MEDIEVIL II GAME SCRIPT
BY SNOW_GUARD
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This script can only be uploaded
on the following websites:

- game-scripts.wikia.com
- gamefaqs.gamespot.com

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DISCLAMER:

All rights to the script of this game belong to the respected
developers from SCE Cambridge Studio. This script was created
only for the purpose of studying the plot of the game and did not
pursue any commercial goals.

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CONTENTS:

   THE MUSEUM
   KENSINGTON
   THE FREAKSHOW
   THE OBSERVATORY
   KEW GARDENS
   WULFRUM HALL
   WHITECHAPEL
   THE SEWERS
   CATHEDRAL SPIRES

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Gallowmere 1386

[Sir Daniel Fortesque fights in the arena with the monstrous form of Zarok,
holding Spear and Silver Shield in his hands. Zarok spews a wave of flame, but
Daniel dodges it and throws his spear directly into the heart of his sworn
enemy. Zarok defeated and his castle collapses. Sir Daniel runs away. Returning
to his crypt, he looks around and falls into eternal sleep.]

London 1886

[We see classic Victorian London with carriages and people scurrying back and
forth. The young boy runs into the museum and examines the skeleton of Sir
Daniel and then runs to look at the huge skeleton of a dinosaur resembling a
triceratops, but with longer legs. A frightened boy runs out of the museum and
stumbles upon three suspicious characters. They walk into a house nearby. One
of them, a well-dressed middle-aged man looks out of the window with disgust,
then, laughing maliciously, he reads a spell from a book lying on a bookrack
and swings his cane. A lightning appears, animating statues on either side of
the bookrack, and the person himself turns into a kind of demon. The house in
which he was, explodes, and from it breaks out a clot of blue energy that
revives the dead and skeletons in the museum. Skeletons of dinosaurs begin to
hunt for humans. Panic reigns everywhere.]
THE MUSEUMEdit

[The game starts. The blue energy revive Sir Daniel Fortesque and he gets up
from his “bedâ€￾. He sees a bright white glow. The Ghost appears.]

Ghost: Sir Daniel Fortesque, back from the dead once again. The great hero of
Gallowmere reduced to a dusty relic at the back of the old museum. Well, things
have changed since you've been away. It’s a new world, but with the same old
problems. So find yourself a weapon and get ready for a scrap. Oh, and it you
see me spectral trail, stand in the light and press “actionâ€￾ button to
summon me.

Book #1: The legendary Knight Sir Daniel Fortesque. Born around 1250, died 1286
at the battle of Gallowmere. Legend has it that after defeating the evil
Sorcerer Zarok at the battle of Gallowmere he rose from the dead a century
later to destroy Zarok once and for all. It is said, that in times of great
need, he will return again to free the land from evil.

[Dan goes forth and finding a pistol.]

Ghost: As well as an inventory, you’ve got two weapon slots. Select your
weapon then use the left stick or directional buttons to select the slot it
should go in. Once both slots are full, L1+SQUARE, switches weapons without
going back to your inventory. Should make killing things much more fun.

[At 3 bags of gold Dan finds another spectral trail and call the Ghost.]

Ghost: Feeling groggy, Dan? Let me remind you about some of the finer points of
combat. Press TRIANGLE to duck. If you press TRIANGLE whilst running, you’ll
do a “Daring Dashâ€￾. Combine this with jump for a “Super Jumpâ€￾. Try it
out.

[Dan finds Copper Shield.]

Ghost: If you equip the shield from your inventory, TRIANGLE becomes defend.
You can use it with the “Daring Dashâ€￾ for then things get really hairy.
It’s got a limited amount of strength, so use it sparingly, or it’ll be you
that gets a battering.

[At the wooden lattice.]

Ghost: If you see wall like this, that looks like you can climb them, you
probably can. Use them to get to new areas.

[At the stairs, Dan meets the merchant and finds the next spectral trail.]

Ghost: This crafty scoundrel is the Spiv. He’ll provide you with nearly
everything you’ll ever need… at a hefty price. Press “actionâ€￾ to select
him.

[In the Garden Dan finds a Chalice.]

Ghost: On every level you’ll find a Chalice. It fills with the souls of the
vanquished. Dispatch enough enemies to collect it.

[Dan uses the cannonball and torch to destroy the door.]

Book #2: The great Kraken, that could smash a boat between its fearsome jaws -
some still suppose that the deepest seas still hold creatures like this great
beast. Fisherman, Phil McCaven, caught this example off the coast of Bognor
Regis in 1774.

Book #3: Despite assuming many monstrous forms, the evil sorcerer Zarok was
reputedly a coward. Legend has it that the Great Knight Sir Daniel Fortesque
vanquished this creature in 1386.

[Defeating several soldiers in the next room, our hero goes to the next room
where he meets the Ghost again.]

Ghost: Alright Dan, you’ve come a long way. I’d save if I was you!

[Dan saves the game.]

Ghost: You made it, nice one Dan. If you meet that monster, don’t be too
scared, look for his weak point. Don’t let things get on top of you, get on
top of them. Afterwards I’ll take you to meet my boss.

[In the next room, Dan meets the first boss in the game - a huge
skeleton-triceratops with long legs. Entering the near door, he finds a
merchant and a book.]

Book #4: Dinosaur Display
Recent advances in technology have allowed us to accurately rebuild these great
beasts for the first time. Many of these giant creatures stood as tall as a
house. Their brains were small and weak and had to be protected by large bony
bounce plates.

[Dan defeats the triceratops and go to Professor's Lab.]

Professor: Ah, well done, Winston, I see you managed to find him after all.
Fortesque, pleased to meet you, I should imagine that you are a little
nonplussed, as to what exactly is going on, eh??

Daniel: (mumble) Uh… Uh…

Professor: Well, allow me to introduce myself. Professor Hamilton-Kift,
Magician, Inventor and master of the Occult at your service. If you’re
wondering what you’re doing once again walking the earth, it appears that
someone has got their hands on the legendary Zarok spell book.

Daniel: (mumble) Zarok… Ugh… No…

Professor Hamilton-Kift: Well, people like myself have been searching for that
book for centuries. The power within its pages, oooh! Well, last year certain
pieces of the book turned up and this is the result, total chaos. First we have
to find the extent of the damage don’t we?? I myself am imprisoned in this
god-awful pit without any power. Top priority is to get this place into
suitable shape to start waging a little guerrilla war. Has Winston told you
about collecting magic? He has? Good, good. Well, off you go then. Select where
you want to go on the projector over here. Also if you collect the Chalice I
should be able to reward you with a new weapon. You can collect this off me
here.

[Dan uses the Chalice.]

Professor Hamilton-Kift: Cane stick, sir? No modern knight should be seen
without one.

[After collecting the Cane Stick Dan uses the projector and select Kensington.]

Professor Hamilton-Kift: From what I can work out, this is the epicentre of the
blast. Look around Fortesque, collect as much magic as possible, and see if you
can work out who’s behind this terrible state of affairs.
KENSINGTONEdit

[Entering the city of Den encounters a new type of enemies - a zombie with a
magic cane, which they use to revive his minions. After destroying several
such, Den finds himself in a small warehouse, where he meets Winston.]

Winston: Certain objects can be pushed or pulled. Stand close and hold "action"
to lock on. Use the directional buttons to move it about.

[After finding the key to the sorcerer's apartment, Dan goes there. In the
apartment...]

Winston: You made it. This is where the spell was cast, look around for clues
and then head over to the Museum, something seems to be going on over there.

[When Dan enters the room where the spell was cast, the door suddenly locks.
After searching the room, he finds a chest with a Pocket Watch. After that, the
door opens like magic. Our hero goes to the roof of the museum.]

Winston: Once through is door there's no going back Dan, so you probably want
to make sure that you've got the chalice.

[Dan goes to the glass roof of the museum. Suddenly one of its shutters opens
and two creatures jump out. Our hero is hiding.]

Dog-like Creature: Master will be pleased with booty.

Grasshopper-like Creature: Yes, it is a pity we cannot yet enter the tomb. We
will return.

[Ominous strike of thunder is heard. An airship flies up to the roof of the
museum and the creatures fly away on it. Dan jumps into the open shutter and
gets to the tomb in the museum. Entering inside and passing through a series of
riddles, he opens the grave in the tomb, in which there is a revived mummy. A
mummy turns out to be a girl and she falls in the embrace of her savior. The
mission ends and we return to the professor's laboratory.]

Professor Hamilton-Kift: Fortesque, you made it, excellent!! The energy you've
collected has given us power of a sort... And that's not all you've brought
back I see. I don't normally approve of any old waif of stray, but when they're
as pretty as this one, I think we can make exceptions. Ohhh, errr, sorry,
sorry. Well, tell me, did you find anything useful on your journey?

[Dan begins to swing his hands trying to tell about his adventures without
words.]

Professor Hamilton-Kift: A what?!

[Dan continues his charades.]

Professor Hamilton-Kift: Errr... A snake??? A dog and a rocket???

Dan: And I also found this.


[He gives his pocket watch to professor.]

Professor Hamilton-Kift: Mmmm, interesting. I'll analyze this and... see if I
can't debrief our friend over here.

[Camera shows wide shot of mummy’s ass.]

Professor Hamilton-Kift: Sir Dan, go and get some more Zombie juice for my
machines.

[After conversation with professor he comes to the table with the chalice.]


Professor Hamilton-Kift: Try the Hammer of Thor, you're sure to have a smashing
time.

[Received the Hammer of Thor, Dan goes to the new mission.]

Professor Hamilton-Kift: The Freakshow, it contains some weird specimens at the
best of times. Heavens knows what's going on there now. Creep in round the back
to avoid being spotted.

THE FREAKSHOWEdit

[Our hero gets to the some kind of circus. Bearded women in ballet packs,
thievish imps and other weird characters running around everywhere. At the
entrance of circus Dan meets Winston.]

Winston: Dan, without the ringmaster the imps are going crazy. They're up to
something, but I don't know what.

[After passing a small test reminiscent of the classical fair game, Dan out of
the tent and finds a springboard.]

Winston: Stand on the trampoline and hold down jump to gain some height.

[After passing next tent Dan meets Winston once again.]

Winston: The Imps are using the Freakshow to build an army of giant
elephant-bots. Try and find where they're being constructed and destroy them.
If we don't stop them they'll storm the whole city.

[Dan goes further and destroy a bunch of elephant-bots along with giant one in
the large circus stage. After that he gets back to the professor.]

Professor Hamilton-Kift: Dan you're back, fantastic. Loads to tell you. I've
analysed the watch you found and I think I know who is behind this madness. The
name of our enemy is Lord Palethorn. He tried to gain respectability by joining
the magician circle but they expelled hit after he began to experiment with
Black Magic. Frightful, frightful man. As far as we can see, the whole city has
fallen under his wicked spell. Every dead soul in London is walked the streets
and a host of other demons have arrived to plague us.

Dan: Here we go again.

Professor Hamilton-Kift: Not all bad news though. This young… this lady is
none other than Kiya, 91st consort of Ramesses himself! I've been doing a
little reading myself and let me tell you, you might feet old, but she's
positively ancient - no offence.

Kiya: You were the one who freed me from my eternal prison? Great warrior, I
salute thee. I am forever in your debt.

Professor Hamilton-Kift: Right, introductions over... on with the show.

THE OBSERVATORYEdit

[Right at the entrance to Observatory some bird steals Dan’s head.]

Winston: Lost your head Dan, switch between head and body using L1+TRIANGLE. If
you find your head L1+TRIANGLE will put it back on.

Winston: Dan, I’ve looked around. There’s something going on in the
Observatory, but the entrance is barred, perhaps you can find another way of
getting in? Go and see what’s across the river.

Winston: Them birds, pesky aren't they? See if you can use your head to solve
this puzzle. It should work like any other item in your inventory.

Winston: Once through this door, there's no going back Dan, so you probably
want to make sure that you've got the chance.

If we could get the fire going we might be able to use the balloon.

[Dan starts some sort of ship and fly away. Meanwhile…]

Palethorn: Mander, is it ready?

Mander: Yess, master. At the press of a button the great scope will find all
the pages of the spell book.

Palethorn: Good, start the machine, start the machine... Yes... soon, soon it
will all be mine… What the devil? Noooo…

[Dan landing straight to the telescope.]

Palethorn: What have we got here? Meddlesome fool, do you know what you’ve
ruined? Mander, deal with this wretch.

Mander: Time to break some bones Dogman.

Dogman: Bones, bones, bones!

Mander: Shutup!

[After the fight Dan returns to the laboratory.]

Professor Hamilton-Kift: Fortesque, well done my friend, you thwarted
Palethorn. Winston me about his fiendish scheme and it's our first piece of
good news. If he hasn’t got all the pages of the spell book, then he hasn't
got full control of the undead. If we can get to them before he does then we
just might stand a chance of defeating him. Sorry no time for chat, if you're
ready let's get this show on the road.

Professor's Chalice Desk: Take this weapon, it's better than it looks I can
tell you.

[Dan takes an Axe. After that he goes to the map and select Kew Gardens.]

Professor’s Mission Briefing: Winston has traced Palethorn. He's somewhere
within Kew. Who knows what you will encounter when you're there.

KEW GARDENSEdit

Palethorn: Ah Mander, it's a good thing our experiment in Greenwich turned up a
page of the spell book, before that weird little skeleton monster chose to
interrupt everything.

Mander: Yes Master.

Palethorn: I trust his demise was suitably unpleasant.

Mander: Master, he proved to be quite, er, resilient foe. He managed to evade
us.

Palethorn: WHAT! Good grief man, what do I pay you for? The two of you are
worse than useless. I just hope the spews been a success, then I can dispense
with your services.

[He pulls some lever and a door in the lower level opens. We see pumpkin
monster and scared man, trying to escape. Judging by sound the pumpkin monster
eat the man. Palethorn and Mander seems satisfied.]

[Dan enters the Gardens...]

Winston: The whole area is overrun with mutated plant life. It's bound to be
one of Palethorn's evil schemes. Whatever he's up to, you've gotta stop him.

[At the enter to orangeries Winston gives Dan a warning about saving people.]

Winston: You've got to stop the humans from turning into pumpkins. If they get
infected, use the antidote before it's too late. I don't know exactly how many
we can afford to lose.

[As all the pumpkin smashed Dan returns to the laboratory.]

Winston: The Professor asked me to give you this.

[Dan acquire Bombs. In the next room he finds the Professor.]

Professor Hamilton-Kift: Dan! Dan! Not a moment too soon. Palethorn is
launching another attack. Kiya says he has made some giant monster that will
crush us all… Our only hope is to make our own and using Kiya's embalming
knowledge I think we can. In fact I already have the head, but I need limbs.
Limbs Dan. I don't care what you've got to do to get them, we must get limbs!

Dan: Urghhhh!

Professor Hamilton-Kift: Now's no time to be squeamish Fortesque, just bring me
the limbs one at a time, place them on the slab and we’ll build a monster of
our own.

[Dan have only 8 minutes to find 2 legs, 2 arms and a torso. Exploring the
laboratory of Professor Dan stumbles upon a variety of weird creatures
assembled from different parts of the body. Defeating them, he collects the
necessary limbs.]

Professor Hamilton-Kift: Here we are… Uh!

[Professor trips and drops the jar with the head.]

Professor Hamilton-Kift: Hmmmm, we're doomed… Unless.

[We see the result of Professor’s wonderful idea – he attaches Dan’s head
to his “Frankenstein Monsterâ€￾. The scene changes to boxing ring.]

Palethorn: Ladies and Gentlemen, welcome to Fight Night! Palethorn promotions,
in association with the forces of darkness, brings you a match to the death,
between... In the white corner, weighting in at 280 pounds with a record of no
fights and no wins… Dankenstein. And in the black corner, weighing in at 440
pounds with an unbeaten record of 40 straight wins. The unbeatable, the
unstoppable, IRON SLUGGER! I don't need to tell you the prize that's at stake.
LET’S GET IT ON!

Professor Hamilton-Kift: Er, OK, I want a good clean fight and the first one to
get a knockout is the winner. Any lost limbs can be collected between rounds.
Shake and let's fight!

[After Dan’s inevitable win…]

Palethorn: Curse you! Curse you all! You think you’ve won? I'll have my day
and when I do, I'll…

[We get back t the Professor’s Laboratory...]

Professor Hamilton-Kift: Well, we won that found, quite literally, didn't we?
But we're not out of the woods just yet. In fact, at this very moment I'm
picking up two areas of extreme psychic disturbance. One in Whitechapel, the
other… It’s like nothing I’ve ever seen… It's a pity you can't be in
two places at once Dan.

Kiya: Professor, let me go.

Dan: No, no, it’s too dangerous.

Professor Hamilton-Kift: Well, if she’s careful, and comes back at the first
sign of trouble...

Kiya: Wait, Sir Fortesq... Dan… You freed me from my Tomb, do not imprison me
in another. I wish to see the world, to help in the fight and I will be careful.

Professor Hamilton-Kift: OK, Kiya, you go to Whitechapel. Dan, you check out
the other disturbance.

Professor’s Chalice Desk: I've done a little work on your sword, you should
find this a whole lot better. It’s enchanted, if it runs out the Spiv will be
able to recharge it for you.

Wulfrum Hall Mission Briefing: This is the centre of the psychic disturbance.
It’s a new one to me. All I’m reading is a great malevolent, slumbering
evil. Extreme caution as always, Dan. Oh, and before you go, you might want to
use your head on some of those hands over there. Stand over a hand and use your
head to see what happens.
WULFRUM HALLEdit

Palethorn: Try the second compressor, Dogman. What a strange adversary
Fortesque is. He's persistent, I'll give him that. And he certainly has the
beating of you two.

Mander: He also defeated Iron Stagger master.

Palethorn: He also defeated Iron Stagger… YOU DOLT! I've hart enough of your
slimy whining. GET OUT! No matter, I'll call on my allies earlier than expected.

Speaker: Aaah, Palethorn. Is the time right for my glorious arrival?

Palethorn: Oh yes, the timing is just perfect. Ha! Ha! Ha! Come on, we’re off.

[The level starts. Dan meets Winston.]

Winston: Hi Dan, the entrance seems to be guarded. I'd try and find another way
in if I was you. Has the Professor told yo about using hands? Stand over one
and use your head in the inventory. Try it out!

[Den finds a way to get inside the mansion and makes his way to the top floor.]

Winston: I've scouted around. The place is infested with Vampires. They're
immune to all weapons, you’ll have to find another way of killing them.
I’ll explore the top floors, while you deal with this one.

[Dan finds the way to the top.]

Winston: Whatever's through this door is a lot worse than the stuff you already
encountered. Use your wits, not just your weapons. Reflect on what I've said.

[Dan goes to the next room...]

The Count: Yawn… That manner of creature are you to disturb the Count’s
sleep? Why before me I see nothing more than a re-animate if bag of armour and
bone. Yo have done well to get this far , but the Count has walked this Earth
for a thousand years defeating hundreds stronger than you, and for a thousand
more I…

Dan: Get on with it!

The Count: You interrupt me! For your insolence you shall suffer beyond all
imagining my ugly little friend. Ha! Ha! Ha! Haaa!

[The battle begins. After a while Dan crush the windows and defeat the Count
with the rays of light.]

The Count: Aacrgh. Huh? Urgghh! You have fought well, my bony friend, but all
resistance is futile. You cannot defeat the Count.

[Dan set the Count on fire using the mirrors in the room. He yawns and go to
the Professor’s Laboratory.]

Professor Hamilton-Kift: Er, hello Dan. You destroyed the Count. Err,
excellent... Excellent!

Dan: What’s the matter?

Professor Hamilton-Kift: Err, unfortunately I'm afraid that we've lost all
contact with Kiya. She went to Whitechapel and we haven't heard from her since.

Dan: What! I said she shouldn't go.

Professor Hamilton-Kift: I know, I know, it's all my fault. If anything’s
happening to her I’ll never forgive myself and I don't think you’ll ever
forgive me will you? We should probably go after Palethorn, but why don't you
go and see if you can find her.

Professor’s Chalice Table: Look what I've made with all that vampire juice.

[Dan takes Lightning.]

Whitechapel Mission Briefing: We last heard from Kiya here. See if you can find
her. My scans show something powerful has keen collecting magic energy, so
watch your back!
WHITECHAPELEdit

Winston: Dan, I've asked around and Kiya was last seen going into a nightclub.
The whole area is under a curfew for some reason, so thread carefully. The last
thing we need is more trouble.

[At the nightclub...]

Bouncer: Hold it please sir! I need to see your Membership Card.

[Dan finds Membership Card.]

Bouncer: Hold it please sir! That's not your card, is it sir? You haven't got a
beard!

[Dan finds a beard.]

Bouncer: Hold it please sir! You can't come in dressed like that. We've got
standards.

[Dan finds gentlemen dress.]

Bouncer: Good evening. In you go sir!

Ugly Mademoiselle: Good stranger, you look for the Egyptian one?

Dan: A-ha.

Ugly Mademoiselle: She was here, I told her that’s happening, but the Ripper,
he's been working trough all my girls. I think she’s gone to find him. I
tried to stop her, but she’s a headstrong girl. If she means anything to you,
you’d better find her before it's too late. Quick, hurry to the clock
tower… but before you go, fortify yourself with this.

[She gave Dan Life Bottle. As soon as Den gets to the right place, he sees as
Ripper, that looks like a gigantic monster with claws and a hat, kills Kiya and
sucks her life energy.]

Dan: NOOOO!!

[Dan gets back to the Laboratory.]

Professor Hamilton-Kift: Well did you find her??

Dan: Huh, Huh.

Professor Hamilton-Kift: And... and…?

Dan: She's dead!

Professor Hamilton-Kift: Oh no, Oh no. she's dead and it's all my fault. I'll
never be able to forgive myself… Anyway, I'm picking up some bizarre signals
from the...

Dan: No, Not me, I can't go on, I quit.

Professor Hamilton-Kift: No Dan, that's just what he wants, if we give up now
all of London will be his, and with London the rest of the Empire will follow.

Dan: He can have it. I don’t care.

Professor Hamilton-Kift: Dan! Dan!

Professor’s Chalice Deck: The Blunderbuss! It’s a bit of a modern weapon.
It hasn’t gpt a lot of range and because it needs two hands, you can't use a
shield at the same time. Up-close though, bamm! It’ll do the business.
THE SEWERSEdit

[Dan finds a tribe of a strange kind of locals and... a statue of himself.]

Leader of the tribe: Is it true, the great one eye has come to save us?

Dan: Uh... Oh.

Leader of the tribe: Well great one, you see we were once a happy tribe singing
and dancing. That was until the great beasts came and lured away all our women.
Now the only song we sing is a sad one. We have lost the taste for battle and
the will to live. Great god, can you restore our women to us? If you can, you
will be well rewarded.

Winston: I've been looking for you. It may be time to see what the Spiv's got
for you. You might find it extremely interesting.

[Dan goes to the Spiv and get a Poster.]

Leader of the tribe: Oh great one, you have saved us. By the powers of the time
stone, I declare we are a whole tribe once more. Will you stay and defend us
from future attack!!

Dan: No, I have to return to the surface. How do I get back?

Very well, I will return you to the water's edge where transport will be
waiting. Here, take your reward.

[Dan takes two chests of gold. He returns to the Laboratory.]

Professor Hamilton-Kift: Dan, I had almost given up hope! We still have a
little time left to defeat Palethorn. If he gets the last pages of the spell
book then...

Dan: Professor, what's this?

[Dan shows Professor the Poster.]

Professor Hamilton-Kift: Err, I don't know, never seen it before.

Dan: Grrr

Professor Hamilton-Kift: It's a poster for one of my earliest experiments, the
time machine, doesn't work though, complete waste of time.

Dan: I'm going.

Professor Hamilton-Kift: No, we must focus on defeating Palethorn. I'm sorry
about Kiya, I really am, but it's also too late to worry about her now.

Dan: Grrr

Professor Hamilton-Kift: Alright, alright. I've been economical with the truth.
I knew it was Palethorn all along… We used to be friends. That was before the
expedition of '78. Ever wondered how I got these hands? Well, it's all in my
diary over there, but the machine, it's still at the museum. It's probably
smashed though and anyway I could never get it to do anything other than move
through space. Like I said, waste of time... Oh??

[Dan already gone. At the museum...]

Winston: The Professor asked me to give you a weapons upgrade.

[Dan takes Magic Sword, after which he found the Time Machine and goes to the
sewers...]

Winston: Stealing the Time stone won't make you popular with the Mullocks,
hurry back to the Time Machine and try and save Kiya.

[At harbour...]

Winston: Them crafty Mullochs have hidden the Time Machine on the Island, only
someone wearing the King's hat can summon that boat over
there, see what you can do.

[Den calls the raft, swims the lake on it and sits down in the Time Machine.
His next destination is Whitechapel...]

Ripper: Mercy... mercy... honourable knight... spare me.

[Not hesitate in a second, Dan shoots the Ripper in the head. The Ripper dies,
and Dan gets the Chalice. A little later in the alley comes Dan from the past.
Both Dans shake hands and become one - Den in shining gold armor. He come back
to the Laboratory with Kiya.]

Professor's Chalice Deck: This will be the weopon of your dreams Dan, the
Gatling Gun. Awesome destructive power at the touch of a button.

Professor Hamilton-Kift: Oh, you found her then. Good, good. I knew she'd come
to no harm.

[Kiya run towards Den and hugs and kisses him.]

Professor Hamilton-Kift: Err, ohh there's no time for this luvvy duvvy stuff.
Things are looking grim, I'm picking up a bizarre signal from...

Dan: Cathedral Spires. Where Palethorn is looking for the final pages of the
spell book.

Professor Hamilton-Kift: Err, yes! Cathedral Spires. How did you know that? And
come to think of it, where did you get that new fangled armour from?

Dan: Hahah!

Professor Hamilton-Kift: Hmmm, it looks to be made of the same material as your
shield. Interesting, it should afford you much greater protection. ight, the
mission is simple, we have to find that page of the spell book before
Palethorn, or else all of London will be his and we've lost!

Cathedral Spires Mission Briefing: Well you seem to know more about this place
than I do so there's no point in briefing you, is there?
CATHEDRAL SPIRESEdit

Winston: Imprisoned within are a number of souls. The Cathedral seems to be
drawing it's demonic power from them. Free them and we might stand a chance. If
you see the Spiv you might want to charge up your super armour.

[After a series of puzzles, Dan finds all the lost souls and the page of the
spellbook, after which the Cathedral collapses.]

Winston: I thought you'd been crushed in the wreckage. I'm going to tell the
Prof and Kiya what‘s going on. I don't know what's round the next corner so
if you see the spiv I'd stock up on ammo. From this point on you're on your own
Dan, good luck.

[Dan goes to the next room there he meets Palethorn himself]

Palethorn: I'll take that thank you.

[He takes the spell book page from Dan.]

Palethorn: You never give up do you Dan? I knew you'd find the last page of
Zarok's spell book for me. You should have joined me, we would've made a great
team. Instead, I got lumbered with these two.

But master I...

Palethorn: Silence. Think about it Daniel, an eternity by my side. Why with my
powers I could put flesh onto your bones as easy as pie.

Dan: I'd never join you.

Palethorn: What was that? Could you mumble that again? No... oh well... You two
can redeem yourselves. Kill him while I decipher this spell page.

[Dan defeats them.]

Palethorn: Oh you've killed my beloved servants, how tragic. How achingly
predictable. Well Daniel it's been fun, but now I'm afraid the game is over and
it's time for you to die.

[Palethorn flies around the platform on which Den stands and summon a giant
blue demon. When Den defeats them, the Demon hits Palethorn's flying ship with
his paw and crush it.]

Palethorn: Well I suppose the decent thing would be to admit defeat... but I
ain't s decent man. If I'm going down I'm taking you with me. It's funny, all
my life all I wanted was a little respect - and world domination of course -
for people to notice, well... They'll notice this. Urghhh!

[He drops some dynamite. Dan run away. After the explosion, he meets Professor
and Kiya. Taking Kiya in his arms, he gets into the Time Machine and goes to
his good ol' 1386. He appears in the arena, where she fought Zarok in monster
form. Couple of moments later he sees the monster... but instead of Zarok's
head, we see Palethorn's head.]

THE END?