===============================================================================
FINAL FANTASY VIII - GAMESHARK CODES LIST v1.1
FOR PSX, PAL (AUSTRALIA & EUROPE)
WRITTEN AND COMPILED BY KANE O'RILEY, COPYRIGHT 2006
===============================================================================
TABLE OF CONTENTS
1) VERSION HISTORY
2) INTRO
3) JOKER CODES
4) MISC CODES
a) Game Codes
5) CHARACTER SPECIFIC CODES
a) Squall Leonhart
b) Zell Dincht
c) Irvine Kinneas
d) Quistis Trepe
e) Rinoa Heartilly
f) Selphie Tilmitt
g) Seifer Almassy
h) Edea Kramer
6) CARD GAME CODES
a) Card Amount Codes
b) Card Rules & Card Queen Codes
7) QUANTITY DIGITS
a) Magic Type Digits
b) Item Type Digits
8) CREDITS AND SUCH
===============================================================================
1 - VERSION HISTORY +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
===============================================================================
14/03/2006 - v1.0 - First release, YAY!
21/03/2006 - v1.1 - Major update, many codes added, and reformatted the layout.
===============================================================================
2 - INTRO +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
===============================================================================
I've been going through all my lists of codes, checking ones that work,
deleting ones which dont etc, and I decided that I might as well share them as
I compile them into a nice orderly list, as i havent seen too many gameshark
codes for the PAL version of FF8 around. Thats the basic reason for the
existence of this file.
If you have any suggestions, comments, corrections, requests, or codes of your
own you would like added to this list, feel free to e-mail me at
[email protected], and i'll see what i can do. Just make sure you mention
this faq in the e-mail subject.
===============================================================================
3 - JOKER CODES +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
===============================================================================
Rendered Area Joker Code
D0070A98 xxxx
In-Battle Joker Code
D008329E xxxx
xxxx Bits:
0001 = L2 0010 = Triangle 0100 = Select 1000 = Up
0002 = R2 0020 = Circle 0200 = L3 2000 = Right
0004 = L1 0040 = X 0400 = R3 4000 = Down
0008 = R1 0080 = Square 0800 = Start 8000 = Left
To use a joker codes, first decide what buttons you would like to use to
activate the code. Then add the values up, and this gives you the xxxx value
for the code.
Example, if you want to assign the a particular code to be executed when
you press L3+R3 together, first add the values to get 0200+0400=0600. Now
say we want this to be used in a rendered area, so the appropriate code is
D0070A98 0600. Now just insert this before each line of the code which you
would like to assign to the buttons. If you were assigning an in-battle code,
the code would be D008329E 0600. Easy huh? For an example of a joker code,
have a look at the debug mode code below. That should make it clear for you.
===============================================================================
4 - MISC CODES ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
===============================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
a) Game Codes
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Debug Mode Code
D0070A98 010F
80070958 0001
D0070A98 010F
8007095A 0049
Excerpt from NeoFlares Debug Mode FAQ:
"Game Lobo, a well-known Japanese underground/hacking magazine posted a
FF8 'Programmers Code' or debug in their April issue. Though this code
is meant for the imported version of Final Fantasy VIII, the US
version's code will soon be discovered -- after it's release. On with
the guide!"
So credit goes to Game Lobo for being the original creator of the japan debug
code, which I used to find this PAL one.
The code allows you to access certain programmers debug features. I won't go
into too much detail, but if you want to use this code, I highly recommend
NeoFlare's Debug Room FAQ, found at
http://db.gamefaqs.com/console/psx/file/final_fantasy_viii_debug.txt
After turning the code on, when you are in a town (or anywhere off the world
map), simply press Select+L1+L2+R1+R2 to go to the debug room.
---------------------------------------------------------------------------
Gil Modifier
80078334 xxxx
80078336 yyyy
This code will give you as much gil as you want. To have the maximum possible
amount of gil, use xxxx = 967F, and yyyy = 0098.
---------------------------------------------------------------------------
Escape Count Modifier
8007850A xxxx
This code will change the number of escapes in the battle report.
---------------------------------------------------------------------------
Battles Won Modifier
80078504 xxxx
80078506 yyyy
This code will change the number of battles you have won in the battle report.
The new number will be yyyyxxxx.
---------------------------------------------------------------------------
Walked Modifier
800830C4 xxxx
800830C6 yyyy
This code will change the number of steps you have taken in the battle report.
The new number will be yyyyxxxx.
---------------------------------------------------------------------------
Chocobuckle / Minimog Enabler Codes
30078B88 001D
30078B89 0064
30078B8A 0031
30078B8B 0031
30078B8C 0099
30078B8D 0099
30078BB5 000x
This code can be used once you have acquired your own Chicobo, to
modify the attack which is used, and also enable the MiniMog
command.
x = 0 for ChocoFire
1 for ChocoFlare
2 for ChocoMeteor
3 for ChocoBuckle
Credit goes to Vilurum for publishing these codes for the NTSC version,
which I used to make these codes.
---------------------------------------------------------------------------
Item Modifier Code
80078xxx yyzz
This code will modify the item in a certain slot.
xxx = 36C for slot 1
36E for slot 2
370 for slot 3
...
4F6 for slot 198
yy = Quantity. Use 64 to have 100.
zz = Item Type Digit. Check the Quantity Digits section towards the end of
the FAQ to find the particular digits you require.
===============================================================================
5 - CHARACTER SPECIFIC CODES ++++++++++++++++++++++++++++++++++++++++++++++++++
===============================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
a) Squall Leonhart
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enable Code
80077D4C 0001
This code will add Squall to your list of inactive party members. You can use
him anytime using the switch command to put him into your party.
---------------------------------------------------------------------------
Experience and Level
80077CBC xxxx
80077CBE yyyy
This code changes the amount of experience Squall has received, and the level
is automatically adjusted to reflect this.
Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
---------------------------------------------------------------------------
HP Modifier
80077CBA xxxx
This code will modify Squalls base HP.
Use xxxx = 270F for 9999
---------------------------------------------------------------------------
Stats Modifiers
30077CC2 00xx
30077CC3 00xx
30077CC4 00xx
30077CC5 00xx
30077CC6 00xx
30077CC7 00xx
These will modify Squalls base stats. The codes are for Str, Vit, Mag, Spr,
Spd, and Luck respectively.
For all the stats, use xx = FF for 255 (Max)
---------------------------------------------------------------------------
Enemies Killed Modifier
80077D48 xxxx
This code will modify the amount of enemies Squall has killed.
Set xxxx = FFFF for 65535 (Max)
---------------------------------------------------------------------------
KO Count Modifier
80077D4A xxxx
This code will modify the amount of times Squall has been KO'ed.
Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
---------------------------------------------------------------------------
Magic Modifier
80077xxx yyzz
This code will modify the type and amount of magic that Squall has in a
certain slot.
xxx = CC8 for slot 1
CCA for slot 2
CCC for slot 3
...
D06 for slot 32
yy = Quantity. Use 64 to have 100.
zz = Magic Type Digit. Check the Quantity Digits section towards the end of
the FAQ to find the particular digits you require.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
b) Zell Dincht
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enable Code
80077DE4 0001
This code will add Zell to your list of inactive party members. You can use
him anytime using the switch command to put him into your party.
---------------------------------------------------------------------------
Experience and Level
80077D54 xxxx
80077D56 yyyy
This code changes the amount of experience Zell has received, and the level
is automatically adjusted to reflect this.
Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
---------------------------------------------------------------------------
HP Modifier
80077D52 xxxx
This code will modify Zells base HP.
Use xxxx = 270F for 9999
---------------------------------------------------------------------------
Stats Modifiers
30077D5A 00xx
30077D5B 00xx
30077D5C 00xx
30077D5D 00xx
30077D5E 00xx
30077D5F 00xx
These will modify Zells base stats. The codes are for Str, Vit, Mag, Spr,
Spd, and Luck respectively.
For all the stats, use xx = FF for 255 (Max)
---------------------------------------------------------------------------
Enemies Killed Modifier
80077DE0 xxxx
This code will modify the amount of enemies Zell has killed.
Set xxxx = FFFF for 65535 (Max)
---------------------------------------------------------------------------
KO Count Modifier
80077DE2 xxxx
This code will modify the amount of times Zell has been KO'ed.
Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
---------------------------------------------------------------------------
Magic Modifier
80077xxx yyzz
This code will modify the type and amount of magic that Zell has in a
certain slot.
xxx = D60 for slot 1
D62 for slot 2
D64 for slot 3
...
D9E for slot 32
yy = Quantity. Use 64 to have 100.
zz = Magic Type. Check the Quantity Digits section towards the end of the FAQ
to find the particular digits you require.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
c) Irvine Kinneas
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enable Code
80077E7C 0001
This code will add Irvine to your list of inactive party members. You can use
him anytime using the switch command to put him into your party.
---------------------------------------------------------------------------
Experience and Level
80077DEC xxxx
80077DEE yyyy
This code changes the amount of experience Irvine has received, and the level
is automatically adjusted to reflect this.
Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
---------------------------------------------------------------------------
HP Modifier
80077DEA xxxx
This code will modify Irvines base HP.
Use xxxx = 270F for 9999
---------------------------------------------------------------------------
Stats Modifiers
30077DF2 00xx
30077DF3 00xx
30077DF4 00xx
30077DF5 00xx
30077DF6 00xx
30077DF7 00xx
These will modify Irvines base stats. The codes are for Str, Vit, Mag, Spr,
Spd, and Luck respectively.
For all the stats, use xx = FF for 255 (Max)
---------------------------------------------------------------------------
Enemies Killed Modifier
80077E78 xxxx
This code will modify the amount of enemies Irvine has killed.
Set xxxx = FFFF for 65535 (Max)
---------------------------------------------------------------------------
KO Count Modifier
80077E7A xxxx
This code will modify the amount of times Irvine has been KO'ed.
Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
---------------------------------------------------------------------------
Magic Modifier
80077xxx yyzz
This code will modify the type and amount of magic that Irvine has in a
certain slot.
xxx = DF8 for slot 1
DFA for slot 2
DFC for slot 3
...
E36 for slot 32
yy = Quantity. Use 64 to have 100.
zz = Magic Type. Check the Quantity Digits section towards the end of the FAQ
to find the particular digits you require.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
d) Quistis Trepe
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enable Code
80077F14 0001
This code will add Quistis to your list of inactive party members. You can use
her anytime using the switch command to put her into your party.
---------------------------------------------------------------------------
Experience and Level
80077E84 xxxx
80077E86 yyyy
This code changes the amount of experience Quistis has received, and the level
is automatically adjusted to reflect this.
Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
---------------------------------------------------------------------------
HP Modifier
80077E82 xxxx
This code will modify Quistis' base HP.
Use xxxx = 270F for 9999
---------------------------------------------------------------------------
Stats Modifiers
30077E8A 00xx
30077E8B 00xx
30077E8C 00xx
30077E8D 00xx
30077E8E 00xx
30077E8F 00xx
These will modify Quistis' base stats. The codes are for Str, Vit, Mag, Spr,
Spd, and Luck respectively.
For all the stats, use xx = FF for 255 (Max)
---------------------------------------------------------------------------
Enemies Killed Modifier
80077F10 xxxx
This code will modify the amount of enemies Quistis has killed.
Set xxxx = FFFF for 65535 (Max)
---------------------------------------------------------------------------
KO Count Modifier
80077F12 xxxx
This code will modify the amount of times Quistis has been KO'ed.
Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
---------------------------------------------------------------------------
Magic Modifier
80077xxx yyzz
This code will modify the type and amount of magic that Quistis has in a
certain slot.
xxx = E90 for slot 1
E92 for slot 2
E94 for slot 3
...
ECE for slot 32
yy = Quantity. Use 64 to have 100.
zz = Magic Type. Check the Quantity Digits section towards the end of the FAQ
to find the particular digits you require.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
e) Rinoa Heartilly
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enable Code
80077FAC 0001
This code will add Rinoa to your list of inactive party members. You can use
her anytime using the switch command to put her into your party.
---------------------------------------------------------------------------
Experience and Level
80077F1C xxxx
80077F1E yyyy
This code changes the amount of experience Rinoa has received, and the level
is automatically adjusted to reflect this.
Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
---------------------------------------------------------------------------
HP Modifier
80077F1A xxxx
This code will modify Rinoa's base HP.
Use xxxx = 270F for 9999
---------------------------------------------------------------------------
Stats Modifiers
30077F22 00xx
30077F23 00xx
30077F24 00xx
30077F25 00xx
30077F26 00xx
30077F27 00xx
These will modify Rinoas base stats. The codes are for Str, Vit, Mag, Spr,
Spd, and Luck respectively.
For all the stats, use xx = FF for 255 (Max)
---------------------------------------------------------------------------
Enemies Killed Modifier
80077FA8 xxxx
This code will modify the amount of enemies Rinoa has killed.
Set xxxx = FFFF for 65535 (Max)
---------------------------------------------------------------------------
KO Count Modifier
80077FAA xxxx
This code will modify the amount of times Rinoa has been KO'ed.
Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
---------------------------------------------------------------------------
Magic Modifier
80077xxx yyzz
This code will modify the type and amount of magic that Rinoa has in a
certain slot.
xxx = F28 for slot 1
F29 for slot 2
F2A for slot 3
...
F66 for slot 32
yy = Quantity. Use 64 to have 100.
zz = Magic Type. Check the Quantity Digits section towards the end of the FAQ
to find the particular digits you require.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
f) Selphie Tilmitt
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enable Code
80078044 0001
This code will add Selphie to your list of inactive party members. You can use
her anytime using the switch command to put her into your party.
---------------------------------------------------------------------------
Experience and Level
80077FB4 xxxx
80077FB6 yyyy
This code changes the amount of experience Selphie has received, and the level
is automatically adjusted to reflect this.
Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
---------------------------------------------------------------------------
HP Modifier
80077FB2 xxxx
This code will modify Selphie's base HP.
Use xxxx = 270F for 9999
---------------------------------------------------------------------------
Stats Modifiers
30077FBA 00xx
30077FBB 00xx
30077FBC 00xx
30077FBD 00xx
30077FBE 00xx
30077FBF 00xx
These will modify Selphie's base stats. The codes are for Str, Vit, Mag, Spr,
Spd, and Luck respectively.
For all the stats, use xx = FF for 255 (Max)
---------------------------------------------------------------------------
Enemies Killed Modifier
80078040 xxxx
This code will modify the amount of enemies Selphie has killed.
Set xxxx = FFFF for 65535 (Max)
---------------------------------------------------------------------------
KO Count Modifier
80078042 xxxx
This code will modify the amount of times Selphie has been KO'ed.
Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
---------------------------------------------------------------------------
Magic Modifier
80077xxx yyzz
This code will modify the type and amount of magic that Selphie has in a
certain slot.
xxx = FC0 for slot 1
FC1 for slot 2
FC2 for slot 3
...
FFE for slot 32
yy = Quantity. Use 64 to have 100.
zz = Magic Type. Check the Quantity Digits section towards the end of the FAQ
to find the particular digits you require.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
g) Seifer Almassy
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enable Code
800780DC 0001
This code will add Seifer to your list of inactive party members. You can use
him anytime using the switch command to put him into your party.
---------------------------------------------------------------------------
Experience and Level
8007804C xxxx
8007804E yyyy
This code changes the amount of experience Seifer has received, and the level
is automatically adjusted to reflect this.
Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
---------------------------------------------------------------------------
HP Modifier
8007804A xxxx
This code will modify Seifer's base HP.
Use xxxx = 270F for 9999
---------------------------------------------------------------------------
Stats Modifiers
30078052 00xx
30078053 00xx
30078054 00xx
30078055 00xx
30078056 00xx
30078057 00xx
These will modify Seifer's base stats. The codes are for Str, Vit, Mag, Spr,
Spd, and Luck respectively.
For all the stats, use xx = FF for 255 (Max)
---------------------------------------------------------------------------
Enemies Killed Modifier
800780D8 xxxx
This code will modify the amount of enemies Seifer has killed.
Set xxxx = FFFF for 65535 (Max)
---------------------------------------------------------------------------
KO Count Modifier
800780DA xxxx
This code will modify the amount of times Seifer has been KO'ed.
Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
---------------------------------------------------------------------------
Magic Modifier
80078xxx yyzz
This code will modify the type and amount of magic that Seifer has in a
certain slot.
xxx = 058 for slot 1
05A for slot 2
05C for slot 3
...
096 for slot 32
yy = Quantity. Use 64 to have 100.
zz = Magic Type. Check the Quantity Digits section towards the end of the FAQ
to find the particular digits you require.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
g) Edea Kramer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enable Code
80078174 0001
This code will add Edea to your list of inactive party members. You can use
her anytime using the switch command to put her into your party.
---------------------------------------------------------------------------
Experience and Level
800780E4 xxxx
800780E6 yyyy
This code changes the amount of experience Edea has received, and the level
is automatically adjusted to reflect this.
Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
---------------------------------------------------------------------------
HP Modifier
800780E2 xxxx
This code will modify Edea's base HP.
Use xxxx = 270F for 9999
---------------------------------------------------------------------------
Stats Modifiers
300780EA 00xx
300780EB 00xx
300780EC 00xx
300780ED 00xx
300780EE 00xx
300780EF 00xx
These will modify Edea's base stats. The codes are for Str, Vit, Mag, Spr,
Spd, and Luck respectively.
For all the stats, use xx = FF for 255 (Max)
---------------------------------------------------------------------------
Enemies Killed Modifier
80078170 xxxx
This code will modify the amount of enemies Edea has killed.
Set xxxx = FFFF for 65535 (Max)
---------------------------------------------------------------------------
KO Count Modifier
80078172 xxxx
This code will modify the amount of times Edea has been KO'ed.
Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
---------------------------------------------------------------------------
Magic Modifier
80078xxx yyzz
This code will modify the type and amount of magic that Edea has in a
certain slot.
xxx = 0F0 for slot 1
0F2 for slot 2
0F4 for slot 3
...
12E for slot 32
yy = Quantity. Use 64 to have 100.
zz = Magic Type. Check the Quantity Digits section towards the end of the FAQ
to find the particular digits you require.
===============================================================================
6 - CARD GAME CODES +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
===============================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
a) Card Amount Codes
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Card Amount Modifiers ( Level 1-7 )
30078Bxx 00yy
This code modifies the amount of each of the level 1-7 cards you have.
xx values:
08 = Geezard 13 = Grat 1E = Forbidden 29 = Turtapod
09 = Funguar 14 = Buel 1F = Armadodo 2A = Vysage
0A = Bite Bug 15 = Mesmerize 20 = Tri-Face 2B = T-Rexaur
0B = Red Bat 16 = Glacial Eye 21 = Fastitocalon 2C = Bomb
0C = Blobra 17 = Belhelmel 22 = Snow Lion 2D = Blitz
0D = Gayla 18 = Thrustaevis 23 = Ochu 2E = Wendigo
0E = Gesper 19 = Anacondaur 24 = SAM08G 2F = Torama
0F = Fastitocalon-F 1A = Creeps 25 = Death Claw 30 = Imp
10 = Blood Soul 1B = Grendel 26 = Cactuar 31 = Blue Dragon
11 = Caterchipillar 1C = Jelleye 27 = Tonberry 32 = Adamantoise
12 = Cockatrice 1D = Grand Mantis 28 = Abyss Worm 33 = Hexadragon
34 = Iron Giant 3F = Fuujin, Raijin 4A = Propagator
35 = Behemoth 40 = Elvoret 4B = Jumbo Cactuar
36 = Chimera 41 = X-ATM092 4C = Tri-Point
37 = PuPu 42 = Granaldo 4D = Gargantua
38 = Elastoid 43 = Gerogero 4E = Mobile Type 8
39 = GIM47N 44 = Iguion 4F = Sphinxara
3A = Malboro 45 = Abadon 50 = Tiamat
3B = Ruby Dragon 46 = Trauma 51 = BGH251F2
3C = Elnoyle 47 = Oilboyle 52 = Red Giant
3D = Tonberry King 48 = Shumi Tribe 53 = Catoblepas
3E = Wedge, Biggs 49 = Krysta 54 = Ultima Weapon
yy = E4 for 100
81 for 1
80 for 0
If you have a Gameshark which can handle serial repeater codes, input the
code:
50004D01 0000
30078B08 00E4
to have 100 of all the level 1-7 cards.
---------------------------------------------------------------------------
High Level (8-10) Card Activator Codes
80078B76 FFFF
80078B78 FFFF
30078B7A 0001
These codes will activate all the high level cards, but they
will show up as "Used Up". Use the next set of codes to give
them to yourself.
---------------------------------------------------------------------------
High Level (8-10) Card Location Codes
30078Bxx 00yy
This code will change the location of each of the rare cards,
once they have been enabled with the above code, or if you have
had them and lost them or used them up.
xx values:
55 = Chubby Chocobo 60 = Carbuncle 6B = Ward
56 = Angelo 61 = Diablos 6C = Kiros
57 = Gilgamesh 62 = Leviathan 6D = Laguna
58 = MiniMog 63 = Odin 6E = Selphie
59 = Chicobo 64 = Pandemona 6F = Quistis
5A = Quezacotl 65 = Cerberus 70 = Irvine
5B = Shiva 66 = Alexander 71 = Zell
5C = Ifrit 67 = Phoenix 72 = Rinoa
5D = Siren 68 = Bahamut 73 = Edea
5E = Sacred 69 = Doomtrain 74 = Seifer
5F = Minotaur 6A = Eden 75 = Squall
yy = 00 for Used Up
= 01 for Card Queen
= F0 for Squall
Many other yy values can lead to other locations (i.e different card
players), but the only value you'd ever want to use is F0, to give the
card back to yourself.
If you have a Gameshark which can handle serial repeater codes, input the
code:
50002101 0000
30078B55 00F0
to have all of the level 8-10 cards.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
b) Card Rules & Card Queen Codes
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Moving the Card Queen
300786AF 000x
This code will move the Card Queen to the desired region.
x = 1 for Balamb
2 for Galbadia
3 for Trabia
4 for Centra
5 for Dollet
6 for Fishermans Horizon
7 for Lunar Gate
8 for Esthar
---------------------------------------------------------------------------
Card Game Rules
3007869x 00yy
This code will change the current card rules of the
region to whatever rules you like.
x = 8 for Balamb yy Bit Digits: 01 = Open
9 for Galbadia 02 = Same
A for Trabia 04 = Plus
B for Centra 08 = Random
C for Dollet 10 = Sudden Death
D for Fishermans Horizon 40 = Same Wall
E for Lunar Gate 80 = Elemental
F for Esthar
Just add the values to have multiple rules i.e to use Open,
Sudden Death, and Same, in Dollet, the code would be
3007869C 0013.
If you have a Gameshark which can handle serial repeater codes, input the
code:
50000801 0000
30078698 00yy
to modify the card rules everywhere.
---------------------------------------------------------------------------
Card Game Trading Rules
300786Ax 000y
This code will change the current card trade rule of the
region to whatever rule you like.
x = 0 for Balamb y = 1 for One
1 for Galbadia 2 for Diff
2 for Trabia 3 for Direct
3 for Centra 4 for All
4 for Dollet
5 for Fishermans Horizon
6 for Lunar Gate
7 for Esthar
If you have a Gameshark which can handle serial repeater codes, input the
code:
50000801 0000
300786A0 000y
to modify the trade rule everywhere.
===============================================================================
7 - QUANTITY DIGITS +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
===============================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
a) Magic Type Digits
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
These quantity digits should be used in the character codes, to determine
the type of magic which is given to them.
xx = Spell Type:
00 Nothing 13 Ultima 26 Blind
01 Fire 14 Apocalypse 27 Confuse
02 Fira 15 Cure 28 Sleep
03 Firaga 16 Cura 29 Silence
04 Blizzard 17 Curaga 2A Break
05 Blizzara 18 Life 2B Death
06 Blizzaga 19 Full-life 2C Drain
07 Thunder 1A Regen 2D Pain
08 Thundara 1B Esuna 2E Berserk
09 Thundaga 1C Dispel 2F Float
0A Water 1D Protect 30 Zombie
0B Aero 1E Shell 31 Meltdown
0C Bio 1F Reflect 32 Scan
0D Demi 20 Aura 33 Full-cure
0E Holy 21 Double 34 Wall
0F Flare 22 Triple 35 Rapture
10 Meteor 23 Haste 36 Percent
11 Quake 24 Slow 37 Catastrophe
12 Tornado 25 Stop 38 The End
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
b) Item Type Digits
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
These quantity digits should be used with the item modifier codes, to determine
the type of item which is given to you.
xx = Item Type:
00 Nothing 43 Star Fragment 85 Mystery Fluid
01 Potion 44 Energy Crystal 86 Running Fire
02 Potion+ 45 Samantha Soul 87 Inferno Fang
03 Hi-Potion 46 Healing Mail 88 Malboro Tentacles
04 Hi-Potion+ 47 Silver Mail 89 Whisper
05 X-Potion 48 Gold Armor 8A Laser Cannon
06 Mega-Potion 49 Diamond Armor 8B Barrier
07 Phoenix Down 4A Regen Ring 8C Power Generator
08 Mega Phoenix 4B Giant's Ring 8D Dark Matter
09 Elixir 4C Gaea's Ring 8E Bomb Fragment
0A Megalixir 4D Strength Love 8F Red Fang
0B Antidote 4E Power Wrist 90 Arctic Wind
0C Soft 4F Hyper Wrist 91 North Wind
0D Eye Drops 50 Turlte Shell 92 Dynamo Stone
0E Echo Screen 51 Orihalcon 93 Shear Feather
0F Holy Water 52 Adamantine 94 Venom Fang
10 Remedy 53 Rune Armlet 95 Steel Orb
11 Remedy+ 54 Force Armlet 96 Moon Stone
12 Hero-trial 55 Magic Armlet 97 Dino Bone
13 Hero 56 Circlet 98 Windmill
14 Holy War-trial 57 Hypno Crown 99 Dragon Skin
15 Holy War 58 Royal Crown 9A Fish Fin
16 Shell Stone 59 Jet Engine 9B Dragon Fin
17 Protect Stone 5A Rocket Engine 9C Silence Powder
18 Aura Stone 5B Moon Curtain 9D Poison Powder
19 Death Stone 5C Steel Curtain 9E Dead Spirit
1A Holy Stone 5D Glow Curtain 9F Chef's Knife
1B Flare Stone 5E Accelerator A0 Cactus Thorn
1C Meteor Stone 5F Monk's Code A1 Shaman Stone
1D Ultima Stone 60 Knight's Code A2 Fuel
1E Gysahl Greens 61 Doc's Code A3 Girl Next Door
1F Phoenix Pinion 62 Hundred Needles A4 Sorceress' Letter
20 Friendship 63 Three Stars A5 Chocobo's Tag
21 Tent 64 Ribbon A6 Pet Nametag
22 Pet House 65 Normal Ammo A7 Solomon Ring
23 Cottage 66 Shotgun Ammo A8 Magical Lamp
24 G-Potion 67 Dark Ammo A9 HP Up
25 G-Hi Potion 68 Fire Ammo AA Str Up
26 G-Mega-Potion 69 Demolition Ammo AB Vit Up
27 G-Returner 6A Fast Ammo AC Mag Up
28 Rename Card 6B AP Ammo AD Spr Up
29 Amnesia Greens 6C Pulse Ammo AE Spd Up
2A HP-J Scroll 6D M-Stone Piece AF Luck Up
2B Str-J Scroll 6E Magic Stone B0 LuvLuvG
2C Vit-J Scroll 6F Wizard Stone B1 Weapons Mon 1st
2D Mag-J Scroll 70 Ochu Tentacle B2 Weapons Mon Mar
2E Spr-J Scroll 71 Healing Water B3 Weapons Mon Apr
2F Spd-J Scroll 72 Cockatrice Pinion B4 Weapons Mon May
30 Luck-J Scroll 73 Zombie Powder B5 Weapons Mon Jun
31 Aegis Amulet 74 Lightweight B6 Weapons Mon Jul
32 Elem Atk 75 Sharp Spike B7 Weapons Mon Aug
33 Elem Guard 76 Screw B8 Combat King 001
34 Status Atk 77 Saw Blade B9 Combat King 002
35 Status Guard 78 Mesmerize Blade BA Combat King 003
36 Rosetta Stone 79 Vampire Fang BB Combat King 004
37 Magic Scroll 7A Fury Fragment BC Combat King 005
38 GF Scroll 7B Betrayal Sword BD Pet Pals Vol.1
39 Draw Scroll 7C Sleep Powder BE Pet Pals Vol.2
3A Item Scroll 7D Life Ring BF Pet Pals Vol.3
3B Gambler Spirit 7E Dragon Fang C0 Pet Pals Vol.4
3C Healing Ring 7F Spider Web C1 Pet Pals Vol.5
3D Phoenix Spirit 80 Coral Fragment C2 Pet Pals Vol.6
3E Med Kit 81 Curse Spike C3 Occult Fan I
3F Bomb Spirit 82 Black Hole C4 Occult Fan II
40 Hungry Cookpot 83 Water Crystal C5 Occult Fan III
41 Mog's Amulet 84 Missile C6 Occult Fan IV
42 Steel Pipe
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8 - CREDITS AND SUCH ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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I would firstly like to thank Squaresoft for making such a great game, CJayC
for a great site and for hosting this file, and anyone who has taken the time
to read it, comment on it, or in some way made the whole thing worth doing.
Vilurum, for knowing everything there is to know about this game.
The Final Fantasy trademark is (C) Square.