______                                                     O
|18TH/                                                    /
|PAR/                                                    O
|3 /                                                    /
| /                                                    O
|/                                                    /
|                                O-O                 O
|                               /   \               /
|                              O     O             O
|                             /       \           /
|               O-O          O         O         O
|              /   \        /           \       /
|             O     O      O             O     O
|            /       \    /               \   /
O    O-O-O--O         O--O                 O-O
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

=======================================================================
                          Hots Shots Golf
                                FAQ
                            Version 2.0
                            Mike Truitt
=======================================================================


Contents:

               I                        About this FAQ
              I I                       Version History
              III                       Controls
              I V                       Main Menu
               V                        Game Select Screen
              V I                       Status Screen
              VII                       Lessons
             VI II                      Character Bio's
              I X                       Courses
               X                        Misc.
              X I                       Notes & Thanks


=======================================================================
  I                        ABOUT THIS FAQ
=======================================================================

At the end of 2000, I wrote my very first FAQ *Challenges FAQ for Tony
Hawk's Pro Skater 2*. Not soon after, I noticed that there was not a
FAQ for one of my favorite games of all time, Hot Shots Golf. In about
two days, I whipped this bad boy together, once it got posted on the
internet, I did no real updating to it and worked on many of my other
FAQ writting projects that I had. Well, as 2001 pasted, I had forgotten
about this FAQ and all it did was collect dust. Then on January 7, I
was ready to work on this FAQ as my next project, as well as about 3
other FAQs (which I have now scrapped indefinatly), but the very next
day, I broke my hand in a wrestling match. Anyway, I could not type
more than about 10 words a minute, so I gave up on the project, but now
that my hand is out of its caste, I can at least type at a normal pace,
and the Hot Shots Golf FAQ lives!!!

____________
Legal Notice
¯¯¯¯¯¯¯¯¯¯¯¯

•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••                                                             •••••
••••• This FAQ is copywritten work of its author Mike Truitt. Any •••••
••••• usage not noted by its author in this FAQ is strictly       •••••
••••• forbidden. If you would like to have my FAQ posted on your  •••••
••••• site then simply send me an e-mail asking permission to use •••••
••••• the FAQ, as well as a link or adress to your website.  Send •••••
••••• any and all e-mails about this game / FAQ to [email protected] •••••
••••• with the subject line "Hots Shots Golf" anything else might •••••
••••• not be read.                                                •••••
•••••                                                             •••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••


=======================================================================
 I I                       VERSION HISTORY
=======================================================================

____________
Version 1.0:       Just started out the FAQ, got a pretty good chunk of
¯¯¯¯¯¯¯¯¯¯¯¯       it finished, but I still have a bit more to go.

____________
Version 1.1:       Added the courses section. As well as finished the
¯¯¯¯¯¯¯¯¯¯¯¯       whole FAQ.

____________
Version 2.0:       I am not quite sure how many versions there are, I
¯¯¯¯¯¯¯¯¯¯¯¯       have come back to working on this FAQ, there has
                  been some huge updates to just about every section
                  of the game, the guide is much, much better now. The
                  FAQ changed in size from 21kb all of the way to 58kb

____________
Last Updated       Monday, February 18, 2002
¯¯¯¯¯¯¯¯¯¯¯¯

=======================================================================
 III                           CONTROLS
=======================================================================


---------------------------------------------------------------------
|         Button         |      On Course       |      On Greens      |
---------------------------------------------------------------------
|      Left & Right      |       Aim Shot       |       Aim Putt      |
---------------------------------------------------------------------
|        Up & Down       |     Change Camera    |    Change Camera    |
---------------------------------------------------------------------
|           X            |     Hit the Ball     |    Putt the Ball    |
---------------------------------------------------------------------
|           O            |     Change Camera    |    Change Camera    |
---------------------------------------------------------------------
|        Triangle        |     Change Camera    |    Change Camera    |
---------------------------------------------------------------------
|         Square         |    Change Shot Mode  |   Change Putt Mode  |
---------------------------------------------------------------------
|           L1           |      Select Club     |  Veiw putt from the |
|                        |                      |  other side of the  |
|                        |                      |  hole               |
---------------------------------------------------------------------
|           L2           |         n/a          |         n/a         |
---------------------------------------------------------------------
|           R1           |     Select Club      |  Dispay Unevenness  |
---------------------------------------------------------------------
|           R2           | Return Veiw point to | Return Veiw point to|
|                        | normal view.         | normal view         |
---------------------------------------------------------------------
|         Start          |     Display Hole     |    Display Green    |
---------------------------------------------------------------------
|        Select          |      Show Score      |     Show Score      |
---------------------------------------------------------------------
|     Left or Right      |       Add Spin       |         n/a         |
| Must be Pressed during |                      |                     |
|       your shot        |                      |                     |
---------------------------------------------------------------------
|   Square (After shot)  |  Veiw Instant Replay |         n/a         |
---------------------------------------------------------------------
| X, Square, Circle, or  |   Taunt Other Player |  Taunt Other Player |
| Triangle (During other |                      |                     |
| players shot in 2-P    |                      |                     |
| Mode.                  |                      |                     |
---------------------------------------------------------------------


=======================================================================
 I V                          MAIN MENU
=======================================================================


There are six options once you get into the main menu screen....
_________
Play Game          In this meny you will be able to choose from a
¯¯¯¯¯¯¯¯¯          variety of  different modes of play. For more
                  information about this selection, check out the
                  "GAME SELECTION" area of the FAQ.

_________
Mini Golf          Test your putting ability in this mode of play.
¯¯¯¯¯¯¯¯¯          There are  eighteen holes to play, each one
                  presenting its own chllenge and strategy.

________
Continue           If you have saved one of your previous games, this
¯¯¯¯¯¯¯¯           is the place where you can pick it up. For those of
                  you who like to use little cheats, if you have an
                  increadible front nine, save the game. Then if you
                  suck, reset the game and start over from Hole 9
                  again. Repeat this process until you have your
                  desired round.

_______
Lessons            In this menu, you can go through three different
¯¯¯¯¯¯¯            tutorials that teach you everything from your basic
                  "How to Hit the Ball" right down to some of the
                  hardest tricks of the game. To read each one of
                  these turorials, check out the "LESSONS" section of
                  the FAQ.

______
Status             Here, you will be able to check the best rounds and
¯¯¯¯¯¯             scores of your personalized golfer, as well as the
                  game all together. You can also check out some of
                  your most amazing shots in the game and any trophies
                  you might have won through tournament play. To read
                  more about the Status screen, check out the "STATUS
                  SCREEN" section of the FAQ.

______
Config             In the configuration menu, you will be able to
¯¯¯¯¯¯             change many of the games settings ranging from
                  background music to the gender of your caddy.


=======================================================================
 V                           GAME SELECTION
=======================================================================


There are six options in the game select screen...
___________
Game Select        Play a simple round of golf with up to four players.
¯¯¯¯¯¯¯¯¯¯¯        The people could be CPU based or your human
                  counterparts.

__________
Match Play         Just like in real life, you will be able to play in
¯¯¯¯¯¯¯¯¯¯         the  "Match" format. In Match Play, each of the two
                  players compete to win every hole. If you win the
                  hole, you will recieve one point. Whomever gets the
                  most points in one round will win.

________
Training           In Training Mode, you will be able to play on any
¯¯¯¯¯¯¯¯           hole on any course that you want. This includes the
                  mini-golf course. You will be able to take mulligans
                  until you master the shot that you desire to hit.

__________
Tournament         In Tournament Mode, one player will compete in an
¯¯¯¯¯¯¯¯¯¯         eighteen hole tournament to see who gets the best
                  score. Should you win, you will get bonus points, as
                  well as a spiffy trophy. Tournaments can be competed
                  on either of five normal courses. You must hit from
                  the Normal or the Back tees and must have the normal
                  mode of play (No Shanks) on.

________
VS. Mode           VS. Mode is a One-Player mode where you face the
¯¯¯¯¯¯¯¯           computer opponent of your choice. If you choose, and
                  beat one of the characters that you do not already
                  have unlocked, that character will become unlocked
                  for you to play.

____
????               There is a five round tournament, that is that is
¯¯¯¯               competed on all five of the courses with all of the
                  most difficult settings on the game defaulted. At
                  one point, when this game was new, Sony had a
                  contest with this mode. After your five rounds, you
                  would recieve a special code. If you thought your
                  rounds were good enough, you could have sent the
                  code in and won quite a few free promotional items.


=======================================================================
V I                           STATUS SCREEN
=======================================================================


As in a few of the other options, there are six different selections for you
to choose from....

___________
Best Score:        This option will show the basic high scores for the
¯¯¯¯¯¯¯¯¯¯¯        whole game. It should also show how many experience
                  points you have earned in the game. Longest drive
                  and longest putt scores are also posted in this
                  area.

________
Records:           Individual player records should be scored in this
¯¯¯¯¯¯¯¯           section. You will be able to find everything from
                  driving accuracy to driving distance and putting
                  average. Anything that you will want to know about
                  how good you are should be kept here.

_______
Trophy:            Any time that you have placed in the top three
¯¯¯¯¯¯¯            places in a tournament, you will recieve a trophy
                  commemerating you good work. Every different trophy
                  that you have earned will be stored in here. This
                  can hold a grand total of fifteen different trophies
                  (First, Second, and Third in all five of the
                  tournaments).

___________
Super Shot:        Going into this option, you will see 25 different
¯¯¯¯¯¯¯¯¯¯¯        holes for you to review, each one having its own
                  description. If you choose one of your shots, you
                  will go through the whole hole. The best shots are
                  saved in this order: Hole in One, Albatross, Eagle
                  (Chip In), Eagle, Birdie (Chip In), Birdie, Par
                  (Chip In), Par, Bogie (Chip In), Bogie...

__________
New Entry:         If you choose this menu, you will be able to enter a
¯¯¯¯¯¯¯¯¯¯         player for the game to keep all of your stats. If
                  you would like to save data to one of the players,
                  there will be an option after the end of your round.

_________
Vs. Data:          Here you will see a graph of every one of the VS.
¯¯¯¯¯¯¯¯¯          Mode victories and defeats of every defaulted player
                  in the game.


=======================================================================
 VII                            LESSONS
=======================================================================

_______________________________________________________________________
                          Lesson 1 (Beginner)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

•••••••••••••••••••••••• Watch for the Wind •••••••••••••••••••••••••••

The path of the ball changes according to the wind. Before your shot,
check the direction and strenght of the wind on the "wind directional
indicator located on the top right corner of the screen. The strength
of the wind is not known until the first shot of each hole. You estimate the
wind by throwing a few strands of grass using the R2 button or by looking at
the flag located on the top left corner of the screen.


••••••••••••••• Watch for the Lie (Placement of the Ball) •••••••••••••

The condition of the ground in which the ball leis is much more
influential than the wind. Obviously, the slope of the ground could
affect the direction in which the ball leis, but the distance the ball
travels can also be influenced by the condition of the grass rough.
Check the zoomed picture of the ball located on the bottom right corner
of the screen, and think of the effects from the lie on the ball before
you make your next shot.

•• You can figure out which direction the ball will travel by examining
  the arrow above the ball

•• The numbers below the ball indicate the amount of power you're
  actually going to get form your shot. The smaller the number, the
  shorter the distance.

_______________________________________________________________________
                        Lesson 2 (Intermediate)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

••••••••••••••••••••••• Adjust the Hitting Power ••••••••••••••••••••••

While the player is in the golf stance, press the [] button to switch
shot modes. There are two types of shot modes: the power mode which
allows the player to hit the ball with greater power; and the approach
mode, which allows the player to hit the ball a maximum of 60 yards
regardless of which club is used. Each of these modes can be used in
certain situations, but both are essential to acheive a good score.

•• The power mode lets you hit the ball further than normal, but the
  number of times is limited and the risk of hitting a bad shot
  increases. A number will appear above the P located at the side of
  the power gauge, indicating the remaining power shots left. You can
  use power mode anytime the ball is farther than 60 yards from the
  pin.

•• The approach mode give a player more control and limits the total
  distance to 60 yards, regardless of club choice. Only when you are
  within 60 yards of the pin, will you be able to use approach mode.


••••••••••••••••••• Path of the Ball and Its Effect •••••••••••••••••••

By changing the position where the club strikes the ball, you can add
spin to the ball, which will change the trajectory of balls flight. To
do this, press the direction buttons after you've selected the power
during the shot. You can use two types of spin simultaniously by
pressing in a diagonal direction on the D-Pad. Hit left to make it go
right, right to go left. Hit down to make the ball fly more and roll
less, up to make it fly less and roll more.


_______________________________________________________________________
                         Lesson 3 (Advanced)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

••••••••••••••••••••••••••• Types of Clubs ••••••••••••••••••••••••••••
_____________
Woods (1W-4W)        Made to make the ball fly low, but travel a
¯¯¯¯¯¯¯¯¯¯¯¯¯        farther distance.

_____________
Irons (2I-9I)        Distances change with club the lower the number,
¯¯¯¯¯¯¯¯¯¯¯¯¯        the farther it flies.

_____________
Wedge (PW,SW)        Short distances and high spin and flight
¯¯¯¯¯¯¯¯¯¯¯¯¯
_____________
¤¤ Putters ¤¤        Used on the green
¯¯¯¯¯¯¯¯¯¯¯¯¯


=======================================================================
 VIII                       CHARACTER BIO'S
=======================================================================


•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
••••••••••••••••••••••••••• Character  Basics •••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••

---------------------------------------------------------------------
|   Player   |    Ball Flight   |   Power  |    Control   |   Spin    |
---------------------------------------------------------------------

---------------------------------------------------------------------
|   Mary     |      Strait      |     2    |       9      |    3      |
---------------------------------------------------------------------
|   Taku     |       Draw       |    2.5   |       8      |    4      |
---------------------------------------------------------------------
|   Yuki     |      Strait      |     3    |       7      |    5      |
---------------------------------------------------------------------
|   Sam      |       Draw       |    4.5   |       6      |    3      |
---------------------------------------------------------------------
|   Ralf     |       Fade       |     6    |       6      |    4      |
---------------------------------------------------------------------
|   Susan    |      Strait      |     7    |       5      |   3.5     |
---------------------------------------------------------------------
|   Buzz     |       Fade       |     8    |      4.5     |    3      |
---------------------------------------------------------------------
|   Daryl    |       Fade       |    9.75  |      2.5     |    6      |
---------------------------------------------------------------------
|   Raul     |       Fade       |     8    |       4      |    3      |
---------------------------------------------------------------------
|   Iceman   |      Strait      |    9.5   |      3.5     |   5.5     |
---------------------------------------------------------------------


•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••• Character Description / Strategy •••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••

____
MARY            Telling from her stats, Mary is not a very long hitter,
¯¯¯¯            nor will she be able to stop the ball on a dime.
               However, she is the most acurate hitter in the game.
               Most people that choose to use Mary only do so for a
               short period of time, until they unlock a better
               player, or they become a better player of the game
               themselves.

               In order for you to be effective with Mary, you will
               need to do a few things. First, you must hit the ball
               full power every time. This will ensure that you will
               get the maximum distance out of every ball hit. Second;
               learn how to spin the ball correctly. Even though she
               is not great at it, if you master the spin techniques
               and how to use them, you will be able to manipulate the
               ball however you want to. Finally, although it may seem
               kind of trivial with her increadible accuracy, make
               sure that you hit the ball square every time that you
               swing. Being able to do this will allow you to master
               the other parts of your game without having to focus on
               the timing of hitting the ball square.

               If you ever have to face Mary, you will need to do a
               few simple things in order to pound her face into the
               ground. Power should be the essenctial part of your
               game. Being able to get onto Par 5's in two shots when
               she takes three or even four can put you one or two
               strokes ahead of her in just one whole. Second, you
               have to hit the ball acuratly. Even if you have one bad
               hole where you just slice the ball two or three times,
               she will capitalize on your mistakes and gain quite a
               few strokes before you know what hit you. Finally, just
               do not skrew up. Mary was designed to be the worst
               player in the game, and should you should not have too
               much of a challege beating her.


•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••

____
TAKU            Other than Mary, Taku is the only other pre-set player
¯¯¯¯            to be unlocked. Because of his power and pretty good
               accuracy, most people will chose him as their character
               that they start the game out with. Taku is the better
               of the two golfers in the beginning, but you will have
               to learn how to hit and aim with his draw. Other than
               that one small obsticle to overcome, Taku is a great
               player to start out with.

               If you are going to use Taku, you will need to learn
               how to use his draw. Depending on which hand you want
               him to be, you will need to start figuring out to aim a
               bit to the outside (due to the fact that the ball will
               start out going away from you and then come back
               towards the golfer). Using spin effectivly with Taku is
               more important than what it was with Mary, but it is
               still not neccasary to be good at it with him.

               If you have to face Taku in VS Mode or any other mode,
               you will need to keep a few things in mind. First off,
               since he is not a long hitter, you will need to hit the
               ball longer than him as often as you can. Taky is still
               very accurate at hitting the ball, and you can not let
               him take advantage of this. You must be acurate when
               you hit the ball. You also need to keep in mind that
               you are supposed to be able to beat him, so he will
               skrew up more often than not. There is no real need to
               worry about beating him, because, whenever the computer
               is him, they give you many chances to beat him.


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____
YUKI            When you first unlock Yuki, she will be the best golfer
¯¯¯¯            in the game. Her power is more than the other two, and
               she has much better spin control without giving up too
               much accuracy. As soon as you unlock her, I would use
               Yuki instead of either Taku or Mary, simply because she
               is better than them, plus she hits the ball strait so
               you don't have to worry about figuring out the whole
               Fade / Draw thing and just play some golf.

               To be successful with Yuki, you will need to have
               learned to, at least somewhat, use spin with at least
               half of your shots. Doing this will allow you to be
               more agressive at the pins by being able to stop the
               ball instead of letting it roll. Getting longer rolls
               on the fairways, and better distance of your drives. As
               her power is slightly lower than the previous two
               players, you will need to hit the ball more accuratly.
               Normally, you will not need to worry about it because
               after playing for a fair amount of time, you should
               have the timing down to a science.

               In order to beat Yuki, you will need to have a golfer
               with better power than she has. If that is not
               available, then you will need to putt the ball very
               round. Putting will often be the difference between a
               round of Even Par and -7. Keeping this in mind, make
               sure that you know how to putt and know the course that
               you are playing.


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___
SAM             Sam is one of those players that everybody just loves
¯¯¯             to beat. With no real distiguishing stats, he is the
               guy that you would love to have on your team, but, odd
               are, he will never start, even though he does try hard.
               You have to feel for the poor little guy, don't you?

               As far as power goes, he is the most powerful when you
               first get him, but after just a little bit of playing,
               you get players that are much better than him, no
               matter what strategy you use. Sam is a basic
               collaberation of mediocre stats that have been
               personified in a computer generated body with an
               oversized head. If you have chosen to be cheap and use
               the "All Characters & Courses" cheat, Sam is one of the
               better players to work on your basic skills. *So he
               does have a use*

               Sam has been plaqued with bad programming. For being
               the fourth player in the game, he does make an
               overwhelming amount of errors that only a beginner of
               the game would hit. To beat Sam, you will simply need
               to not make too many mistakes and just golf a round of
               two to three under.


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____
RALF            Ralf is a questionable character to say the least,
¯¯¯¯            pulling flowers and doves out of his hats raises more
               that a few eyebrows. Anyway, Ralf is not a bad player
               at all. His one major plaque is his Fade. Most players
               have a harder time controlling their fade, than any
               other kind of shot. This is why I would not recomend
               using him unless you feel you have mastered the game,
               but if you are that far along, you should choose one of
               the better players in the game.

               If you started out playing Taku, it should take you
               very little time to adapt to playing Ralf. Their
               spinning abilities are almost the exact same, and their
               accuracy are the same. The only thing that is different
               about these two is Ralf is a longer hitter, and hits a
               fade instead of a draw, that means you will need to aim
               your shots on the outside of the hole on your approach
               shots, instead of right at the flag.

               In order to beat Ralf, you must first allow Ralf to
               beat Ralf. Ralph makes his fair share of mistakes, and
               it is your job to capitalize on them. If you do not,
               then you will loose. Staying calm and cool will really
               help you out. Since there are no players that are much
               better than him in any catagory of skill, you just have
               to play better than him. It is right about this point
               in the game when putting becomes severly important. If
               you do not know how to putt well, then get yourself to
               the Practice mode and start practicing your putting.


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_____
SUSAN           Besides being the best female golfer in the game, Susan
¯¯¯¯¯           is probably the second or third best overall depending
               on your style. She is a long hitter, her accuracy is
               good, and her ball control is fair. If you are playing
               Hot Shots Golf with a girlfriend, then Susan is just
               the kind of player that she will love (or if you are a
               girl and want to golf as someone of the same gender,
               then you should choose Susan)

               It is fairly easy to beat just about anybody in the
               game using Susan, as long as you know what you are
               doing. Her power is better than anybody before her, so
               you should definatly use it to her advantage. You will
               also need to have the ball control mastered if you plan
               on using her, or just learn how to not use ball control
               at all. Consistancy and accuracy are must-haves
               whenever you play with Susan. After having played the
               game for this long, if you do not have these all but
               mastered, odds are you never will. So just hang in
               there and do not do anything stupid and you should do
               very well with her.

               If you were planning on beating Susan, you will need to
               have your "A Game" on. The computer plays her with
               almost perfect precision, which sets up the challenge
               of you actually initiating your victory. You will need
               to be agressive on Par 5's and on all of your fairway
               shots. You should also be at the point where you can
               not give up more than 2 or 3 bad holes in a round
               without having the skill to recover from them.


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____
BUZZ            Buzz is your every day beer drinking, fun loving,
¯¯¯¯            weekend golfer. He has the ability to put is weight
               behind him and launch the ball further than any player
               that you have had to face before. Buzz is best used and
               loved when he is played on the mini-golf course. His
               expressions are funnier than anybody elses, and will
               leave you in tears when you see them. Other than the
               mini-golf Buzz is not very useful in any real sense of
               the word. His fade is unbearably wide and
               unpredictable, it is better to just play with another
               golfer.

               Just like every other player, Buzz has his advantages
               as well as his disadvantaes to using him. His power is
               better than any body elses up to the point when you get
               him. However, his consistancy is also one of the worst
               that there is in the game, and his ability to spin the
               ball is not much better. This means that you will need
               to hit the ball acuratly every time, or else you will
               be spending quite a bit of time in the rough, hoping to
               whole you next shot to save par. If you can control
               both his power and his acuracy, then you will have a
               good day on the course. If not, then I would recomend
               the purchase a sturdy controller.

               Beating Buzz is a fairly easy task, as long as you know
               what you are going to do. You will not need to be
               consistant on every shot, but make sure to are not
               hacking the ball left and right. You will need to hit
               the ball the right power more often than not. It should
               also be a given that you will need to putt the ball
               good. With all of these areas of your game in check,
               you will be able to beat anybody.


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_____
DARYL           Looking at Daryl's stats, you will notice that he is
¯¯¯¯¯           the most powerful player in the game, and also can spin
               the ball more than anybody else. Daryl, although he is
               the strongest golfer, is probably the one of the worst
               players in the game. His fade is condusive to a bad
               shot, and his bad accuracy makes it even worse. Only
               somebody who can hit the ball accuratly every time
               should choose Daryl as their golfer.

               If you can control your accuracy then you will be able
               to fair really well. It is an absolute must that you
               control your accuracy. You should not worry about
               controlling your power because his strength will enable
               you to focus on the acuracy. Do I need to say it again?
                       YOU NEED TO CONTROL YOUR ACCURACY!!!

               When you come up one on one against Daryl, he will be
               the hardest challenge in the game. It is an absolute
               must that you have good power. Daryl will get on any
               Par 5 in two shots, and will often have an easy shot at
               an eagle. Allowing him to do this will put you many
               shots down in a hurry. By this point, if you have not
               mastered your putting, you might want to start
               praticing. It is a fairly simple thing, but it can be
               the difference between an even par round and a round
               that wins a tournament.


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____
RAUL            Raul is, the second most feared golfer in the Hot Shots
¯¯¯¯            Golf world. He can whack the ball a mile and can
               control every one of his shots. If you choose to play
               him, then you will have a good time beating your
               opponent, should you have to face him, good luck. You
               will need it.

               Raul is one tough customer. Every part of his game is
               in check, his power is great, he can control ony one of
               his shots. However, his ball control, is somewhat
               mediocre. If you are a person who perfers to hit trick
               shots instead of playing if safely, then you might not
               want to choose Raul very often. As long as you can
               figure out his fade, then there will be absolutly no
               reason to worry about any other golfer in the game. To
               beat anybody in the game, just play like you know how
               to and have fun.

               Good luck facing Raul because you are going to need it.
               To beat him, you will need to play with your best
               player on the course that you know best. Usually for me
               it is Course 2, but it really does not matter. Putting
               is the real key to success at this point. You should
               have no more than 25 putts in your round. If you do,
               then you will need to have some practice putting. This
               is the only way to beat him.


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______
ICEMAN          Iceman is the mother of all golfers. Only the best of
¯¯¯¯¯¯          the best will be able to beat him. There is a reason
               that he is the last player. His high stats in every
               catagory are incredible. You will need to play the
               perfect round in order to beat him, but once you do,
               the rewards are endless.

               If you choose Iceman, then there is only one thing that
               you need to know to beat him.... Nothing. Play even a
               mediocre round and you should beat just about any
               opponent in the game. You whoule win tournaments left
               and right with him. Use you extreme power to your
               advantage, and follow it up with his great ball
               control. Iceman is the ultimate golfer.

               Good luck beating this guy. Should you choose to play
               him, you need to play perfectly. You will need to have
               great power and increadible consistancy, supplemented
               by supreme putting. If you are able to summon all the
               parts of your game, then you should have a chance at
               comming close to beating this guy.


=======================================================================
  X I                        COURSES
=======================================================================

Below is a description of all five of the regular courses and the hidden
course. What the letters mean-

DL-L= dog leg left
DL-R= dog leg right
GB= greenside bunkers
F B= fairway bunkers
FGB= fairway and greenside bunkers
Lake= water in play

_____________________________
Course #1: Green Country Club
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Hole Number    Hazards     Distance, Yards (Front, Regualr, Back)   Par
1               GB                                  413   421   432   4
2        DL-L, FGB                                  492   503   512   5
3              FGB, Lake                            167   174   184   3
4        DL-L,  GB                                  354   365   374   4
5        DL-R, FGB                                  384   395   413   4
6              FGB                                  379   390   400   4
7               GB                                  161   169   179   3
8        DL-R, FGB,                                 369   380   389   4
9               GB, Lake                            474   485   494   5
10             FGB                                  378   386   394   4
11       DL-L, FGB, Lake                            362   371   382   4
12              GB, Lake                            153   158   164   3
13       DL-R, FGB                                  334   342   353   4
14       DL-R, FGB, Lake                            452   461   470   5
15              GB                                  391   405   410   4
16              GB, Lake                            171   182   189   3
17       DL-R, FGB,                                 385   400   405   4
18       DL-L, FGB, Lake                            486   495   506   5

__________________________
Course #2: Hawaiian Resort
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Hole Number    Hazards     Distance, Yards (Front, Regular, Back)   Par
1        DL-R, FGB                                  395   410   410   4
2              FGB                                  340   356   364   4
3        DL-L, FGB                                  494   510   524   5
4               GB, Lake                            219   228   239   3
5        DL-L, FGB                                  335   345   356   4
6              FGB, Lake                            481   492   501   5
7              FGB                                  335   367   373   4
8               GB                                  267   213   230   3
9        DL-R, FGB                                  389   397   417   4
10             FGB, Lake                            350   361   378   4
11       DL-L, FGB, Lake                            478   498   514   5
12       DL-R,  GB                                  312   331   347   4
13              GB                                  202   219   235   3
14              GB, Lake                            404   420   438   4
15              GB                                  307   320   336   4
16              GB                                  186   200   213   3
17       DL-L, FGB                                  361   375   394   4
18       DL-L, FGB, Lake                            487   503   516   5

_______________________________
Course #3: Fujyama Country Club
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Hole Number    Hazards     Distance, Yards (Front, Regular, Back)   Par
1              FGB                                  400   415   428   4
2               GB                                  169   185   200   3
3        DL-L, FGB                                  421   435   459   4
4              F B                                  521   540   562   5
5        DL-R, FGB, Lake                            368   380   395   4
6               GB                                  357   367   386   4
7        DL-L, FGB, Lake                            456   489   502   5
8        DL-L, F B                                  384   394   410   4
9              F B                                  200   219   239   3
10       DL-R, FGB                                  516   531   545   5
11       DL-R, FGB                                  389   400   420   4
12             FGB                                  370   385   400   4
13              GB                                  184   200   215   3
14       DL-L, F B                                  380   389   415   4
15       DL-R,  GB, Lake                            504   518   529   5
16             FGB                                  375   395   405   4
17              GB                                  164   180   195   3
18       DL-L, FGB                                  435   450   458   4

_________________________
Course #4: United Country
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Hole Number    Hazards     Distance, Yards (Front, Regular, Back)   Par
1              FGB                                  397   413   425   4
2              FGB, Lake                            514   530   546   5
3        DL-L, FGB, Lake                            338   352   364   4
4               GB                                  191   217   231   3
5        DL-R, FGB                                  421   432   444   4
6               GB, Lake                            118   145   152   3
7        DL-L, FGB                                  367   382   397   4
8              FGB                                  468   498   510   5
9               GB, Lake                            392   398   421   4
10             FGB                                  443   465   471   4
11             FGB, Lake                            380   409   431   4
12              GB                                  162   184   192   3
13             FGB                                  505   535   547   5
14       DL-L, FGB                                  386   397   412   4
15             FGB                                  369   404   410   4
16                  Lake                            142   158   167   3
17       DL-L, FGB                                  353   369   381   4
18       DL-L, FGB, Lake                            553   564   574   5

____________________________________
Course #5: Vegas Desert Country Club
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Hole Number    Hazards     Distance, Yards (Front, Regular, Back)   Par
1        DL-L, FGB                                  426   439   454   4
2               GB                                  219   235   254   3
3               GB                                  397   413   426   4
4              FGB                                  292   307   323   4
5               GB                                  282   397   410   4
6        DL-R                                       439   458   481   5
7               GB, Lake                            169   184   200   3
8        DL-L, FGB, Lake                            518   545   580   5
9        DL-R,  GB                                  345   364   384   4
10             FGB                                  379   389   396   4
11       DL-R, FGB, Lake                            373   394   417   4
12              GB                                  189   204   219   3
13       DL-L,  GB                                  360   375   391   4
14       DL-L,  GB                                  536   551   564   5
15             FGB                                  281   296   309   4
16             FGB                                  369   384   400   4
17              GB                                  158   175   184   3
18             FGB, Lake                            454   487   503   5

_______________________
Course #6: Extra Course
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Hole Number    Hazards     Distance, Yards (Front, Regular, Back)   Par

1        DL-L,      Lake                            485   498   507   5
2              FGB              "Cheerio's"         345   360   373   4
3        DL-R,      Lake        "Raccoon"           391   410   428   4
4               GB, Lake                            184   200   215   3
5              F B, Lake                            430   446   459   5
6        DL-R, FGB              "Giraffe"           406   221   438   4
7        DL-L,      Lake                            306   323   335   4
8               GB, Lake                            339   353   369   4
9               GB              "Octopus"           131   169   182   3
10       DL-R, FGB, Lake                            386   402   417   4
11              GB                                  116   131   145   3
12             FGB, Lake        "Snake"             496   504   512   5
13       DL-R                                       145   153   164   3
14             FGB, Lake        "Turtle"            353   369   391   4
15       DL-R, FGB, Lake                            510   523   539   3
16              GB, Lake        "Satalite"          169   182   197   3
17             FGB              "Rocket"            362   682   402   4
18       DL-R,      Lake                            498   509   517   5


=======================================================================
   X                          MISC.
=======================================================================


During the course of the game you will recieve "Experience Points" the
more experience points that you get, the more courses that you will
unlock. You can unlock a total of four new courses using Experience
Points and one more using the "All Courses and Golfers" cheat. The
following is a listing of how you recieve points and just how much each
trick is worth.

________________
Getting Courses:              •••• In order to get new courses, you
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                   will need to obtain a certain number
                                  of Experience Points. Here is a
                                  listing of how many points you need</pre><pre id="faqspan-2">
                                  to get to unlock each one of the
                                  courses.

---------------------------------------------
|     Course #     |   Points Needed to Get   |
---------------------------------------------

---------------------------------------------
|     Course 1     |            0             |
---------------------------------------------
|     Course 2     |           50             |
---------------------------------------------
|     Course 3     |          250             |
---------------------------------------------
|     Course 4     |          850             |
---------------------------------------------
|     Course 5     |         2350             |
---------------------------------------------


_________________
During Mini Golf:             •••• Hole in One = 1 point
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________
During a Round:               •••• An approach shot that lands within
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                    6.6 feet of the cup = 1 point

                             •••• Hitting the Flag = 1 Point

                             •••• A putt made from 66 feet or longer =
                                  1 Point

                             •••• Hitting the Flag stick = 1 Point

                             •••• Hitting a tree, then having the ball
                                  land on the green = 1

                             •••• A chip in from 109 yards or less = 2
                                  Points

                             •••• Getting a Birdie = 2 Points

                             •••• A chip in from more than 109 yards =
                                  3 Points

                             •••• Getting an Eagle = 5 Points

                             •••• Getting a Hole in One = 7 Points

                             •••• Getting an Albatross = 8 Points


•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
••••••••••••••••• All of these point values are based  ••••••••••••••••
••••••••••••••••• on those given to you on Course #1.  ••••••••••••••••
••••••••••••••••• For point values on other courses,   ••••••••••••••••
••••••••••••••••• just multiply the course number by   ••••••••••••••••
••••••••••••••••• the point value and that is what you ••••••••••••••••
••••••••••••••••• will recieve.                        ••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••

____________________
During a Tournament:               Note: You only get experience points
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                     if you score in the top ten
                                        positions.

---------------------------------------------------------------------
| Course | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | 10th |
---------------------------------------------------------------------

--------------------------------------------------------------------- |Course
1|  50 |  30 |  20 |  10 |   7 |   5 |   5 |   5 |   5 |   5  |
--------------------------------------------------------------------- |Course
2| 150 | 100 |  50 |  30 |  20 |  10 |  10 |  10 |  10 |  10  |
--------------------------------------------------------------------- |Course
3| 400 | 200 | 100 |  50 |  30 |  20 |  20 |  20 |  20 |  20  |
--------------------------------------------------------------------- |Course
4|1000 | 500 | 250 | 150 | 100 |  50 |  50 |  50 |  50 |  50  |
---------------------------------------------------------------------
|Course 5|2000 | 1000| 500 | 300 | 200 | 100 | 100 | 100 | 100 | 100  |
---------------------------------------------------------------------

•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••                 CHEATS                      •••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••

_______________________________
Unlock All golfers and Courses:    As soon as the screen with all the
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯    golfers appears, hold the hold down
                                  R1 + R2 + L1 + L2, then as soon as
                                  the flash happens, quickly press;
                                  Up - Up - Down - Up - Left - Right -
                                  Right - Left - Up - Up - Down Up -
                                  Left - Right - Right - Left  you
                                  should hear a noise. (Note: you
                                  must do it on controller 2 with no
                                  memory cord inserted in either slot)

_________________
Mirrored Courses:                  When chosing a course, hold down L1
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                  and L2 then choose your golfer, but
                                  continue to hold L1 and L2 until you
                                  start your game.

_________________
Mirrored Golfers:                  When chosing a golfer, hold down R1
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                  and L1 when you chose, continue to
                                  hold down the buttons until you get
                                  to the Course Selection screen.


=======================================================================
  X I                   NOTES & THANKS
=======================================================================


A large thank you goes out to every person who has read and used this
FAQ. Also, every webmaster that has asked me if they could use this FAQ
on their website, thank you for hosting this FAQ.

____________
Legal Notice
¯¯¯¯¯¯¯¯¯¯¯¯

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