/-------------------------------------------------------/
      /_____________   _______________________________________/
                   |   |  /-----\    /-----/ /---------------/
                   |   | /___    \  /     / /_  ___  ___  __/
                   |   |    |     \/     /   |  | |  | |  |
                   |   |    |  |      |  |   |  | |  | |  |
                   |   |    |  |\    /|  |   |  | |  | |  |
                   |   |    |  | \  / |  |   |  |_|  |_|  |___
                   |___|    |__|  \/  |__|  /________________/

                     Russ Tops' Twisted Metal 3 FAQ v1.6
                       Last Modified 28th January 1999
                              [email protected]

    -----     -----     -----     -----     -----     -----     -----

     Sections:

     NOTE FROM THE AUTHOR!!!        ********** PLEASE READ **********
     1    :                                                 Storyline
     2    :                                           Gameshark Codes
     3.1  :                                       In-Game Menu Tricks
     3.2  :                                   Non-In-Game Menu Tricks
     4    :                        Easter Egg Codes (Cheat Passwords)
     5.1  :                                Character Statistics Table
     5.2  :                              Weapon and Armor Class Table
     6    :                                          Advanced Attacks
     7.1  :                    Level Passwords  -     Cream Puff Mode
     7.2  :                    Level Passwords  -  Twisted Metal Mode
     7.3  :                    Level Passwords  -    Pure Lunacy Mode
     8    :                Hidden Levels (Descriptions and Passwords)
     9    :                                            Hidden Weapons
     10   :                                   Nifty Things to Destroy
     11   :                                          Health Locations
     12   :                                        Semi-Ambush Points
     13   :                                   Lightning Power Sources
     14   :                           Developer Questions and Answers
     15.1 :                                    Brief Level Strategies
     15.2 :                            Comprehensive Level Strategies
     16.1 :                                Brief Character Strategies
     16.2 :                        Comprehensive Character Strategies
     i    :                                           Version History
     ii   :                                     Credit Where it's Due
     iii  :                                                DISCLAIMER

    -----     -----     -----     -----     -----     -----     -----

        NOTE FROM THE AUTHOR!!!

         Hello, it's me, the humble person who authors this FAQ and
    on occasion, has to endure the semi-stupidity or ignorance of a
    few people who appear not to have actually read this FAQ beyond
    the first 2 pages.  This version contains some new changes that
    will answer many questions of yours.  If you actually READ this
    Q&A with a developer of TM3, you will find the answers to quite
    a few questions.  It is located at the title:
    "Developer Questions and Answers"
    which is located down near the bottom of the FAQ.

    -----     -----     -----     -----     -----     -----     -----

  1     Storyline

  "I am Calypso.  Each year I gather the twelve worthiest drivers to face
  off in the Twisted Metal competition.  They must face each other and
  some of my friends.  To the winner, I grant a single wish, whatever the
  winner asks for; to the losers, death.  Welcome to Twisted Metal."
                                                              -Calypso

    -----     -----     -----     -----     -----     -----     -----

  2     Gameshark Codes:

       Ammo Never Decreases (All Players):            80033ED6 2400
       Infinite Lives (Player 1):                     800D300C 0002
       Infinite Lives (Player 2):                     800D309C 0002
       Activate Sweet Tooth:                          800D28D0 000B
       Activate Minion:                               800D28DO 0007
       Infinite Turbo (All Players):                  800201B2 2400
       Infinite Advanced Attack (All Players):        8001975E 2400

    -----     -----     -----     -----     -----     -----     -----

  3.1   In-Game Menu Tricks

        You've seen the in-game menu, the one where you see a game
        going on in the background while you make the selections,
        right?  You can do more than just wait 60 seconds and watch.

        At the MENU you can hit START to toggle between MENU and
        ACTION.  Once you are in the ACTION part (with the words
        flashing onscreen) you can do the following.

        START       :  Toggle between Menu and Action.
        SELECT      :  Changes view from in car, close, medium & far.
        CIRCLE      :  Rear view mirror, resets camera angle.
        L1, R1      :  Switches Characters, retains camera angle.
        L2, R2      :  Rotates camera angle.
        LEFT        :  Slow down action.
        RIGHT       :  Speed up action.
        DOWN        :  Stop action.
        L1+L2+R1+R2 :  Go to Non-In-Game Menu

    -----     -----     -----     -----     -----     -----     -----

  3.2   Non-In-Game Menu Tricks

        You've seen the non-in-game menu, the one where you see all
        the cars driving around shooting randomly in the Warehouse
        level, right?  Here's some tricks to try at various places:

        At the World Select screen you have a rotating icon:
           Hold Start and press the following buttons:
              Start Alone :  Freeze position
              L1 :  Rotate quickly to left
              L2 :  Rotate slowly to left
              R1 :  Rotate quickly to right
              R2 :  Rotate slowly to right

        At the Car Select screen you have a car with a rotating camera:
           Hold Start and press the following buttons:
              Start Alone :  Freeze position
              L1 :  Rotate to left
              R1 :  Rotate to right

    -----     -----     -----     -----     -----     -----     -----

  4     Easter Egg Codes (Cheat Passwords):

  R1       R1       L1       L1       L1          a) Super Napalm
  L1       L1       R1       R1       R1          b) Infinite Specials
  Up       Down     Up       Down     Up          c) Homing Rain Missiles
  Left     Left     Left     Right    Right       d) Minion
  Right    Right    Right    Left     Left        e) Sweet Tooth
  L1       Square   X        R1       Start       f) God Mode
  Start    Start    Start    Start    Start       g) Save Settings
  Triangle Circle   Up       Right    Down        h) Infinite Ammo
  Triangle Left     Down     Right    Up          i) Smart Seekers
  Triangle Circle   Down     Left     Up          j) Massive Force
  Triangle Up       Circle   Right    Start       k) 99 Freeze Missiles
  Left     Right    Left     Right    Up          l) Giant Ricochets
  Start    Start    L1       L1       L1          m) Only Napalms
  Start    R1       L1       Start    Start       n) Only Homing Missiles
  Start    L1       Start    L1       Start       o) Only Power Missiles
  L1       R1       Start    Start    L1          p) Only Remote Bombs
  Down     L1       Down     Start    Triangle    q) CPU ignores Healths
  Select   L1       Select   Start    Circle      r) No Healths
  L1       Start    Start    Start    R1          s) No Full Healths
  Select   Select   R2       L2       Start       t) No Item Pickups
  Up       Up       X        X        Up          u) Icy Grounds
  L1       R1       L1       R1       R1          v) Relentless CPU
  X        Circle   Circle   Circle   Circle      w) 0 enemies in Deathmatch
  Left     Square   Square   Square   Left        x) Sexy Flower Power

     Note A:        Napalm Shoots Higher and Further.
     Note B:        Activated when you die, quit, or beat the first level.
     Note C:        Rain Missiles home in, then detonate.
     Note D+E:      Activates characters for ALL modes.
     Note F:        Cannot die except in Tokyo Fan, or Blimp Clouds.
     Note G:        Saves items in all settings menus only, no cheats saved.
     Note I:        Missiles that track their targets will be enhanced.
     Note J:        When a weapon hits your car or the CPU cars, the strength
                    of the hit will be significantly stronger.
     Note K:        Puts 99 Freeze Missiles in the inventory at each round.
                    Works like a freeze but does not drain the special bar.
                    The icon is identical to the Power Missile, except for
                    the "FREEZE" caption.
     Note M-P:      The "Only XXXXX" means the all weapon pickups will be
                    replaced with the XXXXX.  Hence, "Only Napalm" means
                    the only pickups will be Napalms.
     Note Q:        CPU-controlled cars will ignore health power-ups.  Does
                    NOT affect CPU Ally.
     Note V:        All CPU cars will relentlessly attack player cars.
     Note W:        Enables 0 enemies in Deathmatch Mode.  (Play Alone)
                    Useful for learning the levels.
     Note X:        When choosing your character, go into the INFO screen
                    for a very revealing Zoom-In Shot of Flower Power.

    -----     -----     -----     -----     -----     -----     -----

  5.1   Character Statistics Table:

     Name           Armor    Weapon   Speed    Handling    Special

     Auger          4        4        1        Sluggish    Drill
     Axel           3        3        2        Sluggish    Shockwave
     Club Kid       2        3        2        Tight       Vortex
     Firestarter    2        3        4        Tight       Flamethrower
     Flower Power   2        3        2        Tight       Flower of Power
     Mr. Grimm      1        5        4        Tight       Screaming Soul
     Hammerhead     3        3        1        Sluggish    Stomp
     Minion         5        5        4        Average     Quad-Missiles
     Outlaw         2        3        4        Average     Omni Taser
     Roadkill       3        3        3        Tight       Spike Bomb
     Spectre        1        3        5        Average     Ghost Missile
     Sweet Tooth    4        4        2        Sluggish    Flaming Head
     Thumper        3        3        3        Average     Sonic Blast
     Warthog        4        3        2        Sluggish    Patriot Missiles

    -----     -----     -----     -----     -----     -----     -----

  5.2   Weapon and Armor Classes Table:

    This is a short table which, essentially, tells you if you have a
    Class _ Weapon it will do __ Points of Damage to an _ Class Armored
    Enemy.  Remember, this is the ideal and may not be too accurate.

                                   Weapon Class:

                           #    3    |   4    |    5    #
                    #####################################
                       1   #    8    |   23   |   34    #
                    -------#---------+--------+---------#
                       2   #    7    |   18   |   27    #
    Armor Class:    -------#---------+--------+---------#
                       3   #    6    |   15   |   22    #
                    -------#---------+--------+---------#
                       4   #    5    |   12   |   19    #
                    -------#---------+--------+---------#
                       5   #    4    |   11   |   14    #
                    #####################################

    As the attacker the Weapon Classes were as follows:
         Class III (3)            Flower Power
         Class IV  (4)            Auger
         Class V   (5)            Minion

    As the Enemies for Armor Classes were as follows:
         Class I   (1)            Spectre
         Class II  (2)            Flower Power
         Class III (3)            Roadkill
         Class IV  (4)            Auger
         Class V   (5)            Minion

    -----     -----     -----     -----     -----     -----     -----

  6     Advanced Attacks

    Freeze         -    LEFT   RIGHT  UP
    Jump           -    UP     UP     LEFT
    Rear Attack    -    LEFT   RIGHT  DOWN
    Invisibility   -    UP     DOWN   LEFT   RIGHT

     Note:  These must be during a battle.  A better explanation of
            these moves is in the TM3 instruction manual, Page 17.

    -----     -----     -----     -----     -----     -----     -----

  7.1   Passwords - "Cream Puff"

  Auger
  D.C.        R1, R1, Right, Select, Down
  Hangar 18   X, Start, X, Up, L1
  North Pole  Select, R1, Left, Left, X
  London      Right, Right, R1, R1, Right
  Tokyo       Down, R1, L1, X, Right
  Egypt       R2, Start, R2, Right, Right
  Blimp       Triangle, L1, Triangle, Right, Circle

  Axel
  D.C.        L1, Square, Triangle, Right, Up
  Hangar 18   Right, L2, Select, R2, R2
  North Pole  L2, R2, Start, Triangle, X
  London      R1, L1, Down, Select, Start
  Tokyo       X, R2, Start, L1, Up
  Egypt       Circle, Circle, L2, Circle, Right
  Blimp       Select, X, X, X, R1

  Club Kid
  D.C.        R2, L2, L2, L2, Start
  Hangar 18   Triangle, Select, R1, Left, Up
  North Pole  Square, L2, R1, Square, R1
  London      Select, Up, Square, R1, Up
  Tokyo       Right, L2, Circle, Down, Start
  Egypt       L2, Square, Down, R2, Left
  Blimp       R1, Left, Select, Circle, R1

  FireStarter
  D.C.        Left, Up, Up, Up, Down
  Hangar 18   Up, Square, R1, Left, Down
  North Pole  Left, Down, Up, R1, L1
  London      R2, X, X, X, X
  Tokyo       Triangle, Down, Left, R2, Up
  Egypt       Square, X, Select, Right, Right
  Blimp       Down, R2, R2, R2, Start

  Flower Power
  D.C.        L2, Right, Triangle, Select, Circle
  Hangar 18   R1, Circle, Right, Start, Right
  North Pole  X, Right, X, Left, R2
  London      Circle, Left, L1, Circle, Triangle
  Tokyo       Up, Right, Select, X, Select
  Egypt       Left, Triangle, L1, Circle, Triangle
  Blimp       L1, Up, Start, Right, L2

  Hammerhead
  D.C.        Left, Square, L2, Square, Circle
  Hangar 18   L1, L1, L2, R1, Up
  North Pole  Circle, Square, Down, Left, Up
  London      Square, L1, R1, L1, Triangle
  Tokyo       Up, Down, X, Start, Start
  Egypt       Right, R2, Circle, R2, Down
  Blimp       L2, Down, Circle, Down, R1

  Minion
  D.C.        X, R2, Start, Circle, Right
  Hangar 18   R2, Left, L1, Start, Start
  North Pole  Up, Select, R1, L1, Right
  London      Left, L2, Up, X, R2
  Tokyo       L1, Select, X, Circle, R2
  Egypt       Circle, L2, Left, Right, Square
  Blimp       Select, Select, Select, L2, Up

  Mr. Grimm
  D.C.        Square, Up, Right, Triangle, Select
  Hangar 18   Triangle, Square, Square, Up, L1
  North Pole  Right, Start, L2, Start, Left
  London      L2, R1, Down, R1, Up
  Tokyo       R1, Start, L1, L1, Square
  Egypt       X, R1, Start, Circle, Start
  Blimp       Start, Circle, Left, Start, Up

  Outlaw 3
  D.C.        Right, Square, Square, Triangle, X
  Hangar 18   L2, Left, Triangle, Start, Select
  North Pole  R1, Square, Right, Down, Up
  London      X, Left, X, L1, L2
  Tokyo       X, Left, Circle, Triangle, Start
  Egypt       Up, Down, Select, Square, Left
  Blimp       Left, X, L1, Up, Start

  Roadkill
  D.C.        Circle, X, Triangle, R1, R1
  Hangar 18   Select, Right, Right, Square, Square
  North Pole  Start, Circle, Square, Start, Select
  London      Down, Right, R2, Down, Down
  Tokyo       L2, Circle, R2, L1, L1
  Egypt       R1, Right, L1, Circle, X
  Blimp       X, Circle, Start, Select, Up

  Spectre
  D.C.        Up, Triangle, Down, Left, L1
  Hangar 18   Left, Up, Square, R1, X
  North Pole  L1, Triangle, L2, X, L2
  London      Circle, Up, Right, Circle, Start
  Tokyo       Select, R1, R1, Right, R2
  Egypt       Select, Select, Up, R2, Circle
  Blimp       Down, R1, Circle, Triangle, Triangle

  Sweet Tooth
  D.C.        R1, R1, Square, Start, L2
  Hangar 18   X, R2, Left, Triangle, R1
  North Pole  L1, L1, Select, Select, Select
  London      Up, R1, X, Up, Right
  Tokyo       Left, L1, Up, L2, L1
  Egypt       L1, X, Right, Triangle, Select
  Blimp       Circle, R2, Left, L2, Select

  Thumper
  D.C.        Start, R2, R2, Square, Left
  Hangar 18   Down, Start, R1, Up, Up
  North Pole  R2, R2, Triangle, Down, Square
  London      Triangle, Right, L1, Start, X
  Tokyo       Square, L2, X, Circle, Left
  Egypt       Select, Left, Select, L1, L2
  Blimp       Up, L2, Select, Up, X

  Warthog
  D.C.        L1, L2, Start, R1, Down
  Hangar 18   Circle, Square, Triangle, X, L1
  North Pole  Select, Left, Right, X, L1
  London      Start, Square, X, Right, Down
  Tokyo       Down, Left, L2, R2, Right
  Egypt       R2, Square, Triangle, R2, Select
  Blimp       Triangle, Down, L1, Select, Circle

    -----     -----     -----     -----     -----     -----     -----

  7.2   Passwords- "Twisted Metal"

  Auger
  D.C.        X, Start, Left, Left, L2
  Hangar 18   Up, Down, Triangle, L1, R1
  North Pole  Left, X, Right, X, Square
  London      L1, Right, X, Start, Left
  Tokyo       Circle, Circle, Left, Right, Left
  Egypt       Select, Right, L2, L1, L1
  Blimp       Circle, L1, Triangle, X, Down

  Axel
  D.C.        L2, Triangle, Triangle, Square, Start
  Hangar 18   R1, Up, Down, Down, L1
  North Pole  X, Triangle, Square,R2, X
  London      Up, L2, Circle, Square, L1
  Tokyo       Up, Triangle, Select, Right, Up
  Egypt       Left, Up, L1, Up, R2
  Blimp       L1, R1, Up, Left, Circle

  Club Kid
  D.C.        Select, R1, Down, X, Right
  Hangar 18   Start, Start, Select, R2, X
  North Pole  Right, R1, L2, Right, Triangle
  London      Select, Up, Circle, R1, Up
  Tokyo       R1, L1, R1, Triangle, Up
  Egypt       X, Up, Select, L2, L1
  Blimp       L1, Circle, Start, Triangle, Left

  FireStarter
  D.C.        Left, R2, Square, L1, Up
  Hangar 18   L1, R2, X, Left, Down
  North Pole  Circle, R2, R1, R1, R2
  London      Select, R1, Right, Square, Select
  Tokyo       Start, R2, Right, L2, Start
  Egypt       Down, Select, X, Triangle, Left
  Blimp       L2, L2, Left, Square, R1

  Flower Power
  D.C.        X, L2, R2, Down, R2
  Hangar 18   Select, Start, L1, Down, X
  North Pole  Up, L2, Triangle, Circle, L1
  London      Left, Square, Right, X, L2
  Tokyo       L1, Left, X, Up, Circle
  Egypt       Circle, Square, Left, L2, Down
  Blimp       Select, Left, R1, R2, Left

  Hammerhead
  D.C.        Circle, Right, Circle, X, Select
  Hangar 18   Select, Circle, Down, Up, Square
  North Pole  Start, Up, Square, Right, L2
  London      Down, Triangle, L2, R2, R1
  Tokyo       R2, Up, Triangle, Square, X
  Egypt       Triangle, Triangle, R1, Select, Start
  Blimp       Square, Up, Up, Start, Left

  Minion
  D.C.        Up, Start, Down, L1, Square
  Hangar 18   Left, R1, Select, Circle, Left
  North Pole  L1, Start, R2, Down, Triangle
  London      Circle, R1, Up, L1, R2
  Tokyo       Select, Start, R1, L2, Up
  Egypt       Start, L1, Right, R1, R1
  Blimp       Down, X, Square, Down, Select

  Mr. Grimm
  D.C.        Down, Down, Start, R2, Circle
  Hangar 18   R2, X, Triangle, Down, Right
  North Pole  Triangle, Down, Right, R2, R2
  London      X, X, Square, Circle, Circle
  Tokyo       Down, L2, Select, Select, Right
  Egypt       Up, Circle, Up, Up, L1
  Blimp       Left, Right, L1, Left, L2

  Outlaw 3
  D.C.        Triangle, Select, Down, Circle, L1
  Hangar 18   Square, L1, R2, R2, Square
  North Pole  Start, Circle, Right, Up, L2
  London      Up, R2, Triangle, Select, R2
  Tokyo       Left, Right, Up, Circle, X
  Egypt       L1, R2, X, Left, Start
  Blimp       Circle, Left, R1, Up, L2

  Roadkill
  D.C.        Start, Select, L1, Triangle, L2
  Hangar 18   Down, L2, Start, Right, Select
  North Pole  R2, Select, Triangle, R2, Up
  London      Triangle, L2, Right, Triangle, L2
  Tokyo       Square, Select, Square, Select, Triangle
  Egypt       Left, L2, Start, Square, R1
  Blimp       Right, Square, Left, Start, Select

  Spectre
  D.C.        L1, Square, Up, X, R1
  Hangar 18   Circle, Left, Circle, Square, Square
  North Pole  Select, X, Down, Right, Start
  London      Start, Down, Square, L2, Down
  Tokyo       Down, X, L2, Triangle, L1
  Egypt       R2, Down, Square, X, Up
  Blimp       Triangle, X, R1, Start, R2

  Sweet Tooth
  D.C.        Circle, Circle, L1, L1, Start
  Hangar 18   Right, Right, Down, Circle, X
  North Pole  L2, Circle, Select, Circle, L2
  London      R1, Right, R2, Up, Right
  Tokyo       Circle, Up, L2, R2, Left
  Egypt       Select, Up, R1, R1, Circle
  Blimp       Start, Triangle, Up, Square, L2

  Thumper
  D.C.        R2, Triangle, Left, Down,L2
  Hangar 18   Triangle, Up, Select, R2, Triangle
  North Pole  Square, R1, R2, Circle, Select
  London      Start, Start, Select, Up, L1
  Tokyo       Right, R1, Triangle, Up, L2
  Egypt       L2, Start, Right, Left, Triangle
  Blimp       R1, R1, X, L1, Start

  Warthog
  D.C.        Select, L1, Left, Start, Left
  Hangar 18   Start, L1, Right, R1, L2
  North Pole  Down, L1, Start, L2, Square
  London      R2, Triangle, Triangle, Start, Left
  Tokyo       Triangle, R2, Right, Left
  Egypt       Square, Square, Start, L1, Triangle
  Blimp       R2, L2, Down, X, Left

    -----     -----     -----     -----     -----     -----     -----

  7.3   Passwords - "Pure Lunacy"

  Auger
  D.C.        Left, Select, Circle, R2, Up
  Hangar 18   L1, L2, L1, Triangle, R2
  North Pole  Circle, Select, Start, Up, Select
  London      Select, L2, Triangle, L2, Up
  Tokyo       Start, Select, Right, R1, L2
  Egypt       Down, L2, X, Square, Triangle
  Blimp       R2, Square, L2, Select, Start

  Axel
  D.C.        Square, Square, L1, R2, Left
  Hangar 18   Left, Start, Triangle, R1, Square
  North Pole  Up, Square, Triangle, Select, Square
  London      Left, Left, Down, Start, Start
  Tokyo       L1, X, Square, Left, Left
  Egypt       Circle, Down, L2, L1, R1
  Blimp       Select, X, X, X, R1

  Club Kid
  D.C.        Down, X, Up, Right, Down
  Hangar 18   R2, Right, Circle, L2, L1
  North Pole  Triangle, Circle, Down, Triangle, X
  London      Square, Right, Square, Square, Up
  Tokyo       Circle, R2, Start, Right, R2
  Egypt       Right, Right, Down, R2, X
  Blimp       Left, Triangle, R1, L1, Circle

  FireStarter
  D.C.        Circle, Triangle, Circle, Right, Circle
  Hangar 18   Select, Up, Left, Up, R2
  North Pole  Start, Triangle, Select, L2, Circle
  London      Down, Start, R2, R1, Select
  Tokyo       R2, R1, Square, Up, Square
  Egypt       Triangle, Start, R1, L2, Down
  Blimp       Square, R1, Right, Down, Triangle

  Flower Power
  D.C.        Right, R1, Left, Circle, Up
  Hangar 18   L2, Select, Select, Left, L1
  North Pole  L1, L1, L1, Up, R1
  London      Circle, Start, Left, Square, Up
  Tokyo       Select, L1, Triangle, R1, Start
  Egypt       Start, Right, X, Left, X
  Blimp       Down, R2, X, R1, Up

  Hammerhead
  D.C.        Start, Left, L1, Right, Down
  Hangar 18   Down, Square, Up, L2, Right
  North Pole  R2, Left, Circle, Triangle, R2
  London      Triangle, Square, Down, Square, Circle
  Tokyo       Square, Left, Square, Start, L1
  Egypt       Square, R2, Down, Up, Square
  Blimp       Right, Down, L1, L2, Up

  Minion
  D.C.        R1, Down, Up, Select, Select
  Hangar 18   X, X, Circle, Up, Up
  North Pole  Down, Left, Left, L2, L2
  London      Start, Circle, Select, R1, R1
  Tokyo       Down, Right, R2, X, Square
  Egypt       R2, Circle, Start, Left, X
  Blimp       Triangle, Right, R1, Right, Left

  Mr. Grimm
  D.C.        Triangle, R2, R2, X, X
  Hangar 18   Square, L1, Triangle, Down, Start
  North Pole  R2, Start, Select, L1, L2
  London      Right, Select, Triangle, Start, X
  Tokyo       L2, L2, Down, Left, X
  Egypt       R1, Select, Square, L1, Down
  Blimp       Circle, L2, L2, X, R2

  Outlaw 3
  D.C.        Up, X, Triangle, Square, Down
  Hangar 18   Right, Triangle, Left, Select, Start
  North Pole  L2, Up, Select, Start, Down
  London      R1, Triangle, L1, Left, L1
  Tokyo       X, Up, Start, L1, X
  Egypt       R1, Triangle, X, Square, X
  Blimp       Up, Start, Right, Down, Up

  Roadkill
  D.C.        R2, Start, L2, L2, Circle
  Hangar 18   Triangle, R1, Triangle, Up, X
  North Pole  Square, Start, L1, Square, Right
  London      L1, Start, Start, R2, X
  Tokyo       Right, Triangle, Down, Circle, Start
  Egypt       L2, L1, Down, L1, L2
  Blimp       R1, Square, Circle, Right, Circle

  Spectre
  D.C.        Up, Triangle, Left, Circle, Up
  Hangar 18   Up, R2, L1, L2, Select
  North Pole  Left, Up, R1, Up, Circle
  London      L2, R2, Circle, Square, L2
  Tokyo       Triangle, Down, Triangle, R1, Circle
  Egypt       Square, L2, Square, Down, Square
  Blimp       Select, R2, R2, Start, Right

  Sweet Tooth
  D.C.        L2, Select, R1, Select, R1
  Hangar 18   R1, L1, Up, Up, Square
  North Pole  X, Square, Circle, Left, Start
  London      Left, Left, R1, Left, X
  Tokyo       Up, Square, Select, X, L1
  Egypt       Left, Left, R2, X, L2
  Blimp       L1, Square, Right, Circle, Circle

  Thumper
  D.C.        Square, X, Right, Triangle, L1
  Hangar 18   Down, X, Select, X, Triangle
  North Pole  Right, X, Left, Start, Circle
  London      L2, Down, Select, Left, Right
  Tokyo       R1, X, R2, L1, R2
  Egypt       X, Right, Start, Circle, Circle
  Blimp       Circle, Triangle, Right, Circle, Square

  Warthog
  D.C.        Left, Circle, X, L2, R2
  Hangar 18   L1, Right, L2, R1, Triangle
  North Pole  Circle, Triangle, Square, Select, L1
  London      Select, Up, L1, Up, Square
  Tokyo       Triangle, Start, Down, L2, Up
  Egypt       Right, Up, Triangle, R2, Triangle
  Blimp       L2, Triangle, Down, Circle, Select

    -----     -----     -----     -----     -----     -----     -----

  8     Hidden Levels

  Up      Up      Up      Left    Left           a)  Warehouse
  Square  Square  Square  Left    Left           b)  Warehouse II
  Left    Left    Left    Square  Square         c)  Club Kid's House

    Note:     These codes must be enterd at the password screen and then
              you go into DEATHMATCH mode, NOT TOURNAMENT mode.  Choose
              your car, and you're there.
    Note A:   It will load the level that you see in the intro which has
              no Health, no Turbos and no Powerups.
    Note B:   It will load the same level as the above, except that this
              version of the level contains Health, Powerups, Ramps, etc.
    Note C:   On 4 different walls, you can see "Club Kid's House", a neon
              smiley face, "Richochet Heaven", and a neon angry face.  The
              Disco Ball generates Lightning, and you cannot get out of the
              range of it, but neither can anyone else.  There is only one
              of each common powerup.

    -----     -----     -----     -----     -----     -----     -----

  9     Hidden Weapons

    Trick #1:      8 Specials
    Level   :      Hangar 18
    How     :      Destroy the control panels and enter the teleporter.
                   Find the UFO and shoot it.  A simple bullet will do.
                   When it blows up, be careful not to be near it as it
                   flying shrapnel can not only harm your car, but enemy
                   cars as well.

    Trick #2:      Hidden Weapon - "Spaceship"
    Level   :      Hangar 18
    How     :      Destroy the control panels and enter the teleporter.
                   Once you are up, turn immediately to the left and go
                   down the ramp and turn left again at the wall.  Enter
                   the teleporter, turn around, shoot the glass dome and
                   look for a weapon pickup.  This weapon is a lightning
                   powerup with four sources on the UFO, it works best on
                   cars near the UFO, and they must be BELOW it.

    Trick #3:      Hidden Weapon - "Radar"
    Level   :      Tokyo
    How     :      You've seen that huge satellite that tracks people, and
                   it is actually a weapon.  On that particular rooftop,
                   look for a jump ramp over the lava to a higher building.
                   Take this ramp at 100+ MPH or take Lava Soup.  Go up an
                   upramp to another jump.  Take this one again at 100+ MPH
                   or you will fall short.  You should now be on top of a
                   store that is next to the radar.  See that little radar
                   powerup?  Back to the edge of the rooftop and hold turbo.
                   You should catch it.  Now, the radar will fire at whoever
                   it is pointing at when you activate it.  The beam cannot
                   go through buildings, and it is not terribly accurate on
                   airborne enemies.

    Trick #4:      Hidden Weapon - "Eye"
    Level   :      Egypt
    How     :      Find the Pyramid.  There should be a tomb lying up on
                   the front.  Shoot it until it explodes.  Enter the down
                   ramp and you will see another Tomb on a wall.  Shoot this
                   tomb, too.  It will blow up, revealing a teleporter.  Go
                   into the teleporter and pick up the little pyramid.  It
                   is a little bomb that causes a giant beam from the former
                   top of the big pyramid to shoot the little one with the
                   effect of a Remote Bomb and a Napalm.  It works best on
                   frozen opponents.

    -----     -----     -----     -----     -----     -----     -----

  10    Nifty Things to Destroy

    Level     :    Hollywood
    Item      :    Hollywood Sign
    How       :    Get on the ramp next to it and shoot napalm at it.

    Level     :    Washington D.C.
    Item      :    Statues
    How       :    Most weapons will destroy the statues, revealing a full
                   health and a remote bomb.

    Level     :    Hangar 18
    Item      :    Wall
    How       :    Find the wall with a "002" on it.  Turn left from the
                   control panel and shoot at the area with a crack in it.
                   This leads to a teleporter with a few weapons.

    Level     :    Hangar 18
    Item      :    Control Panels
    How       :    To get the teleporter in the UFO find the flashing red
                   control panels and shoot out all four to unblock the
                   laser beams.

    Level     :    Hangar 18
    Item      :    Flying Ship
    How       :    Once through the above teleporter, look for a flying
                   UFO.  Shooting it with anything gains you 8 specials
                   and it also will harm anyone under the exploding UFO.

    Level     :    Hangar 18
    Item      :    Glass Dome
    How       :    Once through the UFO teleporter, turn left and go down
                   the ramp, turn left at the end, hit the telpeorter and
                   turn around, destroy the glass dome, and get a powerup.

    Level     :    North Pole
    Item      :    Multiple
    How       :    I'm not going one by one, so I will mention what blows
                   up here:  Trees, Igloo, Totem Pole, Fences, Santa's
                   Houses, Giant Pole, Snowman, and a Log Cabin.

    Level     :    London
    Item      :    Big Ben
    How       :    Most generic straight-shooting powerups or machine guns
                   will work when aimed using the ramp, just get up it, and
                   don't go over the top of it.

    Level     :    London
    Item      :    Pillar
    How       :    There is a pillar past an arch.  Shoot it for a Remote.

    Level     :    London
    Item      :    Statues
    How       :    There are two (2) statues in this level.  Shoot them
                   for weapons.

    Level     :    London
    Item      :    Walls
    How       :    There is a wall with a Closed sign or something.  You
                   can shoot it for a hidden passage.  There are 2
                   entrances to this part.

    Level     :    Tokyo
    Item      :    Fan
    How       :    Most weapons will blow it up, but once it blows up,
                   enemies will not go over it.  Try luring them on, then
                   blowing it up.

    Level     :    Tokyo
    Item      :    Tower
    How       :    There is a tower on the Full Health (Bright Gray) Roof
                   top.  Look for a tower.  Blow it up and you can get a
                   remote.

    Level     :    Tokyo
    Item      :    Walls
    How       :    On the building to get the radar you can shoot down a
                   sign and a garage type thing.  Again, most weapons will
                   do here.

    Level     :    Egypt
    Item      :    Sphinx
    How       :    Aim a weapon to shoot straight at the Sphinx's Face.
                   You will get the REAL face those Egyptians carved.

    Level     :    Egypt
    Item      :    Pyramid
    How       :    Shoot the tomb outside the pyramid to get in.  Shoot the
                   tomb inside to get on top.  Shoot the fireplace inside
                   to get a teleporter-type drop to get to the other.

    Level     :    Egypt
    Item      :    Pillar
    How       :    Shoot the door to get downstairs.  Shoot the pillar to
                   get a Lightning powerup.  Source is the pharoah's face
                   downstairs.

    Level     :    Calypso's Blimp
    Item      :    Cargo
    How       :    Almost any weapon can be used to blow up the boxes in
                   the cargo bay.  The cargo contains health, weapons, etc.

    Level     :    Calypso's Blimp
    Item      :    Walls
    How       :    Blow up the walls that say "Closed" to get to a blue
                   room so you can take out a panel, get health, lightning,
                   and missiles.

    Level     :    Calypso's Blimp
    Item      :    Control Panels
    How       :    This is Calypso's Regenerator.  Shoot out the four
                   control panels in the generally downstairs area and
                   the final which you must have destroyed the other four
                   to get to.  They are:  2 in the Cloud Room, 1 in the
                   Cargo Room, 1 in the Blue Room, wiht the Final one in
                   the Red Room upstairs.  It is guarded by lasers that get
                   knocked out as you destroy the other 4 control panels.

    Level     :    Warehouse II
    Item      :    Cargo
    How       :    Just shoot all the boxes you see.  Two reveal ramps and
                   the others reveal weapon pickups.  The ramps go up to
                   the spiral jump.

    -----     -----     -----     -----     -----     -----     -----

  11    Health Locations

           Level    :  Hollywood
           Partial  :  Top of ramp near Hollywood sign
                       On ground near building and ledge
           Full     :  On island in sewage

           Level    :  Washington D.C.
           Partial  :  Near corner by teleporter
                       On Capitol Building's balcony
           Full     :  Inside statue, same side of level as other healths

           Level    :  Hangar 18
           Partial  :  Left side of UFO
                       Right side of UFO
                       Turn left, then right on top floor
                       Turn right, then left on top floor
           Full     :  None

           Level    :  North Pole
           Partial  :  Near giant pole
                       Behind log cabin & trees
           Full     :  House to right of Santa's Workshop

           Level    :  London
           Partial  :  Street to left of pillar
                       Street in line with secret passage
                       On large grass area in front of palace
           Full     :  None
           Level    :  Tokyo
           Partial  :  Side of fan that is opposite the store
                       Near satellite and next to store
                       On high building in corner near ramp
           Full     :  Near water tower on bright gray rooftop

           Level    :  Egypt
           Partial  :  Behind pyramid
                       Side of pyramid on a dune
           Full     :  Behind Sphinx

           Level    :  Calypso's Blimp
           Partial  :  Top floor in center opposite downramp
                       Second cargo box on the right side
                       In cloud room on right side
           Full     :  In center of blue room



    -----     -----     -----     -----     -----     -----     -----

  12    Semi-Ambush Points

     In Twisted Metal 1 and 2, you were able to hide or remain in a
     certain place and kill enemies from there.  Well, now the enemies
     are much smarter.  Here are some points where you can remain
     partly safe.

           Level :  Hollywood
           Place :  The ledge after jumping off the highest ramp

           Level :  Washington D.C.
           Place :  None

           Level :  Hangar 18
           Place :  On top of UFO, in hidden teleporter room.

           Level :  North Pole
           Place :  None

           Level :  London
           Place :  Inside Buckingham Palace Warp, hidden passage.

           Level :  Tokyo
           Place :  Inside edge of blown-up fan, on roof facing radar
                    pickup, helicopter landing pad.

           Level :  Egypt
           Place :  Top of blown-up pyramid.

           Level :  Blimp
           Place :  None

    -----     -----     -----     -----     -----     -----     -----

  13    Lightning Power Sources

    Ever get confused about where that lightning is coming from, and
    where it reaches to?  Here's some general areas.

    North Pole:
    Santa's Workshop has to have been blown up to get the powerup, so
    you see a present with a flasher on top.  There's the source.  It
    can reach all over the island, onto the ramp to the island, the area
    near the pit's ramp and a bit past it, and down into the most of the
    pit nearest the present.

    Egypt:
    Downstairs in the giant temple you will see a pharoah's face.
    That is the source and it reaches generally only to the circular
    room and a little bit into the passage.

    Calypso's Blimp:
    Upstairs the source cannot be seen easily, but it can be felt.  It
    reaches downstairs to the nearer halves of the Cloud Room and Cargo
    Bay, down the two passages a ways, and most of upstairs.  To avoid
    it, get into the Red Room, the Blue Room, the corners of upstairs, of
    to the back halves of the Cloud Room and Cargo Bay.  Can be seen in
    "ceiling" of Main Room at the top center.

    Club Kid's House:
    The disco ball is the source and there is no escape.  The lightning
    powerup, curiously gives you 3 instead of 2 shots.

    -----     -----     -----     -----     -----     -----     -----

  14    Developer Questions and Answers

     These are a group of questions and answers that most if not all
     Twisted Metal Die-Hard fans are probably asking.  I recently took
     it upon myself to collect a short group of questions and answers.

       Interview with Jim Buck, Software Engineering, 989 Studios.

Q1:   Why was Dark Tooth taken out?
A1:   Remember, we developed all of our stuff from scratch for Twisted
  Metal 3.  Therefore, we didn't take Dark Tooth out - we just didn't put
  him in. As for why we didn't put him in, well that was a decision like
  any other as far as which characters to bring back from the older games
  and which ones to create brand new. We felt Minion and Darkside were the
  bosses we wanted to bring back.

Q2:   Was there a Chicago level originally planned?  If so, what happened?
A2:   The Tokyo level was originally called Chicago. I don't remember the
  reason why we changed it, but it was probably because we thought it would
  be more interesting.

Q3:   Why are the levels so small?
A3:   Only the earlier levels are smallish. We felt it was a way to ramp up
  difficulty for people just picking up the game for the first time. New
  players would get lost in larger levels pretty quickly. Heck, I still get
  lost in certain parts of London.

Q4:   Have you got any PERSONAL strategies or tricks?
A4:   Use the e-brake a LOT to do 180s on people on your tail as well as
  to get around 90 degree turns at full speed.

Q5:   Why are some of the Special Weapons so... unimaginative?
A5:   This is a subjective question. I think you would have to ask about
  certain ones in order for me to say how they were thought up. We just
  came up with what we thought was appropriate for the character in most
  cases, and in others where there wasn't an obvious weapon idea, we just
  made up one.

Q6:   The Spike Bomb (Roadkill) is the weirdest weapon.  Where'd you guys
  come up with THAT?  You can't even aim it properly.
A6:   I don't know where the idea for Roadkill's weapon came from. As for
  the other thing, we designed what we could in the (little) time that we
  had for the full completion of the project (11 months from scratch).

Q7:   Why is it everyone has to have low armor, and some have low speed and
  weapons, as well?
A7:   We balanced the cars the best we could. It would not be fun if every
  car was the same speed and gave the same damage. What would be the point
  of having different vehicles if some didn't have different capabilities?
  If we balanced a car to be slow, for instance, we made him more resistant
  to damage. It's all about balancing. In honesty, balancing is somewhat of
  a voodoo art, but we did the best we could, and I think we did a pretty
  good job in that area.

Q8:   Why is ALMOST everybody slow?
A8:   It's just how it was balanced. I do know that some of the cars are
  actually pretty fast (like Spectre and Firestarter). I think the slowness
  is being compared to other games.

Q9:   Why are some of the levels unimaginative?
A9:   This again is a very subjective question. At the time the levels were
  designed, we thought they were imaginative for our purposes. Some people
  like them, and others hate them. It's hard to create levels that will make
  everyone go "Wow!".

Q10:  In the manual, Sweet Tooth's Head is actually in FRONT of his truck.
  What caused this?
A10:  I had to actually look in the manual to see what you were talking
  about. Those screenshots were taken long before the game was completed
  (that's how it works with getting stuff together for manuals) - that's
  just bad sorting of the head with the vehicle - it was drawn wrong order
  (a bug that was probably fixed shortly after that screenshot).

Q11:  Who was Head Hunter?
A11:  Head Hunter was the working name for Primeval.

Q12:  And finally, are you guys planning on making a TM4?
A12:  I can't talk about what our future plans are here.

Q13:  What about a TM Trilogy?
        (Later, I found out that if we compile a summary about what
        could be fixed in a TM1/TM2/TM3/Vigilante8/RoadTrip SemiFAQ
        they might just consider making one)

    -----     -----     -----     -----     -----     -----     -----

  15.1  Brief Level Strategies

     None yet.
        Please contribute your strategies to <[email protected]> with
        the Subject line being: <Level Strategy for TM3>.  Thank you.

    -----     -----     -----     -----     -----     -----     -----

  15.2  Comprehensive Level Strategies

     Tokyo          -- Pete Hoke <[email protected]>

Use the grate and fan as a tool for the destruction of your opponents as
much as you can.  Drop a remote on any corner of the grate, and blow it up
as soon as you see an opponent on top of it.  Once the grate is blown, jump
across it frequently, which messes with the vehicles AI and often causes
them to fall inside.  If you have a bigger car, freeze an opponent near the
fan, and ram them in.  Use the streets below filled with lava to your
advantage as well.  When opponents fall in, shoot tons of napalm, mortars,
and ricochet bombs at them.  Make sure to always place a remote bomb at
teleport spots, being careful to not fall in so that you won't need to use
them.

Get the radar weapon by climbing up to the very top level, and turbo-jumping
all the way across the gap between the two main buildings.  When you land,
slow down, build up your momentum again, and then turbo up the final ramp
to get the radar.  The best method to use the radar is to draw all opponents
towards the area right around the radar, and then fall of the edge of the
building and fire away.  If you try to use it from the top level, you will
often find that your enemies will follow you there to safety, and you are
often in range of the radar if you try to use it while down by the grate.

Remote bombs can be used very effectively in places besides the teleports.
When turbo jumping across the gap towards the upper level of the buildings,
make sure to drop a remote exactly where you land, then creep up the ramp
to the next level. Position your vehicle facing the corner of the building,
to the right of you where you land after turbo jumping across the gap.  As
soon as you see an opponent land out of the right corner of your screen,
blast the remote. This will send them in to the center of your screen where
you are positioned now.  Then fire away with napalms, mortars, and homing
missiles, while they're defensless and can't hit you because of your higher
positioning.

    -----     -----     -----     -----     -----     -----     -----

  16.1  Brief Character Strategies

        Please contribute your strategies to <[email protected]> with
        the Subject line being: <Character Strategy for TM3>.  Thank you.

     Auger
        First, and most importantly, this guy is essentially Mr. Slam
        from TM2.  The special racks up the damage while also tossing
        an unwanted opponent away.  You can use this to your advatage
        in Tokyo so the opponent gets hit by the special, the lava or
        even you can hit them again when they teleport up.  The word
        being SLOW means he is slow to get to the opponent, so plan an
        intercept point and hit them.  In the Blimp you can knock the
        enemies into the clouds, and also, since he is like Mr. Slam,
        try shooting Napalm as you drill them, then a Rain Missile to
        follow up.

     Axel
        NONE YET

     Club Kid
        NONE YET

     Firestarter
        NONE YET

     Flower Power
        NONE YET

     Mr. Grimm
        Make hit and run a prime strategy with this guy, as he has
        terrible armor and a hard to aim weapon.  His hit and run
        should be a combo of freeze, special, missiles, etc. and
        run and reload.  This will be effective and safest when you
        have enough health so that your car is not looking burnt.

     Hammerhead
        NONE YET

     Minion
        To play this guy is to be the ULTIMATE cheater or beginner.
        His Special not only homes in, but it does MASSIVE damage,
        coupled with the fact that his armor is incredibly heavy,
        you statistically cannot lose.  You must be careful when
        you are upside-down, but if you are still facing an enemy
        in that position, you can keep firing.

     Outlaw
        This car has got to have the greatest Special, especially when
        you accidentally fall into Club Kid's Special.  However the
        play of this car has changed from TM2 where you could zap and
        teleport across the level and still be zapping them, to where
        you can only zap people when they are in range, but you can
        zap as many people as you can get your taser on.  Drive By
        Tasings require you to run up to the opponent, zap and hold
        position until the weapon wears off.  However, you may knock
        an enemy into the air and all of a sudden, drop off into the
        Lava or the Clouds.

     Roadkill
        NONE YET

     Spectre
        The fastest character in the game is a cross between Twister
        and Spectre from TM3 gving you a fast car and a fast, deadly
        (ok, so not quite DEADLY) Ghost Missile will let you drive by
        an enemy and let loose a volley of Ghost Missiles.  Go by the
        enemy, face so that they are behing you then Rear Attack them
        to drop your Special all over them and then get out of there
        with your super speeds.  You can easily manage 100+ at any
        time WITHOUT Turbos that even Club Kid and Flower Power need
        WITH the Turbos.  You can drive by, drop a couple Specials
        and be out of there before you can say 'Lance Wylder'.

     Sweet Tooth</pre><pre id="faqspan-2">
        Be careful, as this guy has one of the worst problems in the
        game:  the frame of the car blocks the person in front of you,
        thus blocking a clear shot, and the shot is only a direct ahead
        shot.  The GOOD thing is that it can be detonated should, all
        of a sudden, the weapon stray off-course, or miss so that at
        least SOME damage occurs to an opponent.  Use his special to
        take out cars with large frames, usually Minion, Darkside,
        Primeval, occasionally Thumper, and sometimes Hammerhead.  Use
        missiles on smaller, faster cars because the special has a less
        chance of hitting them directly or detonating close by.

     Thumper
        The all around car is back and with a new, weird but useful
        Special that will knock enemies away and into walls, other
        cars, and with certain players in Co-Op Mode can be helpful.
        You can have a friend be Club Kid, drop a whirlpool out of
        range and knock and enemy into it.  Or you can play volley-
        car with another Thumper.  Perhaps, you could manage on your
        own with knocking enemies into Tokyo's Lava, the Clouds in
        the Blimp, or knock someone else into another person's attack.
        The use of this in the Blimp against Primeval is painstakingly
        obvious.  Freeze him, then knock him into the Clouds.

     Warthog
        This guy is best when you want to kill quickly.  Freeze a guy,
        unleash a few patriotic blasts, napalm, remotes, etc. then turbo
        backwards and detonate the remote bomb.  The weapon also has
        great ability to push people like Thumper, only that it's just
        not as strong.  Freeze, missiles twice, another freeze, and more
        missiles, and that will really drain their health bar.  Just be
        sure to have already have gotten the health nearby or the enemy
        will be restored, and you'll have wasted 4 missiles, 80 points
        of freezes and x turbos to get away from the one remote you have
        detonated.

    -----     -----     -----     -----     -----     -----     -----

  16.2  Comprehensive Character Strategies

     Club Kid       -- Pete Hoke <[email protected]>

Playing as Club Kid:
Club Kid's special gives you a real unique opportunity to create some major
combo havok.  Try to get a few opponents together in close proximity, then
drop a couple specials in the same spot, and fire away at the swirling melee
with mortars and napalm from a safe distance.  In Tokyo, draw the other
vehicles down towards the fan section, then simply place the whirlwind on
the steel grate, or drop it in to the fan while jumping over.  It will suck
opponents down in to the fan, or if the grate hasn't been broken yet, once
your opponents are on it you can blast a napalm in there to finish em' off.
On the blimp you can also use it to throw opponents in to the bottomless
pit on the lower level of the blimp by simply placing it near the edge while
opponents are in close proximity.  While swirling around they will slip over
the edge the vast majority of the time.  Finally, make sure to gain up
plenty of speed with Club Kid before attempting to make important jumps,
because for his size he is decievingly slow and has very weak acceleration.

Playing against Club Kid:
The best way to escape Club Kid's special is to work with it and use it to
gain momentum instead of fighting against it and using up all of your
turbo. Run a couple circles around the whirlwind and then use your momentum
and a little turbo to fling yourself out of its range.

    -----     -----     -----     -----     -----     -----     -----

  i     Version History

              1.0   -  No mention of version, no level passwords.
              1.1   -  Mention version number, added all passwords.
                       Lightning info added.  All Passwords added.
                       Added Sphinx and Tower in Destroy the Stuff.
              1.2   -  Added the Char. Opinions, Added the Char Stats,
                       Added the Weapon & Armor Class Table.
              1.3   -  Changed Pharoah to Pillar in Nifty Things,
                       Realigned Useful Password Table, Added 17 Useful
                       Passwords, Modified Lightning Source in Blimp,
                       Added Regeneration Blockers.  Found some credit
                       due.  Added Tricks Title/Heading-Thing.  Added
                       Table of Contents.
              1.3a  -  Modified Address.  Added last comment above.
              1.4   -  Revamped FAQ to make it more "User Friendly".
                       Added Health Locations, Added Semi-Ambush Points,
                       Changed Opinion Table to Special Weapon Table,
                       Rearranged many things.  Added In-Game Menu Tricks.
              1.5   -  Removed Regeneration Blockers, Removed Special
                       Weapon Table, Added Interview with 989 Developer,
                       Also added Non-In-Game Menu Tricks.
              1.6   -  Added Sexy Flower Power Code.  Added In-Depth
                       Character Strategy for Club Kid, In-Depth Level
                       Strategy for Tokyo and Various Character Brief
                       Strategies.

   Plans:     1.7   -  To add maybe Character Decriptions.  Need strategies.
                       Need Level Strategies of both types.  Would like
                       Character Strategies of both  types also, but brief
                       first.  Please send in strategies.  Read below:
                       Contribute to this FAQ by sending e-mail to:
                                [email protected]

    -----     -----     -----     -----     -----     -----     -----

  ii    Credit where it's due:

              Level Passwords for ALL Difficulties:
              http://www.videogames.com/psx/shoot/tm3/

              Gameshark Codes:
              http://www.cmgsccc.com/psx/

              Advanced Attacks:
              Instruction Manual and Knowledge of TM2. <g>

              Useful Password <F>:
              Don Springer <[email protected]>

              Tokyo, Club Kid Strategies:
              Pete Hoke <[email protected]>

    -----     -----     -----     -----     -----     -----     -----

  iii   DISCLAIMER

         DISCLAIMER:  This FAQ may not be copied in any way shape
         of form without prior consent of the author (usually email)
         The author reserves the right to take away the privilege
         of using this piece of work on his/her page, magazine,
         etc.  Please stop plagiarism and report those who attempt
         to claim this piece of material as his/her own.  The only
         way to use this without consent is to give credit to the
         author via a link to (http://twisted3.cjb.net/) or a link
         to e-mail the author at ([email protected]).  Thank you.
         Please notify the author should you use his material as
         if there are any updates, the user may update his files
         quickly.  Thank you again, and end plagiarism.  Own a cheat
         or a FAQ Page?  Want this FAQ?  Contact ([email protected]).
         If you would like to contribute to his FAQ, please contact
         the owner at ([email protected]).  Thanks for reading this.