Totem Move List
Started 12/9/00 Finished 12/9/00
By: MmMLzj
This is a complete movelist of the three playable Totem
Characters on Tobal 2.

c Copyright 2000 by MmMLzj. All Rights Reserved.

Reader is given permission to use any of this information under one
circumstance, to ask the permission from the Author, or in this case,
me. There may be consequences given, and any other rights reserved.

Tobal 2 and all related characters are trademarks of Square Co., Ltd.
c Copyright 1997 by Square Co., Ltd. / Dream Factory Co., Ltd.  All
rights
reserved.

Table Of Contents
I. Basic Stuff
1. Why Totems?
2. Stuff You Should Know
3. How To Obtain The Totems
4. Button Keys
II. The Moves
1. Totem 1st
2. Totem 2nd
3. Totem 3rd
III. Other Stuff
1. Secrets with Totems
2. Thanks and Credits

I. Basic Stuff

1. Why Totems?

You may be wondering why somebody would do a strategy or FAQ on the
three possibly wimpiest characters of all in the game of Tobal 2, (And
there are many characters in the game), Totem 1, Totem 2, And Totem 3!
Well, here are some reasons why I chose to do an FAQ on them...
1. I was bored
2. Wimpy Characters are funny
3. Wimpy Characters are cool
4. They are retarded looking, thats why I like them
5. They can FLY! (I'm Serious, to find out how, go to the Secrets with
Totems part of this FAQ)
There, now you know why.

2. Stuff You Should Know

The Totems are very important, because without them, there wouldn't
really be a flying character, so they should be recognized for what they
are. The three Totems are numbers 28, 29, and 30, in the monster list.
They are nominated as the smallest characters, besides a few, such as
Dragon Puppy, in the game in my standards. A totem is also known as a
totem pole, the more proper way of explaining it.
Definition for Totem (Totem Pole)- A pole or post carved and painted
with totems, symbolic figures of gods, or of importants, usually
animals, often erected in front of their dwellings by Indian tribes of
the NW coast of North America.
Totem 1 is shown as a small bird made out of wood, and its apendages
(wings) are stiff, and unmovable.
Totem 2 is shown as a small wooden head of a bear (Person) in the shape
of a stump.
Totem 3 is shown the same way as Totem 2 except it is larger and wider
and has a wide grin, (could be a bear).

3. How To Obtain The Totems

There are different conditions to be made to obtain a secret character
in Tobal 2. For the three Totems in this FAQ, there are ways that are
quite different than the standard way of obtaining a character. Usually,
you must go through a dungeon and find the enemy you want as a playable
character, then you throw a certain stone at them, and they are caught.
Well, on the other hand, The Three Totems aren't found in the Dungeon,
The rpg version of Tobal 2, and Frankly, you can't catch them. The way
to obtain them are shown below...

Monster         Obtaining
28 Totem 1st            See All Easy Endings
29 Totem 2nd            See All Normal Endings
30 Totem 3rd            See All Hard Endings

4. Button Keys

U       = Press Up
D       = Press Down
F       = Press in the Direction Of Your Opponent
A       = Press Away From Your Opponent
T       = Press The Triangle Button
S     = Press The Square Button
X       = Press The X Button
R       = R1 or R2 Buttons
Jump    = Press The L1 or L2 Buttons

III. The Moves

1. 28 Totem 1st

S               Middle Kick
X               Low Kick
T, T, T         Punch, Punch, Kick
T, T, S         Punch, Punch, Upercut
T, S, X         High Punch, Middle Kick, Low Sweep
R+T             Spin Kick
R+X             Sweep
Jump, T Jumping Spin Punch
Jump, S Jump Kick
Jump, X Flip Kick

2. 29 Totem 2nd

S               Middle Kick
X               Low Kick
T, T, T         Punch, Punch, Kick
T, T, S         Punch, Punch, Upercut
T, S, X         High Punch, Middle Kick, Low Sweep
R+T             Spin Kick
R+X             Sweep
Jump, T Jumping Spin Punch
Jump, S Jump Kick
Jump, X Flip Kick

3. 30 Totem 3rd

S               Middle Kick
X               Low Kick
T, T, T Punch, Punch, Kick
T, T, S Punch, Punch, Upercut
T, S, X High Punch, Middle Kick, Low Sweep
R+T             Spin Kick
R+X             Sweep
Jump, T Jumping Spin Punch
Jump, S Jump Kick
Jump, X Flip Kick

III. Other Stuff

1. Secrets With Totems

a) Replay dance:
Hold Up/Right + L2 during the match replay. Release the buttons
immediately before the replay ends.

b) Repeat Victory Speech: (If they have any)
Press L2 + Left after their Victory Speech.

c) Moving their Eyes:
Use the D-pad to move your character's eyes during the victory pose.

d) "F" monster practice:
Select practice mode. Highlight the monster (such as "C") above a
monster that hasn't been caught yet. Press Circle+Down. This can Play a
Preview of Totem 1st, 2nd, or 3rd.

f) Making The Totems Fly! (The Finale!)
To make the Totems go flying, (Beware, It is a Hazard and a good
Tendancy to have them go off a Cliff to Their Death) Use the "Resize
character" code (hold L2 + R2 + Triangle) while selecting one of the
three characters. If you press L2 or R2, the little
Totem will go flying. Normally for any other normal character, besides
The Totems, they'd just resize themselves.

There are many other cheats or secrets in the Game of Tobal 2, but I
have only listed the ones that deal with The Totems. If you would like
any help, or cheats, e-mail [email protected]. Please no trash mail.
Also, Comments, or Recommendations are valid to write to me about. If I
feel your mail is trash, I will simply delete it, and/or not respond. I
hope I have given you some good info, and may the force be with you,
watch out for the "Ring Out" cliff too, if you would like to go airborn.

2. Thanks and Credits

Thanks to John Cavallaro for Some Moves For the Totems.

Also Thanks to John Lacano for the ways to obtain the Totems, (I used
Gameshark cause' I was too lazy to find the characters for myself.)

And Thanks To Squaresoft/Square For Creating The Great Game Tobal 2, and
who can forget Dream Factory, also the Creators of this Great Game.

Thanks to Me! For Writing this FAQ!

.. And the Totems For Being Alive, Without them I Wouldn't be able to
write this...

THE END