RIVAL SCHOOLS: UNITED BY FATE MINI-FAQ v0.1
for the Sony PlayStation (domestic)
by Chris MacDonald
Unpublished work Copyright 1999-2001 Chris MacDonald
This document is protected by US Copyright Law, and the Berne Copyright
Convention of 1976. It is for private and personal use only--it cannot
be reprinted in part or in whole, or reproduced in any way or in any
form (written or otherwise). It is a free document that cannot be used
in any sort of commercial transaction, including selling it or giving
it away as a gift. This FAQ cannot be referenced, altered, or used by
anybody (including webmasters, publishers, and magazine staff) without
my express written permission. This FAQ was created and is owned by
me, Chris MacDonald <kmegura (at) yahoo (dot) com>. It can be found
exclusively at (www.GameFAQs.com). All copyrights and trademarks are
acknowledged and respected that are not specifically mentioned herein.
I expressly forbid the following publishers/publications from using this
FAQ, namely: Ziff-Davis Video Game Group (publishers of Expert Gamer),
Future Publishing, Ltd. (publishers of PlayStation Power, Official UK
PlayStation Magazine, etc.), IDG Media, Game 13th Magazine, Brady Games,
and Prima Games. Remember, plagiarism is a crime and is punishable by
law.
The Rival Schools game series is (c) Capcom of Japan and (c) Capcom of
America.
=================
TABLE OF CONTENTS
=================
1. HOW TO PLAY
- Basic Commands
- General Movelist
2. CHARACTER MOVELIST
- Akira Kazama
- Pure Rider Akira
- Batsu Ichimonji
- Boman Delgado
- Daigo Kazama
- Edge (Eiji Yamada)
- Gan Ishido
- Hayato Nekketsu
- Hideo Shimazu
- Hinata Wakabi
- Hyo Imawano
- Kyoko Minazuki
- Kyosuke Kagami
- Natsu Aihara
- Raizo Imawano
- Roberto Miura
- Roy Bromwell
- Sakura Kasugano
- Shoma Sawamura
- Tiffany Rose
3. HIDDEN CHARACTER MOVELIST
- Hinata 2
- Kyoko 2
- Natsu 2
- Tiffany 2
4. SECRETS AND CODES
5. MISCELLANEOUS
- Translations
6. AUTHOR'S NOTE
- Revision History
- Special Thanks
I wrote this FAQ a long time ago (originally, it was for a friend's
FAQ), but he never released his guide, and I forgot about this one
until recently. It's not fully complete (I'm missing some of the
bonus characters), but it's got some info. in it I haven't seem
elswhere, especially for the attacks. Anyway, enjoy!
=========================================================================
1. HOW TO PLAY
=========================================================================
This section outlines the basic controls for all characters:
(controller directions and results)
ub u uf Jump Up-Back Jump Up Jump Up-Forward
\ | /
b -- n -- f Walk Back / Block Neutral Walk Forward
/ | \
db d df Crouch / Low Block Crouch Offensive Crouch
(button layout and effect)
LP HP Light Punch Hard Punch
LK HP Light Kick Hard Kick
(FAQ abbreviations)
qcf / qcb - Press d,df,f or d,db,b on the joystick.
hcf / hcb - Press b,db,d,df,f or f,df,d,db,b on the joystick.
PP - Press any two / all three Punch buttons.
KK - Press any two / all three Kick buttons.
(air) - The move can be performed while on the ground, or while
in the air (during a jump or after an air recovery).
x~x - All possible ranges are allowed (for example, ub through
uf, or MK through HP).
:L - This attack will launch your foe into the air.
-----------------------------------------------------------------------
GENERAL MOVELIST
-----------------------------------------------------------------------
Block / Low Block Hold b / db when attacked
Air Block Hold b / db when attacked in the air
Jump Press ub~uf
High Jump Tap db~df,ub~uf
Dash Tap f,f / b,b
Run Tap and hold f,f
Dash Tackle Press P while dashing or running
Dash Slide Press LK while dashing or running
Dash Jump Kick Press HK while dashing or running
Get Up While getting up, tap b / f / d / u
Get Up Attack While getting up, press P / K
Defensive Fall Press PP / KK when knocked into the air
Taunt Press the button assigned to "Taunt"
Ditch (Away) Press u + KK / KK
Ditch (Towards) Press d + KK
Throw / Low Throw Press PP / d + PP
Tardy Counter Block an attack, then do a special move
Burning Vigor Attack Depends on the character (see Section 2)
Team Up Technique Press same strength P + K
Attack Cancel Attack your foe as they attack you
- Taunting increases your Burning Vigor gauge by one-third.
- Throws are unblockable, and will always catch your opponent if
they have started a Team Up Technique.
- Tardy Counters and Burning Vigor Attacks cost 1 Burning Vigor
level.
- Team Up Techniques cost 2 Burning Vigor levels.
- You'll know if you did the Attack Cancel since there will be
'resistance marks' where your attack and the opponent's attack
hit. Doing an Attack Cancel gives both characters 1 full level
on their Burning Vigor gauge. Also note that any two attacks can
cancel, even a standing LK vs. a Team Up Technique, or a fireball,
or a Burning Vigor Attack.
=========================================================================
2. CHARACTER MOVELIST
=========================================================================
As all the "Americanized" names can be found in the game itself and in
the instruction booklet, I decided to list the original, Japanese names
here. However, when that wasn't possible, I used the Americanized name
instead. If there's a move that I don't have either name for, it
appears in brackets, and is spelled in lowercase.
-----------------------------------------------------------------------
AKIRA KAZAMA (akira with her helmet)
-----------------------------------------------------------------------
Ura Rimon qcf + P
Senpuu-bu qcf + K (perform 3 times)
Houbu qcb + K
Haten no Kamae qcb + P
Launch Pad LP,HP,HK,LK from Haten no Kamae
Bully Beater LK,LP,HP,HK from Haten no Kamae
Sen'en Shippuubu? HP,LP,LK,HK from Haten no Kamae
Air Feast HK,LK,LP,HP from Haten no Kamae
Ryuuga Rengiri? LP,HP,HK,LK,LK,LK from Haten no Kamae
Houseidou Geki? LK,LK,LK,LP,HP,HK from Haten no Kamae
Tenhou no Kyaku? HK,LK,LK,LK,LP,HP from Haten no Kamae
Kikou Kai qcf,qcf + P (air)
Ha no Renbu qcb,qcb + P
Ten no Renbu qcb,qcb + K
Rengeki Renbu Press same strength P + K
Normal Attacks:
f + HP / HK, df + HP:L / HK, f + HK in air
- You can use intermixing kicks for the Senpuu-bu, such as qcf + LK,
qcf + HK, qcf + LK.
- During the Haten no Kamae, press any button to attack. Or, press
in any direction to cancel the move.
- During the Air Feast, you have to delay the next attack (LK) until
you've jumped up a ways. Personally, I think you're better off
with the Tenhou no Kyaku, myself.
-----------------------------------------------------------------------
PURE RIDER AKIRA (aka 'akira' or helmetless akira)
-----------------------------------------------------------------------
Mukuro Rimon qcf + P
Senpuu-bu qcf + K (perform 3 times)
Houbu qcb + K
Haten no Kamae qcb + P
Launch Pad LP,HP,HK,LK from Haten no Kamae
Bully Beater LK,LP,HP,HK from Haten no Kamae
Sen'en Shippuubu? HP,LP,LK,HK from Haten no Kamae
Air Feast HK,LK,LP,HP from Haten no Kamae
Ryuuga Rengiri? LP,HP,HK,LK,LK,LK from Haten no Kamae
Houseidou Geki? LK,LK,LK,LP,HP,HK from Haten no Kamae
Tenhou no Kyaku? HK,LK,LK,LK,LP,HP from Haten no Kamae
Kikou Kai qcf,qcf + P (air)
Ha no Renbu qcb,qcb + P
Ten no Renbu qcb,qcb + K
Kyousou Rengeki Shuu Press same strength P + K
Normal Attacks:
f + HP / HK, df + HP:L, f + HK in air
- You can use intermixing kicks for the Senpuu-bu, such as qcf + LK,
qcf + HK, qcf + LK.
- During the Haten no Kamae, press any button to attack. Or, press
in any direction to cancel the move.
- During the Air Feast, you have to delay the next attack (LK) until
you've jumped up a ways. Personally, I think you're better off
with the Tenhou no Kyaku, myself.
Kiai Dan qcf + P (air)
Guts Upper f,d,df + P
Mikazuki Kick qcb + K
Ryuusei Kick In air, qcf + K
Zenkai Kiai Dan qcf,qcf + P (air)
Air Burst qcb,qcb + P, tap P / K rapidly
W Kiai Dan Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + HP / HK, f + HP / HK in air
God Upper qcf + P
God Upper (2nd, aerial) In air, qcf + P
God Upper (2nd) qcf + P during God Upper
God Straight qcf + P during God Upper (2nd)
God Straight hcb + P
God Rush f,d,df + P
God Lariat In air, qcb + P
Heaven's Rush qcf,qcf + P
Heaven's Cross qcb,qcb + P
W Power Buster Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + LP / HP:L / HK, f + HP in air
Musou Tsuki qcf + P
(5 hit chain) qcf + HP (x5)
Skull Aura In air, qcf + P
Musou-geri qcf + K
Senaka-gatari qcb + P
Musou Seiken Tsuki qcf,qcf + P
Air Rebel Aura In air, qcf,qcf + P
Otoko no Senaka qcb,qcb + P
Nan no Naka no Otoko Press same strength P + K
Ura-giri qcf + P (air)
Taikuu Ura-giri qcb + P
(2 hit chain) qcf + LP, qcf + LP
(2 hit chain) qcb + LP, qcb + HP
(3 hit chain) qcf + LP, qcb + HP, qcf + HP
(3 hit chain) qcb + LP, qcb + HP, qcf + HP
Hakai qcb + K
Batou qcf + K
Chi Matsuri qcf,qcf + P
Air Burst qcb,qcb + P, tap P / K rapidly
Jigoku Press same strength P + K
Normal Attacks:
f + HP, b / f + HK, df + HP:L / HK, f + HK in air
-----------------------------------------------------------------------
GAN ISHIDO
-----------------------------------------------------------------------
Teppou Tsuki qcf + P
Teppou Tsuki (finisher) qcf + LP during Teppou Tsuki
Aranami Shiko qcf + K
Ganseki Kudaki In air, qcf + P
Ganseki Otoshi In air, qcf + K
Iwa Kudaki f,d,df + P
Kashiwade Yaburi qcb + P
Oo Arashi hcb + P
Midare Teppou Tsuki qcf,qcf + P
Funka Zan qcb,qcb + P
Kakka Zan Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + LP / HP:L, f + HK in air
Nekketsu Shinai qcf + P (air)
Cross Counter qcb + P
Kiai Kick qcf + K
Shidou Kick qcb + K
Nekketsu Udetatefuse qcf,qcf + P
Nekketsu Counter qcb,qcb + P
Nekketsu Kiai Hou Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + HP:L, f + HP in air
- During the Cross Counter or Nekketsu Counter, Hayato will attack
after a moment, or if he is attacked (he'll take no damage).
Seiha Ken qcf + P (air)
Taikuu Seiha Ken qcb + P
Jicchoku Ken f,d,df + P
Shin'en Kyaku qcb + K
Raiei Shuu In air, qcf / qcb + K
Shimazu-ryuu Seiha Ken qcb,qcb + P
Shimazu-ryuu Jicchoku Ken qcf,qcf + P
Shimazu-ryuu Shin Seiha Ken Press same strength P + K
Normal Attacks:
b / f + HP, f + HK, df + HP:L, f + HP in air
Rengeki Ken qcf + P, tap P rapidly
Shouyou Ken f,d,df + P
Enbu Kyaku qcb + K (air)
Renkyaku Dan In air, qcf + K, tap K rapidly
Fire Senpuu Kyaku qcb,qcb + K (air)
Air Burst qcb,qcb + P, tap P / K rapidly
Guts Hyakubai Press same strength P + K
Normal Attacks:
b + HK, f + HP / HK, df + HP:L / HK, f + HP / HK in air
- Hinata's Team Up Technique will give your active character five
extra levels in their Burning Vigor Gauge.
Ichimonji-giri qcf + P
Jyuumonji-giri Press P after Ichimonji-giri
Iai-giri qcb + P
Iai-giri Kai Press SP after Iai-giri
Kogetsu Press P when your foe is behind you
Ouryuu Zan f,d,df + P
Tenrai Zan In air, qcf + P
Gen'ei Shuu qcb + K (air)
Ankoku Gen'ei Shuu qcb,qcb + K
Ankoku Gen'ei Zan qcf,qcf + K
Zankoku Zan Press same strength P + K
Normal Attacks:
b / f + LP / HP / HK, df + HP:L / HK:L, f + HP in air
- The final hit of Hyo's Zankoku Zan will hurt your active character
for moderate damage, so be sure not to use it when your life is
low.
Shusseki Kakunin qcb + P
Kaishin qcb + K (air)
Shouten Sekkai f,d,df + LK / f,d,df + HK,HK
Shokushin qcf + P, tap K rapidly
Katayoku no Kou qcf + K, tap P / K
Leg Inspection Press LP during Katayoku no Kou
Pulse Inspection Press SP during Katayoku no Kou
Weight Measurement LK,LK,LK during Katayoku no Kou
Sitting Height Measurement HK,HK,HK during Katayoku no Kou
Chest Measurement LK,LK,HK during Katayoku no Kou
Height Measurement HK,HK,LK during Katayoku no Kou
Shinshin b + LK + HK
Shi no Kaigo qcf,qcf + P
Tengoku he no Kaidan qcf,qcf + K
Kyuukyoku no Kyousei Jutsu Press same strength P + K
Normal Attacks:
f + HP, b / f + HK, df + HP / HK:L, f + HK in air
- During the Katayoku no Kou, press any button to attack. Or, press
in any direction to cancel the move.
- The Shokushin and Shi no Kaigo are unblockable.
- Kyoko's Team Up Technique will give your active character a little
extra life if they have been damaged previously.
Cross Cutter qcf + P
Gen'ei Wave In air, qcf + P
Gen'ei Breaker qcb + P
Gen'ei Kick qcf + K (air)
Raijin Upper f,d,df + P
Kakusan Cross Cutter qcf,qcf + P
Double Gen'ei Kick qcf,qcf + K (air)
Last Symphony Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + HK:L, f + HP / HK in air
Jumping Serve qcf + P (air)
Kaiten Receive qcb + P
Tokkun Spike In air, qcb + P
Sliding Receive f,d,df + P
Jikyuujisoku Spike hcb + K
Senbon Spike qcf,qcf + P
Fire Attack In air, qcf,qcf + P
Fight Hyakubai Press same strength P + K
Normal Attacks:
b / f + HP, df + HP:L, db + HK, f + HP in air, b + HK in air
- The Jikyuujisoku Spike is unblockable.
- Natsu's Team Up Technique will give your active character five
extra levels in their Burning Vigor Gauge.
Yasha-guruma qcf + P (air)
Suichoku Yasha-guruma qcf + K (air)
Kyoujuu Reppa f,d,df + P
Roppu Tsuki qcb + P
Seki Saiga hcb + K
Imawano-ryuu Kyoujuu Reppa qcf,qcf + P
Imawano-ryuu Roppu Tsuki qcb,qcb + P, hold P
Ningen Taiyou Press same strength P + K
Normal Attacks:
b / f + HP, f + HK, df + HP:L, f + HP / HK in air
- You can use another 'Yasha' / 'Suichoku' attack during the first
one (i.e. qcf + LP, then qcf + HK, or qcf + HP, qcf + HP, etc.)
- The Seki Saiga is unblockable.
Shining Save qcf + P (air)
Long Shot qcf + K
Bicycle Kick In air, qcf + K
Rising Kick f,d,df + K (air)
Sliding Kick qcb + K
(hackysack combo) f + HK,HK,HK,HK
(deceptive slide) Ditch, then press K
Bakuretsu V Goal qcf,qcf + K
Air Burst qcb,qcb + P, tap P / K rapidly
Trap W Shoot Press same strength P + K
Normal Attacks:
f + HP / HK, b + HK, df + HK:L, f + HP / HK in air
-----------------------------------------------------------------------
ROY BROMWELL
-----------------------------------------------------------------------
Dynamite Straight qcf + P
Twister Upper f,d,df + P
Touchdown Wave qcb + P
American Straight In air, qcf + P
Triple Twister qcf,qcf + P, tap P rapidly
Super Touchdown qcb,qcb + P
W Rising Tornado Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + HP:L, f + HP / HK in air, b + HK in air
Hadou Ken qcf + P (hold P to increase size)
Soukuu Hadou Ken In air, qcf + P
Tengyou Hadou Ken qcb + P
Shou Ou Ken f,d,df + P
Shunpuu Kyaku qcb + K (air)
Shinkuu Hadou Ken qcf,qcf + P
Shinkuu Soukuu Hadou Ken In air, qcf,qcf + P
Shinkuu Tengyou Hadou Ken qcb,qcb + P
Midare-zakura qcf,qcf + K
Haruichiban qcb,qcb + K
Shun Goku Satsu Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + HP / HK:L, f + HP / HK in air
Chou Gousoku Kyuu qcf + P (air)
Dai Kaiten Dapou f,d,df + P
Satsujin Sliding qcf + K
Ippon Zuri Dapou hcb + P
Goukai Lead b + LK + MK, then press K / any dir.
Bunshin Makyuu qcf,qcf + P (air)
Homerun Dapou qcb,qcb + P
Grand Slam Press same strength P + K
Normal Attacks:
b + HP, f + HP / HK, df + HP:L, f + HP in air
- The Ippon Zuri Dapou will reflect projectiles. Up close, it is
a throw attack and is unblockable.
- During the Goukai Lead, press LK to slide and HK to do a flying
kick. Or, press in any direction to cancel the move.
-----------------------------------------------------------------------
TIFFANY ROSE
-----------------------------------------------------------------------
Beautiful Spin f,d,df + K
Groovy Punch qcb + P, hold P
Groovy Knuckle qcf + P, hold P
Exciting Kick qcb + K (air)
Stamp Kick In air, d + K, tap K rapidly
Wonderful Kick qcf,qcf + K
Air Burst qcb,qcb + P, tap P / K rapidly
Love & Peace Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + LP / HP:L / HK, db + HP, f + HP / HK in air
- Tiffany's Team Up Technique will give your active character a
little extra life if they have been damaged previously.
=========================================================================
3. HIDDEN CHARACTER MOVELIST
=========================================================================
Rengeki Ken qcf + P, tap P rapidly
Shouyou Ken f,d,df + P
Enbu Kyaku qcb + K (air)
Renkyaku Dan In air, qcf + K, tap K rapidly
Fire Senpuu Kyaku qcb,qcb + K (air)
(super rengeki ken) qcf,qcf + P
Crossfire Kick Press same strength P + K
Normal Attacks:
b + HK, f + HP / HK, df + HP:L / HK, f + HP / HK in air
Shusseki Kakunin qcb + P
Kaishin qcb + K (air)
Shouten Sekkai f,d,df + LK / f,d,df + HK,HK
Shokushin qcf + P, tap K rapidly
Katayoku no Kou qcf + K, tap P / K
Leg Inspection Press LP during Katayoku no Kou
Pulse Inspection Press SP during Katayoku no Kou
Weight Measurement LK,LK,LK during Katayoku no Kou
Sitting Height Measurement HK,HK,HK during Katayoku no Kou
Chest Measurement LK,LK,HK during Katayoku no Kou
Height Measurement HK,HK,LK during Katayoku no Kou
Shinshin b + LK + HK
Shi no Kaigo qcf,qcf + P
Tengoku he no Kaidan qcf,qcf + K
Heart Attack Press same strength P + K
Normal Attacks:
f + HP, b / f + HK, df + HP / HK:L, f + HK in air
- During the Katayoku no Kou, press any button to attack. Or, press
in any direction to cancel the move.
- The Shokushin and Shi no Kaigo are unblockable.
Jumping Serve qcf + P (air)
Kaiten Receive qcb + P
Tokkun Spike In air, qcb + P
Sliding Receive f,d,df + P
Jikyuujisoku Spike hcb + K
Senbon Spike qcf,qcf + P
Fire Attack In air, qcf,qcf + P
Final Spike Press same strength P + K
Normal Attacks:
b / f + HP, df + HP:L, db + HK, f + HP in air, b + HK in air
Beautiful Spin f,d,df + K
Groovy Punch qcb + P, hold P
Groovy Knuckle qcf + P, hold P
Exciting Kick qcb + K (air)
Stamp Kick In air, d + K, tap K rapidly
Wonderful Kick qcf,qcf + K
(wonderful groovy punch) qcf,qcf + P
Bridge Drop Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + LP / HP:L / HK, db + HP, f + HP / HK in air
-----------------------------------------------------------------------
AKI
-----------------------------------------------------------------------
Ura Rimon qcf + P
Touchdown Wave qcb + P
Enbu Kyaku qcb + K
Guts Upper f,d,df + P
Kikou Kai qcf,qcf + P (air)
Heaven's Rush qcf,qcf + K
Super Touchdown qcb,qcb + P
Fight Hyakubai Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + LP / HP:L / HK, f + HP in air
Cross Cutter qcf + P
Dynamite Straight qcb + P
Twister Upper f,d,df + P
Kakusan Cross Cutter qcf,qcf + P
Triple Twister qcb,qcb + P, tap P rapidly
Heart Attack Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + HP:L, f + HP in air, hold b + HP in air
-----------------------------------------------------------------------
BAN
-----------------------------------------------------------------------
Chou Gousoku Kyuu qcf + P (air)
Shusseki Kakunin qcb + P
Senpuu Kyaku qcb + K
Bunshin Makyuu qcf,qcf + P (air)
Bakuretsu V Goal qcf,qcf + K
Haruichiban qcb,qcb + K
Shun Goku Satsu Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + HP:L / HK:L, f + HK in air
-----------------------------------------------------------------------
BEN
-----------------------------------------------------------------------
Kiai Dan qcf + P (air)
Shouten Sekkai f,d,df + LK / f,d,df + HK,HK
Ryuusei Kick In air, qcf + K
(zenkai ryuusei kick) In air, qcf,qcf + K
Zenkai Kiai Dan qcf,qcf + P (air)
Otoko no Naka no Otoko Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + HP / HK:L, f + HP / HK
-----------------------------------------------------------------------
ERI
-----------------------------------------------------------------------
God Upper qcf + P
God Upper (2nd) qcf + P during God Upper
God Straight qcf + P during God Upper (2nd)
God Straight hcb + P
Screw Piledriver hcb + K
Funka Zan qcb,qcb + P
Final Atomic Buster qcb,qcb + K
Ningen Taiyou Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + LP / HP:L, f + HK in air
-----------------------------------------------------------------------
ERIC
-----------------------------------------------------------------------
Teppou Tsuki qcf + P
Teppou Tsuki (finisher) qcf + LP during Teppou Tsuki
God Lariat In air, qcb + P
Shou Ou Ken f,d,df + P
Midare Teppou Tsuki qcf,qcf + P
Heaven's Cross qcb,qcb + P
W Rising Tornado Press same strength P + K
Normal Attacks:
b / f + HP / HK, f + LP, df + HP:L / HK:L, f + HP / HK in air
Mikazuki Kick qcb + K
Aranami Shiko qcf + K
Shouten Sekkai f,d,df + LK / f,d,df + HK,HK
Rising Kick In air, f,d,df + K
Bakuretsu V Goal qcf,qcf + K
Haruichiban qcb,qcb + K
Kyousou Rengeki Shuu Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + HP / HK:L, f + HP / HK in air
Shokushin qcf + P, tap K rapidly
Raijin Upper f,d,df + P
Jikyuujisoku Spike hcb + K
Shinshin b + LK + HK
Shi no Kaigo qcf,qcf + P
(super raijin upper) qcf,qcf + P
Haruichiban qcb,qcb + K
Last Symphony Press same strength P + K
Normal Attacks:
b / f + HK, f + HP, df + HK:L, f + HK in air
Rengeki Ken qcf + P, tap P rapidly
Gen'ei Wave In air, qcf + P
Gen'ei Kick qcf + K (air)
Shusseki Kakunin qcb + P
(super rengeki ken) qcf,qcf + P
Double Gen'ei Kick qcf,qcf + K (air)
Jigoku Press same strength P + K
Normal Attacks:
f + HP / b / f + HK, df + HP / HK:L, f + HP / HK in air
Gen'ei Kick qcf + K (air)
Kaishin qcb + K (air)
(hackysack combo) f + HK,HK,HK,HK
Wonderful Kick qcf,qcf + K
Fire Senpuu Kyaku qcb,qcb + K (air)
Otoko no Naka no Otoko Press same strength P + K
Normal Moves:
f + HP, b / f + HK, df + HK:L, f + HP / HK in air
-----------------------------------------------------------------------
KOJI
-----------------------------------------------------------------------
Long Shot qcf + K
Bicycle Kick In air, qcf + K
Exciting Kick qcb + K (air)
Shouten Sekkai f,d,df + LK / f,d,df + HK,HK
Bakuretsu V Goal qcf,qcf + K
(super exciting kick) qcb,qcb + K (air)
Crossfire Kick Press same strength P + K
Normal Attacks:
f + HP, b / f + HK, df + HK:L, f + HK in air
-----------------------------------------------------------------------
MAI
-----------------------------------------------------------------------
Kiai Dan qcf + P
Enbu Kyaku qcb + K (air)
Shouten Sekkai f,d,df + LK / f,d,df + HK,HK
Katayoku no Kou qcf + K, tap P / K
Leg Inspection Press LP during Katayoku no Kou
Pulse Inspection Press SP during Katayoku no Kou
Weight Measurement LK,LK,LK during Katayoku no Kou
Sitting Height Measurement HK,HK,HK during Katayoku no Kou
Chest Measurement LK,LK,HK during Katayoku no Kou
Height Measurement HK,HK,LK during Katayoku no Kou
(hackysack combo) f + HK,HK,HK,HK
Zenkai Kiai Dan qcf,qcf + P
Tengoku he no Kaidan qcf,qcf + K
Kakka Zan Press same strength P + K
Normal Attacks:
f + HP, b / f + HK, df + HK:L, f + HP / HK in air
Exciting Kick qcb + K
Shouten Sekkai f,d,df + LK / f,d,df + HK,HK
Raiei Shuu In air, qcf / qcb + K
Stamp Kick In air, d + K, tap K rapidly
Kikou Kai qcf,qcf + P (air)
(super raiei shuu) In air, qcf,qcf / qcb,qcb + K
Trap W Shoot Press same strength P + K
Normal Attacks:
f + HP / HK, df + HP:L, f + HK in air
Ura Rimon qcf + P
Groovy Punch qcb + P, hold P
Shouyou Ken f,d,df + P
Senbon Spike qcf,qcf + P
Shinkuu Tengyou Hadou Ken qcb,qcb + P
Kyuukyoku no Kyousei Jutsu Press same strength P + K
Normal Attacks:
b / f + HP, df + HP:L, f + HP in air
Hadou Ken qcf + P (hold P to increase size)
God Lariat In air, qcb + P
Shunpuu Kyaku qcb + K (air)
Shinkuu Hadou Ken qcf,qcf + P
Heaven's Cross qcb,qcb + P
Love & Peace Press same strength P + K
Normal Attacks:
b / f + HP / HK, df + HP:L / HK, f + HP / HK in air
God Rush f,d,df + P
Jumping Serve qcf + P (air)
Groovy Knuckle qcb + P, hold P
Senbon Spike qcf,qcf + P
Fire Attack In air, qcf,qcf + P
Funka Zan qcb,qcb + P
Shimazu-ryuu Shin Seiha Ken Press same strength P + K
Normal Attacks:
b / f + HP, b + HK, df + HP:L, f + HP in air
Shining Save qcf + P (air)
Ganseki Otoshi In air, qcf + K
Haten no Kamae qcb + P
Launch Pad LP,HP,HK,LK from Haten no Kamae
Bully Beater LK,LP,HP,HK from Haten no Kamae
Sen'en Shippuubu? HP,LP,LK,HK from Haten no Kamae
Air Feast HK,LK,LP,HP from Haten no Kamae
Ryuuga Rengiri? LP,HP,HK,LK,LK,LK from Haten no Kamae
Houseidou Geki? LK,LK,LK,LP,HP,HK from Haten no Kamae
Tenhou no Kyaku? HK,LK,LK,LK,LP,HP from Haten no Kamae
Shimazu-ryuu Jicchoku Ken qcf,qcf + P
Ha no Renbu qcb,qcb + P
Kikou Kai In air, qcf,qcf + P
Rengeki Renbu Press same strength P + K
Normal Attacks:
b / f + HP, f + HK, df + HP:L / HK:L, f + HK in air
Teppou Tsuki qcf + P
Teppou Tsuki (finisher) qcf + LP during Teppou Tsuki
Beautiful Spin f,d,df + K
Katayoku no Kou qcf + K, tap P / K
Leg Inspection Press LP during Katayoku no Kou
Pulse Inspection Press SP during Katayoku no Kou
Weight Measurement LK,LK,LK during Katayoku no Kou
Sitting Height Measurement HK,HK,HK during Katayoku no Kou
Chest Measurement LK,LK,HK during Katayoku no Kou
Height Measurement HK,HK,LK during Katayoku no Kou
Midare Teppou Tsuki qcf,qcf + P
Tengoku he no Kaidan qcf,qcf + K
Wonderful Kick qcf,qcf + K
W Kiai Dan Press same strength P + K
Normal Attacks:
b / f + HP, db + HK, df + HP:L, f + HP in air, b + HK in air
Hadou Ken qcf + P (hold P to increase size)
Soukuu Hadou Ken In air, qcf + P
Shunpuu Kyaku qcb + K (air)
God Lariat In air, qcb + P
Shinkuu Hadou Ken qcf,qcf + P
Shinkuu Soukuu Hadou Ken In air, qcf,qcf + P
Heaven's Cross qcb,qcb + P
Final Spike Press same strength P + K
Normal Attacks:
b / f + HP, b + HK, df + HP:L, f + HP in air
-----------------------------------------------------------------------
WILL
-----------------------------------------------------------------------
Sliding Receive f,d,df + P
Roppu Tsuki qcb + P
Shidou Kick qcf + K
Goukai Lead b + LK + MK, then press K / any dir.
Kikou Kai qcf,qcf + P (air)
Imawano-ryuu Roppu Tsuki qcb,qcb + P, hold P
Guts Hyakubai Press same strength P + K
Normal Attacks:
f + HP, b / f + HK, df + HK:L, f + HK in air
Shining Save qcf + P (air)
Kashiwade Yaburi qcb + P
Twister Upper f,d,df + P
Triple Twister qcf,qcf + P, tap P rapidly
Shimazu-ryuu Seiha Ken qcb,qcb + P
Bridge Drop Press same strength P + K
Normal Attacks:
b / f + HP, f + HK, df + HP, f + HP / HK in air
=========================================================================
4. SECRETS AND CODES
=========================================================================
EVOLUTION NOTES
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In Evolution Mode, any character with an Air Burst super loses it,
instead getting a new super:
BATSU Gets (zenkai ryuusei kick) - qcf,qcf + K in air
EDGE Gets (super batou) - qcf,qcf + K in air
HINATA Gets (super rengeki ken) - qcf,qcf + P
TIFFANY Gets (wonderful groovy punch) - qcf,qcf + P
ROBERTO Gets (super hackysack combo) - qcb,qcb + K
Plus, there are no voices in Arcade Mode.
SEE THE BAD ENDING / GOOD ENDING
-----------------------------------------------------------------------
To see the bad ending, simply beat the game. To see the good ending,
beat Raizo or his partner with a Burning Vigor Attack when you fight
him in Chapter 7.
ADVANCE TO CHAPTER 6 OR 7
-----------------------------------------------------------------------
This doesn't apply to all characters, but depending on who you're
playing with, you'll fight Raizo, Hyo, Kyoko, or Hideo very early in
the game instead of later on. You only have one round to beat them,
and they take much less damage from your attacks. If you lose to them,
the game continues normally. If you manage to beat them, you'll
advance to the sixth or seventh chapter, depending on who you're
playing with.
COLOR SELECT
-----------------------------------------------------------------------
You can select two different colors for your character by selecting
them with Punch or Kick. There's also a secret third color you can
select by holding START, then pressing any button.
All translations were done by me and so may not be entirely correct.
I didn't have the kanji / kana for some moves (mainly Daigo and Hayato,
and some others), so there are a couple of blatant errors. Does
anyone know if Kyoko's Katayoku no Kou follow-up moves were written
in Japanse or English, originally? I'm also looking for the original
kanji (even kana will do) for Akira's Haten no Kamae follow-up moves.
AKIRA
Ura Rimon Inversed Gate
Senshuu-bu Spin Kick Dance
Houbu Cannon Dance
Haten no Kamae Mysterious Stance
Ryuuga Rengiri? Dragon Fang Rapid Slash?
Houseidou Geki? Ruined Method of Justice Attack?
Tenhou no Kyaku? Heavenly Phoenix Kick?
Sen'en Shippuubu? Spinning Swallow Storm Dance?
Kikou Kai Chi Mass
Ha no Renbu Rapid Dance of Destruction
Ten no Renbu Rapid Dance of Heaven
Rengeki Renbu Continuous Attack Rapid Dance
Kiai Dan Force Bullet
Mikazuki Kick Crescent Moon Kick
Ryuusei Kick Shooting Star Kick
Zenkai Kiai Dan All-Out Force Bullet
W Kiai Dan Double Force Bullet
BOMAN
W Power Buster Double Power Buster
DAIGO
Musou Tsuki Dream Thrust
Musou-geri Dream Kick
Senaka-gatari Back of Body: Shouting
Musou Seiken Tsuki Political Power Dream Thrust
Otoko no Senaka Talking Man
Nan no Naka no Otoko Manly Shouting of Man
EDGE
Ura-giri Reverse Slash
Taikuu Ura-giri Anti-Air Reverse Slash
Hakai Destruction
Batou Abuse
Chi Matsuri Blood Festival
Jigoku Blood Hell
GAN
Teppou Tsuki Gun Stabbing
Aranami Shiko Sumo Wrestler's Rough Wave
Ganseki Kudaki Stone Crusher
Ganseki Otoshi Stone Drop
Iwa Kudaki Rock Crusher
Kashiwade Yaburi Clapping Hand Destroyer
Oo Arashi Great Storm from the Mountains
Midare Teppou Tsuki Gun Stabbing Riot
Funka Zan Erupting Volcano
Kakka Zan Active Volcano
HAYATO
Nekketsu Shinai Hot-Blooded Bamboo Sword
Kiai Kick Force Kick
Shidou Kick Coaching Kick
Nekketsu Udetatefuse Hot-Blooded Ability to do Push-Ups
(lit. "to stand and lay down")
Nekketsu Counter Hot-Blooded Counter
Nekketsu Kiai Hou Hot-Blooded Force Release
HIDEO
Seiha Ken Justice Wave Fist
Taikuu Seiha Ken Anti-Air Justice Wave Fist
Jicchoku Ken Honest Fist
Shin'en Kyaku True Crescent Kick
Raiei Shuu Violent Lightning Kick
Shimazu-ryuu Seiha Ken Shimazu-style Justice Wave Fist
Shimazu-ryuu Jicchoku Ken Shimazu-style Honest Fist
Shimazu-ryuu Shin Seiha Ken Shimazu-style True Justice Wave Fist
HINATA
Rengeki Ken Rapid Attack Fist
Shouyou Ken Rising Sun Fist
Enbu Kyaku Flame Kick Dance
Renkyaku Dan Rapid Kick Bullet
Fire Senpuu Kyaku Fire Whirlwind Kick
Guts Hyakubai Guts Hundredfold
Kaiten Receive Rolling Recieve
Tokkun Spike Special Training Spike
Jikyuujisoku Spike Self-Sufficient Spike
Senbon Spike Thousand Ball Spike
Fight Hyakubai Fight Hundredfold
RAIZO
Yasha-guruma Demoness Wheel
Suichoku Yasha-guruma Vertical Demoness Wheel
Kyoujuu Reppa Insane Beast Destroyer
Roppu Tsuki Internal Organ Pierce
Seki Saiga Stone Crushing Fang
Imawano-ryuu Kyoujuu Reppa Imawano-style Insane Beast Destroyer
Imawano-ryuu Roppu Tsuki Imawano-style Organ Pierce
Ningen Taiyou Human Cannon
ROBERTO
Bakuretsu V Goal Exploding Victory Goal
Trap W Shoot Trap Double Shoot
ROY
W Rising Tornado Double Rising Tornado
SAKURA
Hadou Ken Surge Fist
Soukuu Hadou Ken Blue Sky Surge Fist
Tengyou Hadou Ken Sky-aimed Surge Fist
Shou Ou Ken Cherry Blossom Fist
Shunpuu Kyaku Spring Breeze Kick
Shinkuu Hadou Ken Vacuum Surge Fist
Shinkuu Soukuu Hadou Ken Vacuum Blue Sky Surge Fist
Shinkuu Tengyou Hadou Ken Vacuum Sky-aimed Surge Fist
Midare-zakura Cherry Blossom Riot
Haruichiban First Storm of Spring
Shun Goku Satsu Spring Imprisoning Death
SHOMA
Chougou Sokukyuu Super Strong Fastball
Dai Kaiten Dapou Great Spin Slam
Satsujin Sliding Murder Sliding
Goukai Lead Heroic Lead
Ibbon Zuri Dapou Fishing Hook Slam
Bunshin Makyuu Demonic Ball Delivery
Homerun Dapou Homerun Slam
-----------------------------------------------------------------------
SPECIAL THANKS
-----------------------------------------------------------------------
This FAQ wouldn't have been made without help from others, namely:
Absolute Zero, Robert Grant, Galen Komatsu, and Darklancer, for their
Rival Schools FAQs.
Unpublished work Copyright 1999-2001 Chris MacDonald