SD GUNDAM GGENERATION ZERO
                          written by: Durendal
FAQ V 1.10 09-21-99
MS/MA/MF UNIT 52%
FAQ V 1.25 10-17-99
MS/MA/MF UNIT 74%
FAQ V 1.85 10-22-99
MS/MA/MF UNIT 85%
FAQ V 1.99 10-30-99
MS/MA/MF UNIT 99%
FAQ V 2.00 05-01-00
I give up, I don't know how to make it 100%

*This FAQ/Guide is free to distribute as long as none of the contents are
removed or change in any way.  Any comments, question, suggestions and
violent reactions should be forwarded to [email protected]
Any corrections and contributions would be greatly appreciated.
I worked hard for the contents of this FAQ.  Anyone who rips off any of the
contents shall taste the Fist of Justice from Durendal.

TABLE OF CONTENTS

I.      Introduction
II.     Things you should know
III.    Stage Guide
VI.     Unit link combination
V.      MS Development
VI.     Pilot List
VII.    Credits

I don't own a gameshark so I don't have any gameshark codes.

=============================================================================
       I.      Introduction
=============================================================================
       The sequel to SD Gundam GGeneration.  G Zero.  There are many new
features in this game.  it even includes alternate Gundams that were not
included in the previous game like Master Gundam and Turn A Gundam.  If you
have played G Generation before, you will have no trouble understanding the
system.  However, if you are just starting with this game, prepare for a big
headache.  I suggest you play the first game to fully enjoy GGeneration Zero.
The list of included series are:
MOBILE SUIT GUNDAM
MOBILE SUIT GUNDAM I
MOBILE SUIT GUNDAM II
MOBILE SUIT GUNDAM III
MOBILE SUIT Z GUNDAM
MOBILE SUIT GUNDAM ZZ
MOBILE SUIT V GUNDAM
MOBILE SUIT GUNDAM CHAR'S COUNTERATTACK
MOBILE SUIT GUNDAM F91
MOBILE SUIT GUNDAM 0080 WAR IN THE POCKET
MOBILE SUIT GUNDAM 0083 STARDUS MEMORY
MOBILE SUIT GUNDAM 08TH MS TEAM
MOBILE FIGHTING LEGEND G GUNDAM
NEW MOBILE REPORT GUNDAM W
MOBILE NEW CENTURY GUNDAM Z
MOBILE SUIT VARIATION
MS-X
MOBILE SUIT GUNDAM F90
MOBILE SUIT GUNDAM SILHOUETTE FORMULA 91
MOBILE SUIT GUNDAM DOUBLE FAKE
GUNDAM SENTINEL
MS GENERATION
PLAMO KYOSHIRO
NEW MOBILE REPORT GUNDAM W G-UNIT
TURN A GUNDAM
MOBILE SUITE GUNDAM CROSS DIMENSION
MOBILE SUIT GUNDAM GAIDEN SERIES
GUNDAM THE BATTLE MASTER
MOBILE SUIT GUNDAM GIREN'S GREED
SD GUNDAM G GENERATION
GUNDAM WEAPONS

This FAQ assumes you know a little Japanese, but if you don't then I suggest
you have a handy dictionary by your side when playing this game.  Knowing
certain Chinese characters would help very much.  And if you know all the
Kanji, then you won't be needing this Guide anymore.

This game is much like the old one, except that there are new additional
features like the tension system.  everytime you kill an enemy, you gain
MP, the closer your MP being full, the more damage your attack will give out.

There is also a new menu, Campaign mode.  you get to play a campaign from
G Gundam to Gundam X.  You can also view the movies from the first GGeneration
game as long as you have the save file in your memory card.

=============================================================================
       II.     Things you should know
=============================================================================
The control are just the same.  The pilot has a new stats.  Now they have
a close range attack and a long range attack.  Now the active area is
determined by the leader level of te captain.  There is also the tension
system, where each attack will determine how much MP you'll ragain or lose.
the higher you tension is, the more chances that your attack will be
critical.
Some of the menu are english so it is pretty easy to understand what they do.
At the main menu, choose start game or data load.  Start game lets you start
the game from scratch.  data load lets you go to another menu.
Situation mode, campaign mode, options,  Situation mode is where the game
really is.  Campaign mode lets you play the stages of alternate Gundams,
however, you don't get to keep any units.  Game continue lets you continue
the game you saved at the map.  It costs an additional 9 blocks.

You can only add units to your factory either by linking units or making
your unit an ACE.  you also need to have space in your factory for this.
after the stage is finished, you can keep captured unit, exchange the levels
of your guest unit for additional credits, or develop your units.
Exchanging levels means that if your guest units levels up, you can exchange
that level for money.  example if Amuro levels up from rank D to rank C, you
get additional credits after the stage.
After you finish a stage, these are the command and what they do.

Capture Units - if you captured enemy units, you may decide to keep it or
               the unit for additional money.  to capture enemy units, make
               sure that their mothership is destroyed.  after that, there
               will be a white shield beside the unit.  this means you can
               retrieve that unit.  you can only retrieve units if the
               mothership has enough space and that unit should be inside
               the active area of the ship  that is doing the capture.
Scout - when you start a stage, see if there are pilots whose suits have
       different color, usually blue.  If that unit survives the stage,
       you can keep that pilot.  This option allows you to rename your pilot.
Exchange - As explained above, if your guest units gained a rank, you can
          exchange them for money.
Unit development - Lets you Link units to create a new unit, or convert, to
                  add ACE units to your factory.  you can add the MS of
                  the guest unit, provided that unit is ACE.
Factory - Lets you delete some of the units listed in your factory
Profile - See how much units you have uncovered and how many characters have
         been revealed.
Next stage - Continue to next stage and lets you save your game.  3 blocks.

When you kill an enemy unit, you gain an extra step.  This is very useful
since you can wipeout an entire enemy fleet in just one turn.  Only MS unit
can have an extra step.  Mothership does not have this benefit.

The tension level affects your magic.  the higher your tension level, the
more damage your attack will gain.  If your attack connects and you evade
your opponents attack, your MP raises by 10 points.  if you miss and did not
evade the opponents attack you lose 30 points.  every kill raises you MP by
30 points.  If you MP is full, almost all your attacks will be critical.
The level works like this-

[MP 0]-[weak spirit]-[normal]-[strong spirit]-[super strong spirit] (full MP)

The lower your MP, your evasion percentage raises, but you attack power
decrease.  However, the higher your MP, the stronger your attack, but your
evasion percentage lowers.  if your MP reaches 0, you cannot attack or
counter attack.

Characters have also new stat in this game.  their uses is explained later
on this FAQ.

There is also a new option for your units.  when one of your units is an
ACE, you can decide whether to change its model or customize it.  Change
model is... well, change model!  customize lets you add 2 points for the
units UA and UD.  However, you can't change it's model any longer.  advisable
for units that cannot change model like the Kempher.  Or better yet,
Customize your Shinning Gundam.  (It only takes one Shinning Finger at level
99 to finish a mothership without cost of energy, and that's not even at
hypermode yet).  Shinning Gundam, your one man army.

One thing about customizing your units, you don't need to finish the stage
to distribute points.  When the customized unit levels up, you get to
give the points on the spot.

The more you upgrade your guarder (those four things around your base), the
more space your factory has.  each upgrade adds 4 slots for your factory
as well as one rental soldier and additional support units.

You can rent other soldiers like Amuro Ray, provided that you clear their
series.  but sometimes, there are instances where you cannot rent certain
characters at certain series, like Amuro and Char at Z Gundam because they
are present during these series.  Don't ask me why you can rent Bright Noah
at Z Gundam even though he's present at that series.  must be a glitch.

The Stage map tells you how many mothership you can deploy, and tells
you whether there is a Quest Movie or an Event Movie.  You can view the map
and see what unit will be on the next stage.  Blue dots mean guest units,
Red dot means enemy units.  green dots mean additional units, either friend
or foe.  white dot means you can deploy your mother ship in this particular
point.  If you did not place your units at the white dots, you have to
finish that stage with the guest units.  Sometimes, your base is not present
at the map.

In case you haven't play the previous game, motherships have additional
commands beside from move, attack and launch units.  Scatter (don't know
how its read in Kanji, 2 kanji) scatters minovsky particle, creates rings
around your mothership and reduces the accuracy of enemy units.  And
Beam Confusion (3 kanji, don't know how it's read either) scatters particles
and protects your units from beam attacks.  retrieve (2 kanji, available
if there are abandoned enemy units (units with white shield beside it),
which lets you capture enemy units.  change map to front and change map to
back, (2 kanji, both commands available if there are multiple maps) to move
to another map, unless there is an exit you have to move to.  You can also
change your units mode inside your mothership. Like changing V2 Gundam to
V2 Assault by just pressing square inside the mothership.  Be sure the unit
has not used up its turn.  Usuable if the unit can change modes, Hard
Point System or Back Weapons System.


OPTION PARTS            USE                                       PRICE

Booster                + 2 movement                                1000
Mega Booster           + 4 movement                                5000
Hybrid Dual Sensor     PA 10% up                                   5000
Magnet Coating         PD 10% up                                   5000
ALICE                  PA/PD 10% up                                8000
Bio Computer           PA/PD 20% up                               12000
Psycho Control system  NTL plus 1                                  5000
Bio Control System     NTL plus 2                                 10000
Pschoframe             NTL plus 3                                 15000
Gundarium a            UD plus 5                                   1000
Gundarium b            UD plus 10                                  8000
Gundarium r            UD plus 15                                 14000
Gundarium Chokugin     UD plus 20                                 20000
Tai Beam Coating       Beam 1 half damage, beam 2 useless         10000
I field                Beam 1 no effect, beam 2 half damage       20000
Overload chip          Allow the use of psychommu system           5000
                      (Not sure)
EXAM system            Allow the use of medium Psychommu system   15000
                      (Not sure)
Dummy unit             Allow the use of dummy balloon              3000
E Pack                 Save energy by 10%                         12000
Energy Cap             Save energy by 20%                         16000
Barrier Coating        Evade map attack, 1 one use                 8000
Beam Flag              Leadership Up 3 points                     10000
Ring Psychommu         Stops pilot's MP from rising and dropping  10000
DG Cell                Regenerates HP every turn                  20000

You can attach these parts to your units.  only one parts is allowed per unit.

=============================================================================
       III.    Stage Guide
=============================================================================
Usually, completing the map can be done many ways.  annihilation, which is
to destroy all enemy units. gives you 20000 credits.  mission complete, when
you've done certain task which is required of you. gives you 30000 credits.
Or  Occupy enemy base, occupy enemy base!  gives you 10000 credits.
There are also certain event bonus which lets you proceed to another map.
Event bonus gives you 5000 credits.  Quest Movies gives you 15000 credits.
occupying buildings or colony gives you 1000 per building.  only MS units can
occupy buildings.  support units cannot occupy buildings.

Event Bonus lets you proceed further in the stage.  If you did not do the
event bonus, the stage is automatically finished after killing the last unit.
Event movie are movies that will automatically show, sometimes if you did the
Event Bonus.
Quest Movies are extra movies that you need to do certain action which
involves certain characters for it to appear.
As you will see, I haven't translated all the titles.  I don't know all the
kanji and may need help.  translations are based on my current knowledge of
Nihonggo.  corrections are welcome!

SITUATION MODE

For disc 1

UC 0079  Mobile Suit Gundam
Stage 1         HANATARETA MEKIDO NO HONOU
               Flame of Mekido released
       Part 1: Try to destroy the colony before it reaches the earth.
               Event Bonus: The colony lands on earth
       Guest units: Salamis (Doria Ace FF-4, Seiba Fish)
       Part 2: Destroy the 2 Musai
       Guest units: Salamis (Seiba Fish)
       Quest Movie: Let Char (Zaku II) attack a Salamis
       Stealable units: Zaku I, Gatoru
       Map type: space

Stage 2         GUNDAM TACHI NI TATSU - V SAKUSEN NO HATSUDO
               Gundam standing ground - V Operation Start
       Sally: 2 groups
       Part 1: Protect the White Base, Destroy all enemies.
               Quest Movie: Amuro (Gundam) must attack the other Zaku after
               killing Jin (Zaku II)
       Guest units: White Base (Core Fighter, Gundam)
       Part 2: Protect white base from the missle, destroy all enemies.
               Event Bonus: Let Amuro destroy the missle
       Guest units: White Base (Core Fighter, Gundam)
       Stealable units: Zaku I, Zaku II F
       Map type: colony, space

Stage 3         GARUMA DAGEKISU - ZION NO ??
               Galma's Battle - Zion's ??
       Sally: 2 groups
       Event Bonus: Let Amuro (Gundam) destroy Galma (Dop)
       Guest Units: White Base (Core Fighter, Gundam, Guntank, Gun Cannon)
       Stealable units: Dop
       Map type: Air, Land

Stage 4         AOI ?? SEI - GEKITOU WA ?? SHI MI FUKAKU
               Blue something - Increasingly deep intense battle?
       Sally: 2 groups
       Event Bonus: Let Amuro (Gun Cannon) destroy Kozun (Zaku II), then
               Let Seila (Gundam) attack Ramba (Gouf)
       Quest Movie: Let Amuro (Gundam) attack Ranba (Gouf)
       Guest Units: White Base (Gun Cannon, Core Fighter, Guntank)
                    Gundam
       Stealable units: Mazera Attack, Azam, Dop, Rugen
       Map type: air, land

Stage 5         FUTARI DAKE NO SENSO - DEAI
               The Couple's War - Meeting
       08th MS Team
       Sally: 2 groups
       Let Shiro (Ball) destroy Aina (Zaku II). Then destroy the missle.
       Guest Units: Federation Transport Ship (Ball)
                    GM Commando
                    Salamis (GM)
       Stealable units: Zakurelo, High Mobility type Operation unit, Zaku II
       Map type: space

Stage 6         ZUJO NO AKUMA - SAI AI
               Devil above the Head - Reunion
       08th MS Team
       Sally: 2 groups
       Event Bonus: Destroy all Tochiga
       Guest units: Midia (Hover Truck, Land Battle GM)
                    Midia (Hover Truck, Land Battle Gundam)
       Stealable units: Land Battle Helicopter, Dop
       Map type: Land

Stage 7         SAI ZEN SEN - GUN ? TO YA ?
               Most early battle - ????
       08th MS Team
       Sally: 3 groups
       Find the enemy base, do not let Yuri's Gau be destroyed
       Guest units: Midia (EZ 8, Land Battle Gundam, Hover Truck)
       Stealable units: Dop, Zaku Cannon, Agai, Desert Zaku
       Map type: air, land, water

Stage 8         SAMAERU YAMA - KES ?
               Cold Mountain - Deciding ?
       08th MS Team
       Sally: 2 groups
       Destroy all enemies, do not let Miguel die
       Event Bonus: Let Shiro (EZ-8) Kill Noris (B3 Gouf)
       Guest units: Bog Tore (Land Battle GM) Core Easy, Mass Product Guntank
                    EZ 8, Land Battle Gundam, GM Head, Hover Truck
                    GM Sniper (After Event)
       Stealable units: Dop
       Map type: air, land, water

Stage 9         JABURO NI ?? - KANASHI SENSHI
               Jaburow's ?? - Sad Warrior
       Sally: 4 groups
       Destroy all enemies
       Even Bonus: Let Amuro (Gundam) Kill Char (Zugock)
       Guest units: White Base (Gundam, Gun Cannon, Guntank, Core Booster)
                    Big Tore (GM Trainer, GM)
                    Big Tore (GM Light Armor)
       Stealable units: Zaku Marine, Zok, Gog, Puroba
       Map type: land, water, air

Stage 10        DEKI?? HAKAI ?? - OGUSTA ??
               ?? - Augusta ??
       War in the Pocket
       Sally: 1 group
       Protect the HLV for 5 turns
       Guest units: Midia (Cold Land Use GM)
                    HLV (Gundam NT-1)
       Stealale units: none
       Map type: Air, land, water

Stage 11        SEN ?? NO BURU - GEJO NO DEGEKI
               Fighting blue? - Battle under the moon
       Blue Destiny
       Sally: 1 group
       Occupy Base or Destroy all enemies
       Event Movie: Destroy all enemies
       Guest unit: Midia (GM Commando)
       Stealable units: None
       Map type: Air, land

Stage 12        AO O UKE ?? MONO - ZION ?? SAKUSEN
               ?? - ZION ??
       Blue Destiny
       Sally: 2 groups
       Destroy Missle Plant within 5 turns, then destroy the missle within
        4 turns.  destroy all enemies
       Guest unit: Blue Destiny 1, Big Tore (GM)
                   Midia (GM Commando)
       Stealable units: Gouf
       Map type: land

Stage 13        ???? - EXAM ?? SAKUSEN
               ???? - ????
       Blue Destiny
       Sally: 1 group
       Destroy all enemies, or occupy enemy base
       Event Bonus: Destroy all enemies
       Guest unit: HLV (Blue Destiny 3, Ball, Zaku II J)
       Stealable units: High Mobility Zaku II
       Map type: land

Stage 14        SOLOMON ?? - ?? SAKUSEN
               Assault on Solomon - Operation ???
       Sally: 2 groups
       Destroy all enemies
       Quest Movie: Let Amuro (Gundam) attack Dozul (Bigzam) with Slegger
               (Core Booster) nearby.
       Guest unit: White Base (Gundam, Gun Cannon, Core Booster)
                   Mariana (GM Commando, Ball), Mazeran (GM, Ball)
                   Salamis (GM, Ball), Koronbesu (Paburiku)
                   Solar System
       Stealable units: Zaku II F, High Mobility Zaku II, Rig Dom, Jiko
                        Zaku Minelayer
       Map type: space

Stage 15        POKETTO NO NAKA NO SENSO - RUBIKON KEIKAKU
               War in the Pocket - Project Rubicon
       War in the Pocket
       Sally: 2 groups
       Destroy all enemies
       Event Bonus: Let Kris (Gundam NT-1) Kill Misha (Kempher)
       Quest Movie: Let Kris (Gundam NT-1) Attack Misha (Kempher)
       Guest units: Salamis (Mass Product Gun Cannon, GM Commando)
                    Troy Horse (Mass Product Gun Cannon, GM Commando)
                    Gundam NT-1 FA
       Stealable units: none
       Map type: space, colony

Stage 16        HIKARU UCHU - LALAH NO HOYO
               Shining Space - Lalah's embrace
       Sally: 2 groups
       Destroy all enemies
       Guest units: White Base (Gun Cannon), Gundam, Core Booster
                    Salamis (GM, Ball), Mazeran (GM, Ball)
       Stealable units: Zaku II F, Rig Dom, Burao Buro
       Map type: space

Stage 17        UCHU ??? A BAOA KU - ??
               ??? A Baoa Ku - Escape
       Sally: 3 groups
       Destroy all enemies
       Quest Movie: Let Amuro (Gundam) Attack Char (Ziong)
       Guest units: White Base (Gundam, Gun Cannon, Core Booster)
                    Salamis (GM, Ball), Mazeran (GM Commando)
       Stealable units: Rig Dom, Zaku II F, Gatoru, High Mobility Gelgog,
                        Biguro, High Mobility Zaku II, Gelgog, Dom
       Map type: space

UC 0083  Mobile Suit Gundam 0083 Stardust Memory
Stage 18        GUNDAM ?? - ZION NO ??
               Gundam ?? - Zion's ??
       Sally: 1 group
       Destroy all enemies
       Quest Movie: Let Uraki (GP01) attack Gato (GP02)
       Guest units: Albion (N/A), GP01, Zaku II F, Powered GM, GM Kai
       Stealable units: Higog
       Map type: land

Stage 19        ????  NO KOBO SEN - OWARI NA KI ????
               Attack Defense of ??? - Ending ??
       Sally: 1 group
       Destroy all enemies, destroy HLV within 5 turns (second part)
       Guest units: GP01, GM Custom, GM Cannon II
                    Albion (GP01, GM Custom, GM Cannon II)
       Stealable units: None
       Map type: land

Stage 20        ??????? - AOKU  KAGAYAKU HONOU DE
               ??????? - By Blue Shining Flame
       Sally: 2 groups
       Protect the Albion and Uraki (GP01)
       Event Bonus: Let Burning (GM Custom) destroy Cima (Gelgog M)
       Guest units: GP01, Albion (GM Custom, GM Cannon II)
                    Yuirin (GM Kai), Nashville (GM Kai)
                    After event
                    Albion (GP01-Fb, GM Cannon II, GM Custom, GM Cannon)
       Stealable units: Gelgog M, Zaku II J
       Map type: space

Stage 21        SOLOMON NO AKUMO - UCHU NO ??
               Nightmare of Solomon - ?? of Space
       Sally: 1 group
       Do not let the Burmingham be destroyed
       Event Bonus: Let Bruning (GM Custom) Kill Cima (Gelgog M)
       Do not let the Albion be destroyed
       Guest units: Burmingham (GM kai)
                    Albion (GM Custom, GP01-Fb, GM Cannon II)
                    Salamis (N/A)
       Stealable units: Gelgog M
       Map type: space

Stage 22        ?? KE ?? KERU ARASHI - ????
               Storm ?? - ????
       Sally: 2 groups
       Destroy the colony within 8 turns or before the federation destroy it
       Guest units: Albion (GP03-D, GM Cannon II, GM Custom)
       Stealable units: GM Kai, Ball Kai, Gelgog M, Zaku II F, Doratsue
                        Rig Dom II
       Map type: space

UC 0087  Mobile Suit Z Gundam
Stage 23        KURIO GUNDAM - ?? TACHI
               Black Gundam - Standing release?
       Sally: 1 group
       Destroy all enemies
       Event bonus: let the guest units escape the colony
       Do not let Recoa (Housenka) die
       Guest units: Gundam Mk II, Rig Diaz
                    After event
                    Ahgama (Rig Diaz, Gundam Mk II)
                    Mon Bran (GM II), Housenka
       Stealable units: Hizaku, GM Quail, GM II
       Map type: colony

Stage 24        JABURO NO KAZE - RECOA NO ??
               Wind of Jabrow - Recoa's ??
       Sally: 1 group
       Destroy all enemies
       Event Bonus: Quattro, Camile, Robert and Apori must reach earth.
       Camille must rescue Recoa and Kai.  Guest units must be inside the
        ship within 16 turns.  (you have to kill two hizaku that appear in
        front of you after you board the ship to clear the stage.)
       Guest units: Hyaku Shiki, Gundam MK II, Rig Diaz
                    Agama (Rig Diaz, Nemo), Sachiwanu (Nemo)
       Map type: space, land

Stage 25        SHIROI ??? - KATSU NO DEGEKI
               White ??? - Katsu's battle
       Sally: 2 groups
       Destroy all enemies, protect the HLV (second part)
       Event Bonus: Let Katsu (Gundam MK II) kill Rosamia (Gyaburan)
       Guest units: Gundam Mk II, Audomura (Hyaku Shiki, Rig Diaz)
                    HLV (Hyaku Shiki), Audomura (Rig Diaz, Gundam Mk II)
       Stealable units: Zaku Marine
       Map type: air, land, water

Stage 26        HON KON SHITI - SHIN DE RE RA FOU
               Hong Kong City - Cinderella Four
       Sally: 1 group
       Destroy all enemies
       Event Bonus: Let Camille (Gundam MK II) destroy Four (Psycho Gundam)
       Guest units: Audomura (Rig Diaz, Gundam Mk II, Nemo)
                    Audomura (Nemo), Gundam MK II
       Map type: air, land

Stage 27        SHIROKO NO HITOME - AKUSHISU KARA NO TSUKAMONO
               Eye of Shirocco - Weapon from Axis
       Sally: 2 groups
       Destroy all enemies
       Quest Movie: Let Cammile (Z Gundam) Attack Jerrid (Gabusrei) with
                    Maua (Gabusurei) nearby
       Event Bonus: Let Camille (Z Gundam) kill Jerrid (Gabusurei)
       Guest units: Ahgama (Hyaku Shiki, Rig Diaz, Z Gundam, Metasu)
                    Radishu (Gundam Mk II, G-Defensor, Nemo)
                    Radishu (Super Gundam, Nemo) After Event
       Stealable units: Galbady b, Hizaku, Gyaburan, Marasai, Gaza C
       Map type: space

Stage 28        EIEN NO FOU - DAKARU NO HI
               Forever Four - Day of Dakar
       Sally: 2 groups
       Destroy all units within 10 turns
       Quest Movie: Let Camille (Z Gundam) attack Four (Psycho Gundam)
               with Jerrid (Baiaran) nearby
       Event Bonus: Let Camille (Z Gundam) kill Jerrid (Baiaran)
       Do not let Quattro (Ereka) die
       Guest units: Audomura (Diju, Nemo), Hyaku Shiki, Z Gundam
                    Ereka, Diju, Z Gundam, Audomura (Nemo) After event
       Stealable units: none
       Map type: air, land

Stage 29        UCHU NO ???? - SEIMEI ??
               Space ?? - Life ??
       Sally: 3 groups
       Destroy all enemies
       Event Bonus: Let Haman (Guwadan) destroy Bosque (Colony Laser)
       Quest Movie: Let Quattro (Hyaku Shiki) attack Haman (Quebeley)
       Guest units: Ahgama (Hyaku Shiki, Rig Diaz, Z Gundam, Metasu, Nemo)
                    Radishu (Gundam Mk II, G-Defensor, Nemo)
                    Guwadan (Gaza C)
                    After Event
                    Colony Laser, Ahgama (Z Gundam, Hyaku Shiki, Metasu),
                    Salamis Kai (Nemo), Radishu (Gundam Mk II, G-Defensor),
                    La Vie En Rose
       Stealalbe units: Baiaran, Bazam, Marasai, Hizaku, Galbady b
       Map type: space

Disc 2

UC 0088  Gundam Sentinel
Stage 30        BEZUN NO ??? - ???? NO OTOKO TACHI
               Bezun's ???? - ????
       Sally: 2 groups
       Destroy all enemies
       Event Bonus: Let Ryu (S Gundam) destroy SOL
       Part 2: Destroy all enemy units in 10 turns
       Guest units: S Gundam, Wave Rider C Type, Pegasus IIi (FAZZ, Nero)
                    Ulysses (Nero), Kanbarand (Nero), Keparasu (Nero)
                    Steikisholm (Nero)
       Stealable units: Zen Ain, Hizaku
       Map type: space

Stage 31        EAZU NO KOBOU - GEMEN NO YUME
               Battle of Eazu - Dream of Moon's surface
       Sally: 2 groups
       Destroy all enemies
       Quest Movie: Let Ryu (Ex-S Gundam) destroy Brabe (Gundam MK-V)
       Guest units: Ex-S Gundam, Wave Rider C Type, Pegasus III (Nero)
                    Ulysses (Nero), Steikisholm (Nero), Kambarand (Nero)
                    Rebarusu (Nero)
       Stealable units: Nubel GM III, Ewac Nero, Zeg Ain
       Map type: space

Stage 32        ASU RAITO - NEO ZION NO KAGE
               As Light - Shadow of Neo Zion
       Sally: 1 group
       Destroy all enemies
       Event Bonus: Let Ryu (S Gundam) destroy Dwaning (Guware)
       Quest Movie: Let Storu (Nero Trainer) attack Toshu (Zodi Ack)
       Event Movie: Let Ryu (S Gundam) Attack Toshu (Zodi Ack)
       Guest units: Pegasus III (S Gundam)
                    After Event
                    S Gundam, Z Plus C type, Nero, Pegasus III (Nero)
       Map type: space

UC 0088  Mobile Suite Gundam ZZ
Stage 33        SHANGURIRA NO SHONEN - ENDORA NO KISHI
               Boy of Shangrila - Knight of Endora
       Sally: 1 group
       Destroy all enemies
       Event Bonus: Let Judo (Z Gundam) destroy Mashuma (Garusu J), The
                    Ahgama must excape through the bottom hatch
       Guest units: Ahgama (Z Gundam, Metasu), Core Fighter-ZZ
       Stealable units: Gaza C, Gaza D, R Jaja, Garusu J
       Map type: Colony, space

Stage 34        RINA GA KIETA - HAMAN NO KUROI KAGE
               Disappearance of Lina - Haman's Black Shadow
       Sally: 1 group
       Destroy all enemies
       Event Bonus: Let Judo (ZZ Gundam) destroy Kyara (Endora)
       Part 2: destroy the Sadaran in 6 turns
       Guest units: Ahgama (ZZ Gundam, Core Fighter ZZ, Z Zaku)
                    Ahgama Kai (ZZ Gundam, Z Gundam, Gundam Mk II,
                                Hyaku Shiki), La Vie En Rose
       Stealable units: Ga Zoum, Gaza D, Gaza C
       Map type: space

Stage 35        MOERU CHIKYU - DAKARU NO NAMIDA
               Burning Earth - Tears of Dakar
       Sally: 1 group
       Destroy all enemies
       Event Bonus: Let Judo kill Romeru
       Guest units: Z Gundam, ZZ Gundam, Qubeley, Mega Rider, Gundam Mk II,
                    Hyaku Shiki
                    After Event
                    Audomura (GM III), Ahgama Kai, Mega Rider, Hyaku Shiki,
                    Qubeley, Gundam Mk II, Z Gundam, ZZ Gundam
       Stealable units: Dowaji, Desert Zaku, Zusa, Garusu J
       Map type: land

Stage 36        DABURIN NO HANGO - OCHITEKITA SORA
               Last Half of Dublin - Fallen Sky
       Sally: 1 group
       Destroy all enemies
       Event Bonus: Let Judo kill Arias
       Quest Movie: Let Judo (ZZ Gundam) Attack Puru Two (Psycho GundamMKII)
                    with Elpi Puru (Quebeley) nearby
       Protect the 3 transport ship
       Guest units: Ahgama Kai (ZZ Gundam, Gundam Mk II, Quebeley, Z Gundam,
                                Hyaku Shiki, Mega Rider)
                    After Event
                    Transport Ship, Audomura (GM III)
       Stealable units: Zusa, Garusu J, Dorizen
       Map type: air, land

Stage 37        SENSHI FUTATABI - ZION NO CHI??
               Warriors Again - Zion's ?? blood
       Sally: 1 group
       Destrou all enemies
       Quest Movie: Let Puru Two (Queen Mantha) attack Emari (La Vie En Rose)
       Guest units: Neru Ahgama (ZZ Gundam, Z Gundam, Gundam Mk II,
                                 Hyaku Shiki)
                    After Event
                    Neru Ahgama (ZZ Gundam-FA, Z Gundam, Hyaku Shiki)
                    La Vie En Rose
       Stealable units: Zusa, Garusu J, Aizaku, Ga Zoum, Gaza D, Dorizen
       Map type: space

UC 0093  Char's Counterattack
Stage 38        TEN NI KA O TATAKU MONO - CHIKYU (KAN REI GATA) SAKUSEN
               Calling the fires from heaven - Operation Cold Earth?
       Sally: 1 group
       Destroy all enemies
       Event Bonus: Let Amuro (ReGZ) destroy Char (Sazabi)
       Protect the shuttle
       Guest units: La Kairam (ReGZ, Jegan), La Chata (Jegan),
                    La Keimu (Jegan), La Kaimu (Jegan)
                    After Event
                    La Kairam (Jegan), La Chata (Jegan), La Keimu (Jegan),
                    La Kaimu (Jegan), Nu Gundam (At turn 2)
       Stealable units: Gira Doga
       Map type: space

Stage 39        ?? MAWASHIKI ???? TO TOMO NI - FUTARI NO ??
               ???? - ????
       Sally: 2 groups
       Destroy All enemies
       Event Movie
       Quest Movie: Let Amuro (Nu Gundam) attack Char (Sazabi)
       Guest units: La Kairaim (Nu Gundam, ReGZ, Jegan, Missle)
                    La Keim (Jegan), La Chata (Jegan), La Kaim (Jegan)
                    Slalmis Kai, Kurapu, Salamis Kai (GM III)
       Stealable units: Gira Doga
       Map type: space

UC 0123  Mobile Suit Gundam F91
Stage 40        ?? TO ?? - FRONTIER IV ??
               ???? - ????
       Sally: 1 group
       Destroy all enemies
       Event Movie
       Event Bonus: Get Seabook (Guntank R44) out of the Colony
       Do not let Seabook die
       Guest units: Salamis Kai (Jegan b type), Guntank R44, Heavy Gun,
                    G Cannon, Jegan b type
                    After Event
                    Space Ark (Heavy Gun, Gundam F91, Jegan b type)
       Stealable units: Denon Ge, Denon Zon, Ebil S
       Map type: space, colony

Stage 41        TEKKAMEN - LA FURESHIA PUROJEKUTO
               Iron Mask - La Freshia Project
       Sally: 1 group
       Event Bonus: Let Seabook (Gundam F91) attack Bera (Vigna Gina)
       Quest Movie: Get out of the colony and La fresia will appear, then
               Let Seabook (Gundam F91) attack the La fresia with
               Cecily (Vigna Gina) present.
       Guest units: Space Ark (Heavy Gun, Gundam F91, Dagi Irus)
                    After Event
                    Space Ark (Heavy Gun, Gundam F91, Vigna Gina)
                    La Gusta (Heavy Gun, G Cannon) Kurapu (Jegan)
       Stealable units: Beruga Darasu, Beruga Giros, Denon Ge, Denon Zon
       Map type: Air, colony, space

UC 0153  Mobile Suit V Gundam
Stage 42
       Sally: 1 group
       Event Bonus: Let Uso (Shacko) destroy Garry (Zoro)
                    Let Uso (Shacko) destroy Chronicle (Zoro)
       Protect Camion at all cost
       Stealable units: None
       Map type: air, land

Stage 43
       Sally: 1 group
       Event Bonus: Let Helen (GunEZ) Attack the Jurack troops
       Quest Movie: Let Kate (GunEZ) attack the Zoro (forgot its name) near
                    the shuttle railings
       Protect the Shuttle at all cost
       Stealable units: None
       Map type: air, land

Stage 44
       Sally: 1 group (Starting here, a good stage to gain level)
       Event Bonus: Let Uso destroy Chronicle
       Stealable units: Zoroat, Abigoru
       Map type: space

Stage 45
       Sally: 2 groups
       Event Bonus: Let Uso destroy Tashiro
       Stealable units: Zoroat, Contioh, Shaitan
       Map type: space

Stage 46
       Sally: 2 groups
       Quest Movie: Let Oliver (Core Fighter V2) attack Pipiniten
       Stealable units: Zoroat, Heavy Gun, Contioh
       Map type: space

Stage 47
       Sally: 2 groups
       Event Bonus: Let Odelo (Gunblastor) destroy Gozu (Zoridia)
       Stealable units: Rig Shacko, Dogora (red), Gedorafu, Gargeiyu, Zoridia
       Map type: Land, water

Stage 48
       Sally: 2 groups
       Don't let Odelo (Gunblastor) die
       Stealable units: Zoridia
       Map type: land, water

Stage 49
       Sally: 2 groups
       Event Bonus: Let Uso (V2 Gundam) destroy Rupe
       Stealable units: Gedoraf, Zoroat, Zoridia, Jabako, Rig Shacko
       Map type: space

Stage 50
       Sally: 3 groups
       Event Bonus: Let Uso destroy Tashiro
       Quest Movie: Let Uso (V2 Assault Buster) attack Katejina
       Stealable units: Jabako, Rig Shacko, Zoroat, Gedoraf, Zoridia
       Map type: space, air

After you finish the last stage, watch the ending credits roll.
When you reload your game, you can replay any stage you want, and gain more
units that you havn't acquired yet. And you can view the staff roll again
in the options menu.

CAMPAIGN MODE
G GUNDAM
       Destroy All enemies
       Quest Movie: Let Domon (Shinning Gundam) attack Master Asia (Master
                    Gundam)

GUNDAM W
       Destroy all enemies
       Quest Movie: Let Heero (W Gundam) destroy the shuttle

GUNDAM X
       Destroy all enemies
       Quest Movie: Let Garrod (Gundam X) attack Shagia (Gundam Virsago) with
                    Olba (Gundam Ashtaron) nearby

=============================================================================
       IV.     Unit Link Combination
=============================================================================
All units requried here can be obtained either by stealing enemy units or
developing other units.  And since all the possible unit combinations are
listed in the profile mode, I'll just list these units as a guide.
There are units you can't get by combination or model change, and can only be
obtained by placing them in the leader position.  Zaku II F, placing it at
       According to Hobby Japan, there are six original units in this game.
They are, ZAKU 50, GIGANTIC, GUNDAM Mk IV, RIG RING, ZODI ACK and EVIL DOGA.
the leader's helm will make the unit a Zaku II F leader type.

Agai            =Zaku marine + Borinook Samaan, Zaku Flipper, Rugen, Proba,
                  Hover Truck, Zaku Strong Observer, Aizaku, Diju Comm.,
                  EWAC Nero, Ebil S, Dagi irus
               Gog + Same as above, Higog + Same, Zugog + Same,
               Zugog E + Same, Juagu + Same, Agugai + Same, Zogog + Same
               Zok + Same, Guraburo + Same,
Agu             =Agai + Juagu
Aizaku          =Hobi Hizaku + Borinook Samaan, Zaku Flipper, Rugen, Proba,
                  Hover truck, Zaku Strong Observer, Diju comm., EWAC Nero,
                  Ebil S, Dagi Irus
               Hizaku + Same as above, Hizaku Custom + Same
Akuto Zaku      =G-3 Gundam + Zaku II J, Zaku II f, High mobility Zaku II,
                  Zaku II kai
Alpha Aziel     =Psycho Doga + Noie Ziel
Apsalas II      =Azam + Zaku II F, Zaku II J
Aqua GM         =GM + Gundiver, Zaku Marine, Gog, Higog, Agai, Zugog, Zugog E,
                  Kapool, Juagu, Agugai, Zogog, Zok, Guraburo, Proba,
                  Garuguiyu, RF Zugog
Ashima          =GT Four + Dom
Baiaran         =Gouf Flight Type + Hizaku
Ball            =W Gundam + Shinning Gundam, Gundam X
Bau             =Gaza C + Z Gundam
Biguro maiyer   =Zaku Minelayer + Zakurelo
Birugenau       =Zoroat + Biguro Maiya
Blue Destiny 1  =Ifrit Kai + Land Battle type GM
Blue Destiny 2  =Land Battle type Gundam + Blue Destiny 1
Blue Destiny 3  =Ifrit Kai + Land battle type Gundam
Bolt Gundam     =Shinning Gundam + Granzam
Bound Dog       =GT Four + Prototype Psycho Gundam, Psycho Gundam
Dagi Irus       =Vigna Gina + EWAC Nero
Devil Gundam    =Master Gundam + Gundam Spiegel
Diju            =Gelgog + Rig Diaz
Doraizen        =Gaza C + Rig Dom, Rig Dom II
Dobenwolf       =Gundam MK V + Mass Product Psycho Gundam
Dragon Gundam   =Shinning Gundam + Dogora (Blue)
Evil Doga       =Alpha Ziel + La Fresia
Evil S          =Denon Zon + EWAC Nero
EWAC Nero       =Nero + Ebil S, Aizaku, Dish comm.
Gabera Tetra    =GP04G + Gelgog M
Gabusurei       =GT Four + Gelgog, Gelgog J, Gelgog Cannon
Gariguzon       =Gigan + Tomriat, Contioh, Rig Contioh, Zaneck
Garuguiyu       =Zoro + Gog
Garusu J        =Gaza C + Gouf
Gasha           =High Mobility Gelgog + Zugok
Gazu R          =Bau + Galbady b
Gazu L          =R Jaja + Galbady b
Gelgog Cannon   =Gelgog J + GM Cannon
Gelgog J        =Gelgog + Zeg Ain, Gundam F90 II L, GM Sniper
Gengaozo        =Zaneck + Shacko, Rig Shacko
Geze            =Zaku Tank + Hanburabi
Gigantic        =Garusu J + GP02A
Gira Doga       =Gira Doga + Quebeley MK II, Queen Mantha, Titania, Elmeth
Psychommu         Psycho Gundam MK III
GM Cannon       =Gun Cannon + GM
GM Cannon II    =GM II + GM Cannon, Gun Cannon, Guntank II, G Cannon, Guntank,
                  Zaku Cannon, Gelgog Cannon, Gun Cannon II, G Cannon Magna
GM Custom High  =GM Custom + GP01-Fb
Mobility type
GM Quail        =GM Custom + Hizaku, Marasai, Bazam
GM Snipper      =GM + Zeg Tsuvai
Gotoratan       =Rig Shacko + Rigaru
Gozora          =Zoroat + Rigaru
Granzam         =Bigzam + RF Dom, RF Zaku, RF Gelgog, RF Zugog, RF Gouf
Gun EZ          =Javelin + Ex-S Gundam, Z Gundam, ZZ Gundam, Nu Gundam,
                  Perfect Gundam, Gundam MK III, Gundam MK II
Gun Cannon      =Guntank + Desert Zaku
Gun Cannon      =Gun Cannon + Metasu Kai
Detector
Gundaiver       =Gundam + Gog, Agai
Gundam Airmaster=Gundam X + Z Gundam, ReGZ
Gundam Ashtaron =Gundam X + Val Valo
Gundam          =W Gundam + Gundam Spiegel
Deathscythe
Gundam F90      =Heavy Gun + GP01, GP02, Ex-S Gundam, ReGZ, Perfect Gundam,
                  Gundam MK II, GP03-D
Gundam Geminass =W Gundam + V2 Gundam Assault Buster
Gundam Heavyarms=W Gundam + Zusa, Zusa Custom
Gundam Leopard  =Gundam X + Gundam Heavy Arms
Gundam Maxter   =Shinning Gundam + Psycho Gundam MK III
Gundam MA Mode  =Gundam + G Fighter
Gundam MK II    =Bazam + GM Quail
Gundam NT-1     =Gundam + Gira Doga Psychommu, Psycommu Zaku
Gundam Rose     =Shinning Gundam + Queen Mantha, R Jaja
Gundam Sandrock =W Gundam + Desert GM, Desert Zaku, Desert Gelgog
Gundam Spiegel  =Shinning Gundam + Ebil S
Gundam X        =W Gundam + G Cannon, Gun Cannon
Gundam Virsago  =Gundam X + Zodi Ack Mass Product
Guntank R44     =GT Four + Guntank II
                  Z Gundam + Guntank II
Gurapro         =Gog + Zakurelo
GT Four         =Gundam + Papuriku
Gyaburan        =Ashima + GT Four
Gyan            =Gelgog J + Gouf
Hanburabi       =GT Four + Zog
Hanma Hanma     =Gaza C + Burao Buro
Haro            =Ball + Shinning Gundam, W Gundam, Gundam X
Hizaku          =Zaku Minelayer + GM Quail
Hyaku Shiki     =Mega Rider + Gundam MK II
Ifrit           =Gouf + Dom, Rig Dom, Rig Dom II, Dom Tropen, Tropical Dom,
                  Bezun Dowagi, Dowagi, Dowagi Kai, Draizen, RF Dom,
                  RF Desert Dom
               Gouf Heavy type + Same as above, Gouf Flight capable + Same
               Dom + B3 Gouf, Rf Gouf, Gouf Flight Type
               Rig Dom + Same as above, Rig Dom II + Same, Dom Tropen + Same,
               Tropical Dom + Same,
               B3 Gouf + RF Dom, RF Desert Dom,
               RF Gouf + Same as above, RF Dom + Gouf Flight type
Jamal Fin       =Mass Product Bigzam + Metasu, Metasu Kai, Megarider, Gaza C
Javelin         =Jegan + Ebil S, Denon Ge, Denon Zon
Jegan Kai       =Land battle use Hyaku Shiki Kai + Jegan
Kapool          =Gaza C + Zok, Gog
Kempher         =Gelgog J + Rig Dom, Rig Dom II
Kikeroga        =Gelgog + Ziong, Perfect Ziong
Kyatoru         =Pshycho Gundam + Ball
La Fresia       =Blau Buro + Ebil S, Denon Ge, Denon Zon
Mass Product    =Apsalas III + Biguro, Biguro Maiyer
Bigzam
Mass Product    =Elmeth + Gaza C, Gaza D, Ga Zoum
Quebeley
Mass Product    =Gundam Mk V + ReGZ Custom
Nu Gundam
Master Gundam   =Shinning Gundam + Evil Doga, Gundam Virsago
Mazera Attack   =61 Tank + Zaku I
Mega Rider      =Metasu + ReGZ
Mesala          =Gyaburan + Biguro
Nemo            =Hizaku + GM
Noie Ziel       =Perfect Ziong + Bigzam
Nu Gundam       =Sazabi + ReGZ, ReGZ Custom
Overhead Hawk   =Dop + Zoro
Perfect Ziong   =Ziong + Rig Dom, Rig Dom II
Powered GM      =Gundam NT-1 + GM
Perfect Gundam  =Gundam + Perfect Ziong
Prototype Gundam=GM + Core Fighter
Prototype       =Perfect Ziong + ReGZ, ZZ Gundam, Ex-S Gundam, Gundam MK II,
Psycho Gundam     Gundam MK III.
Prototype       =GP01 + Rig Dom, Rig Dom II
Rig Dias
Prototype ZZ    =Z Gundam + Gundam MK II, Gundam NT-1 FA
Proto Z         =Rig Diaz + Gundam MK II
Psychoro Gundam =Haro + Psycho Gundam MK III
Queen Mantha    =Mass Product Quebeley + Perfect Ziong
RF Dom          =Gira Doga + Dom, Rig Dom, Rig Dom II, Dowaji
RF Gelgog       =Gira Doga + Gelgog, Gelgog M, Gelgog J, Gelgog Cannon
RF Gouf         =Gira Doga + Gouf
RF Zaku         =Gira Doga + Zaku II kai, Zaku Minelayer, Zaku Flipper
RF Zugok        =Gira Doga + Zugok, Zugok E
Rigaru          =Overhead Hawk + Val Valo
Rigerugu        =Mass Product Quebeley + High Mobility Gelgog
Sand Dew        =Kyatoru + Contioh, Rig Contioh, Zanech, Zorro, Overhead hawk
Sazabi          =Gira Doga + Gemaruku
Shacko          =Zoroat + Ebil S, Denon Ge
Shinning Gundam =Neo Gundam + Psycho Gundam MK III
Shenlong Gundam =Dragon Gundam + W Gundam
Space use zaku  =High Mobility Zaku II + Dom, Rig Dom, Rig Dom II, Dom Tropen
                  Tropical Dom, Bezun Dowagi, Dowagi, Dowagi Kai, Draizen,
                  RF Dom, RF Desert Dom
Tallgeese       =W Gundam + Gundam Geminas 01
Turn A Gundam   =Kapool + W Gundam, Gundam X, Shinning Gundam
V2 Gundam       =Bau + Neo Gundam
Vigna Zera      =Vigna Gina + Dari Irus
W Gundam        =Shinning Gundam + V2 Gundam Assault Buster
Z Zaku          =Z Gundam + Zaku II F, Zaku II Kai, Desert Zaku,
                  Zaku minelayer
Zaku 50         =Ebil S + Zaku III
Zaku III        =Garusu J + Desert Zaku, Zaku II Kai, Zaku Minelayer
Zaku Cannon     =Gun Cannon + Desert Zaku
                  Zaku Minelayer + GM Cannon
Zaku Marina     =Gog + Desert Zaku
Zaku Tank       =Mazera Attack + Zaku II, Akuto Zaku, Desert Zaku, Zaku III
Zameru          =Zaku Cannon + Guntank
Zani            =Zaku II F + Ball
Zoro            =Land Battle Helicopter + Ebil S

SPECIAL UNITS
These units needs you to place certain rental characters at certain unit
for it to appear in the profile.

Amuro's Z Plus A type           =Amuro (Z) at Z plus A type
Gaia's Zaku I                   =Gaia at Zaku I
Gaia's High Mobility Zaku II    =Gaia at High Mobility Zaku II
Gato's Gelgog                   =Gato at Gelgog
Galma's Zaku II                 =Galma at Zaku II
Galma's Dop                     =Galma at Dop
3 Black Star's Zaku I           =Mashu or Ortega at Zaku I
3 Black Star's High             =Mashu or Ortega at High Mobility Zaku II
       Mobility Zaku II
Geze (Yazan type)               =Yazan (Z) at Geze
Cima's Gelgog M                 =Cima at Gelgog M
Char's Gundam                   =Char (FG) at Gundam
Char's Gelgog                   =Char (FG) at Gelgog
Char's Zaku II                  =Char (FG) at Zaku II
Char's Zugok                    =Char (FG) at Zugok
Char's Rig Dom                  =Char (FG) at Rig Dom
Dozul's Zaku II                 =Dozul at Zaku II
Bound Dog (Yellow)              =Jerrid at Bound Dog
Blue Destiny 2 (Red)            =Nimbus at Blue Destiny 2
Belga Giros (Black)             =Sabine at Gelga Giros
Ma Kube's Gouf                  =Ma Kube at Gouf
Matsunaga's Zaku II             =Matsunaga at Zaku II
Matsunaga's High                =Matsunaga at High Mobility Zaku II
       Mobility Zaku II
Raideen's High Mobility Gelgog  =Raideen at High Mobility Gelgog
Raideen's High Mobility Zaku II =Raideen at High Mobility Zaku II
Ral's Zaku I                    =Ral at Zaku I
Rezun's Gira Doga               =Rezun at Gira Doga

INITIAL UNITS
Don't ask me how to get the combinations for these units, for almost all of
them, I have no idea on how to get them.  They are the initial units which
you have in your factory.

Dragon Fly
Fan Fan
Don Escargo
Dep Rog
Doria Ace FF-4
61 Tank
Tin Cod
Fly Mantha
Dish Communicator
Paburiku
Seiba Fish
First type Ball
Zani
Hover Truck
Kyatoru

=============================================================================
       V.      MS Development
=============================================================================
All units required here can be obtained either by stealing enemy units or
linking other units.  Since development of the unit is already listed in the
profile mode, I'll just list the following as a guide to the units you want
until you have included that unit in the factory and appears in the profile
mode.  * indicates that there is a continuation, some units I haven't got the
chance to ACE yet.  I'll try to list all the developments of the MS, if
possible.

______________________________________________________________________________

Zani = Zaku I = Zaku II F = High Mobility Zaku II = Gelgog*
                                                 = Zaku Minelayer*
                         = Zaku II Kai
             = Zaku II J = High Mobility type operation unit = Gouf*
                         = Desert Zaku
                         = Zaku II Kai
    = GM = GM Commando = GM Kai = GM Custom = GM Quail
                                = Powered GM = GM II = GM III = Nubel GM III
                                                     = Nemo = Nemo III
                                                            = Nero=N. trainer
                       = Cold land use GM
         = Desert GM = Land Battle type GM = Land Battle type Gundam
                                           = GM Sniper*
         = GM Light Armor = RX81 Light Armor = RX81 Standard = Gundam*
         = GM Trainer
______________________________________________________________________________

*GM Sniper = GM Sniper Custom = GM Sniper II
______________________________________________________________________________

*Gelgog = Desert Gelgog
       = High Mobility Gelgog = Gelgog M
       = Galbady a = Gyan = Gyan Kai = R Jaja
                          = Gyan Mass Product type
                   = Galbady b
______________________________________________________________________________

*Zaku Minelayer = Zaku Flipper = Zaku Strong Observer Type
______________________________________________________________________________

*Gouf = B3 Gouf
     = Gouf Heavy Armor
     = Gouf Flight Capable = Gouf Flight Type
                           = Dom*
______________________________________________________________________________

*Dom = Rig Dom = Rig Dom II = Bezun Dowagi = Dowaji = Dowaji Kai
    = Tropical Dom = Dom Tropen
______________________________________________________________________________

RF Dom = RF Desert Dom = Rig Dom
                      = Dowaji
______________________________________________________________________________

Blue Destiny 1 = Land battle type GM
              = Blue Destiny 2
              = Blue Destiny 3
______________________________________________________________________________
</pre><pre id="faqspan-2">
GM Cannon = GM Cannon II = Gun Cannon = Prototype Gundam = Gundam*
                                     = Mass Product Gun Cannon
                                     = Gun Cannon Heavy type
______________________________________________________________________________

*Gundam = G-3 Gundam = Gundam NT-1 = Gundam NT-1 FA
       = Heavy Gundam = FA Gundam = Perfect Gundam
       = Gundam Mk II = Bazam = Zeg Ain = Hizaku = Akuto Zaku
                                                 = Marasai
                                                 = Hobi Hizaku
                                                 = Hizaku Custom
                                        = Zeg Tsuvai
                      = Gundam MK III = Gundam MK IV = Gundam MK-V*
                                      = FA Gundam MK III
                      = FA Gundam MK II
       = Land Battle type Gundam = Land Battle type GM
                                 = EZ-8
                                 = Gundam Pixy
______________________________________________________________________________

*Gundam MK-V = Prototype Psycho Gundam = Psycho Gundam*
______________________________________________________________________________

*Psycho Gundam = Psycho Gundam MK-II = Psycho Gundam MK-III
              = Mass Product Psycho Gundam
______________________________________________________________________________

Aqua GM = Gundiver
______________________________________________________________________________

Space Use High Mobility Zaku = High Mobility Zaku II
                            = Psychomu Zaku = Psychomu High Mobility Zaku*
______________________________________________________________________________

*Psychomu High Mobiliy Zaku = Kikeroga = Ziong = Perfect Ziong
                                      = Elmeth = Burau Buro
______________________________________________________________________________

61 tank = Guntank = Guntank II
                 = Mass product Guntank
       = Hover Truck
______________________________________________________________________________

Zakurelo = Biguro = Biguro Mayer = Val Valo
______________________________________________________________________________

Dragon Fly = Dish Comm. = Fly Mantha = Don Escargo = Dep Rog
                                    = Tin Cod = Seiba Fish = Doria ace FF-4
                                              = Core Fighter*
______________________________________________________________________________

*Core Fighter = Core Booster = Core Easy = Waivern
             = G Fighter = G Defensor = Mega Rider
______________________________________________________________________________

Prototype Rig Dias = Rig Dias = Shutrum Dias = Rig Dias II
                             = Diju = Diju SE-R
______________________________________________________________________________

GP01 = GP01-FB
    = GP02 = GP02A
           = GP03-S = GP03-D
    = GP04G
______________________________________________________________________________

Proto Z = Metasu = Metasu Kai
       = Hyaku Shiki = Gundam MK III
                     = Hyaku Shiki Kai = FA Hyaku Shiki Kai
                                       = Land Battle use Hyaku Shiki Kai
                                       = Mass Product Hyaku Shiki Kai
       = Z Gundam = Mass Product Z Gundam
                  = Z Plus A type =
                  = Z Plus C type = Z II = ReGZ = ReGZ Custom
______________________________________________________________________________

Prototype ZZ Gundam = ZZ Gundam = Mass Product ZZ Gundam
                               = ZZ Gundam-FA = FAZZ
                               = S Gundam (MS) = Ex-S Gundam
                                               = S Gundam (Booster mode)
______________________________________________________________________________

Mesara = Pallas Athena   = The O
      = Borinook Samaan = The O = Titania
______________________________________________________________________________

Hanma Hanma = Mass Product Hanma Hanma = Gemaruku
______________________________________________________________________________

Ifrit = Ifrit Kai
______________________________________________________________________________

Mass Product Quebeley = Quebeley MK II (Puru type)     = Quebeley
                     = Quebeley MK II (Puru Two Type) = Quebeley
______________________________________________________________________________

Gaza C = Gaza C Kai = Gaza E
      = Gaza D = Ga Zoum = Zusa = Zusa Custom = Zusa Dain
______________________________________________________________________________

Jegan = Jegan Heavy Armor = Stark Jegan
     = Jegan B Type = Heavy Gun = Hardy Gun = G Cannon = G Cannon Magna
                                = Jemzugan = Javelin
                                = Heavy Gun (Macedonia)
______________________________________________________________________________

Gundam F 90 = Gundam F 90 II = Cluster Gundam = Gun EZ*
                            = Gundam F 91 = Silhouette Gundam*
__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

*Silhouette Gundam = Silhouette Gundam Kai = Neo Gundam
______________________________________________________________________________

*Gun EZ = V Gundam = V2 Gundam = V2 Gundam Assault Buster
       = Gun Blastor
______________________________________________________________________________

Nu Gundam = Mass Product Nu Gundam
         = Nu Gundam HWS
         = Hi Nu Gundam
______________________________________________________________________________

Zaku III = Zaku III Kai = Zaku III Last type = Gira Doga*
______________________________________________________________________________

*Gira Doga = Gira Doga Heavy Armor Type
          = Gira Doga Kai
______________________________________________________________________________

Gira Doga Psychommu = Jagd Doga (Gyunei type) = Sazabi = Nightingale
                   = Jagd Doga (Quess Type)  = Sazabi
                   = Bagi Doga = Psycho Doga
______________________________________________________________________________

Alpha Aziel = Psycho Doga
______________________________________________________________________________

Zoro = Zoro Kai
    = Zoroat = Zoridia
             = Shaitan = Abigoru = Zaneck
                       = Contioh = Jabacko = Rig Contioh
    = Tomriat = Dom Toria
______________________________________________________________________________

Shacko = Zoroat
      = Rig Shacko = Gotoratan
                   = Rig Shacko = Rig Ring
______________________________________________________________________________

Rugen = Dop
     = Land Battle Helicopter
______________________________________________________________________________

Gatoru = Jiko
______________________________________________________________________________

Birugenau = Dogora (Blue)
______________________________________________________________________________

Ebil S = Denon Zon = Denon Geh = Belga Daras = Belga Giros = Belga Barus
                                                          = Vigna Gina*
      = Dagi Irus
______________________________________________________________________________

*Vigna Gina = Vigna Zera
______________________________________________________________________________

Evil Doga = La Fresia
______________________________________________________________________________

Mazera Attack = Gigan = Zameru
______________________________________________________________________________

Kyatoru = Geze
       = Agu = Agai = Juagu
                    = Agugai
______________________________________________________________________________

Gog = Under Water Experiment Unit = Zaku Marina = Zaku Diver = Zaku Marine
   = Higog = Kapool
   = Zugok = Zogok = Zog
           = Zugok E

______________________________________________________________________________

Gedoraf = Burugengu
______________________________________________________________________________

Gariguson = Battle Bike First Type
         = Battle Bike Second Type
______________________________________________________________________________

Gozora = Memedoza
______________________________________________________________________________

Apsalas II = Azam
          = Apsalas III
______________________________________________________________________________

Mass Product Bigzam = Bigzam
______________________________________________________________________________

Noie Ziel = Noie Ziel II
______________________________________________________________________________

Jamal Fin = Mass Product Zodi Ack = Zodi Ack = Zoan
______________________________________________________________________________

=============================================================================
       VI.     Pilot List
=============================================================================
I will try to list the max stat of the Pilots and their NTL is possible
some of the pilots you scout are from the previous game.  there are also
new pilots you can gain.
CA = close range attack         LA = Long range attack
EV = Evasion                    LD = Leadership
GU = Guest level                OP = Operator level
DR = Driver level               GU = Mechanic level
MC = NTL if Mind Controled
Leadership determines the active area for your team.  Guest level, somehow,
it affects the active area for your units.   Operator level
determines how good the motherships attack can connect.  Driver level
determines how good the mothership at evasion.  Mechanic level determines how
much HP and EN is restored to your units inside the mothership.
If you mind control your pilots, which gives them NTL, their experience bar
will double thus making it twice harder to gain their levels.  The higher the
rank of your pilots, the more expensive it is to mind control.
       Now some of the pilots also have their own voices.  it only appears
when you use the right weapon like a newtype using psycommu weapons or Zephere
using a beam saber.  I'll indicate the ones that I've found out.

Abram Ramzart   MC = 4
LA  22  CA  26  EV  17
LD  10  GU   7  OP   6  DR   6  ME   9

Akira Hongou    MC = 7
LA  27  CA  21  EV  21
LD  11  GU   8  OP   5  DR   5  ME   5

Al Alhazart     MC = 6
LA  25  CA  25  EV  19
LD  13  GU   5  OP   6  DR   7  ME   7

Baisu Shoot     MC = 6
LA  20  CA  21  EV  21
LD  11  GU   6  OP   7  DR   7  ME  10

Bates Garad     MC = 4
LA  26  CA  26  EV  28
LD   9  GU   5  OP   6  DR   7  ME   6

Billy Blaze     MC = 5
LA  24  CA  24  EV  35
LD  10  GU   8  OP   5  DR  12  ME   5

Brad            MC = 6
LA  32  CA  32  EV  18
LD   9  GU   4  OP   5  DR   5  ME   7
Beam weapons

Clea Heathrow   NTL 9 (max)
LA  26  CA  22  EV  28
LD  12  GU  14  OP  15  DR   6  ME   6
Psychommu weapon

Colt Longshot   MC = 5
LA  24  CA  17  EV  25
LD   9  GU   2  OP  14  DR   6  ME   5

Daisu Rokuri    MC = 4
LA  15  CA  17  EV  13
LD  11  GU   7  OP   7  DR   7  ME  15

Delilah Kurou   MC = 8
LA  27  CA  27  EV  11
LD  10  GU   7  OP   9  DR   9  ME   9

Doc Dam         MC = 7
LA  30  CA  30  EV  20
LD   9  GU   1  OP   5  DR   5  ME   6
Beam Saber

Earnst Yeager   MC = 6
LA  29  CA  29  EV  29
LD  14  GU   9  OP   5  DR   5  ME   7

Elis Cloud      NTL = 9
LA  36  CA  36  EV  36
LD  11  GU  15  OP  12  DR   5  ME   5
Beam weapons

Fei Shifan      MC = 7
LA  23  CA  23  EV  23
LD   9  GU  10  OP  15  DR   5  ME   5

Florence Kirishima MC = 7
LA  14  CA  14  EV  32
LD  11  GU  11  OP  12  DR  13  ME  12

Furei Rizenstein MC = 5
LA  21  CA  21  EV  28
LD  11  GU   7  OP  14  DR   6  ME   5

Greg Mine       MC = 6
LA  24  CA  23  EV  20
LD   9  GU   4  OP   5  DR   6  ME   8

Guy             MC = 6
LA  20  CA  24  EV  29
LD  12  GU   6  OP   5  DR   7  ME   7

Haruto Ranga    MC = 5
LA  22  CA  22  EV  26
LD  11  GU   6  OP   5  DR  15  ME   7

Howard Lexler   MC = 5
LA  21  CA  19  EV  20
LD  15  GU   7  OP  11  DR  15  ME  11

Ivan Ivanof     NTL 9 (max)
LA  12  CA  12  EV  12
LD   5  GU   1  OP   5  DR   5  ME   5

Jessica Lang    MC = 7
LA  28  CA  28  EV  33
LA  10  GU   8  OP   7  DR   7  ME   8
Q-Psychommu weapons (like incoms)

Junas Riam      NTL 9 (max)
LA  15  CA  33  EV  22
LD  10  GU  13  OP  13  DR   5  ME   5

Kei Nimrod      MC = 8
LA  24  CA  24  EV  12
LD   9  GU   8  OP   9  DR  12  ME  15

Luna Shin       NTL 9 (max)
LA  20  CA  25  EV  30
LD  11  GU   7  OP  10  DR  15  ME   7

Lyle Konz       MC = 8
LA  22  CA  11  EV  21
LD   9  GU   2  OP   7  DR   6  ME  14

Maria Owens     MC = 7
LA  18  CA  18  EV  24
LD  10  GU   8  OP  11  DR   8  ME  11

Mark Giruda     NTL 9 (max)
LA  40  CA  40  EV  25
LD  14  GU  13  OP   5  DR   7  ME   6
Psychommu weapon, beam saber

Miriam Erin     MC = 8
LA  23  CA  33  EV  23
LD   9  GU  12  OP  10  DR   7  ME   6

Needle          MC = 8
LA  22  CA  22  EV  22
LD   9  GU   2  OP   5  DR   6  ME  14

Neil Zam        MC = 6
LA  29  CA  25  EV  26
LD  11  GU   5  OP   6  DR   6  ME   6
Beam Saber

Nerie Orson     MC = 5
LA  33  CA  10  EV  25
LD  10  GU   9  OP  12  DR  13  ME   6

Nikki Tiera     MC = 6
LA  27  CA  27  EV  32
LD  15  GU   9  OP   8  DR   6  ME   7
Missle

Noran Miligan   MC = 5
LA  30  CA  29  EV  28
LD  11  GU  13  OP   6  DR   5  ME   5
Beam weapons

Patty Sop       NTL 9   (max)
LA  14  CA  14  EV  16
LD   9  GU  14  OP  15  DR   5  ME   5

Purando Furizu  MC = 6
LA  22  CA  18  EV  27
LD  12  GU   8  OP  12  DR   6  ME   5

Rabiana Quotes  MC = 5
LA  28  CA  28  EV  25
LD  15  GU   5  OP   8  DR  10  ME   5

Rachel Ransom   MC = 9
LA  22  CA  22  EV  25
LD  10  GU  13  OP  14  DR  14  ME   5
Beam Saber

Ranarou Jade    MC = 8
LA  30  CA  30  EV  32
LD  12  GU  10  OP   5  DR   7  ME   8
Beam Saber

Ruroi Gilliam   NTL 9 (max)
LA  21  CA  21  EV  22
LD  10  GU   8  OP   8  DR   9  ME   8

Sherudo Fori    MC = 5
LA  33  CA  33  EV  33
LD   9  GU   6  OP   5  DR   5  ME  13
Beam saber

Sonia Hein      NTL 11 (max)
LA  23  CA  23  EV  19
LD  13  GU  10  OP   8  DR  11  ME   7

Stan Broody     MC = 5
LA  20  CA  20  EV  21
LD  11  GU   6  OP   8  DR   8  ME  10

Tony Jin        MC = 5
LA  25  CA  25  EV  27
LD  10  GU  12  OP   7  DR   7  ME   5

Uhi Miura       MC = 5
LA  23  CA  24  EV  24
LD  11  GU   8  OP   7  DR  13  ME   7

Zenon Tigel     MC = 4
LA  29  CA  29  EV  27
LD  15  GU  14  OP   7  DR   9  ME   7

Zephere Grad    MC = 6
LA  19  CA  38  EV  28
LD  12  GU  12  OP   6  DR   6  ME   6
Beam Saber


ADDITIONAL PILOTS

These pilots will appear in your rental if you have acquired their
corresponding units in your factory.  Also, Rental pilots cannot be
mind controlled.

Adin Bannet             = Gundam Geminass 01
Algo Galski             = Bolt Gundam
Chang Wu Fei            = Shenlong Gundam
Chibody Crocket         = Gundam Maxter
Domon Kasshu            = Shinning Gundam
Duo Maxwell             = Gundam Deathscythe
Garrod Ran              = Gundam X
George D'Sand           = Gundam Rose
Gusko All               = Elmeth
Haro                    = Haro
Heero Yui               = W Gundam
Kyoda Shiro             = Perfect Gundam
Kyouji Kasshu           = Devil Gundam
Maria Nicoles           = Psycho Gundam MK III
Olba Frost              = Gundam Ashtaron
Proto Zero              = Burao Buro
Quattre Rababa Winner   = Gundam Sandrock
Roabi Roy               = Gundam Leopard
Roran Seack             = Turn A Gundam
Sai Saishi              = Dragon Gundam
Saki Takeda             = Perfect Ziong
Shagia Frost            = Gundam Virsago
Swartz Breuder          = Gundam Spiegel
Tohou Fuhai Master Asia = Master Gundam
Trowa Barton            = Gundam Heavy Arms
Wits Su                 = Gundam Airmaster
Zechs Marquise          = Tallgeese

=============================================================================
       VII.    Credits
=============================================================================
Alvin Garcia ([email protected]) for telling me where I could get
       the copy of G-Zero.
Death Bringer ([email protected]) the first one to tell me the
       Quest Movie for stage 29.
Tornado ([email protected]) points I miss out on stage 3 and stage 5.
gabs_garcia ([email protected]) helping me with the unit combination
       and told me about the combination for Dragon Gundam and Bolt Gundam
Napoleon Kho for lending me his Hobby Magazines.
My friends at College for influencing me a game of starcraft, at a time
       we are doing our thesis, thus making this FAQ delayed many, many,
       many times.
Duo Maxwell ([email protected]) for the names of some of the units.


This FAQ/Guide copyright 1999 by Durendal
Gundam copyright Bandai, Sotsu Agency