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| JIN KAZAMA |
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Version 1.00
By Arcade-3D
(
[email protected])
SPECIAL ATTACKS
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Name: Motion: Damage: Level:
Flash punch combo LP,LP,RP 6,8,18 H,H,M
Overhead shot f+RP 18 M
Stomach punch f,f+RP 27 M
Twin lancer d/f+LP,RP 10-12,16 M,M
Left-right combo LP,RP 6,10 H,H
Demon slayer LP,RP,RP 6,10,18 H,H,H
1-2 knee kick LP,RP,RK 6,10,12 H,H,M
Shoot the works LP,RP,LK,RK 6,10,25,30 H,H,M,M
Shoot the works 2 LP,RP,LK,f+RK 6,10,25,10 H,H,M,M
White heron combo LP+RK,RP,RK 5,10,10,21 M,H,H,M
White heron combo 2 LP+RK,RP,d+RK 5,10,10,14 M,H,H,L
Demon god fist b,F+RP 18 M
Laser cannon b,F+RP,LP,RP 18,14,24 M,M,M
Laser scraper b,F+RP,LP,D/F+RP 18,14,15 M,M,M
Rising uppercut f,n,d,D/F+RP 21-30 H
Thunder god fist f,n,d,D/F+LP 35-52 M
TGF, middle kick f,n,d,D/F+LP,LK 35-49,20 M,M
TGF, low kick f,n,d,D/F+LP,RK 35-49,12 M,L
Spinning demon f,n,d,D/F+RK,RK 15-18,15 L,M
Spinning high kick f+LK 35 H
Left splits kick f,f+LK 23 M
Leaping side kick f,f,f+LK 30 M
Back spin kick RK 30 H
Knee kick f+RK 12 M
Demon scissors RK,LK 25 M
Double lift kick D+LK+RK 5,20 M,H
Heel drop d/f+RK,RK 10,16 M,M
Jumping kicks combo u/f+RK,RK,RK,RK 25,15,12,25 H,L,L,M
Tooth fairy SS+RP 16 M
Uppercut WS+RP 18 M
Twin pistons WS+LP,RP 10,15 M,M
Tsunami kick WS+RK,RK 13,21 M,M
Spinning TGF b+LP+RK 40 Unblockable
Super spinning TGF B+LP+RK 80 Unblockable
Reversal b+LP+LK(or b+RP+RK)
Super guard b+LP+RP
Power charge LP+RP+LK+RK
THROWS
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Name: Motion: Damage: Escape:
Front Throw
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(while you are facing the front of your opponent)
Holding kicks LP+LK 10,20 LP
Shoulder reverse throw RP+RK 5,8,17 RP
Wrist chuck slam D/F+RP+LK 38 RP
Stonehead f,F+LP+RP 33 LP+RP
Complicated wire d,d/b,B+LP+LK 35 LP
Ultimate tackle d(or D/B)+LP+RP 5 LP+RP
Face punches -RP,LP,RP,LP,RP 5,5,5,5,5 RP(or LP)
Arm lock -LP+RP 25 LP+RP,RP,RP,RP,RP
Face punches, arm lock -RP,LP,RP,LP+RP 5,5,5,25 LP+RP,RP,RP,RP,RP
Side Throw
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(while you are facing the left side of your opponent)
Shoulder flip LP+LK(or RP+RK) 12,19 LP
Side Throw
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(while you are facing the right side of your opponent)
Over the limit LP+LK(or RP+RK) 40 RP
Back Throw
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(while you are facing the back of your opponent)
Chicken butcher LP+LK(or RP+RK) 60
Back Throw
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(while your opponent is facing your back)
Reverse throw LP+LK(or RP+RK) LP(or RP)
(throw differs depending on the part with which you catch the opponent)
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