Monster Rancher 2 Fact Sheet
Version 1.6 (10/8/99)
Author Doug Rosengard (
[email protected])
Thanks to Sean McCann for additional information and for posting this Fact Sheet
on his website http//www.geocities.com/TimesSquare/Maze/6761/mr2.htm
(Make sure to view this info in Courier or another fixed-width font.)
THINGS CHANGED FROM THE ORIGINAL MONSTER RANCHER
- Loyalty does not increase much or at all if your monster is Spoiled (i.e. Fond
or Doting style). You'll find it hard to get a spoiled monster with over 50 or
60 loyalty.
- Techniques have a Withering and Sharpness stat. Withering drains guts, while
Sharpness probably improves your chance of a double-damage hit.
- Drills do not earn you money; they only improve your stats. In addition to
Success or Failure, they can also do "Great" (+20 or so), Cheat for minimal
gain, or go Truant and not even try. Once your skill reaches 350 or so, drills
designed around that stat are listed with two stars, and become much harder to
complete. However, when you do succeed at a mastered drill, you can gain up to
20 points. Further mastery of three stars is also possible.
- If a monster does not want to do a particular drill, he will give you a "yuck"
gesture before you confirm "yes/no" to start. Consider a different drill when
they go "yuck". On the flip side, a monster with high loyalty will sometimes
"cheer" about a drill, in which case you should consider doing that drill that
week.
- If you win at least one match in a battle, you get a single-arrow training
boost to three random stats. The Errantry is still a better source of training,
though, since the stats gained are not random, and since you can learn special
techniques there.
- You can earn money as a reward for defeating a wild monster while training at
the Errantry. Fighting wild monsters is more difficult than a normal battle.
First, you can NOT directly control your monster; it is controlled by the
computer. Second, to win, you must KO the opponent before a hidden time limit
passes. Finally, your opponent comes from a random rank, so might be much more
powerful or weaker than you. A Class and higher wild monsters, such as the
Silverhead (card #396), are rare breeds that show up as an "Enemy" card in your
collection once you fight them.
- The Lab can "Analyze" your monster, and give you insight into some of its
hidden properties. These can change as the monster grows.
- The Market sells different monsters based on the season, giving you more than
just the original three to choose from. Also, you can sell your monster at the
Market, if you don't feel like freezing it.
- Your training assistant is personalized based on answers you give to a
personality test at the start of the game. My guess is this has some effect on
when she tells you a monster is tired, stressed out, spoiled, and so on. For
example, if you indicate you like to take risks, she probably waits longer to
tell you your monster needs rest than if you say you like to play it safe.
GUTS RECOVERY RATES
All monsters recover Guts at a rate based mostly on their primary monster type
(i.e. what type of monster body and attacks they have). Below are listed the
relative amount of Guts each monster gets back in the same amount of time (e.g.
In the time it takes a Zuum to get back 5 Guts, a Pixie will get back 10 while a
Golem will get back only 3.) Different sub-breeds may have slightly different
rates.
Ape - 5 Arrow Head - 4 ColorPandora - 6 Crab - 6
Dragon - 3 Gaboo - 4.5 Ghost - 10 Golem - 3
Hanger - 4.5 Hare - 4 Hopper - 8 Jell - 5
Jill - 6 Joker - 5 Kato - 5.5 Magic - 4
Mammoth - 4 Mocchi - 6 Mock - 5 Monol - 4
Naga - 5.5 Mew - 4.5 Phoenix - 6 Pixie - 10
Plant - 7 Suezo - 5 Tiger - 6 Whale - 3
Worm - 5 Zuum - 5
MONSTER TECHNIQUES
Stats are listed as Force/Hit %/Wither/Sharp.
Arrow Head Techniques
Long Range Mid Range Short Range Hand to Hand
-----------------------------------------------------------
Claw Attack Long Punch Punch
Basic Tech Basic Tech Basic Tech
Cost 12 Cost 19 Cost 10
POW Based POW Based POW Based
D/B/-/E C/A/E/E D/A/-/-
Acrobatics Tail Swing
Special Tech #1 Heavy Tech #1
Cost 45 Cost 16
POW Based POW Based
C/A/B/E C/D/E/E
Meteor
Special Tech #2
Cost 45
INT Based
S/D/C/E
Gaboo Techniques
Long Range Mid Range Short Range Hand to Hand
-----------------------------------------------------------
Chop Slap
Basic Tech Basic Tech
Cost 11 Cost 10
POW Based POW Based
D/C/-/E D/A/-/-
Back Blow Diving Press
Heavy Tech #1 Sharp Tech #1
Cost 14 Cost 18
POW Based POW Based
D/D/D/E D/C/E/C
Gali Techniques
Long Range Mid Range Short Range Hand to Hand
-----------------------------------------------------------
Thunderbolt Straight Whirlwind Back Blow
Basic Tech Basic Tech Heavy Tech #1 Hit Tech #2
Cost 13 Cost 10 Cost 25 Cost 25
INT Based POW Based INT Based POW Based
D/B/E/- D/A/-/- B/D/D/E D/A/D/E
Red Wisp Thwack Fire Wall
Withering #1 Heavy Tech #2 Hit Tech #1
Cost 18 Cost 17 Cost 15
INT Based POW Based INT Based
D/C/C/E C/D/E/E D/A/E/E
Blue Wisp Spirit Blow Blaze Wall
Withering #2 Special Tech #1 Hit Tech #3
Cost 30 Cost 38 Cost 27
INT Based POW Based INT Based
D/C/A/E B/C/C/E C/S/C/D
Flying Mask
Sharp Tech #1
Cost 17
POW Based
D/B/E/C
Hare Techniques
Long Range Mid Range Short Range Hand to Hand
-----------------------------------------------------------
1-2 Punch High Kick Kung Fu Fist
Basic Tech Sharp Tech #2 Sharp Tech #1
Cost 10 Cost 31 Cost 18
POW Based POW Based POW Based
D/S/-/E C/D/D/B D/D/E/B
Gas
Basic Tech
Cost 10
INT Based
E/A/E/-
Hopper Techniques
Long Range Mid Range Short Range Hand to Hand
-----------------------------------------------------------
Flick Jab Hook
Hit Tech #1 Basic Tech Basic Tech
Cost 17 Cost 10 Cost 12
POW Based POW Based POW Based
D/A/E/E E/A/E/- D/C/-/E
Jump Blow
Sharp Tech #1
Cost 22
POW Based
D/B/E/C
Mocchi Techniques
Long Range Mid Range Short Range Hand to Hand
-----------------------------------------------------------
Mocchi Ray Roll Attack Head Butt Slap
Special Tech#1 Sharp Tech #2 Basic Tech Basic Tech
Cost 35 Cost 27 Cost 12 Cost 10
INT Based POW Based POW Based POW Based
C/A/C/D D/D/D/C D/D/E/E E/B/E/-
Petal Swirl Press Thrust
Sharp Tech #1 Heavy Tech Hit Tech #1
Cost 16 Cost 24 Cost 15
INT Based POW Based POW Based
D/D/D/C C/D/D/E D/A/E/E
Mock Techniques
Long Range Mid Range Short Range Hand to Hand
-----------------------------------------------------------
Twister Leaf Gun Leaf Cutter Head Butt
Cost 45 Cost 12 Cost 18 Cost 15
Special #1 Basic Tech Hit Tech #1 Basic Tech
INT Based INT Based INT Based POW Based
A/D/B/E D/C/-/- D/S/E/E D/B/E/-
Twig Gun
Cost 18
Withering #2
INT Based
D/D/C/E
Twig Gattling
Cost 30
Withering #1
INT Based
C/D/B/E
Naga Techniques
Long Range Mid Range Short Range Hand to Hand
-----------------------------------------------------------
Drill Attack Energy Shot Belly Punch Thwack
Cost 23 Cost 17 Cost 10 Cost 10
Heavy Tech #2 Sharp Tech #1 Basic Tech Basic Tech
POW Based INT Based POW Based POW Based
B/D/D/E C/D/D/C D/D/E/- D/D/-/-
Poison Gas Tail Assault Stab
Cost 15 Cost 15 Cost 14
Withering #1 Heavy Tech #1 Hit Tech #1
INT Based POW Based POW Based
D/C/D/E C/D/E/E D/A/E/E
Pierce
Cost 19
Hit Tech #2
POW Based
D/A/D/E
Phoenix Techniques
Long Range Mid Range Short Range Hand to Hand
-----------------------------------------------------------
Heat Beam Flame Shot Talons Beak
Heavy Tech #1 Withering #1 Basic Tech Basic Tech
Cost 29 Cost 19 Cost 11 Cost 13
INT Based INT Based POW Based POW Based
A/D/E/E D/C/D/E D/A/-/- D/C/-/-
Fire Stream Fire Twister Rapid Beaks
Special Tech Sharp Tech #1 Hit Tech #1
Cost 45 Cost 20 Cost 23
INT Based INT Based POW Based
B/B/D/D C/C/E/C C/A/E/E
Pixie Techniques
Long Range Mid Range Short Range Hand to Hand
-----------------------------------------------------------
Flame Kiss Bang Pat
Heavy Tech #1 Withering #1 Special Tech #1 Basic Tech
Cost 19 Cost 18 Cost 42 Cost 12
INT Based INT Based INT Based POW Based
C/E/D/E -/B/C/E B/D/D/C E/A/-/-
Ray Bolt Kick
Sharp Tech #1 Hit Tech #1 Basic Tech
Cost 17 Cost 16 Cost 10
INT Based INT Based POW based
D/C/E/C E/A/E/E E/B/-/-
Mega Ray Lightning
Sharp Tech #2 Hit Tech #2
Cost 29 Cost 25
INT Based INT Based
D/C/E/B D/A/E/E
Suezo
Long Range Mid Range Short Range Hand to Hand
-----------------------------------------------------------
Spit Tail Assault
Basic Tech Basic Tech
Cost 10 Cost 12
INT Based POW Based
D/A/E/- D/C/E/-
Bite
Heavy Tech
Cost 22
POW Based
C/D/D/E
Zuum Techniques
Long Range Mid Range Short Range Hand to Hand
-----------------------------------------------------------
Tail Claw
Basic Tech Basic Tech
Cost 12 Cost 10
POW Based POW Based
D/A/-/E D/C/-/-
Tail Lash Million Claws
Basic Tech Basic Tech
Cost 20 Cost 15
POW Based POW Based
D/A/E/E D/A/E/-
Tail Combo Claw Combo
Hit Tech #1 Basic Tech
Cost 19 Cost 23
POW Based POW Based
D/A/E/E C/B/D/E
OPPONENTS
Rank S Opponents
Aqualine (Cpandora/Jell) L705 P361 I561 Sk524 Sp466 D398
Daphiel (Gali/Golem) L475 P518 I665 Sk442 Sp351 D645
Goliath (Mammoth/Golem) L595 P668 I285 Sk318 Sp258 D602
Mahoroty (Crab/Golem) L465 P442 I358 Sk388 Sp470 D789
Ordorf (Gaboo/Naga) L751 P723 I251 Sk364 Sp701 D279
Prometheus (Henger/Dragon?) L434 P655 I645 Sk655 Sp416 D355
Thanatos (Joker/Joker) L505 P431 I727 Sk710 Sp351 D645
Zagref (Zuum/Dragon) L455 P529 I532 Sk591 Sp504 D415
Rank A Opponents
Arculon (Arrow Head/Henger) L383 P401 I302 Sk418 Sp425 D500
Bernerd (Phoenix/Phoenix)
Bigfoot (Jill/Jill) L412 P534 I318 Sk446 Sp340 D187
Caplan (Ducken/??) L218 P345 I417 Sk471 Sp585 D181
Catalina (Suezo/Mocchi) L346 P338 I571 Sk515 Sp205 D157
Goatrek (Whale/Whale) L485 P611 I219 Sk174 Sp206 D321
Kitty (Pixie/Hare) L286 P278 I627 Sk501 Sp519 D225
Lamsweet (Mocchi/Mocchi) L370 P415 I451 Sk509 Sp541 D446
Sharkin (Naga/Gali) L404 P481 I527 Sk542 Sp199 D288
Siva (Dragon/Dragon) L364 P607 I615 Sk351 Sp223 D333
Volcane (Phoenix/Phoenix) L348 P339 I357 Sk469 Sp314 D216
Rank B Opponents
Aspin (Hopper/Pixie) L270 P246 I369 Sk491 Sp312 D189
Baluum (Mammoth/Tiger) L420 P456 I345 Sk291 Sp144 D190
Dewless (Mono/Golem) L205 P334 I326 Sk255 Sp025 D490
Epsilon (Henger/??) L290 P375 I311 Sk369 Sp357 D242
Ghoulshine (Tiger/Gali) L244 P257 I455 Sk469 Sp340 D177
Liquel (Hare/Gali) L225 P405 I213 Sk366 Sp310 D144
Pirrateau (Crab/Mocchi) L188 P229 I182 Sk171 Sp165 D270
Robeneal (Worm/Mono) L398 P312 I366 Sk295 Sp145 D270
Sanjuras (Gali/Gali) L225 P356 I481 Sk256 Sp222 D287
Tiravail (Plant/Suezo) L320 P149 I345 Sk237 Sp166 D115
Rank C Opponents
Gunburn (Suezo/Hare) L165 P245 I338 Sk324 Sp245 D119
Hyoue (Kato/Hare) L127 P128 I399 Sk144 Sp375 D101
Nicolle (Mew/Mew) L251 P166 I185 Sk333 Sp340 D095
Ofrey (Ghost/Ghost) L111 P075 I293 Sk321 Sp369 D044
Pivorus (CPandora/CPandora) L424 P115 I108 Sk287 Sp255 D045
Recknen (Gaboo/Jell) L260 P255 I177 Sk170 Sp290 D095
Rockgeiger (Golem/Golem) L201 P442 I129 Sk066 Sp051 D314
Susvain (Naga/Zuum) L199 P295 I043 Sk366 Sp117 D175
Zamber (Zuum/Mono) L262 P275 I184 Sk266 Sp190 D309
Waranmo (Ape/Plant) L355 P308 I135 Sk195 Sp178 D199
Rank D Opponents
Capella (Jell/Naga) L123 P165 I158 Sk195 Sp111 D217
Hailfall (Arrow Head/Arrow Head) L136 P150 I103 Sk098 Sp074 D278
Harrimaoh (Hopper/Hopper) L110 P145 I165 Sk272 Sp177 D089
Milliam (Pixie/Pixie) L066 P089 I285 Sk222 Sp236 D070
Palmer (Plant/Plant) L215 P031 I168 Sk169 Sp113 D040
Pup Face (Tiger/Hare) L234 P223 I338 Sk375 Sp349 D065
Rapid Fist (Hare/Hare) L101 P344 I133 Sk197 Sp322 D111
Sakura Art (Mocchi/Pixie) L161 P188 I194 Sk215 Sp167 D202
Sleetbomb (Mammoth/??) L275 P223 I047 Sk099 Sp049 D182
Winston (Tiger/Jell) L086 P104 I225 Sk258 Sp211 D082
Rank E Opponents
Harikicks (Zuum/Suezo) L156 P107 I094 Sk149 Sp138 D133
Junomoule (Mocchi/Tiger) L152 P135 I127 Sk161 Sp158 D138
Leone (Tiger/Hare) L088 P103 I127 Sk152 Sp144 D077
Lontar (Suezo/Plant) L121 P096 I150 Sk129 Sp085 D095
Nats (Hare/Hare) L057 P139 I057 Sk104 Sp141 D047
Oakleyman (Gaboo/Gaboo) L199 P158 I023 Sk055 Sp147 D081
Tournament opponents of unknown rank
Carahan (Zuum/Hare) L368 P511 I395 Sk477 Sp508 D176
Minutes (Hopper/Tiger) L191 P187 I214 Sk655 Sp418 D088
Regretti (Gaboo/Gaboo) L575 P511 I123 Sk147 Sp456 D098
Satya (Pixie/Hare) L269 P319 I355 Sk403 Sp420 D157
Tsumuji (Kato/Tiger) L257 P198 I542 Sk406 Sp578 D233
OUTLAW MONSTERS AT THE ERRANTRY
Special Outlaw-
BigHand (S) (Jill/???) L623 P785 I681 Sk484 Sp457 D565
Defense Course (Only available at rank B or above)
Magma Heart (A) (Dragon/??) (#392) L554 P789 I741 Sk579 Sp357 D512
Punisher (A) (Naga/??) (#406) L468 P666 I181 Sk589 Sp171 D456
Blue Sludge (B)
Cold Blood (B) (Naga/Zuum) L298 P336 I154 Sk443 Sp262 D384
Terry (B)
Knuckle (C) (Hopper/Hopper) L213 P231 I294 Sk465 Sp284 D154
One Eyed (C)
Toxin (C)
Glassie (D)
Goldie (D) (Zuum/Suezo) L191 P206 I175 Sk215 Sp170 D182
Mucus (D)
Armstrong (E) (Gaboo/Gaboo) L274 P260 I015 Sk063 Sp144 D062
Peeper (E)
Sprinter (E) (Zuum/Zuum) L171 P169 I110 Sk190 Sp135 D131
Intelligence Course
Mad Clay (A) (Gaboo/???)(#403) L777 P687 I111 Sk183 Sp555 D151
(Note Also called "Mad Gaboo")
Wild Saurion (A)(Zuum/???) (#395) L459 P395 I276 Sk583 Sp454 D485
Hardie (B)
Lobby (B) (Zuum/Arrow Head) L348 P392 I278 Sk479 Sp299 D413
Scaly Grass (B)
Clear Lizard (C)
Mire (C)
Stinky (C)
Executioner (D)
Huntie (D) (Zuum/Plant) L300 P158 I127 Sk246 Sp234 D196
Spring Legs (D) (Hopper/Hopper) L190 P172 I231 Sk374 Sp253 D088
Ambusher (E)
Blower (E)
Fly Trapper (E)
Power Course
Burning Wall (A)
Sand Golem (A)
Dark Cutter (B)
Gazer (B)
Red Shell (B)
Brutus (C)
Momo (C)
Rock Block (C)
Glutton (D)
Heat Eye (D) (Suezo/Monol?) L165 P179 I233 Sk217 Sp143 D166
Hell Wall (D)
Big Rock (E)
Bug Eyed (E) (Suezo/Suezo) L133 P177 I277 Sk247 Sp155 D144
Plate (E)
Skill Course
Bloody Eye (A)
Silverface (A) (Arrow Head/??)(#396) L466 P495 I314 Sk489 Sp257 D781
Frabber (B)
Maddie (B)
Searock (B) (Arrow Head/Golem) L343 P584 I212 Sk281 Sp255 D622
Clear Hare (C)
Tom Cat (C)
Yellowhead (C)
Nortie (D)
Rocky Jell (D)
Scratcher (D) (Zuum/Zuum) L220 P265 I146 Sk345 Sp265 D215
Amoeba (E) (Jell/Jell) L144 P159 I222 Sk217 Sp119 D298
Bustler (E)
Tatchy (E) (Mocchi/Mocchi) L165 P187 I187 Sk284 Sp250 D248
Speed Course
Crescent (A) (Kato/???) L361 P151 I742 Sk482 Sp724 D286
Kamui (A) (Tiger/???) L466 P376 I614 Sk788 Sp654 D188
Dasher (B)
Horny (B) (Hare/Tiger) L343 P421 I218 Sk442 Sp604 D144
Houndoll (B) (Mew/Tiger) L342 P264 I389 Sk354 Sp377 D258
Hayate (C) (Kato/Tiger) L213 P130 I423 Sk373 Sp444 D185
Rusher (C) (Hopper/??) L198 P155 I268 Sk490 Sp324 D114
Stone Wolf (C) (Tiger/Golem) L201 P264 I308 Sk343 Sp258 D296
Pup Face (D)
Rapid Fist(D)
Stray Mew (D) (Mew/Mew) L379 P133 I181 Sk355 Sp229 D084
Haze (E) (Kato/Hare) L119 P099 I251 Sk115 Sp279 D134
Pezzy (E) (Tiger/Tiger) L149 P073 I211 Sk255 Sp179 D064
Puncher (E) (Hopper/Hopper) L109 P145 I200 Sk239 Sp159 D064
EXPEDITION NOTES
o = Clear path
X = Object blocking path nearby
S = Secret passage
ToA = Teleport to point "A"
Moving one space on the map costs one life
Destroying an obstacle costs five life
Exploring for items costs ten life
Kawrea Volcano Map - Expeditions before eruption
o o o o o o o o o o
o o o
o o o
o o
o o
o o
o Cave o
o o o
o o o X o o o o X
o
o
o o o o o o o o o o o
o
Home Camp
Kawrea Volcano Map - Expeditions after eruption (partial)
| o o o o S o o o o o
o o o o o o ToB o o o o o
o o o o o o X o o o o
o o o o o o o o o o o Altar
o o X o #1 o o o o o
o o o o X o o o
o o X o o o o o o o o
o o o o o
Store o o o o o o o o o o #3
Store o o o o X o o
o o o Phoenix o o o o o B
o o o o o o o o o o o o o
o o o o o o o o o o
o o S o o o o o o
o o #2 o o o -o o o o o o
o o o o o o o |
o o X S
o o o o o o
o o o X o o o
o o o o o o o o
ToA A o
o o |
X o o o o o o o o o o o o o o o-
o
Home Camp
Notes
On the first successful trip to the Volcano cave, the volcano erupts and the
Phoenix monster is revealed. "Phoenix" has the phoenix feather and valuable
items.
Number of items at other sites
#1 - 5; #2 - 3; #3 - 3; Cave - 5; Store - 6; Altar - 4
Parepare Jungle Expedition (partial map)
o o o X o Temple #2
Statue o o o o o o ToA o o o o
o o o o o
o o o o o o A o o o o X
o S o o o o
o o o o o o o o o o o o
o o o o o o o
Temple o X o Palace o o
#1 o o o o o o o o o
o o Tusk o o
o X o o o
House o Shrine o o o o Arena
o o o o o o o | o o
X o o X o o o o X o X o
o S o o o
o o o o o o o o o X o
o o o o #1 o o o
o X X o
o o o o o o o o o o o o o o o o o o
o
o
Base Camp
Notes
Each site had the following number of potential items
House - 4
Shrine - 4
Statue - 5
Temple #1 - 5
Temple #2 - 5
Palace -6
Tusk - 4 (Tusk may include the Golden Peach)
#1 - 4
Torles Mountains (partial map)
o
| ToB o o o o o X o
o o o | o o o o o o -o o o o o
o o o o o o ToB o o o S o o o o
o o o o o o o o o o o o o
o o o o o o X o
o o S o #3 o Tower o o o
o o o o o o o o o X
o o o Big o o o o o o o o o o
o o o o Cave o #2 o X
o o o o o o o o o o o o o o o o o
o o o o S o o o
o o o o o o o o o o o o o o o o o o o X o
o o o o o o o o
o #1 o o o o o o o ToA Tree1 Tree2 o
o o o o o X o o Tree3 o
o o o o o o o o o o o o o
o o o o o o o o o o o o o o o o
o o o o o o
B o o o o o o o o o o A o o o o o o o o o o o o o
o
o
Base Camp
Notes Each site had the following number of potential items
#1 - 4
#2 - 4
#3 - 5
Big Cave - 6
Tree #1 - 4
Tree #2 - 3
Tree #3 - 3
Tower - 6
My personal CD training list
Monster Rancher - #264 Sueki Suezo (Suezo/???)
Tecmo's Deception - #283 Mocchini (Mocchi/???) (Gets +1 on Run drills)
Additional Credits
Thanks to
Raiser - For information on Big Hand, Kamui, Stray Mew and Crescent