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A Day in the Life
FAQ/Walkthrough
PS 1999
Version: 1.0 released on the 24th of June 2011
Author: odino
http://www.gamefaqs.com/features/recognition/47976.html
This guide is EXCLUSIVELY available at GameFAQs.
============================================================================.
| .========================================================================. |
| | TABLE OF CONTENTS | |
| '========================================================================' |
|============================================================================|
| 01.) Introduction | G0100 |
| 02.) Basics | G0200 |
|----------------------------------------------------------------+-----------|
| 03.) Walkthrough | G0300 |
| Passengers | G0310 |
| Sailors | G0320 |
| Black Cosmos | G0330 |
|----------------------------------------------------------------+-----------|
| 04.) Endings | G0400 |
| 05.) Challenge Mode | G0500 |
|----------------------------------------------------------------+-----------|
| XX.) FAQ | GXX00 |
| YY.) Version History | GYY00 |
| ZZ.) Credits & Thanks | GZZ00 |
'=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-'
===============================================================================
01.) INTRODUCTION G0100
===============================================================================
Welcome to 'UFO: A Day in the Life' for the Playstation, released by ASCII
Entertainment in 1999.
The game was developed by Lovedelic, more famous for their "Moon" RPG on the
Playstation and later becoming Skip Ltd. and developing for the GameCube,
Game Boy Advance and Nintendo DS.
The game is mainly in Japanese but for some outputs, but the core game is easy
to grasp by just looking at buttons and you will probably only misunderstand
some goals the game sets, or explanation why the photos you took are not
correct.
Suggestions, comments or errors - tell me about it. Enjoy!
===============================================================================
02.) BASICS G0200
===============================================================================
Flow:
`````
As you start the game you will be given instructions by a big alien. Everything
in the game is written in hiragana and katakana thus making it kind of hard to
decipher sometimes. I suppose they chose to leave out kanji because they are
aliens talking and have funny accents at times.
From the hub, go to the large screen on the right and watch the introduction
video from "mama" about your goal to find 50 passengers (fellow aliens) hiding
in various sections of the house and appearing only at certain times.
Go to the central screen which is your zone selection. There are nine zones to
pick from but at the beginning you are stuck with just 1 open time slot.
ROKA
201 202 203 205
101 102 103 105
Note that ROKA is the outdoor area and it has three floors which I will be
calling 1F, 2F and 3F respectively. All rooms connect from this location but
you cannot directly enter the rooms as an alien and have to warp around by
using the menu command instead.
Go to the first zone and find the alien (a rather easy start). Each scene is
about 1 minute and has a 3-2-1 countdown for your time. You are allowed 10
shots before automatically returning to the mothership. O for bringing up
camera square, press O again to take photo or X to cancel. Naturally you move
around around the scene with the D-pad and move the camera square around with
the D-pad once it is open. You cannot move the alien once the camera has been
pointed and you have a limited range from your position. If you cannot reach
the spot you want, cancel and move closer before trying again.
If you think you got the right photo already or the alien is gone then you can
return to the mothership early from the menu by pressing /\ (where you can also
look at photos, return to scene or move to another location).
By taking the correct photo you can go develop it with the big alien from the
beginning. Having found all correct photots for that particular passenger the
game will start a sequence that unlocks additional time zones at other areas of
the house. This cycle continues until the end of the game. Finding aliens is
kind of linear but most of the time you have some choices. Many zones do not
have any passengers to find but just show the story of the household members.
Each zone has their mini-story, whether it is a hacker on his machines, a
senior member with his bodyguards getting harassed by a killer or the parents
having a row, not to forget the artist and his integrity. It can be fun to
watch all the scenes or follow a person around as they move about the house.
If you have found one of several required photos for a particular passenger
the big alien will inform you how many you have left to find. Finding just one
photo does not open any new zones and only helps to shave off the requirements
for that passenger's total.
There are also five hidden sailors in the house. The game does not tell you
this at first but once you find one there will be a scene at mama's screen
telling you find all five. You need to find these guys while looking for other
passengers since they will unlock zones as well. You also get a messenger after
capturing all five of these, unlocking an 11PM time slot (do NOT go to such a
time zone until you have rescued all passengers!!) and finding all passengers
will move on to the finale.
In the finale you are asked to find 9 black cosmo terrorists. These bombs are
hidden in the house, one per room. You can actually choose to end the game by
telling mama to lift off before finding all but it is not the proper ending to
the game. Nevertheless you should find all and then request a lift-off instead.
Hub Layout:
(outer ring is connected by up/down direction too)
======= O is center warp pad (you only arrive here)
1[ ]2 [] memory slot
O ]3 1=passenger list incomplete/complete
[ ] 2=mama screen
3=photo development
As you find passengers they will populate the seat at the bottom area. Sailors
will be spotted around the hub as well and the black cosmos will be piled up
at the left side.
The zone selection has a confusing 0-24 hour cycle as well as AM/PM style. If
you are familiar with both concepts then this is not a problem. If you are
confused then think of 13:00 being 1PM, 14:00 being 2PM and so on.
The time zone's have different looks depending on their status. Rapid movement
means you found a partial clue at this location and this passenger needs to
have further shots taken of. This does not indicate if the location must be the
same or another place. A solid block just means you found something here but
does not mean the location is done (only very few have more than 1 though).
Tips:
`````
If you are unclear where to take the picture, just point somewhere you think is
plausible and take some photos. There is no limit on these and at least you
will find out more about the area.
If you are looking for passengers on your own, you definately want to use the
alien sensor. It indicates an alien is present but does not say when the right
time to take a photo is. For this you need to check into visual and audio
effects. For example, somebody quickly turning their head towards a spot on the
screen might mean they have seen a "ghost", or there is a noise coming from the
speakers. There are a few tricky ones that span multi-location and one thing
happening at one location actually triggers the passenger pose at another one.
Although there are a few location with more than one alien it would be easier
to concentrate on one at a time. Not only do you get 10 fresh shots to take
but also repositioning will maybe cause you to miss it. It is also not a big
deal to come back for another try.
If you are having a hard time location a passenger then try for something else
first or just watch the events, both are more fun than a frustrating alien.
Some events from another location at the same time might be useful to know.
If the photo does not count for anything you probably have the wrong shot.
"New" alone doesn't count for the correct shot. The big alien will tell you to
get better shots.
===============================================================================
03.) WALKTHROUGH G0300
===============================================================================
The list below is grouped by passenger. You need to get all photos for each
passenger to complete it but there is no certain order you must do it. Whatever
you have available at your zone screen is okay but you should strive to open
new zones whenever possible.
-------------------------------------------------------------------------------
Passengers G0310
-------------------------------------------------------------------------------
Key:
*Name
*Pose (x)
*Location (x)
*Description (x)
*Unlockable
リトルマンボ
マンボダンス
102 0AM
In the middle of the four mice once they have made a circle.
Unlocked Zone: ROKA 0AM
フラットウッズ
しろいすがた
ROKA (3F) 0AM
Right of the cat that is screeching.
Unlocked Zone: 105 0AM-1AM
クボタ
おさけ だいすき
101 0AM
After the first time the guy has put down the bottle, just to the left of it.
よいつぶれてダウン
101 0AM
Once the guy falls asleep, at the bottom right of the futon.
Unlocked Zone: 203 2 AM-5AM
バナナ7
すべらせじょうず
ROKA (1F) 0AM
At the right of the feet of the old man when he is stumbling.
Unlocked Zone: 203 0AM-1AM
アステアー
タップのステップ
103 0AM
On the right of the guy while typing.
キメッ!
103 0AM
As the guy presses enter and stops typing for a second, on the right of him
tipping its hat.
Unlocked Zone: 201 1AM-5AM
ザーマン
すなあらしが かくれが
201 0AM
The snow on TV as soon as it comes on.
Unlocked Zone: 103 0:00-4AM
ソピカ
パイプ プカプカ
202 0AM
Right side of painter while he is coughing. Any other poses do not count.
ダイナミックなふでさばき
105 1AM
Defacing the painting around half-way through the sequence.
Unlocked Zone: 105 2AM-7AM
カンゼオーン
ひかりかがやく ごこう
101 1AM
Inside the shrine as soon once it has been opened.
Unlocked Zone: ROKA 1AM-2AM
モン・プティ
おおきなクチでおおぐらい
203 1AM
The pet cage shortly after it was filled with food. The pose is while sticking
its tongue out.
Unlocked Zone: 101 0AM
ソムリエ
あおじはいかが?
105 1AM
On the top right of the sofa behind the man while he is sipping wine. Just
spotting him does not count, he will need to make a special face.
じょうひんに のみたまえ
105 1AM
On the top right of the sofa behind the man while he is spewing wine (as he
noticed the defaced painting).
Unlocked Zone: 202 0AM
ゲソラ
チャリンコでGO!
102 1AM
Riding on the back of the police car as it goes by the window.
チャルメラでGO!
102 2AM
Sitting at the snack bar when it finally shows up outside the window.
ピーポーでGO!
102 3AM
Shortly after some thing runs past a patrol car will follow. It is on the hood
of the car.
バイクでGO!
102 4AM
Riding on the back of the scooter.
Unlocked Zone: ROKA 3AM-7PM
たいディリアム
エンジンぜんかいぶっちぎり
ROKA (3F) 1AM
Flying past after the bird has gone by, the cats will trail with their heads
so aim accordingly.
Unlocked Zone: 202 1AM-3AM
パッカー
ギターのしらべ
ROKA (2F) 2AM
At the bottom of door 201 is the guitar but you need a certain pose. It comes
shortly after the "2" signal when you hear the strange noise.
Unlocked Zone: 201 0AM
デンスケ
バカみたいに つりがすき
201 3AM
Above the clock fishing in the aquarium, the correct shot is when the fish was
caught and is hanging diagonally at the highest point (outside the aquarium).
しおやきがいちばん
201 4AM
On the table to the left of the guy as he is lighting a cigarette.
Unlocked Zone: 205 0:00-4AM
テッド
しあいかいし!
205 4AM
In the middle of the room just above where the mice line up before the game.
The correct shot is at the kick-off whistle which is still hard to capture.
Keep shooting when the mice have lined up for the kick-off and after a few
attempts you will get lucky enough.
イエローカード!
205 4AM
After the first fight the brown mouse will walk towards the top left. While it
is walking take a photo (it helps if you know where it will stop). It is hard
to capture the correct moment for the yellow card.
レッドカード!
205 4AM
After the second fight, above the white mouse showing it a red card. The other
mouse is knocked down at this point.
Unlocked Zone: 202 4AM-8PM
ノミック
ちいさなからだが
203 3AM
At the lower body of the resident after coming out of her closet and standing
in the middle of the room.
ちをすうと おおきくなる
203 4AM
On the cat while it is heavily scratching.
Unlocked Zone: 101 1AM-3AM
モックン
シャワーでいいきもち
105 5AM
The top half of the tree while it is being watered.
Unlocked Zone: 205 5AM-8PM
クィノコ
ホウシぶんれつ
102 5PM
As the baby, oops, father plays with the blocks, aim to the right of them and
start taking pictures a short while after the alien sensor comes on. It occurs
just before the father starts crying like a baby. No pun intended.
Unlocked Zone: 201 5PM-7PM
マホイ
Y
205 5PM
When the bodybuilder spells out a 'Y' (the first letter in his first move),
aim for the first costume on the back wall. Get a shot when the costume's hat
moves up. Timing is a little tight. You get another chance later if you want
but frankly the start of the scene spells out YMCK and you can get all four
shots quickly, and the rest of the scene randomizes the order a little.
M
205 5PM
When the bodybuilder spells out a 'M' (the second letter in his first move),
aim for the first costume on the back wall. Get a shot when the costume's hat
moves up. Timing is a little tight.
C
205 5PM
When the bodybuilder spells out a 'C' (the third letter in his first move),
aim for the first costume on the back wall. Get a shot when the costume's hat
moves up. Timing is a little tight.
K
205 5PM
When the bodybuilder spells out a 'K' (the first letter in his first move),
aim for the first costume on the back wall. Get a shot when the costume's hat
moves up. Timing is a little tight.
Unlocked Zone: 101 2PM-6PM
マブッチ
くうちゅう2かいてん
ROKA (2F) 5AM
On the roof between door 201 and 202. It is hard to set a trigger but a cat
will appear on the right side out of nowhere at this point.
ターン
101 5AM
When you get the alien sensor you need to watch out for the studying kid. He
will fall asleep soon but you want to snap a shot of what's behind him just
before that.
クイックターン
105 5AM
After the artist falls down the second time (after planting the roses), to the
left of the artist around the same level as the roses.
Unlocked Zone: 105 8PM-12AM
ホーセン
たたかいのおどり
102 8AM
Once the killer is out of the closet and starts jumping 180 degrees, take
shots above his head near the top of the closet door.
たたかいのおたけび
205 9AM
To the right of the guy as he is doing weightlifting.
Unlocked Zone: ROKA 8PM-11AM
ソナルジャー
もくげきしゃをとらえたぞ
103 11AM
Take shots at the left side of the modem boxes. The correct pose is a little
tricky to identify. It is shortly after the '2' marker.
まだ でさきでして…
103 5PM
Take shots at the left side of the modem boxes. The correct pose is a little
tricky to identify. It seems be shortly after the '1' timer and relates to
something happening in room 102 at the same time.
ラーメンひとつおおもりね
103 6PM
Take shots at the left side of the modem boxes. The correct pose is a little
tricky to identify. It seems be around 6-7 seconds after the start and relates
to the guy ordering ramen in room 202 at the same time thus you could watch
that scene and time it.
Unlocked Zone: ROKA 6PM-8PM
しろビバ
さむいなー
103 10AM
Standing on the right side of the diagonal keyboard (the one near the red
cans, not the one in use) shortly after the sensor indicate presence.
だんぼう オン
103 10AM
Standing on the right side of the diagonal keyboard (the one near the red
cans, not the one in use) pointing the aircon remote. You will notice it
switch on but by that time it will be too late. Just keep shooting the
keyboard.
あついなー
201 11AM
When the rugby ball slightly moves, take a few shots around the right side and
you should get it.
れいぼう オン
201 11AM
After the sensor starts, aim slightly right of the football and keep shooting.
The correct pose is the aircon remote being used.
Unlocked Zone: ROKA 12AM-2PM
リモッコ
せきがいせんよりもはやく
201 7AM
When the kid is in the process of switching on the TV but before it is on,
floating to the right of the TV around the football.
スイッチおします
201 7AM
After switching on the TV, on the right side of the monitor.
Unlocked Zone: 203 6AM-9AM
ルイスくん
トレーニング
205 2AM
On the treadmill at the start of the hour.
いちについて
ROKA (2F) 2PM
Shortly after mother has walked past the steps leading to the roof it is
laying just at the bottom of these steps.
ぜんそくりょく
ROKA (2F) 2PM
Just as the shootout starts on the first floor you want to aim the camera at
the bottom right of room 205. Taking many pictures and one of these should be
the alien dashing around.
Unlocked Zone: 203 1PM-6PM
チャーリー・ワット
じゅうでんちゅう
103 2AM
To the left of the guy, the correct pose is the alien pressing the multi-plug
button. Note its power light.
スパーク!
101 2AM
At the bottom right of the studying kid while his leg is being pulled.
Unlocked Zone: 102 1AM-4AM
シンケンセミ
ていねいな てんさく
101 4AM
After the studying kid has walked away, keep shooting the notepad and you
should eventually get a shot with the alien writing in the notes.
Unlocked Zone: 102 5AM-8PM
イーテフ
おうちにかえりたい
ROKA (3F) 4AM
Above the bike headlight on the right of the roof (once the light is on).
Unlocked Zone: 101 4AM-8PM
ドリマートン
つらいゆめはどうだ?
201 4AM
To the left of the sleeping guy before he starts twitching so take several
shots just in case.
ゆめでみらいをみせてやる
202 5AM
As soon as the painter starts trembling, at a slightly higher position where
those stools are.
たのしいゆめでもみな
203 6AM
Just below the closet and the drawers right next to it, the passenger will
electrocute the closet at one point. Start shooting photos when the alien
sensor comes on and the correct spot is just before you hear the laugh.
Unlocked Zone: 103 5AM-9AM
メグミー
ぼうをすべってしゅつどう
205 7AM
Shortly after the rat runs across the wall look out for the alien sensor and
aim at the right side of the window with a pipe running along. Keep taking
photos here as the passenger will show up shortly.
きえろー!
203 7AM
As the woman begins applying her make-up, at the bottom right of the closet.
しょうか かくにん
203 7AM
As the woman finishes her make-up, at the front of the drawers to the right of
the closet. I suggest just shooting photos here until you get it.
Unlocked Zone: 201 9AM-12AM
ユッジー・ピエロ
パントマイム・ロープ
102 8AM
As the bodyguard peels the apple, when the skin is long and hangs to the
right, take a shot to where the skin is pointing and you should get the
correct pose.
パントマイム・カベ
202 8AM
Slightly right and below the cat after it sticks its head behind the painting.
タマのり
ROKA (1F) 9AM
Above the cat as it is kicked by the father.
Unlocked Zone: 101 9AM-1PM
キャットマダム
ネコかわいがり
205 6AM
After the cat has changed sleeping position there is a short window of
opportunity to shoot the right side of the cat before it wakes up again.
ネコかわいがりかわいがり
203 7AM
As the woman is petting the cat, on the top right of her head.
ネコいじめるな
ROKA (1F) 9AM
On the left of the father as he kicks the cat.
ネコかわいそう
205 1PM
In front of the cat after it become unconscious. Keep taking pictures and the
correct pose is around the time the bodybuilder says "smash his head in".
Unlocked Zone: 102 9AM-2PM
ガブリヨリ
すきスキ・アロー
ROKA (1F) 8AM
As the woman with the massive make-up wants to leave she will turn right
suddenly instead. That is the moment you want at her front side.
てんごくに ごあんない
102 10AM
The middle of the window as the leaf floats down outside.
Unlocked Zone: 103 10AM-3PM
キヨシ
おっおなかがすいたんだな
ROKA (1F) 10AM
As the inspect thinks in front of room #102, slightly to the right of him.
ごっごはんなんだな
105 11AM
This one is a little annoying to find but actually not hard to capture. Aim
your camera at that brown box laying on the ground. The sensor will appear
early but you have to wait at least 10 seconds for it to be even close to
where you want it. So take some time and then start shooting the box, shot
after shot. One of these should capture the alien sitting down just on top of
it and eating those white dots if you can make that out on your monitor. Check
your shots and adjust your wait time accordingly.
Unlocked Zone: 201 1PM-4PM
ベアメール
ゆうびんですよー
103 12AM
Watch the hacker's screen and eventually an email will arrive. Aim the camera
to the right of his chair and there is a real mail arriving in the picture.
おあずかりしまーす
103 12AM
Watch the hacker's screen and after he has received an email he will write
back and press send. At this point aim the camera to the right of his chair
and the alien will take the mail.
おひるねちゅうでーす
ROKA (3F) 12AM
Stay on the roof and walk to the right. There will be nothing happening for a
long time, do not fall asleep. Shortly before the '1' timer a bird will
appear. This exciting development at least lets you aim at the bird and follow
it around. You are now waiting for a moment where it will jump up and down
briefly and then jump left while looking right. Take a shot to the right of
the bird at this point and you should have the tripped alien.
Unlocked Zone: 105 1PM-5PM
ニケタイガー
ティーショット
202 12AM
On the wooden box after the sensor comes on.
バンカーショット
203 12AM
Watch the sand box at the bottom right corner and you will notice a shadow
appear. If you take a photo you will notice it is a ball but you are waiting
for more. Aim your camera and wait for sand to blow around and quickly take
the shot. It can be tricky to capture.
ウイニングボール
205 12AM
At the can of food on the left side after the sensor picks up. The correct
shot is when he swings as the other ones.
Unlocked Zone: 205 2PM-7PM
レオーン
しぶいピアノ
105 1PM
The alien is sitting on the piano chair. The correct pose is shortly after the
'3' timer when it plays.
ようきなピアノ
105 3PM
The alien is sitting on the piano chair. The correct pose is shortly after the
'3' timer when it plays. When the phone rings it will be too late but I think
you can try once the phone call is over too.
Unlocked Zone: 102 3PM-6PM
ダン・ガ・ガーン
スピニングロールアタック
ROKA (1F) 2PM
This one is a real toughie. You only have one shot at this and the time frame
is really short. Wait a long time for the ambush to be set up and the shooting
to start. Place your camera on the right of the left bodyguard. Watch the
sniper. He will take two shots. As soon as the second shot is done, take the
picture. You are actually trying to capture the bullet. The sensor will flash
for a millisecond and that is how much time you have. Frustrating.
Unlocked Zone: 202 9AM-1PM
サンダー
カウントとって
201 2PM
Aim above the table in the center and wait for the music to start. After the
first part there will be a short pause and the drumsticks clacking. That is
your cue to start shooting photos.
スティックまわせば
202 4PM
Aim at the lower half of the window (left of the telescope) and wait for the
music to start. Any pose is fine here.
ドラひびく
101 7PM
Take a picture of the top of the shrine when the father topples over the table
in rage.
Unlocked Zone: 103 4PM-6PM
トの
ついたのか? ん?
201 6PM
Photograph the left of the ramen delivery guy as he enters and opens up his
keep-warm container.
むかえはまだか? ん?
ROKA (2F) 8PM
The alien sensor will already have come on as you proceed down the stairs but
there is plenty of time to photograph the bowl in front of room 201.
Unlocked Zone: 105 6PM-7PM
チムニィ
オイラもそうじダイスキさ
101 3PM
As exciting as watching the mother sweep is, go to the right and aim the
camera at the pots on the stove. Wait for the '2' marker and start shooting
pictures.
オヤ?もう ひがくれらあ
ROKA (3F) 4PM
Take a picture shortly after the black smoke has arisen from the chimney. It
occurs shortly after the scientist speaks.
Unlocked Zone: 101 7PM-11PM
モンドハンド
シザーハンド
202 11AM
In the open window frame as the second guy reaches up with his hand.
ペーパーハンド
101 5PM
On the right of the fist while the father wants to hit the studying kid.
ストーンハンド
205 7PM
Wait for the bodybuilder to work out, eat his protein stuff and return to the
middle and become beefed up. Aim your camera to the right of him and wait for
him to show the peace sign. Take a photo right then.
Unlocked Zone: ROKA 3PM-5PM
ノットチキン
ゆうきをだして えい!
ROKA (3F) 7PM
After the scientist comes back to the roof and looks into the distance or
whatnot, take photos of the right side of his head. Requires a certain pose so
take a few in a row.
おちるーーーーーー
202 7PM
Aim at the center of the window and wait for the chicken sound. Take a picture
when the first one finished but before the second one starts as it is probably
too late by then. The window of opportunity is very tight.
ぼんよよよーーーん
102 7PM
Aim at the center of the window and wait for the chicken sound. Take a picture
when the first one finished but before the second one starts as it is probably
too late by then. The window of opportunity is very tight.
あがるうーーーーー
202 7PM
Aim at the center of the window and wait for the chicken sound. Take a picture
when the first one finished but before the second one starts as it is probably
too late by then. The window of opportunity is very tight.
Unlocked Zone: 205 8PM-11PM
ぴーちゃん
ぴーーーーーーー
101 12AM
Below and to the left of the kettle when it whistles (water boils).
ピーーーーーーー
203 4PM
Soon enough a phone call will come in. Wait for it to go to voice mail and
when the message is recording take photos of the entrance area. The photo must
be taken at the start of the voice mail.
Pーーーーーーー
103 6PM
After the hacker has moved to the left monitor and has searched the blueprints
there will be a game or something with some music. Aim at his hair at this
moment to find the alien.
Unlocked Zone: 102 7PM-11PM
ハチんこひめ
ああ ミツはおいしいわ
105 6PM
Shortly after the start of the scene the musician will briefly lie down on the
couch and get up again. Aim your camera at the left of the roses in the bottom
right corner and shoot as soon as you see the left rose move. Tricky to spot
if you don't know what to look for.
うるさい!さしてやる!
105 7PM
Aim the camera above the sleeping guy's head and wait for his snore bubble to
pop. Take a picture as soon as you notice that or time it accordingly.
Anything after that is too late.
Unlocked Zone: 202 7PM-11PM
キャラスィンカー
LEVEL1
103 8PM
On the left of the gamer's head, I suggest aiming slightly higher. The first
sensor.
LEVEL2
103 8PM
On the left of the gamer's head, I suggest aiming slightly higher. The second
sensor.
LEVEL3
103 8PM
On the left of the gamer's head, I suggest aiming slightly higher. The fourth
sensor.
LEVEL4
103 8PM
On the left of the gamer's head, I suggest aiming slightly higher. The fifth
sensor.
Unlocked Zone: 105 8PM-11PM
はだしのケン
えができてボクもウレチー
205 9PM
The sensor here only comes on after the '1' timer. Aim far below the dumbbells
and start taking photos. You want the last pose which is kind of tricky to
capture.
Unlocked Zone: 103 7PM-11PM
メタモール
しょうたい
105 9PM
This is a puddle left behind by the artist (or his business partner) and can
be found on the floor above the exit anytime after they have left. There is no
sensor indicating its presence.
Unlocked Zone: 201 8PM-11PM
ペリーせんちょう
ナンセイにしんろをとれ
201 8PM
On top of the cans in the bottom left corner anytime the sensor is on (starts
halfway between '2' and '1' timer).
ニシにしんろをとれ
201 9PM
On the left of the TV anytime the sensor is on (starts at '1' timer)
ホクセイにしんろをとれ
201 10PM
At the shelf in the top left corner of the ceiling anytime the sensor is on
(starts shortly after '1' timer)
ワンコ
わん
ROKA (1F) 10PM
As soon as you land hold Left and go down the stairs, then continue to the
first floor and run right until you see the whole of door 105. Quickly aim at
the bottom of the door and take a picture. The guard should just be starting
to move. You want the shot where the alien "dog" barks at the guard.
Unlocked Zone: 203 7PM-11PM
-------------------------------------------------------------------------------
Sailors G0320
-------------------------------------------------------------------------------
Key:
*Location
*Description
*Unlockable
Note that sailors only require one location shot, are nameless and do not
even have pose names. All sailors unlock new zones.
202 1AM
On the wooden box in the bottom right corner.
Unlocked Zone: 201 6AM-8PM
103 6AM
Once the alien sensor starts wait a few seconds and start shooting on the left
of the big pile of red cans. You will get it with one of the shots for sure.
Unlocked Zone: 205 9AM-1PM
101 10AM
On top of the painting (of a donkey or something) when the sensor signals
presence.
Unlocked Zone: 203 10AM-12AM
ROKA (3F) 5PM
Above the scientists head as he stops on the left side (near the stairs) and
rapidly scribbles down some notes.
Unlocked Zone: 202 2PM-6PM
203 10PM
In front of the short cabinet on the left side of the woman doing make-up. It
only appears for a short time, best is at the third appearance and you need to
shoot just before the woman turns around.
Unlocked Zone: ROKA 9PM-11PM
-------------------------------------------------------------------------------
Black Cosmos G0330
-------------------------------------------------------------------------------
Key:
*Location
*Description
*Unlockable
WARNING: Only seek these out once you have collected all 50 passengers.
All black cosmos are called ブラックコスモ.
ROKA (3F) 11PM
At theright of the feet of the captain when he is saluting (not the first
salute, this is after everyone has gone and the cat has come up)
201 11PM
Above the sleeping guy's head once the sensor appears (will only be after the
'1' timer)
202 11PM
At the right side's lamp once the sensor comes on (after the painter has fallen
asleep).
203 11PM
The phone is ringing when the closet opens annd you should quickly take a photo
of the top of the closet's inside.
205 11PM
The cosmo zooms around the room from one object to another while the
bodybuilder flexes his muscles. I suggest aiming at the navy uniform and shoot
as soon as the army uniform next to it moves.
101 11PM
Aim at the three bottles to the right and shoot as soon as you see the right
one move.
102 11PM
Outside the window once the sensor has come online (after the bodyguards have
taken the old man outside).
103 11PM
Inside the switched-off monitor at the top left corner. You can see the
reflection.
105 11PM
On the phone in the bottom left corner when it is ringing (you can tell by the
display of the phone although it does not actually ring). You have several
chances for this.
===============================================================================
04.) ENDINGS G0400
===============================================================================
There are three endings to the game.
Bad Ending: Go to an 11PM zone before having rescued all 50 passengers.
Normal Ending: Rescue all passengers and take off without finding black
cosmos.
Good Ending: Rescue all passengers and find all black cosmos.
===============================================================================
05.) CHALLENGE MODE G0500
===============================================================================
After the Good Ending's credit have rolled, make a save and you can use this to
begin Challenge Mode. Challenge Mode has several changes:
* 50 shot limit (per location I think)
* No alien sensor (yeah...jeez)
* Passengers are already listed as rescued even if you have to find them again
Clearing this mode allows you more insight into mama's home and info on the
residents at the house.
As a lot of my instructions for finding the aliens include the alien sensor
this will be tough to solve with my help even, but I did not know such a mode
exists and I think if you want to challenge yourself (it is called CHALLENGE
mode after all) then you do not want my help ;)
===============================================================================
XX.) FAQ GXX00
===============================================================================
Q) Why does the big alien flash its eyes red?
A) You took an incorrect picture of a passenger. The big guy will always
explain something is wrong with the first such picture of your 10-roll of
film, not for all of the rest. The red eyes indiciate the same error
applies.
===============================================================================
YY.) VERSION HISTORY GYY00
===============================================================================
v1.0 First release (24th of June 2011)
===============================================================================
ZZ.) CREDITS & THANKS GZZ00
===============================================================================
GameFAQs for hosting this file.
Lovedelic and ASCII Entertainment for the game.
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respective trademark and copyright holders.
This guide may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or otherwise
distributed publicly without advance written permission. Use of this guide on
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and a violation of copyright. ,,,
(o o)
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