Twisted Metal
FAQ/Walkthrough
PlayStation
written by: David "Zoop" McCutcheon
e-mail:
[email protected]
date: 03/07/04
version: 1.5
this document is Copyright 2003-2004 David McCutcheon. The only websites
that may host this document are GameFAQs.com, IGN.com, Honestgamers.com,
and Neoseeker.com. If you have a fan site and wish to use the guide,
please e-mail me so we can clarify with my regulations. If you're a web-
run business, please send e-mail to the following address:
[email protected]. We will discuss such matters in private. Thank you.
~ Revision History ~
~ 1.5 ~
Just updated copyright info, and the disclaimers to a "friendlier"
version.
~ 1.0 ~
Started this baby in the middle of October. Wanted an easy project, as
I'm bored. Already wrote an in-depth on Twisted Metal Black, so I
thought I'd go all out on the original. Enjoy.
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
T A B L E o f C O N T E N T S
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
~!~NOTE~!~
If you need to find a certain something in the guide, press and hold
Control (Ctrl) and press the F key. Type out the word you are looking
for, and search. If you're too lazy to do this, don't bother e-mailing
or IMing me. Thank you.
Table of Contents:
I. Introduction
Ia. Contact Me
II. Story
III. Controls
IV. Driver Profiles
V. Vehicles
VI. Stages
VII. Weapons
VIII. Cheats
IX. Credits
X. Disclaimer
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
::: ::: ::: ::: SECTION I. - INTRODUCTION ::: ::: ::: :::
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
Hello gang! Your good friend Zoop here, telling you that I am not
shutting down shop! Despite rapid rumors that are circulating, I am not
going to stop FAQ writing, and I thought that proof was needed. Despite
recently being hired by IGN.com to write strategy guides professionally,
I wanted to prove to my readers, friends, and the occasional stalker
that I will not quit writing! Slow down? Maybe. Quit? Of course not!
In this FAQ, you will find everything in a tidy little order. In the
Introduction, I will name off where everything is, and update my readers
on what is up with me. Hey! You're reading this now! In the Contact Me
section, you will be informed on how to... well, contact me. Next up is
the Story section, which was taken from the original instruction manual.
Thanks Sony! In the Controls section, you will receive a full list of
controls on the PlayStation controller (dual shock matters not, as this
was one of the earlier PlayStation games). In the Driver Profiles
section, I will give a paragraph per driver. In the Vehicles section, I
will list the stats, as well as the pros and cons to each vehicle. In
the Stages section, I will describe the best hiding spots, easy retreat
locations, and more to help you defeat every enemy! The Cheats are
exactly that. The Credits are for those that have helped me, and the
Disclaimer is legal yarble.
If you have any feedback, please e-mail me. I tend to answer every e-
mail I get, unlike most FAQers, and try to help you out in the best
possible ways, unless your questions are answered in the FAQ. So try
looking through the guide before sending anything my way!
Keep it real,
-David "Zoop" McCutcheon
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
*** *** *** *** SECTION I.a - CONTACT ME *** *** *** ***
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
If you need me for anything whatsoever that IS NOT covered in the guide,
and that means SEARCHING THE GUIDE by pressing Control and F together
and typing out what you are looking for, and then hitting enter. But as
long as it has to do with the game. Sorry, but I don't feel like hearing
about how cute your kitten is if I don't really know you, yanno?
Actually, kittens are cute... Ahem. You can contact me via e-mail, or
sometimes IM. I check my e-mail several times a day; so don't hesitate
if you have a question! But please read the long paragraph below my
contact info.
E-Mail address:
[email protected]
AIM: Zoop NOVA
Please only e-mail me if it's something you do NOT see in the guide. Try
to look for it; if it's not there, feel free to e-mail me.
If you don't know how to e-mail me, just simply bring up a new,
unwritten mail (this varies with different services. It should say
"Write Mail" on the button, though) and write out my e-mail address. For
the subject, copy and paste this: Twisted Metal PS1 FAQ. In the body of
the mail, write whatever you like, even hate mail! Just one request:
Only e-mail in English. Any foreign language e-mails will be discarded.
Sorry, I'm not smart enough to know a second language. I don't care what
you send, but positive feedback is always nice. But if you're into the
hate mail thing, I can dig that, too.
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
::: ::: ::: ::: SECTION II. - STORY ::: ::: ::: :::
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
This is taken directly from the instruction manual. Thanks to the
writers of the instruction manual for this information.
"You can remember that night as clear as this one. Six months ago,
somewhere between midnight and morning, your computer signaled an
incoming e-mail on United Internet System. When you saw the name of the
sender, CALYPSO, your eyes glazed over with visions of your greatest
fantasy, your ultimate desire. And then, when you read the message, you
knew that this dream was within your grasp. The message, flashing in
red, simply said: WILL YOU DRIVE?
Once a year, the legendary Calypso, a man who dwells beneath the streets
of LA, holds the TWISTED METAL competition. The contest takes place all
around the Los Angeles area and calls upon vehicles of every kind to
battle to the death. The one driver still alive at the end of the night
is granted any request---any prize he asks for. There are no limits on
price, size, or according to some, even reality.
Your special invitation from Calypso has given you the chance to do
battle in Twisted Metal. This is where all of your skills, all of your
luck, and all of your guts, are put to the test. This is where life and
death decisions occur every instant. This is where the Grim Reaper lurks
around every corner, waiting to strike. And this is where the ultimate
dream can come true. Welcome to the big time... WELCOME TO TWISTED
METAL!"
For your information, the actual winner of the first Twisted Metal
Competition is Outlaw. This further progresses into Twisted Metal 2:
World Tour's storyline.
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
::: ::: ::: ::: SECTION III. - CONTROLS ::: ::: ::: :::
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
____________________
/ STANDARD \
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
Directional Pad Up ----------------------- Acceleration |
Directional Pad Down -------------------------- Reverse |
Directional Pad Left ------------------------ Turn Left |
Directional Pad Right ---------------------- Turn Right |
Start Button + Left -------------- Toggles HUD Displays |
Start Button + Up ---------------- Toggles HUD Displays |
Start Button + Right ------------- Toggles HUD Displays |
Select ------------------------------------------ Pause |
R1 Button ------------------------------ Toggles Weapon |
L1 Button ------------------------------ Toggles Weapon |
R2 Button ------------------ Machine Guns (Can Overheat)|
L2 Button --------------------------------- Uses Weapon |
Square Button ---------------------------- Acceleration |
X Button ----------------------------------- Sharp Turn |
Circle Button --------------------------------- Reverse |
Triangle Button --------------------------------- Turbo |
________________________________________________________/
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
::: ::: ::: SECTION IV. - DRIVER PROFILES ::: ::: :::
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
Here you can find a list of short profiles containing the license plate
IDs and personalities of the drivers of the playable vehicles in the
game. List is A-Z, as always. Enjoy.
---------------------------------------------------------------------
/ A N G E L A F O R T I N \
-----------------------------------------------------------------------
License Plate ID: GN4HYR
Vehicle: Pit Viper
For your information, Angela has the same last name as Jennifer Fortin,
one of the 3D Graphics Designers from SingleTrac Entertainment. As the
same exact way as her Pit Viper plays, Angela Fortin is a spunky broad
that is out for one thing in the Twisted Metal competition: the money.
The moolah. The dough. The c-notes. The cash money. Whatever you call
it, Angela wants it... or does she? Merely wanting wealth out of any
wish that could suit your fancy seems shallow...
---------------------------------------------------------------------
/ A G E N T S T O N E \
-----------------------------------------------------------------------
License Plate ID: TRSTNO1
Vehicle: Crimson Fury
For your information, Agent Stone was used as a name the third time
around in Twisted Metal Black. That Agent Stone controlled Outlaw, as
sadly, Crimson Fury did not appear in the game. Agent Stone is on an
absolute top secret mission from out of nowhere, and plans on retrieving
the same exact data that Warthog's Commander Mason is looking out for.
Interesting plot twist.
---------------------------------------------------------------------
/ B R U C E C O C H R A N E \
-----------------------------------------------------------------------
License Plate ID: DRYVBY
Vehicle: Thumper
For your information, Bruce Cochran (minus the "E" at the end) was a
tester for the game at Sony. Bruce Cochrane is a young street punk from
the city of Los Angeles, and he is out to get rid of the madness in his
neighborhood. So what better way to stop violence than join in the
Twisted Metal competition and cause MORE destruction?
--------------------------------------------------------------------
/ C A P T A I N S P E A R S \
----------------------------------------------------------------------
License Plate ID: TYMTRPR
Vehicle: Road Kill
The driver to Road Kill, Captain Spears, comes from the future. He
wishes to take back all of the pain and suffering he caused his troops
from his past, which is our future, I suppose. Regardless, Captain
Spears is on a mission to extinguish the guilt that has been burning him
alive ever since the terrible incident occurred.
--------------------------------------------------------------------
/ C H A R L I E K A N E \
----------------------------------------------------------------------
License Plate ID: ORTOLMN
Vehicle: Yellow Jacket
Charlie Kane plays a major part of the storyline in the Twisted Metal
series that streams secretly through the next two installments of the
series (Twisted Metal 2 and Twisted Metal Black). Charlie Kane has
entered the competition looking for his son, who vanished nearly 20
years previous. Once he wins the competition, he intends to find his
missing boy...
--------------------------------------------------------------------
/ C O M M A N D E R M A S O N \
----------------------------------------------------------------------
License Plate ID: UESUVA
Vehicle: Warthog
For your information, Commander Mason has the same last name as
Technical Direct (SingleTrac Entertainment) Mike Mason. Commander Mason,
the driver to the army tank Warthog, is out on a personal mission from
the United States Government to find a missing item from a recent plane
crash in the Arizona desert sea. Considering the mission is from the
United States Government, and it was from a crash in the middle of the
blazing desert, I think we can all realize what this relates to...
--------------------------------------------------------------------
/ D A V E & M I K E \
----------------------------------------------------------------------
License Plate ID: KILRGRN
Vehicle: Hammerhead
Despite the major pot reference as a license plate, the duo of Dave and
Mike are not complete boneheads in any regard. After all, they did
manage to steal a gigantic monster truck, and not just any drug abuser
could pull that one off. Dave and Mike simply joined in on the Twisted
Metal competition for the thrill of the kill. In a monster truck. Boy,
these high school dropouts give us a bad name.
--------------------------------------------------------------------
/ M R . A S H \
----------------------------------------------------------------------
License Plate ID: STNSPWN
Vehicle: Darkside
Who knows exactly who or what Mr. Ash is, per se, but we do know that he
has, at the very least, come from the depths of Hell to claim his prize
after the hard-earned victory over the other competitors. What exactly
are his motives for entering the tournament? Just look at his picture
and you can tell that it will not be a pretty picture in the end.
--------------------------------------------------------------------
/ M R . G R I M M \
----------------------------------------------------------------------
License Plate ID: SOLTAKR
Vehicle: Mr. Grimm
Mr. Grimm is both the name of the motorcycle that is driven by the man,
and the man that is driven by the motorcycle. Think of Ghost Rider, only
as the actual Grim Reaper, and you have Mr. Grimm. Now what would the
Grim Reaper want with entering a contest where he has to kill the people
AND take their souls? Well, I guess he does that already, now doesn't
he?
---------------------------------------------------------------------
/ N E E D L E S K A N E \
-----------------------------------------------------------------------
License Plate ID: ISKREEM
Vehicle: Sweet Tooth
Needles Kane is the main character of the Twisted Metal franchise, and
is a very disturbed young man. Escaping from the mental ward, Needles
Kane is out to win the competition in hopes of regaining the ultimate
prize that will likely set his mind at ease, at least for the moment:
his best friend. Just who, or what, is Mr. Kane's best friend...?
---------------------------------------------------------------------
/ S C O T T C A M P B E L L \
-----------------------------------------------------------------------
License Plate ID: DHEDGIE
Vehicle: Spectre
For your information, Scott Campbell (in real life) is the producer of
this game, as well as quite a few other SingleTrac/Incog Inc titles. As
the license plate and picture suggests, Scott Campbell is as dead as a
doornail, and he's looking to find himself upon winning the Twisted
Metal Competition. Only you can decide if Scott's (literal) dying wish
can come true or not.
---------------------------------------------------------------------
/ S G T . R O B E R T S \
-----------------------------------------------------------------------
License Plate ID: DOWNTS
Vehicle: Outlaw
Sergeant Roberts has entered the elusive Twisted Metal competition bent
on one thing, and one thing only: Stopping it from continuing. Once
Outlaw wins the competition, he intends to put a stop to Calypso's grip
on the City of Los Angeles, and to definitely put a stop to any future
Twisted Metal tournaments from ever happening in the upcoming years.
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
::: ::: ::: ::: SECTION V. - VEHICLES ::: ::: ::: :::
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
Here is where you can find a full list of the playable vehicles in the
game, and their stats, as well as the pros and cons. From A-Z, enjoy!
==============================--------==============================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|Darkside|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
==============================--------==============================
__________
Statistics\_______________________
----------------------------------\
Special Weapon Power ---------- * |
Speed ------------------------- * |
Handling ---------------------- * |
Armor --------------------- ***** |
----------------------------------/
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____
P \ - Wonderful in close combat.
R \ - Can destroy multiple vehicles at a time.
O \ - One of the few great ramming vehicles.
S / - Can take the most damage in the game before blowing up.
¯¯¯¯¯¯
____
C \ - Very slow, and cannot escape enemies when needed.
O \ - Lackluster Special Attack.
N \ - When against fast vehicles, they can easily get away.
S / - With how large it is, it's easy to hit walls, etc.
¯¯¯¯¯¯
=============================------------=============================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-|Crimson Fury|-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=============================------------=============================
__________
Statistics\_______________________
----------------------------------\
Special Weapon Power --------- ** |
Speed --------------------- ***** |
Handling ------------------ ***** |
Armor ------------------------- * |
----------------------------------/
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____
P \ - The fastest vehicle in the game.
R \ - Best handling in the game to escape everything. Literally.
O \ - The perfect "Hit And Run" vehicle.
S / - Can escape ped fire if your health is low due to speed.
¯¯¯¯¯¯
____
C \ - High speeds can cause terrible impacts if crashed.
O \ - Special Attack suffers from maxed Speed and Handling.
N \ - Easily crushed by ramming.
S / - Hard to control with choppy frame rates, at times.
¯¯¯¯¯¯
==============================----------==============================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|Hammerhead|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
==============================----------==============================
__________
Statistics\_______________________
----------------------------------\
Special Weapon Power ------ ***** |
Speed ------------------------- * |
Handling --------------------- ** |
Armor --------------------- ***** |
----------------------------------/
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____
P \ - Ramming Special Attack is the easiest to pull off.
R \ - Special Attack is amongst the best in the game.
O \ - Armor can withstand close and long ranged combat.
S / - Great against Minion.
¯¯¯¯¯¯
____
C \ - The weak speed will allow even the lightest of cars to kill.
O \ - Special Attack can easily be wasted by accident.
N \ - With low health, you can easily die from ped fire.
S / - Not good against crowds of vehicles, despite holy armor.
¯¯¯¯¯¯
==============================---------==============================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|Mr. Grimm|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
==============================---------==============================
__________
Statistics\_______________________
----------------------------------\
Special Weapon Power ------ ***** |
Speed ---------------------- **** |
Handling -------------------- *** |
Armor ------------------------- * |
----------------------------------/
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____
P \ - Toughest Special Attack in the entire game.
R \ - One of the fastest vehicles in the game.
O \ - Can escape tough situations with ease.
S / - Perfect in long ranged combat.
¯¯¯¯¯¯
____
C \ - Weakest armor in the game.
O \ - Bad at closed-in combat.
N \ - With low health, you can easily die from ped fire.
S / - Difficult to connect with Special Attack.
¯¯¯¯¯¯
================================------===============================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|Outlaw|=-=-=-=-=-=-=-=--=-=-=-=-=-=-=
================================------===============================
__________
Statistics\_______________________
----------------------------------\
Special Weapon Power -------- *** |
Speed ----------------------- *** |
Handling --------------------- ** |
Armor ---------------------- **** |
----------------------------------/
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____
P \ - The ideal beginner's vehicle.
R \ - Enough speed to hold its own against fast cars.
O \ - A good Special Attack that can be used easily.
S / - Perfect in mid range combat.
¯¯¯¯¯¯
____
C \ - Confusing Special Attack.
O \ - Bad at distanced combat.
N \ - Bad handling can amount to trouble when escaping.
S / - Better in groups than one-on-one.
¯¯¯¯¯¯
==============================---------==============================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|Pit Viper|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
==============================---------==============================
__________
Statistics\_______________________
----------------------------------\
Special Weapon Power ------- **** |
Speed ----------------------- *** |
Handling --------------------- ** |
Armor ----------------------- *** |
----------------------------------/
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____
P \ - A very good Special Attack.
R \ - A very good overall vehicle.
O \ - Very little, and can escape ramming situations.
S / - Has enough speed to slip by enemies in large areas.
¯¯¯¯¯¯
____
C \ - Very difficult to connect with Special Attack.
O \ - Bad at closed-in combat.
N \ - With low health, you can easily die from ped fire.
S / - VERY vulnerable to ramming, when hit.
¯¯¯¯¯¯
==============================--------==============================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|Roadkill|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
==============================--------==============================
__________
Statistics\_______________________
----------------------------------\
Special Weapon Power ------ ***** |
Speed ---------------------- **** |
Handling -------------------- *** |
Armor ------------------------- * |
----------------------------------/
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____
P \ - The vehicle is fast enough to get out of tight spots.
R \ - A good overall vehicle.
O \ - Moderate Special Attack can be put to good use.
S / - Really good for both ranged combats.
¯¯¯¯¯¯
____
C \ - Bad handling makes for tough positions to be put in.
O \ - Has a rough time against heavily padded vehicles.
N \ - Despite good armor, is vulnerable to ramming.
S / - Difficult to connect with Special Attack.
¯¯¯¯¯¯
===============================-------===============================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|Spectre|-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============================-------===============================
__________
Statistics\_______________________
----------------------------------\
Special Weapon Power ------- **** |
Speed --------------------- ***** |
Handling ------------------- **** |
Armor ------------------------- * |
----------------------------------/
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____
P \ - Special Attack can go through walls.
R \ - A very devastating speed freak vehicle.
O \ - Can escape tough situations with ease.
S / - The unchallenged vehicle in long ranged combat.
¯¯¯¯¯¯
____
C \ - One of the weakest armors in the game.
O \ - Bad at closed-in combat.
N \ - Easily destroyed when rammed by larger vehicles.
S / - Very weak when faced with multiple enemies at a time.
¯¯¯¯¯¯
==============================-----------==============================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|Sweet Tooth|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
==============================-----------==============================
__________
Statistics\_______________________
----------------------------------\
Special Weapon Power ------ ***** |
Speed ------------------------- * |
Handling ---------------------- * |
Armor --------------------- ***** |
----------------------------------/
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____
P \ - A terrific Special Attack.
R \ - One of the best solo attackers in the game.
O \ - Average rammer, for a big vehicle.
S / - Strong against ramming.
¯¯¯¯¯¯
____
C \ - Cannot escape easily at all.
O \ - Bad at closed-in combat in groups.
N \ - Awkward controlling with both sluggish speed and handling.
S / - Difficult to connect with Special Attack.
¯¯¯¯¯¯
===============================-------===============================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|Thumper|-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============================-------===============================
__________
Statistics\_______________________
----------------------------------\
Special Weapon Power ------ ***** |
Speed ---------------------- **** |
Handling --------------------- ** |
Armor ---------------------- **** |
----------------------------------/
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____
P \ - A great, well balanced machine. Possibly the best.
R \ - One of, if not the, most effective Special Attacks.
O \ - Speed is good enough to outgun the big boys.
S / - A sure-fire when in closed-in combat.
¯¯¯¯¯¯
____
C \ - Mediocre handling may prove a problem with the Special.
O \ - This lowrider is prone to ramming from the side.
N \ - Has trouble catching up with Spectre/Crimson Fury.
S / - Difficult to connect with Special Attack.
¯¯¯¯¯¯
===============================-------===============================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|Warthog|-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============================-------===============================
__________
Statistics\_______________________
----------------------------------\
Special Weapon Power -------- *** |
Speed ------------------------- * |
Handling --------------------- ** |
Armor --------------------- ***** |
----------------------------------/
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____
P \ - Amazing armor that can withstand a lot of ramming.
R \ - Special Attack is unique and useful.
O \ - Very effective against Minion.
S / - Very good for ramming enemies.
¯¯¯¯¯¯
____
C \ - Very bad speed that can barely get away from Darkside.
O \ - When your health is slow, it's hard to escape from anything.
N \ - Bad handling can set you off is awkward positions.
S / - The perfect target for vehicles such as Pit Viper.
¯¯¯¯¯¯
============================-------------============================
=-=-=-=-=-=-=-=-=-=-=-=-=-=|Yellow Jacket|=-=-=-=-=-=-=-=-=-=-=-=-=-=
============================-------------============================
__________
Statistics\_______________________
----------------------------------\
Special Weapon Power -------- *** |
Speed ----------------------- *** |
Handling -------------------- *** |
Armor ----------------------- *** |
----------------------------------/
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____
P \ - Talk about average. Everything is rounded out.
R \ - Fast enough to escape danger.
O \ - Special Attack is unique and worthy.
S / - Rams decent, for a mid-sized vehicle.
¯¯¯¯¯¯
____
C \ - Average, average, average. It excels in nothing.
O \ - Not the best vehicle in solo combat.
N \ - With low health, you can easily die from ped fire.
S / - Difficult to connect with Special Attack.
¯¯¯¯¯¯
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
::: ::: ::: ::: SECTION VI. - STAGES ::: ::: ::: :::
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
| |
----------------------------------------------------------------------
| [stage one] |
| A R E N A |
| [one on one combat] |
----------------------------------------------------------------------
| |
The Arena is a very small and linear stage where there is not much room
to run, and definitely not a lot of room to hide. The best strategies
for this tiny stage reside in hiding behind the big crates that fill the
battlefield, and picking up as many weapons as possible to save a little
bit of effort in the next stage. The enemy will likely strike you after
you strike him/her, so take advantage with an early bombardment on the
villain.
| |
----------------------------------------------------------------------
| [stage two] |
| W A R E H O U S E |
| [three on one combat] |
----------------------------------------------------------------------
| |
Since there are three enemies in this stage for you to fight, you will
have to eliminate them slowly, and separated from the pack. Much like a
stealthy hitman, your job will be to spot them out when they are on
their own, and slowly wear them down from scratch. If you are a small
vehicle, try collecting some firepower and search around the town for an
opponent. You will need to use a "Hit and Run" tactic, where you rush
forward, blasting away at them, and make a quick 180-degree turn. Repeat
until your health is low, or you've defeated the enemy.
As for you bigger vehicle hogs, you will find that it is easy to attack
the enemies separately here, as well. The sooner that you eliminate each
vehicle, the better, and focusing your attention onto one enemy is a lot
easier for the simplified kill than focusing on two enemies. While
certain stages, such as the next one, are rather filled with enemies,
this stage has four vehicles including you. Catching them in bundles is
a slim to none chance, anyway.
As for atmospheres, I suggest using a nullified version of searching the
outer walls of the area. The streets are big here, and you are isolated
from the city itself, which is a great way to catch vehicles in solo
patrol mode. If you need to go into the city for health, I'd suggest
making the retreat near the movie theater area, as there tends to be
less traffic here. Try taking alley shortcuts to reach destinations, as
well.
| |
----------------------------------------------------------------------
| [stage three] |
| F R E E W A Y |
| [five on one combat] |
----------------------------------------------------------------------
| |
The Freeway is a very awkward stage in general, yet one of the best in
the entire game that is hard to put into words. As you start the stage
off, you will have a vehicle that will want to play chicken with you.
Destroy it as fast as you can, as you will have four more enemies to
fight soon after this.
The thing to remember regarding the Freeway level is the fact that it is
hard to find enemy vehicles in large groups, which is very good, in most
cases. The most dangerous vehicle on the course, universally, is
Darkside. Between the constant freezing and ramming, especially if you
are a smaller vehicle, you will be in constant danger around Darkside.
With how hard the health recharge stations are to find in this one, save
him for last if he is one of your opponents.
There are two sections to the Freeway: the finished section, and the
section you can reach through the unfinished section. There are several
different ways to find enemies, but considering this level is often
confusing for the casual gamer, try following your map to find your
targets, and remember that if it seems you should be finding them, you
may even be on the wrong road then. Best of luck.
| |
----------------------------------------------------------------------
| [stage four] |
| R I V E R P A R K R U M B L E |
| [six on one combat] |
----------------------------------------------------------------------
| |
This is much like the Warehouse level, in which it takes place inside of
a large portion of the city. There are several things of note here: the
bridge, the ice rink, the sewer creek, the hidden alleyway, and more. If
you are a light vehicle, do not get too caught up in all of the action
in the middle of the city. If you are going up against a few medium
vehicles or a few large vehicles, you can screw yourself up by simply
getting into the heat of the battle. Need I mention that health recharge
stations are a lot more rare in this stage than in the Warehouse?
If you are a bigger vehicle, this stage should be a field day! Just
search the inner city, or near the bridge exits for some trouble in
groups. You should encounter a couple of vehicles in a pack, fighting it
out amongst them. Lay waste to their petty games, and their petty lives,
by ramming them several times as you catch them off-guard. Bigger
vehicles definitely hold an advantage over the smaller ones in this
stage.
As for the atmospheres, there are several areas that you can use to your
advantage. The most notable hiding places include the alley in one of
the buildings where you go unnoticed by vehicles around 80% of the time,
although take note that the pedestrians can still shoot you. Use this
only when hiding from vehicles. There is the creek somewhat near the
bridge that has a few weapons inside of it, as well.
| |
----------------------------------------------------------------------
| [stage five] |
| ASSAULT ON CYBURBIA |
| [eight on one combat] |
----------------------------------------------------------------------
| |
This easily has my personal vote as the most innovative stage in any car
combat game ever created. Now that we have that out of the way, allow me
to say that this stage is still massive by today's standards, much less
in the release of 1996. Now, for those strategies again...
For the lighter, smaller vehicles, you may like to try running and
gunning down your enemies one at a time. Since your armor is weak, it
will take a VERY long time trying to fight more than one enemy at a
time, especially considering how many enemies there are. You will find
yourself outnumbered, otherwise, and having to run to one of the many
health recharge stations in the stage.
As for you big vehicle lovers out there, you can play your cards either
way, although it is best to follow my advice given to the small vehicle
players. Hey, even your big asses can get dominated at certain points in
the level. Big vehicles do their best in the suburbs area of this very
large stage, as to where the lighter vehicles do the best on the highway
portion of the stage. Gotta love the view there, too. Mid sized vehicles
do exceptionally well in the combat zone area that is seemingly out of
place in this stage.
Speaking of which, inside of that combat zone area is a very nifty
hiding spot. Just drive up to the side of the ramp near a corner, and
slowly position yourself to drive onto the platform itself. You can hide
from enemy missiles here, even the homing ones. As for the highway
portion of the level, the roads zig-zag at parts, so bigger vehicles not
only get outrun by the fast ones, they also lose more speed zig-zagging,
as well. As for the inner suburbs, they are straightforward for any kind
of battles, hence why the bigger vehicles have a field day there. This
is an easy stage to be so large and filled with enemies.
| |
----------------------------------------------------------------------
| [stage six] |
| ROOFTOPS |
| [three on one combat] |
| [battle with Minion afterwards] |
----------------------------------------------------------------------
| |
The area that you start the stage off in is a pure death hazard with how
small the width is, so quickly go up the ramps to the main area where
the very large black glasses structure. Direct your attention to it
first, shooting it with your machine guns and Fire Missiles, if needed.
If you are a bigger vehicle, ram into it to bust it open, and leave it
be afterwards.
There are three enemies in this stage, so you can quickly eliminate a
couple of them in die-hard combat right up on top, on this same
platform. They will come to you, where you can blast them to Hell and
back from here. If you need health, fall down below into the room where
you just destroyed the glassed-in area, and go to the health recharge
station.
Go through the tunnel here to break the glass window, and fall onto a
rooftop with a ramp. Go up the ramp and zoom across to the next rooftop.
Destroy the final vehicle here. Go NOT attempt to push the vehicle off
of the rooftops, as it rarely ever works. With all three vehicles blown
up, you only have one battle left to fight, and that is with Minion, the
last boss.
Fighting Minion is no walk in the park, especially on the hard
difficulty. Starting the battle off, fall into the hotel area again like
before, and blow up all structures with the machine guns. Collect all of
the weapons, and equip the Power Missiles. When Minion falls in with
you, unload all of your Power Missiles into him, followed by all of your
Fire Missiles. Retreat through the hall and to the next rooftop. Unload
all of your Homing Missiles into him here, and retreat up the ramp and
to the rooftop, where you should collect weapons and fall back in the
hotel.
Repeat this process again three to four times to defeat Minion, and beat
Twisted Metal! Watch your ending, and be merry.
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
::: ::: ::: ::: SECTION VII. - WEAPONS ::: ::: ::: :::
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
Here is where you can find a complete list of weapons, including what
each of them do! Your vehicle can hold a max of 30 assorted weapons at a
time. Enjoy.
CATAPULTS
----------\
These little suckers will send your opponents flying into the air. They
can be placed by laying them down in the back of your vehicle, in the
middle of the road. These bad boys are best used when being chased by a
fast foe, such as Crimson Fury, to give them a bit of a boost. Slam on
the brakes as they fly over you, and attack them with a nice assault of
Fire/Homing Missiles.
DROP MINES
-----------\
The Drop Mines are decent in damage, yet very hard to make a direct
connection with your target. After a short while, the Drop Mines that
you will have laid on the road will simply disappear. The best time to
use them is when luring enemies away from an area, and dropping them as
they follow directly behind you.
FIRE MISSILES
--------------\
The most common of all of the weapons in the game that have the word
"Missile" in them, you will gain several Fire Missiles throughout your
trip in the game, and they remain as one of the most effective weapons
in every stage. This is a perfect weapon to use in order with the Freeze
Missiles, as you can freeze your opponent, and waste away your entire
stock of Fire Missiles into them with some Machine Gun fire, to boot.
FREEZE MISSILES
----------------\
The Freeze Missiles are the ideal weapon if you have a bunch of Fire
Missiles to unload on an opponent, especially if you are playing as a
smaller vehicle in the game. These missiles will freeze an opponent's
vehicle in its tracks, allowing you to unload other ammo into the
vehicle, get away from the vehicle, or a combination of both.
HOMING MISSILES
----------------\
The Homing Missiles are very effective for those types of gamers that
just simply cannot aim with a crap. Not to mention the fact that they
are very effective in a damage standpoint, as well, doing seemingly as
much damage as the Fire Missiles. Perfect for unloading on a group of
unsuspecting vehicle while hiding in alleys or in obscure places. Sadly,
the Homing Missiles are quite scarce throughout the game.
MACHINE GUN
------------\
This is your default weapon throughout the game that can be used in
unlimited amounts into your opponent, or into those pesky pedestrians
with rocket launchers and such. Be warned, however, as your Machine Guns
can overheat if you use them for too long. This isn't too bad, however,
you cannot use your Machine Guns for a few seconds until they cool off
from the constant fire.
OIL SLICKS
-----------\
This weapon is a cult favorite amongst original Twisted Metal heads, as
it serves no real combat purpose, and it lets out a very... ghastly
noise. Either way you go about it, the Oil Slicks are best used when a
huge enemy, such as Darkside, is on your tail. This will make your
opponent slide out of their grip. It is also pretty fun to lay some down
and slide through it.
POWER MISSILES
---------------\
The Power Missiles are THE weapon of choice against the final boss,
Minion. If you are wishing to destroy the demon lord's servant himself,
you will need to save up your Power Missiles to use against him. These
things are highly powerful, adding up three to five times the damage of
your basic Fire Missile. Of course, use these only to start off a fight,
unless it is Minion, in which you should blow him back to Hell,
regardless.
REAR FLAME
-----------\
Much like the Rear Missiles, the Rear Flame is a flame that will ignite
through the back of your vehicle, hitting any vehicle that is riding
your bum. The best strategy to use with the Rear Flame is to load'er up
if you are in the midst of being chased by a fast vehicle like Crimson
Fury, or try backing up into a frozen vehicle and letting the flames
loose.
REAR MISSILES
--------------\
The Rear Missiles are one of the many weapons that were ditched in the
sequel to Twisted Metal and brought back in as the form of a button
combination, and for good reason; the Rear Missile is one of the many
barely used weapons in the game. Albeit useful, it is awkward to aim and
connect. The times when the use of this weapon comes into play are an
awful lot like the weapons that you can lay out: right when an enemy is
directly on your tail.
TIRE SPIKES
------------\
These little things can be used just like any other weapon that you can
lay out from the back of your vehicle, except they will not even damage
the enemy, just merely slow them down. I suggest only keeping a couple
of these things in your inventory as last ditch efforts to get away from
an enemy that is following you while you have low health. They are
otherwise utterly useless.
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
::: ::: ::: ::: SECTION VIII. - CHEATS ::: ::: ::: :::
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
The cheats in Twisted Metal consist of passwords that you can enter at
the password screen, located under Options after you have selected your
vehicle. Here are the passwords...
INVINCIBILITY
-------------
Square, Triangle, X, Blank, Circle
UNLIMITED WEAPONS
-----------------
Triangle, Blank, Square, Circle, Circle
HELICOPTER VIEW
---------------
Circle, Circle, Triangle, X, Blank
NON-MINION ROOFTOPS
-------------------
Triangle, X, Circle, Square, Triangle
FIVE VEHICLES IN ARENA
----------------------
Square, Triangle, Circle, Square, Square
START IN THE WAREHOUSE
----------------------
Circle, Triangle, Square, Circle, Circle
START ON THE FREEWAY
--------------------
X, Square, Square, Circle, Triangle
START IN RIVER PARK
-------------------
X, Triangle, Square, Circle, Square
START IN CYBURBIA
-----------------
X, Square, Triangle, Triangle, Triangle
START ON THE ROOFTOPS
---------------------
Square, Triangle, X, Circle, X
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
::: ::: ::: ::: SECTION IX. - CREDITS ::: ::: ::: :::
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
Major thanks and kudos to Ceejay at GameFAQs. Thanks for all of the
awards you've given me over the past year, as it is very encouraging.
You're a hell of a webmaster. Also much thanks and love to my ghetto
homeboy, Stephen Ng. This guy is terribly, terribly brilliant. What's up
with "Eliminate down," anyway? And thanks to Chris Carle for giving me
an opportunity at IGN Guides. I'm lovin' it! Check out Simpsons: Hit &
Run, Freedom Fighters, and soon-to-be SSX3 over at IGN Guides, as they
are more first three attempts.
All of the love and patience in the world goes to my girlfriend, Valerie
Meerschaert. She puts up with me and the time it takes to make these
silly FAQs and such. Although she won't allow me to play Disgaea in
threats of breaking my arms. Oh well. Love you, Vally.
Thanks to Jen Langston, my girly friend. She is like the moon. Or a
rainy cloud to make you feel like you're not the only one in existence
on a crappy night. You're wonderful, hun. I doubt I could've ever
reached this status without you. Thanks for the years. Mwa!
Special thanks to the guys over at TMAlliance.com, whom I got the cheats
off of. If you need to know ANYTHING about Twisted Metal, the guys at
TMA have got you covered. The developers of the games even drop by to
say "Hi" sometimes. Friendly folks, they are.
Ohhh yeah, my GameFAQs crew. Thanks to Devin Morgan, Chad Steele, Tom
Hayes, Brian Sulpher, Gobicamel, Colin Moriarty, Andrew Schultz,
Happybuddha311, Andrew Testa, The Admiral, CVXFREAK, Vegita, Snow
Dragon, Kain, BoboTheClown, SubSane, StarFighters76, Dan Gordon,
Warhawk, krustster (omghi), AlaskaFox, Hang Me, Matt Hulbert, me frog,
Masamune3, and many more. This is a specific thanks to you guys, as
you're all sticking with me to the end with your support. I appreciate
the positive response, but I did not leave for attention, hence no
"Going Away" topic. You can still catch me on AIM, as you know, and I
honestly thank you from the bottom of my heart for your ongoing support
for my decision. Right now, the FCB is pure negativity, and my heart
needs to be set on things that are more important than rumors regarding
my personal life. I may return one day, and I hope you understand. In
the least, this should prove to all of you that I will continue FAQing.
Oh, and go listen to the new Ben Folds EPs that you can find at
awarestore.com. Go!
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
::: ::: ::: ::: SECTION X. - DISCLAIMER ::: ::: ::: :::
::---::---::---::---::---::---::---::---::---::---::---::---::---::---::
This document is Copyright 2003-2004 David McCutcheon. It may not be
reproduced nor retransmitted in any form. It may not be altered,
published, sold, given as an incentive to buy, etc. without advance
permission from the author. Violation of the above terms can and will
result in a lawsuit. Thank you.