                     1
Grand Slam             S T                     2
Twister D              S S                     2
Hammer G*              S X                     2
Mega Body              X T                     3
Sky Dive               X S                     3
Scrap*                 X X                     3
Drill kaiser           T                       Infinite
Drive kaiser           S                       Infinite
Iron kaiser            X                       Infinite

Special Options: None


-Renmauzo(Billy)
Name                   Combo   Fuel            Attack Level
-------------------------------------------------------------------------
Double Snap            T T                     1
Hard Snap              T S                     1
Hard Gun*              T X                     1
Gun Blaze              S T                     2
Impact Gun             S S                     2
Holy Fist*             S X                     2
Blaze Shot             X T                     3
Hard Gattling          X S                     3
Say Gattlin*           X X                     3
Thousand               T                       Infinite
Holy climb             S                       Infinite
Holy soul              X                       Infinite

Special Option         Fuel    Notes
-------------------------------------------------------------------------
Jesse Cannon           500     Ether attack on group of enemies
Jesse Buster           1000    Ether attack on group of enemies


-Crescens(Emeralda)
Name                   Combo   Fuel            Attack Level
-------------------------------------------------------------------------
Arm Bash               T T                     1
Air Bash               T S                     1
Dance Bash*            T X                     1
Devil Hand             S T                     2
Devil Hold             S S                     2
Devil Bird*            S X                     2
Dead Spin              X T                     3
Dead Drive             X S                     3
Dead Melody*           X X                     3
Dark Wave              T                       Infinite
Dark Force             S                       Infinite
Dark World             X                       Infinite

Special Options: None


-Seibzehn(Maria)
Name                   Combo   Fuel            Attack Level
-------------------------------------------------------------------------
Mega Hammer            T T                     1
Dyna Fight             T S                     1
Gravity Fist*          T X                     1
Dyna Rush              S T                     2
Head Dive              S S                     2
Gravity Press*         S X                     2
Meteor Press           X T                     3
Iron Break             X S                     3
Iron Storm*            X X                     3
Fire Drive             T                       Infinite
Magneto                S                       Infinite
Maria beat             X                       Infinite

Special Option         Fuel    Notes
-------------------------------------------------------------------------
Missile Pod            400     Ether attack on enemy group
Graviton Cannon        1000    Heavy ether attack on enemy



-----------
S T O R E S

Lahan
Items
 Aquasol               50      Rosesol               100
 Omegasol              50      SurvivalTent          150
Dazil
Accessories
 Magical Rod           50      Arcane Rod            100
 Leather Whip          60      Martial Wear          50
 Fencing Wear          80      Martial Cap           30
 Fencing Cap           40      Power Ring            200
 Stamina Ring          150
Balthasar, Stalactite Cave
 Aquasol               20      Rosesol               100
 Omegasol              50      Survival Tent         150
Maison, Yggdrasil, Chapter 11-
Items
 Aquasol               20      Aquasol S             100
 Rosesol               100     Rosesol S             300
 Zetasol               100     Physisol              10
 Mentisol              20      White Star            500
 Brown Star            500     Red Star              500
 Blue Star             500     Hard Star             800
 Speed Star            1000    Omegasol              50
 Survival Tent         150
Accessories
 Power Ring            200     Stamina Ring          150
 Speed Ring            1200    Guardian Ring         2000
Bart's Lair
Items
 Aquasol               20      Aquasol S             100
 Rosesol               100     Rosesol S             300
 Zetasol               100     Physisol              10
 Mentisol              20      White Star            500
 Brown Star            500     Red Star              500
 Blue Star             500     Hard Star             800
 Speed Star            1000    Omegasol              50
 Survival Tent         150
Accessories
 Power Ring            200     Stamina Ring          150
 Speed Ring            1200    Guardian Ring         2000
Bledivak
Open Air Market
 Radish                8-10    Elfanana              8-10
 Ariberry              8-10
Weapons Shop
 Magical Rod           50      Arcane Rod            100
 Iron Whip             120     Whippa Snappa         280
Armor Shop
 Leather Vest          150     Leather Hat           80
 Power Ring            200     Speed Ring            1200
Item Shop
 Aquasol               20      Rosesol               100
 Zetasol               100     Physisol              10
 Mentasol              20      Omegasol              50
 Survival Tent         150
Nisan
Items
 Aquasol               20      Aquasol S             100
 Rosesol               100     Rosesol S             300
 Zetasol               100     Physisol              10
 Mentsol               20      Omegasol              50
 Survival Tent         150
Accessories
 Power Ring            200     Stamina Ring          150
 Speed Ring            1200    Guardian Ring         2000
 Holy Pendant          8000    Life Stone            20000
 Ether Doubler         38000
Kislev border, Repair Bot
 Aquasol               20      Rosesol               100
 Omegasol              50      Survival Tent         150
Hammer: Kislev, D Block
Items
 Aquasol               20      Rosesol               100
 Zetasol               100     Physisol              10
 Mentasol              20      Omegasol              50
 Survival Tent         150
Accessories
 Metal Jacket          550     Metal Helmet          200
 Poison Guard          1500    Sleep Guard           1500
 Brain Guard           1500
 GuardianRing          2000
Accessory Shop: Nortune, A-block
 Metal Jacket          550     Metal Helmet          200
 Poison Guard          1500    Sleep Guard           1500
 Brain Guard           1500    GuardianRing          2000
Item Shop: Thames, Deck
 Aquasol               20      Aquasol S             100
 Rosesol               100     Rosesol S             300
 Zetasol               100     Physisol              10
 Mentsol               20      Physimentsol          50
 White Star            500     Brown Star            500
 Red Star              500     Blue Star             500
 Hard Star             800     Speed Star            1000
 Igissol               2000    Aegissol              2000
 Omegasol              50      Survival Tent         150
Accessory Shop: Thames, Deck
 Marshal Rod           1000    Serpent Sting         1200
 B&JM10A Ammo          20      ShotG50 Ammo          30
 Penguin Coat          1000    Dervish Dress         1400
 Wind Ring             5000    Earth Ring            5000
 Fire Ring             5000    Water Ring            5000
Maison: Yggdrasil II, Chapters 29-33
Items
 Aquasol               20      Aquasol S             100
 Rosesol               100     Rosesol S             300
 Zetasol               100     Physisol              10
 Mentsol               20      Physimentsol          50
 White Star            500     Brown Star            500
 Red Star              500     Blue Star             500
 Hard Star             800     Speed Star            1000
 Igissol               2000    Aegissol              2000
 Omegasol              50      Survival Tent         150
Accessories
 Power Ring            200     Stamina Ring          150
 Speed Ring            1200    Guardian Ring         2000
Maison: Yggdrasil II, Chapters 34-60
Items
 Aquasol               20      Aquasol S             100
 Rosesol               100     Rosesol S             300
 Zetasol               100     Physisol              10
 Mentsol               20      Physimentsol          50
 White Star            500     Brown Star            500
 Red Star              500     Blue Star             500
 Hard Star             800     Speed Star            1000
 Igissol               2000    Aegissol              2000
 Omegasol              50      Survival Tent         150
Accessories
 Marshal Rod           1000    Serpent Sting         1200
 B&JM10A Ammo          20      ShotG50 Ammo          30
 Penguin Coat          1000    Dervish Dress         1400
 Wind Ring             5000    Earth Ring            5000
 Fire Ring             5000    Water Ring            5000
Chu-chu Store: Aphel Aura, Shevat
Counter Chuchu
 Aquasol S             100     Aquasol DX            300
 Alphasol              1000    Rosesol               100
 Rosesol S             300     Rosesol DX            800
 Sigmasol              1500    Zetasol               100
 Physimentsol          50      White Star            500
 Brown Star            500     Red Star              500
 Blue Star             500     Hard Star             800
 Speed Star            1000    Element Aero          1200
 Element Terra         1200    Element Pyro          1200
 Element Hydro         1200    Omegasol              50
 Survival Tent         150
Sleeping Chuchu
 Thunder Rod           2200    Stone Rod             2200
 Flare Rod             2600    Ice Rod               2200
 Dynamite Rod          4500    Silver Blood          2800
 EthWind Ammo          1000    EthEarth Ammo         1000
 EthFire Ammo          1000    EthWater Ammo         1000
 War Mail              1800    War Helm              1600
 EtherStone            500     AntiEthStone          500
Nisan-Chapter 42
Items
 Aquasol S             100     Aquasol DX            300
 Alphasol              1000    Rosesol               100
 Rosesol S             300     Rosesol DX            800
 Sigmasol              1500    Zetasol               100
 Physimentsol          50      White Star            500
 Brown Star            500     Red Star              500
 Blue Star             500     Hard Star             800
 Speed Star            1000    Element Aero          1200
 Element Terra         1200    Element Pyro          1200
 Element Hydro         1200    Omegasol              50
 Survival Tent         150
Accessories
 Thunder Rod           2200    Stone Rod             2200
 Flare Rod             2600    Ice Rod               2200
 Dynamite Rod          4500    Silver Blood          2800
 EthWind Ammo          1000    EthEarth Ammo         1000
 EthFire Ammo          1000    EthWater Ammo         1000
 War Mail              1800    War Helm              1600
 EtherStone            500     AntiEthStone          500
Equipment Store: Etrenank, Solaris
 Matchlock             12000   B&JM10X Ammo          60
 B&JM686X Ammo         80      ShotG70 Ammo          90
 MatAero Ammo          150     MatTerra Ammo         150
 MatPyro Ammo          150     MatHydro Ammo         150
 Crimson Vest          2800    Feathered Cap         1200
Item Shop: Eternank, Solaris
 Aquasol S             100     Aquasol DX            300
 Alphasol              1000    Rosesol               100
 Rosesol S             300     Rosesol DX            800
 Sigmasol              1500    Zetasol               100
 Physimentsol          50      White Star            500
 Brown Star            500     Red Star              500
 Blue Star             500     Hard Star             800
 Speed Star            1000    Omegasol              50
 Survival Tent         150
Johnny, Anima Relic Sites #1, #2
Items
 Aquasol               20      Aquasol S             100
 Aquasol DX            300     Rosesol               100
 Rosesol S             300     Zetasol               100
 Physisol              10      Mentsol               20
 Physimentsol          50      White Star            500
 Brown Star            500     Red Star              500
 Blue Star             500     Hard Star             800
 Speed Star            1000    Igissol               2000
 Aegissol              2000    Omegasol              50
 Survival Tent         150
Accessories
 Wonder Whip           6200    Yamame Sword          12000
 B&JM10A Ammo          20      B&JM10S Ammo          40
 B&JM10X Ammo          60      B&JM686A Ammo         40
 B&JM686S Ammo         60      B&JM686X Ammo         80
 Godson Ammo           200     ShotG50 Ammo          30
 ShotG60 Ammo          60      ShotG70 Ammo          90
 ShotG80 Ammo          120     MatAero Ammo          150
 MatTerra Ammo         150     MatPyro Ammo          150
 MatHydro Ammo         150     Black Leather         4200
 Black Helmet          2000    Power Ring S          800
 Stamina Ring S        600     Speed Ring            1200
 Guardian Ring         2000    Evasion Ring          3000
 Body Guard            8000    Mind Guard            8000
Repair Bot, Merkava
Items
 Aquasol               20      Rosesol               100
 Omegasol              50      Survival Tent         150
Downed Shevat
Items
 Aquasol S             100     Aquasol DX            300
 Alphasol              1000    Rosesol               100
 Rosesol S             300     Rosesol DX            800
 Sigmasol              1500    Zetasol               100
 Physimentsol          50      White Star            500
 Brown Star            500     Red Star              500
 Blue Star             500     Hard Star             800
 Speed Star            1000    Omegasol              50
 Survival Tent         150
Accessories
 Sonic Wave            5500    Thor's Thunda         7500
 B&JM10X Ammo          60      B&JM686 Ammo          80
 ShotG70 Ammo          90      Godson Ammo           200
 Shot G80 Ammo         120     MatAero Ammo          150
 MatTerra Ammo         150     MatPyro Ammo          150
 MatHydro Ammo         150     Ether Stone           500
 EtherStoneLg          2000    AntiEthStone          500
 AntiEthRockL          2000
Maison, Yggdrasil III-Chapter 61
Items
 Aquasol               20      Aquasol S             100
 Aquasol DX            300     Rosesol               100
 Rosesol S             300     Zetasol               100
 Physisol              10      Mentsol               20
 Physimentsol          50      White Star            500
 Brown Star            500     Red Star              500
 Blue Star             500     Hard Star             800
 Speed Star            1000    Igissol               2000
 Aegissol              2000    Omegasol              50
 Survival Tent         150
Accessories
 Sonic Wave            5500    Thor's Thunda         7500
 B&JM10X Ammo          60      B&JM686 Ammo          80
 ShotG70 Ammo          90      Godson Ammo           200
 Shot G80 Ammo         120     MatAero Ammo          150
 MatTerra Ammo         150     MatPyro Ammo          150
 MatHydro Ammo         150     Ether Stone           500
 EtherStoneLg          2000    AntiEthStone          500
 AntiEthRockL          2000




Gear Stores
Balthasar
Weapons
Parts
 Extra Ar+1            50
Engine
 G6-1200               1200
Frames
 WELT-02100            400     WELT-02500            800
 HEIM-03200            1800    BRIG-02200            500
 BRIG-02700            900
Armor
 MS 6                  500
Yggdrasil, Chapter 11-
Weapons
 Iron GWhip            1600    SnapperGWhip          2000
Parts
 Resp Circuit          2500    Def Circuit           2500
 C Circuit             250     Magnetic Coat         4000
 Lens Cover            2500    Engine Guard          5000
 Tank Guard            3000    Ar Repairer           4000
 Motion Guard          4000
Engine
 Z9-1500               1800
Frame
 Welt-03000            1400
Armor
 MS 9                  1500
Bart's Lair
Weapons
 Iron GWhip            1600
Parts
 Resp Circuit          2500    Def Circuit           2500
 C Circuit             250     Magnetic Coat         4000
 Lens Cover            2500    Engine Guard          5000
 Tank Guard            3000    Ar Repairer           4000
 Motion Guard          4000
Engine
 G6-1200               1200
Frame
 WELT-02500            800     HEIM-03200            1800
 BRIG-02700            900
Armor
 MS 7.5                1000
Bledivak
Weapons
 Iron GWhip            1600
Parts
 Resp Circuit          2500    Def Circuit           2500
 C Circuit             250     Magnetic Coat         4000
 Lens Cover            2500    Engine Guard          5000
 Tank Guard            3000    Ar Repairer           4000
 Motion Guard          4000
Engine
 G6-1200               1200
Frame
 WELT-02500            800     HEIM-03200            1800
 BRIG-02700            900
Armor
 MS 7.5                1000
Nisan(Pirate in item Store)
Weapons
 Iron GWhip            1600    SnapperGWhip          2000
Parts
 Resp Circuit          2500    Def Circuit           2500
 C Circuit             250     Magnetic Coat         4000
 Lens Cover            2500    Engine Guard          5000
 Tank Guard            3000    Ar Repairer           4000
 Motion Guard          4000
Engine
 Z9-1500               1800
Frame
 Welt-03000            1400
Armor
 MS 9                  1500
Kislev Border, Repair Bot
Weapons
 Iron GWhip            1600    SnapperGWhip          2000
Parts
 Resp Circuit          2500    Def Circuit           2500
 C Circuit             250     Magnetic Coat         4000
 Lens Cover            2500    Engine Guard          5000
 Tank Guard            3000    Ar Repairer           4000
 Motion Guard          4000
Engine
 Z9-1500               1800
Frame
 Welt-03000            1400
Armor
 MS 9                  1500
Ethos Store: Kislev, D-block
Weapons
Parts
 Extra Ar+1            50      Extra Ar+2            75
Engine
 V10-2000              2000    V12-2000              2600
Frame
 WELT-03600            2200    WELT-04300            3200
Armor
 MS 12                 2500    MS 15                 3500
Hammer: Kislev, C-block
Weapons
Parts
 Extra Ar+1            50      Extra Ar+2            75
Engine
 V10-2000              2000    V12-2000              2600
Frame
 WELT-03600            2200    WELT-04300            3200
Armor
 MS 12                 2500    MS 15                 3500
Automated Gear Shop: Nortune, Gear Dock
Weapons
 Hot RodG              4200
Parts
 Extra Ar+1            50      Extra Ar+2            75
 Extra Ar+3            100     Resp Circuit          2500
 Def Circuit           2500    Frame HP10            250
Engine
 V10-2000              2000    V12-2000              2600
Frame
 WELT-04300            3200    WELT-05100            4400
 VIER-04000            4400    HEIM-05400            4600
 HEIM-06400            4900    STIE-06900            5600
Armor
 MS 12                 2500    MS 15                 3500
Hammer: Goliath Factory
Weapons
 Hot RodG              4200
Parts
 Extra Ar+1            50      Extra Ar+2            75
 Extra Ar+3            100     Resp Circuit          2500
 Def Circuit           2500    Frame HP10            250
Engine
 V10-2000              2000    V12-2000              2600
Frame
 WELT-04300            3200    WELT-05100            4400
 VIER-04000            4400    HEIM-05400            4600
 HEIM-06400            4900    STIE-06900            5600
Armor
 MS 12                 2500    MS 15                 3500
Yggdrasil II: Chapters 26-37
Weapons
 G-M10A Ammo           100     G-M686A Ammo          200
 G-GG040 Ammo          100
Parts
 Extra Ar+4            150     Lite Ar+1             150
 A Circuit             250     D Circuit             250
 E Circuit             250     Beam Jammer           1000
 Ground                1250    Frame HP10            250
 Frame HP30            750     Frame HP50            1250
Engine
 V15-2000              3000    V18-2000              4000
Frame
 WELT-05100            4400    WELT-06100            4700
 VIER-04800            3900    VIER-05800            4100
 HEIM-05400            4600    HEIM-06400            4900
 BRIG-05400            4600    BRIG-06400            4800
 RENM-07200            6000
Armor
 Z Alloy 20/5          5000    XMS 25                6500
Yggdrasil II: Chapters 38-
Weapons
 BSnake GWhip          6800    SBlood GWhip          7600
 G-M10A Ammo           100     G-M10S Ammo           200
 G-M686A Ammo          200     G-M686S Ammo          300
 G-GG040 Ammo          100     G-GG060 Ammo          200
Parts
 A Circuit             250     D Circuit             250
 E Circuit             250     Lens Cover            2500
 Engine Guars          5000    Tank Guard            3000
 Ar Repairer           4000    Frame HP10            250
 Frame HP30            750     Frame HP50            1250
Engine
 E20-2700              4000    R23-3000              6000
 V28-2200              6000
Frame
 WELT-07300            6100    WELT-08700            8000
 VIER-07000            5200    VIER-08400            7200
 HEIM-07800            6700    HEIM-09200            7700
 BRIG-07700            6200    BRIG-09100            7100
 STIE-08200            7200    STIE-09800            8300
 RENM-08600            7600
Armor
 XMS 30                8000    Z Alloy 30/10         10000
Gear Store: Aphel Aura, Shevat
Weapons
 Thunder Rod G         8200    Stone Rod G           8200
 Flare Rod G           8800    Ice Rod G             8200
 Chrono Rod G          10000   BSnake GWhip          6800
 SBlood GWhip          7600
Parts
 Ether Ar              1000    Wind Veil Ar          5000
 Earth Veil Ar         5000    Fire Veil Ar          5000
 Water Veil Ar         5000    Power Magic           3000
 Veil Doubler          3000    Magic Guard           3250
 Pilot Shield          4000
Engine
 B30-4200              10000   K35-3500              12000
Frame
 WELT-10400            8900    WELT-12400            11300
 VIER-09800            8100    VIER-12000            10600
 HEIM-11000            9700    HEIM-13000            11200
 BRIG-11000            9900    BRIG-13000            11200
 STIE-11700            10000   STIE-13800            12000
 RENM-10200            8600    RENM-12000            10700
Armor
 Z Alloy 30/10         10000   XMS 40                10000
 RX Metal 50           12500
Nisan: Chapter 43
Weapons
 Thunder Rod G         8200    Stone Rod G           8200
 Flare Rod G           8800    Ice Rod G             8200
 Chrono Rod G          10000   BSnake GWhip          6800
 SBlood GWhip          7600
Parts
 Ether Ar              1000    Wind Veil Ar          5000
 Earth Veil Ar         5000    Fire Veil Ar          5000
 Water Veil Ar         5000    Power Magic           3000
 Veil Doubler          3000    Magic Guard           3250
 Pilot Shield          4000
Engine
 B30-4200              10000   K35-3500              12000
Frame
 WELT-10400            8900    WELT-12400            11300
 VIER-09800            8100    VIER-12000            10600
 HEIM-11000            9700    HEIM-13000            11200
 BRIG-11000            9900    BRIG-13000            11200
 STIE-11700            10000   STIE-13800            12000
 RENM-10200            8600    RENM-12000            10700
Armor
 Z Alloy 30/10         10000   XMS 40                10000
 RX Metal 50           12500
Supply Entrance: Thames
Weapons
 Chaos Rod G           13200   G-Matchlock           20000
 G-M10A Ammo           100     G-M10S Ammo           200
 G-M10X Ammo           300     G-M686A Ammo          200
 G-M686S Ammo          300     G-M686X Ammo          400
 G-GG040 Ammo          100     G-GG060 Ammo          200
 G-GG080 Ammo          300     G-MAero Ammo          500
 G-MTerra Ammo         500     G-MPyro Ammo          500
 G-MHydro Ammo         500
Parts
 Lens Cover            2500    Engine Guard          5000
 Tank Guard            3000    Ar Repairer           4000
 Motion Guard          4000    Frame HP10            250
 Frame HP30            750     Frame HP50            1250
Engine
 F40-5400              13000
Frame
 WELT-14800            11900   VIER-14300            13600
 HEIM-13000            11200   BRIG-15800            12400
 STIE-16500            13000   RENM-14200            12800
Armor
 Z Alloy 40/15         12500   RX Metal 50           12500
Yggdrasil II, Chapter 45-
Weapons
 Chaos Rod G           13200   G-Matchlock           20000
 G-M10A Ammo           100     G-M10S Ammo           200
 G-M10X Ammo           300     G-M686A Ammo          200
 G-M686S Ammo          300     G-M686X Ammo          400
 G-GG040 Ammo          100     G-GG060 Ammo          200
 G-GG080 Ammo          300     G-MAero Ammo          500
 G-MTerra Ammo         500     G-MPyro Ammo          500
 G-MHydro Ammo         500
Parts
 Lens Cover            2500    Engine Guard          5000
 Tank Guard            3000    Ar Repairer           4000
 Motion Guard          4000    Frame HP10            250
 Frame HP30            750     Frame HP50            1250
Engine
 F40-5400              13000
Frame
 WELT-14800            11900   VIER-14300            13600
 HEIM-13000            11200   BRIG-15800            12400
 STIE-16500            13000   RENM-14200            12800
Armor
 Z Alloy 40/15         12500
 RX Metal 50           12500
Johnny, Anima Relic Sites #1, #2
Weapons
 Sonic GWhip           16800   Yamame Sword          13000
 G-Matchlock           20000   G-M10X Ammo           300
 G-M686X Ammo          400     G-GG080 Ammo          300
 G-GG100 Ammo          400     G-MAero Ammo          500
 G-MTerra Ammo         500     G-MPyro Ammo          500
 G-MHydro Ammo         500
Parts
 Extra Ar+7            300     Ether Ar+1            2000
 Lite Ar+3             600     FX Cleaner            5000
 A Charger             2500    Frame HP10            250
 Frame HP30            750     Frame HP50            1250
 Frame HP70            1750    Frame HP90            2500
 Tank Guard            3000
Engine
 G45-4600              18000   S50-6600              24000
 N55-5800              24000
Frame
 WELT-21200            15100   VIER-17000            15600
 HEIM-19000            13300   BRIG-15800            12400
 BRIG-22200            15000   STIE-16500            13000
 STIE-20000            14200   RENM-14200            12800
 RENM-20800            14900   #17-22000             15000
 CRES-17200            12500
Armor
 Z Alloy 50/20         15000   RX Metal 60           15000
 Z Alloy 60/25         20000   RX Metal 70           20000
Repair Bot, Merkava
Weapons
 Sonic GWhip           16800   Yamame Sword          13000
 G-Matchlock           20000   G-M10X Ammo           300
 G-M686X Ammo          400     G-GG080 Ammo          300
 G-GG100 Ammo          400     G-MAero Ammo          500
 G-MTerra Ammo         500     G-MPyro Ammo          500
 G-MHydro Ammo         500
Parts
 Extra Ar DX           500     Ether Ar+3            4000
 Lite Ar+3             600     FX Cleaner            5000
 A Charger             2500    Frame HP10            250
 Frame HP30            750     Frame HP50            1250
 Frame HP70            1750    Frame HP90            2500
 Tank Guard            3000
Engine
 G45-4600              18000   S50-6600              24000
 N55-5800              24000
Frame
 WELT-21200            15100   VIER-17000            15600
 HEIM-19000            13300   BRIG-15800            12400
 BRIG-22200            15000   STIE-16500            13000
 STIE-20000            14200   RENM-14200            12800
 RENM-20800            14900   #17-22000             15000
 CRES-17200            12500
Armor
 Z Alloy 50/20         15000   RX Metal 60           15000
 Z Alloy 60/25         20000   RX Metal 70           20000
Downed Shevat
Weapons
 Thor GWhip            13000   G-M686X Ammo          400
 G-GG100 Ammo          300     G-MAero Ammo          500
 G-MTerra Ammo         500     G-MPyro Ammo          500
 G-MHydro Ammo         500
Parts
 B Circuit             250     Extra Ar+7            400
 Ether Ar+2            3000    Lite Ar+3             600
 FX Cleaner            5000    A Charger             2500
 Frame HP10            250     Frame HP30            750
 Frame HP50            1250    Frame HP70            1750
 Frame HP90            2500
Engine
 Y60-7000              32000   X70-8000              50000
Frame
 HEIM-27000            15500   BRIG-26000            16200
 STIE-30000            17400   RENM-24800            16200
 #17-30000             16200   CRES-20800            14500
Armor
 Z Alloy 60/25         20000   RX Metal 70           20000
Yggdrasil III-Chapter 61
Weapons
 Thor GWhip            13000   G-M686X Ammo          400
 G-GG100 Ammo          300     G-MAero Ammo          500
 G-MTerra Ammo         500     G-MPyro Ammo          500
 G-MHydro Ammo         500
Parts
 B Circuit             250     Extra Ar+7            400
 Ether Ar+2            3000    Lite Ar+3             600
 FX Cleaner            5000    A Charger             2500
 Frame HP10            250     Frame HP30            750
 Frame HP50            1250    Frame HP70            1750
 Frame HP90            2500
Engine
 Y60-7000              32000   X70-8000              50000
Frame
 HEIM-27000            15500   BRIG-26000            16200
 STIE-30000            17400   RENM-24800            16200
 #17-30000             16200   CRES-20800            14500
Armor
 Z Alloy 60/25         20000   RX Metal 70           20000



-----------------
C H A R C T E R S

Fei Fong Wong
 Birthplace: Shevat(?)
 Age: 18
 Gender: Male
 Height: 5'11"
 Weight: 147 lbs.
 Specialty: Martial Arts
 Gear: Weltall, Weltall 2, Xenogears
   Fei is obviously the main character. Also known as the 'contact', he
 was the boy who got lost during the evacuation of the Eldrige, shown in
 the beginning of the game. He stumbled on the Zohar reactor, and wanted
 his mother. The Wave Existence, trapped inside the Zohar, transformed
 this want into the Antitype, or the Elly existence. Being the only one
 to survive the crash, at least on this planet, his goal is to one day
 free the Wave Existence from the Zohar. He is aware of 4 earlier lives
 of the contact existence, the original one on the Eldrige, Abel, Kim,
 and Lacan, him being the fifth. He is able to move from one generation
 to the next through transmigration, which (I believe) is where the
 memories of one contact are passed on via the introns of the parent to
 the child.

Elhaym(Elly) Van Houten
 Birthplace: Solaris
 Age: 18
 Gender: Female
 Height: 5'6"
 Weight: 101 lbs.
 Specialty: Rods
 Gear: Vierge, Reguras
   The antitype, she's the protaganist's love. Created from the Wave
 Existence and the original Fei's want for his mother, she was given
 the will of the Wave Existence. This also explains her giving and
 helping nature. Also the fifth through transmigration. Later becomes
 Miang, but reverts to her former self after Deus is destroyed.

Hyuga Ricdeau (aka Dr. Citan Uzuki)
 Birthplace: Solaris
 Age: 29
 Gender: Male
 Height: 6'1"
 Weight: 150 lbs.
 Specialty: Martial Arts, Swords
 Gear: Heimdal, Fenrir
   Subordinate of Emporer Cain, assigned to observe the contact. He has
 no role in the greater picture. Attended the military academy in
 Solaris, Jugend, and was one of the 4 elements, along with Sigurd
 Fatima, Miang, and Kahran Ramsus.

Bartholomew(Bart) Fatima
 Birthplace: Bledivak, Aveh
 Age: 18
 Gender: Male
 Height: 6'1"
 Weight: 158 lbs.
 Specialty: Whips
 Gear: Brigandier, Andvari
   One of the ancestors of Roni and Rene Fatima, and prince of Aveh, he
 was pushed out of Fatima by bishop Shakhan of Solaris. He also has no
 role in the greater picture. His main goal is to reclaim Aveh, and
 manifest his father's final wish to make Aveh into a Republic. Has a
 half-brother which he doesn't know about, Sigurd.

Ricardo(Rico) Banderas
 Birthplace: Nortune, Kislev
 Age: 30
 Gender: Male
 Height: 7'0"
 Weight: 352 lbs.
 Specialty: Wrestling
 Gear: Stier
   Son of Kaiser Sigmund, and next in line for Kaiser of Kislev. He has
 role in the greater picture. Pushed out of Kislev because he's a demi-
 human, he later comes back to be the champion of the battling contests.

Billy Lee Black
 Birthplace: Aquvy Islands
 Age: 16
 Gender: Male
 Height: 5'7"
 Weight: 130 lbs.
 Specialty: Guns
 Gear: Renmazuo
   Son of Jesiah Black, a former high-ranking Geblar. He has great faith
 in the Ethos, which is later confirmed to be a fake organization. He
 finds true faith from his father, and joins the team. He also has no
 role in the greater picture.

Maria Balthasar
 Birthplace: Solaris
 Age: 13
 Gender: Female
 Height: ??
 Weight: ??
 Specialty: None
 Gear: Seibzehn
   Granddaughter of one of the sages of Shevat, Balthasar, and daughter
 of one of the most foremost scientist in the world, Nikolai. Forced into
 the real world at an early age, she defends Shevat from what little
 invaders that come by. Originally born in Solaris, her father helped
 her escape, but he himself was unable to. Finds herself after encounter
 with Archtzehn, found to be the counsciousness of her father, Nikolai.
 She also has no role in the greater picture.

Chu-chu
 Birthplace: Some Forest(?)
 Age: ??
 Gender: Female
 Height: ??
 Weight: ??
 Specialty: None
 Gear: Enlarged self
   Her race, the chuchu's, is native to the planet. The chuchus were
 captured, and had their abilities limited. Losing their world, they
 took refuge in Shevat. Chuchu did not have her powers limited, and was
 able to transform in the fight against Archtzehn. She has no role
 in the greater picture.

Emeralda
 Birthplace: Ancient Zeboim
 Age: 4000+, 0
 Gender: Female
 Height: ??
 Weight: ??
 Specialty: Body Manipulation
 Gear: Crescens
   Created by Kim, the contact's 3rd form. She's a colony of nano-
 machines. Her existence enabled Krelian to reconstruct Deus prematurely.
 Her own existence is not important, but the technology she inhibits is.
 Created in the Zeboim era, she was never given life until recently
 during a raid by Fei's group into the excavatin site of Zeboim.



****************************************************************************
                                F A Q S
****************************************************************************
Q: I have Yamikei at 100, but I can't learn it.
A: Level 80 is also required.

Q: Where's Gaspar?
A: Your not suppose to find him, so don't waste an hour of your time.

Q: How do I play as Argento in the battling on Disc 2?
A: Beat all the gears in the battling arena on special mode one.

Q: How do I get more Deathblows?
A: Don't use Deathblows in battle, do normal attacks.

Q: How do I get more Gear Attacks?
A: Get more Deathblows.




Send your questions in, <[email protected]>.



****************************************************************************
                             C R E D I T S
****************************************************************************
-----------
T H A N K S

-Squaresoft
 This is the corny thanks to Square for making the game. You gotta have
 one of these in your FAQ, but really, Xenogears is a great game.

-Charles Carparas:<[email protected]>
 Helped with deathblows.
 (visit him at savepoint, http://rpg.simplenet.com)

-----------------
M I S C   H E L P - people who helped with some tidbits of info.

-Seibzehn
-Obi Druff Kenobi
-Kagato
-Exdeath
-Genocide([email protected])
-Huang Shze Jiun([email protected])

If you know something that we don't, e-mail it to one of us.