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||         VANDAL HEARTS 2 100% COMPLETION GUIDE         ||
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===========================================================

This guide will show how to get all weapons and secret maps
and how to get each of the four endings to get the most out
of this excellent game.

It will give the earliest opportunity to access any secrets
for the most efficent 100% playthrough.

I won't be giving general battle strategies because that
would take away from the enjoyment. The great joy of this
game is the satisfaction you get from winning with your own
skill and intelligence.

I will assume you know the basics of the game and will only
be enhancing your game with spoiler-free info and advice.


I would just like to say a few words before we start.

First of all I am a big fan of RPGS and especially these
strategy RPGs. I'm also a huge Final Fantasy fan.

I've completed Final Fantasy Tactics, Jeanne D'arc, Saiyuki
Journey West and Disgaea. The first two multiple times.

I've also tried my hand at Tactics Ogre and the likes of
Advance Wars and Fire Emblem.

Now with that background, for me to say that this is one of
best games i've ever played and easily the best strategy
RPG ever shows my passion for this game. For those of you
who have yet to play this classic you are in for a treat.

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||                       PROLOGUE                        ||
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===========================================================

Rosace Hill.............22,22,H = Hint-1

Note: You can't collect this until you get the 'Searchmark'
ability from an Antennae Knife after this battle.

The item locations refer to co-ordinate numbers on you game
screen. The 'H' stands for hidden, 'C' for chest.

===========================================================

After the battle you'll get access to the shop. Make sure
you buy both Knives and equip them on Joshua (after you
learn the abilities you can transfer them both onto one
knife and replace the weaker one with a Shield).

Everytime you get a new Knife make sure you transfer
'Searchmark' and 'Unlock' onto it before equipping it.

===========================================================

HERE ARE SOME VERY IMPORTANT TIPS FOR FIRST-TIME PLAYERS:

1. BUY AT LEAST ONE OF EACH WEAPON AND SHIELD TYPE THROUGH-
OUT THE GAME (TO GET THE BEST ENDING AMONG OTHER THINGS).

2. EQUIP EACH NEW WEAPON AND LEARN THE SKILL. EASIEST WAY
IS TO ATTACK IN BATTLE (EVEN ATTACKING AN EMPTY SQUARE ON
MAP IS FINE).

3. AFTER EACH BATTLE TRANSFER SKILLS TO NEXT WEAPON IN THE
SAME CATEGORY, SELL USELESS ITEMS AND CHECK FOR NEW ITEMS.

4. TRY WINNING BATTLES WITHOUT ANY PARTY MEMBERS DYING TO
GET DOUBLE MONEY (YOU'LL NEED IT IF YOU WANT TO GET 100%).

===========================================================

Mastha Canyon...........01,00,C = Mallet
                       20,10,C = Hint-2

===========================================================

Yuta Plain (W)..........00,11,H = Hint-3
                       15,09,H = Boots
                       15,23,C = B-light

Note: You can't reach the Boots at this time. You'll have
to return for them later in the game. I'll let you know
when you can.

===========================================================

Yuta Plain (E)..........03,14,H = Hint-4
                       04,05,C = Goblin
                       14,21,C = Goblin

Note: The 'Recovermark' ability on the Goblin Shield is one
of the most useful in the game. It heals 15HP at the end of
each turn and is accumulative so you can put a few on your
shield and recover 15HP for each one! There is a limited
number of Goblin Shields in the game so divide the
'Recovermarks' as you find necessary.

===========================================================

Danjou Forest...........00,14,H = Novacula
                       00,23,C = Pinwheel

Note: You can't get the 'Novacula' at this time.

===========================================================

Kutao Mt................06,11,C = Urn
                       11,11,H = Map-12

===========================================================

Note: Map 12 has given access to Queentia, a secret map.
Throughout the game you'll come across many similar 'Maps'
and it's best to complete them straight-away because they
have some of the best and rarest items.

===========================================================

Also i'd like to talk a bit about the Urn you just found or
more to the point the 'Brawler' ability on it. This ability
if you use it you'll see it does around 25/30HP damage.
"Big deal" you're probably thinking, but this ability is
accumulative. Each extra 'Brawler' you put on a 'Special'
class item raises damage dealt. Suffice it to say when you
fill a weapon with these you'll have probably the most
powerful attack in the game. NEVER DISCARD ANY BRAWLERS!!!

===========================================================
SECRET MAP 12
===========================================================

Queentia................04,05,C = Hi-herb
                       04,09,C = Hi-herb
                       09,08,C = Graver
                       10,04,C = Hi-herb
                       12,13,C = Rebelrod
                       15,08,C = Hi-herb
                       17,04,C = Hi-herb

===========================================================

Byron Manor 1...........13,16,H = Bullion
                       14,28,C = Cutlass
                       15,05,C = Halbert

Note: No need to return to re-equip after this battle. The
next battle will be Joshua alone.

===========================================================

Byron Manor 2...........04,09,H = Herb

===========================================================

So ends the Prologue watch the remaining scenes, read the
conclusion and you'll be filled in on events that followed
that fateful day. This game's story always fascinated me. I
think it is one of the best game storylines EVER always
comparing it to the intricacies of a Shakespeare epic.

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||                    CHAPTER ONE                        ||
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you start the chapter with two new party members but, worry
not, they have all the stats and equipment of Clive & Yuri.

===========================================================

Railroad................04,35,H = [F]-ring
                       04,53,C = Halbert

===========================================================

After the first battle you finally have access to the Wing
Armour. I will give you my tips on how to equip your Party
for a nice balanced team as, you get new members. You're
welcome to experiment or totally disagree but this is how i
like the team:

Joshua - A knife with 'Searchmark' and 'Unlock' abilities.
      - A Shield with some 'Recovermark' abilities.
      - Wing Armour.

Pike   - A 'Special' weapon with all 'Brawler' abilities
        (you only have one yet) and any others you like.
      - A Shield with some 'Recovermark' abilities.
      - Wing Armour.

Vlad   - Alternate between all two-handed weapons like
        Swords, Spears and Axes to learn their abilities.
        When there isn't anything to learn on these go
        onto one-handed Swords, Axes, Specials or anything
        else with unlearned abilities. This is necessary
        to keep your money up (by selling old equipment)
        and learn new abilities.
      - Wing Armour.

===========================================================

These three are your Elite Strike Force. They'll do all the
hard jobs, get the treasure and back-up your other team
members. What did that guy on the train say? A match for a
whole brigade. He wasn't exaggerating.

===========================================================

You have two new recruits now. I recommend equipping them
as follows:

Lira   - A Staff on each hand. This is because you get so
        many spells and can't put opposing element spells
        on the same staff.
      - Mage Armour.

Pratau - A Bow/Throwing Weapon.
      - Light Armour.

===========================================================

Luxar Village...........04,24,C = Cutlass
                       07,13,H = V-cape
                       15,17,H = Bandana
                       16,24,C = Graver

Note: After this battle you can buy some Goblin Shields
from the shop. I suggest you do because they are very rare
and limited through-out the game.

===========================================================

Bahtar Plain............01,12,H = Shades
                       01,28,H = Urn
                       09,29,C = Ballast
                       11,13,H = Hint-5

Note: You have your second Urn now. Learn the 'Brawler'
ability from it before selling it and put them both on the
same weapon for extra damage when you use the skill.

===========================================================

Fort Gusta..............06,27,H = Joule
                       15,02,C = S-coater
                       15,02,H = Runners
                       15,12,C = [I]-ring

Note: You can't get the Joule at this time.

Also after battle equip the S-Coater and Runners on Joshua
for a HP boost and one extra move range respectively.

===========================================================

After the battle you will have separated from your clients
and will be back to your original three members. All you
need to do to continue the story is to go to Luxar Village
Tavern and overhear a conversation.

At this time i'd also advise talking to the last two people
in the tavern to hear about Map-3. Then go to the Shop and
select Buy then keep going down below Item for ??? press O
four times to reveal Map-3. Buy it. Also there are a couple
of accessories for sale. get some Bandanas for a little HP
boost. If you can't afford Map-3 yet get it after the next
battle since i don't recommend going to Triangle (Map-3)
until you get the whole team back.

===========================================================

Kumenu Canyon...........18,08,C = Goblin
                       33,01,C = Hint-6
                       33,08,H = L-vase

===========================================================

You now have another 2 recruits to join your ever expanding
force. The beauty of this game is that no matter how many
characters you have they all enter every battle together.
You don't choose your best five or six like other lesser
Strategy RPGs. Final Fantasy Tactics and Jeanne D'arc,
although excellent games otherwise, always annoyed me when
i had to pick my team. Same with the over-hyped Disgaea.

Anyway if you are following my advice equip them like so:

Gilti  - A Bow. You can now have a dedicated Archer and
        Thrower without having to alternate both weapons
        as you may have been doing with Pratau. He can be
        your Throwing Weapons expert now.
      - Light Armour.

Maria  - A Staff.
      - A Shield. Since you now have your second Mage they
        can divide spells between them & equip a Shield as
        well. This will boost HP. Equip Lira the same.
      - Mage Armour.

Basically two Mages & two Throwers/Archers out of the four.
You can have a male and female Mage or two females in same
job or have the two men as the Mages. Makes no difference.

You're probably thinking you haven't got any Knights in the
party but they'll come later don't worry. Also they are the
slowest & least useful members so you're not missing much.
By the end you'll have the most balanced party possible.

===========================================================
SECRET MAP 3
===========================================================

Triangle................03,03,C = Goblin
                       03,03,H = Clump
                       10,08,H = Pipe

Note: Examine the Clump to reveal your first Prism. you'll
need to get all Seven Prisms to get the Vandal Hearts Sword
and the best ending.

===========================================================

Porta River.............01,01,H = L-glove
                       14,17,H = Magibook
                       14,29,C = Nailbat

Note: Make sure you equip the Magibook on your Mage. It is
an excellent accessory which increases spell range by one.

===========================================================

Time for a little trick to get a free 'Recovermark'. Before
entering the next battle equip one of your Winged teammates
with a Shield with the 'Weapon Trade' ability on it. If you
already have the ability on one of your Shields buy a Small
Shield from the shop (it being the cheapest) and transfer
it onto that if not just buy a Buckler to get the ability.
Don't equip any other weapon cos you'll be losing it soon.

Now on the next map you'll have four guests in your Party.
One of them being an old friend. You'll notice that he has
a Shield with the 'Recovermark' ability on it. There is one
way only to get that Shield and that is to have your Shield
guy use the 'Weapon Trade' ability on him in battle. Do so.
You'll get his Staff & Shield in exchange for your Shield.

Although this can be done on Ghote Plain, Barm Mt. Range or
Mining Prison(5) i recommend you do it as soon as possible.

===========================================================

Ghote Plain.............01,01,C = Balloon

===========================================================

Barm Mt. Range..........05,14,C = Pickax
                       23,08,H = Maracas

===========================================================

You now have the 'Blockmake' & 'Blockbreak' abilities. Make
sure that they are always equipped on Pike.'Blockmake' will
be necessary in many stages 'Blockbreak' not so much but it
is good to have in case you put a block in the wrong place.

Now that you have the 'Blockmake' skill you can access
previously unreachable items starting with:

Fort Gusta..............06,27,H = Joule

===========================================================

Mining Prison 1.........09,07,C = V-cape
                       09,13,H = Philbook
                       13,20,H = Map-11
                       15,20,C = [T]-ring

Note: The Philbook like the Magibook is very useful helping
to increase spell area by one. Equip it to your other Mage.

===========================================================
SECRET MAP 11
===========================================================

Jackblade...............01,38,C = Pole-ax
                       30,38,C = Goblin

===========================================================

Mining Prison 2.........21,00,H = Hi-herb

===========================================================

Mining Prison 3.........03,08,H = Hi-herb

===========================================================

Mining Prison 4.........00,24,C = B-insect
                       14,24,C = Goblin

===========================================================

Mining Prison 5.........07,07,H = C-potion

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||                    CHAPTER TWO                        ||
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===========================================================

Killea Bog..............00,22,C = Naigama
                       08,23,H = X-boom
                       09,06,H = Map-A
                       09,13,C = Magibook
                       11,18,H = Map-4

===========================================================
SECRET MAP 4
===========================================================

Fortuna.................02,37,H = Dirtball
                       14,37,C = Urn

Note: You can only get the Dirtball at night. Do this as
follows: In the top right corner of your world map is a
sundial. Enter Fortuna between 10 o'clock and midnight.

===========================================================

Polata Ruins............00,00,H = C-heels
                       08,15,C = Angelrod
                       12,00,C = E-punch
                       18,00,H = G-coater

===========================================================

You now have access to the places from the Prologue. There
are a couple of items to retrieve now that you are able.

===========================================================
SECRET
===========================================================

Danjou Forest...........00,14,H = Novacula

You'll need the 'Blockmake' ability to reach the item.

===========================================================
SECRET
===========================================================

Yuta Plain (W)..........15,09,H = Boots

With Wings you can reach the missed item.

===========================================================

Dybosa Ridge............01,03,H = Beacon
                       14,17,C = Pickax
                       17,16,C = Stoneye
                       18,07,H = Hint-7
                       30,03,H = W-cape

Note: The 'Beacon' is a very useful accessory. Who-ever has
it equipped becomes the prime target for the enemy. As long
as the wearer is in range the enemy will always go for them
even if there is someone nearly dead. This can help control
battles if used correctly. I always equip it on Pike.

===========================================================

Aposs Port..............20,21,H = G-cap
                       20,31,C = Tower
                       22,00,C = Tower
                       22,30,H = F-socks

===========================================================

Tehapi Dunes is a boss battle. There are no items here now.

===========================================================
SECRET
===========================================================

After you kill the boss re-enter Tehapi Dunes and you'll
see the map has changed. Now there are some goodies to get:

Tehapi Dunes............10,17,C = Map-6
                       13,20,H = Bugeyes
                       18,12,H = L-vase
                       23,15,C = Zebra

Note: The Zebra will give you the coveted 'Re-animator'
skill with which you can revive fallen allies. Make sure to
equip it on a Mage (they are the only ones with high enough
MP to make any use of it).

===========================================================
SECRET MAP 6
===========================================================

The Rock................11,15,C = Puggio
                       29,16,C = Iron-fan

===========================================================

Liuki Checkpt...........04,03,C = Puggio
                       05,04,H = Philbook
                       05,16,H = L-slab
                       06,16,H = Hint-8
                       07,08,H = Urn
                       15,23,C = Ancient

Note: With your second Philbook both your Mages are nicely
equipped. You won't need to change their accessories again.

Also with you fourth 'Brawler' it's party time for Pike.
But since he won't have enough space for all the 'Brawlers'
and 'Blockmake' and 'Blockbreak' i suggest removing his
Shield and giving him two Special class weapons to solve
the problem. Don't worry this is only temporary for the
next few fights.

===========================================================

Yuggor Station..........00,28,C = Ringrod
                       07,28,H = Runners
                       13,17,H = Shades
                       14,15,C = Tower

===========================================================

East Railroad...........02,32,H = Bullion

===========================================================

Gabhul Castle 1.........02,17,C = Ancient
                       15,17,C = Saviorod

===========================================================

Gabhul Castle 2.........01,22,C = Bugeyes
                       07,00,H = Hint-9
                       14,22,C = W-cape

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||                   CHAPTER THREE                       ||
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===========================================================

Now that you have another new character you can finally
have a Knight in your Party. Equip her as follows:

Agress - Basically she'll be taking over Vlad's role.
        Alternate between all two-handed weapons like
        Swords, Spears and Axes to learn their abilities.
        When there isn't anything to learn on these go
        onto one-handed Swords, Axes, Specials or anything
        else with unlearned abilities.
      - Heavy Armour

Now with Vlad free to pursue new jobs i suggest you use him
to help take some of the load off Pike. Equip them like so:

Pike   - A 'Special' weapon with all 'Brawler' abilities.
      - A Shield with some 'Recovermark' abilities.
      - Wing Armour.

Vlad   - A 'Special' weapon with 'Blockmake' & 'Blockbreak'
        and any others you like.
      - A Shield with some 'Recovermark' abilities.
      - Wing Armour.

===========================================================

Zopart Valley...........10,04,H = Bonesaw
                       24,15,C = Tabarl

===========================================================
ENDING MARKER: ADELE
===========================================================

There are four endings in the game i'll show you how to get
them all. Make additional saves if you want to view them
all in one playthrough.


When you first enter Daboll Mountain you won't have a
battle, just some cut-scenes to view. Eventually you'll
have to make a choice:

Choose "MAKE AMENDS" for Adele to live. (BEST ENDING)
Choose "MAKE EXCUSES" for Adele to die.

As far as this choice goes you can still get all endings if
you choose "Make amends" so i suggest you do so. There are
other ways for Adele to die but none others to save her.

===========================================================
SECRET
===========================================================

Daboll Mt...............00,02,C = Urn
                       04,01,C = I-boom
                       12,13,H = Dustball
                       15,13,H = L-vase
                       23,13,H = Hint-10

Note: When you finally return to the world map re-enter it
to collect these necessary goodies.

Also just cos you only have four slots on your 'Special'
weapons don't be tempted to discard the 'Urn' thinking the
'Brawler' is unnecessary. You will soon get a weapon with
enough slots to hold every 'Brawler' in the game. Have the
ability learned and ready for then.

===========================================================

Paua Sea (E)............21,36,H = Map-0
                       22,01,H = Psybell

===========================================================
SECRET MAP 0
===========================================================

Zero....................01,14,H = 0-Mirror
                       15,19,H = Mudball

===========================================================
SECRET
===========================================================

Mirror Room.............06,15,H = Evildoll
                       12,08,H = Textbook

Note: Re-enter Zero with the 0-Mirror equipped on someone
to access this special battle. You'll be up against doubles
of your team with exactly the same equipment as your own.

Both items on this map are 'Special' class and two of the
best weapons in the game. The 'Textbook' has enough slots
to fit all your 'Brawlers', giving the most powerful attack
in the game. The 'EvilDoll' is very powerful and has a very
high critical hit rate. Equip 'Textbook' on Pike to finally
transfer that fifth 'Brawler' onto it. Equip the 'Evildoll'
on Vlad.

===========================================================

West Paua Sea has no items right now.

===========================================================
SECRET
===========================================================

After the battle re-enter Paua Sea (W) for a secret map.

Paua Sea (W)............19,08,C = Tortoise
                       23,12,C = W-boots
                       24,13,C = Casts

Note: you can't get two of the items the first time so get
the Tortoise Shield and finish the stage. Afterwards equip
the Tortoise Shield on someone and re-enter the map.

This time you have to use the 'Terraformer' spell from the
Tortoise Shield on the water just below the out-of-reach
chests and then use 'Blockmake' to gain access.

===========================================================

Domigo Village..........00,18,H = Helmet
                       01,21,C = Iron-fan
                       02,13,H = Gauntlet
                       07,16,C = B-sniper
                       13,16,H = Specs

===========================================================

Nugasso Forest..........00,23,C = Linerune
                       03,11,H = [W]-ring
                       08,11,H = Hoplon
                       14,17,C = D-scythe
                       16,20,H = Runners

===========================================================

Kollaba Swamp...........09,27,C = Goblin
                       10,01,H = S-cape
                       17,12,C = Lunarod

===========================================================

You now have your final team member. Equip him as follows:

Hammet - A Spear.
      - Heavy Armour.

You now have your second Knight. Make him your dedicated
spear user and use Agress for Swords and Axes.

Now your Party is complete and, if you've been following my
guidelines, very balanced. Three Flyers, two Archers, two
Mages and Two Knights.

===========================================================

Erawaga Falls...........03,03,H = Ingot
                       05,24,H = Map-7
                       07,15,C = Hoplon
                       08,19,H = Charmer
                       09,08,H = [D]-ring
                       14,17,C = Specs

===========================================================

Note: In the town of Kiskana check the shop for a Zebra
Shield. This will give you your second 'Re-animator' for
your other Mage.

===========================================================

Randahl Plain...........00,13,C = [H]-ring
                       21,09,H = Seeds
                       22,00,C = Glowstar

===========================================================
SECRET MAP 7
===========================================================

Rainbow 1...............00,19,H = S-cape
                       12,09,H = Plan-1
                       12,16,C = Joule

Rainbow 2...............07,09,C = Deltite
                       19,05,C = Plan-2

Rainbow 3...............10,09,C = Plan-3

Rainbow 4...............08,07,C = Killer
                       09,09,H = Clay

You'll have to do Rainbow four times to get another Prism.
Everytime you find a Plan the map changes until the tower
is completed.

===========================================================

On your way back you'll have some fights but there are no
more items in this chapter.

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||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
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||                   FINAL CHAPTER                       ||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
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And so we are onto the Final chapter, but before continuing
with the story there are a couple of secrets to take care
of. Starting with:

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SECRET
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Fort Dantess............05,08,H = Psybell
                       12,12,H = Urn

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SECRET
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East Railroad...........04,23,H = Harisen

with the Seeds from Randahl Plain things have changed here.

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Yuggor..................19,00,C = Goblin
                       19,25,H = Map-13

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SECRET MAP 13
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Kingrand................00,13,C = Burnier
                       14,09,C = Psybell
                       14,15,H = R-metal
                       16,20,H = A-magic

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SECRET MAP 2
===========================================================

To get this Map you have to do a little walking around on
the world map. First go to Sady Town and talk to the woman
a couple of times until she asks you to find someone called
Daniel for her. Next walk around all the Towns on the world
map and talk to people in the Taverns until they mention
Daniel. If you have done it right the last place (it was
Kiskana for me) will tell you he's gone back home. Return
to Sady Town and Daniel will be in the Tavern. Talk to him
and he'll give you Map-2.

Gemini..................01,30,C = Lunarod
                       28,00,C = Vardish

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SECRET MAP 8
===========================================================

This one isn't as hard as the last. Simply go to Kiskana &
talk to the man in the Tavern at the bottom of the list.
You'll have to talk to him a few times before he'll answer.
Back on the world map the new location will be available.

Octopus.................05,03,H = Ogre-rod
                       24,03,H = Goblin

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Bazo Forest.............00,23,C = G-hammer
                       03,07,H = Plug
                       14,19,C = L-vase

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SECRET
===========================================================

Kollaba Swamp...........08,21,H = Map-10
                       16,19,C = Lump
                       17,00,H = Map-B

That Plug you found on the last stage was pulled from here!

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SECRET MAP 10
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Commandia...............14,14,H = Gravi-X
                       19,03,C = Gold-bat
                       24,24,H = Dumbbell

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Lugusta Ruins...........06,14,H = Map-14
                       15,11,C = Tri-rake

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ENDING MARKER: CLIVE
===========================================================

After Lugusta Ruins you'll get a couple of cutscenes. In
one where Joshua and Clive have a chat you'll be given two
choices.

Choose "OKAY I'LL TAKE CARE OF HER" for Clive to die.
Choose "YOU TAKE CARE OF HER" for Clive to live (BEST).

Save onto a different slot after making your choice. Make
sure the save BEFORE the choice never gets replaced. From
there you can get any of the four endings.

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SECRET MAP 14
===========================================================

Fortissa................11,21,H = S-metal
                       11,36,C = Spatula
                       12,36,C = Letter-1

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Slate Convent 1.........00,25,C = G-shot
                       12,15,H = Map-C
                       15,25,C = Clanger

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Here you see the results of your choice regarding Clive.

Slate Convent 2.........06,24,H = Map-1
                       09,24,H = Coffin

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Buhho Mt................07,08,C = Nodachi
                       22,00,C = Letter-2

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Gardeau 1...............22,10,C = Map-5

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Gardeau 2...............10,23,C = Breaker

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SECRET MAP 5
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Goldfinch...............05,30,C = Spatula
                       08,30,C = Berserka
                       31,20,H = Magerobe

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SECRET: THE FINAL PRISM
===========================================================

Now that you have completed all the secret maps return here
for a slightly different map.

Rosace Hill.............13,14,H = Clod

I've always found it there but if not try the other three
grids on the little circle: 12,14, 12,15 or 13,15.

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ENDING MARKER: YURI
===========================================================

Return to Lugusta Ruins now that you have all seven Prisms
(make sure you examine the Clod etc to reveal the Prisms).
You will see a few scenes and get the Vandal Hearts swords.

This determines whether Yuri lives or dies:

Enter Natra Palace WITH Vandal Hearts for Yuri to live.
Enter Natra Palace WITHOUT Vandal Hearts for Yuri to die.

Again keep a separate save file before going to Lugusta
Ruins if you want to view all endings.

You now have the three ending markers. From these you can
get four possible endings. As follows.

Best  - Clive lives, Yuri lives, Adele lives.
Bad 1 - Clive dies, Yuri lives.
Bad 2 - Clive lives, Yuri dies.
Worst - Clive dies, Yuri dies.

Adele will only live if both Clive and Yuri survive.

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Natra Palace 1..........09,36,H = Letter-3

This is the last item to find in the game. After this stage
go to the shop and buy all new items for 100% weapons find.

This doesn't affect what ending you get but it does gives
you an extra scene at the very end after the credits.

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Nigran Cathedral is the last Stage. Enter it for the final
battles.

Well that's the end of the game. I hope you enjoyed it.

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