Original Author: <[email protected]>

Compiled & Edited by : Derrick P.S.P.<[email protected]>
                   (Gamers' Haven at http://home.pacific.net.sg/~sepoh)

Subject: Some more SFA2 tricks plus a TAUNT FAQ

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This Document may be freely copied, distributed or used
in any way provided proper credit is given to it's author
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STREET FIGHTER ALPHA 2 TAUNT FAQ   BY    G0UK1
----------------------------------------------

   Hello fellow Street Fighter fans; if you are reading this, you are
probably not just the occasional player dabbling in Street Fighter. Even
if you are, you will be happy to note that I have tried to make this FAQ
both informative and as entertaining as possible. Considering the
subject of the FAQ, SFA2 taunts, it is not difficult to muse on the
entertaining aspects of this, rarely used, but rewarding aspect of the
game. I say rewarding as in respect to the total gaming experience.
Sure, taunts do not help you beat the opponent, or at least most players
think they don't, but they sure are fun. Many players, in their quest to
pulverize their opponents, tend to forget that videogames are supposed
to be form of entertainment, and therefore fun!

   Before I go into the heart of the FAQ, let me quickly, explain
why, in my humble opinion,the Street Fighter series is the best
available. It is not just that Street Fighter is fun. Many games,
including a variety of other fighting games are really enjoyable to play. I
do not want to put down other fighting games, especially ones
that I have not played. Fortunately, I own or have played extensively
most of the popular fighting games available. My problem with many of
them is not how entertaining they are, but for how long they keep one's
attention. Longevity, I believe is the key to greatness in a game, and
the key tolongevity is gameplay.

   What is gameplay? Gameplay, to me, is all the fine little
intricacies in a game that the next battle slightly than the last. It is
all the possibilities that can result from a certain move. Many games
can be mastered in days. The more complicated ones, in weeks. Players
have been playing Street Fighter for years and have not mastered every
single thing in the game. Herein lies the strength of the Street Fighter
series. It is a game that one can play for months and one day discover
something that you didn't know.

   If you have read this far into the intro, I apologize for
rambling. I tend to get carried away when talking about things that
interest me. And Street Fighter, obviously, one of them. I will
now return SFA2 TAUNT FAQ.

   In this FAQ, I have tried to list and describe as many of the
taunts in the game as possible. I have also included information on
victory poses. At the end of the FAQ is a list of all the codes
for the SATURN and PSX versions. Though I own both versions and have
played the arcade extensively, most of the testing was done on the
SATURN version. This version, I feel, is the superior home version; but
in general, they are both great translations. The SATURN version wins
out in the its depiction of the small details. If you have any comments,
question, corrections, etc, I can be contacted via EMAIL at
[email protected]. This is my first time writing any kind of FAQ, so any
input would be greatly appreciated. Hope you enjoy and happy gaming!

   I would like to take a moment to thank a person that has sent a
bunch of corrections. I would to thank Kenneth Miller for his email and
I would like to say without people like him helping me out this FAQ
would be as informative as it is amusing! Anyway, thanks Kenneth, feel
free to write any time you feel like it!!


---[ CHARACTERS TAUNT GUIDE ]------------------------------------------


DAN
----

   Dan is the king of taunts! He can taunt in any imaginable
position! By pressing SELECT or the CHOHATSU button you can taunt while
standing, jumping, crouching, rolling back, rolling forward, and the
MIGHTY super taunt!! Dan is one of my favorite characters, he's very fun
to use because of his speed and the fact that everyone underestimates
him. His air taunt is a safe move to do because it is quick and there is
little chance of getting hit out of it. Just make sure the opponent is
not in the process of uppercutting! For example, read Ryu for a
fireball, quickly jump doing the taunt, then land and throw them! In two
seconds you do two of the most infuriating moves in the game!


START- normal standing taunt. raises fist and says, "Doshta Doshta!"
      means "What is wrong?", in other words Dan asks why the hell
      aren't you attacking him?!

fireball motion+START- rolls forward, like Ken/Akuma, and then stands
                      and says, "Rachoo!"


NOTE: this move goes under regular and super fireballs!

backwards fireball motion+START- rolls backward and then does taunt,
                                says, "Rachoo!" does NOT go under
                                fireballs but is useful when opponent
                                does an involving move(uppercut), you
                                back away then taunt!

START in the air- "yahoo!", very safe taunt to do!

START while crouching- takes just as long as the normal standing one,
                      says, "Jodan ja ne zo!"

double fireball+START- SUPER TAUNT, what can I say! Absolutely never can
                      you do this and not get hit! Bonus audacity
                      points!!


NOTE:    Victory poses: hold START and the appropriate button
                       immediately after winning to choose your pose.

Most characters do not have six poses, so some buttons are redundant.

START+fierce- Dan raises fist and, with tears running down his cheeks,
             says, "Oyaji!", means  "Dad!"

START+strong- raises fist and flexes, gi falls of his shoulder

START+jab- just like standing taunt, can also be done with ST+forward
          and ST+roundhouse

START+short- thumbs up and BIG smile! This is an exact replica of Yuri
            Sakazaki's pose from Art of Fighting 2 and the KOF series!

SUPER TAUNT- says, "Ikuzora! Yoshya! Doshta Doshta! Rachoo! Yahoo!
                  Oroaroara! Jodan ja ne zo! Yoyush!!!!!!"
                  'explaination: "Ikuzora!" means something like "Lets
                  go!"  "Yoshya!" is just a general yell like when
                  excited. "Doshta Doshta!" I already explained.
                  "Rachoo!" is basically like "Yoshya!" "Yahoo!", need
                  no explaining... "Oroara!" is a taunting phrase to
                  incite his opponent to attack. "Jodan ja ne zo!"
                  means "is this a joke!" But more like the other
                  person's efforts are laughable. -"Yoyush!" I am not
                  sure if he says this but it sounds like it. No
                  definition. Just another yell.' - Kenneth Miller

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SAKURA
------

   Sakura is a fun character as long as you understand that you
CANNOT play like Ken/Ryu. She has basically the same moves as Ryu but
they are used completely differently. Rely more on her hurricane than
fireball!


START- she only has one taunt:(  but its reasonably funny, she wipes her
      noses, points her finger and giggles. Her taunt also hits!!


victory poses:

START+short- she does a few kicks, shoe flies off and hits her on the
            head, "Duuuuh!"

START+fierce- same as short but the shoes stays on!

START+strong- raises arm above her head and laughs!

START+forward- the dance!

START+jab- same as taunt but says, "Sonna toko da ne", which basically
          means, "Thats the way it goes.", also done with ST+roundhouse

-----------------------------------------------------------------------

CHUN LI
-------

   Ranked number one in most charts. When played well, se can give
ANY opponent a major headache! She also has the elusive hitting taunt,
sometimes it hits, sometimes it doesn't. Best bet is to knock an
opponent down then as they get up, do the taunt. If they try to attack
they will usually get hit by it, though sometimes not. Try at your own
risk!


START- her only taunt, she smiles and waves, hits maybe 60% of the time,
      risky. She says, "Gomen Ne!"


victory poses:

START+fierce- she jumps up several times, smiles, then does the V sign,
             for victory, with hand

START+strong- does a few kicks for show

START+jab- crosses her arms, then bows her head, can also be done with

ST+any kick

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RYU
---

   What can I say about Ryu that hasn't been said before. One of the,
if not THE, most popular characters. If you don't pick him alot, you
sure will fight him often! I find Ryu quicker than his evil counterpart
and more effective if played correctly.


START- stops and fixes his gloves

START+toward- stops and fixes his headband


victory poses:

START+fierce- crosses arms and looks away, leaf blows across pants

START+strong- just crosses arms

START+forward- raises right arm and smiles, also done with ST+jab

START+short- raises left arm and smiles, also done with ST+roundhouse

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ZANGIEF
-------

   Zangief is quite frankly the most humiliating player to play with!
I love picking him because everyone swears it is easy to beat him, until
they're into the match, then they realize they are dead. Only move that
competes with his LEVEL 3 SUPER PILEDRIVER is Akuma's DEMON RAGE!


START- only taunt, does his most muscular pose!


victory poses:

START+fierce- flexes right arm and smiles, says "Bolshoi Pavieda!" which
             means "Big Victory!"

START+short- flexes left arm and then smiles, says "Xorosoa!" which
            means "Good"

START+jab- lifts arms high in the air, and says, "da!", which means
          "yes", also done with ST+strong, ST+roundhouse, ST+forward


NOTE: On the SATURN, if you play ZANGIEF vs ZANGIEF you will get the
pose that he flexes his pecs before raises his arms, this is because
when one plays same characters ALL the frames from the arcade are used!

-----------------------------------------------------------------------

KEN
---

   Ken is not as capable as Ryu, but more fun to play. Maybe it has
something to do with his uppercut. My problem with Ken is that his
flying forward has short range and doesn't stick out as long as Ryu's.


START- runs his hand through his hair then gives the thumb's up sign, he
      says, "Yatta ze!",which is an arrogant way of saying, "I did it!"

START+foward- tells his opponent to "come on" with his hand


victory poses:

START+fierce- the classic pose from SF2, victory!

START+strong- same as taunt but runs left arm through his hair, says,
             "Yatta ze!" again

START+forward- raises right arm and smiles, like Ryu's

START+short- raises left arm and smiles, also done with ST+roundhouse
            and ST+jab

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ADON
----

   Adon is, arguably, the quickest character in the game, except for
Shin Gouki! He'd be damn near invincible if his Jaguar Kicks didn't have
such bad lag time after being blocked! He also has FIVE win poses, most
of them are pretty cool too.


START- Adon gives them the thumbs down!


victory poses:

START+fierce- turns around and flexes, what is this, SF or a
             bodybuilding contest?

START+string- same as taunt

START+short- puts hands behind head, then bobs head up and down, kneels
            and looks up

START+forward- flips back and takes off headpiece

START+jab- crosses arms and laughs!, is also done with ST+roundhouse

-----------------------------------------------------------------------

BIRDIE
------

   Birdie is the prince of taunts. He has three, of which one of the
hits. The knife not only hits, but it hits regularly. It acts as a
regular move, opponents can block it, though they cannot air block it,
and most importantly, if you want to be really, really cool, you can end a
custom combo with it! Just sweep, do two to three headbutts and then hit
CHOHATSU. The opponent will be juggled by the knife!


START- Birdie pulls his knife, can hit!

START+toward- Birdie rubs his stomach, too much to eat huh?

START+back- Birdie licks his chain, is this guy weird or what?!


victory poses:

START+fierce- runs a comb through his hair, then it gets messed up again

START+strong- combs hair, but this time it stays combed!

START+short- same as taunt, he pulls his knife

START+jab- licks his chain, says, "I'm number one." also done with
          ST+forward, ST+roundhouse

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ROSE
----

   Rose is a fun character to play with. For some reason I liked her
better in SFA, but she is still a solid character. Not to difficult to
wup ass with! Also has SIX poses! Her taunt has hit a few times for me,
I think it works like Chun Li's.


START- she waves her finger and says, "Mada mada ne!", means, "Not yet"
      as in you're not ready to fight her yet


victory poses:

START+fierce- same as taunt but with two FRIENDS

START+strong- extends arm and a glowing orb of energy floats around it

START+jab- same as taunt

START+short- leans against one FRIEND

START+forward- hides behind huge tarot card and then appeard in a
              dress!, says, "Daijoubu?", which means, "are you
              alright?"

START+roundhouse- she flips a tarot card to the ground

-----------------------------------------------------------------------

AKUMA
-----

   Akuma, akuma, you are the man! I actually like his story better
than the actual character, but who can argue with a DEMON RAGE! They
should have not made him playable, as every version of Akuma gets more
watered down. He even takes more damage than anyone else! That was fine
in SFA when he was actually more cheap than everyone else but not
anymore.


START- Akuma is not a very vocal character, he just goes into the Horse
      stance and grunts


victory poses:

START+fierce- turns around and the TEHN symbol on his back shines

START+jab- same as taunt, also done with ST+forward, ST+roundhouse

START+short- same as fierce, but Akuma says, "shoush!", means Pathetic!"

START+strong- he goes into the horse stance, but doesn't stomp, and
             keeps trembling

-----------------------------------------------------------------------

GUY
---

   Guy is an unconventional character is there ever was one. You have
to pester the opponent like hell to win, using Guy's poking moves and
overheads. He's an alright character, but I liked him better in SFA. The
chain combos made poking alot easier.


START- turns around and does the Bushin sign with hand


victory poses:

START+fierce- same as taunt says, "Waraku omou na", means "don't make me
             laugh"

START+strong- folds arms and does the bushin sign again, also says,"Kore
             zo Busin Ryu!",

Bushin Ryu is his fighting style and he's letting you know what style he
used to kick your butt!

START+jab- just crosses his arms, also done with ST+any kick

-----------------------------------------------------------------------

ROLENTO
-------

   Rolento is really fun to play with. His style reminds one of Vega
from SF2. He's been called the "flying monkey" because he's always in
the air pestering opponents. There's something about grenading your
opponent that's just too funny.


START- Rolento throughs a dud, unfamiliar opponents will try to avoid
      it!


victory poses:

START+fierce- snaps fingers and says, "mission complete!", the guys that
             hang down from the guys that hang down from the top of the
             screen come down with the fourth guy outta sync

START+strong- same as above but the guys are all in sync this time

START+jab- throws grenade on opponent while the lay helpless, and then
          laughs!!

START+short- snaps fingers... but guys come down in waves

START+forward- same but the fourth guy has a hook this time

START+roundhouse- snaps fingers... but(amazingly), no guys appear!

-----------------------------------------------------------------------

BISON
-----

   Bison is evil incarnate! If you watch the animated movie you'll
know what I mean. He has been weakened drastically since SF2! Still fun
though.They slowed down his scissor kick A LOT! Not combo-able any more.


START- stands and says, "Nurui wa", an insult

START+toward- stands and runs thumb across neck


victory poses:

START+fierce- he does a mini teleport into the air above him then hovers
             while laughing

START+strong- runs thumb across neck

START+jab- stands and says, "Nurui wa", also done with ST+any kick

-----------------------------------------------------------------------

DHALSIM
-------

   Dhalism, in my opinion, is the most improved character since SF2.
He is VERY effective if used with patience and guile. One of my
favorites, Dhalsim is another person that is underrated!


START- stands with hands together as if in prayer and says, "yoga!"


victory poses:

START+fierce- hovers in air with legs and arms crossed

START+strong- stands with hands together and says, "yoga!"

START+jab- same as above but stays silent, also ST+roundhouse

START+short- same as fierce but chants

START+forward- hovers in air with palms out and chants, mouth moves

-----------------------------------------------------------------------

CHARLIE
-------

   Charlie is Guile, except a lot slower. He's a popular character
but, I don't like using him. I used to be able to stand him. His only
redeeming feature is his double super juggle. At the end of a combo you
do the super kicks then the super flash kicks, in the corner. Chun Li
can supposedly do all three! If you have done this, mail me!


START- pulls out a notebook and writes something

START+toward- pulls on his jacket


victory poses:

START+fierce- puts on glasses, says, "huh!"

START+strong- pulls on jacket

START+short- turns around and says, "too easy!"

START+jab- writes in diary?, also ST+forward and ST+roundhouse

-----------------------------------------------------------------------

GEN
---

   Gen is my weakest character. I still like him though its really
hard to win. The switching styles idea was cool at first, but each style
has good moves and you're forced to switch every second! He reminds me
of Chun from REMO WILLIAMS! Though not nearly as cool.


START- motions "come here" with his hand


victory poses:

START+fierce- puts hands in sleeve and says, "you a big fool"

START+strong- puts hands in sleeve and laughs

START+jab- same as fierce, also done with ST+any kick

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SODOM
-----

   Sodom is very cool. Sure, he looks funny, but he's fast AND has a
piledriver. His tick is better than Birdie's. His taunt hits also. His
taunt is fun to do at the end of CC's also! He was MUCH more powerful in
SFA, though.


START- he bows, hits, can also be done in CC


victory poses:

START+fierce- bows

START+strong- pulls out fan with flowers

START+jab- pulls out fan with water sprouting out, also done with
          ST+roundhouse

START+short- twirls sai

START+forward- twirls sai, then drops them, shakes head

-----------------------------------------------------------------------

SAGAT
-----

   Sagat is a decent character. They sped him up from SFA. His
uppercut rules. Other than that, his only highlights are hitting someone
with an uppercut right before they die, and they have to sit through six
SLOW hits(I LOVE THAT SOUND!!!), and the way he laughs when he wins,
hilarious!!


START- grabs chin with hand


victory poses:

START+fierce- grabs chin, also done with ST+short and ST+jab

START+strong- folds arms across chest and laughs loud

START+forward- same as fierce but laughs and also done with
              ST+roundhouse

-----------------------------------------------------------------------

The following are codes for the home versions that I know of:


PSX
---

Chun-Li original outfit-
------------------------
hold SELECT on her picture for five seconds then press any buttons

Super Akuma-
-------------
press and release SELECT on Akuma then press: down, right, right, down,
left, down, left, down, right, right, right; you should be on Akuma
again. Hold SELECT and press any button.


SATURN
------

Chun-Li original outfit-
-------------------------
hold START for five seconds long then press any buttons

Evil Ryu-
----------
press and release START then press: right, up, down, left; then hold
start and press any button

Super Akuma-
-------------
press and release START on Akuma then press:  down, down, right, down,
right, down, down, down, left, down, left, down; you should be on Akuma
again.  Hold START and press any button.

Championship Edition Zangief-
-----------------------------
on Zangief press and release START then press: down, left,
left, left, left, left, up, up, right, right, right, right, right, down;
you should be on Zangief again.  Hold START and press any button.

Championship Edition Dhalsim-
------------------------------
on Dhalsim press and release START then press: left, down,
right, up; you should be back on Dhalsim.  Hold START and press any
button.

Super Sakura colors from SFZ2A -
--------------------------------
press and release START on Sakura then press: up, left, down,
left, down, right, right, down, left, left, down, down, down, right, up,
up, right; you should be on Ryu.  Hold START and press any button.

NOTE: THIS CODE ONLY WORKS IF NONE OF THE PREVIOUS CODES WERE ENTERED AND
ONLY ON SURVIVAL MODE.  YOU MAY HAVE TO ERASE SATURN SFA2 DATA.

Turbo Buttons- in training mode,
--------------------------------
hold LR+START before picking characters.

Survival Mode- when picking characters hold L+START to pick Super Akuma
              at the end or hold R+START to fight Bison at the end.


"WEAKLINGS! IS THERE NO ONE WORTH FIGHTING?"-akuma,SFA
"DON"T MAKE ME ANGRY OR I'LL BEAT THE KICK OUT OF YOU"-zangief,SFA2

that's all folks!-porky pig, looney tunes-------< END >----------------