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Road Rash FAQ for the 3DO, Sega Saturn, Sony Playstation, and PC
Copyright Sam Skinner 2005-2018
Version 0.60 Finished: 11-10-2005
Version 0.70 Finished: 11-12-2005
Version 1.00 Finished: 11-20-2005
Version 1.05 Finished: 11-26-2005
Version 1.10 Finished: 12-28-2005
Version 1.15 Finished: 01-07-2006
Version 1.20 Finished: 02-25-2006
Version 1.25 Finished: 03-01-2006
Version 1.30 Finished: 03-09-2006
Version 1.35 Finished: 08-18-2006
Version 1.40 Finished: 06-03-2007
Version 2.00 Finished: 02-10-2008
Version 2.01 Finished: 09-25-2018
My E-mail = Arguro AT hotmail.com
Please direct any questions, comments or corrections to my e-mail. Thanks.
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Table of Contents
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To quickly jump to any desired section, press Ctrl + F and enter the letters
found in the parenthesis ( ) in the box that pops up.
Why I made this guide (RRINT)
Controls (RRCON)
Game modes (RRMOD)
Racer's Profiles (RRPRO)
Bikes (RRBIK)
Rat Bikes (RRRAT)
Sport Bikes (RRSPT)
Super Bikes (RRSUP)
Courses (RRCOU)
-Level 1 (RRL-1)
-Level 2 (RRL-2)
-Level 3 (RRL-3)
-Level 4 (RRL-4)
-Level 5 (RRL-5)
Schmooze (RRTLK)
Music (RROST)
General tips (RRTIP)
Multiplayer tips on Windows XP (thanks to Jeff Howard) (RRWXP)
Differences amongst versions (RRDIF)
Version History (RRHIS)
Copyright Information (RRCPY)
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Why I made this guide
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The 32 bit CD versions of Road Rash are said, to be the best of the
series and the best overall motorcycle games. I couldn't agree more. While
I have absolutely no interest in motorcycles, I love Road Rash. I own the
original CD version for four different platforms. It is one of my favorite
games of all time. That being said, I realized there was no real guide made
for any of the systems. I decided that since I finally acquired the 3DO
version to make my collection complete, that I needed to make a
FAQ/Walkthrough for them. This is only my second actual guide ever. While I
have written several small guides and other generic FAQS for systems and
games, I have only written one true guide. Being that this is my second
endeavor I expect it to be better but I also know I have a lot to learn
about the process. That being said, I would appreciate any and all feed
back that you, the reader, have. E-mail it to Arguro AT hotmail.com. Also,
feel free to e-mail me any questions you may have about Road Rash, or with
any typos or errors you may notice in this guide (I guarantee there will be
typos, hopefully no errors). With that, I leave you the guide.
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Controls (RRCON)
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Sega Saturn: B = Accelerate
A = Brakes
C = Fight (Press while holding down to kick, up to backhand)
L = Lean Left
R = Lean Right
3DO: B = Accelerate (tap once for nitro)
A = Brakes
C = Fight (Press while holding down to kick, up to backhand)
L = Lean Left
R = Lean Right
PC: UP = Accelerate
Down = Brakes
Insert = Punch
Enter = Kick
Pg up = Lean Right
Home = Lean Left
Playstation: X = Accelerate
Square = Breaks
O = Fight (Press while holding down to kick, up to
backhand)
L1 = Lean Left
L2 = Lean Right
Big Thanks go out to Sephy999 for providing me with the Playstation
controls.
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Game Modes (RRMOD)
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There are two basic modes of play in Road Rash. You have "Thrash Mode"
and "Big Game Mode" The following is a break down of each mode and what you
can do with it.
Thrash Mode
Thrash Mode is basically a quick and dirty mode of the game. In Thrash
Mode you just hop on a bike and go. You don't get to race for money nor
pick a player. What you can do is decide what level you want to play on,
what course to play on and play a rather poorly designed 2 player mode in
which you each race at different times trying to beat the other's time. You
cannot race against a friend at the same time. Everything else about the
game is present in Thrash Mode. You can still beat cops and other players.
Big Game Mode
This is where all the fun lies. In Big Game Mode You get to pick a
character and race as that character throughout all 5 levels. Each
character starts with a different bike and different amount of money. Each
character also has different alliances with the other bikers. After each
race, you win money based on how you finished. With this money you can
upgrade your bike. During the game who you choose to attack will make a
difference. If you attack your allies they will no longer watch your back
in the game. You can save your game in this mode as well. The rest of this
guide concerns Big Game Mode play.
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Racer's Profiles (RRPRO)
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This section is dedicated to the racers. For the time being it is just
their profiles as listed in the game. I have also included if they have a
weapon at the start of the game. If no weapon is listed it either means
they do not have a weapon or I have not yet discovered if they do. For
right now, I have only looked at Teflon Mike, Axel and Bose. The rest I am
unsure of. Eventually I will add information on how to play as each player
and what the benefits/downfalls of each player are.
Axel
Height = 6 foot 1
Weight = 183 pounds
Money = $200
Bike = Corsair Swallow
Starts with a chain as a weapon
"A model bad bow, cruel and ruthless. Don't try to get on Axel's good side
- he doesn't have one."
Bose Jefferson
Height = 6 foot 3
Weight = 210 pounds
Money = $500
Bike = Kamikaze ZXY 250
"Don't be fooled by Bose's casual demeanor - his punch feels like a ten-car
pile up on your head."
Cydney Bass
Height = 5 foot 3
Weight = 108 pounds
Money = $1,000
Bike = Lamikaze ZXY 250
"A spoiled rich girl living on the edge. Treat Cyd right or she'll throw a
tantrum in your face."
Milwaukee Jon
Height = 5 foot 11
Weight = 160 pounds
Money = $400
Bike = Corsair Swallow
"An Ex-con with a death wish. Jon's dare devilish style strikes fear in the
hears of seasoned riders."
Pearl McKurdy
Height = 5 foot 7
Weight = 118 pounds
Money = 750
Bike = Perro Pico
Starts with a chain as a weapon
"A competitive and reckless retro-punk. Pearl lives for anarchy on the open
road."
Rhonda the Rash
Height = 5 foot 10
Weight = 145 pounds
Money = $800
Bike = Corsair Swallow
"A psychotic with rabies. This ex-New Yorker is as hard as asphalt and
twice as rough."
Slim Jim
Height = 6 foot 2
Weight = 142 pounds
Money = $600
Bike = Perro Pico
"Would've been the class clown if he hadn't dropped out. Voted 'Most Likely
To Die Young' by classmates."
Teflon Mike
Height = 6 foot 4
Weight = 215 pounds
Money = $500
Bike = Corsair Swallow
Starts with a crowbar as a weapon
"Dropped on his head at an early age, Mike is a gonzo wild man: fearless,
unpredictable, brain damaged."
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Bikes (RRBIK)
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There are three categories of bikes in the game" Rat Bikes, Sport Bikes,
and Super Bikes. The game gives a description of each bike before you
purchase it. In the description it talks about handling, acceleration and
top speed. Since they seem to never use the same word twice in any
description, I have broken them down to five words that correspond to
numbers:
Bad = 1
Poor = 2
Average = 3
Good = 4
Excellent = 5
I use these five words to describe the handling and the acceleration. Bad
is the worst and Excellent is the best (obviously). For top speed, I
actually use the top speed of the bike in miles per hour. I have included
what the game said about it as well. The format is Acceleration = (GAMES
RATING) = (MY RATING).
The description that comes after the name of the bike is that which the
game gives it. They are poorly written but I felt that they needed to be
included.
One thing should be noted about the price of the bikes. You trade in your
current bike as well as some cash to get your new bike. You do not need all
of the money the bike costs because of your trade in.
Also, when I give an overall rating about a bike, that is my opinion only.
They are also independent of each category. What I mean by that is an
Excellent rating in the Super Bike category is much better than an Excellent
rating in the Rat Bike category. The ratings are only comparable amongst
the categories themselves as each level of bikes is better than the one that
came before it.
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Rat Bikes (RRRAT)
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Rat Bikes are the worst bikes in the game, also making them the cheapest.
Every biker starts with a Rat Bike. These bikes are abused, old, and made
from parts of other bikes. However, there are a couple of decent bikes that
will get you through the first two levels. The following is a break down of
each Rat Bike.
450 cc Banzai Sport 450
"Abused on tracks for six years, the 'sport' still handles well and can
roar out of corners faster than some bikes twice it's size"
Price = $4,495
Horse Power = 60
Weight = 340 pounds
Handling = Silky = Bad
Acceleration = Smooth = Good
Top Speed = Respectable = 114 mph
Overall Rating = Poor
400 cc Corsair Swallow
"Other than admiring your reflection in the sparkling gas tank, don't
expect to get much satisfaction out of this pussycat"
Price = $3,249
Horse Power = 45
Weight = 310 pounds
Handling = Sluggish = Average
Acceleration = Imperceptible = Bad
Top Speed = Non-Negotiable = 109 mph
Overall Rating = Poor
125 cc Perro Pico
"Quick Spanish-built two-stroke turns almost too fast. It has all the
power of a leaf blower."
Price = $2,999
Horse Power = 35
Weight = 200 pounds
Handling = superb = Excellent
Acceleration = A Bad Joke = bad
Top Speed = Another Bad Joke = 99 mph
Overall Rating = Average
250 cc Kamikaze ZXY 250
"This little two-stroker has smoked some bigger bikes in its time. Now it
just smokes."
Price = $3,497
Horse Power = 50
Weight = 290 pounds
Handling = Crisp = Good
Acceleration - Moderate = Poor
Top Speed = Sub-Standard = 109
Overall Rating = Average
500 cc Killer Rat
"The Frankenstein's Monster of the Rat Bike set, the Killer Rat is a
composite of the remains of several wrecked cycles."
Price = $5,489
Horse Power = 65
Weight = 390 pounds
Handling = Average = Poor
Acceleration = Ramping = Good
Top Speed = Killer = 125 mph
Overall Rating = Good
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Sport Bikes (RRSPT)
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750 cc Diablo Vampiro
"The Italian-made Vampiro combines blazing speed and sharp handling in a
bike that devastates the competition"
Price = $13,796
Horse Power = 90
Weight = 440 pounds
Handling = Fluid
Acceleration = Racy
Top Speed = Blurring
600 cc Stiletto Aggressor
"Perhaps the best buy in the shop, the Aggressor is a superbly-balanced
machine"
Price = $6,994
Horse Power = 75
Weight = 410 pounds
Handling = Predictable = Good
Acceleration = Strong = Average
Top Speed = Competitive = 119 miles per hour
Overall Rating = Good
250 cc Perro Grande
"Socket-popping acceleration and surgical flickability" one of the
slickest bikes in the world"
Price = $9,199
Horse Power = 75
Weight = 280 pounds
Handling = Fidgety = 2
Acceleration = Socket-popping = 2
Top Speed = Blazing = 125
Overall rating = Poor
1000 cc DMG M10
"An extremely reliable heavyweight, the German-made DMW is a good mount
for the Rasher who likes to brawl"
Price = $16,875
Horse Power = 120
Weight = 515 pounds
Handling = Stable
Acceleration = Moderate
Top Speed = Hair-raising
750 cc Kamikaze ZXY 750
"The ZYX 750 is much smoother and more stable than any competitive 750 on
the road"
Price = $11,988
Horse Power = 100
Weight = 510 pounds
Handling = Slow and Steady
Acceleration = Hard
Top Speed = Hara-Kiri
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Super Bikes (RRSUP)
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Super Bikes are the best in the game and you will need them in order to have
any chance in the final level. They all come with nitrous boosts that can be
used by quickly letting go and tapping the accelerate button. The Corsair
Raven can be purchased by the beginning of level 3. It handles poorly but
will get you through the level no with no problems.
750/1100 cc Banzai Super Sport
“Middleweight on steroids, the Super Sport is Banzai’s 1100 power plant
stuffer into a 750 chassis.
Price = $29,998
Horse Power = 140
Weight = 450 pounds
Handling = Twitchy
Acceleration = Explosive
Top Speed = Fast
600 cc Corsair Raven N
“Quick Steering, nitro and an unforgiving frame make it hard to hold a line
at speed.
Price = $18,999
Horse Power = 100
Weight = 430 pounds
Handling = Lightning = Bad
Acceleration = Tissue-tearing = Good
Top Speed = Daunting = 141 mph (up to 146 with nitro boosts)
Overall Rating – Average (good bike for early racing but do not use it past
level 3)
1000 cc Diablo Vampera N
“King of the Supers, the nitro Vampera is the most monstrous production
bike ever to rule the road.
Price = $40,000
Horse Power = 160
Weight = 490 pounds
Handling = Orgasmic
Acceleration = Lethal
Top Speed = Blinding
750 cc Kamikaze ZXY 750N
“The Nitro Kami ZXY is everything the Raven is, but its frame is more
dynamic and provides a more stable ride than the 600.
Price = $21,789
Horse Power = 120
Weight = 520 pounds
Handling = Tight-turning
Acceleration = Tendon-wrenching
Top Speed = Hairy
900 cc Stiletto Assassino N
“Ultra light 900 with nitrous muscle, the Assassino takes a steady hand to
keep it aimed at the finish line.
Price = $34,888
Horse Power = 140
Weight = 490 pounds
Handling = Touchy
Acceleration = Stomping
Top Speed = Alien
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Courses (RRCOU)
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There are five courses in the game, spanning over 5 levels for a total of
25 courses. The courses are the same in each level, but as you progress,
the levels become longer (by about 3-4 miles per level). Basically, in
Level 5, you will go through the course as it was in levels 1, 2, 3 and 4
with the addition of a few miles at the end. The easiest course, in my
opinion, is Sierra Nevada. This course is pretty much open road the whole
way without many cars and only one small town if you take a left at the
first turn. The hardest is Pacific Highway. I think this is the hardest
because if you crash and fall off of the cliff, you will automatically lose
and do not have a chance to get back on your bike and continue.
The courses should be raced in this fashion, from easiest to hardest
1 = Sierra Nevada
2 = Napa Valley
3 = Peninsula
4 = The City
5 = Pacific Highway
I have broken down all the races in each level, tell you which fork to take,
some basic strategies to implement, and some over all tips that will help you
out. For each level, I start where the previous one left odd. So for Level
2, most of the courses end at 5.3 miles in level 1. For level 2
descriptions, I start at the finish line of the previous level.
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Level 1 (RRL-1)
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First Place = $1,000
Second place = $750
Third Place = $500
Sierra Nevada: 5.3 miles Difficulty: 0 "Thunder through what's left of
the great northwestern timberland."
This is the easiest course in the whole game. It is open, with very few
cars and only a few pedestrians. For the first mile, you will only meet 3
total cars and only experience gentle curves. At 2.3 miles you will start to
notice construction signs and at 2.5 miles, you will come to the first fork
in the road. I prefer to go right but left is easier for the beginner.
Right will take you on a one way highway through a valley. There is little
traffic over all, but if you go off the road, you will hit a bush and crash.
Left will put you on a narrow two way high way. At mile 3.2 you will enter a
town and have to deal with pedestrians and some minor traffic. The town only
lasts until mile 3.8. At 4.4 you will rejoin with the other fork. From here
it is clear sailing with only a few on coming cars until mile 5.3 when the
race ends. Just stay in the right lane the whole time and you will do fine.
Napa Valley: 5.0 miles Difficulty: 0 "Avoid mindless tourists as you
sail over the rolling slopes of the wine country"
Napa Valley is the second easiest course in the game. At the very
beginning of the race, you can travel .2 miles without having to use the
directional buttons at all. Just a side note that I found interesting.
After .2 miles you come to a narrow two way road. Because traffic is moving
in both directions and this is where most other racers bottle up, I recommend
trying to drive along the center line, that way you can avoid cars easily by
swerving into the lane they aren't in. At .6 miles you come to a 4 lane
highway which makes maneuvering much easier and you can pass many other
racers here. Traffic is light. The 4 lane highway ends at 1.1 miles and
goes back to a two lane highway until 1.9 miles. This is where the first
fork occurs. Do not go right. Right leads you down a pedestrian path and
you can only achieve about 60% of your top speed. Go left. At 2.8 miles you
join back with the other fork. From there, it is open road until the end at
5.0 miles. There will be some cars, and a few of them will be passing each
other going in opposite directions as you reach them. Aim to go in the
middle of them. There is enough clearance to make it through without hitting
either car.
The Peninsula: 5.3 miles Difficulty: 1.5 "Blast through the traffic
congested suburban wasteland"
This is where it starts to get difficult. There is a lot of traffic and
pedestrians. You start out inside of a city on a 6 lane road. By .4 miles,
you are on a 3 lane road. Racing in towns is the toughest because you do not
have room on the sides of the road to drive on. You have to stay on the road
and not hit cars at the same time. It is a good place to dispose of other
racers though. When they are up next to you, kick them to the side and try
to make them go off the road. They will most likely crash. There is a cop
at 1.2 miles. There is a second cop at 2.8 miles. At 3.0 miles you will
come to the first fork in the road. Going right puts you on a three lane
road, with two lanes going the same way you are. There are some sharp curves
and a good amount of traffic, but you are out in the open and able to avoid
them more easily. Left is an even larger road but filled with traffic. At
4.1 miles you will rejoin with the other fork on a 5 lane road. 4.4 miles
finds you back in town, on a narrow 3 lane road. You will have a lot of cars
to avoid but you are less than a mile from the 5.3 finish line.
The City: 5.3 miles Difficulty: 2 "Dodge nasty traffic and zombie
pedestrians in the urban jungle."
The City is very hard simply because you will crash, and crash a lot. The
start puts you in a 4 lane road in the middle of a city. By .2 miles you
will have already seen at least 10 cars. There is a cop at .7 miles. At 1.9
miles you will come up on a hill that gives you a little bit of air. The
faster you are going, the more air you will get. You need to be careful here
because if you are traveling over 130 mph when you hit this hill, you will
lose sight of the ground and can land on top of cars or just lose control all
together. There is another such hill at 2.7 miles as well as a cop. It
isn't as big though. There is a third cop at 4.5 miles. You need to keep
your eyes ahead of you at all times, look for cars and avoid them. It is
better to come to a full stop and stay on your bike than to crash.
Pacific Highway: 5.2 miles Difficulty 2
The hardest race in the game, simply because if you crash and go over the
ledge, you instantly lose. There is no getting back on your bike. You start
out with water to your right until mile 1.0 where there is a small tunnel.
Inside the tunnel, you have to avoid cars because there is no way to go off
road. The tunnel ends at 1.1 miles and you have water to your right again.
There is a second tunnel at 1.2 miles and ends at 1.3. There will be more
water to your right. A third tunnel shows up at 1.7 miles and ends at 1.8.
This time you will be in some open road with no water around to crash into.
There are some sharp curves along this stretch of road. At 2.7 miles you
will come into a small town and there will be a cop at 2.8 miles. The town
ends at 2.9 miles but restarts at 3.1 miles and ends again at 3.3 miles. At
4.0 miles, you will come to a fork. Right will lead you on a two lane
highway going the same way you are. Left leads you on a 3 lane highway that
is wide open and has almost no traffic. You rejoin the other fork at 5.0
miles. The finish is just a short distance away. You'll be treated to a
small video and a "New Level" Screen.
First Place = $2000
Second Place = $1500
Third Place = $1000
Fifth Place = $600
Sixth Place = $500
Eleventh Place = $140
I recommend buying a new bike at the beginning of each level. If you can't
afford a good one, you can always do races over and over again. Stick with
the easiest two races, even if you don't finish in the top 3, you still earn
some cash. With each level, the other racers get faster and more aggressive,
so you must do the same.
Sierra Nevada: 7.9 miles Difficulty: 1
Starting with mile 5.3, traffic starts to pick up just a little bit. There
are a lot of curves and even more hills. This continues until mile 6.6 where
you come to a valley. There is a cop at 6.8 miles. The valley ends at 6.9
miles. From there it is pretty smooth sailing until the 7.9 mile finish.
Napa Valley: 7.6 miles Difficulty: 1
Starting at 5.0 miles there isn't much of anything. Traffic is very light
and the roads are wide. Try to stay out in front and stay on the road and
you will do fine.
The Peninsula: 8.0 miles Difficulty: 2
Starting at mile 5.3, you will still be in the city and it will be tough.
Traffic picks up. At 6.0 miles, you will enter into a narrow two lane road.
At 6.2 you will be completely out of the city but traffic will be heavy.
There is also a cop here. Traffic will be heavy but the road will widen a
bit through the end at 8.0
The City: 8.1 miles Difficulty 3
Starting at 5.3 miles, you will be on a 4 lane road. At 5.5 miles you will
leave the city and enter the country side. There will still be plenty of
cars. You will come back to the city at 5.9 miles. Shortly after that you
will come to a narrow three lane road. This lasts for almost the rest of the
race. It will be heavily polluted with traffic. It is best to weave in
between cars and lanes. Don’t worry about being on the wrong side of the
road. Shortly before the end you will leave the city but come back to it at
the 8.1 mile finish line.
Pacific Highway: 8.1 miles Difficulty 3.5
Starting with mile 5.2, you’ll be on a 2 lane highway. At mile 5.6 the
dreaded water on the right comes back. At 6.0 you hit a small tunnel. There
is a cop at 6.5 miles. This is where it gets really hard because there is no
guard rail on the right. A crash here is almost certain death. There is
debris in the road and a lot of cars. The cop also tries to push you off the
road. The water ends at 7.1 miles and you go into a narrow valley. There
isn’t too much traffic but other racers will be a big problem here,
especially if you are in the middle of the pack. Try to stay on the road and
be aggressive.
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Level 3 (RRL-3)
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First Place = $3000
Second Place = $2250
Third Place = $1500
Ninth Place = $390
Sierra Nevada: 9.8 miles Difficulty: 2
Starting at Mile 7.9 you’ll be on a narrow two lane highway with no shoulder.
There will be a few cars but not enough to cause any major concern. They
will mostly be in the oncoming lane. The track stays like this up to the
very end, when you end at the entrance to a town.
Napa Valley: 10.6 miles Difficulty: 1
Starting at mile marker 7.6, you’ll be on a three lane highway. At 8.4 there
is a fork in the road. Taking the left fork will lead you directly to a cop.
However, left fork has less traffic. Continuing down the left side, you’ll
quickly go to a two lane highway and then a four lane highway within a tenth
of a mile. Mile 9.0 is going to lead you into a town. There is a
considerable amount of traffic, but nothing like city courses. At 9.7 you
will be out of the town. At 10.3 the forks join together and it is smooth
sailing to the finish.
The Peninsula: 11.0 miles Difficulty:
Starting at mile 8.0 you’ll be coming into a city. At 9.0 there is a fork
in the road. Take the right side because the left side is one way going the
wrong way. It is cluttered with cars, pedestrians and many other things to
knock you off your bike. You will rejoin at 10.0 and leave the town. At
10.6 you will go into town again and the finish is just a few tenths of a
mile away. Dodge cars and be aggressive and you will make it.
The City: 11.5 miles
Pacific Highway: 11.0 miles
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Schmooze (RRTLK)
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The Schmooze is an important part of the game, even though it seems like
it isn't. Basically, what it is, is a way to find out who your friends and
enemies are amongst your fellow racers. Your friends will give you tips
about races, bikes, and some other general information. Your enemies don't
say much but threats in the Schmooze section, but they will attack you when
racing. It is good to know who is who on the course so you can prepare for
a fight when a racer gets close to you. I have broken down the racers again
and figured out who are each racer's friends, enemies, and who is neutral.
One thing that needs to be said is that these can change. If you attack
your friends, or friends of a neutral person, they will become your enemy.
Bose is neutral to almost everyone except for Axel and Jim and Jon, (whom he
hates, likes and likes respectively) and as such will not attack unless you
attack him (and he will beat you into the ground, too).
Axel
Friends Enemies Neutral
Pearl Bose Cydney
Mike Rhonda
Jim
Jon
Bose
Friends Enemies Neutral
Jon Mike Pearl
Axel Jim
Cydney
Rhonda
Pearl
Friends Enemies Neutral
Jon Mike Jim
Bose Cydney Rhonda
Axle
Slim Jim
Friends Enemies Neutral
Cydney Rhonda Axel
Bose Jon Pearl
Mike
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Music (RROST)
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I recently got a request for a list of the music that appears in Road Rash.
I figured this information was readily available, but I guess it is harder to
find than I had thought. Anyway, I decided to add a list of the music that
appears in the game. As far as I know, the sound track is the exact same for
all versions of the game. The music is what is known as Grunge music that
was popularized in the very late 1980s and early 1990s in the Pacific
Northwest of the United States by a band called Nirvana amongst others. Long
hair, flannel shirts and depressing lyrics are just a few of the staples of
grunge music. If you like this style of music, I suggest you check out
Nirvana, Mud Honey, and Sound Garden as they are a couple of the famous
Grunge bands. All the music from the game was produced by A&M records. The
following is a list of the artist and titles, with artist being first and
titles being second.
Hammer Box - Trip
Hammer Box - Simple Passing
Monster Magnet - Dinosaur Vacume [sic]
Paw - The Bridge
Paw - Jessie (if you leave the game alone for 30 seconds, the music video for
this song will play)
Paw - Pansy
Sound Garden - Rusty Cage
Sound Garden - Outshined
Sound Garden - Kickstand
Sound Garden - Super Unknown
SwerveDriver - Last Train to Satansville
SwerveDriver - Duel (this video will also play if the game is left alone for
30 seconds)
Therapy? - Teethgrinder
Therapy? - Auto Surgery
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General Tips (RRTIP)
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-Always go left at the first fork in the road on Napa Valley.
-In every race, always try and stay in the center of the road by following
the yellow line lane divider (if you are on a two way road). You want to do
this so that you can avoid cars coming directly at you as well as cars going
the same direction from you with as little swerving as possible.
-Don't buy a new bike once you have the money, wait to get more incase you
get arrested.
-If you have to avoid cars by going off road in the Pacific Highway, do so
on the left side. Going to the right will cause you to crash into the ocean
and you will not be able to get back to your bike.
-To gain some extra speed, try to situate your self in front of another racer
who has a higher top speed than you do. If you are going at your top speed
when he/she hits you, you will gain up to 7 miles per hour in your speed.
The speeds have to be similar or else the other biker will crash.
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Multiplayer Tips in Windows XP (RRWXP)
----------------------------------------------------------------------------
While I am still living in the Stone Age and running the PC version on
Windows 2000, Jeff Howard (jhoward8 AT cox DOT net) sent me the following
tips on how to run the game in multiplayer mode if you are using Windows XP:
"In order to fix crashing when launching a multiplayer game in Windows XP, go
to the directory where Road Rash is installed and right click on the
'Rashme.exe', select 'Properties', go to the 'Compatibility Mode' section,
check the box for 'run this program in compatibility mode', and select
"Windows 95" in the drop down menu.
If you are having trouble using a joystick with Road Rash in Windows XP, go
to the Control Panel, select 'Game Controllers' Icon, Highlight your
Controller in the list (its best to have only one connected with Road Rash),
click the 'Advanced' button, and choose you controller in the drop down
list."
Thanks to Jeff Howard for that information.
***Update!!!*** I don't think anyone uses XP anymore. Even I, reluctantly,
eventually upgraded to Windows 10. I would like to know if this trick still
works on current windows systems. I don't have an optical drive anymore, so
let me know!
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Differences amongst versions (RRDIF)
----------------------------------------------------------------------------
-In the 3DO version, it is hard to actually get arrested.
-The Saturn version sometimes experiences graphical glitches during the
Schmooze menu and causes the music to stop.
-The videos in the 3DO version look better than the Playstation or Saturn
versions of the game.
Q: What is this game?
A: Road Rash is an arcade style racer for many 32 bit systems. It is the
sequel of the popular series that started on the Sega Genesis, updated for
the modern (well, in the mid 90s anyway) system abilities.
Q: Where Can I buy this game?
A: Online is your best bet! It depends on what system you wish to own it.
The Playstation version will be the easiest and probably cheapest to acquire.
The Saturn version should be fairly common relative to that system. The 3DO
version is a little rarer, but not at all difficult to find when compared to
some other games on the system. The PC version is the hardest to find of the
four versions. My Playstation copy was purchased at retail, at Comp USA,
back when that was still a thing. I can't remember how I got the Saturn
version, but the other two were found at thrift stores in the early 2000s.
Q: How do I use the nitro boost? I push the button, but nothing happens!
A: This is one that perplexed me for some years. Only certain bikes have
the Nitro Boost available, all the high tier ones, listed in the shop under
Nitro Bikes.
Q: I just cannot beat the Pacific Highway on level 5. What do I need to do?
A: Don't worry, I never have either. At least, not quick enough to qualify.
I have made it all the way through, finishing 8th place. Practice makes
perfect here. Going too fast is always an issue, especially when you are
driving along the coast. If you go into the ocean, it is instant wrecked
bike, even if you crashed for the first time, and even if you came up on the
road when you were done sliding. This level is brutal.
Q: I am stuck on X in level Y. Can you help me?
A: It should already be covered in the step by step walkthrough up above,
but if for some reason it isn't, please send me an e-mail and I will attempt
to answer your question.
Q: You screwed up in a section/strategy/area/itsprobablyjustatypo! Don't
you spell check everything?
A: No, I don't. There are bound to be mistakes throughout this guide. The
only way they can be corrected is if you e-mail me and nicely explain to me
where and how I messed up. Credit will be given where credit is due. My e-
mail is at the beginning of this guide.
Q: Where can I get this game?
A: This game is not an easy one to find, but it is by no means rare. It can
be had for as little as $5 US. Online websites that specialize in the sales
of old video games such as eBay, Amazon, and Gamegravel are your best bets.
Also, most cities have at least one retail store that specializes in older
games. Pawn shops are also known to carry older games. Please respect these
different retail outlets and purchase the game if you desire to own it. Just
because Nintendo doesn't make money on the sale of old games doesn't mean
other peoples' livelihood isn't invested in such sales. I cannot and will
not endorse or support emulation of this or any other title and I will not
relay any information pertaining to such practices. I personally bought my
copy for $4.99 from a store in Boise, Idaho called VIP Game Store (best place
in the Treasure Valley to buy video games) on May 6th, 2012.
Q: Can I host this guide on my site?
A: No. I do not allow anyone to use my guides without expressed, written
permission. I do not give permission unless I am asked, specifically, about
this guide. I do not like automated e-mails. I will most likely only allow
my guide to be hosted on a small website, usually one centered around the
game or system my guide is for. For more information, see the Copyright
section of this guide, at the bottom. Use of this guide without my
permission is considered theft and will be reported to the proper
authorities.
Q: How do I contact you about this guide?
A: E-mail is the best way to do so. My e-mail can be found at the beginning
or the end of this guide, just remember to take the numbers 123 out of it
because they do not belong. I keep them there to prevent auto scanning
websites from obtaining my e-mail address. I am not big on the instant
messenger services any more, so it is unlikely that you can contact me that
way. If e-mail is not an option, you can send me a private message through
Gamefaqs message system.
Q: What other guides have you done?
A: Just simply click on the name Arguro at the very top or the very bottom
(orange text in a black box) of this guide and it will take you to my
contributor page. From there you can see all the different things I have
contributed to Gamefaqs.
Q: I really like your guides. Can I donate money to you in support?
A: If you really want to, you can send a Pay Pal payment to my e-mail
address which is at the top or bottom of this guide. Please understand that
any donated money does not mean I will name you in my guide. It also does
not mean I will do any special work for you and it certainly does not give
you any rights to host this guide or publish it anywhere. I do not want the
user to feel obligated to pay me in any means. This is a free guide for
personal, private home use. I will not reject your offer to pay me, but I do
not want you to feel it is necessary. If you do decide to donate to me,
please only donate what amount you are comfortable with, even if it is a
single penny. Once a donation is made, it is final and there will be no
refunds. This is an odd question and I debated about adding it for a long
time, but when I saw other FAQ authors had a similar question, I felt it
would be a valid addition.
----------------------------------------------------------------------------
Version History (RRHIS)
----------------------------------------------------------------------------
Version 0.60 completed November 10th, 2005 at 9:59 pm Pacific Time.
Version included the start of the guide, as well as the inclusion of
sections 1-4, and 9-10. Expect the guide to be completed by the end of the
month and then several new additions after that. Right now I just want to
have something posted so I can get some feedback as to where to take this
guide. Four total pages when printed.
Version 0.70 completed November 12th, 2005 at 12:33 pm Pacific Time.
Version included the addition of the Bikes section as well as the Rat
Bike stats and all of the Rat bikes. I also added some information
concerning the controls for the Play Station version of this game. Six
total pages when printed.
Version 1.00 completed November 20th, 2005 at 1:57 pm Pacific Time.
Version included the addition of every section in the guide, even if I
didn't have anything to put under it for the time, the addition of the
"differences between versions" section and included the first two entries, I
added Axel, Bose, and Slim Jim's Schmooze list, wrote the text for the
general Schmooze, wrote the general text for the courses and I ranked them
according to difficulty, added the first two tips to the General tips
section, Fixed some minor grammatical things where I forgot to include
commas. 8 total pages when printed.
Version 1.05 completed November 26th, 2005
Version included the addition of all the Sport Bikes to the bikes list. I
also included my ratings for Perro Grande and Stiletto Aggressor in the
Sports bike section. I also added the weight to the Killer Rat in the Rat
Bikes section. Also, to accord with my other guides, I moved the left
margin in two characters so I would no longer have random trailing spaces
when I uploaded my guide to Gamefaqs. This did not change the length of the
guide at all. 9 total pages when printed.
Version 1.10 completed December 28th, 2005 at 7:50 pm Pacific Time
Version included the addition of the Playstation controls. Thanks to
Sephy999 for providing me with those. 9 total pages when printed.
Version 1.15 completed January 7th, 2006 at 1:52 am Pacific Time
Version is just a minor update to update the copyright year for 2006. 9
total pages when printed.
Version 1.20 completed February 25th, 2006 at 3:44 pm Pacific Time
Version included The addition of course walkthroughs for all 5 races for
level 1, I added Pearl to the Schmooze list, I added weapon information for
Pearl, added Pacific Highway information to the General Tips section. First
major update in 3 months. 11 total pages when printed.
Version 1.25 completed March 1st, 2006 at 9:21 pm Pacific Time
Version included the first three races of level 2, some additional
information regarding Pearl's Schmooze, added prizes for level 2, changed
ratings slightly for some tracks in level 1, fixed a typo in Highway (was
Highyway), fixed a typo of "fidgety". 12 total pages when printed.
Version 1.30 completed March 9th, 2006 at 9:00 pm Pacific Time
Instead of studying for my Economics midterm, I decided to update. This
version included the addition of all the sport bikes stats (except for my
own). I also finished out level two walk through, added length for Pacific
Highway in level 1, changed some difficulty ratings again, completed Pearl’s
schmooze list, added commas in the pricing of all bikes, and fixed some
general typos that are too numerous to mention. 13 total pages when printed.
Version 1.35 completed August 18th, 2006 at 10:24 pm Pacific Time
Version included the addition of section 8: Music. Let me know if I missed
any songs. 14 total pages when printed.
Version 1.40 completed June 3rd, 2007 at 1:27 pm Pacific Time
Version included the addition of the first three courses for level 3, added
prize money for level 3, added my interpretation of the Corsair Raven N Super
Bike and I added a general description for the Super Bikes.
Version 2.00 completed February 10th, 2008 at 11:15 am Mountain Time
Version included a revamping of the guide to make it look easier on the
eyes and to hopefully make browsing easier too. Gone are the individual
section numbers and in their place are Ctrl + F codes to make it easy to jump
to any section in the guide. I also placed dashes around each section name
to help make them jump out as you quickly scroll through the guide. In
addition to these major changes, I also added a section on tips for getting
multiplayer to work when running the PC version on Windows XP. Big thanks go
out to Jeff Howard (jhoward8 AT cox DOT net)for sending me the tips. I also
corrected an error in the music section where I erroneously called the band
SwerveDriver "Screw Driver." I also changed my e-mail address to stop auto
scanners from e-mailing me spam. I also changed the entire copyright section
to conform to my standard that I use on all my guides now. Seventeen total
pages when printed. (41 KB)
Version 2.01 completed September 25th, 2018 at 6:42 PM Mountain Time
Version included the resubmittal of my second ever guide! I can't believe
I started this back in 2005! I still remember doing this guide rather than
college homework. No wonder I flunked out! I corrected a few small typos
and updated my e-mail, name, and copyright. I also added a FAQ section,
since somehow this guide didn't have one. Nineteen total pages when printed.
(48.0 KB)
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Copyright info (RRCPY)
----------------------------------------------------------------------------
This guide is the copyright of Sam Skinner 2005-2008-2018.
This guide may not be reproduced on any website without my expressed,
handwritten consent. The user is hereby granted permission to store this
guide on his or her hard drive under the following conditions: 1. The hard
drive may only be accessed by the user and his or her immediate family; 2.
The guide is kept fully intact, i.e. no section, paragraph, word, letter or
punctuation mark is missing from the guide; 3. This section is kept stored
with the guide and is read before any other section is read when the
individual accesses the guide for the first time. The user is also hereby
allowed to print this guide in any fashion as he or she sees fit, provided
that this section in its entirety is included with the printed version. The
printed version must not be sold or given away under any circumstance. This
guide may only be hosted on www.gamefaqs.com. If you want to use this guide
on your website, you must send me an e-mail to Arguro AT Hotmail.com and
please specify which guide you want to host. I ask that you specify so that
I know you actually are interested in my work and that I am not reading an
automated e-mail that scans FAQS for email addresses. If you do not specify
the guide and include specific reasons why you would like to host it, I will
NOT allow to host it at any time now or in the future. I reserve the right
to determine what sites may and may not host this guide as well as the right
to as for monetary compensation for the hosting of this guide as I see fit.
Failure to abide by these rules set forth is a violation of US copyright law
and is subject to persecution.
Road Rash is copyright of Electronic Arts 1993. I am in no way associated
with this company and this guide is purely my own, independent work. Any
association, employment, or representation is purely accidental and
unintended.