Pocket Fighter
FAQ/Move and Flash combo list
Version 1.2 by Vicki Wojnarowicz (
[email protected])
June 30, 1998
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Thiefs are not well liked, so refrain from being one at all costs. If
you would like to use my info for your own FAQ, movelist, ect., please
contact me for permission and permission will be granted.
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In this update:
Some character story and endings
Gem info
Minor correction in the flash combo section
Some newly found moves
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Contents:
1. Hidden Characters?
2. The Gems
3. Character Movelist
4. Flash Combo
5. Chararacter Story and Endings
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Note:
This is my movelist for the japanese playstation version of pocket
fighter, but these moves will work for all versions including the
arcade. Also, If anyone has the english translations for the japanese
text in the character build mode, please e-mail me at
[email protected]. Thanks.
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1. Hidden Characters?
Gouki (Akuma) and Dan are not seen on the character select screen,
but they are there. All you have to do is move the cursor over Ryu
and then move left and you've found Gouki. To the right of Ken is Dan.
That wasn't that hard now was it?
_____
2. The Gems
The colored gems are an essential part of Pocket Fighter's gameplay. The
gems (when obtained) allow you to perform more powerful moves. You can
very well play the game without getting many of them, but it is more
fun with the more you collect.
The gems come in three colors. The red gems increase your punch. The
yellow ones increase your kick. The blue gems increase your special.
The gems also come in three sizes. The small ones will only bring your
level up a little bit. The medium sized gems will bring your level up
about half. The large gems will bring you level up one full level.
Once you go up in level you will be allowed to perform more powerful
moves. For example, Lei-Lei's rising sword attack at level one is just
one sword rising up from the ground. At level to the attack is improved
to three swords. At level three it is maxed out at five swords that take
up about half of the screen and produces major damage to your opponent.
There are a number of ways to obtain the gems. Hitting your opponent will
cause a gem to be knocked out of them. The more powerful the move, the
more (or bigger) gems are knocked out of your opponent. Just a couple
of hints when it comes to getting gems: if you charge up your special
attack (by holding the circle button down), it will produce a big gem
when you hit the other player. Doing your super special attacks (like
Tabasa's proton cannon) will get you lots of small and medium sized gems.
The chest in the middle of the screen will always give you big gems and
sometimes up to three of them. You cam always jump high and hit the
little monkey floating across the top of the screen. He will drop a
number of small gems for you to collect.
Collect gems also raises your super special attack gauge. Once again,
the bigger the gem, the more it goes up. When you reach a number above
zero, you can execute your super special attack. The higher the number,
the more attacks you have left.
Remember: the key to this game is the gems. If you don't collect them,
you opponent will.
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3. Movelist
The following moves are those that I have found thus far. For some of
them I don't have the official name, but I do have a shot description
of what they looks like.
Key:
FCF= Full Circle Forward P= Punch
HCF= Half Circle Foward K= Kick
HCB= Half Circle Backward S= Special
QCF= Quarter Circle Foward T= Taunt
QCB= Quarter Circle Backward
(F)DP= Foward Dragon Punch (f,d,df)
(B)DP= Backward Dragon Punch (b,d,db)
Chun Li
QCF+P= Kikoken (fireball)
(F)DP+K= Rising Hurricane (upward spin kick)
Rapid K= Lightning Kick
HCF+K= Hurricane Kick (forward spin kick)
QCF+S= Super Kikoken
HCB+S= Bicycle Attack
(F)DP+S= Super Rising Hurricane
P+K= Throw
HCF+P+K= Love Letter Throw
HCB+P+K= Star Gladiator Kick
Dan
QCF+P= Hadouken (fireball)
(F)DP+P= Shoryuken (rising uppercut)
QCB+K= Flying Kick
QCF+S= Super Hadouken
HCF+S= Proton Cannon
(F)DP+S= Super Shoryuken
P+K= Throw
HCF+P+K= Oponent turns to stone (follow up with another hit)
HCB+P+K= Launch Throw
Down+T= Silly Taunt
Felicia
QCF+P= Catroll charge
QCB+P= Double Catball Hop
(While in D.C.H.) Rapid P= Cat scratch (5 hit max)
QCF+K= Side Swipe
(F)DP+K= Delta Kick
HCF+S= Help! (multiple cat attack)
HCB+S= Feline Kickline
(F)DP+S= Lightning Ball Attack
P+K= 9 Hit Scratch
FCF+P+K= Zangief Style Smash
HCF+P+K= Foward Throw
HCB+P+K= 5 Hit Lick
Gouki (Akuma)
QCF+P= Hadouken (fireball)
(F)DP+P= Shoryuken (rising uppercut)
QCB+K= Hurricane Kick (spin kick)
(F)DP+K= Teleport Foward
(B)DP+K= Teleport Backward
HCF+S= Super Hadouken
HCB+S= Teleport Attack
(F)DP+S= Super Shoryuken
P+K= One Hand Throw
(B)DP+P+K= Low Launch Throw
HCB+P+K= High Launch Throw
HCF+P+K= Turn Opponent to Stone (use a follow-up hit)
Ibuki
QCF+P= Cammy Knife Throw
(F)DP+K= Rising Kick
(B)DP+K= Penguin Attack
QCB+K= Spin Kick
QCF+S= Super Cammy
HCB+S= Frog Flame Attack
(F)DP+S= Slice and Dice
P+K= Disappearing Act/ Air Toss
HCB+P+K= Top Spin
HCF+P+K= High Air Toss
Ken
QCF+P= Hadouken (fireball)
(F)DP+P= Shoryuken (rising uppercut)
QCB+K= Hurricane Kick (spin kick)
(F)DP+S= Super Shoryuken
(B)DP+S= Pheonix Shoryuken
HCF+S= Super Hurricane Kick
P+K= One Hand Throw
HCF+P+K= Football/Soccer Kick
HCB+P+K= High Launch Throw
Lei-Lei (Hsien-Ko)
QCF+P= Weapon Throw
QCB+P= Reflect Gong
HCF+K= Rising Swords
HCB+S= Spike Ball Drop
QCF+S= Circus Ball Ride
(F)DP+S= Umbrella Attack
P+K= Throw Behind
HCF+P+K= Air Toss/Opponent Lands on Spinning Blades
HCB+P+K= High Throw Foward
(While in Air) FF or BB= Walk on Air
Morrigan
QCF+P= Hadouken (fireball)
(F)DP+P= Wing Uppercut
QCB+K= Spin Attack
HCF+S= Lillith & Morrigan Combo
(F)DP+S= Super Shoryuken
QCB+S= Super Spin Attack
P+K= Ground Smash
HCF+P+K= Jetpack Ground Smash
HCB+P+K= Cannon Launch
Ryu
QCF+P= Hadouken (fireball)
(F)DP+P= Shoryuken (Rising Uppercut)
QCB+K= Hurricane Kick (Spin Kick)
QCF+S= Super Hadouken
QCB+S= Super Hurricane Kick
(F)DP+S= Super Shoryuken
P+K= One Hand Throw
(B)DP+P+K= Low Launch Throw
HCB+P+K= High Launch Throw
HCF+P+K= 11 Hit Pound
Sakura
QCF+P= Hadouken (fireball)
(F)DP+P= Umbrella Shoryuken
HCF+K= Baby Attack
QCF+S= Super Hadouken
(F)DP+S= Super Umbrella Shoryuken
HCB+S= Hunk Attack
P+K= Head Bite
HCF+P+K= Bunny Butt Bump
HCB+P+K= High Toss Foward
Tabasa (Tessa)
QCF+P= Dragon Strike
(F)DP+P= Levitation Attack
QCF+K= Dragon Roll
QCF+S= Proton Cannon
HCB+S= Robot Attack
(F)DP+S= Dragon Transformation
P+K= Cat Attack
HCF+P+K= Super Cat Attack
HCB+P+K= Rocket Launch
Zangief
(F)DP+P= Flaming Palm Strike
P+S= Spin Attack
(F)DP+S= Russian Dance
HCF+S= Foward Jump and Bite
FCF+S= Double Suplex and Smash
P+K= Bite
FCF+P+K= Spinning Smash
HCF+P+K= Suplex
HCB+P+K= High Throw
(in air) DD+P= Stone Drop
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4. Flash Combos
The flash combo is simply a series of hits on an opponent. They must
always be started with a punch and then can be followed-up by a series
of punches or kicks. When you execute a flash combo, your character
will (usually) change costume with each blow. In the combo of
(p,p,p,k), (p,p,k,k), (p,k,p,p), and (p,k,k,p) the last hit is always
unblockable (this only means that if your opponent tries to block it,
they will always be hit. If they move out of your range or counter it
with another hit, your combo will fail.). I have made a combo
description list for each character to help.
The combo tree looks like this:
punch----punch
/ \ /
/ \/
punch /\
/ \ / \
/ \ / \
/ kick------kick (unblockable)
punch
\ punch----punch (unblockable)
\ / \ /
\ / \/
kick /\
\ / \
\ / \
kick------kick
_______________________________________________________________________
Chun-Li
Jill gunshot Jill bazooka blast
Jill punch
Schoolgirl push Love letter
Punch
Cheerleader Baton Hit
June ring strike
June ring strike June ring strike
________________________________________________________________________
Dan
Right Punch Uppercut
Left Punch
Megaphone Yell Spirit Smash
Punch
Singer's slide Singing turns
Elvis Slide opponent to stone
(use a follow-up hit)
Elvis kick Elvis mic stand hit
________________________________________________________________________
Felicia
Rikuo Fishbone Attack Sasquatch punch
Wolf
Rockman Slide Rockman Blast
Punch
Turtle Samurai? Zangief smash
Ghost
Umbrella Concrete slab
________________________________________________________________________
Gouki (Akuma)
Stretch Dive
Stretch
Hammer hit 2x4 hit
Punch
Sensei kick Discipline turns
Barbarian kick opponent to stone
(use a follow-up hit)
Barbarian smash Barbarian sword
________________________________________________________________________
Ibuki
Slap Singing
Guitar hit
Sneak attack Clothes change
Punch
Chalk rub Paintbrush smack
Cutting flowers
Paint splash Pan hit
________________________________________________________________________
Ken
Right punch Uppercut
Left punch
Soccer slide Soccer kick
Punch
Horse jump Horse kick
Left kick
Right kick Left kick
________________________________________________________________________
Lei-Lei (Hsien-Ko)
Pan hit Serve Rice
Vegetable chop
Hammer hit Clock drop
Punch
Bowling ball drop Bowling Strike
Scottish rush
Staff Jab Doll throw
________________________________________________________________________
Morrigan
I.V. rack hit Wheelchair smash
Crutch swing
Mop attack Pan Squash
Punch
Fan hit Cannon shot
Waitress tray strike
Tray drop Cashier charge
________________________________________________________________________
Ryu
Right punch Uppercut
Left punch
Shoe shin kick Shoe ax kick
Punch
Left punch 11 hit combo
Left kick
Right kick Left kick
________________________________________________________________________
Sakura
Bow jab Bow slash up
Bow slash down
Towel pull Melon break
Punch
Tennis serve Tennis forehand
Bunny hat strike
Baton hit Butt bump
________________________________________________________________________
Tabasa (Tessa)
Ghoul smash up Ghoul attack
Ghoul smash up
Snake charmer hit Genie hit
Punch
Dolphin hoop trick Rocket launch
Robot left punch
Robot right punch Robot double punch
________________________________________________________________________
Zangief
Missing link smash Caveman bash
Monkey hit
Jackhammer attack Pick ax
Punch
Table hit Table flip
Russian dance right kick
R.D. left kick R.D. knee kick
________________________________________________________________________
5. Character Story and Endings
I know very little japanse so I have no way to translate the story and
endings for each character. So, you ask, how could I figure them out?
Well, you see, I have observed that the playstation version is merely
a clone of the arcade version, so I pumped it with quarters and beat
the game with every character (well, not yet). Hee hee.
Chun-Li
Dan
Felicia
Gouki
Gouki spends every day on his island training, but within time, the
island has become a tourist attraction and no longer suitable for Gouki's
training. So Gouki goes in search for another training ground, one
without vacationers.
Gouki eventually comes across Lei-Lei. She tells him that she knows of
a perfect place for him to train. The catch is, she must test his skills
as a warrior before she will reveal the location.
After Gouki defeats Lei-Lei, she takes him to the training grounds. It
happens to be an abandoned graveyard deep within a forest. At night,
zombies rise from their graves and roam freely. Gouki feels that this
place may be just what he has been looking for. With the zombies, he can
practice his killing techniques. He does just this and becomes one of the
world's best fighters.
Ibuki
Ibuki is a ninja who spends all of her time training, but daydreams of
running off to Tokyo and eating ice cream. So, she packs her ninja
costume and leaves.
In Tokyo she meets Sakura. Ibuki asks Sakura for directions to the
nearest ice cream shop. Sakura finds it very cool to meet an actual ninja
and tells Ibuki how excited she is. Ibuki is shocked that Sakura can see
through her disguise (not that she really has one dressed in her ninja
outfit). To silence her, Ibuki battles Sakura.
When Ibuki defeats Sakura, Sakura tells Ibuki the way to the ice cream
parlor. After getting her ice cream Ibuki comes across a guy who she
believes is a ninja spy from an enemy clan. She challenges him but he
refuses to fight. Instead, he gives she a baked potato (which she can't
resist) to cool her temper. He runs off to his master leaving her to
munch on her food.
Ken
Lei-Lei
Lei-Lei and her sister Lin-Lin are in search of Darkstalkers.
Unfortunately, they run out of money and need to look for a job. They
look in the paper and see an add for a job offering 3 meals a day and
2 naps. Realizing that this is a good deal, Lei-Lei and Lin-Lin go off
to find the person who placed the ad: Zangief.
When they encounter Zangief, he tests Lei-Lei's might before he even
consider them for the job.
When Lei-Lei defeats Zangief, he gives the girls a job. They become
members of the Russian Circus. Lei-Lei can now spin her umbrella
faster than ever. The sisters have long forgotten their task of looking
for Darkstalkers.
Morrigan
Morrigan is sitting at home looking at a picture of Chun-Li. She
comments that is not pretty at all. Morrigan likes to insult girls and
then sends her goons after them to add to her collection. This time she
decides to go after someone herself, Chun-Li.
Chun-Li and Morrigan meet at a fast food place while ordering a meal.
Morrigan wants no MSG or garlic in her food, but Chun-Li wants tons of
garlic. Morrigan asks how anyone could want so much garlic and Chun-Li
replies that a policewoman needs a lot of it for energy. Realizing that
this is the same woman she is looking for, Morrigan challenges Chun-Li
to a fight.
When Morrigan wins the battle, she declares herself the most beautiful
woman in the world. Then, Lillith walks by with love-struck men following
her. None of the men notice Morrigan at all. Morrigan wonders how any
man could like such a puny, flat-chested girl like Lillith. She then
reassures herself that Lillith is just cute, but not as beautiful as her.
Tired, Morrigan decides to go home, planning to take care of Lillith
another day.
Ryu
Sakura
Tabasa
Tabasa is a student of magic. While going through one of her books she
discovers that she needs a magic wand from the Shou family to perform
an appearance-altering spell. Knowing that any girl would die to have
this wand (including herself), Tabasa goes in search of Lei-Lei, a
descendent of the Shou family.
When Tabasa encounters Lei-Lei, Tabasa demands the wand. Lei-Lei only
asks for a meal in return, but having no money, Tabasa decides to try
to take it by force.
When Tabasa beats Lei-Lei, Tabasa takes the wand and goes back home to
try out her new toy. She reads the instruction manual and it tells her
to wave the stick in the air and hit herself on the head with it. Tabasa
does this and is turned into a small, squat bird. She finishes reading
the instructions which explain to be careful because when you have used
the wand, you must stay in your new form for 30 days. Angry at the
company that made the wand (The Anarakaris Magic Co.), she vows to get
them once she changes back (and if she ever comes across those
magicians).
Zangief
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Well, that's it. Any problems, comments, or questions regarding this
movelist contact me at
[email protected].