The first time I played a game from the Marvel Vs. series was when my friend lend me X-men
versus Street Fighter. I found the game was pretty cool and exciting. Then three months later,
I mastered it. A year after, the sequel, Marvel versus Street Fighter came out in stores and
I bought a copy of it from a little friend. This time, it took me only two months to master
it because I was already used to it. Then finally, Marvel versus Capcom came out for the Sony
PlayStation and I bought it. I found this sequel to be the best and decided to make a faq for
my first time...
Launch #1 Down + High Punch No
Launch #2 Medium Punch Needed
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick No
Air Jump Jump After a First Jump Only
Cartwheel Forward,Down,Back + Any Punch No
o Attacks o Command o Air
Shield Slash Down,Forward + Any Punch Yes
Stars & Stripes Forward,Down,Forward + Any Punch No
Charging Star Down,Forward + Any Kick No
*Upper HK Jump Up + High Kick Only
*Lower HK Jump Down + High Kick Only
*Double MK Attack Medium Kick x2 No
o Specials o Command o Air
Final Justice Down,Forward + 2 Punches No
Hyper Stars & Stripes Forward,Down,Forward + 2 Punches No
Hyper Charging Star Down,Forward + 2 Kicks No
o Combos o Command o Air
Ground Lp to Lk to Mp to Mk to Hp to Hk No
Normal Jump To Enemy (Lp or Lk) to (Mp or Mk) to (Hp or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
o Master Combos o Command o Hits
No Specials #1 Enemy On Ground Corner 19
Normal Jump --> Lk,Mp
Land --> Lp,Mk,Mk,Down + Hp(Launch)
Super Jump --> Lp,Lp,Lp
Air Jump --> Lp,Lk,Mp,Mk,Hp,Down + Hk
Pick Up --> Lk,Mk,Mk,Hp!
All Specials #1 Enemy On Ground Corner 15-30
Hyper Stars and Stripes
(Cancel Before Last Uppercut) -->
Hyper Charging Star
(Cancel Right After Last Hit) -->
Final Justice!
1 Special Combo #1 Enemy On Ground Corner 15
Normal Jump --> Lk,Mp
Land --> Lk,Mk,Hk
Hyper Stars and Stripes!
1 Special Combo #2 Enemy On Ground Corner 15
Normal Jump --> Lk,Mp
Land --> Lk,Mk,Hk
Hyper Charging Star!
1 Special Combo #3 Enemy On Ground Corner 15
Normal Jump --> Lk,Mp
Land --> Lk,Mk,Hk
Final Justice!
2 Special Combo #1 Enemy On Ground Corner 25-40
Normal Jump --> Lk,Mp
Land --> Lk,Mk,Hk
Hyper Stars and Stripes
(Cancel Before Last Uppercut) -->
Hyper Charging Star
(Use Till Finish) -->
Pick Up --> Lk,Down + Hp(Launch)
Super Jump --> Lp,Lp,Lp
Air Jump --> Lp,Lk,Mp,Mk,Up + Hk!
2 Special Combo #2 Enemy On Ground Corner 25-40
Normal Jump --> Lk,Mp
Land --> Lk,Mk,Hk
Hyper Stars and Stripes
(Cancel Before Last Uppercut) -->
Final Justice!
3 Special Combo #1 Enemy On Ground Corner 20-35
Normal Jump --> Lk,Mp
Land --> Lk,Mk,Hk
Hyper Stars and Stripes
(Cancel Before Last Uppercut) -->
Hyper Charging Star
(Cancel Right After Last Hit) -->
Final Justice!
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:: Hulk ::
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
o Moves o Command o Air
Launch #1 Down + High Punch No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick No
o Attacks o Command o Air
Gamma Mini Wave Down,Forward + Any Punch No
Gamma Upper Charge Charge Down,Up + Any Kick No
(Continue) Press Any Direction But Down + Kick Only
Gamma Front Charge Charge Back,Froward + Any Kick No
(Continue) Press Any Direction But Down + Kick Yes
Gamma Tornado Grab Forward,Down,Back + Any Punch No
o Specials o Command o Air
Gamma Wave Down,Forward + 2 Punches No
Gamma Crush Down,Back + 2 Punches No
(Control) Hold Left or Right Only
Gamma Quake Down,Forward + 2 Kicks No
o Combos o Command o Air
Ground None No
Normal Jump To Enemy (Lp or Lk or Mp or Mk or Hp or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
Launch #1 Down + High Punch No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium or High Punch No
Grab #2 Forward or Back + Medium or High Kick Yes
o Attacks o Command o Air
Kinetic Card Down,Forward + Any Punch Yes
Trick Card Down,Back + Any Punch No
Cajun Strike Charge Down,Up + Kick No
(Continue Jumping) Press Opposite Direction on Wall Only
Cajun Flips Charge Down,Up + Punch No
(Continue Jumping) Press Opposite Direction on Wall Only
(Slash at End) Press Any Punch Only
Cajun Slash Forward,Down,Forward + Any Punch
o Specials o Command o Air
Royal Flush Down,Forward + 2 Punches No
Cajun Explosion Left Down,Left + 2 Kicks No
Cajun Explosion Right Down,Right + 2 Kicks No
o Combos o Command o Air
Ground Lp to Lk to Mp to Mk to Hp to Hk No
Normal Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:: Spider Man ::
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
o Moves o Command o Air
Launch #1 High Kick Needed
Launch #2 Medium Punch No
Mini Launch Down + Medium Kick No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium Punch Yes
Grab #2 Forward or Back + High Punch Yes
Air Swing All 3 Punches Only
o Attacks o Command o Air
Web Ball Down,Forward + Any Punch Yes
Web Swing Down,Back + Any Kick Yes
Web Throw Forward,Down,Back + Any Punch No
Spider Sting Forward,Down,Forward + Any Punch No
(Continue) Another Punch Needed
o Specials o Command o Air
Maximum Spider Down,Forward + 2 Punches Yes
Crawler Assault Down,Forward + 2 Kicks No
Ultimate Web Throw Down,Back + 2 Punches No
o Combos o Command o Air
Ground (Lp or Lk) to (Mp or Mk) to (Hp or Hk) No
Normal Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
o Master Combos o Command o Hits
No Specials #1 Venom,Roll, or Megaman On Ground Corner 19
Normal Jump --> Web Ball (High Punch)
Normal Jump --> Lp,Lk,Mp
Land --> Down + Lk,Down + Mk,Hk(Launch)
Super Jump --> Lp,Lk,Mp,Mk,Web Swing
Pick Up --> Down + Lp,Hk(Launch)
Super Jump --> Lp,Lk,Mp,Mk,Web Swing
All Specials #1 Enemy On Ground Corner 15-30
Ultimate Web Throw
(No Need To Cancel) -->
Pick Up --> Crawler Assault
(Cancel Right After Last Hit) -->
Maximum Spider!
1 Special Combo #1 Enemy On Ground Corner 14
Normal Jump --> Lp,Lk,Mp
Land --> Down + Lk,Down +Mk,Down + Hk
Pick Up --> Crawler Assault!
1 Special Combo #2 Enemy On Ground Corner 11
Normal Jump --> Lp,Lk,Mp
Land --> Lp,Mk,Spider Sting
(Cancel Right After First Hit)
Maximum Spider!
1 Special Combo #3 Enemy On Ground Corner 8
Normal Jump --> Lp,Lk,Mp
Land --> Lp,Mk,Spider Sting
(Cancel Right After First Hit) -->
Ultimate Web Throw!
2 Special Combo #1 Enemy On Ground Corner 19
Normal Jump --> Lp,Lk,Mp
Land --> Down + Lk,Down +Mk,Down + Hk
Pick Up --> Crawler Assault
(Cancel Right After First Hit) -->
Maximum Spider!
2 Special Combo #2 Enemy On Ground Corner 16
Normal Jump --> Lp,Lk,Mp
Land --> Down + Lk,Down +Mk,Down + Hk
Pick Up --> Crawler Assault
(Cancel Right After First Hit) -->
Ultimate Web Throw!
Launch #1 Medium Punch No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Any Punch Yes
Grab #2 Forward or Back + Any Kick Yes
Air Swing All 3 Punches Only
o Attacks o Command o Air
Venom Fang Down,Forward + Any Punch Yes
Venom Tongue Down,Forward + Any Kick No
Web Throw Forward,Down,Back + Any Punch No
o Specials o Command o Air
Venom Web Down,Forward + 2 Punches No
Death Byte Down,Forward + 2 Kicks No
o Combos o Command o Air
Ground Lp to (Mk or Hk) No
Normal Jump To Enemy (Lp or Lk or Mp or Mk or Hp or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:: War Machine ::
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
o Moves o Command o Air
Launch #1 High Kick No
Knockdown Down + Medium Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick No
Fly In Air Down,Back + Any Kick No
o Attacks o Command o Air
Smart Bombs Low Kick + Medium Punch Yes
Repulsor Blast Forward,Down,Back + Any Punch No
Upper Laser Cannon Down,Forward + Any Punch Yes
Lower Laser Cannon Down,Forward + Any Kick No
*Cannon Down + High Punch No
*Fist Orb Sheild High Punch No
*Knee Dive Down + Medium Kick Only
*Upper HP Jump Up + High Punch Only
*Lower HP Jump Down + High Punch Only
*Upper HK Jump Up + High Kick Only
*Lower HK Jump Down + High Kick Only
o Specials o Command o Air
Proton Cannon Down,Forward + 2 Punches No
War Destroyer Down,Forward + 2 Kicks No
o Combos o Command o Air
Ground Lp to Lk to Mp to Mk to Hp to Hk No
Normal Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
Launch #1 High Kick No
Mini Launch Down + Medium Punch No
Knockdown Forward Crouch + High Punch No
Grab #1 Forward or Back + Medium Punch Yes
Grab #2 Forward or Back + High Punch Yes
Jump Off Wall Press Forward When Beside a Corner Only
o Attacks o Command o Air
Berserker Barrage Down,Forward + Any Punch No
(Longer Hits) Tap Any Punch Rapidly No
Berserker Claw Down,Back + Any Punch No
Drill Claw Low Kick + Medium Punch + Direction Yes
Tornado Claw Forward,Down,Forward + Any Punch No
(Rapid Hits) Tap Any Punch Rapidly Only
*Kick Dive Down + High Kick Only
*Claw Slide Forward Crouch + High Punch No
*Double MP Attack Medium Punch x2 Yes
*Double MK Attack Medium Kick x2 No
o Specials o Command o Air
Berserker Barrage X Down,Forward + 2 Punches No
Weapon X Forward,Down,Forward + 2 Punches No
Fatal Claw Down,Forward + 2 Kicks Yes
Berserker Charge Down,Back + 2 Punches No
o Combos o Command o Air
Ground Lp to Lk to Mp to Mk to Hp to Hk No
Normal Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
Launch #1 High Kick No
Launch #2 Down + Medium Punch No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick Yes
o Attacks o Command o Air
Captain Fire Blast Down,Forward + Any Punch Yes
Captain Corridor Down,Back + Any Punch No
Captain Fire Kick Down,Back + Any Kick No
Ninja Commando Strike Down,Forward + Low Kick No
Mummy Commando Strike Down,Forward + Medium Kick No
Robot Commando Strike Down,Forward + High Kick No
o Specials o Command o Air
Captain Sword Down,Forward + 2 Punches No
Captain Storm Down,Back + 2 Kicks No
o Combos o Command o Air
Ground Lp to Lk to Mp to Mk to Hp to Hk No
Normal Jump To Enemy (Lp or Lk) to (Mp or Mk) to (Hp or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
Launch #1 High Kick No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick No
4x Air Jumps Jump 4 Times After a First Jump Yes
Air Dash Press All 3 Punches Only
o Attacks o Command o Air
Kikkoken Back,Down,Forward + Any Punch No
Rapid Kicks Rapidly Press Any Kick Yes
Rising Bird Kick Forward,Down,Forward + Any Kick No
Axe Kick Forward,Down,Back + Any Kick No
*Stomp Kick Down + Medium Kick Only
*Forward MK Jump Forward + Medium Kick Only
*Flip Kick Forward Crouch + High Kick No
o Specials o Command o Air
Huge Force Orb Down,Forward + 2 Punches No
Dashing Rapid Kicks Down,Back + 2 Kicks No
Rising Spining Kicks Forward,Down,Forward + 2 Kicks No
Lightning Dash Kick Down,Forward + 2 Kicks Only
o Combos o Command o Air
Ground Lp to Lk to Mp to Mk to Hp to Hk No
Normal Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:: Jin ::
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
o Moves o Command o Air
Launch #1 Medium Punch No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick No
o Attacks o Command o Air
Great Tornado Charge Back,Forward + Any Punch No
Great Explosion Charge Down,Up + Any Punch No
Great Hurricane Throw Forward,Down,Back + Any Kick No
Great Fire Taunt + Rapidly Press Any Punch No
*Diving Flame Kick Down + High Kick Only
o Specials o Command o Air
Blodia Punch Down,Forward + 2 Punches No
Blodia Vulcan Down,Back + 2 Punches No
Great Cyclone Down,Forward + 2 Kicks No
o Combos o Command o Air
Ground None No
Normal Jump To Enemy None No
Super Jump To Enemy Lp to Lk to Mp or Mk or Hp or Hk Yes
After Launch Lp to Lk to Mp or Mk or Hp or Hk Only
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:: Mega Man ::
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
o Moves o Command o Air
Launch #1 High Kick No
Launch #2 Medium Punch No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick No
o Attacks o Command o Air
Fire Ball High Punch Yes
(Rapid Hits) Charge High Punch and Release Yes
Rock Ball Down,Forward + Any Kick No
(Use) Down,Forward + Any Punch No
Leaf Shield Down,Back + Any Kick No
(Use) Down,Forward + Any Punch Yes
Tornado Hold Forward,Down,Forward + Any Kick No
(Use) Down,Forward + Any Punch No
Mega Upper Forward,Down,Forward + Any Punch No
o Specials o Command o Air
Hyper Mega Man Down,Forward + 2 Punches Yes
Rush Drill Down,Forward + 2 Kicks No
(Jump) Do a Normal Jump No
Magnetic Shockwave Down,Back + 2 Punches No
Beat Plane Down,Back + 2 Kicks Yes
(Bullets) Tap Any Punch Rapidly Yes
(Bombs) Tap Any Kick Rapidly Yes
o Combos o Command o Air
Ground (Lp or Lk) to (Mp or Mk) to (Hp or Hk) No
Normal Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
Launch #1 Down + High Punch No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick No
Air Dash Press All 3 Punches Only
o Attacks o Command o Air
Soul Fist Down,Forward + Any Punch Yes
Shadow Blade Forward,Down,Forward + Any Punch Yes
Vector Drain Forward,Down,Back + Any Punch No
*Kick Dive Down + High Kick Only
*Kick Flow Down + Medium Kick Only
*Ark Blade Forward Crouch + High Punch No
o Specials o Command o Air
Soul Eraser Down,Forward + 2 Punches No
Darkness Illusion Down,Forward + 2 Kicks Yes
Silhouette Blade Forward,Down,Forward + 2 Punches No
Eternal Slumber! Lp,Mk,Back,Mp,Hk No
o Combos o Command o Air
Ground Lp to Lk to Mp to Mk to Hp to Hk No
Normal Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
Launch #1 Down + High Punch No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick No
o Ryu Attacks o Command o Air
Hadouken Down,Forward + Any Punch Yes
Dragon Punch Forward,Down,Forward + Any Punch No
Tornado Kick Down,Back + Any Kick Yes
*Upper MK Jump Up + Medium Kick Only
*Upper HK Jump Up + High Kick Only
*Super Jab Forward + Medium Punch No
*Super Leg Forward + Medium Kick No
o Ken Attacks o Command o Air
Hadouken Down,Forward + Any Punch Yes
Dragon Punch Forward,Down,Forward + Any Punch Yes
Tornado Kick Down,Back + Any Kick Yes
*Upper MK Jump Up + Medium Kick Only
*Upper HK Jump Up + High Kick Only
*Super Jab Forward + Medium Punch No
*Super Leg Forward + Medium Kick No
o Akuma Attacks o Command o Air
Hadouken Down,Forward + Any Punch Yes
Dragon Punch Forward,Down,Forward + Any Punch No
Tornado Kick Down,Back + Any Kick Yes
*Upper MK Jump Up + Medium Kick Only
*Upper HK Jump Up + High Kick Only
*Super Jab Forward + Medium Punch No
*Super Leg Forward + Medium Kick No
Teleportation #1 Forward,Down,Forward + 3 Punches No
Teleportation #2 Forward,Down,Forward + 3 Kicks No
Teleportation #3 Back,Down,Back + 3 Punches No
Teleportation #4 Back,Down,Back + 3 Kicks No
Triple Dragon Punch Down,Forward + 2 Punches No
Flaming Dragon Kicks Down,Back + 2 Kicks No
Vertical Dragon Punch Down,Forward + 2 Kicks No
o Akuma Specials o Command o Air
Ultimate Hadouken Down,Back + 2 Punches No
Demon Fireballs Down,Back + 2 Kicks Yes
Triple Dragon Punch Down,Forward + 2 Punches No
Raging Demon! Lp,Lp,Forward,Lk,Hp No
o Combos o Command o Air
Ground (Lp or Lk) to (Mp or Mk) to (Hp or Hk) No
Normal Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
Launch #1 Down + High Punch No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick No
Air Dash Press All 3 Punches Only
Air Jump Jump After a First Jump Only
o Attacks o Command o Air
Dashing Slash Down,Forward + Any Punch No
Dashing Strike Down,Forward + Any Punch or Kick Yes
Dashing Surprise Forward,Down,Forward + A Punch or Kick No
Formation A Leopard Down,Forward + Any Kick No
Formation B Eagle Charge Back,Forward + Any Punch No
Formation C Satelite Charge Back,Forward + Any Kick No
(To Shoot) Charge Back,Forward + Any Kick No
Wall Climb Down,Back + Any Kick No
(Continue) Press Any Kick Only
Teleport Back,Down,Back + Any Button No
Teleport Kick Forward,Down,Back + Any Kick No
o Specials o Command o Air
Ouroboros Down,Forward + 2 Punches No
Legion Down,Forward + 2 Kicks No
Ragnarok Forward,Down,Forward + 2 Punches No
o Combos o Command o Air
Ground Lp to Lk to Mp to Mk to Hp to Hk No
Normal Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
Launch #1 Down + Medium Punch No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick No
o Normal Attacks o Command o Air
Spinning Clothesline Press All 3 Punches Yes
Spinning Lariat Pres All 3 Kicks Yes
Reflector Forward,Down,Forward + Any Punch No
Flying Slam Forward,Down,Forward + Any Kick No
Far Bear Crush Forward,Down,Back,Up + Any Kick No
Close Bear Crush Forward,Down,Back,Up + Any Kick No
Spinning Pile Drive Forward,Down,Back,Up + Any Punch Yes
Dashing Grapple Forward,Forward No
(Attack #1) Press Any Punch No
(Attack #2) Press Any Kick No
*Turbo Throw Forward Crouch + Any Punch No
*Turbo Bites Forward Crouch + Any Kick No
o Cyber Attacks o Command o Air
Spinning Clothesline Press All 3 Punches Yes
Spinning Lariat Pres All 3 Kicks Yes
Cyberian Blast Down,Forward + Any Punch No
Reflector Forward,Down,Forward + Any Punch No
Flying Slam Forward,Down,Forward + Any Kick No
Far Bear Crush Forward,Down,Back,Up + Any Kick No
Close Bear Crush Forward,Down,Back,Up + Any Kick No
Spinning Pile Drive Forward,Down,Back,Up + Any Punch Yes
Normal Mode Down,Back + 2 Kicks No
Dashing Grapple Forward,Forward No
(Attack #1) Press Any Punch No
(Attack #2) Press Any Kick No
*Turbo Throw Forward Crouch + Any Punch No
*Turbo Bites Forward Crouch + Any Kick No
o Normal Specials o Command o Air
Final Atomic Buster! Forward,Down,Back,Up + All 3 Punches No
Ultra Atomic Buster! Forward,Down,Back,Up + All 3 Kicks No
Cyber Mode Down,Back + 2 Kicks No
o Cyber Specials o Command o Air
Final Atomic Buster! Forward,Down,Back,Up + All 3 Punches No
Siberian Blizzard Forward,Down,Back,Up + All 3 Kicks No
o Combos o Command o Air
Ground Lp to Mk to Hp or Lk to Mp to Hk No
Normal Jump To Enemy None No
Super Jump To Enemy (Lp or Lk) to (Mp or Mk) to (Hp or Hk) Yes
After Launch (Lp or Lk) to (Mp or Mk) to (Hp or Hk) Only
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:: Gold War Machine ::
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
o Moves o Command o Air
Launch #1 High Kick No
Knockdown Down + Medium Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick No
o Attacks o Command o Air
Smart Bombs Low Kick + Medium Punch Yes
Repulsor Blast Forward,Down,Back + Any Punch No
Upper Cannon Down,Forward + Any Punch Yes
Lower Cannon Down,Forward + Any Kick No
*Short Laser Cannon Down + High Punch No
*Fist Orb Sheild High Punch No
*Knee Dive Down + Medium Kick Only
*Upper HP Jump Up + High Punch Only
*Lower HP Jump Down + High Punch Only
*Upper HK Jump Up + High Kick Only
*Lower HK Jump Down + High Kick Only
o Specials o Command o Air
Proton Cannon Down,Forward + 2 Punches No
War Destroyer Down,Forward + 2 Kicks No
o Combos o Command o Air
Ground Lp to Lk to Mp to Mk to Hp to Hk No
Normal Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:: Red Venom ::
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
o Moves o Command o Air
Launch #1 High Punch No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Any Punch Yes
Grab #2 Forward or Back + Any Kick Yes
Air Swing All 3 Punches Only
o Attacks o Command o Air
Venom Byte Down,Forward + Any Punch Yes
Venom Tongue Down,Forward + Any Kick No
Web Throw Forward,Down,Back + Any Punch No
o Specials o Command o Air
Venom Web Down,Forward + 2 Punches No
Death Byte Down,Forward + 2 Kicks No
</pre><pre id="faqspan-2">
o Combos o Command o Air
Ground Lp to Lk to Mp to Mk to Hp to Hk No
Normal Jump To Enemy Lp to Lk to Mp to Mk to Hp to Hk Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
Launch #1 Down + High Punch No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick No
Air Dash Press All 3 Punches Only
o Attacks o Command o Air
Heart Shot Down,Forward + Any Punch Yes
Demon Blade Forward,Down,Forward + Any Punch Yes
Piledriver Forward,Down,Back + Any Punch No
*Kick Dive Down + High Kick Only
*Kick Flow Down + Medium Kick Only
*Ark Blade Forward Crouch + High Punch No
o Specials o Command o Air
Brilliant Shower Down,Forward + 2 Punches No
Luminous Illusion Down,Forward + 2 Kicks Yes
Love Blade Forward,Down,Forward + 2 Punches No
o Combos o Command o Air
Ground Lp to Lk to Mp to Mk to Hp to Hk No
Normal Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:: Roll ::
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o Moves o Command o Air
Launch #1 High Kick No
Launch #2 Medium Punch No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick No
o Attacks o Command o Air
Fire Ball High Punch Yes
Rock Ball Down,Forward + Any Kick No
(Use) Down,Forward + Any Punch No
Leaf Shield Down,Back + Any Kick No
(Use) Down,Forward + Any Punch Yes
Tornado Hold Forward,Down,Forward + Any Kick No
(Use) Down,Forward + Any Punch No
Roll Upper Forward,Down,Forward + Any Punch No
o Specials o Command o Air
Hyper Roll Down,Forward + 2 Punches Yes
Rush Drill Down,Forward + 2 Kicks No
(Jump) Do a Normal Jump No
Beat Destroyer Down,Back + 2 Kicks Yes
(Bullets) Tap Any Punch Rapidly Yes
(Bombs) Tap Any Kick Rapidly Yes
o Combos o Command o Air
Ground (Lp or Lk) to (Mp or Mk) to (Hp or Hk) No
Normal Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
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:: Shadow Lady ::
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o Moves o Command o Air
Launch #1 High Kick No
Knockdown Down + High Kick No
Grab #1 Forward or Back + Medium or High Punch Yes
Grab #2 Forward or Back + Medium or High Kick No
4x Air Jumps Jump 4 Times After a First Jump Yes
Air Dash Press All 3 Punches Only
o Attacks o Command o Air
Drill Attack Down,Forward + Any Punch No
Missile Attack Down,Forward + Any Kick No
Electric Sheild Forward,Down,Forward + Punch No
Rapid Kicks Rapidly Press Any Kick Yes
*Stomp Kick Down + Medium Kick Only
*Forward MK Jump Forward + Medium Kick Only
*Flip Kick Forward Crouch + High Kick No
o Specials o Command o Air
Big Bang Laser Down,Forward + 2 Punches No
Galaxy Missiles Down,Back + 2 Kicks No
Final Mision! Charge Back,Forw,Back,Forward + 3 Kicks No
o Combos o Command o Air
Ground Lp to Lk to Mp to Mk to Hp to Hk No
Normal Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
Super Jump To Enemy Lp to Lk to Mp to Mk to (Hp to/or Hk) Yes
After Launch Lp to Lk to Mp to Mk to (Hp or Hk) Only
Launch #1 None No
Knockdown None No
Grab #1 None No
Grab #2 None No
o Form #1 Attacks o Command o Air
Hyper Gravs Forward,Down,Forward + Any Kick No
Hyper Rush Down,Forward + Any Kick No
Teleport Down,Back + Any Kick No
*Sentinel Rush Press Any Punch No
*Sentinel Air Attack Press Any Kick No
o Form #2 Attacks o Command o Air
Hyper Gravs Forward,Down,Forward + Any Kick Yes
Hand Crush Down,Forward + Any Punch Yes
Eye Beams Down,Back + Any Punch Yes
Mighty Hand Down,Forward + Any Kick Yes
*Sentinel Rush Press Any Punch Yes
*Sentinel Air Attack Press Any Kick Yes
o Form #1 Specials o Command o Air
Mega Optic Blast Down,Forward + 2 Kicks No
Magnetic Shockwave Down,Forward + 2 Punches No
Character Puppet Down,Back + 2 Kicks No
o Form #2 Specials o Command o Air
Triple Eye Beam Down,Forward + 2 Punches Yes
o Combos o Command o Air
Ground None No
Normal Jump To Enemy None No
Super Jump To Enemy None No
After Launch None No
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:: End Of Faq ::
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