SaGa Frontier 2
- Item/Arts List -
v5.0
By: Matt Hobbs
[email protected]
The most recent version of this file can be found at:
"Yelsia 9000"
http://members.aol.com/yelseyking/
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Forward:
This is just an item/arts list, so don't mail me with any questions
concerning the game itself, please. Such letters will be ignored.
Anyway, this is a fairly complete item/arts list. Why'd I make this list?
As with all my item lists, I made this one pretty much just for fun, in
hopes that it'd help others. (As well as myself. ^_^)
I'm really sorry that I can't put as much time into this list as I have with
some of my previous ones (such as the one for the original SaGa Frontier),
but I just don't have as much free time as I used to. Most of the items I
used GameShark to obtain the stats of are randomly dropped by specific
enemies. Since I don't have a guide book or any other way of knowing which
enemies drop which items, trying to obtain these normally would probably
prove to be futile, especially given my unparalleled bad luck at winning
such items. I apologize for this, but it really can't be helped.
I shouldn't need to justify my actions, but I will anyhow. I like my item
lists to be complete. That includes items not available normally, and items
I haven't yet found. The reason I use the [GS] tag is so I don't have people
mailing me about items not available normally. Forgive me for causing a bit
of confusion, but I'm a perfectionist when it comes to item/spell lists.
Also note that I never once said that the items I found with GameShark don't
exist. I merely stated that I, myself, for reasons explained above, haven't
found them yet. If you've found such an item normally, please let me know.
That's all. Sorry for making such a lengthy explanation, but I don't
appreciate being called a 'cheater'. I'm not.
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Table of Contents:
1. Revision History
2. Forward Notes
3. Weapons
4. Armor
5. Weapon Arts
6. Weapon/Spell Hybrid Arts
7. Spell Arts
8. Miscellaneous Arts
9. Item Magic
10. Battle Roles
11. Shop List
12. Items not found in Shops
13. Credits/Closing Stuff
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1. Revision History
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V5.0 - Not a particularly big update.
- Got some of the missing shop lists for Rich, but I'm still missing
Laubholz.
- Added a few alternate locations where items can be won. (Uroborus and
Pirate Bandana.)
- Various minor corrections. Typos fixed, etc.
V4.5 - Added a list of Battle Roles. Guess that's about everything I *can*
list.
- Got the rest of the items in the Custom Order shops.
- Dunno why, but version 4.0 never got put up on GameFAQs. See that
list for the rest of the stuff that's new since version 3.0.
V4.0 - Wow, that was fast. Already got the location of the Dominant Gloves,
the location of the second Lake Robe, and info about winning extra
Water Mirrors and Crystal Wings.
- Thanks to the same person, I also know now how to get Custom Weapons
to appear in the shops at Gruegel and Vogelang. That's been added.
- Got the location of the Golden Axe, thanks to...someone else. ;P
- Also added a shop list. Let's see... All rare items have been
covered, and all common items have been covered. I guess that covers
eveything. :) Oh, yeah. I'm missing the lists of some of the shops
in Rich's quest, and some of the Custom Items. Anyone care to help?
- Oh, yeah. After comparing letters for about five minutes, I noticed
that "Carithel" is actually "Carlthel". That's been fixed, too.
- Things I still need:
· Locations of the Bone Armor, Fire-Beast Skin, and Mystic Veil.
· Confirmation of whether or not Rock Rhinos drop Rock-Beast Tags.
· The effect (if any) of the Egg (the GS item), and Gem Particles.
· More places where the landform 'items' are used. Especially Puddle.
· Additional locations of where items can be won.
· The shop lists for Gruegel, Vogelang, and Laubholz in Rich's Quest.
· I'd also like a confirmation of whether or not the shops in the
listed towns change if your leader is Gustave, Eleanor, Johan, or
Nebelstern. If no one can get this, I'll do it later.
V3.0 - Started a list of where some rare items can be found. It's quite
incomplete, so feel free to submit anything you may have found.
- Confirmed a few more items.
- Added Wood Sword and Fossil Dagger. Why and how I missed them, I
don't know. Why didn't anyone tell me I was missing them?! =P
- Fixed a few mistakes (like I had "Stone" listed twice in the "Arts
Key", and didn't have "Tone" listed), and added another note to the
Spell Arts. Nothing really major.
v2.0 - Thanks to a contribution, the locations of several items have been
confirmed.
- Also, thanks to the same contribution, I've learned that Hymnal *can*
be learned/used in duels. That's been fixed.
- I'd like to include a list of hard-to-find items here, as well. If
someone could contribute a list, either partial or complete, of which
items are dropped by which enemies, I'd appreciate it.
v1.0 - First version.
- Well, I was gonna write a full-version FAQ, but I decided not to...
My writing style just wouldn't allow for the huge story sequences...
- Any help in locating the items I found with GS would be gladly
accepted. ;)
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2. Forward Notes
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Key: Tr - Tree, Wt - Water, St - Stone, Fl - Flame, Tn - Tone, Bt - Beast
(These abbreviations are used only when an item has more than one anima.)
Notes for the item lists:
- Steel isn't a real anima type. "Steel" in the Anima section indicates
that an item is made of steel. A line of dashes means the item has no
known anima.
- You may find items with more uses than listed. The "Uses" catagory simply
indicates the maximum number of uses an item can have after being
repaired at a shop. (At Westia, Vogelang, etc.)
- Shields aren't really weapons. They're equipped in the hand, so I
included them there.
- A "--" in the uses column means the item has infinite uses.
- A '[B]' tag in the "Other" section means the item has a special effect in
battle, and not the usual basic art or anima weapon skill. A '[GS]' tag
means the I got the item's stats via GameShark, but I haven't yet
confirmed its existance/location in the actual game yet. A '[GGD]' tag
means the item can only be optained using the Pocketstation mini-game "Go!
Go! Digger".
- "SPR" isn't "Spirit"; it's a name I made up for "SP Regeneration".
- For armor and the like, there're two numbers in the "Enh" (SP Enhance)
section. The one on the left is the "SP Enhance" number in the game's
description of the item. The one on the right is its SPR (see above)
increase. A * next to it, however, means it *lowers* SPR by that much.
- Likewise, "SP" (for all item types) is how much it increases (or
decreases) your max SP by.
With that out of the way... Here's the lists.
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3. Weapons
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--- Swords ---
ATK Anima Uses SP Other
Wood Dagger 4 Tree 40 5
Kris Knife 4 ----- -- 0 Quell, SPR +1 [B]
Stone Knife 5 Stone 60 5
Fang Dagger 7 Beast 40 5
Wood Sword 8 Tree 40 5
Flame Rod 12 Flame 30 5
Trial Dagger 12 Steel -- -50 SPR -2, Gustave's; Can't remove
Steel Dagger 15 Steel -- -20 SPR -3
Fossil Dagger 15 Beast 40 5
Blast Sword 18 Tree 30 10
Lightning Sword 18 Water 30 10
Fossil Sword 24 Beast 40 5
Screamer 27 Tone 40 5
Gustave's Sword 29 Steel -- -50 SPR -2, Gustave's; Can't Remove
Flame Sword 30 Flame -- 20 Quell, SPR +2; Can't Remove
Firebrand 30 Flame -- 20 Quell, SPR +2; Can't Remove
Steel Sword 33 Steel -- -20 SPR -3
Galatyn 34* ----- -- 3 SPR +1, Fake Gus's; Can't Remove
Beowulf 38 Beast -- 10 Quell, SPR +1
Carlthel 42 Stone 40 5
Gustaf's Sword 43 Steel -- -40 SPR -2, Gustaf's; Can't Remove
Paladin Sword 50 Steel -- -30 SPR -3
Gustave's Sword 53 Steel -- -50 SPR -2, Gustaf's; Can't Remove
Gustave's Sword 53 Steel -- -50 SPR -2, Gustave's; Can't Remove
Valleria Heart 53 Flame 30 10 SPR +1
CinderforgeSword 70 Steel -- -50 SPR -3
Seven-Star Blade 77 ----- 7 5 [B][GGD]
*Galatyn is really screwed up. At first glance, it appears to be steel, but
it doesn't seem to be once you're using it. It doesn't have an anima, and
has the appearance of a 'Beast' Sword in battle. If you get it through GS,
it doesn't mention attack power, it says "Armor Def 10, SP Enhance 5". The
attack power I have listed is a rough estimate based on damage done when
compared to other swords.
--- Spears ---
ATK Anima Uses SP Other
Wood Spear 6 Tree 50 5
Light Spear 9 Flame 60 5
Coral Spear 11 Water 40 5
Sacred Spear 15 Tree 50 5
Antler Spear 17 Beast 60 5
Sea-Beast Horn 22 Beast 60 5
Ice Lance 25 Water -- 20 Quell, SPR +1
Diamond Spear 32 Stone 60 5
Steel Spear 35 Steel -- -20 SPR -3
Beast Lance 36 Beast -- 20 Quell, SPR +1
Babrashka 43 Tree 40 5
Paladin Spear 54 Steel -- -30 SPR -3
Uroborus 55 Water 33 5
--- Staffs ---
ATK Anima Uses SP Other
Sapling Staff 3 Tree 50 5
Oak Staff 4 Tree 60 10
Holly Staff 4 Tree 50 15
Snake Staff 13 Beast 40 10 SPR +1
Ice Staff 16 Water 30 10
Silver Staff 23 Tone 70 10
Sandwurm Staff 27 Stone 60 10 SPR +1
Eternity Staff 30 ----- -- 30 Quell, SPR +1
Limstokes 40 Water 40 5
Granite Staff 49 Stone -- 5 Doesn't break
--- Axes ---
ATK Anima Uses SP Other
Stone Axe 7 Stone 60 5
Flint Axe 9 Flame 60 5
Rock Axe 15 Stone 60 5
Dew Axe 19 Water 30 5
Golden Axe 20 Steel -- 0 Doesn't resist Anima
Berserker Axe 24 Beast 40 5
Obsidian Axe 31 Stone 60 5
Hawk Wind 48 Beast 40 5
--- Bows ---
ATK Anima Uses SP Other
Hunter Bow 7 Flame 60 5
Ranger Bow 11 Tree 50 5
Pit Spider 14 Water 30 5
Silence Bow 19 Tone 60 5
Elder Bow 20 Beast 40 10
Elven Lyre 28 Tone -- 20 Quell, SPR +1
Wysteria Bow 33 Tone 60 10
Wild Rose 34 Tree 50 10
Steel Bow 36 Steel -- -20 SPR -3
Beast Dancer 47 Beast 33 5
Paladin Bow 56 Steel -- -30 SPR -3
--- Shields ---
EVD Anima Uses SP Blocks
Buckler 8 ----- -- 0 Melee
House Guard 12 ----- -- 5 Melee
Stone Shield 16 ----- -- 10 Melee, Ranged
Knight Shield 20 ----- -- 0 Melee, Ranged
Water Mirror 20 ----- -- 10 Melee, Water
Glacier Shield 24 ----- -- 5 Melee, Ranged, Fire
Lava Shield 24 ----- -- 5 Melee, Ranged, Ice
Warlord Shield 30 Steel -- -10 Melee, Ranged
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4. Armor
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--- Armor ---
DEF Anima Uses SP Enh Other
Caster Cloth 4 ----- -- 10 2/0
Fur 6 ----- -- 0 3/0
Leather Armor 6 ----- -- 5 1/0
SLIME MAIL 8 ----- -- 0 1/0 Debug/Dummy? [GS]
Padded Mail 8 ----- -- 5 2/0
Alligator Skin 8 ----- -- 0 3/0
Silk Toga 8 ----- -- 10 3/1
Hard Leather 10 ----- -- 5 1/0
Caster Robe 10 ----- -- 10 3/1
Fire-Beast Skin 11 ----- -- 0 3/0
Protector 12 ----- -- 0 3/0
Caster Armor 12 ----- -- 10 2/1
SKELTON MAIL 13 ----- -- 0 1/0 Debug/Dummy? [GS]
Bone Breastplate 13 ----- -- 0 3/0
Alligator Armor 15 ----- -- 1 1/0
Lake Robe 16 Water 60 10 3/1 Resists Water
Bone Armor 17 ----- -- 5 1/1 [GS]
Stardust Robe 18 ----- -- 20 5/2 Stops Cripple and Sleep
Iron Breastplate 18 Steel -- -30 0/5*
Enhanced Armor 20 ----- -- 5 1/0
Brigandine 22 Steel -- -30 0/5*
Stone Plate 22 ----- -- 5 2/0 Stops Petrify
Redstone Armor 24 ----- -- 10 2/0
Silver Chain 25 Steel -- -20 0/2* Resists Sonic
Steel Armor 26 Steel -- -30 0/5*
Lobster Mail 26 ----- -- 10 2/0 Resists Water
Blackstone Armor 28 ----- -- 5 1/0 Stops Petrify
Ceramic Mail 30 ----- -- 0 1/0
Warlord Armor 31 Steel -- -30 0/5*
Heavy Armor 37 Steel -- -30 0/5*
--- Full-body Armor ---
DEF Anima Uses SP Enh Other
MEGA SLIME MAIL 8 ----- -- 0 1/0 Debug/Dummy? [GS]
Leather Suit 18 ----- -- 0 2/0
Plate Armor 21 Steel -- -40 0/5*
Hydra Suit 24 ----- -- 0 2/0 Stops Poison
Full Armor 26 Steel -- -40 0/5*
Armor Suit 30 ----- -- 5 2/0
Field Suit 34 Steel -- -40 0/5*
Reinforced Suit 40 Steel -- -40 0/5*
--- Hats ---
DEF Anima Uses SP Enh Other
Head Band 1 ----- -- 5 3/0
Hat 3 ----- -- 0 1/0
Pirate Bandana 3 ----- -- 5 2/0 Stops Sleep
Red Hood 4 ----- -- 2 2/0
Funny Cap 4 ----- -- 5 2/0 Stops Sleep
Scale Visor 5 ----- -- 0 1/0
Feather Cap 5 ----- -- 5 3/0 Stops Cripple
Mystic Veil 7 ----- -- 5 4/0 Stops Psyche [GS]
Gem Band 8 ----- -- 5 3/0
--- Shoes ---
DEF Anima Uses SP Enh Other
Wood Shoes 2 ----- -- 3 2/0
Fur Boots 5 ----- -- 3 1/0
Rubber Soles 6 ----- -- 3 2/0
Alligator Shoes 7 ----- -- 3 1/0
Steel Greaves 8 Steel -- -10 0/2*
Pop Shoes 8 ----- -- 0 1/0 [B]
Crystal Wings 8 ----- -- 10 4/0 Stops Stun, Resists Sonic
Titus Greaves 12 Stone 60 3 0/0 Resists Ground Attacks
--- Gloves/Rings ---
DEF Anima Uses SP Enh Other
Work Gloves 4 ----- -- 0 1/0
Coral Ring 4 Water 20 3 2/0
Birch Ring 4 Wt-Tr -- 10 3/1 Quell, Resists Water [B]
Gauntlet 6 Steel -- -15 0/1*
Bone Gloves 6 Beast 20 3 2/0
Silver Gloves 9 Steel -- -10 0/2*
Obsidian Gloves 9 Stone 40 3 1/0
Dominant Gloves 12 Steel -- 0 0/0
--- Accessories ---
DEF Anima Uses SP Enh Other
Egg 0 ----- -- 0 0/0 ??? [GS]
Forest Map 0 ----- -- 0 0/0 Map of the Ancient Forest
Hyper Steel 0 Steel -- -30 0/1* Resists Anima
Ark Stone 0 ----- 1 1 3/1 Restores WP & SP for all
Life Seed 1 ----- 1 0 1/0 Fully restores 1 character
Soul Crystal 1 ----- 1 10 1/1 Fully restores 1 character
Anima Crystal 1 ----- 1 30 5/0 Fully restores 1 character
Stardust 1 ----- 1 3 1/0 Raw Tool [B]
Bone 1 Beast 1 1 1/0 Raw Beast Tool
Red Ore 1 Flame 5 2 2/0 Raw Flame Tool
Blue Ore 1 Water 5 2 3/0 Raw Water Tool
Green Ore 1 Tree 5 2 2/0 Raw Tree Tool
Demongrass Fang 1 Tr-St 3 3 2/0 Raw Tree-Stone Tool [B]
Amber Ring 1 Beast 3 3 1/0
Cross Branch 1 Tree 10 3 1/0
Rock Heart 1 Stone 10 3 1/0
Blue Water 1 Water 10 3 1/0
Fire Charm 1 Flame 10 3 1/0
Wind Shell 1 Tone 10 3 1/0
Beast Amulet 1 Beast 10 3 1/0
Scorpion Tail 1 Water 13 3 2/0 [B]
Blue Chip 1 Water 1 10 1/0
Hyper Water 1 Water 30 10 3/1 Resists Water
Canary Heart 1 Tone 10 5 2/0 Resists Sonic
Cat's Eye 1 Beast 10 10 2/1 Resists Stare
Beast Rune 1 Beast 10 10 3/0 [B]
Pan Flute 1 Tr-Tn 10 10 2/1
Fire Flake 1 Fl-Tr 20 10 2/0 [B]
Green Glass 1 Tr-Fl 20 10 2/0 [B]
Cielmerlion 1 Tr-St -- 5 5/1 Cielmer's; Can't Remove
Pocket Dragon 1 Stone -- 10 3/1 Quell
Hot Stone 1 Flame -- 10 3/1 Quell
Anthurium 1 Flame -- 10 4/1 Quell
Spring Orb 1 Water -- 10 4/1 Quell, Resists Water
Night Medallion 1 Beast -- 10 4/1 Quell [B]
Amber Maleate 1 Tr-Bt -- 10 4/1 Quell [B]
Blood Star 1 Wt-Tn -- 10 4/1 Quell, Stops Poison [B]
Last Leaf 1 Tree -- 20 4/2 Quell, Stops Poison/Death
Eternal Rock 1 Stone -- 20 4/2 Quell, Stops Sleep/Petrify
Nova Heart 1 Flame -- 20 4/2 Quell, Stops Cripple
Deep Blue 1 Water -- 20 4/2 Quell, Resists Water
Harmonium 1 Tone -- 20 4/2 Quell, Resists Sonic
Tao Motif 1 Beast -- 20 4/2 Quell, Resists Psyche (?)
Dryad Grail 1 Tree -- 30 4/2 Quell
Gem Particle 1 ----- -- 3 1/0
Red Scarf 1 ----- -- 10 3/0
Steel Amulet 1 Steel -- -20 0/1* Resists Anima
Dead Stone 2 ----- -- 0 2/0 Stops Instant Death
Devil's Tear 2 ----- -- 5 1/0 Stops Poison
Mushroom Tear 2 ----- -- 5 2/0
Rock-Beast Tag 3 St-Bt 10 3 2/0
Peg Heart 4 ----- -- 10 2/0 Resists Water
--- Landforms ---
Anima Location
Tree Twig Tree Deep Forest
Mushroom Tree Caverns of Jade
Wood Roots Tree Insect Cave
Stonetile Stone Hahn Ruins
Wastelands Stone Desert
Rock Surface Stone Rock Quarry
Fire Sparks Flame Southern Fort in flames
Snow & Ice Water Weissland
Puddle Water ???
Deep Mist Water Grand Valley
Sea Breeze Water Life Tree Island
Pasture Tr-Wt Rock Quarry (Outside), Fields near Hahn Nova
Rocky Wall St-Bt Fossil Caves
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5. Weapon Arts
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Key: (For all types)
Sl - Slash, Bk - Backslash, Cl - Cleave, Th - Thrust, Tw - Throw,
Sw - Swing, Be - Beat, Sh - Shoot, Qk - Quickshot, Pn - Punch, Ki - Kick,
Gr - Grab, Re - Ready, Fo - Focus, Fe - Feint, Ch - Charge, Tr - Tree,
Wt - Water, Fl - Flame, St - Stone, Tn - Tone, Bt - Beast
Note: If a command has no combo, it means it can only be learned (and used)
in normal combat.
--- Sword ---
WP Pwr Combo Other
Double Slash 2 21 Cl-Cl
Cross Slash 3 25 Sl-Bk Best vs. Undead
Strike Slash 3 27 Fe-Sl Causes Stun
Running Slash 3 33 Fe-Bk
Mist Double 3 34 Fe-Cl-Sl
Smash 4 37 Ch-Cl
Final Letter 6 39 Bk-Cl-Bk Instant Death
Dead End 7 42 Cl-Bk-Sl Instant Death
Double Stroke 4 44 Re-Bk-Bk
Cross Break 5 46 Ch-Cl-Cl
Slice & Dice 5 49 Sl-Bk-Cl
Dragon Tail 5 50 Fe-Bk-Cl
Aftervision 7 55 <None> Hits all enemies
Head Cracker 6 62 Re-Ch-Cl Best vs. Beetles
Heaven & Hell 6 55 Ch-Sl-Bk Causes Stun
Head Wind 7 59 Fe-Cl-Bk
Bull Crush 7 63 Ch-Ch-Cl
No Moment 8 66 Re-Re-Re-Sl Unavoidable
Blade Spray 9 71 Re-Ch-Ch-Bk Arc Area attack
Bear Crush 10 80 Ch-Ch-Ch-Cl
Multi-Way 13 88 Sl-Bk-Cl-Sl
--- Spear ---
WP Pwr Combo Other
Swing & Stab 2 18 Bk-Th
Double Thrust 2 22 Th-Th
Lawnmower 4 27 Bk-Bk Causes Stun, Best vs. Plants
Rush 3 32 Ch-Th
Skewer 4 36 Ch-Ch-Th
Wave Thrust 5 43 Bk-Th-Th
Wide Swing 5 47 <None> Causes Stun, Wide Area Attack
Brain Shaker 4 51 Fo-Fe-Th
Aiming 5 55 Fo-Fo-Th Unavoidable
Squash 6 57 Fe-Bk-Th
Shining Arm 8 63 Ch-Fe-Th Unavoidable
Heavenly Strike 10 65 Bk-Bk-Th-Th
Beast Lightning 9 69 Re-Fo-Bk-Th Lowers Magic Power
Thousand Cross 12 80 Th-Th-Th-Th Best vs. Undead
Fearless Triple 14 88 Fe-Bk-Bk-Th
--- Martial ---
WP Pwr Combo Other
Karate Punch 2 9 Re-Pn
Backhand 3 15 Fe-Pn
Rotation Kick 3 21 Ch-Ki
Bear Paw 4 24 Ch-Gr
Brawl 4 27 Pn-Ki-Pn
Ogre Run 4 32 <None> Area Attack
Crush Beat 4 35 Ch-Pn-Pn Best vs. Stone Enemies
Heart Breaker 5 38 Fo-Gr-Pn Causes Cripple
Arm Hammer 5 45 Ch-Ch-Pn
Kick Rush 5 49 Ki-Ki-Ki
Corkscrew 6 51 Ch-Fo-Pn
Somersault 5 54 Ch-Ki-Ki
Triangle Kick 6 57 Fe-Ki-Ki Unavoidable
Sumo Throw 8 60 Pn-Gr-Ki Causes Stun
Kitchen Sink 7 62 Ch-Fe-Ki
Rolling Thunder 9 64 Fe-Pn-Pn-Pn
Tumbler 9 72 Fe-Gr-Ch-Gr Causes Stun
Cascade Rising 10 79 Fo-Ki-Ki-Ki
Dragon Revolution 10 85 <None>
KAMIKAZE 10 90 Ch-Ch-Ch-Gr Uses LP
Eradication 10 99 Pn-Pn-Ki-Ki Instant Death
--- Staff ---
WP Pwr Combo Other
Roll Beat 2 10 Sw-Sw Unavoidable
Heart Beat 3 14 Fo-Be Causes Cripple
Lobster Slayer 4 21 Sw-Fe-Sw Best vs. Shellfish
Bone Crush 4 31 Fo-Ch-Be Best vs. Skeletons
Head Splitter 4 34 Fo-Fo-Be
Gong Beat 6 42 Re-Ch-Sw
Painful Beat 5 45 Re-Fo-Be
Rock Crush 7 50 Ch-Be-Be-Be Best vs. Stone Enemies
Turtle Killer 10 61 Ch-Fo-Fo-Bt Can't be blocked, Lowers Defense
Grand Slam 8 74 <None> Hits all enemies
Time & Tide 14 77 Fe-Fo-Be-Be Unavoidable, Instant Death
--- Axe ---
WP Pwr Combo Other
Tomahawk 2 17 Ch-Tw
Heel Crush 2 19 Fo-Bk
Hyper Hammer 3 24 Ch-Bk
Fake Out 3 34 Fe-Bk-Sl Unavoidable
Wood Cutter 4 27 Ch-Ch-Sl Best vs. Plants
Skull Crush 4 40 Fo-Ch-Sl Best vs. Skeletons
Axel Turn 5 44 Re-Ch-Bk
Ogre Crossing 4 49 Re-Bk-Bk
Sky Drive 5 53 Ch-Fe-Tw
Yo-Yo 7 55 Fo-Ch-Tw-Tw
Megahit 6 60 Re-Ch-Sl
Wheel Grind 5 61 Fe-Sl-Sl-Sl
Flash Trinity 8 70 Re-Sl-Sl-Bk
Sky Rendezvous 9 73 Tw-Tw-Fo-Tw
Tornado Divide 12 91 Bk-Bk-Ch-Sl Best vs. Plants
--- Bow ---
WP Pwr Combo Other
Shadow Bind 3 0 Fe-Fo-Sh Causes Cripple
Random Shot 2 12 <None> Hits all enemies
Aim Shot 3 18 Fo-Sh
Arrow Rain 4 32 <None> Hits all enemies
Mind Break 5 36 Fo-Fe-Bk
Sidewinder 4 44 Fo-Fo-Sh Best vs. Frogs
Shadow Slayer 6 49 Sh-Fk-Qk Instant Death
Thousand Needle 6 52 Qk-Qk-Sh
Rapid Fire 7 55 Ch-Qk-Qk-Qk
Hi-Speed Arrow 7 64 Ch-Fo-Fo-Qk
Crystal Prism 9 84 Qk-Sh-Qk-Sh Instant Death
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6. Weapon/Spell Hybrid Arts
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--- Sword Hybrid Arts ---
SP Pwr Combo Other
Thunder Blade 6 50 Wt-Bk-Cl
Tornado Blade 7 74 <None>* Wide Area Attack
Gale Blade 10 94 Tr-Cl-Cl-Sl
*You can't learn this art though any means. However, Johan starts with it.
--- Spear Hybrid Arts ---
SP Pwr Combo Other
Snake Blaster 6 72 Wt-Ch-Th Best vs. Frogs
Twin Dragon 9 90 Fl-Wt-Th-Th
Jewel Strike 15 99 St-Wt-Bk-Bk
--- Staff Hybrid Arts ---
SP Pwr Combo Other
Gale Strike 7 74 Tr-Sw-Sw-Sw
--- Axe Hybrid Arts ---
SP Pwr Combo Other
Fire Wheel 5 45 Fl-Ch-Tw
--- Bow Hybrid Arts ---
SP Pwr Combo Other
Poison Arrow 4 25 Wt-Sh Causes Poison
Bird Hunter 2 31 Fl-Sh
Fire Bird 9 33 Fl-Bt-Sh Restores User's HP
Death Shot 4 42 Tr-Fl-Sh Instant Death
Spark Shot 7 51 Fl-Qk-Qk
Windbreaker 8 60 Tr-Ch-Ch-Sh
Spectral Shot 9 66 Bt-Bt-Bt-Qk
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7. Spell Arts
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Notes:
- A '*' before the spell's combo means it can't be used/learned in duels.
- I don't think you can learn Needle Burst normally. To use it, equip a
Demongrass Fang, and it'll be listed under its effects in battle.
- You can't learn Deadly Snake normally. To use it, equip a Scorpion Tail,
and, like Needle Burst, it will be listed under its effects in battle.
--- Tree ---
SP Pwr Combo Effect
Bushfire 6 28 *Tr-Fl Wide Area Attack
Woodstock 5 32 Tr-Bt Best vs. Plants
Needle Shot 4 36 Tr-St Hits one enemy
Needle Burst 10 42 *Tr-St Hits one enemy
Life Water 5 -- Tr-Wt Restores HP
Sleep 5 -- Tr-Tr-Fl Causes Sleep
Song of Earth 8 -- *Tr-Tn Lowers all enemies' Psyche
--- Stone ---
SP Pwr Combo Effect
Water Hammer 5 20 St-Wt Lowers Psyche, Causes Fear
Magmaxplosion 5 38 St-Fl Short Area Attack
Delta Petra 6 50 St-Tr Arc Area Attack, Causes Petrify
Stone Armor 4 -- St-St-St Raises Defense
Guard Beast 9 -- St-St-Bt Summons a beast to protect ally
--- Flame ---
SP Pwr Combo Effect
Flame Naga 5 40 Fl-Bt Short Area Attack, Best vs.Frogs
Firestorm 8 66 *Fl-Tr Hits all enemies
Incineration 10 75 Fl-Fl-Tr-St Instant Death
Recovery Breath 4 -- Fl-Tr Cures Status Ailments
Soul Hymn 16 -- *Fl-Bt-Tn Morale up, Regenerate HP, all
--- Water ---
SP Pwr Combo Effect
Deadly Snake 4 13 *<None> Moves in a line, Best vs. Frogs
Aqua Viper 4 18 Wt-Bt Moves in a line, Best vs. Frogs
Sonic Poison 5 44 *Wt-Tn Hits all enemies, Causes Poison
Call Thunder 7 60 Wt-Wt-Tn Hits one enemy
Heaven's Thunder 9 70 Wt-Wt-Tn-Tr Hits one enemy
Permanence 8 -- Wt-Wt-St-Tr Locks Status
--- Tone ---
SP Pwr Combo Effect
Sonic Burner 6 21 Tn-Fl Arc Range Attack
Hymnal 11 60 Tn-Tr-Bt Hits all enemies, Best vs.Undead
Spoil Wave 3 -- Tn-Wt Lowers Psyche
Sonic Sanctuary 4 -- Tn-St Raises Magic Defense
Stone Memory 7 -- Tn-Tn-St Causes Petrify
--- Beast ---
SP Pwr Combo Effect
Howling Heaven 5 32 *Bt-Tn Hits all enemies, Lowers Morale
Mindscape 3 -- Bt-Tr Raises Speed for all allies
Regenerate 3 -- Bt-Bt Restores a bit of HP every round
Berserk 3 -- Bt-Bt-Bt Raises Morale, can cause Berserk
Reviva 9 -- Bt-Bt-Fl-Fl Auto-Revives target when killed
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8. Miscellaneous Arts
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Notes:
- A '*' next to the weapon in the "Anima Weapons" section means I haven't
yet found a weapon that is able to use this spell.
- To use the Punch anima attacks, simply equip no weapons, and equip tools
of that anima. I'm pretty sure that this is the correct way, but if I'm
wrong, please let me know.
--- Anima Weapon ---
SP Pwr Weapon Anima Other
Wood Punch 1 20 Fist Tree Raises user's Psyche
Wood Sword 2 20 Sword Tree Raises user's Psyche
Wood Spear 2 20 Spear Tree Raises user's Psyche
Wood Staff 2 20 Staff Tree Raises user's Psyche
Wood Arrow 2 20 Bow Tree Raises user's Psyche
Wood Axe 2 20 *Axe Tree Raises user's Psyche
Stone Punch 1 20 Fist Stone Lowers Defense
Stone Sword 2 20 Sword Stone Lowers Defense
Stone Spear 2 20 Spear Stone Lowers Defense
Stone Staff 2 20 Staff Stone Lowers Defense
Stone Arrow 2 20 *Bow Stone Lowers Defense
Stone Axe 2 20 Axe Stone Lowers Defense
Tone Punch 1 20 Fist Tone Lowers Psyche
Tone Sword 2 20 Sword Tone Lowers Psyche
Tone Spear 2 20 *Spear Tone Lowers Psyche
Tone Staff 2 20 Staff Tone Lowers Psyche
Tone Arrow 2 20 Bow Tone Lowers Psyche
Tone Axe 2 20 *Axe Tone Lowers Psyche
Flame Punch 1 30 Fist Flame
Flame Sword 2 30 Sword Flame
Flame Spear 2 30 Spear Flame
Flame Staff 2 30 *Staff Flame
Flame Arrow 2 30 Bow Flame
Flame Axe 2 30 Axe Flame
--- Duel ---
WP Pwr Weapon Other
Charge 0 -- N/A Raises attack power of next action
Focus 0 -- N/A Raises magic power of next attack
Ready 0 -- N/A Raises success rate of next action
Feint 0 -- N/A Lowers success rate of enemy action
Punch 1 3 Fist Normal attack
Kick 1 7 Fist Mid-strength attack
Grab 1 2 Fist Weak attack
Slash 1 9 Sword Normal attack
Backslash 1 4 Sword Weak attack
Cleave 1 13 Sword Strong attack
Slash 1 12 Axe Normal attack
Backslash 1 6 Axe Weak attack
Throw 1 9 Axe Mid-strength attack
Beat 1 8 Staff Weak attack
Swing 1 2 Staff Weak attack
Thrust 1 14 Spear Normal attack
Backslash 1 5 Spear Weak attack
Shoot 1 10 Bow Normal attack
Quickshot 1 6 Bow Weak attack
--- Basic Arts ---
SP Pwr Other
Tree 2 5 Attack enemy, raises user's Psyche
Tone 2 5 Attack enemy, lower Psyche
Flame 2 15 Attack enemy
Water 2 -- Restores HP
Stone 2 -- Lowers enemy defense
Beast 2 -- Raises Morale
--- Special ---
SP Pwr Effect
Comet Fall 8 51 Hits one enemy
Megabolt 12 77 Hits all enemies
----------------------------------------------------------------------------
9. Item Magic
----------------------------------------------------------------------------
Well, I'm sure we've all played games where using items in battle can
produce a special effect. Well, SaGa Frontier 2 has such items, but they
work a bit differently. If you equip one of these items, the listed spell
will appear below its name in battle. For tools/quells, this replaces the
built-in basic arts. These spells still cost SP for some reason, but such
items are still useful for the fact that they save a slot for another spell.
In addition, some such spells are unique, and can't be used any other way,
such as Comet Fall, Megabolt, Deadly Snake, Needle Burst, and Press.
Spell
Kris Knife Comet Fall
Eternity Staff Megabolt
Stardust Megabolt
Seven-Star Blade Megabolt
Birch Ring Life Water
Blood Star Sonic Poison
Night Medallion Regenerate
Beast Rune Regenerate
Amber Maleate Woodstock
Fire Flake Recovery Breath
Green Glass Recovery Breath
Demongrass Fang Needle Burst
Scorpion Tail Deadly Snake
Pop Shoes Press
----------------------------------------------------------------------------
10. Battle Roles
----------------------------------------------------------------------------
Well, I figure I may as well include these anyhow, since the effects of some
of them are kinda confusing. Anyhow, with the exception of Solo Action,
roles can only be given to one character at a time.
Notes:
- The "Character" column is who starts with the role.
- I'm not sure if these effects are 100% correct, but this is what I've
basically determined they do by their descriptions, and what I've seen in
battle.
- I don't know exactly who starts with the "Leader" role. It appears after
the Battle of Buckethill, so I guess it's either Gustave's role there, or
a Steel Soldier's role.
Character Effect
Solo Action <None> Intuition (learning) rate up, Combo rate down
Heavy Atk William/Watts Prioritizes Weapon/Martial Arts; Attack up
War God Johan Attack up, Recovery down
Blitz Meythia Attack power up, evasion down
Support Kelvin Increases party's attack and recovery
Commander Nebelstern Increases party's attack, evasion, and recovery
Marksman Labelle Prioritizes Bow attacks
Heavy Spell Narcisse Spell attack power up
Spell Atk Gustaf Spell attack power up, spell defense down
Recover Nina Prioritizes recovery magic
WALL Patrick Increases defense
Defense Raymond Increases party's defense
Dodge Ventarbre Increases evasion
Counter Diana Counter rate up
Cannonball Gustave Performs actions as quickly as possible
Leader ???? All allies perform actions swiftly
Versatile Rich Knights Balanced stats, enemy counter rate down
Ace Cordelia Raises combo rate from preceding move
Bandwagon Eleanor Raises combo rate from following move
Preemptive Julia Lowers chances of enemies attacking first
Scout Wil Knights Lowers chance of melees
Perplexion Ginny Knights Lowers enemy's spell efficiency
Diversion Primiera Enemy combo rate down
Decoy Sargon Lures enemy to attack self
Intimidate Tyler Easier to negociate truce with weaker enemies
Getaway Roberto Easier to negociate truce with stronger enemies
Diplomat Greta Easier to negociate truce with friendly enemies
----------------------------------------------------------------------------
11. Shop List
----------------------------------------------------------------------------
This is a list of all the shops in the game. Actually, it's more of a town
guide, since it lists what's in every town. Here's the lowdown of what all
the features are:
* Inn - An inn. You can always stay at these for free, and it restores HP,
SP, WP, and LP for your entire team.
* Tool Repair - You can repair tools here. The prices are usually way too
high, however, and it's probably better to just buy a new copy of the item
you want if possible.
* Chip Exchange - You can convert chips to money here. 50Cr for 10 Chips,
550Cr for 100 Chips, and 3000Cr for 500 chips.
* Item-to-Chips - You can convert any non-Steel/Quell items to chips here.
Very useful.
* Reclaim Items - Another useful feature. This lets you take the equipment
of anyone who's been on your team at least once. Even if the character is
dead as a result of the story, you can still take his/her equipment!
* Tool Shop/Shopping Area - These shops are mostly for the purchase of
tools. Occationally, armor and weapons can be bought here, too.
* Weapon Shop - Like tool shops, except they specialize mainly in weapons
and armor.
* Steel Shop/Blacksmith - Shops that specialize in Steel equipment.
Otherwise, they're the same as Weapon Shops.
* Custom Order - Specialty shops where you can purchase powerful tools and
weapons in exchange for chips and crowns. However, you have to have to
meet certain requirements before you can buy anything here...
* Peddler - A specialty shop in Hahn Nova. The guy asks if you wanna buy
something from him, and if you do, you'll get a random item. The stuff
here isn't very good, though, but it's cheap. ^_^
%%%% Westia %%%%%%%%%%%%%%%%
Features:
* Inn
* Tool Repair
* Reclaim Items
* Weapon Shop
* Tool Shop
- Weapon Shop - (Wil) - Weapon Shop - (Rich)
Type Price Type Price
Wood Dagger Sword 70 Wood Sword Sword 160
Stone Knife Sword 100 Fossil Sword Sword 1300
Stone Axe Axe 110 Dew Axe Axe 500
Flint Axe Axe 130 Ice Staff Staff 400
Sapling Staff Staff 30 Antler Spear Spear 420
Wood Spear Spear 80 Elder Bow Bow 1000
Hunter Bow Bow 120 House Guard Shield 300
- Tool Shop -
Type Price
Cross Branch Tool 100
Rock Heart Tool 100
Fire Charm Tool 100
Blue Water Tool 100
Wind Shell Tool 100
Beast Amulet Tool 100
Steel Amulet Tool 100
%%%% Gruegel %%%%%%%%%%%%%%%
Features:
* Custom Order
* Item-to-Chips
* Weapon Shop
* Steel Shop
- Weapon Shop - (Wil) - Weapon Shop - (Rich)
Type Price Type Price
Stone Knife Sword 100 Stone Knife Sword 100
Light Spear Sword 130 Flame Rod Sword 300
Pit Spider Bow 460 Ice Staff Staff 400
Caster Cloth Armor 180 Light Spear Spear 130
Caster Armor Armor 550 Sacred Spear Spear 380
Silk Toga Armor 350 Silence Bow Bow 680
Steel Amulet Tool 100 Caster Robe Armor 450
- Weapon Shop - (Ginny) - Custom Order -
Type Price Type Price Chips
Steel Sword Sword 1500 Carlthel Sword 2000 1000
Steel Spear Spear 1000 Hawk Wind Axe 1500 1000
Ice Staff Staff 400 Limstokes Staff 1000 1000
Silver Staff Staff 1000 Babrashka Spear 1500 1000
Coral Spear Spear 360 Beast Dancer Bow 2000 1000
Diamond Spear Spear 1000 Pan Flute Tool 500 100
Silence Bow Bow 680 Soul Crystal Tool 500 200
- Steel Shop - (Rich)
Type Price
Steel Dagger Sword 250
Steel Sword Sword 1500
Steel Spear Spear 1000
Knight Shield Shield 750
Steel Armor Armor 940
Gauntlet Gloves 160
Field Suit Suit 2500
%%%% Vogelang %%%%%%%%%%%%%%
Features:
* Inn
* Tool Repair
* Custom Order
* Chip Exchange
* Item-to-Chips
* Tool Shop
- Weapon Shop - (Wil) - Weapon Shop - (Rich/Ginny)
Type Price Type Price
Fang Dagger Sword 150 Fossil Sword Sword 1300
Rock Axe Axe 300 Berserker Axe Axe 700
Silk Toga Armor 350 Sandwurm Staff Staff 2000
Coral Ring Gloves 500 Diamond Spear Spear 1000
Rock Heart Tool 100 Obsidian Gloves Gloves 550
Blue Water Tool 200 Fire Flake Tool 240
Wind Shell Tool 100 Hyper Water Tool 1600
- Custom Order -
Type Price Chips
Carlthel Sword 2000 1000
Hawk Wind Axe 1500 1000
Limstokes Staff 1000 1000
Babrashka Spear 1500 1000
Beast Dancer Bow 2000 1000
Pan Flute Tool 500 100
Soul Crystal Tool 500 200
%%%% Thermes %%%%%%%%%%%%%%%
Features:
* Weapon Shop
* Tool Shop
- Weapon Shop - (Wil) - Weapon Shop - (Ginny)
Type Price Type Price
Stone Knife Sword 100 Steel Sword Sword 1500
Sapling Staff Staff 80 Steel Spear Spear 1000
Light Spear Spear 130 Steel Bow Bow 2000
Hunter Bow Bow 120 Ice Staff Staff 400
Caster Cloth Armor 180 Silver Staff Staff 1000
Leather Armor Armor 160 Diamond Spear Spear 1000
Caster Armor Armor 550 Silence Bow Bow 680
- Tool Shop - (Wil) - Tool Shop - (Ginny)
Type Price Type Price
Cross Branch Tool 100 Caster Armor Armor 550
Rock Heart Tool 100 Ceramic Mail Armor 3600
Fire Charm Tool 100 Obsidian Gloves Gloves 550
Blue Water Tool 100 Blue Water Tool 100
Wind Shell Tool 100 Fire Flake Tool 240
Beast Amulet Tool 100 Green Glass Tool 240
Rubber Soles Shoes 280 Field Suit Suit 2500
%%%% City of the Night %%%%%
Features:
* Chip Exchange (Second time only)
%%%% Jade %%%%%%%%%%%%%%%%%%
Features:
* Weapon Shop
- Weapon Shop -
Type Price
Wood Dagger Sword 70
Stone Knife Sword 100
Flint Axe Axe 130
Light Spear Spear 130
Hunter Bow Bow 120
Fire Charm Tool 100
Steel Amulet Tool 100
%%%% Wide %%%%%%%%%%%%%%%%%%
Features:
* Weapon Shop
- Weapon Shop -
Type Price
Stone Knife Sword 100
Light Spear Spear 130
Ranger Bow Bow 240
Steel Dagger Sword 250
Plate Armor Suit 600
Iron Breastplate Armor 440
Gauntlet Gloves 160
%%%% Laubholz %%%%%%%%%%%%%%
Features:
* Inn
* Weapon Shop
* Steel Shop (Ginny only)
- Weapon Shop - (Wil) - Weapon Shop - (Rich)
Type Price Type Price
Blast Sword Sword 650 (I don't have this list yet.)
Lightning Sword Sword 650
Dew Axe Axe 500
Oak Staff Staff 50
Sacred Spear Spear 380
Silk Toga Armor 350
Stone Shield Shield 400
- Weapon Shop - (Ginny) - Steel Shop -
Type Price Type Price
Blast Sword Sword 650 Steel Spear Spear 1000
Lightning Sword Sword 650 Steel Bow Bow 2000
Sacred Spear Spear 380 Knight Shield Shield 750
Sea-Beast Horn Spear 580 Full Armor Suit 900
Elder Bow Bow 1000 Steel Armor Armor 940
Wild Rose Bow 1800 Gauntlet Gloves 160
Caster Robe Armor 450 Steel Amulet Tool 100
%%%% Weissland %%%%%%%%%%%%%
Features:
* Inn
* Tool Shop
- Tool Shop -
Type Price
Ice Staff Staff 400
Hunter Bow Bow 120
Fur Armor 120
Fur Boots Boots 90
Leather Suit Suit 440
Hyper Water Tool 800
Hot Stone Quell 10000
%%%% North Gate %%%%%%%%%%%%
Features:
* Inn
* Chip Exchange
* Reclaim Items
* Tool Shop
- Tool Shop - (Rich) - Tool Shop - (Ginny)
Type Price Type Price
Fang Dagger Sword 150 Fossil Dagger Sword 500
Fossil Dagger Sword 500 Dew Axe Axe 500
Dew Axe Axe 500 Coral Spear Spear 360
Coral Ring Gloves 250 Ranger Bow Bow 240
Hard Leather Armor 320 Alligator Armor Armor 380
Blue Water Tool 100 Bone Gloves Gloves 350
Steel Amulet Tool 100 Green Glass Tool 240
%%%% Settlement %%%%%%%%%%%%
Features:
* Inn
* Tool Repair (Ginny only)
* Custom Order (Ginny only)
* Chip Exchange (Ginny only)
* Item-to-Chips (Ginny only)
* Reclaim Items (Ginny only)
* Tool Shop
- Tool Shop -
Type Price
Dew Axe Axe 500
Sacred Spear Spear 380
Ranger Bow Bow 240
Alligator Armor Armor 380
Alligator Shoes Boots 200
Fire Charm Tool 100
Wind Shell Tool 100
%%%% Hahn Nova %%%%%%%%%%%%%
Features:
* Blacksmith (Up to 3)
* Shopping Area (Up to 3)
* Peddler
(Note: Prices on the right are 'sale' prices, used if you made three of the
same sector. Ones on the left are normal.)
- Blacksmith: Area 1 - - Shopping: Area 1 -
Type Price Type Price
Steel Sword Sword 1500/1350 Warlord Shield Shield 2500/2250
Paladin Sword Sword 4500/4050 Cross Branch Tool 100/ 90
Steel Dagger Sword 250/ 225 Rock Heart Tool 100/ 90
Gauntlet Gloves 160/ 144 Fire Charm Tool 100/ 90
Steel Greaves Boots 400/ 360 Blue Water Tool 100/ 90
Field Suit Suit 2500/2250 Wind Shell Tool 100/ 90
Knight Shield Shield 750/ 675 Beast Amulet Tool 100/ 90
- Blacksmith: Area 2 - - Shopping: Area 2 -
Type Price Type Price
Steel Spear Spear 1000/ 900 Reinforced Suit Suit 4000/3600
Paladin Sword Spear 4000/3600 Cross Branch Tool 100/ 90
Steel Dagger Sword 250/ 225 Rock Heart Tool 100/ 90
Gauntlet Gloves 160/ 144 Fire Charm Tool 100/ 90
Steel Greaves Boots 400/ 360 Blue Water Tool 100/ 90
Field Suit Suit 2500/2250 Wind Shell Tool 100/ 90
Knight Shield Shield 750/ 675 Beast Amulet Tool 100/ 90
</pre><pre id="faqspan-2">
- Blacksmith: Area 3 - - Shopping: Area 3 -
Type Price Type Price
Steel Bow Bow 2000/1800 Warlord Armor Armor 2500/2250
Paladin Bow Bow 4000/3600 Cross Branch Tool 100/ 90
Steel Dagger Sword 250/ 225 Rock Heart Tool 100/ 90
Steel Greaves Boots 400/ 360 Fire Charm Tool 100/ 90
Brigandine Armor 760/ 684 Blue Water Tool 100/ 90
Steel Armor Armor 940/ 846 Wind Shell Tool 100/ 90
Knight Shield Shield 750/ 675 Beast Amulet Tool 100/ 90
- Peddler -
Type Price (Note: This person only shows up in
Red Ore Tool 100 the entertainment district, behind
Blue Ore Tool 100 the bar. When you talk to him, he
Green Ore Tool 100 says "I have one of these. Wanna buy
Devil's Tear Tool 100 it for 100Cr?". Accept, and you'll
Mushroom Tear Tool 100 randomly get one of the listed items.)
Dead Stone Tool 100
Steel Amulet Tool 100
Hyper Steel Tool 100
Demongrass Fang Tool 100
Bone Breastplate Armor 100
----------------------------------------------------------------------------
12. Items not found in Shops
----------------------------------------------------------------------------
This is a list of rare or hard to find items. Essentially, ones not found in
any shops. I've also included all Quells here for your convenience. :)
If there're any items I missed, if any of the locations I have here are
wrong, or you know where to find any of the items I haven't, please let me
know.
Anyway...
--- Swords ---
- Kris Knife -
Scenario: Wil's Departure, Anima Faith Fiasco
This is a pretty weak weapon, but this list covers all Quells regardless.
From the "South Entrance" of Hahn Ruins, climb down the stairs, and enter
the door on the lower right. It's in the chest on the shelf.
- Screamer -
Scenario: None (Ginny's Adventure)
Primiera starts with one of these. If anyone knows a way to get more, please
let me know.
- Gustave's Sword -
Scenario: Battle of Buckethill, Wil vs. Egg, Battle of South Moundtop
There're actually three of these, according to the game. One has 29 attack
power, and is only used in the Battle of Buckethill. The second one has 53
attack power, and is used by Gustave when he joins during Wil vs. Egg.
Finally, Gustaf gets a third one later on in Ginny's quest. Actually, the
one Gustaf gets is the same as the one Gustave gets in Wil vs. Egg, except
it has an extra line in its description. So the game acts like there's three
of these. Whatever. ^_^
- Flame Sword -
Scenario: None (Ginny's Adventure)
Gustaf starts with this, and it can't be unequipped.
- Firebrand -
Scenario: Battle of South Moundtop
This is just Gustaf's Flame Sword, renamed. They start calling it by its
real name, Firebrand, after Battle of South Moundtop. No, you still can't
unequip it. ^_^
- Beowulf -
Scenario: To Gustave's Stronghold
In the Old Battleground just outside of Hahn Nova, take the right path when
you reach the crossroads, and keep going until you come to a big tree.
Examine it, and Ginny will point out that she detects an anima that doesn't
seem to belong to a tree. Choose to investigate this strange anima, and
you'll be attacked by a Diety and three Crimes. Win the battle (it shouldn't
be that hard), and you'll get the Beowulf.
- Carlthel -
Scenario: None (Gruegel/Vogelang)
Bought at the "Custom Order" shop. In order for these items to show up, you
need a fair amount of crowns and chips (I'd say about 2000 Chips and 5000
Crowns. Might need more or less.), and someone who's at (at least) level 25
in the type and the anima of the weapon. Since this is a Stone Sword, you
need to have someone with a Sword level of at least 25, and a Stone level of
at least 25. I don't believe this needs to be the same character, just at
least one person with levels that high.
- Valleria Heart -
Scenario: To Gustave's Stronghold
Won randomly from Knight Pegs/Queen Pegs. (They always show up together, so
I'm not sure which drops it; I've gotten two different letters about it.)
They're really rare. When fighting the boar-type monsters, occationally
you'll end up fighting three Knight Pegs and the Peg Queen. I've only seen
this twice out of about 50 battles, though. Expect a long wait if you're
trying to get this. ^_^
- CinderforgeSword -
Scenario: None (Laubholz, anytime after finishing "Tycoon Wil")
In one of the upper floors of the Tower of Laubholz, there's a room with
several doors; one of which is an iron gate. Occationally, you'll see a
skeleton floating around the room. It's the Lich, an optional super-boss.
It's difficult to do, and it takes a while, but if you win the battle,
you'll get the Cinderforge Sword. I'm not sure if you have to complete the
Elven Lyre sub-quest in order to get the Lich to appear, but if it doesn't
show up at first, complete the quest, then try again.
- Seven-Star Blade -
Scenario: None (Go! Go! Digger)
Unfortunately, you can only get this via the Pocketstation mini-game "Go!
Go! Digger". And since Pocketstations aren't available for sale outside
Japan, it's pretty much impossible to get this sword without GameShark.
(Well, I suppose you can always import a Pocketstation, but I've no
guarantee it'd work with an American PSX...)
--- Spears ---
- Ice Lance -
Scenario: Beyond Grand Valley
Actually, I think you need to get this to continue. You get it by examining
the shiny spot after defeating the Volcanoid.
- Beast Lance -
Scenario: Tycoon Wil
This is in the Ice Megalith, but it's *really* well hidden, and explaining
how to get it isn't easy... After passing through the teleporter maze (with
the slimes), you'll end up in a small room where there's a far-away view.
Here, walk up to the machine on the right, and you'll be sucked into a
strange room with more teleporter tiles. I don't think there's any pattern
here, so just keep teleporting around until you end up on the island with
the flashing green portal in the center. Wait until the portal is at it's
largest size, then touch it. You *should* end up in a treasure room where
you'll find the Beast Lance. (If you messed up, you'll end up back in the
room with the two machines, and will have to start over.) If you touch the
left machine in the previous room, you'll also be warped to a similar
teleporter maze. Do the same thing here to get a Hyper Water. (Note: The
method I have here seemed to work for me, but it might not be the correct
way to get these items. If I'm wrong, please let me know the correct way.)
- Babrashka -
Scenario: None (Gruegel/Vogelang)
Bought at the "Custom Order" shop. Since this is a Tree Spear, you need to
have someone with a Spear level of at least 25, and a Tree level of at least
25.
- Uroborus -
Scenario: To Gustave's Stronghold (Weissland)
Won rarely from the Megalith Beast and Fire Lord Sargon. O_o Good luck...
Note that you'll only fight Sargon at the Old Battleground if you also got
the Beowulf there. And yes, only in *this* battle do you have a chance of
getting Uroborus. When you fight Sargon in the Last Megalith, he always
drops the Nova Heart.
--- Staffs ---
- Sandwurm Staff -
Scenario: At the Mines (Mines Collapsed)
If you managed to save all the trapped miners when you return to Svendorf
Mines the second time, one of them gives you this. You can also buy these at
Vogelang on Ginny's quest, but they're expensive.
- Eternity Staff -
Scenario: Deadly Battle with the Egg
In a treasure chest near the end of the Insect Megalith. Kinda hard to miss
it.
- Limstokes -
Scenario: None (Gruegel/Vogelang)
Bought at the "Custom Order" shop. Since this is a Water Staff, you need to
have someone with a Staff level of at least 25, and a Water level of at
least 25.
- Granite Staff -
Scenario: Into the Forest, To the Fossil Caves, Misty's Plot
Won rarely from Rock Rhinos. The only normal tool in the game (other than
the non-removable Cielmerlion) that doesn't break.
--- Axes ---
- Golden Axe -
Scenario: To Gustave's Stronghold, The Last Megalith
As with most hard to find items, you randomly win this one after battle.
Hopper Dynasty, the unnecessarily strong frog, drops it. This is a steel
item, but strangely, it doesn't resist anima. It won't break, either.
Unfortunately, it's rather weak in comparison to other axes...
- Obsidian Axe -
Scenario: Ginny's Adventure
Well, I've won one of these from some enemy, but I forgot what. You can get
one of these without fighting, though, by pulling on the vines in the lower
levels of the Giant Worm Caves.
- Hawk Wind -
Scenario: None (Gruegel/Vogelang)
Bought at the "Custom Order" shop. Since this is a Beast Axe, you need to
have someone with an Axe level of at least 25, and a Beast level of at least
25.
--- Bows ---
- Elven Lyre -
Scenario: None (Laubholz, anytime after finishing "Tycoon Wil")
There's a rather complex sub-quest involved in getting this... It's in
Laubholz Tower.
- Wysteria Bow -
Scenario: Into the Forest
After reaching the ancient tower, climb to the second floor, and exit
through the broken wall in the back. Cross the huge tree limb, and take the
chest at the end, which contains the Wysteria Bow. Watch out, though, you
get attacked afterwards.
- Wild Rose -
Scenario: To Gustave's Stronghold
This is in the treasure cave on the Old Battleground outside Hahn Nova. From
where you start, just head left and go in the cave, where this and a bunch
of other stuff is hidden. You can buy these at Laubholz on Ginny's quest, as
well, but they're somewhat expensive.
- Beast Dancer -
Scenario: None (Gruegel/Vogelang)
Bought at the "Custom Order" shop. Since this is a Beast Bow, you need to
have someone with a Bow level of at least 25, and a Beast level of at least
25.
--- Shields ---
- House Guard -
Scenario: Many
Won randomly from Housekeepers. Actually, you can *buy* these in Westia
during Rich's quest. ^_^
- Water Mirror -
Scenario: Showdown! Alexei, Edelritter (Johan the Assassin)
Ventarbre starts with this. He joins you after completing "Johan the
Assassin", but unless you visit a town then, he's not playable. Take this
from him via the woman in Westia or North Gate. You can also win extra Water
Mirrors from beating the Griffins in the Rock Quarry. It's hard, and it
takes a while, but it can be done. Still, it's probably not worth it.
- Glacier Shield -
Scenario: Tycoon Wil
Found in the Ice Megalith. It's in a 'chest' along the main path, so you
probably won't miss it.
- Lava Shield -
Scenario: To the Fossil Caves
In the main room (where all the rhinos, slugs, and passageways are), take
the third passage on the south wall, and examine the skeleton in the next
area. You'll get this shield.
--- Armor ---
- SLIME MAIL -
Scenario: None
I have no idea what this is, but I doubt you can get it normally. Maybe it's
the armor Slimes are equipped with. ^_^
- Alligator Skin -
Scenario: Many
Randomly won from Ammits. Just boring junk with no special properties.
- Fire-Beast Skin -
Scenario: Ginny's Adventure, To Gustave's Stronghold, The Last Megalith
Won randomly from Garms, the big Hell Hound'ish dogs. These show up every
once in a while on the Old Battleground outside Hahn Nova and in the Last
Megalith, but they're much more frequent in the Giant Worm Cave. Pull the
roots on the lower floor that drop bugs, and Garms will frequently show up
with them.
- SKELTON MAIL -
Scenario: None
Like the SLIME MAIL, I doubt this is available normally. Probably the
Skeleton's armor. ^_^
- Lake Robe -
Scenario: To the Monster's Nest (Johan the Assassin)
There're two of these. Ventarbre starts with one, and you can find one in
the Monster's Nest. It's not that hard to find, though, if you explore.
- Bone Armor -
Scenario: ????
Never found this, but it's probably won randomly from some type of skeletal
enemy.
- Stardust Robe -
Scenario: Deadly Battle with the Egg, Insect Megalith
At the crossroads where there're a bunch of flying bugs, take the lower left
path. There's a chest there containing this great armor.
- Enhanced Armor -
Scenario: Ginny's Adventure, To Gustave's Stronghold
I've gotten a few of these. They're randomly dropped by Labor Ants, but
aren't that good.
- Stone Plate -
Scenario: Into the Forest, To the Fossil Caves, Misty's Plot
Won randomly from Rock Rhinos. Those things sure do drop lots of good items.
- Redstone Armor -
Scenario: None (Laubholz Tower)
Won randomly from the Gargoyle. Not too bad, but there's better armor to be
found.
- Silver Chain -
Scenario: Ginny's Adventure (Laubholz Tower)
Found in the 'treasure hoard' at the very bottom of the Giant Worm Cavern.
Also randomly won from the Gargoyle at Laubholz Tower.
- Lobster Mail -
Scenario: Life Tree Island
Won randomly from the Mother Grendel. Why'd they make it where so many items
are won only from bosses, anyhow? ^_^
- Blackstone Armor -
Scenario: To the Monster's Nest
Won randomly from the Gargoyle. I dunno if you can win Redstone Armor or
Silver Chain from this one, though.
- Heavy Armor -
Scenario: To Gustave's Stronghold
In the treasure cave on the Old Battleground. (See the Wild Rose)
--- Full-body Armor ---
- MEGA SLIME MAIL -
Scenario: None
Like the SLIME MAIL and SKELTON MAIL, this is probably just dummy armor.
- Hydra Suit -
Scenario: To Gustave's Stronghold
In the treasure cave. (See the Wild Rose)
- Armor Suit -
Scenario: Ginny's Adventure, To Gustave's Stronghold
Won randomly from Ant Commanders. (Not Sniper Ants, as I thought previously)
--- Hats ---
- Pirate Bandana -
Scenario: Wil vs. Egg
I've never gotten this, but I've gotten several different reports about it.
Apparently, you can randomly win it from either the female pirate inside the
ship, or from the pirate who has the Egg, but there also seems to be a more
effective way to get it. When confronted by the female pirate, tell her
you're not a new crew member, and she'll ask you what you are. The answer
here is apparently completely random, but if you get it right, she'll just
give this to you. If you get it 'wrong', she'll attack you; just reload and
try again if this happens, and keep trying until you get it.
- Funny Cap -
Scenario: Varies
These're randomly won from several enemies. The only ones I noticed that
dropped it reliably, however, are Dietys.
- Feather Cap -
Scenario: Wil vs. Egg, Others
Never gotten this one myself. But according to reports, it's dropped
randomly by the Wyvern, and by Polar Drakes.
- Mystic Veil -
Scenario: ????
I've never found this, and neither has anyone else, apparently. Let me know
if you find it...
- Gem Band -
Scenario: At the Mines (Mines Collapsed), To Cast a Rainbow
There're two of these, and they're both easy to get. When Svendorf Mines is
collapsing, return to the underground waterway where you saw the floating
chest earlier that you couldn't get. There's a Gem Band inside. There's also
another Gem Band in the Water Tower on Rich's quest, on one of the highest
floors.
--- Shoes ---
- Pop Shoes -
Scenario: Showdown! Alexei, Edelritter
This gets put here only because of the weird way you get it. Notice how
there's a bag on a ledge above the north bridge that it doesn't seem like
you can get? Well, when you reach that area from below, lure the bird down
and have it touch the bag. It'll knock it off the ledge, allowing you to
grab it. It has the Pop Shoes in it. There're a few other bags scattered
throughout the quarry that you can also get this way.
- Crystal Wings -
Scenario: To Cast a Rainbow (Laubholz Tower, Weissland)
A pair of these cool shoes can be found at the very bottom level of the
Water Tower (where you place the Quell). You can also randomly win them from
Polar Drakes, and, if you wanna waste your time trying, Griffins.
- Titus Greaves -
Scenario: Ginny's Adventure
Footwear that doubles as a tool! :) Under Covers occationally drop these.
I guess the Titus Beast probably does, too. Not that I've confirmed it, but
it makes sense.
--- Gauntlets/Rings ---
- Birch Ring -
Scenario: Gustave 15 Years Old
Kelvin starts with this. Do this scenario as soon as possible so Wil's team
can make use of it.
- Silver Gloves -
Scenario: Deadly Battle with the Egg
Similar to getting the Stardust Robe, only a bit more complex. In the Insect
Megalith, take the upper left path on the screen with the four flying bugs.
Follow the path here to the end, and you'll find a chest blocked by a bug.
Defeat the bug (which is quite strong), and take the chest to get the
gloves.
- Dominant Gloves -
Scenario: Into the Northern Continent, The Last Megalith
These're won rarely from Megalith Dragons. Ugh. Why are so many items in
this game dropped exclusively by bosses!?
--- Accessories ---
- Egg -
Scenario: ????
Probably another debug/dummy item. It doesn't seem to do anything, so I
doubt you can get it. (Is this *the* Egg?)
- Soul Crystal -
Scenario: None (Gruegel/Vogelang)
Bought at the "Custom Items" shop. It doesn't have an anima type, so I guess
just getting enough chips/crowns is all it takes to get this to appear. This
item also carries over into clear game saves, unlike the custom weapons.
- Anima Crystal -
Scenario: None (Laubholz Tower)
The only one of these I've found is won from the 'special' Animal Ghoul at
the bottom of Laubholz Tower...
- Stardust -
Scenario: Into the Forest
I'm not sure what the point of this item is. It can only be used once, and
only casts Megabolt, which can be used infinitely through the Eternity
Staff. There's also only one of these in the game, which is found in the
ancient forest.
- Demongrass Fang -
Scenario: Many
Another pointless single-use item. Still, it casts Needle Burst, so I guess
it's kinda fun. These're won randomly from Demon Seeds, and I guess the
Demon Grass enemy in Laubholz Tower drops it, too. You can also buy them
sometimes from the peddler in Hahn Nova's entertainment district.
- Amber Ring -
Scenario: Many
Yet another pointless item. It doesn't even have a special effect, it's just
a single-use Beast tool. They're won randomly from Land Krakens, but why
would you want them? ^_^
- Scorpion Tail -
Scenario: Johan the Assassin
This is a fun item that lets you cast Deadly Snake in battle. :)
Johan starts with one, and you can win them rather easily from the Minor
Assassins throughout Johan's single scenario.
- Canary Heart -
Scenario: Ginny's Adventure
Gotten the same way you get the Obsidian Axe. Pull on the roots, and it just
sorta falls on you. :)
- Cat's Eye -
Scenario: Infiltrate! Alexei Gang, Wil vs. Egg
Somewhere near the center of town in the City of the Night is a man who's
willing to trade you a Cat's Eye for either a Mushroom Tear, or a set of
Green, Red, and Blue Ores. If you have the items, make the trade! (You can
easily get all three ores by checking the colored buckets in Svendorf
Mines.)
- Beast Rune -
Scenario: The Last Megalith (Weissland)
These're dropped randomly by the darker palette swaps of the Megalith Beast
called 'Nuckelavee', and by the Megalith Beast himself. Casts Regenerate in
battle, so it's pretty good.
- Blue Chip -
Scenario: Many
Like the Amber Ring, it's a pointless item. Single-use, no special effect
Water tool. Won randomly from Slimes and Dirt Hoppers, and found in chests
here and there. (Two of them can be found on the Grand Valley bridge. :P)
- Pan Flute -
Scenario: None (Gruegel/Vogelang)
Bought at the "Custom Items" shop. These probably work the same as the
weapons. You probably need someone with a Tree level of 25, and a Tone level
of 25. These carry over into the Clear Game saves, though, so that might not
be how to get them. Given it's anima combination, and the fact that it's a
flute, this item *should* be able to cast Song of Earth in battle, but
unfortunately, it can't for some strange reason.
- Pocket Dragon -
Scenario: Wil's Departure, Anima Faith Fiasco
In Hahn Ruins. From the South Entrance, climb down the stairs and take the
only door on the left. It's in the chest here.
- Hot Stone -
Scenario: At the Mines (Mines Collapsed) (Weissland)
Well, you can buy these at the item shop in Weissland for 10,000 Crowns, but
it's pretty pointless to do so when you can get one for free anyway. :P
When Svendorf Mines is collapsing, leave the room where you start and take
the lower left path. (Take the lower right path first, to get the Gem Band.)
Here, take the upper path, but don't go anyplace; just turn around and go to
the previous room. The path on the right that you just came from is now
blocked, but there's a miner and a chest there. Take the chest to get a free
Hot Stone.
- Anthurium -
Scenario: Into the Forest
A glorified Hot Stone. ^_^ This is on one of the higher floors of the
Ancient Tower, near where the Treefolk is. Walk around to the small ledge on
the far right, and loop around to get the chest containing this.
- Spring Orb -
Scenario: To Cast a Rainbow
In the Water Tower. You need this to finish the scenario, so I think you'll
be able to find it. ;)
- Night Medallion -
Scenario: Tycoon Wil
Another Quell you get as a result of the story. When you reach the giant
machine at the end of the Ice Megalith, you'll get this after the story
sequence.
- Cielmerlion -
Scenario: None (The General's Memories)
This is a peculiar item. Cielmer starts with it equipped, and you can't
remove it. What makes it so strange, though, is two things. First, it has
unlimited uses, and it's just an ordinary tool, not a Quell. Second, it
doesn't seem to be usable in battle. I'm not sure why, it's just not...
Weird.
- Amber Maleate -
Scenario: Wil's Departure, Anima Faith Fiasco
Another Hahn Ruins Quell; this one is the hardest one to explain... In the
crossroad room where there're three frogs, take the door on the lower right.
(The one in the upper right is blocked at the beginning; Wil just comments
about a ferocious monster. This should give you an idea of what I'm talking
about.) Take the chest for this Quell.
- Blood Star -
Scenario: Ginny's Adventure
Found in the 'treasure hoard' at the very bottom of the Giant Worm Cavern.
- Last Leaf -
Scenario: The Last Megalith
Won after defeating Wood Lord.
- Eternal Rock -
Scenario: The Last Megalith
Won after defeating Stone Lord.
- Nova Heart -
Scenario: The Last Megalith
Won after defeating Fire Lord.
- Deep Blue -
Scenario: The Last Megalith
Won after defeating Water Lord.
- Harmonium -
Scenario: The Last Megalith
Won after defeating Tone Lord.
- Tao Motif -
Scenario: The Last Megalith
Won after defeating Beast Lord.
- Dryad Grail -
Scenario: Into the Forest
Won after defeating the Treefolk.
- Gem Particle -
Scenario: Many
I have no idea what effect, if any, this has. You can randomly win it from
Slimes and other enemies.
- Red Scarf -
Scenario: Johan the Assassin
Johan starts with this. Why did I mention it? Because of it's added effect.
I'm not certain of this, so don't quote me on it, but I believe it increases
the chances of winning items after battle!
- Dead Stone -
Scenario: Many
Won randomly from Ghosts and Skeletons of any type, and you can get a
freebie by defeating the female pirate onboard the pirate ship during Wil
vs. Egg. You can also rarely get these buy buying items from the peddler at
the Hahn Nova entertainment district.
- Devil's Tear -
Scenario: Many
Randomly won from Empusas. Like Dead Stones, you can also get these
occationally by buying them from the peddler at Hahn Nova.
- Mushroom Tear -
Scenario: Gustave 15 Years Old
This item itself is pretty pointless, but since you can trade it in for a
Cat's Eye in the City of the Night, I figured I'd include it anyhow. You can
randomly win these from Fung Men, or you can get one by repeatedly whacking
that giant mushroom in the Caverns of Jade.
- Rock-Beast Tag -
Scenario: ????
I got one of these before, but I forget where. I think Rock Rhinos drop
these as well.
- Peg Heart -
Scenario: To Gustave's Stronghold
Again, I've never found this. But I've heard it can be won from Peg Queens.
----------------------------------------------------------------------------
13. Credits and Closing stuff
----------------------------------------------------------------------------
I'd like to thank the following people:
- Dragon Fogel (
[email protected]) for casting Deadly Snake by using the
Scorpion Tail, casting Needle Burst by using the Demongrass Fang, and for
several additions to the Weapon Arts lists.
- Lute (E-mail unknown) for casting Sonic Poison by using the Blood Star.
- Michael Kurniawan (
[email protected]) for confirming the locations of a
bunch of items, how to get the Custom Weapons to appear in the shops, the
location of the second Lake Robe, where extra Water Mirrors can be found,
and letting me know that Hymnal can be learned in duels.
- Burn Griffith (
[email protected]) for the list of items buyable at
the Custom Items shops, where to find Golden Axes and Fire-Beast Skin, and
that you can buy Dead Stones at Hahn Nova.
- GenocideHeart (
[email protected]) for Rich's shop lists at
Gruegel and Vogelang, exactly how to get the Pirate Bandana, and for
another enemy that drops Uroborus.
If you have a question or something, feel free to E-Mail me at
[email protected] using the subject line "SaGa Frontier 2", or something
similar. No offense intended, but if you send me a letter without a subject
line, or with something like "Need help", or "Hi", it'll get deleted. I'm
sorry for sounding so harsh, but this is really all I can do to avoid
spam...
This FAQ ©2000 Matt Hobbs
SaGa Frontier 2 and all related names ©1999-2000 Square