RIVAL SCHOOLS: UNITED BY FATE MINI-FAQ v0.1
for the Sony PlayStation (domestic)
by Chris MacDonald

Unpublished work Copyright 1999-2001 Chris MacDonald

This document is protected by US Copyright Law, and the Berne Copyright
Convention of 1976.  It is for private and personal use only--it cannot
be reprinted in part or in whole, or reproduced in any way or in any
form (written or otherwise).  It is a free document that cannot be used
in any sort of commercial transaction, including selling it or giving
it away as a gift.  This FAQ cannot be referenced, altered, or used by
anybody (including webmasters, publishers, and magazine staff) without
my express written permission.  This FAQ was created and is owned by
me, Chris MacDonald <kmegura (at) yahoo (dot) com>.  It can be found
exclusively at (www.GameFAQs.com).  All copyrights and trademarks are
acknowledged and respected that are not specifically mentioned herein.

I expressly forbid the following publishers/publications from using this
FAQ, namely: Ziff-Davis Video Game Group (publishers of Expert Gamer),
Future Publishing, Ltd. (publishers of PlayStation Power, Official UK
PlayStation Magazine, etc.), IDG Media, Game 13th Magazine, Brady Games,
and Prima Games.  Remember, plagiarism is a crime and is punishable by
law.

The Rival Schools game series is (c) Capcom of Japan and (c) Capcom of
America.


=================
TABLE OF CONTENTS
=================

1.  HOW TO PLAY
      - Basic Commands
      - General Movelist
2.  CHARACTER MOVELIST
      - Akira Kazama
      - Pure Rider Akira
      - Batsu Ichimonji
      - Boman Delgado
      - Daigo Kazama
      - Edge (Eiji Yamada)
      - Gan Ishido
      - Hayato Nekketsu
      - Hideo Shimazu
      - Hinata Wakabi
      - Hyo Imawano
      - Kyoko Minazuki
      - Kyosuke Kagami
      - Natsu Aihara
      - Raizo Imawano
      - Roberto Miura
      - Roy Bromwell
      - Sakura Kasugano
      - Shoma Sawamura
      - Tiffany Rose
3.  HIDDEN CHARACTER MOVELIST
      - Hinata 2
      - Kyoko 2
      - Natsu 2
      - Tiffany 2
4.  SECRETS AND CODES
5.  MISCELLANEOUS
      - Translations
6.  AUTHOR'S NOTE
      - Revision History
      - Special Thanks

I wrote this FAQ a long time ago (originally, it was for a friend's
FAQ), but he never released his guide, and I forgot about this one
until recently.  It's not fully complete (I'm missing some of the
bonus characters), but it's got some info. in it I haven't seem
elswhere, especially for the attacks.  Anyway, enjoy!


=========================================================================
 1.  HOW TO PLAY
=========================================================================

-----------------------------------------------------------------------
BASIC COMMANDS
-----------------------------------------------------------------------

This section outlines the basic controls for all characters:

(controller directions and results)

 ub  u  uf      Jump Up-Back            Jump Up         Jump Up-Forward
   \ | /
b -- n -- f     Walk Back / Block       Neutral         Walk Forward
   / | \
 db  d  df      Crouch / Low Block      Crouch          Offensive Crouch


(button layout and effect)

LP  HP          Light Punch         Hard Punch

LK  HP          Light Kick          Hard Kick


(FAQ abbreviations)

 qcf / qcb  -  Press d,df,f or  d,db,b on the joystick.
 hcf / hcb  -  Press b,db,d,df,f or f,df,d,db,b on the joystick.
 PP         -  Press any two / all three Punch buttons.
 KK         -  Press any two / all three Kick buttons.
 (air)      -  The move can be performed while on the ground, or while
               in the air (during a jump or after an air recovery).
 x~x        -  All possible ranges are allowed (for example, ub through
               uf, or MK through HP).
 :L         -  This attack will launch your foe into the air.


-----------------------------------------------------------------------
GENERAL MOVELIST
-----------------------------------------------------------------------

Block / Low Block              Hold b / db when attacked
Air Block                      Hold b / db when attacked in the air
Jump                           Press ub~uf
High Jump                      Tap db~df,ub~uf
Dash                           Tap f,f / b,b
Run                            Tap and hold f,f
Dash Tackle                    Press P while dashing or running
Dash Slide                     Press LK while dashing or running
Dash Jump Kick                 Press HK while dashing or running
Get Up                         While getting up, tap b / f / d / u
Get Up Attack                  While getting up, press P / K
Defensive Fall                 Press PP / KK when knocked into the air
Taunt                          Press the button assigned to "Taunt"
Ditch (Away)                   Press u + KK / KK
Ditch (Towards)                Press d + KK
Throw / Low Throw              Press PP / d + PP
Tardy Counter                  Block an attack, then do a special move
Burning Vigor Attack           Depends on the character (see Section 2)
Team Up Technique              Press same strength P + K
Attack Cancel                  Attack your foe as they attack you

 - Taunting increases your Burning Vigor gauge by one-third.
 - Throws are unblockable, and will always catch your opponent if
   they have started a Team Up Technique.
 - Tardy Counters and Burning Vigor Attacks cost 1 Burning Vigor
   level.
 - Team Up Techniques cost 2 Burning Vigor levels.
 - You'll know if you did the Attack Cancel since there will be
   'resistance marks' where your attack and the opponent's attack
   hit.  Doing an Attack Cancel gives both characters 1 full level
   on their Burning Vigor gauge.  Also note that any two attacks can
   cancel, even a standing LK vs. a Team Up Technique, or a fireball,
   or a Burning Vigor Attack.


=========================================================================
 2.  CHARACTER MOVELIST
=========================================================================

As all the "Americanized" names can be found in the game itself and in
the instruction booklet, I decided to list the original, Japanese names
here.  However, when that wasn't possible, I used the Americanized name
instead.  If there's a move that I don't have either name for, it
appears in brackets, and is spelled in lowercase.

-----------------------------------------------------------------------
AKIRA KAZAMA  (akira with her helmet)
-----------------------------------------------------------------------

Ura Rimon                      qcf + P
Senpuu-bu                      qcf + K  (perform 3 times)
Houbu                          qcb + K
Haten no Kamae                 qcb + P
Launch Pad                     LP,HP,HK,LK from Haten no Kamae
Bully Beater                   LK,LP,HP,HK from Haten no Kamae
Sen'en Shippuubu?              HP,LP,LK,HK from Haten no Kamae
Air Feast                      HK,LK,LP,HP from Haten no Kamae
Ryuuga Rengiri?                LP,HP,HK,LK,LK,LK from Haten no Kamae
Houseidou Geki?                LK,LK,LK,LP,HP,HK from Haten no Kamae
Tenhou no Kyaku?               HK,LK,LK,LK,LP,HP from Haten no Kamae
Kikou Kai                      qcf,qcf + P  (air)
Ha no Renbu                    qcb,qcb + P
Ten no Renbu                   qcb,qcb + K
Rengeki Renbu                  Press same strength P + K

Normal Attacks:
 f + HP / HK, df + HP:L / HK, f + HK in air

 - You can use intermixing kicks for the Senpuu-bu, such as qcf + LK,
   qcf + HK, qcf + LK.
 - During the Haten no Kamae, press any button to attack.  Or, press
   in any direction to cancel the move.
 - During the Air Feast, you have to delay the next attack (LK) until
   you've jumped up a ways.  Personally, I think you're better off
   with the Tenhou no Kyaku, myself.


-----------------------------------------------------------------------
PURE RIDER AKIRA  (aka 'akira' or helmetless akira)
-----------------------------------------------------------------------

Mukuro Rimon                   qcf + P
Senpuu-bu                      qcf + K  (perform 3 times)
Houbu                          qcb + K
Haten no Kamae                 qcb + P
Launch Pad                     LP,HP,HK,LK from Haten no Kamae
Bully Beater                   LK,LP,HP,HK from Haten no Kamae
Sen'en Shippuubu?              HP,LP,LK,HK from Haten no Kamae
Air Feast                      HK,LK,LP,HP from Haten no Kamae
Ryuuga Rengiri?                LP,HP,HK,LK,LK,LK from Haten no Kamae
Houseidou Geki?                LK,LK,LK,LP,HP,HK from Haten no Kamae
Tenhou no Kyaku?               HK,LK,LK,LK,LP,HP from Haten no Kamae
Kikou Kai                      qcf,qcf + P  (air)
Ha no Renbu                    qcb,qcb + P
Ten no Renbu                   qcb,qcb + K
Kyousou Rengeki Shuu           Press same strength P + K

Normal Attacks:
 f + HP / HK, df + HP:L, f + HK in air

 - You can use intermixing kicks for the Senpuu-bu, such as qcf + LK,
   qcf + HK, qcf + LK.
 - During the Haten no Kamae, press any button to attack.  Or, press
   in any direction to cancel the move.
 - During the Air Feast, you have to delay the next attack (LK) until
   you've jumped up a ways.  Personally, I think you're better off
   with the Tenhou no Kyaku, myself.


-----------------------------------------------------------------------
BATSU ICHIMONJI
-----------------------------------------------------------------------

Kiai Dan                       qcf + P  (air)
Guts Upper                     f,d,df + P
Mikazuki Kick                  qcb + K
Ryuusei Kick                   In air, qcf + K
Zenkai Kiai Dan                qcf,qcf + P  (air)
Air Burst                      qcb,qcb + P, tap P / K rapidly
W Kiai Dan                     Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + HP / HK, f + HP / HK in air


-----------------------------------------------------------------------
BOMAN DELGADO
-----------------------------------------------------------------------

God Upper                      qcf + P
God Upper (2nd, aerial)        In air, qcf + P
God Upper (2nd)                qcf + P during God Upper
God Straight                   qcf + P during God Upper (2nd)
God Straight                   hcb + P
God Rush                       f,d,df + P
God Lariat                     In air, qcb + P
Heaven's Rush                  qcf,qcf + P
Heaven's Cross                 qcb,qcb + P
W Power Buster                 Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + LP / HP:L / HK, f + HP in air


-----------------------------------------------------------------------
DAIGO KAZAMA
-----------------------------------------------------------------------

Musou Tsuki                    qcf + P
  (5 hit chain)                qcf + HP (x5)
Skull Aura                     In air, qcf + P
Musou-geri                     qcf + K
Senaka-gatari                  qcb + P
Musou Seiken Tsuki             qcf,qcf + P
Air Rebel Aura                 In air, qcf,qcf + P
Otoko no Senaka                qcb,qcb + P
Nan no Naka no Otoko           Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + HP:L


-----------------------------------------------------------------------
EDGE  (EIJI YAMADA)
-----------------------------------------------------------------------

Ura-giri                       qcf + P  (air)
Taikuu Ura-giri                qcb + P
  (2 hit chain)                qcf + LP, qcf + LP
  (2 hit chain)                qcb + LP, qcb + HP
  (3 hit chain)                qcf + LP, qcb + HP, qcf + HP
  (3 hit chain)                qcb + LP, qcb + HP, qcf + HP
Hakai                          qcb + K
Batou                          qcf + K
Chi Matsuri                    qcf,qcf + P
Air Burst                      qcb,qcb + P, tap P / K rapidly
Jigoku                         Press same strength P + K

Normal Attacks:
 f + HP, b / f + HK, df + HP:L / HK, f + HK in air


-----------------------------------------------------------------------
GAN ISHIDO
-----------------------------------------------------------------------

Teppou Tsuki                   qcf + P
Teppou Tsuki (finisher)        qcf + LP during Teppou Tsuki
Aranami Shiko                  qcf + K
Ganseki Kudaki                 In air, qcf + P
Ganseki Otoshi                 In air, qcf + K
Iwa Kudaki                     f,d,df + P
Kashiwade Yaburi               qcb + P
Oo Arashi                      hcb + P
Midare Teppou Tsuki            qcf,qcf + P
Funka Zan                      qcb,qcb + P
Kakka Zan                      Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + LP / HP:L, f + HK in air

 - The Oo Arashi and Funka Zan are unblockable.


-----------------------------------------------------------------------
HAYATO NEKKETSU
-----------------------------------------------------------------------

Nekketsu Shinai                qcf + P  (air)
Cross Counter                  qcb + P
Kiai Kick                      qcf + K
Shidou Kick                    qcb + K
Nekketsu Udetatefuse           qcf,qcf + P
Nekketsu Counter               qcb,qcb + P
Nekketsu Kiai Hou              Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + HP:L, f + HP in air

 - During the Cross Counter or Nekketsu Counter, Hayato will attack
   after a moment, or if he is attacked (he'll take no damage).


-----------------------------------------------------------------------
HIDEO SHIMAZU
-----------------------------------------------------------------------

Seiha Ken                      qcf + P  (air)
Taikuu Seiha Ken               qcb + P
Jicchoku Ken                   f,d,df + P
Shin'en Kyaku                  qcb + K
Raiei Shuu                     In air, qcf / qcb + K
Shimazu-ryuu Seiha Ken         qcb,qcb + P
Shimazu-ryuu Jicchoku Ken      qcf,qcf + P
Shimazu-ryuu Shin Seiha Ken    Press same strength P + K

Normal Attacks:
 b / f + HP, f + HK, df + HP:L, f + HP in air


-----------------------------------------------------------------------
HINATA WAKABI
-----------------------------------------------------------------------

Rengeki Ken                    qcf + P, tap P rapidly
Shouyou Ken                    f,d,df + P
Enbu Kyaku                     qcb + K  (air)
Renkyaku Dan                   In air, qcf + K, tap K rapidly
Fire Senpuu Kyaku              qcb,qcb + K  (air)
Air Burst                      qcb,qcb + P, tap P / K rapidly
Guts Hyakubai                  Press same strength P + K

Normal Attacks:
 b + HK, f + HP / HK, df + HP:L / HK, f + HP / HK in air

 - Hinata's Team Up Technique will give your active character five
   extra levels in their Burning Vigor Gauge.


-----------------------------------------------------------------------
HYO IMAWANO
-----------------------------------------------------------------------

Ichimonji-giri                 qcf + P
Jyuumonji-giri                 Press P after Ichimonji-giri
Iai-giri                       qcb + P
Iai-giri Kai                   Press SP after Iai-giri
Kogetsu                        Press P when your foe is behind you
Ouryuu Zan                     f,d,df + P
Tenrai Zan                     In air, qcf + P
Gen'ei Shuu                    qcb + K  (air)
Ankoku Gen'ei Shuu             qcb,qcb + K
Ankoku Gen'ei Zan              qcf,qcf + K
Zankoku Zan                    Press same strength P + K

Normal Attacks:
 b / f + LP / HP / HK, df + HP:L / HK:L, f + HP in air

 - The final hit of Hyo's Zankoku Zan will hurt your active character
   for moderate damage, so be sure not to use it when your life is
   low.


-----------------------------------------------------------------------
KYOKO MINAZUKI
-----------------------------------------------------------------------

Shusseki Kakunin               qcb + P
Kaishin                        qcb + K  (air)
Shouten Sekkai                 f,d,df + LK / f,d,df + HK,HK
Shokushin                      qcf + P, tap K rapidly
Katayoku no Kou                qcf + K, tap P / K
Leg Inspection                 Press LP during Katayoku no Kou
Pulse Inspection               Press SP during Katayoku no Kou
Weight Measurement             LK,LK,LK during Katayoku no Kou
Sitting Height Measurement     HK,HK,HK during Katayoku no Kou
Chest Measurement              LK,LK,HK during Katayoku no Kou
Height Measurement             HK,HK,LK during Katayoku no Kou
Shinshin                       b + LK + HK
Shi no Kaigo                   qcf,qcf + P
Tengoku he no Kaidan           qcf,qcf + K
Kyuukyoku no Kyousei Jutsu     Press same strength P + K

Normal Attacks:
 f + HP, b / f + HK, df + HP / HK:L, f + HK in air

 - During the Katayoku no Kou, press any button to attack.  Or, press
   in any direction to cancel the move.
 - The Shokushin and Shi no Kaigo are unblockable.
 - Kyoko's Team Up Technique will give your active character a little
   extra life if they have been damaged previously.


-----------------------------------------------------------------------
KYOSUKE KAGAMI
-----------------------------------------------------------------------

Cross Cutter                   qcf + P
Gen'ei Wave                    In air, qcf + P
Gen'ei Breaker                 qcb + P
Gen'ei Kick                    qcf + K  (air)
Raijin Upper                   f,d,df + P
Kakusan Cross Cutter           qcf,qcf + P
Double Gen'ei Kick             qcf,qcf + K  (air)
Last Symphony                  Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + HK:L, f + HP / HK in air


-----------------------------------------------------------------------
NATSU AIHARA
-----------------------------------------------------------------------

Jumping Serve                  qcf + P  (air)
Kaiten Receive                 qcb + P
Tokkun Spike                   In air, qcb + P
Sliding Receive                f,d,df + P
Jikyuujisoku Spike             hcb + K
Senbon Spike                   qcf,qcf + P
Fire Attack                    In air, qcf,qcf + P
Fight Hyakubai                 Press same strength P + K

Normal Attacks:
 b / f + HP, df + HP:L, db + HK, f + HP in air, b + HK in air

 - The Jikyuujisoku Spike is unblockable.
 - Natsu's Team Up Technique will give your active character five
   extra levels in their Burning Vigor Gauge.


-----------------------------------------------------------------------
RAIZO IMAWANO
-----------------------------------------------------------------------

Yasha-guruma                   qcf + P  (air)
Suichoku Yasha-guruma          qcf + K  (air)
Kyoujuu Reppa                  f,d,df + P
Roppu Tsuki                    qcb + P
Seki Saiga                     hcb + K
Imawano-ryuu Kyoujuu Reppa     qcf,qcf + P
Imawano-ryuu Roppu Tsuki       qcb,qcb + P, hold P
Ningen Taiyou                  Press same strength P + K

Normal Attacks:
 b / f + HP, f + HK, df + HP:L, f + HP / HK in air

 - You can use another 'Yasha' / 'Suichoku' attack during the first
   one (i.e. qcf + LP, then qcf + HK, or qcf + HP, qcf + HP, etc.)
 - The Seki Saiga is unblockable.


-----------------------------------------------------------------------
ROBERTO MIURA
-----------------------------------------------------------------------

Shining Save                   qcf + P  (air)
Long Shot                      qcf + K
Bicycle Kick                   In air, qcf + K
Rising Kick                    f,d,df + K  (air)
Sliding Kick                   qcb + K
(hackysack combo)              f + HK,HK,HK,HK
(deceptive slide)              Ditch, then press K
Bakuretsu V Goal               qcf,qcf + K
Air Burst                      qcb,qcb + P, tap P / K rapidly
Trap W Shoot                   Press same strength P + K

Normal Attacks:
 f + HP / HK, b + HK, df + HK:L, f + HP / HK in air


-----------------------------------------------------------------------
ROY BROMWELL
-----------------------------------------------------------------------

Dynamite Straight              qcf + P
Twister Upper                  f,d,df + P
Touchdown Wave                 qcb + P
American Straight              In air, qcf + P
Triple Twister                 qcf,qcf + P, tap P rapidly
Super Touchdown                qcb,qcb + P
W Rising Tornado               Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + HP:L, f + HP / HK in air, b + HK in air


-----------------------------------------------------------------------
SAKURA KASUGANO
-----------------------------------------------------------------------

Hadou Ken                      qcf + P  (hold P to increase size)
Soukuu Hadou Ken               In air, qcf + P
Tengyou Hadou Ken              qcb + P
Shou Ou Ken                    f,d,df + P
Shunpuu Kyaku                  qcb + K  (air)
Shinkuu Hadou Ken              qcf,qcf + P
Shinkuu Soukuu Hadou Ken       In air, qcf,qcf + P
Shinkuu Tengyou Hadou Ken      qcb,qcb + P
Midare-zakura                  qcf,qcf + K
Haruichiban                    qcb,qcb + K
Shun Goku Satsu                Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + HP / HK:L, f + HP / HK in air


-----------------------------------------------------------------------
SHOMA SAWAMURA
-----------------------------------------------------------------------

Chou Gousoku Kyuu              qcf + P  (air)
Dai Kaiten Dapou               f,d,df + P
Satsujin Sliding               qcf + K
Ippon Zuri Dapou               hcb + P
Goukai Lead                    b + LK + MK, then press K / any dir.
Bunshin Makyuu                 qcf,qcf + P  (air)
Homerun Dapou                  qcb,qcb + P
Grand Slam                     Press same strength P + K

Normal Attacks:
 b + HP, f + HP / HK, df + HP:L, f + HP in air

 - The Ippon Zuri Dapou will reflect projectiles.  Up close, it is
   a throw attack and is unblockable.
 - During the Goukai Lead, press LK to slide and HK to do a flying
   kick.  Or, press in any direction to cancel the move.


-----------------------------------------------------------------------
TIFFANY ROSE
-----------------------------------------------------------------------

Beautiful Spin                 f,d,df + K
Groovy Punch                   qcb + P, hold P
Groovy Knuckle                 qcf + P, hold P
Exciting Kick                  qcb + K  (air)
Stamp Kick                     In air, d + K, tap K rapidly
Wonderful Kick                 qcf,qcf + K
Air Burst                      qcb,qcb + P, tap P / K rapidly
Love & Peace                   Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + LP / HP:L / HK, db + HP, f + HP / HK in air

 - Tiffany's Team Up Technique will give your active character a
   little extra life if they have been damaged previously.


=========================================================================
 3.  HIDDEN CHARACTER MOVELIST
=========================================================================

-----------------------------------------------------------------------
HINATA 2
-----------------------------------------------------------------------

Rengeki Ken                    qcf + P, tap P rapidly
Shouyou Ken                    f,d,df + P
Enbu Kyaku                     qcb + K  (air)
Renkyaku Dan                   In air, qcf + K, tap K rapidly
Fire Senpuu Kyaku              qcb,qcb + K  (air)
(super rengeki ken)            qcf,qcf + P
Crossfire Kick                 Press same strength P + K

Normal Attacks:
 b + HK, f + HP / HK, df + HP:L / HK, f + HP / HK in air


-----------------------------------------------------------------------
KYOKO 2
-----------------------------------------------------------------------

Shusseki Kakunin               qcb + P
Kaishin                        qcb + K  (air)
Shouten Sekkai                 f,d,df + LK / f,d,df + HK,HK
Shokushin                      qcf + P, tap K rapidly
Katayoku no Kou                qcf + K, tap P / K
Leg Inspection                 Press LP during Katayoku no Kou
Pulse Inspection               Press SP during Katayoku no Kou
Weight Measurement             LK,LK,LK during Katayoku no Kou
Sitting Height Measurement     HK,HK,HK during Katayoku no Kou
Chest Measurement              LK,LK,HK during Katayoku no Kou
Height Measurement             HK,HK,LK during Katayoku no Kou
Shinshin                       b + LK + HK
Shi no Kaigo                   qcf,qcf + P
Tengoku he no Kaidan           qcf,qcf + K
Heart Attack                   Press same strength P + K

Normal Attacks:
 f + HP, b / f + HK, df + HP / HK:L, f + HK in air

 - During the Katayoku no Kou, press any button to attack.  Or, press
   in any direction to cancel the move.
 - The Shokushin and Shi no Kaigo are unblockable.


-----------------------------------------------------------------------
NATSU 2
-----------------------------------------------------------------------

Jumping Serve                  qcf + P  (air)
Kaiten Receive                 qcb + P
Tokkun Spike                   In air, qcb + P
Sliding Receive                f,d,df + P
Jikyuujisoku Spike             hcb + K
Senbon Spike                   qcf,qcf + P
Fire Attack                    In air, qcf,qcf + P
Final Spike                    Press same strength P + K

Normal Attacks:
 b / f + HP, df + HP:L, db + HK, f + HP in air, b + HK in air

 - The Jikyuujisoku Spike is unblockable.


-----------------------------------------------------------------------
TIFFANY 2
-----------------------------------------------------------------------

Beautiful Spin                 f,d,df + K
Groovy Punch                   qcb + P, hold P
Groovy Knuckle                 qcf + P, hold P
Exciting Kick                  qcb + K  (air)
Stamp Kick                     In air, d + K, tap K rapidly
Wonderful Kick                 qcf,qcf + K
(wonderful groovy punch)       qcf,qcf + P
Bridge Drop                    Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + LP / HP:L / HK, db + HP, f + HP / HK in air


-----------------------------------------------------------------------
AKI
-----------------------------------------------------------------------

Ura Rimon                      qcf + P
Touchdown Wave                 qcb + P
Enbu Kyaku                     qcb + K
Guts Upper                     f,d,df + P
Kikou Kai                      qcf,qcf + P  (air)
Heaven's Rush                  qcf,qcf + K
Super Touchdown                qcb,qcb + P
Fight Hyakubai                 Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + LP / HP:L / HK, f + HP in air


-----------------------------------------------------------------------
AMY
-----------------------------------------------------------------------

Cross Cutter                   qcf + P
Dynamite Straight              qcb + P
Twister Upper                  f,d,df + P
Kakusan Cross Cutter           qcf,qcf + P
Triple Twister                 qcb,qcb + P, tap P rapidly
Heart Attack                   Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + HP:L, f + HP in air, hold b + HP in air


-----------------------------------------------------------------------
BAN
-----------------------------------------------------------------------

Chou Gousoku Kyuu              qcf + P  (air)
Shusseki Kakunin               qcb + P
Senpuu Kyaku                   qcb + K
Bunshin Makyuu                 qcf,qcf + P  (air)
Bakuretsu V Goal               qcf,qcf + K
Haruichiban                    qcb,qcb + K
Shun Goku Satsu                Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + HP:L / HK:L, f + HK in air


-----------------------------------------------------------------------
BEN
-----------------------------------------------------------------------

Kiai Dan                       qcf + P  (air)
Shouten Sekkai                 f,d,df + LK / f,d,df + HK,HK
Ryuusei Kick                   In air, qcf + K
(zenkai ryuusei kick)          In air, qcf,qcf + K
Zenkai Kiai Dan                qcf,qcf + P  (air)
Otoko no Naka no Otoko         Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + HP / HK:L, f + HP / HK


-----------------------------------------------------------------------
ERI
-----------------------------------------------------------------------

God Upper                      qcf + P
God Upper (2nd)                qcf + P during God Upper
God Straight                   qcf + P during God Upper (2nd)
God Straight                   hcb + P
Screw Piledriver               hcb + K
Funka Zan                      qcb,qcb + P
Final Atomic Buster            qcb,qcb + K
Ningen Taiyou                  Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + LP / HP:L, f + HK in air


-----------------------------------------------------------------------
ERIC
-----------------------------------------------------------------------

Teppou Tsuki                   qcf + P
Teppou Tsuki (finisher)        qcf + LP during Teppou Tsuki
God Lariat                     In air, qcb + P
Shou Ou Ken                    f,d,df + P
Midare Teppou Tsuki            qcf,qcf + P
Heaven's Cross                 qcb,qcb + P
W Rising Tornado               Press same strength P + K

Normal Attacks:
 b / f + HP / HK, f + LP, df + HP:L / HK:L, f + HP / HK in air


-----------------------------------------------------------------------
GORO
-----------------------------------------------------------------------

Mikazuki Kick                  qcb + K
Aranami Shiko                  qcf + K
Shouten Sekkai                 f,d,df + LK / f,d,df + HK,HK
Rising Kick                    In air, f,d,df + K
Bakuretsu V Goal               qcf,qcf + K
Haruichiban                    qcb,qcb + K
Kyousou Rengeki Shuu           Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + HP / HK:L, f + HP / HK in air


-----------------------------------------------------------------------
HIDE
-----------------------------------------------------------------------

Shokushin                      qcf + P, tap K rapidly
Raijin Upper                   f,d,df + P
Jikyuujisoku Spike             hcb + K
Shinshin                       b + LK + HK
Shi no Kaigo                   qcf,qcf + P
(super raijin upper)           qcf,qcf + P
Haruichiban                    qcb,qcb + K
Last Symphony                  Press same strength P + K

Normal Attacks:
 b / f + HK, f + HP, df + HK:L, f + HK in air


-----------------------------------------------------------------------
JILL
-----------------------------------------------------------------------

Rengeki Ken                    qcf + P, tap P rapidly
Gen'ei Wave                    In air, qcf + P
Gen'ei Kick                    qcf + K  (air)
Shusseki Kakunin               qcb + P
(super rengeki ken)            qcf,qcf + P
Double Gen'ei Kick             qcf,qcf + K  (air)
Jigoku                         Press same strength P + K

Normal Attacks:
 f + HP / b / f + HK, df + HP / HK:L, f + HP / HK in air


-----------------------------------------------------------------------
JUDY
-----------------------------------------------------------------------

Gen'ei Kick                    qcf + K  (air)
Kaishin                        qcb + K  (air)
(hackysack combo)              f + HK,HK,HK,HK
Wonderful Kick                 qcf,qcf + K
Fire Senpuu Kyaku              qcb,qcb + K  (air)
Otoko no Naka no Otoko         Press same strength P + K

Normal Moves:
 f + HP, b / f + HK, df + HK:L, f + HP / HK in air


-----------------------------------------------------------------------
KOJI
-----------------------------------------------------------------------

Long Shot                      qcf + K
Bicycle Kick                   In air, qcf + K
Exciting Kick                  qcb + K  (air)
Shouten Sekkai                 f,d,df + LK / f,d,df + HK,HK
Bakuretsu V Goal               qcf,qcf + K
(super exciting kick)          qcb,qcb + K  (air)
Crossfire Kick                 Press same strength P + K

Normal Attacks:
 f + HP, b / f + HK, df + HK:L, f + HK in air


-----------------------------------------------------------------------
MAI
-----------------------------------------------------------------------

Kiai Dan                       qcf + P
Enbu Kyaku                     qcb + K  (air)
Shouten Sekkai                 f,d,df + LK / f,d,df + HK,HK
Katayoku no Kou                qcf + K, tap P / K
Leg Inspection                 Press LP during Katayoku no Kou
Pulse Inspection               Press SP during Katayoku no Kou
Weight Measurement             LK,LK,LK during Katayoku no Kou
Sitting Height Measurement     HK,HK,HK during Katayoku no Kou
Chest Measurement              LK,LK,HK during Katayoku no Kou
Height Measurement             HK,HK,LK during Katayoku no Kou
(hackysack combo)              f + HK,HK,HK,HK
Zenkai Kiai Dan                qcf,qcf + P
Tengoku he no Kaidan           qcf,qcf + K
Kakka Zan                      Press same strength P + K

Normal Attacks:
 f + HP, b / f + HK, df + HK:L, f + HP / HK in air


-----------------------------------------------------------------------
MAYA
-----------------------------------------------------------------------

Exciting Kick                  qcb + K
Shouten Sekkai                 f,d,df + LK / f,d,df + HK,HK
Raiei Shuu                     In air, qcf / qcb + K
Stamp Kick                     In air, d + K, tap K rapidly
Kikou Kai                      qcf,qcf + P  (air)
(super raiei shuu)             In air, qcf,qcf / qcb,qcb + K
Trap W Shoot                   Press same strength P + K

Normal Attacks:
 f + HP / HK, df + HP:L, f + HK in air


-----------------------------------------------------------------------
RIKA
-----------------------------------------------------------------------

Ura Rimon                      qcf + P
Groovy Punch                   qcb + P, hold P
Shouyou Ken                    f,d,df + P
Senbon Spike                   qcf,qcf + P
Shinkuu Tengyou Hadou Ken      qcb,qcb + P
Kyuukyoku no Kyousei Jutsu     Press same strength P + K

Normal Attacks:
 b / f + HP, df + HP:L, f + HP in air


-----------------------------------------------------------------------
SAKI
-----------------------------------------------------------------------

Hadou Ken                      qcf + P  (hold P to increase size)
God Lariat                     In air, qcb + P
Shunpuu Kyaku                  qcb + K  (air)
Shinkuu Hadou Ken              qcf,qcf + P
Heaven's Cross                 qcb,qcb + P
Love & Peace                   Press same strength P + K

Normal Attacks:
 b / f + HP / HK, df + HP:L / HK, f + HP / HK in air


-----------------------------------------------------------------------
SAYA
-----------------------------------------------------------------------

God Rush                       f,d,df + P
Jumping Serve                  qcf + P  (air)
Groovy Knuckle                 qcb + P, hold P
Senbon Spike                   qcf,qcf + P
Fire Attack                    In air, qcf,qcf + P
Funka Zan                      qcb,qcb + P
Shimazu-ryuu Shin Seiha Ken    Press same strength P + K

Normal Attacks:
 b / f + HP, b + HK, df + HP:L, f + HP in air


-----------------------------------------------------------------------
SHO
-----------------------------------------------------------------------

Shining Save                   qcf + P  (air)
Ganseki Otoshi                 In air, qcf + K
Haten no Kamae                 qcb + P
Launch Pad                     LP,HP,HK,LK from Haten no Kamae
Bully Beater                   LK,LP,HP,HK from Haten no Kamae
Sen'en Shippuubu?              HP,LP,LK,HK from Haten no Kamae
Air Feast                      HK,LK,LP,HP from Haten no Kamae
Ryuuga Rengiri?                LP,HP,HK,LK,LK,LK from Haten no Kamae
Houseidou Geki?                LK,LK,LK,LP,HP,HK from Haten no Kamae
Tenhou no Kyaku?               HK,LK,LK,LK,LP,HP from Haten no Kamae
Shimazu-ryuu Jicchoku Ken      qcf,qcf + P
Ha no Renbu                    qcb,qcb + P
Kikou Kai                      In air, qcf,qcf + P
Rengeki Renbu                  Press same strength P + K

Normal Attacks:
 b / f + HP, f + HK, df + HP:L / HK:L, f + HK in air


-----------------------------------------------------------------------
TAKU
-----------------------------------------------------------------------

Teppou Tsuki                   qcf + P
Teppou Tsuki (finisher)        qcf + LP during Teppou Tsuki
Beautiful Spin                 f,d,df + K
Katayoku no Kou                qcf + K, tap P / K
Leg Inspection                 Press LP during Katayoku no Kou
Pulse Inspection               Press SP during Katayoku no Kou
Weight Measurement             LK,LK,LK during Katayoku no Kou
Sitting Height Measurement     HK,HK,HK during Katayoku no Kou
Chest Measurement              LK,LK,HK during Katayoku no Kou
Height Measurement             HK,HK,LK during Katayoku no Kou
Midare Teppou Tsuki            qcf,qcf + P
Tengoku he no Kaidan           qcf,qcf + K
Wonderful Kick                 qcf,qcf + K
W Kiai Dan                     Press same strength P + K

Normal Attacks:
 b / f + HP, db + HK, df + HP:L, f + HP in air, b + HK in air


-----------------------------------------------------------------------
TARO
-----------------------------------------------------------------------

Hadou Ken                      qcf + P  (hold P to increase size)
Soukuu Hadou Ken               In air, qcf + P
Shunpuu Kyaku                  qcb + K  (air)
God Lariat                     In air, qcb + P
Shinkuu Hadou Ken              qcf,qcf + P
Shinkuu Soukuu Hadou Ken       In air, qcf,qcf + P
Heaven's Cross                 qcb,qcb + P
Final Spike                    Press same strength P + K

Normal Attacks:
 b / f + HP, b + HK, df + HP:L, f + HP in air


-----------------------------------------------------------------------
WILL
-----------------------------------------------------------------------

Sliding Receive                f,d,df + P
Roppu Tsuki                    qcb + P
Shidou Kick                    qcf + K
Goukai Lead                    b + LK + MK, then press K / any dir.
Kikou Kai                      qcf,qcf + P  (air)
Imawano-ryuu Roppu Tsuki       qcb,qcb + P, hold P
Guts Hyakubai                  Press same strength P + K

Normal Attacks:
 f + HP, b / f + HK, df + HK:L, f + HK in air


-----------------------------------------------------------------------
YUJI
-----------------------------------------------------------------------

Shining Save                   qcf + P  (air)
Kashiwade Yaburi               qcb + P
Twister Upper                  f,d,df + P
Triple Twister                 qcf,qcf + P, tap P rapidly
Shimazu-ryuu Seiha Ken         qcb,qcb + P
Bridge Drop                    Press same strength P + K

Normal Attacks:
 b / f + HP, f + HK, df + HP, f + HP / HK in air


=========================================================================
 4.  SECRETS AND CODES
=========================================================================

EVOLUTION NOTES
-----------------------------------------------------------------------
In Evolution Mode, any character with an Air Burst super loses it,
instead getting a new super:

BATSU        Gets (zenkai ryuusei kick)     - qcf,qcf + K in air
EDGE         Gets (super batou)             - qcf,qcf + K in air
HINATA       Gets (super rengeki ken)       - qcf,qcf + P
TIFFANY      Gets (wonderful groovy punch)  - qcf,qcf + P
ROBERTO      Gets (super hackysack combo)   - qcb,qcb + K

Plus, there are no voices in Arcade Mode.


SEE THE BAD ENDING / GOOD ENDING
-----------------------------------------------------------------------
To see the bad ending, simply beat the game.  To see the good ending,
beat Raizo or his partner with a Burning Vigor Attack when you fight
him in Chapter 7.


ADVANCE TO CHAPTER 6 OR 7
-----------------------------------------------------------------------
This doesn't apply to all characters, but depending on who you're
playing with, you'll fight Raizo, Hyo, Kyoko, or Hideo very early in
the game instead of later on.  You only have one round to beat them,
and they take much less damage from your attacks.  If you lose to them,
the game continues normally.  If you manage to beat them, you'll
advance to the sixth or seventh chapter, depending on who you're
playing with.


COLOR SELECT
-----------------------------------------------------------------------
You can select two different colors for your character by selecting
them with Punch or Kick.  There's also a secret third color you can
select by holding START, then pressing any button.


=========================================================================
 5.  MISCELLANEOUS
=========================================================================

-----------------------------------------------------------------------
TRANSLATIONS
-----------------------------------------------------------------------

All translations were done by me and so may not be entirely correct.
I didn't have the kanji / kana for some moves (mainly Daigo and Hayato,
and some others), so there are a couple of blatant errors.  Does
anyone know if Kyoko's Katayoku no Kou follow-up moves were written
in Japanse or English, originally?  I'm also looking for the original
kanji (even kana will do) for Akira's Haten no Kamae follow-up moves.

 AKIRA

 Ura Rimon                     Inversed Gate
 Senshuu-bu                    Spin Kick Dance
 Houbu                         Cannon Dance
 Haten no Kamae                Mysterious Stance
 Ryuuga Rengiri?               Dragon Fang Rapid Slash?
 Houseidou Geki?               Ruined Method of Justice Attack?
 Tenhou no Kyaku?              Heavenly Phoenix Kick?
 Sen'en Shippuubu?             Spinning Swallow Storm Dance?
 Kikou Kai                     Chi Mass
 Ha no Renbu                   Rapid Dance of Destruction
 Ten no Renbu                  Rapid Dance of Heaven
 Rengeki Renbu                 Continuous Attack Rapid Dance

 PURE RIDER AKIRA

 Mukuro Rimon                  Reverse Gate Corpse
 Kyousou Rengeki Shuu          Synchronous Continuous Attack Kick

 BAN

 Senpuu Kyaku                  Whirlwind Leg

 BATSU

 Kiai Dan                      Force Bullet
 Mikazuki Kick                 Crescent Moon Kick
 Ryuusei Kick                  Shooting Star Kick
 Zenkai Kiai Dan               All-Out Force Bullet
 W Kiai Dan                    Double Force Bullet

 BOMAN

 W Power Buster                Double Power Buster

 DAIGO

 Musou Tsuki                   Dream Thrust
 Musou-geri                    Dream Kick
 Senaka-gatari                 Back of Body: Shouting
 Musou Seiken Tsuki            Political Power Dream Thrust
 Otoko no Senaka               Talking Man
 Nan no Naka no Otoko          Manly Shouting of Man

 EDGE

 Ura-giri                      Reverse Slash
 Taikuu Ura-giri               Anti-Air Reverse Slash
 Hakai                         Destruction
 Batou                         Abuse
 Chi Matsuri                   Blood Festival
 Jigoku                        Blood Hell

 GAN

 Teppou Tsuki                  Gun Stabbing
 Aranami Shiko                 Sumo Wrestler's Rough Wave
 Ganseki Kudaki                Stone Crusher
 Ganseki Otoshi                Stone Drop
 Iwa Kudaki                    Rock Crusher
 Kashiwade Yaburi              Clapping Hand Destroyer
 Oo Arashi                     Great Storm from the Mountains
 Midare Teppou Tsuki           Gun Stabbing Riot
 Funka Zan                     Erupting Volcano
 Kakka Zan                     Active Volcano

 HAYATO

 Nekketsu Shinai               Hot-Blooded Bamboo Sword
 Kiai Kick                     Force Kick
 Shidou Kick                   Coaching Kick
 Nekketsu Udetatefuse          Hot-Blooded Ability to do Push-Ups
                               (lit. "to stand and lay down")
 Nekketsu Counter              Hot-Blooded Counter
 Nekketsu Kiai Hou             Hot-Blooded Force Release

 HIDEO

 Seiha Ken                     Justice Wave Fist
 Taikuu Seiha Ken              Anti-Air Justice Wave Fist
 Jicchoku Ken                  Honest Fist
 Shin'en Kyaku                 True Crescent Kick
 Raiei Shuu                    Violent Lightning Kick
 Shimazu-ryuu Seiha Ken        Shimazu-style Justice Wave Fist
 Shimazu-ryuu Jicchoku Ken     Shimazu-style Honest Fist
 Shimazu-ryuu Shin Seiha Ken   Shimazu-style True Justice Wave Fist

 HINATA

 Rengeki Ken                   Rapid Attack Fist
 Shouyou Ken                   Rising Sun Fist
 Enbu Kyaku                    Flame Kick Dance
 Renkyaku Dan                  Rapid Kick Bullet
 Fire Senpuu Kyaku             Fire Whirlwind Kick
 Guts Hyakubai                 Guts Hundredfold

 HYO

 Ichimonji-giri                Straight Slash
 Jyuumonji-giri                Cross Slash
 Iai-giri                      Sword Drawing
 Iai-giri Kai                  Sword Drawing Modified
 Kogetsu                       Crescent Moon
 Ouryuu Zan                    Cherry Dragon Slash
 Tenrai Zan                    Thunder Slash
 Gen'ei Shuu                   Phantom Kick
 Ankoku Gen'ei Shuu            Dark Phantom Kick
 Ankoku Gen'ei Zan             Dark Phantom Slash
 Zankoku Zan                   Cruelty Slash

 KYOKO

 Shusseki Kakunin              Roll Call
 Kaishin                       Doctor's Hospital Rounds
 Shouten Sekkai                Operation (lit. "open up") Ascention
 Shokushin                     Diagnosis Strike
 Katayoku no Kou               One-Winged Stance
 Shinshin                      Self Height?
 Shi no Kaigo                  Deadly Nursing
 Tengoku he no Kaidan          Stairs of Heaven and Hell
 Kyuukoku no Kyousei Jutsu     Ultimate Correction Technique

 KYOSUKE

 Gen'ei Breaker                Phantom Breaker
 Gen'ei Kick                   Phantom Kick
 Raijin Upper                  Lightning God Upper
 Gen'ei Wave                   Phantom Wave
 Kakusan Cross Cutter          Scattering Cross Cutter
 Double Gen'ei Kick            Double Phantom Kick

 NATSU

 Kaiten Receive                Rolling Recieve
 Tokkun Spike                  Special Training Spike
 Jikyuujisoku Spike            Self-Sufficient Spike
 Senbon Spike                  Thousand Ball Spike
 Fight Hyakubai                Fight Hundredfold

 RAIZO

 Yasha-guruma                  Demoness Wheel
 Suichoku Yasha-guruma         Vertical Demoness Wheel
 Kyoujuu Reppa                 Insane Beast Destroyer
 Roppu Tsuki                   Internal Organ Pierce
 Seki Saiga                    Stone Crushing Fang
 Imawano-ryuu Kyoujuu Reppa    Imawano-style Insane Beast Destroyer
 Imawano-ryuu Roppu Tsuki      Imawano-style Organ Pierce
 Ningen Taiyou                 Human Cannon

 ROBERTO

 Bakuretsu V Goal              Exploding Victory Goal
 Trap W Shoot                  Trap Double Shoot

 ROY

 W Rising Tornado              Double Rising Tornado

 SAKURA

 Hadou Ken                     Surge Fist
 Soukuu Hadou Ken              Blue Sky Surge Fist
 Tengyou Hadou Ken             Sky-aimed Surge Fist
 Shou Ou Ken                   Cherry Blossom Fist
 Shunpuu Kyaku                 Spring Breeze Kick
 Shinkuu Hadou Ken             Vacuum Surge Fist
 Shinkuu Soukuu Hadou Ken      Vacuum Blue Sky Surge Fist
 Shinkuu Tengyou Hadou Ken     Vacuum Sky-aimed Surge Fist
 Midare-zakura                 Cherry Blossom Riot
 Haruichiban                   First Storm of Spring
 Shun Goku Satsu               Spring Imprisoning Death

 SHOMA

 Chougou Sokukyuu              Super Strong Fastball
 Dai Kaiten Dapou              Great Spin Slam
 Satsujin Sliding              Murder Sliding
 Goukai Lead                   Heroic Lead
 Ibbon Zuri Dapou              Fishing Hook Slam
 Bunshin Makyuu                Demonic Ball Delivery
 Homerun Dapou                 Homerun Slam


=========================================================================
 6.  AUTHOR'S NOTE
=========================================================================

-----------------------------------------------------------------------
SPECIAL THANKS
-----------------------------------------------------------------------

This FAQ wouldn't have been made without help from others, namely:

Absolute Zero, Robert Grant, Galen Komatsu, and Darklancer, for their
Rival Schools FAQs.

Unpublished work Copyright 1999-2001 Chris MacDonald