Date sent:        Sun, 19 Jan 1997 13:41:44 -0500 (EST)
From:             Wizard of Many Ways <[email protected]>

              TWISTED METAL 2:  THE UNOFFICIAL USERS GUIDE
                              Version 2.0

                 Author/Editor:  Lawerence E. Mize, Jr.

Welcome to the Twisted Metal 2 Unofficial Users Guide.  This mini-faq of
sorts is an attempt to collect all of the interesting bits of Twisted Metal
2 into one simple little text file.  Below, you will find sundry bits of
information that include advanced attacks, level codes, extra vehicles, extra
levels, etc.  For now, character descriptions have been left out.  Why?
Twisted Metal 2 is a game of action.  The story is secondary.  Before playing,
one need know only two things:  what the targets are; and how to eliminate
them.  With that in mind, I invite you to enjoy the items that follow and
let the action commence!

[  For the complete Unofficial Users Guide, visit my WWW site at:  ]
[                                                                  ]
[               http://www.gl.umbc.edu/~lmize1/tm2/                ]
[                                                                  ]
[  It contains the latest Game Shark codes, strategies, character  ]
[ descriptions, and character endings as well as this information. ]

Key:     L = Left direction        R = Right direction
        U = Up direction          D = Down direction
        X = The 'X' button        T = The triangle button
        S = The square button     C = The circle button
        _ = A black space
        L1, L2, R1, R2 = Their respective shift buttons

        This key assumes a STANDARD controller configuration.
        If you use another configuration, then you may need
        to adjust a code or two, based upon the STANDARD setup.

Advanced Attacks:  The following moves consist of consecutive pad motions
                  (i.e., you press the buttons one after another, not
                  together).

          L,R,U = Freeze Blast (blue ball, slightly homing)
          R,L,U = Napalm (just like the normal pick-up weapon)
          U,U,L = Jump (self-explanatory)
          U,U,R = Shield (the green dome of protection; lasts 3
                  seconds)
          L,R,D = Rear Attack (fires the currently selected weapon
                  behind your vehicle)
          R,L,D = Mine Attack (drops one whammo mine)
        R,D,L,U = Cloaking Device (renders your vehicle invisible
                  for 3 seconds)
     U,D,U,U,R2 = Minion Assault (launches Minion's special attack
                  from any car)
D,U,R,L,U,U,D,D = Sell Your Soul (sells ALL of your weapons for
                  health. Further, more weapons equates to more
                  health.)

Weaponless Attacks:  These attacks can be performed when either no special
                    weapon is selected (e.g., homing missles, remote bombs)
                    or you are completely out of weapons.  Also, these
                    attacks MUST be preceded by the Rear Attack
                    (a L,R,D pad movement).  Once the Rear Attack has been
                    performed, an empty trigger click will sound.
                    Directly after that sound, you can perform the following
                    attacks.

       L,R,U   =   Reverse Freeze Blast (a normal freeze that fires backwards)
       R,L,U   =   Reverse Napalm (a normal napalm blast that fires backwards)

Extra Vehicle Codes:  Perform these codes at the car selection screen for
                     a 1-player tournament game.  Once done, you can
                     select the extra cars in any other mode.  Also,
                     these codes need to be reimplemented each time you
                     reboot the game.

       U,L1,T,R = Adds Sweet Tooth to the character selection screen.

       L1,U,D,L = Adds Minion to your character selection screen.
                  (Thanks to Ryan Costa)

Extra Level Codes:  Perform these codes at the track selection screen for
                   a 2-player challenge match.  If done properly, you will
                   hear a loud noise, and the game will advance to the
                   character selection screen.  These codes need to be
                   reimplemented each time you reboot the game.

       D,L,R1,D = Rooftops Level.  This is the Rooftops level from the
                  first Twisted Metal.  The layout is the same, but a few
                  of the 'background' buildings are gone (no more crane).
                  (Thanks to Brandon Mullins)

       U,D,R,R1 = Jet Moto Level.  This level is (possibly) based on the
                  levels for SingleTrac's Jet Moto game.

       D,U,L1,R1 = Cyburbia Level.  This is the Cyburbia level from
                   the first game.  What's nice is that most of the
                   old weapons have been replaced with their newer
                   counterparts.  You needn't rememorize the items.

Mona Lisa Code:  I haven't gotten this code to work yet, but it should be valid.
                You will see this code when you torch the Mona Lisa in the
                Louvre on the Paris level, n'est pas?  RUMOR ALERT:  Some people
                contend that this code must be performed on the
                SingleTrac Logo screen that appears just after game boot.
                Just keep entering the code.  If it works, you will see
                a hidden video clip.  "Do it right when the SingleTrac screen
                changes to it's second form.  I'd advise you to flip your PSX
                over if it usually has FMV problems."--Curt Warner

       U,D,L1,R1 = Mona Lisa pad movements.

Note:  I found most of these codes while exploring the finer
      points of collateral damage (i.e., blowing the
      S#!t out of everything.  Most of the signs on certain
      levels will slowing burn away when torched/napalmed.
      Codes are displayed behind certain signs/paintings.
      Codes from other sources were noted where appropriate.

Basic Level Codes for Each Vehicle:

           |  Axel  |  Grasshopper  |  Hammerhead  |
------------|--------|---------------|--------------|
Los Angeles |  N/A   |      N/A      |     N/A      |
------------|--------|---------------|--------------|
Moscow      | XTXX_  |     TxC___    |    _TXXX_    |
------------|--------|---------------|--------------|
Paris       | CTS_T_ |     XTCSSC    |    _XTSXT    |
------------|--------|---------------|--------------|
Amazonia    | TTSCC_ |     _XCCTC    |    T___XC    |
------------|--------|---------------|--------------|
New York    | _TSSX_ |     CTXC_S    |    TTXTXX    |
------------|--------|---------------|--------------|
Antarctica  | XXTSTC |     XSSC_T    |    TXTCXS    |
------------|--------|---------------|--------------|
Holland     | CXCTCC |     TTXSCT    |    TSSXS_    |
------------|--------|---------------|--------------|
Hong Kong   | TXCXXC |     CSSSTX    |    CTCSST    |
------------|--------|---------------|--------------|
Dark Tooth  | TSTS_S |     X_XSS_    |    CCC_TX    |
------------|--------|---------------|--------------|

           |  Mr. Grimm  |  Mr. Slamm  |  Outlaw 2  |
------------|-------------|-------------|------------|
Los Angeles |     N/A     |     N/A     |    N/A     |
------------|-------------|-------------|------------|
Moscow      |    TTXXC_   |    XXTSX_   |   _XC_T_   |
------------|-------------|-------------|------------|
Paris       |    CXTCTX   |    X__CXS   |   TTXCT_   |
------------|-------------|-------------|------------|
Amazonia    |    XSSTTT   |    CTS_SX   |   TSSST_   |
------------|-------------|-------------|------------|
New York    |    T__CXC   |    TXCS_C   |   CXTTT_   |
------------|-------------|-------------|------------|
Antarctica  |    CTXTX_   |    T_TCTT   |   XTCST_   |
------------|-------------|-------------|------------|
Holland     |    XXT_CX   |    _C__C_   |   XSS_T_   |
------------|-------------|-------------|------------|
Hong Kong   |    _XCTSS   |    S__T_T   |   _TXSXX   |
------------|-------------|-------------|------------|
Dark Tooth  |    _STCCT   |    S_STCX   |   _CX_T_   |
------------|-------------|-------------|------------|

           |  Roadkill  |  Shadow  |  Spectre  |
------------|------------|----------|-----------|
Los Angeles |    N/A     |   N/A    |    N/A    |
------------|------------|----------|-----------|
Moscow      |   CXTSS_   |  S__TT_  |   CTXXT_  |
------------|------------|----------|-----------|
Paris       |   T_T__C   |  XXC_TX  |   _TSCCX  |
------------|------------|----------|-----------|
Amazonia    |   XXTCST   |  XTXSCT  |   CXTSTX  |
------------|------------|----------|-----------|
New York    |   C__X_X   |  X__XCS  |   _XCXXT  |
------------|------------|----------|-----------|
Antarctica  |   _TSXC_   |  CXCCXC  |   X___CT  |
------------|------------|----------|-----------|
Holland     |   X__T_S   |  CTSTS_  |   T__SXS  |
------------|------------|----------|-----------|
Hong Kong   |   TTSTCT   |  C_T_SX  |   XTXTCS  |
------------|------------|----------|-----------|
Dark Tooth  |   TCXTSX   |  CT_TC_  |   XCCC_T  |
------------|------------|----------|-----------|

           |  Thumper  |  Twister  |  Warthog  |
------------|-----------|-----------|-----------|
Los Angeles |    N/A    |    N/A    |    N/A    |
------------|-----------|-----------|-----------|
Moscow      |   C__TX_  |   X__TC_  |   T__TS_  |
------------|-----------|-----------|-----------|
Paris       |   XSSCCT  |   TXCCXT  |   TSSSXS  |
------------|-----------|-----------|-----------|
Amazonia    |   TXC_S_  |   _TSXSC  |   CSSCXX  |
------------|-----------|-----------|-----------|
New York    |   XXTTXT  |   XTXCX_  |   XSS_XC  |
------------|-----------|-----------|-----------|
Antarctica  |   TTS___  |   C__XST  |   _XCT_S  |
------------|-----------|-----------|-----------|
Holland     |   XTX_ST  |   _XX__C  |   TXTS_X  |
------------|-----------|-----------|-----------|
Hong Kong   |   T__ST_  |   XXTXS_  |   CXTC_C  |
------------|-----------|-----------|-----------|
Dark Tooth  |   T_SSXC  |   XS_STC  |   CS_CCS  |
------------|-----------|-----------|-----------|

Monumental Damage:

There are times when the Pang! Pang! Pang! of machine gun bursts raking
across the scored hulk of an enemy's armor loses its wondrous melody of
malicious destruction. And in those times, whether heralded by the Whoosh!
of a rocket sent awry or by the sight of your own vehicle rent asunder,
you may seek to vent your frustration--not upon the source of the annoyance,
but upon whatever is nearest. In those times, you merely wish to break
something...many somethings...BIG somethings. Thus, this section was
created--to list those items that may best appease your appetite for
things broken. This is a section for shards of glass and twists of metal.
This is a section for Monumental Damage. The following list details the
best and the biggest objects which stand behind unseen bullseyes, unknowing
targets that wait for the touch of a missle to send them to oblivion.
Have fun with this, my friends, and try to remember...this is only a game.

  Amazonia: Destroy some of the minor temples and statues to reveal
            a hidden tunnel under the lava. Hint: The tunnel runs
            perpendicular to the wooden bridge. Also, the other
            structures possess hidden doors. Attack their exteriors
            to find weapon-filled caches.

Antarctica: Find some high ground and wait. In time, most of the
            level will break off and sink beneath the ocean. Try
            luring an opponent onto a shifting piece of the
            iceberg. Then, freeze their vehicle and watch from afar
            as they drop to a watery grave.

   Holland: Fire a few well-aimed missiles and those lovely windmills
            are--lord, help me--GONE WITH THE WIND!

 Hong Kong: Take to the subway system and follow the subway cars.
            They can be destroyed by a generous helping of
            explosives. Just don't get in their way or you will
            receive a little damage of your own.

Los Angeles: Attack the HOLLYWOOD sign. The letters will drift apart
            and fall to the ground. To gain extra weapons, eliminate
            the 4 bases of the lightning generator.  If bridges are
            your thing, then try detonating a remote bomb on the metal
            driveway that connects the main field of battle with the
            lightning/health-filled cage in front of the burning
            building. BA-DOOM!

    Moscow: Torch the signs. Watch them slowly burn. Also, shock your
            friends by destroying the lightning generator. Aim at the
            top of the ramps or set off a remote bomb. To completely
            destroy ALL of the ramps, simply place a remote bomb on
            the blue pad at the center of the bowl (or, possibly,
            attack the ramp supports).

  New York: Besides the various groups of windows and the rooftop
            airconditioning unit that leads to the indoor pool, the
            Statue of Liberty can be destroyed. Your first volley of
            missiles will light the statue's torch. The next few will
            destroy Lady Liberty's clothes to reveal a bikini (NOTE:
            there are two versions of the bikini-clad icon--a waif
            and a plump version). The final few missiles will send
            her to oblivion.

     Paris: Detonate a remote bomb beneath the Eiffel Tower and watch
            it fall. Once destroyed, the remains will form a bridge to
            the rooftops of Paris. Also, the Louvre is directly across
            from the Eiffel Tower. Blow open the entrance to find a
            a teleporter and some famous paintings inside. Napalm will
            burn the paintings (NOTE: this is the source of the infamous
            Mona Lisa Code).

Utility Commands:  The following commands will help you better enjoy the
                  whole Twisted Metal experience.  Please note that
                  the plus character '+' denotes simultaneous button
                  presses.

    U+Select = Cycle through the car views in 1-player mode.  In 2-player
               mode, this will switch between horizontal and vertical
               split screen.

    D+Select = Toggle your Weapon Display between the current weapon
               icon and a full list of your armament.

    L+Select = Toggle the Radar Display on and off in either 1- or
               2-player mode.

    R+Select = Toggle the Rear View Mirror on and off in 1-player mode.

    R1 = Random Car Select.  Press R1 at the vehicle selection screen to
         randomly choose your ride.

Credits:

    Lawerence E. Mize, Jr. = Author/Editor/Main Contributor
     Mike Nielsen and Andy = Advanced Attack--Minion Assault
           Brandon Mullins = Rooftop Level Code
            Noah Rosenberg = Monumental Damage--L.A. Bridge.
              Drew Johnson = Weaponless attack--Reverse Freeze Attack
               Mike Troupe = Basic Level Codes for Outlaw 2
               Curt Warner = Mona Lisa Video
                Ryan Monte = Advanced Attack--Sell Your Soul
                Ryan Costa = Minion Code
                 Jim Irwin = Basic Level Codes for Axel, Shadow, Hammerhead,
                             Spectre, Grasshopper, Thumper, Twister, and
                             Mr. Grimm (Take a break, man!)

End Notes:

    I hope you have enjoyed this Guide.  If you have any questions, comments,
    additions, corrections, etc., then email me at [email protected]. I'll
    reply as quickly as possible.  Also, remember to check out the HTML
    version of this guide at (http://www.gl.umbc.edu/~lmize1/tm2/).

    "Thank you!" . . . to all the contributors.

${=======================================================================}$
 |           {---                               Lawerence E. Mize, Jr. |
 | [:\\\\\\\{>======================-,          UMBC ComSci Major &    |
 |           {---              ______0______    NWS CO-OP Programmer   |
${=======================================================================}$

        DISCLAIMER:  I speak for myself and *not* for UMBC or NWS.