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AAA AAA AAA AA AAAA AAAA AAAAAA
FFFFFF AAA QQQ
FF AA AA QQ QQ
FFFFF AAAAAAA QQ Q QQ
FF AA AA QQ QQQ
FF AA AA QQQ Q
Presented By Atlus
1999 to 2001 Copyright Protected
The Thousand Arms logo above was created by
[email protected].
Copyright Protected. Please do not use this logo above without the
author's permission. All right reserved. No part of the logo can be
modified, copied or re-edited without the author's permission.
Thank You for your Cooperation.
_______________________________________________________________________
=======================================================================
THOUSAND ARMS BASIC GUIDE
=======================================================================
Thousand Arms Basic Guide Version 'Final'
For Sony PlayStation Only
By YEE SENG FU
E-Mail :
[email protected]
Date : 26th March 2001
ICQ : 25076522
HomePage:
http://www.geocities.com/TimesSquare/Portal/7933/
Country : Singapore
Copyright Protected. 1999-2001. No part of the content is allowed to
be reedited or published without the permission of the writer. It can
only be used as a personal guide, but not for any commercial purposes.
Anyone who has violated this agreement will be severely dealt with.
Anyone who wants to link the faq to a particular site must seek
permission from the author. Thanks for your cooperation.
All the contents that are inside this faq cannot be reproduced in any
way, shape, or form (Whether it is physical, electronic or otherwise)
aside from being placed on a freely-accessible, non-commerical webpage,
provided that it is original, unedited and altered format as well as
seeking my permission. This faq cannot be used for any profitable
purposes, even if no money is involved in it or for promotional
purposes. Neither can it be used as any sort of commercial transaction
or given away as some sort of bonus, gift, present etc. Giving away
this faq as an incentive to attract buyers is prohibited or forbidden.
This faq cannot be used by any publishers, editors, employees or any
associates etc of any company, group, organisation, business or any
other associations. It cannot be used in any game magazines, guides,
books etc or in any other form of printed or electronic media in
any way, shape, form (that includes reprinting, reference, inclusion)
without the express written permission of the author, myself. This
faq is owned and created by me, Yee Seng Fu<
[email protected]>.
I have spent a lot of time typing this faq and the only way to show
your appreciation is not to use this faq for profitable means and
hopefully, this faq will be of some help to you.
If you feel that, reading the faq like this is a bit tedious,
especially when you have to look at the computer and play your
game, you are allowed to print the part or whole of this
document out, but the printed copies can only be for personal use.
This faq is best viewed using wordpad wrapped to ruler.
Introduction
============
Atlus has done a great job this time, creating a strong anime-style
RPG. Thousand Arms has some very innovative concepts like dating
system, forging and so on. In this guide, it will focus on the basic
knowledges that i think you need to know about Thousand Arms. Of
course, if you want a complete faq guide, refer to Dan Simpson
<
[email protected]>'s Thousand Arms walkthrough/faq. He has
done a great job and remember to change the font size to 9 for his
faq or you will have a problem of viewing his faq. Lastly, i am not
going to write a walkthrough on Thousand Arms. I completed the game
about a month ago in December'1999. And, i am not going to replay
the whole thing right from the start just to write a walkthrough.
Yeah, the faq is rather long-winded again...Basically, the
explanation is rather long. And, i split everything into different
paragraphs. Each paragraph often deals with a new concept in the
game or my personal comment about the game. Anyway, hope you
enjoy reading it and do spent some time reading through this faq
before you start playing the game. Feel free to comment anything
and if there is any mistakes or anything which you will like
to contribute, feel free to notify me by contacting me at
<
[email protected]>.
Update
============
Version 1.0
-Added a Prologue section, which includes my personal comments
towards the game.
-Added information on Characters section.
-Added information on Control section.
-Added information on Menu section.
-Added information on Combat section.
-Added information on Dating system.
-Added information on Forging system.
-Added information on Damashi and how to save your journey.
-Added information on Item list.
-Added some general tips to help you, plus giving a brief summary.
-Added a frequently-asked-question section.
-Added information on gameshark codes, thanks to InterAct.
-Added a Credit section.
-Added a Copyright Protection section.
-Based on the US version.
Version 2.0
-Added in my own Thousand Arms logo.
-Corrected some minor errors.
-Added information about the locations of getting Nelsha's outfits.
-Added information about the locations of getting all Rusty Weapons.
-Updated the frequently-asked-question section.
-Based on the US version.
Version 3.0
-Added in the song lyrics for 'Depend On You'. Ayumi Hamasaki's
fans will definitely love this.
-Based on the US version.
Version 'Final'
-Not much changes.
-Based on the US version.
Next Update
Finally, the faq is finished! All the sections have finally been
completed after weeks of typing! A sad news to all Thousand Arms
fans. I will no longer update this faq anymore. Avoid sending any
more information, tips, hints to me. The reason is if you do this,
this will only tempt me to update this faq. I have covered everything
I know about Thousand Arms. If you want a good walkthrough for the
game, I strongly recommend you to read Dan Simpson's Thousand Arms
walkthrough, which can be found in gamefaqs too. And, one more thing,
since I will no longer update this faq, some of the questions found
in the frequently-asked-questions may be outdated and may be no
longer relevant. But, I am going to leave it intact as it is. Lastly,
enjoy your copy of Thousand Arms. So, goodbye, everyone!!!
Content
============
i)Prologue
ii)Characters
-Main Party
-Others
iii)Control
-Menu Screen
-World Map
-Vehicle [Langoud]
-Field Screen [Town]
-Field Screen [Cave, Dungeons etc]
-Battle Screen
iv)Menu
v)Combat
-HP
-EP
-MP
-Frontline and Backline
-Elemental Beast
-Special
-Magic Spells
-Taunts/Cheers
vi)Dating
-Party Girls
-Town Girls
vii)Forging
viii)Damashi
ix)Item List
-Silver/Gold Angel
-Accessories
-Smoochy's Items
-Zozotto Casino Items
x)General Tips
-Map
-Saving
-Quick Text
-Icon(s)
-Walking
-Quitting
-Combat
-Forging
-Dating
xi)Song Lyrics
-Depend On You
xii)Frequently-Asked-Question
xiii)GameShark Code
xiv)Credit
xv)Copyright Protected
=======================================================================
I)Prologue
=======================================================================
Thousand Arms is one of the unqiue RPGs to hit the PlayStation console
in 1999 from Atlus. With many anticipated RPGs released in 1999 like
Final Fantasy VIII, Final Fantasy Anthology, Suikoden II and Grandia,
some may say that Thousand Arms is an underdog. Well, it isn't
actually, at least in my own opinion.
Thousand Arms utilises extensive animation cutscenes and at least 12
hours of voices, both of which are very well done. The animation
custcenes segue seamlessly from the in-game proceedings. Characters
are very well-animated, and look quite deformed. And, the enviroment
is 3-D polygonals, allowing massive exploration.
I have to admit that the graphics are really very good and are much
better than most RPGs, but graphics alone are not the only reasons
for me to purchase Thousand Arms. I am a demanding person and expects
a lot from a game. So, how did this game from Atlus impress me?
The first is, of course the story. The story is not that complex
like Xenogears and is quite a typical setting of most traditional
RPGs. Light V.S Dark...and the hero must destroy the evil. But,
what really impress me is the character development. Why must a
blacksmith date a girl in order to forge a stronger weapon? Sounds
weird but very interesting! And, because of that, there's a dating
stimulation, the first for any RPGs. I know that there are certain
people complaining that most of the questions ask in a date are
repeated and that's what makes the dating system a failure. I
do agree for some reasons but that doesn't make me hate it. I
love to mess up dates, and watch how the girls react, their
expressions, how they look like when they are angry, sad, happy,
or jealous. Furthermore, the extensive use of voices make the
characters more alive. Lastly, the plot is quite easy to follow
and at least, you do not need to scratch your head and figure
out what will be happening next like Xenogears.
Talk about mini-games and there are quite a lot! You can even
find a Print Club Machine in a town that allows you to take
pictures with a girl and you can select your favourite frames.
[Did anyone mention anything about Neo Print?]
I was quite impressed with some little features that Atlus added
in Thousand Arms. The first feature is that it supports analog
controller and vibration function, which Xenogears don't have.
Secondly, you can open a map anytime in town, or overworld [Other
than Dungeons!] by pressing the Triangle button. This makes
navigation more easier than Xenogears. I know Square added a
compass in Xenogears but...a map shows everything! At least, i
don't get lost that much in Thousand Arms than Xenogears. Thirdly,
whenever you are near a door, a door icon will pop out, so you
know that there is actually an entrance. Fourly, you can pause
anytime in the game, just in case something crops up unexpectedly.
Very considerate, right?
I like the idea of forging a weapon to learn a magic spell or
special. Quite innovative! The one-on-one combat system is
something quite new, though i really don't like it that much.
It allows very little flexibility for strategies and the backline
characters usually have very little involvement during combats
other than doing a few taunts or cheers. Other than that, i
really don't have any complains. Of course, talk about combat
system, Final Fantasy is better!
In terms of music, i have to admit that Xenogears, Suikoden II,
Final Fantasy series win. Face it, Atlus don't have a talented
musician like Nobuo Uematsu or Yasunori Mitsuda. Most of the
tunes weren't able to capture your hearts, and were pretty
average. But, considering that Atlus made the effort to
hire a Japanese pop artist, Ayumi Hamasaki to sing the opening
and ending theme, Atlus really needed to be praised. For your
information, the opening theme is called 'Depend On You' and
the ending theme is called 'Two of Us.' Both songs are really
nice and i found myself liking 'Depend On You' more than
'Eyes On Me.'
Overall, Thousand Arms is still a great game. So, after reading
all my craps, what is your opinion of Thousand Arms? So, are
you going to get the game now or you already have it?
=======================================================================
II)Characters
=======================================================================
Below shows the profiles of most of the characters you will meet
along your journey. There are a total of 7 main characters which
you can control to fight enemies. Now, enjoy reading!
Warning:Some of the characters' descriptions etc are quite a
spoiler. Avoid reading them if you don't want me to
ruin your surprises!!!
-----------------------------------------------------------------------
II.I)Main Party
-----------------------------------------------------------------------
The profiles of the 7 main characters are listed below:
Meis Triumph
================
Age :16.
Gender :Male.
Weapon :M.Sword.
Ambition :To be a great Spirit Blacksmith like Jyabil.
Fav. Hobby :To have a set of beautiful girls worldwide. [I suppose
so, too!]
Origin :Kant, a town in the countryside of Tradguld.
Description :One word to describe the Triumph, 'philander.' Like
father, like son, Meis Triumph flirts with almost
every woman he comes across. Born in a family of
a noble spirit blacksmith, he has to train himself
hard to become a great blacksmith. The Triumph family
owns the land of Kant until the Dark Acolytes arrives
and take over all their every possession. Lost and
exhausted, Meis makes his way to the town of Boyzby
and the journey unfolds. You may think that Meis's
habit of womanising will eventually get him into
trouble one day. Well, what do you think? In my
opinion, Meis Triumph possesses great leadership
qualities and he cares a great deal about his
friends. A loyal friend, indeed! [Anyway, i wonder
who gave him the name, 'Meis', which is pronounced
much like 'Mice'. Don't you think so?]
Sodina Dawnfried
================
Age :15.
Gender :Female.
Weapon :S.Knife.
Ambition :To help Meis Triumph to become a great spirit
Blacksmith and protect the Sacred Altar to fulfill
his brother, Jyabil's wish.
Fav. Food :Italian Food, especially Ravioli.
Best Gifts :Any Brooch, Gold Bell, Music Box, Potted Plant, and
Any Amulet.
Origin :Boyzby, a town south of Kant.
Description :A beautiful and charming girl. She lost her parents at
a young age and since young, she and her brother,
Jyabil had to depend on each other. She developed an
unnatural attachment to her brother. The death of her
brother prove to be a blow to her and she swore to
help Meis Triumph to become a great blacksmith and
protects the Sacred Altar. For some reasons, she seems
to have some feelings for Meis Triumph and show it by
being jealous.
Muza Grifford
================
Age :21.
Gender :Male.
Weapon :Claymore.
Ambition :To become a fearless warrior. [But, first, i guess
he needs to train himself not to be afraid of
girls, especially Wyna Grapple. Haha!]
Origin :Schutzren, home of fearless warriors.
Description :Back in the Triumph family, you heard of how charming,
how gentlemanly Muza Grifford, the warrior is from the
ladies and maids. But, the REAL MUZA turns out to be
a complete letdown and a totally different person from
what he is being described by the ladies and maids in
the Triumph family. He is a fearless warrior but when
it comes to woman, he is totally harmless. A shy man who
dares not fight a woman. He falls in love with Wyna
Grapple at first sight but dare not express his feelings
to her. [Oh no, He is freezing again! Wyna..you better
go away first!]
Wyna Grapple
================
Age :17.
Gender :Female.
Weapon :Hammer.
Ambition :To lead a carefree life and freedom is not curbed by
anyone else.
Fav. Food :Spicy Food. [Mine's too, especially Curry.]
Best Gifts :Dumbbell Set, Leopard Bag and Sweatband.
Origin :Langoud, the pirate's base.
Description :A strong, wilful, easy-going, and unwomanly girl. She
is adventurous, and believes in leading her own life
style, instead of being controlled by others. Because
of that, she often has quarrels with her father. She
acted like as man as she tried to be strong and because
of that, her father feared that no man would want her.
Cast her personality aside first, she is actually a
gorgeous and charming woman. By far the sexiest woman
in the game. [She wears a Bikini! Hey, come on!] Born
to be a pirate, she and her father lives inside the
Langoud, the main base area for the pirates.
Soushi Mahoroba
================
Age :18.
Gender :Male.
Weapon :Katana.
Ambition :Protects the people of Wano from the intruders, Dark
Acolytes and saves Master Kanouha.
Origin :Wano, the destroyed land of the Orient.
Description :My first impression of him reminds me of a Japanese
summurai, Sasaki Kojiro. Anyway, never mind, if you
don't know who Kojiro is. Soushi is a Ninja with
very strong fighting spirits. In order to save his
Master Kanouha, he has no choice but to use a Dark
Sword to increase his fighting skills. However, the
dark sword has side effects too as it gradually
drains Soushi's will and power. Soushi, on the other
hand, do have some similar personalities like Meis
Triumph. Both like to flirt but I think Meis Triumph
seems to be slighly better than him. On the other hand,
Soushi looks more sincere than Meis Triumph when it
comes to courting girls.
Kyleen Nelphe
================
Age :16.
Gender :Female.
Weapon :Rapier.
Ambition :To wish that Sharan will be like the past again. She
hopes to get rid of Lavantis.
Fav. Food :??? [I suppose anything as long as it is expensive.]
Best Gifts :Any Cosmetics, any Expensive Jewelry, Fanny Pack, Money
Tree, and Yellow Purse.
Origin :Sharan, the legendary floating city.
Description :A materialistic woman, who believes that wealth is the
most important thing in life. No money, no talk! Her
family used to rule Sharan but because of the Lavantis,
she has lost all her wealths, possessions and even her
family. Things are sold at a high price in Sharan, and
people are becoming selfish and only money works. As a
result, Kyleen develops a mindset of believing that
money is everything in her life. Now, how is the
party going to show her that money is not everything,
but love?
Nelsha Stylus
================
Age :12. [I am not sure about her exact age.]
Gender :Female.
Weapon :Needle.
Ambition :To be a famous dress master.
Fav. Food :Sushi.
Best Gifts :Bear Costume, Sewing Kit and Teddy Bear.
Origin :Myscatonia, the Ancient City.
Description :Naturally, she's rather timid and weird and wears
a spectacle. Her aspiration is to become a dress
master. As expected, she has lots of outfits for
herself. So, guess what are the effects of these
wearing these outfits? Multi-personalities...?
Each outfit gives a wearer different personalities.
It affects the mood, behaviour, mind etc of a
wearer. And, because of that, it's rather hard to
predict what the wearer will do next. [Sounds
dangerous, right? Indeed too! Or just confused?]
When Nelsha is back to usual self, she can be
quite childish at times.
Credit:Thanks to Dan Simpson <
[email protected]>. Some of the
information listed here like the characters' age, origins
were taken from his faq.
-----------------------------------------------------------------------
II.II)Others
-----------------------------------------------------------------------
Below shows a list of characters whom you will meet along the way
on your journey.
Master Cliff
================
Gender :Male.
Fav. Hobby :To have a set of beautiful girls worldwide. [I suppose
so, too!]
Origin :Kant, a town in the countryside of Tradguld.
Description :The owner of Kant and the 6th generation family member
of the Triumph family. He is Mei's dad and like father,
like son, both of them are a womaniser. The Triumph
family is a class of noble blacksmith and Master Cliff
is of course, not an exception as well. To say that he
dates a girl to forge a stronger weapon, it's better
to say that he is womanising again! And, no suprised
at all, because of genes, Meis inherited his ^. I guess
you know what i mean!
Jyabil
================
Gender :Male.
Origin :Boyzby, a town south of Kant.
Description :A famous spirit blacksmith in Boyzby and Sodina's
brother. Unlike the Triumph family, he does not need
to flirt around to make a stronger weapon. A charming
man as many women in the town are crazy of him. A
mystery man, i will say! What's his relationship with
Metalia? Why do he know so much about the Sacred
Altar? Who is his teacher? Why did Jyabil has the
ability to summon an elemental beast? What is the
secret of the hammer he is holding? You find it out
yourself. [I'll not reveal anything!]
Schmit [Dark Master]
================
Gender :Male.
Origin :??? [Boyzby...Maybe?]
Description :He is Jyabil's best apprentice. However, his desire
for power made him choose the wrong path and the power
of darkness took over his will and sense of integrity.
And, as a result, he was being manipulated by the
Emperor, and became the Dark Master, serving the
empire.
Grapple
================
Gender :Male.
Wish :Hopes that Wyna will get marry soon!
Origin :Langoud, the pirate's base.
Description :The leader of the pirates and Wyna's father. He seems
to enjoy life a lot as he indulges in drinking and
woman. [Look at his bulgy stomach!] He is often seen
quarrelling with his daughter, Wyna, but deep down,
he cares a lot about her. [Being a father, i am sure
he wants her daughter to find a good man, right?] He
is a loyal friend and treats everyone well.
Smoochy
================
Gender :Male.
Fav. Hobby :Collecting kisses.
Origin :??? [Boyzby...Maybe?]
Description :You will find Smoochy hidden inside a treasure chest
when you visit the cave in Volcano Island. What can
i talk about him? Yeah, kisses. Fill the world with
kisses...
Bolt
================
Gender :Male.
Origin :???
Description :Hmm...what can i say about him? He serves the Emperor
and you can assure that you will have to fight him
several times during your quest.
Bandiger
================
Gender :Male.
Origin :???
Description :A rather amusing, weird and humorous person! If
you happen to see him, you can be sure that he is
up to his mischief.
Master Kanouha
================
Gender :Male.
Fav. Hobby :To have a set of beautiful girls worldwide. [I suppose
so, too!]
Origin :Wano, the destroyed land of the Orient.
Description :You thought that Triumph family was good when dealing
with girls. Master Kanouha...he's even better. An
old man yet he is still so lustful. How much do he
know about Jyabil and the Sacred Altar? You find it
out yourself.
Jeala
================
Gender :Female.
Wish :To be together with Schmit, the Dark Master.
Origin :???
Description :She loves Schmit, the Dark Master deeply and will
sacrifice everything for him. However, the Dark
Master does not have any feelings for her. When a
woman gets jealous, you can expect her to do
something crazy!
Lavantis
================
Gender :Male.
Likes :Money.
Origin :Sharan, the legendary floating city.
Description :He was responsible for the death of Kyleen's parents,
the ruler of Sharan, and took over Sharan. He lived
in a mansion [used to belong to Kyleen and her parents.]
and led a luxurious life. All things were sold at the
market at a very unreasonably high price and the people
of Sharan become greedy and self-centred. Only money
works in this town! Unless Lavantis is chased out of
the town, or the town will never return back to the
normal as once it was in the past.
Ratchet
================
Gender :Female.
Origin :???
Description :Hmm...what can i say about her? She serves the Emperor
and you can be sure that you will fight with her one
day. She hates people criticising her appearance. Yeah,
who don't want to be beautiful?
Bearing
================
Gender :Male.
Origin :???
Description :Hmm...what can i say about him this time? He serves
the Emperor as well.
Shaft
================
Gender :Male.
Origin :???
Description :Another one serving the Emperor again!
Damashi
================
Gender :??? [I don't know!]
Origin :??? [Everywhere..?]
Description :A cute, hairly creature whom you can talk to, save your
journey anytime. And, what about those found in Zozotto?
Benly Family
================
Gender :All Males.
Origin :???
Description :There are a total of 3 Benly Brothers who will fully
heal you along your journey. Don't worry too much! You
will meet all of them eventually, but not when they
are all together. And for your information, there are
no Benly Sister in the family.
Marion
================
Gender :Female.
Best Gifts :Experiment Kit, Frog Costume, Frog Story, Pet Frog,
Tool Kit, and Toy Frog.
Origin :Mounthand.
Description :Marion is an inventor and she loves experimenting. She
loves to be praised by others when she invents a new
things. A genius, that's what i will describe. She
is also one of the town girls whom you can date. You
can date her in Mounthand once the Langoud is fixed.
Palma
================
Gender :Female.
Best Gifts :A Bath Set, Silk Kerchief, Toiletry Kit and Wash Cloth
Set.
Origin :Langoud, the pirate's base.
Description :Nothing much to say about her! She's one of the town
girl whom you can date. She is a Priestess in Langoud.
You can date her by talking to her in the far right
of the control room after the elemental cannon has
been fired.
Kyoka
================
Gender :Female.
Fav. Food :All Japanese food.
Fav. Hobby :Collecting hairpins.
Best Gifts :Bamboo Hairpin, Simple Purse and Tea Set.
Origin :Wano, the destroyed land of the Orient.
Description :She is Soushi's sister and one of the town girls whom
you can date. You can find her in Amigo Tavern in
Boyzby after Soushi joins you. Generally, she's a
rather cute and attractive girl.
Mil
================
Gender :Female.
Best Gifts :Experiment Kit, Math Book and Physics Book.
Origin :Kant, a town in the countryside of Tradguld.
Description :She's one of the town girls whom you can date. Talk to
her right after the Langoud has crashed in Kant for
a few times. [Remember when Kant was destroyed and you
met a beautiful girl there? Yes, she's the one.]
Metalia
================
Age :??? [Seems to be over a hundred..not sure!]
Gender :Female.
Best Gifts :Diamond Ring, Pearl Necklace, Some Jewelry.
Origin :Myscatonia Library.
Description :A mystery woman. What is her relationship with Jyabil?
How much do she know about the Sacred Altar? [I am
not going to tell you anything! You find it out
yourself!] Metalia is also one of the town girls whom
you can date. Once you have cleared Myscatonia, that
is when you have defeated the Guardian at Star Plateau,
you can date her by talking to the Goddess Statue at
Myscatonia.
Emperor
================
Age :??? [Seems to be over a hundred..not sure!]
Gender :Male.
Origin :???
Description :Who are the Dark Acolytes? What is the secret behind
the Primordial Flame? What happened to the Clan of
Light and the Clan of Darkness in the end? Who is
the Sword Spirit? Is the Emperor's wish just to
conquer the world? Is there a conspiracy behind it?
[Hmm...I won't reveal any spoiler!!! You find it out
yourself!!!]
=======================================================================
III)Control
=======================================================================
Here are the controls for Thousand Arms. Learn them well and make
sure that you are used to them.
Menu Screen
============
________________________________________________________________
|Button(s) |Function(s) |
|__________|_____________________________________________________|
|D-pad |-)Move/Select. |
|X |-)Confirm. |
|Triangle |-)Cancel/Return to field screen. |
|Square |-)Walk. [When Hold only while pressing the D-pad.] |
|Circle |-)N/A. |
|L1 |-)N/A. |
|R1 |-)N/A. |
|L2 |-)N/A. |
|R2 |-)N/A. |
|Select |-)Choose Quit. [When Pausing] |
|Start |-)Pause. |
|__________|_____________________________________________________|
World Map
============
________________________________________________________________
|Button(s) |Function(s) |
|__________|_____________________________________________________|
|D-pad |-)Move/Walk. |
|X |-)To enter a place. |
|Triangle |-)Turns World Map On/Off. |
|Square |-)N/A. |
|Circle |-)Opens up main menu. |
|L1 |-)Rotates camera angle in anticlockwise direction. |
|R1 |-)Rotates camera angle in clockwise direction. |
|L2 |-)N/A. |
|R2 |-)Zooms In/Out the enviroment. |
|Select |-)Choose Quit. [When Pausing] |
|Start |-)Pause. |
|__________|_____________________________________________________|
Vehicle [Langoud]
============
________________________________________________________________
|Button(s) |Function(s) |
|__________|_____________________________________________________|
|D-pad |-)Move/Walk. |
|X |-)To enter a place. |
|Triangle |-)Turns World Map On/Off. |
|Square |-)Enters Langoud. [While riding Langoud in the World |
| | Map.] |
|Circle |-)Opens up main menu. |
|L1 |-)Rotates camera angle in anticlockwise direction. |
|R1 |-)Rotates camera angle in clockwise direction. |
|L2 |-)N/A. |
|R2 |-)Zooms In/Out the enviroment. |
|Select |-)Choose Quit. [When Pausing] |
|Start |-)Pause. |
|__________|_____________________________________________________|
Field Screen [Town]
============
________________________________________________________________
|Button(s) |Function(s) |
|__________|_____________________________________________________|
|D-pad |-)Move/Walk. |
|X |-)To enter doors. [Door Icon] |
|Triangle |-)Turns Town Map On/Off. |
|Square |-)Walk. [When Hold only while pressing the D-pad.] |
|Circle |-)Opens up main menu. |
|L1 |-)Rotates camera angle in anticlockwise direction. |
|R1 |-)Rotates camera angle in clockwise direction. |
|L2 |-)Pop out/Remove pointer above your head. |
|R2 |-)N/A. |
|Select |-)Choose Quit. [When Pausing] |
|Start |-)Pause. |
|__________|_____________________________________________________|
Field Screen [Cave, Dungeons etc.]
============
________________________________________________________________
|Button(s) |Function(s) |
|__________|_____________________________________________________|
|D-pad |-)Move/Walk. |
|X |-)To enter doors. [Door Icon] |
|Triangle |-)N/A. |
|Square |-)Walk. [When Hold only while pressing the D-pad.] |
|Circle |-)Opens up main menu. |
|L1 |-)N/A. |
|R1 |-)N/A. |
|L2 |-)Pop out/Remove pointer above your head. |
|R2 |-)N/A. |
|Select |-)Choose Quit. [When Pausing] |
|Start |-)Pause. |
|__________|_____________________________________________________|
Battle Screen
=============
________________________________________________________________
|Button(s) |Function(s) |
|__________|_____________________________________________________|
|D-pad |-)Move to select a command. |
|X |-)Confirm a command. [Frontline and Backline]/ |
| | Action. [For Frontline Only] |
|Triangle |-)Cancel. [For Backline Only] |
|Square |-)Cancel. [For Frontline Only] |
|Circle |-)Action. [For Backline Only] |
|L1 |-)Shifts camera angle to the left. |
| | [Only at battle menu.] |
|R1 |-)Shifts camera angle to the right. |
| | [Only at battle menu.] |
|L2 |-)N/A. |
|R2 |-)N/A. |
|Select |-)Choose Quit. [When Pausing] |
|Start |-)Pause. |
|__________|_____________________________________________________|
I suppose this is all that i can add. Is there any more to add?
Notify me by e-mailing me at <
[email protected]> if there is any
error.
=======================================================================
IV)Menu
=======================================================================
So, this is how the main menu looks like:
_______________ ________________
|STATUS | |WORLD MAP | The World Map option is only
|ITEM | |CONFIG | available after Langoud is
|SPELL | |SAVE | fixed and you are inside the
|PARTY | |PRINT CLUB NOTE | Langoud.
|_______________| |________________|
_______________ ________________
|STATUS | |WARP | The Warp option is only available
|ITEM | |CONFIG | after Metalia gives it to you
|SPELL | |SAVE | in Myscatonia before you enter
|PARTY | |PRINT CLUB NOTE | the Sacred Altar to pick up the
|_______________| |________________| elemental beast of Light, Golda.
_________________________________________________
|Function |Description |
|________________|________________________________|
|Status |View character status. |
|________________|________________________________|
|Item |Use item(s). |
|________________|________________________________|
|Spell |Cast magic spell(s). |
|________________|________________________________|
|Party |Swop characters' position. |
|________________|________________________________|
|World Map |Allows you to enter the World |
| |Map immediately when you are |
| |inside Langoud. |
|________________|________________________________|
|Warp |Allows you to teleport to |
| |certain places. [Only when you |
| |are in the World Map.] |
|________________|________________________________|
|Config |Allows you to config message |
| |speed, sound, and vibration. |
|________________|________________________________|
|Save |Allows you to save your journey.|
| |[In World Map/Damashi/Inn.] |
|________________|________________________________|
|Print Club Note |Allows you to view photos taken |
| |from Print Club. Press X to |
| |enlarge the photo or Triangle |
| |to back to normal size. |
|________________|________________________________|
Note:Print Club Note option is only available once you have taken at
least one photo, excluding the one you took with Sodina at
Langoud. After taking a photo with Sodina at Langoud [Before
you went to Volcanic Island.], you will notice a photo club
machine in every town you went, usually near the Goddess
Statue.
Note:Each photo costs 300 CG, which is rather quite expensive in
the beginning. Take a photo with the girl when she's in a
good mood.
Note:You will notice that every print club machine will have these
two frames, one with two swords, and another one with a 'love'
symbol with the word, 'Thousand Arms.' Each print club machine
has a total of 4 frames and two of them are mentioned above.
The remaining two are new ones. This is quite fun, considering
that the last two frames are different depending on which
the pictures are taken from. [Trademark frames..., huh?]
Note:I wonder if these print club machines remind you of something
else? Yes... Like NeoPrint, right?
=======================================================================
V)Combat
=======================================================================
Thousand Arms retains some traditional fundamentals like HP, Elemental
Beast, Special attacks and so on etc, while modifying and introducing
some innovative concepts. Thousand Arms introduces a frontline and
backline concept and combat system involves mainly one on one,
involving the frontline character and enemy while the backline
does all the assisting work. Well, are the concepts good or bad?
Along the way, i will list some of the good points and the bad
points about each and every aspect of the concepts. So, whether you
agree or not, it's just my personal view towards the game.
-----------------------------------------------------------------------
V.I)HP
-----------------------------------------------------------------------
I guess i do not need to explain anymore about HP. It's a tradition
that almost or all of the RPGs cannot get rid of this system. HP,
known as Hit Point sometimes, is widely used in all or most RPGs.
Once Hit Point reaches zero, your character is K.O, meaning he or she
is dead unless you revive him or her. As you gain levels, your HP
will rise.
-----------------------------------------------------------------------
V.II)EP
-----------------------------------------------------------------------
[Does EP stand for Elemental Power..?] Anyway, whatever it is called,
most RPGs still can't get rid of using magic points. [Final Fantasy
VIII is an ultimate exception with the introducing of draw system.]
To cast a magic spell, it requires some EP. Once a spell is casted,
you will lose some EP. If EP is not enough, you cannot cast that
particular spell. So, when EP reaches zero, you cannot cast anymore
spells. Simple, as that! As you gain levels, your EP will rise.
Simple enough, EP works like MP in most traditional RPGs.
-----------------------------------------------------------------------
V.III)MP
-----------------------------------------------------------------------
MP is basically Elemental Spirit and there are two ways of obtaining
MP either by:
a)Earn by winning battles.
b)Search for Elemental Spirit(s), mainly in towns.
As for (a), i don't think i need to explain much. Now, move on to
(b). Elemental Spirit(s), in my opinion, are quite tricky to find.
Why do i say that? [Hmm...what do you think???]
In the World of Thousand Arms, all things, regardless it is living
or non-living has spirits in it. And, the ultimate goal of a Spirit
Blacksmith is to train himself to be able to communicate with the
spirits. So, where can spirits be found?
Yes... in houses, or almost everywhere in towns, except in dungeons,
caves etc. [I haven't encountered finding one elemental spirit in a
cave before.] Spirits can be found almost everywhere, even in
swords, cauldron, mailbox and so on. When you come to a new town,
be sure to explore the houses and find all the elemental spirits.
So, what's the ultimate spirits? I believe it's the elemental spirit.
The powerful of all spirits..i suppose..? The road to becoming a
good spirit blacksmith is not easy...[Did anyone mention about
the Holy Flames?]
Having said so much about elemental spirit, i haven't explained why
there is a need to search or gain more elemental spirits. The reason
is very simple! You need it for dating, forging, learning new
specials and so on. [Refer to the various sections for more details.]
-----------------------------------------------------------------------
V.IV)Frontline and Backline
-----------------------------------------------------------------------
Thousand Arms incorporates an one-on-one battle system, with the
frontline character does all the attacking and one or two backline
character(s) do(es) assisting the frontline. So, you can have
a maximum of 3 party members fighting in a battle.
Remember in Final Fantasy series? You can switch characters between
front and back row? The concept is quite similar but different. You
can choose one frontline character and a maximum of two backline
characters. It's best to put a character with strong attacks like
Meis, Muza etc in frontline while the rest, mainly the girls at
the backline, and assist the frontline character.
The frontline character can use of the commands that he or she has,
such as Attack, Elemental Beast [For Meis only] / Special [For the
rest, except Meis], Defend, Spell, Retreat, Change and so on. The
backline characters, however can use only commands like Spell,
Standby and Retreat. Take note that the backline characters can
only cast certain spells like curative etc, but not any attacking
spells like fire+, Wind+ and so on. The same concept applies to
monsters as well.
How this combat system works is pretty simple. Okay, when it's the
frontline or backline's turn, choose a command. For example, i
choose a fight command for the frontline. Now, look at the top
right corner of the screen. You will notice a set of Triangles,
one at the top for the frontline, indicated by a word, 'Front'
and one below it, indicated by a word, 'Back'. To the right of
the word, 'Front', you should see the word, 'Attack'. This
indicates that the frontline is about to use the attack command.
The triangles will start to turn darker from right to left and
once all the Triangles turn dark, you should see a X instead.
Now, press X and the frontline character will perform a normal
attack.
How fast the set of Triangles turn darker depend on the character's
agility. The faster your agility is, the faster the set of
Triangles will turn darker and it will mean that you get to
execute action more faster.
Lastly, to switch characters, all you need is to adjust the position
at the party option. You can put a total of 3 characters in the
left. F means frontline and you put the character that you want it
to be in the frontline at the top. The two characters below are
backline characters, indicated by a B, which means backline.
To swop characters during battle, all you need is to select 'NEXT
CHAR command. When the set of Triangles turn darker, press to perform
an action and the the second character, which is the first backline
character will swop with the frontline character. However, the
frontline character will not reappear again in the battle anymore
until the battle ends.
Summary
=======
a)Choose a command for the frontline and backline.
b)Wait for the Triangles to turn darker from right to left.
c)Press X for the frontline character to perform the selected
command and Circle for the backline character to perform
the selected command.
=======================================================================
Note:If you happen to choose a wrong command, press Square to
cancel the frontline action and Triangle to cancel the
backline action.
Tips:You may not want to use the action immediately. For example,
let the backline uses a cure spell on a frontline character.
However, the frontline character still has a very relatively
high HP so it's not worthwhile to cast Cure spell now. Just
wait and do not press Circle. And, when the frontline is
at lower HP now, cast Cure spell on him to recover him.
Of course, this is just an example only.
=======================================================================
Standby
=======
When backline uses the standby command, he or she will perform
either taunts or cheers occasionally. [Refer to the taunts/cheers
section for more informations.]
Comment
=======
The frontline and backline combat is rather innovative but somehow,
the backline characters have very little participation during
combat. Secondly, it allows very little flexibility to come out
with new strategies. Nevertheless, Atlus deserved a clap for
coming out with such a innovative combat system. Of course, some
may like one-on-one combat while some may not. It's a matter of
preference.
-----------------------------------------------------------------------
V.V)Elemental Beast
-----------------------------------------------------------------------
Are you confused with the word, 'Elemental Beast'? Be..Beast..? Simple
enough, i just make my personal comment. You may just agree or do
not agree. Think of it as summoned creature used in Final Fantasy
series, or simply Guardian Forces but without any HP, exp etc. In
my opinion, the Elemental Beasts are by far the most devastating
attacks that you will find in the game.
So, anything new about elemental beasts? First, don't worry about
whether you can find all the elemental beasts. As the story unfolds,
you will definitely find them all. [Unlike Final Fantasy VIII where
you can forget to draw sometimes..] Yeah, you may think i am talking
crap again. Perhaps, an encouragement..? Okay. This is the real
stuff now.
How many times you can summon a Elemental Beast is limited. You don't
use EP to summon. And, that's something quite new, i will say. Now,
as i have mentioned, Meis is a spirit blacksmith and therefore,
he can communciate with the spirits. And, throughout the game,
he's the only one who can summon an elemental beast. What's the
downside? Yeah, unlike others, he does not have a special attack.</pre><pre id="faqspan-2">
Okay! Anytime when you are at the status screen or during combat
period, just click on the elemental spirit option and you probably
see a certain number next to the respective elemental beast. The
number actually represents how many times you can summon that
elemental beast. For example, if the number is 2, that means you
can summon that elemental beast for two times.
=======================================================================
Qns:How do i increase the number of times i summon an elemental beast?
Ans:Hmm..i believe it's the same thing as special. This is what i
believe and it may be wrong since it doesn't mention anything
about it in any other faq. Read below:
I strongly believe that to increase the number of times of summon
or specials,
a)You need to summon the elemental beasts or use the specials. [at
least once?]
b)Increase your levels.
For example, initially, i can summon Aquoon for just one time. But,
after gaining a few levels, i realise i can summon it for two
times actually. Of course, this can be wrong too but that's what
i believe in it now! I may be wrong and i'm hoping for someone
to correct me.
=======================================================================
Qns:So, when i have used up all the summons, what can i do so that i
can summon the elemental beasts again?
Ans:The concept is the same as using specials. You must regain all
of your HP and EP either through sleeping in an inn [Yeah, sleep,
right?], or fully heal by Benly Brothers or Big Monoliths etc.
And, don't worry if you are confused about who's or what's Benly
Brothers or Monolths. Why? You will know it by the time comes.
So, after you have fully regained your HP and EP, you should be
able to summon the elemental beasts or use special attacks.
=======================================================================
Summon List-Contributed By Dan Simpson <
[email protected]>
===========
The elemental beast list below is taken from Dan Simpson
<
[email protected]>'s faq/walkthrough. Be sure to take
a look at his excellent faq. Many thanks to him as well.
There are a total of 7 elemental beasts in the World of Thousand
Arms and each elemental beast possess different elemental power.
The list below shows the elemental power, description of attacks
of the elemental beast and the location of getting the elemental
beast.
____________________________________________________________________
|Name |Elemental Power |Description of Attacks |Location |
|__________|________________|_____________________________|__________|
|Aquoon |Water Elemental |Whirlpool Attack. |Lucent |
| | | |Cave. |
|__________|________________|_____________________________|__________|
|Fiednod |Earth Elemental |Casts sleep, then slashes. |Wano. |
|__________|________________|_____________________________|__________|
|Flareniel |Fire Elemental |Burns all with flame. |Rockbit. |
|__________|________________|_____________________________|__________|
|Raou |Wind Elemental |Rips apart all enemies. |Death |
| | | |Crimson |
|__________|________________|_____________________________|__________|
|Golda |Light Elemental |Disintegrates w/ golden |Myscatonia|
|__________|________________|_____________________________|__________|
|Odnis |? Elemental |Strikes enemies with Scarlet |Star |
|Organ | |ray. |Plateau |
|__________|________________|_____________________________|__________|
|Sodine |Light Elemental |Elemental Goddess of light. |Moon |
|__________|________________|_____________________________|__________|
-----------------------------------------------------------------------
V.VI)Special
-----------------------------------------------------------------------
All characters in the game will be able to learn special, except Meis.
However, unlike Meis, they cannot summon an elemental beast. The
concept is the simiarly to Elemental Beast. There's a number right of
each special and each number indicates how many times you can use
that special. Yeah..someone's complaining i am talking crap again.
Okay..the concepts are similar. So, do read up the two questions
at the elemental beast section, which is just above.
Take note that each character can learn up to a maximum of 4
special attacks, other than Meis Triumph and Nelsha Stylus.
Meis Triumph is the only character who cannot use special attack
but can use Elemental Beast. As for Nelsha Stylus, her various
outfits are her special attacks and there are a total of 7 outfits
for her. [If you want to know more about Mei Triumph's Elemental
Beast, please refer to the section above.]
So, how do you learn new special?
I'll summarise it in short! If you want more informations, refer to
the Dating and Forging section. First, raise intimacy level with
a particular girl either by making dates, giving presents or play
mini-games. Make sure your charisma is as high or greater than
the intimacy level. Next, simply forge your weapon with that girl
[The girl which you just increase your intimacy level with her.]
So, as you forge, occasionally, you will learn new specials or
new magic spells.
=======================================================================
Note:Unlike the rest, Nelsha does not learn new specials by
increasing intimacy levels. [Of course, magics still do.]
Nelsha's dream is to become a dressmaster. Basically, she
has lots of dresses or outfits. Depending on which outfit
she wears, different outfits give her different kind of
attacks. Don't worry too much!!! Nelsha will have her Disco
Dancer outfit in the beginning and for the rest, except
School Girl, you need to search for them which are hidden
inside treasure chest. To get School Girl, you need to find
Rags and then forge it in any Sacred Altar. Come back after
about 10 hours or more and you will notice that Rags has
changed into School Girl. [Refer to the forging section for
more details about the locations of various Nelsha's outfits
and Rusty Weapons.]
=======================================================================
Special
=======
Below is a list of descriptions of special attacks. Note that all
the descriptions are taken directly from the game. Included in
the most right column is how you can learn this special attack.
For example, to learn Sodina's Dancing Knife, the word, Sodina
and [Lv 1] indicate that you need to forge your weapon when
Sodina's Intimacy level with you is at level 1. And, initial
means that when you first get him or her, he or she has already
learnt that particular special attack. Get it or not?
_________________________________________________________________
|Name |Special(s) |Description(s) |How to learn? |
|____________|________________|___________________|_______________|
|Sodina |Dancing Knife |Cast a shower of |Sodina [Lv 1] |
|Dawnfried | |glowing knives. | |
| |________________|___________________|_______________|
| |Aura Sword |Slices the enemy |Palma [Lv 3] |
| | |with a blade of | |
| | |light. | |
| |________________|___________________|_______________|
| |Lastment |A gigantic sword |Kyoka [Lv 7] |
| | |that silences an | |
| | |enemy. | |
| |________________|___________________|_______________|
| |Soul Cure |Purifies and |Metalia [Lv10] |
| | |vanguishes an evil | |
| | |spirit. | |
|____________|________________|___________________|_______________|
_________________________________________________________________
|Name |Special(s) |Description(s) |How to learn? |
|____________|________________|___________________|_______________|
|Muza |Twister Blade |Creates a devastat-|Initial |
|Grifford | |ing hurricane. | |
| |________________|___________________|_______________|
| |Storm Binder |Damages enemy and |Wyna [Lv 3] |
| | |puts them to sleep.| |
| |________________|___________________|_______________|
| |Dynamic Cyclone |Rides a tornado and|Wyna [Lv 6] |
| | |tackles an enemy. | |
| |________________|___________________|_______________|
| |Tornado Voice |Pulverizes all with|Wyna [Lv 9] |
| | |wind and sanic | |
| | |wave. | |
|____________|________________|___________________|_______________|
_________________________________________________________________
|Name |Special(s) |Description(s) |How to learn? |
|____________|________________|___________________|_______________|
|Wyna |Rock Geyser |Creates explosion; |Wyna [Lv 5] |
|Grapple | |Fumble effect. | |
| |________________|___________________|_______________|
| |Head Buster |Attacks with hammer|Nelsha [Lv 6] |
| | |;Confuse effect. | |
| |________________|___________________|_______________|
| |Gaia Storm |Energy Storm that |Marion [Lv 7] |
| | |engulfs all | |
| | |enemies. | |
| |________________|___________________|_______________|
| |Earth Crusher |Creates a tremend- |Sodina [Lv10] |
| | |ous explosion. | |
|____________|________________|___________________|_______________|
_________________________________________________________________
|Name |Special(s) |Description(s) |How to learn? |
|____________|________________|___________________|_______________|
|Soushi |Koken-Soufu |Gust of Wind slash-|Initial |
|Mahoroba | |es enemies. | |
| |________________|___________________|_______________|
| |Musourin Seiba |Multiple slashes + |Kyoka [Lv 1] |
| | |silences enemy. | |
| |________________|___________________|_______________|
| |Rekka-Zan |Charges enemy with |Nelsha [Lv 7] |
| | |a fiery sword | |
| | |slash. | |
| |________________|___________________|_______________|
| |Fudo Rasanjin |Destroys an enemy |Metalia [Lv 9] |
| | |in a single | |
| | |strike. | |
|____________|________________|___________________|_______________|
_________________________________________________________________
|Name |Special(s) |Description(s) |How to learn? |
|____________|________________|___________________|_______________|
|Kyleen |Hypnos |Hypnotizes enemy |Kyleen [Lv 2] |
|Nelphe | |into retreating. | |
| |________________|___________________|_______________|
| |Fascination |Mind-controls |Nelsha [Lv 4] |
| | |enemy through | |
| | |illusion. | |
| |________________|___________________|_______________|
| |Raging Damashi |Sends a barrage of |Nelsha [Lv 8] |
| | |Damashi. | |
| |________________|___________________|_______________|
| |Surprise Smash |Sneaks up on |Marion [Lv10] |
| | |enemies and smacks | |
| | |them. | |
|____________|________________|___________________|_______________|
_________________________________________________________________
|Name |Special(s) |Description(s) |How to learn? |
|____________|________________|___________________|_______________|
|Nelsha |Disco Dancer |Enemy defense down,|Initial |
|Stylus | |party offense up. | |
| |________________|___________________|_______________|
| |Soldier |Attacks with |In Rockbit |
| | |assault rifle and |Coal Mine |
| | |grenades. |Interior. |
| |________________|___________________|_______________|
| |China Girl |Continuous Kicks + |In Rockbit |
| | |enemy agility |Coal Mine |
| | |down. |Interior. |
| |________________|___________________|_______________|
| |Nun |Enemy's Offense |In Rockbit |
| | |down, party HP |Coal Mine |
| | |recovery. |Interior. |
| |________________|___________________|_______________|
| |Nurse |Drains HP from the |The secret |
| | |opponent. |passage in |
| | | |Lavantis' |
| | | |mansion. |
| |________________|___________________|_______________|
| |Bunny Girl |Enemies' resistance|Inside the |
| | |to element down. |large mansion |
| | | |of Zozotto. |
| |________________|___________________|_______________|
| |School Girl |Hand slap. [Damage |Forge Rags at |
| | |depends on enemy's |any Sacred |
| | |HP.] |Altar. [Refer |
| | | |to forging |
| | | |section for |
| | | |more details.] |
|____________|________________|___________________|_______________|
|Note |I have listed down the locations of the various |
| |outfits for Nelsha Stylus, which is as listed |
| |above. Disco Dancer will be available once you get |
| |Nelsha in Zozotto Mansion. From Soldier to Bunny |
| |Bunny Girl outfits, they can be found inside |
| |treasure chests and i have listed down the areas of |
| |where you can find these treasures, but not their |
| |specific locations. Simply search the treasures in |
| |this areas until you have found the outfit(s) you |
| |want. As for the location of Rags, refer to the |
| |forging section. If you need more help on how to |
| |find these outfits for Nelsha, please Refer to Dan |
| |Simpson<
[email protected]>'s walkthrough/faq. |
|____________|____________________________________________________|
|Additional |If you have explored every place you have gone to |
| |very carefully, and opened all the treasure chests |
| |that you have come across, by the time, you get |
| |Nelsha Stylus, you should have gotten all her |
| |outfits, except for School Girl. |
|____________|____________________________________________________|
-----------------------------------------------------------------------
V.VII)Magic Spells
-----------------------------------------------------------------------
As of all traditional RPGs, there will always be magic spells for you
to cast and this is an element that is even found in today's modern
RPGs, even Final Fantasy.
Unlike most traditional RPGs, you do not learn new magics as your
characters' levels rise. Instead, you need to raise intimacy levels
with girls and when you forge a weapon, you will learn some new
spells or specials. [Refer to the dating section or forging section
for more information.]
Spell List-Contributed By Dan Simpson <
[email protected]>
==========
The spell list listed below is taken from Dan Simpson
<
[email protected]>'s faq/Walkthrough. Be sure to
take a look at his excellent faq. Many thanks to him
as well.
__________________________________________________________________
|Name of Spells |Description of Spells | EP |
|_______________|_________________________________________|________|
|Acid Mist |Creates acid mist; good vs. machines. | 38 |
|Any Might |Randomly casts an enemy spell on them. | 10 |
|Barrier |Reduces Physical Damage. [Minor] | 12 |
|Barrier+ |Reduces Physical Damage. [Major] | 38 |
|Cast Anything |Random enemy spell + earned EXP doubles. | 30 |
|Confuse |Confuses an enemy. | 12 |
|Cure |Recovers 1 Person from poison. | 3 |
|Cure+ |Recovers 1 Person from poison/paralysis. | 6 |
|Cure All |Returns status of 1 character to normal. | 15 |
|Dyna |Good vs. flying monsters. | 38 |
|Evade |Increases Agility. | 12 |
|Fear |Causes the enemy to retreat. | 18 |
|Fire |Attacks an enemy with fire. | 5 |
|Fire+ |Attacks an enemy with explosive flame. | 13 |
|Flame |Attacks all enemies with fire. | 21 |
|Flame+ |Attacks all enemies with explosion. | 42 |
|Fumble |Agility of an enemy decreases. | 15 |
|Geo |Attacks an enemy with the power of Earth.| 5 |
|Geo+ |Earth attack [Single]; good vs. machine. | 21 |
|Guard Guts |Defensive power of a person increases. | 14 |
|Haste |Multiple attack rate increases. | 31 |
|Heal |Minor HP recovery, damages undead. | 4 |
|Heal+ |Moderate HP recovery, damages undead. | 11 |
|Heal All |Heals all party members, damages undead. | 25 |
|Ice Storm |Attacks all enemies with cold wave. | 41 |
|Kilphy |Good vs. female monsters. | 35 |
|Light |Attacks an enemy with Light. | 6 |
|Light+ |Paralyzes an enemy, good vs. Undead. | 22 |
|Mad Gate |Damages according to opponent's power. | 26 |
|Magical |Random enemy spell + earned MP doubles. | 20 |
|Might Guts |Offensive power of a person increases. | 10 |
|Paralyze |Paralyzes an enemy. | 13 |
|Quake |Earth attack [All], agility up [Self]. | 26 |
|Quake+ |Earthquake that damages all enemies. | 45 |
|Rain |Attacks an enemy with water. | 4 |
|Rain+ |Attacks an enemy with heavy rain. | 14 |
|Revive |Revives unconcious person with 1 HP | 30 |
|Revive+ |Revives unconcious person with full HP | 46 |
|Sacrifice |Attacks all; 1 member's HP/EP becomes 1 | 46 |
|Silence |Silences an enemy. | 5 |
|Silence+ |Silences all enemies. | 11 |
|Sleep |Puts an enemy to sleep. | 7 |
|Sleep+ |Puts all enemies to sleep. | 16 |
|Slow |Speed of an enemy decreases. | 16 |
|Spark |Light attack [All], agility up [Self]. | 45 |
|Speed |Speed of a person increases. | 12 |
|Speed+ |Speed of entire party increases. | 22 |
|Stop |Damages and stops the enemy activity. | 40 |
|Storm |Attacks all enemies with heavy rain. | 41 |
|Typhoon |Attacks all enemies with blade of wind. | 31 |
|Wall |Reduces magical damage. [Minor] | 21 |
|Wall+ |Reduces magical damage. [Major] | 42 |
|Weaken |Offensive power of enemy decreases. | 15 |
|Wind |Attacks an enemy with wind. | 5 |
|Wind+ |Attacks all enemies with wind. | 16 |
|_______________|_________________________________________|________|
-----------------------------------------------------------------------
V.VIII)Taunts/Cheers
-----------------------------------------------------------------------
When you select standby command for backline characters, one of the
backline characters will perform either a taunt or cheer occasionally.
Below shows the list of the descriptions of various taunts and cheers.
Taunts basically make your enemy weaker and cheers basically make
your frontline character more stronger in a way or another.
Taunts
======
________________________________________________
|Character(s) |Description of Taunt(s) |
|_________________|______________________________|
|Meis Triumph |Agility of Enemy Decreases. |
|_________________|______________________________|
|Sodina Dawnfried |Enemy Offense Lowered. |
|_________________|______________________________|
|Muza Grifford |Enemy Defense Lowered. |
|_________________|______________________________|
|Wyna Grapple |Enemy Offense Lowered. |
|_________________|______________________________|
|Soushi Mahoroba |Speed of Enemy Decreases. |
|_________________|______________________________|
|Kyleen Nelphe |Agility of Enemy Decreases. |
|_________________|______________________________|
|Nelsha Stylus |Enemy is drained of some EP. |
|_________________|______________________________|
Cheers
======
________________________________________________
|Character(s) |Description of Cheer(s) |
|_________________|______________________________|
|Meis Triumph |Frontline gets increased |
| |critical rate. |
|_________________|______________________________|
|Sodina Dawnfried |Frontline gains some HP. |
|_________________|______________________________|
|Muza Grifford |Frontline gets extra defense. |
|_________________|______________________________|
|Wyna Grapple |Frontline gets extra offense. |
|_________________|______________________________|
|Soushi Mahoroba |Speed of Frontline increases. |
|_________________|______________________________|
|Kyleen Nelphe |Frontline gets increased |
| |agility. |
|_________________|______________________________|
|Nelsha Stylus |Frontline recovers some EP. |
|_________________|______________________________|
=======================================================================
VI)Dating
=======================================================================
The dating system is by far the most unique and innovative feature
found in Thousand Arms. It's by far one of the few games that has an
RPG/Dating Simulation, if not the first. The dating system is
obviously much cooler than Azure Dreams.
You can start dating a girl once you have become Jyabil's apprentice
by taking Mineral from the ruins to him. To date, go to the Goddess
Statue found in every town and village, talk to the Goddess Statue,
and you will be asked to choose a date, play a mini-game or give
presents to a particular girl.
Whether it is a date, playing a mini-game, or giving a present, it
costs MP and if the girl is in a foul mood [As indicated by a heart],
MP required is higher. The higher her intimacy level is with Meis,
the more MP is required.
=======================================================================
Note:Hmm... I am not sure how you can determine the mood of the
girls. The heart indicates the mood of the girls. This is
what i think. Remember each girl has her own best dating
spots? I suppose if she like or don't like a particular
place, this may affect her mood. However, i have e-mailed
Dan Simpson, regarding this question. He replies to me
saying that he thinks the mood occurs randomly. That means,
the girl can be happy, sad, angry etc sometimes and that
you can't determine a girl's mood.
=======================================================================
Choose date and take the girl to a dating spot. When you reach a
dating spot, you will be prompted whether you want to date here
or not. Note that you can't date anywhere you like in a town or
village and there are specific spots ideal for dating. Choose
yes and your date with your dream girl begins.
Of course, a date can't be of called a date without any conversation.
The girl will ask you many questions and you will be given two options
to choose. Depending on how you choose, you can make the girl happy
or angry. If she is happy, she might give you a kiss, if not, she
may leave anytime. If you want to know what the options are, you can
refer to Dan Simpson <
[email protected]>'s Thousand Arms
walkthrough faq.
Sometimes, a question can get so weird that both choices that are
offered can make the girl angry. Anyway, do not worry! It's sometimes
quite fun to mess up a date. And, i do mean it!
There are a total of 9 girls which you can date and like what Dan
Simpson said, they can be divided into Party Girls and Town Girls.
Party Girls are those who will fight together with you in your party
like Sodina, Wyna and so on. Town Girls will not fight together with
you and there are steps to follow to find them.
________________________________
|Party Girls |Elemental(s) |
|__________________|_____________|
|Sodina Dawnfried |Light |
|__________________|_____________| Party Girls will be
|Wyna Grapple |Fire | available once they
|__________________|_____________| have joined your party.
|Kyleen Nelphe |Wind | Look below to see the
|__________________|_____________| difference between
|Nelsha Stylus |Earth | Party and Town Girls.
|__________________|_____________|
__________________________________________________________________
|Town Girls |Elemental(s) |Location(s) |How??? |
|_______________|_____________|____________|_______________________|
|Marion |Wind |Mounthand |After fixing Langoud, |
| | | |talk to her in her |
| | | |laboratory. |
|_______________|_____________|____________|_______________________|
|Palma |Water |Langoud |Talk to the priest in |
| | | |the far right of the |
| | | |Reactor Room. She is |
| | | |only available after |
| | | |the elemental cannon is|
| | | |fired. |
|_______________|_____________|____________|_______________________|
|Kyoka |Water |Boyzby |Go to Roberre Tavern in|
| | | |Boyzby and talk to her.|
| | | |She is only available |
| | | |if you have Soushi in |
| | | |your party. |
|_______________|_____________|____________|_______________________|
|Mil |Earth |Kant |Go back to Kant and you|
| | | |will find her standing |
| | | |by a tree. Talk to her |
| | | |several times. She is |
| | | |only available once |
| | | |Langoud crashes near |
| | | |Weino Pt. |
|_______________|_____________|____________|_______________________|
|Metalia |Wind |Myscatonia |Once you have cleared |
| | |Library |Myscatonia area, that |
| | | |is until when you |
| | | |defeat the Guardian at |
| | | |Star Plateau. |
|_______________|_____________|____________|_______________________|
So, what's the big deal here? Okay, find the town girls. You can
only date with specific town girls at specific towns. What do i
mean? Look at the locations like Boyzby, Kant etc and you can
find one Goddess Statue in this area. For example, to date with
Kyoka, you can only go to Boyzby, and no other towns; Marion can
only be dated in Mounthand and no other towns and so on. But, for
party girls, you can date them in any towns, as long as there is
a Goddess Statue. Get that?
=======================================================================
VII)Forging
=======================================================================
Known as the Meister system sometimes, the forging system does away
with the traditional system of powering up weapons and gaining special
abilities. So, what does this mean?
The Meister system, in my opinion, is closely related to the dating
system. Forging simply means make your weapons stronger. Unlike
most traditional RPGs, you do not buy weapons from weapon shops,
neither do you learn new spells or attacks by gaining new levels.
As mention, Meis is a spirit blacksmith, and of course, he's the
only one that can forge a stronger weapon. And, to do that, you
need elemental power from the girls. Sounds strange, huh? The
higher your intimacy level is with a particular girl is, the
stronger her elemental power is when you forge a weapon.
=======================================================================
Qns:So, how do you raise intimacy level?
Ans:Simply go to the Goddess Statue, and you can choose to date,
play mini-games or give a gift with or to a particular girl.
To date, simply take the girl to a dating spot. If a date is
successful, she will give you a kiss and MOST LIKELY, your
intimacy level will rise by 1. [Sometimes, you may need at
least 2 kisses.] And note that you need MP to date a girl,
give her a gift, or play mini-games with her. The higher
the intimacy level is and the worse her mood is [look at the
heart!], you will need a higher MP. Of course, don't forget
that intimacy level can drop too if the date is a failure.
[Refer to the dating system above for more information.]
=======================================================================
Now, the level of your weapons depend on the characters' levels.
So, if Meis's levels is lv 60, he can forge a lv 60 weapon sword.
A higher level will of course require a higher MP. Also, assuming
Meis is at level 50 and 55 and your existing weapon is at lv 40.
Obviously, to forge a lv 55 weapon, it will require a higher MP
than forging a lv 50 weapon.
Before you forge a weapon, you will be asked to choose a girl to land
her elemental power to you to forge a weapon. Depending on which
girl you choose, it brings in different attributes to your weapon.
For example, Sodina will give you light attribute to your weapon and
Wyna will lend you fire attribute to your weapon and so on. However,
if the intimacy level is not changed with that particular girl,
you will not learn any new attacks or magic spells.
Before that, let me introduce another term called 'Charisma'. [Charm,
huh..?] First, go to the status screen and look for Meis. In Mei's
status screen, you should be able to notice his Charisma.
Both Intimacy level and Charisma range from 1, being the weakest to
10, being the strongest. Intimacy level and Charisma cannot get
higher than 10. So, if your intimacy level with a particular girl
has reached 10, i suppose you will be smart enough that it's time
to stop dating that particular girl since no matter how many times
you date, intimacy level can't rise anymore. To increase Charisma,
all you need is to increase Mei's levels. [Not weapon level, please!]
Sometimes, when a girl gains a new intimacy level with you, you will
get a chance to let your characters learn new spells or allow some
characters to learn new special attacks. Let me give some examples.
When intimacy level with Sodina is at level 1, you will learn Heal
[Spell] for everyone and Dancing Knives [Special] for Sodina only.
In such case, you can expect more MP to forge a weapon. Assuming
that Sodina has learned Heal [spell], Dancing Knives [Special]
already, her weapon level is at 50 and her level is at 55, you can
now forge a weapon that is at lv 55 for her. Let's take two
different cases now, when intimacy level with her is at level 1 and
2 respectively. When your intimacy level with her is at level 2,
you can learn Wind [Spell] and Barrier [Spell] when you forge
a weapon. Obviously, in case 2, it will take a higher MP to forge
a weapon because your characters will learn two new extra spells.
However, if Charisma is below intimacy level, you can't let everyone
learn Wind [Spell] and Barrier [Spell] for everyone, assuming Meis's
Charisma is at level 1, and Sodina's intimacy level with you is at
level 2 because Wind and Barrier are Sodina's level 2 spells. Get
it? It's best to make intimacy level the same as Charisma level.
Remember to forge the weapons first before you gain another intimacy
level with the girl. Why? The reason is simple. Assuming you have
forgotten to forge a weapon when Sodina is at intimacy level 1 with
you. That means that Sodina has not learnt Heal [Spell] and Dancing
Knives yet. Now, increase your intimacy level with Sodina to 2. You
found out that you can only learn Wind [Spell] and Barrier [Spell].
Hey, what happened to Heal [Spell] and Dancing Knives [Special]?
Got it or not? Confused...? I hope everything is clear so far.
Just in case, you have missed learning any spells. You can purposely
make a date a failure with that particular girl by answering the
wrong choice, lose the mini-games and so on. In this way, intimacy
level with Sodina will drop from 2 to 1 and your characters will
be able to learn Heal [Spell] and Sodina will be able to learn
Dancing Knives [Special]. If not, you can give items like Adult
Novel, Big Umbrella etc to girls, which will help you to decrease
intimacy level(s) with them. I guess even if i keep quiet, you
would probably be able to guess what's the 'content' inside
Adult Novel.
Note:You can forge your weapons at any Smithy or at any Sacred
Altar.
Meister-Contributed By Dan Simpson <
[email protected]>
=======
The list below is taken from Dan Simpson <
[email protected]>'s
faq/walkthrough. It shows you what special or spell you will
learn at different intimacy levels. Be sure to take a look at
his excellent faq. Remember to refer to the magic spell list
also and the special section for more details.
____________________________________________________________
| Girl |Intimacy Level | Spell(s) | Special(s) |
|__________|_______________|________________|________________|
| Sodina | 1 | Heal | Dancing Knives |
| [Light] | | | [Sodina] |
| [Party] |_______________|________________|________________|
| | 2 | Wind | N/A |
| | | Barrier | |
| |_______________|________________|________________|
| | 3 | Geo | N/A |
| |_______________|________________|________________|
| | 4 | Light | N/A |
| | | Heal+ | |
| |_______________|________________|________________|
| | 5 | Barrier+ | N/A |
| | | Cure | |
| |_______________|________________|________________|
| | 6 | Light+ | N/A |
| |_______________|________________|________________|
| | 7 | Cure All | N/A |
| |_______________|________________|________________|
| | 8 | N/A | N/A |
| |_______________|________________|________________|
| | 9 | Spark | N/A |
| |_______________|________________|________________|
| | 10 | N/A | Earth Crusher |
| | | | [Wyna] |
|__________|_______________|________________|________________|
____________________________________________________________
| Girl |Intimacy Level | Spell(s) | Special(s) |
|__________|_______________|________________|________________|
| Wyna | 1 | Fire | N/A |
| [Fire ] | | Sleep | |
| [Party] |_______________|________________|________________|
| | 2 | Cure | N/A |
| | | Might Cuts | |
| |_______________|________________|________________|
| | 3 | N/A | Storm Binder |
| | | | [Muza] |
| |_______________|________________|________________|
| | 4 | Flame | N/A |
| | | Heal | |
| |_______________|________________|________________|
| | 5 | N/A | Rock Geyser |
| | | | [Wyna] |
| |_______________|________________|________________|
| | 6 | N/A |Dynamic Cyclone |
| | | | [Muza] |
| |_______________|________________|________________|
| | 7 | Fire+ | N/A |
| |_______________|________________|________________|
| | 8 | N/A | N/A |
| |_______________|________________|________________|
| | 9 | N/A | Tornado Voice |
| | | | [Muza] |
| |_______________|________________|________________|
| | 10 | Flame+ | N/A |
|__________|_______________|________________|________________|
____________________________________________________________
| Girl |Intimacy Level | Spell(s) | Special(s) |
|__________|_______________|________________|________________|
| Kyleen | 1 | Wind+ | N/A |
| [Wind ] |_______________|________________|________________|
| [Party] | 2 | Fumble | Hypnos |
| | | | [Kyleen] |
| |_______________|________________|________________|
| | 3 | Heal+ | N/A |
| | | Evade | |
| |_______________|________________|________________|
| | 4 | Speed | N/A |
| |_______________|________________|________________|
| | 5 | Cure+ | N/A |
| |_______________|________________|________________|
| | 6 | Speed+ | N/A |
| |_______________|________________|________________|
| | 7 | Heal All | N/A |
| |_______________|________________|________________|
| | 8 | N/A | N/A |
| |_______________|________________|________________|
| | 9 | Mad Gate | N/A |
| |_______________|________________|________________|
| | 10 | Ice Storm | N/A |
|__________|_______________|________________|________________|
____________________________________________________________
| Girl |Intimacy Level | Spell(s) | Special(s) |
|__________|_______________|________________|________________|
| Nelsha | 1 | Quake | N/A |
| [Earth] |_______________|________________|________________|
| [Party] | 2 | Weaken | N/A |
| |_______________|________________|________________|
| | 3 | Any Might | N/A |
| |_______________|________________|________________|
| | 4 | N/A | Fascination |
| | | | [Kyleen] |
| |_______________|________________|________________|
| | 5 | Magical | N/A |
| |_______________|________________|________________|
| | 6 | N/A | Head Buster |
| | | | [Wyna] |
| |_______________|________________|________________|
| | 7 | N/A | Rekka-Zan |
| | | | [Soushi] |
| |_______________|________________|________________|
| | 8 |Summon Anything | Raging Damashi |
| | | | [Kyleen] |
| |_______________|________________|________________|
| | 9 | Quake+ | N/A |
| |_______________|________________|________________|
| | 10 | Sacrifice | N/A |
|__________|_______________|________________|________________|
____________________________________________________________
| Girl |Intimacy Level | Spell(s) | Special(s) |
|__________|_______________|________________|________________|
| Marion | 1 | Sleep | N/A |
| [Wind ] |_______________|________________|________________|
| [Town ] | 2 | Confuse | N/A |
| |_______________|________________|________________|
| | 3 | N/A | N/A |
| |_______________|________________|________________|
| | 4 | Acid Mist | N/A |
| |_______________|________________|________________|
| | 5 | N/A | N/A |
| |_______________|________________|________________|
| | 6 | Sleep+ | N/A |
| |_______________|________________|________________|
| | 7 | N/A | Gaia Storm |
| | | | [Wyna] |
| |_______________|________________|________________|
| | 8 | Haste | N/A |
| |_______________|________________|________________|
| | 9 | N/A | N/A |
| |_______________|________________|________________|
| | 10 | N/A | Surprise Smash |
| | | | [Kyleen] |
|__________|_______________|________________|________________|
____________________________________________________________
| Girl |Intimacy Level | Spell(s) | Special(s) |
|__________|_______________|________________|________________|
| Palma | 1 | N/A | N/A |
| [Water] |_______________|________________|________________|
| [Town ] | 2 | Rain | N/A |
| |_______________|________________|________________|
| | 3 | N/A | Aura Sword |
| | | | [Sodina] |
| |_______________|________________|________________|
| | 4 | Fear | N/A |
| |_______________|________________|________________|
| | 5 | N/A | N/A |
| |_______________|________________|________________|
| | 6 | Rain+ | N/A |
| |_______________|________________|________________|
| | 7 | Dyna | N/A |
| |_______________|________________|________________|
| | 8 | N/A | N/A |
| |_______________|________________|________________|
| | 9 | Storm | N/A |
| |_______________|________________|________________|
| | 10 | Wall+ | N/A |
|__________|_______________|________________|________________|
____________________________________________________________
| Girl |Intimacy Level | Spell(s) | Special(s) |
|__________|_______________|________________|________________|
| Kyoka | 1 | N/A | Musourin Seiba |
| [Water] | | | [Soushi] |
| [Town ] |_______________|________________|________________|
| | 2 | Silence | N/A |
| |_______________|________________|________________|
| | 3 | Rain+ | N/A |
| |_______________|________________|________________|
| | 4 | N/A | N/A |
| |_______________|________________|________________|
| | 5 | Cure All | N/A |
| |_______________|________________|________________|
| | 6 | Silence+ | N/A |
| |_______________|________________|________________|
| | 7 | N/A | Lastment |
| | | | [Sodina] |
| |_______________|________________|________________|
| | 8 | Storm | N/A |
| |_______________|________________|________________|
| | 9 | N/A | N/A |
| |_______________|________________|________________|
| | 10 | Revive+ | N/A |
|__________|_______________|________________|________________|
____________________________________________________________
| Girl |Intimacy Level | Spell(s) | Special(s) |
|__________|_______________|________________|________________|
| Mil | 1 | N/A | N/A |
| [Earth] |_______________|________________|________________|
| [Town ] | 2 | Guard Cuts | N/A |
| |_______________|________________|________________|
| | 3 | N/A | N/A |
| |_______________|________________|________________|
| | 4 | Defense Down | N/A |
| |_______________|________________|________________|
| | 5 | Geo+ | N/A |
| |_______________|________________|________________|
| | 6 | N/A | N/A |
| |_______________|________________|________________|
| | 7 | Kilphy | N/A |
| |_______________|________________|________________|
| | 8 | N/A | N/A |
| |_______________|________________|________________|
| | 9 | N/A | N/A |
| |_______________|________________|________________|
| | 10 | Haste | N/A |
|__________|_______________|________________|________________|
____________________________________________________________
| Girl |Intimacy Level | Spell(s) | Special(s) |
|__________|_______________|________________|________________|
| Metalia | 1 | Typhoon | N/A |
| [Wind ] |_______________|________________|________________|
| [Town ] | 2 | Slow | N/A |
| |_______________|________________|________________|
| | 3 | Paralyse | N/A |
| |_______________|________________|________________|
| | 4 | N/A | N/A |
| |_______________|________________|________________|
| | 5 | N/A | N/A |
| |_______________|________________|________________|
| | 6 | Wall | N/A |
| |_______________|________________|________________|
| | 7 | Revive | N/A |
| |_______________|________________|________________|
| | 8 | N/A | N/A |
| |_______________|________________|________________|
| | 9 | N/A | Fudo Rasanjin |
| | | | [Soushi] |
| |_______________|________________|________________|</pre><pre id="faqspan-3">
| | 10 | Stop | Soul Cure |
| | | | [Sodina] |
|__________|_______________|________________|________________|
Rags/Rusty Weapons
==================
Throughout the entire game, you will definitely come across tons
of Rusty Weapons and Rags. Don't worry too much! As these items
have already rusted, they have not lived up to their usefulness.
So, the only way is to forge these Rusty weapons in Sacred Altar
to turn these weapons into Vintage Weapons. Each Sacred Altar
can only forge one Rusty Weapon into Vintage Weapon and it
took quite a long time for these weapons to turn into Vintage.
Guess how long? At least 10 hours or more. And, there are a
total of 6 Rusty Weapons and 1 Rags for you to forge in Sacred
Altar. My advice is as soon as you get them, go to the nearest
Sacred Altar and forge these weapons.
So, is it worthwhile? Like what Desmond Xie <
[email protected]>,
i personally agree with him. Unless you forge these Rusty Weapons
early, or it will be of no use. It took over 10 hours and within
this time duration, you would probably gain over 15 levels and
by that time, your main weapon will be very strong. And, once
a Rusty Weapon changes to a Vintage Weapon, you can't forge the
Vintage Weapon again to increase its strength. A Vintage Weapon
is pretty strong in the beginning but as the game progresses when
your characters' levels are all over 60, your main weapons are
probably more stronger than Vintage Weapon as you keep on forging
your main weapons.
So, should i spent the time forging these Rusty Weapons? Of course,
you can if you want! It doesn't hurt if you have more stronger
weapons, am i right? The only Rusty item which you really must
forge is Rags as it changes to School Girl after forging and School
Girl is one of the outfits [Special] for Nelsha.
Note:Rusty Weapons and Rags can only be fortified in Sacred Altar,
and not only other ordinary Smithy. Got that?
Main Weapons [Upgradable]
============
____________________________________________________________
|Name of Weapon(s) |Weapon Type(s) |Character(s) |
|___________________|____________________|___________________|
|M.Sword |Sword |Meis Triumph |
|___________________|____________________|___________________|
|S.Knife |Knife |Sodina Dawnfried |
|___________________|____________________|___________________|
|Claymore |Sword |Muza Grifford |
|___________________|____________________|___________________|
|Hammer |Hammer |Wyna Grapple |
|___________________|____________________|___________________|
|Katana |Blade |Soushi Mahoroba |
|___________________|____________________|___________________|
|Rapier |Thin Blade |Kyleen Nelphe |
|___________________|____________________|___________________|
|Needle |Needle |Nelsha Stylus |
|___________________|____________________|___________________|
Rusty Weapons
===============
____________________________________________________________
|Name of Weapon(s) |Character(s) |Location(s) |
|___________________|____________________|___________________|
|Rusty Sword |Unfortified Meis |In Rockbit Coal |
| |Triumph's Weapon. |Mine Interior. |
|___________________|____________________|___________________|
|Rusty Knife |Unfortifed Sodina |In Rockbit Coal |
| |Dawnfried's Weapon. |Mine Interior. |
|___________________|____________________|___________________|
|Rusty Axe |Unfortified Muza |Inside the large |
| |Grifford's Weapon. |mansion of |
| | |Zozotto. |
|___________________|____________________|___________________|
|Rusty Stick |Unfortified Wyna |After defeating |
| |Grapple's Weapon. |Wire 2 in the |
| | |factory of Mount- |
| | |hand. |
|___________________|____________________|___________________|
|Rusty Katana |Unfortified Soushi |The secret passage |
| |Mahoroba's Weapon. |near the entrance |
| | |that leads to the |
| | |inside of Myscat- |
| | |onia library. |
|___________________|____________________|___________________|
|Blunt Sword |Unfortified Kyleen |After defeating |
| |Nelphe's Weapon. |Lavantis in his |
| | |mansion in Sharan. |
|___________________|____________________|___________________|
|Rags |Unfortified Nelsha |The secret passage |
| |Stylus's Outfit. |near the entrance |
| | |that leads to the |
| | |inside of Myscat- |
| | |onia library. |
|___________________|____________________|___________________|
|Note |Above shows a list of areas where you |
| |can find all these Rusty Weapons and |
| |Rags, which are hidden inside treasure |
| |chests. If you need help and want the |
| |specific locations of these treasure |
| |chests. please refer to Dan Simpson |
| |<
[email protected]>'s walkthrough/ |
| |faq for more details. |
|___________________|________________________________________|
Vintage Weapons
===============
____________________________________________________________
|Name of Weapon(s) |Character(s) |
|___________________|________________________________________|
|Sodine Knight |Meis Triumph's fortified Weapon. |
|___________________|________________________________________|
|A. Heart |Sodina Dawnfried's fortified Weapon. |
|___________________|________________________________________|
|Great Axe |Muza Grifford's fortified Weapon. |
|___________________|________________________________________|
|Gaia Maul |Wyna Grapple's fortified Weapon. |
|___________________|________________________________________|
|Misame-No-Ouzuka |Soushi Mahoroba's fortified Weapon. |
|___________________|________________________________________|
|Gale Epee |Kyleen Nelphe's fortified Weapon. |
|___________________|________________________________________|
|School Girl |Nelsha Stylus's fortified Outfit. |
|___________________|________________________________________|
Other Weapons
===============
____________________________________________________________
|Name of Weapon(s) |Character(s) |
|___________________|________________________________________|
|Broken Sword |A broken family heirloom. It's the |
| |Triumph's heirloom. |
|___________________|________________________________________|
|Broken Sword |A broken sword with elemental power. |
|___________________|________________________________________|
|Dark Sword |A dark sword given to Meis Triumph |
| |the Dark Master, Schmidt. |
|___________________|________________________________________|
=======================================================================
VIII)Damashi
=======================================================================
One of the ways to save your game datas into a memory card is by
talking to any of the inn owners that are found in any towns. So,
what's the other ways? Yeah, you probably get it. You can save
the game at any time at the world map. So, what's the last way?
A save point...? Quite right! When you first head to the Ruins to
find the mineral, you will encounter a white creature call Damashi.
Bingo! So, to save, simply talk to Damashi by pressing the X button
in front of him. And, that's all. Isn't it easy?
Have you ever wondered about this before?
=========================================
On the surface, Damashi appears to be on your side, helping you to
save game datas but on the other side, he can sometimes be your
enemy. Why? I'll leave you to let you find it out yourself!!!
Tips:Be sure to save everytime before you enter a date.
=======================================================================
IX)Item List
=======================================================================
The list of items listed below are contributed by Dan Simpson
<
[email protected]>'s Thousand Arms faq/walkthrough. Be sure
to take a look at his excellent faq.
Silver/Gold Angel
=================
Both Silver Angel and Gold Angel items help to increase intimacy
level. Gold Angel is more effective than Silver Angel as it
increases more intimacy level than Silver Angel. You can find
both Silver Angel and Gold Angel at these locations:
_____________________________________ ___________________________
|Item |Location | |Item |Location |
|______________|______________________| |____________|______________|
|Silver Angel |Volcano Island Cave. | |Gold Angel |Dianova. |
| |______________________| |____________|______________|
| |Cloud Manta. |
| |______________________| For more information about
| |Rockbit Mines. | the exact locations, you
| |______________________| can refer to Dan Simpson
| |Given by Bandiger in | <
[email protected]>'s
| |casino in Zozotto. | faq/walkthrough.
| |______________________|
| |Myscatonia Library. |
|______________|______________________|
Accessories
===========
Here is a list of accessories contributed by Dan Simpson. If there
is word, [Buy] in the 'location' column, it means you can buy
that accessory from the shop there, if not, it will mean that you
need to search for it, usually found in treasure boxes. All means
that all characters can equip this accessory and there are
certain accessories that are meant for female users only like
Dragon Ring, Evade Ring etc. A + means an increase and a -
means a decrease.
__________________________________________________________
|Name |Location |Effect |Note |
|______________|_________________|________________|________|
|Dragon Ring |Rockbit. [Buy] |Critical Hit |Female |
| | |rate Up. |Only. |
|______________|_________________|________________|________|
|Evade Ring |Mist Valley |Evade + 3. |Female |
| |Interior. [Find] | |Only. |
|______________|_________________|________________|________|
|Fire Amulet |Sharan. [Buy] |Fire Resistance |All. |
| | |Up. | |
|______________|_________________|________________|________|
|Geo Amulet |Sharan. [Buy] |Earth Resistance|All. |
| | |Up. | |
|______________|_________________|________________|________|
|Guard Armour |Myscatonia. |Defense ++, |All. |
| |[Buy] |Offense -. | |
|______________|_________________|________________|________|
|Guard Bracer |Sharan. [Buy] |Defense +. |All. |
|______________|_________________|________________|________|
|Happy Glove |Sharan. [Buy] |Protects from |All. |
| | |Control/Confu- | |
| | |sion. | |
|______________|_________________|________________|________|
|Hard Armour |Dianova, [Find] |Offense ++, |All. |
| |Smoochy. [Buy] |Defense ++, | |
| | |Speed +. | |
|______________|_________________|________________|________|
|Power Armour |Sharan. [Buy] |Offense +, |All. |
| | |Defense -. | |
|______________|_________________|________________|________|
|Power Bracer |Sinaga Pt, [Buy] |Offense ++ |All. |
| |Sharan. [Buy] | | |
|______________|_________________|________________|________|
|Speed Bracer |Juke Pt, [Buy] |Speed + |All. |
| |Rockbit. [Buy] | | |
|______________|_________________|________________|________|
|Sports Glove |Burutto. [Buy] |Speed +, Enemy |All. |
| | |Critical Rate -.| |
|______________|_________________|________________|________|
|Thief Ring |Volcano Cave, |Get 20% more CG.|Female |
| |[Battle] | |Only. |
| |Sharan. [Buy] | | |
|______________|_________________|________________|________|
|War Glove |Lucent Cave, |Speed +, |All. |
| |[Battle] |Offense +, | |
| |Sharan. [Buy] |Defense -. | |
|______________|_________________|________________|________|
|Water Amulet |Sharan. [Buy] |Water Resistance|All |
| | |Up. | |
|______________|_________________|________________|________|
|Wind Amulet |Sharan. [Buy] |Wind Resistance |All |
| | |Up. | |
|______________|_________________|________________|________|
|Wise Ring |Volcano Island |Protection from |Female |
| |Cave. [Find] |Poison. |Only. |
|______________|_________________|________________|________|
=======================================================================
Note:The Hard Armour has a hidden Drawback, it doubles the damage
received by its wearer. So if they hit whoever is wearing
it for 20 dmg, that person actually loses 40 HP. Nasty!
However, if your defense is high enough, and the enemy you
are fighting isn't as powerful as your high defense, it will
do 0 dmg.
=======================================================================
Smoochy's Items
===============
You will find Smoochy hidden inside a treasure chest in Volcanic
Cave if you search everything inside. After rescuing Smoochy, he
will mention that he will go to Boyzby. So, what's Smoochy doing
in Boyzby? Kisses...? Why does he want kisses for? [Is Smoochy a
pervert? Anyway, who cares!] You can find Smoochy inside a house
east of Amigo Tavern. Simple enough, he will tell you how many
times you have been kissed by a girl. And, you can use the number
of kisses that you have to exchange item(s) with him.
______________________________________
|Item(s) |No of kisses needed |
|_________________|____________________|
|Elixir Ex | 3 |
|_________________|____________________|
|G.Potion | 5 |
|_________________|____________________| Hmm... kisses are rather
|Romance Novel | 8 | important! You can get
|_________________|____________________| some rare and good items
|Physics Book | 10 | like Hard Armour, System
|_________________|____________________| Disk by exchanging kisses
|Bear Costume | 15 | with Smoochy. This is
|_________________|____________________| indeed a great bargain!
|Frog Costume | 20 | And, don't forget that
|_________________|____________________| you do not need to pay
|Diamond Ring | 25 | any CG. Agree or not?
|_________________|____________________|
|System Disk | 30 |
|_________________|____________________|
|Hard Armour | 40 |
|_________________|____________________|
|Lord Armour | 50 |
|_________________|____________________|
Zozotto Casino Items
====================
It seems like Damashi loves to gamble. Anyway, in Zozotto, there's
a casino. What you should do first is to exchange CG into coins at
the counter. Each coin costs 50CG, which is rather quite expensive.
You need coins to gamble there. Now, try your luck and see if you
can win more coins. Finally, with the coins you won, you can
exchange the coins for items.
=======================================================================
Note:There's a music jukebox somewhere in the casino. Just play the
jukebox and you can hear all the music tunes found in the game.
It seems like Ayumi Hamasaki has captivated many fans with her
beautiful voice. I recieved several mails from her fans who
were asking me how or where do i download her song, 'Depend
on You' MP3.
=======================================================================
______________________________________
|Item(s) |No of Coins needed |
|_________________|____________________|
|Dama Amulet | 30,000 |
|_________________|____________________|
|Holy Ring | 15,000 |
|_________________|____________________|
|Thief Ring | 8,000 |
|_________________|____________________|
|Devil Ring | 3,000 | The mini-games found in
|_________________|____________________| the casinos are quite a
|Revive Ex | 100 | blast. Be sure to spent
|_________________|____________________| some time playing these
|G.Potion | 20 | games. Anyway, all these
|_________________|____________________| games do not really need
|Diamond Ring | 50,000 | any skills. Just luck
|_________________|____________________| and, that should do!
|Cat's Bell | 20,000 | So, enjoy playing and
|_________________|____________________| don't forget to listen
|Toy Damashi | 10,000 | to the tunes in the music
|_________________|____________________| jukebox.
|Pet Frog | 5,000 |
|_________________|____________________|
|Adult Novel | 980 |
|_________________|____________________|
|Big Umbrella | 120 |
|_________________|____________________|
Note:If you want a more complete item list, and a list of the
items sold in every town etc, please refer to Desmond Xie
<
[email protected]>'s faq.
=======================================================================
X)General Tips
=======================================================================
Here are some tips for you or perhaps a summary for you. And,
hopefully, you will find this section useful. Now, let's move on!
1)Map
==========
-Always press Triangle to open the Map, whether you are in towns
or in the Overworld. The Map is like a 'Guardian' to you, always
indicating your correct path. As the game takes place on a 3-D
polygonal enviroments, the camera view is always shifting and
because of that, may adds some confusion and cause you to get
lost.
2)Saving
==========
-Always save your journey whenever you can because you will not
know what is going to happen next.
-You can save your journey by talking to a Damashi, which is
often found in dungeons etc, talk to the inn owner in a town
or in the overworld.
-Always save before you forge any weapon or date a girl.
3)Quick Text
==========
-If you think that the text is moving too slowly, press Triangle
to read all the text at once.
4)Icon(s)
==========
-Whenever you are near a door, a door icon will pop up. This is
extremely useful when you are in dungeons.
-When in towns, dungeons, press L2 and a pointer will pop up,
indicating your actual position. This is useful especially
when the angle may gets so awkward that it's hard to see
your exact position.
5)Walking
==========
-By default, when you press the directional-pad, Meis will start
to run. Hold Square while pressing the directional-pad to walk
instead of run.
6)Quitting
==========
-Just in case you want to restart the game, pause the game by
pressing Start, then Select, and choose Quit option to restart.
7)Combat
==========
-Choose your frontline and backline characters wisely. It is
better to have a frontline character who has high HP, high
defense and strong physical attack. Recommended characters to
be put in frontline are Meis, Muza, Wyna or perhaps Soushi.
-Only Meis Triumph has the ability to summon Elemental Beast.
However, Meis Triumph does not have any special attack like
the rest.
-The action button for frontline and backline characters are
X and Circle respectively.
-To cancel a selected command, press Square for frontline
characters and Triangle for backline characters.
-Press L1 and R1 to shift camera view to the left and right
respectively. This works only when the select command
screen appears.
-First, select a command you want. Wait for the set of Triangles
to turn darker from right to left. Now, press the action button
, depending on whether the character is in frontline or backline
to activate the command. The same goes to cancelling of command.
-Even if the set of Triangles has all turned darker from right
to left, the command will not be activated as long as the action
button is not pressed.
-You can put a maximum of three characters in the battlefield,
with one as the frontline and another two in the backline.
-When choosing standby for backline characters, they will
occasionally perform a taunt or a cheer.
8)Forging
==========
-Be sure to search for MP in towns as you need it to forge a
weapon.
-Forge your weapon whenever you can as this will increase your
chance of survival.
-As levels gain, you can forge a higher level weapon.
-When intimacy level with a girl increases, you can learn new
spells or specials by forging a weapon.
-Choose a girl wisely when forging a weapon as different girls
have different types of elemental power, thus giving different
attributes to your weapon.
-Whenever you get a rusty item, be it a weapon or rags, be sure
to forge it in a Sacred Altar as early as possible. It needs
at least 10 hours or more for a Rusty Weapon to turn to a
Vintage Weapon. Each Sacred Altar can only forge one Rusty
Weapon at a time and note that Rusty items cannot be fortified
in any ordinary Smithy.
-Rags will turn into School Girl and this is one of the outfits
for Nelsha.
-While forging a weapon, in case you are tired of hearing the
clanking sound of a weapon, press X.
9)Dating
==========
-Be sure to save your journey first before you date a girl, send
a present or play mini-games.
-Try to make Intimacy level in the same level as Charisma level.
Charisma level increases as Meis Triumph's level increases.
-To decrease Intimacy level, you can either give items like Adult
Novel, Umbrella to a girl, answering wrong questions in a date
to make her angry, or purposely lose by playing a mini-game with
her.
That's all that i think you need to know! Enjoy reading!
=======================================================================
XI)Song Lyrics- Depend On You
=======================================================================
Many people have asked me for the lyrics of 'Depend On You'. 'Depend
On you' is a marvellous song sung by the Japanese pop singer, Ayumi
Hamasaki. I apologise for giving you guys the song lyrics until so
late even though Beno Jange <
[email protected]> has sent it to
me a few months earlier before this last final update.
***************************************
Depend on You
***************************************
anata ga moshi tabidatsu
sono hi ga itsuka kitara
soko kara futari de hajimeyou
mezashiteta GOORU ni todokisou na toki
hontou wa mada tooi koto kizuita no?
ittai doko made yukeba ii no ka
owari no nai hibi wo dou suru no?
zutto tobitsuzukete tsukareta nara
hane yasumete ii kara
watashi wa koko ni iru yo
anata ga moshi tabidatsu
sono hi ga itsuka kitara
soko kara futari de hajimeyou
hitosuji no hikari wo shinjite miru no?
soretomo kurayami ni obieru no?
zutto tobitsuzuketa tsubasa ga mou
habatakezu ni iru nara
watashi ga atatameru yo
anata no koto hitsuyou to
shiteru hito wa kitto
kanarazu hitori wa iru kara
anata ga hitsuyou to suru
hito nara itsumo kitto
tonari de waratteiru kara
zutto tobitsuzukete tsukareta nara
hane yasumete ii kara
watashi wa koko ni iru yo
itsuka wa mina tabidatsu
sono hi ga kitto kuru ne
subete wo sutetemo ii hodo
kore kara hajimatte yuku
futari no monogatari wa
fuan to kibou ni michiteru
__________________________________________________________________
|Credit|The song lyrics comes from Youko <
[email protected]>. |
| |___________________________________________________________|
| |Thanks to Beno Jange <
[email protected]> for sending |
| |the song lyrics provided by Youko to me. |
|______|___________________________________________________________|
=======================================================================
XII)Frequently-Asked-Question
=======================================================================
If you have any questions that you would like to ask me, please read
below. You may find your answers to your problems here. More questions
will be added to the frequently-asked-question section with each new
update of the faq.
In future, if you wish to ask any questions, please read through this
frequently-asked-question section at least once. From now onwards, i
won't entertain anymore questions that can be found here in this
section. However, if the questions that you want to ask can be found
here and you still cannot solve it, feel free to e-mail me and tell
me what your problems are. If you don't describe the problems, then
i will not entertain. I hope you can understand that as i want to
reduce the number of junk mails that i get almost everyday.
One Final Note:
===============
If you have any questions, please write an e-mail and send it to my
mailbox. Don't take the bother and try to ask me via ICQ because it
is likely that i will avoid answering. Of course, chatting is another
different matter but that also depends on whether i have the time
because i may be occupied with replying e-mails and so on. I found it
quite fustrating to answer questions via the ICQ. So to make things
easier for me, please send an e-mail instead.
Please note that I will not be updating the frequently-asked-questions
section anymore. Therefore, some of the questions that are found here
may be outdated and no longer be relevant. I apologise for not being
able to update the questions regularly.
Last Updated:26th March 2001
=======================================================================
1)How many discs does Thousand Arms has?
Two discs.
=======================================================================
2)What is the name of the company who made Thousand Arms?
The company behind Thousand Arms is Atlus. Besides making
Thousand Arms, Atlus has made quite a lot of strategy-RPG,
RPG and non-RPG games like Tail Concerto, Persona
Revelations, Brigandine and so on.
=======================================================================
3)You have played and completed Thousand Arms. Can you give a
brief idea of what Thousand Arms is like?
Okay! As for the storyline, you go and find it out yourself
when you play it. The enviroments are 3-D polygonals much
like Xenogears. Basically, if you love to explore large
3-D worlds like Xenogears, you are going to love Thousand
Arms. Thousand Arms, in my opinion, is a unique game with
a very strong anime-style. There are tons of anime cutscenes
and over 12 hours of voice overs, rivalling against Working
Designs's Lunar series. You can expect the animations and
voices to be of Lunar's quality and assure that the animations
and voices are much better than that found in Xenogears's.
Gameplay will take you at least 25 hours and above, which is
reasonably quite long. Other than that, Thousand Arms feature
the first dating simulation ever found in an RPG [Definitely
better than Azure Dreams!] and a whole new combat system.
Combat system are mainly one-on-one and characters can be
grouped into frontline and backline. Furthermore, the opening
and ending songs are sung by Ayumi Hamasaki, the famous J-pop
artist.
=======================================================================
4)Do you think I should buy Thousand Arms?
Of course, you can! But, I will advise you to complete games
like Final Fantasy VIII, Final Fantasy Anthology and Suikoden
II first before playing it. Overall, Thousand Arms is a great
game. I don't know about the rest but you won't regret it
after buying Thousand Arms, at least this applies to me.
=======================================================================
5)What is the use of forging Rusty Weapons or Rags in a
Sacred Altar?
Basically, after forging these Rusty Weapons, you get to
use them as Vintage Weapons. As for Rags, you will get
School Girl, one of Nelsha's outfit. Also, take note that
you can't forge any Rusty Weapons or Rags at any ordinary
Smithy.
=======================================================================
6)How long will it take to forge a Rusty Weapon or Rags in Sacred
Altar and how many such Rusty Weapons or Rags can you forge in
a Sacred Altar?
I am not sure exactly how long it will take but based on my
estimation, it will take around 10 hours or slightly more. Each
Sacred Altar can only forge one Rusty Weapons or Rags.
=======================================================================
7)Since the time taken to forge a Rusty Weapon or Rags is so long,
do you think it's worthwhile doing it?
It's really up to you whether you have the patience to wait or
not. It's more worthwhile when you are early in the game. But,
i strongly recommend you to forge Rags as it will give you
Nelsha's outfit, School Girl, which is one of her special
attack. [Refer to the forging and special section for more
details.] As for the rest of Nelsha's outfits, you need to
search for treasure chests. Note that her outfit, Disco Dancer
is available in the beginning.
=======================================================================
8)I have missed some of Nelsha's outfits? Can you tell me where or
how to find these outfits so that I can have a complete list of
specials for Nelsha?
Okay! The locations of the outfits have been listed in the
special section. Search there yourself. Note that i only
listed down the areas, not the specific locations of the
outfits. If you want more information, please refer to Dan
Simpson<
[email protected]>'s walkthrough/faq for more
details. Basically, if you have been careful enough, and
opened every single treasure chest that you came across to,
you should have gotten all the outfits for Nelsha by the
time you got her, except for School Girl.
=======================================================================
9)I can't find a certain Rusty Weapons/Rags. Can you tell me where?
The same as above question. Refer to forging section for more
details for the locations of the Rusty Weapons. Also, be sure
to refer to Dan Simpson <
[email protected]>'s walkthrough/
faq for more details.
=======================================================================
10)How do I decrease Intimacy level with a particular girl? I have
forgotten to let my character learn a particular spell or
special and I want to decrease the intimacy level with a
particular girl so that I can learn it again.
Give her items like Adult Novel or Umbrella. Or simply make
the girl angry on a date by answering the wrong question. If
not, play a mini-game with her and keep on losing a few times.
=======================================================================
11)Do you have a list of questions that will be asked when dating
with a girl?
I am afraid, no! I don't have it. But, you can refer to Dan
Simpson <
[email protected]>'s faq/walkthrough. I don't
intend to cover all these dating questions in my faq right
from the start and all the questions listed in Dan Simpson
<
[email protected]>'s faq/walkthrough were all his hard
work. It's meaningless if i take any dating questions
from him as this will be plagiarising his works since i do
not have his permission and i do not wish to do that!
=======================================================================
12)Is there a way to determine the mood of the girls, as indicated by
a heart?
Hmm... I am not sure how you can determine the mood of the girls.
The heart indicates the mood of the girls. This is what i think.
Remember each girl has her own best dating spots? I suppose if she
like or don't like a particular place, this may affect her mood.
However, i have e-mailed Dan Simpson, regarding this question. He
replies to me saying that he thinks the mood occurs randomly. That
means, the girl can be happy, sad, angry etc sometimes and that
you can't determine a girl's mood.
=======================================================================
13)I am stuck in a particular place? Can you help me?
Hmm... Sorry, if you are asking for help on walkthrough, I
suggest you refer to Dan Simpson <
[email protected]>'s
faq/walkthrough. He has written an excellent faq. Be sure
to view his faq in Courier New with a font size of 9 or
you will have problems reading it. Of course, you can ask
me too but i can't guarantee that i will still remember it
since i have completed the game quite long ago and almost
all the directions of how or where to go, i have already
forgotten. Besides, my mailbox is always loaded with tons
of mails everyday. I'll try and reply as many as i can so
I seek your forgiveness if I cannot reply immediately.
=======================================================================
14)Who is Ayumi Hamasaki? Is she the one who sung 'Depend On
You' and 'Two of Us'.
She's a Japanese pop singer and the opening song, Depend on
You and the ending song, Two of Us, in Thousand Arms were
sung by her. Honestly, i don't know much about her. I am a
Singaporean Chinese.
=======================================================================
15)Where can I download Depend On You MP3?
Hmm... perhaps, I shouldn't mention anything about 'Depend On
you' in my Thousand Arms reviews, which can be found at
www.gamefaqs.com. Yeah, i did have the MP3 with me and the
song is really nice! But, I didn't really download it from
any site. My Japanese penpal, Kaze Yagami <
[email protected]>
send the MP3 to me. I think the soundtrack is available.
Just search some Japanese sites and you should be able to
find the MP3. Hope that this helps you.
=======================================================================
16)Is Thousand Arms compatibile with PocketStation?
Sorry, no! But, it is compatible with Analog Controller and
supports vibration function.
=======================================================================
17)How much does a PocketStation cost? And, how or where do i import
a PocketStation?
Honestly, i don't know how or where you can import one. According
to Kaze Yagami<
[email protected]>, a PocketStation is very
rare and hard to find and is currently out of stock in Japan.
In Singapore, it costs around Sing $70 but the actual price
is around Sing $45. This is rather expensive. I don't have
a PocketStation so i really don't know much about it.
=======================================================================
18)When is PocketStation released in the United States?
Probably 2000 or later. Sony hasn't made any announcement yet.
You just have to wait and see.
=======================================================================
19)Is PlayStation 2 backwardly compatible true? Will all PlayStation
games be enhanced when it is played in PlayStation 2?
Yes. PlayStation 2 will be backwardly compatible, meaning all
PlayStation games can be played on PlayStation 2. However,
Sony has announced that there won't be any enhancements. From
what i have heard, PlayStation 2 ultises an emotion engine and
it's indeed really very powerful. Talk about realistic
facial expressions. The screenshots in Final Fantasy Movie
are perfect example. Since PlayStation 2 is backwardly
compatible, you can expect to use PlayStation Peripherals
like dual shock controller, and even PocketStation too etc
on PlayStation 2. That includes even the PocketStation, PDA.
=======================================================================
20)Can PlayStation play PlayStation 2 games?
Of course, not! The PlayStation 2 games are more technologically
advanced than the PlayStation games. Obviously, the PlayStation
can't play the PlayStation 2 games. And, i guess the answer is
pretty obvious. If PlayStation can play PlayStation 2 games, what
for do we need a PlayStation 2 system? The PlayStation 2, on the
other hand, can play PlayStation and PlayStation 2 games. Does
that make sense to you? Logical, right?
=======================================================================
21)I heard that there are some PlayStation games that PlayStation 2
can't play it. Is that true? And, what is the PSOne?
I heard about it too. This may sound a rather bad news but don't
forget that majority of the Japanese PlayStation games still work
on the PlayStation 2. Sony has listed about 15 PlayStation games
that aren't compatible with PlayStation 2. But, thanksfully, most
of the games are old games that aren't really very good. This is
more on techical problems. PlayStation 2 is the first console to be
able to support backward compatibility. But i believe that in the
future PlayStation 2 models, more PlayStation games will be able to
be played on the PlayStation 2. The chip works like an emulator for
the PlayStation. And, don't forget that there is no emulator yet
that can emulate a console successfully, meaning with ALL games on
that particular console being compatible and without suffering any
slowdowns, common gitches and so on. Therefore, i don't think it's
rather surprising. Anyway, Sony is currently testing out thousands
of PlayStation games on the PlayStation 2 and we can expect a list
of non-compatible PlayStation games on the PlayStation 2 to be
released very soon. I sincerely hope that all the technical problems
on the PlayStation 2 will be fixed soon and that all PlayStation
games can run smoothly on the PlayStation.
As for PSOne, I don't really know much. I suppose it is almost the
same as your normal PlayStation, except that the size has been
reduced to a CD-Player. Looks more cool in design.
=======================================================================
22)When is PlayStation 2 going to be released?
PlayStation 2 has already arrived in Japan in 4th March 2000. As
for the US release of PlayStation 2, you probably have to wait
until late 3rd quarter of the year or early 4th quarter of the
year. As for me, i think i am not buying a PlayStation 2 this
year, which is 2000. Perhaps, next year, 2001 until the price
drops furthur and a modified PlayStation 2, that can play both
Japanese and US games, is released. [Hope that a PlayStation 2
that can play all PlayStation and PlayStation 2 games, whether
it is English or Japanese games, will be released soon.] You can
find related information regarding PlayStation 2 in related sites
like IGNPS2, www.videogames.com etc.
=======================================================================
23)Now that PlayStation 2 has arrived in Japan, what's your view about
it? Do you think that PlayStation 2 can beat Sega Dreamcast and be
able to compete with the upcoming Nintendo's Dolphin? And, what do
you think about Microsoft's X-Box?
Basically, i think the system is awesome. I heard that within two
days, more than a million PlayStation 2 has been sold in Japan.
For the exact figures, i am not pretty sure. I heard that there
was a long queue for people who was purchasing a PlayStation 2. The
PlayStation 2 release is indeed a big phenomenon. I heard that
import of PlayStation 2 in Japan is now illegal. Well, not really
sure if that's true!
So, will PlayStation 2 exceeds Sega Dreamcast in terms of sales? I
personally believe that this is possible. While Sega is well known
for sports and arcade games, Sega Dreamcast lacks RPG genre. As you
know, the most popular game genre in Japan is RPG. Furthermore,
Working Design will not be producing games for Sega Dreamcast.
What does that mean! No lunar games for the Dreamcast. I expect
Working Design to continue the lunar series in PlayStation 2, thus
furthur expand the PlayStation 2 RPG saga. However, i can't deny
the fact that Sega Dreamcast has RPG games like Phantasy Stars etc.
However, don't forget about Final Fantasy and Draqon Quest. One
Final Fantasy game alone can sell more than ten Sega Dreamcast
games or perhaps even more. And, according to Sega, it seems like
sales of Sega Dreamcast has started to decline in Japan. Perhaps,
it's because that everyone is saving money to buy a PlayStation 2.
[Did anyone mention about Square Millennium Show???]
As for online gaming, i don't really care much. Of course, the
ability to play online games with your friends is cool [Of course,
money too.] I personally think that online support isn't that
important when it comes to RPG. Of course, i may be wrong. That's
just personal opinion. It just makes me wonder how RPGs like Final
Fantasy X and Final Fantasy XI are going to provide online support
to compete with Sega Dreamcast. Perhaps, just download some datas,
i suppose. In my opinion, online support appeals more to outside
Japan like US.
As for the PlayStation 2 launch games, i think they are incredible.
Street Fighter Ex 3, a new Ridge Racer from Namco, Gran Turismo
2000 and so on... Overall, i still can't comment anything as i do
not have a PlayStation 2 yet. Keep a look out at Tekken Tag
Tournament for the PlayStation 2. I think it will beat Sega Dream-
cast's Soul Calibur. And, i suppose Tekken 4 will be on the
PlayStation 2. Will Namco make games for Sony PlayStation 2 or
Sega Dreamcast? I don't think that Namco will make many games
for Sega Dreamcast like Tekken 4 even though Namco's Soul Calibur
is on the Dreamcast. That's because no other system can handle
Soul Calibur perfectly, other than Sega Dreamcast in 1999, right?
Get what i am trying to say?
As for Nintendo's Dolphin, I can't comment anything. But, we can
be sure that the Nintendo's Dolphin will be on par with the Play-
Station 2 in terms of specifications.
When Bill Gates announced that Microsoft is making a console system
called X-Box, it sent shockwaves to everyone. Hardware manufacturer
companies like Nintendo, Sony and Sega, whom have dominated the
console market for years are definitely going to be affected by it.
MicroSoft may be an expert when it comes to all PC-related stuff.
But on how to get as many third-party developers to work on the
games for X-Box, MicroSoft does need to learn from these masters
like Nintendo and Sony. MicroSoft reveals that the X-Box is twice
as powerful as the PlayStation 2 and clearly enough, this poses
a threat to the promising future of PlayStation 2. Why? If games
like Metal Gear Solid get released in both X-Box and PlayStation 2,
the X-Box version of Metal Gear Solid will most likely to be better
than PlayStation 2. If more games play and look better in X-Box,
the PlayStation 2 will suffer. Given both consoles with the same
games to choose, which one will you choose? Definitely, the one
which is more powerful. A console needs to have many exclusive
games in order to make it a success. PlayStation has many exclusive
games like Final Fantasy, Gran Turismo, Metal Gear Solid, Tekken
etc while Nintendo 64 has exclusive games made by Rare, Zelda,
Mario, Pokemon and manages to survive in the competition. Still,
Sony needs Square more than any other third-party developers. If
Square is gone, there will be no Final Fantasties and PlayStation 2
is really hard to be a success as Sony doesn't have many third-party
games to keep the PlayStation 2 survive. Remember that games like
Final Fantasy sold millions worldwide. The total sales of five
ordinary games can't even match up to a sale of just one Final
Fantasy game. Square is the triumph card of Sony's future in the
console market. Just in case you are interested:
Graphics Joypads DVD Storage COMMS
X-Box 150m polys/sec 4 Yes 8 GB HD Ethernet/USB
PS2 60m polys/sec 2 Yes 8 MB card USB/Firewire
Dreamcast 12m polys/sec 4 No 128K VMU 56K modern/Exp Bus
=======================================================================
24)What about Nintendo's Dolphin?
I don't know. Nintendo hasn't made any official announcement
about Dolphin. But, you can expect it to be a great system,
just like PlayStation 2 with many advanced chips. I personally
believe that the next Nintendo system will be another name,
definitely not Dolphin, which i think it sounds awesome. Dolphin
is perhaps just a codename. The new Nintendo system will definitely
be on par with PlayStation 2, if not perhaps better. This time,
i expect Nintendo's new system to be CD/DVD-based, instead of
sticking to the old cartridge format. [Refer to above questions
for more details.] Dolphin will definitely be released either in
2001 or even later.
=======================================================================
25)I heard that there is a program which allows you to view
PlayStation CGs in your PC. Is it true?
The URL is
http://www.phoenix.net/~feldon/psxvideo.html
Indeed, you can. Go to the above URL to download the programs
and read the explanations there to understand how to use it.
CGs or FMVs are created in .Str files and what the program
does is to read these .Str files. Both PSXVideo and PSXPlay
allows you to view any PlayStation CGs that are in .Str
format on your PC. PSXVideo allows you to take screenshots.
However, you must bear in mind that you will need a CDFind
file to extract .Str files into your hard drive. And, note
that .Str files very huge and it's all about hundreds of
megabytes.
=======================================================================
26)What is an emulator or a rom?
You can try and download a Nes or a SNES emulator, as well as
the roms from the internet. A Nes/SNES emulator is a program
which allows you to play Nes/SNES games on your PC. But, you
need the rom to play the games. Rom is actually the game itself.
There are quite a number of emulators available that are designed
to play various console games such as ZSNES emulator to play
SNES games, Bleem to play PS games and so on. Simply type in
either emulator or rom in any search engine and you will have
a whole list of sites which you can refer to.
=======================================================================
27)When did you start writing a faq?
It was actually last year in November'1998. I was reading Henry
Chan's faq on Tactics Orge and an idea suddenly struck me! At that
time, i had just passed my 15th birthday. [Right now, i am 16.]
I was playing the US version of Brave Fencer Musashi at that time.
Somehow, there wasn't any strategy guides available for the US
Brave Fencer Musashi so i decided to give it a try. Though it
wasn't a school project, writing a faq is a pretty challenging
task for me. My second faq was of course Final Fantasy VIII demo.
Since i have the demo disc packed with Brave Fencer Musashi, i
decided to start off with my second faq. My third faq will be Final
Fantasy VIII, followed by Metal Gear Solid Integral. I am a huge
Final Fantasy fan and i imported the Japanese version as well and
decided to write a Basic Guide on it. However, there were many
errors in my faq since the game was Japanese and special thanks
to Kaze Yagami<
[email protected]> for clearing up my doubts.
Between September'1999 and November'1999, i was having a major
exam so i stopped writing faqs for several months until
December'1999. Right now, i have written quite a few faqs on
Brave Fencer Musashi, Final Fantasy VIII, Final Fantasy VIII
Demo and Metal Gear Solid Integral, as well as several reviews
on my favourite games at www.gamefaqs.com. Feel free to give me
any comments!
=======================================================================
28)Which game do you think have taken the PlayStation technology to
extreme limits?
It's either Gran Turismo 2 or Metal Gear Solid. Gran Turismo 2's
graphic is truly awesome, with a more advanced Al than its</pre><pre id="faqspan-4">
original. But, in terms of graphics, Al, ram memory, creativity,
sound effects, music, voices, i will nominate Metal Gear Solid.
It's truly an original game. It's not Resident Evil or Parasite Eve
style. The setting of the game is quite similar to most Hollywood
films and that's what i like about it. [Reminds me of Bond and
Jackie Chan.] And then, the ability to view in first person mode,
take photos, view in the scope mode are incredible. Metal Gear
Solid took around two years to be completed, but sadly, the game
can be completed in less than 7 hours. According to Hideo Kojima,
he wanted to make a short game for Metal Gear Solid. Hideo Kojima
probably felt that there were things left unfinished, therefore
returned with the essential "director's cut" called Metal Gear
Solid Integral. I suppose you will agree with me that Metal Gear
Solid has a lot of potential. Just look at the wish list. It's
interesting to see what Konami can do to Metal Gear as technology
improves, especially with superconsoles looming over the horizon
like PlayStation 2 and Dolphin.
And, I can't forget about Square's latest hit, Vagrant Story- the
game that surpasses even Metal Gear Solid in terms of realism, Al.
The characters' motion are so well-captured and the cutscenes
appear seamlessly. Square is heading the right direction if you
want to talk about realism. Square seems determined in bridging
the gaps between movie production and videogames fields and based
on their recent games, they are very close to doing it.
=======================================================================
29)What do you think of the strategy guides written by other game
magazines like Electronic Gaming Monthly, GamePro, PSM and so
on?
One word, "Sucks!" I seldom read strategy guides written by
those game magazines for a few reasons. Of course, the official
game guides written by Bradygames, and other publishers are
another case. First of all, these strategy guides are not detailed
enough and always missing a few important points. That's because
they have to squeeze every single information into a limited
space. Secondly, these strategy guides are often quite
disorganised, specifically RPG games, but i am not referring to
every single ones as that will make me look as if i am biased
against them. The only good thing in their strategy guides are
the numerous screenshots and that you don't need to waste time
printing out strategy guide, unlike when referring to a faq.
[but, don't forget that faqs are free of charge!!!] A picture
tells a thousand words. This is a great advantage that these
strategy guides have over faqs. Faq writers have to visual
what is happening on in the game and then using his words to
express, which is quite tough actually. However, the screenshots
can be of a spoiler too! I am not saying that all the strategy
guides written by all these game magazines are no good but...
And talk about plagiarism... Oh, forget about that!
=======================================================================
30)I have read many reviews written by you. So, how do you write
a review and when writing a review what should i look out for?
Your personal feelings toward the game. Just write whatever you
think about this game in your review. Don't worry about what
others said in their review. Just provide enough evidences to
support your reasonings. Of course, you can read a few other
reviews on a particular game as some samples for you before you
write one on it. But, please write an original review. It's
best to minimise any grammatical or spelling error and write
in clear, concise English, if possible. Gamefaqs really need a
review editor. Basically, most of the reviews i have read in
gamefaqs have some grammatical errors and spelling errors. The
same applies to mine as well.
If you have read any game magazines like EGM, Gamepros, you will
notice some trends. First of all, the previews are usually
longer than the reviews and most, if not all, reviews are pretty
short and are usually less than 200 words. Secondly, the gameplay
is almost always about the same score as the graphics. Why?
Simple enough! Stiff competition! In order to remain competitive,
a game magazine must release as many latest news, reviews,
screenshots, previews on the latest game. Space and time are
two important factors. Reviews must be short so as to allow
more pages for other feature coverages. And, it's unfair if
one game review is extremely long and another one is too
short. And to release reviews on the latest games as soon
as possible, the reviewers can only judge on the graphics and
the few hours of time they have spent. Surely, you wouldn't
want to read a review about two or three months after the
game has come out, right? I understand that!
Like what Dingo Jellybean said in his Final Fantasy Anthology
faq, make the graphics the least important. I do understand
why Dingo Jellybean said in his Final Fantasy Anthology that
he hates reviews written by EGM, IGNPSX and so on BUT i do
understand why game magazines must have short reviews. And,
it doesn't mean that the reviewers at EGM aren't expert
reviewers. The choice of words, vocabulary used are
definitely better than most reviewers at gamefaqs.
And, when you review a very old game like Final Fantasy
Anthology or any other Nes, SNES system or even earlier
games, before you give a score on the graphics, think
whether which year the game was made. Why? Take Final
Fantasy Anthology as an example. Final Fantasy V was
made in 1992 and Final Fantasy VI was made in 1994.
Both games are pretty old and obviously turn paler in
comparison now than in those days. But do a serious
analysis! Both Final Fantasy V and Final Fantasy VI
were made many years back. Were there any games that
could come close to these games in terms of graphics in
those days? If you think it this way, your review will
be rather fair and unbiased.
Just some words of advice. Whenever you review a RPG game,
do not complain about the high enemy encounter rate. I hate
fools saying this. This shows their ignorant and tells
people that they have never played an RPG game before. Yeah,
walk about three to five steps and you will encounter some
random enemies... very fustrating like this.. makes the game
bored... blah... blah... blah. This is totally a load of craps.
If you think like this, then you are not fit to write a
review and NOT EVEN FIT to play any RPG. I mean, what's
wrong with high enemy encounter rate? Take a look at
traditional games like Final Fantasy V, VI or even other
game series like Breath of Fire, Lufia and so on. The
enemy encounter rates are much higher than most modern
games today like Final Fantasy VIII. People still play
those traditional RPGs in the past and even TODAY. Final
Fantasy Anthology is a perfect example. So, what's the
big deal here? Does that mean that RPGs in the past can
have high enemy encounter rate but not in modern games?
Do you mark the game down just because of that? This is
totally unbiased and unfair.
So, talk about style of reviewing a game. Before that,
make sure you have played at least five hours on a
particular game or have completed it. Make some analysis
on the game and be clear with what you are going to say.
Now, back to the style of writing a review. I used to
break the my reviews into several parts like graphics,
music, sound, storyline, gameplay and so on. Later on,
i found that writing in this style, it's quite hard to
put down everything i want to say. [I am not sure about
you.] If you read my latest reviews like Thousand Arms,
Final Fantasy VIII and so on, i decided to break my
reviews into paragraphs and then write the scores such
as graphics, music, sound, gameplay and so on at the
end of my review. Each paragraph will have one main
idea, perhaps one will describe about the combat system,
one about the storyline and so on. I strongly believe
it's more effective this way, at least for me. I don't
know about you because i am not you.
Of course, if you are really interested in writing one
review, you can consult some Master Reviewers like Dingo
Jellybean or almost everyone on the top 20 reviewer
contribution page. Don't get dishearted if your first
review isn't ^. As you keep on writing game reviews, you
will get better and better. Who knows? Maybe, someone
working in a game magazine is interested in hiring you!
Haha! Good luck, anyway!
=======================================================================
31)What is/are your opinion(s) of what humaetorcH said in his
Thousand Arms? He gave Thousand Arms an overall score of
2 and criticised your Thousand Arms review.
Hmm... what can i say? It's rather strange that he didn't
mention the names of other reviewers who has also given
Thousand Arms a rather high average score but only me alone.
Anyway, never mind!
Honestly, there are some parts that I do agree with him and
some parts that I strongly disagree with. He was the only
reviewer who gave Thousand Arms such a ridiculously low score
of 2. And to defend my own opinion, I decided to rewrite
my Thousand Arms review. The score still remains me as 8.
And, if you read my Thousand Arms review, the portion
towards the end are what i have just added. That includes
the 8 points which I have given to defend my opinion. Feel
free to read it! I wonder if he has read it yet!
There is one important note which I want to stress to whoever
is planning to write a RPG review. Don't be like humaetorcH!
What's wrong with high enemy encounter rate? I am simply
sick of such stupid reasonings given by those lazy gamers.
It's rather common to see some people disagree with your reviews.
I remembered Dingo Jellybean who gave Soul Calibur a ridiculously
low score of 2 whereas all the rest of the reviewers gave it a 9
or 10. I can't comment anything about the Dreamcast version of
Soul Calibur since I do not own a Dreamcast. I am sure each
reviewer has his own reasons for giving that score. The same
goes to humaetorcH too. I am not saying that he is entirely
wrong but... I just happen to disagree. Take Xenogears as
another example. There are some reviewers who kept complaining
about the poor control and long texts, and thus give Xenogears
a very low score. On the other hand, for those who seriously
enjoyed the storyline and the music [like me], you will find
them giving Xenogears a very high score such as a 9 or 10.
As for Final Fantasy VI, most give it a 10 but there are some
who gave it a 7 as they complaint that Final Fantasy VI is
too big and enemies are too many. I remembered I gave the first
Suikoden a 6, and then, I got several mails from the fans of
the first game who disagreed with me. I have to admit that i do
enjoy the first Suikoden, as it plays more like a traditional
RPG than today's modern games like Final Fantasy VIII. But, it
ruins the novel. The game was not anything like a novel and did
you know that Suikoden is a popular classic chinese novel. And,
do you really need so many warriors, as huge as 108?
Of all the reviews I have written so far, the most hardest to
write is Final Fantasy VIII. Final Fantasy series has changed
tremendously over the last few years. People were complimenting
and criticising Final Fantasy VIII. Just go to any message
board in gamefaqs that has to do with RPGs, PlayStation, SNES etc
and almost 75% will have something to do with Square and Final
Fantasy series. Some preferred the way Final Fantasy is in the
past and some welcome the change. And, my review nearly got
influenced.
I really like Perdurabo's [Review by Recovered] Final Fantasy
VIII review. He is the only one so far who really convinced me
that Final Fantasy VIII is really good. After reading his
review, i did some serious thoughts. I ask myself. Why must
there be a draw system? What happens if the draw system is
being replaced by the traditional MP system? Will the Junction
system still work as well? He gave it a 10 for Final Fantasy
VIII. I didn't give that high. I have to admit Final Fantasy
VIII is good, but there seems to be more bad points than the
good points. So, i gave it a 7 instead but it doesn't mean that
Final Fantasy VIII is no good. And, if you read an interview
with Hironobu Sakaguchi, he mentions that the Final Fantasy
series must change.
Anyway, Thousand Arms is still a great game. The animation
and voices are really excellent, and the game is really
in-depth. As long as you have substantial reasons to back
up your opinions, this is a good review.
=======================================================================
32)So, can you recommend me some good reviewers whom i should
look up to as a guideline?
Sure. I guess all the reviewers who manage to get into the
top 20 reviewer contributions are good reviewers though i
haven't gotten the time to read everyone's reviews. And, if
you really want me to recommend some of the best reviewers
in the top 20 reviewer contribution, they will be GlucoseJoe,
Dingo Jellybean and SmCFadden. These reviewers are well known
for writing in-depth and informative reviews. Other reviewers
worth looking up for includes J-dog, Celestial Avenger,
Sunshine and so on. As for me, what do you think? [Yeah, must
be modest!]
=======================================================================
33)Since you have contributed a lot of faqs and reviews to gamefaqs,
do you prefer writing a faq or a review?
Obviously, it will be a review. Why? You do not really need to
spend time researching on moves, secrets although you need to be
familiar with the game. Besides, a review takes shorter time than
writing a faq and you don't need to update that often unlike faqs.
Lastly, your mailbox won't be jammed with countless mails, right?
Hey, after writing a faq, you still need to respond to their
questions, right? But, definitely not reviews, although you do get
feedbacks too. Of course, i am not saying that i don't enjoy. In
fact, i enjoy writing faqs and reviews because i want to contribute
some of my ideas to the gaming community.
=======================================================================
34)Can i post any of your faqs or reviews in my website?
Sure you can if you want to. But, please send me a e-mail,
giving me your website URL, what the website is all about
and so on. Of course, you must give me credits and promise
that the contents will not be unaltered and you will check
out www.gamefaqs.com every month to check for any new
updates. But, this applies only to non-commercial webpage.
As for any commerical webpages or any publisher working in
a game magazine, he or she has to send me the e-mail first,
asking for permission. And, before he or she can publish
the informations, he or she must send me the final 'product'
and if i am happy with it, i will agree to his or her
request. Of course if anyone wants to convert my faq into HTML,
he or she must show me the final 'product' first. I guess
that's fair because you do not want all your hard work to be
taken by someone else and let him or her gain the credits and
not you. I hope you can understand that. Most importantly, be
sure to check for new updates. It's no use if the faqs are
posted but not updated.
Note:If you don't receive my reply after a week, that means you
have not obtained my permission. I am restricting the number
of sites that are allowed to post my faqs. This is because
I realise that there have been a number of sites who has
either posted my faqs without my permission or have obtained
my permission but fail to fulfill the conditions i set. An
example is Gamesdomain who always fail to update the faq.
=======================================================================
35)You mention that if anyone wants to put a faq in his site, he
must obtain your permission and give you credits, as well as
promise you to update everytime and not EDIT any of the content.
Why the heck do i see a similar Final Fantasy VIII Basic Guide
in Kaze Yagami's website?
His is a special case and i have given Kaze Yagami the right to
edit anything he wishes. Kaze Yagami has helped me a lot in my
Final Fantasy VIII Basic Guide. A lot of information or almost
80% of the information you see here, regarding whether it is
about Crisis level, Boost, Compatibility and so on are kindly
contributed by Kaze Yagami. You can consider him as half of
the author here and that's why he has this special privilege.
so, don't argue about it!
=======================================================================
36)Can you send me your updated faq?
My most definite answer is no. If there's 1000 readers, do I always
have to my updated faq to 1000 people. It will be VERY troublesome
to me this way. Just go to www.gamefaqs.com and check if there's
any updates in the 'What's New' section. Or, you can go and check
out my contributor page at:
http://www.gamefaqs.com/features/recognition/1821.html
You can find all the faqs I have written, including reviews at
my contributor page.
=======================================================================
37)Can I ask you a question regarding games via ICQ?
In the past, I used to answer questions via ICQ. But now, I don't.
I find that it's quite annoying when I was replying e-mails but
the ICQ messages keep popping up and I have to answer so many
questions together. If you have any question, do not ask me through
the ICQ. E-mail me instead if you have any question.
One more thing. Do NOT add my ICQ number to your CONTACT list.
Though I put my ICQ number at every faq, I did not expect everyone
to add my ICQ number to his or her contact list. The thing is I
already have a lot of contacts in my ICQ list. Those ICQ numbers
which I added to my contact list, are those who are my CLASSMATES,
and my PENPALS.
Even if you add my ICQ number to your contact list, I won't bother
to add your ICQ number to my contact list. First, I HARDLY know
you well so it's unlikely that I will chat with you via ICQ. I
might as well save the trouble of adding your ICQ number to my
contact list. Secondly, if you have any question regarding games,
you can e-mail me and ask me. ICQ will not be needed at all. I
hope you can understand this.
=======================================================================
-----------------------------------------------------------------------
=======================================================================
XII)GameShark Codes
=======================================================================
Warning!!!:Do not rely too much on gameshark as it will spoil the
fun of the game. Note that i won't be responsible if
the codes listed below are wrong or do not work.
Neither will i bear any responsibility if any of the
codes here cause any damage to your PlayStation console.
Credit:The list of gameshark codes below are taken from Official
InterArt website. Check out
http://www.gameshark.com.
_______________________________________________________________________
Max Charisma Meis 3005f8a400ff
Max Exp Meis 8005f8b2270f
Max HP Meis 8005f8b4270f
8005f8b6270f
Max EP Meis 8005f8b803e7
Level 99 Meis 8005f8c0ffff
Max Elemental Power Meis 3005f8c200ff
Max Speed Meis 3005f8c300ff
Max Evasion Rate Meis 3005f8c400ff
Status Normal Meis 8005f8c60000
Have All Elemental Beasts Meis 8005f8ceffff
Max Charisma Muza 3005f8d800ff
Max Exp Muza 8005f8e6270f
Max HP Muza 8005f8e8270f
Max EP Muza 8005f8ec03e7
8005f8ee03e7
Level 99 Muza 8005f8f2ffff
Max Elemental Power Muza 3005f8f400ff
Max Speed Muza 3005f8f500ff
Max Evasion Rate Muza 3005f8f600ff
Status Normal Muza 8005f8f80000
Max Charisma Soushi 3005f90c00ff
Max Exp Soushi 8005f91a270f
Max HP Soushi 8005f91c270f
8005f91e270f
Max EP Soushi 8005f92003e7
8005f92203e7
Level 99 Soushi 8005f926ffff
Max Elemental Power Soushi 3005f92800ff
Max Speed Soushi 3005f92900ff
Max Evasion Rate Soushi 3005f92a00ff
Status Normal Soushi 8005f92c0000
Max Charisma Sodina 3005f94000ff
Max Exp Sodina 8005f94e270f
Max HP Sodina 8005f950270f
8005f952270f
Max EP Sodina 8005f95403e7
8005f95603e7
Level 99 Sodina 8005f95affff
Max Elemental Power Sodina 3005f95c00ff
Max Speed Sodina 3005f95d00ff
Max Evasion Rate Sodina 3005f95e00ff
Status Normal Sodina 8005f9600000
Max Charisma Wyna 3005f97400ff
Max Exp Wyna 8005f982270f
Max HP Wyna 8005f984270f
8005f986270f
Max EP Wyna 8005f98803e7
8005f98a03e7
Level 99 Wyna 8005f98effff
Max Elemental Power Wyna 3005f99000ff
Max Speed Wyna 3005f99100ff
Max Evasion Rate Wyna 3005f99200ff
Status Normal Wyna 8005f9940000
All Items 5000c6140000
300510b60063
Infinite HP In Battle 1st Character 800be024270f
800be026270f
Infinite EP In Battle 1st Character 800be02803e7
800be02a03e7
Infinite HP In Battle 2nd Character 800be034270f
800be036270f
Infinite EP In Battle 2nd Character 800be03803e7
800be03a03e7
Infinite HP In Battle 3rd Character 800be044270f
800be046270f
Infinite EP In Battle 3rd Character 800be04803e7
800be04a03e7
=======================================================================
XIII)Credit
=======================================================================
Myself <
[email protected]>
-For everything i have done here, including typing.
Dan Simpson <
[email protected]>
-For writing an excellent Thousand Arms faq.
-For the magic spell list.
-For elemental beast list.
-For the list of abilities that your characters can learn at
different intimacy levels.
-For the item lists such as accessory, Zozotto Casinos, Smoochy
and so on.
-For the ages, hometowns of the characters.
-For giving me permissions to use the informations found in
his faq.
-Without him, i wouldn't have completed Thousand Arms.
Desmond Xie <
[email protected]>
-For writing an excellent Thousand Arms items faq and so on.
-Be sure to refer to his faq as well.
Kaze Yagami <
[email protected]>
-For sending me 'Depend On You' MP3 by a Japanese pop artist,
Ayumi Hamasaki.
-The song, is indeed really very good. It's really worthwhile
downloading.
Beno Jange <
[email protected]>
-For sending me the song lyrics of 'Depend On You', provided by
Youko.
Youko <
[email protected]>
-For providing the song lyrics of 'Depend On You'.
Jeff "CjayC" Veasey
-The webmaster of www.gamefaqs.com.
-For his dedication and hard work to www.gamefaqs.com.
-Thanks for hosting all my faqs and reviews.
-Thanks for making me a contributor page.
InterAct
-For the Official InterArt Gameshark codes found in the
gameshark section.
-Be sure to visit there if you want to search for any InterArt
related products or search for gameshark codes.
-Visit the site at <
http://www.gameshark.com>.
Everyone
-For reading this faq.
-For 'enduring' my 'longwindedness.'
Atlus <
http://www.atlus.com/>
-For making a very unqiue RPG with strong anime-style like
Thousand Arms.
-Keep up the great way and continue to make more good RPGs.
=======================================================================
XIV)Copyright Protected
=======================================================================
Copyright Protected. 1999-2001. All Right Reserved. This faq is
written by Yee Seng Fu. (Yu Shenfu) No Part of the content can be
reproduced without the prior writer's permission. This faq is only
allowed for individual use and can never be allowed for any commercial
purposes or be published in the form of magazines, articles. No part
of the this faq can be re-edit without the writer's permission. This
faq is original. Anyone who wants to link this faq to his or her own
site must seek permission from the author first. If you have any
enquires, feel free to contact me at
[email protected] or through
my ICQ number, 25076522. Please visit my site and sign my
guestbook at
http://www.geocities.com/TimesSquare/Portal/7933/
Anyone who has violated the agreement will be severely dealt with.
All the contents that are inside this faq cannot be reproduced in any
way, shape, or form (Whether it is physical, electronic or otherwise)
aside from being placed on a freely-accessible, non-commerical webpage,
provided that it is original, unedited and altered format as well as
seeking my permission. This faq cannot be used for any profitable
purposes, even if no money is involved in it or for promotional
purposes. Neither can it be used as any sort of commercial transaction
or given away as some sort of bonus, gift, present etc. Giving away
this faq as an incentive to attract buyers is prohibited or forbidden.
This faq cannot be used by any publishers, editors, employees or any
associates etc of any company, group, organisation, business or any
other associations. It cannot be used in any game magazines, guides,
books etc or in any other form of printed or electronic media in
any way, shape, form (that includes reprinting, reference, inclusion)
without the express written permission of the author, myself. This
faq is owned and created by me, Yee Seng Fu<
[email protected]>.
If you feel that, reading the faq like this is a bit tedious,
especially when you have to look at the computer and play your
game, you are allowed to print the part or whole of this
document out, but the printed copies can only be for personal use.
All Right Reserved. Copyright Protected. Thousand Arms are trademarks
of Atlus Company. Licensed By Sony Computer Entertainment for use
with the PlayStation.
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