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+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Racing Lagoon (TM) For the Sony PlayStation
Logo, characters, and game are Copyright Square 1999
FAQ/Walkthrough Copyright 2000 Jeff "CJayC" Veasey
The latest version of this document may always be found at GameFAQs:
http://www.gamefaqs.com
If you see this document on _any_ other site, it's an illegal copy.
Until Version 1.0, this document is an exclusive to GameFAQs.
THIS DOCUMENT MAY NOT BE REPRODUCED WITHOUT ADVANCE PERMISSION. SEE THE FINAL
SECTION OF THIS DOCUMENT FOR DETAILS.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-- C O N T E N T S --
I. Introduction and Version History
II. Controls
III. Game Basics
IV. Walkthrough
V. Map
VI. Administrivia
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
I. Introduction and Version History
For now, this is basically just a mini-FAQ to help get you started in the
game. Depending on the amount of feedback received (see the e-mail address at
the bottom of this doc), this guide may eventually turn into a full
walkthrough. No feedback, no more work. Lots of positive feedback, a full
guide.
Version History
---------------
V0.01 (04/24/00): First release. Controls, Game Basics, Walkthrough of
Prologue Night and 1st Night (14/17 events).
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
II. Controls
Race Battle Controls
--------------------
Steering D-Pad or Left Analog Stick
Accelerator X Button
Brakes/Reverse Square Button
Hand Brake O Button
Shift Up L2 Button
Shift Down R2 Button
Pause Start Button
View Change Triangle Button
Analog On/Off Analog Button
Headlight Flash R1 Button
Street Map Controls
-------------------
Steering D-Pad or Left Analog Stick
Accelerator X Button
Brakes Square Button
Park O Button
Race Results/M. Complete Start Button
Park Points Toggle Select Button
Analog On/Off Analog Button
Headlight Flash R1 Button
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
III. Game Basics
High Speed Driving RPG
----------------------
When beginning the RPG, you will always be presented with two options: New Game
or Continue. Either way, you will then be taken to a Memory Card screen to
either save your first game or load a new game (See Save/Load Window below
for more information).
After beginning, you will be taken to the name entry screen to enter a name
for your character. The default is Sho Akasaki, although you can change this.
The L1 and R1 buttons change between Kanji, Hiragana, Katakana, and Roman
characters, the X button erases, the O button selects, and the Triangle button
takes you to the next screen. You will enter both a proper name and a handle
before continuing.
After the opening cinema, you are taken to the night (i.e. Chapter)
introduction screen. Press the O button to continue.
Dialog sections and movies cannot be skipped, unfortunately. In dialog
portions, advance the dialog with the O button.
Prologue Night is just an introduction with one long dialog section and one
race. With the 1st Night, the game will begin in earnest.
Once the real game begins, you'll be in South Yokohama, driving around, looking
for trouble. You'll find it in Street Fights, which are one-on-one races
against unknown rivals. You'll see some cars driving around constantly
flashing their lights - these are other drivers looking for a race. If they
catch up with you, you'll immediately be taken to a Race Battle, with the
winner getting a piece of the others' car. The race location depends on your
current location on the map, as well as which direction you're heading.
To avoid Street Fights, you should stay on the correct side of the road (the
LEFT side), and get out of the way when you see a racer come up from behind.
You can initiate your own Street Fights with your headlights- if you catch
another car in your beams, you'll race them. If you find the going too tough
during a Race Battle, you can always quit by pressing Start and selecting
"Give Up". Doing this may sometimes (although not always) spare you from
losing a car part.
After winning a race, you'll be taken to the Get Rewards screen where you can
take an item off of the loser's car. You must have enough Reward Points to
"purchase" the item, which are earned by racing. In the Machine Complete
screen (which then comes up, or by pressing Start while on the street).
The other thing to do on the street is to look for Events, designated by
parking places. To find these, drive up to areas marked with a "P" (or a
white dot on the map) and press the O button. Events can be dialog scenes,
race battles, or other features.
To save your game, find a GS Milage station and park there.
To buy and sell parts (and even major items), head to Tuneshop Spencer. Parts
are very expensive, and the only way to earn money in the game is to win parts
from other racers and sell them.
To complete a night, simply follow the conditions to race in the CLIMAX RACE.
Winning this race enables you to move on to the next night, losing ends the
game.
2 Warriors Battle Mode
----------------------
In 2 Warriors Battle Mode, you will race against either the computer or a
human opponent. By default, you will race against the computer unless a
second player presses Start on their controller.
At the bottom of the Character Select screen are the seven default racers,
along with an option to load up your saved car from the RPG.
The characters are, from left to right:
Kenzo Yamada
Kyoji Nanba
Yuka Suzuki
Sho Akasaki
Ikki Fujisawa
Ajura Tsujimoto
Makoto Sawaki
Machine Complete Upload
Initially, you will only be able to select from three courses. Of course,
these three courses are the most important to learn in the beginning of the
game, so it's a good idea to practice here first.
Bay Lagoon Short
Test Course
Graveyard ST
Select your course, the distance, direction, handicap, and divide, and then
press O to begin the race.
While racing, you can press the Start button to pause the race. From this
menu, you can also adjust the brightness of the screen as well as turning
Dual Shock vibration on and off.
After a race, you will automatically begin a Replay. To exit the replay, just
press Start and select "Exit Replay". This will take you to a Save Window
where you can save your replay to a Memory Card for later viewing.
You can always press "X" on any menu to exit out of the this mode.
Option Window
-------------
Under the Option Window, you have the following available options:
Sound (Stereo/Mono, BGM Volume, Effects Volume)
1P Controller (Vibration On/Off, One of four standard configs or a custom)
2P Controller (Vibration On/Off, One of four standard configs or a custom)
Replay (View a saved replay from the Memory Card)
View (Set Default View and Default Camera distance)
Window (Message speed and background texture)
After making any changes to the game options, you will be asked if you wish to
save. The upper choice is "Yes", the lower is "No", the O button selects. See
the "Save Window" portion for more information.
PocketStation
-------------
(to be continued...?)
Save/Load Window
----------------
On the Save Window screen, select a Memory Card with the O button. After
searching the card and finding either a blank space or a previous save, the
game will prompt you to verify your save. The upper selection is "yes", the
lower is "no". After saving, you will be returned to the Memory Card selection
portion.
At this point (and at any other time), you can press the X button to exit.
After pressing the button, you will be asked if you're sure you want to Exit.
The upper selection is "yes", the lower is "no".
The Load Window works the exact same way, except that after loading you will be
taken directly into the game.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
IV. Walkthrough
=====================
=Before you begin...=
=====================
PRACTICE. That's the only way to do well in the initial portion of the game.
Enter the 2 Warriors Battle Mode, select Sho Akasaki as your driver, and race.
If you can run through the Bay Lagoon Short course (2 laps) until your total
time for the two laps is under 1'40", you'll have a head-start on beating the
first Climax Race.
==============================
=Prologue Night: Crimson Moon=
==============================
This first night consists of only a dialog portion and a single race against
a full pack of rivals. No matter what happens, good or bad, you'll still
continue on to the next night. In fact, it's pretty much impossible to do
better than 5th, thanks to the fact that your car hasn't been improved at all.
You main goal here is to beat the Night Racers driver Keisuke Ishikawa, who
starts out in the orange car in front of you.
CLIMAX RACE
-----------
Course: Bay Lagoon Short
Direction: Normal
Laps: 2
Opponents: 6
Rival: Keisuke Ishikawa (5th Position, Orange Car)
If you lose to Keisuke, you'll lose a part of your car. It's not the end of
the world, but it will make it a bit harder starting out.
==============================
=1st Night: Midnight Plus One=
==============================
After another lengthy dialog (with a single choice, and no, I don't know what
if any difference it makes), you'll be let loose on the streets of South
Yokohama.
Events (14/17 Total):
------------------
Location: BayLagoon Wharf
Street: BayLagoon Street
Event: Read the in-game instructions (kind of useless if you don't know
Japanese)
Location: BayLagoon Tower
Street: BLT Street
Event: Dialog, Get "Brake Pad: EX Pad"
Location: Hikawamaru 2nd
Street: Lagoon Chicane
Event: Dialog
Location: GS Milage
Street: Syk Main Street
Event: Dialog (w/ Kyoji Nanba), Get "Eakuriinaa: GreenWind", Save Game
(2nd Dialog Option)
Location: Marine Tower
Street: Yamashita Street
Event: Dialog, Race Battle (1st Dialog Option): Yamashita Street
Location: Ancient Bay
Street: Ancient Street
Event: Dialog
Location: China Town
Street: China Street
Event: Dialog
Location: Yokohama Stadium
Street: Stadium Street
Event: Dialog (w/ Makoto Sawaki) - Nothing for First Dialog Option
Location: Redrenga Warehouse
Street: Warehouse Street
Event: Dialog
Location: Tuneshop Spencer
Street: Neo-BayArea Street
Event: Purchase Parts
Location: Spencer's TestCourse
Street: Neo-BayArea Street
Event: Dialog (first time), then try out your car on the test track after
parking a second time.
Location: Cosmic Bigwheel
Street: Bigwheel Street
Event: Dialog (w/ Yuka Suzuki)
Location: F's Mansion
Street: Kannai Street
Event: Dialog
Location: Gaikokujin Graveyard
Street: Graveyard Street
Event: Race Battle (Top Dialog): Graveyard Down Hill vs. Kenzo Yamada
CLIMAX RACE
-----------
Condition: After racing at Gaikokujin Graveyard, you'll see a brief dialog
sequence. The Ishikawa brothers will then begin driving around
town (marked with a red arrow over his car). When one of you
flashes the other, after a brief dialog, flash them again, and
the Climax Race will begin.
Course: Varies
Direction: Varies
Laps: N/A
Opponents: 1
Rival: Ishikawa Brothers
Lose this race, and the game is over. Win, and you get to continue on to the
next night. Be warned, the Ishikawa brothers have improved their car since the
first race. You'll want to get them on a course you're familiar with, and
you will need a faster car than the one you start out with to win.
(to be continued...?)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
VI. Administrivia
Sources and Thanks:
This FAQ was put together using several different sources (aside from my own
know-how and experience). In no particular order:
Racing Lagoon Game and Game Manual
For control and basic information
Midnight Dream (
http://www.otonet.ne.jp/yamamoto29/midnight/)
For confirming my guesses about the events and climax races.
Contacting Me:
If you have stuff to add, please do send it along to
[email protected]
for inclusion in the next revision. If you found this guide useful, I'd like
to hear about it as well.
Copyright Notice:
This document is Copyright 2000 Jeff "CJayC" Veasey. It may be not be
reproduced under any circumstances except for personal, private use. It
may not be placed on any web site outside of GameFAQs without advance
permission from the author (
[email protected]). It may not be distributed
electronically outside of the GameFAQs web site, and it may not be
distributed otherwise at all.
At some point in the near future, this document may be released for
free public distribution. The latest version of this document on the
GameFAQs web site will hold the current Copyright and distribution information.
-EOF-