************************************************************
         *         Valkyrie Profile - Full Walkthrough v1.0         *
         *          Copyright (C) by Hoang Duong, May 2006          *
         *              Email : [email protected]               *
         ************************************************************

I/ Introduction
II/ Controls

III/ Walkthrough
 0. Start game
 1. Chapter 1
 2. Chapter 2
 3. Chapter 3
 4. Chapter 4
 5. Chapter 5
 6. Chapter 6
 7. Chapter 7
 8. Chapter 8
 9. Caves of Oblivion
 10. Final Stage
     a/ Jotunheim Palace
     b/ Asgard Hill
 11. Seraphic Gate

IV/ Endings
 1. Ending C
 2. Ending B
 3. Ending A

V/ Monster list

VI/ Skill and magic spell list
 1. Skill list
   a/ For all characters
   b/ For warriors
   c/ Melee combat skills
   d/ Shooting skills
   e/ For mages only
 2. Magic spell list
   a/ Attack spells
   b/ Other spells

VII/ Transmutable items
 1. Static items
 2. Variable items
 3. Special items
   a/ Normal trasmutation
   b/ With Creation Gem
   c/ With Creation Jewel

VIII/ Item list
 1. Transmutable only
 2. Useable
 3. Books
 4. Weapons
 5. Defensive equipments
 6. Decorations / Possessions
 7. Artifact list

IX/ Characters overview
 1. Playable characters
   a/ Valkyrie
   b/ Freya
   c/ Brahms
   d/ Lucian
   e/ Jelanda
   f/ Angrim
   g/ Lawfer
   h/ Belenus
   i/ Llewelyn
   j/ Kashell
   k/ Janus
   l/ Nanami
   m/ Yumei
   n/ Aelia
   o/ Jun
   p/ Lyseria
   g/ Badrach
   r/ Grey
   s/ Lorenta
   t/ Mystina
   u/ Shiho
   v/ Jayle
   w/ Suo
   x/ Gandar
   y/ Lezard Valeth
 2. Bosses
 3. Non - Player characters

X/ Misc
XI/ My thought on this game
XII/ Credits
===============================================================================
I/ Introduction

       This is the full walkthrough for Valkyrie Profile. If you're not a fan
of this game, just ignore reading it. Actually, this walkthrough can be used by
every player, whether you are an amateur or an experienced gamer. Therefore,
you don't need to follow all of my instructions, but you should have a look at
this guide. In this walkthrough, I have placed EVERYTHING you may get in the
game, include basic controls and secrets. I'm sure that you can get all secrets
if you have read this carefully.

       By the way, this is my result of over 400 hours of playing and working.
So do NOT use it for profiting. If you want to put it on a website for public
viewing, please mail me. I made this FAQ to help gamers just for FREE, not for
money. Besides, if you think there are any mistake in my guide, mail me to
correct this FAQ. Thanks for reading.
===============================================================================
II/ Controls

- World map :

       Up/Down : Look Up/Down
       Left/Right : Change Direction
       Hold Square + Directional buttons : Move
       Circle : Accelerate (Make you move faster than with Square button)
       Triangle : Menu
       Start : Spiritual Concentration. This is the most important control.

*Note : On world map, press Triangle to access the menu, then press Start to
sleep. Then select how many period to rest. This is the fastest way to ignore
missions. You'll need this function if you have bored with leveling up and want
to continue the storyline. Each time you can sleep for a maximum of your remain
periods in the current chapter. Here are some details for resting :

     + 1 Period : Recovers DME to full
     + 2 Periods : Recovers DME to full and cures abnormal status but disabled
     + 3 Periods : Complete recovery
-------------------------------------------------------------------------------
- Main controls :

       Save : Access the menu then go to Data/Save. You can save anywhere of
              the world map, or at Memory Camps (Save Points) in dungeons
       Attack : X (This will make you move first in battles)
       Jump : Circle
       Menu : Triangle
       Crystal shoot : Square
       Map : R2
       Back console : L1 (Show every scripts that you have seen)
       Message Cut : Hold R1 + X
       Directional button : Move (Up and Down are needed for turning)
       Open chest : Down + X
       Ladder move : Up or Down, or Leap down by Down + Circle
       Dash : Down + Circle
*Note : You can do many actions with crystal : Freeze your enemies and use them
for jumping. You can also use crystal for climbing, jumping...
===============================================================================
III/ Walkthrough

0. Start game : There are 3 modes that you can select for playing

- Easy mode :

      Exp : Many
      Item type : Few
      Dungeon : Few
      Character : Few
      Initial level : Fixed per character
      Endings : B - C

- Normal mode :

      Exp : Normal
      Item type : Normal
      Dungeon : Normal
      Character : All except for Lyseria
      Initial level : Fixed per character
      Ending : A - B - C

- Hard mode :

      Exp : Few
      Item type : Many
      Dungeon : Many
      Character : All
      Initial level : All at LV1
      Ending : A - B - C

      If you just want to have a look on this game, Easy mode is recommended.
If you like to enjoy the storyline, choose Normal mode. Otherwise, if you want
to get EVERYTHING, choose Hard mode.
-------------------------------------------------------------------------------
* Valhalla : After the intro, go left to meet Frei. Then you'll have to wait
and see the dialogs. After that, you'll go to the world map. When you see the
message "Press Start button to begin Spiritual Concentration", just press Start
button, then you'll automatically head to Artolia.
-------------------------------------------------------------------------------
* Artolia : This is your first battle. Move Angrim to the boss to begin.

         Boss : Lesser Harpy
                HP : 600
                Weakness : ??? (probably Fire)
                Exp : None
                Item : None
         Difficulty : Easy
         Your party : Angrim, Lawfer

   This boss is very weak, just attack him by pressing Square and X button. He
will die soon. After that, wait and see some dialogs.
   - At Angrim's house, move Angrim to the door (on the right). You'll meet
Jelanda in disguised form. Wait and see some dialogs again.
   - The next day, at Angrim's house : Go out, then get in the house. Now wait
and see some dialogs again. Then you'll have to fight the next boss.

         Boss : Ghoul
                HP : 2000
                Weakness : ??? (probably Holy)
                Exp : None
                Item : None
         Difficulty : Very easy
         Your party : Valkyrie, Freya, Angrim

   This boss is also weak too, just do whatever you want to defeat her.
   - Once again, you have to wait and see some dialogs, then you'll meet the
next boss.

         Boss : Lombert
                HP : 600
                Weakness : ??? (probably Poison)
                Exp : None
                Item : None
         Difficulty : Very easy
         Your party : Valkyrie, Angrim

   Another weak enemy, do the same tactics like the previous ones.
   - After you have defeated Lombert, wait for the message "Press Start
button to begin spiritual concentration". Press Start again. Your next target
will be...
------------------------------------------------------------------------------
* Artolia mountain ruins :

Item list :

  Eye of Heaven
  Iron - Barred Key
  Book of Everlasting Life
  Vegetable Seed x3
  Treasure Search

Only had in Normal and Hard mode :

  Nightshade
  Savory
  Quartz Gem
  Angel Curio
  Element Scepter
  Foxglove
  Fire Lance
  Lapis Lazuli
--------------------------------------------------
Artifacts :

  Sealed Box
  Jewelled Blade "Grimrist"
--------------------------------------------------
Enemy list :

  Ghast
     HP : 600
     Weankess : None
     Exp : 480 (Easy) / 160 (Normal) / 112 (Hard)
     Item : Leather Armor / Long Sword

  Lesser Vampire (Type 1)
     HP : 400
     Weakess : None
     Exp : 450 (Easy) / 150 (Normal) / 105 (Hard)
     Item : Vegetable Seed / Sage

  Pongo
     HP : 1000
     Weakness : None
     Exp : 525 (Easy) / 175 (Normal) / 122 (Hard)
     Item : Normalize / Fire Lance
--------------------------------------------------
    Freya will teach you basic controls. You can also find those informations
in this guide. Now I will give you the fastest way to beat this dungeon :

  - Move right, skip the first door, enter the second, get the item (Eye of
Heaven)
  - Exit, move right, then go upstair. Go left, then go up, and get the item
(Iron - Barred Key)
  - Now go to the door that you have skipped, enter it. You'll see a jail
door. Open it by pressing X (You can only do this action if you get the
Iron - Barred Key).
  - Move downstair, then jump down. Freya will teach you about Crystal. Now
use your crystal to jump to the right.
  - Go down the ladder on the right, then go left. You'll see two chest, grab
them. Be careful because one of them were trapped. There are many chests with
many kinds of trap in this game. There are also different ways to avoid them.
   Item : Book of Everlasting Life, Vegetable Seed (Trapped)
  - Now climb the ladder, jump down, then go down the next ladder.
  - Go right, break the pillar by slashing it twice. You will get 500 Exp Orbs
for this action. From now on, you will get Exp orbs when you do some special
actions in some dungeons. Try to get all of them.

   For Easy mode, go back to the ladder, climb up, jump to the upper right. In
the next room, get the item (Vegetable Seed), then go right until you have
reached the wall. Use your crystals to jump up and get 2 item (Vegetable Seed,
Treasure Search). Both of them were trapped. Notice that the Treasure Search
can only be equipped by Valkyrie. And it is a very useful item. Once you have
equipped it, you will see a white sign when you stand near an item. You should
equip it to find items easier. Now return to the ladder near the place where
you broke the pillar, go left, then down, save your game, then fight the boss.

   For Normal and Hard mode, go left, left, down, left, up. There will be 2
monsters fall. This is because of the height of the room. Now use crystals to
make your footholds and climb up, then get 4 items on the top : Nightshade,
Savory, Quartz Gem, Angel Curio (Trapped). Next, exit the room. Go right, but
don't jump down. Now eliminate the monster and get on the boat. You'll see a
trapped chest on your way (Element Scepter). Be careful when getting it. You
may equip it, but don't use special attack when using it if you don't want it
to break. Now go right, right, up, then get 2 items (Foxglove, Fire Lance).
Go back to the ladder where Freya told you how to use crystals. Climb up the
upper ladder, then go right. Get 3 items in the room (2x Vegetable Seed +
Treasure Search). 2 of them were trapped. Now get to the lower level. In this
room, you can see a floor below the top floor. There are 2 ways to get there :
   + Go up (Climb the ladder), right, then jump down
   + Dash through the slot, then use crystals to climb up
   Go right, get a trapped chest (Lapis Lazuli), then go back to the ladder.
Now get to the top floor, go right and Save your game.

   Different beetween Easy mode and Normal/Hard mode in this dungeon :
   - Tower gate does NOT open in Easy mode
   - There is no downstair way near the Treasure Search in Easy mode, and the
boss stand at different places in each mode.

         Boss : Elder Vampire
                   HP : 4800
                   Weakness : None
                   Exp : 3000 (Easy) / 1000 (Normal)
                   Item : Aqua Vitae

                2x Dragon Servant
                   HP : 500
                   Weakness : Ice
                   Exp : 900 (Easy) / 300 (Normal) / 210 (Hard)
                   Item : Broad Sword / Chainmail
         Difficulty : Easy
         Your party : Valkyrie (with the Reiter Pallasch), Angrim, Jelanda

   Strategy : The dragons are good at defense. You'll need to break their
guard by using combination attack. 4 buttons : Square, Triangle, Circle, and X
are attack buttons. Each control the character in the formation. Single attack
may be easy for defending, but combination attack will cause the guard break,
and sometimes cause unconsciousness. Besides, with your borrow sword, you can
make 3 combos attack. When attack gauge reaches 100, press the attack buttons
to do special attacks. The 4th special attack will be the most powerful attack
of each character, so think a bit before pushing the button to decrease the HP
of your enemies. If you often use Valkyrie's special attack, you will notice
that her finishing move depend on her weapon. This is the different between
Valkyrie and other characters.
              About this boss, use combination attacks to kill the dragons
first, then do it again with the boss. You may use Jelanda's Heal spell when
your DME is low (Press Select button, select Magic/Heal)

         Artifacts : Sealed Box
                     Jewelled Blade "Grimrist" (Lightning/Death)
         Exp Orbs : 3000

   - The Jewelled Blade "Grimrist" will be a great weapon although it has low
attack power. I will explain this later.

*Note : Breakable weapons (like Element Scepter) may break anytime. The more
times you use it in a turn (include special attack), the more chances of making
it broken. If you want to keep those weapons, do only 1 attack with each of
them in a turn.

* Note : If you give an artifacts to Odin, your Evaluation LV will increase by
1. Otherwise, it will decrease by 5. Give them to Odin, or hold them is your
choice, but remember most of artifacts have special effects. Therefore, when
your Evaluation LV drop zero, you will get Ending C (i.e, the Bad Ending).

* Trick : If you don' want to get Ending C, when your Evaluation LV drop zero,
give Odin an useless artifact to make it become greater than 0.

   Now go back to the entrance, Freya will leave your team, and she will put
a sprite here. If you want to review Freya's request, just ask the sprite. She
will show you those informations.

* Note : Once you have opened all artifact chests after defeating a boss, the
remaining enemies will disappear.
-------------------------------------------------------------------------------
* Game structure :

   This game divides into 8 chapters, each chapter has a number of periods.
Chapter 1 has 24 chapters, other chapters are different. In Easy mode there
will be 16 for each chapter, for Normal mode : 24 each, and 28 in Hard mode.

   To get new mission, simply use Valkyrie's spiritual concentration ability
by pressing the Start button to know where to go. If you don't press the Start
button, you will get nothing when you enter a town. Besides, dungeons can only
appear when you do that. When you concentrate, if an event happens, you will
lose 2 periods. If there is nothing, you will not lose any period.

   Think carefully before enter towns or dungeons. Don't waste your time on
entering places that give you nothing. Enter dungeons takes 2 periods each time
and enter towns take 1 period each time.
===============================================================================
1. Chapter 1
- Lassen (All modes)
- Crell Monferaigne (All modes)
- Forest of Woe (Easy and Normal mode)
- Solde Catacombs (Normal and Hard mode)
- Cave of Oblivion (All modes)

   I recommend going to Lassen first
-------------------------------------------------------------------------------
New items for making with MP :

Useable :

   Banish
   Secure Potion

Weapons :

   Name                    Type

   Awl - Pike              Spear
   Winged - Spear          Spear
   Wa - to                 Katana
   Tachi                   Katana
   Crossbow                Bow
   Bolt - Crossbow         Bow

Decoration / Possession :

   Name                    Effect

   Fairy Bottle            Reduce CT by 1, but CT won't go below 1
   Poison Check            Immune to Poison
   Rabbit's Foot
   Amber of Happiness
   Teachings of Bethanus
-------------------------------------------------------------------------------
* Lassen

Einherjar : Belenus
Type : Warrior
Class : Swordsman / Head Guard
Item : Pressed Flower (Poison DMG-90%) (found at Belenus's house)

   After getting Belenus, return to his house (Right from the Entrance of the
town). You can get the item in his room, use Party command to take him into
your party. Now return to Angrim's house (Don't you know where is it?) and get
a weapon from his room. It's a Dragon Slayer with 5% chance of breaking and 3
combos attack. Don't break it, you'll need it later in the game.
-------------------------------------------------------------------------------
* Crell Monferaigne :

Einherjar : Llewelyn
Type : Warrior
Class : Archer / Soldier
Item : Goddess Pendant (Darkness DMG-50%) (found at the forest near the town)
-------------------------------------------------------------------------------
* Forest of Woe : You should have your charcter learned First Aid and Counter
                 before enter this dungeon

Item list :

   Eye of Heaven
   Icicle Edge
   Flare Crystal x2
   Element Scepter x2
   Lapis Lazuli
--------------------------------------------------
Artifacts :

   Extreme Guard
   Phoenix Feather
--------------------------------------------------
Enemy list :

   Ghast
     HP : 600
     Weankess : None
     Exp : 480 (Easy) / 160 (Normal) / 112 (Hard)
     Item : Leather Armor / Long Sword

   Lesser Vampire (Type 1)
     HP : 400
     Weakess : None
     Exp : 450 (Easy) / 150 (Normal) / 105 (Hard)
     Item : Vegetable Seed / Sage

   Dragon Servant
     HP : 500
     Weakness : Ice
     Exp : 900 (Easy) / 300 (Normal) / 210 (Hard)
     Item : Broad Sword / Chain mail
--------------------------------------------------
     Go left, get the item (Eye of Heaven), then go right (don't turn), get
item (Icicle Edge). Now go left, up, right, up, left (with no turning), up.
Get the item (Flare Crystal), then go right, up, right. There are 2 Element
Scepters in 2 chest. Both were trapped.

     Go left, down, left, down, right, then up at the first turning point.
Next, go left, get the item (Lapis Lazuli). Exit, then go right, then up (at
the final turning point). Get the item nearby (Flare Crystal). It's trapped.
Then go left, up, left. Save your game, then go left to fight the boss.

         Boss : 3x Insane Yeti
                   HP : 5200
                   Weakness : Fire
                   Exp : 2100 (Easy) / 700 (Normal)
                   Item : Ebony Powder
         Difficulty : Easy

     Strategy : This battle will be a bit long because of the great HP of
the boss. You'll need to perform combination attacks to decrease their HP
quickly. But don't worry, their attacks aren't much powerful. You can beat
this boss easily if your characters have learned First Aid.

     Artifacts :
         Extreme Guard (Fire DMG-50%, can counterattack sometimes)
         Phoenix Feather (Auto cure Faint, 10% chance of breaking)
     Exp orbs : 7000
------------------------------------------------------------------------------
* Solde Catacombs :

Item list :

   Attack Pow
   Short Bow
   Avoid
   Fire Lance
   Broad Sword
   Eye of Heaven
   Element Scepter
   Fire Lance
   Frigid Damsel
   Magic Pow
--------------------------------------------------
Artifacts :

   Secrets of Damascus
   Crown of Felmar
   Emerald Necklace
--------------------------------------------------
Enemy list :

   Dragon Servant
     HP : 500
     Weakness : Ice
     Exp : 900 (Easy) / 300 (Normal) / 210 (Hard)
     Item : Broad Sword / Chain mail

   Lesser Vampire (Type 1)
     HP : 400
     Weakess : None
     Exp : 450 (Easy) / 150 (Normal) / 105 (Hard)
     Item : Vegetable Seed / Sage

   Ghast
     HP : 600
     Weankess : None
     Exp : 480 (Easy) / 160 (Normal) / 112 (Hard)
     Item : Leather Armor / Long Sword
--------------------------------------------------
* Note : I recommend you to have your characters learn First Aid as soon as
possible (try to learn First Aid lv8 in this dungeon). This skill is really
helpful in the entire game.

     Go right, jump down the hole and get the item (Attack Pow). Go left,
jump to the left and get the item (Short Bow). Now jump down, and go left.
Note that the slab you see on the way shows the key to complete the dungeon.
Go left until you see a door close to a ladder. Enter the door, then go left.
Have you seen the writing on the slab : "Destroy the Guardian...". Yeah, it
means you must destroy the demon statue on the light circle. Break it, then go
right, climb up the ladder, and pull or push the stone onto the circle. You
will receive 1000 Exp orbs. In this dungeon, There are total 4 light circle,
and you will receive 1000 Exp orbs each time you sealed one of them by pushing
a stone on it.
     Exit the room, climb the ladder, go left and jump down, then go left.
Climb the ladder and get the item (Avoid). Enter the door close to the ladder,
seal the light circle. Now exit the room, go left (dash through the slot),
down. Continue seal the light cirle in the room, then go right. Open the
trapped chest (Fire Lance), then seal the light cirle. Next, get to the top,
go right, down.
     Break the demon statue (it is brighter than the previous ones) to open
the door. You'll get 5000 Exp orbs. Grab the 2 items in the room (Broad Sword
and Eye of Heaven), then go right, get the trapped item (Element Scepter) and
Save your game. Now have Jelanda learn the Fire Lance spell and set it as the
default spell to be used, and have Valkyrie equip a bow before going through
the final door.

         Boss : Ramapithicus
                   HP : 4000
                   Weakness : None
                   Exp : 3800 (Normal) / 2660 (Hard)
                   Item : Mandrake

                2x Drow Shaman
                   HP : 1000
                   Weakness : None
                   Exp : 500 (Normal) / 350 (Hard)
                   Item : Sap Power

         Difficulty : Normal

     Strategy : The Ramapithicus have great HP. If you attack him, you will
get struck by the 2 Drow Shamans. So that you must eliminate 2 Drow Shamans
first. This is why I told you to have Jelanda learn Fire Lance, because it
consume less CT than Fire Storm. Just use Jelanda's Fire Lance + Valkyrie to
attack them. After 2 turns, they will die and leave the beast alone. Then you
can kill him easily.

     Item : Frigid Damsel, Magic Pow
     Artifacts : Secrets of Damascus
                 Crown of Felmar
                 Emerald Necklace
     Exp orbs : 10000

     Grab all chest, then exit by climbing up the ladder.
------------------------------------------------------------------------------
Hero requirement for transfering : Value 40
==============================================================================
Sacred Phase 1-2

MP : ~ 2000
Hero requirement :

   Value : 50
   Type : Warrior
   Skill : Tactics, Leadership, Identify
==============================================================================
2. Chapter 2 :

- Hai-Lan (All modes)
- Artolia (Normal and Hard mode)
- Crell Monferaigne (All modes)
- Dragoncastle Caverns (Easy and Normal mode)
- Nethov Swamps (Normal and Hard mode)
- Salerno Academy (Hard mode only)
- Cave of Oblivion (All modes)
------------------------------------------------------------------------------
New items for making with MP :

Useable :

   Prime Elixir - Restores 99% DME
   Prime Banish - Cures Stone and Curse
   Combo Potion - Increases Special Attack gauge by 5, last for 2 turns

Weapon :

   Name                 Type

   Lightning Edge       Sword
   Spinning Spear       Spear
   Elemental Edge       Great Sword
   Holy Prayer          Wand
   Go-Shorai Blade      Katana
   Supreme Crossbow     Bow

Defensive Equipment :

   Name                 Type

   Silver Sallet        Helmet
   Feathered Helm       Helmet
   Silver Cuirass       Armor
   Heraldic Garb        Armor
   Silver Tiara         Wizard Helm
   Silver Cloak         Cloak
   Silver Gauntlet      Gauntlet
   Silver Greaves       Boots

Decoration/Possession :

   Name                 Effect

   Paralyze Check       Lightning DMG-50%, Immune to Paralyze
   Freeze Check         Ice DMG-50%, Immune to Freeze
   Stun Check           Fire DMG-50%, Immune to Faint

Recommended item : Elemental Edge (for Angrim). Use this weapon to perform the
                  triple-combo attack.
------------------------------------------------------------------------------
* Hai-Lan :

Einherjar : Jun (maybe in chapter 3)
Type : Warrior
Class : Samurai / ---

Einherjar : Yumei (maybe in chapter 3)
Type : Mage
Class : Sorceress / ---
Item : Fragment of Lapis Gem (at the seashore) : Ice DMG - 50%

Einherjar : Nanami (maybe in chapter 2)
Type : Mage
Class : Sorceress / Maiden
Item : Dragonbane (from Minayo at Pleiades Shrine in Hai - Lan)
------------------------------------------------------------------------------
* Artolia :

Einherjar : Lawfer
Type : Warrior
Class : Spearman / Knight
------------------------------------------------------------------------------
* Crell Monferaigne :

Einherjar : Janus (Maybe in chapter 4)
Type : Warrior
Class : Archer / ---
Item : Raven Slayer (at Janus's house in Crell Monferaigne. Effect : Very
      strong against birds)
------------------------------------------------------------------------------
* Dragoncastle Caverns :

Item list :

   Eye of Heaven
   Vegetable Seed
   Quartz Gem
   Long Sword
   Lapis Lazuli x2
   Foxglove x2
   Element Scepter
   Nightshade
   Savory
   Aconite
   Slanting Rain
   Fire Storm
   Short Spear
   Frigid Damsel
---------------------------------------
Artifacts :

   Spear "Dark Angel"
   Scarlet Lotus Sword
---------------------------------------
Enemy list :

   Current Fish
     HP : 1300
     Weakness : Fire
     Exp : 435 (Easy) / 145 (Normal)
     Item : Fresh Meat / Beast's Fang

   Monstrous Viper
     HP : 900
     Weakness : None
     Exp : 450 (Easy) / 150 (Normal)
     Item : Broken Blade / Aconite

   Venomous Spider
     HP : 1500
     Weakness : Ice
     Exp : 840 (Easy) / 280 (Normal)
     Item : Long Sword / Chain Mail

   Banshee
     HP : 400
     Weakness : None
     Exp : 1350 (Easy) / 450 (Normal)
     Item : Frigid Damsel / Fire Storm
---------------------------------------

     From the entrance, go left. You'll see a ladder. Then jump down and go
left. At the end of the way, open the chest and get an item (Eye of Heaven).
Now go back to the ladder, go up, enter the mid-floor and go left. You'll see
the second ladder on your way, but don't go up because it will lead you to an
exit. It isn't important now. Instead, move ahead and jump down. You may fight
the spider, or avoid it, then move right, ignore the turning point. There will
be 3 items here (Vegetable Seed, Quartz Gem, Long Sword). After getting them,
go back and enter the sub cave. The left-side of this sub cave will have 3
floors. The first floor has a Lapis Lazuli and a trapped chest (Fire Storm).
The second will be a Save Point, and the third will be 4 items : Foxglove,
Element Scepter (trapped) on left-side, Nightshade and Lapis Lazuli (trapped)
on right-side. After getting all of them, go to the right-side of the sub cave
and go along the way. You'll see another ladder. This one also leads you to
an exit, so don't go up and continue move left. Get the 2 items (Short Spear,
Frigid Damsel), then exit the sub cave. After you have exited, go left, then
jump down, get an item (Savory) then go right. There will be a Save Point on
your way. From that position, go right, jump down, then go left, you will get
3 items (Foxglove, Aconite, Slanting Rain). All of them were trapped. After
getting them, go left and fight the boss.

         Boss : Lesser Dragon
                HP : 9000
                Weakness : Lightning, Poison, Holy
                Exp : 15000 (Easy) / 5000 (Normal)
                Item : Holy Water
         Difficulty : Very Easy / Normal

     Strategy : If you have any of your character with the Dragon Slayer or
the Jewelled Blade "Grimrist" equipped, you will finish the battle with one
attack. This mean an instant win. Otherwise, use spells and weapons with the
element of Lightning, Poison or Holy to attack the dragon (much longer), and
remember to use recovery items and Heal spell.

     Artifacts : Spear "Dark Angel" (Spear type)
                 Scarlet Lotus Sword (Katana type)
------------------------------------------------------------------------------
* Nethov Swamp :

Item list :

   Shadow Servant x2
   Holy Crystal x2
   Short Spear
   Cure Condition
   Flare Baselard
   Quartz Gem
   Daemon Slayer
   Charge
   Eye of Heaven
   Wait Reaction
   Element Scepter
---------------------------------------------------
Artifacts :

   Bark of the Dryad
   Inscribed Fragment
---------------------------------------------------
Enemy list :

   Figment (Type 1)
     HP : 650
     Weakness : None
     Exp : 960 (Easy) / 320 (Normal) / 224 (Hard)
     Item : Fire Storm / Fire Lance

   Vermin
     HP : 530
     Weakness : None
     Exp : 1950 (Easy) / 650 (Normal) / 455 (Hard)
     Item : Beast's Fangs / Feather

   Pongo Robustus
     HP : 2300
     Weakness : Dark
     Exp : 1200 (Easy) / 400 (Normal) / 280 (Hard)
     Item : Short Spear / Long Bow

   Mantrap Plant
     HP : 1800
     Weakness : Fire, Dark
     Exp : 1590 (Easy) / 530 (Normal) / 371 (Hard)
     Item : Vegetable Seed / Beast's Fangs
---------------------------------------------------
     Go left, up, right, get the trapped item (Shadow Servant). Go left until
you reached the area where there are some Mantrap Plants, get to the top. Open
the trapped chest (Shadow Servant). Next, go up, right, get the trapped item
(Holy Crystal).
     If you don't want to fight much, go back to the entrance of this dungeon
and go left, down, left, left, down, down. There are 1 item on the right
(Short Spear), and 4 items on the left (Cure Condition, Quartz Gem, Flare
Baselard (trapped), Daemon Slayer (Trapped)). This can be trickly because all
of them will be found in the mud. Hence, equip the Treasure Search to make
sure that you can get all of them.
     Go right, up, right, right, cut down the tree (5000 Exp orbs). The tree
will become your foothold. Get on it, then jump to the right side. Next, go
right and get the item (Charge), then go up, left. You will see nothing, but
your Treasure Search still react, because there are 4 items behind a very big
tree. Go through the tree and you'll see them. They are : Eye of Heaven, Wait
Reaction, Holy Grail (Trapped), Element Scepter (Trapped).
     Go right, down, left, down, right. Save your game, then go left, left,
down. Jump down, then go right to find the boss

         Boss : Dragon Zombie (Type 1)
                HP : 13400
                Weakness : Fire, Lighting, Holy
                Exp : 18000 (Easy) / 6000 (Normal) / 4200 (Hard)
                Item : Neckless Doll / Broken Armor
         Difficulty : Easy

     Strategy : You have fight this kind of monster. So that defeating him is
very easy. Only 1 hit with the Jewelled Blade "Grimrist" or the Dragon Slayer
will finish him easily.

     After the dragon is killed, go right and get 2 artifacts :

         Bark of the Dryad
         Inscribed Fragment

     Exp orbs : 20000

     Transmute the Inscribed Fragment into a Trap Search. This is a really
helpful item. It will show you that the chest is trapped, or fragile, or not
when you equip it. If the chest is trapped, it will light up with the red
color and you can throw it to break the trap. If it is a fragile item (a item
which will break if you throw it), it will light up with the yellow color.
Note that many items are both fragile and trapped, so be cautious.
     Now go right to exit the dungeon.
------------------------------------------------------------------------------
* Salerno Academy :

Item list :

   Slanting Rain
   Eye of Heaven
   Icicle Edge
   Element Scepter
   Flame Jewel
---------------------------------------------------
Artifacts :

   Holy Grail
   Faim Fenn
   Tiara of the Holy Empress
---------------------------------------------------
Enemy list :

   Pongo Robustus
     HP : 2300
     Weakness : Dark
     Exp : 1200 (Easy) / 400 (Normal) / 280 (Hard)
     Item : Short Spear / Long Bow

   Vermin
     HP : 530
     Weakness : None
     Exp : 1950 (Easy) / 650 (Normal) / 455 (Hard)
     Item : Beast's Fangs / Feather

   Figment (Type 1)
     HP : 650
     Weakness : None
     Exp : 960 (Easy) / 320 (Normal) / 224 (Hard)
     Item : Fire Storm / Fire Lance

   Mantrap Plant
     HP : 1800
     Weakness : Fire, Dark
     Exp : 1590 (Easy) / 530 (Normal) / 371 (Hard)
     Item : Vegetable Seed / Beast's Fangs
---------------------------------------------------
     This is one of 7 dungeons that only appear in Hard mode. I think you
must be an expert on RPG to play this mode, so I don't need to explain the
dungeon's map step-by-step. Instead, I will explain it shortly, but enough for
you to understand easily.

     There are some creepers on your way. You can cut them off if you want.
First, there is a Save point in a room near the entrance with the Research
Journal. It explained how to complete this dungeon. But it takes time for you
to understand. Therefore, if you are following my instructions, just ignore
reading it.

     First, I recommend you to eliminate all enemies in your way, and grab
any item which you can take. Now it's about important things in this dungeon :
     - There is a room with an acid capsule, you can get strong acid from the
capsule. After using strong acid, you must return to the capsule if you want
more acid.
     - You can find 4 trees with different color of flowers : 2 yellow, 1 red
and 1 blue. Each of them are blocking your way.
     - There is a female corpse near the Yellow flower tree. You can get
Blue perfume from her.
     - Go left from the corpse, you will find a mud-pool in the room, where
you can get Red perfume.
     - Go left from the Red flower tree, you will find a room with Yellow
perfume. The Yellow perfume will cover you each time you enter that room.
     - Each tree will react with perfume which is correlative to its flower's
color by weakening. After that, if you enter different room, they will regrow.
However, if you use strong acid, you can weaken it for a bit longer.

     Now use the Blue perfume, then go to the Blue flower tree to weaken it.
Then use strong acid. You will receive 11000 Exp orbs. Now read this carefully
before going : Go to the mud-pool to get the Red perfume, then go through the
Red flower tree to the room with Yellow perfume, then go down, go through the
Yellow flower tree and find a way to the Blue flower tree. All these actions
must be done as fast as possible or the Blue flower tree will regrow. If you
failed, go back to the acid capsule, get the strong acid and do those actions
again.

     Keep going. You will see another Yellow flower tree. There is a way to
go down on the left of the tree. Don't go there or you will have to do all
things before again, because the door will close once you go there. Now get
the Red perfume in the mud-bath nearby. You can also get a Flame Jewel in that
room. This is a special type of item, which is very important for you to get
EVERYTHING in the Seraphic Gate (see Seraphic Gate sections).

     If you are going left, you will be washed and have no perfume by the
water on the way, and you cannot go through the Red flower tree. To avoid the
water, climb on the creeper, go left, then jump down when you see another
creeper. Go through the Red flower tree, save your game, then go left to fight
the boss

         Boss : Harpy
                HP : 12000
                Weakness : Fire, Poison
                Exp : 7000
                Item : Bracelet of Zoe
         Difficulty : Normal

     Strategy : The boss will cast Reflect Sorcery at the beginning of the
battle. To break his guard, you can use Throw, Wait Reaction. But I think you
can break his guard without using those skill. Reflect Sorcery can't be used
if user is hit by a physical attack, and its effect will be expired after 3
turns. So you can use this advantage to take him down.

         Artifacts : Holy Grail
                     Faim Fenn
                     Tiara of the Holy Empress
         Exp orbs : 30000

     You can exit the dungeon quickly by going down. The door will closed
after you entered.
==============================================================================
Sacred Phase 2-3 :

MP : ~ 5000
Hero Requirement :

   Value : 65
   Type : Archer
   Skill : Find Trap, Survival
==============================================================================
3. Chapter 3 :

- Hai-Lan (All modes)
- Camille Village (Normal and Hard modes)
- Oddrock Caves (Normal and Hard modes)
- Gorhia Cult HQ (Easy and Normal mode)
- Brahms Castle (Normal and Hard mode)
- Clockwork Mansion (Hard mode only)
- Cave of Oblivion (All modes)
------------------------------------------------------------------------------
New item for making with MP :

Weapon :

   Name                  Type

   Walloon Sword         Sword
   Colichemarde          Sword
   Boarding - Pike       Spear
   Corsesca              Spear
   Zweihander            Great Sword
   Striking - Sword      Great Sword
   Crystal Wand          Wand
   Seventh Sword         Katana
   No - Dachi            Katana
   Rapid - Crossbow      Bow
   Windlass - Crossbow   Bow

Decoration / Possession :

   Name                  Effect

   Power Bangle          Attack power + 30%
   Magic Bangle          Magic Attack power + 30%
   Protect Jewel         RDM + 30%
   Resist Jewel          RST + 30%
   Combo Jewel           Special Attack gauge + 2
   Material Earring      Max DME + 15%
   Stone Check           Immune to Petrify
   Angel Curio           Auto cures Faint (30% chance of breaking)
   Protect Charm         Immune to physical DMG (30% chance of breaking)
   Magic Charm           Immune to magic DMG (25% chance of breaking)
   Resist Charm          Immune to abnormal status (25% chance of breaking)
   Angel Lips
   Shell of Laliu
   Sleipnir's Mane       Reduce chance of breaking equipment by a bit
   Demonic Tome          Same effect like Demon Int skill.

Recommended item : Rapid - Crossbow, or Windlass - Crossbow (200MP each) for
                  Valkyrie. Both of them are cheap, and each has 2 attacks.
                  Have Valyrie equip bows is better than sword at this time.
                  By using Valkyrie's ability of Bows, combination
                  attacks become easier.
------------------------------------------------------------------------------
* Hai-Lan :

Einherjar : Yumei (maybe in chapter 2)
Type : Mage
Class : Sorceress / ---
Item : Fragment of Lapis Gem (at the seashore) : Ice DMG - 50%

Einherjar : Jun (maybe in chapter 2)
Type : Warrior
Class : Samurai / ---
------------------------------------------------------------------------------
* Camille Village :

Einherjar : Kashell
Type : Warrior
Class : Heavy Knight / Adventurer
Item : Vainslayer (found near Camille Village's church)
------------------------------------------------------------------------------
* Oddrock Caves :

Item list :

   Bastard Sword
   Defend
   Flare Baselard
   Warhammer
   Trick Step
   Sap Guard
   Dragon Slayer
   Eye of Heaven
------------------------------------------------------
Enemy list :

   Knight Fiend
     HP : 2500
     Weakness : None
     Exp : 1560 (Easy) / 520 (Normal) / 364 (Hard)
     Item : Falchion / Warhammer

   Lesser Vampire (Type 1)
     HP : 400
     Weakess : None
     Exp : 450 (Easy) / 150 (Normal) / 105 (Normal)
     Item : Vegetable Seed / Sage

   Dragon Zombie (Type 1)
     HP : 13400
     Weakness : Fire, Lighting, Holy
     Exp : 18000 (Easy) / 6000 (Normal) / 4200 (Hard)
     Item : Neckless Doll / Broken Armor

   Lesser Vampire (Type 2)
     HP : 2500
     Weakness : None
     Exp : 2100 (Easy) / 700 (Normal) / 490 (Hard)
     Item : Broken Spear / Broken Blade

   Necromancer
     HP : 1000
     Weakness : None
     HP : 1800 (Easy) / 600 (Normal) / 420 (Hard)
     Item : Stone Torch / Icicle Edge

   Drow Shaman
     HP : 1000
     Weakness : None
     Exp : 1500 (Easy) / 500 (Normal) / 350 (Hard)
     Item : Sap Power
------------------------------------------------------
     This is a special dungeon, which can be found near the Camille Village's
church. Entering this dungeon take 0 period, so you can use this advantage to
get some items froms the monsters here.
     - Go downstair, climb down the ladder, then go right. Defeat the dragon
and get the item (Bastard Sword). Next, go left, left, left, up, get a trapped
item (Defend).
     - Exit the room, go left, jump over the statue. Notice the big eye that
can shoot ice rays - the Icile Eye. It can freeze you, so be careful. Now go
left, left, climb up the ladder. Go left and get item (Flare Baselard).
     - Go right, climb down the ladder, then go left, down. Jump over the
statue, then go right, right. You can see an ethereal pillar blocking your way
in this room, and you cannot cut it. Don't worry. Actually, you can break it.
But there is a trick here : Put a crystal at the target of the ice ray, then
the direction of the ice ray will change. If you put it in a right position,
the pillar should be frozen, then you can break it easily (6000 Exp).
     - Go right, downstair, climb down the ladder, then go right. Open the 2
trapped chests (Warhammer, Trick Step), then go left, left. Eliminate the
dragon and get 3 trapped items (Sap Guard, Dragon Slayer, Eye of Heaven)
     - Go back to the room where you broke the pillar before. Go left, down.
Now you will need to break 2 ethereal pillars. The first one should be no
problem for you. But the second one is harder. You will have to use 3 crystals
to break it (2 on the ground, 1 on the ceiling). Note : If the target of the
ice ray close to the pillar, shoot the third crystal until it break, and the
target of the ray should go lower. You will receve 12000 Exp orbs for this
action.
     - Go left until you reached another pillar. Break it, then go left, go
downstair. Climb down the ladder. You don't need to go to the left, although
there are a Save Point there. Instead, go right, down, and you will find
another Save Point. Save your game, then equip the Daemon Slayer and go right.

         Boss : Greater Demon
                HP : 22000
                Weakness : None
                Exp : 13000 (Normal) / 9100 (Hard)
                Item : Poison Blow
         Difficulty : Very easy

     Strategy : Only 2 hit with the Daemon Slayer will finish the demon. This
battle is extremely easy, right ?

         Artifacts : Golden Fowl
                     Grand Sting
         Exp orbs : 30000
------------------------------------------------------------------------------
* Gorhia Cult HQ :

Item list :

   Eye of Heaven
   Guts
   Poison Check
   Fairy Ring
   Lapis Lazuli
   Ether Scepter
   Adept Illusion
   Quartz Gem
   Sap Power
   Mithril Ore
---------------------------------------------------
Artifacts :

   Incense Burner of Darlis
   Gargoyle Statue
---------------------------------------------------
Enemy list :

   Lesser Vampire (Type 1)
     HP : 400
     Weakess : None
     Exp : 450 (Easy) / 150 (Normal) / 105 (Hard)
     Item : Vegetable Seed / Sage

   Lesser Vampire (Type 2)
     HP : 2500
     Weakness : None
     Exp : 2100 (Easy) / 700 (Normal) / 490 (Hard)
     Item : Broken Spear / Broken Blade

   Thaumaturgist
     HP : 2200
     Weakness : Poison
     Exp : 2400 (Easy) / 800 (Normal) / 560 (Hard)
     Item : Shadow Servant / Heal

   Knight Fiend
     HP : 2500
     Weakness : None
     Exp : 1560 (Easy) / 520 (Normal) / 364 (Hard)
     Item : Falchion / Warhammer

   Drow Shaman
     HP : 1000
     Weakness : None
     Exp : 1500 (Easy) / 500 (Normal) / 350 (Hard)
     Item : Sap Power

   Necromancer
     HP : 1000
     Weakness : None
     HP : 1800 (Easy) / 600 (Normal) / 420 (Hard)
     Item : Stone Torch / Icicle Edge
---------------------------------------------------

     This dungeon is strange, because you will see no enemy here. They will
appear later. So, before they appear, follow my instructions to get all items
to make the stage becomes easier.

     First, go right. There will be 2 crossroads on your way. At the first
one, turn down and get an item (Eye of Heaven). Exit, go right, don't turn at
the crossroad. You'll find an item in the room at the end (Guts). Learn the
Guts skill and go back to the second crossroad which you have passed, turn up,
then go straight ahead. There is a Save Point on the way.

     Remember to equip the Treasure Search. You'll find a room with a great
bell on your way. That room has 4 trapped chest, and it will be a bit hard for
you to get them if you play this game the first time. In order to do this,
first you need to learn how to use crystals well. If you are familiar with
shooting crystals, you get the 4 chests easily. Now shoot a big crystal on
the floor, then break it. Repeat until you get 3 big fragments, then create
another big crystal. Put 3 fragments on the big crystal, and you will get a
foothold. Jump on it, then hold Up + press X button to reach the chains. Now
you can get 4 items (Poison Check, Fairy Ring, Lapis Lazuli, Ether Scepter).
All of them have been trapped, so be careful when you get them.

     Ether Scepter is a powerful wand. Have Jelanda equip it before fighting
the boss. Now go left, and turn down at the first crossroad. Get an item
(Adept Illusion) and exit. At the second crossroad, turn up to get the Quartz
Gem, turn down to get the Sap Power.

     Return to the second crossroad from the entrance. turn down, follow the
way to meet the boss. There is a Save Point. You may save your game if you
want.

         Sub-Boss : Thaumaturgist
                       HP : 2200
                       Weakness : Poison
                       Exp : 2400 (Easy) / 800 (Normal) / 560 (Hard)
                       Item : Shadow Servant / Heal

                    2x Lesser Vampire (Type 2)
                       HP : 2500
                       Weakness : None
                       Exp : 2100 (Easy) / 700 (Normal) / 490 (Hard)
                       Item : Broken Spear / Broken Blade

         Difficulty : Easy

     Strategy : Use magic spells on all enemies (like Fire Storm). If you are
powerful enough, you can win the battle in only 1 hit. Beware of the vampires
because the Hydrophobia attack will make you poisoned.

     After deafeating the sub-boss, remember to get the item in the room
(Mithril Ore). Now the enemies have appeared. Your objective is to find the
boss and kill him. First, return to the entrance, but don't exit. You should
hear the sound of a bell ringing. Then go back to the bell room (The room with
4 trapped chests). The boss will appear. Note that you must go to the entrance
first to make the boss appear.

         Boss : Noble Vampire
                   HP : 10500
                   Weakness : None
                   Exp : 27000 (Easy) / 9000 (Normal)
                   Item : Citrine

                3x Will - O' - Wisp
                   HP : 6500
                   Weakness : Dark
                   Exp : 2400 (Easy) / 800 (Normal)
                   Item : Lightning Bolt

         Difficulty : Normal

     Strategy : Will- O' - Wisps explode when their HP is less than a half.
When explodes, they will cause great damage. Think carefully before attacking
to save your DME. The boss should be defeated soon.

         Artifacts : Incense Burner of Darlis
                     Gargoyle Statue
         Exp orbs : 30000

     The Incense Burner of Darlis is not a great item, but if you Transmute
it into a Mirror of Pleiades, you will be pleased. That item is great, because
it gives you 50% chance of reflecting magic spells and it is non-breakable.
I recommend equipping it to Valkyrie.
------------------------------------------------------------------------------
* Brahms Castle :

Item list :

   Flare Baselard
   Unicorn Horn
   Moonflax
   Normalize
   Burgundy Flask
   Beast Slayer
   Nightshade
   Combo Counter
   Heal
   Vegetable Seed
   Throw
   Savory
   Stone Torch
   Warhammer
   Lapis Lazuli
   Mithril Ore
---------------------------------------------------
Ememy list :

   Demon Servant
     HP : 2000
     Weakness : None
     Exp : 1000 (Normal) / 700 (Hard)
     Item : Chainmail / Falchion

   Succubus
     HP : 2000
     Weakness : Holy
     Exp : 500 (NOrmal) / 350 (Hard)
     Item : Dampen Magic / Heal

   Lesser Vampire (Type 2)
     HP : 2500
     Weakness : None
     Exp : 2100 (Easy) / 700 (Normal) / 490 (Hard)
     Item : Broken Spear / Broken Blade
</pre><pre id="faqspan-2">
   Vampire Lord
     HP : 5000
     Weakness : None
     Exp : 600 (Normal) / 420 (Hard)
     Item : Shadow Servant / Invoke Feather

   Ram Guardian
     HP : 25600
     Weakness : None
     Exp : 13000 (Normal) / 9100 (Hard)
     Item : Vegetable Seed / Ebony Powder
---------------------------------------------------
     Unlike normal dungeons, this dungeon will disappear each morning. This
is why you have only 4 minutes to explore the castle. When the time is out,
you will return to the World Map. So read my instructions carefully before
exploring this dungeon. Besides, activating Mini Map, Camp Menu, or fighting
enemies will not affect your time. This is really helpful for you because you
can pause and determine where to go. Here are my instructions :

     - Go right, right, down, down, left. Item : Flare Baselard (trapped)
     - Go right, up, up, up, up, left. Item : Unicorn Horn, Moonflax (Both of
them were trapped)
     - Go right, right, down. Item : Normalize
     - Exit the room, go right, down. Item : Burgundy Flask
     - Exit the room, go right, right down. Item : Beast Slayer (trapped)
     - Exit the room, go right, upstair, upstair. Item : Nightshade, Combo
Counter
     - Return to the root of the stair, go down, down, down, down
     - If you want to Save, go right. If not, go left, left, up. Item : Heal
     - Exit the room, go left, left up, up, left up. Item : Vegetable Seed
     - Exit the room, go right, up. Item : Throw
     - Exit the room, go right, upstair, upstair, jump to the right. Then go
right, right down. Item : Savory, Stone Torch (trapped).
     - Exit the room, go up, right. Item : Warhammer, Lapis Lazuli, Mithril
Ore (trapped)
     - Exit the room, go left, left and Save the game. Now learn and equip
Guts immediately if you haven't done yet. Next, go left to meet Brahms.
     - After a dialogue between Valkyrie and Brahms, you will have to choose
one of two following option :
       + Fight on regardless
       + Pause to consider
     If you don't want to fight him, choose the second option. If you want to
give a try, choose the first one. No matter what you fight him or not, you
won't get anything. Then your Seal Value will reduce by 12.

         Boss : Brahms
                HP : 52000
                Weakness : None
                Exp : 0
                Item : None
         Difficulty : Hard

     Strategy : Try attack Brahms with melee weapons, you will see only 0 and
1 damage. At this time, you can only damage him with magic spells and magic
crystals or gems. Guts is a must because each character will die in 1 perfect
attack of Brahms. Auto Item is really helpful if you don't want to waste your
time on resurrecting your characters. Keep attack him by magic and you will
defeat him after awhile.
------------------------------------------------------------------------------
* Clockwork Mansion :

Item list :

   Adept Illusion
   Guts
   Eye of Heaven
------------------------------------------
Artifacts :

   Mirage Robe
   Mirror of Pleiades
------------------------------------------
Enemy list :

   Necrophidius
     HP : 3600
     Weakness : None
     Exp : 630 (Hard)
     Item : Bastard Sword / Beast's Fangs
------------------------------------------
     This dungeon is fairly hard to beat if this is the first time you enter
it. I recommend you to explore the outer area and grab all items first before
enter the Maze of Rotation - the hardest thing of the entire dungeon. You can
find the entrance of the Maze easily, because you will receive the Map Scroll
when you go there. Usage : Press Select button (effect only in Maze area).

     After pressing the Select button, the map will appear. It shows details
about all rooms in the Maze. Each time you go to another room, all rooms of
the Maze except for the current and the previous ones will turn its directions
to the left by 90 degree (counterclockwise). You may try to find the exit by
yourself, but you have to be patient to do that (it took me 45 minutes).

     Now read some advices below. Those informations may help you if you have
troubles :

     - If there is a mistake that make you impossible to go (e.g : jumping to
a deep hole, etc...), just wait and do nothing. A flying object will appear
and send you outta the Maze if he catches you.

     - If ladders turn to horizontal direction, you can use them as chains to
move easier.

     - The most important : If you stand on water, you can't jump as high as
normally. Therefore, you must stand at the edge of the water if you want to
jump to another room.

     The map of the Maze of Rotation can be divide into 25 cells like this :

         1   2   3   4   5

         6   7   8   9   10

         11  12  13  14  15

         16  17  18  19  20

         21  22  23  24  25

     This is my method to pass the maze : Start from 11 -> 6 -> 1 -> 2 -> 7
-> 2 -> 7 -> 12 -> 7 -> 2 -> 3 -> 4 -> 9 -> 4 -> 9 -> 14 -> 15 -> Exit

     If you failed in following my method, exit the Maze, then do it again.
Besides, there are also different methods which you may try to find. If you
know a really short way (much shorter than my way), please tell me. If you
succeed, you will receive 20000 Exp orbs at the exit. Then go right and save
your game at the Save Point before fighting with the boss.

         Boss : Chimera
                HP : 20000
                Weakness : None
                Exp : 12600
                Item : Bracelet of Zoe
         Difficulty : Easy / Normal

     Strategy : If you have the Beast Slayer and want a short fight, use it
to finish the beast. Otherwise, equip the Freeze Check and Poison Check to
protect your characters against the attack of the beast (Three Deck). This
beast is not so powerful, so you can beat him in a few turns without troubles.

         Artifacts : Mirage Robe
                     Mirror of Pleiades
         Exp orbs : 50000

* Note : Mirror of Pleiades is an useful equipment (50% chances of reflecting
magic attacks), especially in battles with mages.
==============================================================================
Sacred Phase 3-4 :

MP : ~ 8000
Hero Requirement :

      Value : 80
      Skill : Negotiate, Trick, Demon Int, Hear Noise
==============================================================================
4. Chapter 4 :

- Crell Monferaigne (All modes)
- Hai-Lan (All modes)
- Villnore (Normal and Hard mode)
- Black Dream Tower (Easy and Normal mode)
- Cave of Thackus (Normal and Hard mode)
- Dark Tower of Xervah (Hard mode only)
- Flenceburg (Normal and Hard mode)
- Tower of Lezard Valeth (Normal and Hard mode)
- Cave of Oblivion (All modes)
------------------------------------------------------------------------------
New items for making with MP :

Useable :

   Noble Elixir - Restore 99% DME for all characters
   Noble Banish - Cures all abnormal status for all characters
   Charge Break - Use 30% of max DME to reduce Charge Turn (CT) to 0

Weapon :

   Name                 Type

   Radiance Sword       Sword
   Heart Piercer        Spear
   Ignite Sword         Great Sword
   Accepter Rod         Wand
   Ten - Horin Blade    Katana
   Crescent Arrow       Bow

Defensive :

   Name                 Type

   Duel Helm            Helmet
   Winged Helm          Helmet
   Duel Armor           Armor
   Radiant Garb         Armor
   Anointed Tiara       Tiara
   Anointed Cloak       Cloak
   Duel Guarder         Gauntlet
   Duel Greaves         Boots
   Suede Boots          Boots

Decoration / Possession :

   Name                 Effect

   Materia Gem          Max DME + 30%
   Curse Check          Immune to Curse
   Pearl of Karula
   Flame Bandana

Recommended items :

   - Radiance Sword - for Belenus
   - Heart Piercer - for Lawfer (if you like to control him)
   - Ten - Horin Blade - for Jun (if he is in your party)
   - Crescent Arrow - for Valkyrie. This is worthy for spending 5000MP. It is
a very useful weapon, although it is not much powerful.

* Note : All 4 items which I have listed have the 3 combos attack
------------------------------------------------------------------------------
* Crell Monferaigne :

Einherjar : Janus (maybe in chapter 2)
Type : Warrior
Class : Archer / ---
Item : Raven Slayer (at Janus's house in Crell Monferaigne. Effect : Very
      strong against birds)
------------------------------------------------------------------------------
* Hai - Lan :

Einherjar : Nanami (maybe in chapter 2)
Type : Mage
Class : Sorceress / Maiden
Item : Dragonbane (from Minayo at Pleiades Shrine in Hai - Lan)
------------------------------------------------------------------------------
* Villnore :

Einherjar : Aelia
Type : Warrior
Class : Spearman / Adventurer
------------------------------------------------------------------------------
* Black Dream Tower :

     This dungeon is a little special, because if I give you instructions of
the map, it will be very hard for you to move. Instead, use the mini map. Here
are the mini map controls :

     - R2 : Activate mini map
     - Square + Directional Buttons : Change View
     - Directional Buttons : Drag map
     - L1 / R1 : Zoom
     - Triangle : Instructions how to use mini map
     - X : Hide some parts of the map

     If you are not sure you can reveal all of the map, use an Eye of Heaven.
Places that are not visited are marked as blue.

     This dungeon isn't hard. All you need is viewing the mini map to find
your way and some skills like Jumping, using Crystal...

     There are 2 Save Points at this dungeon. The boss can be found near the
Save Point on the top - floor. Good luck!
-----------------------------------------------------
Item list :

   Vain Slayer
   Auto Item
   Hit
   Quartz Gem
   Splash
   Warhammer
   Noise Arrow
   Element Scepter
   Dancing Sword
   Eye of Heaven
   Lightning Bolt
   Flare Baselard
-----------------------------------------------------
Artifacts :

   Bewitching Statue
   Fairy Bottle
-----------------------------------------------------
Enemy list :

   Lesser Demon
     HP : 2400
     Weakness : None
     Exp : 1950 (Easy) / 650 (Normal) / 455 (Hard)
     Item : Lamellar / Bastard Sword

   Grave Mist
     HP : 2500
     Weakness : None
     Exp : 2400 (Easy) / 800 (Normal) / 560 (Hard)
     Item : Sap Power / Sap Guard

   Harpy (Type 1)
     HP : 6000
     Weakness : None
     Exp : 7800 (Easy) / 2600 (Normal) / 1820 (Hard)
     Item : Invoke Feather / Rapid Bow

   Monstrous Glowfly
     HP : 7000
     Weakness : Dark
     Exp : 9900 (Easy) / 3300 (Normal) / 2310 (Hard)
     Item : Sap Guard / Normalize
-----------------------------------------------------
          Boss : Dragon - Tooth Warrior
                 HP : 15000
                 Weakness : Holy
                 Exp : 10800 (Easy) / 3600 (Normal) / 2520 (Hard)
                 Item : Breastplate / Rapid Bow

                 Wise Sorcerer
                 HP : 12500
                 Weakness : None
                 Exp : 45000 (Easy) / 15000 (Normal)
                 Item : Holy Relic

          Difficulty : Easy / Normal

     Strategy : If you want to win easily, kill the sorcerer first by using
Valkyrie's bow and Jelanda's (or any wizard) magics (like Prismatic Missile).
The boss should fall easily.

                If you want to fight harder, kill the dragon first. Once he
is dead, he will use his Possess skill to double the Sorcerer's stats (HP,
Defend, and attack power). Fighting the sorcerer isn't hard, but you will need
some restore items.

          Artifacts : Bewitching Statue
                      Fairy Bottle
          Exp orbs : 55000
------------------------------------------------------------------------------
* Cave of Thackus :

Item list :

   Eye of Heaven
   Strike Edge
   Flare Baselard
-----------------------------------------------------
Artifacts :

   Bracelet of Zoe
   Coin of Fortune
-----------------------------------------------------
Enemy list :

   Mire Creeper
     HP : 2200
     Weakness : None
     Exp : 990 (Normal) / 693 (Hard)
     Item : Lamellar / Bastard Sword

   Harpy (Type 1)
     HP : 6000
     Weakness : None
     Exp : 7800 (Easy) / 2600 (Normal) / 1820 (Hard)
     Item : Invoke Feather / Rapid Bow

   Dragon Zombie (Type 2)
     HP : 15000
     Weakness : Holy
     Exp : 10000 (Normal) / 7000 (Hard)
     Item : Mithril Ore / Aconite

   Crab Giant
     HP : 1000
     Weakness : Fire
     Exp : 600 (Normal) / 420 (Hard)
     Item : Fresh Meat / Broken Bow

   Monstrous Glowfly
     HP : 7000
     Weakness : Dark
     Exp : 9900 (Easy) / 3300 (Normal) / 2310 (Hard)
     Item : Sap Guard / Normalize
-----------------------------------------------------
     Go left, left, left. Get to the top and grab the trapped item (Eye of
Heaven). Jump down, then go left, left. Dash through the slot, get the trapped
item (Strike Edge) and exit.
     Go down, then dive into the water. Stand on the green object, then cut
it. It will float on the water surface. Jump to the right. Go right and you'll
see a mage's soul on your way. Talk to him twice.
     Go right, right, down, left. Stand on and cut the final green object,
then jump to the left. Next, dive into the water. Go down, left, up, left.
Repeat stand on and cut the green object, then get the trapped item (Flare
Baselard).
     Go back to the place where you jumped into water. Stand on and cut the
green object, then get to the top left. Next, go left, left, jump down, then
go left.
     Freeze the black sphere. You will get 2000 Exp orbs. Now go right, then
jump to the top left. Go left and you will find a control panel. Press X at
the panel, then the flood gate will close (15000 Exp orbs).
     Jump down the hole, go left, left. Save your game, then go left, jump
down, go left again.

         Boss : Kraken
                   HP : 24000
                   Weakness : Fire
                   Exp : 24000 (Normal) / 16000 (Hard)
                   Item : Dampen Magic

                3x Crab Giant
                   HP : 1000
                   Weakness : Fire
                   Exp : 600 (Normal) / 420 (Hard)
                   Item : Fresh Meat / Broken Bow

         Difficulty : Easy

     Strategy : Use Fire Storm to take out the 3 crabs. Equip Fire - based
weapons and using Fire Lance to attack the boss. He should die quickly. His
attack is not very strong, but may cause abnormal status, so be careful.

         Artifacts : Bracelet of Zoe (+300 Max DME when level up)
                     Coin of Fortune (Exp x1.6)
         Exp orbs : 60000

     Both of the 2 artifacts are useful. I recommend keeping all of them.

     While exiting this dungeon, talk to the sorcerer's soul to give him a
salvation. You'll get 500 Exp orbs for this action.
------------------------------------------------------------------------------
* Dark Tower of Xervah :

Item list :

   Eye of Heaven
   Poison Blow x2
   Bastard Sword
   Warhammer
   Auto Item
   Hit
   Mandrake
   Quartz Gem
   Flame Jewel
   Mage Slayer
   Flare Baselard
   Invisibility Potion x2
   Holy Relic
   Savory
   Lightning Bolt
   Noise Arrow
   Vegetable Seed
   Lapis Lazuli
---------------------------------------------------
Enemy list :

   Undead Carcass
     HP : 4600
     Weakness : None
     Exp : 427 (Hard)
     Item : Mandrake / Raw Meat

   Crying Soul
     HP : 3650
     Weakness : None
     Exp : 560 (Hard)
     Item : Fire Storm / Lightning Bolt

   Lesser Demon
     HP : 2400
     Weakness : None
     Exp : 1950 (Easy) / 650 (Normal) / 455 (Hard)
     Item : Lamellar / Bastard Sword

   Fire Elemental (Type 3)
     HP : 6000
     Weakness : Ice
     Exp : 483 (Hard)
     Item : Sap Guard / Sap Power

   Iron Golem
     HP : 20000
     Weakness : None
     Exp : 14000
     Item : Raptor's Claw
---------------------------------------------------
     Near the entrance, there is a ladder. I recommend going to the second
floor first. There will be a heart in the room at the end of the floor. Attack
it to make it throbs (12000 Exp orbs), then go to the third floor. When going
back, jump into the mouth on the way. It will take you to the stomatch. Grabs
2 trapped chest in the stomatch (Flame Jewel, Mage Slayer), then jump on the
bowel on the left to go back to the ladder.

     Next, enter the first floor. Remember to jump into a mouth on your way
to open the middle bowel and the object that blocking the way, then enter the
middle bowel to go back.

     Keep moving. On the way, you will meet 2 teeth which open when the eye
nearby opens. Jump over them by holding the Right button and pressing the X
button repeatly.

     Continue going until you reached a place where there is a floor at the
upper. Go to that floor, grab some items, then enter the bowel on the right.
Go left to a place where there are mouths and some footholds. Beware, those
"footholds" will pull you to those mouths to obstruct your going. Jump quickly
and accurately to pass this area.

     Next, go upstair until you reached the top, jump to the right. You will
see a heart in the room. Attack it to operate it (12000 Exp orbs), then go to
the remaining area. You will find the boss at the end of the dungeon.

         Boss : 2x Hel Servant
                   HP : 22000
                   Weakness : None
                   Exp : 14000 (Hard)
                   Item : Dampen Magic
         Difficulty : Hard

     Strategy : This is not an easy battle, because the enemies can revive
each other. This mean you must finish all of them in the same turn. Attack
them until their HP is nearly zero, then use 2 characters to attack each of
them. 2 remaining characters should kill them without any problem.

         Artifacts : Manual of Resurrection
                     Holy Sword "Seraphy"
                     Spear "Basilisk"
         Exp orbs : 60000

     Get all artifacts, then find a mouth to jump into, and exit through the
left bowel.
------------------------------------------------------------------------------
* Flenceburg :

Einherjar : Lorenta
Type : Mage
Class : Sorceress / Teacher
------------------------------------------------------------------------------
* Tower of Lezard Valeth :

Item list :

   Book of Everlasting Life
   Warhammer
   Eye of Heaven
   Splash
   Nightshade
   Frigid Damsel
   Bastard Sword
   Citrine x2
   Icicle Edge
   Teaching of Asa
   Lapis Lazuli
   Dancing Sword
   Creation Gem
   Timer Ring
   Ether Scepter
   Base Metal
   Normalize
------------------------------------------------------
Enemy list :

   Blood Sucker
     HP : 4000
     Weakness : None
     Exp : 2400 (Easy) / 800 (Normal) / 560 (Hard)
     Item : Rapter's Claw / Ghoul Powder

   Manticore
     HP : 13000
     Weakness : None
     Exp : 19500 (Easy) / 6500 (Normal) / 4550 (Hard)
     Item : Broken Blade / Broken Bow

   Wise Sorcerer (Type 2)
     HP : 4400
     Weakness : Poison
     Exp : 1750 (Normal) / 1225 (Hard)
     Item : Invoke Feather / Stone Torch

   Fatal Glimmer
     HP : 9200
     Weakness : Dark
     Exp : 12600 (Easy) / 4200 (Normal) / 2940 (Hard)
     Item : Poison Blow / Shadow Servant

   Dragon - Tooth Warrior
     HP : 15000
     Weakness : Holy
     Exp : 10800 (Easy) / 3600 (Normal) / 2520 (Hard)
     Item : Breastplate / Rapid Bow

   Dragon Zombie (Type 3)
     HP : 24000
     Weakness : Lightning
     Exp : 10000 (Normal) / 7000 (Hard)
     Item : Broken Spear / Broken Armor
------------------------------------------------------
     You will go to this dungeon directly after getting Lorenta. Note that
you must complete this dungeon in disc 1. If you don't, you won'tt meet Lezard
in chapter 5 or later. Because of the complexity of this dungeon, I will not
guide you step-by-step. Instead, I will explain in plain words as much as I
can do, because this dungeon's map seem hard to see, but actually fairly easy.
     You will start at the Save Point. And you should save your game, because
some enemies here are fairly dangerous. I will divide this tower into 2 areas.
The first area and the second will look different than each other. The first
Save Point is located near Elevator #1, one of the 3 elevators in this tower.

     Elevator #1 :
       - Level 1 (current level) : There are 2 ways : To Elevator #2, or to
roof.
       - Level 2 : Book of Everlasting Life (trapped)
       - Level 3 : Nothing

     Elevator #2 :
       - Level 1 : To the first Save Point
       - Level 2 : Warhammer (trapped), Eye of Heaven (trapped)
       - Level 3 :
         + Right side : Splash
         + Left side : To Elevator #3, or to Level 4
       - Level 4 : Frigid Damsel, Nightshade (trapped)
       - Level 5 : None

     Elevator #3 :
       - Level 1 : Bastard Sword, Citrine, Icicle Edge (all were trapped)
       - Level 2 : Entrance of the Elevator
       - Level 3 :
         + Left side : Teaching of Asa
         + Right side : To area 2

     Area 2 : Go to the left door.
       - Go to the right side will lead you to a room with a Manticore at the
door. Kill him and get into the room. Slash the sapphire to light it up. You
will get 12000 Exp orb.
       - Go o the left side will lead you to a stair with 2 ways (Left and
Down)
         + Go left first. You will find a room with a dragoon at the door.
Kill him, then get into the room, light up the sapphire (12000 Exp)
         + From the top of the stair, don't go down. Instead, go to the start
of area 2, use the Transfer Equipment. Exlore the area (very simple because
there are only one way), you will find 3 trapped chests (Creation Gem, Timer
Ring, Ether Scepter). Equip the Creation Gem, then transmute Shadow Servant
into Mystic Cross and have your mage learn it.
         + Go back to the top of the stair, go down. Grab 3 trapped chests
(Citrine, Lapis Lazuli, Dancing Sword). Remember to get them from the top, or
you will lose one of them.
       - Save your game, then use the Transfer Equipment. Get the 2 trapped
chest (Base Metal, Normalize) before going to the room on the left.

         Boss : Lezard Valeth
                   HP : 10000
                   Weakness : None
                   Exp : 40000 (Normal) / 28000 (Hard)
                   Item : None

                2x Dragon - Tooth Warrior (Type 2)
                   HP : 14000
                   Weakness : None
                   Exp : 2500 (Normal) / 1750 (Hard)
                   Item : None

         Difficulty : Easy / Normal / Hard

     Strategy : Anyway, winning this battle will give you nothing, even EXP.
If you want a short fight, use 2 or 3 Holy Crystals. If you want a bit harder
battle, kill Lezard first, then continue with 2 beasts. Otherwise, if you want
a real challenge, kill the 2 breast first. Then Lezard's status will be
doubled. This means you may be killed if you are not cautious.

     Meeting with Lezard will make Valkyrie's Seal Value decrease by 15.
==============================================================================
Sacred Phase 4-5 :

MP : ~ 10000
Hero Requirement :

   Value : 90
   Type : Someone who can swim + Swordman
   Skill : Nimble, March, Attack Pow, Resist Damage, Defend
==============================================================================
5. Chapter 5 :

- Crell Monferaigne (All modes)
- Villnore (All modes)
- Flenceburg (Normal and Hard mode)
- Gerabellum (Normal and Hard mode)
- Arkdain Ruins (All modes)
- Citadel of Flame (Hard mode only)
- Cave of Oblivion (All modes)
------------------------------------------------------------------------------
New item for making with MP :

Weapon :

   Name               Type

   Sinclair Saber     Sword
   Pallasch           Sword
   Halberd            Spear
   Pole - Axe         Spear
   Claymore           Great Sword
   Flamberge          Great Sword
   Alchemy Wand       Wand
   Shisen - To        Katana
   Kongou - To        Katana
   Fire - Crossbow    Bow
   Arbalest           Bow

Decoration / Possession :

   Name               Effect

   Fairy Ring         Reduce CT by 2
   Monster Tome

Recommended item : Flamberge (For Angrim)
------------------------------------------------------------------------------
* Crell Monferaigne :

Einherjar : Jayle (Maybe in chapter 6)
Type : Warrior
Class : Swordsman / Knight

     Boss : Genevieve
            HP : 10000
            Weakness : None
            Exp : 0
            Item : None
     Difficulty : Very easy

   I don't need to talk about the strategy here. This is one of the easiest
battles, and you can win in only 1 turn. Anyway, you will get nothing after
beating the boss. But you will meet her later in the game if you are playing
in Hard Mode.
------------------------------------------------------------------------------
* Villnore :

Einherjar : Badrach
Type : Warrior
Class : Archer / Thief
Item : Handwoven Bandanna (Go to the Church in Camille Village, a girl will
      give him the item)
------------------------------------------------------------------------------
* Flenceburg :

Einherjar : Mystina
Type : Mage
Class : Sorceress / Researcher
Item : Infinity Rod (at Mystina's room in Flenceburg)

     Getting Mystina will make your Seal Value reduce by 20
------------------------------------------------------------------------------
* Gerabellum :

Einherjar : Lucian
Type : Warrior
Class : Swordsman / ---

     This is the most useful character. His special attack is not really
powerful, but his normal attack is unique. Equip him with a triple - combos
sword and you pleased with 90% chance of taking items from enemies, and 100%
attack gauge easily. Unfortunenately, he is also the key to the best ending.
Valkyrie's Seal Value will reduce by 20 when getting him.
------------------------------------------------------------------------------
* Arkdain Ruins :

Item list :

   Raptor's Claw
   Sap Power x2
   Sap Guard x2
   Stun Magic
   Ranseur
   Ether Scepter x2
   Dark
   Nightshade
   Resist Magic
   Resist Damage
   Eye of Heaven
   Stun Check
   Mighty Check
   Darkness Arrow
   Estoc
   Vegetable Seed
   Lapis Lazuli
   Base Metal (Quartz Gem)
   Savory
   Daemon Slayer
   Beast Slayer
   Combo Jewel
-----------------------------------------------------
Artifacts :

   Star Guard
   Holy Wand "Adventia"
   Robe of Bryttain
-----------------------------------------------------
Enemy list :

   Rib Forager
     HP : 6800
     Weakness : None
     Exp : 3300 (Easy) / 1100 (Normal) / 770 (Hard)
     Item : Footman's Axe / Estoc

   Brackish Muck
     HP : 7000
     Weakness : None
     Exp : 4200 (Easy) / 1400 (Normal) / 980 (Hard)
     Item : Burgundy Flask / Base Metal

   Necrophiliac
     HP : 6000
     Weakness : Poison
     Exp : 6000 (Easy) / 2000 (Normal) / 1400 (Hard)
     Item : Mystic Cross / Lightning Bolt
-----------------------------------------------------
* Note : In this dungeon, you will see flying boxes and chains. They will be
helpful in jumping. Besides, all item chests except white chests in this ruin
are trapped. Most of them were monster traps. One more, if you exit through
the gate then re-enter, the enemies will appear again. This may be useful if
you want to level up your character.

- First, go right and enter the gate.
- Climb up the ladder and get the item (Raptor's Claw), go to the next room
- Get item (Sap Power), then go right
- Get item (Stun Magic), then go up
- Go down the ladder to get the item (Ranseur), then use the flying box or
climb the ladder to get into the room on the top - left.
- Get item (Ether Scepter), then jump down and get item (Sap Guard)
- Go down, get item (Dark)
- Return to the 2nd room (from the start), go down and get item (Nightshade)
- Go right, get 2 items (Resit Magic + Eye of Heaven), go right
- If you want to Save your game, go to the top, then enter the room. If you
don't, jump down, then go right
- Use crystals + Flying Boxes to get to the top and get the item (Stun Check)
- Go right, up, get 3 items (Darkness Arrow, Estoc, Vegetable Seed)
- Exit, then go right, jump down, go left, get 3 items on the top of the room
(Resist Damage, Lapis Lazuli, Ether Scepter)
- Return to the room with 3 flying boxes. From the ground, go up, up.
- Go left, beat all monsters and get 3 items (Base Metal or Quartz Gem, Sap
Power, Savory). You'll receive 10000 Exp.
- Exit, get to the upper Save Point by using Crystals or using the ladder.
- Use Crystals to get 2 items on the top (Daemon Slayer, Combo Jewel)
- Go left, jump down, get item (Sap Guard), then get another item on the top
(Beast Slayer)
- Return to the Save Point, save then enter the right room to fight the boss

          Boss : 3x Raver Lord
                    HP : 16000
                    Weakness : None
                    Exp : 60000 (Easy) / 20000 (Normal) / 14000 (Hard)
                    Item : Tome of Alchemy
          Difficulty : Normal

     Strategy : The boss is not too powerful, but their attack may cause you
unconscious. You'll need to kill attack one of them until he died. Repeat the
strategy and you will win easily.

          Artifacts : Star Guard
                      Holy Wand "Adventia"
                      Robe of Bryttain (RDM : 1400 / Holy DMG - 90%)
          Exp orbs : 80000
          Item : Mighty Check (Behind Lyseria)

     The "Robe of Bryttain" is an excellent cloak for mages, don't give it to
Odin. Instead, equip it. Besides, notice the woman in the crystal. Her name is
Lyseria. You can get her later if you are playing Normal or Hard mode.
------------------------------------------------------------------------------
* Arkdain Ruins (Revisited)

Einherjar : Grey (maybe in chapter 6)
Type : Warrior
Class : Heavy Knight / Adventurer
------------------------------------------------------------------------------
* Citadel of Flame :

Item list :

   Eye of Heaven
   Shadow Servant
   Soul Slayer
   Estoc
   Dark Savior
   Ghoul Powder
   Stone Torch
   Ranseur
   Flame Jewel
-----------------------------------------------------
Enemy list :

   Rib Forager
     HP : 6800
     Weakness : None
     Exp : 3300 (Easy) / 1100 (Normal) / 770 (Hard)
     Item : Footman's Axe / Estoc

   Beetle Giant
     HP : 5000
     Weakness : Ice
     Exp : 3450 (Easy) / 805 (Hard)
     Item : Aconite / Nightshade

   Necrophiliac
     HP : 6000
     Weakness : Poison
     Exp : 6000 (Easy) / 2000 (Normal) / 1400 (Hard)
     Item : Mystic Cross / Lightning Bolt

   Fire Elemental (Type 1)
     HP : 15200
     Weakness : Ice
     Exp : 3900 (Easy) / 910 (Hard)
     Item : Sap Power / Lightning Bolt

   Gelatinous Ooze
     HP : 7500
     Weakness : None
     Exp : 1022 (Hard)
     Item : Foxglove / Iron Ore

   Figment (Type 2)
     HP : 3500
     Weakness : Ice
     Exp : 686 (Hard)
     Item : Sap Guard / Fire Lance
-----------------------------------------------------
     The entrance of this dungeon is full of falling volcanoes. You will have
to lose some DME to overcome those obstacles. There will be a hole on the way.
Jump down, and find a switch (the flying sphere). Turn the switch on (10000
Exp orbs), then go back. A new path will appear.

     This dungeon is the test of your crystal using skill. If you are quite
familiar with using crystals, you will beat the dungeon easily. Now use your
crystals to overcome the volcano stream.

     Continue moving. Once you have reach the area where there are some
Gelatinous Oozes, you will have to use crystals to get the trapped item (Flame
Jewel) by shooting footholds. Use same tactics with the edge near the incline
to jump on it (40000 Exp orbs).

     Next area : beware of fires you may get in the way. Jump down, then go
to the wall on the left, then use crystals to get to the top. You will find a
switch on the top. Turn it on (10000 Exp orbs), then go up the ladder. Next,
enter the way which is recently opened.

     Save your game, then carry the Gold Jug through the slot (you will have
to throw it). Then use the Gold Jug to catch falling volcanoes. You will get
50000 Exp orbs and the boss will appear.

         Boss : Fire Elemental
                HP : 36000
                Weakness : Ice
                Exp : 31500
                Item : Bracelet of Zoe
         Difficult : Normal

     Strategy : Use Reflect Sorcery to reverse attacks of the boss. Healing
is also needed if your DME is low.

         Artifacts : Eternal Lamp
                     Infernas
                     Holy Water of Mithra
         Exp orbs : 120000

     Infernas is a very useful weapon, especially useful in the Forest of
Spirits, because it will kill any monster whose weakness is Fire. I recommend
keeping it.
==============================================================================
Sacred Phase 5 - 6 :

MP : ~ 14000
Hero requirement :

   Value : 100
   Type : Sorcerer / Swordman
   Skill : Brave, Monster Int, Hit
==============================================================================
6. Chapter 6 :

- Arkdain Ruins (All modes)
- Hai - Lan (All modes)
- Crell Monferaigne (All modes)
- Lost City of Dipan (All modes)
- Sunken Shrine (Hard mode only)
- Cave of Oblivion (All modes)
------------------------------------------------------------------------------
New items for making with MP :

Useable :

   Name               Effect

   Orihalcon          Transmute it with the Creation Gem to get the Creation
                      Jewel. Transmute it with the Creation Jewel to get the
                      Gram sword (A very powerful sword in the main game)
   Might Potion       Attack Pow + 50% for 2 turns
   Nectar Potion      Protect against abnormal status for 2 turns. Doesn't
                      cure those status
   Secure Potion      Prevent fainting for 2 turns
   Lucid Potion       Transparent for 5 turns. Negated by player's attack

Weapon :

   Name               Type

   Scarlet Forge      Sword
   Holy Halberd       Spear
   Violet Forge       Great Sword
   Absolute Force     Wand
   Demon Blade        Katana
   Shiny Rupture      Bow

Defensive :

   Name               Type

   Valor Helm         Helmet
   Aerial Garland     Helmet
   Valor Armor        Armor
   Divinity Garb      Armor
   Anointed Garland   Wizard Helm
   Anointed Garb      Cloak
   Valor Gauntlet     Gloves
   Valor Greaves      Boots
   Elven Boots        Boots

Decoration / Possession : Skull of Devone
------------------------------------------------------------------------------
* Arkdain Ruins :

Einherjar : Grey (Maybe in chapter 5)
Type : Warrior
Class : Heavy Knight / Adventurer
------------------------------------------------------------------------------
* Hai - Lan :

Einherjar : Shiho
Type : Mage
Class : Sorceress / Song - Maiden
------------------------------------------------------------------------------
* Crell Monferaigne :

Einherjar : Jayle (Maybe in chapter 5)
Type : Warrior
Class : Swordsman / Knight

     Boss : Genevieve
            HP : 10000
            Weakness : None
            Exp : 0
            Item : None
     Difficulty : Very easy

   I don't need to talk about the strategy here. This is one of the easiest
battles, and you can win in only 1 turn. Anyway, you will get nothing after
beating the boss. But you will meet her later in the game if you are playing
in Hard Mode.
------------------------------------------------------------------------------
* Lost City of Dipan :

*Note : This dungeon MUST be completed before chapter 6 concluded. Otherwise,
you will NOT meet the boss.

         Sub - Boss : Barbarossa
                      HP : 62700
                      Weakness : None
                      Exp : 0 (All modes)
                      Item : None
         Difficulty : Hard

     Strategy : You'll have to fight him for 2 times, and get nothing after
each battle. He will revive forever after you killed him. So don't waste your
time in battling with him. Fight him only 2 times, then follow my instructions
later. First, this boss is tougher than any boss that you have fight before.
Before the battle, give your character powerful weapons (like Violet Forge for
Angrim). You should have about 20+ Union Plumes and have all of your party
learned First Aid and Guts (If you are more careful, have them learned Auto
Item). Remember : Barbarossa have a strong special attack (Calamity Blast),
and he also have Guard Reinforce. So Sap Power and Sap Guard are also needed.
A little careful will make you win this battle easily.

     Now you will have to find the real boss of this dungeon. Notice that the
enemies here are much powerful than in other dungeons before, especially Life
Stealers. Now follow my instructions :

- Go left, down, right until you reached Dipan Castle.
- Go right, right, down, right, down stair, left, left. You will be send to
the past. Now the castle have changed. Exit the castle. Now you can see Hrist
(Lenneth's elder sister) prepare to execute Barbarossa. If you don't need to
know what happened, enter the nearest Private house, then go to the 2nd floor.
Enter the room, ask the woman to get the information about the hidden room in
the castle.
- Exit the house, then enter the castle.
- Go right, right, up, right, right, upstair. Go left, left, upstair, right,
upstair, left, left, left. Now go to the wall with a bookshelf, press X, then
choose Yes. Enter the room. You will meet Malabeth (the Queen)
- After the sequence, Barbarossa will disappear, then the real boss appears.
But you'll have to find them first.
- Enter Dipan Castle again, go right, right, up. The boss will be found near
this Save Point. If you want to level up and get items first, explore this
castle by yourself. I don't need to place any guide about the castle's map,
because it is very simple. Here are item list :

   Dark Savior
   Ranseur
   Neckless Doll
   Invoke Feather
   Reflect Sorcery
   Nightshade
   Concentration
   Eye of Heaven
   Triple Distress
   Burgundy Flask
   Estoc
   Ether Scepter
   Mystic Cross
   Ruin's Fate
------------------------------------------------------
Artifacts :

   Dragoon Tyrant
   Rust - Red Circlet
------------------------------------------------------
Enemy list :

   Life Stealer
     HP : 25700
     Weakness : Lightning
     Exp : 8040 (Easy) / 2680 (Normal) / 1876 (Hard)
     Item : Raptor's Claw / Aconite

   Harpy (Type 2)
     HP : 22000
     Weakness : Fire
     Exp : 16800 (Easy) / 5600 (Normal) / 3920 (Hard)
     Item : Poison Blow / Prismatic Missile

   Victory
     HP : 10000
     Weakness : Lightning
     Exp : 4800 (Easy) / 1600 (Normal) / 1120 (Hard)
     Item : Full Plate / Flamberge

   Wise Sorcerer (Type 1)
     HP : 5600
     Weakness : Poison
     Exp : 5400 (Easy) / 1800 (Normal) / 1260 (Hard)
     Item : Shield Critical / Dark Savior

   Evil Eye (appear only in Hard mode)
     HP : 24900
     Weakness : None
     Exp : 18690 (Hard)
     Item : Invisibility Potion

* Note : The "Jewelled Blade "Grimrist"" will be a deadly weapon against 2
kinds of enemies here. Keep it in mind to win more easier.
------------------------------------------------------
- After getting all items, go back to the Save Point. Use Crystals to climb
the wall, then slash it to make it break. You will get 35000 Exp orbs. Enter
the hole, then go left, up. The boss will show up.

          Boss : Dallas, Gyne
                 HP : 18000
                 Weakness : None
                 Exp : 3000 (Easy) / 1000 (Normal) / 700 (Hard)
                 Item : Noble Elixir, Noble Banish

                 Walther
                 HP : 30000
                 Weakness : None
                 Exp : 120000 (Easy) / 40000 (Normal) / 28000 (Hard)
                 Item : Fairy Ring

          Difficulty : Normal

     Strategy : 3 of them use magic, use Reflect Sorcery against them. Kill
Dallas and Gyne first because they are weaker. Keep attacking and healing and
you will win the battle. Remember that Gyne have high defense. Use Sap Guard
with him

     Artifacts : Dragoon Tyrant
                 Rust - Red Circlet
     Exp orbs : 180000
------------------------------------------------------------------------------
* Sunken Shrine :

Item list :

   Eye of Heaven
   Sacred Javelin
   Dark
   Angel Curio
   Lapis Lazuli
   Prismatic Missile
   Ruin's Fate
   Footman's Axe
   Charge
   Flame Jewel
----------------------------------------------------
Artifacts :

   Reflect Armor
   Slashing Sword "Farewell"
   Tear of the Cosmos
----------------------------------------------------
Enemy list :

   Giant Squid
     HP : 42600
     Weakness : Poison, Holy
     Exp : 8000 (Normal) / 5600 (Hard)
     Item : Fresh Meat / Savory

   Red Lobster
     HP : 20000
     Weakness : Poison, Holy
     Exp : 21000 (Hard)
     Item : Fresh Meat / Ghoul Powder

   Bream Giant
     HP : 18400
     Weakness : Poison, Holy
     Exp : 3600 (Easy) / 1200 (Normal) / 840 (Hard)
     Item : Mystic Cross / Normalize

   Roper
     HP : 17200
     Weakness : Poison, Holy
     Exp : 1120 (Hard)
     Item : Foxglove / Broken Spear

   Inferior Eye
     HP : 40000
     Weakness : None
     Exp : 24000 (Normal) / 16800 (Hard)
     Item : Raw Meat / Sacred Javelin

   Gill - Man
     HP : 15300
     Weakness : Poison
     Exp : 980 (Hard)
     Item : Silver Mail / Composite Bow
----------------------------------------------------
* Note : This is one of the hardest dungeons. Hence, I recommend you to follow
my instructions to save your time.

     Near the entrance, there is a pool with 2 beast's heads. To cross it,
you will need to jump on the right switch to operate 2 heads. Then jump on the
right head and wait for it to float on the water.
         Item : Eye of Heaven (trapped)

     Now find a room where there are a shining orb. Did you notice the stone
slab at the entrance of the room? Whenever you find it, pull it to the left as
far as possible, then return to the machine near the water pool. Operate it by
holding the shaft on the left. You will receive 5000 Exp orbs. Keep holding it
until it cannot go down anymore.

     Next, enter the room on the right, then push 2 switch on the device in
the room (5500 Exp). Now go to the room where you found the orb. Slash the orb
twice (3000 Exp orbs), then go left, left. Swim to the second floor and grab
the trapped chest (Sacred Javelin). Next, go to the third floor, get the
trapped item (Dark), then enter the room on the right.

     Operate the device in the room, then enter the room on the right and get
the trapped item (Angel Curio). Now return to the orb room, slash it twice
again, then return to the 3rd floor.

     Operate the device in the 3rd floor, then go right, jump down and enter
the room. Get 2 items in this area (Lapis Lazuli, Prismatic Missile). Then
open the door on the left of the pool by carrying a crystal fragment to the
middle of the pool, then release the crystal fragment by pressing the Circle
button (the crystal must collide the yellow switch).

     In the next area, you will see a head shooting an ice ray. Use a crystal
to change the direction of the ray to the sphere. You will receive 40000 Exp
orbs.

     Go to the next area (the long water pool), get 2 items (Ruin's Fate,
Footman's Axe). Now scatter crystal fragments on the pool by carrying them
into the water and releasing them to cross the pool.

     Dive into the water, then use 2 crystal fragments to open the door at
the bottom. Now enter the door and swim up quickly before the wall collapse.
If you fail, exit, then open the door again.
         Item : Charge, Flame Jewel (Both were trapped)

     Keep moving until you see a head shooting an ice ray. Point the ice ray
to 3 spheres to open the door (60000 Exp orbs). Then eliminate all enemies and
save your game before fighting the boss.

         Boss : Wraith
                HP : 100000
                Weakness : None
                Exp : 70000
                Item : Magic Charm
         Difficulty : Hard

     Strategy : This boss has a poweful special attack. You will have to set
up Guts and Auto Item with 100% Union Plume priority before fighting him if
you don't want to lose the battle.

         Artifacts : Reflect Armor
                     Slashing Sword "Farewell"
                     Tear of the Cosmos
         Exp orbs : 300000

     I recommend equipping the Reflect Armor because it has great Resistance
of Holy magic.
==============================================================================
Sacred Phase 6 - 7 :

MP : ~ 17000
Mission : Repair Accursed Flame Gem
Hero Requirement :

   Value :
   Type : Mage
   Skill : Undead Int, Avoid, Resist Magic

* Note : If you are playing in Hard mode, Odin will appear and order you to
go to Arkdain Ruins to get Lyseria.
==============================================================================
7. Chapter 7 :

- Hai - Lan (All modes)
- Arkdain Ruins (Hard mode only)
- Forest of Spirits (All modes)
- Tombs of Amenti (Hard mode only)
- Cave of Oblivion (All modes)
------------------------------------------------------------------------------
New item for making with MP :

Weapon :

   Name                     Type

   Reiter Pallasch          Sword
   Schweizer - Sword        Sword
   Ahlspiess                Spear
   Saber - Halberd          Spear
   Brandish - Sword         Great Sword
   Brutish - Edge           Great Sword
   Deluge Scepter           Wand
   Masamune                 Katana
   Muramasa                 Katana
   Serstine - Lock - Gun    Bow
   Bolt - Aqqar             Bow

Recommended items : Most of those weapon in the list are worthy to buy,
                   because they are cheap and useful. You can choose a few :

- Reiter Pallasch
- Saber - Halberd
- Brandish - Sword
- Brutish - Edge
- Masamune
- Serstine - Lock - Gun
------------------------------------------------------------------------------
* Hai - Lan :

Einherjar : Suo
Type : Warrior
Class : Samurai / ---
------------------------------------------------------------------------------
* Arkdain Ruins :

Einherjar : Lyseria
Type : Mage
Class : Sorceress / Seeress

     Unlike with other characters, you will have to fight Lyseria before she
join you.
         Boss : Lyseria
                HP : 12000
                Weakness : None
                Exp : 0
                Item : None
         Difficulty : Easy

     Strategy : An easy battle. Nothing to talk about this.
------------------------------------------------------------------------------
* Forest of Spirits :

Item list :

   Eye of Heaven
   Mystic Cross
   Heal
   Sylphan Robe
   Timer Ring
   Golden Egg x3
   Dampen Magic x2
   Reflect Sorcery
   Wassail - Rapier
   Sacred Javelin
   Lapis Lazuli
   Invoke Feather
   Lucerne Hammer
   Sap Power
------------------------------------------------------
Artifact : Accursed Flame Gem
------------------------------------------------------
Enemy list :

   Corrosive Vine
     HP : 7000
     Weakness : Fire
     Exp : 9000 (Easy) / 3000 (Normal) / 2100 (Hard)
     Item : Savory / Vegetable Seed

   Viscous Clod
     HP : 8049
     Weakness : None
     Exp : 7500 (Easy) / 2500 (Normal) / 1750 (Hard)
     Item : Composite Bow / Full Plate

   Crustacean Monster
     HP : 14300
     Weakness : Fire
     Exp : 7350 (Easy) / 2450 (Normal) / 1715 (Hard)
     Item :  Wassail - Rapier / Fine Halberd

   Mandragora
     HP : 32500
     Weakness : Fire
     Exp : 12000 (Easy) / 4000 (Normal) / 2800 (Hard)
     Item : Dampen Magic / Shield Critical

   Cosair Beetle
     HP : 3600
     Weakness : Fire
     Exp : 6000 (Easy) / 2000 (Normal) / 1400 (Hard)
     Item : Beast's Fangs / Burgundy Flask

* Note :

 - Most of enemies here has low Fire Resistance. Therefore, set up Fire Lance
   as default spell to be used.

 - Crustacean Monsters has great RDM value, use Sap Guard and magic spells
   against them.

 - Beware of Mandragoras (Human-like flowers). They are EXTREMELY dangerous
   because of their attacks (cause great damage and abnormal status), so be
   careful when fighting them.

 - Each event here will give you 16000 Exp Orbs
------------------------------------------------------
     At the entrance, get the trapped chest in the tree (Eye of Heaven), then
go left until you meet an elf (I'll call her Elf #1 from now on). Talk to her.
She'll take you to her house. Go left and talk to her again.

     Your objective here is to repair the Broken Accursed Flame Gem. The Elf
#1 will tell you that she needs 4 materials to repair the gem :
     - Polar Drops (Found at holy water fountain)
     - Silver Thread (Get it after battling with the Great Spider)
     - Golden Candlestick (Get it from the Giant Ape)
     - Charm Feather (From the Cockatrice)

     Here is the fastest way to complete this mission :
     - After talking with Elf #1, go right, right, right, down, left</pre><pre id="faqspan-3">
     - You will see Elf #2 stand near a fountain. If it is filled with water,
go left and get the "Polar Drops" by pressing the X button. If not, go right,
then left again until it is filled.
     - Go right until you meet the Elf #3, go down, right, get item (Mystic
Cross). Now go left until you reached a place with leaves. There are 2 items
in the area. One is at the cornet (Heal). The other is in the tree (Sylphan
Robe), a high defensive cloak for mages. Have your mage equip it immediately.
It's trapped, so watch out when getting it.
     - Return to the place where Elf #3 stand, then go right, get 4 items
(Timer Ring, Golden Egg (Trapped), Dampen Magic, Reflect Sorcery). If you
haven't a Timer Ring before, equip it cause you'll need it in this dungeon.
     - Go up, up, right, up, right, up, left, get item (Wassail - Rapier).
Beware of the Mandragoras here.
     - Go left, you'll see Elf #4 here. Now go left and get the item (Sacred
Javelin), then go back to Elf #4.
     - Go down, get 3 items (Golden Egg, Lapis Lazuli, Invoke Feather), then
go right and fight the spider

         Boss : Venomous Spider
                HP : 30000
                Weakness : Holy
                Exp : 1500 (Easy) / 500 (Normal) / 350 (Hard)
                Item : Long Sword
         Difficulty : Easy

     Strategy : No special strategy here. Simply fight normally. You can
defeat this boss in only 1 turn easily. After the battle, you will get the
"Silver Thread".

     - Now go to elf #4. Go left, down, get the trapped item (Dampen Magic).
     - Go left, left, get the item (Lucerne Hammer), then go right, up.
     - Equip the Timer Ring immediately if you don't want the to struck first
because the Cosair Beetles is very fast, then go left. The Elf #5 she stands
here. Go down, get 2 items (Golden Egg, Sap Power), then save your game.
     - Go right and fight the Cockatrice

         Boss : Cockatrice
                HP : 50000
                Weakness : Fire
                Exp : 150000 (Easy) / 50000 (Normal) / 35000 (Hard)
                Item : Feather
         Difficulty : Easy

     Strategy : Do like with the previous one. You will get the "Charm
Feather" after the battle.

     - Go back to Elf #5, go right, down, right, down, right. You can see the
Elf #6 here. Use crystals to get to the top and fight the ape.

         Boss : Sivapithecus
                HP : 42000
                Weakness : Ice
                Exp : 150000 (Easy) / 50000 (Normal) / 35000 (Hard)
                Item : None
         Difficulty : Easy

     Strategy : Just do like with the previous ones. After the battle, you
will get the "Golden Candlestick".

     - Go back to Elf #1's house, talk to her to repair the gem.
         Artifacts : Accursed Flame Gem (it's useless, you'd better give it
to Odin)

     You will be surprise that the theme music hadn't changed. Don't worry,
because you haven't defeat the boss yet. Now exit this dungeon, then re-enter.
------------------------------------------------------------------------------
* Forest of Spirits (Revisited) :

New enemy type :

   Harpy (Type 3) (found at the Foggy Maze)
     HP : 23000
     Weakness : Fire
     Exp : 30000 (Easy) / 10000 (Normal) / 7000 (Hard)
     Item : Reflect Sorcery / Dark Savior
-------------------------------------------------------
     Go back to the place where you meet the Elf #1 the first time, enter the
foggy area. Instead of going to the elf's house, you'll enter the Foggy Maze.
If you don't use the map, you'll become lost. If you want to quit the maze, go
right. This maze has 3 exits. The first is the entrance that you have entered.
The second is El #1's house, the third leads to the boss's hideout.
     From the entrance of the maze, go left, down, left, down, left. You'll
meet the boss

         Boss : Cockatrice
                HP : 50000
                Weakness : Fire
                Exp : 150000 (Easy) / 50000 (Normal) / 35000 (Hard)
                Item : Feather
         Difficulty : Easy

     Strategy : Same like the last time.

     Artifacts : Arectaris
                 Elven Bow
     Exp Orbs : 240000

   - The Elven Bow is a most useful bow in the main game. It has 3 combos
attack and the attack power of 700. It is highly recommended that you'll have
Valkyrie equip it.
------------------------------------------------------------------------------
* Tombs of Amenti :

Item list :

   Eye of Heaven
   Flame Jewel x2
   Darkness Arrow
   Mithril Plate
   Stone Check
   Lucerne Hammer
   Unicorn's Horn
   Iron Ore
   Resist Magic
   Ruin's Fate
   Base Metal
   Mystic Cross
   Mithril Ore
   Wassail - Rapier
   Invoke Feather
   Raven Slayer x2
   Guard Reinforce
   Basilisk Scale
   Lapis Lazuli
   Ether Scepter
--------------------------------------------
Artifacts :

   Ambrosia
   Ruby Music Box
   Bracelet of Basilisk
   Mask of the Dead King
   Richebourg
--------------------------------------------
Enemy list :

   Undead Slave
     HP : 19000
     Weakness : Holy
     Exp : 1680 (Hard)
     Item : Icicle Edge / Guard Reinforce

   Basilisk
     HP : 22000
     Weakness : None
     Exp : 2800 (Hard)
     Item : Mandrake / Basilisk Scale

   Dullahan
     HP : 35000
     Weakness : None
     Exp : 22400 (Hard)
     Item : Broken Blade / Broken Armor

   Lizardman
     HP : 15000
     Weakness : Holy
     Exp : 2100 (Hard)
     Item : Silver Mail / Wassail - Rapier

   Wise Sorcerer (Type 5)
     HP : 10000
     Weakness : Poison
     Exp : 2240 (Hard)
     Item : Guard Reinforce / Frigid Damsel

   Stealer Robin
     HP : 9000
     Weakness : None
     Exp : 2500 (Normal) / 1750 (Hard)
     Item : Raptor's Claw / Feather
--------------------------------------------
     I will not guide you step-by-step in this dungeon because the map is
very complex. Instead, I will place small hints here.

     - Like Arkdain Ruins, you will meet monster traps in this dungeon. One
more, most chest in this dungeon have traps. So be careful when you open them.

     - Use an Eye of Heaven and watch the mini map carefully. Also equip both
the Treasure Search and the Trap Search.

     - Beware of fires on the walls and ground, and thorn objects.

     - You must find 2 gems : the Blue Gem, and the Red Gem, in order to meet
the boss. Getting each of them will give you 60000 Exp orbs, then the door of
the room which contains the gem will close. To open the door, put a crystal
fragment in the platform where you get the gem.

     - If you see a pharaoh's head come near you, use your sword to break its
chin (35000 Exp), then you can cross it by dashing.

     - In the room with 2 thorn objects come toward you, slash the lower one
repeatly to keeping it from its position until the other one is stopped. Then
you can jump over the object to get the item in the room.

     - Gold Pharaoh's Heads will send you to a detention room when they catch
you. To open the door of the room, break 3 faces on the right wall (20000 Exp
orbs).

     - The most simple way to avoid Gold Pharaoh's Heads is to equip the
Dimension Slip (if you have it).

     - There are 2 rooms with some windows. You will have to get on a window
in the left room if you want to find the boss.

     - To enter the room of the boss, you will have to answer a question.
Just choose any answer, and the door will open.

     - Set up Guts and Auto Item with 100% priority of Union Plume before
placing 2 gems on the platform in the middle of the boss's room.

         Boss : Akhetamen
                   HP : 130000
                   Weakness : Holy
                   Exp : 140000 (Hard)
                   Item : Ring of Healing

                2x Undead Slave
                   HP : 19000
                   Weakness : Holy
                   Exp : 1680 (Hard)
                   Item : Icicle Edge / Guard Reinforce

         Difficulty : Hard

     Strategy : Your equipment should have high Resistance of Holy to protect
your character from the special attack of the boss. I recommend the Mighty
Check and the Reflect Armor (or Mithril Plate).

         Artifacts : Ambrosia
                     Ruby Music Box
                     Bracelet of Basilisk
                     Mask of the Dead King
                     Richebourg
         Exp orbs : 1000000

     Be careful when exiting this dungeon.
==============================================================================
Sacred Phase 7 - 8 :

MP : ~ 20000
Hero Requirement :

   Value : 120
   Skill : March, Brave, Fight, Counter, Leadership, Formation
==============================================================================
8. Chapter 8 :

- Cave of Oblivion (All modes)
- Palace of the Dragon (Normal and Hard mode)
- Adrianrod Labyrinth (Hard mode only)
- Celestial Castle (Hard mode only)
- Weeping Lily Meadow (Normal and Hard mode - Available only with Ending A)
------------------------------------------------------------------------------
New item for making with MP :

Weapon :

   Name                         Type

   Ice Coffin                   Sword
   Valkyrie - Favor             Sword
   Arc Wind                     Spear
   Bahamut Tear                 Great Sword
   Noble Desire                 Wand
   Ama - no - Murakumo Blade    Katana
   Last Avenger                 Bow

Defensive Equipment :

   Name                         Type

   Valiant Helm                 Helmet
   Seraphic Garland             Helmet
   Valiant Armor                Armor
   Seraphic Garb                Armor
   Supreme Garland              Wizard Helm
   Supreme Garb                 Cloak
   Valiant Guarder              Gloves
   Valiant Greaves              Boots

Recommended item :

- Seraphic Garb (RDM 1700, Ice DMG - 50%) for Valkyrie
- Valkyrie - Favor (28000 MP, 3 combos attack) for swordmen
- Arc Wind (3 combos) for spearmen
- Bahamut Tear (3 combos, +30% special attack power) for Angrim
- Ama - no - Murakumo Blade (3 combos) for samurais.
------------------------------------------------------------------------------
* Palace of the Dragon :

Item list :

   Lapis Lazuli x2
   Eye of Heaven x2
   Wassail - Rapier
   Quartz Gem x2
   Guard Reinforce
   Ether Scepter
   Burgundy Flask
   Lucernce Hammer
   Fire Storm
   Sacred Javelin
   Frigid Damsel
   Shield Critical
   Prismatic Missile
   Savory
   Dragon Slayer
   Lightning Bolt
   Might Reinforce
   Spell Reinforce
   Great Spear "Dinosaur"
------------------------------------------------
Artifacts :

   Hourglass of the Gods
   Scroll of Golem
   Dragoon Faith
------------------------------------------------
Enemy list :

   Dragonewt
     HP : 20000
     Weakness : None
     Exp : 3100 (Normal) / 2170 (Hard)
     Item : Broken Armor / Broken Spear

   Mage Lord
     HP : 12000
     Weakness : Poison
     Exp : 4000 (Normal) / 2800 (Hard)
     Item : Might Reinforce / Dampen Magic

   Grey Bones
     HP : 27000
     Weakness : None
     Exp : 8000 (Normal) / 5600 (Hard)
     Item : Damascus Sword / Lucerne Hammer

   Dark Pudding
     HP : 9200
     Weakness : None
     Exp : 3500 (Normal) / 2450 (Hard)
     Item : Broken Blade / Broken Bow

   Dullahan Lord
     HP : 40000
     Weakness : None
     Exp : 120000 (Normal) / 84000 (Hard)
     Item : Broken Bow / Broken Spear

   Eternal Chimera
     HP : 40000
     Weakness : None
     Exp : 24000 (Normal) / 16800 (Hard)
     Item : Shield Critical / Prismatic Missile
------------------------------------------------

     This dungeon divided into 8 areas. 7 areas are required to move with 7
stones. To go to each area, you have to put a stone that defines that area in
the transport statue. Each of the first 7 areas has a room with a transport
statue (a woman statue which has a hole to put a stone in). The 8th statue can
be found in the 8th area - the Jail area. Picking each stone will give you
1600 Exp orbs.

- Eclipse area : Go right, right to a room with a picture (The Tower). Check
the picture to get the Full Moon Stone. Next, go to the tranport room and put
the Full Moon Stone in the statue.

- Full Moon area : Find a room with a picture (The World), get item (Lapis
Lazuli), then go to the room which is located at the left of this area, get
item : Eye of Heaven (trapped), Wassail - Rapier. In this area, you can find a
large rock whick is blocking the way. Push the rock to another position, then
enter the door.

     Get item (Lapis Lazuli), then go right, push the rock to open the door,
then enter. Now get 2 items (Quartz Gem, Guard Reinforce). You can use the
Save Point if you want.

     Exit, go right. You will see 4 statues. Remember their directions, then
go to the room on the right. Now kill the Chimera, then check the picture
(Wheel of Fortune) to get the Eclipse Stone. Next, go back to the Eclipse Area

- Eclipse Area : Enter the closed door (Now you can open it), get the trapped
item (Ether Scepter). Go right, enter the closed door, open a trapped chest
(Burgundy Flask), then check the picture (Death) to get a Darkspot Stone. Now
exit, then push the rock to open the door in Full Moon Area, then enter the
door nearby. There are 2 items (Lucerne Hammer, Fire Storm). Both of them were
trapped.

     Exit the room, go right, then change 4 statues's direction like the 4
ones you have seen in the Full Moon area. You will receive 5000 Exp orbs and
the door on the right will open. Enter that door, then check the picture in
the room (Emperor) to get a Crescent Moon Stone. Now go back to the Full Moon
Area.

- Full Moon Area : Go to the remaining door, get 2 items in the room : Savory
(Trapped), Prismatic Missile. Next, go to the Crescent Moon Area.

- Crescent Moon Area : Go left, left, kill the chimera, then check the picture
(Chariot) to get a Darkpath Stone. Now enter the Darkpath Area.

- Darkpath Area : There are a closed door in this area, which must be opened
to complete the dungeon. Have you read the writings on the woman statue here :
"Youngest first. Except for fools." Yeah, that's the key to open the door.
Have you remember 8 pictures you have seen in the Crescent Moon area ? Each of
them has a Roman number. From left to right, those numbers should be : 16, 13,
4, 12, 10, 21, 7, 0. Each door in this area stands in the positions of those
pictures. You MUST enter 8 doors with the correct order to open the door on
the left. Now, back to the writings on the statue : "Youngest first". It means
you must enter 8 doors with the correlative numbers from small to big. You may
though the "youngest" may be the eight one (The Fool - 0). But the remaining
part of the instruction : "Except for fools" will negate it. Then the correct
order should be : 3, 7, 5, 4, 2, 1 6, 8 (The Fool is the final door to enter).

     You will receive 20000 Exp orbs, and the door will open. Go through that
door, get the trapped item (Sacred Javelin), then check the picture in the
room (The Hanged Man) to get a New Moon Stone. Now go to New Moon Area.

- New Moon Area : Go left until you cannot go further. Get the trapped item
(Eye of Heaven), then operate the machine in the room. Next, go to Darkspot
Area.

- Darkspot Area : Go left until you cannot go further. You will see that the
machine in this room will operate, open the way for you (50000 Exp orbs). Now
get the trapped item (Frigid Damsel), then enter the door which you have just
opened.

     Go right, right. You will see 2 statues on your way. The first one say :
"Be not found by the Guardian", and the second one will say : "The path opens
before the Guardian". Now get the trapped item (Shield Critical), then get to
the top and go left. You will see a red statue which often move slowly, but he
will accelerate if he see you. That's the Guardian. Don't touch him, then wait
until he comes near and jump over him. Repeat that action until a door opens.

     Get the trapped item (Dragon Slayer), then go to the door which recently
opened. Go right, up, get items (Quartz Gem, Lightning Bolt), then exit, go
left, up.

     Go left. You will see a woman statue. She will say : "The Sleeping Guard
holds the key". Go left, and you will see another statue which say : "Sleep is
needed, when the Guardian grows weary". Now you have to avoid the Guardian
until he stopped, and get a Blood - Red Stone from him. There are 2 trapped
chests here (Might Reinforce, Spell Reinforce), then go to Blood - Red Area.

* Trick : You can use a chest to avoid the Guardian very easily. Just get the
item in the chest, but don't press X when you have touched it. The Guardian
will go through you without sending you to the Jail Area.

* Jail Area : You can found a Dullahan Lord in this area. Fighting him will
give you a fairly large amount of Exp. If you want to quit, find a transport
statue in this area.

- Blood - Red Area : Go left, save your game, then go left.

         Boss : Gandar
                HP : 35000
                Weakness : None
                Exp : 0
                Item : None
         Difficulty : Easy

     Strategy : This is an easy battle. Do whatever you want to defeat him.
I think you would finish him in only 1 turn.

         Artifacts : Hourglass of the Gods
                     Scroll of Golem
                     Dragoon Faith
         Exp orbs : 500000
         Item : Great Spear "Dinosaur" (Trapped, use crystals to get it)

     Dragoon Faith is the most valuable item. It is the most powerful helm.
Besides, you can convert it into 12000 MP. And don't forget to get the Great
Spear "Dinosaur" if you want to beat Freya without using Gameshark codes.

         Einherjar : Gandar
         Type : Mage
         Class : Wizard / Officer
------------------------------------------------------------------------------
* Adrianrod Labyrinth :

Item list :

   Eye of Heaven
   Magic Blade "Cromrea"
   Foul Slayer
   Wand of Apocalypse
   Eternal Fault
   Flame Jewel
--------------------------------------------------
Artifacts :

   Shadzard
   Secret of Zolon
   Unicorn's Horn
--------------------------------------------------
Enemy list :

   Spectator
     HP : 24600
     Weakness : Ice
     Exp : 4620 (Hard)
     Item : Neckless Doll / Savory

   Silver Golem
     HP : 80000
     Weakness : Ice, Lightning
     Exp : 35000 (Hard)
     Item : Poison Blow / Frigid Damsel

   Argent Knight
     HP : 18000
     Weakness : None
     Exp : 3500 (Hard)
     Item : Mithril Plate / Cranequin - Crossbow

   Hell Gaze
     HP : 20000
     Weakness : None
     Exp : 21700 (Hard)
     Item : Shield Critical / Reflect Sorcery

   Dark Sorceress
     HP : 18700
     Weakness : Poison
     Exp : 2240 (Hard)
     Item : Heal / Invoke Feather

   Wraith Lord
     HP : 65000
     Weakness : Holy
     Exp : 70000 (Hard)
     Item : Frigid Damsel / Poison Blow

   Ridiculer
     HP : 18700
     Weakness : None
     Exp : 2800 (Hard)
     Item : None

   Demon "Wiead"
     HP : 55700
     Weakness : None
     Exp : 36050 (Hard)
     Item : Nightshade / Ghoul Powder
--------------------------------------------------
     Don't ignore this dungeon, because this is the only place for you to get
the Magic Blade "Cromrea", which raise special attack power by 70%, and the
Wand of Apocalypse - a non-breakable wand and also the most powerful wand in
the main game. Exploring it takes a long period, so that you should follow my
instructions for saving your time.

     This dungeon divides into 25 rooms. You can cross between them by using
transfer equipments in each room. When you turn the black sphere, the number
of the sphere will change. If there are 2 spheres in a room, it mean you must
calculate the number by mathematic operation to determine which room to go.
Note that the number of the entrance is 1. And the boss's is located at the
25th room.

     Here are the targets of each room :

1/  3, 10
2/  9, 20
3/  1, 5, 16, 24
4/  1, 2, 13, 23
5/  7
6/  4, 11, 14, 21
7/  3, 6
8/  9, 18
9/  3
10/ 8, 13
11/ 10, 15, 17, 18
12/ 13, 14
13/ 5, 12
14/ 7, 21
15/ 8, 19
16/ 21
17/ 12, 15, 20, 25
18/ 16, 18, 20, 22
19/ 10, 14
20/ 9, 24
21/ 1, 2, 12, 13
22/ 2, 18
23/ 1
24/ 1, 15
25/ 1

         Boss : Dark Lord
                   HP : 415000
                   Weakness : Holy
                   Exp : 210000
                   Item : Magic Blade "Cromrea"

                2x Demon "Vallan"
                   HP : 70000
                   Weakness : None
                   Exp : 10500
                   Item : Mithril Ore

         Difficulty : Hard

     Strategy : This battle is quite hard, because the boss has great HP and
strength. Therefore, Guts and Auto Item with 100% priority of Union Plume must
be set up to all characters. You better equip Holy-based weapons, then use Sap
Guard + Might Reinforce and attack the boss until he is dead.

         Artifacts : Shadzard
                     Secret of Zolon
                     Unicorn's Horn
         Exp orbs : 500000

     Don't give the Shadzard to Odin. It is a really good weapon, because of
its Lightning / Death element + Triple Combos + 900 Attack power. This make it
much better than the Jewelled Blade "Grimrist".
------------------------------------------------------------------------------
* Celestial Castle :

Item list :

   Eye of Heaven
   Ghoul Powder x2
   Flame Jewel
   Vegetable Seed
   Shield Critical
   Wassail - Rapier
   Quartz Gem
   Reflect Sorcery
   Concentration
   Lucerne Hammer
   Aqua Vitae
   Sword of Silvans
------------------------------------------------------
Artifacts :

   Harp of Atrasia
   Berserker Bow
   Armor of Aleph
------------------------------------------------------
Enemy list :

   Inferior
     HP : 4900
     Weakness : Poison, Holy, Dark
     Exp : 1950 (Easy) / 455 (Hard)
     Item : Breastplate / Long Flail

   Mage Lord
     HP : 12000
     Weakness : Poison
     Exp : 4000 (Normal) / 2800 (Hard)
     Item : Might Reinforce / Dampen Magic

   Grey Bones
     HP : 27000
     Weakness : None
     Exp : 8000 (Normal) / 5600 (Hard)
     Item : Damascus Sword / Lucerne Hammer

   Forager
     HP : 44000
     Weakness : None
     Exp : 28000 (Hard)
     Item : Mithril Plate

   Monstrous Vermin
     HP :  10200
     Weakness : None
     Exp : 11400 (Easy) / 3800 (Normal) / 2660 (Hard)
     Item : Feather / Iron Ore

   Harpy (Type 4)
     HP : 30000
     Weakness : None
     Exp : 17500 (Hard)
     Item : Base Metal / Nightshade

   Mandragora
     HP : 32500
     Weakness : Fire
     Exp : 12000 (Easy) / 4000 (Normal) / 2800 (Hard)
     Item : Dampen Magic / Shield Critical

   Haunt
     HP : 62000
     Weakness : Holy
     Exp : 50000 (Normal) / 35000 (Hard)
     Item : Sacred Javelin / Heal
------------------------------------------------------
     Save your game before enter this dungeon. Be careful when you open item
chests because explosion traps can be send to the world map.

     There is a garden in the castle where a creeper blocks your way. To
remove it, kill all butterfly in the garden by your sword. You will receive
80000 Exp orbs if you succeed.

     At the second garden : do the same as the previous one, but you will
have to avoid the ice rays from 2 spheres. Do it quickly, because butterflies
will appear again after a period of time. You will receive 80000 Exp orbs.

     There is 2 Save Points in the dungeon. The boss is located near the 2nd.
Set up Guts and Auto Item before fighting her.

         Boss : Genevieve
                   HP : 188800
                   Weakness : None
                   Exp : 140000
                   Item : Ether Scepter

                2x Daemonic Baron
                   HP : 42000
                   Weakness : None
                   Exp : 14000 (Hard)
                   Item : Quartz Gem

         Difficulty : Easy / Hard

     Strategy : Want a short fight ? There will be a way : You must have 2x
Holy Water of Mithra, and a Tome of Alchemy. First, use the Tome of Alchemy to
kill 2 subordinate of Genevieve, then use 2x Holy Water of Mitha on her to win
the battle.

     If you do not want to waste those items, then you must have the Reflect
Sorcery and the Might Reinforce spell. Remember the Reflect Sorcery will last
for 3 turns, so that you will have to use the spell very often.

         Artifacts : Harp of Atrasia
                     Berserker Bow
                     Armor of Aleph
         Exp : 500000

     The Armor of Aleph is a very good protective equipment against poison.
Besides, it has high defense (RDM 2000). You better don't send it to Odin.
------------------------------------------------------------------------------
* Weeping Lily Meadow :

     After a long dialogue, you will fight the boss at Brahms Castle.

         Boss : Hrist
                HP : 12000
                Weakness : None
                Exp : 0
                Item : None
         Your party : Brahms, Angrim, Lezard, Mystina
         Difficulty : Very easy

     Strategy : There is no strategy here. The boss is too weak. Anyway, try
to use Brahms's special attack (Bloody Curse). That should be interesting,
right ?

     After the battle, you will directly go to the Final Stage (Asgard Hill)
==============================================================================
9. Caves of Oblivion :

     This is a special type of dungeon, with no map activated when you press
the R2 button. In each chapter, there will be 1 cave appeared. Some caves will
be hard if your characters have low level. If you think your characters aren't
powerful enough, don't enter, save it for next chapters because each cave will
disappear after you have exited. I found that 8 caves appears randomly each
time you play the game, but at certain place, and their map can be one of 4
following maps :

- Type 1 :

   +-----+------------+------------------+-----+
   |Exit |            |                  |     |
   +-----+      +-----+-----+------------+-----+
         |                  |
         +------------+     +------------+
                      |                  |
                      |     +---+        |
                      |     |   |        |
         +------------+     |   |        |
         |                  |   |        |
         |        +---+     |   +--------+
         |        |   |     |
         |        |   |     +-----+
         |        |   |     | Exit|
         +--------+   +-----+-----+

- Type 2 :

               +++++++++++++++++++++++++++++++++++++++++++
               |     |      |                      | Exit|
               +++++++      ++++++++++++++++++++++++++++++
                     |      |
                     |      |
                     |      |
                     |      |
            ++++++++++      |
            |               |
            |        +      |
            |        |      |
   ++++++++++        |      |
   |                 |      |
   |        ++++++++++      |
   |        |        |      |
   |        |        |      ++++++++++++++++++++++++
   |        |        |                       | Exit|
   ++++++++++        +++++++++++++++++++++++++++++++

- Type 3 :

   ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
   |Exit |              |                   |                               |
   ++++++++++++^^^^++++++++++++++++++++++++++            +       +          |
                                            |            |       |          |
                                            |            |       |          |
                                            +++++++++    +    +++++++++++++++
                                                    |         |
                                                    +++++++   |
                                                    |         |
                                                    +++++++++++

- Type 4 :

           +-----------+-----+
           |           | Exit|
           |           +-----+
           |           |
           |           |
 +---------+           |
 |                     |
 |   ------+-----------+-----------+
 |         |                       |
 +---------+-----------+           |
                       |           |
                       |           |
                       |           |
                       |           |
                       +-----------+
------------------------------------------------------------------------------
* Position of all caves :

#1 : Near Lost City of Dipan - Map type : 3
#2 : Near Cave of Thackus - Map type : 4
#3 : Near Brahms Castle - Map type : 1
#4 : South of the World Map (Near Citadel of Flame) - Map type : 2
#5 : Near Nethov Swamp - Map type : 4
#6 : Near Villnore - Map type : 1
#7 : Near Forest of Spirits - Map type : 3
#8 : Near Artolia - Map type : 2
------------------------------------------------------------------------------
* Possible items : Some caves may contain following items :

   Iron Ore
   Mithril Ore
   Broken Blade
   Nightshade
   Mighty Check
   Ebony Powder
   Element Scepter
   Ether Scepter
   Ruin's Fate
   Neckless Doll
------------------------------------------------------------------------------
* Possible enemies :

   Vermin
     HP : 530
     Weakness : None
     Exp : 1950 (Easy) / 650 (Normal) / 455 (Hard)
     Item : Beast's Fangs / Feather

   Monstrous Vermin
     HP :  10200
     Weakness : None
     Exp : 11400 (Easy) / 3800 (Normal) / 2660 (Hard)
     Item : Feather / Iron Ore

   Stealer Robin
     HP : 9000
     Weakness : None
     Exp : 2500 (Normal) / 1750 (Hard)
     Item : Raptor's Claw / Feather

   Pongo
     HP : 1000
     Weakness : None
     Exp : 525 (Easy) / 175 (Normal) / 122 (Hard)
     Item : Normalize / Fire Lance

   Pongo Robustus
     HP : 2300
     Weakness : Dark
     Exp : 1200 (Easy) / 400 (Normal) / 280 (Hard)
     Item : Short Spear / Long Bow

   Figment (Type 1)
     HP : 650
     Weakness : None
     Exp : 960 (Easy) / 320 (Normal) / 224 (Hard)
     Item : Fire Storm / Fire Lance

   Fire Elemental (Type 1)
     HP : 15200
     Weakness : Ice
     Exp : 3900 (Easy) / 910 (Hard)
     Item : Sap Power / Lightning Bolt

   Dragon Servant
     HP : 500
     Weakness : Ice
     Exp : 900 (Easy) / 300 (Normal) / 210 (Hard)
     Item : Broad Sword / Chain mail

   Lizardman
     HP : 15000
     Weakness : Holy
     Exp : 2100 (Hard)
     Item : Silver Mail / Wassail - Rapier

   Dragonewt
     HP : 20000
     Weakness : None
     Exp : 3100 (Normal) / 2170 (Hard)
     Item : Broken Armor / Broken Spear

   Dragon Zombie (Type 1)
     HP : 13400
     Weakness : Fire, Lighting, Holy
     Exp : 18000 (Easy) / 6000 (Normal) / 4200 (Hard)
     Item : Neckless Doll / Broken Armor

   Dragon Zombie (Type 2)
     HP : 15000
     Weakness : Holy
     Exp : 10000 (Normal) / 7000 (Hard)
     Item : Mithril Ore / Aconite

   Dragon Zombie (Type 3)
     HP : 24000
     Weakness : Lightning
     Exp : 10000 (Normal) / 7000 (Hard)
     Item : Broken Spear / Broken Armor

   Basilisk
     HP : 22000
     Weakness : None
     Exp : 2800 (Hard)
     Item : Mandrake / Basilisk Scale

   Knight Fiend
     HP : 2500
     Weakness : None
     Exp : 1560 (Easy) / 520 (Normal) / 364 (Hard)
     Item : Falchion / Warhammer

   Rib Forager
     HP : 6800
     Weakness : None
     Exp : 3300 (Easy) / 1100 (Normal) / 770 (Hard)
     Item : Footman's Axe / Estoc

   Victory
     HP : 10000
     Weakness : Lightning
     Exp : 4800 (Easy) / 1600 (Normal) / 1120 (Hard)
     Item : Full Plate / Flamberge

   Necrophidius
     HP : 3600
     Weakness : None
     Exp : 630 (Hard)
     Item : Bastard Sword / Beast's Fangs

   Lesser Demon
     HP : 2400
     Weakness : None
     Exp : 1950 (Easy) / 650 (Normal) / 455 (Hard)
     Item : Lamellar / Bastard Sword

   Inferior
     HP : 4900
     Weakness : Poison, Holy, Dark
     Exp : 1950 (Easy) / 455 (Hard)
     Item : Breastplate / Long Flail

   Harpy (Type 1)
     HP : 6000
     Weakness : None
     Exp : 7800 (Easy) / 2600 (Normal) / 1820 (Hard)
     Item : Invoke Feather / Rapid Bow

   Harpy (Type 2)
     HP : 22000
     Weakness : Fire
     Exp : 16800 (Easy) / 5600 (Normal) / 3920 (Hard)
     Item : Poison Blow / Prismatic Missile

   Harpy (Type 3)
     HP : 23000
     Weakness : Fire
     Exp : 30000 (Easy) / 10000 (Normal) / 7000 (Hard)
     Item : Reflect Sorcery / Dark Savior

   Harpy (Type 4)
     HP : 30000
     Weakness : None
     Exp : 17500 (Hard)
     Item : Base Metal / Nightshade

   Dragon - Tooth Warrior
     HP : 15000
     Weakness : Holy
     Exp : 10800 (Easy) / 3600 (Normal) / 2520 (Hard)
     Item : Breastplate / Rapid Bow

   Two - Sword Fencer
     HP : 13600
     Weakness : None
     Exp : 4000 (Normal)
     Item : Fine Halberd / Silver Mail

   Ram Guardian
     HP : 25600
     Weakness : None
     Exp : 13000 (Normal) / 9100 (Hard)
     Item : Vegetable Seed / Ebony Powder

   Lesser Vampire (Type 1)
     HP : 400
     Weakess : None
     Exp : 450 (Easy) / 150 (Normal) / 105 (Hard)
     Item : Vegetable Seed / Sage

   Lesser Vampire (Type 2)
     HP : 2500
     Weakness : None
     Exp : 2100 (Easy) / 700 (Normal) / 490 (Hard)
     Item : Broken Spear / Broken Blade

   Undead Slave
     HP : 19000
     Weakness : Holy
     Exp : 1680 (Hard)
     Item : Icicle Edge / Guard Reinforce

   Monstrous Glowfly
     HP : 7000
     Weakness : Dark
     Exp : 9900 (Easy) / 3300 (Normal) / 2310 (Hard)
     Item : Sap Guard / Normalize

   Fatal Glimmer
     HP : 9200
     Weakness : Dark
     Exp : 12600 (Easy) / 4200 (Normal) / 2940 (Hard)
     Item : Poison Blow / Shadow Servant

   Mantrap Plant
     HP : 1800
     Weakness : Fire, Dark
     Exp : 1590 (Easy) / 530 (Normal) / 371 (Hard)
     Item : Vegetable Seed / Beast's Fangs

   Banshee
     HP : 400
     Weakness : None
     Exp : 1350 (Easy) / 450 (Normal)
     Item : Frigid Damsel / Fire Storm

   Grave Mist
     HP : 2500
     Weakness : None
     Exp : 2400 (Easy) / 800 (Normal) / 560 (Hard)
     Item : Sap Power / Sap Guard

   Current Fish
     HP : 1300
     Weakness : Fire
     Exp : 435 (Easy) / 145 (Normal)
     Item : Fresh Meat / Beast's Fang

   Mire Creeper
     HP : 2200
     Weakness : None
     Exp : 990 (Normal) / 693 (Hard)
     Item : Lamellar / Bastard Sword

   Dark Pudding
     HP : 9200
     Weakness : None
     Exp : 3500 (Normal) / 2450 (Hard)
     Item : Broken Blade / Broken Bow

   Blood Sucker
     HP : 4000
     Weakness : None
     Exp : 2400 (Easy) / 800 (Normal) / 560 (Hard)
     Item : Rapter's Claw / Ghoul Powder

   Manticore
     HP : 13000
     Weakness : None
     Exp : 19500 (Easy) / 6500 (Normal) / 4550 (Hard)
     Item : Broken Blade / Broken Bow

   Kraken
     HP : 24000
     Weakness : Fire
     Exp : 24000 (Normal) / 16000 (Hard)
     Item : Dampen Magic

   Giant Squid
     HP : 42600
     Weakness : Poison, Holy
     Exp : 8000 (Normal) / 5600 (Hard)
     Item : Fresh Meat / Savory

   King Kraken
     HP : 64000
     Weakness : None
     Exp : 120000 (Easy)
     Item : Dragoon Faith

   Evil Eye
     HP : 24900
     Weakness : None
     Exp : 80100 (Easy)
     Item : Invisibility Potion

   Inferior Eye
     HP : 40000
     Weakness : None
     Exp : 24000 (Normal) / 16800 (Hard)
     Item : Raw Meat / Sacred Javelin

   Hel Servant
     HP : 22000
     Weakness : None
     Exp : 14000 (Hard)
     Item : Dampen Magic

   Beetle Giant
     HP : 5000
     Weakness : Ice
     Exp : 3450 (Easy) / 805 (Hard)
     Item : Aconite / Nightshade

   Necromancer
     HP : 1000
     Weakness : None
     HP : 1800 (Easy) / 600 (Normal) / 420 (Hard)
     Item : Stone Torch / Icicle Edge

   Drow Shaman
     HP : 1000
     Weakness : None
     Exp : 1500 (Easy) / 500 (Normal) / 350 (Hard)
     Item : Sap Power

   Necrophiliac
     HP : 6000
     Weakness : Poison
     Exp : 6000 (Easy) / 2000 (Normal) / 1400 (Hard)
     Item : Mystic Cross / Lightning Bolt

   Thaumaturgist
     HP : 2200
     Weakness : Poison
     Exp : 2400 (Easy) / 800 (Normal) / 560 (Hard)
     Item : Shadow Servant / Heal

   Wise Sorcerer (Type 1)
     HP : 5600
     Weakness : Poison
     Exp : 5400 (Easy) / 1800 (Normal) / 1260 (Hard)
     Item : Shield Critical / Dark Savior

   Wise Sorcerer (Type 2)
     HP : 4400
     Weakness : Poison
     Exp : 1750 (Normal) / 1225 (Hard)
     Item : Invoke Feather / Stone Torch

   Mage Lord
     HP : 12000
     Weakness : Poison
     Exp : 4000 (Normal) / 2800 (Hard)
     Item : Might Reinforce / Dampen Magic

   Haunt
     HP : 62000
     Weakness : Holy
     Exp : 50000 (Normal) / 35000 (Hard)
     Item : Sacred Javelin / Heal

   Crab Giant
     HP : 1000
     Weakness : Fire
     Exp : 600 (Normal) / 420 (Hard)
     Item : Fresh Meat / Broken Bow

   Gill - Man
     HP : 15300
     Weakness : Poison
     Exp : 980 (Hard)
     Item : Silver Mail / Composite Bow

   Spectator
     HP : 24600
     Weakness : Ice
     Exp : 4620 (Hard)
     Item : Neckless Doll / Savory
==============================================================================
Ragnarok : This will lead you to the final stage

MP : ~ 22000 (If the dungeon is Jotunheim Palace)
==============================================================================
10. Final Stage :

   There are 2 final stages. The first is Jotunheim Palace, which leads you
to ending B (Normal ending). The second is Asgard Hill, only appear if you
meet all required conditions. It leads you to ending A (Good ending). Both of
them have unlimited enemies and about a half of them cannot be frozen.
------------------------------------------------------------------------------
a/ Jotunheim Palace :

Item list :

   Mental Reaction
   Freeze Check x3
   Foxglove x4
   Eye of Heaven
   Flare Crystal x3
   Vegetable Seed x3
   Ether Scepter x2
   Scarlet Edge
   Demon Sword "Levantine"
   Lapis Lazuli
   Noble Elixir x2
---------------------------------------------------------
Enemy list :

   Vanir (Type 1)
     HP : 22000
     Weakness : None
     Exp : 18000 (Easy) / 6000 (Normal) / 4200 (Hard)
     Item : Dampen Magic / Reflect Sorcery

   Vanir (Type 2)
     HP : 14000
     Weakness : Poison
     Exp : 18000 (Easy) / 6000 (Normal) / 4200 (Hard)
     Item : Might Reinforce / Guard Reinforce

   Vanir (Type 3)
     HP : 22000
     Weakness : None
     Exp : 18000 (Easy) / 6000 (Normal) / 4200 (Hard)
     Item : Sap Power / Sap Guard

   Wise Sorcerer (Type 3)
     HP : 10000
     Weakness : Poison
     Exp : 15000 (Easy) / 5000 (Normal) / 3500 (Hard)
     Item : Sap Power / Sap Guard
---------------------------------------------------------
- Go left, up, up, get the item in a trapped chest (Mental Reaction)
- Go left, then get 2 items in the room (Freeze Check + Foxglove)
- Go left, left, get 2 items (Eye of Heaven + Foxglove)
- Now, go left, left. You can see that there are 3 kinds of fire here : Red,
Blue and Green. Bring the Red Fire and the Blue Fire to the torch on the floor
and you'll get the Daisy Fire (You can carry only a fire each time). Without
this fire, you CANNOT open the door which leads to the hideout of Bloodbane -
the hardest boss in the main game. You'll receive 120000 Exp after getting the
fire.
- Now get to the top floor, then go back to the entrance.
- Go left, left, jump on the second floor, then go left, left and get an item
(Flare Crystal).
- Jump to the right, then go right, right, up, up and get 2 items there (Flare
Crystal + Vegetable Seed)
- Go down, down, go right, downstair, left, then jump down.
- Go left, left, left, then jump down. There are 2 trapped chest in the room
(Freeze Check + Ether Scepter). One can be found near the wall on the right.
The other can be found near the ice trap.
- Go left, open the trapped chest (Scarlet Edge), then use your crystal to get
to the top floor. Beware of falling ice blocks.
- Go right, right, upstair, jump to the left, then go left.
- You can see a door here. Normally, if you haven't get the Daisy Fire yet,
you will see a big ice block instead. I'll call this gate the Icicle Gate.
- Go up, up, left, then get 2 items (Foxglove, Ether Scepter (trapped)).
- If you want to fight the Bloodbane, get to the top floor, go right (you'll
have to use your crystal here), then right again. Save your game at the Save
point, then jump down and fight the boss.

     Optional boss : Bloodbane
                     HP : 222000
                     Weakness : None
                     Exp : 600000 (Easy) / 200000 (Normal) / 140000 (Hard)
                     Item : Angel Curio
     Difficulty : Very hard

     Strategy : In order to fight this dragon, you'll need to prepare first.
- Before the battle, equip your best equipments (include high power weapons).
Then have your mage learn Might Reinforce, Guard Reinforce, Reflect Sorcery,
Shield Critical, Sap Power, Sap Guard. You'll need a character who can make
enemies drop fire orbs easily (Lucian or Badrach), and a character who cause
great damage (Angrim recommended). Buy 99 Union Plumes, and set up the Auto
Item skill with 100% priority on Union Plume. Of course, setting up Guts is a
MUST. You may buy 8 Noble Elixirs if you want. Now set Mystic Cross as the
default spell to be used.
- In battle, use Sap Power each 5 times to reduce the power of the boss, then
Sap Guard (each 5 times). When his HP drops near 1/2, use Shield Critical
immediately or he will use his special attack (Gravity Blessing). Also, Heal
spell and items are also needed. The boss may heal himself (restore full HP),
so use Might Reinforce and execute all-out-attack at the right time to knock
him off. Good luck!

         Item : Demon Sword "Levantine" (after defeating the Bloodbane)

- Equip the Demon Sword "Levantine" if you got it, then go back to the Icicle
Gate.
- Go left, then continue go straight ahead (there are only one way from now)
until you see a Vanir. Beat him, then go right, jump to the top floor, then go
right again.
- Open 2 trapped chest in the room (Lapis Lazuli - close to the ice trap, and
Freeze Check, near the door on the right side). You'll have to use crystals
to get those items.
- Go right, and keep going. You should see a giant ice block on the way. Keep
moving and you will get a Noble Elixir before entering a room with a flame.
It's the Fire of Purgatory.
- Grab the Fire, then run as fast as possible to the giant ice block. If you
have the Dimension Slip, equip it. Otherwise, attack any enemy on the way. If
you come in time, you will see a door instead of the ice block. Enter the door
IMMEDIATELY before it is extinguished. You'll get 120000 Exp if you succeed.
If you are late, return to the room with the fire and repeat the action again
until you succeeded.
- Go up, get an item (Foxglove)
- Go left, get a Vegetable Seed in the room
- Get to the top, go left, left, left, get the item (Flare Crystal), and fight
the sub-boss on the top

         Sub-boss : Mithril Golem
                    HP : 100000
                    Weakness : None
                    Exp : 450000 (Easy) / 150000 (Normal) / 105000 (Hard)
                    Item : Foxglove
         Difficulty : Easy

     Strategy : No strategy here. Just fight normally.

- Get to the top of the room, then go left, left, then get 2 items (Vegetable
Seed + Noble Elixir)
- Get to the top-left, then go down, down, right, right. Now Save your game
before the final battle.

     FINAL BOSS : Surt
                     HP : 300000
                     Weakness : None
                     Exp : 900000 (Easy) / 300000 (Normal) / 210000 (Hard)
                     Item : None

                  2x Vanir (Type 1)
                     HP : 22000
                     Weakness : None
                     Exp : 18000 (Easy) / 6000 (Normal) / 4200 (Hard)
                     Item : Dampen Magic / Reflect Sorcery
         Difficulty : Normal

     Strategy : Kill the 2 Vanir soldiers first, then use Sap Power on Surt.
Use Might Reinforce to raise your attack power. Healing and resurrecting are
also needed. This battle is not hard, so you don't need much strategy here.
After defeating Surt, you will see the ending B (Normal Ending).
------------------------------------------------------------------------------
b/ Asgard Hill :

Item : Demon Sword "Levantine" (after defeating the Bloodbane)
--------------------------------------------------------
Enemy list :

   Vanir (Type 2)
     HP : 14000
     Weakness : Poison
     Exp : 18000 (Easy) / 6000 (Normal) / 4200 (Hard)
     Item : Might Reinforce / Guard Reinforce

   Phantom Lord
     HP : 45000
     Weakness : Holy
     Exp : 32000 (Normal) / 22400 (Hard)
     Item : None

   Fire Elemental (Type 2)
     HP : 52000
     Weakness : Ice
     Exp : 75000 (Easy) / 25000 (Normal) / 17500 (Hard)
     Item : Spell Reinforce / Sap Guard

   Charon
     HP : 52000
     Weakness : None
     Exp : 62000 (Normal) / 43400 (Hard)
     Item : Spell Reinforce / Sap Guard

   Ram Guardian
     HP : 25600
     Weakness : None
     Exp : 13000 (Normal) / 9100 (Hard)
     Item : Vegetable Seed / Ebony Powder

   Mind Flayer
     HP : 54900
     Weakness : None
     Exp : 53000 (Normal) / 37100 (Hard)
     Item : Haste Ring
--------------------------------------------------------
     I will not need to explain this dungeon, because there is only one way.
There are total 3 Save Points in the entire dungeon. You should save your game
at each Save Point because there will be a boss after the Save Point.

         First boss : Bloodbane
                      HP : 222000
                      Weakness : None
                      Exp : 600000 (Easy) / 200000 (Normal) / 140000 (Hard)
                      Item : Angel Curio
         Difficulty : Very hard

     Strategy : See the Jotunheim Palace section for details.

         Second boss : Fenrir
                       HP : 250000
                       Weakness : Fire
                       Exp : 250000 (Normal) / 175000 (Hard)
                       Item : Ambrosia
         Difficulty : Easy / Hard

     Strategy : This boss is not as hard as Bloodbane, but it is fairly hard.
Just use same strategy as fighting the Bloodbane, but don't forget to equip 4
Mighty Checks (or Freeze Check) for your characters if you don't want to be
frozen by his attacks.

*Note : If you have the Infernas sword, defeating him will be child's play,
because the Fire / Death element will knock him off in only 1 hit.

         FINAL BOSS : Loki
                      HP : 400000
                      Weakness : None
                      Exp : 0
                      Item : None
         Difficulty : Normal

     Strategy : In the first round, just do nothing. The round will finish in
2 turns and both of Loki and your characters will not lose anything. From the
start of the second round, Valkyrie will obtain the Glance Reviver (what ?).
This means she is the most powerful character at this time. Loki has fairly
high defense, so use Sap Guard to damage him more. Now look at Valkyrie's
special attack. Woo-hoo! This is really the Nibelung Valesti's true power!
Do you agree? I think you should finish Loki in a few turns. Enjoy the good
ending!
==============================================================================
11. Seraphic Gate :

* Note : This dungeon will appear if you save your game at the last Save point
(near the Final boss). Monsters here is the toughest ones in the game. If you
don't want an explicit challenge, I recommend you not to play it.
- There are no relation between this dungeon and the main game. Saving data on
this dungeon cannot be brought back to the main game. You'll have to save on a
different block on your memory card if you want to play both of them.
- If you play this game in Easy or Normal mode, you can't get the secrets of
this dungeon. If you want to get it, play the Hard Mode and get 8 Flame Jewels
to open all doors here.
- This dungeon divides into 4 areas. You can move between those areas by going
to teleport spheres in 4 areas. Each area have different dificulties. Here are
the explanation for this :
------------------------------------------------------------------------------
First area - Difficulty : Easy

Item list :

   Spell Reinforce
   Might Reinforce
   Golden Egg x3
   Fire Lance
   Gem of Creation
   Mighty Check
---------------------------------------------------------
Enemy list :

   Gill - Man Leader
     HP : 30000
     Weakness : Lightning
     Exp : 15000 (Easy) / 5000 (Normal) / 3500 (Hard)
     Item : None

   Fire Elemental (Type 2)
     HP : 52000
     Weakness : Ice</pre><pre id="faqspan-4">
     Exp : 75000 (Easy) / 25000 (Normal) / 17500 (Hard)
     Item : Spell Reinforce / Sap Guard

   Lesser Vampire (Type 3)
     HP : 22600
     Weakness : None
     Exp : 10800 (Easy) / 3600 (Normal) / 2520 (Hard)
     Item : Burgundy Flask / Beast's Fangs

   Unburied Dead
     HP : 21600
     Weakness : None
     Exp : 15000 (Easy) / 5000 (Normal) / 3500 (Hard)
     Item : None

   Ancient Golem
     HP : 120000
     Weakness : None
     Exp : 180000 (Easy) / 60000 (Normal) / 42000 (Hard)
     Item : Mage Slayer / Raven Slayer

   Bream Giant
     HP : 18400
     Weakness : Poison / Holy
     Exp : 3600 (Easy) / 1200 (Normal) / 840 (Hard)
     Item : Mystic Cross / Normalize

   Anemone
     HP : 42600
     Weakness : None
     Exp : 33000 (Easy) / 11000 (Normal) / 7700 (Hard)
     Item : Daemon Slayer / Beast Slayer

   Brutal Gaze
     HP : 54900
     Weakness : None
     Exp : 93000 (Easy) / 31000 (Normal) / 21700 (Hard)
     Item : Wand of Exchange / Lapis Lazuli
---------------------------------------------------------
Secret Area :

Item : Razor Shaft, Eternal Garb (All were trapped)
------------------------------------------------------------------------------
Second Area - Difficulty : Normal

Item list :

   Golden Egg x6
   Poison Blow
   Eternal Garb x2
   Sap Guard
   Fire Storm
   Frigid Damsel
   Mighty Check
   Scout Orb
---------------------------------------------------------
Enemy list :

   Misery Seeker
     HP : 47700
     Weakness : None
     Exp : 24000 (Easy) / 8000 (Normal) / 5600 (Hard)
     Item : None

   King Kraken
     HP : 64000
     Weakness : None
     Exp : 120000 (Easy) / 40000 (Normal) / 28000 (Hard)
     Item : Dragoon Faith

   Unholy Terror
     HP : 62000
     Weakness : None
     Exp : 204000 (Easy) / 68000 (Normal) / 47600 (Hard)
     Item : Dimension Slip / Lapis Lazuli

   Necro Centipede
     HP : 41600
     Weakness : Poison
     Exp : 30000 (Easy) / 10000 (Normal) / 7000 (Hard)
     Item : None

   Venom
     HP : 100000
     Weakness : None
     Exp : 192000 (Easy) / 64000 (Normal) / 44800 (Hard)
     Item : None

   Unliving Vapor
     HP : 52300
     Weakness : Holy
     Exp : 22800 (Easy) / 7600 (Normal) / 5320 (Hard)
     Item : None

   Mummy
     HP : 45600
     Weakness : Fire
     Exp : 28500 (Easy) / 9500 (Normal) / 6650 (Hard)
     Item : None
---------------------------------------------------------
Secret Area :

1/        Boss : Lezard Valeth
                HP : 100000
                Weakness : None
                Exp : 140000
                Item : Glance Reviver

                Hell Gaze
                HP : 20000
                Weakness : None
                Exp : 21700 (Hard)
                Item : Shield Critical / Reflect Sorcery

                Brutal Gaze
                HP : 54900
                Weakness : None
                Exp : 93000 (Easy) / 31000 (Normal) / 21700 (Hard)
                Item : Wand of Exchange / Lapis Lazuli

         Difficulty : Very Hard

     Strategy : This battle maybe very long if you do an overattack because
the 2 6-heads monsters will revive each other and Lezard Valeth. Hence, you
must kill 2 monsters in the same turn. After that, cast Reflect Sorcery to
prevent Lezard's attack then attack him. Remember Auto Item and Guts must be
set or you will lose the battle.

         New character : Lezard Valeth
         Type : Mage

2/ 2 trapped chest : Soul Sword "Kusanagi", Wand "Mystic Sage"
------------------------------------------------------------------------------
Third Area - Difficulty : Hard

Item list :

   Golden Egg x3
   Shield Critical
   Icicle Edge
-----------------------------------------------------------
Enemy list :

   Larvae
     HP : 282600
     Weakness : None
     Exp : 60000 (Easy) / 20000 (Normal) / 14000 (Hard)
     Item : None

   Abyss
     HP : 205000
     Weakness : None
     Exp : 450000 (Easy) / 150000 (Normal) / 105000 (Hard)
     Item : None

   Necro Centipede
     HP : 41600
     Weakness : Poison
     Exp : 30000 (Easy) / 10000 (Normal) / 7000 (Hard)
     Item : None

   Lycurgus
     HP : 188000
     Weakness : Poison
     Exp : 105000 (Easy) / 35000 (Normal) / 24500 (Hard)
     Item : None

   Dragoon Tyrant
     HP : 950000
     Weakness : None
     Exp : 450000 (Easy) / 150000 (Normal) / 105000 (Hard)
     Item : Lapis Lazuli

   Demon "Zorkreyl"
     HP : 299900
     Weakness : None
     Exp : 240000 (Easy) / 80000 (Normal) / 56000 (Hard)
     Item : Lapis Lazuli

   Wise Sorcerer (Type 4)
     HP : 260000
     Weakness : Poison
     Exp : 156000 (Easy) / 52000 (Normal) / 36400 (Hard)
     Item : None

   Accused One
     HP : 380000
     Weakness : None
     Exp : 240000 (Easy) / 80000 (Normal) / 56000 (Hard)
     Item : Lapis Lazuli
-----------------------------------------------------------
Secret Area :

1/ 3 trapped chest : Golden Egg, Ethereal Divide,
                    Holy wand of Telos

2/ 2 items : Eternal Garb, Lightning Bolt

         Boss : Brahms
                HP : 172000
                Weakness : None
                Exp : 210000
                Item : Razor Shaft
         Difficulty : Normal

     Strategy : Brahms can attack only one character at a time. So don't
worry about his attack. Use Might Reinforce + Sap Guard and he will fall
soon.

         New character : Brahms
         Type : Warrior

3/ 3 items : Golden Egg, Demon Sword "Nefarious" (trapped),
            Bloody Duster (trapped)

4/        Boss : Freya
                HP : 300000
                Weakness : None
                Exp : 0
                Item : None
         Difficulty : Normal

     Strategy : Like Brahms, Freya cannot attack multiple characters at a
time. But her defense are very high. You will need powerful weapons to fight
her.

         New character : Freya
         Type : Warrior
-----------------------------------------------------------
* Note : There will be a door in this area which you can't open by using the
Flame Jewels. But you must open it if you want to clear this dungeon. So how
can you do this ? Actually, in order to open that gate, you have to notice a
bit. Have you seen the green switch on the ground ? If you guess it is the key
to solve this problem, then you are right. The green switch is the only switch
that can open the door. But to open it, you have to push it first. Now I will
explain how to push it :
- From the start of area 3, go left, left, then enter the teleport sphere.
- Go right until you reached room with 2 slabs of glass on the ground. Break
the right slab, but don't break the left one because you will be slowed down
by a bit each time you come back here.
- Jump down, then break the glass slab on the floor and jump down again.
- Go left to the room with a teleport sphere, enter it, then go left.
- Jump down, but hold the Up button while falling to catch the chain, then
enter the door
- Go find a room with a slab of glass, break it. Now jump down, and don't tap
Left or Right button while falling and you will directly step on the switch.
The door will open because you have pushed the switch.

         Sub - Boss : Gabriel Celeste
                      HP : 800000
                      Weakness : None
                      Exp : 900000 (Easy) / 300000 (Normal) / 210000 (Hard)
                      Item : None
         Difficulty : Hard

     Strategy : This boss is really tough if you don't have powerful weapons
such as the Glance Reviver. But defeating him will be not too hard. Just use
the strategy like when battling with the Bloodbane (Your most powerful weapons
+ Might Reinforce + Guard Reinforce + Sap Power + Sap Guard). Auto Item with
100% priority of Union Plume and Guts must be set up if you don't want to die
by his second special attack (Meteor Swarm). Besides, use special attacks as
much as possible to knock him off.
------------------------------------------------------------------------------
Fourth Area - Difficulty : Very Hard

Item list :

   Golden Egg
   Lapis Lazuli
   Wand of Exchange
   Quartz Gem
-----------------------------------------------------------
Enemy list :

   Setkhefre
     HP : 500000
     Weakness : None
     Exp : 450000 (Easy) / 150000 (Normal) / 105000 (Hard)
     Item : Noble Elixir / Noble Banish

   Disaster Eye
     HP : 500000
     Weakness : None
     Exp : 600000 (Easy) / 200000 (Normal) / 140000 (Hard)
     Item : Lapis Lazuli

   Carnage Beast
     HP : 652000
     Weakness : Fire
     Exp : 540000 (Easy) / 180000 (Normal) / 126000 (Hard)
     Item : Demon Sword "Nefarious"

   Lich
     HP : 546000
     Weakness : None
     Exp : 390000 (Easy) / 130000 (Normal) / 91000 (Hard)
     Item : Eternal Garb

   Loki Shade
     HP : 752000
     Weakness : None
     Exp : 600000 (Easy) / 200000 (Normal) / 140000 (Hard)
     Item : Ethereal Divide

   Dark Valkyrie
     HP : 440000
     Weakness : None
     Exp : 600000 (Easy) / 200000 (Normal) / 140000 (Hard)
     Item : Glance Reviver

   Giant Lord
     HP : 750000
     Weakness : None
     Exp : 900000 (Easy) / 300000 (Normal) / 210000 (Hard)
     Item : Holy Wand of Telos

   Vanir (Type 1)
     HP : 22000
     Weakness : None
     Exp : 18000 (Easy) / 6000 (Normal) / 4200 (Hard)
     Item : Dampen Magic / Reflect Sorcery

   Hamster
     HP : 400000
     Weakness : None
     Exp : 3702 (Easy) / 1234 (Normal) / 863 (Hard)
     Item : Dainslef / Wand "Mystic Sage"
-----------------------------------------------------------
Secret Area :

2 trapped items : Dainslef, Ether laser
-----------------------------------------------------------
- This is the 4th area, the area of bosses. Most of monsters here are bosses
in the main game, but in different name, and different power. Defeating them
is not easy, but not so hard. Just use the same strategy as when battling with
Gabriel Celeste. Try to defeat all of them to get most powerful equipments
here.
- The boss of this dungeon is located at the end of this area. She is the most
powerful boss in the game. You'll need to prepare before fighting her. To do
that, first you need to get some powerful weapons. If you are playing in Easy
or Normal mode, I recommend getting the Glance Reviver from the Dark Valyrie
first, because she is the weakest boss here, then try to get the Demon Sword
"Nefarious" (for Heavy Knights). Otherwise, if you are playing on Hard Mode
and you have 8 Flame Jewels, you can get some secret powerful weapons easier.
- There are 2 rare bosses here, the chance of encountering them is very low,
but sometimes you will meet them instead for common bosses.
   + The 6-head Snake near the Lich sometimes will be the Giant Lord instead
of the Disaster Eye. Chance of meeting him is 5%.
   + The wizard near the Dark Valkyrie sometimes will be 4 Hamsters instead
of the Loki Shade. Chance of meeting them is 10%.
- Defeating the Disaster Eyes is not easy. You have to kill all of them in the
same turn to kill them.
- The Hamsters (looks like mouses) is actually the toughest enemies. They are
too small to be hit. That makes you cannot activate special attacks so often.
Besides, their power are unbelievable (Furry One). So be careful when fighting
them.

         Boss : Iseria Queen
                HP : 2300000
                Weakness : None
                Exp : 3000000 (Easy) / 1000000 (Normal) / 700000 (Hard)
                Item : None
         Difficulty : Hard

     Strategy : This battle is not easy, because the boss have very high HP,
and unbelievable power. But defeating her is not too hard. Just use the same
strategy like with previous bosses, but be sure to buy 99 Union Plumes and
equip your most powerful weapons. Besides, most of her attacks will kill you
in one strike. So you don't need to improve your RDM status. Note that Guts
and Auto Item must be set up to raise your chances of survive.

- After defeating Iseria Queen, grab the chest to get 1500000 Exp and an item.
The item is base on your number of defeating Iseria Queen. Here is the
explanation :

     First time : Tri - Emblem (+3000 RDM, -90% Fire Damage)
     Second - Ninth : Book of Riddles 1 - 8 (useless)
     Tenth and later : Angel Slayer (Most powerful sword in the game)

- The theme music will change and the enemies will disappear once you got the
item. Return to the Save Point, save your game. If you want to re-play this
dungeon, exit through the door near the save point, then select continue at
the main menu to play this dungeon again.
==============================================================================
IV/ Endings :

     There are 3 endings in the entire game. The way you play the game will
determine your ending. In this section, I will explain how to get them.
------------------------------------------------------------------------------
1. Ending C - Bad Ending :

     Use every way to reduce your Evaluation Level to zero (Don't give any
character to Odin, and keep all artifacts). When your Evaluation Level drops
a few dozens, Freya will appear at the world map to warn you. And when you
return to the world map with the Evaluation Level at zero, she will appear
once again and you will have to fight her. No matter what you defeat her or
not, a scene will occur and it will be GAME OVER. That's the bad ending.

         Boss : Freya
                HP : 360000
                Weakness : None
                Exp : 0
                Item : None
         Difficulty : Very hard

     Freya is a really tough boss. Normally, you will damage her 0 or 1 HP.
This mean you cannot defeat her with low attack power. To do this without
using Gameshark codes, you'll need very powerful weapons and special attacks.
And you will have to play on Hard Mode to do this. First, your party and
equipments must be as below :

     - Valkyrie with a triple - combos bow
     - Lucian with a triple - combos sword (or Badrach with a triple - combos
bow) to get fire orbs from Freya.
     - A mage (I use Mystina) with these spell : Might Reinforce, Sap Guard.
     - Aelia with the Great Spear "Dinosaur" (you can only get it from the
Palace of Dragoons), or Angrim with the Magic Blade "Cromrea" (70% special
attack power awarded (can only be taken from the Adrianrod Labyrinth). Also
equip him / her a Power Bangle.

     About Skills and items : Guts must be equipped, and Auto Item with 100%
priority of Union Plume is also required to save your times. Then buy 99 Union
Plumes. Other restoration items is worthless here because Freya usually kill
a character in each turn if she hit the target.

     Before fighting her, give your trump card (the character with the most
powerful special attack) all remaining Golden Eggs. Have him/her learned all
skills which raise Attack Power, and equip him/her a Power Bangle.

     In battle, don't worry about resurrecting your characters because the
Auto Item skill will help you. Valkyrie and Lucian should make Freya drops
fire orbs, and you will only need to activate the most powerful special attack
to damage Freya. Angrim can do up to approximately 8000 damage, while Aelia
can strike up to 20000 damage. Don't activate any other special attack to save
fire orbs. You will win the battle after awhile (It takes me 20 minutes for
doing this).
------------------------------------------------------------------------------
2. Ending B - Normal Ending :

     This is the most popular ending. 90% players will get this ending in
their play time. Simply don't let your Evaluation Level reduce to zero by
sending Einherjar or Artifacts to Odin. The final boss will be Surt, which
can be defeated easily.

* Tip : I don't give any Einherjar to Odin. Instead, I give him an artifacts
that is no need for me any longer when my Evaluation Level reached zero to
raise it to 1.
------------------------------------------------------------------------------
3. Ending A - Good Ending :

     This is the hardest ending to obtain. In order to get it, first you MUST
follow these instructions :

     - Obtain Lucian and Mystina (available in Normal Mode or Hard Mode)
     - Send Lucian to Asgard before Chapter 6 is concluded. You will see an
event between Valkyrie and Lucian (a romantic kiss, eh).
     - Keep Valkyrie's Seal Value less than 30 before chapter 8, by doing
following actions :
       + Visit the Weeping Lily Meadow (Seal Value -15)
       + Meet Lucian at Gerabellum (Seal Value -15) from Chapter 2 to Chapter
5, and before Lucian's death.
       + Obtain a character (Seal Value -2)
       + Meet Brahms at Brahms Castle (Seal Value -12) as soon as possible,
you can fight him or not because it doesn't affect the result of the reduction
of your Seal Value.
       + Meet Lezard at the Tower of Lezard Valeth (Seal Value -15). You can
only do this in Chapter 4, because Lezard will disappear at disc 2.
       + Obtain Mystina (Seal Value -15)
       + Obtain Lucian (Seal Value -20)
       + Don't send any Einherjar to Asgard except for Lucian. Each Einherjar
who is sent to Asgard will make Valkyrie's Seal Value increases by 12 points.

     Note that Seal Value can only be reduce to zero (cannot go lower). An
event will occur in chapter 7, and Lucian will be killed by Loki. This is the
most important to obtain this ending. Without this event, you cannot get the
ending. Inchapter 8, concentrate until your target is Weeping Lily Meadow,
then go there and you will head straightly to the good ending. (See upper
sections for more informations)

     In chapter 7, Valkyrie's Seal Value must be lower than 30 to activate
the event. Therefore, don't send any Einherjar to Asgard, and keep Evaluation
Level greater than 0. Note that after the Lucian's death event occurs, if your
Evaluation Level is reduced to 0 after chapter 7, Freya will appear at the
beginning of chapter 8 and your ending will be the Bad Ending. To prevent this
accident, simply send an Einherjar with the Hero Value approx 150 to Asgard.
If you do correctly, you will obtain the good ending without any trouble.

* Tidbit : If you have enter the Weeping Lily Meadow once before the Lucian's
death event occurred, then go to that place again after the event, Valkyrie
will say : "Why did I come to such a place ?"
==============================================================================
V/ Monster list (in the main game) :

     All monsters were sort by this order : Monster Type -> Name

1/ Undead :

   Blood Sucker
     HP : 4000
     Weakness : None
     Exp : 2400 (Easy) / 800 (Normal) / 560 (Hard)
     Item : Rapter's Claw / Ghoul Powder

   Ghast
     HP : 600
     Weankess : None
     Exp : 480 (Easy) / 160 (Normal) / 112 (Hard)
     Item : Leather Armor / Long Sword

   Lesser Vampire (Type 1)
     HP : 400
     Weakess : None
     Exp : 450 (Easy) / 150 (Normal) / 105 (Hard)
     Item : Vegetable Seed / Sage

   Lesser Vampire (Type 2)
     HP : 2500
     Weakness : None
     Exp : 2100 (Easy) / 700 (Normal) / 490 (Hard)
     Item : Broken Spear / Broken Blade

   Life Stealer
     HP : 25700
     Weakness : Lightning
     Exp : 8040 (Easy) / 2680 (Normal) / 1876 (Hard)
     Item : Raptor's Claw / Aconite

   Undead Carcass
     HP : 4600
     Weakness : None
     Exp : 427 (Hard)
     Item : Mandrake / Raw Meat

   Undead Slave
     HP : 19000
     Weakness : Holy
     Exp : 1680 (Hard)
     Item : Icicle Edge / Guard Reinforce

2/ Beasts :

   Basilisk
     HP : 22000
     Weakness : None
     Exp : 2800 (Hard)
     Item : Mandrake / Basilisk Scale

   Forager
     HP : 44000
     Weakness : None
     Exp : 28000 (Hard)
     Item : Mithril Plate

   Pongo
     HP : 1000
     Weakness : None
     Exp : 525 (Easy) / 175 (Normal) / 122 (Hard)
     Item : Normalize / Fire Lance

   Eternal Chimera
     HP : 40000
     Weakness : None
     Exp : 24000 (Normal) / 16800 (Hard)
     Item : Shield Critical / Prismatic Missile

   Manticore
     HP : 13000
     Weakness : None
     Exp : 19500 (Easy) / 6500 (Normal) / 4550 (Hard)
     Item : Broken Blade / Broken Bow

   Pongo Robustus
     HP : 2300
     Weakness : Dark
     Exp : 1200 (Easy) / 400 (Normal) / 280 (Hard)
     Item : Short Spear / Long Bow

   Venomous Spider
     HP : 1500
     Weakness : Ice
     Exp : 840 (Easy) / 280 (Normal)
     Item : Long Sword / Chain Mail

3/ Dragons :

   Dragon Servant
     HP : 500
     Weakness : Ice
     Exp : 900 (Easy) / 300 (Normal) / 210 (Hard)
     Item : Broad Sword / Chain mail

   Dragon Zombie (Type 1)
     HP : 13400
     Weakness : Fire, Lighting, Holy
     Exp : 18000 (Easy) / 6000 (Normal) / 4200 (Hard)
     Item : Neckless Doll / Broken Armor

   Dragon Zombie (Type 2)
     HP : 15000
     Weakness : Holy
     Exp : 10000 (Normal) / 7000 (Hard)
     Item : Mithril Ore / Aconite

   Dragon Zombie (Type 3)
     HP : 24000
     Weakness : Lightning
     Exp : 10000 (Normal) / 7000 (Hard)
     Item : Broken Spear / Broken Armor

   Dragonewt
     HP : 20000
     Weakness : None
     Exp : 3100 (Normal) / 2170 (Hard)
     Item : Broken Armor / Broken Spear

   Lizardman
     HP : 15000
     Weakness : Holy
     Exp : 2100 (Hard)
     Item : Silver Mail / Wassail - Rapier

4/ Birds :

   Harpy (Type 1)
     HP : 6000
     Weakness : None
     Exp : 7800 (Easy) / 2600 (Normal) / 1820 (Hard)
     Item : Invoke Feather / Rapid Bow

   Harpy (Type 2)
     HP : 22000
     Weakness : Fire
     Exp : 16800 (Easy) / 5600 (Normal) / 3920 (Hard)
     Item : Poison Blow / Prismatic Missile

   Harpy (Type 3)
     HP : 23000
     Weakness : Fire
     Exp : 30000 (Easy) / 10000 (Normal) / 7000 (Hard)
     Item : Reflect Sorcery / Dark Savior

   Harpy (Type 4)
     HP : 30000
     Weakness : None
     Exp : 17500 (Hard)
     Item : Base Metal / Nightshade

   Monstrous Vermin
     HP :  10200
     Weakness : None
     Exp : 11400 (Easy) / 3800 (Normal) / 2660 (Hard)
     Item : Feather / Iron Ore

   Stealer Robin
     HP : 9000
     Weakness : None
     Exp : 2500 (Normal) / 1750 (Hard)
     Item : Raptor's Claw / Feather

   Vermin
     HP : 530
     Weakness : None
     Exp : 1950 (Easy) / 650 (Normal) / 455 (Hard)
     Item : Beast's Fangs / Feather

5/ Plants :

   Corrosive Vine
     HP : 7000
     Weakness : Fire
     Exp : 9000 (Easy) / 3000 (Normal) / 2100 (Hard)
     Item : Savory / Vegetable Seed

   Mandragora
     HP : 32500
     Weakness : Fire
     Exp : 12000 (Easy) / 4000 (Normal) / 2800 (Hard)
     Item : Dampen Magic / Shield Critical

   Mantrap Plant
     HP : 1800
     Weakness : Fire, Dark
     Exp : 1590 (Easy) / 530 (Normal) / 371 (Hard)
     Item : Vegetable Seed / Beast's Fangs

6/ Mages :

   Drow Shaman
     HP : 1000
     Weakness : None
     Exp : 1500 (Easy) / 500 (Normal) / 350 (Hard)
     Item : Sap Power

   Mage Lord
     HP : 12000
     Weakness : Poison
     Exp : 4000 (Normal) / 2800 (Hard)
     Item : Might Reinforce / Dampen Magic

   Necromancer
     HP : 1000
     Weakness : None
     HP : 1800 (Easy) / 600 (Normal) / 420 (Hard)
     Item : Stone Torch / Icicle Edge

   Necrophiliac
     HP : 6000
     Weakness : Poison
     Exp : 6000 (Easy) / 2000 (Normal) / 1400 (Hard)
     Item : Mystic Cross / Lightning Bolt

   Thaumaturgist
     HP : 2200
     Weakness : Poison
     Exp : 2400 (Easy) / 800 (Normal) / 560 (Hard)
     Item : Shadow Servant / Heal

   Wise Sorcerer (Type 1)
     HP : 5600
     Weakness : Poison
     Exp : 5400 (Easy) / 1800 (Normal) / 1260 (Hard)
     Item : Shield Critical / Dark Savior

   Wise Sorcerer (Type 2)
     HP : 4400
     Weakness : Poison
     Exp : 1750 (Normal) / 1225 (Hard)
     Item : Invoke Feather / Stone Torch

   Wise Sorcerer (Type 5)
     HP : 10000
     Weakness : Poison
     Exp : 2240 (Hard)
     Item : Guard Reinforce / Frigid Damsel

7/ Demons :

   Argent Knight
     HP : 18000
     Weakness : None
     Exp : 3500 (Hard)
     Item : Mithril Plate / Cranequin - Crossbow

   Dark Sorceress
     HP : 18700
     Weakness : Poison
     Exp : 2240 (Hard)
     Item : Heal / Invoke Feather

   Demon Servant
     HP : 2000
     Weakness : None
     Exp : 1000 (Normal) / 700 (Hard)
     Item : Chainmail / Falchion

   Demon "Wiead"
     HP : 55700
     Weakness : None
     Exp : 36050 (Hard)
     Item : Nightshade / Ghoul Powder

   Inferior
     HP : 4900
     Weakness : Poison, Holy, Dark
     Exp : 1950 (Easy) / 455 (Hard)
     Item : Breastplate / Long Flail

   Knight Fiend
     HP : 2500
     Weakness : None
     Exp : 1560 (Easy) / 520 (Normal) / 364 (Hard)
     Item : Falchion / Warhammer

   Lesser Demon
     HP : 2400
     Weakness : None
     Exp : 1950 (Easy) / 650 (Normal) / 455 (Hard)
     Item : Lamellar / Bastard Sword

   Rib Forager
     HP : 6800
     Weakness : None
     Exp : 3300 (Easy) / 1100 (Normal) / 770 (Hard)
     Item : Footman's Axe / Estoc

   Ridiculer
     HP : 18700
     Weakness : None
     Exp : 2800 (Hard)
     Item : None

   Spectator
     HP : 24600
     Weakness : Ice
     Exp : 4620 (Hard)
     Item : Neckless Doll / Savory

   Succubus
     HP : 2000
     Weakness : Holy
     Exp : 500 (NOrmal) / 350 (Hard)
     Item : Dampen Magic / Heal

   Vampire Lord
     HP : 5000
     Weakness : None
     Exp : 600 (Normal) / 420 (Hard)
     Item : Shadow Servant / Invoke Feather

   Victory
     HP : 10000
     Weakness : Lightning
     Exp : 4800 (Easy) / 1600 (Normal) / 1120 (Hard)
     Item : Full Plate / Flamberge

8/ Skeleton :

   Dragon - Tooth Warrior
     HP : 15000
     Weakness : Holy
     Exp : 10800 (Easy) / 3600 (Normal) / 2520 (Hard)
     Item : Breastplate / Rapid Bow

   Grey Bones
     HP : 27000
     Weakness : None
     Exp : 8000 (Normal) / 5600 (Hard)
     Item : Damascus Sword / Lucerne Hammer

   Necrophidius
     HP : 3600
     Weakness : None
     Exp : 630 (Hard)
     Item : Bastard Sword / Beast's Fangs

   Ram Guardian
     HP : 25600
     Weakness : None
     Exp : 13000 (Normal) / 9100 (Hard)
     Item : Vegetable Seed / Ebony Powder

   Two - Sword Fencer
     HP : 13600
     Weakness : None
     Exp : 4000 (Normal)
     Item : Fine Halberd / Silver Mail

9/ Ethereal :

   Banshee
     HP : 400
     Weakness : None
     Exp : 1350 (Easy) / 450 (Normal)
     Item : Frigid Damsel / Fire Storm

   Crying Soul
     HP : 3650
     Weakness : None
     Exp : 560 (Hard)
     Item : Fire Storm / Lightning Bolt

   Figment (Type 1)
     HP : 650
     Weakness : None
     Exp : 960 (Easy) / 320 (Normal) / 224 (Hard)
     Item : Fire Storm / Fire Lance

   Figment (Type 2)
     HP : 3500
     Weakness : Ice
     Exp : 686 (Hard)
     Item : Sap Guard / Fire Lance

   Fire Elemental (Type 1)
     HP : 15200
     Weakness : Ice
     Exp : 3900 (Easy) / 910 (Hard)
     Item : Sap Power / Lightning Bolt

   Fire Elemental (Type 3)
     HP : 6000
     Weakness : Ice
     Exp : 483 (Hard)
     Item : Sap Guard / Sap Power

   Grave Mist
     HP : 2500
     Weakness : None
     Exp : 2400 (Easy) / 800 (Normal) / 560 (Hard)
     Item : Sap Power / Sap Guard

   Haunt
     HP : 62000
     Weakness : Holy
     Exp : 50000 (Normal) / 35000 (Hard)
     Item : Sacred Javelin / Heal

   Wraith Lord
     HP : 65000
     Weakness : Holy
     Exp : 70000 (Hard)
     Item : Frigid Damsel / Poison Blow

10/ Oceanic organism :

   Bream Giant
     HP : 18400
     Weakness : Poison, Holy
     Exp : 3600 (Easy) / 1200 (Normal) / 840 (Hard)
     Item : Mystic Cross / Normalize

   Crab Giant
     HP : 1000
     Weakness : Fire
     Exp : 600 (Normal) / 420 (Hard)
     Item : Fresh Meat / Broken Bow

   Crustacean Monster
     HP : 14300
     Weakness : Fire
     Exp : 7350 (Easy) / 2450 (Normal) / 1715 (Hard)
     Item :  Wassail - Rapier / Fine Halberd

   Current Fish
     HP : 1300
     Weakness : Fire
     Exp : 435 (Easy) / 145 (Normal)
     Item : Fresh Meat / Beast's Fang

   Giant Squid
     HP : 42600
     Weakness : Poison, Holy
     Exp : 8000 (Normal) / 5600 (Hard)
     Item : Fresh Meat / Savory

   Gill - Man
     HP : 15300
     Weakness : Poison
     Exp : 980 (Hard)
     Item : Silver Mail / Composite Bow

   King Kraken
     HP : 64000
     Weakness : None
     Exp : 120000 (Easy)
     Item : Dragoon Faith

   Kraken
     HP : 24000
     Weakness : Fire
     Exp : 24000 (Normal) / 16000 (Hard)
     Item : Dampen Magic

   Monstrous Viper
     HP : 900
     Weakness : None
     Exp : 450 (Easy) / 150 (Normal)
     Item : Broken Blade / Aconite

   Red Lobster
     HP : 20000
     Weakness : Poison, Holy
     Exp : 21000 (Hard)
     Item : Fresh Meat / Ghoul Powder

   Roper
     HP : 17200
     Weakness : Poison, Holy
     Exp : 1120 (Hard)
     Item : Foxglove / Broken Spear

11/ Six-head snake :

   Evil Eye
     HP : 24900
     Weakness : None
     Exp : 18690 (Hard)
     Item : Invisibility Potion

   Inferior Eye
     HP : 40000
     Weakness : None
     Exp : 24000 (Normal) / 16800 (Hard)
     Item : Raw Meat / Sacred Javelin

   Hel Servant
     HP : 22000
     Weakness : None
     Exp : 14000 (Hard)
     Item : Dampen Magic

   Hell Gaze
     HP : 20000
     Weakness : None
     Exp : 21700 (Hard)
     Item : Shield Critical / Reflect Sorcery

12/ Self-Destruct :

   Fatal Glimmer
     HP : 9200
     Weakness : Dark
     Exp : 12600 (Easy) / 4200 (Normal) / 2940 (Hard)
     Item : Poison Blow / Shadow Servant

   Monstrous Glowfly
     HP : 7000
     Weakness : Dark
     Exp : 9900 (Easy) / 3300 (Normal) / 2310 (Hard)
     Item : Sap Guard / Normalize

13/ Insects :

   Beetle Giant
     HP : 5000
     Weakness : Ice
     Exp : 3450 (Easy) / 805 (Hard)
     Item : Aconite / Nightshade

   Cosair Beetle
     HP : 3600
     Weakness : Fire
     Exp : 6000 (Easy) / 2000 (Normal) / 1400 (Hard)
     Item : Beast's Fangs / Burgundy Flask

14/ Slugs :

   Brackish Muck
     HP : 7000
     Weakness : None
     Exp : 4200 (Easy) / 1400 (Normal) / 980 (Hard)
     Item : Burgundy Flask / Base Metal

   Dark Pudding
     HP : 9200
     Weakness : None
     Exp : 3500 (Normal) / 2450 (Hard)
     Item : Broken Blade / Broken Bow

   Gelatinous Ooze
     HP : 7500
     Weakness : None
     Exp : 1022 (Hard)
     Item : Foxglove / Iron Ore

   Mire Creeper
     HP : 2200
     Weakness : None
     Exp : 990 (Normal) / 693 (Hard)
     Item : Lamellar / Bastard Sword

   Viscous Clod
     HP : 8049
     Weakness : None
     Exp : 7500 (Easy) / 2500 (Normal) / 1750 (Hard)
     Item : Composite Bow / Full Plate

15/ Heavy :

   Iron Golem
     HP : 20000
     Weakness : None
     Exp : 14000 (Hard)
     Item : Raptor's Claw

   Dullahan
     HP : 35000
     Weakness : None
     Exp : 22400 (Hard)
     Item : Broken Blade / Broken Armor

   Dullahan Lord
     HP : 40000
     Weakness : None
     Exp : 120000 (Normal) / 84000 (Hard)
     Item : Broken Bow / Broken Spear

   Silver Golem
     HP : 80000
     Weakness : Ice, Lightning
     Exp : 35000 (Hard)
     Item : Poison Blow / Frigid Damsel
==============================================================================
VI/ Skill and magic spell list :

1/ Skill list :

a/ For all characters :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Name              Max LV   Effect
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
First Aid         8        15% chance of restoring DME when injury occurs.
                          Amount of restoration depend on skill level and
                          character's max DME. Cannot cure self.

Auto Item         8        Use items automatically depending on circumstances.
                          You can set priority for each item. Total priority
                          is actually Skill LV x40%.

Cure Condition    8        Cures abnormal status. Abnormalities which can be
                          cured depend on Skill LV. LV1=Poison/ LV3=Freeze/
                          / LV4=Paralyze/ LV5=Silence/ LV6=Curse/ LV8=Stone.

Guts              8        Character may survive with very low DME even if
                          DME is depleted after enemy's attack.

Tactics           8        Raise INT. Skill LV x1.

Hear Noise        8        Raise AGL. Skill LV x1.

Find Trap         8        Ability to detect trap. Only needed for Hero who
                          will be sent to Asgard.

Survival          8        Raise maximum DME by Skill LV x200.

Identify          8        Item appraisal ability. Only needed for Hero who
                          will be sent to Asgard.

Leadership        8        Leadership ability. Required for hero who will be
                          sent to Asgard.

Fight             8        Raise STR, INT, AGL, DEX. Skill LV x2.

Trick             8        Raise INT. Skill LV x2.

March             8        Raise INT. Skill LV x1.

Formation         8        Raise INT. Skill LV x1.

Defend            8        Raise RDM. Skill LV x10.

Avoid             8        Raise AGL. Skill LV x3.

Resist Damage     8        Raise RDM. Skill LV x20.

Resist Magic      8        Raise RST. Skill LV x5.

Monster Int       8        Knowledge of monsters. Usually needed for hero that
                          will be sent to Asagard.

Undead Int        8        Knowledge of the undead. Usually needed for hero
                          that will be sent to Asagard.

Demon Int         8        Knowledge of demons. Usually needed for hero that
                          will be sent to Asagard.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

b/ For warriors :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Name              Max LV   Effect
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Combo Counter     1        Normal attack can be repeated from Counter Attack.
                          However, the order of Normal attack is fixed.

Attack Pow        8        Raise STR. Skill LV x30.

Hit               8        Raise DEX. Skill LV x3.

Counter           1        Counter-attack. Push the character button during
                          evade to perform.

c/ Melee combat skills :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Name              Max LV   Effect
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Throw             1        Hurl a magic blade at enemy before attack to put up
                          his guard. Accuracy is fair, not very high.

Splash            8        Adds extra Shock Wave attack. Shock Wave does not
                          contribute to Hit Number.

Reverie           8        Character's double adds extra attack to foe. Double
                          may disappear if attacked, but will appear in the
                          next battle. Double adds to Hit Number.

Scarlet Edge      1        Add Down Effect to Normal Attack. Uses 5% Max DME.

Charge            1        Fire a blast which causes 1.5x Damage. Uses 5% of
                          Max DME.

Strike Edge       1        50% of causing Faint. Uses 5% of Max DME.
Dark              1        Allows character to attack from the rear. Reduce
                          enemy's perfect guard chance by 50%. Push Left
                          button before attack to perform.

Trick Step        1        Step back before attacking to make foe counter
                          attack and miss. Push Left button before attack
                          to perform.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

d/ Shooting skills :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Name              Max LV   Effect
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Noise Arrow       8        Seal off foe's ability to cast magic. Chance depend
                          on Skill LV.

Triple Distress   8        Reduce foe's ability to avoid, defend and counter
                          attack. Chances depend on Skill LV.

Slanting Rain     1        Attack all enemies with arrow attack. However,
                          combination attack will become unusable. Press
                          character button, then directional buttons to
                          perform.

Darkness Arrow    1        Attack all foes with arrows which reduce Avoid %.
                          However, combination attack will become unusable.
                          Press character button and directional buttons to
                          perform.

False Arrow       1        Fire 3 arrows in order to intentionally make enemy
                          put up their guard. Press character button and
                          directional buttons to perform.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

e/ For mages only :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Name              Max LV   Effect
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Adept Illusion    8        Create an illusion in order to avoid attack.

Dancing Sword     8        If character avoids or blocks an attack, 2 swords
                          materialize in the air and counter-attack.

Last Trial        8        When struck down, character lays a curse upon his
                          foe.

Steal Magic       8        HP of foes defeated by magic attack add to your own
                          DME. Chance depend on enemy's power and Skill LV.

Stun Magic        8        Cause faint with successful magic attack. Chance
                          depend on Skill LV.

Concentration     5        Whenever magic Special Attacks are performed,
                          exchange DME to reduce CT to 2. Necessary DME
                          changes with Skill LV.

Mental Reaction   4        Exchanges DME to restore Charge Turn. To restore,
                          press character. Necessary DME is affected by max
                          DME and Skill LV.

Wait Reaction     8        Character can attack with familiar even during
                          Charge Turn. Press the character button to perform.
                          Familiar's power depend on Skill LV.

Magic Pow                  Raise INT. Skill LV x30.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

2/ Magic spell list :

a/ Attack spells :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Name               Target          Element                 Special attack
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Fire Storm         All enemies     Fire                    Ifrit Caress
Fire Lance         One enemy       Fire                    Calamity Blast
Icicle Edge        All enemies     Ice                     Crystal Strike
Frigid Damsel      One enemy       Ice                     Absolute Zero
Shadow Servant     All enemies     Dark                    Meteor Swarm
Dark Savior        One enemy       Dark                    Cosmic Spear
Mystic Cross       All enemies     Holy                    Celestial Star
Sacred Javelin     One enemy       Holy                    Seraphic Law
Poison Blow        All enemies     Poison                  Petro Disruption
Stone Torch        One enemy       None - Cause Stone      Carnage Anthem
Lightning Bolt     All enemies     Lightning               Dragon Bolt
Prismatic Missile  One enemy       None                    Gravity Blessing
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

b/ Other Spells :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Name               Target          Effect
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Heal               Your party      Restores 80% DME to all characters
Normalize          One character   Cures abnormal status
Invoke Feather     One character   Revive a character with 80% DME
Sap Power          One enemy       Reduce foe's attack power for 5 turns
Sap Guard          One enemy       Reduce foe's defense for 5 turns
Dampen Magic       All enemies     Seal off enemies's ability to cast magic
Shield Critical    All enemies     Seal off enemies's special attack
Reflect Sorcery    Your party      Return magic attack to enemy who cast it
Might Reinforce    Your party      Raise attack power by 1.5x in 10 turns
Guard Reinforce    Your party      Raise RDM by 1.5x in 10 turns
Spell Reinforce    Your party      Raise magic attack power of mages by 1.5x
                                  in 10 turns
==============================================================================
VII/ Transmutable items :

     In this section, I will divide transmutable items into 3 type :

1. Static - Change into certain items whether you have Valkyrie equip the
Creation Gem, Creation Jewel or not
2. Variable - Change into different items when you have Valkyrie equip the
Creation Gem, or Creation Jewel or not.
3. Special - Can be change only if Valkyrie have equipped Creation Gem, or
Creation Jewel, or not

1. Static items :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
   Item to transmute       Item after transmute
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
   Flare Gem               Ice Gem
   Ice Gem                 Thunder Gem
   Thunder Gem             Poison Gem
   Poison Gem              Holy Gem
   Holy Gem                Shadow Gem
   Shadow Gem              Flare Gem

   Flare Crystal           Ice Crystal
   Ice Crystal             Thunder Crystal
   Thunder Crystal         Poison Crystal
   Poison Crystal          Holy Crystal
   Holy Crystal            Shadow Crystal
   Shadow Crystal          Flare Crystal

   Antler Sword            Flare Gem
   Viking Sword            Flare Gem
   Walloon Sword           Flare Gem
   Colichemarde            Flare Gem

   Sinclair Saber          Flare Crystal
   Pallasch                Flare Crystal
   Reiter Pallasch         Flare Crystal
   Schweizer - Sword       Flare Crystal

   Awl - Pike              Poison Gem
   Winged - Spear          Poison Gem
   Boarding - Pike         Poison Gem
   Corsesca                Poison Gem

   Halberd                 Poison Crystal
   Pole - Axe              Poison Crystal
   Ahlspiess               Poison Crystal
   Saber - Halberd         Poison Crystal
   Two - Handed - Sword    Thunder Gem
   Hack - Blade            Thunder Gem
   Zweihander              Thunder Gem
   Striking - Sword        Thunder Gem
   Claymore                Thunder Crystal
   Flamberge               Thunder Crystal
   Brandish - Sword        Thunder Crystal
   Brutish - Edge          Thunder Crystal
   Ruby Mace               Shadow Gem
   Crystal Wand            Shadow Gem

   Alchemy Wand            Shadow Crystal
   Deluge Scepter          Shadow Crystal

   Wa - to                 Ice Gem
   Tachi                   Ice Gem
   Seventh Sword           Ice Gem
   No - Dachi              Ice Gem

   Shisen - To             Ice Crystal
   Kongou - To             Ice Crystal
   Masamune                Ice Crystal
   Muramasa                Ice Crystal

   Windlass - Crossbow     Holy Gem
   Rapid - Crossbow        Holy Gem
   Bolt - Crossbow         Holy Gem
   Crossbow                Holy Gem

   Bolt - Aqqar            Holy Crystal
   Serstine - Lock - Gun   Holy Crystal
   Arbalest                Holy Crystal
   Fire - Crossbow         Holy Crystal

   Element Scepter         Tome of Alchemy
   Ether Scepter           Tome of Alchemy

   Invisibility Potion     Lucid Potion
   Nightshade              Combo Potion
   Foxglove                Union Plume
   Basilisk Scale          Union Plume
   Sealed Box              Noble Elixir
   Inscribed Fragment      Trap Search
   Secret of Damascus      Fairy Earring
   Gargoyle Statue         Angel Curio
------------------------------------------------------------------------------
2. Variable items :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Item to transmute  Normal              With Creation Gem  With Creation Jewel
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Broken Blade       Broad Sword         Bastard Sword      Glare Guard
Broken Spear       Glaive              Warhammer          Crimson Edge
Broken Bow         Long Bow            Rapid Bow          Cranequin - Crossbow
Broken Armor       Chainmail           Breastplate        Glare Sword
Feather            Elixir              Prime Banish       Noble Elixir
Vegetable Seed     Elixir              Prime Banish       Noble Elixir
Savory             Banish              Prime Elixir       Noble Banish
Sage               Banish              Prime Elixir       Noble Banish
Iron Ore           Ebony Powder        Energy Ring        Gem of Activity
Ebony Powder       Skill Potion        Skill Potion       Material Potion
Neckless Doll      Scout Orb           Haste Ring         Gem of Creation
Mithril Ore        Earring of Healing  Ring of Healing    Ring of Learning
Raw Meat           Elixir              Prime Banish       Noble Elixir
Fresh Meat         Banish              Prime Elixir       Noble Banish
Base Metal         Ebony Powder        Crack Ring         Gem of Illusion
Citrine            Lapis Lazuli        Quartz Gem         Quartz Gem

Quartz Gem         Malice Search       None               Scarlet Edge
Lapis Lazuli       Enemy Search        None               Last Trial

Mandrake           Thunder Crystal     Thunder Crystal    None
Raptor Claw        Poison Crystal      Poison Crystal     None
Aconite            Flare Crystal       Flare Crystal      None
Ghoul Powder       Ice Crystal         Ice Crystal        None
Beast's Fangs      Holy Crystal        Holy Crystal       None
Burgundy Flask     Shadow Crystal      Shadow Crystal     None

Aqua Vitae         Quartz Gem          Icicle Guard       None

Fire Lance         Fire Storm          Icicle Edge        None
Fire Storm         Fire Lance          Frigid Damsel      None
Frigid Damse l     Icicle Edge         Fire Storm         None
Icicle Edge        Frigid Damsel       Fire Lance         None
Dark Savior        Shadow Servant      Sacred Javelin     None
Shadow Servant     Dark Savior         Mystic Cross       None
Sacred Javelin     Mystic Cross        Dark Savior        None
Mystic Cross       Sacred Javelin      Shadow Servant     None
Lightning Bolt     Prismatic Missile   Poison Blow        None
Prismatic Missile  Lightning Bolt      Stone Torch        None
Stone Torch        Poison Blow         Prismatic Missile  None
Poison Blow        Stone Torch         Lightning Bolt     None

Bewitching Statue  Gem of Activity     False Arrow        Unicorn Horn
Fairy Bottle       Gem of Creation     Orihalcon          Gem of Illusion

Holy Relic                  None       Quartz Gem         Icicle Sword
Orihalcon                   None       Creation Jewel     Gram
Book of Everlasting Life    None       Lapis Lazuli       Icicle Sword

------------------------------------------------------------------------------
3. Special items :

a. Normal transmutation :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
   Item to transmute          Item after transmute
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
   Normalize                  Heal
   Heal                       Normalize
   Invoke Feather             Shield Critical
   Shield Critical            Invoke Feather
   Sap Power                  Sap Guard
   Sap Guard                  Dampen Magic
   Dampen Magic               Sap Power
   Teaching of Asa            Lapis Lazuli
   Guard Reinforce            Spell Reinforce
   Spell Reinforce            Reflect Sorcery
   Reflect Sorcery            Dampen Magic
   Dancing Sword              Adept Illusion
   Adept Illusion             Dancing Sword
   Combo Counter              Slanting Rain
   Slanting Rain              Combo Counter
   Splash                     Throw
   Throw                      Splash
   Trick Step                 Noise Arrow
   Noise Arrow                Wait Reaction
   Wait Reaction              Trick Step
   Auto Item                  Cure Condition
   Cure Condition             Auto Item
   Guts                       Avoid
   Avoid                      Guts
   Defend                     Attack Pow
   Attack Pow                 Defend
   Defend                     Attack Pow
   Magic Pow                  Hit
   Hit                        Magic Pow
   Charge                     Strike Edge
   Strike Edge                Scarlet Edge</pre><pre id="faqspan-5">
   Mirror of Pleiades         Incense Burner of Darlis
   Incense Burner of Darlis   Mirror of Pleiades
   Holy Grail                 Bracelet of Zoe
   Mirage Robe                Bracelet of Zoe

b. With Creation Gem :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
   Item to transmute          Item after trasmute
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
   Bark of the Dryad          Dimension Slip
   Manual of Resurrection     Orihalcon
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

c. With Creation Jewel :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
   Item to transmute          Item after transmute
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
   Tear of the Cosmos         Holy Water of Mithra
   Unicorn Horn               Unicorn's Horn
   Mental Reaction            Magic Pow
   Scarlet Edge               Charge
   Last Trial                 Resist Damage
   Resist Damage              Triple Distress
   Triple Distress            Last Trial
   Concentration              Mental Reaction
   Mental Reaction            Magic Pow
   Resit Magic                Noise Arrow
   Stun Magic                 Steal Magic
   Steal Magic                Stun Magic
   Dark                       Reverie
   Reverie                    Dark
   Darkness Arrow             False Arrow
   False Arrow                Darkness Arrow
==============================================================================
VIII/ Item list :
------------------------------------------------------------------------------
1. Transmutable only (cannot be used or equipped) :

   Broken Blade
   Broken Spear
   Broken Bow
   Broken Armor

   Foxglove
   Savory
   Nightshade
   Vegetable Seed
   Mandrake
   Beast's Fangs
   Unicorn Horn
   Mithril Ore
   Raw Meat
   Holy Relic
   Raptor's Claw
   Citrine
   Base Metal
   Ghoul Powder
   Iron Ore
   Aconite
   Neckless Doll
   Ebony Powder
   Feather
   Fresh Meat
   Basilisk Scale

   Orihalcon
   Aqua Vitae
   Burgundy Flask
   Invisibility Potion
   Book of Everlating Lif
   Teaching of Asa
------------------------------------------------------------------------------
2. Useable :

a/ Non-battle :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Name                       Effect
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Iron - Barred Key          Key to open the door in Artolia Mountain Ruin

Eye of Heaven              Show user the area of the current dungeon that he
                          haven't visited

Quartz Gem                 Increase CP by 20 points
Lapis Lazuli               Increase MP by 200 points
Golden Egg                 Raise STR, INT, DEX, AGL randomly

Incense Burner of Darlis   Raise entire party's max DME by 100. Require 2 full
                          periods.

Ambrosia                   Increase max DME by 6000
Hourglass of the Gods      Go back 5 periods
Holy Drop                  Increase STR, INT, DEX, AGL
Skill Potion               Increase CP by 20
------------------------------------------------------------------------------
b/ In-battle only :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Name                     Effect
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Spectacle                Show enemy's HP, weak point, and Exp

Flare Gem                Damage an enemy with Fire Lance
Ice Gem                  Damage an enemy with Frigid Damsel
Thunder Gem              Damage an enemy with Prismatic Missile
Poison Gem               Damage an enemy with Stone Torch
Holy Gem                 Damage an enemy with Sacred Javelin
Shadow Gem               Damage an enemy with Dark Savior

Flare Crystal            Damage all enemies with Fire Storm
Ice Crystal              Damage all enemies with Icicle Edge
Thunder Crystal          Damage all enemies with Lightning Bolt
Poison Crystal           Damage all enemies with Poison Blow
Holy Crystal             Damage all enemies with Mystic Cross
Shadow Crystal           Damage all enemies with Shadow Servant

Might Potion             Attack power +50% for 2 turns
Nectar Potion            Protect against abnormal status for 2 turns. Doesn't
                        cure.
Secure Potion            Prevent from fainting for 2 turns. Doesn't cure.
Lucid Potion             Make character transparent for 5 turns. Any attack
                        behavior of user will negate its effect.
Combo Potion             Increase special attack gauge by 5 for 2 turns
Holy Water of Mithra     Do 100000 damage to the undead
Charge Break             Use 30% DME to reduce CT to 0
Tome of Alchemy          Transform all enemies into magic gem, but ineffective
                        against bosses and some monsters
Gem of Illusion          Same effect like spectacles
------------------------------------------------------------------------------
c/ Can be used everytime :

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Name                     Effect
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Elixir                   Restore 50% DME to a character
Union Plume              Revive and restore 50% DME to a character
Banish                   Cure Poison, Faint, Freeze, Paralyze
Prime Elixir             Restore 99% DME to a character
Prime Banish             Cure Stone and Curse
Noble Elixir             Restore 99% DME to the entire party
Noble Banish             Cure all conditions for the entire party
------------------------------------------------------------------------------
3. Books :

a/ Spell books :

   Fire Lance
   Fire Storm
   Frigid Damsel
   Icicle Edge
   Sacred Javelin
   Mystic Cross
   Dark Savior
   Shadow Servant
   Prismatic Missile
   Lightning Bolt
   Stone Torch
   Poison Blow
   Sap Power
   Sap Guard
   Heal
   Invoke Feather
   Normalize
   Dampen Magic
   Shield Critical
   Reflect Sorcery
   Might Reinforce
   Guard Reinforce
   Spell Reinforce

b/ Skill books :

   Attack Pow
   Magic Pow
   Avoid
   Hit
   Defend
   Resist Damage
   Resit Magic
   Auto Item
   Guts
   Cure Condition
   Charge
   Strike Edge
   Scarlet Edge
   Wait Reaction
   Mental Reaction
   Adept Illusion
   Dancing Sword
   Last Trial
   Stun Magic
   Steal Magic
   Concentration
   Slanting Rain
   Noise Arrow
   Darkness Arrow
   False Arrow
   Splash
   Reverie
   Dark
   Trick Step
   Combo Counter
   Throw
------------------------------------------------------------------------------
4. Weapons :

*Note : F = Fire, I = Ice, L = Lightning, P = Poison, D = Darkness, H = Holy
- Attack trust is the chance (%) to do 100% damage to enemy
- Hit trust is simply chance to hit enemy with each weapon

a/ Swords :

+------------------------+------+------+-----+-------+-----+-------+---------+
|      Name              |Attack|Attack| Hit |Attack |Break|Element| Special |
|                        |power |trust |trust|  #    |  %  |       |property?|
+------------------------+------+------+-----+-------+-----+-------+---------+
|Angel Slayer            |20000 |  1   | 210 |1, 2, 3| --- | None  |   No    |
|Antler Sword            |100   |  32  | 32  |   1   | --- | None  |   No    |
|Bastard Sword           |290   |  50  | 48  |   1   | 6%  | None  |   No    |
|Beast Slayer            |200   |  100 | 175 |1, 2, 3| 5%  | None  |   Yes   |
|Broad Sword             |130   |  20  | 26  |   3   | 6%  | None  |   No    |
|Colichemarde            |150   |  21  | 45  | 1, 2  | --- | None  |   No    |
|Daemon Slayer           |200   |  100 | 175 |1, 2, 3| 5%  | None  |   Yes   |
|Dainslef                |8000  |  35  | 100 |1, 2, 3| --- |H/Death|   No    |
|Damascus Sword          |700   |  5   | 82  | 1, 3  | 3%  | None  |   No    |
|Demon Sword "Levantine" |2200  |  40  | 90  |1, 2, 3| --- | None  |   Yes   |
|Dragon Slayer           |200   |  100 | 175 |1, 2, 3| 5%  | None  |   Yes   |
|Estoc                   |570   |  45  | 62  | 2, 3  | 8%  | None  |   No    |
|Faim Fenn               |60    |  1   | 25  |1, 2, 3| --- | None  |   No    |
|Falchion                |350   |  37  | 40  |   1   | 5%  | None  |   No    |
|Flamberg                |700   |  35  | 53  | 1, 3  | 4%  | None  |   No    |
|Flare Baselard          |300   |  60  | 52  |   2   | 5%  |F + 50%|   No    |
|Glance Reviver          |6000  |  75  | 95  |1, 2, 3| --- |D/Death|   Yes   |
|Glare Sword             |1200  |  1   | 85  | 1, 3  | --- |P/Death|   Yes   |
|Gram                    |2000  |  44  | 92  |1, 2, 3| --- |D/Death|   No    |
|Holy Sword "Seraphy"    |200   |  45  | 75  | 1, 3  | --- |H + 90%|   Yes   |
|Ice Coffin              |550   |  64  | 92  |1, 2, 3| --- |I + 50%|   Yes   |
|Icicle Sword            |1200  |  1   | 85  | 1, 3  | --- |I/Death|   Yes   |
|Jewelled Blade"Grimrist"|100   |  1   | 30  |   3   | --- |L/Death|   No    |
|Lightning Edge          |70    |  62  | 40  | 1, 2  | --- |L + 90%|   Yes   |
|Long Sword              |98    |  35  | 31  |   1   | 5%  | None  |   No    |
|Magic Blade "Cromrea"   |1800  |  49  | 77  | 1, 3  | --- |D + 50%|   Yes   |
|Moonflax                |200   |  20  | 37  | 1, 3  | 5%  |H + 50%|   No    |
|Pallasch                |200   |  26  | 50  |1, 2, 3| --- | None  |   No    |
|Radiance Sword          |170   |  64  | 64  |1, 2, 3| --- |H + 50%|   Yes   |
|Reiter Pallasch         |400   |  16  | 82  |1, 2, 3| --- | None  |   Yes   |
|Ruin's Fate             |400   |  27  | 60  | 1, 2  | 5%  |D + 50%|   No    |
|Scarlet Forge           |230   |  62  | 67  |1, 2, 3| --- |F + 50%|   Yes   |
|Schweizer-Sword         |620   |  40  | 70  | 1, 3  | --- | None  |   No    |
|Sinclair Saber          |600   |  20  | 65  |   1   | --- | None  |   No    |
|Slashing Sword"Farewell"|320   |  47  | 62  |1, 2, 3| --- | None  |   Yes   |
|Sword of Silvans        |800   |  30  | 75  |1, 2, 3| --- |H + 50%|   No    |
|Valkyrie-Favor          |1600  |  29  | 102 |1, 2, 3| --- | None  |   Yes   |
|Viking Sword            |70    |  7   | 27  |   3   | --- | None  |   No    |
|Walloon Sword           |300   |  12  | 40  |   1   | --- | None  |   Yes   |
|Wassail-Rapier          |1120  |  65  | 65  | 1, 3  | 7%  | None  |   No    |
+------------------------+------+------+-----+-------+-----+-------+---------+

b/ Spears :

+----------------------+------+------+-----+-------+-----+-------+---------+
|      Name            |Attack|Attack| Hit |Attack |Break|Element| Special |
|                      |power |trust |trust|  #    |  %  |       |property?|
+----------------------+------+------+-----+-------+-----+-------+---------+
|Ahlspiess             |1200  |  40  | 70  |   3   | --- | None  |   No    |
|Arc Wind              |600   |  52  | 92  |1, 2, 3| --- |L + 50%|   Yes   |
|Awl-Pike              |100   |  24  | 30  |   1   | --- | None  |   No    |
|Boarding-Pike         |300   |  15  | 35  |   2   | --- | None  |   No    |
|Corsesca              |150   |  22  | 35  | 1, 3  | --- | None  |   No    |
|Crimson Edge          |1200  |  24  | 70  |1, 2, 3| --- |F + 90%|   No    |
|Dragoon Tyrant        |300   |  10  | 99  |1, 2, 3| --- | None  |   Yes   |
|Eternal Fault         |900   |  82  | 92  |1, 2, 3| --- |P + 90%|   No    |
|Ethereal Divide       |3300  |  50  | 112 |1, 2, 3| --- | None  |   No    |
|Footman's Axe         |500   |  29  | 50  |   1   | 2%  | None  |   No    |
|Glaive                |95    |  27  | 23  |   2   | 5%  | None  |   No    |
|Great Spear "Dinosaur"|3000  |  68  | 75  |   3   | --- | None  |   No    |
|Halberd               |200   |  25  | 45  |1, 2, 3| --- | None  |   No    |
|Heart Piercer         |150   |  37  | 62  |1, 2, 3| --- |I + 50%|   Yes   |
|Holy Halberd          |200   |  45  | 65  |1, 2, 3| --- |H + 50%|   Yes   |
|Long Flail            |250   |  27  | 37  |   3   | 5%  | None  |   No    |
|Lucerne Hammer        |1100  |  30  | 77  |   3   | 2%  | None  |   No    |
|Pole-Axe              |600   |  30  | 55  |   2   | --- | None  |   No    |
|Ranseur               |600   |  29  | 65  |   3   | 5%  | None  |   No    |
|Saber-Halberd         |400   |  32  | 65  |1, 2, 3| --- | None  |   No    |
|Short Spear           |100   |  27  | 35  |   1   | 5%  | None  |   No    |
|Spear "Basilisk"      |200   |  21  | 52  |  1, 2 | --- | None  |   Yes   |
|Spear "Dark Angel"    |65    |  42  | 40  |  1, 3 | --- | None  |   No    |
|Spinning Spear        |50    |  35  | 35  |1, 2, 3| --- |P + 50%|   Yes   |
|Warhammer             |300   |  27  | 50  |   1   | 5%  | None  |   No    |
|Winged-Spear          |80    |  30  | 22  |   3   | --- | None  |   No    |
+----------------------+------+------+-----+-------+-----+-------+---------+

c/ Great Swords :

* Note : All Great Swords cannot be broken

+-----------------------+------+------+-----+-------+-------+---------+
|         Name          |Attack|Attack| Hit |Attack |Element| Special |
|                       |power |trust |trust|   #   |       |property?|
+-----------------------+------+------+-----+-------+-------+---------+
|Arectaris              |750   |  1   | 115 |  1, 3 |H + 50%|   No    |
|Bahamut Tear           |1200  |  40  | 90  |1, 2, 3|L + 50%|   Yes   |
|Brandish-Sword         |400   |  25  | 55  |1, 2, 3| None  |   No    |
|Brutish-Edge           |1600  |  25  | 67  |   3   | None  |   No    |
|Claymore               |800   |  22  | 57  |   3   | None  |   No    |
|Demon Sword "Nefarious"|13000 |  25  | 90  |   3   |I/Death|   No    |
|Elemental Edge         |80    |  32  | 40  |1, 2, 3|H + 50%|   Yes   |
|Flamberge              |200   |  22  | 52  |1, 2, 3| None  |   No    |
|Grand Sting            |500   |  55  | 95  |   3   |L + 50%|   No    |
|Hack-Blade             |100   |  15  | 45  |   3   | None  |   No    |
|Ignite Sword           |450   |  45  | 70  |   1   |F + 50%|   Yes   |
|Infernas               |285   |  45  | 70  |1, 2, 3|F/Death|   Yes   |
|Shadzard               |900   |  70  | 72  |1, 2, 3|L/Death|   No    |
|Striking-Sword         |500   |  7   | 30  |   3   | None  |   No    |
|Two-Handed-Sword       |80    |  15  | 45  |   2   | None  |   No    |
|Vainslayer             |270   |  55  | 57  |  1, 2 |D + 50%|   No    |
|Violet Forge           |1200  |  42  | 70  |   1   |P + 50%|   Yes   |
|Zweihander             |150   |  22  | 45  | 1, 2  | None  |   No    |
+-----------------------+------+------+-----+-------+-------+---------+

d/ Wands :

* Note : All magic wands have Attack Trust and Hit Trust of 1, except for the
        Holy Wand of Telos (Attack Trust 1 and Hit Trust 50)

+-------------------------+------------+-------+-----------------------------+
|          Name           |Attack power|Break %|Enable great special attack ?|
+-------------------------+------------+-------+-----------------------------+
|Absolute Force           |    600     |  ---  |            No               |
|Accepter Rod             |    400     |  ---  |            No               |
|Alchemy Wand             |    500     |  ---  |            No               |
|Crystal Wand             |    250     |  ---  |            No               |
|Deluge Scepter           |    1000    |  ---  |            No               |
|Dragonbane (like Katana) |    600     |  ---  |            No               |
|Ether Scepter            |    1600    |  30%  |            Yes              |
|Element Scepter          |    300     |  50%  |            Yes              |
|Holy Prayer              |    200     |  ---  |            No               |
|Holy Wand "Adventia"     |    750     |  ---  |            No               |
|Holy Wand of Telos       |    9920    |  ---  |            No               |
|Infinity Rod             |    880     |  10%  |            Yes              |
|Noble Desire             |    1200    |  ---  |            No               |
|Ruby Mace                |    120     |  ---  |            No               |
|Unicorn's Horn           |    1300    |  ---  |            Yes              |
|Wand "Mystic Sage"       |    8500    |  ---  |            Yes              |
|Wand of Apocalypse       |    1750    |  ---  |            Yes              |
+-------------------------+------------+-------+-----------------------------+

e/ Katanas :

* Note : All Katana swords cannot be broken

+---------------------+------+------+-----+-------+-------+---------+
|         Name        |Attack|Attack| Hit |Attack |Element| Special |
|                     |power |trust |trust|   #   |       |property?|
+---------------------+------+------+-----+-------+-------+---------+
|Ama-no-Murakumo Blade|500   |  43  |  92 |1, 2, 3|I + 50%|   Yes   |
|Demon Blade          |200   |  48  |  67 |1, 2, 3|P + 50%|   Yes   |
|Go-Shorai Blade      |50    |  40  |  40 |  1, 3 |L + 50%|   Yes   |
|Kongou-To            |600   |  5   |  70 |   3   | None  |   No    |
|Masamune             |400   |  27  |  75 |1, 2, 3| None  |   No    |
|Muramasa             |1000  |  27  |  77 |   1   | None  |   No    |
|No-Dachi             |300   |  20  |  60 |   2   | None  |   No    |
|Scarlet Lotus Sword  |140   |  10  |  50 |  1, 2 |F + 50%|   No    |
|Shisen-To            |200   |  37  |  60 |1, 2, 3| None  |   No    |
|Seventh Sword        |150   |  20  |  46 |  1, 3 | None  |   No    |
|Soul Sword "Kusanagi"|2990  |  40  |  90 |1, 2, 3|H/Death|   No    |
|Tachi                |100   |  30  |  37 |   2   | None  |   No    |
|Ten-Horin Blade      |150   |  41  |  66 |1, 2, 3|F + 50%|   Yes   |
|Wa-To                |70    |  20  |  45 |   1   | None  |   No    |
+---------------------+------+------+-----+-------+-------+---------+

f/ Bows :

+-----------------------+------+------+-----+-------+-----+-------+---------+
|         Name          |Attack|Attack| Hit |Attack |Break|Element| Special |
|                       |power |trust |trust|   #   |  %  |       |property?|
+-----------------------+------+------+-----+-------+-----+-------+---------+
|Arbalest               |600   |  45  | 60  |   1   | --- | None  |   No    |
|Berserker Bow          |2400  |  1   | 112 |   3   | --- |P + 50%|   No    |
|Bolt-Aqqar             |1200  |  52  | 62  |   1   | --- | None  |   No    |
|Bolt-Crossbow          |60    |  32  | 37  |   2   | --- | None  |   No    |
|Composite Bow          |300   |  50  | 40  |  1, 2 | 5%  | None  |   No    |
|Cranequin-Crossbow     |500   |  55  | 65  |1, 2, 3| 5%  | None  |   No    |
|Crescent Arrow         |150   |  22  | 65  |1, 2, 3| --- |L + 50%|   No    |
|Crossbow               |100   |  22  | 22  |   3   | --- | None  |   No    |
|Elven Bow              |700   |  67  | 135 |1, 2, 3| --- | None  |   No    |
|Fire-Crossbow          |200   |  1   | 40  |1, 2, 3| --- | None  |   No    |
|Foul Slayer            |600   |  1   | 100 |1, 2, 3| --- | None  |   No    |
|Last Avenger           |400   |  22  | 95  |1, 2, 3| --- |F + 50%|   No    |
|Long Bow               |100   |  45  | 27  |  1, 2 | 5%  | None  |   No    |
|Mage Slayer            |200   |  100 | 175 |1, 2, 3| 5%  | None  |   Yes   |
|Rapid-Crossbow         |150   |  22  | 40  |  1, 2 | --- | None  |   No    |
|Raven Slayer           |200   |  100 | 175 |1, 2, 3| 5%  | None  |   Yes   |
|Razor Shaft            |3000  |  30  | 105 |1, 2, 3| --- | None  |   No    |
|Serstine-lock-Gun      |400   |  12  | 65  |1, 2, 3| --- | None  |   No    |
|Shiny Rupture          |200   |  22  | 70  |1, 2, 3| --- |P + 50%|   No    |
|Short Bow              |100   |  45  | 22  |  1, 2 | 5%  | None  |   No    |
|Soul Slayer            |200   |  100 | 175 |1, 2, 3| 5%  | None  |   Yes   |
|Supreme Crossbow       |50    |  22  | 35  |1, 2, 3| --- |H + 50%|   No    |
|Windlass-Crossbow      |150   |  22  | 40  |  2, 3 | --- | None  |   No    |
+-----------------------+------+------+-----+-------+-----+-------+---------+

g/ Special properties of weapons :

+----------------+----------+------------------------------------------------+
|    Name        |   Type   |            Special property                    |
+----------------+----------+------------------------------------------------+
|Ama-no-Murakumo |  Katana  |            Special attack CT - 1               |
|    Blade       |          |                                                |
|Arc Wind        |  Spear   |         Increase 20 CP when level up           |
|Bahamut Tear    |Great Swd |       Raise special attack power by 30%        |
|Beast Slayer    |  Sword   |            Very strong against beasts          |
|Daemon Slayer   |  Sword   |            Very trong against demons           |
|Demon Blade     |  Katana  |            Special attack CT - 1               |
|Demon Sword     |  Sword   |         Power increase as life decreased       |
|   "Levantine"  |          |                                                |
|Dragon Slayer   |  Sword   |            Very strong against dragons         |
|Dragoon Tyrant  |  Spear   |            Very strong against dragons         |
|Elemental Edge  |Great Swd |       Raise special attack power by 30%        |
|Glance Reviver  |  Sword   |      8% chance of stealing all enemy's HP      |
|Glare Sword     |  Sword   |           May petrify enemy sometimes          |
|Go-Shorai Blade |  Katana  |            Special attack CT - 1               |
|Heart Piercer   |  Spear   |         Increase 20 CP when level up           |
|Holy Halberd    |  Spear   |         Increase 20 CP when level up           |
|Holy Sword      |  Sword   |  10% chance of doubling magic gem from enemies |
|    "Seraphy"   |          |                                                |
|Ice Coffin      |  Sword   |Give holder ability to absorb ice based attacks |
|Icicle Sword    |  Sword   |           May freeze enemy sometimes           |
|Ignite Sword    |Great Swd |       Raise special attack power by 30%        |
|Infernas        |Great Swd |  Consume 3% DME of holder each time it is used |
|Lightning Edge  |  Sword   |Give holder ability to absorb lightning attacks |
|Mage Slayer     |   Bow    |            Very strong against mages           |
|Magic Blade     |  Sword   |  -70% Normal attack power, +50% Special attack |
|    "Cromrea"   |          |                   power                        |
|Radiance Sword  |  Sword   |Give holder ability to absorb holy based attacks|
|Reiter Pallasch |  Sword   |           Improve holder's defense             |
|Raven Slayer    |   Bow    |            Very strong against birds           |
|Scarlet Forge   |  Sword   |Give holder ability to absorb fire based attacks|
|Slashing Sword  |  Sword   |    +5% to attack power each hit. Up to +200%   |
|    "Farewell"  |          |                                                |
|Soul Slayer     |   Bow    |             Steal enemy's HP                   |
|Spear "Basilisk"|  Spear   |       10% chance of petrifying enemy           |
|Spinning Spear  |  Spear   |         Increase 20 CP when level up           |
|Ten-Horin Blade |  Katana  |            Special attack CT - 1               |
|Valkyrie-Favor  |  Sword   |        Strongest in the hand of Valkyrie       |
|Violet Forge    |Great Swd |       Raise special attack power by 30%        |
|Walloon Sword   |  Sword   |           Improve holder's defense             |
+----------------+----------+------------------------------------------------+

h/ Knuckles :

+----------------------+------+------+-----+-------+-----+-------+
|         Name         |Attack|Attack| Hit |Attack |Break|Element|
|                      |power |trust |trust|  #    |  %  |       |
+----------------------+------+------+-----+-------+-----+-------+
|Bloody Knuckle        |1500  |  40  | 100 |   1   | --- | None  |
|Bloody Duster         |8000  |  32  | 125 |1, 2, 3| --- | None  |
+----------------------+------+------+-----+-------+-----+-------+

i/ Energy orbs :
+----------------------+------+------+-----+-------+-----+-------+
|         Name         |Attack|Attack| Hit |Attack |Break|Element|
|                      |power |trust |trust|  #    |  %  |       |
+----------------------+------+------+-----+-------+-----+-------+
|Ether Freeze          |300   |  70  | 100 |   2   | --- | None  |
|Ether Laser           |7800  |  3   | 215 |1, 2, 3| --- | None  |
+----------------------+------+------+-----+-------+-----+-------+
------------------------------------------------------------------------------
5. Defensive equipments :

a/ Helmets :

+----------------+------+------+-------+
|         Name   |Reduce|Defend|Element|
|                |Damage|trust |       |
+----------------+------+------+-------+
|Aerial Garland  |40    |  4   |P - 50%|
|Dragoon Faith   |200   |  20  |L - 50%|
|Duel Helm       |20    |  2   | None  |
|Feathered Helm  |10    |  1   |I - 50%|
|Sallet          |5     |  1   | None  |
|Seraphic Garland|80    |  8   |H - 50%|
|Silver Sallet   |10    |  1   | None  |
|Valiant Helm    |80    |  8   | None  |
|Valor Helm      |40    |  4   | None  |
|Winged Helm     |20    |  2   |L - 50%|
+----------------+------+------+-------+

b/ Armors :

+--------------+------+------+-------+
|         Name |Reduce|Defend|Element|
|              |Damage|trust |       |
+--------------+------+------+-------+
|Aegea Garb    |55    |  1   |D - 50%|
|Armor of Aleph|2000  |  192 |P - 90%|
|Breastplate   |320   |  22  | None  |
|Chainmail     |100   |  1   | None  |
|Cuirass       |50    |  1   | None  |
|Divinity Garb |1000  |  90  |L - 50%|
|Duel Armor    |300   |  22  | None  |
|Full Plate    |820   |  72  | None  |
|Heraldic Garb |120   |  1   |P - 50%|
|Lamellar      |320   |  2   | None  |
|Mithril Plate |1600  |  150 |H - 90%|
|Radiant Garb  |350   |  23  |H - 50%|
|Reflect Armor |1500  |  150 |H - 90%|
|Seraphic Garb |1700  |  160 |I - 50%|
|Silver Cuirass|100   |  6   | None  |
|Silver Mail   |820   |  52  | None  |
|Valiant Armor |1500  |  144 | None  |
|Valor Armor   |800   |  73  | None  |
+--------------+------+------+-------+

c/ Tiaras :

+-------------------------+------+------+-------+
|         Name            |Reduce|Defend|Element|
|                         |Damage|trust |       |
+-------------------------+------+------+-------+
|Anointed Garland         |16    |  1   | None  |
|Anointed Tiara           |8     |  1   | None  |
|Crown of Felmar          |2     |  1   |D - 50%|
|Empress Garland          |100   |  10  | None  | ---> For Freya only
|Feathered Tiara          |5     |  1   |F - 50%|
|Handwoven Bandana        |5     |  1   |H - 50%|
|Rust-red Circlet         |20    |  2   |H - 50%|
|Silver Tiara             |4     |  1   | None  |
|Supreme Garland          |24    |  2   | None  |
|Tiara                    |2     |  1   | None  |
|Tiara of the Holy Empress|15    |  1   |D - 50%|
+-------------------------+------+------+-------+

d/ Cloaks :

+----------------+------+------+-------+
|         Name   |Reduce|Defend|Element|
|                |Damage|trust |       |
+----------------+------+------+-------+
|Anointed Cloak  |250   |  1   |F -50% |
|Anointed Garb   |600   |  30  | None  |
|Cloak           |30    |  1   |F -50% |
|Eternal Garb    |3000  |  280 |L -90% |
|Eternal Shine   |10    |  101 | None  | ---> For Freya only
|Mirage Robe     |400   |  10  |P -90% |
|Robe of Bryttain|1400  |  140 |H -90% |
|Silver Cloak    |70    |  1   |F -50% |
|Supreme Garb    |1200  |  90  | None  |
|Sylphan Robe    |1800  |  180 |D -90% |
+----------------+------+------+-------+

e/ Gauntlets :

+---------------+------+------+-------+----------------+
|         Name  |Reduce|Defend|Element|Special property|
|               |Damage|trust |       |                |
+---------------+------+------+-------+----------------+
|Duel Guarder   |20    |  17  | None  |      None      |
|Extreme Guard  |0     |  20  |F - 50%| Counter - Fire |
|Gauntlet       |5     |  10  | None  |      None      |
|Glare Guard    |0     |  15  |D - 50%| Counter-Petrify|
|Icicle Guard   |0     |  15  |I - 50%|Counter - Freeze|
|Silver Gauntlet|10    |  11  | None  |      None      |
|Star Guard     |0     |  20  |H - 50%| Counter - Holy |
|Valiant Guarder|80    |  30  | None  |      None      |
|Valor Gauntlet |40    |  24  | None  |      None      |
+---------------+------+------+-------+----------------+

f/ Boots :

+---------------+------+------+-------+
|         Name  |Reduce|Defend|Element|
|               |Damage|trust |       |
+---------------+------+------+-------+
|Duel Greaves   |8     |  1   | None  |
|Elven Boots    |20    |  2   |I - 50%|
|Greaves        |2     |  1   | None  |
|Leather Boots  |1     |  1   | None  |
|Orihalcon Boots|10    |  1   | None  |
|Suede Boots    |5     |  1   |I - 50%| ---> For Freya only
|Silver Greaves |4     |  1   | None  |
|Valiant Greaves|32    |  3   | None  |
|Valor Greaves  |16    |  1   | None  |
+---------------+------+------+-------+

g/ Other :

+---------------------+------+------+-------+
|         Name        |Reduce|Defend|Element|
|                     |Damage|trust |       |
+---------------------+------+------+-------+
|Mask of the Dead King|100   |  10  |H/Weak |
+---------------------+------+------+-------+
------------------------------------------------------------------------------
6. Decorations / Possessions :

a/ Decorations :

+---------------------+-------+---------------------------------------------+
|         Name        |Element|             Effects                         |
+---------------------+-------+---------------------------------------------+
|Angel Curio          | None  |Automatically revive. 30% chance of breaking |
|Bracelet of Basilisk |P - 90%|                                             |
|Bracelet of Zoe      | None  |     Increase max DME by 300 when LV Up      |
|Brisingal            | None  |Unknown effect. Can only be equipped by Freya|
|Combo Jewel          | None  |       Raise Special attack gauge by 2       |
|Coin of Fortune      | None  |              Exp earned x1.6                |
|Crack Ring           | None  | Raise hit power and make guard crush easier |
|Curse Check          |H - 50%|      Protect character against curse        |
|Earring of Healing   | None  |        Recover DME by 10% per turn          |
|Emerald Necklace     | None  |         Increase 100 CP when LV UP          |
|Energy Ring          | None  |       Raise Special attack gauge by 2       |
|Fairy Earring        | None  |   Reduce CT by 1, but CT won't go below 1   |
|Fairy Ring           | None  |   Reduce CT by 2, but CT won't go below 1   |
|Fragment of Lapis Gem|I - 50%|                                             |
|Freeze Check         |I - 50%|      Protect character against freeze       |
|Gem of Activity      | None  | Increase chance of fire stones appear by 50%|
|                     |       |           and their number by 3             |
|Gem of Creation      | None  | Increase chance of magic gem appear by 50%  |
|                     |       |           and their number by 3             |
|Goddess Pendant      |D - 50%|                                             |
|Haste Ring           | None  |   Reduce CT by 1, but CT won't go below 1   |
|Magic Bangle         | None  |      Raise magical attack power by 30%      |
|Magic Charm          | None  |No DME lose by magic. Chance of breaking=30% |
|Material Earring     | None  |             Raise max DME by 15%            |
|Material Gem         | None  |             Raise max DME by 30%            |
|Mighty Check         |H - 90%|Protect character against all abnormal status|
|Mirror of Pleiades   | None  |    50% reflecting and doubling spell DMG    |
|Nibelungen Ring      |D - 50%|     Remove it will reduce Evaluation LV     |
|Paralyze Check       |L - 50%|     Protect character against paralyze      |
|Phoenix Feather      | None  |Automatically revive. 10% chance of breaking |
|Poison Check         |P - 50%|      Protect character against poison       |
|Power Bangle         | None  |     Raise physical attack power by 30%      |
|Pressed Flower       |P - 90%|                                             |
|Protect Charm        | None  |No DME lose by physical attack. Breaking=30% |
|Protect Jewel        | None  |              Raise RDM by 30%               |
|Resist Charm         | None  |No abnormal status. Chance of breaking = 30% |
|Resist Jewel         | None  |              Raise RST by 30%               |
|Ring of Healing      | None  |          Recover DME by 5% per turn         |
|Ring of Learning     | None  |              Earned EXP + 30%               |
|Stone Check          |D - 50%|     Protect character against petrifying    |
|Stun Check           |F - 50%|      Protect character against fainting     |
|Tri-Emblem           |F - 90%|       RDM + 3000, AVD + 200, DEF + 25       |
+---------------------+-------+---------------------------------------------+

b/ Possessions :

+--------------------+-----------------------------------------------+
|     Name           |                Effects                        |
+--------------------+-----------------------------------------------+
|Amber of Happiness  |                 Unknown                       |
|Angel Lips          |                 Unknown                       |
|Creation Gem        |Allow special transmutation. For Valkyrie only.|
|Creation Jewel      |Allow High-LV transmutation. For Valkyrie only.|
|Demonic Tome        |                 Unknown                       |
|Dimension Slip      |     No encounter. For Valkyrie only           |
|                    |                                               |
|Enemy Search        |  Used to search enemies in current area.      |
|                    |            For Valkyrie only.                 |
|                    |                                               |
|Flame Bandana       |                 Unknown                       |
|                    |                                               |
|Malice Search       |Enemies with wicked intent will flash red.     |
|                    |            For Valkyrie only.                 |
|                    |                                               |
|Monster Tome        |                 Unknown                       |
|Pearl of Karula     |                 Unknown                       |
|Rabbit's Foots      |                 Unknown                       |
|                    |                                               |
|Scout Orb           |Reduce chance of enemy attacking first by half.|
|                    |         For Valkyrie only.                    |
|                    |                                               |
|Shell of Laliu      |                 Unknown                       |
|Skull of Devone     |                 Unknown                       |
|Sleipnir's Mane     |                 Unknown                       |
|Teaching of Bethanus|                 Unknown                       |
|Timer Ring          |Halve speed of all enemies. For Valkyrie only. |
|                    |                                               |
|Trap Search         |    Inform wearer treasure chest conditions    |
|                    |                                               |
|Treasure Search     |Used to search treasure chest in current area. |
|                    |                For Valkyrie only.             |
+--------------------+-----------------------------------------------+
------------------------------------------------------------------------------
7. Artifact list :

a/ Weapons :

   Angel Slayer
   Arectaris
   Berserker Bow
   Dragoon Tyrant
   Elven Bow
   Faim Fenn
   Grand Sting
   Holy Sword "Seraphy"
   Holy Wand "Adventia"
   Infernas
   Jewelled Blade "Grimrist"
   Scarlet Lotus Sword
   Shadzard
   Slashing Sword "Farewell"
   Spear "Basilisk"
   Spear "Dark Angel"
   Unicorn's Horn

b/ Defensive equipments :

   Armor of Aleph
   Crown of Felmar
   Dragoon Faith
   Mirage Robe
   Reflect Armor
   Star Guard
   Robe of Bryttain
   Rust-red Circlet
   Tiara of the Holy Empress

c/ Decorations and possessions :

   Bracelet of Basilisk
   Bracelet of Zoe
   Coin of Fortune
   Emerald Necklace
   Mask of the Dead King
   Mirror of Pleiades
   Phoenix Feather
   Tri-Emblem

d/ Useable :

   Ambrosia
   Incense Burner of Darlis
   Holy Water of Mithra
   Hourglass of the Gods

e/ Give different items :

   Golden Fowl ---> Lay serveral Golden Eggs each chapter
   Holy Grail ---> Give you serveral Holy Drops each chapter

f/ Transmutable only :

   Bark of the Dryad
   Bewitching Statue
   Fairy Bottle
   Gargoyle Statue
   Inscribed Fragment
   Manual of Resurrection
   Sealed Box
   Secret of Damascus
   Tear of the Cosmos

g/ Useless :

   Accursed Flame Gem
   Book of Riddles 1
   Book of Riddles 2
   Book of Riddles 3
   Book of Riddles 4
   Book of Riddles 5
   Book of Riddles 6
   Book of Riddles 7
   Book of Riddles 8
   Eternal Lamp
   Harp of Atrasia
   Richebourg
   Ruby Music Box
   Scroll of Golem
   Secret of Zolon
==============================================================================
IX/ Characters overview :

1. Playable characters :

a/ Valkyrie :

 Class      : Chooser of the Slain
 Race       : Aesir
 Age        : 23 (Midgard Reckoning)
 Gender     : Female
 Birthplace : Valhalla
 Element    : Holy

 Normal Attacks : Bolt Slash
                  Moment Slide
                  Vertical Raid

 Special Attack : Nibelung Valesti

     Main character of the game. She is one of 3 Goddesses of Fate whose role
it is to decide a person's fate after death. A mid-level goddess of the 6th
rank, her full name is Lenneth Valkyrie, but her true name is actually Platina

- Rating  : 10/10
- Comment : Unlike other characters, she can equip both swords and bows. That
make she can be controlled by various ways. Besides, her attack can combine
with other characters easily, especially while holding a triple-combos bow.
When equipped with the Angel Slayer, she would be the most powerful character.
------------------------------------------------------------------------------
b/ Freya :

 Class      : Giver of Life
 Race       : Aesir
 Age        : 26 (Midgard Reckoning)
 Gender     : Female
 Birthplace : Valhalla
 Element    : Fire

 Normal Attacks : Critical Flare
                  Aerial Burst
                  Thunder Sword

 Special Attack : Ether Strike

     Venerated as the Goddess of Fertility, Freya appears as a beautiful
young blonde woman. However, she is second only to Odin in terms of true
power, commanding power over Life as well as Death.

- Rating  : 8/10
- Comment : High defense,agility and attack power, but lack on Dexterity. Use
her special attack after used all of other characters to deal massive damage
to target.
------------------------------------------------------------------------------
c/ Brahms :

 Class      : Leader of the Undead
 Race       : Vampire
 Age        : Unknown
 Gender     : Male
 Birthplace : Unknown
 Element    : Darkness

 Normal Attacks : Bloody Knuckle
                  Deadly Raid
                  Immortal Blow

 Special Attack : Bloody Curse

     King of the Vampires and Lord of the Undead, he has fought many battles
against Odin. He has taken the soul of Silmeria, one of the Three Goddess of
Fate, but his sense of honor prevents him from ever harming a hostage.

- Rating  : 9/10
- Comment : Low agility, but has high dexterity and good attacks. He is very
good in combatting powerful enemies.
------------------------------------------------------------------------------
d/ Lucian :

 Class      : Swordsman / ---
 Race       : Human
 Age        : 19
 Gender     : Male
 Birthplace : Villnore (actually is Corriander Village)
 Element    : Lightning

 Normal Attacks : Air Slash
                  Slanting Blow
                  Shining Bolt

 Special Attack : Round Rip Saber

     A young man from a poor village in the Villnore Region. Haunted for
years by the tragic death of his childhood girlfriend, Platina, he sees the
vestiges of her in Valkyrie. Strong in battle, but lacking the true spirit of
a hero.

- Rating  : 10/10 (maybe 11/10)
- Comment : My favorite character, he is really useful when equipped with a
triple-combos sword. He doesn't have high attack power, but can make enemies
drop magic gems and items easily (90% chance of dropping items from target).
He is a must-have character in any battle.
------------------------------------------------------------------------------
e/ Jelanda :

 Class      : Sorceress / Princess
 Race       : Human
 Age        : 14
 Gender     : Female
 Birthplace : Artolia
 Element    : Ice

     First Princess of Artolia. Behind her pure, sweet image lies a pampered
princess with a heart of steel and a razor-sharp tongue.
------------------------------------------------------------------------------
f/ Angrim :

 Class      : Heavy Knight / Mercenary
 Race       : Human
 Age        : 26
 Gender     : Male
 Birthplace : Artolia
 Element    : Fire

 Normal Attacks : Spinning Back - Knuckle
                  High Wind
                  Wrenching Swing

 Special Attack : Final Blast

     A mercenary from the Artolia region. Blessed with a true warrior's
prowess and a good measure of luck, his sword-fighting technique is unmatched.
In battle, he fights as a demon possessed, slicing through foes like a scythe
through ripe wheat.

- Rating  : 9/10
- Comment : Low dexterity, but a good character to perform combination attacks
because of his fighting style. Besides, his special attack is one of the best
special attacks which deal great damage and 100% hit.
------------------------------------------------------------------------------
g/ Lawfer :

 Class      : Spearman / Knight
 Race       : Human
 Age        : 20
 Gender     : Male
 Birthplace : Artolia
 Element    : Lightning

 Normal Attacks : Smash Axe
                  Prisoner Fang
                  Triple Thrust

 Special Attack : Justice Stream

     A young soldier from Artolia following in the footsteps of his knightly
father. From a noble lineage, Lawfer had to fight against the expectations
placed on him as well as struggling to complete with the more skilled Angrim.

- Rating  : 7/10
- Comment : His special attack is fair, but his normal attacks is awful and
too slow. He is not a good character to perform combination attacks.
------------------------------------------------------------------------------
h/ Belenus :

 Class      : Swordsman / Head Guard
 Race       : Human
 Age        : 37
 Gender     : Male
 Birthplace : Gerabellum
 Element    : Holy

 Normal Attacks : First Slash
                  Rising Slash
                  Piercing Crusade

 Special Attack : Extreme Void

     A noblemen holding a high office in Gerabellum. With his powers of
leadership, he has earned the loyalty of knights and commoners alike. He
stands for fairness and justice in a corrupted and decadent kingdom.

- Rating  : 7/10
- Comment : Fairly easy to perform combination attacks and guard crush, but
the special attack is not so good. Don't expect too much from him.
------------------------------------------------------------------------------
i/ Llewelyn :

 Class      : Archer / Soldier
 Race       : Human
 Age        : 18
 Gender     : Male
 Birthplace : Crell Monferaigne
 Element    : Fire

 Normal Attacks : First Shot
                  Twin Shot
                  Aiming Wisp

 Special Attack : Layer Storm

     A gentle, young man from Crell Monferaigne pressed into military service
by his fanatical and self-righteous country. It is a tragedy that such a
peaceful soul should be sent to his death on the fields of battle.

- Rating  : 5/10
- Comment : Low both dexterity and attack power. He is not a good character to
be put in your party.
------------------------------------------------------------------------------
j/ Kashell :

 Class      : Heavy Knight / Adventurer
 Race       : Human
 Age        : 24
 Gender     : Male
 Birthplace : Gerabellum
 Element    : Fire

 Normal Attacks : Low Swing
                  Beast Tackle
                  Air Pressure

 Special Attack : Flashing Blade

     Disdaining all profit and personal gain, he travels the land in search
of adventure. He wields an enormous sword to prepare himself for his meeting
with a certain person. He does not disdain those who fight for their ideals.

- Rating   : 8/10
- Comment  : Not as strong as Angrim, but a good fighter. He will not make you
disappoint in battles.
------------------------------------------------------------------------------
k/ Janus :

 Class      : Archer / ---
 Race       : Human
 Age        : 40
 Gender     : Male
 Birthplace : Crell Monferaigne
 Element    : Poison

 Normal Attacks : Diseased Needle
                  Tri - Stinger
                  Restrain Flame

 Special Attack : Guilty Break

     A knight of Crell Monferaigne, he was chosen to perform an assasination
due to his skill. When it went public, he sacrificed himself rather than
betray his country. But his sacrifice was met with contempt from his
compatriots.

- Rating  : 7/10
- Comment : Fairly low at dexterity, but useful when fighting with heavy and
floating enemies. Perharps you'd like to put him in your party.
------------------------------------------------------------------------------
l/ Nanami :

 Class      : Sorceress / Maiden
 Race       : Human
 Age        : 17
 Gender     : Female
 Birthplace : Yamato
 Element    : Holy

     After both her parents died, she was adopted by a Shinto priest and
chosen to inherit the shrine duties. Her upbringing has left her honest and
self-sacrificing, but also fatalistic and resigned the vicissitudes of fates.
------------------------------------------------------------------------------
m/ Yumei :

 Class      : Sorceress / ---
 Race       : Mermaid
 Age        : 16
 Gender     : Female
 Birthplace : Yamato
 Element    : Ice

     A maiden of the Mermaid people, she is able to change into human form
whenever she desires. She was raise to be wary of people but always tries to
appear cheerful. Hers in a somewhat sad and tragic life.
------------------------------------------------------------------------------
n/ Aelia :

 Class      : Spearman / Adventurer
 Race       : Dragonian
 Age        : 25
 Gender     : Female
 Birthplace : Gerabellum
 Element    : Fire

 Normal Attacks : Round Kick
                  Sonic Edge
                  Spinning Edge

 Special Attack : Dreaded Dragon

     Whether by choice or fate is unknown, but due to the power of the Dragon
Gem, she is able to transform into a dragon. However she has not yet realized
that her shape-shifting, a form of Necromancy, is robbing her of her own
identity.

- Rating  : 8/10
- Comment : Easy to control, she is a good character to perform combination
attacks. Besides, her special attack with only 1 hit can damage even enemies
with high defense.
------------------------------------------------------------------------------
o/ Jun :

 Class      : Samurai / ---
 Race       : Human
 Age        : 21
 Gender     : Male
 Birthplace : Yamato
 Element    : Lightning

 Normal Attacks : Senko - Zan
                  Koei - Zan
                  So - Enbu

 Special Attack : Senko - Jin

     A young man from the land of Yamato, he wields 2 swords in a style all
his own. His goal is to find a miracle drug that will cure his beloved sister,
Ai, of her blindness. His life is devoted solely to his sister, whom he
cherishes.

- Rating  : 7/10
- Comment : Low dexterity. Not a good character to put into party. However,
his special attack is fairly cool. If you like him, give him a Combo Jewel.
------------------------------------------------------------------------------
p/ Lyseria :

 Class      : Sorceress / Seeress
 Race       : Human
 Age        : Unknown
 Gender     : Female
 Birthplace : Unknown
 Element    : Holy

     A woman born with the power of prophecy. It is rumored that she is a
descendant of the Vanir Goddess, Mimir. She despises her own power and has
sealed it away within herself.
------------------------------------------------------------------------------
q/ Badrach :

 Class      : Archer / Thief
 Race       : Human
 Age        : 40
 Gender     : Male
 Birthplace : Villnore
 Element    : Darkness

 Normal Attacks : Flare Shot
                  Fifth Way
                  Lunatic Shot

 Special Attack : Sphere Strike

     A thief who work alone, having refused to enter the Thieves Guild. His
power is unquestionable, but his unique ability to make enemies makes him
unpopular. He has a notorious weakness for women and drink.

- Rating  : 8/10
- Comment : Undefined dexterity, sometimes can make enemy drops magic gems and
fire stones nearly as Lucian does. But also sometimes makes you disappoint.
------------------------------------------------------------------------------
r/ Grey :

 Class      : Heavy Knight / Adventurer
 Race       : Human
 Age        : Unknown
 Gender     : Male
 Birthplace : Unknown
 Element    : Poison

 Normal Attacks : Razor Edge
                  Mortal Razor
                  Energy Cannon

 Special Attack : Icicle Disaster
</pre><pre id="faqspan-6">
     Nothing is known about this man of mistery. After being saved by Lemia
according to the ritual of Soul Transfer, he tried to save her by the same
law, but his prayers went unanswered and his soul was set free.

- Rating  : 8/10
- Comment : As well as Kashell, his attacks make him to be a good character to
put in your party.
------------------------------------------------------------------------------
s/ Lorenta :

 Class      : Sorceress / Teacher
 Race       : Human
 Age        : 36
 Gender     : Female
 Birthplace : Flenceburg
 Element    : Ice

     Head Mistress of the Flenceburg Sorcery Academy. She is as intelligent
and refined as she is popular, but for some reason had trouble with her pupils
as is clear from the fact that one of them, Lezard Valeth, killed her for
reasons unknown.
------------------------------------------------------------------------------
t/ Mystina :

 Class      : Sorceress / Researcher
 Race       : Human
 Age        : 23
 Gender     : Female
 Birthplace : Flenceburg
 Element    : Darkness

     After graduating head of the class at the Flenceburg Sorcery Academy,
she worked there as a researcher. She is a perfectionist who hates to lose and
admits to being an egotistical narcissist with poor power of self-analysis.
------------------------------------------------------------------------------
u/ Shiho :

 Class      : Sorceress / Song - Maiden
 Race       : Human
 Age        : 21
 Gender     : Female
 Birthplace : Yamato
 Element    : Holy

     Raised from a young age to be a song - maiden whose job was to bring
courage to warriors on the battlefield, her human emotions had withered away.
But the cries and suffering of people brought a change to her.
------------------------------------------------------------------------------
v/ Jayle :

 Class      : Swordsman / Knight
 Race       : Human
 Age        : 20
 Gender     : Female
 Birthplace : Crell Monferaigne
 Element    : Poison

 Normal Attacks : Gleam Charge
                  Round Dance
                  Hind Edge

 Special Attack : Eternal Raid

     In order to join the knighthood, she disguised herself as a man. The
secret that make her to do such an action is to seek revenge against Magnus,
one of the knights. Her true name is Leticia.

- Rating  : 7/10
- Comment : A good character. Although her attack is not powerful, but she can
be used to perform combination attacks easily.
------------------------------------------------------------------------------
w/ Suo :

 Class      : Samurai / ---
 Race       : Human
 Age        : 24
 Gender     : Male
 Birthplace : Yamato
 Element    : Lightning

 Normal Attacks : Shisen
                  Hyo - Reppa
                  Yasha - Uchi

 Special Attack : Hyoso - Hojin

     A young warrior of the warrior troupe, "100 Demons". Once he was only a
cruel and merciless slayer, wielding his massive No-Dachi for his own justice.
But he has found a deeper sense of justice in the group.

- Rating  : 8/10
- Comment : Fair dexterity and power, he should be considered to put in your
party. But it is not a good idea to train him if you are not in Seraphic Gate.
------------------------------------------------------------------------------
x/ Gandar :

 Class      : Wizard / Officer
 Race       : Human
 Age        : 67
 Gender     : Male
 Birthplace : Villnore
 Element    : Darkness

     A sorcerer in the employ of the Villnore Army. Crafty and ambitious, his
path to power is lined with corpses. He is a classic villain in every sense
but his power is unrivalled. He prides himself on having never lost a battle.
------------------------------------------------------------------------------
y/ Lezard Valeth :

 Class      : Sorcerer / Necromancer
 Race       : Human
 Age        : 24
 Gender     : Male
 Birthplace : Flenceburg
 Element    : Darkness

     He is an accomplished Alchemist as well as practicioner in the dark art
of Necromancy. Behind his placid facade lies amad genius who feels that all
others are merely pawns to be played on his own handcrafted chessboard.
------------------------------------------------------------------------------
2. Bosses :

a/ Barbarossa :

     King of the Lost City of Dipan. He was excecuted by Hrist because he
allowed Gyne, Dallas, and Walther - 3 closest advisors, to produce a time
mechanism, which had never been allowed by Odin.

b/ Akhetamen :

     One of the Kings of Amenti, who was awaken as an Undead. His ambition is
to rebuilt his kingdom, which was destroyed thousands years ago.

c/ Genevieve :

     An undead but a beautiful sorceress. She has the bewitchment spell to
delude men. She is also the master of Celestial Castle, which was sunk by the
hand of the Battle - Maiden, Valkyrie.

d/ Bloodbane :

     A legendary dragon that swallowed one of the Four Treasure - The Demon
Sword "Levantine". It was hidden in Joturnheim Pallace by Loki. And its power
is incredible.

e/ Fenrir :

     Legendary ice wolf, also raised by Loki too.

f/ Surt :

     King of the Vanir, who stands against Odin. But the power of his force
is too weak compares to Odin's. The information from Odin and Freya said about
the power of the Vanir force is a lie.

g/ Loki :

     A god who was born between Vanir and Aesir, who has never been accepted
by any other god. His intention to overthrow Odin is because of that.

h/ Hrist :

     Eldest sister of 3 Valkyries. Her eye is as cruel as her sword. She
followed any order from Odin and considered her actions was justice.

i/ Iseria Queen :

     Master of the Seraphic Gate. This is the most powerful boss in the
entire game. Her power is invincible.

j/ Gabriel Celeste :

     Younger brother of Iseria Queen. Not as strong as his sister, but a
really tough boss because of his power.

k/ Lormbert :

     Artolia's chief councillor, who betrayed Jelanda in order to transform
her into a Ghoul. He was killed by Valkyrie and Angrim because of his sins.
------------------------------------------------------------------------------
3. Non - Player characters :

a/ Odin :

     Half divine, half mortal. That is the blood of Odin, lord of the Gods.
His ambition is to rule the entire world by defeating all forces of demons,
undead, and Vanir.

b/ Silmeria :

     Youngest sister of 3 Valkyries, who was imprisoned by Brahms, lord of
the Vampires. She is Lenneth's younger sister.

c/ Asaka :

     Closest servant of Belenus. She was raised at Belenus's house since she
was a child. The force of Beliza, the dark lady of the vampires, took her soul
to sacrifice for a ceremony. Because she is the woman that Belenus loved, he
sacrifice his life to save her through the Soul Transfer Ritual.

d/ Milia :

     Belove of Llewelyn. Her parents tried to marry her with a different
person, but she refused because she loved only Llewelyn.

e/ Minayo :

     Nanami volunteer to take the place of Minayo because she want to have
peace. After the ceremony, Minayo secured the body of Nanami.

f/ Ai :

     Sister of Jun. In order to cure her eye, Jun decided to kill an orge to
take the Soul Stone. The price for the eyes of Ai is Jun's life.

g/ Celia :

     She is the only one in the group who survived after all incidents. All
of her friends : Lawfer, Angrim, Aelia, Lemia, Bartoss, Grey, Kashell... were
dead.

h/ Claire :

     Lucian is her loved one. She is jealous with Platina, because Lucian
still loved her after a long time.

i/ Geena :

     Neighbour of Badrach in Villnore. She hates the lifestyle of Badrach, so
she often teaches him about life.

j/ Roland :

     Younger brother of Angrim. Unlike Angrim, he was interested in drawing.
Although they are different, he always honors his brother.

k/ Platina's mother :

     A cruel woman, who sold her daughter to slave traders. Her action is
truly the deep reason of Platina's death.

l/ Fuyuki :

     A young fisherman, who loved the mermaid Yumei in the first met. Because
of his love with Yumei, he wished for her death to make her be able to meet
her parents again.
==============================================================================
X/ Misc :

1. Character transfering

     In order to send an Einherjar to Asgard, his/her Hero value must greater
than 0. Give him/her ability (include Traits) to make him/her fight better to
raise your Evaluation Level and awarded items from Odin.

*Note : Angrim and Mystina CANNOT be transfered

     There are some characters that will talk to each other if you send them
to Asgard together. These characters are :

     - Kashell + Lawfer
     - Badrach + Jelanda
     - Shiho + Suo
     - Belenus + Lorenta (I'm not sure with this, but I thought this might
happen if you send Belenus before chapter 4, then send Lorenta in chapter 4.
Anyway, if you have any information about this, please mail me)

2. Status boost levels

     When you raise up your characters's level, his/her status will boost up
at some levels (massively raise up, include EXP require for levelling up).
Those levels should be : 5, 9, 13, 17, 21, 25, 29, 33, 39, 49, 79 and 89.

3. Exp orbs (or Event EXP) :

- Can be acquired by doing special actions in dungeon, or opening artifact
chests.
- Can be divide to any character.
- Opening artifact chests will give you Event EXP, based on each chapter.
From chapter 0 to 8, EXP orbs which each item will give you should be : 100,
600, 1100, 1600, 2100, 2600, 3100, 3600, 4100. This can be calculate with this
formula equation : EXP = 100 + (500 x Chapter number)

4. EXP :

- EXP acquired is based on difficulty and number of magic gems you got in each
battle.

- Each magic gem will add 5% to acquired EXP after a battle. You can get up to
40 small orbs (= 4 large orbs). That means you can triple your acquired EXP
to raise your characters's level. To get ice orbs, you must knock your enemy
away from the ground and hit him/her in the air.

- If I use EXP value in Easy mode as original value, then the EXP value in
Normal mode will definitely be 1/3 of Easy mode, and the EXP value in Hard
mode will surely be 7/30 of Easy mode.

5. Fire stones and Charge Turn :

- Fire stones, which are dropped very often in battles, is very useful to
reduce characters's Charge Turn (CT). Normally, CT will reduce by 1 after each
turn. But getting fire orbs from enemies will reduce CT must faster. This is
really helpful because you can only use Special Attacks when character's CT is
at 0.

- By equiping and using some items such as Fairy Earring, Fairy Ring, Haste
Ring... you can reduce CT faster. Those items are needed for mage characters.

6. Traps :

     In the entire game, you may encounter many traps. Actually, there are
total 8 kinds of traps :

     - Small explosion (reduce DME by a bit)
     - Large explosion (reduce more DME)
     - Arrow
     - Poison arrow (cause poison for a short period)
     - Icy vapor (freeze you for a short period)
     - Confusional vapor (cause Confusion (make you go to reverse direction)
for a short period)
     - Electrical cloud (paralyze you for a short period)
     - Monster trap (you will have to fight some monsters when you open the
chest)

     There are many way to avoid those traps. First equip the Trap Search to
know which chest is trapped. The most simple way to avoid traps is break the
chest by throwing it. But be careful because when doing this because you may
unintentionally break the item inside the chest if the item is fragile or your
position is too high. If the item is durable, throw the chest when you stand
on the floor to break the trap.

     The second method is to avoid them when you open the chest. Note that
you must be agile to succeed in doing these actions :

     - Run away from the chest (only effective with explosion traps)
     - Jump (effective with arrow traps and small explosion traps)
     - Hold the Down button to sit at the position (only effective with vapor
traps)
     - Using Down dash (Press Down + Circle button) (very useful, can be used
with all traps except for monster traps), but DON'T do this when the item is
located on high platforms.
==============================================================================
XI/ My thought on this game :

1. Advantages :

- Storyline     : 10/10
- Graphics      : 8/10
- Battle system : 9/10
- Voice         : 9/10
- Music         : 9/10
- Playing       : 10/10

Overall rating : 9/10

2. Disadvantages :

- Some characters's face are not well-drawn
- Fairly short length

     This is my personal appraisement on this game. You don't have to rely on
it because your idea may be different.
==============================================================================
XII/ Credits :

- First, I'd like to thanks my friends for introducing me this game
- Thanks to SquareEnix, for making such a great game
- Le Phuoc Dai, for lending me his computer to write this FAQ when my notebook
computer is out of power
- My father, for buying me my computer (this make me able to play the game)
- Gamefaqs, for posting my FAQ
- Finally, thanks to me for writing this FAQ