--------------------------------------------
|          Spec Ops: Ranger Elite          |
|           For the Playstation            |
|------------------------------------------|
|                   FAQ                    |
|                  v 2.0                   |
|                08/14/01                  |
|------------------------------------------|
|               Written By:                |
|                 Junie                    |
|            [email protected]            |
| http://jove.prohosting.com/~junies/games |
--------------------------------------------


       This FAQ was created for GameFaqs.com and may not be reproduced by
printed or electronic means. If any other web site, magazine, etc. would
like to reproduce this FAQ contact me at [email protected] for my
permission. This FAQ is protected under US copyright laws and foreign
treaties. Copyright 2001. All Rights Resevered.


----------------------------------------------------------------------------
Version 2.0 Updates --

 - General word changes and other things
 - Updated the "Table Of Contents" to show the complete list of articles in
   this FAQ, to give you the reader a better look of what's here.
 - Added "Learning to Use your Ranger Buddy" in the "Using your Ranger
   Buddy" section. It covers quite a bit of new information.
 - Added a new Mission 2 Phase 3 Troubleshooting section to
   "Troubleshooting Mission Objectives". Due to a lot of e-mails on this
 - Updated Mission 4 Phase 1 Troubleshooting section in "Troubleshooting
   Mission Objectives" To make the instructions more clear. I got a lot of
   e-mails asking for more help about it.
 - Added new section "Awards"
 - Added a new Topic to "Miscellaneous" section "Crawling Under Objects"
 - Added what I know about Air Strikes in the "Miscellaneous" section. It
   raises more questions than answers though

----------------------------------------------------------------------------

Overview on this game:

       The price alone is a great incentive to purchase this game only
$9.99! Not to mention the fact that all "Snipers" out there will appreciate
the weapons available, the SSG and the BMP50.

       Everyone will appreciate the fact the game is Vibration Function
Compatible, it gives the player the sensation of actually pulling the
trigger or getting shot (At least more than you would expect).

----------------------------------------------------------------------------
Table of Contents:

  1. Controls
       - Ranger/Game Functions
       - Command Buddy
       - Crouching Mode
  2. Weapons/Scopes/Environment & Pickups/Booby traps
       - Weapons
       - Scopes
       - Environment & Pickups
          - Environment
          - Pickups
       - Booby Traps
  3. Using your Ranger Buddy
       - Controls
       - Learning to Use your Ranger Buddy
          - Meeting your Ranger Buddy
          - Playing with your Ranger Buddy
          - Ranger Buddy Combat Techniques
             - Buddy Cover
             - Programmed Cover
             - Entering Buildings
                  - Grenades
                  - Shooting
          - Ranger Buddy Flaws/Limits
  4. Cheats
  5. Starting the Game
       - Choose The Type of Game
       - Enter Your name
       - Select a Mission
       - Phase Objectives
       - Ranger Selecting
       - Ranger Item Weight
  6. Troubleshooting Mission Objectives
       - Level 2 Phase 3
       - Level 4 Phase 1
       - Common Problems on all Levels
  7. Awards
       - Mission Score
       - Awards Given
       - Getting a Better Score Tips
  8. Miscellaneous
       - Game Time
       - Climbing Objects
       - Crawling Under Objects
       - Weapon Reload Time
       - Air Strike
  9. Conclusion

----------------------------------------------------------------------------


1. Controls

The following information is from the instructional booklet included with
the game. I have also included comments to try and make it easier for the
beginner to understand how to use them.

Symbols used in the controls below --
(These should be self-explanatory)

  X = The X button
  [] = The Square button
  O = The Circle button
  /\ = The Triangle button
  <- = The Left directional button
  -> = The Right directional button

----------------------------------------------------------------------------
Ranger/Game Functions

  Move Ranger                            <- or -> directional button (Left
                                            Analog stick)*
  Sidestep (Ranger Must be Standing)     R2 <- or -> direction button
  Fire Weapon                            X button
  Throw Grenade/Use Explosive            [] button
  Use Inventory Item                     O button
  Toggle Rangers                         /\ button
  Toggle Ranger Posture                  R2 button + Up or Down
                                            directional button
  Toggle Ranger Posture                  R2 + <- left analog stick *
  Use Scopes                             L1 button
  Reload Weapon                          L2 button + Up directional button
  Use Inventory                          R1 button + directional button
  Map Screen                             Select button
  Pause + Game Options                   Start button

  * When analog is On


Command Buddy

  Buddy Order "Hold Up"                  L2 button + X button
  Buddy Order "Fire 'em Up"              L2 button + O button
  Buddy Order "Move Up"                  L2 button + /\ button
  Buddy Order "Follow Me"                L2 button + [] button


Crouching Mode

  Roll to Left                           R2 button + <- directional button
  Roll to Right                          R2 button + -> directional button
----------------------------------------------------------------------------


2. Weapons/Scopes/Environment & Pickups/Booby traps

Weapons

       I have sorted the list of weapons into categories and discuss each
weapon in detail. This includes the amount of ammo for each magazine, how
many magazines are standard, how many magazines you can carry, if the
weapon uses a scope, and the number of bullets it takes from the weapon to
disable the enemy soldier.

Here is how the weapons information is read --

  rds = rounds (bullets)
  mag = magazine
  std = standard
  max = maximum

Weapon Name -- Bullets fired for each trigger squeeze / Bullets in 1
magazine / Standard amount of Magazines / The maximum amount of Magazines
you can carry / If the Scope is available / Number of bullets to disable an
enemy soldier

----------------------------------------------------------------------------
Assault Rifles
  M4 -- 3 rds/30 rds per mag/10 mags std/10 mags max/no Scope/6 rds
  M16 -- 3 rds/30 rds per mag/12 mags std/12 mags max/with Scope/6 rds
  HKG11 -- 3 rds/45 rds per mag/10 mags std/10 mags max/with Scope/6 rds
  AK74 -- 3 rds/30 rds per mag/10 mags std/10 mags max/no Scope/6 rds

Machine Guns
  M249 -- 5 rds/200 rds per mag/5 mags std/5 mags max/no Scope/5 rds
  RPK -- 3 rds/45 rds per mag/10 mags std/10 mags max/no Scope/9 rds
  M60 -- 3 rds/90 rds per mag/4 mags std/8 mags max/no Scope/3 rds

Grenade Launcher
  M203 -- 3 rds/30 rds per mag/8 mags std/8 mags max/no Scope/6 rds
          5 grenades std/20 grenades max/no range (Shoots to end of "Fog")

Sniper Rifles
  SSG -- 1 rds/5 rds per mag/10 mags std/10 mags max/with Scope/1 rds
  BARRET M82A -- 1 rds/10 rds per mag/8 mags std/8 mags max/with Scope/1
                 rds

Close Quarters Weapons
  Ithaca 37 (Shotgun) -- 1 rds/8 rds per mag/12 mags std/12 mags max/no
                         Scope/2 rds
  HKMP55D (Sub-Machine Gun) -- 3 rds/45 rds per mag/10 mags std/10 mags
                               max/with Scope/6 rds
----------------------------------------------------------------------------


Scopes

       Can only be used when the weapon you have has one. There are two
different Scopes available, both are discussed in detail below.

4x -- This is the standard scope when the weapon selected uses a scope.
     This scope basically puts a cross-hair on the screen so you can aim.
     If you don't want much magnification and just want a cross-hair to aim
     your weapon this is the way to go.

6x -- You must select this scope by "Modifying Layout" of your Ranger. This
     scope will give you a better view, unlike the 4x which is much more
     of a broader view.

       With either scope when you aim by using the directional buttons,
you must move the directional buttons slowly to get a good shot. The
directional buttons move the scope very fast and makes it hard to take a
good shot.

       When firing your weapon with or without a scope you can shoot beside
the enemy soldier and still hit them, or even above their heads. I am
personally unsure if this is because of the distance the weapon is made to
shoot, or perhaps it is due to poor programming.

       Also be aware of the fact if you are using a scope and are next to
a fence, tree, etc. the scope will only show a close-up of the object your
next to. If this happens simply move the player away from the item, or at
least further behind it.


Environment & Pickups

       The "Environment" as the instructional booklet describes it, is
simply
the additional items that you can edit by accessing "Modifying Layout" of
your Ranger. This is the grenades, Satchel Charges, MedKit, etc.

       Pickups are items left behind when you disable the enemy soldiers.
They include Ammo Boxes, Flak Vest, etc.

----------------------------------------------------------------------------
Environment

  Frag Grenade - These have a 3 meter kill-radius on unarmored enemies.
                 From my experience these are not worth the hassle, the HE
                 Grenade is the same thing with a larger kill-radius.

  HE Grenade - (High-Explosive) This grenade has a 7 meter kill-radius on
               unarmored enemies. These grenades weigh a little more than
               a Frag, but are definitely worth it for a more than
               doubled kill-radius. The instruction booklet goes on in
               regards to enemy equipment, the only equipment I have
               successfully used this or any grenade on is the oil drums.

  Smoke Grenade - Are used to temporary blind an enemy. The instructional
                  booklet also claims they can be used to call in a air
                  strike on certain levels, I have never gotten a air
                  strike from using them.

  White Phosphorous Grenade - The kill-radius is unknown. The
                              instructional booklet describes, "Throw and
                              go prone or seek cover because this one is
                              powerful". Perhaps this grenade kill-radius
                              is greater than that of the HE Grenade.

  Satchel Charge - These are high explosive charges that are set on a
                   timer, 5 - 20 seconds (Use L2 to Decrease Time and R2
                   to Increase time when setting), and are used to blow
                   various things up. You will need several on certain
                   stages, make sure you have enough. Decue and a half
                   (Military Transport Trucks), bridges, and a building
                   are the items they are needed for. For fun you can blow
                   up trees.

  Claymore - Unlike the usual Claymore which can be triggered by motion or
             by a Clacker, these can only be triggered by a Clacker. You
             must set the Claymore and then select the Clacker by the R1
             button. Detonate when a enemy solder gets near it by pushing
             the O button.


----------------------------------------------------------------------------


Pickups

  Ammo Box - Contains a certain number of clips

  Flak Vest - Increase Rangers armor. Can only be picked up if your
              Rangers armor is not already full.

  Ammo Clip - Contains a certain number of rounds, depending on ammo type.

  M203 Grenade - A single grenade for use with the M203 weapon. Has only a
                 1 meter kill-radius.
----------------------------------------------------------------------------


Booby Traps

       There are two Booby Traps that the enemy can set, one of which I
have never seen during game play. Perhaps the programmer forgot to include
them in the game?

  Antipersonnel Mine - This mine is usually buried next to trees and beside
                       the pathways on stages. It is easily found. You
                       will see a round metallic colored object on the
                       ground. If you step on one even with a full life
                       it will kill your Ranger.

  Tripwire - This is a Booby Trap with involves a Tripwire and a special
             layout of Claymores. This is the Booby Trap I have never seen
             this in the game. If anyone knows where it does exist in the
             game e-mail me what Stage, Phrase, and where it is.

----------------------------------------------------------------------------


3. Using your Ranger Buddy

       This option is only available during 1 player game play, during 2
player game play the 2nd player is your Ranger Buddy. If you want to
actually beat the game with less effort learn to use your Ranger Buddy.
Also to earn a decent Medal for the Phase you must use your Ranger Buddy.

       Be sure to simply tell your Ranger Buddy to "Move Up!" if not
anything every now and then, that way you will get a decent score.

       If you don't want to use your Ranger Buddy when you play, remember
certain parts of the game requires Satchel Charges and unless you stockpile
your Ranger with them, you will need your Ranger Buddy's Inventory.

       Of course many parts of the game your Ranger Buddy can be wasted
and you can beat it without him. Some fun things to do is make him "Move
Up!" when you are positioned on a edge of the cliff and he will jump off
the cliff (Your Ranger Buddy can be easily tricked into this, his Artificial
Intelligence is really low). Also telling your Ranger Buddy to "Hold Up!" on
the middle of a bridge set to blow with Satchel Charges is another way to
get rid of him.

Controls
----------------------------------------------------------------------------
  Fire 'em Up! -- (L2 + O button) Your Buddy will take aim and fire on
                  nearby enemy soldiers.

  Follow Me! --   (L2 + [] button) Your Buddy will follow you close
                  behind. You stop he stops, etc.

  Hold Up! --     (L2 + X button) Your Buddy will hold his current
                  position until you give him another command. Also he
                  will fire on nearby enemy solders. If you re-give this
                  command when he is firing on enemy solders he will
                  stop.

  Move Up! --     (L2 + /\ button) Your Buddy will advance forward of your
                  current position for a distance and stop. He will fire
                  on nearby enemy solders in this command as well.
----------------------------------------------------------------------------

       If you switch your posture your Ranger Buddy will switch his to
match yours as well. Use L2 button + Up or Down to change postures.


Learning to Use your Ranger Buddy

  This isn't a difficult task to learn, it is just something you learn by
  using your Ranger Buddy more and more.

  Learning to use your Ranger Buddy is not required to play or even to beat
  the entire game. It will simply make life easier on you to play the game
  and will definitely give you a better score, and perhaps you will
eventually
  get "The Medal Of Honor" award.


  Meeting your Ranger Buddy

     I know the Title is "cheesy" but it best describes this area.
     Just like selecting your player you have to select your
     Ranger Buddy (Only in 1 Player Mode).

     Selecting different Rangers to be your Ranger Buddy is a
     excellent idea for different levels. Some Rangers are better suited
     for certain levels than others. For example the "Close Quarters"
     Ranger is not suited to kill the solders in the towers.

     Once you selected you Ranger Buddy you can "Modify Layout" of the
     Ranger Buddy, same as you do for your Player. This will allow you to
     make your Ranger Buddy better equipped, for example adding additional
     Satchel Charges for specific levels.


  Playing with your Ranger Buddy

     Now that you have your Ranger Buddy selected start a mission. Learn
     what the Ranger Buddy commands do and memorize them. (They are covered
     above)

     Issue the Ranger Buddy commands and get to where you do it second
     nature. If you are sure he will get hurt/killed in an area issue the
     command "Hold Up!" and when it's all clear give the command "Follow
     Me!"

     Learn the limits of your Ranger Buddies intelligence. He has what I
     believe to be a very low level of intelligence. For example he will
     walk right onto a Landmine, or He will always be in the way-- either
     one is very common. Not to mention, the fact that he can become
     confused and stand still, no matter what commands you issue him he
     will not move. See the below area "Ranger Buddy Flaws/Limits".

     As I mentioned before most of learning to use your Ranger Buddy is
     simply playing the game and issuing commands to your Ranger Buddy and
     learning it yourself. There are of course different combat techniques
     to best use your Ranger Buddy. See Below.


  Ranger Buddy Combat Techniques

     I am not trying to brag myself up or anything, but I will give example
     techniques I was taught in the U.S. Army. Probably the best and most
     common Technique is the "Buddy Cover".

     No matter what technique you are using just be sure that your weapon
     fire does not come close to and cross your Ranger Buddy. Nothing is
     worse than a dead Ranger Buddy.

     Also you may want to find out more techniques yourself. Do this by
     reading different books, military friends, etc.


     Buddy Cover

        This technique is perhaps what you yourself was taught in the Armed
        Forces or seen and picked up some in the movies. Changing your
        posture to "Crouch" is best suited for this technique.

        While doing this technique you and your Ranger Buddy will be
        better positioned if you are performing this close to objects. For
        Example do this close to rows of trees, sides of buildings, or next
        to rock walls. Read the "Ranger Buddy Flaws/Limits" area below to
        fix problems if he gets "stuck" by these objects.

        The basic idea is that you issue the "Move Up!" command to your
        Ranger Buddy. While this is done you provide cover by looking for
        and engaging enemy solders. Then you issue the commands "Hold Up!"
        and then "Fire'em Up!" to provide you cover. Then you move an equal
        distance in front of your Ranger Buddy.

        Then Repeat the process.

        If there is no cover available and you and your Ranger Buddy are
        both in the open I would suggest you just simply seek the next
        available cover as fast as you can.

        If your out in the open don't worry about using the "Buddy Cover"
        technique and just use the games programmed Combat technique
        "Programmed Cover".

        I only recommend using the "Programmed Cover" for reasons of speed.
        In real life you can preform "Buddy Cover" as fast needed, but it
        takes a while to preform in the game. Especially if you are not
        that good with the Ranger Buddy commands.


     Programmed Cover

        The game already has a form of a Buddy Combat technique programmed
        in the game. In the "Follow Me!" command your Ranger Buddy is a
        safe distance behind you and will provide cover to you when enemy
        solders are within his range.

        This technique lacks the full capabilities of you and your Ranger
        Buddy for 2 simple reasons. One, you are always the lead Buddy and
        will take most of all enemy shots fired. This puts you at the
        greatest risk constantly and you will need more Medkits. Second
        your Ranger Buddy does not have his full firing range. Meaning if
        you issue the command "Fire'em Up!" he can engage enemy solders at
        farther distances than if you don't issue the command.

        You will catch onto effectively using this technique faster, but
        it definitely has it's limits. I recommend the "Buddy Cover"
        approach.


     Entering Buildings

        Just as the generic name implies you use this technique to enter
        buildings with the best position to engage enemy solders and engage
        them off guard. While offering you the safest way to do this.


      Grenades

        If you have any grenades with you, you should use one before
        entering the building. This will provide you will safety if it is a
        Smoke Grenade. Otherwise it can kill some enemy solders and make it
        safer for you and your Ranger Buddy to enter the building.

        Position your player so your not able to see in, or be shot
        at by the enemy. Then you move your position so you can see barely
        inside the building. Select the Grenade to use and throw it in.
        Preferably where you see a enemy solder or where you think they
        are.

        Then engage any enemy solders you can see with your weapon. Then
        goto Step 2 of the Shooting Technique below.


      Shooting

        If you have any grenades use the above technique before this one.
        If you already used a grenade process to Step 2.

        Step 1 - Position yourself on the side of the door. You should not
        be able to see in, or be shot at by the enemy. Then you move your
        position so you can see barely inside the building. Engage any
enemy
        solders you can see.

        Step 2 - Once that is done issue the command "Move Up!" then
        quickly issue the command "Fire'em Up!". Then follow your Ranger
        Buddy inside and engage any enemy solders inside.

        Your Ranger Buddy may not move up when you issue the command "Move
        Up!". This is cause by you standing in his way to move up. To fix
        the problem position yourself more inside the doorway.


  Ranger Buddy Flaws/Limits

     The more you play "nice" with your Ranger Buddy, the more you will
     understand his limits and flaws. Below are some common flaws/limits:

        - If your Ranger Buddy is under fire from a enemy solder and the
          enemy is not close enough he will simply stand there and take it
             - Issue the "Fire'em Up!" command. Sometimes this still
               doesn't help so simply have him follow you, until you or
               your Ranger Buddy can kill the enemy solder.
        - Landmines can be a serious problem. When your Ranger Buddy is in
          the "Follow Me!" command he will basically follow in your
          footsteps. So be sure to put enough distances between you and the
          Landmines.
             - If your Ranger Buddy is in the "Hold Up!" command and there
               is quite a distance between you and him and there are
               Landmines around he will simply walk a straight line to you.
               Usually it is a good idea to go back close to him and issue
               the "Follow Me!" command to avoid a Landmine mishap.
        - Ranger Buddy getting "Stuck" or Standing still. This is quite
          common. This happens when you walk/run to close to an object, for
          example a tree, pipeline, tent, building, fence, etc.
             - To fix/avoid this walk back to your Ranger Buddy and make a
               wide turn around the object. If he doesn't follow issue the
               "Follow Me!" command.

               Sometimes it is just better to leave your Ranger Buddy there
               and come back for him once your done behind the object.

          Also this can happen if you Crawl under objects or Climb Objects
          (Both of these are covered in the "Miscellaneous" section)
             - If you are climbing your Ranger Buddy simply can not follow
               you. He will follow you below for as long as he can, until
               he hits a wall or you stop moving. My guess is that the
               programmers didn't program him to be able to "climb".
                  - To fix this simply go back to your Ranger Buddy and if
                    needed issue a "Follow Me!" command
             - If you are crawling under an object and you don't crawl far
               enough away from the object, then you stand up your Ranger
               Buddy can not and will then simply stay there.
                  - To fix/avoid this simply turn around while your
                    crawling and make sure your Ranger Buddy is away from
                    the object. If he gets stuck get back down and crawl
                    back to him and crawl out enough so you both clear the
                    object then stand up.


----------------------------------------------------------------------------
4. Cheats

       If you select 1 Player Quick Start you can not do this, otherwise
any other game start will work (Simply because you can't enter a player's
name).

       Once you select which game you want to start, the next screen will
give you the chance to enter your name. Enter your name as ROCKSTAR

       With your name entered as ROCKSTAR you can select what Levels to
play, Phases, and even be Invulnerable with Infinite Time. After you enter
your name the next screen "Select Mission" allows you to select the Levels.
On the "Select Mission" screen use your <- and -> directions buttons to
select a different level.

       The next screen is "Phase Objectives". Once again use your
controllers <- and -> direction buttons to change the Phase.

       And last but not least, during the actual game play pause the
game. Use your Down directional button to highlight "Invulnerable", push X
button to turn it On or Off.

       With Invulnerable On, you and your Ranger Buddy can not be killed,
also you are given Infinite Time. This includes no damage from bullets,
explosives, cliffs, and areas you should not be in. During the hostage
levels if you have Invulnerable On the hostage can still die like normal.
Be careful!

       If you do manage to fall down a cliff you will need to turn
Invulnerable Off to continue game play (Either way your player must die to
continue, because there is no escape).


----------------------------------------------------------------------------
5. Starting the Game

       This will walk you through starting a new game, if you do a "Quick
Start" this information is not needed. A "Quick Start" game does not allow
you to change or select anything, that's why it is a "Quick Start".

Choose The Type of Game

  * Immediately starts a game, the below information is not needed
  + You must have 2 controllers in the Playstation to Play

  One Player Quick Start *
  Two Player Quick Start *+
  One Player Game
  Two Player Game +
  Load Game


Enter Your name

  Enter any name for the player(s). If you plan to cheat, type the name
  told in the Cheat section above.

Select a Mission

  This is only a option if you are cheating or have loaded a saved game,
  otherwise just press the X button to continue.

Phase Objectives

  This screen gives you a briefing on what you need to do in order to pass
  the phase. Read it, often times tips on how to complete a objective is
  told here and no where else.

Ranger Selecting

  Now use your <- and -> directions buttons to move the arrow to a Ranger
  you want. Press the X button to select your Ranger. If you want to
  change your Ranger's weapon or equipment press the X button again to
  change the Ranger's "Layout".

  Now if you are in a 1 player game select your Ranger Buddy as you did
  for your Ranger. You can also edit his "Layout" as well. If you are
  playing a 2 player game, the 2nd player will need to use their
  controller to select and change their Ranger.

  When selecting Rangers to start a game, there are 5 Rangers to choose
  from --

     Machine Gunner
     Close Quarter
     Recon/Sniper
     Grenadier
     Rifleman

  From the instructional booklet "Each ..Ranger has a special skill with a
  particular weapon."

  Even if you give the Recon/Sniper a M-60 machine gun he will preform
  the same, at least in all of my tests. It seems all the Rangers have the
  same abilities with any weapon. So I am unsure what the instruction
  booklet means.

  I have gotten e-mail arguments that the Rangers do NOT preform the
  same with weapons that are not meant for them to use, but I personally
  can NOT see any noticeable differences.

  The people arguing about the Rangers and their abilities could not give
  me any examples of the differences, let along prove it.

  So use your judgement when selecting a weapon for your Ranger. Or simply
  use the default weapon already selected.

  Once both Rangers are selected you are ready to begin. Now move the
  arrow to select the door in between the Close Quarters Ranger and the
  Sniper Ranger. Then press the X button to start your Game.

Ranger Item Weight

  Each weapon and items have a weight, and the Rangers can only carry so
  much weight. If you want more Ammo or to carry more Grenades remove the
  items from your Inventory that you do not need.

  This is in the "Modify Layout" of your Ranger.


----------------------------------------------------------------------------
6. Troubleshooting Mission Objectives

Level 2 Phase 3

> On mission two, (I'm not sure which phase but I think its three) it says
> destroy the weapon cache with a satchel charge and I've gone to the red
> dot on the map and I've satchel charged everything I can think of so can
> you write me back and tell me how to do this I would really appreciate
> it.

       The most common problem is that the game doesn't not trigger and
actually print the words across the screen about detonating the weapon
cache. When you first start the mission make sure you go left and walk right
next to the fence all the way to the end.

       Once you come to the end it should now display the message on the
screen to destroy the weapon cache. Once it displays the message go into the
big warehouse in front of you, slightly to the right (The first warehouse).

Plant a satchel charge on the box in the center of the warehouse.

       That should do it, just make sure to walk around the fence around
the big circular building.


Level 4 Phase 1

       The only Mission you may have a problem on solving, like I did, is
on Level 4 Phase 1. It is the Missiles you must disarm in China. To disable
the Missiles you will have to fire bullets at the missile, there is no other
way to disarm the missiles.

       Get a weapon with a 6x scope and look on the missile for the last
black line on the missile before the red tip. Simply shoot at the black
line. Depending on the weapon chosen, on average it takes 3 shots.

       The missile will fall down, if you successfully do it, and you will
just continue your mission. If you do it on the wrong the missile will
explode and it will end your mission.


Common Problems on all Levels

       A common problem is you do the mission objective and now are
waiting to go onto the next mission objective but the game does, what's
wrong? The most common problem is that you will need to go to certain areas
of that stage to trigger the game to go onto the next mission objective.

       If you have a problem make sure you hit the Select button and goto
the red dot areas on the map. Even if you disable the enemy solders like
instructed or whatever you will still need to go near the red dots on the
map.

       If that still doesn't work look for items that don't belong in the
level. For instance Mission 3 Phase 3, you must walk near the car to get
the game to go ahead to Objective 3.


----------------------------------------------------------------------------
8.
7. Awards

Mission Score

  Your score makes up what award you are given for the Mission Phase you
  have completed. The game will show you a screen with the information
  after you complete a level.

  Your score is based on:

    - Enemies KIA (Killed In Action)
    - Rangers KIA
    - Marksmanship
    - Completion Time
    - Mission Rating
    - Best Rating

  What the above means is simply put:

    - More Enemies you kill the better
    - If you or your Ranger Buddy are killed you will get a bad score
    - The more ammo you use the worse your score (This is where Snipers
      come in!)
    - The less time to beat the level the better
    - This is how Hard the mission is (Nothing you can do about) But you
      can change the Hardness of the game. The harder you make the game the
      higher your score
    - I have no idea what Best Rating is, perhaps it is referring to saved
      information on your Memory Card.


Awards Given

  There is a total of 8 awards that are given, if you count not receiving
  one. They are listing from Worst to Best:

    No Commendations - You need to go back to Ranger School
    The Army Achievement Medal - Don't be afraid, you're trained to kill
the
                                enemy!
    The Meritorious Service Medal - You're Learning
    The Bronze Star - You're starting to get pretty good
    The Silver Star - You must be using the Ranger Buddy pretty well by now
    The Distinguished Service Cross - Wow, you are now a skilled Ranger
    The Medal of Honor - You are awesome! Perhaps you should think about
                         really joining the U.S. Army Rangers if you
                         haven't already


Getting a Better Score Tips

  Using a M-60 will NOT give you even a decent score! With that being said
  here are some tips (If you have any others e-mail them to me and I'll add
  your name and/or e-mail) --

    - I'm almost positive that using the cheat described in Section 4 will
      automatically give you a bad score (Or at least limit what you could
      have gotten without using the cheat)
    - Use a powerful weapon. Or at least one with a Scope so you can see
      exactly what your shooting. Either one will cut down on ammo use and
      give a much more desirable score
    - Even the Award description says this-- Learn to use your Ranger
      Buddy! Here are some tips that will give you a much better score even
      if you don't use your Ranger Buddy like you should.
         - Give any commands during the level to your Ranger Buddy. My
           favorite commands to use are "Hold Up!" and about 5 seconds
           later do a "Move Up!" or "Follow Me!" command to get
           him moving again.
         - Just doing the "Follow Me!" command even if your Ranger Buddy is
           already following you seems to help your score also.
         - If your Ranger Buddy actually does kill an enemy that adds a lot
           more to your score. So try using the "Fire'em Up!" command when
           you think your Ranger Buddy won't get his head blown off.
         - Use the "Toggle Rangers" command to refill your Ranger Buddies
           life with the Medkit when he has been damaged. That way he
           doesn't die.
    - Try to kill as many enemy solders as possible. The more the better
    - Save level time by using techniques as described in the
      "Miscellaneous" section. For Example the "Crawling Under Objects".


----------------------------------------------------------------------------
8. Miscellaneous


Game Time

  Every time you start a to play a game, you are given a set time to
  complete the mission. If that time runs out you will have to restart the
  mission (The Rangers are not harmed).

  * You can have Infinite Time using the cheat described above.


Climbing Objects

  Even though you can not climb ladders that are found on different
  missions, you can climb different objects. This includes the Alaska
  Pipeline found on Level 1 Phase 1.

  Simply walk up the end that goes into the ground.

  * Your Ranger Buddy will not follow you


Crawling Under Objects

  Want to find a short cut or perhaps Ambush the enemy solders? There are
  many different places you can crawl under in the game. For instance the
  Alaska Pipeline at Mission 1 Phase 1 -- Turn your player to face the
  Pipeline then press R2 + Down directional button + Down directional
  button  This puts you in the Prone Position. Then Simply Crawl Under.

  * Be sure to crawl enough distance beyond the object so your Ranger Buddy
is
  not under the object. Otherwise when you stand up your Ranger Buddy will
  become trapped.


Weapon Reload Time

  Any Ranger will need to reload their weapon from time to time. If you are
  in the Prone position (Laying on your Belly) the weapon will
  automatically reload without any pause.


Air Strike

  Still an unknown topic to me. It has been pointed out to me repeatedly
  in e-mail messages, and thought I should include what little I found out.
  On page 18 in the instruction book it describes Smoke Grenades -- "Use
  this to call in an air strike in certain levels or to blind the enemy."

  That is all I know, I have never gotten an air strike before by using
  Smoke Grenades. If anyone can tell me how it is done the players of this
  game will greatly appreciate the information, as well as me. I will also
  include your name and/or e-mail in this FAQ for contributing this info.


----------------------------------------------------------------------------
9. Conclusion

       I hope you learned something from this FAQ. I apologize if this FAQ
does not follow the usual rules or "feel" -- After all this is my first
FAQ.

       If I get any new information to add into this FAQ I will make
another release when it becomes available. If you have something you think
needs to be added or changed just e-mail at [email protected]

       Just be sure to tell me what Mission and Phase you are on, and what
you need help with. Otherwise I will have to send you multiple e-mails to
figure out where you are.

Thanks for Reading!