*******************************************************************************
Final Fantasy VII:
Complete Game Walkthrough
Copyright 2003-2007,SineNomine Email:
[email protected]
All rights reserved Version Lucky 7s 6/27/2007
I'm also known as Apathetic Aardvark [or should I got with the artist formally
known as Apathetic Aardvark? I'm open to feedback!]
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Index/Table of Contents
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Walkthrough........................................................i
Subquests, Characters, Other.......................................ii
1. Getting Yuffie [sub1]
2. Yuffie Materia Quest [sub2]
3. Yuffie Pagoda [sub3]
4. Getting Vincent [sub4]
5. Lucrecia's Cave [sub5]
6. Chocobo Breeding [sub6]
7. Excavation Site [Bone Village] [sub7]
8. Gold Saucer [sub8]
a. Battle Square
b. Wonder Square
c. Speed Square
d. Chocobo Square
e. Other
9. Ancient Forest [sub9]
10. Ultimate Weapon [sub10]
11. Emerald Weapon [sub11]
12. Ruby Weapon [sub12]
13. Stat Maxing [sub13]
14. Important Things to Steal and Morph [sub14]
15. Status Effects [sub15]
16. Fort Condor Battles [sub16]
17. Playable Characters [sub17]
18. Lost Forever Items [sub18]
19. The Gold Saucer Dates [sub19]
20. Shopping List [sub20]
Limit Breaks & Ultimate Weapons....................................iii
Items..............................................................iv
Accessories........................................................v
Armor..............................................................vi
Weapons............................................................vii
Materia & Magic....................................................viii
Enemies............................................................ix
Frequently asked questions.........................................x
Disclaimer.........................................................xi
Version History....................................................xii
Credits............................................................xiii
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i) Walkthrough
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Section i - Table of contents
use control-f for fast searching using the hotkey system. ^XXX^
1. Midgar Reactor #1 ^001^
2. Sector 7 ^002^
3. Midgar Reactor #5 ^003^
4. Meeting Aeris ^004^
5. Sector 5 Slums ^005^
6. Sector 6 ^006^
7. Wall Market ^007^
8. Sewers / Train Graveyard/ Pillar ^008^
9. Searching for Aeris ^009^
10. Shinra Building / The Escape ^010^
11. World Map / Kalm ^011^
12. Chocobo Farm/Mythril Mines ^012^
13. Parading Along ^013^
14. Boat Ride / Costa Del Sol ^014^
15. Corel ^015^
16. Gold Saucer / Desert Prison ^016^
17. [optional] getting things in the buggy ^017^
18. Gongaga ^018^
19. Cosmo Canyon / Cave of Gi ^019^
20. Nibelheim ^020^
21. Nibel Mountains ^021^
22. Rocket Town ^022^
23. Key stone
24. [optional] going around in tiny bronco ^024^
25. The Temple of the Ancients ^025^
26. Forgotten Capital ^026^
27. Corral Valley /Icicle ^027^
28. Great Glacier ^028^
29. Gaea's Cliff ^029^
30. Whirlwind Maze ^030^
31. Escape from the Shinra ^031^
32. [optional] going around in the Highwind ^032^
33. Mideel ^033^
34. Huge Materia 1 & 2 ^034^
35. Cloud's Past ^035^
36. More Fun in the Highwind ^036^
37. Junon Reactor Raid ^037^
38. Fun in the Sub ^038^
39. Journey to the Stars ^039^
40. A plan ^040^
41. Weapon Attack! ^041^
42. [optional] Ultimate Weapon ^042^
43. [optional] Ancient Forest ^043^
44. Down with the Shinra ^044^
45. Northern Crater, Part I ^045^
46. [optional] Final Optional Areas ^046^
47. Northern Crater, Part II ^047^
-------------------------------------------------------------------------------
^001^ Midgar Reactor #1
-------------------------------------------------------------------------------
Items in this area: Potion, Potion, Phoenix Down, Potion, Restore Materia,
Potion
Items won from Bosses in the area: Assault Gun
Bosses: Guard Scorpion
Tips in this area: Many of the enemies here are mechanical. They are in most
cases weak to lighting attacks. Cloud is equipped with a lightning materia,
be sure to use it against stronger enemies.
After selecting 'new game' you will view an FMV which will end with a train
pulling up to some buildings. After a short sequence ex-soldier will jump off
of the train. The first thing you will want to do is hit the select button to
bring up the 'finger' and give you arrows to where you are going. This will
help with many navigational aspects of the game. Search the body of the dead
guard and for a potion.
Start by walking towards the door to your north. You will be attacked by two
MP A's. Just hold down circle to attack without losing any time, as you will
not be in any danger of dieing. After the battle search this guard for
another potion. Continue to the door and walk in. On the new screen, approach
the three characters there. Their names are Biggs, Wedge, and Jessie. After a
short dialogue you will be prompted to enter a name. Pick whatever name you
like and proceed [I will call him Cloud]. More dialogue will appear after.
You will now be prompted to choose a name for the Avalanche leader [I will
call him Barret]. Once you have picked his name, Cloud will look up and run
forward a few steps.
Go right at the first chance you get and follow that path around and out the
door. You may wish to put Barret in the back row at this point as most of his
weapons have long range. You will now be on a catwalk with has a T shaped
intersection. Head up into the "T" and go into the reactor.
Run up the stairs and Barret will have a few words with Cloud. When you regain
control of Cloud, talk to Biggs, he will open the door. Jessie will open the
next door when you talk to her. Now, do not follow her just yet, instead, take
the path to the lower right. Inside a chest you will find a Phoenix Down. Go
back to Jessie and talk to her again. She will open the door to an elevator.
Push the button in the elevator and you will see yet another conversation.
When you regain control of Cloud, exit the elevator to your left. Just a bit
down and to the left there is a giant staircase which leads to an even larger
staircase. Take them all the way to the bottom and exit into the door.
You will see Jessie just across a slight jump. Do not fret, you need not do
anything other than walk a few steps to the right. Cloud will cross the jump
and you will now have to talk to Jessie. She will tell you how to get onto a
ladder. Walk [or hold x and run] to the ladder and hit circle to climb down.
Run straight down. You will see a blue thing in front of Jessie. It is a
potion, get it. Now head right down the stairs and run to the long ladder.
Climb down the ladder. Head to your lower right to exit the screen. You
will now see Cloud on a pipe in a small tangle of pipes. Simply run down
the pipe to yet another long ladder. Climb down this ladder. At the bottom
you will see an odd shaped, heavily colored object. That is a save point.
If you do not know how to use one, read the instruction manual.
Save your game then continue walking down the catwalk. You will enter a new
screen. Grab the green object which is blocking your path. It is a restore
materia. Do not try to equip it yet, you ca not. Continue going up. Barret
will pop out and another talk will take place. Before you can do anything
you will be attacked by the Guard Scorpion.
Name: Guard Scorpion [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 12
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 800
MP: 0
Atk: 30
Matk: 15
Def: 40
MDef: 300
Def%: 0
Dex: 60
Luck: 1
EXP: 100
AP: 10
Gil: 100
Win: Assault Gun
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: Nullifies
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Search Scope [1 Enemy], Rifle [1 Enemy] [41], Scorpion Tail
[1 Enemy] [71.75], Tail Laser [All Enemies] [123]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Will counter attack with Tail Laser if tail is raised
when any damage is taken. Def becomes 255 with tail up, MDef becomes
384 with tail up. Its attack pattern is: Search Scope, Attack, Search
Scope, Attack, Tail goes up, [wait], Tail goes down, repeat all.
This battle is very easy. As you might expect being the first boss of the
game. Have Cloud cast bolt while Barret attacks. Use Limit breaks if you get
them during the battle. The Guard Scorpion will use his first turns search
scoping your characters and attacking them with his rifle or his tail. After
four turns his tail will raise. Do *NOT* attack while the tail is up. You
will trigger a counter attack which will do about 75 damage to both Cloud and
Barret. In addition, the Guard Scorpion will have added defense and magic
defense while the tail is in the air. Just sit back and wait. After awhile it
will go back down. Go back to beating him down again. He will eventually die
leaving an Assault Gun for Barret. Equip it fast.
A timer will now appear on your screen. You now have ten minutes go get out of
this reactor. Go back the way you came in. When you get to Jessie, talk to
her. You will have to free her ankle from the impending doom of it getting
stuck in a catwalk. Proceed back to the elevator and press the button. Exit
the elevator. Have Jessie open the first door. Biggs will open the second
one. Now, exit the reactor and some story line will take place.
When you regain Control of Cloud, run up the same set of stairs Barret did.
You will bump into a flower girl. At this point, you will be asked some
questions by her. Your choices will effect what character will participate in
a certain event with Cloud later. If you wish to know the results of all
choices made for this event, please refer to section ii, subsection 19.
This new screen contains a potion on the left side, just below the center of
the screen. After getting it, just exit the screen to the bottom. Walk down a
few steps and you will be yelled at. Soldiers are after you! You will get
chased by several different groups. You can choose not to fight any of them,
but the battles are easy so you may as well get the free experience. After a
while Cloud will get backed up over a tunnel. Another storyline event will
take place.
After all of the story, you will regain control of Cloud. Exit the screen from
the bottom and watch a few more events. When you get control again, run down
and talk to Jessie. A short event will take place, when it ends, you will be
asked another question. This is the second variable in a very special event
which will happen later in the game. If you want information on this, please
scroll down to Section ii, sub section 19. If you do not want the game to be
spoiled, do not do what I just said. This is the final warning of this event,
future references will only be made if it falls within the topic of discussion.
Pick whatever you want and walk towards Barret. He will talk some as well.
After a bit you will get off the train and enter....
-------------------------------------------------------------------------------
^002^ Sector 7
-------------------------------------------------------------------------------
Items in this area: 1500 Gil, Ether, All Materia
Tips in this area: Many guides will prompt you to get a bunch of materia. In
all honesty, you will not need to. It does you no good until then anyway. You
already have an Ice, lightning and a restore. You do not have a fire yet, but
you will get a decent one soon, though there is one boss between these times
which is weak to fire. If you feel the urge to get another restore, feel free
to, but you might as well save your supply of gil.
Ascii Map:
_______________________________________________
|
|
[ 1 ] |
[ House ] |
[ ] |
|
[ 2 ] |
[7th Heaven] |
[ ] |
|
|
|
[ 3 ] [ 4 ] |
[Materia] [ Weapon ] |
[ Shop ] [ Item ] |
______________________________________________|
Walk down to Barret, he will tell everyone to go to the hideout[2]. Since you
most likely have very little money at this point, do as he says. Walk to the
left and exit. You may go up and save your game if you would like. If not,
keep going left. You will see a short event. When you gain control of Cloud,
run to and talk to Barret. Enter the Bar.
Some more talk will take place. Choose whatever you want to her questions.
You can now name her [I will call her Tifa]. Do whatever you want with the
flower as well. When you regain control again, try to leave the bar. You
will not be able to, more story will occur. When you again regain control, hit
the circle button on the controller while at the pinball machine and you will
be taken into the basement. Walk towards Barret for another chat. When you
get Cloud back again, walk up about three steps and Tifa will come down
starting another talk [arg!] Use the circle button to take the Pinball machine
back up.
Walk towards the door to exit the building. You will be stopped again by
Tifa. Answer whatever you want to her questions. Continue one with the long
story sequence. Eventually Barret will enter the screen. He will get start
talking too. He will give you 1500 Gil. You will now take a mandatory nap.
When you wake up, take the pinball machine upstairs. If you talk to Tifa,
you will be given a few humorous choices. When you are ready, talk to Barret.
He will ask you about Materia. If you choose the first choice you will be
shown how the materia system works. If you choose the bottom choice the game
will just proceed. Either way, you will now be able to equip and remove
materia from your party. Once all the talking ends, exit the bar.
It is now time to explore. Now that you have some money, go to the materia
shop[3] and purchase materia if you need too. I personally would not, as you
have all of them except for fire, which you will be getting soon with a decent
amount of AP already on it. You can get some curative items here as well.
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Antidote | 80
Fire | 600
Ice | 600
Lightning | 600
Restore | 750
Continue on to the Item Shop[4]. There are two clerks on the first floor. The
one to the top sells Weapons. You will want to upgrade to Iron Bangles now. A
few grenades also come in handy, though they are not by any means necessary.
---------------------------------
Item | Cost |
---------------------------------
Iron Bangle | 160
Assault Gun | 350
Grenade | 80
The other clerk is just walking around in the middle area. He owns an 'inn'
for lack of a better term. You will get three choices of what to pay, but
unless you pay ten gil, you will not get to sleep in his 'inn' which is on the
third floor of this building. Since you just rested in the bar, there is no
reason to again. Walk up the stairs to the second floor. Enter the
door here.
This room is the beginners hall. Its occupants will tell you various things
about the game and simple strategies. You do not have to talk to them if you
do not want to.
Walk to the lower right a few steps. See the little blue ball? Get it.
It is an all materia. After getting it a chest will fall from the sky, open it
and get an Ether. As you may have noticed upon entering, a save point will be
in the room as well.
Anyway, when you are done in there, exit the room. If you had chosen to sleep
at the 'inn', climb the ladder and enter the room. Cloud will take a nap. If
not, or when you wake up, exit this building and make your way back to the
train which you came to sector seven on. Watch the story, story, story...
-------------------------------------------------------------------------------
^003^ Midgar Reactor #5
-------------------------------------------------------------------------------
Items in this area: Phoenix Down, Hi-Potion Ether, Potion, Ether
Items won from Bosses in the area: Titan Bangle
Bosses: Air Buster
When you get control of Cloud, walk down to Tifa, an alarm will go off. You
need to avoid the security sweep which the alarm signifies. To do so, just
make your way car to car. You will have fifteen seconds to do the first car.
In the back right corner of this car a man will give you a phoenix down.
Fifteen more seconds for the second car, the last guy on the left of this car
will give you a hi-potion if you talk to him and choose 'yeah'. In the third
car, as you run one way, a man will run by and steal 100 gil. You can let him
take it and continue or go get it back. To get it back, run up to the man and
talk to him a few times. When you get the chance choose 'busted' and he will
return your money. Hurry though there are only eighteen seconds to do this
car. The fourth car is a straight run as well giving you twenty seconds.
Finally you will reach a car that is safe. Talk to Tifa a few times and when
everyone stops talking, talk to her again. Your party will now jump off of
the train.
You will land in a subway tunnel. If you run down, you can run down for a very
long time before finally being told you are going the wrong way. You will also
come to a door with a seemingly endless stream of enemies which you will never
make it through. You may want to avoid doing this, instead, run to the next
screen up. You will come to a laser fence. Obviously you are not going to go
through this. Just to the left of the fence though, against the way, there is
a 'damn tiny hole'. Tell your party to 'go down'. Grab the ether in this
area and climb down the ladder. Climb down the ladder on the next screen as
well.
You will be taken to a screen with three large ladders and Wedge sitting at a
table. Take the ladder closest to Wedge [even though the other one near him
leads to the same room]. In the next room you will see Jessie. A few steps to
her right will be a potion [again]. Exit the screen in the lower left side
ladder. As you climb down you may notice a save point. Go towards it, get
the tent on your way to it. Save if you want to and climb the ladder by
Biggs.
Take a few steps to the right and enjoy the slide down a pipe into another
reactor. This has almost the exact same layout as the previous one. From
where you land after falling off of the pipe, go down and then left through
the door way. From here, it is identical to the previous reactor. Go down
towards the reactor core and set the bomb. There will not be a timer this
time. Make your way back up to the room you slid down the pipes in. Take
the long staircases up this time. Enter the elevator, push the button, go
up, exit the elevator.
Hey, a new looking room! Grab the Ether from the chest just a few steps up
from the rooms entrance. Enter the alcove to the left. There are three
terminals here. Your goal is to get Cloud to hit his terminal when Tifa &
Barret hit theirs. Use the confirm [circle] button to do so. The timing
is always the same, just under 1.5 seconds after the dialogue box leaves
your screen. Once all three have hit the terminal together, a door to the
right will open. There is a save point where the white striped lines meet
up. Use it. When you are done, go to the left along the white stripe and
then up and out of the room. Walk up until the intersection. Another
event will take place and then you will have to fight...
Name: Air Buster [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 15
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1200
MP: 0
Atk: 24
Matk: 12
Def: 80
MDef: 320
Def%: 3
Dex: 75
Luck: 2
EXP: 180
AP: 16
Gil: 150
Win: Titan Bangle
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: Halves
Ice: -
Lightning: Weakness
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Big Bomber [1 Enemy] [109.375], Energy Ball [1 Enemy] [35.625], Rear
Gun [1 Enemy] [43.75], Bodyblow [1 Enemy] [87.5]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: You will get an automatic side attack. He will spin
around to face both parties as attacked. Once he is below 20% health,
he can no longer turn around to counter attack. He will counter
attack with Bodyblow if facing the target which struck him and rear
gun if facing away from the target which struck him.
Air Buster packs more of a punch than the Guard Scorpion did. You will have
one considerable advantage though, you will be attacking him from both sides.
If you are fortunate enough to have a few limit breaks ready and hit him from
the back you will be able to do considerable damage, even more if it scores a
critical blow. His main attack, Big Bomber, will do about 100 damage to one
character. While this attack is powerful, he will run out of ammo and go to
Energy Ball as a main attack. It is a lot weaker, only doing about 30 damage.
At first if you attack him, he will counter attack for nearly 80 damage as
well, even if attack from the rear. After awhile though, his turn function
will break and he will counter with his rear gun for only 40 damage.
When you defeat him another scene will occur. There will be a question or two
on what Cloud should reply with, again, answer whatever you want. Another
scene will take place ending with Cloud waking in a church next to the flower
girl.
-------------------------------------------------------------------------------
^004^ Meeting Aeris
-------------------------------------------------------------------------------
She will ask a lot of questions too, pick whatever you want, as usual. After a
long while you will get to name her [I will call her Aeris]. You will see a
man enter the church. Walk towards him. Aeris will scream for you to come
back.
More talking will continue. When it is all over, Cloud and Aeris will run to
the back of the church and start climbing stairs. They will be pursued.
Eventually poor Aeris will lose her footing and fall to the ground, Cloud will
have to protect her, from way up in the rafters.
At this point, you can stop every attack by pushing one of the four barrels on
your screen down on top of the soldiers. Alternatively, you can just have
Aeris fight them all. If you care, the order of barrels in terms of a clocks'
face are; 9 o'clock, 12 o'clock, and finally 3 o'clock.
Afterwards, just exit the church on the only diagonal beam. Aeris will talk
with you for a moment. Make you way over the piles of trash until you exit
out onto what appears to be a road.
Head left and save at the save point. After saving, proceed left through the
'door'. On the new screen, a few steps left, you will come across a fork in
the road. Take the upper path and you will enter the....
-------------------------------------------------------------------------------
^005^ Sector 5 Slums
-------------------------------------------------------------------------------
Items in this area: Cover Materia, Ether, Potion, Phoenix Down Turtles Paradise
Flyer No.1
Ascii Map:
_______________________________________________
|
|
|
[Weapons Shop: 6] |
|
[exit: 7]|
|
|
[Pipe: 2] |
[House: 5] |
[entrance: 1] |
[Item Shop: 4] |
[Materia Shop: 3] |
|
|
______________________________________________|
First thing first. Run from the entrance of this area to the exit. In this
area there is a lone house. In these 'slums' you may want to think of this
as a mansion. This is Aeris's House. Run right beyond her house into the
Garden. In the lower circle of the garden you will find a Cover Materia and
an Ether. Now return and enter Aeris's house. A lengthy talk will ensue.
Once you get control of Cloud, talk to Elmyra and then run upstairs. Aeris
will have a few more words with you and then it is off to bed! When you wake
up, check between the Desk and the Bed for a Potion and a Phoenix Down. Your
goal is to sneak out without Aeris noticing. A few important notes. Do NOT
run. Also try to avoid walking too close to her room, the floor will creek and
you will be busted. Once you make it down the stairs, you can re-start
running.
Go back into the town itself. The Weapon shop [6] is the only building above
you, go there first.
---------------------------------
Item | Cost |
---------------------------------
Titan Bangle | 280
Grenade | 80
When you have gotten everything you need from here, Head out and down to the
House [5] Go up the stairs in the back off the room. On the next floor, you
will see a few papers taped to the wall. Look at them, you will find a Turtles
Paradise flyer [1 of 6]. You will also see a dresser in the room. You may
open the top and bottom drawers, but they are both empty. If you talk to the
kid sleeping on the bed in this room, he will murmur a hint to you. Return to
the dresser and select the new option. You will now have the option of taking
5 gil if you had like. If you do not take it, you may check this drawer again
at the next mandatory trip into this area to get a turbo ether. It will not be
much further into the game, so it is worth the wait.
Exit the House and take a short few step jog to the item shop [4]. Buy what
ever supplies you need.
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Antidote | 80
Tent | 500
When you are done there you can head to the materia shop [3]. However, there
are not any new items here.
---------------------------------
Item | Cost |
---------------------------------
Fire | 600
Ice | 600
Lightning | 600
Restore | 750
Finally, you can go look at the guy in the pipe [2]. This serves no purpose
nor does it help you understand the game at this point. But later on, much
later on, this will be meaningful to you.
When you are done with all of this, exit at the entrance [1] and head back to
the fork in the road, taking the path which you did not take last time [Since
the game pushes you out a bit you essentially go left]. Low and behold, while
you have been out shopping Aeris got in front of you! Actually, she would have
been waiting anyway. Talk to her and continue to the left.
-------------------------------------------------------------------------------
^006^ Sector 6
-------------------------------------------------------------------------------
Items in this area: None!
You will see a very messed up whatever it is supposed to be when you enter. Go
up the boarded bridge and across the next long straight bridge. You will now
see a crumbled red object heading to a lower level. Go down it. [Note: you
need to go down it from the south side of it]. Continue south through a pipe,
and then left. You will now see a narrow thin board heading back up to another
elevated part of the road, walk up it. Walk down another wooden ramp and exit
upward to the next screen.
You have arrived at Six Flags: Great Slum America. Aeris will talk to you upon
entering. She will then walk up and stare at a slide, talk to her so you can
go play on the slide too! After some more talking, a large double door will
open from behind and you will see a familiar face going for a ride on a
carriage. Aeris will run off to follow it, go follow her.
-------------------------------------------------------------------------------
^007^ Wall Market
-------------------------------------------------------------------------------
Items In This Area: Ether, Phoenix Down, Hyper. Several Key items for a 'date'
scene.
Ascii Map: [Note: This map is flipped 90 degrees] [1] is where you enter and
[2] is to your left, [3] is to your right.
_______________________________________________________________________________
[2] [7] | [13] |
[1] [9]|[11] |
[5] [6] | [16] |
[4] | |
[8] | |
| [12] [14] |
[S] | |
[3] | [15] |
-------------------------------------------|----------------------------------|
| | |
| NOTHING | NOTHING |
[10] | | |
| | |
______________|____________________________|__________________________________|
Sorry for the odd map, but the size of this sector makes it difficult to make
one.
First, a shop listing since you will not be able to buy things at all times
while in this town. The item shop [5] is actually not labeled 'item', the one
next to it is. They sell:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Antidote | 80
Echo Screen | 100
Eye Drop | 50
Hyper | 100
Tranquilizer | 100
Hi-Potion | 300
Tent | 500
The Materia shop [8] will not sell anything to you this time through here.
The Weapon Shop [14] sells:
---------------------------------
Item | Cost |
---------------------------------
Mythril Rod | 370
Metal Knuckle | 320
Assault Gun | 350
Titan Bangle | 280
Mythril Armlet | 350
Let us get to business. Head to the screen on the right [3] and talk to
the fattest guy there. When given the choice, ask about Tifa. He will tell
you the Don wants to see her. Head back to the main part of town and head all
the way up exiting the screen at [9]. On the next screen, head all the way up
again exiting into [16]. Talk to the man at the top of this screen. Cloud &
Aeris will think of a way to get around their problem. As much as I hate to
spoil any part of a game, I am going to have to here.
Later in this town, The Don is going to pick one of Cloud, Tifa, or Aeris for
his date. Since the methods of getting each are different, I will explain them
all.
Tifa:
If you just want to do this as quickly as possible, you will get Tifa. Exit
the screen you are on and head back down to the first screen. Enter the
clothing store on this screen [7]. Talk to the person behind the counter.
You will be told the clothing maker is basically a drunk. You will need to
get him from the bar. Exit the screen up [9] and head to the bar [13]. The
clothing maker is sitting closest to the door. After a while he will ask what
kind of a dress you want.
If you choose;
Something that feels clean, you will get a cotton dress.
Something that feels soft and is shiny, you will get a satin dress.
Something that feels soft and shimmers, you will get the silk dress.
Just choose the options for the silk dress, you can still get all three of the
characters. Exit the bar and head back to the clothing store [7]. Cloud will
now try it on. Alas, Cloud has no wig! You will have to go to the gym [12] to
get a wig. If you just want Tifa to get picked, go on and do this now. If
you want someone else, do not go here yet.
Aeris: In addition to the Dress you have a wig you will get later, you will
need two other special items. Let us Start with some Cologne. Head to the
restaurant [6]. Order the todays special (this will cost 70 gil). When you
have sampled it, say 'it was alright' you will be given a pharmacy coupon.
Leave the restaurant and head to the pharmacy [5]. Use the coupon to buy a
digestive. Leave here and return to the bar. Against the far wall is a rest
room. A person in there will need the digestive. In exchange you will receive
Sexy Cologne. Alternatively, you can get just 'cologne' or 'flower cologne'
for the other two types of 'medicine'.
Now, you will need one more good item to have Aeris picked, so let us make it a
fun one eh? Head back to the main screen and talk to the man pacing from [3]
towards [5]. He will give you a membership to the Honey Bee Inn. Now, go to
the next screen to the right [3] and enter the Honey Bee Inn [10].
There are six doors in this place. The one you came from, one straight above
you, which leads to a 'prep room' for the girls. The two to your right are
mostly just for plot, the Queens Room and the Lovers Room. If you peek into
the lovers room, you can see a mini-stuffed animal jumping. He may look
familiar, if not, he sure will later. The Queens room has an event which I
will not spoil.
Anyway, you are going to want to get the item from either the lower-left or
upper-left rooms. The gift from the lower left is 'bikini briefs'. The gift
from the upper-left is 'lingerie'. The events in the lower-left room are more
humorous though, so I suggest that one [you can only do one]. You can also
have the girls in the top room put some make-up on you [if you want Cloud to
be picked]. Also, to get the lingerie, you must choose the BOTTOM option when
Mukki asks you.
After that, head to the Gym [12] and get the blonde wig.
Cloud: The only additional thing you will need is a Tiara, the best one of
course. Head to the Materia Shop [8] and talk to the guy. He will ask you to
get something from a vending machine in the Inn. When he is done talking, head
to the Inn [2] and pay the 10 gil to sleep for the night. In the middle of the
night Cloud will go to the machine. Buy the 200 gil one. Return to the
materia shop and trade it for a Diamond Tiara. Alternatively, if you had
bought the one for 100 gil you had get a Ruby Tiara and if you had bought the
one for 50 gil you would have gotten a Glass Tiara. At any rate, you are ready
to go to the Gym [12] as well.
At the Gym: I strongly recommend you Save your game [S] before going in if you
are trying to get Aeris or Cloud to be picked. When you get to the gym, Big
Bro will challenge you to squats.
The outcome determines what Wig you will get:
If you lose, you get 'wig'
If you tie, you get 'brown wig'
If you win, you get 'blonde wig'
Big Bro has no set number, but often does about 15-17 squats.
You will want the blonde wig for Aeris or Cloud to be picked. Once you have a
wig, head back to the clothing shop and get dressed. Aeris will also get some
temporary attire. When you are all done, head back to the Don's place [16].
You will be permitted to enter this time. Once the man behind the counter
tells you not to wander around, go ahead up the stairs and into the room on the
left. Run down the large staircase and approach Tifa. Your party will start to
talk. When you get a chance to move Cloud, grab the ether behind Tifa and then
talk to her. Eventually you will all be summoned upstairs. Enter the middle
room and attempt to walk around the desk on either side. You will line up, it
is time to see who Don picked!
If Don picks Cloud, you will be prompted to answer a bunch of questions. Your
choices will only effect a scene later in the game which almost all multiple
choice questions do. Other than that, there is a hyper behind the headboard
of the Don's bed.
If he does not pick Cloud, you will be placed as only Cloud into a separate
room. There is a Phoenix down to the far right in this room. The creeps will
all follow you around telling you how hot you are. Talk to Scotch [he is in
green] after talking to everyone else. Cloud will reveal his true secret, he
is a man!
You will get attacked twice, both fights are very easy though. Once you beat
them, exit this room and run towards the left room. If he picked Aeris to date
Tifa will meet you and you will go to the main room. If he picked Tifa, then
you will have to run down the steps to watch Aeris evade the lackeys. Either
way return to the middle room and exit it from the back and you will be in
Don's bedroom. Your party will extort some information from Don. When you get
control of Cloud, go behind Don's headboard for a 'hyper' Then try to leave
the room. Before long, you will find yourself in the...
-------------------------------------------------------------------------------
^008^ Sewers/Train Graveyard/Pillar
-------------------------------------------------------------------------------
Items in this area: Potion, Hi-Potion, Hi-Potion, Echo Screen, Potion, Potion,
Potion, Ether, Hi-Potion
Items won from Bosses in the area: Phoenix Down
Tips for this area: remember to equip Tifa with new weapons, armor, and materia
if you have them. In the Train Graveyard section you can steal Ethers from the
'Deenglows'. This is a great way to fatten your wallet next chance you shop.
Also, in the second screen of the Train Graveyard, you can encounter Eligors,
you can steal Striking Staffs from them. This weapon will not be sold in
stores for a VERY long time.
Bosses: Aps, Reno
You will wake up in the sewers. Which ever one of Aeris or Tifa you talk to
first will give them affection points [for the event later]. Also, before you
talk to the second of the two, head up the small stairs near the bottom of the
screen and follow them around for a potion. Go back and talk to the other
Party member and get ready for:
Name: Aps [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 18
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1800
MP: 0
Atk: 40
Matk: 40
Def: 36
MDef: 160
Def%: 4
Dex: 63
Luck: 5
EXP: 240
AP: 22
Gil: 253
Win: Phoenix Down
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: Weakness
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Tail Attack [1 Enemy] [77.5], Lick [1 Enemy] [15.5] [Sadness], Sewer
Tsunami [All Enemies + Allies] [ 77.5] [Water]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: There are two versions of Sewer Tsunami. One hits the
party for double damage, the other hits Aps for double damage. Lick
will target the character in the middle [often Aeris], if dead, Aps
will randomly choose either of the sides.
While Aps does have a damaging attack, it hurts him to use it. In fact, if you
do nothing but heal, you will win the battle. His waves will come from behind
him twice, then will hit you from behind [twice as strong]. He will repeat
this wave pattern. In addition, he has a lick attack which will cause sadness.
He also has a tail attack which will do medium damage to one target.
This area is quite linear, just climb up the ladder and walk around to the next
ladder. Climb down, walk a few steps to the stairs and walk up. Get the steal
materia. Equip it right away on the person who has the most dexterity [Cloud].
Continue straight towards the open vent. Choose 'let us jump down'. This next
screen is linear as well, run right, down the stairs, left, up the ladder, then
right and up the ladder. You will come out of a man hole in a train graveyard.
Save at the save point and use a tent there if needed. When you are done with
that, enter the train car and run through it until you can exit to the left.
Go to the tan barrel and get a Hi-Potion. Work your way back to the save
point. Climb up the ladder attached to the back of the first train. Grab the
Hi-Potion. Continue straight to the next car. Run down the bent metal to the
ground level. Run to the tan barrel above you and receive an echo screen.
Run around the train you were on top of before and enter the train to its
right. Get the Potion there and exit this train from the right side. Climb
up the ladder to the right, run up to the next ladder and then back down to
the main floor. Enter the train on your right, run up to the next car and exit
it on the left. Grab the potion and exit upwards to the next screen.
On this screen, run around the train to your left and all the way down for a
potion. Run around the train which is on your left again [different train].
Inside there barrel is an ether [thank god it is not a potion]. Head back up
and go all the way to the right. There are three trains which are different
colors than the others. They are positioned:
______________________________
|
========= |
// |
// |
// |
// ======== |
|
_____________________________|
Jump in the lower one first, it will push the diagonal one out of the way.
Then run up to the upper train, it will move against a catwalk. Cloud will
hop out of the train, climb the ladder to the train on your right. Keep going
right and get the Hi-Potion. Go left a few steps and hop over to the top of
the train you most recently moved. Run left until you come to a ladder, climb
down and then head left off of the screen. This screen should look familiar to
you. Head left back towards sector seven.
What's this?!? The battle music?! Some short story will happen. When you get
to move Cloud again, save your game at the save point and then start your long
ascent to the top of the pillar. Oh, you may wish to give Aeris's Materia to
someone else since she will not be joining you for a long while now. The man
in red sells basic items such as potions and hypers, but no one seemed to know
exactly so that is the best you get!
Ah ha, here's what he sells, thanks DizzyIzzy
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Antidote | 80
Grenade | 80
Hyper | 100
Tranquilizer | 100
Tent | 500
When you get to the top, talk to Barret, a short event will ensue and you
will fight...
Name: Reno [Boss] [1]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 17
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1000
MP: 0
Atk: 32
Matk: 20
Def: 52
MDef: 62
Def%: 6
Dex: 50
Luck: 15
EXP: 290
AP: 22
Gil: 500
Win: Ether
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: Halves
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Short Staff [1 Enemy] [61.25], Pyramid [1 Enemy] [Imprisoned],
Electro-mag Rod [1 Enemy] [73.5] [Lightning]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Pyramids will hold a player hostage. While inside they
can do nothing. They have 10 HP, so most any attack will break out
the character, including Gravity which will cause Instant Death.
Characters inside of a Pyramid are considered KO'd if the all other
characters are KO or also imprisoned. He will target anyone who hit
him with a Lightning spell on his next turn. Oddly, this includes Ice
Crystal, Bolt Plume, and Swift Bolt items as well.
This may be the toughest boss battle you have fought yet, but that is not
saying much. Reno has a pyramid attack which will prevent one character from
doing anything while in it. To remove it, simply attack that character and the
pyramid will suffer damage and go away. His other attacks consist of an
Electro-Mag rod which does around sixty damage and occasionally uses [paralyze]
on a party member. Otherwise he will just slap you with his rod doing about
fifty damage. Just beat on him, his low hp makes this a quick battle.
A quick event will happen, before long, you will find yourself in...
-------------------------------------------------------------------------------
^009^ Searching for Aeris
-------------------------------------------------------------------------------
</pre><pre id="faqspan-2">
Items in this area: Sense Materia, Turbo Ether, Batteries, Ether
..The playground! Barret will whine for a bit, eventually Cloud will walk off
on his own into sector six. Take a few steps, Barret and Tifa will rejoin
you. Go back into the playground and get the Sense materia, or just leave it.
Now, head back to Aeris's house. Before you do this though, get the Turbo
Ether I spoke of earlier in the dresser drawer. Blah blah, back to Aeris's
house. A large chunk of story will take place. When it is over, head back to
the wall market [yes, yes, traversing sector six in the process]
When you return to the wall market you will have a few new options. For one,
the materia shop now sells stuff! You may want to get things from the item
shop, this is the last time you will be able to buy things in a LONG while.
---------------------------------
Item | Cost |
---------------------------------
Fire | 600
Ice | 600
Lightning | 600
Restore | 750
Cover | 1000
When you are ready, head to the weapon shop. Talk to the vendor way to the
left. He will sell you some batteries. Leave the shop and exit this screen
from the TOP RIGHT, as you will recall this was a dead end before, but now you
will be able to climb a wire. Talk to the little kid at the bottom of it and
up you go. Since climbing ladders, wires, etc takes forever in this game, you
might want something funny to read so... "Who's the most liked guy at a nudist
camp?" Give up? Ok, "The Guy who can carry two coffees and a dozen donuts!"
If you do not get the joke, you are not thinking right. Anyway, by now you
will have exited the screen. Head up a bit more, then left, now down a bit and
over to the right. There is a thing which looks like a giant plug. Run up to
it and use a battery. The propeller above will start to spin. When it stops
you will be able to cross it. Cross it and head to the bent tracks. Climb up
them to what looks like a toll booth, put the battery inside and it will go up.
Walk up the toll booth. Climb up the wire and you will see a swinging wire.
Climb up for an ether using the last battery to reach it. Head back to the
platform with the swinging wire. You need to jump at the right time to get to
it. It is hard to explain, but it does make a 'squeak' sound. Just after the
sound begins, jump, you should make it. If not, Cloud will say if you were too
early or too late.
When you get to the other side, climb up this wire off of the screen. The big
wire will split with the little wire, take the thin wire which goes up instead
of the thin wire which goes down.
You will now find yourself in front of...
-------------------------------------------------------------------------------
^010^ Shinra Building / The Escape
-------------------------------------------------------------------------------
Items in this Area: Elixir, Turtles Paradise Flyer No. 2, Elemental Materia,
All Materia, Star Pendant, Four Slots, Phoenix Down, Ether, Poison Materia,
Enemy Skill Materia, Potion, Potion
Items won from Bosses in the area: Talisman, Mythril Armlet, Protect Vest,
Guard Source, Star Pendant.
Tips in this Area: After beating the Sample: HO512, run around on the 67th
floor and steal Carbon Bangles from 'Moth Slashers' and Hardedges from
'Soldier: 3rd'. It has been noted this can be done before fighting the sample
and also on the 68th and 69th floors.
Bosses: Sample: HO512, Hundred Gunner, Heli Gunner, Rufus, Motor Ball
..The Dreaded 70 floor Shinra building. You will have the option to bust in
or sneak in around back. Sneaking in will result in no battles, an Elixir,
and about fifteen minutes of your dying thumbs time. Breaking in takes less
time, and you can get something special too. Whichever you choose, save your
game just outside of the front doors.
Since there is no need to tell someone how to walk up the stairs, I will focus
on the breaking in of the building. [INSERT] After receiving five emails
asking how to go up the stairs, I decided to kill someone. When you walk in,
you will be attacked. After the battle run straight to the back of this room.
Make sure to look at the Second Turtles Paradise Flyer on the wall and then
enter the elevator. As you ride up the elevator, it will stop every now and
then allowing you to get attacked. After a while you will make it to the 59th
floor of the building. If you took the stairs, you will be at this point as
well.
Run to the lower right side of the room and you will be attacked. Once you win
the battle, you will get a keycard to the 60th floor. From this point onward,
you will need a key card to access every floor. Go into the elevator and
select the 60th floor. This floor is easy. All you need to is slip past the
four guards who march in sequence. Run into the room on your left and Barret
will explain this to you. If you fail to slip by them, you will have to battle
them. If you fail four times, and win the battles, Barret will just tell you
how dumb you are and you will be free to continue.
You are now on the 61st floor, with no keycard! As dumb luck would have it,
the door is broken so you can just walk in. Head to the left and find a man
walking toward he right in a grey suit. Talk to him and choose '.....' He
will give you the keycard to floor 62. Head up to floor 62.
You will notice the libraries of books on your way in. Talk to Hart, the man
standing in the hallway. Then just walk into the mayors office and talk to
mayor Domino. You need to get his password for the Keycard 65. While you can
just choose all the choices straight down the list, you are not likely to get
it on the first try for a special prize [Elemental Materia]. There are two
good methods to getting this password.
The first is simple, go back outside and save your game AFTER telling him you
need more time. Now you can just find out what the password is and load your
game again guessing that one. The other option is to play the mini game.
Normally you would have to spend a fortune having Hart give you clues, instead,
I will just tell you how to play.
There are four library rooms. Each one is marked on the outside of what type
of books are inside. Inside each room, one book which does not belong there is
in fact there. Each book has a number with it. When you find the out of place
book, take note of the number. Now, count that many letters into the books
name.
For example, if the book name is 'Cloud Rules' and the number is '04' the
letter would be 'u'. Spaces do NOT count. When you do this for every room,
you will have four letters. Arrange them in an order which make a word which
is on Domino's choice list. The choices are: BEST, KING, ORBS, BOMB, MAKO,
and HOJO. Return to him and choose the correct word and get your prize. It
is now time to go to the 63rd floor. Keep in mind B's and O's are very common
in multiple words, but some letters like E or J only appear in one.
Run to the room with the computer terminal [one room south of the stairs]. You
will be allowed to open three doors to get all the prizes which you want.
Head to the back right corner of this floor. Run left and open the first door
that you come to. Head left again until you come to another door. Do NOT
unlock this one, instead, open the other door at this intersection [it is
below you]. You will now be able to run into a normal room and grab the prize
[coupon A]. In this small room, head into the ventilation shaft. Inside of
the shaft, head down, right and then up at the first chance you get. When you
get out of the shaft, grab the prize [coupon B]. Exit this room by heading
down and make a left. Use your final door key to unlock the door in front of
the very middle room. Grab the prize in there [coupon C] and head back the way
you came to the computer terminal. Exchange your coupons for an: all materia,
star pendant, and four slots. Now take the stairs to the 64th floor.
This floor has a bunch of lockers which you can open which hold an ether and
a phoenix down. There are also some vending machines in the gym area,
choose to bang on them as they can be somewhat beneficial later. You can
rest and save your game in the lower left room of this floor too. When you are
ready, walk up the stairs to the 65th floor.
This Floor is a bit weird. When you place one of the 'Midgar parts' into the
model of Midgar, one of the other chests in the room will open. There are
two chests in the bottom left room, two in the middle left room, and one in the
top right room. There is also one in the middle right room, but we will ignore
it for now. The first chest you will want to open is the bottom chest in the
middle left room. When you have the Midgar Parts, run to the room with the
model.
There are five pieces which need Midgar Parts placed. Put this set of parts
in the place which is at about 10 O'clock on a clock face. You will hear
another chest open. Go to the lower left room, open the lower chest there and
return to the model room placing these parts in the opening near 11 O'clock on
a clock face. Now head to the top right room, get the Midgar Parts and return
to the model yet again. Place them in the hole at 2 O'clock in the model.
Open the chest which remains in the middle left room, place them in the model
at 4 O'clock and get the final parts and place them at 5 O'clock. The chest by
the stairwell will now open giving you a Key Card 66. Walk up the stairs to
the 66th floor.
[INSERT] - Many have said this may not be the correct order. Given the
simplicity of the room, I see no need to confuse people by making eight
different ways of finishing it.
Run all the way to the top left room. Yes, it is a bathroom. Head into the
toilet stall. Walk up to the toilet and elect to climb up into the vents.
Press the DOWN arrow to crawl towards the front of the screen. You will now
get to see a conference with the Shinra executives. Once it is over, press
the UP arrow to head back to the toilet. Run back towards the stairs. You
will see Hojo drifting alone, behind everyone. Follow him up the stairs to
the 67th floor. The doors he passes through will remain open.
Run all the way to the left side of this screen and approach Hojo. Another
event will take place. When you get control of Cloud again, exit using the
top exit of this screen. Head right towards the Save point. Open the treasure
chest, it has a Poison Materia. Now save your game. Head left a few steps
and go up the elevator.
Approach the position where Hojo is standing and you will see some more story
events. Name the new character whatever you want to. Also, send off either
one of Tifa and Barret. I tend to keep Tifa with me. Eventually, you will
be attacked.
Name: Sample:H0152 [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 19
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1000
MP: 120
Atk: 40
Matk: 35
Def: 60
MDef: 64
Def%: 1
Dex: 65
Luck: 1
EXP: 300
AP: 30
Gil: 250
Win: Talisman
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: Halves
Earth: -
Poison: Absorbs
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Keyclaw [1 Enemy] [63], Shady Breath [All Enemies] [Poison-Status],
Reanimagic [All Allies] [Cure "Death"]
Name: Sample:H0152-opt [3x]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 7
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 300
MP: 48
Atk: 22
Matk: 18
Def: 46
MDef: 32
Def%: 4
Dex: 45
Luck: 2
EXP: 20
AP: 2
Gil: 0
Win: Tranquilizer
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Bodyblow [1 Enemy] [22], Fire [1 to All Enemies] [75] [Fire],
Ice [1 to All Enemies] [75] [Ice], Rolling Attack [1 Enemy] [66]
Do not bother killing the little opts, he can just revive them. While they may
be annoying, the only do about 60 damage with their spells. The main boss is
in the back row, just pound him with spells [NOT Poison]. He will poison your
party as well. Use the Star Pendant you got earlier to protect one of your
members. This fight is rather easy, you should not have any problems.
Your party will have another nice talk, cute eh?
After the talk MAKE SURE TO GET THE ENEMY SKILL MATERIA, there is no sense in
equipping it yet though, as you can not get any enemy skills until you reach
the world map. Exit the screen near the bottom and run up the ramp towards the
assistant of Hojo. He will give you another key card. Run back down and get
the 2 potions. Also, remember to steal some Carbon Bangles and a Hardedge from
this floor.
Run down the ramp and through the door on the right and collect two more
potions. Head over to the stairs and walk down to the 66th floor. Head to the
elevators on this floor. Go into it and use the controls to travel to a
different floor. A long bit of story will occur.
When you get control of Cloud, answer Tifa with either choice. Walk up to the
door and talk to whom ever you want. Aeris is the only person you MUST talk
to. Once you are done, get some rest.
When you wake up, the door will be open, run out and check the guard. Return
to Tifa and wake her. Follow her and talk to her. Then head into Barret and
Red XIII's cell. They will run to the downed guard as well. Go talk to Tifa
now. Red XIII will run off ahead. Run left towards Red XIII. Now you have a
very easy task. Follow the blood! If you are unable to see it because of some
physical condition, just guess... When you get to floor 69, save your game.
Continue up to floor 70. An event will take place, several of them in fact.
Run out to the balcony when the time is right for another event. Everyone but
Cloud will run back down. Tifa will stop on the 69th floor. Equip the others
well. You will be fighting an enemy who can not be reached by attacks other
than Barret's and Red XIII's Limit breaks. Make sure to have magic on so you
can deal damage. Run to the nearest elevator and try to use the control panel.
Time to fight...
Name: Hundred Gunner [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 18
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1600
MP: 0
Atk: 52
Matk: 0
Def: 46
MDef: 240
Def%: 1
Dex: 63
Luck: 0
EXP: 330
AP: 35
Gil: 300
Win: -
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Aux Artillery [1 Enemy] [110], Hidden Artillery [1 Enemy] [137.5],
Main Artillery [All Enemies] [123.75], Wave Artillery [All Enemies]
[185.625], Sub Artillery [1 Enemy] [151.25]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Aux and Hidden Artillery are used in the first form, when
its HP is above 67% of its max HP. Main Artillery is used in the
second form, when its HP is between 33% and 67% of its max HP. Wave
Artillery is used in the third form, when its HP is lower than 33% of
its max HP and the Sensor Cannon is charged. Sub Artillery is never
used. Also, no EXP/AP/GIL is given from this battle, as the next one
starts immediately.
Pound Hundred Gunner with everything you have. His attacks are very weak for
the first several rounds. Try to kill him before he uses the sensor cannon.
If you can, have Barrets weapon have elemental and lightning paired together.
Have Aeris and Red XIII toss grenades or cast spells at him. IF Red gets a
limit break, use it. When he dies, you will get no break before...
Name: Heli Gunner [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 19
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1000
MP: 0
Atk: 55
Matk: 0
Def: 40
MDef: 220
Def%: 15
Dex: 66
Luck: 0
EXP: 250
AP: 25
Gil: 200
Win: Mythril Armlet
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: Weakness
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
AB Cannon [1 Enemy] [119] [Sleep], C Cannon [1 Enemy] [119]
[Poison-Status], Firing Line [All Targets] [141.3125] [Sleep]
[Poison-Status], Spinning Bodyblow [1 Enemy] [148.75], Flying Drill
[1 Enemy] [178.5]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Starts spinning once HP is less than 25% of max HP.
Gains 50 Def and MDef at that point. Can't Reach enemy, only Barret
will be able to use standard attacks in this battle. Spinning
Bodyblow and Flying Drill are only used in the second form. The other
attacks are only used in the first form.
This part of the fight is a bit tougher. Heli has less HP, but attacks for
more damage and more often. His C cannon often tosses on a status effect
like sleep or poison. You still should not have much of a problem using the
same strategy as you did for Hundred Gunner. Just a note, while spinning he
has a lot more defense and magic defense.
The scene will be shifted back to Cloud, you will be given the opportunity
to remove everyone elses gear [materia and accessories]. This next battle
is also easy. I tend to set Cloud up with:
Poison=elemental [weapon]
Restore [armor]
Name: Rufus [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 21
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 500
MP: 0
Atk: 35
Matk: 0
Def: 32
MDef: 160
Def%: 14
Dex: 72
Luck: 8
EXP: 240
AP: 35
Gil: 400
Win: Protect Vest
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Shotgun [1 Enemy] [57]
Name: Dark Nation
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 15
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 140
MP: 80
Atk: 43
Matk: 15
Def: 38
MDef: 94
Def%: 18
Dex: 74
Luck: 3
EXP: 70
AP: 7
Gil: 250
Win: Guard Source
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Confusion: Immune
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Bite [1 Enemy] [63], Bolt [1 Enemy] [90] [Lightning], Barrier [1 Ally]
[Barrier], MBarrier [1 Ally] [MBarrier]
Dark Nation will put a Barrier and MBarrier on Rufus and itself for the first
four turns. If you can kill it before the second turn, it will make your life
a lot easier. Once it is out of the way, just beat on Rufus with poison or
your weapon which will do poison damage with the materia set up I use. After
the battle, run Cloud down to Tifa. You may want to save your game at this
point, but I always forget too. They will talk shortly and a nifty bunch of
events will take place. Eventually you will get instructions for a mini game.
Before you do that, select your party. I use Cloud, Aeris, and Tifa for this
fight. Whomever you choose, put people who are normally in the back row in
the FRONT row and vice versa. Also, use elemental=lightning in a weapon OR
elemental=fire in an armor.
Get your party ready and start the mini game. Use Square and Circle to swing
Cloud's sword in the concurrent directions. Any damage you take will be
deducted from your HP at the start of the next battle, try not to get too
banged up. At the end of the road you will get to fight...
Name: Motor Ball [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 19
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 2600
MP: 120
Atk: 44
Matk: 17
Def: 32
MDef: 34
Def%: 10
Dex: 67
Luck: 1
EXP: 440
AP: 45
Gil: 350
Win: Star Pendant
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: Halves
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Highway [All Enemies] [70], Deadly Wheel [All or 1 Enemies] [70],
Twin Burner [All or 1 Enemy] [135] [Fire], Rolling Fire [All Enemies
- No Reduction] [216] [Fire], Arm Attack [1 Enemy] [87.5]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Highway is the opening hit it will get on the party.
There are two versions of Deadly Wheel, one for each form, but they do
identical damage. Twin Burner is only used in the second form,
Rolling Fire and Arm Attack only used in the first form. Arm Attack
always hits the target with the most HP.
At the start of this battle, tap both r1 and l1 together, this will negate the
extra damage from the back attack as you will turn around before he hits you.
His Twin Burner attack will do close to 90 damage to your entire party. After
a few of those he will unleash rolling fire which will do close to two hundred
damage to your party! Be sure to heal with either healing wind or just cure.
While he has a lot of HP, he does take damage rather quickly so do not fret
over that. Again, this boss should not be a real threat.
Once the battle is over your party will talk. Once they are done, attempt to
leave Midgar. You will be asked to make a party, pick whomever you wish. Walk
out and you will be on the...
-------------------------------------------------------------------------------
^011^ World Map / Kalm
-------------------------------------------------------------------------------
Items in this Area: Ether, Ether, Peacemaker, Guard Source, Ether, Megalixir
Bosses: None
..World Map. A few notes on the world map. You can save your game and use
tents at any point on the map. Anyway, run around and get in a few random
battles. You can learn an enemy skill, Matra Magic, from the Custom Sweepers.
Also, you can steal Atomic Scissors for Barret from them. When you are ready,
go northeast to Kalm, it looks like two houses on cobblestone from the world
map.
Ascii Map:
______________________________________________
|
|
[4] [5] [8] |
[3] |
[9] |
|
[6] [10]|
[2] |
|
|
[7] |
[1] |
|
|
|
______________________________________________|
Upon entering, your active party will run into the Inn. Do not follow them for
the time being. Here is a low down of what the buildings in this town have.
[1] - Exit of town, you can not use this!
[2] - Inn, ignore until everywhere else is explored.
[3] - Ether
[4] - Ether, Second floor in cabinet next to the left bed.
[5] - Peacemaker, back of house up the winding staircase. Guard Source, Second
floor in cabinet to the left of the little girl.
[6] - nothing
[7] - Ether, Hidden compartment which is under the stair case
[8] - Item Shop:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Antidote | 80
Eye Drop | 50
Hyper | 100
Tranquilizer | 100
Tent | 500
[9] [10] - These Buildings are connected. [9] is a materia shop which sells
---------------------------------
Item | Cost |
---------------------------------
Earth | 1500
Poison | 1500
Steal | 1200
Sense | 1000
Heal | 1500
[10] is a weapon shops which sells:
---------------------------------
Item | Cost |
---------------------------------
Mythril Saber | 1000
Cannon Ball | 950
Mythril Claw | 750
Full Metal Staff | 800
Mythril Armlet | 350
When you are done getting the supplies you need, head back to the Inn [2].
Go to the second floor. Aeris will yell at you. Carefully walk forward and to
the left to go behind the stairs where you can see a cabinet. Examine the
cabinet a few times and Cloud will get pissed and kick it. Youll receive a
Megalixir for your troubles. Get near everyone else and get prepared for a
VERY long sequence. The Grey haired man is Sephiroth. You will talk for what
seems like ever, you will eventually get in a battle. No matter what you do,
Sephiroth will kick the monsters ass. This will be the case for any battles
you get in during this section of the game.
You will now arrive in a town named Nibelheim. I am not going to draw a map
for it at this time since there are only three buildings of interest. Run
straight into the town as Cloud. When Sephiroth goes into the Inn, head into
Tifa's house. It is the largest building on the right side of the town. Walk
up the stairs and into her room [it has the piano]. Check her cabinet and get
the item there. Walk to the piano. Elect to play it, or jam on it. Say you
remember and play the following buttons:
x, square, triangle, r1+triangle, r1+square, x, square, triangle, r1+x,
circle, x, square, x
Cloud will make a comment. You may also read a letter on her desk.
You may now exit into the inn. In case you forgot it is the building nearest
the entrance of town. Talk to Sephiroth, when he asks, go to sleep. When
you wake up, talk to Sephiroth again. Some events will take place. When you
get control of Cloud you will be at the base of a wooden bridge, run across the
bridge. More events will happen.
When you get control again, head right/up. This path is very linear. Enter
the cave when you get there. This screen is also linear, just head up along
the right hand side. Exit to the next screen and you will be greeted with
another event. On the next screen, walk into the reactor. Follow Sephiroth
to the reactor core. Run up and talk to him.
He will ask you to hit a valve, run down to where he was standing and hit the
confirm button there. Then head over and talk to Sephiroth, again. He will
move back a step, talk to him again, then look inside of the glass. Some long
events will happen now. Eventually it will break back to the inn room. You
will be able to save at this point if you desire. Do not bother unless you
fear the power in your house is going to go out, just keep talking.
When you leave the Inn [Nibelheim], you will head into the Shinra Mansion. Go
up the stairs to your right and exit to the room to the right. There is a
hidden stair case [not really as you can see it with select] behind some brick
in this area. Go through it and head down the winding staircase. Run through
the halls down here until you come across Sephiroth in some sort of library.
He will mumble on about stuff and tell you he needs time to thing about things.
Leave the room. More events will take place.
You will wake up in the left side of the mansion. Run downstairs to the
library again. Head towards the back of the room. A talk will ensue.
Sephiroth will leave the room! Run all the way outside back into town.
Something big will happen. Run towards the center of town. Zangan will have
you check out the house most left on the RIGHT side of the town. Some more
story will happen.
Eventually, you will find yourself back in the reactor. Head towards the core
[labeled JENOVA]. On your way a few small events will happen. Once inside
some major events will happen. You will now be back in Kalm. With your story
done, you may now continue on your journey. Before you leave the Inn, you
will be given a PHS, it will allow you to switch your members anywhere you can
save [some exceptions]. Leave the town and head southeast to the...
-------------------------------------------------------------------------------
^012^ Chocobo Farm / Mythril Mines
-------------------------------------------------------------------------------
Items in this Area: Choco/Mog Materia, Ether, Tent, Long Range Materia, Mind
Source, Elixir, Hi-Potion.
Tips: You can pick up enemy skill L4 suicide from Muu's outside of the farm,
Chocobuckle from chocobos, Beta from the Midgar Zolom [highly unlikely at this
stage in the game] and flamethrower from Arc Dragons in the Mythril Mines.
Also, you can steal Grand Glove [for Tifa] from Madouges in the left rooms
of the Mythril Mines.
Bosses: Midgar Zolom [though he is not really a boss]
Once you get to the Chocobo Farm, and it is a LONG walk, head on inside. You
will see four chocobos inside of a pen. Talk to the one on the left side of
the pen. Reply with 'wark'. An event will take place and you will be given
the Choco/Mog materia.
Walk into the house. You can sleep in the bedroom here for a small price if
you so desire. Talk to Choco Bill, say yes to his first question. He will
ramble on for a little while. He will tell you to talk to Billy. Billy is in
the barn building.
Talk to Billy and say you want a chocobo. If you want to learn how to get
chocobos, choose the top three choices of his next question, if you just want
to get the Chocobo Lure Materia, choose not interested. You may buy some
greens now if you need too. Personally, I would just buy two mimett greens.
These will get you everything you will ever need later in the game.
---------------------------------
Item | Cost |
---------------------------------
Mimett Greens | 1500
Curiel Greens | 1000
Pahsana Greens | 800
Tantal Greens | 400
Krakka Greens | 250
Gysahl Greens | 100
You may now leave the chocobo farm. Now, this next party can be very tricky.
You will need to cross the marsh without getting attacked by the Midgar Zolom.
I suppose you COULD let him attack you. If you some how manage to kill it at
this point in the game [yes it can be done] then you will be able to just run
across if you do it quickly. Instead, we have three options, try whichever
one you want.
1. Do what the game intended for people to do, catch a chocobo and ride it
across the marsh. [takes a long time :( ]
2. Run Across the Marsh. Save after a few steps. Reload your game, repeat
until you get across [safe yet time consuming]
3. Stand on the grass area which jags out and faces the cave on the other end.
Wait until the Zolom is WELL to your left in the corner down there. Run as
straight as you can. If done perfectly, you will beat him by about two steps.
[not so safe but can be the fastest]
Which ever way you choose is up to you [I always use 3]. When you get across
you will see something somewhat disturbing. Exit that screen down and now
enter the cave.
You will be in the Mythril Mines. Head right onto the next screen. Head up
the 'stairs' and get the ether sitting in the middle. Continue up and get the
chest containing a tent. Head back down the stairs and climb up the vine on
the left side of the screen. Get the Long Range Materia and head back down
the vine and left to the screen you came in on. Head left a bit and then down.
Get the Mind Source from the lower right alcove. Head left, up, and then exit
the screen from the left. You will encounter a short event.
After the event, head into the room above you. Get the Elixir from the chest
and the Hi-Potion from the north end of the room. Leave this room and climb
the vine in the next room. Exit to your left and you will be back on the world
map.
-------------------------------------------------------------------------------
^013^ Parading Along
-------------------------------------------------------------------------------
Items in this Area: Yuffie*, Shiva Materia, one of [grenade, 6 potions, 6 ether
and 5000gil], Enemy Skill Materia, Luck Source, Mind Source, 1/35 soldier,
Guard Source, Power Source, Speed Source, 1/35 soldier. One of [silver glasses
hp plus materia, force stealer]
Items won from Bosses in the area: Power Wrist
Tips: Get Yuffie! Also, the forests here are one of the best place to learn
limit breaks in the entire game. Large enemy groups, decent damage.
Bosses: Bottomswell
First head to Fort Condor. In case you failed to guess, it is the large rock
with a BIRD on the top. Go inside and talk to the man, choose 'we will help
you' and follow him inside. Talk to the old at the table. Choose 'alright'
and now you may use Fort Condor as your home. There are fifteen battles here
during the game, you only need to do the last one. Other ones will get you
some good prizes though. Anyway, if you want to do the battles, head upstairs
to the left and talk to the guy by the window, and read how to play. I will
write up the details on this later. Anyway, you can use the beds downstairs
as a free inn. You can shop from the two vendors on the upper right as well.
They sell:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Hyper | 100
Tranquilizer | 100
Tent | 500
---------------------------------
Item | Cost |
---------------------------------
Fire | 600
Ice | 600
Lightning | 600
Restore | 750
When you are done here, exit out to the world map and fight in the forests.
You will sometimes encounter a Ninja. When you beat her, an event will take
place. Do EXACTLY what I say now or you are going to have some serious money
stolen from you.
First, do NOT bring up the menu at ANY point during this. Walk to the ninja
and talk to her.
Choose "Not interested"
Walk to her again,
Choose "......petrified"
Choose "Wait a second!"
Choose "......That is right."
Choose "......Let us hurry on."
Here is exactly what she will take and when, should you mess up [Thanks
Feu Feu!]
1st question : the only thing you can do after that is enter the menu. When
you quit the menu, Yuffie is gone and has stolen 200 gil from you. Whenever
you enter the menu, this will happen.
2nd question : Yuffie goes away and bumps into one character. 500 gil is
stolen.
3rd and 4th question : if you make a mistake, Yuffie leaves but steals nothing
5th question : she runs away and steals 700 gil from you.
By the way, you can talk to your party safely. And you can also leave the
screen without talking to Yuffie.
You will now be prompted to name her [I will call her Yuffie]. She has a throw
materia on her if you care to remove it right away.
Anyway, you can level in this forest if you had like or start getting to Junon.
To reach Junon, head west north west. There are only five places to go, so I
am not going to make a map. The first house on the right is an item shop.
They sell:
---------------------------------
Item | Cost |
---------------------------------
Mythril Armlet | 350
Potion | 50
Phoenix Down | 300
Grenade | 80
Tent | 500
Anyway, the main path forks, head down and down the stairs. You will be on the
shore of the ocean. I little girl will be playing with a dolphin. A scene
will follow and you will be attacked.
Name: Bottomswell
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 23
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 2500
MP: 100
Atk: 42
Matk: 30
Def: 36
MDef: 96
Def%: 1
Dex: 69
Luck: 0
EXP: 550
AP: 52
Gil: 1000
Win: Power Wrist
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Halves
Water: -
Wind: Weakness
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Bodyblow [1 Enemy] [255], Tail Attack [1 Enemy] [127.5],
Moonstrike [1 Enemy] [127.5], Waterball [1 Enemy] [Creates
Waterpolo around Target], Big Wave [All Enemies] [191.25]
[Water]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Bodyblow hits the enemy with the highest HP. Big Wave
is used in its third form, once it us under 50% of its max HP and also
when it dies as a final attack. Waterpolo will surround a character
and take 1/32 of his/her life away per unit of time. It can only be
broken by spell damage.
Bottomswell has a few notable attacks. One attack will put a party member into
a bubble which will subtract 1/32 of that characters max hp per unit of time.
This is very bad since that character also can not perform actions at that
time. You will need to hit the bubble with a spell to remove it. His tail
attack is rather weak, it should not be a problem. When he dies, he will use a
Tidal wave which can do around 110 damage to members in the front row, half to
members in the back row.
Once the boss is beaten you will need to perform CPR on the girl. Just walk up
to her, hit square. You will hear Cloud breathe. On the 9th breath, hit
square again and you will release. Repeat this four times. On the fifth time
you will have put enough air into the girl to revive her.
You will be allowed to use the house on the left side of town as a free inn.
Do so. You will wake up after some events to a new theme. Run to the largest
house in the entire town for a short event. You will get the Shiva materia.
Follow the girl back out to the shoreline. You will get a whistle. It is time
to go up top. Use the whistle [press square]. Now, this is very important.
Do NOT move once you can blow the whistle. You will miss the platform the
first time, but on the second time you will land right on it! Walk left and
climb up. There will be a short cut scene and you will see something awesome.
Run down, on the next screen, you will see a tiny square on an elevated
platform run towards it and press it. A large elevator will go down, run
inside of the door at the bottom of the screen. You will be dragged into a
locker room.
Run to the half open locker and put on the Shinra Uniform. They'll show you
how to look pretty, choose 'all clear'. Exit the room, you will see a cut
scene, now run down and save your game. Exit this screen by using the lower
left door and watch the small cut scene and follow the rest of the soldiers.
Now this part of the parade is really annoying. Your Live TV Ratings will give
you a prize once youre done. You can get either a grenade, 6 potions,
6 ethers, and 5000 gil. As near as I can tell, when you get in formation, hit
circle to raise your 'point'. You will be out of sync with everyone else, but
you will still get the increased %'s. Some suggestions, just hammer the circle
button and you will rack up the %'s whether you are in sync with everyone else
or not. Another cut scene will occur and you will be back in the locker room.
The trusty Shinra troops will now teach you how to do a special dance for the
president. You will get to show them your victory pose though. Finally you
will be allowed to exit this room and roam the city free. Due to the linear
layout of this city we are going to refer to everything by door number since my
map would look like a straight line ^_^. You may save your game at the same
save point as you did before, then exit the lower left door again and you will
see the town.
First Building [there is a fat man standing in the door way, talk to him and he
will move]
---------------------------------
Item | Cost |
---------------------------------
Sense | 1000
Seal | 3000
Restore | 750
Heal | 1500
Revive | 3000
The next building is actually a hallway. The man on the main floor sells:
---------------------------------
Item | Cost |
---------------------------------
Hardedge | 1500
Grand Glove | 1200
Atomic Scissors | 1400
Striking Staff | 1300
Diamond Pin | 1300
Boomerang | 1400
You can go to the basement of this building, you will see Rude the Turk, but he
will not know who you are in that stylish Shinra Uniform. The Third door
sells:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Antidote | 80
Eye Drop | 50
Echo Screen | 100
Hyper | 100
Tranquilizer | 100
Tent | 500
Finally the fourth door on this screen. Head into the main room and talk to
the Shinra Guard. Follow him to the basement. This is the intermediate
training hall. More importantly, in the lower right, another enemy skill
materia is sitting. Grab that and head back up to the main floor. Take the
large stairs up to the second floor. The small room on the left holds a 1/35
soldier, Mind Source, and Luck Source. Go up to the third floor. In the
right room, you can get a Guard source. A power source is sitting in the
left room. Head back down the streets and continue left to the next
screen. Head up and left to the next screen. This screen currently has no
value, just head up and left. At several points later in the game, there is
stuff to do here. Head left on the next screen.
You will finally come to a second screen of buildings. The first door has
Elena and Reno sitting at the bar, nothing useful. The second door is an inn.
It also has a save point. If you head up the stairs, the second floor is also
a materia shop, they sell [Thanks Defcon999 and Feu Feu]:
---------------------------------
Item | Cost |
---------------------------------
Fire | 600
Ice | 600
Lightning | 600
Earth | 1500
Poison | 1500
The top floor is the accessory shop.
---------------------------------
Item | Cost |
---------------------------------
Silver Glasses | 3000
Headband | 3000
Exit and enter the next building. Head on the right path and follow it around
to a Speed Source. Head down a bit and up the stairs. Theres another 1/35
soldier here. Leave this building and head into the final building.
---------------------------------
Item | Cost |
---------------------------------
Mythril Saber | 1000
Cannon Ball | 950
Mythril Claw | 750
Full Metal Staff | 800
Mythril Clip | 800
Finally head up and left and you will be in position to dance for the president
of Shinra! Cool huh? You get ten points for every completed move if in sync
with the other soldiers. Turning does not give you points, but you must be in
the proper turn position to get credit. The final move will land you thirty
points. Make certain you turn with them before that. The Prizes are
0-50 points: Silver Glasses
60-90 points: HP Plus Materia
100-??? points: Force Stealer
Get the points for whatever you need and then following the event, run onto
the Shinra boat.
-------------------------------------------------------------------------------
^014^ Shinra Boat / Costa Del Sol</pre><pre id="faqspan-3">
-------------------------------------------------------------------------------
Items in this area: Ether, All Materia, Wind Slash , Ifrit Materia, Fire Ring,
Motor Drive, Power Source.
Items won from Bosses in the area: White Cape
Tips: Steal Shinra Betas from Marines.
Bosses: Jenova*BIRTH
You will see the sleek boat leave the port. Eventually the camera will pan in
and you will be on the boat. If you have gotten Yuffie, you will not be able
to get the all materia right away, do not worry though, you will be able to
later. Get the chest to your left for an ether. Talk to everyone you see,
since most of them are in your party. Once you have chatted with Aeris and
Yuffie head up the stairs.
On the main deck, talk to the soldier on top of the look out platform [Tifa]
and then head left and talk to the soldier who is having trouble walking [Red]
Go back down the stairs, talk to Aeris. Head back up the stairs and head all
the way to the left. You will see Rufus and Heidegger talking. Talk to
Barret. After some time an event will happen, your party will converge on the
main deck. At this point you get to select who you want to use. Also, the one
ship member remaining will sell items and you can rest at him.
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
You can save your game where Red XIII was hiding out before. When you are
ready, head down the stairs. Get the All Materia which Yuffie was in front
of before and head through the door to the engine room of the ship. Climb
the ladder to your left, run around to the right of the top platform and get
the Wind Slash. Head back down the ladder and talk to the man at the controls.
An event will happen and you will be confronted by:
Name: Jenova*BIRTH
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 25
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 4000
MP: 110
Atk: 38
Matk: 30
Def: 56
MDef: 180
Def%: 1
Dex: 60
Luck: 10
EXP: 680
AP: 64
Gil: 800
Win: White Cape
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Laser [1 Enemy] [201], Gas [1 Enemy] [201], W-Laser [1 Enemy] [201],
Tail Laser [All Enemies] [201], Stop [1 Enemy or All Enemies] [Stop]
Get ready for a fun one. Jenova has a tail laser. She also attacks with
W-laser and casts stop which you can not really protect against at this point.
Just unload with physical attacks and limit breaks. Most magic, other than
poison, does alright as well.
When you have beaten her, some story will occur, make sure to get the Ifrit
materia BEFORE leaving this room. The ship will now dock at Costa Del Sol.
Get off of the boat and play along with the sequence of events. Eventually you
will be able to leave the screen to the right. An event will happen, after the
event you will be able to run around Costa Del Sol!
Once again I will avoid making a map since there are almost no buildings here.
Run over the bridge and into the building labeled 'Costa del sol'. Make your
way into the basement and get the Fire Ring, Motor Drive and Power Source.
Leave this building and head down the stairs. Oh, as a side note, you can buy
this building for 300,000 gil from the man sleeping on the bed.
Head into the bar, talk to the man in the lower left corner, he will sell you
armor.
---------------------------------
Item | Cost |
---------------------------------
Platinum Bangle | 1800
Carbon Bangle | 800
Four Slots | 1300
Molotov | 840
Head out of here. There is a small door by Red XIII who's against the wall,
you can go in there and see a very odd scene. You can also kick Red XIII with
the soccer ball. If Yuffie is not in your party, you can buy materia from her!
If she is in it, you just buy it from an old man.
---------------------------------
Item | Cost |
---------------------------------
Heal | 1500
Revive | 3000
Restore | 750
Seal | 3000
Fire | 600
Ice | 600
Lightning | 600
To the right of the inn there is an item shop tent. You can get:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Soft | 150
Antidote | 80
Eye Drop | 50
Hyper | 100
Tranquilizer | 100
Tent | 500
You can now head right and down to the beach. You will see Hojo there, he has
recently left the Shinra. Anyway, when you are all done, head back to the
bridge you walked over earlier and head under it, you will be back on the world
map. As Hojo said, you will want to head west, do so until you reach a cave
and enter it.
-------------------------------------------------------------------------------
^015^ Corel
-------------------------------------------------------------------------------
Items in this Area: Wizard Staff, W-Machine Gun, Star Pendant, Turbo Ether,
Transform Materia, 10 phoenix downs, Power Source, Tent, Mind Source
Tips: Steal from Bombs!
Bosses: None
Well this first screen is easy, just run in the straight line to the next one.
Once again, run in a straight line. Now you will see a reactor, head down the
stairs and then exit this screen from the bottom. Head right across this
screen to the next one. Run and save your game at the save point if you so
desire.
Continue to your right. There are some weak spots in the track in which you
will fall through. DO NOT do what Cloud says and try to jump them, instead,
fall in. Hold either the left or right arrow and hit circle as fast as you
can. If done fast enough, when you climb back up you will get an item. Do it
for both the left and right side and you will get a Wizard Staff and a Star
Pendant. Once you have gotten them both you can do what Cloud says on future
falls.
Anyway, head up when the tracks first split and get the W Machine Gun in the
chest. Head back down to the split and take the lower tracks. You will soon
arrive at a 4 direction split. Head up and left to get a Turbo Ether and a
Transform Materia. Now head back and take the upper right path. Run all the
way along this path until you come to a shed. Run inside and flip the switch.
Run out of the shed and down until you hear some birds, climb up the wall. You
can take the items in the nest. You will have to fight an easy battle and you
will get 10 Phoenix downs. Once you have done this, head back to the 4 way
split and head on the lower right path. Run all the way across this screen as
well. Follow the track which curves down and around to the lower left. The
room contains a Power Source, Tent, Mind Source. Head back out and back to the
main track. Head right until you reach a huge bridge. Walk across it and you
will be in the town of North Corel.
Walk into town and some story will happen. Feel free to shop around here, but
there is not much to get. You will want to have a MINIMUM of THREE THOUSAND
gil for the next area of the game. The three vendors are all behind counters
on the main stretch. They sell:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Tent | 500
---------------------------------
Item | Cost |
---------------------------------
Transform | 5000
Maiden's Kiss | 150
Cornucopia | 150
Soft | 150
Hyper | 100
Tranquilizer | 100
---------------------------------
Item | Cost |
---------------------------------
Carbon Bangle | 800
Force Stealer | 2200
Molotov | 400
When you are ready, go to the far left and you will see an air tram. Get in
the tram and you will go to your next location. First you will have to view
some long story sequences though.
-------------------------------------------------------------------------------
^016^ Gold Saucer / Desert Prison
-------------------------------------------------------------------------------
Items in this Area: Ramuh Materia, Turtles Paradise Flyer No. 3
Items won from Bosses in the area: Silver Armlet
Tips: Make sure to get Laser and Matra-magic one your way to Dyne.
You can shop a the Ghost Square, but it is just an item shop so I will not list
the items. The Turtles Paradise flyer No. 3 is here as well. Steal x-potions
from Bull Motors in the Desert Prison. Also, the man in the prison pub will
sell you potions, phoenix downs, and tents for their usual prices [Thanks
Defcon!]
Bosses: Dyne
Try to enter the Gold Saucer, you will not be able to, you need to get a
ticket. If you can afford the life time pass, go ahead and get it. You will
be here a lot throughout the game. If not, just get the one time pass. Enter
now, your party will have another talk with Barret, he will run off. The Gold
Saucer has its own form of transportation. Just jump in the tunnel with the
label which matches your destination and you will be there. To advance, head
to the Wonder Square area. You will get a new party member now. I will call
him Cait Sith. There are a lot of games and goodies to get in the Gold Saucer,
but they aren't going to be listed in this section, please see section ii for a
Gold Saucer fun guide. Go to the battle square now. An event will take place.
Before long you will be in the Desert Prison. By the way, if you remove Cait
Sith from your party, be sure to take his Transform [with 7000 ap already] and
manipulate materias off of him.
There is a hole in this screen which you can climb down to a chest which can
not be opened. Leave this screen down instead and run into the first house on
the right. You can save your game before this if you want. Barret will come
in and another story sequence will happen. Barret is now going to be in your
party for a while. Leave the house and exit this screen heading up. Go into
the fence entrance on the left which was previously blocked. Exit the screen.
Head right on this next screen. On a screen which looks like a mound of trash
head towards the top but DO NOT exit yet. Put the following materia on Barret
he is going to have to fight a boss battle alone.
Restore, elemental paired to fire in his armor. Now head up, a short event
will transpire and then a boss fight.
Name: Dyne [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 23
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1200
MP: 20
Atk: 32
Matk: 25
Def: 64
MDef: 250
Def%: 1
Dex: 55
Luck: 0
EXP: 600
AP: 55
Gil: 750
Win: Silver Armlet
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Needle Gun [1 Enemy] [165], S-Mine [1 Enemy] [171.875], Molotov
Cocktail [All Enemies] [178.75], Fire [1 Enemy to All enemies] [144]
[Fire]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Dyne will never use Fire. While these damages look like
a lot, keep Barret in the back row and most of them get cut in half.
He will often use S-Mine or Molotov Cocktail right after Needle Gun,
if his HP is low.
Dyne has three attacks, Needle Gun, S-Mine, and Molotov. The latter two are
both fire attacks, which you will be partially if not completely protected
from. Just pound him with limits or use poison attacks on him. He does not
have much life and should go down easily. He does sometimes a Molotov cocktail
as his final attack as well. Be wary of it.
After the battle there will be several scenes going on. Eventually you will be
in an elevator. Learn how to race chocobos and you will end up in the Jockey
room. In this room is the Ramuh Materia. This is your ONLY CHANCE to get the
materia in the entire game. Be certain you do so. After a while you will be
called out to race your chocobo. Here is a quick tip, hold down R1, R2, L1, L2
while you race, your chocobo will lose stamina at about 1/6th the regular rate
making it a whole lot easier to sprint large portions of the course and win the
race with ease. When you win you will be a free man, if not you will just have
to try again with a better chocobo. You will be placed on the world map in a
new form of transportation when you win.
-------------------------------------------------------------------------------
^017^ Optional Things which you can do in the Buggy around the World
-------------------------------------------------------------------------------
If you do not want to do any of this, you do not have to. Simply cross the
river to the south and head to Gongaga.
Items in this Area: Mythril, Bolt Ring
Enemy Skills in this area: Aqualung, Big Guard, Beta, White Wind
Bosses: Midgar Zolom if you did not already get Beta.
First drive the buggy across the southwestern river and run up and down that
beach. You will encounter Beach Plugs. Manipulate them for Big guard and win
the battle. Now drive the buggy into the Desert by the Gold Saucer, drive
around in here and you will get into a fight with Harpy. He will use Aqualung
on you. Now drive across the northeast river, and drive the buggy into Costa
Del Sol. Run to the dock area and get on the boat to Junon. When you get to
Junon, talk to the man directing the air traffic and ask for a ride outside.
You will now be in your buggy on the world map. Ride along and get into a
battle with Zemzelett. Manipulate it and learn White wind. Ride back to the
Mythril mines and fight the Midgar Zolom. You should be able to beat him now.
The exp, ap, and gil bite, but Beta is one of the best enemy skills in the
game. Now head back through the Mythril mines and cross the river to the
north.
There is a cave there. Inside is a sleeping man. He will tell you various
things like how many battles you have fought. If the last two numbers of
battles fought are the same, you will get a prize. If the numbers are even,
you get a Bolt Ring, if they are odd, you get Mythril. Get one of each and now
drive the buggy back to Junon. To do this, DRIVE THE BUGGY into Junon. Do not
get out and walk into the town or it will not go with you. Talk to the Shinra
guard in front of the elevator. Pay to go up. Save your game. You can head
back to the boat now or you may go to the narrow screen which I said would
come into use later.
There is an alarm in this area. If you turn it on you can fight random battles
in here. The battles are somewhat hard but give great EXP, AP, and Gil for
this point in the game. The alarm is flashing red and will make a siren noise
while pulled. You can gain several levels here very quickly if you need to.
Here is what you can fight here.
*****
Slalom
*****
Level: 37
HP: 1600
MP: 30
EXP: 700
AP: 70
GIL: 1500
*****
Death Machine
*****
Level: 35
HP: 2500
MP: 150
EXP: 900
AP: 80
GIL: 1200
Anyway, once you are satisfied head to the boat and sail back to Costa Del Sol
and leave town to your buggy. Remember the coasts where you got big guard? Go
back that way and then head south west a few seconds and you will be able to
see the ruined reactor of...
-------------------------------------------------------------------------------
^018^ Gongaga
-------------------------------------------------------------------------------
Items in this Area: Titan Materia, Death Blow Materia, X-Potion, White M-Phone,
Items won from Bosses in the area: Fairy tale, X-potion
Bosses: Reno & Rude
Walk into Gongaga and you will over hear Reno and Rude talking. It is mildly
amusing too. Eventually they will notice you and you will be attacked.
Name: Reno [Boss] [2]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 22
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 2000
MP: 80
Atk: 35
Matk: 35
Def: 66
MDef: 164
Def%: 1
Dex: 69
Luck: 0
EXP: 660
AP: 60
Gil: 1500
Win: Fairy Tale
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Short Staff [1 Enemy] [73.75], Turk Light [1 Enemy] [256.5],
Electropod [1 Enemy] [177] [Lightning]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: He will target anyone who hit him with a Lightning spell
on his next turn. Oddly, this includes Ice Crystal, Bolt Plume, and
Swift Bolt items as well.
Name: Rude [Boss] [1]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 23
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 2000
MP: 135
Atk: 40
Matk: 35
Def: 100
MDef: 200
Def%: 1
Dex: 65
Luck: 0
EXP: 720
AP: 70
Gil: 2000
Win: X-Potion
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Shoulder Attack [1 Enemy] [204], Fire [1 Enemy or All Enemies] [174]
[Fire], Cure [1 Ally or All Allies] [174]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Rude will never use Fire on Tifa. Rude will sometimes
cover Reno. Rude has an attack Grand Spark, but will never use it.
Rude will only hit Tifa if all other characters are KO'd, and then
only 1/3 of the time. Sucks to have the hots for her I guess <_<.
Oddly Reno is not resistant to lightning this time. Anyway, they are both
pretty damn weak. In fact, once you beat one of them, the other will just
stand there and do nothing.
You will be standing at a fork, run up. On the next screen, run up. You will
now be near a ruined reactor. Run up and trigger the event. When the Shinra
leave walk to the reactor and reach inside. You will get the Titan Materia.
Head back down and out to the fork in the paths. Take the fork left this time.
On the next screen there will be another fork. Head left and get the deathblow
materia. Go back to the fork and head up. You will now enter the town. This
town has only five enterable buildings. So again I will not bother to make a
map. Go in the one to the lower right first. A scene will take place. This
scene seems rather unimportant now, but trust me, you will be glad you saw this
a bit later. Talk to Aeris and Tifa if you want [this will give a great deal
of points to them for a future scene] So whomever you like best, maybe just
talk to that one. Anyway. The house on the right just above the one you were
in is an item shop. The man sells:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Tent | 500
Maiden's Kiss | 150
Cornucopia | 150
Soft | 150
Hyper | 100
Tranquilizer | 100
The House in the top right corner has a chest with a White M-Phone. The one on
the top left has an X-potion in the chest. It is also the local in. The only
remaining house sells both Weapon and Accessories. The bottom floor sells the
accessories and materia.
---------------------------------
Item | Cost |
---------------------------------
Headband | 3000
Silver Glasses | 3000
Star Pendant | 4000
Talisman | 4000
White Cape | 5000
Fury Ring | 5000
Mystify | 6000
Time | 6000
Heal | 1500
Transform | 5000
Climb up the pole in the this room to reach the weapons shop. He does not sell
anything which is worth getting though.
---------------------------------
Item | Cost |
---------------------------------
Hardedge | 1500
Grand Glove | 1200
Atomic Scissors | 1400
Striking Staff | 1300
Diamond Pin | 1300
Boomerang | 1400
Impaler | 600
Shrivel | 500
Molotov | 400
When you are all done here, go back to the world map. Follow the river until
you can cross. Then go through the mountain path. Eventually you will reach a
town, if you attempt to go past it your buggy will break. Do not break it, as
it will prevent you from doing a Fort Condor battle if you enjoy doing them.
Since you are stuck here, it is time to enter...
-------------------------------------------------------------------------------
^019^ Cosmo Canyon / Cave of Gi
-------------------------------------------------------------------------------
Items in this Area: Turtles Paradise Flyers No. 4 and 5, Elixir Added Effect
Materia, Black M-Phone, Ether, X-Potion, Fairy Ring, Turbo Ether, Gravity
Materia
Items won from Bosses in the area: Wizer Staff
Bosses: Gi Nattak
Enter the gate and Red XIII will jump out in front. Walk up and follow him,
you will be asked a question, pick 'no'. Now, run all the way to the top right
we are going shopping. Climb the ladder and you will be in an item shop.
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Tent | 500
Maiden's Kiss | 150
Cornucopia | 150
Soft | 150
Hyper | 100
Tranquilizer | 100
Go back down and enter the building below you and a bit to the left. Go up the
stairs and left a bit. There is a flyer on the wall, it is Turtles Paradise
No. 5. You can also rest at the inn up here. In the room with many beds you
can get an elixir from the object which looks like a couch. Leave this
building, ignore the next ladder and head up the steps to the far left. Talk
to Red XIII. He will run upstairs more. Enter the door to your right. This
is the Weapons Shop. There is a save point here, as well as the Turtles
Paradise No. 4 flyer, yeah yeah, I went out of order.
---------------------------------
Item | Cost |
---------------------------------
Butterfly Edge | 2800
Tiger Fang | 2500
Heavy Vulcan | 2700
Prism Staff | 2600
Silver Barrette | 2500
Pinwheel | 2600
Green M-Phone | 2400
Silver Armlet | 1300
Buy what you need and go up the stairs and go left. Walk around to the next
floor up and enter the door. Enter the first door on your right, this is the
materia shop.
---------------------------------
Item | Cost |
---------------------------------
MP Plus | 8000
HP Plus | 8000
Mystify | 6000
Transform | 5000
Now leave this room and climb the large ladder to the left. Enter the only
building up here. There will be a lengthy chat. You will now need to get some
other party members. If you find any one member you can make your whole party.
The nearest member is Cait Sith. Climb down the ladder and enter the room on
the far right. Talk to him, make a party, then return up to Bugenhagens House.
A very long event is going to happen now, but it is pretty cool so no
complaints from me. Leave the house and head down to the camp fire on the
ground level. Talk to: Barret, Aeris, Tifa and finally Red XIII. A lot of
events will happen here. Eventually, head up towards the materia store. There
is a barricaded door that Bugenhagen will open. Enter it, climb down a lot of
ropes and head right.
Run into the first hole and choose 'break it loose'. Run right to the second
hole and do the same. Run up and left into a third hole. Break this one open
as well. I really do not think this next party matters, but you may as well
break open ever other hole in here. When you are done, exit up to the next
screen. Head up until the fork and go left. When you get to the off colored
ground, WALK. Head down. Grab the Added Effect Materia. Head back up. Go
right and when you reach the initial fork in the road, head up. When you reach
another fork. Go right. You will hit another fork, go down the stairs. Run
down the left path and get the Black M-Phone. Run back to the bottom of the
stairs and go right. Head up when you can. Get the ether. Run back to the
stairs again, up them and continue straight up to the next screen.
This screen has five tunnels you can enter into. We will call the one farthest
to the left A and the one closest to you and the right side E. Enter D. Run
up and you will get attacked by a stinger. Continue up hanging to the right
and get the X-potion. Go all the way back to the five tunnel entrances again.
This time take B. After you get attacked by the stinger, head up two steps and
go left. Head down. The Pointer finger may help now. There is a chest to the
right over here, but you need to control yourself well enough to get it. Inside
is a Fairy Ring. Run back up to where you fought the previous stinger and head
up more. You will get to fight, another stinger!
Walk up a few steps, do not exit this screen yet. There is a secret walk way
to your left. Find it, open the chest, and get the turbo ether inside. Now
exit to the top. A small event will occur and it is now time to fight...
Name: Gi Nattak [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 29
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 5500
MP: 200
Atk: 70
Matk: 25
Def: 70
MDef: 140
Def%: 1
Dex: 75
Luck: 0
EXP: 1400
AP: 150
Gil: 3000
Win: Wizer Staff
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: Nullifies
Wind: -
Holy: Weakness
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Spear Attack [1 Enemy] [566.5625], Drain [1 Enemy] [121.5], Aspil
[1 Enemy] [40.5 MP Drain], DeBarrier [All enemies or 1 Enemy]
[Removes Barrier, MBarrier, Reflect, Shield]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Curative magic will cause damage to Gi Nattak. A
Phoenix Down can cause death, but an x-potion will deal its present
HP to him in damage.
This boss is just a long fight. His physical attacks can hurt you for a good
deal as well. Protection from fire would be nice too. Hell, if you dont
want to bother, use an x-potion on him and he will die ^_^
After the battle, get the Gravity Materia then head up for a sad event. You
will all be around the campfire again, except for Red XIII. It is time to
leave Cosmo Canyon. A short and happy event will happen. Head out to the
world map and get back in your buggy. Head north across the river and to the
town of...
-------------------------------------------------------------------------------
^020^ Nibelheim
-------------------------------------------------------------------------------
Items in this area: Luck Source, Elixir, Turbo Ether, Platinum First, Luck
Source, Silver M-Phone, Twin Viper, Enemy Launcher, Cosmo Memory*,
Odin Materia, Key to the Basement, Magic Source, Destruct Materia
* = Victory prize
Bosses: Lost Number
Did not this place burn down? More on this later in the game! Being as there
are only six buildings in this town, and you know what three of them are, I
will cheap my way out of another ASCII map. Enter the inn, go to the back room
and talk to the man with the black cape, he will give you a Luck Source. Leave
the inn and head into the item shop which is right next door. In the back
right of this building is another man with a black cape, talk to him and get an
Elixir. The items you can buy here are:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Tent | 500
Now go into Tifa's house. Head to the back of the first floor and talk to the
black caped man, you will get a turbo ether. Head upstairs and to the bedroom
which is straight ahead. The black caped man there will give you a Platinum
Fist. Leave Tifas House and go to the house in the lower right corner. Head
up to the second floor. Talk to the smaller black caped man and get a Luck
Source. Finally, head to the Shinra Mansion.
There is plenty of stuff in here too. Exit to the right and follow the hall
around to get a Silver M=Phone. Go back into the main lobby and head up, go
right and then above one room to get the Twin Viper. Head back to the lobby
again and go up the stairs. Take a left when you get up them. Head left
again and get the treasure chest. Inside is an Enemy Launcher. Now, go back
into the hallway and into the room above. There is a safe. I warn you now, if
you have not saved in a while, you may want to, there is a boss inside and he
can really give a beating. You will have twenty seconds to open the safe.
The combination is
Right - 36
Left - 10
Right - 59
Right - 97
If you overshoot a number, your combination will fail. Upon opening it you are
going to be attacked by...
Name: Lost Number [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 35
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 7000
MP: 300
Atk: 80, 80, 140
Matk: 35, 55, 5
Def: 120, 40, 400
MDef: 280, 440, 200
Def%: 1
Dex: 82
Luck: 1
EXP: 2000
AP: 80
Gil: 2000
Win: Cosmo Memory
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
1st Form: Punch [1 Enemy] [341], Bolt2 [1 Enemy or All Enemies] [525]
[Lightning]
2nd Form: Tentacle [1 Enemy] [852.5], Aspil [1 Enemy] [ 40.5]
[Absorbs MP], Bolt [1 Enemy or All Enemies] [270] [Lightning], Bolt2
[1 Enemy or All Enemies] [675] [Lightning], Quake [1 Enemy or All
Enemies] [371.25] [Earth] Quake2 [1 Enemy or All Enemies] [810]
[Earth], Bio [1 Enemy or All Enemies] [337.5] [Poison-Element]
[Poison-Status], Bio2 [1 Enemy or All Enemies] [708.75] [Poison
-Element] [Poison-Status]
3rd Form: Punch [1 Enemy] [905], Lost Blow [1 Enemy] [2828.125]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: If a Magical Attack brings him below 3498 HP, he will
split into Form 2. If it is a Physical Attack which does it, he will
split into form three. He can not change forms if afflicted by any
status which stops his ATB bar. There is also a chance it will take
one to three additional hits to cause the split. His stats also change
depending on which mode he goes into. Lost Blow will likely kill you
at this stage of the game, even in the back row and a barrier on.
He hits hard and often. The best strategy is to get the 'stop' status on him
using any method you can. Cross Slash, Choco/mog, added effect=time. Any of
these will make the battle a lot easier. When he is stopped, just blast away
at him. If you elect not to do this, when he is just below half life, he will
rip one of his two colors left. The Red one will be a caster and will be very
resistant to magic. The Purple one will attack like you will not believe and
even your best attacks will do little damage. If he is stopped while he goes
below half life, he will not split until he can move again.
Once you have beaten him, grab the Odin Materia on the ground. Also, reach
INTO the safe to get the key to the basement. Once you have all of this leave
the room and head right. Keep heading right until you can not. Head up and
get the chest in the room for a Magic Source. Head down and enter the hidden
stairwell. Go down the stairs. Run down and exit this screen. On the next
screen rather than going left and into the lab area again, head up and use the
key you just got on the door. Open the casket in the middle of the room. Tell
him about Sephiroth. He will close his casket, open it again and ask who he
is. Once the chatting is done, exit this room and head to the right. Run
towards the back by all of the books and you will encounter Sephiroth. He will
deliver a quick message and toss the Destruct Materia at you, please remember
to get it. Once you have gotten it, try to leave the basement, Vincent, the
guy will from the casket, will now join you. Leave the mansion and head out to
the world map using the BACK exit of Nibelheim. Once on the world map there is
only one possible place to go and it is...
-------------------------------------------------------------------------------
^021^ Nibel Mountains
-------------------------------------------------------------------------------
Items in this area: Rune Blade, Plus Barrette, Powersoul, All Materia, Elixir,
Elemental Materia, Sniper CR, Counter Attack Materia
Items won from Bosses in the area: Jem Ring
Tips: Steal Gold Armlets from Dragons
Bosses: Materia Keeper
The path is linear when you enter. At the first fork, head up and follow it
around for a Rune Blade. Then go back to the fork and head left. Just before
you reach the bridge you can go up. Now, this gets almost impossible to
navigate, but after a while you will be able to go down and be on the other
path that I am sure you can see. Eventually, you will come to another path
switch, you should be able to see something glowing on the top of the mountain,
that is the item you are going for, it is a Plus Barrette.
Make your way back to the bridge [just figure it out because the directions
to get back there are about as vague as the ones getting up this mountain were]
and cross it. In this next room, run to the ladder which is half down and kick
the rest of it down. You may wish to save your game after that plus barrette
fiasco. At any rate, head back up to the top of this room and enter the pipe
number 2. You will fall down and get a Powersoul. Head back up to the top of
this room and enter pipe to the LEFT of number 4. You will get an all materia.
Head a few steps right and you will jump back to the main level. No need to
fight the boss yet, take the exit right next to him. You will be on a ledge on
the outside, walk up to it and you will jump off.
Enter the cave right next to you now [going left will lead to a dead end after
a very long time]. Walk up and keep hanging left. You will eventually hit
a secret passage and be in the middle of the room. Head up into the 'cave' and
run more to your left and then down. You will come out by a chest which
contains an Elixir. Get back on the original path of this cave and head up and
out of the door. This screen ought to look familiar. The mako did condense
into an elemental materia which you could [and should] get.
Continue up and you will be in another cave. Go right first, when that dead
ends make a left and get the Sniper CR from the chest. Now head as far as you
can to the right and curve down, exit to the outside. Go left and wind your
way around until you come to the reactor. There is nothing inside, so just
loop around back until you come back to the room with all of the pipes. Climb
down to the main floor, save your game. I can not stress this enough now, make
sure to put on your enemy skill materias! Walk up to the monster and hit
confirm [circle]. You will start a battle with the legendary...
Name: Materia Keeper [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 38
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 8400
MP: 300
Atk: 90
Matk: 12
Def: 100
MDef: 280
Def%: 10
Dex: 90
Luck: 10
EXP: 3000
AP: 200
Gil: 2400
Win: Jem Ring
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: Absorbs
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Keyclaw [1 Enemy] [514], Big Horn [1 Enemy] [514], Hell Combo [1
Enemy] [899.5], Trine [All Enemies] [637.5] [Lightning] Cure2 [1 Ally
or All Allies] [1070] [Restorative]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: One of only three enemies in the game capable of casting
Trine, which is perhaps the best Damage / MP spent spell in the game.
The Materia Keeper is a tough cookie, do not use Vincent's level one
limit break on it, or you will just heal it every few turns.
Do NOT leave this battle without getting Trine. You will regret it for quite a
long while. Trine will hit your party for about 550 points of damage. His
horn attack will do a couple hundred damage. The hell combo is the nasty one,
capable of doing over 1000 points of damage if you are in the front row. Just
pound away on him. As he nears death he will start using cure2 to regain about
1,000hp. If you need the extra damage, use Odin. Limit breaks rule against
him and you should be getting plenty of them. Bolt ring or elemental=lightning
on the armor will help reduce the damage of trine.
After you defeat him, get the counter attack materia which lies where he used
to be. Run beyond where he was standing and walk around the ledge. You will
be on the world map now. Follow the mountains around and soon you will see
your next destination...
-------------------------------------------------------------------------------
^022^ Rocket Town
-------------------------------------------------------------------------------
Items in this area: Yoshiyuki, Power Source, Drill Arm
Items won from Bosses in the area: Edincoat
Bosses: Palmer
When you enter your party will gaze up and look at the rocket. Enter the
building on your left. It is a weapon/accessory shop.
---------------------------------
Item | Cost |
---------------------------------
Shotgun | 3100
Gold Armlet | 2000
Power Wrist | 7500
Protect Vest | 3500
Earring | 7500
Talisman | 4000
Leave this shop. The building on your right is an inn. The building to the
far left is of no interest. However, the building with an old man outside is.
First, talk to the old man and look at the rocket with him, you will receive
Yoshiyuki. Now, enter the building he is in front of. This is the item shop
and they sell:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Tent | 500
Barrier | 10000
Exit | 10000
Time | 6000
Now head to the house to the far right. In the side room is a Power Source.
Exit and go to the only house you have not been in yet. One of the rooms has a
Drill Arm. Exit the back door of the house. An event will occur. Now head to
the rocket and meet the Captain, you can name him whatever you want [I will
call him Cid] Ask him about the rocket. Once he is done, head back to his
home [it is the one which had the plane in the back yard] and talk to Shera.
Cid will barge in and a long event will follow. A few more small events will
happen as well. Once Cid leaves the front door, follow him and watch the
event. Shera will come get you saying that Palmer is trying to steal Tiny
Bronco, you will have to run back there and fight him.
Name: Palmer [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 38
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 6000
MP: 240
Atk: 100
Matk: 25
Def: 100
MDef: 200
Def%: 50
Dex: 60
Luck: 0
EXP: 1800
AP: 98
Gil: 5000
Win: Edincoat
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Fire2 [1 Enemy or All Enemies] [472.5] [Fire], Ice2 [1 Enemy or All
Enemies] [472.5] [Ice], Bolt2 [1 Enemy or All Enemies] [472.5]
[Lightning]
Just beat him around, his mako gun does about 450 damage. This is a really
easy fight.
Once it is over a damn good cut scene with some catchy music will happen.
Before long you will have a new vehicle sitting out on the ocean for you. Tiny
Bronco can move in shallow water only though. If you do not mind having Aeris
in your party during some optional areas, just keep reading ahead. If you do
not want her in your party, go to section ^024^ and then come back to section
^023^. If you do not want any optional stuff just keep reading and skip ^024^
when you get to it.
-------------------------------------------------------------------------------
^023^ Key Stone
-------------------------------------------------------------------------------
Items in this Area: Gold Armlet, Great Gospel, Key Stone, [possibly a prize
from Dio depending on how well you do in the battle arena], Elixir
Bosses: None
You will need to learn the routes Tiny Bronco can take, but get to the river
between Cosmo Canyon and Nibelheim. Follow it to the shores near a house.
Enter the house, the man will talk about the key to the Temple of the Ancients
saying he just sold it to a man. He sold it to Dio, the owner of the Gold
Saucer.
If you have Mythril, you can trade it to this man as well. Choose the Large
Box if you want a Gold armlet. If you want the better choice, Great Gospel,
choose the small box which is on the second floor built into a wall.
Now, head to North Corel and take the tram into the Gold Saucer. Go straight
to the battle square and enter the showroom to the right. Walk up to the green
object, which is the keystone. Dio will give you a chance to get it. You will
have to fight for him.
There are eight battles, even if you run right away, he will give you the key
stone [what a sucker]. The better you do though, the better prize you will
get. At this point it is unlikely you will win every battle, but should you,
you will get a protect vest and a choco feather.
Once you have the keystone head back towards the tram. There is a problem
though, the tram is out of order. Cait Sith will hook you up with a hotel
room in the Ghost Square. Your party will talk for a while and then you will
go to bed. It is now time for a bonding scene. Whoever you get, well, just
watch the story which will go on all by itself for quite some time.
</pre><pre id="faqspan-4">
Once you get done with a ride, you will come out and see Cait Sith, he has
taken something! Follow him, he will go to the Battle Square, then the Speed
Square, then to the Wonder Square and finally to the Chocobo Square. He will
toss the item to the Shinra, there will be another short scene. Eventually you
will awaken as Cloud in your hotel room. Check the cabinet for an elixir. If
you did not get Turtle's Paradise No. 3, now is a really good time to do so.
Head back to Tiny Bronco now.
-------------------------------------------------------------------------------
^024^ [Optional] Going around in Tiny Bronco
-------------------------------------------------------------------------------
Items in this Area: Kjata Materia, Magic Shuriken, Hairpin, MP Absorb Materia,
Turtles Paradise Flyer No. 6, Swift Bolt, Elixir, Dragoon Lance, HP Absorb
Materia, 1 of every source, Megalixir, Leviathan Materia
Items won from Bosses in the area: Peace Ring, X-Potion, Turbo Ether,
Ice Ring, Elixir, All Creation
Bosses: Rapps, Gorkii, Shake, Chekhov, Staniv, Godo
First you will want to get Tiny Bronco to the North Continent and get off at
the only beach you can. Run up to the Bone Village. You can buy some supplies
from the man in the 'house' while you are here.
---------------------------------
Item | Cost |
---------------------------------
Diamond Bangle | 3200
Rune Armlet | 3700
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Tent | 500
Head right and climb up the ladder. Exit this screen and then head north and
exit the following one. In this screen you will notice a red dot moving along.
It is the Kjata Materia, grab it and head back to Tiny Bronco, you can not go
any farther in this area right now. Now head to the western most continent
[the skinny one] Get off at the only available beach and head up the mountain.
An event will happen if you have gotten Yuffie.
I suggest you save before you do this since you can not return from this area
until it is completed and the boss you will eventually fight can be insanely
difficult.
Anyway, the event will happen and you will be on the south end of the
continent, without materia.
She will take the materia in the order of:
[Summon] Master Summon
[Summon] Knights of Round
[Command] Master Command
[Magic] Master Magic
[Summon] Bahamut ZERO
[Command] W-Summon
[Command] W-Magic
[Indep.] Mega-All
[Support] Counter
[Summon] Typhon
[Summon] Hades
[Support] Quadra Magic
[Command] Mime
[Support] Magic Counter
[Magic] Ultima
[Magic] Shield
[Magic] Full Cure
[Summon] Neo Bahamut
[Summon] Phoenix
[Command] Enemy Skill
[Command] Double Cut
[Command] Slash-All
[Indep.] Exp Plus
[Summon] Alexander
[Summon] Kujata
[Summon] Bahamut
[Command] W-Item
[Magic] Contain
[Indep.] HP<->MP
[Command] Morph
[Support] Steal As Well
[Support] Added Cut
[Support] Final Attack
[Command] Manipulate
[Support] Sneak Attack
[Support] Added Effect
[Magic] Comet
[Support] Elemental
[Command] Throw
[Summon] Leviathan
[Support] HP Absorb
[Support] MP Absorb
[Summon] Odin
[Support] MP Turbo
[Summon] Titan
[Summon] Ramuh
[Command] Deathblow
[Summon] Ifrit
[Indep.] Gil Plus
[Indep.] Counter Attack
[Summon] Shiva
[Indep.] Long Range
[Indep.] Pre-emptive
[Indep.] Chocobo Lure
[Summon] Choco/Mog
[Indep.] Enemy Away
[Indep.] Luck Plus
[Indep.] Magic Plus
[Indep.] Speed Plus
[Indep.] Enemy Lure
[Support] All
[Indep.] HP Plus
[Indep.] MP Plus
[Indep.] Cover
[Magic] Destruct
[Magic] Gravity
[Magic] Time
[Magic] Barrier
[Magic] Exit
[Magic] Transform
[Magic] Mystify
[Magic] Seal
[Magic] Revive
[Magic] Earth
[Magic] Poison
[Command] Sense
[Command] Steal
[Magic] Heal
[Magic] Restore
[Magic] Lightning
[Magic] Ice
[Magic] Fire
[Indep.] Underwater
Meaning, if you wish to keep any damage dealing materias, make sure to load
up on HP or MP plus materias... or cover, as it is much cheaper.
You will now have the hard taske of heading to the town on the north end
of this island. Once there, enter the town. Head left across the first two
bridges and then up across a third. Head to the upper left and exit the
screen. Go into the building on your right. Go up and enter the room on your
left. Use the secret passage to the left side of this room to take you to a
chest which holds a Magic Shuriken. Head back to the main hall and go right.
Enter the room on the right of the next screen and use the passageway on the
right side of this room to take you to a chest holding a Hairpin. Head back to
the hall and go up to the next room. Speak with the man laying there and
eventually Yuffie will pop out.
She will run off, head back to the first screen, cross the first bridge and
go to the only building on this little island. You will meet up with some old
'friends'. After the scene, head up the bridge you most recently crossed into
the building straight across from it.
This is an item shop, they sell: but this is not why you are here...
---------------------------------
Item | Cost |
---------------------------------
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Tent | 500
Fire Veil | 800
Swift Bolt | 800
Choco Feather | 10000
Now you will be able to open the chest, an MP Absorb materia is inside, but
Yuffie will steal it from you! She will run off. Head to the building closest
to the entrance of town. She is behind the wall thingy which people go
behind to change clothes. She will run off again. Cross the first two bridges
heading left again and you will see a pot move. Your party will scatter to
block the bridges. Strike the pot a few times with Cloud. Finally, you will
catch Yuffie. A short scene will happen.
Yuffie will take you to her house and tell you how to get the materia back
after a long sob story. Press the lever as instructed....
..Your party will become trapped in a cage! You were fooled! Hit the lever
again to pull the cage back up, before leaving this basement, head right a few
steps and examine the final Turtles Paradise Flyer on the wall. Head out of
her house and go to across all three bridges to the screen way off to the upper
left again. This time, enter the gates to the left, ring the bell, and enter
the door it makes.
You will run into yet another old friend. This one has Yuffie and Elena being
held hostage. You will need to follow him. You will get attacked as well,
which may be bad since you have no materia still :P. Also, get the two chests
in this room which hold a Swift Bolt and an Elixir. Head up the stairs.
After a short event you will get attacked. Leave this building by backtracking
or just going forward. When you try to head off of the screen you will run
into Reno and Rude, they will assist you for now. Head to the big statues in
the back of town.
Go right at the first split. Go straight in the second area. Head up now.
You will enter a room with a lot of flames. The only thing you can get right
now is a Dragoon Lance. Exit this room and head straight down. Some story
will occur, It is time for a really bad ass boss fight.
Name: Rapps [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 39
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 6000
MP: 300
Atk: 90
Matk: 55
Def: 58
MDef: 400
Def%: 1
Dex: 120
Luck: 0
EXP: 3200
AP: 33
Gil: 20000
Win: Peace Ring
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Preparing
+-=-+-=-+-=-+
Where to find: Da-Chao Statue
Appears with: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Wing Cut [1 Enemy] [526], Scorpion's Tail [1 Enemy] [526] [Poison-
Status] Aero3 [1 Target] [1762.5] [Wind]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: As you will probably be fighting this battle without any
materia at all, it would be wise to have every limit break ready to
go when you enter it. Barret's Mind Blow is a nice way to remove his
MP, making it so Rapps can not cast Aero3.
This fight is just nasty. If you have Barret in your party, make sure to use
mind blow to eliminate all of the MP on Rapps, which will stop him from casting
Aero3 which does around 1300 damage to a character. His physical attack is no
joke either, but it will not kill you as fast. Multiple hitting limit breaks
are your best offense against him. When you win you will get loads of stuff.
There will be some more story line, Yuffie will give your materia back for real
this time. It will almost always be put on the wrong person though, so you
will have to sort it all over again. Once you get it on, run around the Wutai
area and the beaches to get the enemy skills Magic Hammer and Death Force.
Once you have magic hammer at least, re-enter Wutai.
First head to the door which is located somewhat below Yuffie's house. Go in
the room and walk up the steps. Head towards the front of the house [press
down]. Open the chest for an HP Absorb materia. Head back out to town and
go across the first bridge and into the building there. It is the weapons shop
and they finally have some things in stock!
---------------------------------
Item | Cost |
---------------------------------
Murasame | 6500
Diamond Knuckle | 5800
Chainsaw | 6300
Aurora Rod | 5800
Gold Barrette | 6000
Slash Lance | 6500
Blue M-Phone | 5500
Razor Ring | 6000
Shortbarrel | 6400
Head out and cross the next bridge. Read the sign outside of Turtle's Paradise
and then go in and talk to the bartender. You should get one of every source
and a Megalixir if you have seen them all. Now, head up across the next
bridge. You have a big decision to make. There is a second quest only Yuffie
can do here. She can do this one at any point during the game.
If she does it now you will get a lot of money, some good items, and a decent
summon. The catch is, if you do it now, you will NEVER get all the enemy
skills on the fourth eventual enemy skill materia. You will still get them
all on up to three materias, but not the fourth. Since you can not have four
people in your party anyway, I tend to go on with it now, but if you do not
want to skip to section ^025^ and come back later.
If you elected to, head to the upper left exit of this screen and head to the
tall building. Yuffie must be in your party. Equip her with the best items
you have because she is going to have to do five solo fights.
Floor One:
Name: Gorkill [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 30
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 3000
MP: 150
Atk: 71
Matk: 75
Def: 60
MDef: 280
Def%: 25
Dex: 70
Luck: 0
EXP: 1500
AP: 50
Gil: 0
Win: X-Potion
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: -
Wind: Weakness
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Dive Kick [1 Enemy] [25% of Target's HP], Barrier [1 Ally or All
Allies] [Barrier], Reflect [1 Ally or All Allies] [Reflect], Demi2
[1 Enemy or All Enemies] [50% of Target's HP], Regen [1 Ally or All
Allies] [Regen]
He will use Barrier and Regen so his HP will seem a lot more than 3000, one
of the Harder Pagoda fights.
Floor Two:
Name: Shake [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 32
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 4000
MP: 180
Atk: 71
Matk: 75
Def: 60
MDef: 280
Def%: 1
Dex: 68
Luck: 0
EXP: 2200
AP: 50
Gil: 0
Win: Turbo Ether
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Beak [1 Enemy] [284], Rage Bomber [1 Enemy] [710] [Fury]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Rage Bomber is used as a counter attack or when Shake is
under the influence of poison.
Easiest battle of them all. His attacks do little damage. Just watch out for
rage bomber.
Floor Three:
Name: Chekov [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 34
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 5000
MP: 210
Atk: 71
Matk: 75
Def: 60
MDef: 280
Def%: 1
Dex: 70
Luck: 0
EXP: 1500
AP: 50
Gil: 0
Win: Ice Ring
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Absorb [1 Enemy] [296] [Absorb], Stare Down [1 Enemy] [Paralyze]
Floor Four:
Name: Staniv [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 36
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 6000
MP: 240
Atk: 71
Matk: 75
Def: 60
MDef: 280
Def%: 1
Dex: 72
Luck: 0
EXP: 3600
AP: 50
Gil: 0
Win: Elixir
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Ironball [1 Enemy] [385], Iron Attack [1 Enemy] [770], War Cry
[1 Enemy] [Sadness]
Floor Five:
Name: Godo [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 41
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 10000
MP: 1000
Atk: 70
Matk: 45
Def: 60
MDef: 100
Def%: 1
Dex: 68
Luck: 0
EXP: 5000
AP: 60
Gil: 40000
Win: All Creation
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Preparing
+-=-+-=-+-=-+
Where to find: Wutai Pagoda
Appears with: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Cure2 [1 Ally or All Allies] [1286] [Restorative], Sleepel [1 Enemy of
All Enemies] [Sleep], Mini [1 Enemy or All Enemies] [Small], Drain
[1 Enemy] [193.5] [Absorb], Bio2 [1 Enemy or All Enemies] [677.25]
[Poison-Element] [Poison-Status], Trine [All Enemies] [1096.5]
[Lightning], Demi3 [1 Enemy or All Enemies] [75% of Target's HP]
[Gravity], Beast Sword [1 Enemy or All Enemies] [337]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Godo will use cure2 on himself after his HP has been
reduced below 4000. Once Yuffie is under 20% of her Maximum HP, he
will have a 50% chance of using Cure2 on her. He is one of three
enemies in the game with Trine, and also the only one able to give
Trine to the Fourth Enemy Skill Materia.
Gravity DOES work on him. When you get him low on life, he will use cure2
which will give him a ton of life back. Use magic hammer to deplete his MP
so this is not an issue. His offensive combos are quite weak and he will often
heal you if you are injured badly [not always].
Once all of this is done, you will also get the Leviathan Materia. You will
now need to walk all the way back to Tiny Bronco. Sail it along the southern
shallow waters back towards the first continent. Eventually, not too far from
Fort Condor and Junon, run into an island holding...
-------------------------------------------------------------------------------
^025^ The Temple of the Ancients
-------------------------------------------------------------------------------
Items in this Area: Trident, Mind Source, Silver Rifle, Turbo Ether, Rocket
Punch, Luck Plus Materia, Morph Materia, Nail Bat, Megalixir, Trumpet Shell,
Ribbon, Princess Guard, Work Glove, Bahamut Materia
Items won from Bosses in the area: Dragon Armlet, Gigas Armlet
Bosses: Red Dragon, Demons Gate
As you walk into the Temple Aeris will stop a few times to pray towards it. As
you make your way inside, there will be a story event. Eventually, you will be
given the choice to put the keystone in the altar, do it. You will be
transported down into the temple itself. This area is essentially a maze. Of
course they would have to build it three dimensional to negate any use a two
dimensional map could have, thus, I will be giving directions here.
Run right, then up, pass the stairs going up as they lead to a dead end. Make
a right at the next turn and head down these stairs. Enter the little door to
the right which comes out to another little door about two steps away. Climb
down the vines which are right there. Walk under the large staircase from the
floors above and open the chest for a Trident. Head down the stairs below you
and climb up the vines at the end of this path. You will note a door you can
not enter at the top of this area. This door is of importance as you will be
back here later.
Run past the door and up the stairs. Climb the vines right above the stairs.
Get the Mind Source at the top of the vines and head down the small staircase
and enter the door to the left side of this area. There is a chest with a
silver rifle in here. You can talk to the sage here as well. He will allow
you to save your game, rest and buy supplies.
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Maiden's Kiss | 150
Tent | 500
When you are done, leave this room and head up the stairs on the right. Climb
back down the vines you went up before. Now, head left [sorta down too] and
to through a really tiny tunnel picking up the Turbo Ether at the end of it.
Head down [slightly right] for a few steps and go down the very long staircase.
As you go down this staircase, you can reach the purple Luck Plus materia to
save you several steps. Jog up and to the left and head down another
staircase. See the vines just a bit farther down [and of course left], climb
down those and open the nearby chest. It has a rocket punch inside. Go down
the stairs below you, head right and climb the vines. The sage will go into
another door. If you already got the Luck Plus materia, follow him. If not,
do not follow him at this time. Instead, go up the stairs to your right and
through the tunnel. Once you see that you are not moving any more, head right
down the small stair case and climb up the vines on the nearest wall. At the
top left corner of this roof, you will see a purple materia, it is the Luck
Plus materia. Once you have gotten it, go back to the room you just saw the
sage go in.
There will be a lot of rock like objects rolling down the path. You will
notice that Cloud will be able to fit himself in an opening on each rock. Make
your way heading right ducking into these little openings. If you mess up, you
will be rolled back to the start of this room. Once you make it to the half
way point, the screen will flash, if you get hit now you will only be rolled
this far backwards. Also, grab the yellow materia here. It is the Morph
Materia. Now resume your run to the right. When you get to the end the rocks
will stop and your party will go witness and event back in the middle area of
this room.
Once the event ends, run to the right again. The sage will be here now, you
can rest or SAVE here. Exit to the bottom and enter a room which is a giant
clock. Always use 'move it myself' the spinning is rather annoying. Anyway,
if you walk across a hand while the second hand comes over near you, Cloud will
fall a long way and you will be attacked by some quite tough enemies. Do this
right away [trust me]. After the fight, get the chest for a Nail Bat. You
will come out of that door I pointed out earlier, which means, yes, you need to
talk all the way back to the clock room. Just scroll up for directions I am
not going to repeat them.
When you make it back, Move the Clock again by yourself, here is what is at
each of the numbers.
I - battle
II - dead end
III - battle
IIII - Princess Guard
V - Ribbon
VI - This is your eventual goal, but do this after you get all of the items
you want to get
VII - Trumpet Shell
VIII- Megalixir
IX - Dead end
X - This is where you came in from
XI - dead end
XII - Ignore this room for now, you will see more of it later
Once you are ready, move into door VI. You will see the Sage lock a door. He
will run off. Run left until you get the option to jump down. Jump down to
the bottom floor and open the chest for a Work Glove.
There are nine doors on this screen that are in use. If he goes in a door, in
order to catch him you must come in the door where his door would exit.
Here are the doors and a listing:
1
2 3 4 5
6 7 8 9
In | Out
¯¯¯¯¯¯¯¯
1 | 4
2 | 7
3 | 9
4 | 2
5 | 6
6 | 3
7 | 8
8 | 5
9 | 1
Once you have caught him, make your way back up and enter the newly opened
door. Some story will happen, in fact, a lot will, all you need to do is keep
walking to the right. A lot of events will happen, eventually you will find
yourself in a battle with the fearsome....
Name: Red Dragon [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 39
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 6800
MP: 300
Atk: 95
Matk: 85
Def: 80
MDef: 260
Def%: 5
Dex: 90
Luck: 5
EXP: 3500
AP: 200
Gil: 1000
Win: Dragon Armlet
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: Absorbs
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Dragon Fang [1 Enemy] [1387.5], Tail Attack [1 Enemy] [693.75], Red
Dragon Breath [1 Enemy] [930] [Fire]
This can be a very challenging battle, especially if you have a weak Aeris.
His beam attack is a fire attack which is going to be doing around 840 damage
per shot to you. Some fire damage reduction will go a long way in this one.
Bio2 and Bio3 [doubt you have this] will tear him a new one if you use them.
Aqualung is also quite potent.
GRAB THE BAHAMUT MATERIA THAT FELL. Ok, now run right towards the floating
model of the temple. Play along with the storyline shaking it and such. When
the scene is completed, head back to the left and out of the hall. You will
want to save your game now. Exit to the far right and you will be back in the
clock room. Since there is only one choice of where to go, head to XII. Walk
up to the door and Cloud will try to knock on it. It is time to fight...
Name: Demons Gate
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 45
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 10000
MP: 400
Atk: 150
Matk: 96
Def: 100
MDef: 450
Def%: 0
Dex: 120
Luck: 0
EXP: 3800
AP: 400
Gil: 4000
Win: Gigas Armlet
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: Halves
Poison: Nullifies
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Falling Rocks [1 Enemy] [1762.5], Cave-in [All Enemies] [1410] [Ice],
Petrif-Eye [1 Enemy] [Slow-Numb], Demon Rush [All Enemies] [2115]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Wow, he hits hard. While it may seems elemental damage
is the way to go, it is not. Any magical attack without the ability
to pierce is a waste of time, as it will do pitiful damage to him.
He has a great magical defense. Do not even bother casting a spell unless it
has the ability to pierce [such as the Bahamut materia you just picked up].
Since you will only get to cast it once, open up with it, should do about 2200
damage give or take depending on your level and magic attack. After this
physical attacks galore. He is capable of dealing huge amounts of damage which
should charge your limits up in a hurry while emptying your HP bars. He can
also use a petrify attack which is bad news but it is VERY rare to see. If
you are still having trouble, remove all green and most red materia so you will
get those precious HPs and some strength points back.
A long stretch of story will happen, before long you will wake up in Gongaga.
Provided you do not want to go win some things from the Gold Saucer your next
destination is...
-------------------------------------------------------------------------------
^026^ Forgotten Capital / City of the Ancients
-------------------------------------------------------------------------------
Items in this area: Lunar Harp, Kjata Materia [if you did not before], Water
Ring, Magic Source, Aurora Armlet, Guard Source, Elixir, Enemy Skill Materia,
Comet Materia
Items won from Bosses in the area: Wizard Bracelet
Bosses: Jenova-LIFE
First you will need to head to the bone village. Walk up to the guy who sold
you things before. Ask him to dig, specify the lunar harp as treasure. If you
want to save a few hundred gil, I will tell you where to dig for it. See where
the smoke is coming out of the building on the lower floor? Head up to the
upper floor, position Cloud so he is 'behind' the smoke and dig. You should
get it. If for whatever reason you do not, just use the diggers to point for
you. Exit the back of this area and head up for two screens. If you did not
get it before, Kjata will be on the second screen.
On the next screen, hang right, go under the tree trunk and get a Water Ring.
Go back to the fork and go left. Continue on this path to the next screen
which also has only one possible way to go. Continue on and you will be on the
world map looking at an oddly shaped area. Head inside. This is the Forgotten
Capital.
At your first chance, head left. Head left again at the next fork. You can
save in here if you had like. More importantly, on the second floor is a chest
holding a Magic Source. Leave this building from either exit and keep heading
right on the main path. Eventually you will come to a two level room. Go down
to the lower level and run all the way right for an Aurora Armlet. Leave this
building and go all the way back to the first fork in this area. Head right
this time.
Go right at the next split and enter the building here. On the top floor of
this building is a chest containing a Guard Source. Leave this building and
go the upper path of the most recent fork. Enter the nearest building on this
path. Head straight to the right for an elixir inside of a chest. Head back
left a bit and climb the ladder. If you walk right your party will want to
rest. Choose No. Continue in this direction and pick up the Enemy Skill
Materia hidden behind the top bed. Now head back down and hit the confirm
button at the bottom bed and elect to rest. Some story will happen.
Leave this room and head back to the first fork you came across, head up this
time. Enter the only building you can and circle ALL THE WAY up to get the
Comet Materia, then head down about one 'floor' and enter the blue walk way
to the right [it is on the left hand side of the screen though]. Head down
the huge stairs and take note of the wonderful artwork here.
When you emerge on the next screen, save your game. Head left and eventually
Cloud will see Aeris. Start jumping him across the pedestals to get near her.
An event will occur, before long, you will be in a battle.
Name: Jenova*LIFE
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 50
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 10000
MP: 300
Atk: 128
Matk: 40
Def: 110
MDef: 290
Def%: 10
Dex: 140
Luck: 40
EXP: 4000
AP: 350
Gil: 1500
Win: Wizard Bracelet
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: Weakness
Poison: -
Gravity: Nullifies
Water: Absorbs
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Blue Light [1 Enemy] [472.5] [Water], Blue Flame [1 Enemy] [540]
[Water], Aqualung [All Enemies - No Reduction] [1755] [Water],
Reflect [1 Ally or All Allies] [Reflect]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Aqualung is a great enemy skill, pick it up here. Oh,
you may have noticed all of her attacks are water based, if you can
make yourself not take damage [hint: Water Ring], the only way you
will be able to lose is by killing yourself in some manner.
She can use Aqualung, so make sure you get it on your new enemy skill materia
during the battle. EVERY attack she has is water based, so if you can absorb
or nullify it, you can not lose this battle short of killing yourself. She can
use reflect but that is not a big deal.
A long scene will happen and disc one will end. You can save your game while
you switch the discs if you had like. Once you have changed discs, exit the
Forgotten Capital from the back right and you will find yourself in...
-------------------------------------------------------------------------------
^027^ Corral Valley / Icicle Village
-------------------------------------------------------------------------------
Items In This Area: Viper Halberd, Bolt Armlet, Hypnocrown, Megalixir, Magic
Plus Materia, Power Source, Turbo Ether, Hero Drink, Vaccine
Walk to the left of the large spiked object to find a hidden path which will
veer to the right leading to a Viper Halberd. Now head up the spiked object.
Once you are done jumping, follow it around to the exit on the left hand side
of the screen. You will be in an indoor screen now with a lot of areas to
climb up and down.
Run to the second crack in the wall and Cloud will climb up. Jump off to the
left. Climb in the next crack over. Jump off to the left. Climb right back
onto it and choose UP. You will jump off to the left again next to a chest
with a Bolt Armlet. Climb back down, head right now. Run until you reach
another crack and choose down. You will jump off to the left grabbing the one
and only Hypnocrown. Run back to the crack and climb up. Jump off to either
side and get right back into the crack heading up. Jump off to the right and
get the chest with a Megalixir inside. Go back down the crack an armlength and
back up to where you just were but head left this time. Head to the next crack
and climb up. Run left to the ladder and go DOWN. Get the Magic Plus Materia
down here and then climb the ladder all of the way to the top. Run well to the
right and exit the screen. Get the chest to your right on the next screen
which holds a Power Source. Exit this screen from the top and you will be on
the world map. Your destination is a long walk from here. Hang against the
inner continental mountain range and you will get there eventually.
Once you get to Icicle you can do some much needed shopping. The first
building on the left is a weapons shop. This is the last time you will be in
an area where you can shop for a very, very, very long time. So should you not
have enough money to buy everything you want, I suggest you level up outside
until you are able to. By the way, there is an X-Potion on the second floor of
the inn [Thank you rest of world who told me that.]
---------------------------------
Item | Cost |
---------------------------------
Organics | 12000
Dragon Claw | 10000
Microlaser | 11000
Adaman Clip | 12000
Red M-Phone | 11000
Mast Ax | 13000
Lariat | 12000
Tent | 500
Hi-Potion | 300
The other building on the left has some videos on the main floor which you can
play to fill in a LOT of gaps in the plot. Down the stairs is a turbo ether as
well. At this time try to leave the town from the back exit. You will not be
able to yet and a familiar face will enter town.
You will be accused of something you did not do. Just avoid the punch and move
along. You will not be able to use the front entrance to this town right now
either. There is nothing eventful in the back right house. Go to the far
right house now. There is a map on the wall, take it. Also, in the room
behind it are a Hero Drink and a Vaccine. Leave this house and enter the
middle house of town. Talk to the boy in the back room and get his snowboard.
Now leave this town from the back exit.
You will now have a snowboarding mini game. Try as best you can to take the
right/right path as that is the one I will be give directions from in the next
area.
-------------------------------------------------------------------------------
^028^ Great Glacier
-------------------------------------------------------------------------------
Items in this Area: Added Cut Materia, All Materia, Alexander Materia, Elixir,
Potion, Safety Bit, Mind Source
Tips: You are going to pass out a few times if you attempt to get everything
in here, there is nothing that you can do to prevent this either. Also, most
every enemy here is weak to fire and uses some form of an ice attack. Steal
Circlets from Snow!!!!
ASCII MAP!!! note, the map is not really to scale, but the directions will
get you from one area to the other. Descriptions of what each number is and
how to get where are found below the map.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[9]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
__________|______ |
| | | |
| [7] | |
[10]¯¯¯¯¯¯¯¯¯[8]¯¯¯¯¯¯¯¯¯¯|¯¯ SNOWFIELD ¯¯|¯¯¯¯¯¯¯¯\ |
/ \ | | | | \ |
/ \ | ¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ \ |
| \ | ¯¯¯¯¯\ [5] |
| ¯¯¯¯¯¯¯¯[18]¯¯¯¯¯¯¯¯¯¯¯¯¯¯| \ | |
| | \ | |
| [17] | [6]¯¯*\* | |
| | | \ \ / |
| [16] | \ \/ |
| \ |____ [[4]] |
| \ [14]¯¯¯¯¯¯¯¯¯¯/ |
| /¯¯¯¯¯[15]_______ \ /¯¯ / |
[11]¯¯¯¯¯¯¯¯ | \_[13] / |
/ ¯¯¯| \ /¯¯¯¯¯¯¯¯ |
/ | \ / |
\ | \ / |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[1]¯¯¯¯¯¯¯¯¯¯¯¯[2]¯¯¯¯[3]¯¯¯¯¯[12] |
| | |
| | |
________________________|_____________________________|________|
Exit Exit
1. This is the 'official' entrance if you just walk in from the world map.
It has four exits, the back one goes to the world map, the left one will go to
screen [11] after a while, the upper one will go to screen [15] and the right
one will go to screen [2].
2. I do not know what I was smoking when I wrote this one. Going up-right will
take you to screen [4]. Going right will take you to screen [3]. Going up
and left will take you to screen [13]. Going left will take you to screen
[1]. You get placed on this screen if you take all the right splits on the
snowboarding track.
3. This screen is a somewhat indoor area, if you go to the right you will end
up on screen [12], if you head left you will be on screen [2].
4. Screen four is the most important screen in this entire area. If you exit
it going down, you will eventually get to screen [2]. If you head to the left
you will end up on screen [14]. Heading to the upper left takes you to screen
[6]. Heading UP will take you to screen [6] as well. The difference is, the
screen with the * * by it contains the added cut materia. You can only get to
this screen by heading up. You can not go down from [6] and get to this
screen. Likewise, you can not head up to screen [5] from this screen as far as
I can tell.
5. This screen has the cave of the Boss Snow. You will get Alexander from this
cave provided you have already touched the hot springs. Exiting this screen
down will take you to screen [4] while leaving if from the top will take you to
the open snowfield.
6. This screen contains the hot springs. Heading down through either of the
bottom exits will take you to screen [4]. Exiting from the top will take you
to the snowfields.
7. This is a cave in the snowfield, it has an 'all' materia. You can only get
to this from the open snowfield.
8. This screen has nothing special. Exiting to the top will take you to the
open snowfield. Exiting to the right takes you to screen [10] and exiting to
the bottom takes you to screen [18].
9. This is Holzhoff's Cabin. When you pass out you will come here. Heading
down takes you back into the snowfields while going up will take you to the
next area of the game.
10. This screen is a bit peculiar. All of the exits on the top of the screen
will take you back to screen [8]. Both of the exits on the right side will
take you to screen [18]. There is a cave on this screen which houses an
elixir. Exiting down will take you to screen [11].
11. You will probably never get to this screen, there is nothing on it anyway.
Exiting up takes you to screen [10] Heading down will take you to screen [1]
and heading to the right will take you to screen [15].
12. This screen will return you to the world map if you choose to. The only
other place to go is left, which will take you back to screen [3].
13. This screen has four exits. It also has a potion [yay] in it. Heading
to the lower right will take you to screen [2]. Heading to the lower left will
bring you to screen [15]. Heading to the upper left will take you to screen
[16] and the upper right will take you to screen [14].
14. This screen has three exits. Going out the lower left will take you to
screen [13]. Going out the upper left will take you to screen [18] and leaving
from the right will take you to screen [4].
15. This screen has a sole tree and three exits. Going to the right will take
you to screen [13]. Going left will take you to screen [11] and heading down
will take you to screen [1].
16. This screen has two exits. Going up will take you to screen [17] and
going down will return you to screen [13]. This screen also has a game. You
need to jump across the ice bergs. When you jump onto one, any one touching
it will change its size. If the berg is big, it will become too small to walk
on. If it is small, it will become usable. This only applies to bergs on the
four cardinal directions of the one you jump on. If all four around you change
to small once you jump on, yours will collapse and you will drown [does nothing
other than make you restart this puzzle].
17. Reached only from screen [16], this screen has a cave which contains a
Safety Bit.
18. This screen has four exits. Three of them are on the left side, the other
is across a log which acts as a bridge on the right side. Leaving right will
take you to screen [14]. Exiting the lowest of the exits on the left will take
you to screen [10] while using either of the other two on the left will take
you to screen [8]
Get whatever you want from these areas. Remember that added cut can only be
reached by heading north at screen [4]. Also, you MUST touch the hot springs
to activate the boss snow. Whenever you are done, run back to the cabin, or
just pass out, and head north into the ONE TIME AREA...
-------------------------------------------------------------------------------
^029^ Gaea's Cliff
-------------------------------------------------------------------------------
Items in this Area: Ribbon, Javelin, Elixir, Fire Armlet, Megalixir, Speed
Source, Enhance Sword
Items won from Bosses in the area: Dragon Fang
Tips: Stilvas in this area represent your last chance to get Trine if you have
already killed Godo in Wutai. Also, you can win Dragon Armlets from the Blue
Dragons in the highest indoor areas of the cliffs. You can learn Bad Breath
from Marlboros on the outside areas here. Oh yeah, Stilva's use Magic Breath
too.
Bosses: Schizo
WARNING: Make sure to keep your body temperature high, if you pass out, it is
back to the cabin for you. You can press square frequently to run in place,
this may only be done while standing on a ledge of the cliff.
Climb up to the first platform. Upon reaching it, climb up again. Climb up
again. Basically, keep climbing until you reach an indoor area.
Once inside, head up and exit through the only door on the screen. Now, head
left a few steps and then down. In the next screen, run down a few steps and
then right across the ice bridge. Rather than go up, KEEP RUNNING RIGHT into
the WALL. There is a secret area which leads to a Ribbon. Once you have it,
go back to the fork and head up.
Cross the next ice bridge and get the chest on your right for Javelin. Exit
through the door on the upper left hand portion of this screen. Walk across
the bridge it puts you on. Continue moving in that direction when you lose
sight of Cloud. Weave around and kick the ice ball at the top of this ledge.
Head back down and out of this room. Exit the next room from the original
entrance. Head up the recently cleared path and maneuver yourself around when
you lose sight of Cloud again. Eventually you will come out, head right and
then exit the room down. On the next screen run right some more and exit from
the bottom here as well.
You will be outside again. Climb up, up, right, up, up, up and you will be in
another indoor area. On the right side of the room is a chest with an elixir.
You can save your game in here as well. When you are ready, exit out of the
door on the right.
Just follow the path around and you will be inside again in no time. You do
not need to maintain your temperature here either. In the indoor room, get the</pre><pre id="faqspan-5">
chest on the right [which is hard to see] and get a Fire Armlet. Run left and
you will be attacked by icicles. As you beat them, they will fall creating
paths down below. While you only need to beat the first two, get them all
because there is another chest on the left side of this platform containing a
Megalixir [it says last elixir]. Now walk back to the right some and you will
be given the choice to jump down, do so.
You will now be able to get chest on the left which holds a speed source. Save
again if you had like and exit out of the middle door. Grab the chest to the
left which has an enhance sword. Weave your way around to the left side and
exit the screen. You will now walk through a small hallway on the top floor of
the room you were in not too long ago. Head down and exit the screen and you
will be back outside. Climb up the first path, then head right. Go up at the
next one, up when prompted again, up again and up into the cave. You may save
your game here, do not bother using a tent though, just touch the water. Win
some Dragon Armlets from the Blue Dragons here, they will come in very handy in
the next boss fight. When you are ready, exit the right side of the room and
go down, it is time to fight!
Name: Schizo (Left) [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 43
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 18000
MP: 350
Atk: 57
Matk: 40
Def: 52
MDef: 94
Def%: 1
Dex: 72
Luck: 0
EXP: 2200
AP: 120
Gil: 1500
Win: Dragon Fang
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: Absorbs
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Haste, Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Left Breath [1 Target] [1089.75] [Ice], Double Breath [1 Enemy]
[1711.875] [Ice/Fire], Tremor [All Enemies - No Reduction] [778.125]
[Earth], Left Breath 2 [All Enemies - No Reduction] [1400.625]
[Lightning]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Double Breath can only be used if Schizo (Right) is alive
and it will use Left Breath if the right side is dead. Tremor is a
counter attack against every sixth attack. Left Breath 2 is a final
attack. If both sides die at the same time, Left Breath 2 and Right
Breath 2 will hit at the same time.
Name: Schizo (Right) [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 43
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 18000
MP: 350
Atk: 57
Matk: 40
Def: 52
MDef: 94
Def%: 1
Dex: 72
Luck: 0
EXP: 2200
AP: 120
Gil: 1500
Win: -
Steal: Protect Ring
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: Absorbs
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Haste, Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Right Breath [1 Target] [1089.75] [Fire], Double Breath [1 Enemy]
[1711.875] [Ice/Fire], Tremor [All Enemies - No Reduction] [747]
[Earth], Right Breath 2 [All Enemies - No Reduction] [1400.625]
[Lightning]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Double Breath can only be used if Schizo (Left) is alive
and it will use Right Breath if the left side is dead. Tremor is a
counter attack against every fifth attack. Right Breath 2 is a final
attack. If both sides die at the same time, Left Breath 2 and Right
Breath 2 will hit at the same time.
Left uses cold, absorbs cold, right uses fire, absorbs fire. They have a blend
attack which will use both elements at once. They also have an earth based
attack and a lightning attack when each head dies. If both heads die together
you will get hit by both lightning attacks without having a chance to heal,
which can be bad. There are two basic ways to kill them. Both at once or one
at a time, duh. A few good character setups include
Fire Armlet/Ice Ring elemental=lightning in the armor
Aurora Armlet/Fire Ring elemental=earth in the armor.
Dragon Armlet
This will protect two characters from three of his four elements each. The
third will have a half to three of his four elements. The other, I prefer as
it gives more materia flexibility is having each character with a Dragon Armlet
on and going elemental=earth and elemental=titan in the armors. This on gives
two characters a half to all of his attacks and the third with a half to three
of his four attacks. Pop on a magic barrier and you will take puny damage
every time. Attacks that work well are: Comet, Aqualung, Bolt3, Quake3.
Anyway, once you beat him, continue down and exit this area. Climb up the side
of the crater ledge and you will be in the...
-------------------------------------------------------------------------------
^030^ Whirlwind Maze
-------------------------------------------------------------------------------
Items in this area: Neo Bahamut Materia, Ether, Kaiser Knuckle, MP Turbo
Materia, Poison Ring
Items won from Bosses in the area: Reflect Ring
Tips: This is a ONE TIME area. Gigas's appear on the screen when you walk down
a mountain. The item you win from them can ONLY be gotten here.
Bosses: Jenova-DEATH
Your party will have a short talk. Run left down the slope. If Tifa is not
in your party, she will join it now. Continue left to the next screen. Head
down. Run left and GET THE NEO-BAHAMUT MATERIA. Walk left a bit more and jump
up to the next platform. Save your game. Jump up to the next platform. Now
jump left and an event will occur.
Once the event completes exit the left side of the screen. On this new screen
you will see the wind blowing. Try to cross the area where it blows when it is
not blowing. Talk to the downed men in the black capes, one will give you an
ether. If you fail, you will have to fight a monster. Once across, keep going
up to the next screen.
Head left, then up a bit and right. Open the chest for a Kaiser Knuckle. Head
left on the higher path and turn to go on the higher right path and so on and
so forth until you exit this screen.
You will now be on another screen with wind. This time, there are green beams
which move across too. Same process as before, it is a bit harder this time.
Once across, exit the screen to the top.
Walk up a bit and you will see the man you have been chasing. A short scene
will occur and before you know it you will be battling with...
Name: Jenova*DEATH
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 55
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 25000
MP: 800
Atk: 140
Matk: 70
Def: 90
MDef: 320
Def%: 1
Dex: 150
Luck: 0
EXP: 6000
AP: 400
Gil: 5000
Win: Reflect Ring
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Red Light [1 Enemy] [843.75] [Fire], Tropic Wind [1 Enemy] [750]
[Fire/Wind], Silence [1 Enemy or All Enemies] [Silence]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: All of her attacks are fire based, if fire can not hurt
you, the only way to lose is by killing yourself.
This time she only has fire attack [but not beta :(] If you are immune
to fire, you can not lose! Just beat on her, this is a damn easy fight. You
could also be an ass and just magic hammer her MP away.
After the battle there will be a talk, Cloud will now need to give the item to
either Barret or Red XIII. Talk to Tifa. Head up once you have done that.
Get the MP Turbo Materia here. Head up a bit and open the chest which has a
Poison Ring inside. Save your game and exit up.
Another damn screen of dodge the wind. This is the last one and it has the
added challenge of random lightning bolts. They tend to come in streaks though
so you should be able to get through. Head up and participate in about thirty
minutes of story. You will be able to control yourself for about the first
five after that just sit back watch the show and we will pick it up at...
-------------------------------------------------------------------------------
^031^ Escape the Shinra
-------------------------------------------------------------------------------
Follow Tifa when you assume control of Barret. Save on this screen as you may
not want to watch all of that storyline again. Continue following Tifa. Once
you get into a press room, some story will take place. You will have to fight
two guards using Barret and Cait Sith now. It should be an easy fight though.
Run Barret to the door where Tifa is. Tug on it over and over using the
confirm button. More storyline will occur. When you get control of Barret
again, run to Cait Sith and talk to him. Exit the door and head forward a few
steps. A short event. Now, head right and exit from the bottom right door of
this screen. If you have gotten Yuffie, she will be running around with a
camera crew. Run to her. If not, just run towards the bottom of the screen.
More story events will happen [is not this intense!?]. Exit the screen down.
Head towards the switch on the ground above you, push it to activate the lift.
Run to the right once you get up it. You will trigger another scene.
You will now be back to Tifa. Your goal is to get the key [duh]. Press, X, X,
triangle, x+triangle, circle+triangle, circle, circle and you will be free.
Run to the orange light in the top corner of the room and shut off the gas.
Now try and pry the door open! Another cool scene will occur.
When you get control of Tifa, climb down the building. Once you are on solid
ground, run as fast as you can to the upper left. On the next screen keep
heading to the upper left. Uh oh, you are trapped! Time to exchange slaps
with Scarlet. It does not matter if you win or lose, but who wants to see
Tifa's lovely face get damaged? A long bit of story will happen. Take note
of the rip off from the movie Top Gun.
If you want to use this new toy, keep reading on, if not, just skip to ^033^
for now.
-------------------------------------------------------------------------------
^032^ [optional] Going around in the Highwind
-------------------------------------------------------------------------------
Items in this area: Fullcure Materia, Elixir, Magic Source, Elemental Materia,
Fourth Bracelet, Guard Source, Enemy Skill Materia, Chocobo Lure Materia,
Quadra Magic Materia
We are going to do a lot of flying around here. Many shops have new things to
buy in case you missed the earlier. I hope you have a lot of money, if not,
just skip the parts you do not want ^_x.
Our first stop will be Fort Condor. Feel free to fight in the mini battle now
but first check out the Item Shop and the Materia Shop.
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Tent | 500
S-Mine | 1000
---------------------------------
Item | Cost |
---------------------------------
Throw | 10000
Manipulate | 10000
Deathblow | 10000
Destruct | 9000
All | 20000
Now to Junon. Starting from the far right screen going into the shops in order
they sell.
First Door: same as before
Alley: Nothing
Second Door:
---------------------------------
Item | Cost |
---------------------------------
Wind Slash | 2000
Twin Viper | 3200
Viper Halberd | 7000
Dragoon Lance | 6200
Peacemaker | 3500
Buntline | 6800
Magic Comb | 2000
Plus Barrette | 3500
Wizard Staff | 1800
Wizer Staff | 3200
Third Door: Nothing
Skip over several screens to the next set of shops.
Fourth Door: Nothing
Fifth Door [2nd Floor]:
---------------------------------
Item | Cost |
---------------------------------
Nail Bat | 2800
Rocket Punch | 3200
Work Glove | 2200
Hairpin | 6000
Superball | 3000
Trumpet Shell | 3000
Mop | 3200
Silver Rifle | 3000
Fifth Door [3rd Floor]:
---------------------------------
Item | Cost |
---------------------------------
Platinum Bangle | 1800
Powersoul | 4200
Enemy Launcher | 3300
Magic Shuriken | 6000
White M-Phone | 2300
Black M-Phone | 2800
Silver M-Phone | 3300
Sniper CR | 3300
Sixth Door: Nothing
Seventh [Final] Door:
---------------------------------
Item | Cost |
---------------------------------
Atomic Scissors | 1400
Grand Glove | 1200
Striking Staff | 1300
Diamond Pin | 1300
Boomerang | 1400
Yellow M-Phone | 500
Spear | 1200
Trident | 7500
Quicksilver | 1000
Once you are done getting what you missed just head up to the air controller
and have yourself dropped off outside of Junon. Fly over to Costa Del Sol.
Man in the Bar:
---------------------------------
Item | Cost |
---------------------------------
Solid Bazooka | 16000
Centclip | 14000
Spiral Shuriken | 14000
Long Barrel R | 13000
Gold M-Phone | 15000
S-mine | 1000
Materia Shop:
---------------------------------
Item | Cost |
---------------------------------
Fire | 600
Ice | 600
Lightning | 600
Earth | 1500
Gravity | 8000
Poison | 1500
Item Shop:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Tent | 500
North Corel has nothing new, but you will be back here in a while anyway.
Gongaga is also selling the same stuff. Head to Cosmo Canyon. They aren't
selling anything new, but, you can get the FullCure Materia from behind the
item shop. Go to it and enter the area which was blocked off before. Head
around to get it along with an Elixir and a Magic Source. That is it for Cosmo
Canyon, head to Nibelheim. They do not sell anything new here either. Run to
Tifa's Piano and you will find an Elemental Materia. Time to go to Rocket
Town. [Are we having fun yet?]
Rocket Town has been littered with treasure chests. Weapon shop building has
a fourth bracelet in a chest. The vendor sells:
---------------------------------
Item | Cost |
---------------------------------
S-Mine | 1000
Gold Armlet | 2000
Edincoat | 8000
Power Wrist | 7500
Protect Vest | 3500
Earring | 7500
Talisman | 4000
Peace Ring | 7500
Safety Bit | 7500
There is a Guard Source inside of the item shop. The vendor now sells:
---------------------------------
Item | Cost |
---------------------------------
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Tent | 500
Barrier | 10000
Exit | 10000
Time | 6000
Throw | 10000
Deathblow | 10000
Manipulate | 10000
That is it. From here, head up to Chocobo Sages house, it is concealed by
mountains near Icicle. Talk to the chocobo to get an Enemy Skill Materia. You
may also talk to Chocobo Sage to learn about Chocobos, but his memory is a bit
foggy. Every three to six battles he will recall a little bit more.
---------------------------------
Item | Cost |
---------------------------------
Porov Nut | 2000
Pram Nut | 1500
Sylkis Greens | 5000
Reagan Greens | 3000
Also, if you have no Mimett greens, head back to the Chocobo Farm and get one.
Pick up the new chocobo lure sitting by the front gate while you are at it.
If you want to get some Tetra elementals, head south of Cosmo Canyon until you
find cactuar island. Morph the Cactuers into Tetra elementals.
Now the most important part, there is a town in the lower right hand side of
the map, called Mideel, which you have not been to yet, this is your next
destination, but before you go there, I have one last important item for you
to get.
Fly Northwest of Mideel and follow the west side of the mountain. Eventually
you will come to a cave, note that you can not land near it. Normally, you
could not reach this cave without a River Chocobo or better. But, if you land
the Highwind correctly, you can do it now. So, fly to the nearest grass on
this same island. It will be elevated by a cliff. Face the Highwind SOUTH
EAST. Now, this is very difficult to explain, but land the Highwind [x] and
use square to move the Highwind to the left. While doing this, tap the R1
trigger ever so slightly. If done correctly, Tifa will appear on the dirt path
below. If the Highwind lands properly, you are not close enough. If the
Highwind bounces back up, you are overshooting the ledge. Run to the cave to
get one of the four legendary materias [for lack of a better term], Quadra
Magic. Head back to the Highwind and return to...
-------------------------------------------------------------------------------
^033^ Mideel
-------------------------------------------------------------------------------
Items in this area: Cursed Ring, Contain Materia, Elixir
Enter town and go right into the first building you see. Talk to the Chocobo,
Give it a Mimett Green and tickle it behind its ear. You will get the Contain
Materia. You can also shop in here.
---------------------------------
Item | Cost |
---------------------------------
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Remedy | 1000
Tent | 500
Keep going right and enter the other bottom floor shop here. This is a Materia
shop and they sell:
---------------------------------
Item | Cost |
---------------------------------
HP Plus | 8000
MP Plus | 8000
Transform | 5000
Gravity | 8000
Destruct | 9000
Go up the stairs to the second floor and go into the nearest shop. Run to the
back and knock on the door. Now go to the vendor and shop.
---------------------------------
Item | Cost |
---------------------------------
Crystal Sword | 18000
Crystal Glove | 16000
A-M Cannon | 18000
Crystal Comb | 17000
Crystal Cross | 18000
Crystal M-Phone | 18000
Partisan | 19000
Winchester | 18000
Crystal Bangle | 4800
Wizard Bracelet | 12000
Cross the bridge on this second floor and head to the only building there.
Walk above [to the right of] this building and you will hear a click. Hit the
confirm button and you will get a Beat-Up Useless Old Key. Inside of this home
you can buy accessories from the hot maid.
---------------------------------
Item | Cost |
---------------------------------
Amulet | 10000
Fire Ring | 8000
Ice Ring | 8000
Bolt Ring | 8000
Fairy Ring | 7000
Jem Ring | 7500
White Cape | 5000
Head back to the weapon shop and use the key in the door you could not open
before. When the owner notices what happened, tell him the truth, you will be
given a cursed ring. Now go back near the entrance of town and just head up
some story will happen. Before long you will be back on the Highwind. If you
want, go back to Mideel and enter the building on the right below the hospital,
you can take an elixir from the bed in there. He will ask if you took it, just
tell the truth.
-------------------------------------------------------------------------------
^034^ Huge Materia 1 & 2
-------------------------------------------------------------------------------
Items in this area: Huge Materia 1 & 2, Phoenix Materia, Ultima Materia,
Catastrophe
Tips: STEAL FROM EAGLE GUN ON THE TRAIN!!!
I feel sorry for you if you used Cloud and Tifa in your main party for the bulk
of the game, because now you have neither of them. Oh well, you will still
have your third member which is all you really need for this area. On the
Highwind some events will happen, Barret will say to go to North Corel ASAP.
Do not. Instead, head to Fort Condor, we will get the fun one out of the way.
Run up to the top floor and prepare for the final battle here. You can just
let them invade and kill the commander, or you may win on the field. Either
way, you will get the Phoenix Materia and a Huge Materia. If you elect to lose
the strategy battle and win the fight, you will get an Imperial Guard as well.
There is no special gift for winning the strategy battle this time. If for
whatever reason you manage to lose both the strategy battle and the fight, you
will be kicked out of Fort Condor forever.
Leave here and head for North Corel. This is where it gets fun. Park in front
of the town and backtrack the train tracks to the reactor. You will have to
fight some guards. Some events will occur. When you are in the train, you
will have to push Up and Triangle very quickly in succession over and over
until you are able to jump onto the other train. You are only going to have
ten minutes for all of these events so you will need to kill the enemies as
fast as possible. There are several battles aimed to slow you down.
Battle #1: 1 Gas Ducter
Strategy: Comet + added cut
Battle #2: 2 Gas Ducters
Strategy: Magic Breath
Battle #3: 1 Wolfmeister
Strategy: Aqualung
Battle #4: Eagle Gun
Strategy: STEAL FROM HIM FIRST, then Magic Breath
Battle #5: Some sort of Shinra Guard....
Strategy: Poison
Once you have the controls press, Up+Triangle, Down+X, Down+X. The train
should miss North Corel, damn fine brakes on that thing... considering trains
normally take a mile to stop, but since it seems to move over holes in the
track as well... *shrug* You will be given the Ultima Materia, Huge Materia #2
and forced to sleep in the Inn. When you wake up, leave and enter the only
other building on this level. Talk to the person inside who is wearing green
hat and blue jeans, you will be given Catastrophe.
Get back to the Highwind and fly back to Mideel.
-------------------------------------------------------------------------------
^035^ Cloud's Past
-------------------------------------------------------------------------------
Items in this Area: None
Bosses: Ultimate Weapon
Head to the clinic where Cloud is. Some talking will occur and the ground
will shake. Head outside and get ready for a boss fight.
Name: Ultimate Weapon [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 61
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 100000
MP: 400
Atk: 100
Matk: 170
Def: 120
MDef: 100
Def%: 3
Dex: 120
Luck: 50
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless, Regen
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Quake2 [All Enemies or 1 Enemy] [2079] [Earth], Claw [1 Enemy] [2100],
Ultima Beam [All Enemies - No Reduction] [2079] [Hidden Elemental]
*Terence notes that any materia which does not have a specified
elemental property will work for negating the damage of Ultima Beam.
For example, HP Plus=Elemental will work.
Just make sure to heal and steal. He will only use Earth and Non-elemental
attacks. He will run off, even if you do not hit him. You may as well dink
some of his life away to make him easier later on in the game since he does not
regenerate between fights. Get ready for some damn long story line. You will
not be able to save while it is going on, either. You will be controlling Tifa
in Cloud's Mind. There are three areas to go to. Head to the Upper right one
first, when that event is done do the upper left one. When that event is done
do the lower one and finally back to the upper right. The story should be
mostly completed for you now. After a few words, Tifa and Cloud will awaken on
a shore next to everyone else. You now have your team back! Off to the
Highwind for a very happy scene and you are free to roam around, which is what
we will do.
-------------------------------------------------------------------------------
^036^ [optional] More fun in the Highwind
-------------------------------------------------------------------------------
Items in this area: Key to Sector 5, Sneak Glove, Premium Heart, Final Heaven
This entire section is pretty much a Tifa run. Right now you could actually
breed a Gold Chocobo and get Knights of the Round along with most other items
in the game. However, since that would take any remaining challenge away I am
not going to instruct you in that direction. If you wish to do this, Scroll
down to the 'final optional section' and do what it says.
If you walk right back into Mideel you will notice the town has been destroyed.
All the shops suck now, except for one, the kid being chased around by the
white chocobo at the top of the screen.
His Items are:
---------------------------------
Item | Cost |
---------------------------------
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Remedy | 1000
Tent | 500
His Weapons are:
---------------------------------
Item | Cost |
---------------------------------
Crystal Sword | 18000
Crystal Glove | 16000
A-M Cannon | 18000
Crystal Comb | 17000
Crystal Cross | 18000
Crystal M-Phone | 18000
Partisan | 19000
Winchester | 18000
Crystal Bangle | 4800
Wizard Bracelet | 12000
And his Materia is:
---------------------------------
Item | Cost |
---------------------------------
HP Plus | 8000
MP Plus | 8000
Transform | 5000
Gravity | 8000
Destruct | 9000
Let us go to Midgar now. Enter and talk to the man by the gate. He lost the
key, how unfortunate. Leave here and head to the Bone Village. Search for
'normal' treasure. Dig up near the smoke just like before, except this time,
dig as close to the ledge as you possibly can. Eventually you will get the Key
to Sector 5. Head back to Midgar, you will be able to enter now. You will
enter by the Church you met Aeris in. You want to walk all the way to the Wall
Market now. If you choose to enter the church, you will see some memories of
Aeris.
Go into the building labeled "Item" and touch the Machine to obtain the
Premium Heart. Now head to the weapons shop, go to the vendor on the left, he
will sell you a Sneak Glove, for 129,000 [that is not a typo] Gil. When you
are done here, head to NIBELHEIM.
Once there, be certain that Tifa is in your party, play her piano and after a
few tries you will find a letter. This letter will fill in more gaps in the
plot, and you will also receive her final limit, Final Heaven. In case you
forgot, the piano song goes like this:
x, square, triangle, r1+triangle, r1+square, x, square, triangle, r1+x,
circle, x, square, x
Now that we have gotten a few goodies but not too good, let us get back to the
actual game. Oh and, you are also probably broke now so this is a good thing.
If you are not, you could always head back to Costa Del Sol and buy that Villa
for 300,000 gil.
-------------------------------------------------------------------------------
^037^ Junon Reactor Raid
-------------------------------------------------------------------------------
Items in this Area: God's Hand, Battle Trumpet, Scimitar, Leviathan Scales
Items won from Bosses in the area: God's Hand
Tips: Steal Shinra Alphas From the Underwater MP's. Morph Ghost Ships into
Guidebooks.
Bosses: Carry Armor
Head to Junon and head to that narrow screen [the one I said to remember for
later, also has the alarm] Take the door in the lower left corner of this
screen and you will be in an elevator. Oh yeah, before I forget, there will
have been some events taking place :P
You will get attacked, easy fight. Exit the elevator and head down through
this next screen and exit. In the next screen run left all the way to the
exit. Run down and exit this screen, save your game if you need to, but this
area will not be getting much harder any time soon. Activate the elevator,
when you reach the bottom out. Go up and exit this screen. You will now be in
the underwater part of the underwater reactor. Just follow the path until the
exit and on the next screen do the same. You will come to another elevator,
push the button and go down more.
Once the elevator door opens again, head out of it. Head left across the very
long catwalk. On the next screen is a save point, you will want to use this
one as one of the most troublesome bosses in the entire game is coming up soon.
Exit to the upper right. In this next room you will be attacked by the guards.
Depending on where, you may suffer an attack from both sides.
Head right and get attacked by more guards. Exit to the right and run along
the catwalk. A short scene will happen. Continue going right and you will
see a familiar face.
Alas, Reno will not be able to fight you and will send in his place the...
Name: Carry Armor [Boss], Right Arm, Left Arm
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 45
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 24000, 10000, 10000
MP: 200, 100, 100
Atk: 90, 80, 80
Matk: 55
Def: 200
MDef: 300
Def%: 1
Dex: 80
Luck: 0
EXP: 2800, 1400, 1500
AP: 240, 95, 90
Gil: 4000, 0, 0
Win: God's Hand, -----, -----
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: Nullifies
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Haste, Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Lapis Laser [All Enemies - No Reduction] [1875], Damage Attack [1
Enemy] [562.5], Arm Punch [1 Enemy] [624], Arm Grab [1 Enemy]
[Imprisoned]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Lapis Laser is used by Carry Armor, sometimes as a sneak
attack. This attack is perhaps the most powerful in the game with all
things considered. Arm Punch is used only by the arms. Arm Grab will
pick up a character rendering them useless. The arm will hold the
character until it is defeated. Each time Carry Armor or either arm
is hit, Damage Attack will be triggered hitting any characters in
their grasp. Characters in arms are considered dead, so do not lose
the third.
This is one of the hardest battles in the game. Lapis laser will do about 1500
damage to all party members. If you kill both arms, this is the only attack he
will use against you. If you leave the arms, they will pick up party members
and hold them. Every time you hit an arm, the party member gets hurt. Not to
mention it gives you one less person to use. Best strategy. Get your defense
going first, Regen, MBarrier, Haste, whatever you like to use. Then use either
lightning attacks or preferably Kjata/Magic Breath. He should go down fairly
quickly if you get your defense up early.
After you beat him head left and get the chest containing a Battle Trumpet.
Go back right and head straight up off of the screen. Before heading up the
stairs to the sub, head left a bit more and get the chests containing the
Leviathan Scales and the Scimitar. Once you have those, head up the stairs
and battle your way onto the sub.
Once inside you will be attacked again. You can save your game here, once done
head into the cockpit. It is your training friends from Junon. You can either
fight them or take them prisoner [makes no difference]. Sit down in the seat,
read the manual and then start the sub mission.
All you need to do is sink the Red Sub. It starts right in front of you so it
should not be hard to find. If you fail to sink it you will not be able to get
that huge materia.
-------------------------------------------------------------------------------
^038^ Fun in the Sub [Mostly Optional, HIGHLY recommended]
-------------------------------------------------------------------------------
Items in this Area: Huge Materia #3, Key to the Ancients, Chaos, Death Penalty,
Heaven's Cloud, Megalixir, Escort Guard, Conformer, Double Cut, Megalixir,
Spirit Lance, Hades Materia, Outsider, Highwind, Oritsuru, Steal as Well
Materia
Tips: STEAL FROM RENO AND RUDE, STEAL FROM RENO AND RUDE
Bosses: Reno & Rude, Emerald Weapon [if you really want to try, save first]
The sub will emerge from the water and you will be put back on the land. Get
right back in the sub and dive. Now, for the sake of navigation we are just
going to glide along the walls. Consider the Junon Reactor which is very
close to you, to be 12 O'clock. Head clockwise along the wall. Eventually you
will come to the sunken red submarine. Get close and examine it for Huge
Materia #3. Now, head back to the reactor and head counter clock wise. The
next tunnel you will come to will be a long ways from here, and it will have
a Key to the Ancients at the end of it. Leave that tunnel and continue to
follow the wall. You will go through a very long tunnel. Surface the sub and
get out. Put Vincent in your party and head in. A lot of events will happen.
Once done, you will be back on the world map.
Once you fight ten battles you can return here to get Chaos and the Death
Penalty for Vincent. For now, just dive back in and go through the tunnel
and start heading along the same wall we have been following. The final place
which is not too far from Costa Del Sol, will be a sunken Airplane. In the
first room is a save point, I strongly suggest you use it. The only chest in
this room contains Heaven's Cloud.
Exit this room to the top and you will be in one of the cargo rooms. Head up
and then to the right. Open the chest, it contains a Megalixir. Head back to
the fork and just head right. Open the chest near the stairs. It has an
Escort Guard. Go down the stairs and walk ALL the way to the left. Head up to
a seemingly dead end and open the almost invisible chest there. Inside is the
Conformer. Now head to the upper right corner of this room, the Double Cut
materia is there. Head back to the main room. Exit to the left this time.
You are about to fight....
Name: Reno [Boss] [3]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 42
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 15000
MP: 230
Atk: 100
Matk: 85
Def: 100
MDef: 96
Def%: 12
Dex: 85
Luck: 20
EXP: 5000
AP: 300
Gil: 4000
Win: -
Steal: Touph Ring
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Short Staff [1 Enemy] [780], Neo Turk Light [1 Enemy] [Confusion],
Electropod 2 [1 Enemy] [2652] [Lightning]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: He will target anyone who hit him with a Lightning spell
on his next turn. Oddly, this includes Ice Crystal, Bolt Plume, and
Swift Bolt items as well. Steal a Touph Ring and watch out for Neo
Turk Light!
Name: Rude [Boss] [3]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 49
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 20000
MP: 280
Atk: 110
Matk: 75
Def: 120
MDef: 160
Def%: 0
Dex: 79
Luck: 5
EXP: 5500
AP: 360
Gil: 5000
Win: Elixir
Steal: Ziedrich
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Shoulder Attack [1 Enemy] [2346], Bolt2 [1 Enemy or All Enemies] [930]
[Lightning], Fire2 [1 Enemy or All Enemies] [930] [Fire], Ice2 [1
Enemy or All Enemies] [930] [Ice], Cure2 [1 Ally or All Allies] [1514]
[Restorative]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Rude will not target Tifa with any spells. He has only
a 2/3rds chance of attacking her with Shoulder Attack. Steal his
Ziedrich.
STEAL THE ITEMS FROM THEM.
Go through the door they were in front of. You will be in another cargo room.
Get the chest on your left for another Megalixir. Head all the way to the back
catwalk and go right for a Spirit Lance. Head left and go down the stairs you
bypassed before. When you get to the bottom Cloud will make a comment. Keep
going directly to the right. You will get the Hades Materia here, it is a bit
hard to see. Now, come towards the bottom of the room. Get the two chests
containing Highwind and Outsider. Now, unless you want to stay here and morph
the enemies into various sources, get out and head back to the Highwind. When
you get to the Highwind, make a stop at Wutai. Remember the burning fires
in the statues before? You can put them out now with the Leviathan Scales.
As you run up to the fires, they will burn out. Put out the first two fires
and get an Oritsuru follow the path around for a Steal as Well materia. When
you are done here, head back to the Highwind and fly to Rocket Town
-------------------------------------------------------------------------------
^039^ Journey to the Stars
-------------------------------------------------------------------------------
Items in this Area: Huge Materia #4, Venus Gospel
Tips: STEAL FROM RUDE, STEAL FROM RUDE, STEAL FROM RUDE, STEAL FROM RUDE
Bosses: Rude
Head towards the rocket. As you fight your way up, Cid will eventually come
and join you. You will finally get to... [along with two Shinra Soldiers]
Name: Rude [Boss] [2]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 42
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 9000
MP: 240
Atk: 60
Matk: 30
Def: 60
MDef: 160
Def%: 5
Dex: 70
Luck: 9
EXP: 3400
AP: 80
Gil: 3000
Win: Hi-Potion
Steal: Ziedrich
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Bolt2 [1 Enemy or All Enemies] [540] [Lightning], Cure2 [1 Ally or All
Allies] [1202] [Restorative], MBarrier [1 Ally or All Allies]
[MBarrier], Shoulder Attack [1 Enemy] [882], Grand Spark [1 Enemy]
[648]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Steal the Ziedrich from him. He will again avoid
hitting Tifa some of the time. He will never hit her with Grand
Spark.
You will notice he is weaker than before, the game thinks you should have gone
here first, I did not. Anyway, his grand spark attack is annoying, but he is a
pushover. He will also avoid hitting Tifa unless she is the only target left
to take aim at. Just remember to steal the Ziedrich!
Head inside the rocket and fight one more battle. Go into the cockpit and
watch the events unfold. When you regain control of Cloud head to the door on
the RIGHT. Go up, you will see where the Huge Materia is. Try to get to it,
you will be prompted for a passcode. If you are incorrect the first time, you
will only have three minutes to get it correct. Cid will attempt to give you
some hints along the way. If you care the passcode is:
Circle, Square, X, X
Head back down after getting it and then exit the cockpit heading down. Climb
down the ladder on the next screen, an event will happen. Once you get control
of Cloud again, head down and watch a very long event upon exiting.
Once you are back on the world map, re-enter Rocket town and talk to the old
man outside of the Item shop a few times. He will give you Cid's Ultimate
Weapon, the Venus Gospel.
-------------------------------------------------------------------------------
^040^ A plan
-------------------------------------------------------------------------------
Items in this area: Bahamut Zero Materia
Head to Cosmo Canyon and run right up to Bugenhagen's Home. Run into the room
with the planetarium. Talk to Bugenhagen. A lot of story will occur. Before
you leave the room, Bugenhagen will take all of your huge materia and keep it
for storage in this room. You will be able to go up and see them. Go to the
Blue one. Get closer when prompted. If you have Bahamut and Neo Bahamut, you
will now be given a Bahamut Zero Materia. You can come back at any time to
perform the master materia blends. Head back down and you will be on the
Highwind. Fly over the Forgotten capital [it is in that river bed behind the
Bone Village] and land the Highwind there. Walk in and take the left path all
of the way to the room to the middle back side. Walk over to the right and
up to the Oracle like object. Some story will take place. If you did not get
the key yet, you will be told it is in a place where the sun will never shine
upon it, hence the bottom of the ocean. Just get the sub down there to
retrieve it. Seeing as I already told you to do this... Since we already got
the key to the ancients in a previous section, Bugenhagen will fly over and
place it in an altar. Now the some water will pour down. Walk back up to the
oracle for some more events. When it is all done, attempt to leave. Your PHS
will ring. Some more story is taking place. When you can, leave this area and
return to the Highwind. You can not get in! Another event is going to happen.
-------------------------------------------------------------------------------
^041^ Weapon attack!
-------------------------------------------------------------------------------
Items in this area: None
Bosses: Diamond WEAPON
</pre><pre id="faqspan-6">
Finally you will be able to get back in the Highwind. Head towards Midgar as
that is where weapon is going. Once he makes it to land, get out of the
Highwind and walk up to him to start a fight. He walks rather slow for a
defender of the planet so if you get bored, just fly around the world a few
times or something. Eventually he will get there though.
Name: Diamond Weapon [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 49
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 30000
MP: 30000
Atk: 50
Matk: 50
Def: 250
MDef: 250
Def%: 1
Dex: 180
Luck: 0
EXP: 35000
AP: 3500
Gil: 25000
Win: -
Steal: Rising Sun
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: Halves
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless, Regen
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Diamond Fire [1 Enemy] [891] [Fire], Foot Stamp [1 Enemy] [1188],
Diamond Flash [All Enemies - No Reduction] [Target's HP * 15 / 16],
[Silence]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Diamond Weapon is immune to all physical attack aside
from limit breaks with the exception of the time between the start of
a countdown until it uses Diamond Flash. Foot Stamp is used on the
enemy with the highest HP.
Just do not use physical attacks, they will do nothing. Use magic instead,
other than gravity and fire he has no strengths. His attacks are
un-captivating. Use Regen and you will be fine. He does have a Diamond Flash
attack which can hurt pretty bad, but there is a countdown before it so you
will likely never see it. Level 3 spells shred him as do Comet, Ultima and the
Contain spells. Limit breaks will do their normal damage so do not be afraid
to use those. Look at all the points you get for winning this easy battle.
Oh yeah, and, he is vulnerable to slow, but not stop.
Some events will happen. Now, if you elect to go to section ^042^ be CERTAIN
to not fly over the Northern Crater which you just saw get blasted open. If
you do on accident while chasing him, then be SURE you do NOT fly over Midgar
or else you will not be able to do that section right now. If you do not want
to do it yet, skip both ^042^ and ^043^ and get ready for ^044^
-------------------------------------------------------------------------------
^042^ [optional] Ultimate Weapon
-------------------------------------------------------------------------------
Items in this area: Ultima Weapon [Won from Ultimate Weapon]
Items won from Bosses in the area: Ultima Weapon
Bosses: Ultimate Weapon [duh]
Want more of that great exp? Head over to the crater in the ground between
Junon and Fort Condor and Ram the Highwind into him. You will get in a battle
with him.
Name: Ultimate Weapon [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 61
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 100000
MP: 400
Atk: 100
Matk: 170
Def: 120
MDef: 100
Def%: 3
Dex: 120
Luck: 50
EXP: 35000 [0 for all battles except the final]
AP: 3500 [0 for all battles except the final]
Gil: 25000 [0 for all battles except the final]
Win: Ultima Weapon [Nothing for all battles except the final]
Steal: Curse Ring [First Encounter], Reflect Ring [All land battles
after the first], Circlet [All air battles before the final one]
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless, Regen
+-=-+-=-+-=-+
Preparing
+-=-+-=-+-=-+
Where to find: First Encounter - Mideel, Second Encounter - Hole in
the Ground where the Junon Forests once were, Final Encounter -
Hovering near Cosmo Canyon, All Others - Random Towns across the
world map after bumping into him and forcing him to one.
Appears with: Nothing
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Quake2 [All Enemies or 1 Enemy] [2079] [Earth], Claw [1 Enemy] [2100],
Ultima Beam [All Enemies - No Reduction] [2079] [Hidden Elemental],
Thunderball [1 Enemy] [2945.25] [Lightning], Shadow Flare [1 Enemy]
[10828.125]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Claw and Quake2 are only used during land battles.
Thunderball is only used during air battles. Ultima Beam can be
protected against by pairing Elemental to one of Ultima, Bahamut,
Neo Bahamut or Bahamut Zero in your armor. Shadow Flare is Ultimate
Weapons final attack in the final battle [Near Cosmo Canyon]. This is
one of three enemies who can use this spell, so stack all of your
Enemy Skill Materias in need of this skill onto the character you
intend to deal the final blow. Ultimate Weapon has 100,000 HP but
does NOT regain any of it between battles. Once Ultimate Weapon is
below 20,000 HP it will go to the final battle location.
*Terence notes that any materia which does not have a specified
elemental property will work for negating the damage of Ultima Beam.
For example, HP Plus=Elemental will work.
After you fight him for a while, he will fly away, try to keep him on your
screen or you will have to find him which takes forever. Anyway, after several
fights he will park himself outside of Cosmo Canyon, this is the final
encounter spot. Put all of your enemy skill matera on the same person and load
him up with some HP Plus's on him as well. Make sure this is the only
character to damage Ultimate weapon this fight. When he dies, he will hit the
last person who hit him with the enemy skill Shadowflare. Since none of your
materia have it yet, this will teach it to them all at one time! If you have
an Mbarrier and some high spirit, this will still do a good 3700 damage to you.
Alternatively, you could be a cheap fool and reflect the Shadowflare back at
him, you will still get the skill.
For those who care, you can fight him at: Fort Condor, Mideel, Midgar, Northern
Crater, Temple of the Ancients, Gongaga, Mt. Nibel, North Corel, and in his
first and final battle locations.
When he dies he will leave a large crater. Land nearby and run through this to
get to another optional area with loads of prizes...
-------------------------------------------------------------------------------
^043^ [optional] Ancient Forest
-------------------------------------------------------------------------------
Things in this Area: Supershot ST, Spring Gun Clip, Apocalypse, Minerva Band,
Slash-all Materia, Typoon Materia, Elixir
First a few notes on how this place works and some terminology.
The Ancient forest is a highly confusing area of the game. If at any time you
find yourself unable to advance, hit the square button and you will be placed
at the beginning of the Ancient Forest. However, you will need to re-work
through the entire forest to get back where you were.
There are several things which are unique to this area of the game, they are
all needed to advance through this area as well. They do not have 'official'
names for the most part, so I will be referring to them by the names given in
this section.
Bag - There are two types of bags in the Ancient Forest; those you can walk on
and those you can not. The second kind of bag require either a full sized or
small frog to be placed in them in order to stand on or walk across.
Small Frog - The most common creation in the Ancient Forest. The small frogs
may be picked up by hitting the confirm button (circle by default) and then
released by pressing it again. Small frogs are used to put in bags so you may
walk across them.
Large Frog - Large frogs are more useful than small frogs. In addition to
being able to use them as stepping stones, they can also propel you a short
distance from some bags.
Pink Vines - These vines may be grabbed onto and will pull you across [or in
some cases up] in the area. You need nothing special to activate Pink Vines.
Jar of Honey - Well, it looks like a jar of honey at least, I can not think of
anything else it might be. These are used to feed the plant traps which will
impair your progress.
Plant Traps - Somewhat reminiscent of a Venus Fly Trap, plant traps will close
up on you if you get too near their center. When they do this, they will
take away 1,000 hp from your ENTIRE party. Plant traps can be disabled by the
use of a nearby Jar of Honey.
-------------------------------------------------------------------------------
I have divided this area up into screens. There are five screens, Screen1,
Screen2, Screen3, Upper Screen and Screen4. You will enter some of these
screens multiple times in your journey through the Ancient Forest.
Screen1: You will note upon entering this screen, that there is a bridge which
heads to the left side of the screen. Ignore it. First, gather 3 small frogs
and bring them to the bags accessible from the path which goes UNDER the
bridge. Be sure to not drop them into the bags just yet. Instead, deposit
them all just in front of the bags. Once you have two there and one more in
your hands, begin putting them in the three bags. Leap across all of the bags
to the right side of the screen. Here, you will see two large frogs, ignore
them for now and head to the plant trap at the bottom of the screen. Take
one or two WALKING steps into it and press confirm [default circle] and you
will receive the Supershot ST. Now, head right a few steps and up to the top
of the screen where you will see the Spring Gun Clip. Get this and head right
onto the next screen.
Screen2: First, grab a small frog from anywhere on this screen and get under
the pink vine. Once positioned properly you will be prompted to 'jump'. Once
you choose jump the pink vine will toss you up onto a ledge with two bags next
to it. The first bag is empty and the second already full. Put the small frog
into the first bag and leap across them both to the next pink vine. This vine
will drop you back to the ground level on the other side of the plant trap.
Now, to your right is a large frog, get it. Continue heading right a few more
steps to a small platform of green grass which has a bag on both it is left and
right side. Put the large frog into the bag on the left and hop onto that bag.
Remain on that bag for a few seconds until the frog pushes you off onto the
ledge holding a Jar of Honey. Pick up the jar of honey [confirm button] and
jump off the ledge back to the ground. Walk with the jar of honey to the plant
trap and give it to the trap. If done properly the plant will seal itself up
giving a clear path to the slash-all materia. If not, the jar will simply fall
on the ground where you can pick it up and drop it again. Anyway, after you
get the slash-all materia, head back to the right and pick up the large frog
yet again. Return to the small platform surrounded by two bags and put the
frog into the right back this time. The frog will propel you over another
plant trap. Head a few more steps right and you will enter the next screen.
Screen3: You will be on this screen a lot, but this time you are just here to
get to the upper screen. Run past the first small frog and pick up the second
one. Put this frog into the bag you passed on your left. Grab the other small
frog I had you run by before and put this on into the second small bag. Cross
both bags and hop onto the pink vine. Unlike the other ones this vine will tug
you up to the next screen.
UpperScreen: Walk left a few steps and head down.
Screen2: Walk down the tree trunk and pick up the Minerva band at the end of
it. Jump of the branch to your left and grab the large frog [again] and head
back to the little ledge putting him into the right bag and hopping across as
you did before. Head right and re-enter the next screen.
Screen3: Run past the first small frog and pick up the second one. Put this
frog into the bag you passed on your left. Grab the other small frog I had
you run by before and put this on into the second small bag. Cross both bags
and hop onto the pink vine which will again tug you to the next screen.
UpperScreen: Head left just like last time. This time though, head UP instead
of down. After a few steps of going up, head right. You should be a branch
higher than the one you entered the screen on. Keep heading right until you
reach a split in the branch. Going down takes you back to screen three, you
do not want to do this just yet. Instead, head up and after a few steps you
will automatically cross three pink vines to the other side of this screen.
To your right you will see a materia, it is the Typoon Summon. Grab that, head
up and then right, you will take the three vines back to the split in the
branch. This time, head down.
Screen3: Walk down the rope and jump off heading to the right. You should see
two small frogs to your right. Grab either one of them and put it into the
first bag you see on your right. Hop onto this bag and jump onto the second
bag [hit up, not left] and eventually to a jar of honey. Grab the jar of honey
and fall down onto the ground. Feed the Jar of Honey to the only plant trap
you see. It will close up opening a path to a bag on the left. Grab the other
small frog and put it into the bag and leap across. Once across, head left a
few steps and pick up a small frog. There is a tree on the screen, now to your
right, which has a hole hollowed out in it. Put the small frog into this hole.
This may take a few attempts to get it in there right, but once done properly,
the small frog will bring out a large frog. Grab the large frog and head to
the bag you crossed moments ago. Put this frog into that bag and cross to the
right side. Wait a few moments and the large frog will jump from the bag to
your side of the screen as well. Grab the large frog again and head to your
right to the farthest, now empty, bag there. Put the large frog into this bag
and just stand on it. Wait several seconds and you will be shot across the
hole in the ground! You will be at the mouth of a cave, go in it.
Screen4: Head straight to your right and open the chest containing Cloud's
Apocalypse [Sword]. Head up and after a few steps you will see another chest
on your right, open it and receive an elixir. Head to your directly left, go
through the cave door and you will find yourself back on the world map having
completed the Ancient Forest.
-------------------------------------------------------------------------------
^044^ Down with the Shinra
-------------------------------------------------------------------------------
Items in this Area: Megalixir, Elixir, Aegis Armlet, Elixir, Max Ray, Starlight
Phone, Power Source, Guard Source, Mind Source, Magic Source, W-Item Materia,
Behemoth Horn, HP Shout, Speed Source, Mind Source, Grow Lance, Master Fist,
Pile Banger, Elixir, Mystile, Missing Score
Items won from Bosses in the area: Ragnarok, Power Source
Tips: There are a bunch of items in this area which are one time only. STEAL
from the TURKS.
Bosses: Reno & Rude & Elena, Proud Clod, Hojo [3 forms]
Try to Approach the North Crater, you will get an event. There is a new threat
that you will need to do first. Head back to Midgar and there will be another
set of events. Eventually you will be in sector eight, follow Cait Sith into
a building. You can save here, once ready, head to the hatch and then climb
down the ladder.
Take the upper right path first. Follow it to the fork against a wall. The
chest to the right contains a Megalixir, the one to the left contains an
Elixir. Head back to the ladder you entered this screen on and take the lower
path.
Head down the large staircase and down the ladder. Once you reach the bottom
head left and up the other large ladder. Get the chest up here for the only
Aegis Armlet in the game. Head back down the ladder, down a touch on the next
screen and all of the way to the right. The floor will give way pushing you
down another level.
Head left and Cloud will jump onto a pipe. Climb the two ladders it leads to.
Go up, then right and enter the pipe. You will come out on a platform. Get
the chest to your right for an Elixir. Climb down the ladder and enter this
pipe as well. You will come out on a very small platform, run all the way left
and climb another large ladder. Head left for a chest with a Max Ray inside.
Go back to the right, down the large ladder and back through the pipe. Hop
back to the platform on the left and climb the ladder. Now get the chest on
the left hand side of this platform for a Starlight Phone and head on up the
stairs.
On this screen, save your game if you want to and exit to the opening on the
left side. You will now be in some subway tunnels. If you want some items and
one of the better materias in the game, head down. I warn you now, it is a
long walk, if you are not interested, head up.
Assuming you went down you will be on a screen with three exits. Head down.
On the next screen head down. Follow this same pattern all of the way to the
bottom screen. Along the way you will find various party members of yours as
well as: Power Source, Guard Source, Mind Source, Magic Source, and finally
the W-Item Materia sitting next to a save point. Oh, and you may have heard
of the W-item duplication trick. Here is how it works if you care. First, it
may only be used on items which you can use in battle and you must have at
least one of those in your inventory. Due to confusion with my approach to
explaining this, I will present Defcon999s:
Move your cursor to the W-ITEM command. Press confirm. Move your cursor to
an item. Press confirm. Now press it again. You will now be back in the item
menu. Now go to any other battle-usable item and press confirm. Now the hand
will be out to select a target. Press cancel. Now press confirm. Now cancel
again. Just continue doing this repeatedly until you get 99 of the item you are
duplicating. The glitch will cause the first item to be duplicated. Contrary to
popular belief, it is not necessary to have two of the item in order to
duplicate it.
Once you have this, head all the way back up. Eventually you will make it back
to the screen where you entered this tunnel section. Try to head up, you will
get an event from the Turks. If you have done the Yuffie materia side quest,
you will be allowed to not fight them. Letting them leave without a battle
could well be the dumbest choice anyone could make during this game. They have
such wonderful items to steal. So, start the fight.
Name: Reno [Boss] [4]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 50
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 25000
MP: 200
Atk: 100
Matk: 105
Def: 120
MDef: 106
Def%: 5
Dex: 80
Luck: 20
EXP: 4500
AP: 450
Gil: 3000
Win: Elixir
Steal: Touph Ring
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: Absorbs
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Short Staff [1 Enemy] [905], Turk Light [1 Enemy] [697.5], Electropod
[1 Enemy] [2172] [Lightning]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Steal the Touph Ring.
Name: Rude [Boss] [4]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 51
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 28000
MP: 250
Atk: 110
Matk: 83
Def: 130
MDef: 190
Def%: 0
Dex: 70
Luck: 20
EXP: 5500
AP: 600
Gil: 5000
Win: Elixir
Steal: Ziedrich
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: Absorbs
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Shoulder Attack [1 Enemy] [2955], Grand Spark [1 Enemy] [1206]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Rude will not hit Tifa unless all other party members
are dead. Even then, he will do nothing 2/3's of the time instead.
Steal the Ziedrich.
Name: Elena [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 53
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 30000
MP: 100
Atk: 75
Matk: 100
Def: 90
MDef: 190
Def%: 5
Dex: 85
Luck: 20
EXP: 6400
AP: 800
Gil: 7000
Win: -
Steal: Minerva Band
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: Absorbs
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Kick [1 Enemy] [1427.5], Bewildered [1 Enemy] [Confusion], Throw
[All Enemies] [1142] [Fire], Throw [1 Enemy] [856.5]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Throw [The Fire Version] will be the first attack used in
the battle, even before your sneak attacks can go off. It will also
be used any time she goes into the front row. Bewildered will be used
any time she retreats to the back row. Steal the Minerva Band!
As usual, watch out for Rude's Punches. Elena can confuse a party member if
you are not protected. Once one of them dies they'll all run away. Try to
avoid elemental attacks as you will usually heal at least one of them. Oh yeah
REMEMBER TO STEAL THINGS FROM THEM.
Anyway, head up when you are done with them and then head to the right. Head
up again and go left. Climb the ladder and you will be at the Shinra Building.
First, and you will hate me for this, climb the stairs around back to get a
Behemoth Horn.
Since you are about half way up the stairs, just keep heading up. When you get
to the 59th floor, take the elevator to the 64th floor. Head to the locker
area. Go to the back row of lockers and search them for the HP Shout. Now go
to the right exercise room and examine the vending machine to receive a Mind
Source and a Speed Source, assuming you banged on it during your first visit.
Head back to the 63rd floor and get the Grow Lance. All the barriers have
been removed from this floor so you can just walk in and get it.
Now take the elevator back down to the lobby. If you did not see Turtle's
Paradise Flyer No.2 here last time around, this is your final chance. Also
head up one flight of stairs and enter the unmarked door against the rear right
wall. Inside are two chests containing a Master Fist and a Pile Banger. You
may now leave this building and head back down into the tunnels. Head down for
three screens and then exit the left side of the fourth. Climb up the object
here and try to run forward. You will be stopped Heidegger and Scarlet in
their new toy...
Name: Proud Clod [Boss] [Jamar Armor]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 53, 62
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 60000, 20000
MP: 320, 300
Atk: 102, 130
Matk: 120, 109
Def: 170, 200
MDef: 300, 330
Def%: 1, 1
Dex: 88, 110
Luck: 0, 0
EXP: 7000, 8000
AP: 1000, 1500
Gil: 10000, 10000
Win: Ragnarok, -----
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: - [Immune, Jamar Armor]
Fury: - [Immune, Jamar Armor]
Sadness: - [Immune, Jamar Armor]
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Haste, Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Big Hand Clash [1 Enemy] [774], Wrist Laser [1 Enemy] [774], Knee Fire
[1 Enemy] [774], Knee Blend [1 Enemy] [774], W Machine Gun [1 Enemy]
[1354.5], Beam Cannon [All Enemies - No Reduction] [1297.5], Matiera-
jammer [1 Enemy] [Reflect]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Jamar Armor will never attack. As you can see, most of
Proud Clod's attacks are really weak. The only real challenge to this
battle is the unnecessary length of time it takes.
This battle just takes a long time. Jamar Armor is a fancy copy of the
Despell spell. He uses knee bends and a gun attack. They all do pitiful
damage at even more pathetic turn rates. He has some good magic defense so
knocking him out with spells may take some time. This is an easy battle
though, just long.
Once you have beaten him, head up onto the next screen. GET THESE TWO CHESTS
for an Elixir and........
a Mystile! Now, head to the save point. If Barret is not in your party, put
him there right now. If not, you will not be able to get his ultimate weapon
up above. Head up the stairs onto the next screen. Head up the first
staircase here and get the chest. If you do not want Barret in your party,
head back down and change members. Once ready, head all the way up all of
these stairs and get ready for a long yet fun battle with none other than...
Name: Hojo [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 50
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 13000
MP: 250
Atk: 60
Matk: 60
Def: 130
MDef: 150
Def%: 5
Dex: 78
Luck: 6
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Capsule [All Allies - No Reduction] [Targets Max HP] [Restorative]
He will summon a few weak creatures if you leave him around long enough. Just
ignore them and attack them, this boss is just a warm up. Once you beat him
he will react to some mako juice he had drinken earlier.
------------------
Name: Hellitic Hojo [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 55
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 26000
MP: 200
Atk: 80
Matk: 60
Def: 140
MDef: 200
Def%: 6
Dex: 68
Luck: 0
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
Name: Right Arm
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 55
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 5000
MP: 300
Atk: 150
Matk: 80
Def: 120
MDef: 130
Def%: 1
Dex: 95
Luck: 0
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
Name: Left Arm
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 55
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 24000
MP: 400
Atk: 46
Matk: 100
Def: 150
MDef: 150
Def%: 1
Dex: 90
Luck: 0
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies, -----, Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune, -----, Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune, Immune, -----
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune, -----, Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless, Haste, Immune - Peerless, Haste, Immune -
Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Pile Banger [1 Enemy] [1962.5], Bio Gas [1 Enemy] [690] [Poison-
Status], Confu [1 Enemy or All Enemies] [Confusion], Sleepel [1 Enemy
or All Enemies] [Sleep], Silence [1 Enemy or All Enemies] [Silence]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Sleepel is used when the right arm is dead. Silence is
used when the left arm is dead. Confu is used when both arms are
alive. Bio Gas is used when both arms are alive. Pile Banger is
used when the right arm is alive.
His arms will just be revived if you kill them so concentrate on the main
body itself. He has a few strong physical attacks but nothing to be too
worried about. The real challenge will be part three.
------------------
Name: Lifeform-Hojo N
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 58
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 30000
MP: 100
Atk: 100
Matk: 90
Def: 120
MDef: 180
Def%: 5
Dex: 100
Luck: 6
EXP: 25000
AP: 2500
Gil: 6000
Win: Power Source
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Absorb [1 Enemy] [555], Silence [1 Enemy or All Enemies] [Silence],
Slow [1 Enemy or All Enemies] [Slow], Combo [1 Enemy] [257.5] [618]
[Poison - Status] [360.5] [Darkness] [824] [Sleep]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Combo is a long string of attacks. Silence is a 100%
Counter Attack to any magic skills used against him.
His Combo attack is quite nasty. It is loaded with a bunch of status attacks
which can poison you, put you to sleep, stop you and paralyze you. He is also
in love with the silence spell. Ribbons will be your best friend here. Other
than that he has a moderately damaging physical attack
Well, there is going to be a whole lot of story line which will end disc2. On
to disc3. Only one area of the game left!
-------------------------------------------------------------------------------
^045^ Northern Crater, Part I
-------------------------------------------------------------------------------
Items in this Area: Save Crystal, Guard Source, Power Source, HP Absorb Materia
Elixir, Guard Source, Mind Source, Magic Source, Mind Source, Megalixir, Hero
Drink, Guard Source, Power Source, Magic Source, Remedy, Hero Drink, Vaccine,
Shield Materia, Imperial Guard, W-Magic Materia, Counter Materia, Luck Source,
Remedy, Elixir, X-Potion, Turbo Ether, Vaccine, Magic Counter Materia, X-potion
Mega-All Materia, X-potion, Speed Source, Mystile, Elixir, Tetra Elemental,
Speed Source, Megalixir
Climb down the ladder of the highwind. There are still a few optional parts of
the game which we could do, but we may as well get everything here in the
crater first, can not hurt, right?
Now, when asked, choose 'alright, let us go!' You will slide down the edge of
the crater. Do not worry, you WILL BE ABLE TO GET OUT. See the door just
above you on the next screen, that is how you get out.
Head left, open the chest for a save crystal. Now, this can be placed at any
point in the crater. Do not use it yet, I will tell you exactly where to and
where not to use it. This room is just a few circles of heading counter clock
wise. Just make your way down getting the Guard Source as well. Keep heading
down the room.
In the next room, head left and jump down. Continue to the left and jump up to
the next ledge to get the chest which has a Power Source inside. Head a few
steps to the right as well to grab a HP Absorb Matera. Head back down and go
to the right, heading down again. Head a step or two to the left and get the
Elixir in the chest.
Make your way back to the top of this room and head down to the right this now.
Grab the Guard source which is several levels below. Get the mind source two
levels below this. Once you reach the bottom of this room, climb back up the
left side and run to the only chest remaining on this side. [You could have
gotten this before but I have actually saved you a few steps this way] Anyway,
inside of it is a Magic Source. Now head back to the bottom of this room and
exit it.
On the next screen, run right and fall down a few floors. Grab the chest to
your left for another Mind Source. Walk right until it asks you to jump up and
do so. Run all of the way left jump down, and enter the door. Inside is a
chest with a Megalixir. Leave this room, jump back up a ledge and run all of
the way to the right. Jump down two levels and enter the door. Run down and
exit the other door. Once outside jump down a level. Jump up twice and run
all of the way to the left and fall. Run right to get the chest holding a Hero
Drink. Now enter the door you passed up.
Run to the right and get the chest holding a Guard Source. Continue right [now
looks more like up] and veer off into the hole to get another Power Source.
Back track a bit and exit this indoor area at the top left. Now, we are right
back where we began on this screen. Make your way right and fall down twice,
enter the small cave, exit below. Head left and fall, right then fall, left
then fall and finally left then fall. You will be able to exit this screen
now.
We are now in a room with a few pillars. WHATEVER YOU DO, DO NOT USE YOUR SAVE
CRYSTAL IN THIS ROOM. THERE IS A HIGH DEGREE OF PROBABLILITY YOU WILL SCREW
UP YOUR SAVE FILE AND NOT BE ABLE TO CLIMB BACK OUT OF HERE. YOU HAVE BEEN
WARNED.
Anyway, make your way to the middle of the room. Your party will decide that
they need to split up. Now, at this point, you will be able to duplicate some
items down here. If you wish to do this, keep reading. If not, skip the next
paragraph.
Send Cloud to the Left. Send Barret to the left. Send Tifa to the Right.
Red to the left. Send Yuffie to the Left. Send Cait Sith Left. Send Vincent
left. Make your party with your 8 characters and head left. There is another
for in the road. Send Cloud Down. Send Barret Up. Send Red Up. Send Yuffie
Up. Send Cait Sith Down. Send Cid Up. Send Vincent Down. Now, head through
these three screens picking up everything. When you reach the bottom there
will be a circular room with a large green center. DO NOTHING. Head back up
the path you just game down and head down the right path. Get everything.
When you again get to the circular room, head back up the first path you took.
Now, head along the upper left path. Once you have gotten all of this, enter
the main room of the crater. Talk to your party members and they will give
you additional copies of anything they took. For information on what items are
on each path, keep reading.
If you chose the Left-Up Path:
Put your save crystal in the first room here. This screen and the next one
are the best two leveling up spots in the game. In order to hurt the magic
pots in this area, you will first need to feed it an elixir, by using it on
them as an item.
Now, head to the right and jump across to the platform. Head to the chest and
get the Magic Source. Head back to the entrance of this room and go up. You
wind up on the other end of this room. Head left and get the chest in the
upper area of the room. Inside is a Remedy. Now head to the upper right side
of this room and exit into the next one. Head straight to the right and get
the chest containing a Hero Drink. Head to the back left of this screen and
get the chest with a Vaccine. Head right and up the slope which is still on
the left side of the room. Get the Shield Materia which is there. Head down
and you will be taken to the only remaining chest in this room which holds an
Imperial Guard. Now, exit this screen from the righter most slope.
This screen is a big difficult to navigate. The green up top is concealing a
yellow materia, you should be able to see it. It is the W-Magic Materia. Also
the giant ball of light at the bottom of the screen has a Counter Materia.
When you have both of these, exit to the left side. You will now be at the
point of no return. Talk to your party members when they arrive to get their
stuff. You can also get a Luck Source from the Chest.
If you chose the Left-Down Path:
Jump down the pedestals and get the chest on your left which has a Remedy
inside. Head down a hair and to the right and back up to get an elixir. Now
head all the way left and down to get a chest with a X-Potion. Keep going
down to exit this screen.
Head down on this screen. Jump off of the large pillar. Get the chest to the
left for a Turbo Ether. Head right and around getting the chest with a
vaccine inside of it. Now, head left, as the screen starts to curve towards
the downward direction, run on the upper part of this path while hitting circle
frequently. You will get the Magic Counter Materia. This is the best hidden
item in the game. Anyway, follow this screen around until you exit it at the
bottom.
Head down and get the chest with an X-potion. Head left, then down to the
right. Jump down a few ledges and open the chest to the left for a Turbo
Ether. You see the Purple Materia floating to the left of you? Jump at it,
right when Cloud is on it, hit circle and you will get it. Also, the chest to
the left of here holds a Speed Source. Head down and exit this screen to the
left and you will be at the point of no return. Talk to your party members
when they arrive to get their stuff. You can also get a Luck Source from the
chest.
If you chose the Right Path:
Head down the large stalactite until you come to a point to climb down. Choose
to. Get the chest right next to the bottom for a Mystile. Head a few steps to
the right for an Elixir. Keep heading around this curved area and onto the
screen below. Open the nearest chest for a Speed Source. Work your way down
and get a chest with a Tetra Elemental. Head up and open the nearby chest for a
Megalixir. If you head down a bit and to the left you can get another
Megalixir. Head all the way back to the right and exit to the top. Now you
are on another curving screen. Just make your way to the bottom and you will
come out at the point of no return. Talk to your party members when they
arrive to get their stuff. You can also get a Luck Source from the chest.
NOW THAT YOU'RE AT THE POINT OF NO RETURN: If you just want to beat the game,
head down and go to section ^047^. If you had rather not, head up and leave
the crater the way you came in. Preferably clear the two paths you did not
already do. Go to section ^046^ for all things left to do in the game.
-------------------------------------------------------------------------------
^046^ [optional] Final Optional Areas
-------------------------------------------------------------------------------
Items in this area: Far too many to list, but the main ones include if you
have not already gotten them: Limited Moon, Omnislash, W-Summon, Final Attack,
All other Battle Square Materia, All Chocobo Square Materia, Mime Materia,
Hp<=>MP Materia, Quadra Magic Materia, Knights of the Round Materia.
First head to Cosmo Canyon. Get Red XIII's Limited Moon from Bugenhagen.
At this point you will want to breed a Gold Chocobo. Here is how:
Go to the chocobo farm and buy Four to six stables [40,000 to 60,000 gil].
This works a lot easier with six stables, if you use four you will need to
shuffle them around and discharge them when they discharge onto their mates.
Parent Chocobos waiting to breed again require 3 to 10 battles to do so.
Newborn Chocobo waiting to breed require 3 to 18 battles to do so.
Get 2 Good Chocobos [Male and Female]
Get 2 Great Chocobos [Male and Female]
Alternatively, you could just get 2 Greats or 1 Great and 1 Good and breed them
as the parents of two colored chocobos. However you elect to do it, I do not
care. Many suggest using less parents saves money... which you should have a
lot of.
Good Chocobos appear with SPENCERS at the tracks near the Gold Saucer.
Great Chocobos appear with SPIRALS at the tracks near Mideel.
Race them to the A class at the chocobo square in the gold saucer. [Note: They
do not have to be raced to level A, it just gives them MUCH better odds of
breeding to a color.]
Mate the Goods with the Greats [or Great to Great] given them Carob nuts which
can be won or stolen from Vlakorados [get a total of three]. Save before doing
this and hopefully you will get a Blue and a Green Chocobo of opposite Genders.
Race the Blue and Green ones to Class A now as well. Fight 3 to 18 battles
so they can breed and breed them with a Carob Nut. You will eventually
get a black chocobo. [Note: They do not have to be raced to level A, it just
gives them MUCH better odds of breeding to a color.]
Now, you will need to catch a Wonderful Chocobo. They appear near Icicle with
JUMPINGS. Get one that is the opposite Gender of your Black Chocobo.
Race them both to the Class A and fight 3 to 18 times. Now, get a Zeio nut
from the Goblins on goblin island. This island is half grass and half forest
and is in the north eastern quarter of the world. You can steal them or win
them from the goblins there, whom only appear in the forest.
Breed them. You will get a Gold Chocobo.
Now, with the Gold you will be able to go to all four materia caves:
One Near Mideel: Quadra Magic Materia [blue chocobo]
One Near Wutai: Mime Materia [green chocobo]
One Near Corel: HP <==> MP Materia [Black Chocobo]
Northeast Corner of the map: Knights of the Round Materia [Gold Chocobo]
All of the other prizes in this area are won from either the battle square or
the chocobo square. Please see each of their sub sections in Section ii of
this guide.
Also, for Emerald and Ruby Weapon please see there sub section in Section ii as
well.
One other thing, if you head into the basement of the Shinra Mansion in the
library room, you will be able to see another past sequence which is very
informative.
-------------------------------------------------------------------------------
^047^ Northern Crater, Part II
-------------------------------------------------------------------------------
Bosses: Jenova-SYNTHESIS, Bizzaro Sephiroth, Safer Sephiroth.
Talk to your party at the point of no return and choose to move on. There will
be a short story event and then you will pick your party. Just hop from Rock
to Rock all the way down. Every now and again you will have to fight a battle.
When you make it to the bottom, you will be attacked by Jenova-SNYTHESIS.
*****
Jenova Synthesis
*****
Name: Jenova*SYNTHESIS [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 61
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 60000 [Arms have 10000 HP and 8000 HP respectively, but otherwise
have identical stats]
MP: 600
Atk: 150
Matk: 120
Def: 100
MDef: 180
Def%: 1
Dex: 120
Luck: 0
EXP: 60000
AP: 500
Gil: 0
Win: -
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: Absorbs
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune</pre><pre id="faqspan-7">
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Haste, Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Absorb [1 Enemy] [1357.5] [Sadness] [Absorb], Repeating Slap [1 Enemy]
[2325] [Fury], Bio2 [All Enemies or 1 Enemy] [1425.375] [Poison-
Elemental] [Poison-Status], Cure3 [All Allies or 1 Ally] [3946]
[Restorative], [Stop] [1 Enemy or All Enemies] [Stop], Ultima [All
Enemies - No Reduction] [7126.875]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Jenova can also revive either of the arms in any given
turn.
Her attacks all suck. Eventually she will start a countdown from 5. When it
reaches 0 she will cast Ultima on your whole party, should you survive and win
the battle you will not receive any experience. Otherwise about all she does
is whip you with her arms. When they die, the main portion of her loses a lot
of defense or magic defense, depending on which you kill. Depending on if you
use Knights of the Round against her will be a big factor in the next few
bosses HP total.
More story will happen, you will be allowed to split into multiple parties if
your level is high. It is time to fight...
Name: Bizarro Sephiroth [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 61
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 60000
MP: 400
Atk: 210
Matk: 144
Def: 220
MDef: 210
Def%: 1
Dex: 140
Luck: 0
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless, Haste
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Sephiroth Shock [1 Enemy] [2131.25], Aurora Fence [All Enemies - No
Reduction] [1252] [Restorative] [Removes almost all statuses in the
game], Bolt3 [1 Enemy or All Enemies] [4920] [Lightning], Quake3 [1
Enemy or All Enemies] [5381.25] [Earth], Stigma [All Enemies - No
Reduction] [2152.5] [Poison-Status] [Slow], Heartless Angel [All
Enemies] [HP Reduced to 1], Ice3 [1 Enemy or All Enemies] [4920]
[Ice], Fire3 [1 Enemy or All Enemies] [4920] [Fire], Demi3 [1 Enemy
or All Enemies] [Target's HP * 3 / 4], Bizarro Enegy [1 Ally or All
Allies - No Reduction] [6840] [Restorative]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: As you can see he has a few attacks. Sephiroth Shock
only gets used when a casting of another attack fails due to a part
being dead. Aurora Fence is only used when the Head is dead. Bolt3
may only be used when the Right Magic is alive. Quake3 may only be
used when the Left Magic is alive. Stigma us only used when the Head
and Core are alive. Heartless Angel is used when the Head is alive
and the Core is dead. Ice3 is only usable when the Right Magic is
alive. Fire3 is only usable when the Left Magic is alive. Demi3 is
a counter attack for when the Head dies. Bizarro Enegy will be used
by the Core, when alive, to heal the Body.
Some explanation is needed. Bizzaro Sephiroth has five sections. Depending on
your party level you may be able to use one, two or three parties.
With only one party, he will have 40,000 life, with 5,000 more per level 99
character. The other four parts will all have 10,000 life or less.
With two parties, he will have about the same amount of life when attacking
from the main party, and slightly less when attacking from the secondary
party.
With three parties, he will have a ton of life against the main party, a decent
amount against the secondary, while having pathetic stats against the third
party.
He will get an additional 60,000 HP if Knights of the Round was used during the
JENOVA-Synthesis battle, against main parties.
All of the above stats are from encountering him with THREE parties and using
the MAIN party against him.
Once the core is down it has a mere 10000 to 18000 HP to wail on. Do this fast
though. This section will heal the torso section for about 6700hp every round
of play. If you can not keep up with that kind of healing use alternate
methods such Coin and Throw. His offensive attacks are very weak so do not be
concerned with them. Oh, and unless you really need to, do not switch parties.
When he dies you will immediately face....
Name: Safer Sephiroth [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 87
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 80000
MP: 680
Atk: 230
Matk: 100
Def: 100
MDef: 180
Def%: 1
Dex: 160
Luck: 0
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Wing Slash [1 Enemy] [8782.5] [Darkness] [Paralyze], Deen [All
Enemies] [1753.125], Wall [All Allies or 1 Ally] [Barrier]
[MBarrier], Pale Horse [1 Enemy] [2454.375] [Sadness] [Frog] [Small],
Shadow Flare [1 Enemy] [8765.625], DeSpell [1 Enemy or All Enemies]
[Removes most positive Statuses], Heartless Angel [All Enemies]
[HP is reduced to 1], Break [1 Enemy] [7012.5] [Earth] [Petrify],
Super Nova [All Enemies - No Reduction] [Target's HP * 15 /16] [Slow]
[Silence] [Confusion]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: The numbers listed are Sephiroths default stats. At
full power they will be another 18% or so stronger.
Safer Sephiroth's stats will depend on many factors. For each Level 99
character, he will gain 30,000 more HP as well as a little bit of Attack,
Magic Attack, Defense and Magic Defense. He will have an additional 80,000 HP
if Knights of the Round was used while fighting JENOVA-Synthesis
He will open with a Wall, Debarrier it. Regen your whole party and get a big
guard up. Just pound him with everything you have. His main attack is super
nova which will take away about 93% of your current health. He will usually
follow it up by casting Break on one party member. His other attacks include
fallen angel [hp reduced to 1] and Dain, which will do damage and give you many
unwanted status effects. When he goes airborne he is about to use supernova.
His physical attacks are just slices with the wing, they hurt, a lot. When
you kill him there will be another battle which you can not possibly lose.
Enjoy the ending, you have earned it.
*******************************************************************************
ii) Subquests, Characters, Other
*******************************************************************************
Many things which fall under 'other' are covered in the [optional] sections of
the main walkthrough.
Section II Sub Menu
1. Getting Yuffie
2. Yuffie Materia Quest
3. Yuffie Pagoda
4. Getting Vincent
5. Lucrecia's Cave
6. Chocobo Breeding
7. Excavation Site [Bone Village]
8. Gold Saucer
a. Battle Square
b. Wonder Square
c. Speed Square
d. Chocobo Square
e. Other
9. Ancient Forest
10. Ultimate Weapon
11. Emerald Weapon
12. Ruby Weapon
13. Stat Maxing
14. Important Things to Steal and Morph
15. Status Effects
16. Fort Condor Battles
17. Playable Characters
18. Lost Forever Items
19. The Gold Saucer Dates
20. Shopping List
*******************************************************************************
1. Getting Yuffie [sub1]
*******************************************************************************
When you are done here, exit out to the world map and fight in the forests.
You will sometimes encounter a Ninja. When you beat her, an event will take
place. Do EXACTLY what I say now or you are going to have some serious money
stolen from you.
First, do NOT bring up the menu at ANY point during this. Walk to the ninja
and talk to her.
Choose "Not interested"
Walk to her again,
Choose "......petrified"
Choose "Wait a second!"
Choose "......That is right."
Choose "......Let us hurry on."
Here is exactly what she will take and when, should you mess up [Thanks
Feu Feu!]
1st question : the only thing you can do after that is enter the menu. When
you quit the menu, Yuffie is gone and has stolen 200 gil from you. Whenever
you enter the menu, this will happen.
2nd question : Yuffie goes away and bumps into one character. 500 gil is
stolen.
3rd and 4th question : if you make a mistake, Yuffie leaves but steals nothing
5th question : she runs away and steals 700 gil from you.
By the way, you can talk to your party safely. And you can also leave the
screen without talking to Yuffie.
Yuffie will join your party, you will be asked to name her as well. The
choices are somewhat different if you decide to get her when Cid or Tifa lead
the party rather decent chat with Tifa as well.
*******************************************************************************
2. Yuffie Materia Quest [sub2]
*******************************************************************************
Head to the western most continent of the map [it is very narrow]. If you are
using tiny bronco you will have to enter from the bottom of the island. If you
already have the Highwind you will be able to park right next to Wutai on the
north end of the island. Directions will be given assuming you used Tiny
Bronco, if this is not the case, simply read down to the part when you walk in
to town.
I suggest you save before you do this since you can not return from this area
until it is completed and the boss you will eventually fight can be insanely
difficult.
Anyway, the event will happen and you will be on the south end of the
continent, without materia.
She will take the materia in the order of:
[Summon] Master Summon
[Summon] Knights of Round
[Command] Master Command
[Magic] Master Magic
[Summon] Bahamut ZERO
[Command] W-Summon
[Command] W-Magic
[Indep.] Mega-All
[Support] Counter
[Summon] Typhon
[Summon] Hades
[Support] Quadra Magic
[Command] Mime
[Support] Magic Counter
[Magic] Ultima
[Magic] Shield
[Magic] Full Cure
[Summon] Neo Bahamut
[Summon] Phoenix
[Command] Enemy Skill
[Command] Double Cut
[Command] Slash-All
[Indep.] Exp Plus
[Summon] Alexander
[Summon] Kujata
[Summon] Bahamut
[Command] W-Item
[Magic] Contain
[Indep.] HP<->MP
[Command] Morph
[Support] Steal As Well
[Support] Added Cut
[Support] Final Attack
[Command] Manipulate
[Support] Sneak Attack
[Support] Added Effect
[Magic] Comet
[Support] Elemental
[Command] Throw
[Summon] Leviathan
[Support] HP Absorb
[Support] MP Absorb
[Summon] Odin
[Support] MP Turbo
[Summon] Titan
[Summon] Ramuh
[Command] Deathblow
[Summon] Ifrit
[Indep.] Gil Plus
[Indep.] Counter Attack
[Summon] Shiva
[Indep.] Long Range
[Indep.] Pre-emptive
[Indep.] Chocobo Lure
[Summon] Choco/Mog
[Indep.] Enemy Away
[Indep.] Luck Plus
[Indep.] Magic Plus
[Indep.] Speed Plus
[Indep.] Enemy Lure
[Support] All
[Indep.] HP Plus
[Indep.] MP Plus
[Indep.] Cover
[Magic] Destruct
[Magic] Gravity
[Magic] Time
[Magic] Barrier
[Magic] Exit
[Magic] Transform
[Magic] Mystify
[Magic] Seal
[Magic] Revive
[Magic] Earth
[Magic] Poison
[Command] Sense
[Command] Steal
[Magic] Heal
[Magic] Restore
[Magic] Lightning
[Magic] Ice
[Magic] Fire
[Indep.] Underwater
Meaning, if you wish to keep any damage dealing materias, make sure to load
up on HP or MP plus materias... or cover, as it is much cheaper.
You will now have the hard taske of heading to the town on the north end
of this island. Once there, enter the town. Head left across the first two
bridges and then up across a third. Head to the upper left and exit the
screen. Go into the building on your right. Go up and enter the room on your
left. Use the secret passage to the left side of this room to take you to a
chest which holds a Magic Shuriken. Head back to the main hall and go right.
Enter the room on the right of the next screen and use the passageway on the
right side of this room to take you to a chest holding a Hairpin. Head back to
the hall and go up to the next room. Speak with the man laying there and
eventually Yuffie will pop out.
She will run off, head back to the first screen, cross the first bridge and
go to the only building on this little island. You will meet up with some old
'friends'. After the scene, head up the bridge you most recently crossed into
the building straight across from it.
This is an item shop, they sell: but this is not why you are here...
---------------------------------
Item | Cost |
---------------------------------
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Tent | 500
Fire Veil | 800
Swift Bolt | 800
Choco Feather | 10000
Now you will be able to open the chest, an MP Absorb materia is inside, but
Yuffie will steal it from you! She will run off. Head to the building closest
to the entrance of town. She is behind the wall thingy which people go
behind to change clothes. She will run off again. Cross the first two bridges
heading left again and you will see a pot move. Your party will scatter to
block the bridges. Strike the pot a few times with Cloud. Finally, you will
catch Yuffie. A short scene will happen.
Yuffie will take you to her house and tell you how to get the materia back
after a long sob story. Press the lever as instructed....
..Your party will become trapped in a cage! You were fooled! Hit the lever
again to pull the cage back up, before leaving this basement, head right a few
steps and examine the final Turtles Paradise Flyer on the wall. Head out of
her house and go to across all three bridges to the screen way off to the upper
left again. This time, enter the gates to the left, ring the bell, and enter
the door it makes.
You will run into yet another old friend. This one has Yuffie and Elena being
held hostage. You will need to follow him. You will get attacked as well,
which may be bad since you have no materia still :P. Also, get the two chests
in this room which hold a Swift Bolt and an Elixir. Head up the stairs.
After a short event you will get attacked. Leave this building by backtracking
or just going forward. When you try to head off of the screen you will run
into Reno and Rude, they will assist you for now. Head to the big statues in
the back of town.
Go right at the first split. Go straight in the second area. Head up now.
You will enter a room with a lot of flames. The only thing you can get right
now is a Dragoon Lance. Exit this room and head straight down. Some story
will occur, It is time for a really bad ass boss fight.
Name: Rapps [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 39
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 6000
MP: 300
Atk: 90
Matk: 55
Def: 58
MDef: 400
Def%: 1
Dex: 120
Luck: 0
EXP: 3200
AP: 33
Gil: 20000
Win: Peace Ring
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Wing Cut [1 Enemy] [526], Scorpion's Tail [1 Enemy] [526] [Poison-
Status] Aero3 [1 Target] [1762.5] [Wind]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: As you will probably be fighting this battle without any
materia at all, it would be wise to have every limit break ready to
go when you enter it. Barret's Mind Blow is a nice way to remove his
MP, making it so Rapps can not cast Aero3.
This fight is just nasty. If you have Barret in your party, make sure to use
mind blow to eliminate all of the MP on Rapps, which will stop him from casting
Aero3 which does around 1300 damage to a character. His physical attack is no
joke either, but it will not kill you as fast. Multiple hitting limit breaks
are your best offense against him. When you win you will get loads of stuff.
There will be some more story line, Yuffie will give your materia back for real
this time. It will almost always be put on the wrong person though, so you
will have to sort it all over again.
*******************************************************************************
3. Yuffie Pagoda Quest [sub3]
*******************************************************************************
There is a second quest only Yuffie can do here. She can do this one at any
point during the game.
If she does it during disc1 you will get a lot of money, some good items, and
a decent summon. The catch is, if you do it now, you will NEVER get all the
enemy skills on the fourth eventual enemy skill materia. You will still get
them all on up to three materias, but not the fourth.
If you elected to do the quest, head to the upper left exit of this screen and
head to the tall building. Yuffie must be in your party. Equip her with the
best items you have because she is going to have to do five solo fights.
Floor One:
Floor One:
Name: Gorkill [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 30
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 3000
MP: 150
Atk: 71
Matk: 75
Def: 60
MDef: 280
Def%: 25
Dex: 70
Luck: 0
EXP: 1500
AP: 50
Gil: 0
Win: X-Potion
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: -
Wind: Weakness
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Dive Kick [1 Enemy] [25% of Target's HP], Barrier [1 Ally or All
Allies] [Barrier], Reflect [1 Ally or All Allies] [Reflect], Demi2
[1 Enemy or All Enemies] [50% of Target's HP], Regen [1 Ally or All
Allies] [Regen]
He will use Barrier and Regen so his HP will seem a lot more than 3000, one
of the Harder Pagoda fights.
Floor Two:
Name: Shake [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 32
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 4000
MP: 180
Atk: 71
Matk: 75
Def: 60
MDef: 280
Def%: 1
Dex: 68
Luck: 0
EXP: 2200
AP: 50
Gil: 0
Win: Turbo Ether
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Beak [1 Enemy] [284], Rage Bomber [1 Enemy] [710] [Fury]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Rage Bomber is used as a counter attack or when Shake is
under the influence of poison.
Easiest battle of them all. His attacks do little damage. Just watch out for
rage bomber.
Floor Three:
Name: Chekov [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 34
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 5000
MP: 210
Atk: 71
Matk: 75
Def: 60
MDef: 280
Def%: 1
Dex: 70
Luck: 0
EXP: 1500
AP: 50
Gil: 0
Win: Ice Ring
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Absorb [1 Enemy] [296] [Absorb], Stare Down [1 Enemy] [Paralyze]
Floor Four:
Name: Staniv [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 36
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 6000
MP: 240
Atk: 71
Matk: 75
Def: 60
MDef: 280
Def%: 1
Dex: 72
Luck: 0
EXP: 3600
AP: 50
Gil: 0
Win: Elixir
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Ironball [1 Enemy] [385], Iron Attack [1 Enemy] [770], War Cry
[1 Enemy] [Sadness]
Floor Five:
Name: Godo [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 41
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 10000
MP: 1000
Atk: 70
Matk: 45
Def: 60
MDef: 100
Def%: 1
Dex: 68
Luck: 0
EXP: 5000
AP: 60
Gil: 40000
Win: All Creation
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Preparing
+-=-+-=-+-=-+
Where to find: Wutai Pagoda
Appears with: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Cure2 [1 Ally or All Allies] [1286] [Restorative], Sleepel [1 Enemy of
All Enemies] [Sleep], Mini [1 Enemy or All Enemies] [Small], Drain
[1 Enemy] [193.5] [Absorb], Bio2 [1 Enemy or All Enemies] [677.25]
[Poison-Element] [Poison-Status], Trine [All Enemies] [1096.5]
[Lightning], Demi3 [1 Enemy or All Enemies] [75% of Target's HP]
[Gravity], Beast Sword [1 Enemy or All Enemies] [337]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Godo will use cure2 on himself after his HP has been
reduced below 4000. Once Yuffie is under 20% of her Maximum HP, he
will have a 50% chance of using Cure2 on her. He is one of three
enemies in the game with Trine, and also the only one able to give
Trine to the Fourth Enemy Skill Materia.
Gravity DOES work on him. When you get him low on life, he will use cure2
which will give him a ton of life back. Use magic hammer to deplete his MP
so this is not an issue. His offensive combos are quite weak and he will often
heal you if you are injured badly [not always]
Once all of this is done, you will also get the Leviathan Materia.
*******************************************************************************
4. Getting Vincent [sub4]
*******************************************************************************
Head to the Shinra Mansion in Nibelheim.
Go up the stairs to the second floor. Take a left when you get up them. Enter
the room to the north end of this screen. There is a safe. I warn you now, if
you have not saved in a while, you may want to, there is a boss inside and he
can really give a beating. You will have twenty seconds to open the safe.
The combination is
Right - 36
Left - 10
Right - 59
Right - 97
If you overshoot a number, your combination will fail. Upon opening it you are
going to be attacked by...
Name: Lost Number [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 35
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 7000
MP: 300
Atk: 80, 80, 140
Matk: 35, 55, 5
Def: 120, 40, 400
MDef: 280, 440, 200
Def%: 1
Dex: 82
Luck: 1
EXP: 2000
AP: 80
Gil: 2000
Win: Cosmo Memory
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Preparing
+-=-+-=-+-=-+
Where to find: Shinra Mansion
Appears with: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
1st Form: Punch [1 Enemy] [341], Bolt2 [1 Enemy or All Enemies] [525]
[Lightning]
2nd Form: Tentacle [1 Enemy] [852.5], Aspil [1 Enemy] [ 40.5]
[Absorbs MP], Bolt [1 Enemy or All Enemies] [270] [Lightning], Bolt2
[1 Enemy or All Enemies] [675] [Lightning], Quake [1 Enemy or All
Enemies] [371.25] [Earth] Quake2 [1 Enemy or All Enemies] [810]
[Earth], Bio [1 Enemy or All Enemies] [337.5] [Poison-Element]
[Poison-Status], Bio2 [1 Enemy or All Enemies] [708.75] [Poison
-Element] Poison-Status]
3rd Form: Punch [1 Enemy] [905], Lost Blow [1 Enemy] [2828.125]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: If a Magical Attack brings him below 3498 HP, he will
split into Form 2. If it is a Physical Attack which does it, he will
split into form three. He can not change forms if afflicted by any
status which stops his ATB bar. There is also a chance it will take
one to three additional hits to cause the split. His stats also change
depending on which mode he goes into. Lost Blow will likely kill you
at this stage of the game, even in the back row and a barrier on.
He hits hard and often. The best strategy is to get the 'stop' status on him
using any method you can. Cross Slash, Choco/mog, added effect=time. Any of
these will make the battle a lot easier. When he is stopped, just blast away
at him. If you elect not to do this, when he is just below half life, he will
rip one of his two colors left. The Red one will be a caster and will be very
resistant to magic. The Purple one will attack like you will not believe and
even your best attacks will do little damage. If he is stopped while he goes
below half life, he will not split until he can move again.
Once you have beaten him, grab the Odin Materia on the ground. Also, reach
INTO the safe to get the key to the basement. Once you have all of this leave
the room and head right. Keep heading right until you can not. Head up and
get the chest in the room for a Magic Source. Head down and enter the hidden
stairwell. Go down the stairs. Run down and exit this screen. On the next
screen rather than going left and into the lab area again, head up and use the
key you just got on the door. Open the casket in the middle of the room. Tell
him about Sephiroth. He will close his casket, open it again and ask who he
is. Once the chatting is done, exit this room and try to leave the basement,
Vincent will now join you.
*******************************************************************************
5. Lucrecia's Cave [sub5]
*******************************************************************************
This event may be done at any time after getting the Sub or a Green [or better]
Chocobo. I will list it in perspective of the sub, if you have the Chocobo,
Get off of the Highwind at Corel and walk over the mountains and you will see
the waterfall.
Dive the Sub at Junon. Head over to the north end of the ocean. There will be
two tunnels. One goes to the Key to the Ancients, the other to a waterfall. Go
towards the waterfall [through a large tunnel] and surface the sub to get out.
Put Vincent in your party and head inside. A lot of events will happen. Once
done, you will be back on the world map.
Once you fight ten battles you can return here to get Chaos and the Death
Penalty for Vincent.
*******************************************************************************
6. Chocobo Breeding [sub6]
*******************************************************************************
Go to the chocobo farm and buy Four to six stables [40,000 to 60,000 gil].
This works a lot easier with six stables, if you use four you will need to
shuffle them around and discharge them when they discharge onto their mates.
To eliminate confusion
Parent Chocobos waiting to breed again require 3 to 10 battles to do so.
Newborn Chocobo waiting to breed require 3 to 18 battles to do so.
Get 2 Good Chocobos [Male and Female]
Get 2 Great Chocobos [Male and Female]
Alternatively, you could just get 2 Greats or 1 Great and 1 Good and breed them
as the parents of two colored chocobos. However you elect to do it, I do not
care. Many suggest using less parents saves money... which you should have a
lot of.
Good Chocobos appear with SPENCERS at the tracks near the Gold Saucer.
Great Chocobos appear with SPIRALS at the tracks near Mideel.
Race them to the A class at the chocobo square in the gold saucer. [Note: They
do not have to be raced to level A, it just gives them MUCH better odds of
breeding to a color.]
Mate the Goods with the Greats [or Great to Great] given them Carob nuts which
can be won or stolen from Vlakorados [get a total of three]. Save before doing
this and hopefully you will get a Blue and a Green Chocobo of opposite genders.
Race the Blue and Green ones to Class A now as well. Fight 3 to 18 battles
so they can breed and breed them with a Carob Nut. You will eventually
get a black chocobo. [Note: They do not have to be raced to level A, it just
gives them MUCH better odds of breeding to a color.]
Now, you will need to catch a Wonderful Chocobo. They appear near Icicle with
JUMPINGS. Get one that is the opposite Gender of your Black Chocobo.
Race them both to the Class A and fight 3 to 18 times. Now, get a Zeio nut
from the Goblins on goblin island. This island is half grass and half forest
and is in the north eastern quarter of the world. You can steal them or win
them from the goblins there, whom only appear in the forest.
Breed them. You will get a Gold Chocobo.
Now, with the Gold you will be able to go to all four materia caves:
One Near Mideel: Quadra Magic Materia [blue chocobo]
One Near Wutai: Mime Materia [green chocobo]
One Near Corel: HP <==> MP Materia [Black Chocobo]
Northeast Corner of the map: Knights of the Round Materia [Gold Chocobo]
*******************************************************************************
7. Bone Village [sub7]
*******************************************************************************
Items which can be dug [Thanks to Terence for Items 1-3]:
Buntline
Mop
Catastrophe
Phoenix Materia [only if missed during fort condor]
W-Item Materia [only if missed on disc2]
Steal Materia
Lunar Harp
Bahamut Zero Materia [only if missing Blue Huge Materia]
Key To Sector 5
If you have any rare items that you know of, please email me, this section is
difficult to confirm though.
*******************************************************************************
8. The Gold Saucer [sub8]
*******************************************************************************
-------------------------------------------------------------------------------
a. Battle Square
-------------------------------------------------------------------------------
You get to use one character. You may equip anything you like on your
character. You will have to fight 8 consecutive battles with handicaps after
each one. The game costs 10 GP. After each battle you will be asked to
continue, choose 'off course' [yes that is really what it says]. You will get
BP every time you win a fight. The longer you go with harder handicaps, the
more BP you will win. If you die, run away, or otherwise leave the
battlefield, you will not collect any BP for that round.
Here is what each picture in the handicap slot will do.
Icon Effect
-------------------------------------------------------------------------------
Armlet Armor stops functioning [Defense halved]
Blue Materia Support Materia fails
Cure Full HP
Five Materia All Materia Fails
Frog Toad status
Green Materia Magic Materia Fails
HP & MP Max HP and MP halved
Item Sack Can not use the Item Command
Lucky 777 Nothing
Lv. Down Your level is decreased by 5 or 10.
MP Max MP halved.
MP Zero Current MP reduced to 0
Poison You get Poisoned
Purple Materia Independent Materia Fails
Red Materia Summon Materia Fails
Ring Accessory stops to function
Shoe Dexterity Down 50%
Small Sword Mini status
Stopwatch Battle units x30 = damage done to you
Sword Weapon stops to function [attack halved]
Yellow Materia Command Materia Fails
Here is how you get points. It is based on what handicap you get and when you
get it. You may get the same handicap multiple times. You always get ten
points for the first round. After that the handicaps start. Round 2 handicap
is the one you get between round 1 and round 2. The Round 3 handicap is the
one you get between round 2 and round 3; so on and so forth.
-------------------------------------------------------------------------------
Handicap | Round 2 | Round 3 | Round 4 | Round 5 | Round 6 | Round 7 | Round 8|
-------------------------------------------------------------------------------
Down 5 L | 5 | 8 | 13 | | | | |
Down 10 L| | 16 | 28 | 53 | 118 | 308 | 968 |
Mini | 5 | 8 | 16 | 36 | 108 | 453 | 2940 |
No Item | 13 | 23 | | 118 | 355 | 1368 | 7200 |
1/2 HP MP| | | | 94 | 353 | 775 | 3134 |
1/2 HP | 13 | 22 | 40 | 84 | 204 | 591 | |
1/2 MP | 12 | 20 | 36 | 73 | 173 | 502 | |
0 MP | | | | 70 | 171 | 502 | 1855 |
Accessory| 10 | 18 | 35 | 84 | 248 | 953 | |
Lucky 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 |
Cure | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
No Red | 10 | 18 | 37 | 90 | | | |
No Yellow| 5 | 8 | 17 | 41 | | | |
No Blue | | | 37 | 91 | 281 | | |
No Green | 15 | 28 | | 145 | 445 | 1775 | 9425 |
No Purple| 11 | 20 | | 99 | 311 | 1196 | 6645 |
No Mat. | | | 59 | | 463 | 1866 | 10000 |
Toad | 6 | 10 | 19 | 44 | 130 | 520 | 3069 |
Poison | 4 | 6 | | 16 | 33 | 82 | |
1/2 Spd | 5 | 7 | | 19 | | | |
No Weapon| 15 | 27 | 57 | 140 | | 1602 | 8246 |
No Armor | | 17 | 33 | | | 654 | |
x30 Time | | 15 | 26 | 54 | 130 | | |
-------------------------------------------------------------------------------
You can spend all of this BP over in the lower right hand corner. If you leave
the Battle Square, all of your BP will go away. Here is a list of Prizes:
Disc One
Item | BP Cost
---------------------------------
Potion | 80
Phoenix Down | 160
Shrapnel | 320
Ether | 640
Mimett Greens | 1280
Fury Ring | 2560
Enemy Lure Materia | 5120
Pre-emptive Materia | 10240
Speed Plus Materia | 20480
Champion Belt | 41960
Late Disc One [after getting Tiny Bronco]
Item | BP Cost
---------------------------------
Phoenix Down | 100
Remedy | 200
Mimett Greens | 400
Enemy Lure Materia | 800
Choco Feather | 1600
S-Mine | 3200
Pre-emptive Materia | 6400
Speed Plus Materia | 12800
Champion Belt | 25600
Omnislash | 51200
After getting the Highwind and onward
Item | BP Cost
---------------------------------
Remedy | 100
Enemy Lure Materia | 250
Right Arm | 500
Pre-emptive Materia | 1000
Reagan Greens | 2000
Speed Plus Materia | 4000
Stardust | 8000
Champion Belt | 16000
Omnislash | 32000
W-Summon | 64000
-------------------------------------------------------------------------------
Here is the set of enemies for the first selection of enemies. This goes from
the first time you reach the Battle Square until you get Tiny Bronco. All
enemies have 200% HP, 125% Att and 125% Matk. There are two groups, A & B
which you will randomly be placed into. Each has up to four different battles
per stage. Thanks to Terence for the Monster List for the first three
sections of the Battle Square.
1st Battle - Group A
2x Mono Drive
2x Grunt
3x Grunt
1x Guard Hound
2nd Battle - Group A
3x Blugu
2x Hedgehog Pie
2x Whole Eater
2x Sahagin, 1x Ceasar
3rd Battle - Group A
2x Cripshay, 1x Deenglow
3x Ghost
2x Ghost, 1x Deenglow
1x Eligor
4th Battle - Group A
2x Sword Dance
1x Moth Slasher
2x Brain Pod
1x Vagrid Police, 1x Zenene
5th Battle - Group A
1x Devil Ride
3x Kalm Fang
3x Levrikon
2x Elfadunk
6th Battle - Group A
2x Madouge
3x Castanets
3x Crawler, 1x Ark Dragon
5x Crawler
7th Battle - Group A
2x Nerosuferoth
1x Zemzelett
5x Capparwire
4x Beachplug
8th Battle - Group A and B
1x Hell Rider VR2
1x Grangalan
2x Bagnadrana
1x Harpy
---
1st Battle - Group B
2x Guard Hound
1x Grashtrike
2x Chuse Tank
3x Grashtrike
2nd Battle - Group B
3x Hedgehog Pie
1x Whole Eater, 2x Hedgehog Pie
3x Ceasar
1x Sweeper
3rd Battle - Group B
2x Deenglow
3x Deenglow
2x Aero Combatant
1x Eligor
4th Battle - Group B
1x Sword Dance
3x Sword Dance
2x Moth Slasher
1x Brain Pod
5th Battle - Group B
2x Custom Sweeper
1x Levrikon, 2x Mu
1x Levrikon, 2x Elfadunk
2x Levrikon
6th Battle - Group B
2x Madouge, 3x Crawler
4x Castanets
2x Castanets, 1x Ark Dragon, 1x Crawler
4x Scrutin Eye
7th Battle - Group B
2x Nerosuferoth, 1x Formula
2x Formula
1x Zemzelett
1x Nerosuferoth, 2x Capparwire
8th Battle - Group A and B
1x Hell Rider VR2
1x Grangalan
2x Bagnadrana
1x Harpy
---------
The second set is from the acquisition of Tiny Bronco until the Battle Square
closes.
1st Battle - Group A
1x Bullmotor
2x Bullmotor
2x Spencer
4x Flapbeat
2nd Battle - Group A
1x Grand Horn
2x Gagighandi
2x Grand Horn
1x Crown Lance
3rd Battle - Group A
1x Kimara Bug
1x Flower Prong
1x Heavy Tank
1x Gagighandi, 2x Touch Me
4th Battle - Group A
3x Bagrisk
1x Griffin
1x Golem
2x Desert Sahagin
5th Battle - Group A
3x Skeeskee
4x Heg
3x Sneaky Step
2x Gi Spector
6th Battle - Group A
2x Bahba Velamyu
6x Battery Cap
3x Nibel Wolf
2x Nibel Wolf, 1x Velcher Task
7th Battle - Group A
4x Black Bat
1x Sonic Speed, 2x Kyuvilduns
3x Twin Brain
2x Screamer, 1x Twin Brain
8th Battle - Group A and B
1x Ghirofelgo
1x Ying, 1x Yang
1x Zuu
1x Dragon
---
1st Battle - Group B
2x Joker
1x Flapbeat
2x Flapbeat
3x Spencer, 1x Flapbeat
2nd Battle - Group B
3x Gagighandi
2x Gagighandi
3x Needle Kiss
1x Needle Kiss, 1x Search Crown, 1x Bagnadrana
3rd Battle - Group B
1x Touch Me
2x Kimara Bug
1x Flower Prong
1x Heavy Tank
4th Battle - Group B
1x Griffin
2x Desert Sahagin
2x Skeeskee, 1x Griffin
2x Crown Lance
5th Battle - Group B
2x Heg, 1x Sneaky Step
5x Heg
1x Sneaky Step, 3x Heg
3x Gi Spector
6th Battle - Group B
4x Battery Cap, 1x Valron
2x Velcher Task
3x Valron
2x Bahba Velamyu (Switch to Group A for 7th/8th if this is selected)
7th Battle - Group B
3x Black Bat
3x Kyuvilduns
3x Sonic Speed
5x Kyuvilduns
8th Battle - Group A and B
1x Ghirofelgo
1x Ying, 1x Yang
1x Zuu
1x Dragon
---------
The third set is from the Battle Square re-opening until the end of the game.
1st Battle - Group A
3x Razor Weed
2x Jayjujayme, 1x Bizarre Bug
2x Foulander
3x Foulander
2nd Battle - Group A
1x Adamantaimai
2x Under Lizard
1x Tonadu
2x Kelzmelzer
3rd Battle - Group A
1x Doorbull
3x Ancient Dragon
3x Toxic Frog, 1x Jemnezmy
2x 8 eye
4th Battle - Group A
1x Vlakorados
2x Trickplay
1x Boundfat, 3x Malldancer
1x Acrophies
5th Battle - Group A
3x Shred
2x Lessaloploth
1x Magnade
3x Jumping
6th Battle - Group A
1x Stilva
1x Cuahl, 2x Headbomber
2x Gremlin, 1x Sculpture
1x Ironite, 2x Wind Wing
7th Battle - Group A
1x Malboro
1x Blue Dragon
1x Gigas
1x Dragon Rider
8th Battle - Groups A and B
1x Serpent
1x Sea Worm
1x Ho-chu
1x Ghost Ship
---
1st Battle - Group B
2x Garuda
2x Jayjujayme, 1x Garuda
3x Garuda
2x Dual Horn
2nd Battle - Group B
2x Bizarre Bug, 1x Tail Vault
1x Under Lizard
1x Tonadu
5x Slaps
3rd Battle - Group B
1x Doorbull
2x Ancient Dragon
2x Toxic Frog, 1x Jemnezmy
2x 8 eye
4th Battle - Group B
1x Trickplay, 2x Boundfat
2x Jumping
2x Ice Golem
1x Hippogriff
5th Battle - Group B
2x Frozen Nail
2x Shred, 1x Frozen Nail
1x Lessaloploth
1x Snow, 1x Lessaloploth
6th Battle - Group B
3x Headbomber
2x Headbomber, 1x Zolokalter
3x Evilhead
2x Cuahl
7th Battle - Group B
3x Gremlin
2x Wind Wing
2x Ironite
1x Tonberry
8th Battle - Groups A and B
1x Serpent
1x Sea Worm
1x Ho-chu
1x Ghost Ship
To enter the Special battle you need:
1) Have Omnislash LEARNED
2) Have Ultima Weapon
3) Have W-Summon
If you win the battle you will be given the Final Attack Materia
You will need to fight some harder enemies, but many of them morph into good
items, so here is the list of the enemies.
Battle One
*****
Sea Worm
*****
HP: 18000
MP: 200
Morph: Dragon Scales
Weakness: Cold
Nullifies: Gravity
Battle Two
*****
Ho-Chu
*****
HP: 8600
MP: 290
Morph: Ribbon
Weakness: Water
Nullifies: Gravity
Battle Three
*****
Unknown3
*****
HP: 30000
MP: 100
Morph: Magic Source
Absorbs: Lightning
Battle Four
*****
Serpent
*****
HP: 28000
MP: 290
Morph: Mind Source
Weakness: Wind
Nullifies: Gravity
Absorbs: Water
Battle Five
*****
Wolfmeister
*****
HP: 20000
MP: 200
Weakness: Water
Battle Six
*****
Behemoth
*****
HP: 14000
MP: 400
Battle Seven
*****
Maximum Kimaira
*****
HP: 8000
MP: 350
Morph: Guard Source
Battle Eight
*****
Proud Clod
*****
HP: 120000
MP: 400[?]</pre><pre id="faqspan-8">
Nullifies: Gravity
Now for some setups to help you out. I only use Cloud here, I suggest you do
as well since he is the most balanced character.
Early Disc1:
Weapon: Best one you have
Armor: Best one you have
Accessory: White Cape
Materia: Restore, Enemy skill [try to have Beta or Aqualung along with white
wind and big guard] Long range helps too. Since most of your green materia
will do pitiful damage at this point there is no reason to equip them.
Items: Right arms [steal from bombs on the bridge before Corel] and ethers.
Most of your damage will be done with Beta or Right arms [which will do almost
1,000 damage to all targets]
Late Disc1 [pre temple]:
Weapon: Murasame
Armor: Gold Armlet
Accessory: White Cape
Materia: Restore, Enemy skill [Trine, Big guard, White Wind, Magic Hammer,
Beta, Aqualung] HP Plus [as many as you can hold] Counter attack and Long
Range
Items: Right arms, ethers, x-potions [win near Wutai]
Again, Right Arms and Enemy skills will be doing the bulk of the damage. You
will have the added bonus of HP Plus's in bulk this time as well as other good
independent materia.
Late Disc1 [post temple]:
Weapon: Nail Bat
Armor: Dragon Armlet
Accessory: Ribbon
Materia: Restore, Enemy skill [Trine, Big guard, White Wind, Magic Hammer,
Beta, Aqualung] HP Plus [as many as you can hold] Counter attack and Long
Range
Items: Right arms, ethers, x-potions [win near Wutai]
Again, Right Arms and Enemy skills will be doing the bulk of the damage. You
will have the added bonus of HP Plus's in bulk this time as well as other good
independent materia.
Late Disc2-3
Weapon: Ultima Weapon
Armor: Mystile or Ziedrich
Accessory: Ribbon
Materia: Enemy skills, HP Plus, 4xcut or Slash-all. Most of your killing will
be done with physical attacks at this point during the game.
Items: probably will not need them
-------------------------------------------------------------------------------
b. Wonder Square
-------------------------------------------------------------------------------
Arm Wrestling
\/\/\/\/\/\/\/\/\/\/
Just use a turbo controller for this. You will get 1gp for the wrestler and
2gp for the sumo wrestler. Not a good way to make GP.
Super Dunk
\/\/\/\/\/\/\/\/\/\/
One GP per basket, 11 and so on double your score, once you miss you lose. If
you get the timing down you can get 300 GP per winning game, otherwise, do not
bother playing, it will suck up your money.
G-Bike
\/\/\/\/\/\/\/\/\/\/
If your score is over 10,000 you will get 10gp, if not, you will get 2gp. The
first time you win you will also be given a speed source.
Grab a Prize Game
\/\/\/\/\/\/\/\/\/\/
You can get lots of nothing, or some GP ranging from 1-100. You can also get
useless items such as potions. You can also get Megalixirs.
Mog's House
\/\/\/\/\/\/\/\/\/\/
Win the game and get 30 GP. Once you win you can not play again.
Snowboarding
\/\/\/\/\/\/\/\/\/\/
Course A: 90+ points = 20 GP and a Safety Bit
Course B: 97+ points = 100 GP and an All Materia
Course C: 96+ points = 300 GP and a Crystal Bangle
You can not play this game until you have done the snowboarding scene in
early disc2.
Submarine Game
\/\/\/\/\/\/\/\/\/\/
There are five courses. You win 20 gp every time you play. The first time
you win on a new course you will get:
Replay of real game - Ink
Level One - T/S Bomb
Level Two - Dragon Fang
Level Three - Dragon Scales
Level Four - Cauldron
You may only do this game after you have done the Submarine quest on disc2.
Virtual Battle
\/\/\/\/\/\/\/\/\/\/
Get to round three, get 2gp, get to round four, get 30 gp, you have a 1/7
or so chance of winning round four
You can also trade in GP to the lady up front:
Item | GP
----------------------
Potion | 1
Ether | 20
X-Potion | 80
Turbo Ether | 100
Gold Ticket | 300
???? | 500
???? [disc2] | 1000
???? [disc2] | 2000
In order the ???? are Carob Nut, Gil Plus Materia, and EXP Plus Materia.
-------------------------------------------------------------------------------
c. Speed Square
-------------------------------------------------------------------------------
This is a shooting game. You shoot at targets [many hidden] while going around
on a track. The longer you hold the shoot button, the weaker your blasters
become.
3000-4999 points = Masamune, Super Sweeper or 1/35 soldier
5000+ points = Umbrella [Disc1] or Flayer [Disc2 onward]
-------------------------------------------------------------------------------
d. Chocobo Square
-------------------------------------------------------------------------------
You can race your bred Chocobos here for some of the best items in the game or
bet on other peoples Chocobos. Here is a prize listing. For an easier time
racing, hold down all of the trigger keys for a lower stamina drain. The
higher GP items are always the rare prize, which comprise 3/15 tiles per race.
The uncommon prize contains 5/15 while the common prize contains 7/15 tiles per
race.
C Class
Prize | GP
---------------------------
Potion | 5
Phoenix Down | 10
Hyper | 10
Tranquilizer | 10
Hi-Potion | 15
Antarctic Wind | 20
Bolt Plume | 20
Fire Fang | 20
Ether | 30
B Class
Prize | GP
---------------------------
Phoenix Down | 10
Hyper | 10
Tranquilizer | 10
Hi-Potion | 15
Hero Drink | 15
Antarctic Wind | 20
Bolt Plume | 20
Fire Fang | 20
Ether | 30
Ice Crystal | 50
Turbo Ether | 150
Elixir | 200
A Class
Prize | GP
---------------------------
Phoenix Down | 10
Hi-Potion | 15
Hero Drink | 15
Antarctic Wind | 20
Bolt Plume | 20
Fire Fang | 20
Ether | 30
Ice Crystal | 50
Swift Bolt | 50
Fire Veil | 50
Elixir | 200
Enemy Away | 300
Sneak Attack | 300
Counter Attack | 300
Cat's Bell | 500
S Class
Prize | GP
---------------------------
Phoenix Down | 10
Hero Drink | 15
Bolt Plume | 20
Ice Crystal | 50
Swift Bolt | 50
Fire Veil | 50
Turbo Ether | 150
Elixir | 200
Enemy Away | 300
Sneak Attack | 300
Counter Attack | 300
Precious Watch | 300
Megalixir | 300
Chocobracelet | 400
Magic Counter | 500
Cat's Bell | 500
Sprint Shoes | 500
-------------------------------------------------------------------------------
e. Other
-------------------------------------------------------------------------------
GP Dude - Out in front of the Gold Saucer near the save point but backed up to
the wall, a man will sometimes appear. When he does, you can buy 1GP for 100
gil from him. He will only sell 100 GP at a time though. Simply run into and
back out of the Gold Saucer to try and get him to appear. He is not too common
but it is 'free' money. As near I we can tell he only appears after you get
the highwind.
*******************************************************************************
9. Ancient Forest [sub9]
*******************************************************************************
This area can be reached at anytime after defeating Ultimate Weapon or by the
use of a Green, Black, or Gold Chocobo.
First a few notes on how this place works and some terminology.
The Ancient forest is a highly confusing area of the game. If at any time you
find yourself unable to advance, hit the square button and you will be placed
at the beginning of the Ancient Forest. However, you will need to re-work
through the entire forest to get back where you were.
There are several things which are unique to this area of the game, they are
all needed to advance through this area as well. They do not have 'official'
names for the most part, so I will be referring to them by the names given in
this section.
Bag - There are two types of bags in the Ancient Forest; those you can walk on
and those you can not. The second kind of bag require either a full sized or
small frog to be placed in them in order to stand on or walk across.
Small Frog - The most common creation in the Ancient Forest. The small frogs
may be picked up by hitting the confirm button (circle by default) and then
released by pressing it again. Small frogs are used to put in bags so you may
walk across them.
Large Frog - Large frogs are more useful than small frogs. In addition to
being able to use them as stepping stones, they can also propel you a short
distance from some bags.
Pink Vines - These vines may be grabbed onto and will pull you across [or in
some cases up] in the area. You need nothing special to activate Pink Vines.
Jar of Honey - Well, it looks like a jar of honey at least, I can not think of
anything else it might be. These are used to feed the plant traps which will
impair your progress.
Plant Traps - Somewhat reminiscent of a Venus Fly Trap, plant traps will close
up on you if you get too near their center. When they do this, they will
take away 1,000 hp from your ENTIRE party. Plant traps can be disabled by the
use of a nearby Jar of Honey.
-------------------------------------------------------------------------------
I have divided this area up into screens. There are five screens, Screen1,
Screen2, Screen3, Upper Screen and Screen4. You will enter some of these
screens multiple times in your journey through the Ancient Forest.
Screen1: You will note upon entering this screen, that there is a bridge which
heads to the left side of the screen. Ignore it. First, gather 3 small frogs
and bring them to the bags accessible from the path which goes UNDER the
bridge. Be sure to not drop them into the bags just yet. Instead, deposit
them all just in front of the bags. Once you have two there and one more in
your hands, begin putting them in the three bags. Leap across all of the bags
to the right side of the screen. Here, you will see two large frogs, ignore
them for now and head to the plant trap at the bottom of the screen. Take
one or two WALKING steps into it and press confirm [default circle] and you
will receive the Supershot ST. Now, head right a few steps and up to the top
of the screen where you will see the Spring Gun Clip. Get this and head right
onto the next screen.
Screen2: First, grab a small frog from anywhere on this screen and get under
the pink vine. Once positioned properly you will be prompted to 'jump'. Once
you choose jump the pink vine will toss you up onto a ledge with two bags next
to it. The first bag is empty and the second already full. Put the small frog
into the first bag and leap across them both to the next pink vine. This vine
will drop you back to the ground level on the other side of the plant trap.
Now, to your right is a large frog, get it. Continue heading right a few more
steps to a small platform of green grass which has a bag on both it is left and
right side. Put the large frog into the bag on the left and hop onto that bag.
Remain on that bag for a few seconds until the frog pushes you off onto the
ledge holding a Jar of Honey. Pick up the jar of honey [confirm button] and
jump off the ledge back to the ground. Walk with the jar of honey to the plant
trap and give it to the trap. If done properly the plant will seal itself up
giving a clear path to the slash-all materia. If not, the jar will simply fall
on the ground where you can pick it up and drop it again. Anyway, after you
get the slash-all materia, head back to the right and pick up the large frog
yet again. Return to the small platform surrounded by two bags and put the
frog into the right back this time. The frog will propel you over another
plant trap. Head a few more steps right and you will enter the next screen.
Screen3: You will be on this screen a lot, but this time you are just here to
get to the upper screen. Run past the first small frog and pick up the second
one. Put this frog into the bag you passed on your left. Grab the other small
frog I had you run by before and put this on into the second small bag. Cross
both bags and hop onto the pink vine. Unlike the other ones this vine will tug
you up to the next screen.
UpperScreen: Walk left a few steps and head down.
Screen2: Walk down the tree trunk and pick up the Minerva band at the end of
it. Jump of the branch to your left and grab the large frog [again] and head
back to the little ledge putting him into the right bag and hopping across as
you did before. Head right and re-enter the next screen.
Screen3: Run past the first small frog and pick up the second one. Put this
frog into the bag you passed on your left. Grab the other small frog I had
you run by before and put this on into the second small bag. Cross both bags
and hop onto the pink vine which will again tug you to the next screen.
UpperScreen: Head left just like last time. This time though, head UP instead
of down. After a few steps of going up, head right. You should be a branch
higher than the one you entered the screen on. Keep heading right until you
reach a split in the branch. Going down takes you back to screen three, you
do not want to do this just yet. Instead, head up and after a few steps you
will automatically cross three pink vines to the other side of this screen.
To your right you will see a materia, it is the Typoon Summon. Grab that, head
up and then right, you will take the three vines back to the split in the
branch. This time, head down.
Screen3: Walk down the rope and jump off heading to the right. You should see
two small frogs to your right. Grab either one of them and put it into the
first bag you see on your right. Hop onto this bag and jump onto the second
bag [hit up, not left] and eventually to a jar of honey. Grab the jar of honey
and fall down onto the ground. Feed the Jar of Honey to the only plant trap
you see. It will close up opening a path to a bag on the left. Grab the other
small frog and put it into the bag and leap across. Once across, head left a
few steps and pick up a small frog. There is a tree on the screen, now to your
right, which has a hole hollowed out in it. Put the small frog into this hole.
This may take a few attempts to get it in there right, but once done properly,
the small frog will bring out a large frog. Grab the large frog and head to
the bag you crossed moments ago. Put this frog into that bag and cross to the
right side. Wait a few moments and the large frog will jump from the bag to
your side of the screen as well. Grab the large frog again and head to your
right to the farthest, now empty, bag there. Put the large frog into this bag
and just stand on it. Wait several seconds and you will be shot across the
hole in the ground! You will be at the mouth of a cave, go in it.
Screen4: Head straight to your right and open the chest containing Cloud's
Apocalypse [Sword]. Head up and after a few steps you will see another chest
on your right, open it and receive an elixir. Head to your directly left, go
through the cave door and you will find yourself back on the world map having
completed the Ancient Forest.
*******************************************************************************
10. Ultimate Weapon [sub10]
*******************************************************************************
Items in this area: Ultima Weapon
Bosses: Ultimate Weapon [duh]
Want more of that great exp? Head over to the crater in the ground between
Junon and Fort Condor and Ram the Highwind into him. You will get in a battle
with him.
Name: Ultimate Weapon [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 61
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 100000
MP: 400
Atk: 100
Matk: 170
Def: 120
MDef: 100
Def%: 3
Dex: 120
Luck: 50
EXP: 35000 [0 for all battles except the final]
AP: 3500 [0 for all battles except the final]
Gil: 25000 [0 for all battles except the final]
Win: Ultima Weapon [Nothing for all battles except the final]
Steal: Curse Ring [First Encounter], Reflect Ring [All land battles
after the first], Circlet [All air battles before the final one]
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless, Regen
+-=-+-=-+-=-+
Preparing
+-=-+-=-+-=-+
Where to find: First Encounter - Mideel, Second Encounter - Hole in
the Ground where the Junon Forests once were, Final Encounter -
Hovering near Cosmo Canyon, All Others - Random Towns across the
world map after bumping into him and forcing him to one.
Appears with: Nothing
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Quake2 [All Enemies or 1 Enemy] [2079] [Earth], Claw [1 Enemy] [2100],
Ultima Beam [All Enemies - No Reduction] [2079] [Hidden Elemental],
Thunderball [1 Enemy] [2945.25] [Lightning], Shadow Flare [1 Enemy]
[10828.125]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Claw and Quake2 are only used during land battles.
Thunderball is only used during air battles. Ultima Beam can be
protected against by pairing Elemental to one of Ultima, Bahamut,
Neo Bahamut or Bahamut Zero in your armor. Shadow Flare is Ultimate
Weapons final attack in the final battle [Near Cosmo Canyon]. This is
one of three enemies who can use this spell, so stack all of your
Enemy Skill Materias in need of this skill onto the character you
intend to deal the final blow. Ultimate Weapon has 100,000 HP but
does NOT regain any of it between battles. Once Ultimate Weapon is
below 20,000 HP it will go to the final battle location.
*Terence notes that any materia which does not have a specified
elemental property will work for negating the damage of Ultima Beam.
For example, HP Plus=Elemental will work.
After you fight him for a while, he will fly away, try to keep him on your
screen or you will have to find him which takes forever. Anyway, after several
fights he will park himself outside of Cosmo Canyon, this is the final
encounter spot. Put all of your enemy skill matera on the same person and load
him up with some HP Plus's on him as well. Make sure this is the only
character to damage Ultimate weapon this fight. When he dies, he will hit the
last person who hit him with the enemy skill Shadowflare. Since none of your
materia have it yet, this will teach it to them all at one time! If you have
an Mbarrier and some high spirit, this will still do a good 3700 damage to you.
Alternatively, you could be a cheap fool and reflect the Shadowflare back at
him, you will still get the skill.
For those who care, you can fight him at: Fort Condor, Mideel, Midgar, Northern
Crater, Temple of the Ancients, Gongaga, Mt. Nibel, North Corel, and in his
first and final battle locations.
*******************************************************************************
11. Emerald Weapon [sub11]
*******************************************************************************
Floating freely in the sea. Run into him and your life will change forever.
Name: Emerald Weapon [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 99
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1000000 [One Million]
MP: 100
Atk: 180
Matk: 180
Def: 180
MDef: 180
Def%: 1
Dex: 230
Luck: 1
EXP: 50000
AP: 50000
Gil: 50000
Win: Earth Harp
Steal: -
Morph: -
Name: Eye
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 50
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 25000
MP: 100
Atk: 50
Matk: 50
Def: 2
MDef: 2
Def%: 1
Dex: 254
Luck: 1
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -, [Weakness Eye]
Ice: Absorbs
Lightning: Weakness, -----
Earth: Nullifies
Poison: -
Gravity: Halves
Water: Absorbs
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Foot Stamp [All Enemies] [8677.5], Emerald Shoot [1 Enemy] [9520.875]
[Removes Barrier, Mbarrier, Shield, Death Force, Resist], Emerald Beam
[All Enemies - No Reduction] [Target's HP * 21 / 32] [Removes Regen],
Revenge Stamp [All Enemies] [5495.75] [Removes Haste], Aire Tam Storm
[All Enemies - No Reduction] [1111 * Number of Materia's Equipped]
[Removes Haste, Slow, Stop, Regen, Barrier, MBarrier, Reflect, Shield,
Death Force, Resist], Emerald Laser [1 Enemy] [4162.5], Emerald Laser
[712.5 MP]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Foot Stamp and Emerald Shoot are used when all the Eyes
are dead. Emerald Beam and Aire Tam Storm can only be used when at
least one Eye is alive. Emerald Laser has two attacks, a blue one
and a yellow one, which come from the Eyes. Revenge Stamp is a
counter attack used if at least one Eye is alive.
#1
The Endless Knights of the Round!
Setup:
Weapons: does not matter
Armor: does not matter
Accessory: does not matter
Materia Set up:
Knights of the Round=HP Absorb on one character, Mime on all three. W-summon
on the chain starter. If you insist on having more than 8 materia on a
character, please include a final attack=revive combo on yourself.
#2
The Endless Omnislash
Setup:
Cloud:
Ultima Weapon
Wizard Bracelet
Champion Belt
materia setup
counter=mime counter=mime counter=mime counter=mime
counter=mime counter=mime counter=mime counter=mime
Go into the battle with a limit ready. Emerald will hit you with Emerald shoot
on his first turn. Have one of your other characters heal Cloud. Once he is
healed use Omnislash. Now, do NOTHING with ANY character you have alive.
Emerald will respond with revenge stamp, Cloud will counter with 8 more
omnislashes. If your average hit does 7400 damage per shot, this will kill
him, if not, modify this strategy and feed yourself FOUR hero drinks before
starting.
#3 Counter Attack Mania
Weapons: Ultimate Weapons
Armor: whatever works
Accessory: Champion Belt
Materia Set up: 8 counter attack materias on three characters.
It is important to be able to do 9999 damage per hit here, so you may wish to
guzzle down some Hero Drinks. Anyway, when Emerald Weapon Attacks you, he can
expect 8 to 24 counter attacks depending on how many people he hits. This is
very bad for his HP.
#4 Lucky 7777
Have everyone equipped with two materia and make sure they have a max of 9999
life. It is important to use Cid, Barret and Cloud. Have your limits set at
Ungarmax, Highwind and Omnislash. You will want to keep your health at 9999
until Emerald decides to use the Aire Tam Storm. This will lower your health
to 7777. Your characters will now do 64 attacks [total] at 7777 damage per
attack. Now, this will take almost half of his life. When it ends, Use
Ungarmax, Omnislash and Highwind. They will do 7777 per hit, at 51 hits.
Emerald will have about 106 thousand life now. Anything you do will hit for
7777 damage. Comet2 works nice as does 4x cut.
#5 Look, a boss gravity hurts!
Materia Setup
Gravity=HP absorb Gravity=MP Absorb Gravity=Quadra Magic W-Magic=HP plus
This method is just fun. Every time you use gravity it will do 9999 damage to
him for the first 92 attacks. After that depending on what level of gravity
you are using the attacks will decrease. But you will be getting off eight
gravities per character and absorbing back about 4000 hp every turn. This
method is just damn fun and insulting!
*******************************************************************************
12. Ruby Weapon [sub12]
*******************************************************************************
After beating Ultimate Weapon, Ruby Weapon will appear as a red speck in the
desert near the Gold Saucer, ram him with the highwind.
Name: Ruby Weapon [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 59
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 800000
MP: 2560
Atk: 100
Matk: 200
Def: 480
MDef: 500
Def%: 100
Dex: 253
Luck: 10
EXP: 45000
AP: 50000
Gil: 30000
Win: Desert Rose
Steal: -
Morph: -
Name: Ruby's Tentacle
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 37
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 40000
MP: 1000
Atk: 100
Matk: 150
Def: 100
MDef: 100
Def%: 100
Dex: 253
Luck: 10
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: Absorbs, -----
Ice: Absorbs, -----
Lightning: Absorbs, -----
Earth: Absorbs, -----
Poison: -
Gravity: Nullifies
Water: Nullifies
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune, -----
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
+-=-+-=-+-=-+
Preparing
+-=-+-=-+-=-+
Where to find: Gold Saucer Area, after Ultimate Weapon is defeated
Appears with: Nothing
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Big Claw [1 Enemy] [5/8's of Target's Maximum HP], Big Swing [1 Enemy]
[5225] [Paralyze] [Does Double Dmg], Comet2 [4 Hits, All Enemies are
valid targets] [2913.75], Whirlsand [1 Enemy] [Removes Target from
Battle], Ruby Flame [1 Enemy] [5439] [Fire], Ultima [All Enemies - No
Reduction] [10198.125], Ruby Ray [1 Enemy] [4662] [Confusion], Right
Revenge [1 Enemy] [Target's HP * 15 / 32] [Frog] [Small], Right
Thrust [1 Enemy] [Target's HP * 15 / 16] [Frog] [Small], Left Revenge
[1 Enemy] [Target's HP * 15 / 32] [Slow-Numb] [Poison-Status], Left
Thrust [1 Enemy] [Target's HP * 15 / 16] [Slow-Numb] [Poison-Status],
Shadow Flare [1 Enemy] [12140.625]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Ugh. Where to start. Big Claw and Big Thrust are only
used when there are no tentacles. Until the Tentacles go down the
first time, Ruby Weapon can not be damaged.
Strategy: It is important to go into the battle with two characters dead. If
you do not, Ruby Weapon will a) be invincible for a long while. b) kick two of
your three characters off of the screen.
Once he burrows his tentacles, feel free to open a can of whoop ass. Revive
your dead members and we will stat the strategies.
#1
The Endless Knights of the Round!
Setup:
Weapons: does not matter
Armor: Mystiles and/or Aegis Armlet. You will need a lot of evasion to dodge
his Ultima counter attack
Accessory: Ribbons
Materia Set up:
Knights of the Round=HP Absorb one character, Mime on all three. You will not
want to use W-Summon since that will spread out the 'heal' time from absorbing
thin and you will risk dieing from the Ultima Counter attacks. This strategy
is extremely easy to do.
#2
Knights with Strategy
Weapons: does not matter
Armor: does not matter
Accessory: Ribbons
Same general setup as before. The only key difference will be your use of
Hades and Dazers to paralyze Ruby. This will prevent him from countering your
attacks.
#3
Hack N Slash
Weapons: Most Powerful Weapons
Armor: Ziedrich/Mystile
Accessory: Ribbons
You read it right, we are just going to use physical attacks. Ruby has 480
defense which means your attacks will do about 1/8th of their normal damage.
Multiple hitting limit breaks work well here, but, our main goal is to stay
alive. Use Dazers if you wish, do not kill the tentacles behind you either.
Drink FOUR Hero Drinks per character to up their stats, Regen everyone and cast
big guard on your party. This method will take a rather large amount of time
but you will be able to say you killed him with physical attacks.
*******************************************************************************
13. Stat Maxing [sub13]
*******************************************************************************
In order to raise stats, you need sources. Only a few of them are found during
the course of the game, so you will need to use the Morph command to kill
enemies and turn them into sources.
8 eye - morph into Magic Source [battle square]
Armored Golem - morph into Guard Source [Crater]
Bagnaranada - morph into Guard Source [Corel Area]
Heavy Tank - morph into Power Source [Gongaga reactor screens]
Maximum Kimaria - morph into Guard Source [Midgar Disc2 raid]
Screamer - morph into Power Source [Mt. Nibel]
Spiral - morph into Guard Source [Mideel]
Whirlwind Maze:
Dragon Rider - morph into Mind Source
Killbin - morph into Mind Source
Gelnika:
Bad Rap - morph into Luck Source
Poodler - morph into Speed Source
Serpent - morph into Mind Source
Unknown 1 - morph into Power Source
Unknown 2 - morph into Guard Source
Unknown 3 - morph into Magic Source
Bad Rap and Poodler only appear in the short hallway where you fought the Turks
in. Serpents only appear in the room beyond this hallway. I suggest using
only these two rooms. Unknowns and Unknown 2's each appear about 30% of the
time while Unknown 3's and Serpents appear about 20% of the time.
*******************************************************************************
14. Important Steals and Morphs [sub14]
*******************************************************************************
Steals:
Bomb - Right Arm [Corel]
Diamond Weapon - Rising Sun
Reno - Touph Ring [Gelnika and Midgar Raid]
Rude - Ziedrich [Rocket town, Gelnika, Midgar Raid]
Schizo right - Protect Ring [Gaea's Cliff]
Snow - Circlet [Snowfields]
Ultimate Weapon [first fight] - Cursed Ring
Ultimate Weapon [Ground Battles] - Reflect Ring
Ultimate Weapon [Air Battles] - Circlet
Morphs:
Cactuer - morph into Tetra Elemental [only when fought on cactuar island, the
Corel desert versions do not morph]
Ho-Chu - morph into Ribbon [battle two in battle square special battle]
Iron Man - morph into Escort Guard [crater, beyond the point of no return]
Master Tonberry - morph into Ribbon [North Crater, most rooms]
Mover - morph into Protect Ring [crater, left, up paths]
*******************************************************************************
15. Status Effects [sub15]
*******************************************************************************
These are the effects which can be put on your party or enemies. They are
sorted in alphabetical order. Being Dead or Petrified is a cure/prevention for
nearly any effect, so they will not be included as methods of healing. A few
status effects have been omitted from this listen primarily because they are
difficult to explain.
-------------------------------------------------------------------------------
Barrier
-------------------------------------------------------------------------------
Character takes only half damage from physical damage.
Visual notification: Barrier bar fills up
Length of effect: half a minute, with nothing else happening.
How to Prevent [item/materia combo]: would you want to?
How to prevent [other]: Resist, Peerless
Cure: DeSpell, Debarrier
-------------------------------------------------------------------------------
Berserk
-------------------------------------------------------------------------------
Character does 150% normal damage hitting random ENEMY targets. Can not do ANY
other actions.
Visual notification: Character flashes red and may not be controlled
Length of effect: Min: until cured, Max: end of battle.
How to Prevent [item/materia combo]: Ribbon, Peace Ring, Mystify+added effect
[armor]
How to prevent [other]: Resist, Peerless
Cure: White Wind, Angel Whisper, Esuna
-------------------------------------------------------------------------------
Confusion
-------------------------------------------------------------------------------
Character will physically attack at random targets. If a character has been
issued a command, becomes confused before executing it, the character will
target its allies with that command. [IE IF YOU CAST REMOVE AND GET CONFUSED
BEFORE CASTING IT YOU ARE GOING TO DIE]
Visual notification: Character spins circles
Length of effect: min: until cured, max: end of battle
How to Prevent [item/materia combo]: Ribbon, Peace Ring, Hades+added effect
[armor], Contain+added effect [armor], Mystify+added effect[armor]
How to prevent [other]: Resist, Peerless
Cure: Get hit by a physical attack, White Wind, Angel Whisper, Esuna, Remedy
-------------------------------------------------------------------------------
Darkness
-------------------------------------------------------------------------------
Character misses more often. Unlike Final Fantasy VI, it occasionally works in
this game.
Visual notification: Character is darker looking
Length of effect: Min: until cured, Max: end of battle
How to Prevent [item/materia combo]: Ribbon, Silver Glasses, Fairy Ring, apathy
How to prevent [other]: Resist, Peerless
Cure: White Wind, Angel Whisper, Esuna, Remedy, Eye Drop
-------------------------------------------------------------------------------
Death
-------------------------------------------------------------------------------
Your character has 0 HP, because of this, no action may be taken, the
character stops being a target for offensive attacks.
Visual notification: character lies down
Length of effect: permanent until cured
How to prevent [item/materia combo]: Safety Bit, Odin+added effect [armor]
Destruct+added effect [armor]
How to prevent [other]: Resist, Death Force, Peerless
Cure: Life, Life2, Phoenix, Angel Whisper, Phoenix Down
-------------------------------------------------------------------------------
Death Force
-------------------------------------------------------------------------------
This is causes only by the enemy skill of death force, it makes you immune to
death.
Visual notification: None
Length of effect: I am not all that sure, but it is not until the end of battle
How to Prevent [item/materia combo]: bleh
How to prevent [other]: huh?
Cure: White Wind, DeSpell
-------------------------------------------------------------------------------
Death-sentence
-------------------------------------------------------------------------------
Character will have DEATH cast on him/her when time above head expires.
Visual notification: A timer of 60 over head combined with a character on knees
Length of effect: think hard
How to Prevent [item/materia combo]: Ribbon, Safety Bit
How to prevent [other]: Death Force, Resist, Peerless
Cure: sorry!
-------------------------------------------------------------------------------
Frog
-------------------------------------------------------------------------------
Character becomes a frog. Character can only cast Toad, attack, and use item.
Characters damage is reduced, can not use limit breaks.
Visual notification: You are bouncing, as a tiny green frog, take a hint.
Length of effect: Min: until cured, Max: end of battle
How to Prevent [item/materia combo]: Ribbon, White Cape, Hades+added effect
[armor], transform+added effect[armor]
How to prevent [other]: Resist, Peerless
Cure: White Wind, Angel Whisper, Frog Song[though you will fall asleep], Esuna,
Remedy, Maiden's Kiss, Impaler, Toad
-------------------------------------------------------------------------------
Fury
-------------------------------------------------------------------------------
Characters limit bar grows at double speed, but character misses more often.
Visual notification: Limit bar fills Red instead of pink
Length of effect: permanent until cured
How to Prevent [item/materia combo]: Ribbon [in battle only], Peace Ring [in
battle only]
How to prevent [other]: Resist, Peerless
Cure: Esuna, Remedy, Tranquilizer [They will not work if you are equipped with
a Peace Ring or Ribbon while in battle]
-------------------------------------------------------------------------------
Haste
-------------------------------------------------------------------------------
Characters ATB bar fills at double the normal speed. Barriers collapse faster.
Visual notification: Character 'bounce' movement doubled
Length of effect: End of battle
How to Prevent [item/materia combo]: Added effect+time [armor]
How to prevent [other]: Resist, Peerless
Cure: DeSpell, slow, stop
-------------------------------------------------------------------------------
Lucky Girl
-------------------------------------------------------------------------------
Character always does a critical hit [200% damage]
Visual notification: None
Length of effect: No clue
How to Prevent [item/materia combo]: *shrug*
How to prevent [other]: Do not use Cait Sith!
Cure: If you want to prevent this, seek help.
-------------------------------------------------------------------------------
Manipulate
-------------------------------------------------------------------------------
This may only be done to enemies. While done, your character can control the
enemy into doing various attacks. Manipulation will stop when the target is
hit by a physical attack
Visual notification: Enemy flashes teal
Length of effect: End of battle or until hit
How to Prevent [item/materia combo]: you are always protected!
How to prevent [other]: I do not know why you would want to, but anything which
freezes the ATB bar and Resist
Cure: White Wind, Getting hit
-------------------------------------------------------------------------------
MBarrier
-------------------------------------------------------------------------------
Character takes only half damage from most magical attacks.
Visual notification: Magic barrier bar fills up
Length of effect: half a minute with nothing else happening.
How to Prevent [item/materia combo]: let us not and say we did.
How to prevent [other]: Resist, Peerless
Cure: DeSpell, Debarrier
-------------------------------------------------------------------------------
Near-death
-------------------------------------------------------------------------------
Your character has between .001% and 25.000% of their maximum HP. This
does nothing to your characters performance.
Visual notification: Character drops to his/her knee(s)
Length of effect: Until you heal, become petrified, or die.
How to Prevent [item/materia combo]: can not
How to prevent [other]: do not take damage :P
Cure: Anything which gives you HP
-------------------------------------------------------------------------------
Paralyzed
-------------------------------------------------------------------------------
Character can not be issued commands, stops moving, but can counter attack.
Visual notification: Character stops bouncing and kneels down
Length of effect: Very short, 8 real time seconds
How to Prevent [item/materia combo]: Ribbon, Jem Ring
How to prevent [other]: Resist, Peerless
Cure: White Wind, Angel Whisper, Esuna, Tapping your heels and spinning around
in a circle while saying "There is no place like home, no place like home"
-------------------------------------------------------------------------------
Peerless
-------------------------------------------------------------------------------
You can not be hurt, nice eh? YOU CAN STILL LOSE WITH CAIT SITHS GAME OVER AND
BY HAVING A GLOBAL TIMER EXPIRE.
Visual notification: Character is yellow and somewhat translucent.
Length of effect: 60% of barrier, about 18 no movement seconds
How to Prevent [item/materia combo]: Why the **** would you want to?
How to prevent [other]: *laughs at you*
Cure: O_o, nope!
-------------------------------------------------------------------------------
Petrifaction
-------------------------------------------------------------------------------
Character becomes a chunk of rock, can not do anything. Character counts as
dead for game over purposes. Do not worry about this status, instant petrify
is SO uncommon you will likely never see it.
Visual notification: Character does not move and is grey
Length of effect: Min: until cured, Max: end of battle
How to Prevent [item/materia combo]: Ribbon, Jem Ring, Safety Big, Contain+
added effect [armor]
How to prevent [other]: Resist, Peerless
Cure: White Wind, Angel Whisper, Esuna, Remedy, Soft
-------------------------------------------------------------------------------
Poison
-------------------------------------------------------------------------------
Your character will lose 3.125% of his/her Maximum Hp [deducted from currentHP]
frequently [not as frequent as regen recovers this same amount of life]
Visual notification: Character becomes green, drops to knees too
Length of effect: Min: until healed, Max: end of battle
How to Prevent [item/materia combo]: Ribbon, Poison Ring, Star Pendant, Fairy
Ring, Hades+added effect[armor], poison+added effect[armor]
How to prevent [other]: Resist, Peerless
Cure: White Wind, Angel Whisper, Poisona, Esuna, Remedy, Antidote
-------------------------------------------------------------------------------
Reflect
-------------------------------------------------------------------------------
Character is 'protected' from most magical attacks as they bounce back at the
caster.
Visual notification: None after casting.
Length of effect: End of battle
How to Prevent [item/materia combo]: nope
How to prevent [other]: Resist, Peerless
Cure: DeSpell, Debarrier
-------------------------------------------------------------------------------
Regen
-------------------------------------------------------------------------------
Your character receives 1/32 of his/her max HP added onto his/her current HP
every unit of time.
Visual notification: Character flashes orange
Length of effect: slightly longer than barrier, half a minute if nothing goes
on. Much longer using 'wait' or 'recommended'
How to Prevent [item/materia combo]: would you really want to?
How to prevent [other]: Resist, Peerless
Cure: DeSpell
-------------------------------------------------------------------------------
Resist
-------------------------------------------------------------------------------
This status makes you immune to almost all other status effects, good and bad.
Visual notification: None
Length of effect: Long, but not indefinite
How to Prevent [item/materia combo]: huh?
How to prevent [other]: wha?
Cure: White Wind, DeSpell
-------------------------------------------------------------------------------
Sadness
-------------------------------------------------------------------------------
Characters limit bar takes twice as long to fill, character receives less
damage from many attacks. [about 30% less]
Visual notification: Limit bar fills Blue instead of pink
Length of effect: permanent until cured
How to Prevent [item/materia combo]: Ribbon [in battle only], Peace Ring [in
battle only]
How to prevent [other]: Resist, Peerless
Cure: Esuna, Remedy, Hyper [They will not work if you are equipped with a
Peace Ring or Ribbon while in battle]
-------------------------------------------------------------------------------
Shield
-------------------------------------------------------------------------------
A strong defense spell, insanely expensive to cast. Character takes zero damage
from most physical attacks, absorbs all elemental damage. Does not defend
non-elemental and item attacks.
Visual notification: None
Length of effect: about 60% the length of barrier.
How to Prevent [item/materia combo]: nope
How to prevent [other]: Resist
Cure: Debarrier, DeSpell
-------------------------------------------------------------------------------
Silence
-------------------------------------------------------------------------------
Character may no longer cast magic, summon creatures, or use enemy skills.
Visual notification: Character has text bubble over head [like a comic book]
Length of effect: Min: until cured, Max: End of battle
How to Prevent [item/materia combo]: Ribbon, Seal+added effect [armor], Hades+
added effect[armor]
How to prevent [other]: Resist, Peerless
Cure: White Wind, Angel Whisper, Esuna, Remedy, Echo Screen
-------------------------------------------------------------------------------
Sleep
-------------------------------------------------------------------------------
You character takes a short nap. No action may be taken while sleeping.
Visual notification: Character Drops to his/her knee(s) with "zzz" above head
Length of effect: Slightly less than barrier O_o
How to Prevent [item/materia combo]: Ribbon, Headband, Hades+added effect
[armor], seal+added effect[armor]
How to prevent [other]: Peerless, Resist
Cure: Get hit by a physical attack, White Wind, Angel Whisper, Esuna, Remedy
-------------------------------------------------------------------------------
Slow
-------------------------------------------------------------------------------
Characters ATB bar fills at half the normal speed. Barriers last longer.
Visual notification: Character 'bounce' movement halved
Length of effect: Min: until cured, Max: until end of battle
How to Prevent [item/materia combo]: Added effect+time [armor]
How to prevent [other]: Resist, Peerless
Cure: White Wind, Angel Whisper, DeSpell, Haste
-------------------------------------------------------------------------------
Slow-numb
-------------------------------------------------------------------------------
Your character will slowly turn into stone. After the 30 second timer hits
zero, character will become petrify.
Visual notification: Character flashes Grey with a 30 second timer above head
Length of effect: 30 Seconds [units, not real seconds]
How to Prevent [item/materia combo]: Ribbon, Jem Ring, Safety Bit
How to prevent [other]: Resist, Peerless
Cure: White Wind, Angel Whisper, Esuna, Remedy, Soft
-------------------------------------------------------------------------------
Small
-------------------------------------------------------------------------------
Character becomes small, all attacks do one damage.
Visual notification: Character becomes small, duh
Length of effect: Min: Until Cured, Max: end of battle
How to Prevent [item/materia combo]: Ribbon, White Cape, Hades+added effect
[armor], Transform+added effect [armor]
How to prevent [other]: Resist, Peerless
Cure: White Wind, Angel Whisper, Mini, Esuna, Cornucopia, Shrivel
-------------------------------------------------------------------------------
Stop
-------------------------------------------------------------------------------
Characters ATB bar is stopped. Character can not perform any actions.
Visual notification: Character 'bounce' stops
Length of effect: Half of Barrier
How to Prevent [item/materia combo]: Contain+added effect [armor], Time+added
effect [armor], choco/mog+added effect [armor]
How to prevent [other]: Resist, Peerless
Cure: White Wind, Angel Whisper, DeSpell, Haste
*******************************************************************************</pre><pre id="faqspan-9">
16. Fort Condor Battles [sub16]
*******************************************************************************
There are at least 18 [or 20] battles which take place on the premises of Fort
Condor. Only the final of these battles is mandatory and it is still a mystery
how to even get into a few of them.
If you wish to engage in one of these battles, enter Fort Condor at one of the
appropriate times [read more], walk to the highest level, which is in the upper
left, and talk to the man there.
You will be prompted to place units on the map. The idea is to defend the
fort, which is possibly the exciting part of the game If you just want the
prize, this is how to 'attack'. Place one unit as far as you can, start the
match, place another one as far as you can below it, and keep doing this until
you are as far as you can advance. Then load the place up with your best units
and just kill all of the enemies. If there are ZERO enemies on the screen at
any one time, you win. Also, if you kill the commander, you win.
You as a player get a far greater range of units, however, some of them are
not available until deeper into the game. These units are.
Unit | Cost | HP | Range |Damage| 2x Dmg To | .5x Dmg To |
---------------------------------------------------------------------
Attacker | 420 | 180 | 1 | 25 | Beast | Barbarian |
Catapult | 480 | 100 | 5 | 18 | --- | --- |
Defender | 440 | 220 | 1 | 35 | Barbarian | Wyvern |
Fighter | 400 | 200 | 1 | 30 | --- | --- |
Fire Catapult | 600 | 120 | 6 | 25 | --- | --- |
Repairer | 480 | 160 | 1 | 10 | --- | --- |
Shooter | 520 | 160 | 1,2,3 | 20 | Wyvern | Beast |
Stoner | 480 | 100 | 1-4 | 20 | --- | Wyvern |
Tri-Stoner |1000 | 150 | 1-5 | 35 | --- | Wyvern |
Worker | 400 | 160 | 1 | 15 | --- | --- |
In addition, all units do at most 1/2 damage to the commander. Stoners do 10
damage, Shooters 6, Attackers 12, Fighters 15, Tri-stoners 15, Fire Catapults
12.
Catapults and Fire catapults have a 1-2 grid range of splash damage, so they
can damage targets at ranges not specified.
-------------------------------------------------------------------------------
When the Encounters happen
Battle #1 - The first time you reach Fort Condor
Battle #2 - After defeating bottomswell and sleeping in the house, but before
getting the Shiva Materia
Battle #3 - After getting Mr. Dolphins Whistle, but before using it
Battle #4 - Once you get the buggy until you reach Cosmo canyon
Battle #5 - After Bugenhagen tells you to choose your party for the Caverns of
the Gi. This only is available if the Buggy did NOT break down before entering
Cosmo Canyon, so park far away.
Battle #6 - Once the buggy is fixed until you get talk to Shera in Rocket Town
Battle #7 - After talking to Shera in Rocket Town, do not talk to the point in
which the Shinra Trap you in the town
Battle #8 - Once you get Tiny Bronco until you get the Keystone
Battle #9 - After you get the Keystone but before you complete the Temple of
the Ancients.
Battle #10 - After completing the Temple of the Ancients, but before getting/
using [not sure] the Lunar Harp
Battle #11 - After using the Lunar Harp but before reaching the Forgotten
Capital.
Battle #12 - After sleeping in the forgotten capital but before the end of disc
1.
Battle #13 - The very start of Disc2 until you get the Highwind.
Battle #14 - These 5 battles can not be fought
Battle #15 - it takes place between the
Battle #16 - time you defeat Jenova Death
Battle #17 - and receive the Highwind as
Battle #18 - a vehicle upon escaping Junon.
Battle #19 - Any point at which Tifa is in charge of your party on Disc2.
Battle #20 - This battle is required, Cid is the leader of your party.
-------------------------------------------------------------------------------
Each tactical battle has many different enemies.
Here are the units you will be fighting against in every battle. There are
different quantities of them in each battle, but always only one commander.
The commander is ALWAYS the last unit to enter your screen. Wyverns can fly
and move far more rapidly than any other unit.
Enemy | HP | Range |Damage| 2x Dmg To | .5x Dmg To |
---------------------------------------------------------------
Barbarian | 130 | 1,2,3 | 15 | Attacker | Defender |
Beast | 180 | 1 | 25 | Shooter | Attacker |
Commander | 230 | 1 | 50 | --- | --- |
Wyvern | 140 | 1 | 20 | Defender | Shooter |
They always come from only two places, the bottom left corner and the bottom
center. They usually come in pairs, but sometimes only one shows up. The
following section shows which enemies come in which battle, wave, and side.
-------------------------------------------------------------------------------
Battle #1
Beast/Beast
Beast/Beast
Wyvern/Wyvern
Beast/Beast
Wyvern/Beast
None/Commander
11 Total
-------------------------------------------------------------------------------
Battle #2
Wyvern/Beast
Barbarian/none
Wyvern/Beast
none/Wyvern
Beast/Beast
Beast/Wyvern
Barbarian/Barbarian
Wyvern/Barbarian
Beast/Wyvern
Barbarian/none
none/Beast
Beast/none
None/Commander
20 Total
-------------------------------------------------------------------------------
Battle #3
Wyvern/Beast
Barbarian/none
Wyvern/Beast
none/Wyvern
Beast/Beast
Beast/Wyvern
Barbarian/Barbarian
Wyvern/Barbarian
Beast/Wyvern
Barbarian/none
none/Beast
Beast/none
None/Commander
20 Total
-------------------------------------------------------------------------------
Battle #4
Beast/Barbarian
none/Wyvern
Barbarian/Beast
none/Wyvern
Beast/Beast
none/Wyvern
Barbarian/Barbarian
none/Wyvern
none/Wyvern
none/Wyvern
none/Wyvern
none/Wyvern
Barbarian/Barbarian
Beast/Beast
none/Beast
Barbarian/none
Wyvern/Barbarian
none/Commander
25 Total
-------------------------------------------------------------------------------
Battle #5
Beast/Barbarian
none/Wyvern
Barbarian/Beast
none/Wyvern
Beast/Beast
none/Wyvern
Barbarian/Barbarian
none/Wyvern
none/Wyvern
none/Wyvern
none/Wyvern
none/Wyvern
Barbarian/Barbarian
Beast/Beast
none/Beast
Barbarian/none
Wyvern/Barbarian
none/Commander
25 Total
-------------------------------------------------------------------------------
Battle #6
Beast/Barbarian
none/Wyvern
Barbarian/Beast
none/Wyvern
Beast/Beast
none/Wyvern
Barbarian/Barbarian
none/Wyvern
none/Wyvern
none/Wyvern
none/Wyvern
none/Wyvern
Barbarian/Barbarian
Beast/Beast
none/Beast
Barbarian/none
Wyvern/Barbarian
none/Commander
25 Total
-------------------------------------------------------------------------------
Battle #7
Wyvern/Wyvern
Barbarian/Barbarian
Beast/Beast
Wyvern/Wyvern
Wyvern/Wyvern
Barbarian/Barbarian
Barbarian/Barbarian
Beast/Beast
Beast/Beast
Barbarian/Beast
Wyvern/Barbarian
Beast/Barbarian
Wyvern/Wyvern
Wyvern/Wyvern
Barbarian/none
none/Commander
30 Total
-------------------------------------------------------------------------------
Battle #8
Wyvern/Wyvern
Barbarian/Barbarian
Beast/Beast
Wyvern/Wyvern
Wyvern/Wyvern
Barbarian/Barbarian
Barbarian/Barbarian
Beast/Beast
Beast/Beast
Barbarian/Beast
Wyvern/Barbarian
Beast/Barbarian
Wyvern/Wyvern
Wyvern/Wyvern
Barbarian/none
none/Commander
30 Total
-------------------------------------------------------------------------------
Battle #9
Wyvern/Wyvern
Barbarian/Barbarian
Beast/Beast
Wyvern/Wyvern
Wyvern/Wyvern
Barbarian/Barbarian
Barbarian/Barbarian
Beast/Beast
Beast/Beast
Barbarian/Beast
Wyvern/Barbarian
Beast/Barbarian
Wyvern/Wyvern
Wyvern/Wyvern
Barbarian/none
none/Commander
30 Total
-------------------------------------------------------------------------------
Battle #10
Barbarian/Barbarian
Barbarian/none
Barbarian/Barbarian
Wyvern/none
Wyvern/Wyvern
Wyvern/none
Wyvern/Wyvern
Wyvern/Wyvern
none/Wyvern
Wyvern/Wyvern
none/Beast
Beast/none
none/Beast
Beast/none
none/Beast
Beast/none
none/Beast
Beast/none
none/Barbarian
none/Barbarian
none/Barbarian
Wyvern/none
none/Wyvern
Beast/Beast
Beast/Beast
Beast/none
none/Commander
35 Total
-------------------------------------------------------------------------------
Battle #11
Barbarian/Barbarian
Barbarian/none
Barbarian/Barbarian
Wyvern/none
Wyvern/Wyvern
Wyvern/none
Wyvern/Wyvern
Wyvern/Wyvern
none/Wyvern
Wyvern/Wyvern
none/Beast
Beast/none
none/Beast
Beast/none
none/Beast
Beast/none
none/Beast
Beast/none
none/Barbarian
none/Barbarian
none/Barbarian
Wyvern/none
none/Wyvern
Beast/Beast
Beast/Beast
Beast/none
none/Commander
35 Total
-------------------------------------------------------------------------------
Battle #12
Battle #13
Erm, I do not seem to have these <_<, 12 should be the same as 11 though.
-------------------------------------------------------------------------------
Battle #17 [19]
Barbarian/Barbarian
Barbarian/none
Barbarian/Barbarian
Wyvern/none
Wyvern/Wyvern
Wyvern/none
Wyvern/Wyvern
Wyvern/Wyvern
none/Wyvern
Wyvern/Wyvern
none/Beast
Beast/none
none/Beast
Beast/none
none/Beast
Beast/none
none/Beast
Beast/none
none/Barbarian
none/Barbarian
none/Barbarian
Wyvern/none
none/Wyvern
Beast/Beast
Beast/Beast
Beast/none
none/Commander
35 Total
-------------------------------------------------------------------------------
Battle #18 [20]
none/Beast
Barbarian/Beast
Barbarian/Beast
Wyvern/Beast
Beast/Barbarian
Barbarian/Beast
Beast/Barbarian
Beast/none
Barbarian/none
Wyvern/none
Beast/none
Barbarian/none
Wyvern/none
Beast/none
Barbarian/none
none/Wyvern
none/Beast
none/Barbarian
none/Wyvern
none/Beast
none/Barbarian
Barbarian/Barbarian
Barbarian/Barbarian
Barbarian/Barbarian
Beast/Beast
Beast/Beast
Beast/Beast
Wyvern/Wyvern
Wyvern/Wyvern
Wyvern/none
none/Commander
45 Total
-------------------------------------------------------------------------------
Each battle has a prize. You will get 200 gil for every man/machine you have
alive at the end of the game. In addition, you will get something special,
hence the prize I promised. You only get the prize if you stop the actual
attack, if you win by defeating the commander in an actual battle, you will not
receive these prizes. Here is a list of the prizes.
Battle #1 - Magic Comb
Battle #2 - Peace Ring
Battle #3 - Tincture [Ether]
Battle #4 - Megalixir
Battle #5 - 5 Hi-Potions [the game says potions]
Battle #6 - 5 Hi-Potions [the game says potions]
Battle #7 - Superball
Battle #8 - 3 Turbo Ethers
Battle #9 - 3 Turbo Ethers
Battle #10 - 5 X-Potions [Game says nothing!]
Battle #11 - 5 X-Potions [Game says nothing!]
Battle #12 - 5 X-Potions [Game says nothing!]
Battle #13 - 5 X-Potions [Game says Nothing!]
Battle #17 - 3 Elixirs [??]
Battle #18 [20? - Phoenix Materia, Huge Materia [even if you lose the tactical]
If for whatever reason you lose the tactical battle, you will need to fight
CMD. Grand Horn. He drops some decent items, so it may be worth losing a
tactical fight on purpose. HOWEVER. If you lose tactical on fight one and
then beat CMD. Grand Horn, on you next tactical win, you get the PREVIOUS
prize. So if you go back to win tactical fight #2, you will receive a Magic
Comb instead of a Peace Ring. Here are CMD. Grand Horns stats:
-------------------------------------------------------------------------------
Name: CMD. Grand Horn [Early Disc1 Fights]
Level: 19
HP: 2000
MP: 100
EXP: 200
AP: 20
Gil: 2400
Win: Vagyrisk Claw
Location: Fort Condor
-------------------------------------------------------------------------------
Name: CMD. Grand Horn [Mid Disc1 through #17 [19?] FC battle]
Level: 25
HP: 4000
MP: 200
EXP: 400
AP: 40
Gil: 4800
Win: Nothing [lame]
Location: Fort Condor
-------------------------------------------------------------------------------
Name: CMD. Grand Horn [Mandatory battle only]
Level: 37
HP: 8000
MP: 300
EXP: 800
AP: 80
Gil: 9600
Win: Imperial Guard
Location: Fort Condor
*******************************************************************************
17. Playable Characters [sub17]
*******************************************************************************
Normally I would consider a section such as this "filler" material, but after
getting half a dozen requests I have decided some people in fact use them.
Keep in mind, any reference to stat gains by characters to use is more or less
opinion and preference. My word is not gold.
-------------------------------------------------------------------------------
Cloud Strife
Age: 21
Weapon: 2-handed Swords
Height: 5'7"
Birth date: August 19
Birthplace: Nibelheim
Why use Cloud: For one, you have to. Any time Cloud is in your selection of
character, he must be in the main party. This is not so bad though, Cloud is
above average at nearly everything with one of the better ultimate weapon and
limit breaks.
-------------------------------------------------------------------------------
Aeris Gainsborough
Age: 22
Weapon: Staves [Rods]
Height: 5'3"
Birth date: February 7
Birthplace: Unknown, Probably Icicle
Why use Aeris: Aeris has the highest magic stat in the game, which makes her
both deadly with magic attacks and strong for magical healing. Since she is
not a physical attacker, she is best left in the back row where she will be
able to maintain her limited HP. Aeris has without a doubt THE BEST LIMIT
BREAKS in the game.
-------------------------------------------------------------------------------
Tifa Lockheart
Age: 20
Weapon: Gloves
Height: 5'4"
Birth date: May 3
Birthplace: Nibelheim
Why use Tifa: Honestly, I can not think of a reason. She is great in the first
part of the game, with multi hitting limit breaks and all. But eventually, her
low stats, horrible ultimate weapon, and 'miss' factor on limit breaks catch
up to her.
-------------------------------------------------------------------------------
Barret Wallace
Age: 35
Weapon: Gun-Arm
Height: 6'4"
Birth date: December 15
Birthplace: Corel Village
Why use Barret: Barret is a long range attacker, he also has high HP, one of
the better Ultimate Weapons and very good high level limit breaks. Barret
is a bit slow, lacks magic attack and magic defense.
-------------------------------------------------------------------------------
Red XIII
Age: 48
Weapon: Hairdress
Height: 3'9"
Birth date: ???
Birthplace: Cosmo Canyon
Why use Red XIII: Again, I have trouble thinking of a reason. He starts out
with great health and seems like he did be a good party choice. However, most
of his limit breaks are bad, all of his stats just average, with a rather dull
Ultimate Weapon, which is also the last one you get.
-------------------------------------------------------------------------------
Cid Highwind
Age: 32
Weapon: Spear
Height: 5'8"
Birth date: February 22
Birthplace: Unknown, probably Rocket Town
Why use Cid: Limit breaks, Cid's limit breaks rule. His Ultimate weapon is
a bit lame, but his scimitar and javelin make leveling materia a breeze. Cid
has decent stats as well.
-------------------------------------------------------------------------------
Yuffie Kisaragi
Age: 16
Weapon: Boomerangs
Height: 5'2"
Birth date: November 20
Birthplace: Wutai
Why use Yuffie: Her final limit break is bad. Her stats, aside from dexterity
more or less suck. Why use her? Simple, her Ultimate Weapon, the Conformer,
is the best item ever. She does full damage using morph if the enemy is above
level 16. Enough said.
-------------------------------------------------------------------------------
Vincent Valentine
Age: 27
Weapon: Handguns, shotguns
Height: 6'
Birth date: October 13
Birthplace: unknown
Why use Vincent: Vincent is a long range attacker. Vincent has the third
highest magic stat [on average] in the game. Vincent has a great ultimate
weapon if you take the time to power it up, though it is possibly the worst if
you do not take the time. His limit breaks are powerful, though you sacrifice
the ability to control him when he uses them.
-------------------------------------------------------------------------------
Cait Sith
Height: 3'2"
All other details unknown
Why use Cait Sith: He dances. Yep, that is my reason. In all seriousness,
Cait Sith is the most underrated character in the game. He does good damage,
has great endurance in battle, a great Ultimate Weapon. His level two limit
break, slots, is the most unique in the game.
*******************************************************************************
18. Lost Forever Items [sub18]
*******************************************************************************
There are many different definitions of Lost Forevers, My list is not
consistent with any one definition.
In no particular order:
Iron Bangle - buy these in sector seven during your first visit
God's Hand, Battle Trumpet, Scimitar - Inside the underwater reactor
Umbrella - speed square, disc one only, score 5000+ points
Javelin - Gaea's Cliff
Princess Guard - Temple of the Ancients, clock room
Yoshiyuki - get from the old man in rocket town after the Tiny Bronco scene
but before the whirlwind maze.
Behemoth Horn, Pile Banger, Master Fist, Grow Lance - all gotten in the Shinra
building during the disc two raid
Rising Sun - steal from Diamond weapon
Hp Shout - 64th floor of the Shinra building inside of a locker, disc2 raid
ONLY
Missing Score - On the final set of stairs before Hojo in disc2, Barret MUST
be in your party
Starlight Phone, Max Ray, Aegis Armlet - Midgar underground, Disc2 raid ONLY
Shinra Alpha - steal from soldier: 1st during the Midgar Raid, Underwater MP
in the Junon Reactor
Warrior Bangle - Steal from Eagle Wing during the Corel Train scene
Leviathan Scales--->steal as well and Oritsuru - Underwater reactor and
the fire caves in Wutai
Poison Ring, Mp Turbo, Neo Bahamut - all in the Whirlwind Maze
Bahamut - Temple of the Ancients
Ramuh - Jockey Room, DISC 1 ONLY DIRECTLY AFTER PRISON
Ifrit - Shinra Boat after fighting Jenova birth
Morph - Temple of the Ancients
Luck Plus - Temple of the Ancients
Mp Absorb - Wutai sub quest prize, DISC ONE AND TWO ONLY
Added Effect - Cave of the Gi
Earth Mallet - DROPPED by Gigas in the Whirlwind maze
Ghost Hand - Dropped and stolen from Ghosts
Ziedrich - Stolen from Rude in all disc2 encounters
Touph Ring - Stolen from Reno in all disc2 encounters
*******************************************************************************
19. Gold Saucer Date Mechanics [sub19]
*******************************************************************************
Every single word in this section is used by permission and comes from Terence
Fergusson's Date Mechanics Guide located at www.gamefaqs.com as well as many
other places. [The formatting has been altered very slightly to remain
similar to my guide]. A quick submenu of his guide:
1. Decisions
2. How to get Yuffie Date
3. How to get Barret Date
-------------------------------------------------------------------------------
THE DECISIONS
-------------
Midgar
------
Talking to Aeris the first time, no matter what you say (believe it or not),
has no effect. Buy the flower, unless you want to date Aeris or Yuffie.
Talk to Jessie twice on the train home from the first mission:
"Thanks anyway" --
"Looking forward to it" (-3 Tifa)
When you enter Seventh Heaven, and you have a flower:
"Give it to Tifa" (+5 Tifa)
"Give it to Marlene" (+5 Barret)
If you talk to Tifa while she is behind the bar:
"I do not feel like it" --
"Give me something hard" (+5 Tifa)
When Tifa accuses you of leaving your childhood friend:
"How can you say that!" (+5 Tifa)
"...Sorry" --
When Tifa asks how you slept:
"Next to you, who wouldn't?" (+5 Tifa)
"Barret's snoring kept me up..." (+5 Barret)
Giving Barret a Materia tutorial has no effect.
Getting to the last car of the train without getting
caught by the Security Lockdown: (+5 Tifa, +5 Barret)
When Barret asks if you are alright:
"(Be strong)" (+2 Barret)
"(I do not know if I can hold on)" (-3 Barret, +1 Tifa)
The conversation with Aeris after you awaken has no affect
at all. Treat her anyway you feel like.
When Aeris is fleeing the guards, if you:
Push a wrong barrel (-3 Aeris)
Ask her to fight them (-1 Aeris)
Ask her to run --
Ask her to run and she
has to fight (-1 Aeris)
Push the right barrel (+1 Aeris)
When Aeris asks if Tifa is your girlfriend:
"No way!" (+1 Aeris)
"Yeah, that is right" (-5 Aeris)
After you get through Sector 6 to the playground:
"Take her home." --
"Go on to Sector 7." (+1 Aeris)
If Tifa is chosen as the Don's date:
"You all right?" (+3 Aeris)
"We gotta help Tifa!" (-2 Aeris)
If Aeris is chosen as the Don's date:
"You all right?" (-2 Tifa)
"We have gotta help Aeris!!" (+3 Tifa)
If Cloud is chosen as the Don's date:
"Yes, his name's Barret..." (+5 Barret)
When everyone lands in the sewer:
Talk to Aeris first: (+3 Aeris)
Talk to Tifa first: (+3 Tifa)
When Marlene tells you about Aeris:
"I do not know" (-3 Aeris, +3 Tifa)
"Let us hope so" (+3 Aeris, -3 Tifa)
When you first meet Red XIII:
"Tifa, I am countin' on you!" (-2 Tifa)
"Barret, take care of her!" (+2 Barret)
If any of the following are in your party after you agree to split up:
Barret (+2 Barret)
Tifa (+2 Tifa)
Aeris (+2 Aeris)
When Tifa asks if you can break out:
"(Leave it to me)" (+1 Tifa) (as many times as you like)
"(Kinda hard)" (-1 Tifa) (as many times as you like)
When you get the option to think about Barret, Red XIII or Aeris:
Whomever you think about first: (+3 Barret or Aeris) or --
Whomever you think about second: (+1 Barret or Aeris) or --
Whomever you think about third: --
When you choose your party after escaping Midgar:
If Barret's in it: (+1 Barret)
If Aeris is in it: (+1 Aeris)
If Tifa is in it: (+1 Tifa)
Kalm
----
When Barret leaves, and tells you to get a move on:
"Wait a sec" --
"Beautiful, just beautiful!" (+3 Barret)
"Is that all?" (-1 Barret)
"Right" (+1 Barret)
Talking to a woman in Kalm, who says Mako energy is convenient:
"Yeah, maybe" (-2 Barret) if Barret is in party
(-1 Aeris) if Aeris is in party
(-1 Tifa) if Tifa is in party
"You are full of it" (+2 Barret) if Barret is in party
(+1 Aeris) if Aeris is in party
(+1 Tifa) if Tifa is in party
Talking to a girl upstairs, who thinks the old life is better:
"Yeah, maybe" (+2 Barret) if Barret is in party
(+1 Aeris) if Aeris is in party
(+1 Tifa) if Tifa is in party
"No way" (-2 Barret) if Barret is in party
(-1 Aeris) if Aeris is in party
(-1 Tifa) if Tifa is in party
Fort Condor
-----------
When you first talk to the old guy in Fort Condor:
"I guess so" (+5 Barret, +3 Aeris, +3 Tifa, +2 Yuffie)
"Not interested" (-5 Barret, -3 Aeris, -3 Tifa, -1 Yuffie)
After the old guy tells you about his problem:
"All right" (+5 Barret, +3 Aeris, +3 Tifa, +2 Yuffie)
"Not interested" (-5 Barret, -3 Aeris, -3 Tifa, -1 Yuffie)
Meeting Yuffie
--------------
(You can fail this as many times as you like, and you will still get the
points every time you meet Yuffie until you get her in your party)
"All right" --
"Not interested" (+2 Yuffie)
"Petrified..." (+2 Yuffie)
"You are gonna lose again" --
"Go ahead" --
"Wait a second!" (+2 Yuffie)
"That is right" (+2 Yuffie)
"You kiddin'?" --
"What's your name?" --
"Let us hurry" (+2 Yuffie)
The Cargo Ship
--------------
On the Cargo Ship, if Yuffie asks you for Tranquilizers:
"Here, use this" (+4 Yuffie)
"Nope" (-2 Yuffie)
When Aeris asks you about the Airship:
"I will take you someday" (+2 Aeris)
"I dunno..." (-2 Aeris)
When Tifa asks you about war:
"Yeah..." (+2 Tifa)
"I do not know" (-2 Tifa)
Costa Del Sol
-------------
I am *very* disappointed with Costa Del Sol; there are a lot of dialogue
options that you could choose, but none of them seem to alter 'Affection'
values at all; even the ones that seem to *really* annoy the girls.
Mt Corel
--------
Stealing the Phoenix Downs from the Cokatolis nest does nothing to alter
'Affection' values. Neither does finding it but leaving it alone, for that
matter. And no, it does not even matter who is in your party at the time.
Another wasted opportunity, in my opinion.
Gold Saucer
-----------
Depending on who you choose first to accompany you in the Gold Saucer:
Aeris: (+3 Aeris)
Tifa: (+3 Tifa)
Yuffie: (+3 Yuffie)
Red XIII: --
Depending on who you choose first to accompany Barret to see Dyne:
Aeris: (+10 Aeris)
Tifa: (+3 Tifa)
Yuffie: (+2 Yuffie)
Red XIII: --
Gongaga
-------
If, after either Aeris or Tifa (or both) meets Zack's parents then:
Ignoring Aeris (-3 Aeris)
Talking to Aeris --
"Poor guy" (+1 Aeris)
"(...jealous...envious...)" (+2 Aeris)
Ignoring Tifa (-3 Tifa)
Talking to Tifa (+1 Tifa)
Wutai
-----
After Yuffie gives back all your Materia in Wutai: (+10 Yuffie)
-------------------------------------------------------------------------------
GUIDES TO DATING YUFFIE/BARRET
------------------------------
So, you picked up this guide to date Yuffie or Barret, and can not be bothered
trying to go through the above? Well, in my opinion, that makes you a bit
lazy, but that is just my opinion. In any case, what follows are two separate
guides; the first to date Yuffie, the second to date Barret. Note the
differences by the way in what you have to do; it is really interesting....
-------------------------------------------------------------------------------
Yuffie:
1. Do not buy a flower from Aeris when you first see her in Sector 8.
2. Talk to Jessie twice on the train home from Sector 8, and tell her
you are "Looking forward to it".
3. Do not talk to Tifa while she is behind the bar. If you do, decline her
offer for a drink.
4. Say "...Sorry" when she asks you if you have forgotten your promise.
5. Ignore Tifa the next morning; do not talk to her, and go straight to
Barret.
6. Get caught by the Security Lockdown; do not reach the end of the train.
Force Barret and Tifa to jump out early this way.
7. After defeating Airbuster, before Cloud falls, tell Barret to "Be
strong".
8. When Aeris is fleeing the guards, climb up to the top level and tell her
to Wait each time. Then, push the *wrong* barrel (so that she has to fight
the guard anyway). Do this three times.
9. When Aeris asks if Tifa is your girlfriend, say "Yeah, that is right."
10. When you get to the playground in Sector 6, tell Aeris that you will
"Take her home."
11. Get none of the best items so that Tifa is chosen for the Don's
date. When you meet Aeris outside the Don's office, tell her "We gotta help
Tifa!"
12. When everyone lands in the sewer, talk to Aeris first.
13. When Marlene asks you how you feel about Aeris, tell her "I do not
know".
14. When you first meet Red XIII, tell Tifa to take care of Aeris (keep
Barret in your party for *this* battle).
15. After the battle with HO512, split up into a team of Cloud, Barret and
Red XIII.
16. When Tifa asks if you can break out, tell her "(Kinda hard)"
17. Think about Red XIII first, Barret second, and Aeris last while you are
in the cell.
18. When you finally escape Midgar and have to choose your team, pick a
team with Cloud, Barret and Red XIII.
19. In Kalm, after the flashback, tell Barret to "Wait a sec", then
"Is that all?"
20. Make a party immediately afterwards with Cloud, Aeris and Tifa. In a
house in Kalm, there is a woman who asks you about whether Mako energy is
convenient. Tell her "Yeah, maybe". Talk to the girl upstairs,
and when she asks you if the old life is better, say "No way".
21. In Fort Condor, disagree twice to the old guy about his plight. After
that, you can go into Fort Condor and agree then, but that is up to you.
22. Find Yuffie in Junon Forest. Get her into your party. (Take as long
as you like, but this guide will assume you got her first time, and she
did not run away....)
23. On the Cargo Ship, give Yuffie a tranquilizer. (Make sure you bought
one in Junon Town.)
24. On the Cargo Ship, tell Aeris "I dunno..." when she asks about the
Airship.
25. On the Cargo Ship, when Tifa asks you about war, say "I do not know".
26. At the Gold Saucer, when you split up, talk to Yuffie first, and take
her with you (do not choose Aeris or Tifa).
27. When you see Barret again in the Corel Prison, and you are about to go
after Dyne, you will be prompted to make a party. Choose Cloud, Barret, and
Yuffie.
28. Before entering Gongaga Town, make your party into Cloud, Aeris and
Tifa. Then, when you meet Zack's parents, and Aeris and Tifa leave, ignore
*both* of them and leave town.
29. Complete the Wutai subquest, and let Yuffie steal your Materia. After
you get the Materia back, go straight to the Gold Saucer for the date
sequence.
Ending Affection Scores
Yuffie: 37
Aeris: 21
Tifa: 16
Barret: 0
-------------------------------------------------------------------------------
Barret:
1. Buy a flower from Aeris when you see her in Sector 8.
2. Talk to Jessie twice on the train home from Sector 8, and tell her
you are "Looking forward to it".
3. Give the flower to Marlene when you get the option.
4. Do not talk to Tifa while she is behind the bar. If you do, decline her
offer for a drink.
5. Say "...Sorry" when she asks you if you have forgotten your promise.
6. Say "Barret's snoring kept me up..." when she asks you how you slept the
next morning.
7. Do not get caught by the Security Lockdown; get to the end of the train.
8. After defeating Airbuster, before Cloud falls, tell Barret to "Be
strong".
9. When Aeris is fleeing the guards, climb up to the top level and tell her
to Wait each time. Then, push the *wrong* barrel (so that she has to fight
the guard anyway). Do this three times.
10. When Aeris asks if Tifa is your girlfriend, say "Yeah, that is right."
11. When you get to the playground in Sector 6, tell Aeris that you will
"Take her home."
12. Get *all* the best items so that Cloud is chosen for the Don's date
(not Tifa or Aeris). Tell the Don that there is someone else, and when he
asks who, tell him "Yes, his name's Barret..."
13. When everyone lands in the sewer, talk to Aeris first.
14. When Marlene asks you how you feel about Aeris, tell her "I do not
know".
15. When you first meet Red XIII, tell Barret to take care of Aeris (keep
Tifa in your party for *this* battle).
16. After the battle with HO512, split up into a team of Cloud, Barret and
Red XIII.
17. When Tifa asks if you can break out, tell her "(Kinda hard)"
18. Think about Barret first, Red XIII second, and Aeris last while you are
in the cell.
19. When you finally escape Midgar and have to choose your team, pick a
team with Cloud, Barret and Red XIII.
20. In Kalm, after the flashback, tell Barret to "Wait a sec", then
"Beautiful, just beautiful!"
21. Make a party immediately afterwards with Barret, Cloud and Red XIII.
In a house in Kalm, there is a woman who asks you about whether Mako energy
is convenient. Tell her "You are full of it". Talk to the girl upstairs,
and when she asks you if the old life is better, say "Yeah, maybe".
22. In Fort Condor, agree twice to the old guy about his plight.
23. You do not have to meet Yuffie; in fact, it is probably better if you
do not. But you can if you want to. Just make sure you get her the first
time, and do not make her run away.
24. On the Cargo Ship, do not give Yuffie a tranquilizer.
25. On the Cargo Ship, tell Aeris "I dunno..." when she asks about the
Airship.
26. On the Cargo Ship, when Tifa asks you about war, say "I do not know".
27. At the Gold Saucer, when you split up, talk to Red XIII first, and take
him with you (do not choose Aeris, Tifa or Yuffie).
28. When you see Barret again in the Corel Prison, and you are about to go
after Dyne, you will be prompted to make a party. Choose Cloud, Barret, and
either Red XIII or Cait Sith. *DO NOT CHOOSE AERIS*! She gets a heck of a
boost if she gets chosen, and will mess up everything you have worked for.
29. Before entering Gongaga Town, make your party into Cloud, Aeris and
Tifa. Then, when you meet Zack's parents, and Aeris and Tifa leave, ignore
*both* of them and leave town.
30. Do not go anywhere near Wutai if you have Yuffie. Instead, go straight
to the Gold Saucer for the date sequence.
Ending Affection Scores
Barret: 47
Aeris: 37
Tifa: 35
Yuffie: 14
-------------------------------------------------------------------------------
For those too lazy to Terence's steps, here is a script of what occurs on all
of the dates. Thanks to Death Sin for supplying the text to Aeris's, Tifa's
and Yuffie's
A date with Aeris
- A Midnight Date - Interrupted by Fireworks -
The scene fades in to Cloud's room at the Ghost Hotel. He is standing by the
window, watching the rain storm outside. There comes a knock at the door. Cloud
goes to answer it, but before he gets there, Aeris bursts in.
Aeris: Hee, hee!
Cloud: What's wrong?
Aeris leans toward Cloud
Aeris: You want to go on a date?
Cloud: What?
Aeris: A DA-TE! Or haven't you ever gone on one?
<CHOICE>
Don't take me for a fool
Well, not a real one...
***Cloud
Don't take me for a fool
(He crosses his arms)
Aeris: Hey... a little touchy, aren't we?
***Cloud
Well, not a real one...
Aeris: No, just a mixed-up kid...
She gets behind him and shoves him out of the room
Aeris: Oh well. Come on, let's go.
Cloud: Hey.
(They end up at the Station Square. An attendant greets them)
Attendant: Tonight's Enchantment Night! All the attractions are free. How
'bout it you two? There's going to be an entertaining show in the Event Square!
Aeris: Come on, let's go.
They go in.
Announcer: Congratulations!! You are our 100th couple today! You two will be
the leads in tonight's show!!!
Cloud: Wha?
Announcer: Oh, now, it's not hard. Just play it however you want to and the
rest of the cast will cover up for you. Come this way.
Cloud: H, hey!
Aeris: This sounds like fun. Come on Cloud, let's do it.
The scene switches to the stage at the front of Event Square. The backdrop is
decked out with paintings of a house, a Debut Chocobo, and "GOLD SAUCER"
scrawled in clumsy white letters.
Narration: Long, long ago... An evil shadow appeared over the peaceful kingdom
of Galdia... Princess Rosa was just kidnapped by the Evil Dragon King,
Valvados. What will become of her? Just then, the legendary hero, Alfred,
appears!!
Cloud is pushed out on stage. A knight dances over next to him,
Knight: Oh... You must be the legendary hero... Alfred!
Cloud sort of looks around
Knight: Hey, it's your line.
Cloud points to himself.
Knight: Yeah, you. Ahem!
The knight stands up and starts rolling his head.
Knight: Oh... You must be the legendary hero... Alfred! I know in my soul.
Please... please save Princess Rosa!
He kneels and raises his arms.
Knight: Now... Please talk... to the King....!!
The King dances out on stage. Cloud runs over to him.
King: Oh... legendary hero, Alfred. You have come to save my beloved
Rosa... On the peak of a dangerous mountain... dwells the Evil Dragon King,
Valvados... who's kidnapped Princess Rosa... But... you can't beat the Evil
Dragon King now! Talk to one who can help you.......
A wizard dances out on stage.
Who will you talk to?
<CHOICE>
The knight
The wizard
***Cloud
The knight
Cloud runs over to the knight.
Knight: I am... a lowly... knight. How... can I help you?
<CHOICE>
Defeat the Evil Dragon King
Defeat the King
***Cloud
Defeat the Evil Dragon King
Narration: Oh what is going to happen next...! Oh... Legendary hero... look!
Every one gasps hugely. A giant stuffed dragon swings out on stage, holding
Aeris, who is playing the part of the Princess.
EDK: Gaaaaaaah! I am the Evil Dragon King... Valvados! I have not harmed the
Princess... I have been expecting... you!
Princess: Please help me... Legendary Hero!
She looks up at the dragon.
Princess: psst...... like that?
EDK: Gaaaaaah! Here I come, Legendary hero... Alfred! I already know... your
name!
The knight runs over to EDK and starts bopping him.
Knight: Urrrrrgh!!
EDK knocks him down.
EDK: Gaaaaaaaahh! What now... Legendary Hero!?
<CHOICE>
To the Princess
To the King
To home
***Cloud
To the Princess
Cloud runs over to the Princess, kneels, and kisses her hand.
Princess: Cloud... I mean, Alfred...
They both stand up. EDK starts throwing a tantrum.
EDK: Arrggaahhh!! Curses...... The power of... love!!
EDK is pulleyed off the top of the stage.
King: Oh... look! Love has... triumphed! Now let's all return... And
celebrate.
The wizard nods, hugely.
Wizard: Yes let's... yes let's...!
They all dance off the stage.
Narration: Oh, how profound the power of love... And so the legendary hero
Alfred and our story live on happily ever after.
Cloud and Aeris end up back in Station Square.
Aeris: Oh, that was fun. Hey, let's go on the Gondola.
They head to the Round Square.
Aeris: Two, please.
Ticket Person: Here you are, two tickets. Enjoy the sights of the Gold Saucer.
The gondola trundles off. The camera switches to the interior of the gondola,
Aeris sitting on one side, Cloud on the other. Aeris looks out the window
constantly.
Aeris: Wow, how nice.
Cloud looks out the window. FMV sequence of the gondola passing through
beautiful searchlights, rides, and various happy things.
Aeris: Oh! Look, Cloud.
Cloud looks out the window. FMV sequence as the gondola passes the Chocobo
track and the Chocobos race past the window.
Aeris: It's so pretty.
FMV sequence. The gondola rumbles along its track, through dazzling fireworks,
lighting up the entire Saucer.
Aeris: It's beautiful, isn't it?
She looks down.
Aeris: .........first off, it bothered me how you looked exactly alike. Two
completely different people, but look exactly the same. The way you walk,
gesture... I think I must have seen him again, in you...
She shakes her head.
Aeris: But you're different.
She looks down again.
Aeris: Things are different...
FMV sequence. The entire exterior of the Gold Saucer is lit up with fabulous,
starry fireworks displays. Aeris continues to speak.
Aeris: Cloud... I'm searching for you...
Cloud: ............?
Aeris: I want to meet you.
Cloud: But I'm right here.
Aeris : (I know, I know... what I mean is...) I want to meet..... you.
One final, brightest, most stunning yellow flower of fire lights up the night
sky. The gondola returns to Round Square.
Aeris: I had fun tonight. Let's go together again. You don't like being with
me?
<CHOICE>
Yeah
That's not it
***Cloud
Yeah
(Cloud nods)
Aeris: Oh, don't tease me like that!
***Cloud
That's not it
(Cloud shakes his head)
Aeris: I'm glad. Next time we come, let's take our time and go on more rides.
Oh, look at the time. We'd better get going.
Cloud nods. They both head off.
A date with Tifa
- A Midnight Date - Interrupted by Fireworks -
The scene fades in to Cloud's room at the Ghost Hotel. He is standing by the
window, watching the rain storm outside. There comes a knock at the door. Cloud
goes to answer it, but before he gets there, Tifa bursts in.
Tifa: Cloud...
Cloud: What's wrong?
She leans toward Cloud
Tifa: ... I thought about what I was going to say, but, its kinda embarrassing
.. Hey, Cloud! Why don't the two of us sneak out of here and spend some time
together?
She runs around behind him and starts pushing him out the door.
Tifa: Come on let's go!
Cloud: Hey.
(They end up at the Station Square. An attendant greets them)
Attendant: Tonight's Enchantment Night! All the attractions are free. How
'bout it you two? There's going to be an entertaining show in Event Square!
Tifa: Come on, let's go.
They go to the Event Square. For the first time, the seats are filled.
Announcer: Congratulations!! You are our 100th couple today! You two will be
the leads in tonight's show!!!!
Cloud: Wha?
Announcer: Oh, now, it's not hard. Just play it however you want to and
the rest of the cast will cover up for you. Come this way.
Cloud: H, hey!
Tifa: Sounds like fun, Come on Cloud, let's give it a try!
The scene switches to the stage at the front of Event Square. The backdrop is
decked out with paintings of a house, a Debut Chocobo, and "GOLD SAUCER"
scrawled in clumsy white letters.
Narration: Long, long ago... An evil shadow appeared over the peaceful kingdom
of Galdia... Princess Rosa was just kidnapped by the Evil Dragon King,
Valvados. What will become of her? Just then, the legendary hero, Alfred,
appears!!
Cloud is pushed out on stage. A knight dances over next to him,
Knight: Oh... You must be the legendary hero... Alfred!
Cloud sort of looks around
Knight: Hey, it's your line.
Cloud points to himself.
Knight: Yeah, you. Ahem!
The knight stands up and starts rolling his head.
Knight: Oh... You must be the legendary hero... Alfred! I know in my soul.
Please... please save Princess Rosa!
He kneels and raises his arms.
Knight: Now... Please talk... to the King....!!
The King dances out on stage. Cloud runs over to him.
King: Oh... legendary hero, Alfred. You have come to save my beloved
Rosa... On the peak of a dangerous mountain... dwells the Evil Dragon King,
Valvados... who's kidnapped Princess Rosa... But... you can't beat the Evil
Dragon King now! Talk to one who can help you.......
A wizard dances out on stage.
Who will you talk to?
<CHOICE>
The knight
The wizard
***Cloud
The knight
Cloud runs over to the knight.
Knight: I am... a lowly... knight. How... can I help you?
<CHOICE>
Defeat the Evil Dragon King
Defeat the King
***Cloud
Defeat the Evil Dragon King
Narration: Oh what is going to happen next...! Oh... Legendary hero... look!
Every one gasps hugely. A giant stuffed dragon swings out on stage, holding
Aeris, who is playing the part of the Princess.
EDK: Gaaaaaaah! I am the Evil Dragon King... Valvados! I have not harmed the
Princess... I have been expecting... you!
Princess: Please help me... Legendary Hero!
She looks up at the dragon.
Princess: psst...... like that?
EDK: Gaaaaaah! Here I come, Legendary hero... Alfred! I already know... your
name!
The knight runs over to EDK and starts bopping him.
Knight: Urrrrrgh!!
EDK knocks him down
EDK: Gaaaaaaaahh! What now... Legendary Hero!?
<CHOICE>
To the Princess
To the King
To home
***Cloud
To the Princess
Cloud runs over to the Princess, kneels, and kisses her hand.
Princess: Cloud... I mean, Alfred...
They both stand up. EDK starts throwing a tantrum.
EDK: Arrggaahhh!! Curses...... The power of... love!!
EDK is pulleyed off the top of the stage
King: Oh... look! Love has... triumphed! Now let's all return... And
celebrate.
The wizard nods, hugely.
Wizard: Yes let's... yes let's...!
They all dance off the stage.
Narration: Oh, how profound the power of love... And so the legendary hero
Alfred and our story live on happily ever after.
<//>
<//>
Cloud and Tifa end up back in Station Square.
Tifa: Hmm, that was funny. Hey, let's go on the Gondola next.
They head to the Round Square.
Tifa: Two, please.
Ticket Person: Here you are, two tickets. Enjoy the sights of the Gold Saucer.
The gondola trundles off. The camera switches to the interior of the gondola,
Tifa sitting on one side, Cloud on the other. Tifa looks out the window
constantly.
Tifa: Oh, how pretty.
Cloud looks out the window. FMV sequence of the gondola passing through
beautiful searchlights, rides, and various happy things.
Tifa: Look, Cloud.
Cloud looks out the window. FMV sequence as the gondola passes the Chocobo
track and the Chocobos race past the window.
Tifa: Oh, Cloud.
FMV sequence. The gondola rumbles along its track, through dazzling fireworks,
lighting up the entire Saucer.
Tifa: ...Its really pretty, isn't it?
She looks down, slightly embarrassed
Tifa: Ok, I'm going to just go ahead and say it.....
Cloud: ...what?
Tifa: Aeris would be able to just come out and say it, probably.
She looks to the window again. FMV sequence. The entire exterior of the Gold
Saucer is lit up with fabulous, starry fireworks displays. Tifa continues to
speak
Tifa: Cloud...? Sometimes being old friends is hard. I mean, timing is
everything.
Cloud: Yeah...
Tifa: Cloud...? I...... ............ ....................
One final, brightest, most stunning yellow flower of fire lights up the night
sky. The gondola returns to Round Square.
Tifa: Cloud, I really had fun tonight.
Cloud: By the way, what did you want to say a minute ago...?
Tifa: N, nothing! Nothing...
Cloud: ?
Tifa: Oh, look at the time. We should be getting back.
Cloud nods. They both head off.
A date with Yuffie
- A Midnight Date - Interrupted by Fireworks -
The scene fades in to Cloud's room at the Ghost Hotel. He is standing by the
window, watching the rain storm outside. There comes a knock at the door and
you hear Yuffies voice.
Yuffie: Cloud you up?
Cloud goes to answer the door, but before he gets there, Yuffie bursts in.
Cloud: What's wrong?
She leans toward Cloud.
Yuffie: Would you......keep me company for a bit.
Cloud: Keep you company where?
Yuffie runs behind Cloud and pushes him along.
Yuffie: Just come on.
Cloud: Hey.
They end up at the Station Square. An attendant greets them.
Attendant: Tonight's Enchantment Night! All the attractions are free. How
'bout it you two? There's going to be an entertaining show in Event Square!
Yuffie: Cloud, let's go.
They go to the Event Square. For the first time, the seats are filled.
Announcer: Congratulations!! You are our 100th couple today! You two will be
the leads in tonight's show!!!!
Cloud: Wha?
Announcer: Oh, now, it's not hard. Just play it however you want to and the
rest of the cast will cover up for you. Come this way.
Cloud: H, hey!
Yuffie: I don't know what it's all about but sounds cool. Wanna try it, Cloud?
The scene switches to the stage at the front of Event Square. The backdrop is
decked out with paintings of a house, a Debut Chocobo, and "GOLD SAUCER"
scrawled in clumsy white letters.
Narration: Long, long ago... An evil shadow appeared over the peaceful kingdom
of Galdia... Princess Rosa was just kidnapped by the Evil Dragon King,
Valvados. What will become of her? Just then, the legendary hero, Alfred,
appears!!
Cloud is pushed out on stage. A knight dances over next to him,
Knight: Oh... You must be the legendary hero... Alfred!
Cloud sort of looks around
Knight: Hey, it's your line.
Cloud points to himself.
Knight: Yeah, you. Ahem!
The knight stands up and starts rolling his head.
Knight: Oh... You must be the legendary hero... Alfred! I know in my soul.
Please... please save Princess Rosa!
He kneels and raises his arms.
Knight: Now... Please talk... to the King....!!
The King dances out on stage. Cloud runs over to him.
King: Oh... legendary hero, Alfred. You have come to save my beloved
Rosa... On the peak of a dangerous mountain... dwells the Evil Dragon King,
Valvados... who's kidnapped Princess Rosa... But... you can't beat the Evil
Dragon King now! Talk to one who can help you.......
A wizard dances out on stage.
Who will you talk to?
<CHOICE>
The knight
The wizard
***Cloud
The knight
Cloud runs over to the knight.
Knight: I am... a lowly... knight. How... can I help you?
<CHOICE>
Defeat the Evil Dragon King</pre><pre id="faqspan-10">
Defeat the King
***Cloud
Defeat the Evil Dragon King
Narration: Oh what is going to happen next...! Oh... Legendary hero... look!
Every one gasps hugely. A giant stuffed dragon swings out on stage, holding
Aeris, who is playing the part of the Princess.
EDK: Gaaaaaaah! I am the Evil Dragon King... Valvados! I have not harmed the
Princess... I have been expecting... you!
Princess: Please help me... Legendary Hero!
She looks up at the dragon.
Princess: psst...... like that?
EDK: Gaaaaaah! Here I come, Legendary hero... Alfred! I already know... your
name!
The knight runs over to EDK and starts bopping him.
Knight: Urrrrrgh!!
EDK knocks him down.
EDK: Gaaaaaaaahh! What now... Legendary Hero!?
<CHOICE>
To the Princess
To the King
To home
***Cloud
To the Princess
Cloud runs over to the Princess, kneels, and kisses her hand.
Princess: Cloud... I mean, Alfred...
They both stand up. EDK starts throwing a tantrum.
EDK: Arrggaahhh!! Curses...... The power of... love!!
EDK is pulleyed off the top of the stage.
King: Oh... look! Love has... triumphed! Now let's all return... And
celebrate.
The wizard nods, hugely.
Wizard: Yes let's... yes let's...!
They all dance off the stage.
Narration: Oh, how profound the power of love... And so the legendary hero
Alfred and our story live on happily ever after.
<//>
<//>
Cloud and Yuffie end up back in Station Square.
Yuffie: I didn't get it. Cloud, let's go on the Gondola next.
They head to the Round Square.
Yuffie: There will be two of us.
Ticket Person: Here you are, two tickets. Enjoy the sights of the Gold Saucer.
The gondola trundles off. The camera switches to the interior of the gondola,
Yuffie is over her knees on one side, Cloud is sitting on the other. Yuffie
looks out the window constantly.
Yuffie: Wow!
Cloud looks out the window. FMV sequence of the gondola passing through
beautiful searchlights, rides, and various happy things.
Yuffie: Geez!!
Cloud looks out the window. FMV sequence as the gondola passes the Chocobo
track and the Chocobos race past the window.
Yuffie: Cloud!
Cloud and Yuffie watch the fireworks around the gondola. The air seems to
change colors... from red to green to blue... It all seems like a dream.
Yuffie gets up from her seat.
Yuffie: Cloud...?
Yuffie stands up and looks around. She then walks up to Cloud and... kisses
him. Yuffie then walks back to her seat and sits down.
Cloud: ............
Yuffie nervously rubs her head
Yuffie: I just felt like doing that.
Cloud: ............
Yuffie: That's all
She looks to the window again. FMV sequence. The entire exterior of the Gold
Saucer is lit up with fabulous, starry fireworks displays. Yuffie continues to
speak.
Cloud: ............
Yuffie: H, hey!! Say something, why don't you!!
Cloud: ............
Yuffie: ......gawd, I could just die.
Cloud: ............
Yuffie: Say something, PLEASE!
Cloud: ...............something.
A loud SLAP is heard. One final, brightest, most stunning yellow flower of
fire lights up the night sky. The gondola returns to Round Square. Yuffie and
Cloud exit the Gondola. Yuffie yawns.
Yuffie: Ill think I'll sleep really well tonight. Thanks... for coming with
me.
Cloud nods.
Yuffie: You wanna go back, Cloud?
Cloud turns away. They both head off.
Barret knocks on Cloud's Ghost Hotel door and enters the room.
Barret: Uh, I was jes thinkin' of goin' for a walk....
Cloud: What, just the two of us?
Barret: What's wrong with that!? Do not gimme no lip!! I say we go!
Cloud shrugs and they both leave the room. They are next seen in the Main Room
of the Gold Saucer. What luck, there is something going on at the event
square!
Announcer: Tonight's Enchantment Night! All the attractions are free. How
'bout it you two? Theres going to be an entertaining show in the Event
Square!
Barret: Cloud, wanna take a peek?
They run into the Event Square.
Door Greeter: Congratulations! You are our 100th couple today.... Oh, wait...
no you are not..... sorry.
They exit the Event Square. Barret turns to Cloud.
Barret: Let us go somewhere where we can talk, in private.
They run into the Round Square.
Barret: Hey! You mean just the two of us are gettin' on...? ... yeah I guess
that is cool. [To Cashier] Yo. Two.
Cashier: Here you are, two tickets. Enjoy the sights of Gold Saucer.
They get on the Gondola and it takes off from the station for a long ride on
the tracks of the Gold Saucer. There is nothing but dead silence for a while,
the scene shifts to an FMV of the Gold Saucer. Incidentally, Barret's theme
plays during this section. The FMV shows off some fireworks and such. The
music sounds awful because it is written to go with other sounds! The scene
shifts back inside of the gondola.
Barret: Hey foo. What you wanna see fireworks with me for?
Cloud: Not having fun?
Barret: You should've asked one or the other!
Cloud: Which would you have asked?
Barret: Oh man, there just ain't no choice! Tifa, Aeris. Ah, Yuffie?
Cloud: (hoo boy)
Barret: What the hell's that supposed to mean? Hey, you do not mean... Marlene?
NO WAY! Forget it! There ain't no way I am lettin' a wacko like you anywhere
near my little Marlene! She is my baby. My prized possession.
The scene goes outside of the gondola into the FMV background, text occupies
what everyone is thinking.
Barret: ........Marlene. Wish I could've brought Marlene here. She did love
the fireworks. Why the hell do I gotta be here with a foo like you...! S-word
the more I think 'bout it... the madder I get... Damn fireworks anyway.
[Barret shoots his gun-arm]
Barret: Shut up...
The gondola pulls back into the station.
Barret: Oh man, I am beat. Let's head back...
They exit back into the main room. At this point every following event is the
same as all of the other dates.
*******************************************************************************
20.) Shopping List [sub20]
*******************************************************************************
This subsection shows where you can buy which items and at what particular
times during the game.
Sector 7, Midgar
---------------------------------
Materia Shop | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Antidote | 80
Fire | 600
Ice | 600
Lightning | 600
Restore | 750
---------------------------------
Weapon Shop | Cost |
---------------------------------
Iron Bangle | 160
Assault Gun | 350
Grenade | 80
Sector 5 Slums, Midgar
---------------------------------
Armor Shop | Cost |
---------------------------------
Titan Bangle | 280
Grenade | 80
---------------------------------
Item Shop | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Antidote | 80
Tent | 500
---------------------------------
Materia Shop | Cost |
---------------------------------
Fire | 600
Ice | 600
Lightning | 600
Restore | 750
Wall Market
---------------------------------
Item Shop | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Antidote | 80
Echo Screen | 100
Eye Drop | 50
Hyper | 100
Tranquilizer | 100
Hi-Potion | 300
Tent | 500
---------------------------------
Weapon Shop | Cost |
---------------------------------
Mythril Rod | 370
Metal Knuckle | 320
Assault Gun | 350
Titan Bangle | 280
Mythril Armlet | 350
---------------------------------
Materia Shop [2nd Visit] Cost |
---------------------------------
Fire | 600
Ice | 600
Lightning | 600
Restore | 750
Cover | 1000
Kalm
---------------------------------
Item Shop | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Antidote | 80
Eye Drop | 50
Hyper | 100
Tranquilizer | 100
Tent | 500
---------------------------------
Materia Shop | Cost |
---------------------------------
Earth | 1500
Poison | 1500
Steal | 1200
Sense | 1000
Heal | 1500
---------------------------------
Weapon Shop | Cost |
---------------------------------
Mythril Saber | 1000
Cannon Ball | 950
Mythril Claw | 750
Full Metal Staff | 800
Mythril Armlet | 350
Chocobo Farm - Pre Highwind
---------------------------------
Item | Cost |
---------------------------------
Mimett Greens | 1500
Curiel Greens | 1000
Pahsana Greens | 800
Tantal Greens | 400
Krakka Greens | 250
Gysahl Greens | 100
Chocobo Farm - Post Highwind
---------------------------------
Item | Cost |
---------------------------------
Mimett Greens | 1500
Curiel Greens | 1000
Pahsana Greens | 800
Tantal Greens | 400
Krakka Greens | 250
Gysahl Greens | 100
Lasan Nut | 600
Saraha Nut | 400
Luchile Nut | 200
Pepio Nut | 100
Fort Condor - Pre Highwind
---------------------------------
Item Shop | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Hyper | 100
Tranquilizer | 100
Tent | 500
---------------------------------
Materia Shop | Cost |
---------------------------------
Fire | 600
Ice | 600
Lightning | 600
Restore | 750
Fort Condor - Post Highwind
---------------------------------
Item Shop | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Tent | 500
S-Mine | 1000
---------------------------------
Materia Shop | Cost |
---------------------------------
Throw | 10000
Manipulate | 10000
Deathblow | 10000
Destruct | 9000
All | 20000
Junon Village
---------------------------------
Item Shop | Cost |
---------------------------------
Mythril Armlet | 350
Potion | 50
Phoenix Down | 300
Grenade | 80
Tent | 500
Junon Town - Pre Highwind
---------------------------------
Materia Shop | Cost |
---------------------------------
Sense | 1000
Seal | 3000
Restore | 750
Heal | 1500
Revive | 3000
---------------------------------
Weapon Shop | Cost |
---------------------------------
Hardedge | 1500
Grand Glove | 1200
Atomic Scissors | 1400
Striking Staff | 1300
Diamond Pin | 1300
Boomerang | 1400
---------------------------------
Item Shop | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Antidote | 80
Eye Drop | 50
Echo Screen | 100
Hyper | 100
Tranquilizer | 100
Tent | 500
---------------------------------
Accessory Shop | Cost |
---------------------------------
Silver Glasses | 3000
Headband | 3000
---------------------------------
Weapon Shop #2 | Cost |
---------------------------------
Mythril Saber | 1000
Cannon Ball | 950
Mythril Claw | 750
Full Metal Staff | 800
Mythril Clip | 800
Junon Town - Post Highwind
---------------------------------
Materia Shop | Cost |
---------------------------------
Sense | 1000
Seal | 3000
Restore | 750
Heal | 1500
Revive | 3000
---------------------------------
Weapon Shop | Cost |
---------------------------------
Wind Slash | 2000
Twin Viper | 3200
Viper Halberd | 7000
Dragoon Lance | 6200
Peacemaker | 3500
Buntline | 6800
Magic Comb | 2000
Plus Barrette | 3500
Wizard Staff | 1800
Wizer Staff | 3200
---------------------------------
Weapon Shop 2 [Door 5] | Cost |
---------------------------------
Nail Bat | 2800
Rocket Punch | 3200
Work Glove | 2200
Hairpin | 6000
Superball | 3000
Trumpet Shell | 3000
Mop | 3200
Silver Rifle | 3000
---------------------------------
Weapon Shop 3 [Door 5] | Cost |
---------------------------------
Platinum Bangle | 1800
Powersoul | 4200
Enemy Launcher | 3300
Magic Shuriken | 6000
White M-Phone | 2300
Black M-Phone | 2800
Silver M-Phone | 3300
Sniper CR | 3300
---------------------------------
Weapon Shop 4 [Door 7 | Cost |
---------------------------------
Atomic Scissors | 1400
Grand Glove | 1200
Striking Staff | 1300
Diamond Pin | 1300
Boomerang | 1400
Yellow M-Phone | 500
Spear | 1200
Trident | 7500
Quicksilver | 1000
Shinra Boat
---------------------------------
Man on Main Deck | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Costa Del Sol - Pre Highwind
---------------------------------
Armor Shop | Cost |
---------------------------------
Platinum Bangle | 1800
Carbon Bangle | 800
Four Slots | 1300
Molotov | 840
---------------------------------
Materia Shop | Cost |
---------------------------------
Heal | 1500
Revive | 3000
Restore | 750
Seal | 3000
Fire | 600
Ice | 600
Lightning | 600
---------------------------------
Item Shop | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Soft | 150
Antidote | 80
Eye Drop | 50
Hyper | 100
Tranquilizer | 100
Tent | 500
Costa Del Sol - Post Highwind
---------------------------------
Weapon Shop [Bar] | Cost |
---------------------------------
Solid Bazooka | 16000
Centclip | 14000
Spiral Shuriken | 14000
Long Barrel R | 13000
Gold M-Phone | 15000
S-mine | 1000
---------------------------------
Materia Shop | Cost |
---------------------------------
Fire | 600
Ice | 600
Lightning | 600
Earth | 1500
Gravity | 8000
Poison | 1500
---------------------------------
Item Shop | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Tent | 500
North Corel
---------------------------------
Item Shop | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Tent | 500
---------------------------------
Item Shop #2 | Cost |
---------------------------------
Transform | 5000
Maiden's Kiss | 150
Cornucopia | 150
Soft | 150
Hyper | 100
Tranquilizer | 100
---------------------------------
Armor Shop | Cost |
---------------------------------
Carbon Bangle | 800
Force Stealer | 2200
Molotov | 400
Gongaga
---------------------------------
Item Shop | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Tent | 500
Maiden's Kiss | 150
Cornucopia | 150
Soft | 150
Hyper | 100
Tranquilizer | 100
---------------------------------
Accessory Shop | Cost |
---------------------------------
Headband | 3000
Silver Glasses | 3000
Star Pendant | 4000
Talisman | 4000
White Cape | 5000
Fury Ring | 5000
Mystify | 6000
Time | 6000
Heal | 1500
Transform | 5000
---------------------------------
Weapon Shop | Cost |
---------------------------------
Hardedge | 1500
Grand Glove | 1200
Atomic Scissors | 1400
Striking Staff | 1300
Diamond Pin | 1300
Boomerang | 1400
Impaler | 600
Shrivel | 500
Molotov | 400
Cosmo Canyon
---------------------------------
Item Shop | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Tent | 500
Maiden's Kiss | 150
Cornucopia | 150
Soft | 150
Hyper | 100
Tranquilizer | 100
---------------------------------
Weapon Shop | Cost |
---------------------------------
Butterfly Edge | 2800
Tiger Fang | 2500
Heavy Vulcan | 2700
Prism Staff | 2600
Silver Barrette | 2500
Pinwheel | 2600
Green M-Phone | 2400
Silver Armlet | 1300
---------------------------------
Materia Shop | Cost |
---------------------------------
MP Plus | 8000
HP Plus | 8000
Mystify | 6000
Transform | 5000
Nibelheim
---------------------------------
Item Shop | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Tent | 500
Rocket Town - Pre Highwind
---------------------------------
Accessory Shop | Cost |
---------------------------------
Shotgun | 3100
Gold Armlet | 2000
Power Wrist | 7500
Protect Vest | 3500
Earring | 7500
Talisman | 4000
---------------------------------
Item Shop | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Tent | 500
Barrier | 10000
Exit | 10000
Time | 6000
Rocket Town - Post Highwind
---------------------------------
Accessory Shop | Cost |
---------------------------------
S-Mine | 1000
Gold Armlet | 2000
Edincoat | 8000
Power Wrist | 7500
Protect Vest | 3500
Earring | 7500
Talisman | 4000
Peace Ring | 7500
Safety Bit | 7500
---------------------------------
Item Shop | Cost |
---------------------------------
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Tent | 500
Barrier | 10000
Exit | 10000
Time | 6000
Throw | 10000
Deathblow | 10000
Manipulate | 10000
Bone Village [Excavation Site]
---------------------------------
Digger Man | Cost |
---------------------------------
Diamond Bangle | 3200
Rune Armlet | 3700
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Tent | 500
Wutai
---------------------------------
Item Shop | Cost |
---------------------------------
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Tent | 500
Fire Veil | 800
Swift Bolt | 800
Choco Feather | 10000
---------------------------------
Weapon Shop | Cost |
---------------------------------
Murasame | 6500
Diamond Knuckle | 5800
Chainsaw | 6300
Aurora Rod | 5800
Gold Barrette | 6000
Slash Lance | 6500
Blue M-Phone | 5500
Razor Ring | 6000
Shortbarrel | 6400
Temple of the Ancients
---------------------------------
Temple Ghosts | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Maiden's Kiss | 150
Tent | 500
Icicle Village
---------------------------------
Weapon Shop | Cost |
---------------------------------
Organics | 12000
Dragon Claw | 10000
Microlaser | 11000
Adaman Clip | 12000
Red M-Phone | 11000
Mast Ax | 13000
Lariat | 12000
Tent | 500
Hi-Potion | 300
Chocobo Sages House
---------------------------------
Chocobo Sage | Cost |
---------------------------------
Porov Nut | 2000
Pram Nut | 1500
Sylkis Greens | 5000
Reagan Greens | 3000
Mideel
---------------------------------
Item Shop | Cost |
---------------------------------
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Hyper | 100
Tranquilizer | 100
Remedy | 1000
Tent | 500
---------------------------------
Materia Shop | Cost |
---------------------------------
HP Plus | 8000
MP Plus | 8000
Transform | 5000
Gravity | 8000
Destruct | 9000
---------------------------------
Weapon Shop | Cost |
---------------------------------
Crystal Sword | 18000
Crystal Glove | 16000
A-M Cannon | 18000
Crystal Comb | 17000
Crystal Cross | 18000
Crystal M-Phone | 18000
Partisan | 19000
Winchester | 18000
Crystal Bangle | 4800
Wizard Bracelet | 12000
---------------------------------
Accessory Shop | Cost |
---------------------------------
Amulet | 10000
Fire Ring | 8000
Ice Ring | 8000
Bolt Ring | 8000
Fairy Ring | 7000
Jem Ring | 7500
White Cape | 5000
*******************************************************************************
iii) Limit Breaks & Ultimate Weapons
*******************************************************************************
-------------------------------------------------------------------------------
Limit Breaks
-------------------------------------------------------------------------------
Limits are learned in one of three ways. Using previous limit breaks, killing
enemies, or through the use of a manual. I will give a description of each
limit break below along with the steps required to get it. You must know all
previous limit breaks before you can learn a Level 4 limit break. For limits
which are gained by kill-count, here is a list of kills which do NOT count
towards the total:
- Poison Status damage [done after you cast poison]
- Slow Death Status kills
- Manipulated Enemies killing each other
- Confused enemies killing each other
For more information please see GideonD's Limit Break Mechanics Guide at
www.gamefaqs.com
-------------------------------------------------------------------------------
Cloud
-------------------------------------------------------------------------------
Braver: Cloud begins the game with Braver. He will jump up into the air and
come down hitting one target.
Cross Slash: Obtained by using Braver 8 times. Cross Slash does more damage &
has the ability to put the status of 'stop' onto an enemy
Blade Beam: Obtained after Cloud kills 115 enemies. Cloud will shoot a beam
from his sword, upon hitting one target, it will split into multiple beams
which will hit the rest of the targets for small amounts of damage.
Climhazzard: Obtained by using Blade Beam 7 times. Cloud will run up to an
enemy jabbing his sword into that enemy and then jump high into the air causing
high damage to that target.
Meteorain: Obtained after Cloud kills 310 total enemies. Cloud will swirl his
sword around, jump in the air while meteors swarm the enemies. A total of six
decent damage hits will take place.
Finishing Touch: Obtained by using Meteorain 6 times. Cloud will attempt to
push all of the enemies off of the screen. If the enemy is too tough for this,
one hit of very large damage to all remaining targets will occur.
Omnislash: Obtained from the Omnislash manual. The manual is won from the
battle arena at the gold saucer. The price varies depending at what point in
the game you are. Cloud charges forth hitting all enemies for a combined total
of 15 hits.
-------------------------------------------------------------------------------
Barret
-------------------------------------------------------------------------------
Big Shot: Barret begins the game with Big Shot. It hits one target with a
large blast.
Mind blow: Obtained by using Big Shot 9 times. Barret shoots an enemy in hopes
of removing all of the enemies MP. Very effective against many casting bosses.
Grenade Bomb: Obtained after Barret kills 80 enemies. Barret fires off a bomb
which hits all enemies.
Hammer blow: Obtained after using grenade bomb 8 times. Barret tries to push
An enemy off of the battle field. It seldom works, when it does, this move
Does no damage. This is probably the most worthless limit break in the game.
Satellite Beam: Obtained after Barret kills 160 total enemies. A large laser
blast comes down and hits all enemies once. While it is not all that
effective, this limit is the coolest [IMHO] in the game.
Ungarmax: Obtained by using Satellite Beam 6 times. Barret fires 18 quick
Shots spread among all targets. They all do minimal damage, but if all 18 hit
the same enemy, good night.
Catastrophe: Obtained from the Catastrophe Manual given to you by the lady in
green and blue jeans located in North Corel. You can get this at any time
after the train events. Barret causes massive beams of light which hit ten
times total. The damage on this is usually in the 9999 range per hit.
-------------------------------------------------------------------------------
Tifa
-------------------------------------------------------------------------------
Tifa's limits work a bit different than most others. She can use her current
levels breaks and all limit breaks at a previous limit break in the same hit.
Also, her limits use spinning reels which allow her to do 'hit' 'yeah' [double
damage] or 'miss' [not good]
Beat Rush: Tifa runs up and does a punch combo. She will know this limit break
when you first get her.
Somersault: Obtained by using Beat Rush 9 times. Tifa Runs up and does a
somersault kick off of an enemy.
Waterkick: Obtained when Tifa kills 96 enemies. Tifa will do a front sweep to
one enemy.
Meteodrive: Obtained by using Water kick 7 times. Tifa will lift an enemy and
pile drive that enemy into the ground.
Dolphin Blow: Obtained when Tifa kills 192 total enemies. Tifa and a dolphin
will kick the enemies ass in sync.
Meteor Strike: Obtained by using Dolphin blow 6 times. Looks similar to
Meteodrive but with improved damage.
Final Heaven: Obtained from the Final Heaven Manual. It can be gotten from her
piano at any time after Cloud rejoins your party in disc2. The keys you need
to play are:
x, square, triangle, r1+triangle, r1+square, x, square, triangle, r1+x,
circle, x, square, x
-------------------------------------------------------------------------------
Aeris
-------------------------------------------------------------------------------
Healing wind: Aeris starts with this limit. She will heal your party for 1/2
of each characters Max HP.
Seal Evil: Obtained from using Healing Wind 7 times. Aeris will try to stop
and silence all enemies. It seldom works against strong enemies though.
Breath of Earth: Obtained when Aeris has killed 80 enemies. Aeris will clear
all statuses from the party, including good ones.
Fury Brand: Obtained from using Breath of Earth 6 times. Aeris will fill up
the other two party members limit bars.
Planet Protector: Obtained when Aeris has killed 160 total enemies. Aeris will
make your party invincible... nothing special
Pulse of Life: Obtained from using Planet Protector 5 times. Aeris will fully
heal all party members and revive all KO'd ones to full health.
Great Gospel: Obtained from the Great Gospel manual. Manual is found from the
blacksmith near Gongaga. Trade him Mythril and choose the item in the small
box. This limit is not too shabby. Here is what it does. Aeris prays.
Angels come down and restore all of your party members to full life, clear all
status ailments, revive all KO'd ones to full life and makes them all
invincible for a substantial amount of time. As you can see... nothing too
special.
-------------------------------------------------------------------------------
Red XIII
-------------------------------------------------------------------------------
Sled Fang: Red XIII starts the game with this limit. He charges an enemy and
hits it.
Lunatic High: Obtained by using Sled Fang 8 times. Red XIII puts your whole
party in haste.
Blood Fang: Obtained after Red XIII kills 70 enemies. It looks similar to Sled
Fang but Red XIII absorbs some HP and MP with the hit.
Stardust Ray: Obtained from using Blood Fang 7 times. Red makes the sky change
colors and it attacks a total of ten times against random targets for small
damage.
Howling Moon: Obtained after Red XIII kills 140 total enemies. Red XIII jumps
in front of a full moon and gets put in Haste and Berserk mode.
Earth Rave: Obtained by using Howling Moon 6 times. Red uses an earth based
attack which hits five total times.
Cosmo Memory: Obtained from the Cosmo Memory Manual which is won from the
lost number. Red XIII does a very strong attack which hits all enemies. It
does only hit once though, making it one of the worst final limits in the
game.
-------------------------------------------------------------------------------
Yuffie
-------------------------------------------------------------------------------
Greased Lightning: Yuffie charges an enemy and jumps back, the enemy gets hit
for medium damage.
Clear Tranquil: Obtained after using Greased Lightning 8 times. Yuffie heals
all party members for 1/2 of each members max HP.
Landscaper: Obtained after Yuffie kills 63 enemies. Yuffie pounds her fist
into the ground hitting all targets... which are affected by earth attacks.
Bloodfest: Obtained after using Landscaper 7 times. Yuffie runs around like a
maniac and hits ten total times scattered throughout all targets.
Gauntlet Obtained after Yuffie kills 126 total enemies. Yuffie uses some sort
of energy pulse which hits all targets once. This attack is piercing [ignores
defense].
Doom of the Living: Obtained after Yuffie uses Gauntlet 6 times. Yuffie runs
and slashes a total of 15 times hit one target each time. This is probably the
best level three limit break in the game, with the possible exception of
Barret's Ungarmax.
All Creation: Learned from the All Creation Manual. Manual is won from Godo on
the top of the Pagoda in Wutai. Yuffie charges up a long beam emitted from
her weapon which hits all enemies once. While it is one hell of a hit, it is
only one hit.
-------------------------------------------------------------------------------
Cait Sith
-------------------------------------------------------------------------------
Dice: Cait Sith rolls some dice. The sum of the dice multiplied by 100 is
the total damage. If two of the dice show the same number, the damage is
doubled, three of the same number the damage is tripled. He can only toss
six dice out.
Slots: Obtained after Cait Sith kills 40 enemies. You get three slots which
work similar to Tifa's Limits. There are several combinations, here is the
list.
No combo: A random toy from the toy box will hit an enemy
3 Bars: You get a random summon cast for no MP.
3 Moogles: Your whole party merges with Cait Sith to make a really big
Cait Sith. Cait will do more damage with more life, he will also get all of
the exp and ap at the end of the battle. If big Cait Sith dies, your entire
party loses.
3 Stars: A moogle comes by and restores your parties HP and MP.
3 Hearts: Lucky girl gives everyone a 255% chance to hit with both physical
and magical attacks. All physical attacks do double damage.
3 Crowns: Toy soldiers march and attack enemies.
2 Cait Sith, 1 Bar: Your entire party dies. There is no way to protect against
this, even the status of peerless will fail.
3 Cait Sith: You have just won the battle. No, really, you have. It does not
matter if you are fighting a Marine or Emerald Weapon, you get this combo and
you win the battle.
-------------------------------------------------------------------------------
Vincent Valentine
-------------------------------------------------------------------------------
Vincent Limits are different from most other characters. Once he enters his
limit he will transform into a beast of sorts and remain that way until the
battle ends or he dies. You will be unable to control him while this occurs.
Galian Beast: Vincent transforms into a wolf like creature. His HP, Dex, and
Defense% all increase. It has two attacks, Berserk dance; which hits one
opponent and Beast flare which hits all opponents with extreme fire damage.
Death Gigas: Obtained after Vincent kills 42 enemies. Vincent turns into a
Mr. Hyde looking creature. His HP nearly doubles and his DEF goes way up. His
DEX, MDefense both go down. This has two attacks also, Gigadunk which is a hit
to the top of an enemies head and livewire, a lightning attack to all enemies.
Hellmasker: Obtained when Vincent kills 96 Total enemies. Vincent turns into
Jason from the Friday the 13th movies. His DEF goes way up. This has two
attacks as well. Splattercombo saws up an opponent five times, doing pitiful
damage. Nightmare causes the same effects as bad breath to an opponent.
Chaos: The Chaos manual is needed. Visit Lucrecia at Vincents waterfall after
getting the submarine and talk to her. Return after ten battles to get Chaos.
Vincent transforms into Satan. His Defense, MDefense and DEX all go
up. This form has two attacks as well. Chaos Sabre hits all enemies for good
damage. Satan Slam will attempt to kill all enemies, if it fails it still
delivers a large deal of damage. Also, since he flies, earth attacks will
miss.
-------------------------------------------------------------------------------
Cid Highwind
-------------------------------------------------------------------------------
Boost Jump: Cid Jumps into the air and slams his weapon down against one enemy.
Dynamite: Obtained from using Boost Jump 7 times. Dynamite will hit all
enemies for moderate damage.
Hyper Jump: Obtained after Cid kills 60 enemies, Hyper Jump looks like Boost
Jump except for the fact it hits all enemies and may occasionally cause instant
death.
Dragon: Obtained after using Hyper Jump 6 times. Cid attacks an enemy and
absorbs some HP and MP.
Dragon Dive: Obtained after Cid Kills 140 total enemies. Cid hits a total
of 6 times to random targets.
Big Brawl: Obtained after using Dragon Dive 5 times. Cid attacks a total of 8
times to random targets.
Highwind: Obtained from the Highwind Manual. The manual is in the sunken
Gelnika in the cargo room. Cid calls up to the Highwind which launches 18
rockets which hit random targets.
-------------------------------------------------------------------------------
Ultimate Weapons
-------------------------------------------------------------------------------
This Section, especially the formulas, are mostly thanks to Terence.
Ultimate Weapon total damage formula = Damage = [Damage * (Base + Bonus) / 16]
-------------------------------------------------------------------------------
Cloud: Ultima Weapon
Get: Win from killing Ultimate Weapon in his final battle at Cosmo Canyon
Power up: [48 * Cloud's HP / Cloud's Max HP]
Base: 1
-------------------------------------------------------------------------------
Barret: Missing Score
Get between Proud Clod and Hojo during the Midgar Raid. Barret MUST be in your
party and it will appear on a staircase just before Hojo.
Power up: [Total AP on Missing Score / 10000]
Base: 1
-------------------------------------------------------------------------------
Tifa: Premium Heart
Get from the shop labeled 'item shop' in the wall market on Disc2. You will
need the sector five key to get this far. Touch the machine in this room
which you could not on Disc1.
Power up: [Tifa's Limit Level * Tifa's Limit Units / 16] Limit units = 0 to
255
Base: 1
-------------------------------------------------------------------------------
Aeris: Princess Guard
Located in the Temple of the Ancients Clock room at number IIII [4, IV]
Power up: Powers up when allies are KO'd
Power up: Weapon's attack doubles itself when one party member is KO'd. It
triples when two are KO'd
-------------------------------------------------------------------------------
Red XIII: Limited Moon
Given to you from Bugenhagen any time on Disc3.
Power up: [48 * Red XIII's MP / Red XIII's Max MP]
Base: 1
-------------------------------------------------------------------------------
Yuffie: Conformer
Found in a chest on the sunken Gelnika
Power up: No powerup
Base: enemy level
-------------------------------------------------------------------------------
Cait Sith: HP Shout
Found in the lockers on the 64th floor of the Shinra Building. Disc2 Midgar
Raid only!!
Power up: [48 * Cait Sith's HP / Cait Sith's HP]
Base: 1
-------------------------------------------------------------------------------
Vincent: Death Penalty
Visit Lucrecia in Vincent's Waterfall after getting the submarine and return
after fighting ten battles.
Power up: [Vincent's Kills / 128]
Base: 10
-------------------------------------------------------------------------------
Cid: Venus Gospel
Talk to the man in brown standing by the Rocket Town Weapons item shop. He
will give this to you after the Space sequence.
Power up: [48 * Cid's MP / Cid's Max MP]
Base: 1
-------------------------------------------------------------------------------
*******************************************************************************
iv) Items
*******************************************************************************
This item section refers to items which do not include, Weapons, Armor, materia
and accessories. Please refer to sections v, vi, vii and viii for those.
Item List
===============================================================================
-------------------------------------------------------------------------------
Name: 1/35 Soldier
Effect: NOTHING, this does NOTHING.
Where: There are two in Junon, and an indefinite amount from the speed square
-------------------------------------------------------------------------------
Name: 8 Inch Cannon
Effect: Large non-elemental damage to one target
Where: Attack Squads in Junon [stolen]
-------------------------------------------------------------------------------
Name: All Creation
Effect: Yuffie's Level Four Limit Break
Where: Defeat Godo
-------------------------------------------------------------------------------
Name: Antarctic Wind
Effect: Ice2 on all enemies
Where: Chocobo racing prize, Morph Jumpings
-------------------------------------------------------------------------------
Name: Antidote
Effect: removes poison status from one ally
Where: bought in almost any item shop
-------------------------------------------------------------------------------
Name: Autograph [Dio's]
Effect: Nothing
Where: Battle Square prize
-------------------------------------------------------------------------------
Name: Battery
Effect: powers up various things during the ascent towards the Shinra Building
Where: Buy 3 from the second clerk in the wall market weapon shop
-------------------------------------------------------------------------------
Name: Bird Wing
Effect: Wind Damage to all enemies
Where: steal from Tonadus
-------------------------------------------------------------------------------
Name: Bolt Plume
Effect: Bolt2 on all enemies
Where: Chocobo racing prize, steal from thunder birds
-------------------------------------------------------------------------------
Name: Carob Nut
Effect: used to breed Green, Blue, and Black Chocobos
Where: Steal from Vlakorados, buy from Wonder Square
-------------------------------------------------------------------------------
Name: Catastrophe
Effect: Barret's Level Four Limit Break
Where: Talk to the woman in North Corel after the train events
-------------------------------------------------------------------------------
Name: Cauldron
Effect: uses various status effects on enemies
Where: Steal from Dragon Zombies, Submarine Prize in the Gold Saucer
-------------------------------------------------------------------------------
Name: Chaos
Effect: Vincent's Level 4 Limit Break
Where: Gotten from Lucrecia's waterfall. You need to talk to her first and
return after ten battles to get this.
-------------------------------------------------------------------------------
Name: Combat Diary
Effect: Nothing!
Where: Prize from the special battle at the battle square
-------------------------------------------------------------------------------
Name: Cornucopia
Effect: removes mini status from one target
Where: bought in several item shops
-------------------------------------------------------------------------------
Name: Cosmo Memory
Effect: Red XIII's Level 4 Limit Break
Where: Safe in the Shinra Mansion
-------------------------------------------------------------------------------
Name: Curiel Greens
Effect: Stamina Plus for Chocobos
Where: Chocobo Farm
-------------------------------------------------------------------------------
Name: Dazers
Effect: Paralyzes one enemy
Where: Get from Boundfats
-------------------------------------------------------------------------------
Name: Deadly Waste
Effect: Bio2 on all enemies
Where: Steal/Win from Zenenes
-------------------------------------------------------------------------------
Name: Desert Rose
Effect: None, give it to the traveler in Kalm
Where: All you have to do is kill Ruby Weapon, easy enough
-------------------------------------------------------------------------------
Name: Dragon Fang
Effect: Lightning Damage to all enemies. Similar to Schizo's final attack
Where: Prize from the submarine game in the Gold Saucer, win from Schizo
-------------------------------------------------------------------------------
Name: Dragon Scales
Effect: water attack on all enemies
Where: Sea Worms and also a prize at the submarine game
-------------------------------------------------------------------------------
Name: Dream Powder
Effect: Casts Sleepel on all enemies
Where: Morph Crown Lance
-------------------------------------------------------------------------------
Name: Earth Drum
Effect: Quake2 on all enemies
Where: Steal from Christopher [looks like a jester, crater]
-------------------------------------------------------------------------------
Name: Earth Harp
Effect: Nothing, give to the traveler for a VERY good prize
Where: Just kill Emerald Weapon. Easy enough, right?
-------------------------------------------------------------------------------
Name: Earth Mallet
Effect: Quake3 on all enemies
Where: Won from Gigas
-------------------------------------------------------------------------------
Name: Echo Screen
Effect: remove silence Status
Where: most shops around the world
-------------------------------------------------------------------------------
Name: Elixir
Effect: Restore all HP and MP to one target, cures multiple status effects too.
Where: Steal from Gighee, Steal from Master Tonberry, Won from Dark Dragon
-------------------------------------------------------------------------------
Name: Ether
Effect: gives one target 100 MP
Where: Some item shops, many enemies drop these
-------------------------------------------------------------------------------
Name: Eye Drop
Effect: removes the dark status
Where: most items shops
-------------------------------------------------------------------------------
Name: Final Heaven
Effect: Tifa's Level 4 Limit Break
Where: Tifa's Piano, Late Disc2 and onward.
-------------------------------------------------------------------------------
Name: Fire Fang
Effect: Fire2 on all enemies
Where: Chocobo Racing Prize
-------------------------------------------------------------------------------
Name: Fire Veil
Effect: Fire3 on all enemies
Where: Bought in Wutai
-------------------------------------------------------------------------------
Name: Gambler
Effect: none
Where: another great special battle prize at the battle square
-------------------------------------------------------------------------------
Name: Ghost Hand
Effect: Absorb MP from one enemy [like osmose in other ff games]
Where: Won and stolen from Ghosts
-------------------------------------------------------------------------------
Name: Graviball
Effect: Casts demi on one enemy
Where: Steal or win from Deenglows. Steal from Shadow Maker
-------------------------------------------------------------------------------
Name: Great Gospel
Effect: Aeris's Level 4 Limit Break
Where: Give the Mythril to the blacksmith and choose the object in the SMALL
box.
-------------------------------------------------------------------------------
Name: Grenade
Effect: Non-elemental damage to one enemy
Where: most item/weapon shops in the early parts of the game
-------------------------------------------------------------------------------
Name: Guide Book
Effect: None, give to the traveler in Kalm for the Underwater Materia
Where: Morph a Ghost Ship in the Junon reactor
-------------------------------------------------------------------------------
Name: Guard Source
Effect: Raises Vitality by one point
Where: Morph Armored Golem, Morph Bagnaranada, Morph Maximum Kimaria, Morph
Spiral, Morph Unknown 2
</pre><pre id="faqspan-11">
-------------------------------------------------------------------------------
Name: Gysahl Greens
Effect: Stamina up for Chocobos
Where: Chocobo Farm
-------------------------------------------------------------------------------
Name: Hero Drink
Effect: Raises stats during battle.
Where: Chocobo Square Racing Prize, Icicle, Crater
-------------------------------------------------------------------------------
Name: Hi-Potion
Effect: Recover 500 HP to one target
Where: Most item shops
-------------------------------------------------------------------------------
Name: Highwind
Effect: Cid's Level 4 Limit Break
Where: Sunken Gelnika
-------------------------------------------------------------------------------
Name: Holy Torch
Effect: Casts Despell on all enemies
Where: Morph Stilvas or Evil heads.
-------------------------------------------------------------------------------
Name: Hourglass
Effect: Casts stop on all enemies
Where: Morph Kimara Bug
-------------------------------------------------------------------------------
Name: Hyper
Effect: Cures Sadness and Causes Fury
Where: most item shops
-------------------------------------------------------------------------------
Name: Ice Crystal
Effect: Ice3 on all enemies
Where: Won from snow, morph Bandersnatch
-------------------------------------------------------------------------------
Name: Impaler
Effect: Casts Toad on one enemy
Where: Buy from Junon, steal from Touch me
-------------------------------------------------------------------------------
Name: Ink
Effect: Causes Darkness to one enemy
Where: Won from Submarine game in the Wonder Square. Steal from Bad Rap.
-------------------------------------------------------------------------------
Name: Krakka Greens
Effect: Intelligence up for chocobos
Where: Chocobo Farm
-------------------------------------------------------------------------------
Name: Kiss of Death
Effect: Casts death on all enemies
Where: Win from Death Dealer
-------------------------------------------------------------------------------
Name: Lasan Nut
Effect: Breeding Chocobos, utterly useless as far as I can tell
Where: Chocobo Farm
-------------------------------------------------------------------------------
Name: Light Curtain
Effect: Casts barrier on all allies
Where: Morph Corvettes
-------------------------------------------------------------------------------
Name: Loco Weed
Effect: Casts Confu on all enemies
Where: Win from Solider: 3rd and Corvette
-------------------------------------------------------------------------------
Name: Luchile Nut
Effect: Breeding Chocobos, utterly useless as far as I can tell
Where: Chocobo Farm
-------------------------------------------------------------------------------
Name: Luck Source
Effect: Raises luck by one point
Where: Morph Bad Rap
-------------------------------------------------------------------------------
Name: Lunar Curtain
Effect: Casts Mbarrier on all allies
Where: Won from Foulander and Garuda in the Da Chao Statues
-------------------------------------------------------------------------------
Name: M-Tentacles
Effect: Bio3 on all enemies
Where: Marlboros drop these
-------------------------------------------------------------------------------
Name: Magic Source
Effect: Raises magic by one point
Where: Morph Unknown 3 and 8 eyes
-------------------------------------------------------------------------------
Name: Maiden's Kiss
Effect: Removes Toad status
Where: sold in some item shops
-------------------------------------------------------------------------------
Name: Masamune Blade
Effect: nothing
Where: prize from the speed square in the gold saucer
-------------------------------------------------------------------------------
Name: Megalixir
Effect: Recover all HP/MP and some statuses for ALL party members
Where: Steal from Master Tonberry
-------------------------------------------------------------------------------
Name: Mimett Greens
Effect: Stamina and Speed up for Chocobos.
Where: Chocobo Farm
-------------------------------------------------------------------------------
Name: Mind Source
Effect: Raises Spirit by one point
Where: Morph Dragon Rider or Serpent.
-------------------------------------------------------------------------------
Name: Mirror
Effect: Casts reflect on all allies
Where: Won from Mirage
-------------------------------------------------------------------------------
Name: Molotov
Effect: Physical and Fire damage to a target
Where: Bought in many weapon stores
-------------------------------------------------------------------------------
Name: Mute Mask
Effect: Casts silence on all enemies
Where: Won from Bahba Velamyu, steal from crazy saw
-------------------------------------------------------------------------------
Name: Omnislash
Effect: Cloud's Level 4 limit break
Where: get it for a large amount of BP in the battle square of the gold saucer,
amount varies with location in the game.
-------------------------------------------------------------------------------
Name: Pahsana Greens
Effect: Intelligence up for chocobos
Where: Chocobo Farm
-------------------------------------------------------------------------------
Name: Phoenix Down
Effect: removes KO status from one character
Where: most item shops. In fact, I think it may be ALL item shops
-------------------------------------------------------------------------------
Name: Pepio Nut
Effect: Breeding Chocobos, utterly useless as far as I can tell
Where: Chocobo Farm
-------------------------------------------------------------------------------
Name: Porov Nut
Effect: Breeding Chocobos, utterly useless as far as I can tell
Where: Chocobo Sage
-------------------------------------------------------------------------------
Name: Potion
Effect: Recover 100 hp to one character
Where: almost any item shop
-------------------------------------------------------------------------------
Name: Power Source
Effect: Raise Strength by one point
Where: Morph Heavy Tank, Screamer, and Unknowns
-------------------------------------------------------------------------------
Name: Pram Nut
Effect: Breeding Chocobos, utterly useless as far as I can tell
Where: Chocobo Sage
-------------------------------------------------------------------------------
Name: Reagan Greens
Effect: Speed and Stamina up for chocobos
Where: Chocobo Sage
-------------------------------------------------------------------------------
Name: Remedy
Effect: removes all status [not KO] from one target
Where: most item shops
-------------------------------------------------------------------------------
Name: Right Arm
Effect: Non-elemental damage to one target
Where: Steal from Bomb, Prize at the Battle Square
-------------------------------------------------------------------------------
Name: S-Mine
Effect: Non-Elemental damage to one target
Where: Buy from item shops
-------------------------------------------------------------------------------
Name: Saraha Nut
Effect: Breeding Chocobos, utterly useless as far as I can tell
Where: Chocobo Farm
-------------------------------------------------------------------------------
Name: Save Crystal
Effect: creates a save point in the crater
Where: Crater, entrance
-------------------------------------------------------------------------------
Name: Shrapnel
Effect: Physical/Fire damage to one enemy
Where: Win or Morph Bombs
-------------------------------------------------------------------------------
Name: Shrivel
Effect: inflicts all targets with Mini status
Where: Win or Steal from Grimguard
-------------------------------------------------------------------------------
Name: Smoke Bomb
Effect: Escape from the current battle
Where: Win from Edgehead and Gi Spectre
-------------------------------------------------------------------------------
Name: Soft
Effect: Removes petrify status
Where: most item stores
-------------------------------------------------------------------------------
Name: Speed Drink
Effect: Casts Haste on one ally
Where: Morph Formula
-------------------------------------------------------------------------------
Name: Speed Source
Effect: Raises Dexterity by one point
Where: Morph Poodler
-------------------------------------------------------------------------------
Name: Spider Web
Effect: Casts slow on all enemies
Where: Win from Grashstrike, steal from Kimara Bug
-------------------------------------------------------------------------------
Name: Stardust
Effect: Casts Comet2
Where: Purchase from the Battle Square in the Gold Saucer
-------------------------------------------------------------------------------
Name: Super Sweeper
Effect: Nothing
Where: Speed Square prize
-------------------------------------------------------------------------------
Name: Swift Bolt
Effect: Bolt3 to all enemies
Where: Bought in Wutai
-------------------------------------------------------------------------------
Name: Sylkis Greens
Effect: Speed, Intelligence, and Stamina up for chocobos
Where: Chocobo Sage
-------------------------------------------------------------------------------
Name: T/S Bomb
Effect: Demi2 on one enemy
Where: Gotten from Flapbeat
-------------------------------------------------------------------------------
Name: Tantal Greens
Effect: Stamina and Intelligence up for Chocobos
Where: Chocobo Farm
-------------------------------------------------------------------------------
Name: Tent
Effect: Restore all HP/MP to allies. May only be used in places in which you
can save.
Where: Most Item shops
-------------------------------------------------------------------------------
Name: Tissue
Effect: Nothing
Where: Battle Square prize
-------------------------------------------------------------------------------
Name: Tranquilizer
Effect: removes fury status, causes sadness
Where: bought in most item shops
-------------------------------------------------------------------------------
Name: Turbo Ether
Effect: Recover all MP for one target
Where: Stolen and won from several enemies including Ancient Dragon and Jersey.
-------------------------------------------------------------------------------
Name: Vaccine
Effect: prevents any status changes and curing of one target
Where: Morph Dark Dragon
-------------------------------------------------------------------------------
Name: Vagyrisk Claw
Effect: Petrifies one target
Where: Won from Commander Grand Horn
-------------------------------------------------------------------------------
Name: Vampire Fang
Effect: Steals HP from target and gives it to the item user
Where: Win from Blackbat and Evil Head
-------------------------------------------------------------------------------
Name: X-Potion
Effect: Recover Maximum HP for one target. HP gained can not exceed 9,999.
Where: Won and stolen from many enemies, most notably Bizarre Bug
-------------------------------------------------------------------------------
Name: War Gong
Effect: Puts all targets into Berserk status
Where: Steal from Behemoth
-------------------------------------------------------------------------------
Name: Zeio Nut
Effect: Used to breed a Gold Chocobo
Where: Steal from Goblins
-------------------------------------------------------------------------------
*******************************************************************************
v) Accessories
*******************************************************************************
There are several accessories available in Final Fantasy VII. A character may
wear only one accessory at a time though.
-------------------------------------------------------------------------------
Name: Amulet
Effect: Luck +10
Where: Buy from the Mideel Accessory Store
-------------------------------------------------------------------------------
Name: Bolt Ring
Effect: Nullify Lightning Attacks
Where: Buy from the Mideel Accessory Store, Obtained by having the last two
digits in your current battle count being the same number, and an even number.
If they are both the same with odd numbers you will get Mythril.
-------------------------------------------------------------------------------
Name: Cat's Bell
Effect: Recover 2hp per step on the map. If you have 7775 HP, you will NOT be
able to take one step to get to 7777 HP
Where: Chocobo Races Prize, Classes S and A
-------------------------------------------------------------------------------
Name: Champion Belt
Effect: Strength and Vitality + 30
Where: Prize at the Battle Arena.
-------------------------------------------------------------------------------
Name: Chocobo Feather
Effect: Dexterity +10
Where: Buy in the Mideel Accessory shop, Buy in Wutai Item shop. Win from Dio
if you win all of the battles when you show off for him!
-------------------------------------------------------------------------------
Name: Circlet
Effect: Magic and Spirit +30
Where: Steal from Snow, Steal from Ultimate Weapon [Air Battles], Steal from
Ho-Chu's in the battle square
-------------------------------------------------------------------------------
Name: Cursed Ring
Effect: 60 second death timer over head. All primary stats up between 15 and
50 points per stat. This accessory is ungodly powerful.
Where: Steal from Ultimate Weapon during the Mideel attack. Do the beat-up
useless old key events in mideel.
-------------------------------------------------------------------------------
Name: Earring
Effect: Mag +10
Where: Buy at the Rocket Town Accessory Shop
-------------------------------------------------------------------------------
Name: Fairy Ring
Effect: Prevents Darkness and Poison
Where: Cave of Gi, buy in the Mideel Accessory Shop
-------------------------------------------------------------------------------
Name: Fire Ring
Effect: Nullifies Fire
Where: Basement in the Vila of Costa Del Sol. Buy from the Mideel Accessory
shop
-------------------------------------------------------------------------------
Name: Fury Ring
Effect: Automatically in Berserk mode
Where: Battle Square Prize [early disc1 only], Buy from the Gongaga Accessory
shop
-------------------------------------------------------------------------------
Name: Headband
Effect: Prevents Sleep
Where: Buy from Junon Accessory Shop, Gongaga Accessory Shop
-------------------------------------------------------------------------------
Name: Hypnocrown
Effect: Increased chance to Manipulate enemies
Where: In the Corral Valley Mines, very start of Disc2
-------------------------------------------------------------------------------
Name: Ice Ring
Effect: Nullify Ice Attacks
Where: Won from Chekov [Wutai Pagoda], Buy from the Accessory Shop in Mideel
-------------------------------------------------------------------------------
Name: Jem Ring
Effect: Prevents Petrify, Slow Petrify and Paralyze
Where: Won from the Materia Keeper, buy from the Mideel Accessory Shop
-------------------------------------------------------------------------------
Name: Peace Ring
Effect: Immune to Sadness, Fury, Confusion, and Berserk
Where: Won from Rapps
-------------------------------------------------------------------------------
Name: Poison Ring
Effect: Absorbs Poison attacks, prevents Poison Status
Where: Chest in the Whirlwind maze
-------------------------------------------------------------------------------
Name: Power Wrist
Effect: Strength +10
Where: Won from Bottomswell, Buy from the Rocket Town Accessory Shop
-------------------------------------------------------------------------------
Name: Protect Ring
Effect: Automatically set up with a Barrier and an MBarrier
Where: Morph Movers in the Crater, Steal from Schizo Right
-------------------------------------------------------------------------------
Name: Protect Vest
Effect: Vitality +10
Where: Won from Rufus, Buy from the Rocket Town Accessory Shop
-------------------------------------------------------------------------------
Name: Reflect Ring
Effect: Automatically sets up reflect
Where: Steal from Ultimate Weapon [land battles] Win from JENOVA-DEATH
-------------------------------------------------------------------------------
Name: Ribbon
Effect: Prevents Berserk, Confusion, Condemned [slow death], Darkness, Fury,
Mini, Paralyze, Petrify, Poison, Sadness, Sleep, Slow-Numb, Toad
Where: Temple of the Ancients, Hidden room in Gaea's Cliff across an ice bridge
Morph Ho-Chu's in the battle arena, morph Master Tonberrys in the crater. Also
won after winning the Special Battle ten times.
-------------------------------------------------------------------------------
Name: Safety Bit
Effect: Immune to Petrify, Slow Numb, condemned and Death
Where: Snowboarding mini game [track A first try only 90 points or more], Great
Glacier, Rocket town ITEM store [disc2-3 only]
-------------------------------------------------------------------------------
Name: Silver Glasses
Effect: Prevents Darkness
Where: Junon Accessory Store, Gongaga Accessory Store, scoring Zero points in
the dance for Rufus.
Do not ever let anyone catch you using these. Perhaps the most worthless items
in the game. Did I say perhaps, Defcon, I meant the most worthless.
-------------------------------------------------------------------------------
Name: Sneak Glove
Effect: Higher rate of stealing
Where: Buy from the man who sold you batteries in the wall market for 129,000
gil on disc2 or 3 only.
-------------------------------------------------------------------------------
Name: Sprint Shoes
Effect: Automatically sets you in haste, also allows a character to face the
proper way if back attacked before any damage is dealt. *note: being
affected by any status at the start of a battle in which your back is turned
will cause you to turn around and face the proper way.
Where: Battle Arena, talk to the man near it after winning it completely for
your first time. Chocobo Racing Prize.
-------------------------------------------------------------------------------
Name: Star Pendant
Effect: Prevents Poison
Where: Coupon A, Won from Motor Ball, Gongaga Accessory Shop
-------------------------------------------------------------------------------
Name: Talisman
Effect: Spirit +10
Where: Won from Sample:HO512, Buy from the Gongaga Accessory Store
-------------------------------------------------------------------------------
Name: Tetra Elemental
Effect: Absorbs Fire, Earth, Ice and Lightning attacks
Where: Morph Cactuers [cactuer island variety only], In chest on the right path
of the crater.
-------------------------------------------------------------------------------
Name: Touph Ring
Effect: Vitality and Spirit +50
Where: Steal from Reno at any battle with him on Disc2.
-------------------------------------------------------------------------------
Name: Water Ring
Effect: Absorbs water attacks
Where: Steal from Acrophies, Steal from Serpents, Chest one screen after the
sleeping forest under a large hollowed out tree.
-------------------------------------------------------------------------------
Name: White Cape
Effect: Prevents Mini and Toad
Where: Won from JENOVA-BIRTH, bought from the Mideel and Gongaga Accessory
Stores
-------------------------------------------------------------------------------
*******************************************************************************
vi) Armor
*******************************************************************************
First just a chart of all of the armors in the game. For a more in-depth look
at any particular one just scroll down directly beyond this.
Armor Chart [Alphabetical]
Name Def Mdf Df% MD% Slots Growth Other
-------------------------------------------------------------------------------
Adaman Bangle 93 23 0 0 o=o normal
Aegis Armlet 55 86 15 50 o=o o=o normal
Aurora Armlet 76 54 8 3 o=o o=o normal
Bolt Armlet 74 55 8 3 o=o o=o normal
Bronze Bangle 8 0 0 0 none none
Carbon Bangle 14 3 0 0 o=o o normal
Chocobo Bracelet 35 38 10 10 o o o o normal +30 Dex
Crystal Bangle 70 45 8 1 o=o o=o o=o normal
Diamond Bangle 57 37 6 0 o=o o=o o normal
Dragon Armlet 58 47 3 2 o=o o=o o=o normal
Edincoat 50 33 0 0 o o o o o o o normal +5 Mag
Escort Guard 62 55 5 0 o=o o=o o=o normal
Fire Armlet 72 52 8 3 o=o o=o normal
Four Slots 12 10 0 0 o o o o normal
Fourth Bracelet 74 100 3 3 o=o o=o o normal +20 Mag
Gigas Armlet 59 0 0 0 o=o o=o o none +30 Str
Gold Armlet 46 28 4 0 o=o o=o normal
Imperial Guard 82 74 0 0 o=o o=o o=o normal
Iron Bangle 10 2 0 0 o normal
Minerva Band 60 57 8 0 o=o o=o o=o normal
Mystile 65 70 50 60 o=o o=o o=o normal
Mythril Armlet 18 8 3 0 o=o normal
Platinum Bangle 20 12 0 0 o o double
Precious Watch 0 0 0 0 o o o o o o o o normal
Rune Armlet 43 24 5 0 o o o o double
Shinra Alpha 77 34 0 0 o=o o=o o=o normal
Shinra Beta 30 0 0 0 o=o o o normal
Silver Armlet 34 22 4 0 o=o o o normal
Titan Bangle 14 4 2 0 o o normal
Warrior Bangle 96 21 0 0 o=o o=o none +20 Str
Wizard Bracelet 6 85 3 3 o=o o=o o=o o=o normal +20 Mag
Ziedrich 100 98 15 18 none none +20 Mg St
Under 'location' if only a town is listed, that means you can buy it there.
For 'slots' s = separated c = connected. Notes will contain any elemental
strength and any stat boost.
-------------------------------------------------------------------------------
Armor Name: Bronze Bangle
Defense: 8
MDefense: 0
Defense %: 0
MDefese %: 0
Growth: none
Slots: none
Location: Cloud, Tifa, Aeris and Barret's Initial Armor
Cost: can not buy
Other: none
-------------------------------------------------------------------------------
Armor Name: Iron Bangle
Defense: 10
MDefense: 2
Defense %: 0
MDefese %: 0
Growth: Normal
Slots: 1
Location: Sector Seven Weapon Shop
Cost: 160
Other: none
-------------------------------------------------------------------------------
Armor Name: Titan Bangle
Defense: 14
MDefense: 4
Defense %: 2
MDefese %: 0
Growth: Normal
Slots: 2s
Location: Wall Market, Win from Air buster
Cost: 280
Other: none
-------------------------------------------------------------------------------
Armor Name: Mythril Armlet
Defense: 18
MDefense: 8
Defense %: 3
MDefese %: 0
Growth: Normal
Slots: 2c
Location: Wall Market, Junon, Kalm. Win from Heli gunner
Cost: 350
Other: none
-------------------------------------------------------------------------------
Armor Name: Four Slots
Defense: 12
MDefense: 10
Defense %: 0
MDefese %: 0
Growth: Normal
Slots: 4s
Location: Costa Del Sol, Shinra Building, 63rd floor prize
Cost: 1300
Other: none
-------------------------------------------------------------------------------
Armor Name: Platinum Bangle
Defense: 20
MDefense: 12
Defense %: 0
MDefese %: 0
Growth: Double
Slots: 2s
Location: Costa Del Sol, Steal from Death Claw
Cost: 1800
Other: first double growth armor
-------------------------------------------------------------------------------
Armor Name: Carbon Bangle
Defense: 27
MDefense: 14
Defense %: 3
MDefese %: 0
Growth: Normal
Slots: 2c 1s
Location: Steal from Moth Slasher [Shinra Building], Costa Del Sol, North Corel
Cost: 800
Other: a very strong armor which can be gotten by stealing well before you will
be able to purchase it. Yuffie comes with it at low levels.
-------------------------------------------------------------------------------
Armor Name: Shinra Beta
Defense: 30
MDefense: 0
Defense %: 0
MDefese %: 0
Growth: Normal
Slots: 2c 2s
Location: Steal from Shinra Marines [Shinra Boat]
Cost: can not buy
Other: none
-------------------------------------------------------------------------------
Armor Name: Silver Armlet
Defense: 34
MDefense: 22
Defense %: 4
MDefese %: 0
Growth: Normal
Slots: 2c 2s
Location: Win From Dyne, Cait Sith and Vincent come equipped with them, Cosmo
Canyon
Cost: 1300
Other: none
-------------------------------------------------------------------------------
Armor Name: Gold Armlet
Defense: 46
MDefense: 28
Defense %: 4
MDefese %: 0
Growth: Normal
Slots: 4c
Location: Rocket town. Steal from Dragon. Cid comes with it.
Cost: 2000
Other: none
-------------------------------------------------------------------------------
Armor Name: Adaman Bangle
Defense: 93
MDefense: 23
Defense %: 0
MDefese %: 0
Growth: normal
Slots: 2c
Location: Steal from Adamantaimai
Cost: can not buy
Other: none
-------------------------------------------------------------------------------
Armor Name: Fourth Bracelet
Defense: 74
MDefense: 100
Defense %: 3
MDefese %: 3
Growth: Normal
Slots: 4c 1s
Location: In a chest found in Rocket Town upon getting the Highwind
Cost: Can not buy
Other: Magic +20
-------------------------------------------------------------------------------
Armor Name: Edincoat
Defense: 50
MDefense: 33
Defense %: 0
MDefese %: 0
Growth: normal
Slots: 7s
Location: Win from Palmer. Rocket town [disc2]
Cost: 8000
Other: Magic +5
-------------------------------------------------------------------------------
Armor Name: Dragon Armlet
Defense: 58
MDefense: 47
Defense %: 3
MDefese %: 2
Growth: Normal
Slots: 6c
Location: Win from Red Dragon, Win from Blue Dragon, Steal from Dark Dragon
Cost: can not buy
Other: halves Fire, Ice, and Lightning attacks
-------------------------------------------------------------------------------
Armor Name: Gigas Armlet
Defense: 59
MDefense: 0
Defense %: 0
MDefese %: 0
Growth: None
Slots: 4c 1s
Location: Win from Demon's Gate, Steal from Gigas.
Cost: can not buy
Other: Strength +30!
-------------------------------------------------------------------------------
Armor Name: Rune Armlet
Defense: 43
MDefense: 24
Defense %: 5
MDefese %: 0
Growth: Double
Slots: 4s
Location: Bone Village
Cost: 3700
Other: Best Double Growth Armor
-------------------------------------------------------------------------------
Armor Name: Wizard Bracelet
Defense: 6
MDefense: 85
Defense %: 3
MDefese %: 3
Growth: Normal
Slots: 8c
Location: Win from Jenova Life, Steal from Epiolnis, Mideel
Cost: 12000
Other: Magic +20
-------------------------------------------------------------------------------
Armor Name: Diamond Bangle
Defense: 57
MDefense: 37
Defense %: 6
MDefese %: 0
Growth: 4c 1s
Slots: Normal
Location: Bone Village
Cost: 3200
Other: none
-------------------------------------------------------------------------------
Armor Name: Fire Armlet
Defense: 72
MDefense: 52
Defense %: 8
MDefese %: 3
Growth: Normal
Slots: 4c
Location: Gaea's Cliff in the middle area near the icicles. Steal from Unknown
Cost: can not buy
Other: Absorbs Fire Attacks
-------------------------------------------------------------------------------
Armor Name: Aurora [Ice] Armlet
Defense: 76
MDefense: 54
Defense %: 8
MDefese %: 3
Growth: Normal
Slots: 4c
Location: Forgotten Capital key room, Steal from Unknown2
Cost: Can not Buy
Other: Absorbs Ice attacks
-------------------------------------------------------------------------------
Armor Name: Bolt Armlet
Defense: 74
MDefense: 55
Defense %: 8
MDefese %: 3
Growth: normal
Slots: 4c
Location: Chest in Corral Valley Mines, Steal from Unknown3
Cost: Can not buy
Other: Absorbs lightning attacks
-------------------------------------------------------------------------------
Armor Name: Crystal Bangle
Defense: 70
MDefense: 45
Defense %: 8
MDefese %: 1
Growth: Normal
Slots: 6c
Location: Mideel
Cost: 4800
Other: none
-------------------------------------------------------------------------------
Armor Name: Precious Watch
Defense: 0
MDefense: 0
Defense %: 0
MDefese %: 0
Growth: Normal
Slots: 8s
Location: Chocobo Racing Prize
Cost: can not buy
Other: none
-------------------------------------------------------------------------------
Armor Name: Chocobo bracelet
Defense: 35
MDefense: 38
Defense %: 10
MDefese %: 10
Growth: Normal
Slots: 4s
Location: Chocobo Racing Prize
Cost: can not buy
Other: Dexterity +30
-------------------------------------------------------------------------------
Armor Name: Warrior Bangle
Defense: 96
MDefense: 21
Defense %: 0
MDefese %: 0
Growth: None
Slots: 4c
Location: Stolen from Eagle Gun [one time item]
Cost: can not buy
Other: Strength +20
-------------------------------------------------------------------------------
Armor Name: Shinra Alpha
Defense: 77
MDefense: 34
Defense %: 0
MDefese %: 0
Growth: Normal
Slots: 6c
Location: Stolen from Underwater MPs, Stolen From Shinra: 1st
Cost: can not buy
Other: none
-------------------------------------------------------------------------------
Armor Name: Ziedrich
Defense: 100
MDefense: 98
Defense %: 15
MDefese %: 18
Growth: None
Slots: None
Location: Steal from Rude at any time on disc2
Cost: can not buy
Other: 1/2 damage from all elemental attacks. Strength and Magic +20
-------------------------------------------------------------------------------
Armor Name: Escort Guard
Defense: 62
MDefense: 55
Defense %: 5
MDefense %: 0
Growth: Normal
Slots: 6c
Location: Gelnika Cargo Room, may also morph Iron Man into one.
Cost: can not buy
Other: Only worn by men. Nullifies Earth, Lightning, Poison and Water attacks.
-------------------------------------------------------------------------------
Armor Name: Aegis Armlet
Defense: 55
MDefense: 86
Defense %: 15
MDefense %: 50
Growth: Normal
Slots: 4c
Location: Midgar Raid Sector 8
Cost: can not buy
Other: none
-------------------------------------------------------------------------------
Armor Name: Minerva Band
Defense: 60
MDefense: 57
Defense %: 8
MDefense %: 0
Growth: Normal
Slots: 6c
Location: Ancient Forest, Steal from Elena
Cost: can not buy
Other: Nullifies Fire, Gravity, Holy, Ice - only worn by women [they have
a larger chest in case you can not tell]
-------------------------------------------------------------------------------
Armor Name: Imperial Guard
Defense: 82
MDefense: 74
Defense %: 0
MDefense %: 0
Growth: Normal
Slots: 6c
Location: Won from Grand Horn in the final battle at Fort Condor. Crater in a
chest.
Cost: can not buy
Other: none
-------------------------------------------------------------------------------
Armor Name: Mystile
Defense: 65
MDefense: 70
Defense %: 50
MDefense %: 60
Growth: Normal
Slots: 6c
Location: Midgar just before Hojo, Crater right path
Cost: can not buy
Other:
-------------------------------------------------------------------------------
*******************************************************************************
vii) Weapons
*******************************************************************************
Weapons are sorted by character in the order you get that character. They are
again sorted by their order on the menu when sorted by type.
-------------------------------------------------------------------------------
Cloud
-------------------------------------------------------------------------------
Weapon Name: Buster Sword
Attack: 18
Attack %: 96
Growth: Normal
Slots: 2c
Location: Cloud starts with this
Cost: can not buy
Other: Magic +2, can not sell
-------------------------------------------------------------------------------
Weapon Name: Mythril Saber
Attack: 23
Attack %: 98
Growth: Normal
Slots: 2c 1s
Location: Bough in Kalm
Cost: 1000
Other: Magic +4
-------------------------------------------------------------------------------
Weapon Name: Hardedge
Attack: 32
Attack %: 98
Growth: Normal
Slots: 2c 2s
Location: Steal from Soldier:3rd, Bought at Junon, Bought at Gongaga
Cost: 1500
Other: Magic +6
-------------------------------------------------------------------------------
Weapon Name: Butterfly Edge
Attack: 39
Attack %: 100
Growth: Normal
Slots: 4c
Location: Bought at Cosmo Canyon
Cost: 2800
Other: Magic +8
-------------------------------------------------------------------------------
Weapon Name: Enhance Sword
Attack: 43
Attack %: 107
Growth: Normal
Slots: 8c
Location: Gaea's Cliff, Bought in Junon on Disc2
Cost: 12000
Other: Magic +16
-------------------------------------------------------------------------------
Weapon Name: Organics
Attack: 62
Attack %: 103
Growth: Normal
Slots: 4c 2s
Location: Bought at icicle
Cost: 12000
Other: Magic +15
-------------------------------------------------------------------------------
Weapon Name: Crystal Sword
Attack: 76
Attack %: 105
Growth: Normal
Slots: 6c
Location: Bought at Mideel
Cost: 18000
Other: Magic +19
-------------------------------------------------------------------------------
Weapon Name: Force Stealer
Attack: 36
Attack %: 100
Growth: Double
Slots: 3s
Location: Win at the Rufus Dance, Bought at North Corel
Cost: 2200
Other: Magic +7
-------------------------------------------------------------------------------
Weapon Name: Rune Blade
Attack: 40
Attack %: 108
Growth: Double
Slots: 4s
Location: Mt. Nibel. Bought at Junon on Disc2
Cost: 3800
Other: Magic +9
-------------------------------------------------------------------------------
Weapon Name: Murasame
Attack: 51
Attack %: 100
Growth: Normal
Slots: 4c 1s
Location: Bought in Wutai
Cost: 6500
Other: Magic +12
-------------------------------------------------------------------------------
Weapon Name: Nail Bat
Attack: 70
Attack %: 100
Growth: None
Slots: None
Location: Temple of the Ancients, Bought in Junon, Disc2
Cost: 2800
Other:
-------------------------------------------------------------------------------
Weapon Name: Yoshiyuki
Attack: 56
Attack %: 100
Growth: Normal
Slots: 2s
Location: Talk to the old man in rocket town and look at the rocket with him
Cost: can not buy
Other: Magic +9, Powers up when allies are KO'd
-------------------------------------------------------------------------------
Weapon Name: Apocalypse
Attack: 88
Attack %: 110
Growth: TRIPLE!!!!!!
Slots: 3s
Location: Ancient Forest
Cost: Can not buy
Other: Magic +43, Spirit +16
-------------------------------------------------------------------------------
Weapon Name: Heaven's Cloud
Attack: 93
Attack %: 100
Growth: Normal
Slots: 6s
Location: Gelnika
Cost: Can not Buy
Other: Magic +31
-------------------------------------------------------------------------------
Weapon Name: Ragnarok
Attack: 97
Attack %: 105
Growth: Normal
Slots: 6c
Location: Won from Proud Clod
Cost: can not buy
Other: Magic + 43, Spirit +35
-------------------------------------------------------------------------------
Weapon Name: Ultima Weapon
Attack: 100
Attack %: 110
Growth: None
Slots: 8c
Location: Won from Ultimate Weapon
Cost: can not buy
Other: Magic +51, Spirit +35, does more damage as your HP is higher. Changes
color too ^_^
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Barret
-------------------------------------------------------------------------------
Weapon Name: Gatling Gun
Attack: 14
Attack %: 97
Growth: Normal
Slots: 1s
Location: Barret starts with this
Cost: can not buy
Other: Long Range Weapon, can not sell
-------------------------------------------------------------------------------
Weapon Name: Assault Gun
Attack: 17
Attack %: 98
Growth: Normal
Slots: 2c
Location: Won from Guard Scorpion, Bought from Wall Market
Cost: 350
Other: Long Range Weapon, Magic +1
-------------------------------------------------------------------------------
Weapon Name: Cannon Ball
Attack: 23
Attack %: 98
Growth: Normal
Slots: 2c 1s
Location: Bought in Kalm
Cost: 950
Other: Magic +2
-------------------------------------------------------------------------------
Weapon Name: Atomic Scissors
Attack: 32
Attack %: 99
Growth: Normal
Slots: 2c 2s
Location: Steal from Custom Sweeper, Bought in Junon
Cost: 1400
Other: Magic +4
-------------------------------------------------------------------------------
Weapon Name: Heavy Vulcan
Attack: 39
Attack %: 100
Growth: Normal
Slots: 2c 2s
Location: Bought at Cosmo Canyon
Cost: 2700
Other: Long Range Weapon, Magic +8
-------------------------------------------------------------------------------
Weapon Name: Chainsaw
Attack: 52
Attack %: 100
Growth: Normal
Slots: 4c 1s
Location: Bought at Wutai
Cost: 6300
Other: Magic +10
-------------------------------------------------------------------------------
Weapon Name: Micro laser
Attack: 63
Attack %: 101
Growth: Normal
Slots: 4c 2s
Location: Bought in Icicle
Cost: 12000
Other: Long Range Weapon, Magic +13
-------------------------------------------------------------------------------
Weapon Name: AM Cannon
Attack: 77
Attack %: 103
Growth: Normal
Slots: 6c
Location: Bought at Mideel
Cost: 18000
Other: Long Range Weapon, Magic +16
-------------------------------------------------------------------------------
Weapon Name: W-Machine Gun
Attack: 30
Attack %: 100
Growth: Double
Slots: 3s
Location: Mount Corel Tracks, Bought in Junon on Disc2
Cost: 2000
Other: Long Range Weapon, Magic +3
-------------------------------------------------------------------------------
Weapon Name: Drill Arm
Attack: 37
Attack %: 97
Growth: Double
Slots: 4s
Location: Cids home, bought in Junon on Disc2
Cost: 3300
Other:
-------------------------------------------------------------------------------
Weapon Name: Solid Bazooka
Attack: 61
Attack %: 100
Growth: Normal
Slots: 8c
Location: Bought at Costa Del Sol on Disc2
Cost: 16000
Other: Long Range Weapon, Magic +15
-------------------------------------------------------------------------------
Weapon Name: Rocket Punch
Attack: 62
Attack %: 110
Growth: None
Slots: None
Location: Temple of the Ancients, bough in Junon on disc2
Cost: 3200
Other:
-------------------------------------------------------------------------------
Weapon Name: Enemy Launcher
Attack: 35
Attack %: 100
Growth: Normal
Slots: 2c 3s
Location: Shinra Mansion, 2nd floor far left, Bought in Junon on Disc2
Cost: 3300
Other: Long Range Weapon, Magic +7
-------------------------------------------------------------------------------
Weapon Name: Pile Banger
Attack: 80
Attack %: 90
Growth: None
Slots: 6c
Location: Shinra HQ 'item shop' on Disc2
Cost: can not buy
Other:
-------------------------------------------------------------------------------
Weapon Name: Max Ray
Attack: 97
Attack %: 98
Growth: Normal
Slots: 6c
Location: Sector 8 underground disc2
Cost: can not buy
Other: Long Range Weapon, magic +30
-------------------------------------------------------------------------------
Weapon Name: Missing Score
Attack: 98
Attack %: 108
Growth: None
Slots: 8c
Location: Midgar, steps between Proud Clod and Hojo, Barret MUST be in your
party to get this
Cost: can not buy
Other: Long Range Weapon, Magic +49, Powers up with more AP on the materia on
the weapon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Tifa
-------------------------------------------------------------------------------
Weapon Name: Leather Glove
Attack: 13
Attack %: 99
Growth: Normal
Slots: 1s
Location: Tifa Starts with this
Cost: can not buy
Other:
-------------------------------------------------------------------------------
Weapon Name: Metal Knuckle
Attack: 18
Attack %: 102
Growth: Normal
Slots: 2c
Location: Bought in Wall Market
Cost: 320
Other: Magic +1
-------------------------------------------------------------------------------
Weapon Name: Mythril Claw
Attack: 24
Attack %: 106
Growth: Normal
Slots: 2c 1s
Location: Bought in Kalm
Cost: 750
Other: Magic +3
-------------------------------------------------------------------------------
Weapon Name: Grand Glove
Attack: 31
Attack %: 110
Growth: Normal
Slots: 2c 2s
Location: Steal from Madouge, Bought in Junon or Gongaga
Cost: 1200
Other: Magic +6
-------------------------------------------------------------------------------
Weapon Name: Tiger Fang
Attack: 38
Attack %: 110
Growth: Normal
Slots: 4c
Location: Bought in Cosmo Canyon
Cost: 2500
Other: Magic +8
-------------------------------------------------------------------------------
Weapon Name: Diamond Knuckle
Attack: 51
Attack %: 112
Growth: Normal
Slots: 4c 1s
Location: Bought in Wutai
Cost: 5800
Other: Magic +10
-------------------------------------------------------------------------------
Weapon Name: Dragon Claw
Attack: 62
Attack %: 114
Growth: Normal
Slots: 4c 2s
Location: Bought in Icicle
Cost: 10000
Other: Magic +13
-------------------------------------------------------------------------------
Weapon Name: Crystal Glove
Attack: 75
Attack %: 115
Growth: Normal
Slots: 6c
Location: Bought in Mideel
Cost: 16000
Other: Magic +16
-------------------------------------------------------------------------------
Weapon Name: Motor Drive
Attack: 27
Attack %: 106
Growth: Double
Slots: 3s
Location: Costa Del Sol Villa Basement
Cost: can not buy
Other: Magic +6
-------------------------------------------------------------------------------
Weapon Name: Platinum Fist
Attack: 30
Attack %: 108
Growth: Double
Slots: 4s
Location: Tifa's Home held by a black caped man, Bought in Junon on Disc2
Cost: 2700
Other: Magic +7
-------------------------------------------------------------------------------
Weapon Name: Kaiser Knuckle
Attack: 44
Attack %: 110
Growth: Normal
Slots: 2c 6s
Location: Whirlwind Maze, Bought in Costa Del Sol on Disc2
Cost: 15000
Other: Magic +13
-------------------------------------------------------------------------------
Weapon Name: Work Glove
Attack: 68
Attack %: 114
Growth: None
Slots: None
Location: Temple of the Ancients Cave room
Cost: 2200
Other:
-------------------------------------------------------------------------------
Weapon Name: Powersoul
Attack: 28
Attack %: 106
Growth: Double
Slots: 4s
Location: Mt. Nibel, Bought in Junon on Disc2
Cost: 4200
Other: Magic +7, powers up as Tifa's life goes down
-------------------------------------------------------------------------------
Weapon Name: Masterfist
Attack: 38
Attack %: 108
Growth: Normal
Slots: 6s
Location: Shinra Building Disc2
Cost: can not buy
Other: powers up as Tifa's statuses change
1 + [Near-death, Poison, Sadness, Silence, Slow, Darkness] + 2 *
[Death-sentence, Slow-numb] [Thanks Terence!]
How this works? It has a basic attack by default. For each other status
she is being hurt by, it gains another +1 times its normal attack, if the
status is one of the last two, she gets +2 extra for those two. The total
increase is +11, but she will be dead meat if she has all of those
-------------------------------------------------------------------------------
Weapon Name: God's Hand
Attack: 86
Attack %: 255
Growth: Normal
Slots: 4c
Location: Won from Carry Armor
Cost: can not buy
Other: Magic +34
-------------------------------------------------------------------------------
Weapon Name: Premium Heart
Attack: 99
Attack %: 112
Growth: None
Slots: 8c
Location: The shop labeled 'item' in the wall market Disc2 & 3 only!!!
Cost: Can not buy
Other: Magic +32, This weapon powers up when Tifa's limit bar gets closer to
full. Also, having the set limit level of 3 and a half full bar will do more
damage than having a set limit level of 1 and a half full bar.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Aeris
-------------------------------------------------------------------------------
Weapon Name: Guard Stick
Attack: 12
Attack %: 99
Growth: normal
Slots: 1s
Location: Aeris Starts with this
Cost: can not buy
Other: Vit +1, Spirit +4, Magic +2
-------------------------------------------------------------------------------
Weapon Name: Mythril Rod
Attack: 16
Attack %: 100
Growth: normal
Slots: 2c
Location: Buy at Wall Market
Cost: 370
Other: Magic +3
-------------------------------------------------------------------------------
Weapon Name: Full Metal Staff
Attack: 22
Attack %: 100
Growth: Normal
Slots: 2c 1s
Location: Buy in Kalm
Cost: 800
Other: Magic +4
-------------------------------------------------------------------------------
Weapon Name: Striking Staff
Attack: 32
Attack %: 100
Growth: Normal
Slots: 2c 2s
Location: Steal from Eligor, Buy in Junon and Gongaga
Cost: 1300
Other: Magic +7
-------------------------------------------------------------------------------
Weapon Name: Prism Staff
Attack: 40
Attack %: 105
Growth: Normal
Slots: 4c
Location: Bought in Cosmo Canyon
Cost: 2600
Other: Magic +9
-------------------------------------------------------------------------------
Weapon Name: Wizard Staff
Attack: 28
Attack %: 100
Growth: Double
Slots: 3s
Location: Fall through the tracks on Mount Corel, Bought at Junon Disc2
Cost: 1800
Other: Magic +6
-------------------------------------------------------------------------------
Weapon Name: Fairy Tale
Attack: 37
Attack %: 103
Growth: Normal
Slots: 7s
Location: Won from the Turks in Gongaga
Cost: can not buy
Other: Magic +8
-------------------------------------------------------------------------------
Weapon Name: Wizer Staff
Attack: 33
Attack %: 100
Growth: Double
Slots: 4s
Location: Won from Gi Nattak, bought in Junon
Cost: 3200
Other: Magic +7
-------------------------------------------------------------------------------
Weapon Name: Aurora Rod
Attack: 51
Attack %: 110
Growth: Normal
Slots: 4c 1s
Location: Bought in Wutai
Cost: 5800
Other: Magic +13
-------------------------------------------------------------------------------
Weapon Name: Umbrella
Attack: 58
Attack %: 118
Growth: None
Slots: None
Location: Win from the speed square getting a score of 5000 points or better
Cost: can not buy
Other: Magic +10, Vitality +20
-------------------------------------------------------------------------------
Weapon Name: Princess Guard
Attack: 52
Attack %: 111
Growth: Normal
Slots: 6c 1s
Location: Temple of the Ancients clock room, IV
Cost: can not buy
Other: Magic +22, Spirit +20, Vitality +12
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Red XIII
-------------------------------------------------------------------------------
Weapon Name: Mythril Clip
Attack: 24
Attack %: 100
Growth: Normal
Slots: 2c 1s
Location: Red Starts the game with this, Bought in Junon
Cost: 800
Other: Magic +6
-------------------------------------------------------------------------------
Weapon Name: Diamond Pin
Attack: 33
Attack %: 102
Growth: Normal
Slots: 2c 2s
Location: Stolen from Bagnaranada, Bought in Gongaga
Cost: 1300
Other: Magic +8
-------------------------------------------------------------------------------
Weapon Name: Silver Barrette
Attack: 40
Attack %: 110
Growth: Normal
Slots: 4c
Location: Bought in Cosmo Canyon
Cost: 2500
Other: Magic +10
-------------------------------------------------------------------------------
Weapon Name: Gold Barrette
Attack: 50
Attack %: 104
Growth: Normal
Slots: 4c 1s
Location: Bought in Wutai
Cost: 6000
Other: Magic +13
-------------------------------------------------------------------------------
Weapon Name: Adaman Clip
Attack: 60
Attack %: 106
Growth: Normal
Slots: 4c 2s
Location: Bought in Icicle
Cost: 11000
Other: Magic +15
-------------------------------------------------------------------------------
Weapon Name: Crystal Comb
Attack: 76
Attack %: 108
Growth: Normal
Slots: 6c
Location: Bought From Mideel
Cost: 17000
Other: Magic +20
-------------------------------------------------------------------------------
Weapon Name: Magic Comb
Attack: 37
Attack %: 100
Growth: Double
Slots: 3s
Location: Won from the Fort Condor battles, bought in Junon on Disc2
Cost: 2000
Other: Magic +4
-------------------------------------------------------------------------------
Weapon Name: Plus Barrette
Attack: 39
Attack %: 104
Growth: Double
Slots: 4s
Location: Mt. Nibel, Bought in Junon on Disc2
Cost: 3500
Other: Magic +12
-------------------------------------------------------------------------------
Weapon Name: Centclip
Attack: 58
Attack %: 108
Growth: Normal
Slots: 8s
Location: Bought in Costa Del Sol on Disc2
Cost: 14000
Other: Magic +22
</pre><pre id="faqspan-12">
-------------------------------------------------------------------------------
Weapon Name: Hairpin
Attack: 57
Attack %: 120
Growth: None
Slots: None
Location: Godo's House in Wutai, buy in Junon on Disc2
Cost: 6000
Other: Long Range Weapon, Magic +15
-------------------------------------------------------------------------------
Weapon Name: Seraph Comb
Attack: 68
Attack %: 110
Growth: Normal
Slots: 4s
Location: Received after the events with Seto
Cost: can not buy
Other: Memento of Seto, Can not sell
-------------------------------------------------------------------------------
Weapon Name: Behemoth Horn
Attack: 91
Attack %: 75
Growth: Normal
Slots: 6s
Location: Shinra Building back stairs disc2 only
Cost: can not buy
Other: Magic +26, Vitality +35, Spirit +18
-------------------------------------------------------------------------------
Weapon Name: Spring Gun Clip
Attack: 87
Attack %: 100
Growth: Normal
Slots: 6c
Location: Ancient Forest
Cost: can not buy
Other: Magic +55
-------------------------------------------------------------------------------
Weapon Name: Limited Moon
Attack: 93
Attack %: 114
Growth: None
Slots: 8c
Location: Bugenhagen disc3 only
Cost: can not buy
Other: Magic +31, Does more damage when you have more MP
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Yuffie
-------------------------------------------------------------------------------
Weapon Name: 4-Point Shuriken
Attack: 23
Attack %: 100
Growth: Normal
Slots: 2c 1s
Location: Yuffie Starts with this
Cost: can not buy
Other: Long Range Weapon, Magic +6
-------------------------------------------------------------------------------
Weapon Name: Boomerang
Attack: 30
Attack %: 101
Growth: Normal
Slots: 2c 2s
Location: Steal from Formula, Bought in Junon and Gongaga
Cost: 1400
Other: Long Range Weapon, Magic +7
-------------------------------------------------------------------------------
Weapon Name: Pinwheel
Attack: 37
Attack %: 104
Growth: Normal
Slots: 4c
Location: Bought in Cosmo Canyon
Cost: 2600
Other: Long Range Weapon, Magic +9
-------------------------------------------------------------------------------
Weapon Name: Razor Wing
Attack: 49
Attack %: 105
Growth: Normal
Slots: 4c 1s
Location: Bought in Wutai
Cost: 6000
Other: Long Range Weapon, Magic +12
-------------------------------------------------------------------------------
Weapon Name: Hawkeye
Attack: 61
Attack %: 107
Growth: Normal
Slots: 4c 2s
Location: Bought in Icicle
Cost: 12000
Other: Long Range Weapon, Magic +14
-------------------------------------------------------------------------------
Weapon Name: Crystal Cross
Attack: 74
Attack %: 110
Growth: Normal
Slots: 6c
Location: Bought in Mideel
Cost: 18000
Other: Long Range Weapon, Magic +18
-------------------------------------------------------------------------------
Weapon Name: Wind Slash
Attack: 30
Attack %: 103
Growth: Double
Slots: 3s
Location: Shinra Boat, Bought in Junon on disc2
Cost: 2000
Other: Long Range Weapon, Magic +7
-------------------------------------------------------------------------------
Weapon Name: Twin Viper
Attack: 36
Attack %: 108
Growth: Double
Slots: 4s
Location: Shinra Mansion, Bought in Junon on disc2
Cost: 3200
Other: Long Range Weapon, Magic +8
-------------------------------------------------------------------------------
Weapon Name: Spiral Shuriken
Attack: 68
Attack %: 110
Growth: Normal
Slots: 2c 6s
Location: Bought in Costa Del Sol on Disc2
Cost: 14000
Other: Long Range Weapon, Magic +18
-------------------------------------------------------------------------------
Weapon Name: Superball
Attack: 68
Attack %: 120
Growth: None
Slots: None
Location: Win from Fort Condor Battles, Bought in Junon on Disc2
Cost: 3000
Other: Long Range Weapon, Magic +10
-------------------------------------------------------------------------------
Weapon Name: Magic Shuriken
Attack: 64
Attack %: 113
Growth: Normal
Slots: 3s
Location: Bought from Junon on Disc2, Found in Godo's House in Wutai
Cost: 6000
Other: Long Range Weapon, Dex +10
-------------------------------------------------------------------------------
Weapon Name: Rising Sun
Attack: 68
Attack %: 108
Growth: Double
Slots: 4c
Location: Steal from Diamond Weapon
Cost: can not buy
Other: Long Range Weapon, Magic +[???]
-------------------------------------------------------------------------------
Weapon Name: Oritsuru
Attack: 90
Attack %: 116
Growth: Normal
Slots: 4c 4s
Location: Statues in Wutai, beyond the fire areas
Cost: Can not buy
Other: Long Range Weapon, Magic +38
-------------------------------------------------------------------------------
Weapon Name: Conformer
Attack: 96
Attack %: 112
Growth: None
Slots: 8c
Location: Gelnika Cargo Room
Cost: can not buy
Other: Long Range Weapon, Magic +42, Powers up with enemy level. This weapon
is grossly overpowered. It does not suffer a morph penalty making Yuffie an
ideal morpher. Also, when attacking an ally, it will deal no damage to that
ally since allies do not have an enemy level.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Cait Sith
-------------------------------------------------------------------------------
Weapon Name: Yellow M-Phone
Attack: 36
Attack %: 100
Growth: Normal
Slots: 2c 1s
Location: Cait Sith Starts with this, Bought in Junon on disc2
Cost: 500
Other: Magic +8
-------------------------------------------------------------------------------
Weapon Name: Green M-Phone
Attack: 41
Attack %: 100
Growth: Normal
Slots: 4c
Location: Bought at Cosmo Canyon
Cost: 2400
Other: Magic +9
-------------------------------------------------------------------------------
Weapon Name: Blue M-Phone
Attack: 48
Attack %: 100
Growth: Normal
Slots: 4c 1s
Location: Bought in Wutai
Cost: 5500
Other: Magic +10
-------------------------------------------------------------------------------
Weapon Name: Red M-Phone
Attack: 60
Attack %: 100
Growth: Normal
Slots: 4c 2s
Location: Bought at Icicle
Cost: 11000
Other: Magic +15
-------------------------------------------------------------------------------
Weapon Name: Crystal M-Phone
Attack: 74
Attack %: 100
Growth: Normal
Slots: 6c
Location: Bought at Mideel
Cost: 18000
Other: Magic +20
-------------------------------------------------------------------------------
Weapon Name: White M-Phone
Attack: 35
Attack %: 102
Growth: Double
Slots: 3s
Location: Found in Gongaga, Bought at Junon on Disc2
Cost: 2300
Other: Magic +8
-------------------------------------------------------------------------------
Weapon Name: Black M-Phone
Attack: 31
Attack %: 104
Growth: Double
Slots: 4s
Location: Cave of Gi, Bought at Junon on Disc2
Cost: 2800
Other: Magic +10
-------------------------------------------------------------------------------
Weapon Name: Silver M-Phone
Attack: 28
Attack %: 106
Growth: Normal
Slots: 8s
Location: Shinra Mansion, Bought at Junon on Disc2
Cost: 3300
Other: Magic +14
-------------------------------------------------------------------------------
Weapon Name: Trumpet Shell
Attack: 68
Attack %: 118
Growth: None
Slots: None
Location: Temple of the Ancients, Bought in Junon on disc2
Cost: 3000
Other: Magic +2
-------------------------------------------------------------------------------
Weapon Name: Gold M-Phone
Attack: 58
Attack %: 103
Growth: Normal
Slots: 8c
Location: Bought at Costa Del Sol on Disc2
Cost: 15000
Other: Magic +28
-------------------------------------------------------------------------------
Weapon Name: Battle Trumpet
Attack: 95
Attack %: 95
Growth: None
Slots: 6c
Location: Junon Reactor
Cost: can not buy
Other:
-------------------------------------------------------------------------------
Weapon Name: Starlight Phone
Attack: 88
Attack %: 102
Growth: Normal
Slots: 8c
Location: Sector 8 underground Midgar Disc2
Cost: can not buy
Other: Magic +31, Vitality +30
-------------------------------------------------------------------------------
Weapon Name: HP Shout
Attack: 95
Attack %: 110
Growth: None
Slots: 8c
Location: 64th floor of the Shinra Building, Disc2 only
Cost: can not buy
Other: Magic +44, the higher your HP, the more damage you do.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Vincent
-------------------------------------------------------------------------------
Weapon Name: Quicksilver
Attack: 38
Attack %: 110
Growth: Normal
Slots: 2c 2s
Location: Vincent Starts with this, Bought in Junon on disc2
Cost: 1000
Other: Long Range Weapon, Magic +10
-------------------------------------------------------------------------------
Weapon Name: Shotgun
Attack: 48
Attack %: 112
Growth: Normal
Slots: 4c
Location: Bought in Rocket Town
Cost: 3100
Other: Long Range Weapon, Magic +12
-------------------------------------------------------------------------------
Weapon Name: Shortbarrel
Attack: 51
Attack %: 118
Growth: Normal
Slots: 4c 1s
Location: Bought in Wutai
Cost: 6400
Other: Long Range Weapon, Magic +14
-------------------------------------------------------------------------------
Weapon Name: Lariat
Attack: 64
Attack %: 120
Growth: Normal
Slots: 4c 2s
Location: Bought in Icicle
Cost: 12000
Other: Long Range Weapon, Magic +16
-------------------------------------------------------------------------------
Weapon Name: Winchester
Attack: 73
Attack %: 120
Growth: Normal
Slots: 6c
Location: Bought In Mideel
Cost: 18000
Other: Long Range Weapon, Magic +18
-------------------------------------------------------------------------------
Weapon Name: Peacemaker
Attack: 38
Attack %: 118
Growth: Double
Slots: 3s
Location: Chest in Kalm, Bought in Junon on Disc2
Cost: 3500
Other: Long Range Weapon, Magic +8
-------------------------------------------------------------------------------
Weapon Name: Buntline
Attack: 48
Attack %: 124
Growth: Double
Slots: 4c
Location: Bought at Junon on Disc2
Cost: 6800
Other: Long Range Weapon, Magic +18
-------------------------------------------------------------------------------
Weapon Name: Long Barrel R
Attack: 66
Attack %: 255
Growth: Normal
Slots: 8c
Location: Bought in Costa Del Sol on Disc2
Cost: 13000
Other: Long Range Weapon, Magic +14
-------------------------------------------------------------------------------
Weapon Name: Silver Rifle
Attack: 62
Attack %: 120
Growth: None
Slots: None
Location: Temple of the Ancients, Bought in Junon on Disc2
Cost: 3000
Other: this is a damn water gun! Long Range Weapon
-------------------------------------------------------------------------------
Weapon Name: Sniper CR
Attack: 42
Attack %: 255
Growth: Normal
Slots: 4c
Location: Mt. Nibel Caves, Bought in Junon on Disc2
Cost: 3300
Other: Long Range Weapon, Magic +7
-------------------------------------------------------------------------------
Weapon Name: Supershot ST
Attack: 97
Attack %: 120
Growth: None
Slots: 6c
Location: Ancient Forest
Cost: can not buy
Other: Long Range Weapon, Magic +54!
-------------------------------------------------------------------------------
Weapon Name: Outsider
Attack: 80
Attack %: 120
Growth: Normal
Slots: 4c 4s
Location: Gelnika
Cost: can not buy
Other: Long Range Weapon, Magic +48
-------------------------------------------------------------------------------
Weapon Name: Death Penalty
Attack: 99
Attack %: 115
Growth: None
Slots: 8c
Location: Get from Lucrecia at Vincent's Waterfall, Visit her after getting the
submarine. Fight ten battles and then return
Cost: can not buy
Other: Long Range Weapon, Magic +34, Powers up as Vincent kills more enemies.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Cid
-------------------------------------------------------------------------------
Weapon Name: Spear
Attack: 44
Attack %: 97
Growth: Normal
Slots: 2c 2s
Location: Cid Starts with this, buy from Junon on disc2
Cost: 1200
Other: Magic +8
-------------------------------------------------------------------------------
Weapon Name: Slash Lancer
Attack: 56
Attack %: 98
Growth: Normal
Slots: 4c 1s
Location: Wutai
Cost: 6500
Other: Magic +10
-------------------------------------------------------------------------------
Weapon Name: Trident
Attack: 60
Attack %: 105
Growth: Normal
Slots: 6s
Location: Temple of the Ancients, Bought at Junon on disc2
Cost: 7500
Other: Magic +12
-------------------------------------------------------------------------------
Weapon Name: Mast Ax
Attack: 64
Attack %: 99
Growth: Normal
Slots: 4c 2s
Location: Bought at Icicle
Cost: 13000
Other: Magic +15
-------------------------------------------------------------------------------
Weapon Name: Partisan
Attack: 78
Attack %: 100
Growth: Normal
Slots: 6c
Location: Bought at Mideel
Cost: 19000
Other: Magic +17
-------------------------------------------------------------------------------
Weapon Name: Viper Halberd
Attack: 58
Attack %: 102
Growth: Double
Slots: 4s
Location: Corral Valley, bought at Junon on Disc2
Cost: 7000
Other: Magic +13
-------------------------------------------------------------------------------
Weapon Name: Javelin
Attack: 62
Attack %: 104
Growth: Double
Slots: 4c 1s
Location: Gaea's Cliff
Cost: Can not buy
Other: Magic +12
-------------------------------------------------------------------------------
Weapon Name: Grow Lance
Attack: 78
Attack %: 102
Growth: Normal
Slots: 6c
Location: Shinra Building, disc2 only
Cost: can not buy
Other: Magic +31
-------------------------------------------------------------------------------
Weapon Name: Mop
Attack: 68
Attack %: 118
Growth: None
Slots: None
Location: bought at Junon on disc2, may be dug in the bone village.
Cost: 3200
Other: Magic +3
-------------------------------------------------------------------------------
Weapon Name: Dragoon Lance
Attack: 66
Attack %: 100
Growth: Normal
Slots: 8s
Location: Mountains in Wutai, bought in Junon on disc2
Cost: 6200
Other: Magic +7
-------------------------------------------------------------------------------
Weapon Name: Scimitar
Attack: 86
Attack %: 102
Growth: Triple
Slots: 2c
Location: Junon Reactor
Cost: can not buy
Other: Magic +20
-------------------------------------------------------------------------------
Weapon Name: Spirit Lance
Attack: 92
Attack %: 112
Growth: Normal
Slots: 4c
Location: Gelnika
Cost: can not buy
Other: Magic +43
-------------------------------------------------------------------------------
Weapon Name: Flayer
Attack: 100
Attack %: 100
Growth: Normal
Slots: 6c
Location: Speed Square
Cost: can not buy
Other: Magic +20
-------------------------------------------------------------------------------
Weapon Name: Venus Gospel
Attack: 97
Attack %: 103
Growth: None
Slots: 8c
Location: Talk to the old man in rocket town after the disc2 space events
Cost: can not buy
Other: Magic +42, more damage when you have more MP
-------------------------------------------------------------------------------
*******************************************************************************
viii) Materia & Magic
*******************************************************************************
If you see any errors please email me at
[email protected] with them :P.
The basic magic damage formula is, 6 * [Level + Magic Attack]. The resulting
damage in this section is called BDmg, or Base damage. If something says, for
instance, 1 1/4x BDmg, it would do the result of the formula above times 1.25,
get it? If not... there's a better explanation in the spell listing. Also,
in order to save space I sometimes put [Par] or [Pet] after a spells effect, it
symbolizes a chance the spell may inflict that particular element.
-------------------------------------------------------------------------------
MAGIC MATERIA
-------------------------------------------------------------------------------
Name: Barrier
Levels AP Skill MP Effect
Level 1 0 Barrier 16 MP 1/2 physical damage
Level 2 5000 MBarrier 24 MP 1/2 magical damage
Level 3 15000 Reflect 30 MP Reflects certain spells
Level 4 30000 Wall 58 MP Barrier + MBarrier to one target
Level 5 45000 --
Found: Bought in Rocket Town for 10,000 Gil.
Stat: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%
Price for master: 600,000 Gil
-------------------------------------------------------------------------------
Name: Comet
Levels AP Skill MP Effect
Level 1 0 Comet 70 MP 3 3/4x BDmg to one opponent
Level 2 12000 Comet2 110 MP 1 7/8x BDmg to random opponents [4]
Level 3 60000 --
Non-Elemental
Found: Forgotten Capital, top of the central building.
Stat: Str -2, Magic +2, Vit -1, MagDef +1, MaxHP -5%, MaxMP +5%
Price for master: 1,4000,000 Gil
-------------------------------------------------------------------------------
Name: Contain
Levels AP Skill MP Effect
Level 1 0 Freeze 82 MP 5 15/16x BDmg to one opponent [Par]
Level 2 5000 Break 86 MP 6 1/4x BDmg to one opponent [Pet]
Level 3 10000 Tornado 90 MP 7x BDmg to one opponent [Confu]
Level 4 15000 Flare 100 MP 7 13/16x BDmg to one opponent
Level 5 60000 --
Found: A white chocobo in Mideel. Feed it a Mimett [Samoloen] green and when
asked, scratch him behind his ears. This can be done before OR after the
Mideeldestruction.
Stat: Str -4, Vit -2, Magic +4, MagDef +2, MaxHP -10%, MaxMP +10%
Price for master: 1 Gil
-------------------------------------------------------------------------------
Name: Destruct
Levels AP Skill MP Effect
Level 1 0 DeBarrier 12 MP Removes Barrier/MBarrier/Wall
Level 2 6000 DeSpell 20 MP Removes positive statuses
Level 3 10000 Death 30 MP Kills one opponent
Level 4 45000 --
Found: Sephiroth Throws this at you in the Shinra Mansion. It can also be
bought from Fort Condor on Disc 2 for 9,000 Gil.
Stat: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%
Price for master: 630,000 Gil
-------------------------------------------------------------------------------
Name: Earth
*Special thanks to lolo26 for noting that I omitted this spell from the list.
Levels AP Skill MP Effect
Level 1 0 Quake 6 MP 11/16x Earth BDmg to one opponent
Level 2 6000 Quake2 28 MP 1 1/2x Earth BDmg to one opponent
Level 3 22000 Quake3 68 MP 4 3/8x Earth BDmg to one opponent
Level 4 40000 --
Found: First bought in Kalm town.
Stat: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%
Price for master: 105,000 gil
-------------------------------------------------------------------------------
Name: Exit
Levels AP Skill MP Effect
Level 1 0 Escape 16 MP Run fromt battle
Level 2 10000 Remove 99 MP Removes opponents from battle
Level 3 30000 --
Found: Bought in Rocket Town for 10,000 Gil.
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 700,000 Gil
(*)- By using "Remove" you earn EXP and AP but you won't gain any Gil by
killing an enemy.
-------------------------------------------------------------------------------
Name: Fire
Levels AP Skill MP Effect
Level 1 0 Fire 4 MP 1/2x Fire BDmg to one opponent
Level 2 2000 Fire2 22 MP 1 1/4x Fire BDmg to one opponent
Level 3 18000 Fire3 52 MP 4x Fire BDmg to one opponent
Level 4 35000 --
Found: Bought in most any materia shop in the first half of the game. Red XIII
comes equipped with one for 600 Gil.
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 42,000 Gil
-------------------------------------------------------------------------------
Name: Full Cure
Levels AP Skill MP Effect
Level 1 0 --
Level 2 3000 FullCure 99 MP Restores all of the lost HP
Level 3 100000 --
Found: Cosmo Canyon Item shop, late disc 2. Sneak around where the rope used
to be and grab it in the back room.
Stat: Str -4, Vit -2, Magic +4, MagDef +2, MaxHP -10%, MaxMP +10%
Price for master: 1 Gil
-------------------------------------------------------------------------------
Name: Gravity
Levels AP Skill MP Effect
Level 1 0 Demi 14 MP Gravity Damage = 1/4 current HP
Level 2 10000 Demi2 33 MP Gravity Damage = 1/2 current HP
Level 3 20000 Demi3 48 MP Gravity Damage = 3/4 current HP
Level 4 40000 --
Found: Cave of Gi after beating Gi Nattak. Can also be bought by 8,000 Gil in
Mideel.
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 560,000 Gil
-------------------------------------------------------------------------------
Name: Heal
Levels AP Skill MP Effect
Level 1 0 Poisona 3 MP Cures Poison status
Level 2 1200 Esuna 15 MP Cures negative statuses
Level 3 5200 Resist 120 MP Made immune to status ailments
Level 4 60000 --
Found: Buy for 1,500 Gil in Kalm and most any other town on the world map.
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 105,000 Gil
-------------------------------------------------------------------------------
Name: Ice
Levels AP Skill MP Effect
Level 1 0 Ice 4 MP 1/2x Ice BDmg to one opponent
Level 2 2000 Ice2 22 MP 1 1/4x Ice BDmg to one opponent
Level 3 18000 Ice3 52 MP 4x Ice BDmg to one opponent
Level 4 35000 --
Found: Cloud starts the game with one. You can buy them in most towns in the
first half of the game for the modest price of 600 Gil.
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 42,000 Gil
-------------------------------------------------------------------------------
Name: Lightning
Levels AP Skill MP Effect
Level 1 0 Bolt 4 MP 1/2x Lightning BDmg to one opponent
Level 2 2000 Bolt2 22 MP 1 1/4x Light. BDmg to one opponent
Level 3 18000 Bolt3 52 MP 4x Lightning BDmg to one opponent
Level 4 35000 --
Found: Cloud starts the game with one. This materia can also be bought for 600
Gil in most towns, during the first half of the game.
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 42,000 Gil
-------------------------------------------------------------------------------
Name: Mystify
Levels AP Skill MP Effect
Level 1 0 Confu 18 MP Confu on one enemy
Level 2 12000 Berserk 28 MP Berserk on one enemy
Level 3 25000 --
Found: Bought in Gongaga or Cosmo Canyon for 6,000 Gil.
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 420,000 Gil
-------------------------------------------------------------------------------
Name: Poison
Levels AP Skill MP Effect
Level 1 0 Bio 8 MP *5/8x Poison BDmg to one opponent
Level 2 5000 Bio2 36 MP *1 5/16x BDmg to one opponent
Level 3 20000 Bio3 80 MP *4 1/2x BDmg to one opponent
Level 4 38000 --
Found: Found on the 66th Floor of the Shinra Building. Can also be bought in
Kalm and other towns on the world map for 1,500 Gil.
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 105,000 Gil
(*)- When using a Bio spell there's the possibility that it also inflicts the
Poison status effect on an enemy.
-------------------------------------------------------------------------------
Name: Restore
Levels AP Skill MP Effect
Level 1 0 Cure 5 MP Restores lost HP (some)
Level 2 2500 Cure2 24 MP Restores lost HP (Medium)
Level 3 17000 Regen 30 MP Constantly gain 1/32 of HP
Level 4 25000 Cure3 64 MP Restores lost HP (Big)
Level 5 40000 --
Found: Found in the Sector 8 reactor, also sold in most every materia shop in
the first half of the game for 1,500 Gil.
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 210,000 Gil
-------------------------------------------------------------------------------
Name: Revive
Levels AP Skill MP Effect
Level 1 0 Life 34 MP Brings one target back to life
Level 2 45000 Life2 100 MP Brings one target back to life with
Level 3 55000 -- full health
Found: Bought in Junon, Costa Del Sol, and Gongaga for 3,000 Gil.
Stat: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%
Price for master: 210000 Gil
(*)- Both "Life" and "Life2" are ideal to kill undead enemies.
-------------------------------------------------------------------------------
Name: Seal
Levels AP Skill MP Effect
Level 1 0 Sleepel 8 MP Sleep on one enemy
Level 2 10000 Silence 24 MP Silence on one enemy
Level 3 20000 --
Found: Bought in Junon or Costa Del Sol for 3,000 Gil.
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 210,000 Gil
-------------------------------------------------------------------------------
Name: Shield
Levels AP Skill MP Effect
Level 1 0 --
Level 2 10000 Shield 180 MP Inflicts Shield status on target
Level 3 100000 --
Found: N.Crater, Left Path, Upper Path, Second screen near the back left.
Stat: Str -4, Vit -2, Magic +4, MagDef +2, MaxHP -10%, MaxMP +10%
Price for master: 1 Gil
-------------------------------------------------------------------------------
Name: Time
Levels AP Skill MP Effect
Level 1 0 Haste 18 MP Speeds up target
Level 2 8000 Slow 20 MP Slows down target
Level 3 24000 Stop 34 MP Target can take no actions.
Level 4 42000 --
Found: Bought in Gongaga or Rocket Town for 6,000 Gil.
Stat: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%
Price for master: 420,000 Gil
-------------------------------------------------------------------------------
Name: Transform
Levels AP Skill MP Effect
Level 1 0 Mini 10 MP Small on one enemy.
Level 2 8000 Toad 14 MP Frog on one enemy.
Level 3 24000 --
Found: Mt. Corel, Cait Sith Comes with one. Bought at many locations on the
world map as well for 5,000 Gil.
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 350,000 Gil
-------------------------------------------------------------------------------
Name: Ultima
Levels AP Skill MP Effect
Level 1 0 --
Level 2 5000 Ultima 130 MP 6 9/16x Non-Elemental BDmg all ene.
Level 3 100000 --
Found: North Corel, you will be given this for stopping the train. If you fail
to stop the train you can still buy this from the little kid in town for 50,000
Gil.
Stat: Str -4, Magic +4, MagDef +2, Vit -2, MaxHP -10%, MaxMP+10%
Price for master: 1 Gil
-------------------------------------------------------------------------------
Name: Master Magic
Master Magic enables every Magic materia spells.
Found: Give the Earth Harp to the traveller in Kalm Town (Disc 2 or 3 only).
You can also bring the Huge Green materia to Cosmo Canyon and then master all
Magic materia. Once done, you can touch the Huge Materia by going to
Bugenhagen's observatory.
Price for master: 1 Gil
-------------------------------------------------------------------------------
SUMMON MATERIA
-------------------------------------------------------------------------------
Name: Alexander
Levels AP MP Effect (*)
Level 1 0 120 Casts Judgment x1 per battle
Level 2 25000 120 Casts Judgment x2 per battle
Level 3 65000 120 Casts Judgment x3 per battle
Level 4 100000 120 Casts Judgment x4 per battle
Level 5 150000 120 Casts Judgment x5 per battle
Found: Great Glacier. Touch the Hot Springs and then talk to and battle the
boss 'Snow'.
Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%
Price for master: 1 Gil
(*)- "Judgment" deals Holy based damage
-------------------------------------------------------------------------------
Name: Bahamut
Levels AP MP Effect (*)
Level 1 0 100 Casts "Mega Flare" x1 per battle
Level 2 20000 100 Casts Mega Flare x2 per battle
Level 3 50000 100 Casts Mega Flare x3 per battle
Level 4 80000 100 Casts Mega Flare x4 per battle
Level 5 120000 100 Casts Mega Flare x5 per battle
Found: The Temple of the Ancients after defeating the Red Dragon.
Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%
Price for master: 1 Gil
(*)- "Mega Flare" deals Non-Elemental Damage
-------------------------------------------------------------------------------
Name: Bahamut Zero
Levels AP MP Effect (*)
Level 1 0 180 Casts "Tera Flare" x1 per battle
Level 2 35000 180 Casts Tera Flare x2 per battle
Level 3 120000 180 Casts Tera Flare x3 per battle
Level 4 150000 180 Casts Tera Flare x4 per battle
Level 5 250000 180 Casts Tera Flare x5 per battle
Found: Made from a materia blend at Cosmo Canyon on disc 2 or later. You will
need: Bahamut, Neo Bahamut, and the BLUE Huge Materia to do this.
Stat: Magic +4, MagDef +4, MaxHP -10%, MaxMP +15%
Price for master: 1 Gil
(*)- "Tera Flare" deals Non-Elemental Damage
-------------------------------------------------------------------------------
Name: Choco/Mog
Levels AP MP Effect (*)
Level 1 0 14 Casts "Deathblow!" or "Fat Chocobo" x1 per battle
Level 2 2000 14 Casts Deathblow!" or "Fat Chocobo x2 per battle
Level 3 14000 14 Casts Deathblow!" or "Fat Chocobo x3 per battle
Level 4 25000 14 Casts Deathblow!" or "Fat Chocobo x4 per battle
Level 5 35000 14 Casts Deathblow!" or "Fat Chocobo x5 per battle
Found: Chocobo farm. Talk to the Chocobo at the left side of the fence and
reply with 'Wark', it will do a dance and spit out the materia.
Stat: Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 1 Gil
(*)- The summon says in game that it is a 'wind' attack. This is NOT true as
Choco/Mog is a Non-Elemental attack. Can also cast "Stop" randomly on an
enemy.
-------------------------------------------------------------------------------
Name: Hades
Levels AP MP Effect (*)
Level 1 0 150 Casts "Cauldron" x1 per battle
Level 2 35000 150 Casts Cauldron" x2 per battle
Level 3 120000 150 Casts Cauldron" x3 per battle
Level 4 150000 150 Casts Cauldron" x4 per battle
Level 5 250000 150 Casts Cauldron" x5 per battle
Found: Gelnika in the cargo room with the helicopter.
Stat: Magic +4, MagDef +4, MaxHP -10%, MaxMP +15%
Price for master: 1 Gil
(*)- Damages opponents and causes the Poison, Confusion, Sleep,
Silence, Mini, Frog, Slow, and Paralysis status elements.
-------------------------------------------------------------------------------
Name: Ifrit
Levels AP MP Effect (*)
Level 1 0 34 Casts "Hellfire" x1 per battle
Level 2 5000 34 Casts Hellfire" x2 per battle
Level 3 20000 34 Casts Hellfire" x3 per battle
Level 4 35000 34 Casts Hellfire" x4 per battle
Level 5 60000 34 Casts Hellfire" x5 per battle
Found: Gotten after beating Jenova Birth [Shinra Boat].
Stat: Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 1 Gil
(*)- "Hellfire" deals Fire based damage
-------------------------------------------------------------------------------
Name: Kjata
Levels AP MP Effect (*)
Level 1 0 110 Casts "Tetra Disaster" x1 per battle
Level 2 22000 110 Casts Tetra Disaster" x2 per battle
Level 3 60000 110 Casts Tetra Disaster" x3 per battle
Level 4 90000 110 Casts Tetra Disaster" x4 per battle
Level 5 140000 110 Casts Tetra Disaster" x5 per battle
Found: Sleeping Forest. On the first screen you will see a red dot move from
time to time along the sides, grab it and Kjata is yours.
Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%
Price for master: 1 Gil
(*)- "Tetra Disaster" inflicts Fire, Ice, and Lightning damage.
-------------------------------------------------------------------------------
Name: Knights of the Round
Levels AP MP Effect
Level 1 0 250 Casts "Ultimate End" x1 per battle
Level 2 50000 250 Casts Ultimate End" x2 per battle
Level 3 200000 250 Casts Ultimate End" x3 per battle
Level 4 300000 250 Casts Ultimate End" x4 per battle
Level 5 500000 250 Casts Ultimate End" x5 per battle
Found: Materia Cave on Round Island, you will need a Gold Chocobo to reach it.
Stat: Magic +8, MagDef +8, MaxHP -10%, MaxMP +20%
Price for master: 1 Gil
-------------------------------------------------------------------------------
Name: Leviathan
Levels AP MP Effect (*)
Level 1 0 78 Casts "Tidal Wave" x1 per battle
Level 2 18000 78 Casts Tidal Wave" x2 per battle
Level 3 38000 78 Casts Tidal Wave" x3 per battle
Level 4 70000 78 Casts Tidal Wave" x4 per battle
Level 5 100000 78 Casts Tidal Wave" x5 per battle
Found: Complete the Pagoda side quest and you will get this as a prize.
Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%
Price for master: 1 Gil
(*)- "Tidal Wave" inflicts Water based damage.
-------------------------------------------------------------------------------
Name: Neo Bahamut
Levels AP MP Effect (*)
Level 1 0 140 Casts "Giga Flare" x1 per battle
Level 2 30000 140 Casts "Giga Flare" x2 per battle
Level 3 80000 140 Casts "Giga Flare" x3 per battle
Level 4 140000 140 Casts "Giga Flare" x4 per battle
Level 5 200000 140 Casts "Giga Flare" x5 per battle
Found: Whirlwind Maze just before the first save point in this area.
Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%
Price for master: 1 Gil
(*)- "Giga Flare" deals Non-Elemental damage.
-------------------------------------------------------------------------------
Name: Odin
Levels AP MP Effect (*)
Level 1 0 80 "Steel Bladed Sword" or "Grunge Lance" x1 per battle
Level 2 16000 80 "Steel Bladed Sword" or "Grunge Lance" x2 per battle
Level 3 32000 80 "Steel Bladed Sword" or "Grunge Lance" x3 per battle
Level 4 65000 80 "Steel Bladed Sword" or "Grunge Lance" x4 per battle
Level 5 80000 80 "Steel Bladed Sword" or "Grunge Lance" x5 per battle
Found: Safe inside of the Shinra Mansion.
Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%
Price for master: 1 Gil
(*)- "Steel Bladed Sword" will attempt to instantly kill enemies. It does not
often work on stronger enemies. "Grunge Lance" deals damage to one target.
-------------------------------------------------------------------------------
Name: Phoenix
Levels AP MP Effect (*)
Level 1 0 180 Casts "Phoenix Flame" x1 per battle
Level 2 28000 180 Casts "Phoenix Flame" x2 per battle
Level 3 70000 180 Casts "Phoenix Flame" x3 per battle
Level 4 120000 180 Casts "Phoenix Flame" x4 per battle
Level 5 200000 180 Casts "Phoenix Flame" x5 per battle
Found: Gotten from the Fort Condor Huge Materia quest. You MUST win the battle
there or defeat the boss or else you won't get this.
Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%
Price for master: 1 Gil
(*)- "Phoenix Flame" inflicts Fire damage on all enemies and casts Life 2 on
all allies.
-------------------------------------------------------------------------------
Name: Ramuh
Levels AP MP Effect (*)
Level 1 0 40 Casts "Judgment Bolt" x1 per battle
Level 2 10000 40 Casts "Judgment Bolt" x2 per battle
Level 3 25000 40 Casts "Judgment Bolt" x3 per battle
Level 4 50000 40 Casts "Judgment Bolt" x4 per battle
Level 5 70000 40 Casts "Judgment Bolt" x5 per battle
Found: Chocobo Jockey Room just after Corel Prison Sequence (Only chance,
so don't miss it!).
Stat: Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 1 Gil
(*)- "Judgement Bolt" deals Lightning based damage.
-------------------------------------------------------------------------------
Name: Shiva
Levels AP MP Effect (*)
Level 1 0 32 Casts "Diamond Dust" x1 per battle
Level 2 4000 32 Casts "Diamond Dust" x2 per battle
Level 3 15000 32 Casts "Diamond Dust" x3 per battle
Level 4 30000 32 Casts "Diamond Dust" x4 per battle
Level 5 50000 32 Casts "Diamond Dust" x5 per battle
Found: Priscilla gives this to Cloud after you defeat Bottomswell.
Stat: Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 1 Gil
(*)- "Diamond Dust" deals Ice based damage.
-------------------------------------------------------------------------------
Name: Titan
Levels AP MP Effect (*)
Level 1 0 46 Casts "Anger of the Land" x1 per battle
Level 2 15000 46 Casts "Anger of the Land" x2 per battle
Level 3 30000 46 Casts "Anger of the Land" x3 per battle
Level 4 60000 46 Casts "Anger of the Land" x4 per battle
Level 5 80000 46 Casts "Anger of the Land" x5 per battle
Found: Inside the Ruined Gongaga Reactor.
Stat: Magic +1, MaxHP -2%, MaxMP +2%
Price for master: 1 Gil
(*)- "Anger of the Land" inflicts Earth based damage.
-------------------------------------------------------------------------------
Name: Typoon
Levels AP MP Effect
Level 1 0 160 Casts "Disintegration" x1 per battle
Level 2 35000 160 Casts "Disintegration" x2 per battle
Level 3 120000 160 Casts "Disintegration" x3 per battle
Level 4 150000 160 Casts "Disintegration" x4 per battle
Level 5 250000 160 Casts "Disintegration" x5 per battle
Found: Ancient Forest.
Stat: Magic +4, MagDef +4, MaxHP -10%, MaxMP +15%
Price for master: 1 Gil
-------------------------------------------------------------------------------
Name: Master Summon
Master Summon enables every Summon materia spells.
Found: Give the Earth Harp to the traveller in Kalm Town (Disc 2 or 3 only).
You can also bring the Huge Red materia to Cosmo Canyon and then master all
Summon materia. Once done, you can touch the Huge Materia by going to
Bugenhagen's observatory.
Price for master: 1 Gil
-------------------------------------------------------------------------------
COMMAND MATERIA
-------------------------------------------------------------------------------
Name: Deathblow
Levels AP Skill Effect (*)
Level 1 0 Deathblow Attempts to do a critical blow on an enemy
Level 2 40000 -- --
Found: Gongaga. Can also be bought in Rocket Town on Disc 2 for 10,000 Gil.
Stat: Luck +1
Price for master: 700,000 Gil
(*)- Works better if it is used by a character with a high accuracy rate.
-------------------------------------------------------------------------------
Name: Double Cut
Levels AP Skill Effect
Level 1 0 2x-Cut Hit twice per attack to one target.
Level 2 100000 4x-Cut Hit four times per attack to random targets.
Level 3 150000 -- --
Found: Crashed Gelnika.
Stat: Dex +2
Price for master: 1 Gil
-------------------------------------------------------------------------------
Name: Enemy Skill
For Spell effects, see the spell section below, for a VERY detailed report of
enemy skills, see my enemy skill faq at www.gamefaqs.com
Found: 67th floor of the Shinra Building, Junon Intermediate Training Hall,
Forgotten Capital [Ancient City] and Chocobo Sages' House [From the Chocobo]
Price for master: 1 Gil
-------------------------------------------------------------------------------
Name: Manipulate
Levels AP Skill Effect
Level 1 0 Manipulate Control an enemy to use its attacks
Level 2 40000 -- --
Found: Cait Sith comes with one, Can also be bought from Rocket Town on Disc
2 or 3 for 10,000Gil.
Price for master: 700,000 Gil
-------------------------------------------------------------------------------
Name: Mime
Levels AP Skill Effect
Level 1 0 Mime Copy the previous action taken by your party
Level 2 100000 -- --
Found: Special Materia Cave on the western most continent. You will need a
Green, Black, or Gold chocobo to get it.
Price for master: 1 Gil
Miming actions which took MP, does not require MP.
-------------------------------------------------------------------------------
Name: Morph
Levels AP Skill Effect (*)
Level 1 0 Morph Turn enemy into an item if killed
Level 2 100000 -- --
Found: The Temple of the Ancients, near the purple pool.
Price for master: 1 Gil
(*)- When used, you'll perform an attack that hits with very low damage, yet
if the strike kills the enemy, it will morph into an item.
-------------------------------------------------------------------------------
Name: Sense
Levels AP Skill Effect(*)
Level 1 0 Sense View enemies stats
Level 2 40000 -- --
Found: Playground in Midgar Sector 6 and Red XIII also comes with one when he
joins the party. Can be bought in Kalm Town and Junon for 1,000 Gil.
Price for master: 70,000 Gil
(*)- If you press Select in battle to bring up the command window, once you
cast "Sense" on an enemy, it'll show his remaining HP. You can get "Sense" to
work on all enemies at the same time with a Mega-All materia.
-------------------------------------------------------------------------------
Name: Slash-All
Levels AP Skill Effect(*)
Level 1 0 Slash-All Attack all enemies
Level 2 130000 Flash Instantly kill all enemies
Level 3 150000 -- --
Found: Ancient Forest.
Price for master: 1 Gil
(*)- Flash deals automatic death to any enemy who is not immune to it.
-------------------------------------------------------------------------------
Name: Steal
Levels AP Skill Effect (*)
Level 1 0 Steal Steal an item from an enemy
Level 2 40000 Mug Steal and attack simultaneously
Level 3 50000 -- --
Found: Sewers in Midgar, can be bought in Kalm for 1,000 Gil.
Stat: Dex +2
Price for master: 84,000 Gil
(*)- You can get "Steal" to work on all enemies at the same time with a Mega
All materia.
-------------------------------------------------------------------------------
Name: Throw
Levels AP Skill Effect (*)
Level 1 0 Throw Throw an item for damage
Level 2 45000 Coin Throw Gil for damage
Level 3 60000 -- --
Found: Yuffie Comes equipped with one.
You can buy it in Rocket Town on Disc 2, for 10,000 Gil.
Stat: Vit +1
Price for master: 700,000 Gil
(*)- When Coin is enabled, it appears that Throw is disabled. Actually, in the
command menu, Throw and Coin alternate (switch off) so you can actually use
either one. Coin allows you to throw your gil to do damage. It does 1000 points
of damage for every 10000 gil thrown; the maximum amount you can throw at one
time is 60,000 Gil.
-------------------------------------------------------------------------------
Name: W-Item
Levels AP Skill Effect (*)
Level 1 0 W-Item Use two Items at a time
Level 2 250000 -- --
Found: Midgar Raid [Disc 2] You'll need to head down several screens to get
this.
Price for master: 1 Gil
(*)- You may have heard of the W-item duplication trick. Here's how it works
if you care. First, it may only be used on items which you can use in battle
and you must have at least one of those in your inventory. Due to confusion
with my approach to explaining this, we will use Defcon999s:
Move your cursor to the W-ITEM command. Press confirm. Move your cursor to an
item. Press confirm. Now press it again. You will now be back in the item menu.
Now go to any other battle-usable item and press confirm. Now the hand will be
out to select a target. Press cancel. Now press confirm. Now cancel again. Just
continue doing this repeatedly until you get 99 of the item you are
duplicating. The glitch will cause the first item to be duplicated. Contrary
to popular belief, it is not necessary to have two of the item in order to
duplicate it.
-------------------------------------------------------------------------------
Name: W-Magic
Levels AP Skill Effect
Level 1 0 W-Magic Cast two magic spells at a time
Level 2 250000 -- --
Found: Crater, Left path, upper path. In the third room of this area it is
hidden up by the green leaves at the top of the screen.
Price for master: 1 Gil
-------------------------------------------------------------------------------
Name: W-Summon
Levels AP Skill Effect
Level 1 0 W-Summon Cast two summon spells at a time
Level 2 250000 -- --
Found: Win this at the Battle Square, in disk 2/3, after earning 64,000
Battle Points.
Price for master: 1 Gil
-------------------------------------------------------------------------------
SUPPORT MATERIA
-------------------------------------------------------------------------------
Name: Added Cut
Levels AP Effect (*)
Level 1 0 Attacks simultaneously when paired Materia is used
Level 2 200000 --
Found: In the great glacier. It is in the middle of a path. Refer to the great
glacier section of the walkthrough for exact directions
Price for master: 1 Gil
(*)- When whichever materia linked to this is used, you'll follow with a normal
attack. In other words, do not pair this with restore O_o.
-------------------------------------------------------------------------------
Name: Added Effect
Levels AP Effect(*)
Level 1 0 Adds Materia status to equipped weapon or armor
Level 2 100000 --
Found: Cave of Gi
Price for master: 1 Gil
(*)- Works with: All status casting Magic [Green] materia, Contain, Hades, and
Choco/Mog.
-------------------------------------------------------------------------------
Name: All
Levels AP Effect(*)
Level 1 0 Use All x1 per battle
Level 2 1500 Use All x2 per battle
Level 3 6000 Use All x3 per battle
Level 4 18000 Use All x4 per battle
Level 5 35000 Use All x5 per battle
Found: Sector 7 Slums, 63rd Floor Shinra, Red XIII has one, Shinra Boat, Mt.
Nibel, Great Glacier, can be bought from Fort Condor on Disc 2 for 20,000 Gil.
Price for master: 1,400,000 Gil
(*)- All one target Magic [Green] Materia except for: Contain, Fullcure,
Shield, and Comet.
-------------------------------------------------------------------------------
Name: Counter
Levels AP Effect (*)
Level 1 0 30% chance of countering.
Level 2 20000 40% chance of countering.
Level 3 40000 60% chance of countering.
Level 4 60000 80% chance of countering.
Level 5 100000 100% chance of countering.
Found: N. Crater, if you take the left path, and then the upper path, Counter
is in the third screen of this area near a large ball of light at the center of
the screen.
Price for master: 1 Gil
</pre><pre id="faqspan-13">
(*)- Counter attacks with paired Command when damage is incurred and works with
all yellow materia except for Enemy Skill, w-item, w-magic, w-summon, slashall,
and double cut.
Note: When paired with master command, one of the functions will randomly
counter attack.
-------------------------------------------------------------------------------
Name: Elemental
Levels AP Effect(*)
Level 1 0 Half elemental damage (armor only).
Level 2 10000 Nullifies elemental damage (armor only).
Level 3 40000 Absorbs elemental damage (armor only).
Level 4 80000 --
Found: Prize from Mayor Domino [Shinra Building], Mount Nibel, Tifa's Piano.
Price for master: 1 Gil
(*)- Pairs with All Elemental Green Materia and all elemental Summon Materia.
When paired with a materia which has no elemental properties [such as MP Plus]
Elemental will protect against a hidden/glitch element. Attacks of this
element include Ultima Beam.
-------------------------------------------------------------------------------
Name: Final Attack
Levels AP Effect (*)
Level 1 0 Can use Final Attack x1 per battle
Level 2 20000 Can use Final Attack x2 per battle
Level 3 40000 Can use Final Attack x3 per battle
Level 4 80000 Can use Final Attack x4 per battle
Level 5 160000 Can use Final Attack x5 per battle
Found: Won from the special battle in the Battle Arena in the Gold Saucer.
Price for master: 1 Gil
(*)- If killed, you'll use the attached materia at the highest Level earned
before dying. Pairs with all Green, Red, and most Yellow Materia.
-------------------------------------------------------------------------------
Name: HP Absorb
Levels AP Effect(*)
Level 1 0 Attacks with paired Materia and absorbs HP at same time.
Level 2 100000 --
Found: Yuffie's House, above the Cat room. Also can be found in the North
Crater.
Price for master: 1 Gil
(*)- HP Absorb does not work with regular Command Materia, but will work with a
Master Command Materia. However, it affects only Morph, D.blow, and Coin.
-------------------------------------------------------------------------------
Name: Magic Counter
Levels AP Effect (*)
Level 1 0 30% chance of countering.
Level 2 20000 40% chance of countering.
Level 3 40000 60% chance of countering.
Level 4 80000 80% chance of countering.
Level 5 300000 100% chance of countering.
Found: N. Crater, left path, down path. On the second screen, this materia
will be on the walk way. It is almost impossible to see, but it is there.
Price for master: 1 Gil
(*)- If attacked, the equiped char will respond with the attached Magic or
Summon Materia.
-------------------------------------------------------------------------------
Name: MP Absorb
Levels AP Effect (*)
Level 1 0 Attacks with paired Materia and absorbs MP at same time.
Level 2 100000 --
Found: Wutai Item Shop during the Wutai Sub quest [disc 1 or 2 ONLY].
Price for master: 1 Gil
(*)- MP Absorb does not work with regular Command Materia, but will work with
a Master Command Materia. However, it affects only Morph, D.blow, and Coin.
-------------------------------------------------------------------------------
Name: MP Turbo
Levels AP Effect (*)
Level 1 0 Increases linked spell costs and damage by 10%
Level 2 10000 Increases linked spell costs and damage by 20%
Level 3 30000 Increases linked spell costs and damage by 30%
Level 4 60000 Increases linked spell costs and damage by 40%
Level 5 120000 Increases linked spell costs and damage by 50%
Found: Whirlwind Maze, just after fighting Jenova Death.
Price for master: 1 Gil
(*)- The amount of extra MP required and the increased power varies with at
least the spell and possibly also the stats of the character.
-------------------------------------------------------------------------------
Name: Quadra Magic
Levels AP Effect (*)
Level 1 0 Cast paired spells 4x times at 1/2 power each time x1
Level 2 40000 Cast paired spells 4x times at 1/2 power each time x2
Level 3 80000 Cast paired spells 4x times at 1/2 power each time x3
Level 4 120000 Cast paired spells 4x times at 1/2 power each time x4
Level 5 200000 Cast paired spells 4x times at 1/2 power each time x5
Found: Special Materia Cave near Mideel. You'll need a Blue, Black, or Gold
Chocobo to get there. You can also get here using the Highwind Trick.
Price for master: 1 Gil
(*)- Quadra Magic allows you to cast any paired Magic spell or Summon monster
four times in a row (Yep, it does work with Summons, except for Knights of the
Round.) One useful way to extend the capabilities of a Quadra Magic is to Mime
it over and over again.
-------------------------------------------------------------------------------
Name: Sneak Attack
Levels AP Effect (*)
Level 1 0 20% chance of pre-emptive attack with paired Materia
Level 2 20000 35% chance of pre-emptive attack with paired Materia
Level 3 60000 50% chance of pre-emptive attack with paired Materia
Level 4 100000 65% chance of pre-emptive attack with paired Materia
Level 5 150000 80% chance of pre-emptive attack with paired Materia
Found: Chocobo Racing Prize, Gold Saucer.
Price for master: 1 Gil
(*)- The paired Materia automatically happens at the beginning of battle. The
% chance of it happening increases with each Level. Pairs with ost Magic,
Summon, and Command Materia.
-------------------------------------------------------------------------------
Name: Steal as Well
Levels AP Effect(*)
Level 1 0 Steal simultaneously when paired Materia is used
Level 2 200000 --
Found: Wutai, In the Statue area which is covered by flames, you will need the
Leviathan Scales to get this.
Price for master: 1 Gil
(*)- Pairs with any Command, Magic or Summon Materia
-------------------------------------------------------------------------------
INDEPENDENT MATERIA
-------------------------------------------------------------------------------
Name: Chocobo Lure
Levels AP Effect (*)
Level 1 0 Increases Chocobo encounter rate by x2
Level 2 3000 Increases Chocobo encounter rate by x4
Level 3 10000 Increases Chocobo encounter rate by x8
Level 4 30000 --
Found: Buy from Chocobo Billy on disc 1. Find in front of the fences at the
chocobo farm on discs 2 and 3.
Stat: Luck +1
Price for master: 1 Gil
(*)- This Materia increases the probability of meeting a Chocobo when walking
on a set of Chocobo tracks. Watch out because you can only find TWO of these
materias during the entire game, so if you sell them, you're screwed.
-------------------------------------------------------------------------------
Name: Counter Attack
Levels AP Effect (*)
Level 1 0 Counter attack rate is 30%
Level 2 10000 Counter attack rate is 40%
Level 3 20000 Counter attack rate is 60%
Level 4 50000 Counter attack rate is 80%
Level 5 100000 Counter attack rate is 100%
Found: Defeat the Materia Keeper [Mount Nibel] You can also win this at the
Chocobo Square in the Gold Saucer[Shows up as Counter on the prize screen]
Price for master: 1 Gil
(*)- This Materia is cumulative, so if you have two Counter Attack materias
attached to the same character, they will have a chance of being triggered
independently of the other. This way, your character will always counter
attack twice.
-------------------------------------------------------------------------------
Name: Cover
Levels AP Effect (*)
Level 1 0 Cover attempt increases +20%
Level 2 2000 Cover attempt increases +40%
Level 3 10000 Cover attempt increases +60%
Level 4 25000 Cover attempt increases +80%
Level 5 40000 Cover attempt increases +100%
Found: Aeris's Garden. Also bought at the Wall Market for 1,000 Gil
Stat: Vit +1
Price for master: 70,000 Gil
(*)- Cover will only work with physical attacks (meaning magical attacks cannot
be covered by someone else). Also, because Cover can cause the same person to
be hit repeatedly, it is a fast Limit Break builder.
-------------------------------------------------------------------------------
Name: Enemy Away
Levels AP Effect(*)
Level 1 0 1/2 as likely to be attacked
Level 2 10000 1/4 as likely to be attacked
Level 3 50000 --
Found: Racing prize from the Chocobo Square in the Gold Saucer.
Stat: Luck +1
Price for master: 1 Gil
(*)- This Materia lowers the enemy encounter rate for random battles depending
of its current APLevel.
-------------------------------------------------------------------------------
Name: Enemy Lure
Levels AP Effect(*)
Level 1 0 Increases enemy encounter rate by x1.5
Level 2 10000 Increases enemy encounter rate by x2.0
Level 3 50000 --
Found: Won at the Battle Square in the Gold Saucer.
Stat: Luck -1
Price for master: 1 Gil
(*)- This Materia increases the enemy encounter rate for random battles
depending of its current APLevel.
-------------------------------------------------------------------------------
Name: EXP Plus
Levels AP Effect (*)
Level 1 0 Earn more EXP x1.5
Level 2 60000 Earn more EXP x2.0
Level 3 150000 --
Found: Bought for 2,000 GP at the Wonder Square in the Gold Saucer.
Stat: Luck +1
Price for master: 1 Gil
(*)- This Materia Increases the amount of EXP earned after each battle.
-------------------------------------------------------------------------------
Name: Gil Plus
Levels AP Effect
Level 1 0 Earn 1.5x more gil after a battle(*)
Level 2 80000 Earn 2x more gil after a battle
Level 3 150000 --
Found: Wonder Square of the Gold Saucer, Costs 1,000 GP.
Stat: Luck +1
Price for master: 1 Gil
(*)- due to a glitch, you will always get 2x more gil after a battle,
regardless of the level of the materia.
-------------------------------------------------------------------------------
Name: HP Plus
Levels AP Effect (*)
Level 1 0 MaxHP +10%
Level 2 10000 MaxHP +20%
Level 3 20000 MaxHP +30%
Level 4 30000 MaxHP +40%
Level 5 50000 MaxHP +50%
Found: Prize from the Rufus Ceremony Dance, bought in Cosmo Canyon or Mideel
for 8,000 gil.
Stat: MaxHP UP +xx%
Price for master: 560,000 Gil
(*)- You can equip multiple HP Plus Materias on the same character, for a
greater effect, but never exceed a 100% bonus.
-------------------------------------------------------------------------------
Name: HP<->MP
Levels AP Effect(*)
Level 1 0 Swaps your Max HP with your Max MP
Level 2 80000 --
Found: Special materia cave near Corel, you will need a Black or Gold chocobo
to reach it.
Price for master: 1 Gil
(*)- This Materia switches your HP and MP values, so your max. HP will be 999
and your max. MP will be 9999.
-------------------------------------------------------------------------------
Name: Long Range
Levels AP Effect (*)
Level 1 0 Same Attack Power even from the back row
Level 2 80000 --
Found: Right most room of the Mythril Mines.
Price for master: 1 Gil
(*)- This Materia lets you attack from the back row and hit flying enemies
even with close-range weapons.
-------------------------------------------------------------------------------
Name: Luck Plus
Levels AP Effect(*)
Level 1 0 Luck +10%
Level 2 15000 Luck +20%
Level 3 30000 Luck +30%
Level 4 60000 Luck +40%
Level 5 100000 Luck +50%
Found: Temple of the Ancients.
Price for master: 1,050,000 Gil
(*)- This Materia increases your Luck status depending on its current AP. You
can wear multiple copies to increase your luck by as much as 100%
-------------------------------------------------------------------------------
Name: MP Plus
Levels AP Effect (*)
Level 1 0 MaxMP +10%
Level 2 10000 MaxMP +20%
Level 3 20000 MaxMP +30%
Level 4 30000 MaxMP +40%
Level 5 50000 MaxMP +50%
Found: Can be bought for 8,000 Gil in Cosmo Canyon and Mideel
Stat: MaxMP UP +xx%
Price for master: 560,000 Gil
(*)- You can equip multiple MP Plus Materias on the same character, for a
greater effect, but never increase the stat more than 100%
-------------------------------------------------------------------------------
Name: Magic Plus
Levels AP Effect (*)
Level 1 0 Magic +10%
Level 2 10000 Magic +20%
Level 3 20000 Magic +30%
Level 4 30000 Magic +40%
Level 5 50000 Magic +50%
Found: Can be found on Corral Valley.
Stat: Magic +xx%
Price for master: 140,000 Gil.
(*)- There is a maximum 100% bonus from wearing Magic Plus Materias
-------------------------------------------------------------------------------
Name: Mega-All
Levels AP Effect (*)
Level 1 0 Can use x1 times per battle
Level 2 20000 Can use x2 times per battle
Level 3 40000 Can use x3 times per battle
Level 4 80000 Can use x4 times per battle
Level 5 160000 Can use x5 times per battle
Found: Crater, left path, down path, on the third screen you will see it
suspended in a 'mako fall'. Jump across the fall while pressing the confirm
button [circle by default]. It may take a few tries but you'll get it.
Price for master: 1 Gil
(*)- Basically, Mega-All acts like an All materia attached to every spell that
character has. Some spells, however, are not compatible with Mega-All. Two of
them are Final Attack and Quadra Magic.
Pairs with: All Commands and Magic spells excluding, Comet, Comet2, Shield,
Fullcure, Slash-all, and Double Cut.
-------------------------------------------------------------------------------
Name: Pre-Emptive
Levels AP Effect (*)
Level 1 0 16% chance of a pre-emptive attack.
Level 2 8000 22% chance of a pre-emptive attack.
Level 3 20000 28% chance of a pre-emptive attack.
Level 4 40000 34% chance of a pre-emptive attack.
Level 5 80000 48% chance of a pre-emptive attack.
Found: Prize in the Battle Square of the Gold Saucer.
Stat: Dexterity +2
Price for master: 1 Gil
(*)- This Materia increases rate of pre-emptive attacks.
-------------------------------------------------------------------------------
Name: Speed Plus
Levels AP Effect(*)
Level 1 0 Dexterity +10%
Level 2 15000 Dexterity +20%
Level 3 30000 Dexterity +30%
Level 4 60000 Dexterity +40%
Level 5 100000 Dexterity +50%
Found: Battle Square Prize, Gold Saucer.
Stat: Dexterity +xx%
Price for master: 1,400,000 Gil
(*)- This Materia increases a character's Dexterity. Dexterity can not be
increased by more than 100%.
-------------------------------------------------------------------------------
Name: Underwater
Levels AP Effect (*)
Level 1 0 Disables clock when fighting Emerald Weapon.
Found: Morph the Ghost Ship in the Junon Reactor into a Guidebook. Trade it to
the traveler in Kalm for the Underwater Materia.
Price for master: 1 Gil
(*)- This materia removes the twenty minute time limit from Emerald Weapon,
which gives you more time to fight it. Since there are noLevels to gain and
you can't master it, there is no way to get more than one Underwater materia.
Even if you have more than one Guide Book, the Kalm Traveler only gives you one
of these Materias, so don't sell it!
Also, please note this materia can NOT be used to increase the power of Barrets
Ultimate Weapon.
===============================================================================
Spell List
===============================================================================
First, magic damage depends on a few things. The basic magic damage formula
is, --- 6 * [Level + Magic Attack]. The resulting number is called the "base"
power for magic. All spells have some type of multiplier, save for those which
do exactly an amount of damage. For instance, Fire3 does 4x Base. So if your
base were 2124 [Level 99 with 255 Magic Attack], your character would do 8496
damage before any defenses are taken into account. Most bosses have around
250 MDefense or so, so spells always seem to do far less damage than against
random enemies. Some attacks pierce. Gravity and Restorative for example.
These attacks will ignore MDefense entirely. Also, spells designed to hit one
enemy, such as fire, will suffer a 2/3 damage penalty if used on all enemies
instead of just one.
-------------------------------------------------------------------------------
Spell Name: Barrier
Cost: 16
Materia: Barrier
Level: 1
Does: reduces all physical damage to target by 50%
-------------------------------------------------------------------------------
Spell Name: Berserk
Cost: 28
Materia: Mystify
Level: 2
Does: Target can only attack, 150% power, less accuracy
-------------------------------------------------------------------------------
Spell Name: Bio
Cost: 8
Materia: Poison
Level: 1
Does: Poison Damage, can inflict the status of Poison as well
Power: 5/8x Base
-------------------------------------------------------------------------------
Spell Name: Bio2
Cost: 36
Materia: Poison
Level: 2
Does: Poison Damage, can inflict the status of Poison as well
Power: 1 5/16x Base
-------------------------------------------------------------------------------
Spell Name: Bio3
Cost: 50
Materia: Poison
Level: 3
Does: Poison Damage, can inflict the status of Poison as well
-------------------------------------------------------------------------------
Spell Name: Bolt
Cost: 4
Materia: Lightning
Level: 1
Does: Small lightning damage
Power: 1/2x Base
-------------------------------------------------------------------------------
Spell Name: Bolt2
Cost: 22
Materia: Lightning
Level: 2
Does: moderate lightning damage
Power: 1 1/4x Base
-------------------------------------------------------------------------------
Spell Name: Bolt3
Cost: 55
Materia: Lightning
Level: 3
Does: heavy lightning damage
Power: 4x Base
-------------------------------------------------------------------------------
Spell Name: Break
Cost: 86
Materia: Contain
Level: 3
Does: Extreme Earth Damage [1 target only] can sometimes Petrify an enemy
Power: 6 1/4x Base
-------------------------------------------------------------------------------
Spell Name: Comet
Cost: 70
Materia: Comet
Level: 1
Does: Heavy Non-Elemental damage to one target
Power: 3 3/4x Base [approximate]
-------------------------------------------------------------------------------
Spell Name: Comet2
Cost: 110
Materia: Comet
Level: 2
Does: 4 hits of moderate non-elemental damage to multiple targets
Power: 1 7/8x Base
-------------------------------------------------------------------------------
Spell Name: Confu
Cost: 18
Materia: Mystify
Level: 1
Does: Causes confusion to a target
-------------------------------------------------------------------------------
Spell Name: Cure
Cost: 5
Materia: Restore
Level: 1
Does: Light HP recovery
Power: Base + 110
-------------------------------------------------------------------------------
Spell Name: Cure2
Cost: 24
Materia: Restore
Level: 2
Does: Moderate HP recovery
Power: Base + 770
-------------------------------------------------------------------------------
Spell Name: Cure3
Cost: 64
Materia: Restore
Level: 4
Does: Heavy HP recovery
Power: Base + 2860
-------------------------------------------------------------------------------
Spell Name: Debarrier
Cost: 12
Materia: Destruct
Level: 1
Does: Removes Barrier, Mbarrier, Wall and Reflect status from target
-------------------------------------------------------------------------------
Spell Name: Despell
Cost: 20
Materia: Destruct
Level: 2
Does: removes most positive statuses from a target
-------------------------------------------------------------------------------
Spell Name: Death
Cost: 30
Materia: Destruct
Level: 3
Does: Causes Death Status to a target
-------------------------------------------------------------------------------
Spell Name: Demi
Cost: 14
Materia: Gravity
Level: 1
Does: Removes 1/4 of targets current HP
-------------------------------------------------------------------------------
Spell Name: Demi2
Cost: 33
Materia: Gravity
Level: 2
Does: Removes 1/2 of targets current HP
-------------------------------------------------------------------------------
Spell Name: Demi3
Cost: 48
Materia: Gravity
Level: 3
Does: Removes 3/4 of targets current HP
-------------------------------------------------------------------------------
Spell Name: Escape
Cost: 16
Materia: Exit
Level: 1
Does: Escapes from most battles
-------------------------------------------------------------------------------
Spell Name: Esuna
Cost: 15
Materia: Heal
Level: 2
Does: removes most negative statuses from a target
-------------------------------------------------------------------------------
Spell Name: Fire
Cost: 4
Materia: Fire
Level: 1
Does: Light Fire Damage
Power: 1/2x Base
-------------------------------------------------------------------------------
Spell Name: Fire2
Cost: 22
Materia: Fire
Level: 2
Does: Moderate Fire damage
Power: 1 1/4x Base
-------------------------------------------------------------------------------
Spell Name: Fire3
Cost: 55
Materia: Fire
Level: 3
Does: Heavy Fire Damage
Power: 4x Base
-------------------------------------------------------------------------------
Spell Name: Flare
Cost: 100
Materia: Contain
Level: 4
Does: Extreme [possibly insane] Fire damage to one target
Power: 7 13/16x Base
-------------------------------------------------------------------------------
Spell Name: Freeze
Cost: 82
Materia: Contain
Level: 1
Does: Extreme Ice damage to one target, sometimes causes paralyze.
Power: 5 15/16x Base
-------------------------------------------------------------------------------
Spell Name: Fullcure
Cost: 99
Materia: Fullcure
Level: 2
Does: Raises Current HP to Max HP
-------------------------------------------------------------------------------
Spell Name: Haste
Cost: 18
Materia: Time
Level: 1
Does: ATB gauge fills at double the rate
-------------------------------------------------------------------------------
Spell Name: Ice
Cost: 4
Materia: Ice
Level: 1
Does: Light Ice damage
Power: 1/2x Base
-------------------------------------------------------------------------------
Spell Name: Ice2
Cost: 22
Materia: Ice
Level: 2
Does: Moderate Ice Damage
Power: 1 1/4x Base
-------------------------------------------------------------------------------
Spell Name: Ice3
Cost: 55
Materia: Ice
Level: 3
Does: Heavy Ice Damage
Power: 4x Base
-------------------------------------------------------------------------------
Spell Name: Life
Cost: 34
Materia: Revive
Level: 1
Does: Revives one ally with 1/4 of max HP
-------------------------------------------------------------------------------
Spell Name: Life2
Cost: 100
Materia: Revive
Level: 2
Does: Revives one ally with full HP
-------------------------------------------------------------------------------
Spell Name: Mbarrier
Cost: 24
Materia: Barrier
Level: 2
Does: All incoming magical attacks reduced by 50%
-------------------------------------------------------------------------------
Spell Name: Mini
Cost: 10
Materia: Transform
Level: 1
Does: Causes small status on one character
-------------------------------------------------------------------------------
Spell Name: Poisona
Cost: 3
Materia: Heal
Level: 1
Does: Removes poison status from a target
-------------------------------------------------------------------------------
Spell Name: Quake
Cost: 6
Materia: Earth
Level: 1
Does: Light Earth damage
Power: 11/16x Base
-------------------------------------------------------------------------------
Spell Name: Quake2
Cost: 28
Materia: Earth
Level: 2
Does: Moderate Earth damage
Power: 1 1/2x Base
-------------------------------------------------------------------------------
Spell Name: Quake3
Cost: 68
Materia: Earth
Level: 3
Does: Heavy Earth Damage
Power: 4 3/8x Base
-------------------------------------------------------------------------------
Spell Name: Reflect
Cost: 30
Materia: Barrier
Level: 3
Does: Causes certain spells to re-target back at the caster
-------------------------------------------------------------------------------
Spell Name: Regen
Cost: 30
Materia: Restore
Level: 3
Does: Gain 1/32 Max HP every unit of battle time.
-------------------------------------------------------------------------------
Spell Name: Remove
Cost: 99
Materia: Exit
Level: 2
Does: Attempts to remove all enemies from the screen
-------------------------------------------------------------------------------
Spell Name: Resist
Cost: 120
Materia: Heal
Level: 3
Does: prevents ALL status changes
-------------------------------------------------------------------------------
Spell Name: Shield
Cost: 180
Materia: Shield
Level: 2
Does: heavy protection spell. All elemental attack are absorbed, many physical
attacks are nullified.
-------------------------------------------------------------------------------
Spell Name: Silence
Cost: 24
Materia: Seal
Level: 2
Does: Target can not use magic
-------------------------------------------------------------------------------
Spell Name: Sleepel
Cost: 8
Materia: Seal
Level: 1
Does: Target takes a nap
-------------------------------------------------------------------------------
Spell Name: Slow
Cost: 20
Materia: Time
Level: 2
Does: ATB gauge fills at 1/2 the normal rate
-------------------------------------------------------------------------------
Spell Name: Stop
Cost: 34
Materia: Time
Level: 3
Does: ATB Gauge stops for several game units
-------------------------------------------------------------------------------
Spell Name: Tornado
Cost: 90
Materia: Contain
Level: 3
Does: Extreme Wind damage to one target, often causes confusion status
Power: 7x Base [approximate value]
-------------------------------------------------------------------------------
Spell Name: Toad
Cost: 14
Materia: Transform
Level: 2
Does: Target turns into a frog! Physical attacks lowered, can only cast frog
spells
-------------------------------------------------------------------------------
Spell Name: Wall
Cost: 58
Materia: Barrier
Level: 4
Does: A Barrier and MBarrier built into one. All non special damage is reduced
by 50%
-------------------------------------------------------------------------------
Spell Name: Ultima
Cost: 130
Materia: Ultima
Level: 2
Does: Extreme Non-elemental damage to all enemies
Power: 6 9/16x Base
-------------------------------------------------------------------------------
===============================================================================
Enemy Skill List
===============================================================================
-------------------------------------------------------------------------------
Frog Song:
Effect - Turns a single target into a frog and puts them too sleep.
Pros - Frogs do minimal damage and may not cast any spell other than toad.
Sleeping enemies are sitting ducks. May also be used to remove toad status
from party members.
Cons - Only hits one target. Does not work fully on many enemies.
Mp Cost - 5mp
Can learn from - Touch me [Gongaga area], Toxic frog [Temple of the Ancients],
and Christopher [Crater]
-------------------------------------------------------------------------------
L4 Suicide:
Effect - Causes critical damage to enemies with level divisible by four. May
also cause 'mini' status as well.
Pros - Critical damage is a HUGE amount of current hp. Hits all enemy
targets.
Cons - Many enemies do not have levels divisible by four. This skill can NOT
kill an enemy either.
Mp Cost - 10mp
Can learn from - Mu [Chocobo farm area], Trickplay [Icicle area]
Note: Critical damage is defined as [HP * 31 / 32] damage. Furthermore, this
spell can be reflected. When reflected the spell only hits one target per
reflect. If your entire party has reflect set up, you can hit a total of three
targets once or one target three times. Very effective against bosses.
-------------------------------------------------------------------------------
Magic Hammer:
Effect - Takes up to 100mp from an opponent and gives it to the caster.
Pros - Good way to replenish 97mp per casting. Can drain enemies of MP
completely so they have do not have any to cast with.
Cons - This skill can be reflected thus you drain mana from yourself causing
a net loss of 3mp. Somewhat timely if being used to remove enemy MPs.
Mp Cost - 3mp
Can learn from - Razor Weed [Wutai Area]
Note: If the enemy has less than 100mp remaining, you will still knock that
enemy down 100mp however, you will only gain as much mp as it actually had.
-------------------------------------------------------------------------------
White Wind:
Effect - Heals all allies (or enemies) by the amount of current hp the
caster has. Also cures the following status changes: sleep, poison, confusion,
silence, slow, stop, frog, mini, slow-numb, petrify, berserk, paralyzed, and
darkness, death force and Shield. If shield status is removed, no other
status will be removed in that casting.
Pros - This is a healing spell with the built in property of 'all' saving you
a materia slot. If you have a lot of life, you can heal your party far cheaper
this way than with the standard cure spells, besides, it changes a large amount
of status changes.
Cons - When you first get White Wind, you may not have enough HP to make it
worth casting. Also changes a lot of unlisted good status such as temporary
death immune [death force] back to normal.
Mp Cost - 34mp
Can learn from - Zemzelett [Junon area], Wind Wing [Whirlwind Maze]*
* = White Wind Can not be learned via the manipulation menu from Wind Wing,
you will have to confuse it and hope it gets cast on your party. Not exactly
a solid method for getting it.
-------------------------------------------------------------------------------
Big Guard:
Effect - Casts Barrier, Magic Barrier and Haste on all allies (or enemies)
Pros - Is a big mana saver from casting them all individually. Also has a
built in 'all' saving you many materia slots as well. You will take half
damage from physical and magical attacks while getting more turns.
Cons - The Barrier and Magic Barrier drain faster than they would if you
were not in Haste mode*
*A bug exists. If you are immune to Slow and Stop, you will also be made
immune to haste, thus the barriers will not drain at double speed
Mp Cost - 56mp
Can learn from - Beach plug [Costa del sol beaches]
-------------------------------------------------------------------------------
Angel Whisper:
Effect - Fully revives one dead ally, heals an injured ally to full. Angel
whisper also cures the following status changes: KO, Sleep, poison, confusion,
silence, slow, stop, frog, mini, petrify, berserk, darkness and paralyzed.
Pros - This is life2/full cure/semi-Esuna on the same spell, and fairly cheap
to cast too.
Cons - Only hits one target
Mp Cost - 50mp
Can learn from - Pollensalta [Crater]
-------------------------------------------------------------------------------
Dragon Force:
Effect - Raises Defense and Magic Defense*
Pros - You take less damage
Cons - Somewhat expensive, targets only one target and seems to be
ineffective.
Mp Cost - 19mp
Can learn from - Dark Dragon [Crater]
*Final Fantasy VII has a Magic defense bug. Your magic defense will NOT in
fact increase in the game because of the bug. In fact, no magic defense works.
The only way to increase your resistance to magic is by raising the 'spirit'
stat. Dragon Force will still increase the base spirit stat but the MDef armor
stat will not be included, though its multiplier will be.
-------------------------------------------------------------------------------
Death Force:
Effect - Target becomes immune to death
Pros - Protects against sudden death. Will not remove a countdown, but if
still active when the timer hits zero, will protect from the dying.
Cons - Only hits on target, very limited use. Easily removed by many friendly
spells.
Mp Cost - 3mp
Can learn from - Adamantaimai [Wutai Area]
-------------------------------------------------------------------------------
Flame Thrower:
Effect - Projects a stream of flame at one target
Pros - A source of fire damage which hits one target.
Cons - very weak damage, possibly the most useless of all enemy skills. It is
also reflectable, this benefits you in no way though since it is a single
target spell, thus, you can reflect it only once per casting.
Mp Cost - 10mp
Can learn from - Arc Dragon [Mithril Mines], Dragon [Mount Nibel]
Power: 7/8x Base
-------------------------------------------------------------------------------
Laser:
Effect - A gravity based attack which takes one half of a single
targets current hp away.
Pros - Cheaper than demi2 and has the same effect.
Cons - Only hits one target, most bosses are immune to gravity attacks. Laser
is also reflectable, this benefits you in no way though since it is a single
target spell, thus, you can reflect it only once per casting.
Mp Cost - 16
Can learn from - Death Claw [Desert Prison], Dark Dragon [Crater]
-------------------------------------------------------------------------------
Matra Magic:
Effect - Light non-elemental damage to all enemies
Pros - Possibly the best early game spell. Very cheap, hits all enemies and
does decent damage. Furthermore, this spell can be reflected. When reflected
the spell only hits one target per reflect. If your entire party has reflect
set up, you can hit a total of three targets once or one target three times.
Cons - Quickly becomes obsolete because of it is low damage.
Mp Cost - 8mp
Can learn from - Custom Sweeper [Midgar area], Bullmotor [Desert Prison], and
Death Machine [Desert Prison]
Power: 11/16x Base
-------------------------------------------------------------------------------
Bad Breath:
Effect - Casts confusion, frog, mini, poison silence, and sleepel on all
enemies.
Pros - A very large amount of status changes which render many enemies
defenseless.
Cons - Does not work on most bosses, somewhat expensive
Mp Cost - 58mp
Can learn from - Malboro [Gaea's Cliff, Crater]
-------------------------------------------------------------------------------
Beta:
Effect - Extreme fire damage to all opponents
Pros - Massive fire damage spell which can be obtained very early. Hits all
targets.
Cons - None, unless you cast it on fire absorbing opponents
Mp Cost - 35mp
Can learn from - Midgar Zolom [Chocobo farm area]
Power: 3 3/8x Base
-------------------------------------------------------------------------------
Aqualung:
Effect - Extreme water damage to all opponents
Pros - Can be obtained very early. Not many enemies are well defended against
water. Excellent spell against bosses. Furthermore, this spell can be
reflected. When reflected the spell only hits one target per reflect. If
your entire party has reflect set up, you can hit a total of three targets once
or one target three times. Very effective against bosses.
Cons - None, unless you cast it on the very rare water absorbing opponents.
Mp Cost - 34mp
Can learn from - Harpy [Corel area], Jenova Life [City of the Ancients], and
Serpent [Gelnika Airplane]
Power: 3 1/4x Base
-------------------------------------------------------------------------------
Trine*:
Effect - Strong lightning damage to all opponents
Pros - Very cheap, hits all targets, good damage
Cons - Not as strong as Beta or Aqualung, bad choice against lightning
absorbing opponents.
Mp Cost - 20mp
Can learn from - Materia Keeper [Mount Nibel], Godo [Wutai], and Stilva [Gaea's
cliff]
*Note: Trine is ONLY taught by these three enemies and they are all one time
only. The Materia Keeper you MUST fight before getting the second and third
copies of Enemy skill materia. Stilva's MUST be fought before getting the
fourth copy of Enemy skill materia. This means Godo is your ONLY source of
Trine after you get the Highwind and the fourth enemy skill materia. If you
kill him before this you do so AT YOUR OWN LOSS.
Power: 2 1/8x Base
-------------------------------------------------------------------------------
Magic Breath:
Effect - Extreme fire/lightning/ice damage to all opponents
Pros - Possibly the most powerful all enemy hitting elemental attack in the
entire game.
Cons - If an enemy is able to absorb any one of the elements, that enemy will
absorb all of the damage. If any one element is nullified the damage to the
enemy will be zero.
Mp Cost - 75mp
Can learn from - Stilva [Gaea's Cliff], Parasite [Crater]
Power: 4 13/16x Base
-------------------------------------------------------------------------------
????:
Effect - Does non elemental damage. Casters [max hp - current hp] = damage
Pros - Good damage if you frequently have 1/9999 hp
Cons - not enough damage if you do not have high max hp and
Mp Cost - 3mp
Can learn from - Jersey [Shinra Mansion], Behemoth [Midgar]
-------------------------------------------------------------------------------
Goblin Punch:
Effect - Physical damage to one target based on magical attack. The damage is
greater as your level is nearer to an enemy level.
Pros - If you do not want to waste a limit break, this is a good way to do
decent damage for no cost.
Cons - Is weak against enemies, especially in the late game as few monsters are
above level fifty.
Mp Cost - 0mp
Can learn from - Goblin [Goblin Island]
Power: 3/4x Base
-------------------------------------------------------------------------------
Chocobuckle:
Effect - Non-elemental damage to a single target. Damage is equal too the
number of battles you have run from.
Pros - In theory you can do 9,999 damage with this skill. However, better
uses are getting it to 1,111 or 2,222 damage to inflict easy Lucky 7's on your
party.
Cons - Takes a VERY long time to power up, somewhat of a pain to learn too.
Mp Cost - 3mp
Can learn from - Chocobos [Chocobo Tracks]
-------------------------------------------------------------------------------
L5 Death:
Effect - Casts instant death on any target with a level divisible by 5.
Pros - Targets all enemies, quickly kills them if able
Cons - Does not effect most enemies, does not effect enemies immune to death.
Mp Cost - 22mp
Can learn from - Parasite [Crater]
-------------------------------------------------------------------------------
Death Sentence:
Effect - Creates a sixty second timer above one targets head. When the timer
reaches zero Instant death will be cast.
Pros - None
Cons - 60 seconds if forever in this game. Even if it reaches zero, some
enemies will still be immune to the death effect.
Mp Cost - 10mp
Can learn from - Gi Spector [Cave of Gi] , Sneaky Step [Cave of Gi], and
Boundfat [Bone village area]
-------------------------------------------------------------------------------
Roulette:
Effect - Selects a random target from ALL targets on the battle screen and
casts death on that target
Pros - It is somewhat amusing to watch, though it is pretty useless.
Cons - You can kill yourself!
Mp Cost - 6mp
Can learn from - Death Dealer [Crater]
-------------------------------------------------------------------------------
Shadow Flare:
Effect - Extreme non-elemental damage to a single target
Pros - The damage is huge, more powerful than flare.
Cons - Hits only one target, quite expensive to cast. Shadow flare is also
reflectable, this benefits you in no way though since it is a single target
spell, thus, you can reflect it only once per casting.
Mp Cost - 100mp
Can learn from - Dragon Zombie [Crater], Ultimate Weapon [Cosmo Canyon]
Power: 7 13/16x Base
-------------------------------------------------------------------------------
Pandora's Box:
Effect - Heavy magical damage to all enemies. This attack is piercing,
meaning it ignores defense.
Pros - Hits all targets, does large damage. Furthermore, this spell can be
reflected. When reflected the spell only hits one target per reflect. If
your entire party has reflect set up, you can hit a total of three targets once
or one target three times. Very effective against bosses.
Cons - Very expensive.
Mp Cost - 120mp
Can learn from - Dragon Zombie [Crater]
Power: 3 3/4x Base
-------------------------------------------------------------------------------
*******************************************************************************
ix) Enemies
*******************************************************************************
Table format looks like the one below. Special Thanks to Terence for most
status information and attacks. The setup of everything looks like the dud
one below.
Name: Enemies Name
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: Its Level
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP:
MP:
Atk:
Matk:
Def:
MDef:
Def%:
Dex:
Luck:
EXP:
AP:
Gil:
Win:
Steal:
Morph:
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: Halves [50% damage]
Ice: Nullifies [No damage]
Lightning: Absorbs [Gains life from]
Earth: Weakness [200% damage]
Poison: Instant Death [being hit with this element kills it]
Gravity: - [Normal damage, no resistance]
Water:
Wind:
Holy:
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: - [Enemy is able to be hit with this status]
Sleep: Immune [Enemy can not be hit with this status]
Poison:
Confusion:
Silence:
Darkness:
Fury:
Sadness:
Stop:
Slow:
Frog:
Small:
Slow-Numb:
Petrify:
Death-Sentence:
Manipulate:
Berserk:
Paralyze:
Seizure:
Positive: [Haste, Peerless, Regen]
+-=-+-=-+-=-+
Preparing
+-=-+-=-+-=-+
Where to find: The area the game menu will say when brought up
Appears with: other types of enemies
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Attack Name [Who it hits] [Damage Done] [Element Type - if it exists]
[Status Type[s]]
Gravity suffers no damage from multiple targets, most other spells do.
They only do 2/3 damage if hitting muliple targets. No Reduction
means such an ability does not suffer from it.
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Boring things I wrote.
-------------------------------------------------------------------------------
+-=-+-=-+-=-+-=-+
Name: 1st Ray
+-=-+-=-+-=-+-=-+
Level: 4
Information
HP: 18
MP: 0
Atk: 10
Matk: 0
Def: 2
MDef: 0
Def%: 0
Dex: 40
Luck: 0
EXP: 12
AP: 1
Gil: 5
Win: -
Steal: -
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: -
Silence: -
Darkness: Immune
Fury: -
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: No. 1 Reactor
Appears with: Grunt
Attacks
Laser Cannon [1 Enemy] [10]
Notes
Tips/Tricks: Always attacks target with highest HP.
+-=-+-=-+-=-+-=-+
Name: 2-Faced
+-=-+-=-+-=-+-=-+
Level: 18
Information
HP: 330
MP: 80
Atk: 40
Matk: 25
Def: 38
MDef: 150
Def%: 1
Dex: 48
Luck: 0
EXP: 100
AP: 10
Gil: 156
Win: Hi-Potion
Steal: Phoenix Down
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Corel Prison, Corel Desert
Appears with: Bandit
Attacks
Cure3 [All Enemies, Yes, Enemies] [3118], Self-Destruct [1 Enemy]
[75% of Target's HP]
Notes
Tips/Tricks: It has no attacks, everything is a Counterattack. Each
attack listed has a 1/8th chance of occurring, 3/4's of the time
nothing happens. Also, if you cast Berserk on it, nothing will
happen, as it has not skill to use.
+-=-+-=-+-=-+-=-+
Name: 8 Eye
+-=-+-=-+-=-+-=-+
Level: 30
Information
HP: 500
MP: 220
Atk: 40
Matk: 60
Def: 200
MDef: 400
Def%: 0
Dex: 25
Luck: 0
EXP: 1000
AP: 100
Gil: 720
Win: -
Steal: -
Morph: Magic Source
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: Instant Death
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Temple of the Ancients
Appears with: -
Attacks
Eyesight [1 Enemy] [75% of MP], Eyesight [1 Enemy] [75% of HP],
Eyesight [1 Enemy] [1620], Eyesight [1 Enemy] [Slow] [Darkness]
Notes
Tips/Tricks: These babies hit hard. Eyesight which targets MP is
a counter attack to magical abilities. The one which inflicts status
changes is a counter to physical abilities.
+-=-+-=-+-=-+-=-+
Name: Arcophies
+-=-+-=-+-=-+-=-+
Level: 35
Information
HP: 2400
MP: 220
Atk: 60
Matk: 55
Def: 70
MDef: 160
Def%: 8
Dex: 54
Luck: 1
EXP: 800
AP: 90
Gil: 1200
Win: Noting
Steal: Water Ring
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: Absorbs
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Corral Valley Caves
Appears with: -
Attacks
Big Red Clipper [1 Enemy] [190], Isogin Smog [1 Enemy] [540], Huge
Tidal Wave [All Enemies and All Allies] [237.5] [Water]
Notes
Tips/Tricks: Tidal Wave heals it for about Five times more life than
it does damage.
+-=-+-=-+-=-+-=-+
Name: Adamantaimai
+-=-+-=-+-=-+-=-+
Level: 30
Information
HP: 1600
MP: 240
Atk: 71
Matk: 75
Def: 60
MDef: 280
Def%: 1
Dex: 62
Luck: 0
EXP: 720
AP: 100</pre><pre id="faqspan-14">
Gil: 2000
Win: Dragon Scales, Phoenix Down
Steal: Adaman Bangle
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Wutai Area
Appears with: -
Attacks
Light Shell [1 Enemy] [269], Death Force [1 Ally] [Death Force],
Barrier [1 Ally or All Allies] [Barrier], MBarrier [1 Ally or All
Allies] [Mbarrier]
Notes
Tips/Tricks: Light Shell will only be used as a counter attack. Death
Force can only be used if manipulated. It will open with Barrier and
MBarrier.
Want to see your game crash? Try this on for size, inflict it with
a Barrier and MBarrier before its first turn. The game will freeze!
+-=-+-=-+-=-+-=-+
Name: Aero Combatant
+-=-+-=-+-=-+-=-+
Level: 11
Information [1st Value is while flying in the air. 2nd Value is on foot]
HP: 190
MP: 0
Atk: 22
Matk: 6 [23]
Def: 24
MDef: 24 [48]
Def%: 40 [1]
Dex: 72 [42]
Luck: 22 [1]
EXP: 40
AP: 4
Gil: 110
Win: Potion
Steal: Potion
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies [Neutral]
Poison: -
Gravity: Weakness
Water: -
Wind: Weakness [Neutral]
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: -
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Plate Support
Appears with: -
Attacks
Kick [1 Enemy] [29], Propeller [1 Enemy] [43.5], Propeller Sword
[1 Enemy] [29], Sword Rush [1 Enemy] [32.625]
Notes
Tips/Tricks: Aero Combatant will fall to the ground 50% of the time
when hit.
+-=-+-=-+-=-+-=-+
Name: Air Buster [Boss]
+-=-+-=-+-=-+-=-+
Level: 15
Information
HP: 1200
MP: 0
Atk: 24
Matk: 12
Def: 80
MDef: 320
Def%: 3
Dex: 75
Luck: 2
EXP: 180
AP: 16
Gil: 150
Win: Titan Bangle
Steal: -
Morph: -
Elemental Resistance
Fire: Halves
Ice: -
Lightning: Weakness
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: No. 5 Reactor
Appears with: -
Attacks
Big Bomber [1 Enemy] [109.375], Energy Ball [1 Enemy] [35.625], Rear
Gun [1 Enemy] [43.75], Bodyblow [1 Enemy] [87.5]
Notes
Tips/Tricks: You will get an automatic side attack. He will spin
around to face both parties as attacked. Once he is below 20% health,
he can no longer turn around to counter attack. He will counter
attack with Bodyblow if facing the target which struck him and rear
gun if facing away from the target which struck him.
+-=-+-=-+-=-+-=-+
Name: Allemagne
+-=-+-=-+-=-+-=-+
Level: 48
Information
HP: 8000
MP: 200
Atk: 120
Matk: 88
Def: 90
MDef: 96
Def%: 1
Dex: 85
Luck: 0
EXP: 1300
AP: 100
Gil: 1360
Win: Eye Drop
Steal: Eye Drop
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Claw [1 Enemy] [1020], L4 Death [All Enemies or 1 Enemy] [Death],
L3 Flare [All Enemies or 1 Enemy] [5/4 of Target's Current HP] [Fire],
Teardrop [1 Enemy] [1020] [Sadness], Big Breath [1 Enemy or All
Enemies] [816]
Notes
Tips/Tricks: L3 Flare counters magic attacks and will only hurt you
if your level is a multiple of three. Teardrop will counter physical
attacks. L4 death only kills you if your level is a multiple of four.
Each of L3 Flare and L4 Death may only be used once per battle, in
that order.
+-=-+-=-+-=-+-=-+
Name: Ancient Dragon
+-=-+-=-+-=-+-=-+
Level: 34
Information
HP: 2400
MP: 450
Atk: 70
Matk: 55
Def: 90
MDef: 280
Def%: 1
Dex: 70
Luck: 10
EXP: 800
AP: 80
Gil: 800
Win: Turbo Ether
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Weakness
Water: Nullifies
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Temple of the Ancients
Appears with: -
Attacks
Horn [1 Enemy] [328.5], Southern Cross [1 Enemy] [584] [Ice]
+-=-+-=-+-=-+-=-+
Name: Aps [Boss]
+-=-+-=-+-=-+-=-+
Level: 18
Information
HP: 1800
MP: 0
Atk: 40
Matk: 40
Def: 36
MDef: 160
Def%: 4
Dex: 63
Luck: 5
EXP: 240
AP: 22
Gil: 253
Win: Phoenix Down
Steal: -
Morph: -
Elemental Resistance
Fire: Weakness
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Sewers
Appears with: -
Attacks
Tail Attack [1 Enemy] [77.5], Lick [1 Enemy] [15.5] [Sadness], Sewer
Tsunami [All Enemies + Allies] [ 77.5] [Water]
Notes
Tips/Tricks: There are two versions of Sewer Tsunami. One hits the
party for double damage, the other hits Aps for double damage. Lick
will target the character in the middle [often Aeris], if dead, Aps
will randomly choose either of the sides.
+-=-+-=-+-=-+-=-+
Name: Ark Dragon
+-=-+-=-+-=-+-=-+
Level: 18
Information
HP: 280
MP: 124
Atk: 56
Matk: 18
Def: 50
MDef: 130
Def%: 5
Dex: 61
Luck: 7
EXP: 84
AP: 10
Gil: 180
Win: Phoenix Down, Ether
Steal: Ether
Morph: Phoenix Down
Elemental Resistance
Fire: Absorbs
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Mythril Mines
Appears with: Crawler, Castanets
Attacks
Claw [1 Enemy] [67.5], Flame Thrower [1 Enemy] [189] [Fire]
Notes
Tips/Tricks: Flame Thrower always targets the enemy with the most HP.
+-=-+-=-+-=-+-=-+
Name: Armored Golem
+-=-+-=-+-=-+-=-+
Level: 41
Information
HP: 10000
MP: 200
Atk: 110
Matk: 98
Def: 100
MDef: 120
Def%: 1
Dex: 110
Luck: 0
EXP: 2500
AP: 100
Gil: 2680
Win: Echo Screen
Steal: Turbo Ether
Morph: Guard Source
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Snap [1 Enemy] [1675], Megaton Punch [1 Enemy] [1256.25], Golem
Laser [All Enemies - No Reduction] [834]
Notes
Tips/Tricks: Has great Def and MDef in its second form, but can also
not attack while in it.
+-=-+-=-+-=-+-=-+
Name: Attack Squad
+-=-+-=-+-=-+-=-+
Level: 34
Information
HP: 1300
MP: 100
Atk: 60
Matk: 20
Def: 66
MDef: 60
Def%: 1
Dex: 55
Luck: 0
EXP: 300
AP: 10
Gil: 420
Win: S-Mine
Steal: 8-inch Cannon
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Wutai
Appears with: -
Attacks
Machine Gun [1 Enemy] [186], Grenade [All Enemies] [232.5], Smoke
Bullet [1 Enemy] [Darkness] [Sleep]
+-=-+-=-+-=-+-=-+
Name: Bad Rap
+-=-+-=-+-=-+-=-+
Level: 38
Information
HP: 9000
MP: 120
Atk: 70
Matk: 100
Def: 90
MDef: 90
Def%: 2
Dex: 60
Luck: 3
EXP: 1100
AP: 70
Gil: 2500
Win: Dazers
Steal: Ink
Morph: Luck Source
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: Absorbs
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: The Gelnika
Appears with: Poodler
Attacks
Whip [1 Enemy] [319], Big Fang [1 Enemy] [837.375], Evil Poison [1
Enemy] [239.25] [Poison-Elemental] [Darkness]
Notes
Tips/Tricks: Big Fang will target the enemy with the highest HP.
+-=-+-=-+-=-+-=-+
Name: Bad Rap Sample
+-=-+-=-+-=-+-=-+
Level: 34
Information
HP: 11000
MP: 120
Atk: 96
Matk: 100
Def: 120
MDef: 160
Def%: 2
Dex: 89
Luck: 3
EXP: 2000
AP: 150
Gil: 2200
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: The Mako Cannon
Appears with: Poodler Sample, Hojo
Attacks
Whip [1 Enemy] [504], Big Fang [1 Enemy] [1323], Evil Poison [1
Enemy] [378] [Poison-Elemental] [Darkness]
+-=-+-=-+-=-+-=-+
Name: Bagnadrana
+-=-+-=-+-=-+-=-+
Level: 16
Information
HP: 450
MP: 60
Atk: 40
Matk: 23
Def: 40
MDef: 80
Def%: 1
Dex: 43
Luck: 0
EXP: 110
AP: 11
Gil: 120
Win: Hi-Potion
Steal: Diamond Pin
Morph: Guard Source
Elemental Resistance
Fire: Nullifies
Ice: Weakness
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: -
Positive: Immune - Peerless
Preparing
Where to find: Mt. Corel
Appears with: Search Crown, Bloatfloat, Needle Kiss
Attacks
Fang [1 Enemy] [60], Claw [1 Enemy] [60], Horn [1 Enemy] [67.5],
Poison Breath [1 Enemy] [175.5] [Poison-Element] [Poison-Status]
Notes
Tips/Tricks: Yummy, Guard sources... Diamond Pins to steal, also.
+-=-+-=-+-=-+-=-+
Name: Bagrisk
+-=-+-=-+-=-+-=-+
Level: 19
Information
HP: 400
MP: 50
Atk: 50
Matk: 39
Def: 44
MDef: 100
Def%: 1
Dex: 45
Luck: 0
EXP: 240
AP: 30
Gil: 275
Win: Soft
Steal: Soft, Vagyrisk Claw
Morph: Remedy
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Cosmo Area
Appears with: -
Attacks
Tail [1 Enemy] [108], Stone Strike [1 Enemy] [Petrify], Quake2 [1
Enemy or All Enemies] [522] [Earth]
Notes
Tips/Tricks: Do not quote me on this, but Vagyrisk Claws are not
possible to steal, especially with a sneak glove, once you are
level 78.
+-=-+-=-+-=-+-=-+
Name: Bahba Velamyu
+-=-+-=-+-=-+-=-+
Level: 23
Information
HP: 640
MP: 40
Atk: 40
Matk: 44
Def: 38
MDef: 176
Def%: 1
Dex: 55
Luck: 0
EXP: 285
AP: 20
Gil: 280
Win: Mute Mask
Steal: -
Morph: Mute Mask
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Nibel Area, Rocket Launch Pad Area
Appears with: -
Attacks
Bonecutter [1 Enemy] [68], Jumping Cutter [1 Enemy] [68], Magic
Cutter [1 Enemy] [50.25], Silence [1 Enemy or All Enemies] [Silence],
Slow [1 Enemy or All Enemies] [Slow]
+-=-+-=-+-=-+-=-+
Name: Bandersnatch
+-=-+-=-+-=-+-=-+
Level: 30
Information
HP: 860
MP: 100
Atk: 68
Matk: 25
Def: 46
MDef: 76
Def%: 1
Dex: 55
Luck: 0
EXP: 510
AP: 40
Gil: 600
Win: Hi-Potion
Steal: -
Morph: Ice Crystal
Elemental Resistance
Fire: Weakness
Ice: Halves
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Icicle Area, Great Glacier
Appears with: Snow
Attacks
Bodyblow [1 Enemy] [257], Bite [1 Enemy] [257] [Confusion], Howling
[1 Ally] [Revives Dead Bandersnatch's]
+-=-+-=-+-=-+-=-+
Name: Bandit
+-=-+-=-+-=-+-=-+
Level: 17
Information
HP: 360
MP: 0
Atk: 38
Matk: 5
Def: 40
MDef: 96
Def%: 1
Dex: 68
Luck: 0
EXP: 99
AP: 10
Gil: 220
Win: Tent
Steal: X-Potion
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Corel Prison, Corel Desert
Appears with: 2-Faced
Attacks
Hit [1 Enemy] [58], Hold Up [Takes 340 Gil], Mug [1 Enemy] [58]
[Steals Random Item], Escape [Self] [Run from Battle]
Notes
Tips/Tricks: Don't let it escape after it Mugs something from you.
Kill Bandit to get back any mugged items or gil.
+-=-+-=-+-=-+-=-+
Name: Battery Cap
+-=-+-=-+-=-+-=-+
Level: 24
Information
HP: 640
MP: 58
Atk: 41
Matk: 42
Def: 38
MDef: 150
Def%: 1
Dex: 40
Luck: 0
EXP: 270
AP: 32
Gil: 386
Win: Eye Drop
Steal: Dazers
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Rocket Launch Pad Area
Appears with: Valron
Attacks
Seed Shot [1 Enemy] [Darkness], Four Laser [396]
+-=-+-=-+-=-+-=-+
Name: Beachplug
+-=-+-=-+-=-+-=-+
Level: 16
Information
HP: 200
MP: 100
Atk: 22
Matk: 8
Def: 36
MDef: 36
Def%: 1
Dex: 52
Luck: 0
EXP: 95
AP: 10
Gil: 155
Win: Hi-Potion
Steal: -
Morph: Turbo Ether
Elemental Resistance
Fire: -
Ice: Halves
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Corel Area, Gold Saucer Area, Gongaga Area
Appears with: -
Attacks
Bite [1 Enemy] [33], Ice [1 Enemy or All Enemies] [72] [Ice],
Big Guard [All Allies] [Haste] [Barrier] [MBarrier]
Notes
Tips/Tricks: Must be manipulated to use Big Guard, one of the best
defensive skills in the game.
+-=-+-=-+-=-+-=-+
Name: Behemoth
+-=-+-=-+-=-+-=-+
Level: 45
Information
HP: 7000
MP: 400
Atk: 140
Matk: 110
Def: 120
MDef: 200
Def%: 6
Dex: 120
Luck: 20
EXP: 1500
AP: 100
Gil: 2200
Win: Stardust
Steal: Phoenix Down, War Gong
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: -
Positive: Immune - Peerless
Preparing
Where to find: Sector 8 Underground
Appears with: Nothing
Attacks
Behemoth Horn [1 Enemy] [1260], Claw [1 Enemy] [1120], ???? [1 Enemy]
[Caster's Max HP - Current HP], Flare [1 Enemy] [6684.375] [Fire]
Notes
Tips/Tricks: Flare is a 100% magical counter attack. ???? can be
learned here!
+-=-+-=-+-=-+-=-+
Name: Bizarre Bug
+-=-+-=-+-=-+-=-+
Level: 28
Information
HP: 975
MP: 0
Atk: 75
Matk: 24
Def: 50, [0 when flying]
MDef: 160
Def%: 1, [50 when flying]
Dex: 59
Luck: 0
EXP: 420
AP: 40
Gil: 340
Win: X-Potion
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Wutai Area, Da-Chao Statue
Appears with: Tail Vault, Jayjujayme, Foulander
Attacks
Bodyblow [1 Enemy] [270], Scorpion Attack [1 Enemy] [270], Toxic
Powder [All Enemies] [421.875] [Poison-Element] [Poison-Status]
Notes
Tips/Tricks: The second two attacks are only use when flying. Toxic
Powder is used only once per battle.
+-=-+-=-+-=-+-=-+
Name: Bizarro Sephiroth [Boss]
+-=-+-=-+-=-+-=-+
Level: 61
Information
HP: 60000
MP: 400
Atk: 210
Matk: 144
Def: 220
MDef: 210
Def%: 1
Dex: 140
Luck: 0
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless, Haste
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Sephiroth Shock [1 Enemy] [2131.25], Aurora Fence [All Enemies - No
Reduction] [1252] [Restorative] [Removes almost all statuses in the
game], Bolt3 [1 Enemy or All Enemies] [4920] [Lightning], Quake3 [1
Enemy or All Enemies] [5381.25] [Earth], Stigma [All Enemies - No
Reduction] [2152.5] [Poison-Status] [Slow], Heartless Angel [All
Enemies] [HP Reduced to 1], Ice3 [1 Enemy or All Enemies] [4920]
[Ice], Fire3 [1 Enemy or All Enemies] [4920] [Fire], Demi3 [1 Enemy
or All Enemies] [Target's HP * 3 / 4], Bizarro Enegy [1 Ally or All
Allies - No Reduction] [6840] [Restorative]
Notes
Tips/Tricks: As you can see he has a few attacks. Sephiroth Shock
only gets used when a casting of another attack fails due to a part
being dead. Aurora Fence is only used when the Head is dead. Bolt3
may only be used when the Right Magic is alive. Quake3 may only be
used when the Left Magic is alive. Stigma us only used when the Head
and Core are alive. Heartless Angel is used when the Head is alive
and the Core is dead. Ice3 is only usable when the Right Magic is
alive. Fire3 is only usable when the Left Magic is alive. Demi3 is
a counter attack for when the Head dies. Bizarro Enegy will be used
by the Core, when alive, to heal the Body.
+-=-+-=-+-=-+-=-+
Name: Black Bat
+-=-+-=-+-=-+-=-+
Level: 25
Information
HP: 550
MP: 0
Atk: 30
Matk: 44
Def: 36
MDef: 180
Def%: 1 [255]
Dex: 52
Luck: 0
EXP: 270
AP: 24
Gil: 80
Win: Vampire Fang
Steal: -
Morph: Vampire Fang
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: Weakness
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Shinra Mansion
Appears with: -
Attacks
Blood Suck [1 Enemy] [53] [Absorb]
Notes
Tips/Tricks: There is a 7/8's chance that each turn Black Bat will
have 255 Def% instead of 1.
+-=-+-=-+-=-+-=-+
Name: Bloatfloat
+-=-+-=-+-=-+-=-+
Level: 18
Information
HP: 240
MP: 0
Atk: 20
Matk: 24
Def: 36
MDef: 40
Def%: 1
Dex: 52
Luck: 0
EXP: 90
AP: 9
Gil: 125
Win: Hi-Potion
Steal: Soft
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Mt. Corel
Appears with: Cokatolis, Bagnadrana
Attacks
Bodyblow [1 Enemy] [31], Vacuum [1 Enemy] [48.4375], Spiky Hell
[1 Enemy] [200] [Piercing]
Notes
Tips/Tricks: Spiky Hell is a 100% Counter attack against magical
attacks, it will always hit the character with the highest HP and may
only be used once in the course of the battle.
+-=-+-=-+-=-+-=-+
Name: Blood Taste
+-=-+-=-+-=-+-=-+
Level: 8
Information
HP: 72
MP: 0
Atk: 12
Matk: 14
Def: 22
MDef: 24
Def%: 8
Dex: 65
Luck: 6
EXP: 24
AP: 2
Gil: 32
Win: Antidote
Steal: Eye Drop
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: No. 5 Reactor
Appears with: Smogger, Special Combatant
Attacks
Bite [1 Enemy] [12], Tentacle Drain [1 Enemy] [7.5]
+-=-+-=-+-=-+-=-+
Name: Blue Dragon
+-=-+-=-+-=-+-=-+
Level: 41
Information
HP: 8800
MP: 500
Atk: 121
Matk: 90
Def: 86
MDef: 240
Def%: 2
Dex: 80
Luck: 10
EXP: 1200
AP: 200
Gil: 100
Win: Dragon Armlet
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: Absorbs
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Gaea's Cliff
Appears with: Nothing
Attacks
Dragon Fang [1 Enemy] [2240], Tail Attack [1 Enemy] [1120], Blue
Dragon Breath [All Enemies - No Reduction] [687.75] [Ice], Great
Gale [All Enemies] [1680] [Wind] [Darkness], Dragon Force [1 Ally]
[Def + 50%, MDef +50%]
Notes
Tips/Tricks: Dragon Force can only be used to raise stats by 100%.
Sadly, you can not manipulate Blue Dragon to learn this skill.
However, you can win Dragon Armlet's from him, which are great armors.
+-=-+-=-+-=-+-=-+
Name: Blugu
+-=-+-=-+-=-+-=-+
Level: 4
Information
HP: 120
MP: 0
Atk: 8
Matk: 24
Def: 180
MDef: 128
Def%: 1
Dex: 52
Luck: 2
EXP: 18
AP: 2
Gil: 35
Win: Potion
Steal: Eye Drop
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Sector 4 Plate
Appears with: Rocket Launcher, Chuse Tank
Attacks
Bodyblow [1 Enemy] [8], Hell Bubbles [1 Enemy] [Sleep]
+-=-+-=-+-=-+-=-+
Name: Bomb
+-=-+-=-+-=-+-=-+
Level: 18
Information
HP: 600
MP: 30
Atk: 24
Matk: 22
Def: 60
MDef: 60
Def%: 1
Dex: 65
Luck: 0
EXP: 150
AP: 20
Gil: 192
Win: Shrapnel
Steal: Right Arm
Morph: Shrapnel
Elemental Resistance
Fire: Nullifies
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Mt. Corel
Appears with: -
Attacks
Bodyblow [1 Enemy] [37], Bodyblow [When very big] [1 Enemy] [92.5],
Fireball [1 Enemy] [240] [Fire], Bomb Blast [1 Enemy] [587.375] [Kills
Bomb]
Notes
Tips/Tricks: Fireball can only be used after Bomb expands at least
once. Bomb Blast is a suicide attack, thus, you will get no
EXP/AP/Gil if he dies in this way. He will suicide as a counter
attack only when below 25% HP but not yet dead.
+-=-+-=-+-=-+-=-+
Name: Bottomswell
+-=-+-=-+-=-+-=-+
Level: 23
Information
HP: 2500
MP: 100
Atk: 42
Matk: 30
Def: 36
MDef: 96
Def%: 1
Dex: 69
Luck: 0
EXP: 550
AP: 52
Gil: 1000
Win: Power Wrist
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Halves
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Junon
Appears with: -, spawns Waterpolo's
Attacks
Bodyblow [1 Enemy] [255], Tail Attack [1 Enemy] [127.5],
Moonstrike [1 Enemy] [127.5], Waterball [1 Enemy] [Creates
Waterpolo around Target], Big Wave [All Enemies] [191.25]
[Water]
Notes
Tips/Tricks: Bodyblow hits the enemy with the highest HP. Big Wave
is used in its third form, once it us under 50% of its max HP and also
when it dies as a final attack. Waterpolo will surround a character
and take 1/32 of his/her life away per unit of time. It can only be
broken by spell damage.
+-=-+-=-+-=-+-=-+
Name: Boundfat
+-=-+-=-+-=-+-=-+
Level: 27
Information
HP: 500
MP: 80
Atk: 55
Matk: 50
Def: 60
MDef: 100
Def%: 1
Dex: 60
Luck: 0
EXP: 420
AP: 40
Gil: 350
Win: Dazers
Steal: Dazers
Morph: Dazers
Elemental Resistance
Fire: -
Ice: Absorbs
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Corral Valley
Appears with: Trickplay, Hungry, Malldancer
Attacks
Bodyblow [1 Enemy] [147], Ice2 [1 Enemy or All Enemies] [577.5] [Ice],
Dark Needle [1 Enemy] [147] [Darkness], Death Sentence [1 Enemy]
[Death-sentence]
Notes
Tips/Tricks: Ugh, Bodyblow hits the target with the least HP, Ice2
with the least MDef, Dark Needle with the least def, and Death
Sentence as a final attack against Magic.
+-=-+-=-+-=-+-=-+
Name: Brain Pod
+-=-+-=-+-=-+-=-+
Level: 15
Information
HP: 240
MP: 46
Atk: 23
Matk: 6
Def: 26
MDef: 32
Def%: 3
Dex: 48
Luck: 6
EXP: 52
AP: 6
Gil: 95
Win: Deadly Waste
Steal: Antidote
Morph: Deadly Waste
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: Absorbs
Gravity: -
Water: -
Wind: -
Holy: Weakness
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ, Floors 67, 68, 69 [After Capture]
Appears with: Zenene
Attacks
Bodyblow [1 Enemy] [33], Refuse [1 Enemy] [47.25] [Sleep],
Refuse - Variation 2 [1 Enemy] [94.5] [Poison-Status]
+-=-+-=-+-=-+-=-+
Name: Bull Motor
+-=-+-=-+-=-+-=-+
Level: 19
Information
HP: 420
MP: 96
Atk: 36
Matk: 8
Def: 40
MDef: 120
Def%: 1
Dex: 61
Luck: 0
EXP: 92
AP: 9
Gil: 140
Win: Ether
Steal: X-Potion
Morph: Turbo Ether
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Corel Desert
Appears with: Death Claw
Attacks
Bodyblow [1 Enemy] [57], Matra Magic [All Enemies - No Reduction]
[111.375]
Notes
Tips/Tricks: If you missed Matra Magic earlier, here is a good place
to learn it as it is used 50% of the time.
+-=-+-=-+-=-+-=-+
Name: Cactuar
+-=-+-=-+-=-+-=-+
Level: 20
Information
HP: 200
MP: 20
Atk: 30
Matk: 20
Def: 40
MDef: 0
Def%: 20 [255]
Dex: 40
Luck: 40
EXP: 1
AP: 1
Gil: 10000
Win: -
Steal: -
Morph: Hi-Potion
Elemental Resistance
Fire: Nullifies
Ice: Nullifies
Lightning: Nullifies
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: Nullifies
Wind: -
Holy: Nullifies
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: Immune - Regen, Peerless, Haste
Preparing
Where to find: Corel Desert
Appears with: -
Attacks
Mystery Kick [1 Enemy] [144], 1000 Needles [1 Enemy] [1000] [Piercing]
Notes
Tips/Tricks: Nice source of Gil... and aggravation. They like to run
away quite often. 7 out of every 8 turns Cactuar will have 255 Def%
instead of just 20.
+-=-+-=-+-=-+-=-+
Name: Cactuer
+-=-+-=-+-=-+-=-+
Level: 40
Information
HP: 6000
MP: 120
Atk: 63
Matk: 85
Def: 90
MDef: 100
Def%: 1 [255]
Dex: 75
Luck: 0
EXP: 1000
AP: 100
Gil: 1000
Win: -
Steal: -
Morph: Tetra Element
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Cactus Island, Corel Area
Appears with: Nothing
Attacks
Mystery Kick [1 Enemy] [891], 1000 Needles [1 Enemy] [1000] [Piercing]
Notes
Tips/Tricks: Great Source of Tetra Elemental's! 7 out of every 8
turns Cactuer will have 255 Def% instead of just one.
+-=-+-=-+-=-+-=-+
Name: Capparwire
+-=-+-=-+-=-+-=-+
Level: 15
Information
HP: 210
MP: 20
Atk: 16
Matk: 0
Def: 38
MDef: 10
Def%: 1
Dex: 42
Luck: 0
EXP: 60
AP: 6
Gil: 103
Win: Potion
Steal: Ether
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Junon Area
Appears with: Nerosuferoth
Attacks
Wire Attack [1 Enemy] [90], Grand Spark [1 Enemy] [135]
Notes
Tips/Tricks: These guys hit hard when you first meet them, great way</pre><pre id="faqspan-15">
to build up some limit breaks as they also appear in groups of five on
most occasions.
+-=-+-=-+-=-+-=-+
Name: Captain
+-=-+-=-+-=-+-=-+
Level: 34
Information
HP: 2000
MP: 90
Atk: 84
Matk: 34
Def: 66
MDef: 80
Def%: 1
Dex: 63
Luck: 0
EXP: 850
AP: 84
Gil: 1050
Win: S-mine
Steal: Shinra Alpha
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Underwater Reactor, Submarine
Appears with: Underwater MP
Attacks
Machine Gun [1 Enemy] [351], Hand Grenade [1 Enemy] [767.8125]
Notes
Tips/Tricks: Captain can only be forced to use Hand Grenade while
Manipulated.
+-=-+-=-+-=-+-=-+
Name: Carry Armor [Boss], Right Arm, Left Arm
+-=-+-=-+-=-+-=-+
Level: 45
Information
HP: 24000, 10000, 10000
MP: 200, 100, 100
Atk: 90, 80, 80
Matk: 55
Def: 200
MDef: 300
Def%: 1
Dex: 80
Luck: 0
EXP: 2800, 1400, 1500
AP: 240, 95, 90
Gil: 4000, 0, 0
Win: God's Hand, -----, -----
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: Nullifies
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Haste, Peerless
Preparing
Where to find: Underwater Reactor
Appears with: Nothing
Attacks
Lapis Laser [All Enemies - No Reduction] [1875], Damage Attack [1
Enemy] [562.5], Arm Punch [1 Enemy] [624], Arm Grab [1 Enemy]
[Imprisoned]
Notes
Tips/Tricks: Lapis Laser is used by Carry Armor, sometimes as a sneak
attack. This attack is perhaps the most powerful in the game with all
things considered. Arm Punch is used only by the arms. Arm Grab will
pick up a character rendering them useless. The arm will hold the
character until it is defeated. Each time Carry Armor or either arm
is hit, Damage Attack will be triggered hitting any characters in
their grasp. Characters in arms are considered dead, so do not lose
the third.
+-=-+-=-+-=-+-=-+
Name: Castanets
+-=-+-=-+-=-+-=-+
Level: 15
Information
HP: 190
MP: 0
Atk: 26
Matk: 2
Def: 76
MDef: 4
Def%: 3
Dex: 49
Luck: 2
EXP: 65
AP: 7
Gil: 113
Win: Potion
Steal: -
Morph: -
Elemental Resistance
Fire: Weakness
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Mythril Mines
Appears with: Ark Dragon, Crawler
Attacks
2-stage Attack [1 Enemy] [38], Scissor Spark [1 Enemy] [52.25]
[Lightning]
+-=-+-=-+-=-+-=-+
Name: Ceasar
+-=-+-=-+-=-+-=-+
Level: 11
Information
HP: 120
MP: 0
Atk: 22
Matk: 33
Def: 32
MDef: 18
Def%: 5
Dex: 47
Luck: 10
EXP: 23
AP: 2
Gil: 55
Win: Potion, Tranquilizer
Steal: Tranquilizer
Morph: Potion
Elemental Resistance
Fire: -
Ice: Weakness
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Sewers
Appears with: Sahagin
Attacks
Bodyblow [1 Enemy] [29], Bubbles [1 Enemy] [21.75] [Water]
Notes
Tips/Tricks: At 25% HP and below, Ceasar will use Bubbles and Bodyblow
every turn until it is defeated.
+-=-+-=-+-=-+-=-+
Name: Chekov [Boss]
+-=-+-=-+-=-+-=-+
Level: 34
Information
HP: 5000
MP: 210
Atk: 71
Matk: 75
Def: 60
MDef: 280
Def%: 1
Dex: 70
Luck: 0
EXP: 1500
AP: 50
Gil: 0
Win: Ice Ring
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Wutai Pagoda
Appears with: -
Attacks
Absorb [1 Enemy] [296] [Absorb], Stare Down [1 Enemy] [Paralyze]
+-=-+-=-+-=-+-=-+
Name: Chocobo
+-=-+-=-+-=-+-=-+
Level: 13, 16, 19, 22, 29, 30, 33, 36
Information
HP: 130 to 360 [Level * 10]
MP: 13 to 100 [13 for Level 13, 16 for Level 16, 30 for Level
19, 100 for Level 22 and above]
Atk: 13
Matk: 52
Def: 40
MDef: 26
Def%: 1
Dex: 101
Luck: 0
EXP: 10
AP: 1
Gil: 1
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: On Chocobo Tracks, all around the world
Appears with: Many Different Enemies.
Attacks
Chocobuckle [1 Enemy] [Number of retreats party has], Chocobo Goes
Nuts [1 Enemy] [13]
Notes
Tips/Tricks: Chocobo Goes Nuts has two versions, the second hits all
targets, but the Chocobo will never use it. Despite what is
constantly rumored, any Chocobo can cast Chocobuckle. First, it
needs to be fed a Sylkis or Mimett Greens. After that, it needs to be
hit for damage which reduces its HP total between 0 and
[[Max HP / 32] +1 ]. The reason using Level 16 and 36 Chocobos is so
popular is because they can be hit with L4 Suicide, which will reduce
them between this range every time. More expensive greens will
increase the chance of a Chocobo remaining in the battle. If a
Chocobo is the only opponent left, the party will catch it.
+-=-+-=-+-=-+-=-+
Name: Christopher
+-=-+-=-+-=-+-=-+
Level: 34
Information
HP: 6000
MP: 200
Atk: 70
Matk: 64
Def: 66
MDef: 150
Def%: 5
Dex: 90
Luck: 5
EXP: 1300
AP: 80
Gil: 800
Win: Phoenix Down
Steal: Earth Drum
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Northern Crater
Appears with: Gighee
Attacks
Flutilizer [1 Target] [365], Cure2 [1 Ally or All Allies] [1358]
[Restorative], Bolt3 [1 Enemy or All Enemies] [2352] [Lightning],
Aspil [1 Enemy] [73.5 MP] [Absorb], Frog Song [1 Enemy] [Sleep]
[Frog], High/Low Suit [1 Enemy] [Sadness], Suffocation Song [1
Enemy] [Death], Stardust March [1 Enemy] [292]
Notes
Tips/Tricks: Has Frog Song. Cure2 can be used on All Allies if Gighee
has less than 66% of its HP. The following skills require Gighee to
be alive in order to use: High/Low Suit, Stardust March. Aspil will
be used if Christopher did not have enough MP to do his previous
action.
+-=-+-=-+-=-+-=-+
Name: Chuse Tank
+-=-+-=-+-=-+-=-+
Level: 6
Information
HP: 36
MP: 0
Atk: 10
Matk: 0
Def: 6
MDef: 66
Def%: 3
Dex: 57
Luck: 5
EXP: 23
AP: 2
Gil: 30
Win: Potion
Steal: Potion
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Sector 4 Plate
Appears with: Blugu, Grashtrike
Attacks
Claw [1 Enemy] [10], Rolling Claw [1 Enemy] [1/8th of Target's HP]
Notes
Tips/Tricks: Rolling Claw always hits the target with the highest HP.
+-=-+-=-+-=-+-=-+
Name: CMD. Grand Horn [Boss]
+-=-+-=-+-=-+-=-+
Level: 19, 25, 37
Information
HP: 2000, 4000, 8000
MP: 100, 200, 300
Atk: 40, 60, 100
Matk: 20, 50, 95
Def: 30, 50, 70
MDef: 32, 62, 80
Def%: 5, 5, 5
Dex: 57, 67, 79
Luck: 10, 20, 30
EXP: 200, 400, 800
AP: 20, 40, 80
Gil: 2400, 4800, 9600
Win: Vagyrisk Claw [Level 19 Version], Imperial Guard [Final]
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: -
Preparing
Where to find: Fort Condor
Appears with: - other than an army.
Attacks
Punch [1 Enemy] [560], Poison Breath [1 Enemy] [594] [Poison-Status],
Grand Attack [All Enemies or 1 Enemy] [560]
Notes
Tips/Tricks: Grand attack is a final attack. The stats listed above
are for the level 37 CMD. Grand Horn. Other versions have much lower
damages, but since they are seldom fought, I felt no need to list
them.
+-=-+-=-+-=-+-=-+
Name: Cokatolis
+-=-+-=-+-=-+-=-+
Level: 17
Information
HP: 420
MP: 0
Atk: 30
Matk: 24
Def: 36
MDef: 60
Def%: 1
Dex: 55
Luck: 0
EXP: 97
AP: 10
Gil: 168
Win: Soft
Steal: Soft
Morph: Soft
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Mt. Corel
Appears with: Needle Kiss, Bloatfloat
Attacks
Beak [1 Enemy] [45], Bird Kick [1 Enemy] [45], Petrify Smog [1 Enemy]
[Slow-Numb]
+-=-+-=-+-=-+-=-+
Name: Corneo's Lackey
+-=-+-=-+-=-+-=-+
Level: 8
Information
HP: 42
MP: 0
Atk: 14
Matk: 10
Def: 12
MDef: 6
Def%: 2
Dex: 48
Luck: 8
EXP: 8
AP: 0
Gil: 10
Win: -
Steal: -
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Corneo's Mansion, Floor 2
Appears with: Scotch
Attacks
Hit [1 Enemy] [14], Machine Gun [1 Enemy] [14]
+-=-+-=-+-=-+-=-+
Name: Corvette
+-=-+-=-+-=-+-=-+
Level: 36
Information
HP: 3200
MP: 260
Atk: 78
Matk: 68
Def: 68
MDef: 74
Def%: 5
Dex: 69
Luck: 15
EXP: 1050
AP: 60
Gil: 2200
Win: Loco Weed
Steal: Hyper
Morph: Light Curtain
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: Halves
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Underwater Tunnel
Appears with: Nothing
Attacks
Bodyblow [1 Enemy] [339], Gash [1 Enemy] [423.75], Spinning Cut [1
Enemy] [635.625], Slap [1 Enemy] [423.75] [Fury]
Notes
Tips/Tricks: Bodyblow can only be used via the Manipulate command.
+-=-+-=-+-=-+-=-+
Name: Crawler
+-=-+-=-+-=-+-=-+
Level: 15
Information
HP: 140
MP: 48
Atk: 28
Matk: 38
Def: 10
MDef: 32
Def%: 5
Dex: 36
Luck: 2
EXP: 56
AP: 6
Gil: 65
Win: Potion
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: Halves
Lightning: -
Earth: Weakness
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Mythril Mines
Appears with: Ark Dragon, Castanets, Madouge
Attacks
Bite [1 Enemy] [41], Cold Breath [1 Enemy] [19.875] [Ice]
+-=-+-=-+-=-+-=-+
Name: Crazy Saw
+-=-+-=-+-=-+-=-+
Level: 44
Information
HP: 3900
MP: 340
Atk: 116
Matk: 96
Def: 100
MDef: 120
Def%: 10
Dex: 80
Luck: 2
EXP: 800
AP: 80
Gil: 1300
Win: Phoenix Down
Steal: Ether
Morph: Turbo Ether
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: -
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Sector 8 Underground, Winding Tunnel
Appears with: Shadow Maker, Cromwell
Attacks
Uppercut [1 Enemy] [911] [Confusion], Rifle [1 Enemy] [911]
+-=-+-=-+-=-+-=-+
Name: Cripshay
+-=-+-=-+-=-+-=-+
Level: 8
Information
HP: 100
MP: 0
Atk: 11
Matk: 0
Def: 18
MDef: 26
Def%: 3
Dex: 46
Luck: 2
EXP: 26
AP: 3
Gil: 53
Win: Potion
Steal: Potion
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Train Graveyard
Appears with: Deenglow
Attacks
Scissors [1 Enemy] [11], Dual Spike [1 Enemy] [13.75]
Notes
Tips/Tricks: Counter attacks to physical damage.
+-=-+-=-+-=-+-=-+
Name: Cromwell
+-=-+-=-+-=-+-=-+
Level: 42
Information
HP: 3500
MP: 120
Atk: 100
Matk: 75
Def: 110
MDef: 104
Def%: 1
Dex: 70
Luck: 6
EXP: 800
AP: 80
Gil: 1500
Win: 8-inch Cannon
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: -
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Sector 8 Underground
Appears with: Crazy Saw
Attacks
Normal Shell [1 Enemy] [624]
+-=-+-=-+-=-+-=-+
Name: Crown Lance
+-=-+-=-+-=-+-=-+
Level: 20
Information
HP: 440
MP: 70
Atk: 34
Matk: 31
Def: 30
MDef: 140
Def%: 1
Dex: 60
Luck: 0
EXP: 225
AP: 23
Gil: 400
Win: Hi-Potion
Steal: -
Morph: Dream Powder
Elemental Resistance
Fire: Weakness
Ice: -
Lightning: Absorbs
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Cosmo Area, Nibel Area, Rocket Launch Pad Area
Appears with: -
Attacks
Claw [1 Enemy] [55], Sleepel [1 Enemy or All Enemies] [Sleep], Bolt
[1 Enemy or All Enemies] [153] [Lightning] [Deadly Needles] [1 Enemy]
[19.125]
Notes
Tips/Tricks: Deadly Needles is only used if Crown Lance is in the
front row with an HP of under 220.
+-=-+-=-+-=-+-=-+
Name: Cuahl
+-=-+-=-+-=-+-=-+
Level: 33
Information
HP: 1300
MP: 60
Atk: 65
Matk: 45
Def: 42
MDef: 70
Def%: 1
Dex: 60
Luck: 0
EXP: 720
AP: 70
Gil: 800
Win: Hi-Potion
Steal: Tranquilizer
Morph: Tranquilizer
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Gaea's Cliff
Appears with: Headbomber
Attacks
Light Shell [1 Enemy] [266], Blaster [1 Enemy] [819]
Notes
Tips/Tricks: Blaster is used only after being struck by a physical
attack. Light Shell is used only after being hit by a magical attack.
+-=-+-=-+-=-+-=-+
Name: Custom Sweeper
+-=-+-=-+-=-+-=-+
Level: 15
Information
HP: 300
MP: 100
Atk: 30
Matk: 3
Def: 30
MDef: 40
Def%: 1
Dex: 43
Luck: 1
EXP: 63
AP: 7
Gil: 120
Win: Potion
Steal: Atomic Scissors
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: -
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Midgar Area
Appears with: -
Attacks
W Machine Gun [1 Enemy] [77], Smoke Shot [1 Enemy] [66], Matra Magic
[All Enemies - no reduction] [74.25]
Notes
Tips/Tricks: Custom Sweeper's will use Matra Magic 25% of the time.
It is a great enemy skill so be certain to get it. Also, steal from
them to get Barret a good weapon.
+-=-+-=-+-=-+-=-+
Name: Crysales
+-=-+-=-+-=-+-=-+
Level: 37
Information
HP: 1500
MP: 100
Atk: 98
Matk: 45
Def: 46
MDef: 84
Def%: 5
Dex: 59
Luck: 8
EXP: 800
AP: 80
Gil: 600
Win: Ether
Steal: -
Morph: Dream Powder
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Mideel Area
Appears with: Nothing
Attacks
Bite [1 Enemy] [550], Sleep Scales [1 Enemy] [Sleep]
+-=-+-=-+-=-+-=-+
Name: Dark Dragon
+-=-+-=-+-=-+-=-+
Level: 57
Information
HP: 14000
MP: 600
Atk: 150
Matk: 90
Def: 120
MDef: 240
Def%: 5
Dex: 100
Luck: 3
EXP: 5000
AP: 350
Gil: 2500
Win: Elixir
Steal: Dragon Armlet
Morph: Vaccine
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Weakness
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: Immune
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: -
Manipulate: -
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Claw [1 Enemy] [1752], Tail Attack [1 Enemy] [2190], Dark Dragon
Breath [All Enemies or 1 Enemy] [1102.5] [Darkness], Ultima [All
Enemies - No Reduction] [5788.125], Dragon Force [1 Ally] [Def and
MDef up 50%, Maximum of 100% increase], Laser [1 Enemy] [50% of
Target's HP] [Gravity]
Notes
Tips/Tricks: Ultima is used as a magical counter attack only once
per battle. You can learn Laser from Dark Dragon, and if manipulated
you can learn Dragon Force From it too.
+-=-+-=-+-=-+-=-+
Name: Dark Nation
+-=-+-=-+-=-+-=-+
Level: 15
Information
HP: 140
MP: 80
Atk: 43
Matk: 15
Def: 38
MDef: 94
Def%: 18
Dex: 74
Luck: 3
EXP: 70
AP: 7
Gil: 250
Win: Guard Source
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ
Appears with: Rufus
Attacks
Bite [1 Enemy] [63], Bolt [1 Enemy] [90] [Lightning], Barrier [1 Ally]
[Barrier], MBarrier [1 Ally] [MBarrier]
Notes
Tips/Tricks: Dark Nation will cast a barrier on Rufus. It could start
attacking at this point, but often elects to cast a barrier on itself
and then an MBarrier on Rufus before doing so.
+-=-+-=-+-=-+-=-+
Name: Death Claw
+-=-+-=-+-=-+-=-+
Level: 19
Information
HP: 400
MP: 120
Atk: 41
Matk: 30
Def: 44
MDef: 100
Def%: 1
Dex: 51
Luck: 0
EXP: 96
AP: 10
Gil: 168
Win: Hi-Potion
Steal: Platinum Bangle
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Corel Desert
Appears with: Bullmotor
Attacks
Claw [1 Enemy] [65], Death Claw [1 Enemy] [65] [Paralyze], Laser
[1 Enemy] [50% of Target's HP] [Gravity] [Piercing], Barrier
[Self or All Allies] [Barrier], MBarrier [Self or All Allies]
[MBarrier]
Notes
Tips/Tricks: Laser gets used about 1/4 of the time, a great enemy
skill to pick up here.
+-=-+-=-+-=-+-=-+
Name: Death Dealer
+-=-+-=-+-=-+-=-+
Level: 48
Information
HP: 7000
MP: 400
Atk: 120
Matk: 120
Def: 140
MDef: 140
Def%: 5
Dex: 90
Luck: 0
EXP: 1800
AP: 200
Gil: 1200
Win: Kiss of Death, X-Potion
Steal: Turbo Ether
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Restorative: Nullifies
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Spin Turn [1 Enemy] [1020], Emperor [1 Ally or All Allies] [1360]
[Restorative], Hidden One [1 Enemy] [Death], Star [1 Enemy] [1020],
Sun [1 Enemy] [Silence] [Darkness], World [1 Enemy] [Stop], Roulette
[Random target, All Allies and All Enemies are valid] [Death]
Notes
Tips/Tricks: Learn Roulette from it! Emperor will restore no HP to
Death Dealer as he nullifies Restorative magic.
+-=-+-=-+-=-+-=-+
Name: Death Machine
+-=-+-=-+-=-+-=-+
Level: 35
Information
HP: 2500
MP: 150
Atk: 72
Matk: 25
Def: 58
MDef: 60
Def%: 1
Dex: 66
Luck: 0
EXP: 900
AP: 80
Gil: 1200
Win: -
Steal: W Machine Gun
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Junon Path
Appears with: Nothing
Attacks
W Machine Gun [1 Enemy] [535.5], 100 Needles [1 Enemy] [382.5], Matra
Magic [All Enemies - No Reduction] [247.5]
Notes
Tips/Tricks: This enemy is quite dangerous. As it gets hurt it will
begin doing many combo attacks. Matra Magic is part of one of these
combos and will not be used until Death Machine's HP is at less than
1/3rd of its maximum.
+-=-+-=-+-=-+-=-+
Name: Deenglow
+-=-+-=-+-=-+-=-+
Level: 10
Information
HP: 120
MP: 72
Atk: 22
Matk: 22
Def: 32
MDef: 240
Def%: 6
Dex: 58
Luck: 10
EXP: 35
AP: 4
Gil: 70
Win: Graviball
Steal: Ether
Morph: Phoenix Down
Elemental Resistance
Fire: -
Ice: Absorbs
Lightning: Halves
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: Nullifies
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Train Graveyard
Appears with: Ghost, Cripshay
Attacks
Wing Cutter [1 Enemy] [28], Ice [1 to All Enemies] [96] [Ice],
Demi [1 to All Enemies] [25% of Current HP] [Gravity]
+-=-+-=-+-=-+-=-+
Name: Demons Gate
+-=-+-=-+-=-+-=-+
Level: 45
Information
HP: 10000
MP: 400
Atk: 150
Matk: 96
Def: 100
MDef: 450
Def%: 0
Dex: 120
Luck: 0
EXP: 3800
AP: 400
Gil: 4000
Win: Gigas Armlet
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Halves
Poison: Nullifies
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Temple of the Ancients
Appears with: -
Attacks
Falling Rocks [1 Enemy] [1762.5], Cave-in [All Enemies] [1410] [Ice],
Petrif-Eye [1 Enemy] [Slow-Numb], Demon Rush [All Enemies] [2115]
Notes
Tips/Tricks: Wow, he hits hard. While it may seems elemental damage
is the way to go, it is not. Any magical attack without the ability
to pierce is a waste of time, as it will do pitiful damage to him.
+-=-+-=-+-=-+-=-+
Name: Desert Sahagin
+-=-+-=-+-=-+-=-+
Level: 20
Information
HP: 580
MP: 0
Atk: 46
Matk: 38
Def: 32
MDef: 120
Def%: 1
Dex: 56
Luck: 0
EXP: 230
AP: 21
Gil: 300
Win: Potion
Steal: Potion
Morph: Fire Veil
Elemental Resistance
Fire: Halves
Ice: Weakness
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: Absorbs
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Cosmo Area
Appears with: -
Attacks
Harpoon [1 Enemy] [102], Sandgun [1 Enemy] [Earth] [Darkness]
Notes
Tips/Tricks: There is a small chance every turn Desert Sahagin's
defense will be 512, making it rather immune to physical attacks.
+-=-+-=-+-=-+-=-+
Name: Devil Ride
+-=-+-=-+-=-+-=-+
Level: 13
Information
HP: 240
MP: 0
Atk: 25
Matk: 4
Def: 40
MDef: 22
Def%: 3
Dex: 56
Luck: 2
EXP: 60
AP: 6
Gil: 100
Win: Potion
Steal: Hi-Potion
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: -
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Midgar Area
Appears with: Kalm Fang
Attacks
Wheelie [1 Enemy] [35], Drift Turn [All Enemies] [43.75]
+-=-+-=-+-=-+-=-+
Name: Diablo
+-=-+-=-+-=-+-=-+
Level: 41
Information
HP: 4000
MP: 200
Atk: 100
Matk: 86
Def: 80
MDef: 110
Def%: 5
Dex: 75
Luck: 10
EXP: 1100
AP: 70
Gil: 1100
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: Nullifies
Ice: Nullifies
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Ancient Forest
Appears with: Rilfsak
Attacks
Horn Bomber [1 Enemy] [1147.5], Flame [1 Enemy] [762] [Fire], Cold
[1 Enemy] [762] [Ice]
Notes
Tips/Tricks: His AI script is messed up. Flame *should* counter Ice
attacks, E-skills and summons. Instead, flame counters; Fire Fang,
Fire Veil, Antarctic Wind and T/S Bomb. He does not counter E-skill
or summons. Cold *should* counter Fire attacks, E-Skills and summons.
Instead, it counters: Mute Mask, War Gong, Loco Weed, Impaler and Ink.
He does properly counter attack ice and fire spells from the magic
command.
+-=-+-=-+-=-+-=-+
Name: Diamond Weapon [Boss]
+-=-+-=-+-=-+-=-+
Level: 49
Information
HP: 30000
MP: 30000
Atk: 50
Matk: 50
Def: 250
MDef: 250
Def%: 1
Dex: 180
Luck: 0
EXP: 35000
AP: 3500
Gil: 25000
Win: -
Steal: Rising Sun
Morph: -
Elemental Resistance
Fire: Halves
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless, Regen
Preparing
Where to find: Shores of Midgar
Appears with: Nothing
Attacks
Diamond Fire [1 Enemy] [891] [Fire], Foot Stamp [1 Enemy] [1188],
Diamond Flash [All Enemies - No Reduction] [Target's HP * 15 / 16],
[Silence]
Notes
Tips/Tricks: Diamond Weapon is immune to all physical attack aside
from limit breaks with the exception of the time between the start of
a countdown until it uses Diamond Flash. Foot Stamp is used on the
enemy with the highest HP.
+-=-+-=-+-=-+-=-+
Name: Diver Nest
+-=-+-=-+-=-+-=-+
Level: 38
Information
HP: 2800
MP: 100
Atk: 60
Matk: 65
Def: 90
MDef: 110
Def%: 6
Dex: 64
Luck: 0
EXP: 1340
AP: 60
Gil: 1250
Win: X-Potion
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: Halves
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Underwater Tunnel
Appears with: Nothing
Attacks
Bodyblow [1 Enemy] [682.5], [Big Wave] [All Enemies] [341.25], Tornado
Wave [1 Enemy] [772.5] [Wind]
+-=-+-=-+-=-+-=-+
Name: Doorbull
+-=-+-=-+-=-+-=-+
Level: 35
Information
HP: 2800
MP: 160
Atk: 70
Matk: 50
Def: 66
MDef: 160
Def%: 5
Dex: 80
Luck: 0
EXP: 760
AP: 50
Gil: 680
Win: Hi-Potion
Steal: Hi-Potion
Morph: -
Elemental Resistance
Fire: Absorbs
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Temple of the Ancients
Appears with: -
Attacks
Claw [1 Enemy] [298], Fang [1 Enemy] [298], Fire Shell [1 Enemy] [298]
[Fire], Light Shell [1 Enemy] [298]
+-=-+-=-+-=-+-=-+
Name: Dorky Face
+-=-+-=-+-=-+-=-+
Level: 23
Information
HP: 520
MP: 80
Atk: 50
Matk: 40
Def: 36
MDef: 120
Def%: 30
Dex: 35
Luck: 0
EXP: 300
AP: 35
Gil: 202
Win: Phoenix Down
Steal: Echo Screen
Morph: Mute Mask
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Shinra Mansion
Appears with: Black Bat, Mirage
Attacks
Cutter [1 Enemy] [120], Curses [1 Enemy] [Silence], Funny Breath
[All Enemies] [Confusion]
+-=-+-=-+-=-+-=-+
Name: Dragon
+-=-+-=-+-=-+-=-+
Level: 32
Information
HP: 3500
MP: 250
Atk: 90
Matk: 65
Def: 120
MDef: 300
Def%: 20
Dex: 90
Luck: 40
EXP: 900
AP: 110
Gil: 1400
Win: Fire Fang
Steal: Gold Armlet
Morph: -
Elemental Resistance
Fire: Absorbs
Ice: -
Lightning: -
Earth: -
Poison: -</pre><pre id="faqspan-16">
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: Immune
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: Immune - Peerless
Preparing
Where to find: Mt. Nibel
Appears with: -
Attacks
Dragon Fang [1 Enemy] [900], Flame Thrower [1 Enemy] [509.25] [Fire]
Notes
Tips/Tricks: Gold Armlets, good!
+-=-+-=-+-=-+-=-+
Name: Dragon Rider
+-=-+-=-+-=-+-=-+
Level: 35
Information
HP: 3500
MP: 180
Atk: 84
Matk: 76
Def: 80
MDef: 120
Def%: 15
Dex: 77
Luck: 30
EXP: 1000
AP: 80
Gil: 690
Win: Hi-Potion
Steal: Hi-Potion
Morph: Mind Source
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: Nullifies
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Whirlwind Maze
Appears with: Nothing
Attacks
Fang [1 Enemy] [357], Dual Attack [1 Enemy] [446.25], Head Hunting
[1 Enemy] [892.5], Head Hunting 2 [1 Enemy] [1785], Rider Breath
[1 Enemy] [1248.75]
Notes
Tips/Tricks: Rider Breath will randomly counter magic. Great way to
get Mind Sources!
+-=-+-=-+-=-+-=-+
Name: Dragon Zombie
+-=-+-=-+-=-+-=-+
Level: 54
Information
HP: 13000
MP: 400
Atk: 160
Matk: 65
Def: 150
MDef: 200
Def%: 1
Dex: 110
Luck: 0
EXP: 4000
AP: 300
Gil: 2800
Win: Cauldron, X-Potion
Steal: Cauldron
Morph: Vaccine
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: Weakness
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Poison Fang [1 Enemy] [5340] [Poison-Elemental] [Poison-Status],
Body Tail [All Enemies or 1 Enemy] [1780], Abnormal Breath [1 Enemy]
[714] [Poison-Status], Bone [1 Enemy] [1780] [Paralyze], Shadow Flare
[1 Enemy] [5578.125], Pandora's Box [All Enemies - No Reduction]
[Piercing]
Notes
Tips/Tricks: Pandora's Box will only be cast the first time you kill
a Dragon Zombie. Then... NEVER AGAIN. Also a good place to learn
Shadow Flare.
+-=-+-=-+-=-+-=-+
Name: Dual Horn
+-=-+-=-+-=-+-=-+
Level: 30
Information
HP: 2500
MP: 0
Atk: 68
Matk: 25
Def: 70
MDef: 166
Def%: 1
Dex: 62
Luck: 0
EXP: 550
AP: 45
Gil: 500
Win: Pepio Nut
Steal: Pepio Nut
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Woodlands Area, Cactus Island, Goblin Island
Appears with: -
Attacks
Angle Punch [1 Enemy] [257], Horn Lift [1 Enemy] [257]
+-=-+-=-+-=-+-=-+
Name: Dyne
+-=-+-=-+-=-+-=-+
Level: 23
Information
HP: 1200
MP: 20
Atk: 32
Matk: 25
Def: 64
MDef: 250
Def%: 1
Dex: 55
Luck: 0
EXP: 600
AP: 55
Gil: 750
Win: Silver Armlet
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Corel Desert
Appears with: -
Attacks
Needle Gun [1 Enemy] [165], S-Mine [1 Enemy] [171.875], Molotov
Cocktail [All Enemies] [178.75], Fire [1 Enemy to All enemies] [144]
[Fire]
Notes
Tips/Tricks: Dyne will never use Fire. While these damages look like
a lot, keep Barret in the back row and most of them get cut in half.
He will often use S-Mine or Molotov Cocktail right after Needle Gun,
if his HP is low.
+-=-+-=-+-=-+-=-+
Name: Eagle Gun
+-=-+-=-+-=-+-=-+
Level: 46
Information
HP: 17000
MP: 50
Atk: 90
Matk: 50
Def: 86
MDef: 100
Def%: 2
Dex: 90
Luck: 1
EXP: 2000
AP: 90
Gil: 1600
Win: X-Potion
Steal: Warrior Bangle
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: Nullifies
Poison: -
Gravity: -
Water: Nullifies
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Corel Huge Materia Quest
Appears with: Nothing
Attacks
Claw [1 Enemy] [606], Single Wing Fire [1 Enemy] [606], Dual Wing
Fire [All Enemies] [606]
Notes
Tips/Tricks: This is a one time enemy, be sure to steal the Warrior
Bangle!
+-=-+-=-+-=-+-=-+
Name: Edgehead
+-=-+-=-+-=-+-=-+
Level: 27
Information
HP: 900
MP: 80
Atk: 60
Matk: 31
Def: 48
MDef: 140
Def%: 1
Dex: 62
Luck: 0
EXP: 370
AP: 36
Gil: 385
Win: X-Potion, Hourglass, Smoke Bomb
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Absorbs
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Wutai Area
Appears with: Tail Vault
Attacks
Scissors [1 Enemy] [160], Electric Burst [1 Enemy] [348] [Lightning]
+-=-+-=-+-=-+-=-+
Name: Elena [Boss]
+-=-+-=-+-=-+-=-+
Level: 53
Information
HP: 30000
MP: 100
Atk: 75
Matk: 100
Def: 90
MDef: 190
Def%: 5
Dex: 85
Luck: 20
EXP: 6400
AP: 800
Gil: 7000
Win: -
Steal: Minerva Band
Morph: -
Elemental Resistance
Fire: -
Ice: Absorbs
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Winding Tunnel
Appears with: Rude, Reno
Attacks
Kick [1 Enemy] [1427.5], Bewildered [1 Enemy] [Confusion], Throw
[All Enemies] [1142] [Fire], Throw [1 Enemy] [856.5]
Notes
Tips/Tricks: Throw [The Fire Version] will be the first attack used in
the battle, even before your sneak attacks can go off. It will also
be used any time she goes into the front row. Bewildered will be used
any time she retreats to the back row. Steal the Minerva Band!
+-=-+-=-+-=-+-=-+
Name: Elfadunk
+-=-+-=-+-=-+-=-+
Level: 14
Information
HP: 220
MP: 34
Atk: 28
Matk: 6
Def: 40
MDef: 8
Def%: 2
Dex: 55
Luck: 2
EXP: 64
AP: 7
Gil: 140
Win: Potion
Steal: Hi-Potion
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Grasslands
Appears with: Mandragora, Levrikon
Attacks
Bodyblow [1 Enemy] [40], Shower [1 Enemy] [20] [Sadness]
+-=-+-=-+-=-+-=-+
Name: Eligor
+-=-+-=-+-=-+-=-+
Level: 12
Information
HP: 300
MP: 67
Atk: 33
Matk: 24
Def: 46
MDef: 110
Def%: 2
Dex: 56
Luck: 7
EXP: 36
AP: 4
Gil: 120
Win: Echo Screen
Steal: Striking Staff
Morph: Mute Mask
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Halves
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Train Graveyard
Appears with: -
Attacks
Sword Attack [1 Enemy] [45], Mono Laser [1 Enemy] [39.375], Silence
[1 to All Enemies] [Silence], Sleepel [1 to All Enemies] [Sleep]
+-=-+-=-+-=-+-=-+
Name: Emerald Weapon [Boss]
+-=-+-=-+-=-+-=-+
Level: 99
Information
HP: 1000000 [One Million]
MP: 100
Atk: 180
Matk: 180
Def: 180
MDef: 180
Def%: 1
Dex: 230
Luck: 1
EXP: 50000
AP: 50000
Gil: 50000
Win: Earth Harp
Steal: -
Morph: -
Name: Eye
+-=-+-=-+-=-+-=-+
Level: 50
Information
HP: 25000
MP: 100
Atk: 50
Matk: 50
Def: 2
MDef: 2
Def%: 1
Dex: 254
Luck: 1
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -, [Weakness Eye]
Ice: Absorbs
Lightning: Weakness, -----
Earth: Nullifies
Poison: -
Gravity: Halves
Water: Absorbs
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: -
Preparing
Where to find: Underwater, floating around
Appears with: Nothing
Attacks
Foot Stamp [All Enemies] [8677.5], Emerald Shoot [1 Enemy] [9520.875]
[Removes Barrier, Mbarrier, Shield, Death Force, Resist], Emerald Beam
[All Enemies - No Reduction] [Target's HP * 21 / 32] [Removes Regen],
Revenge Stamp [All Enemies] [5495.75] [Removes Haste], Aire Tam Storm
[All Enemies - No Reduction] [1111 * Number of Materia's Equipped]
[Removes Haste, Slow, Stop, Regen, Barrier, MBarrier, Reflect, Shield,
Death Force, Resist], Emerald Laser [1 Enemy] [4162.5], Emerald Laser
[712.5 MP]
Notes
Tips/Tricks: Foot Stamp and Emerald Shoot are used when all the Eyes
are dead. Emerald Beam and Aire Tam Storm can only be used when at
least one Eye is alive. Emerald Laser has two attacks, a blue one
and a yellow one, which come from the Eyes. Revenge Stamp is a
counter attack used if at least one Eye is alive.
+-=-+-=-+-=-+-=-+
Name: Epiolnis
+-=-+-=-+-=-+-=-+
Level: 36
Information
HP: 1800
MP: 90
Atk: 90
Matk: 50
Def: 58
MDef: 100
Def%: 1
Dex: 86
Luck: 0
EXP: 950
AP: 70
Gil: 1500
Win: -
Steal: Wizard Bracelet
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: Absorbs
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: Immune
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Ancient Forest
Appears with: Rilfsak
Attacks
Bird Kick [1 Enemy] [393], Catapult [1 Enemy] [393], Acid Rain [1
Enemy] [645] [Poison-Element] [Poison-Status]
Notes
Tips/Tricks: Acid Rain hits the target with the highest HP.
+-=-+-=-+-=-+-=-+
Name: Evilhead
+-=-+-=-+-=-+-=-+
Level: 28
Information
HP: 740
MP: 45
Atk: 80
Matk: 65
Def: 50
MDef: 60
Def%: 1 [25% chance of getting 255]
Dex: 65
Luck: 0
EXP: 650
AP: 50
Gil: 400
Win: Vampire Fang
Steal: -
Morph: Holy Torch
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Gaea's Cliff
Appears with: Icicle
Attacks
Blood Suck [1 Enemy] [290] [Absorb], Ultrasound [1 Enemy] [279]
[Silence]
Notes
Tips/Tricks: 25% chance of having 255 Def%. Ultrasound can be quite
annoying if you need to use magic to kill it.
+-=-+-=-+-=-+-=-+
Name: Flapbeat
+-=-+-=-+-=-+-=-+
Level: 18
Information
HP: 330
MP: 60
Atk: 40
Matk: 32
Def: 36
MDef: 156
Def%: 1
Dex: 50
Luck: 0
EXP: 140
AP: 15
Gil: 186
Win: T/S Bomb
Steal: T/S Bomb
Morph: T/S Bomb
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Gold Saucer Area
Appears with: Spencer, Joker
Attacks
Tailbeat [1 Enemy] [62], Flying Sickle [1 Enemy] [225] [Wind]
+-=-+-=-+-=-+-=-+
Name: Flower Prong
+-=-+-=-+-=-+-=-+
Level: 19
Information
HP: 550
MP: 68
Atk: 40, 42, 44
Matk: 30, 38, 46
Def: 58, 58, 58
MDef: 200, 250, 300
Def%: 0, 0, 0
Dex: 68, 68, 68
Luck: 0, 0, 0
EXP: 240, 220, 200
AP: 24, 22, 20
Gil: 400, 350, 300
Win: Earth Drum
Steal: -
Morph: -
Elemental Resistance
Fire: Weakness
Ice: -
Lightning: -
Earth: Weakness
Poison: Absorbs
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Jungle
Appears with: -
Attacks
Bio2 [1 Enemy or All Enemies] [385.75] [Poison-Element] [Poison-
Status], Seed Bullet [1 Enemy] [66], W Laser [1 Enemy] [Target's
HP * 15 / 16], Pollen [All Enemies] [52.5] [Sleep]
Notes
Tips/Tricks: Flower Prong has many attacks which will never be used.
It also has three forms, which give reduced EXP, AP and Gil while
getting improved stats. There are two versions of Bio2, the second
one has a base of 511.875 instead of 385.75.
+-=-+-=-+-=-+-=-+
Name: Formula
+-=-+-=-+-=-+-=-+
Level: 16
Information
HP: 240
MP: 100
Atk: 16
Matk: 5
Def: 36
MDef: 32
Def%: 1
Dex: 57
Luck: 0
EXP: 65
AP: 7
Gil: 120
Win: Hi-Potion
Steal: Boomerang
Morph: Speed Drink
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Junon Area
Appears with: Nerosuferoth
Attacks
Air Bomber [1 Enemy] [126] [Wind], Blue Impulse [All Enemies
No-Reduction] [78.75] [Wind], Cross Impulse [All Enemies No-Reduction]
[110.25] [Wind]
Notes
Tips/Tricks: Steal some Boomerangs to throw or sell.
+-=-+-=-+-=-+-=-+
Name: Foulander
+-=-+-=-+-=-+-=-+
Level: 27
Information
HP: 800
MP: 100
Atk: 50
Matk: 25
Def: 46
MDef: 100
Def%: 1
Dex: 54
Luck: 0
EXP: 440
AP: 34
Gil: 460
Win: Lunar Curtain, Fire Veil
Steal: -
Morph: -
Elemental Resistance
Fire: Absorbs
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Da-Chao Statue
Appears with: Bizarre Bug, Garuda
Attacks
Claw [1 Enemy] [134], Flame Dance] [All Enemies or 1 Enemy] [390]
[Fire]
Notes
Tips/Tricks: Attacks enemy who last dealt damage to it.
+-=-+-=-+-=-+-=-+
Name: Frozen Nail
+-=-+-=-+-=-+-=-+
Level: 28
Information
HP: 1300
MP: 100
Atk: 67
Matk: 65
Def: 52
MDef: 128
Def%: 5
Dex: 60
Luck: 5
EXP: 520
AP: 50
Gil: 800
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Great Glacier
Appears with: Shred
Attacks
Continu-claw [1 Enemy] [183], Flying Sickle [1 Enemy] [418.5] [Wind]
+-=-+-=-+-=-+-=-+
Name: Gagighandi
+-=-+-=-+-=-+-=-+
Level: 19
Information
HP: 480
MP: 55
Atk: 40
Matk: 25
Def: 38
MDef: 72
Def%: 1
Dex: 45
Luck: 0
EXP: 173
AP: 18
Gil: 220
Win: Soft
Steal: Soft
Morph: Remedy
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Gongaga Area, Cosmo Area
Appears with: Touch Me
Attacks
Claw [1 Enemy] [63], Stone Stare [1 Enemy] [Slow-Numb]
+-=-+-=-+-=-+-=-+
Name: Gargoyle
+-=-+-=-+-=-+-=-+
Level: 43
Information
HP: 2000
MP: 200
Atk: 120
Matk: 64
Def: 140
MDef: 120
Def%: 1
Dex: 90
Luck: 0
EXP: 800
AP: 80
Gil: 2500
Win: Remedy, X-Potion
Steal: -, X-Potion
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: Immune, -----
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Rock Finger [1 Enemy] [642] [Slow-Numb], Kick [1 Enemy] [925], L4
Death [All Enemies or 1 Enemy] [Death]
Notes
Tips/Tricks: L4 Death only hurts enemies with a level which is a
multiple of 4. Rock Finger will be used when the Gargoyle "Wakes up"
from an attack, but not if you wait it out.
+-=-+-=-+-=-+-=-+
Name: Garuda
+-=-+-=-+-=-+-=-+
Level: 29
Information
HP: 1400
MP: 200
Atk: 56
Matk: 35
Def: 52
MDef: 150
Def%: 1
Dex: 59
Luck: 0
EXP: 520
AP: 30
Gil: 520
Win: Ice Crystal, Mute Mask, Bolt Plume, Light Curtain
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: Absorbs
Lightning: Absorbs
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Da-Chao Statue
Appears with: Jayjujayme, Foulander
Attacks
Rod [1 Enemy] [156], Ice2 [1 Enemy or All Enemies] [480] [Ice], Bolt2
[1 Enemy or All Enemies] [480] [Lightning], Dance [1 Enemy] [192 MP]
[Absorb]
+-=-+-=-+-=-+-=-+
Name: Gas Ducter
+-=-+-=-+-=-+-=-+
Level: 42
Information
HP: 3000
MP: 200
Atk: 88
Matk: 80
Def: 76
MDef: 68
Def%: 1
Dex: 85
Luck: 0
EXP: 900
AP: 75
Gil: 1110
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: Absorb
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: -
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Corel Huge Materia Quest
Appears with: Nothing
Attacks
Punch [1 Enemy] [548], Smog Alert [1 Enemy] [685] [Poison-Status]
[Sadness] [Silence] [Darkness]
+-=-+-=-+-=-+-=-+
Name: Ghirofelgo
+-=-+-=-+-=-+-=-+
Level: 26
Information
HP: 1600
MP: 0
Atk: 50
Matk: 35
Def: 100
MDef: 400
Def%: 33
Dex: 120
Luck: 0
EXP: 380
AP: 44
Gil: 300
Win: Phoenix Down
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullify
Poison: -
Gravity: Weakness
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: Immune
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: Immune - Peerless, Haste
Preparing
Where to find: Shinra Mansion
Appears with: -
Attacks
Guillotine [1 Enemy] [325]
Notes
Tips/Tricks: There is a 12.5% chance that any attack will knock him
off of his chain for a couple of turns.
+-=-+-=-+-=-+-=-+
Name: Ghost
+-=-+-=-+-=-+-=-+
Level: 10
Information
HP: 130
MP: 80
Atk: 25
Matk: 18
Def: 8
MDef: 56
Def%: 10
Dex: 48
Luck: 6
EXP: 30
AP: 3
Gil: 22
Win: Ghost Hand
Steal: Ghost Hand
Morph: Ether
Elemental Resistance
Fire: Weakness
Ice: Halves
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: Nullifies
Wind: -
Holy: Defeats
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence:
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Train Graveyard
Appears with: Deenglow
Attacks
Scratch [1 Enemy] [32], Fire [1 to All Enemies] [84] [Fire],
Drain [1 Enemy] [63]
Notes
Tips/Tricks: Will vanish from view after taking damage, making it
immune to most attacks until it returns to view. Restorative items
and spells will cause damage to it as well.
+-=-+-=-+-=-+-=-+
Name: Ghost Ship
+-=-+-=-+-=-+-=-+
Level: 44
Information
HP: 6600
MP: 100
Atk: 80
Matk: 68
Def: 70
MDef: 80
Def%: 5
Dex: 80
Luck: 1
EXP: 1600
AP: 60
Gil: 2000
Win: Phoenix Down
Steal: Phoenix Down
Morph: Guide Book
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: Halves
Wind: -
Holy: Weakness
Status Effect Resistance
Death: -
Sleep: Immune
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Underwater Tunnel
Appears with: Nothing
Attacks
Fight [1 Enemy] [410], St. Elmos Fire [1 Enemy] [410], Goannai [1
Enemy] [Removes Target from Battle]
Notes
Tips/Tricks: Goannai can only be used twice per battle. It always
hits the target with the most HP. Characters removed count as dead
so if another is KO'd, it is game over. This is an instant way to
lose in the Battle Square. Restorative items and spells hurt Ghost
Ship.
+-=-+-=-+-=-+-=-+
Name: Gi Nattak [Boss]
+-=-+-=-+-=-+-=-+
Level: 29
Information
HP: 5500
MP: 200
Atk: 70
Matk: 25
Def: 70
MDef: 140
Def%: 1
Dex: 75
Luck: 0
EXP: 1400
AP: 150
Gil: 3000
Win: Wizer Staff
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: Nullifies
Wind: -
Holy: Weakness
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Caves of Gi
Appears with: Soul Fire
Attacks
Spear Attack [1 Enemy] [566.5625], Drain [1 Enemy] [121.5], Aspil
[1 Enemy] [40.5 MP Drain], DeBarrier [All enemies or 1 Enemy]
[Removes Barrier, MBarrier, Reflect, Shield]
Notes
Tips/Tricks: Curative magic will cause damage to Gi Nattak. A
Phoenix Down can cause death, but an x-potion will deal its present
HP to him in damage.
+-=-+-=-+-=-+-=-+
Name: Gi Spector
+-=-+-=-+-=-+-=-+
Level: 23
Information
HP: 450
MP: 88
Atk: 45
Matk: 35
Def: 30
MDef: 120
Def%: 1
Dex: 59
Luck: 0
EXP: 260
AP: 20
Gil: 150
Win: Smoke Bomb
Steal: -
Morph: Ghost Hand
Elemental Resistance
Fire: Weakness
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: Weakness
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Caves of the Gi
Appears with: -
Attacks
Skewer [1 Enemy] [109], Hell Spear [1 Enemy] [136.25] [Paralyze],
Death Sentence [1 Enemy] [Death-Sentence]
Notes
Tips/Tricks: Will sometimes use Death Sentence as a counter attack.
Other times will use Skewer as a counter attack. Death Sentence also
targets the enemy with the lowest HP, unless they are already affected
by it.
+-=-+-=-+-=-+-=-+
Name: Gigas
+-=-+-=-+-=-+-=-+
Level: 40
Information
HP: 3500
MP: 100
Atk: 100
Matk: 59
Def: 80
MDef: 98
Def%: 8
Dex: 79
Luck: 22
EXP: 840
AP: 84
Gil: 560
Win: Earth Mallet
Steal: Gigas Armlet
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Whirlwind Maze
Appears with: Nothing
Attacks
Squash [1 Enemy] [450] [Earth], Moon Wars [1 Enemy] [600], Quake3
[1 Enemy to All Enemies] [2598.75] [Earth]
Notes
Tips/Tricks: Only source of Earth Mallets in the entire game. As the
area they appear in is a one time area, it may be in your best
interest to get some.
+-=-+-=-+-=-+-=-+
Name: Gighee
+-=-+-=-+-=-+-=-+
Level: 34
Information
HP: 5500
MP: 100
Atk: 70
Matk: 65
Def: 76
MDef: 190
Def%: 12
Dex: 90
Luck: 3
EXP: 700
AP: 60
Gil: 600
Win: Ether
Steal: Elixir
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Northern Crater
Appears with: Christopher
Attacks
Guitar Slap [1 Enemy] [438], Petrif-Eye [594] [Petrify], Sun Diver
[1 Enemy] [Removes Target from Battle], Voice of Ages [All Enemies
or 1 Enemy] [594] [Silence]
Notes
Tips/Tricks: Voice of Ages is a 100% Magical Counter Attack. Sun
Diver results as an enemy running away [meaning no game over if a
character has been kicked off and the others die]
+-=-+-=-+-=-+-=-+
Name: Goblin
+-=-+-=-+-=-+-=-+
Level: 40
Information
HP: 2000
MP: 80
Atk: 58
Matk: 55
Def: 74
MDef: 74
Def%: 1
Dex: 68
Luck: 0
EXP: 20
AP: 20
Gil: 20
Win: Zeio Nut
Steal: Zeio Nut
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Goblin Island
Appears with: Nothing
Attacks
Fight [1 Enemy] [274], Goblin Punch [1 Enemy] [205.5], Sleepel [1
Enemy or All Enemies] [Sleep]
Notes
Tips/Tricks: The Goblin Punch Enemy Skill may only be learned here.
Also, the only source of Zeio Nuts in the game!
+-=-+-=-+-=-+-=-+
Name: Godo [Boss]
+-=-+-=-+-=-+-=-+
Level: 41
Information
HP: 10000
MP: 1000
Atk: 70
Matk: 45
Def: 60
MDef: 100
Def%: 1
Dex: 68
Luck: 0
EXP: 5000
AP: 60
Gil: 40000
Win: All Creation
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Wutai Pagoda
Appears with: -
Attacks
Cure2 [1 Ally or All Allies] [1286] [Restorative], Sleepel [1 Enemy of
All Enemies] [Sleep], Mini [1 Enemy or All Enemies] [Small], Drain
[1 Enemy] [193.5] [Absorb], Bio2 [1 Enemy or All Enemies] [677.25]
[Poison-Element] [Poison-Status], Trine [All Enemies] [1096.5]
[Lightning], Demi3 [1 Enemy or All Enemies] [75% of Target's HP]
[Gravity], Beast Sword [1 Enemy or All Enemies] [337]
Notes
Tips/Tricks: Godo will use cure2 on himself after his HP has been
reduced below 4000. Once Yuffie is under 20% of her Maximum HP, he
will have a 50% chance of using Cure2 on her. He is one of three
enemies in the game with Trine, and also the only one able to give
Trine to the Fourth Enemy Skill Materia.
+-=-+-=-+-=-+-=-+
Name: Golem
+-=-+-=-+-=-+-=-+
Level: 24
Information
HP: 1000
MP: 0
Atk: 60
Matk: 5
Def: 56
MDef: 100
Def%: 1
Dex: 80
Luck: 0
EXP: 300
AP: 22
Gil: 500
Win: Hi-Potion
Steal: Turbo Ether
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Cosmo Area
Appears with: -
Attacks
Golem Punch [1 Enemy] [150], Finger Shot [1 Enemy] [187.5], Megaton
Punch [1 Enemy] [281.25]
Notes
Tips/Tricks: Golem's stats go really weird once he starts moving. I
really do not understand what they do and why, but for the most part
they will go somewhat higher as he moves around.
+-=-+-=-+-=-+-=-+
Name: Gorkill [Boss]
+-=-+-=-+-=-+-=-+
Level: 30
Information
HP: 3000
MP: 150
Atk: 71
Matk: 75
Def: 60
MDef: 280
Def%: 25
Dex: 70
Luck: 0
EXP: 1500
AP: 50
Gil: 0
Win: X-Potion
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Wutai Pagoda
Appears with: -
Attacks
Dive Kick [1 Enemy] [25% of Target's HP], Barrier [1 Ally or All
Allies] [Barrier], Reflect [1 Ally or All Allies] [Reflect], Demi2
[1 Enemy or All Enemies] [50% of Target's HP], Regen [1 Ally or All
Allies] [Regen]
+-=-+-=-+-=-+-=-+
Name: Grand Horn
+-=-+-=-+-=-+-=-+
Level: 19
Information
HP: 460
MP: 43
Atk: 46
Matk: 15
Def: 42
MDef: 90
Def%: 1
Dex: 60
Luck: 0
EXP: 180
AP: 15
Gil: 240
Win: War Gong, Hi-Potion
Steal: -
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Gongaga Area, Cosmo Area
Appears with: -
Attacks
Punch [1 Enemy] [100], Grand Punch [1 Enemy] [306] [Earth]
+-=-+-=-+-=-+-=-+
Name: Grangalan
+-=-+-=-+-=-+-=-+
Level: 16
Information
HP: 550
MP: 60
Atk: 40
Matk: 25
Def: 88
MDef: 120
Def%: 1
Dex: 50
Luck: 0
EXP: 88
AP: 10
Gil: 220
Win: Hi-Potion
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -</pre><pre id="faqspan-17">
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: Nullifies
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: Immune
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Corel Area, Gold Saucer Area, Gongaga Area
Appears with: -
Attacks
Darkeye [1 Enemy] [Darkness], Silver Wheel [1 Enemy] [75]
Notes
Tips/Tricks: Will spawn Granagalan Jr, which can spawn three
Granagalan Jr. Jr. into the battle. They will all use silver wheel.
Darkeye can only be used when the lower class of Granagalan's are
defeated and only once per battle. The lesser Granagalan's leave
extra EXP/AP/Gil if all killed.
+-=-+-=-+-=-+-=-+
Name: Grashtrike
+-=-+-=-+-=-+-=-+
Level: 8
Information
HP: 42
MP: 0
Atk: 12
Matk: 15
Def: 18
MDef: 2
Def%: 3
Dex: 58
Luck: 6
EXP: 20
AP: 2
Gil: 20
Win: Spider Web
Steal: Spider Web
Morph: Spider Web
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Sector 4 Plate
Appears with: Rocket Launcher, Chuse Tank
Attacks
Sickle [1 Enemy] [12], Silk [1 Enemy] [Slow]
+-=-+-=-+-=-+-=-+
Name: Gremlin
+-=-+-=-+-=-+-=-+
Level: 36
Information
HP: 1500
MP: 100
Atk: 70
Matk: 55
Def: 60
MDef: 80
Def%: 5
Dex: 62
Luck: 14
EXP: 750
AP: 60
Gil: 750
Win: Shrivel
Steal: Tent
Morph: X-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Whirlwind Maze
Appears with: Sculpture
Attacks
Claw [1 Enemy] [304], Bad Mouth [1 Enemy] [912] [Sadness]
+-=-+-=-+-=-+-=-+
Name: Grenade
+-=-+-=-+-=-+-=-+
Level: 32
Information
HP: 2000
MP: 0
Atk: 70
Matk: 30
Def: 60
MDef: 64
Def%: 1
Dex: 68
Luck: 0
EXP: 900
AP: 100
Gil: 400
Win: Right Arm
Steal: Right Arm
Morph: Right Arm
Elemental Resistance
Fire: Halves
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Whirlwind Maze
Appears with: Nothing
Attacks
Bodyblow [1 Enemy] [280], Gush [1 Enemy] [525] [Fire], Bomb Blast
[1 Enemy] [4445]
Notes
Tips/Tricks: In its third form, Grenade's Bodyblow has a base 700
damage instead of 280. Bomb Blast is a suicide attack. It can only
be used as an attack in the third form. It is a 100% counter attack
if Bomb has less than 500 HP left. No EXP/AP/Gil is left when it is
used.
+-=-+-=-+-=-+-=-+
Name: Grenade Combatant
+-=-+-=-+-=-+-=-+
Level: 10
Information
HP: 130
MP: 0
Atk: 18
Matk: 4
Def: 24
MDef: 30
Def%: 3
Dex: 54
Luck: 3
EXP: 42
AP: 4
Gil: 72
Win: Grenade
Steal: Tranquilizer
Morph: Grenade
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ, Floors 1, 2, 3
Appears with: Mighty Grunt
Attacks
Machine Gun [1 Enemy] [18], Hand Grenade [1 Enemy] [39.375]
Notes
Tips/Tricks: When HP is lower than 97 with Grenades until he runs out.
+-=-+-=-+-=-+-=-+
Name: Griffin
+-=-+-=-+-=-+-=-+
Level: 21
Information
HP: 760
MP: 40
Atk: 45
Matk: 35
Def: 42
MDef: 160
Def%: 1
Dex: 58
Luck: 0
EXP: 260
AP: 25
Gil: 350
Win: Phoenix Down
Steal: Phoenix Down
Morph: Phoenix Down
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Cosmo Area
Appears with: -
Attacks
Claw [1 Enemy] [103], Peacock [All Enemies - No Reduction] [84]
Notes
Tips/Tricks: Griffin will be unreachable by non-long range attackers
when in the air. Griffin will also gain 30 more Def% while flying.
+-=-+-=-+-=-+-=-+
Name: Grimguard
+-=-+-=-+-=-+-=-+
Level: 31
Information
HP: 880
MP: 120
Atk: 60
Matk: 25
Def: 52 [254]
MDef: 510 [180]
Def%: 1
Dex: 58
Luck: 0
EXP: 600
AP: 45
Gil: 560
Win: Shrivel
Steal: Shrivel
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Corral Valley Caves
Appears with: -
Attacks
Ice2 [1 Enemy or All Enemies] [420] [Ice], Bolt2 [1 Enemy or All
Enemies] [420] [Lightning], Grim Rod [1 Enemy] [176]
Notes
Tips/Tricks: It has two defensive modes. The first is strong against
magic, the second is strong against physical attacks. It will switch
its defense mode based on what it gets hit with.
+-=-+-=-+-=-+-=-+
Name: Grosspanzer*Big
+-=-+-=-+-=-+-=-+
Level: 46
Information
HP: 4600
MP: 200
Atk: 140
Matk: 124
Def: 120
MDef: 160
Def%: 1
Dex: 110
Luck: 0
EXP: 800
AP: 80
Gil: 2100
Win: 8-inch Cannon
Steal: -
Morph: -
Name: Grosspanzer*Small
+-=-+-=-+-=-+-=-+
Level: 42
Information
HP: 2900
MP: 160
Atk: 120
Matk: 90
Def: 100
MDef: 130
Def%: 1
Dex: 136
Luck: 0
EXP: 600
AP: 80
Gil: 700
Win: -
Steal: -
Morph: -
Name: Grosspanzer*Mobile
+-=-+-=-+-=-+-=-+
Level: 50
Information
HP: 10000
MP: 30
Atk: 160
Matk: 111
Def: 136
MDef: 160
Def%: 10
Dex: 75
Luck: 0
EXP: 400
AP: 80
Gil: 1400
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: Immune - Peerless
Preparing
Where to find: The Mako Cannon
Appears with: Nothing
Attacks
Napalm Attack [1 Enemy] [2490] [Fire], Normal Shell [1 Enemy] [1660],
Normal Shell [1 Enemy] [3112.5], Bodyblow [1 Enemy] [4150], Deadly
Wheel [All Enemies or 1 Enemy] [1660]
Notes
Tips/Tricks: Big and Small have their own attacks, but they are
controlled from Mobile, so why bother making three separate enemies?
Napalm Attack can be used only if Big is alive. Both Normal Shell
attacks can be used only if Small is alive.
+-=-+-=-+-=-+-=-+
Name: Grunt
+-=-+-=-+-=-+-=-+
Level: 7
Information
HP: 40
MP: 0
Atk: 12
Matk: 2
Def: 10
MDef: 2
Def%: 4
Dex: 58
Luck: 8
EXP: 22
AP: 2
Gil: 15
Win: Potion
Steal: Grenade
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: No. 1 Reactor
Appears with: Sweeper, Mono Drive, 1st Ray
Attacks
Handclaw [1 Enemy] [12], Beam Gun [1 Enemy] [13.5]
+-=-+-=-+-=-+-=-+
Name: Guard Hound
+-=-+-=-+-=-+-=-+
Level: 3
Information
HP: 42
MP: 0
Atk: 8
Matk: 2
Def: 4
MDef: 2
Def%: 6
Dex: 64
Luck: 6
EXP: 20
AP: 2
Gil: 12
Win: Potion
Steal: Potion
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: No. 1 Reactor
Appears with: MP
Attacks
Bite [1 Enemy] [8], Tentacle [1 Enemy] [12]
Notes
Tips/Tricks: Bite always hits front row, Tentacle always the back row.
If no target is available, they will each hit the target with the
lowest HP.
+-=-+-=-+-=-+-=-+
Name: Guard Scorpion [Boss]
+-=-+-=-+-=-+-=-+
Level: 12
Information
HP: 800
MP: 0
Atk: 30
Matk: 15
Def: 40
MDef: 300
Def%: 0
Dex: 60
Luck: 1
EXP: 100
AP: 10
Gil: 100
Win: Assault Gun
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: Nullifies
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: No. 1 Reactor
Appears with: -
Attacks
Search Scope [1 Enemy], Rifle [1 Enemy] [41], Scorpion Tail
[1 Enemy] [71.75], Tail Laser [All Enemies] [123]
Notes
Tips/Tricks: Will counter attack with Tail Laser if tail is raised
when any damage is taken. Def becomes 255 with tail up, MDef becomes
384 with tail up. Its attack pattern is: Search Scope, Attack, Search
Scope, Attack, Tail goes up, [wait], Tail goes down, repeat all.
+-=-+-=-+-=-+-=-+
Name: Guard System
+-=-+-=-+-=-+-=-+
Level: 35
Information
HP: 2200
MP: 200
Atk: 55
Matk: 56
Def: 70
MDef: 50
Def%: 0
Dex: 67
Luck: 0
EXP: 110
AP: 80
Gil: 1200
Win: Molotov
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Weakness
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Junon Path
Appears with: Quick Machine Gun, Rocket Launcher
Attacks
None
+-=-+-=-+-=-+-=-+
Name: Guardian
+-=-+-=-+-=-+-=-+
Level: 40
Information
HP: 4000
MP: 340
Atk: 80
Matk: 66
Def: 76
MDef: 80
Def%: 8
Dex: 67
Luck: 10
EXP: 940
AP: 60
Gil: 500
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: Immune
Positive: Immune - Haste, Peerless
Preparing
Where to find: Underwater Reactor
Appears with: Nothing
Attacks
Rocket Punch [1 Enemy] [475], W Rocket Punch [1 Enemy] [475], Jumping
Blow [1 Enemy] [475]
Notes
Tips/Tricks: This enemy is vulnerable to Berserk and has no Berserk
attack. Because of this, when in Berserk mode it will do nothing!
+-=-+-=-+-=-+-=-+
Name: Gun Carrier
+-=-+-=-+-=-+-=-+
Level: 39
Information
HP: 3400
MP: 240
Atk: 60
Matk: 45
Def: 76
MDef: 84
Def%: 5
Dex: 59
Luck: 2
EXP: 860
AP: 75
Gil: 1600
Win: S-mine
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: -
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Underwater Reactor
Appears with: Senior Grunt
Attacks
Normal Shell [1 Enemy] [279], Abnormal Shell [1 Enemy] [69.75] [Slow]
[Darkness], Bodyblow [1 Enemy] [697.5]
+-=-+-=-+-=-+-=-+
Name: Hammer Blaster
+-=-+-=-+-=-+-=-+
Level: 12
Information
HP: 210
MP: 0
Atk: 18
Matk: 0
Def: 12
MDef: 44
Def%: 3
Dex: 50
Luck: 4
EXP: 43
AP: 5
Gil: 80
Win: Loco Weed
Steal: Echo Screen
Morph: Smoke Bomb
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ, Floors 63, 64
Appears with: -
Attacks
Hammer Attack [1 Enemy] [18], Muddle Mallet [1 Enemy] [9] [Confusion]
Notes
Tips/Tricks: Hammer Blaster has six other attacks which it will never
use under any circumstances.
+-=-+-=-+-=-+-=-+
Name: Hard Attacker
+-=-+-=-+-=-+-=-+
Level: 32
Information
HP: 2500
MP: 150
Atk: 80
Matk: 55
Def: 90
MDef: 74
Def%: 3
Dex: 77
Luck: 6
EXP: 750
AP: 58
Gil: 600
Win: Molotov
Steal: -
Morph: -
Elemental Resistance
Fire: Halves
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: Halves
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Underwater Reactor
Appears with: Senior Grunt
Attacks
Bodyblow [1 Enemy] [320], Oil [1 Enemy] [320] [Fire]
+-=-+-=-+-=-+-=-+
Name: Harpy
+-=-+-=-+-=-+-=-+
Level: 18
Information
HP: 800
MP: 200
Atk: 50
Matk: 13
Def: 32
MDef: 100
Def%: 1
Dex: 58
Luck: 0
EXP: 148
AP: 14
Gil: 210
Win: Hi-Potion
Steal: Striking Staff
Morph: Elixir
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Halves
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: Immune
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: Immune - Peerless
Preparing
Where to find: Gold Saucer Area
Appears with: -
Attacks
Claw [1 Enemy] [106], Poison Storm [1 Enemy] [Poison-Status],
Aqualung [All Enemies] [604.5] [Water]
Notes
Tips/Tricks: Uses Aqualung every third turn. This is one of the best
enemy skills in the game, be sure to get it, but avoid getting killed
by it!
+-=-+-=-+-=-+-=-+
Name: Headbomber
+-=-+-=-+-=-+-=-+
Level: 35
Information
HP: 1600
MP: 200
Atk: 70
Matk: 40
Def: 60
MDef: 46
Def%: 10
Dex: 60
Luck: 10
EXP: 640
AP: 64
Gil: 460
Win: Hyper
Steal: Tranquilizer
Morph: Tranquilizer
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Gaea's Cliff
Appears with: Zolokalter, Cuahl
Attacks
Dorsal Punch [1 Enemy] [298], Extreme Bomber [1 Enemy] [1303.75]
[Fury]
Notes
Tips/Tricks: Will have 120 Dex instead of 60 if all allies are dead.
It will then use only extreme bomber
+-=-+-=-+-=-+-=-+
Name: Head Hunter
+-=-+-=-+-=-+-=-+
Level: 30
Information
HP: 2000
MP: 100
Atk: 100
Matk: 58
Def: 60
MDef: 60
Def%: 3
Dex: 67
Luck: 10
EXP: 650
AP: 80
Gil: 1000
Win: Ether
Steal: Tranquilizer
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Mideel
Appears with: Nothing
Attacks
Sickle [1 Enemy] [472], Rising Dagger [1 Enemy] [472]
+-=-+-=-+-=-+-=-+
Name: Heavy Tank
+-=-+-=-+-=-+-=-+
Level: 21
Information
HP: 1600
MP: 25
Atk: 49
Matk: 37
Def: 34
MDef: 90
Def%: 1
Dex: 68
Luck: 0
EXP: 340
AP: 45
Gil: 1300
Win: Hi-Potion
Steal: Phoenix Down
Morph: Power Source
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Meltdown Reactor [Inside Gongaga]
Appears with: -
Attacks
Charge [1 Enemy] [169.5], Wheelie Attack [1 Enemy] [169.5], Big Spiral
[All Enemies] [169.5]
Notes
Tips/Tricks: Great supply of Power Sources from them, as they are the
only enemy which can appear in this area.
+-=-+-=-+-=-+-=-+
Name: Hedgehog Pie
+-=-+-=-+-=-+-=-+
Level: 6
Information
HP: 40
MP: 52
Atk: 12
Matk: 4
Def: 18
MDef: 12
Def%: 4
Dex: 42
Luck: 8
EXP: 20
AP: 3
Gil: 25
Win: Potion
Steal: Ether
Morph: Ether
Elemental Resistance
Fire: -
Ice: Weakness
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Sector 5 Slums, Sector 6
Appears with: Whole Eater
Attacks
Bodyblow [1 Enemy] [12], Fire [1 or All Enemies] [30] [Fire]
+-=-+-=-+-=-+-=-+
Name: Heg
+-=-+-=-+-=-+-=-+
Level: 22
Information
HP: 400
MP: 0
Atk: 46
Matk: 5
Def: 30
MDef: 64
Def%: 1
Dex: 40
Luck: 0
EXP: 250
AP: 20
Gil: 240
Win: Hi-Potion
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: Weakness
Lightning: -
Earth: -
Poison: Absorbs
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: Immune
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Caves of the Gi
Appears with: Sneaky Step
Attacks
Poison Fang [1 Enemy] [108] [Poison-Status], Halt Whip [1 Enemy]
[94.5] [Paralyze]
+-=-+-=-+-=-+-=-+
Name: Heli Gunner [Boss]
+-=-+-=-+-=-+-=-+
Level: 19
Information
HP: 1000
MP: 0
Atk: 55
Matk: 0
Def: 40
MDef: 220
Def%: 15
Dex: 66
Luck: 0
EXP: 250
AP: 25
Gil: 200
Win: Mythril Armlet
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ
Appears with: -
Attacks
AB Cannon [1 Enemy] [119] [Sleep], C Cannon [1 Enemy] [119]
[Poison-Status], Firing Line [All Targets] [141.3125] [Sleep]
[Poison-Status], Spinning Bodyblow [1 Enemy] [148.75], Flying Drill
[1 Enemy] [178.5]
Notes
Tips/Tricks: Starts spinning once HP is less than 25% of max HP.
Gains 50 Def and MDef at that point. Can't Reach enemy, only Barret
will be able to use standard attacks in this battle. Spinning
Bodyblow and Flying Drill are only used in the second form. The other
attacks are only used in the first form.
+-=-+-=-+-=-+-=-+
Name: Hell House
+-=-+-=-+-=-+-=-+
Level: 11
Information
HP: 45
MP: 0
Atk: 24
Matk: 20
Def: 2
MDef: 48
Def%: 0
Dex: 52
Luck: 2
EXP: 44
AP: 6
Gil: 250
Win: Potion
Steal: -
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Sector 6
Appears with: -
Attacks
Erupt [1 Enemy] [32] [Darkness], Hell Bomber [1 Enemy] [48],
Suicide Drop [All Enemies] [32] [Earth], Bodyblow [1 Enemy] [107.5],
Suicide Drop - Version 2 [All Enemies] [43] [Earth], Lunattack
[1 Enemy] [75.25], Hell Press [1 Enemy] [64.5]
Notes
Tips/Tricks: When Hell House is reduced to less than 337 HP, he will
have a 50% chance each turn to transform into another mode. His stats
will increase when this occurs. Att: 32, MAtk: 24, Def: 2, MDef: 64,
Def%: 3, Dex: 59, Luck: 4. Also, he will be able to use the rest of
his attacks. Lunattack is a counter attack which is used 25% of the
time once his HP is 112 or less.
+-=-+-=-+-=-+-=-+
Name: Hell Rider VR2
+-=-+-=-+-=-+-=-+
Level: 18
Information
HP: 350
MP: 50
Atk: 78
Matk: 5
Def: 46
MDef: 60
Def%: 1
Dex: 60
Luck: 0
EXP: 72
AP: 8
Gil: 130
Win: Potion
Steal: Hi-Potion
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Halves
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: -
Positive: Immune - Peerless
Preparing
Where to find: Junon Area
Appears with: -
Attacks
Iron Mallet [1 Enemy] [207], Ballistic [1 Enemy] [310.5],
Electromag [All Enemies] [Change Row]
Notes
Tips/Tricks: In case it is not clear, Electromag causes characters in
the front row to move to the back while characters in the back row
move to the front row.
+-=-+-=-+-=-+-=-+
Name: Hellitic Hojo [Boss]
+-=-+-=-+-=-+-=-+
Level: 55
Information
HP: 26000
MP: 200
Atk: 80
Matk: 60
Def: 140
MDef: 200
Def%: 6
Dex: 68
Luck: 0
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
Name: Right Arm
+-=-+-=-+-=-+-=-+
Level: 55
Information
HP: 5000
MP: 300
Atk: 150
Matk: 80
Def: 120
MDef: 130
Def%: 1
Dex: 95
Luck: 0
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
Name: Left Arm
+-=-+-=-+-=-+-=-+
Level: 55
Information
HP: 24000
MP: 400
Atk: 46
Matk: 100
Def: 150
MDef: 150
Def%: 1
Dex: 90
Luck: 0
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies, -----, Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune, -----, Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune, Immune, -----
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune, -----, Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless, Haste, Immune - Peerless, Haste, Immune -
Peerless
Preparing
Where to find: The Mako Cannon
Appears with: Nothing
Attacks
Pile Banger [1 Enemy] [1962.5], Bio Gas [1 Enemy] [690] [Poison-
Status], Confu [1 Enemy or All Enemies] [Confusion], Sleepel [1 Enemy
or All Enemies] [Sleep], Silence [1 Enemy or All Enemies] [Silence]
Notes
Tips/Tricks: Sleepel is used when the right arm is dead. Silence is
used when the left arm is dead. Confu is used when both arms are
alive. Bio Gas is used when both arms are alive. Pile Banger is
used when the right arm is alive.
+-=-+-=-+-=-+-=-+
Name: Hippogriff
+-=-+-=-+-=-+-=-+
Level: 37
Information
HP: 3000
MP: 280
Atk: 90
Matk: 98
Def: 80
MDef: 120
Def%: 1 [31]
Dex: 80
Luck: 20
EXP: 800
AP: 80
Gil: 1500
Win: Echo Screen
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Mideel Area
Appears with: Nothing
Attacks
Beak [1 Enemy] [402], ??? [1 Enemy] [1206], L2 Confu [1 Enemy or All
Enemies] [Confusion]
Notes
Tips/Tricks: L2 Confu will always be used on Hippogriff's first turn.
It confuses targets with an even numbered level. Hippogriff can fly
which gives it an additional 30 Def%. There are two variations of
beak though they have identical stats, one is for the air, the other
for the ground. ??? is not to be confused with the enemy skill ????.
+-=-+-=-+-=-+-=-+
Name: Ho-Chu
+-=-+-=-+-=-+-=-+
Level: 39
Information
HP: 4300
MP: 290
Atk: 96
Matk: 86
Def: 68
MDef: 94
Def%: 1
Dex: 95
Luck: 20
EXP: 750
AP: 70
Gil: 2500
Win: -
Steal: Circlet
Morph: Ribbon
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: Absorbs
Gravity: Nullifies
Water: Weakness
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: -
Positive: Immune - Peerless
Preparing
Where to find: Battle Square
Appears with: Nothing
Attacks
Whip String [1 Enemy] [564] [Paralyze], Big Pollen [All Enemies or 1
Enemy] [750] [Sleep]
Notes
Tips/Tricks: Was supposed to be able to be found in the Ancient
Forest. Instead, it can only be found in the Battle Square.
+-=-+-=-+-=-+-=-+
Name: Hojo [Boss]
+-=-+-=-+-=-+-=-+
Level: 50
Information
HP: 13000
MP: 250
Atk: 60
Matk: 60
Def: 130
MDef: 150
Def%: 5
Dex: 78
Luck: 6
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: The Mako Cannon
Appears with: Poodler Sample, Bad Rap Sample
Attacks
Capsule [All Allies - No Reduction] [Targets Max HP] [Restorative]
Notes
Tips/Tricks: All he does is revive allies.
+-=-+-=-+-=-+-=-+
Name: Hundred Gunner [Boss]
+-=-+-=-+-=-+-=-+
Level: 18
Information
HP: 1600
MP: 0
Atk: 52
Matk: 0
Def: 46
MDef: 240
Def%: 1
Dex: 63
Luck: 0
EXP: 330
AP: 35
Gil: 300
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ
Appears with: -
Attacks
Aux Artillery [1 Enemy] [110], Hidden Artillery [1 Enemy] [137.5],
Main Artillery [All Enemies] [123.75], Wave Artillery [All Enemies]
[185.625], Sub Artillery [1 Enemy] [151.25]
Notes
Tips/Tricks: Aux and Hidden Artillery are used in the first form, when
its HP is above 67% of its max HP. Main Artillery is used in the
second form, when its HP is between 33% and 67% of its max HP. Wave
Artillery is used in the third form, when its HP is lower than 33% of
its max HP and the Sensor Cannon is charged. Sub Artillery is never
used. Also, no EXP/AP/GIL is given from this battle, as the next one
starts immediately.
+-=-+-=-+-=-+-=-+
Name: Hungry
+-=-+-=-+-=-+-=-+
Level: 33
Information
HP: 2000
MP: 100
Atk: 60
Matk: 45
Def: 64
MDef: 130
Def%: 5
Dex: 62
Luck: 30
EXP: 700
AP: 60
Gil: 600
Win: Ether
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Corral Valley, Great Glacier
Appears with: Boundfat
Attacks
Bodyblow [1 Enemy] [182], Mini [1 Enemy or All Enemies] [Small],
Eat [1 Enemy] [Eats target]
Notes
Tips/Tricks: A target must be Mini to be eaten. When eaten, it is
removed from the battlefield and counted as dead. A sadly
embarrassing way to get a game over.
+-=-+-=-+-=-+-=-+
Name: Ice Golem
+-=-+-=-+-=-+-=-+
Level: 40
Information
HP: 4000
MP: 300
Atk: 100
Matk: 70
Def: 80
MDef: 100
Def%: 10
Dex: 75
Luck: 0
EXP: 1000
AP: 70
Gil: 1500
Win: Hi-Potion
Steal: Hi-Potion
Morph: -
Elemental Resistance
Fire: -
Ice: Absorbs
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Great Glacier
Appears with: -
Attacks
Golem Punch [1 Enemy] [600], Cold Snap [1 Enemy] [600] [Ice], Wide
Grazer [All Enemies - No Reduction] [618.75] [Lightning]
Notes
Tips/Tricks: Ice Golems pack a strong punch for little guys. They
also have an attack they will never use.
+-=-+-=-+-=-+-=-+
Name: Icicle
+-=-+-=-+-=-+-=-+
Level: 30
Information
HP: 3000
MP: 300
Atk: 73
Matk: 63
Def: 64
MDef: 96
Def%: 0
Dex: 60
Luck: 2
EXP: 500
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: Weakness
Ice: Absorbs
Lightning: -
Earth: Weakness
Poison: -
Gravity: Weakness
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Gaea's Cliff
Appears with: Evilhead
Attacks
Icicle Drop [1 Enemy] [831]
Notes
Tips/Tricks: Icicle Drop is used only as a counter attack. If the
Icicle is killed before the Evilheads they appear with, the Evilheads
will not leave any EXP/AP/Gil.
+-=-+-=-+-=-+-=-+
Name: Ironite
+-=-+-=-+-=-+-=-+
Level: 30
Information
HP: 2400
MP: 100
Atk: 65
Matk: 50
Def: 58
MDef: 40
Def%: 2
Dex: 70
Luck: 0
EXP: 900
AP: 48
Gil: 680
Win: Hi-Potion
Steal: Phoenix Down
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -</pre><pre id="faqspan-18">
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Whirlwind Maze
Appears with: Wind Wing
Attacks
Bodyblow [1 Enemy] [185], Flying Upper [1 Enemy] [555], Sleepel [1
Enemy or All Enemies] [Sleep]
+-=-+-=-+-=-+-=-+
Name: Iron Man
+-=-+-=-+-=-+-=-+
Level: 46
Information
HP: 20000
MP: 100
Atk: 180
Matk: 160
Def: 240
MDef: 400
Def%: 1
Dex: 200
Luck: 0
EXP: 10000
AP: 150
Gil: 600
Win: Phoenix Down
Steal: Elixir
Morph: Escort Guard
Elemental Resistance
Fire: Halves
Ice: Halves
Lightning: -
Earth: Halves
Poison: -
Gravity: -
Water: Weakness
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Heavy Sword [1 Enemy] [2482.5], Grand Sword [All Enemies or 1 Enemy]
[1986], Adrenaline [Self] [Haste] [Barrier]
Notes
Tips/Tricks: Adrenaline can be used only four times per battle and
only when Iron Man is under 25% of his maximum HP.
+-=-+-=-+-=-+-=-+
Name: Jayjujayme
+-=-+-=-+-=-+-=-+
Level: 28
Information
HP: 640
MP: 20
Atk: 52
Matk: 35
Def: 46
MDef: 160
Def%: 1
Dex: 45
Luck: 0
EXP: 410
AP: 35
Gil: 350
Win: Remedy, Deadly Waste, X-Potion
Steal: Grenade
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Da-Chao Statue
Appears with: Bizarre Bug, Garuda
Attacks
Bite [1 Enemy] [142], Confu-scales [1 Enemy] [283.5] [Confusion],
Silk [1 Enemy] [Slow], Thread [1 Enemy] [Stop]
Notes
Tips/Tricks: Confu-scales will only be used if manipulated. Thread
can only be used if the target is already under the influence of slow.
+-=-+-=-+-=-+-=-+
Name: Jemnezmy
+-=-+-=-+-=-+-=-+
Level: 24
Information
HP: 800
MP: 80
Atk: 55
Matk: 34
Def: 58
MDef: 80
Def%: 1
Dex: 60
Luck: 25
EXP: 510
AP: 50
Gil: 400
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: Nullifies
Lightning: -
Earth: -
Poison: Instant Death
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Temple of the Ancients
Appears with: Toxic Frog
Attacks
Toad [1 Enemy or All Enemies] [Frog], Poisona [1 Enemy or All
Enemies], Fascination [1 Enemy] [Confusion], Cold Breath [1 Enemy]
[130.5] [Ice]
Notes
Tips/Tricks: Fascination hits only male targets. Cold Breath hits
only female targets which are not Frogs. Poisona is a counter attack
to the attacker if afflicted by Poison. Toad is a counter attack to
the attacker if afflicted by Toad.
+-=-+-=-+-=-+-=-+
Name: Jenova*BIRTH
+-=-+-=-+-=-+-=-+
Level: 25
Information
HP: 4000
MP: 110
Atk: 38
Matk: 30
Def: 56
MDef: 180
Def%: 1
Dex: 60
Luck: 10
EXP: 680
AP: 64
Gil: 800
Win: White Cape
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Cargo Ship
Appears with: -
Attacks
Laser [1 Enemy] [201], Gas [1 Enemy] [201], W-Laser [1 Enemy] [201],
Tail Laser [All Enemies] [201], Stop [1 Enemy or All Enemies] [Stop]
+-=-+-=-+-=-+-=-+
Name: Jenova*DEATH
+-=-+-=-+-=-+-=-+
Level: 55
Information
HP: 25000
MP: 800
Atk: 140
Matk: 70
Def: 90
MDef: 320
Def%: 1
Dex: 150
Luck: 0
EXP: 6000
AP: 400
Gil: 5000
Win: Reflect Ring
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Whirlwind Maze
Appears with: Nothing
Attacks
Red Light [1 Enemy] [843.75] [Fire], Tropic Wind [1 Enemy] [750]
[Fire/Wind], Silence [1 Enemy or All Enemies] [Silence]
Notes
Tips/Tricks: All of her attacks are fire based, if fire can not hurt
you, the only way to lose is by killing yourself.
+-=-+-=-+-=-+-=-+
Name: Jenova*LIFE
+-=-+-=-+-=-+-=-+
Level: 50
Information
HP: 10000
MP: 300
Atk: 128
Matk: 40
Def: 110
MDef: 290
Def%: 10
Dex: 140
Luck: 40
EXP: 4000
AP: 350
Gil: 1500
Win: Wizard Bracelet
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Weakness
Poison: -
Gravity: Nullifies
Water: Absorbs
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Forgotten City
Appears with: A heavy heart... sort of.
Attacks
Blue Light [1 Enemy] [472.5] [Water], Blue Flame [1 Enemy] [540]
[Water], Aqualung [All Enemies - No Reduction] [1755] [Water],
Reflect [1 Ally or All Allies] [Reflect]
Notes
Tips/Tricks: Aqualung is a great enemy skill, pick it up here. Oh,
you may have noticed all of her attacks are water based, if you can
make yourself not take damage [hint: Water Ring], the only way you
will be able to lose is by killing yourself in some manner.
+-=-+-=-+-=-+-=-+
Name: Jenova*SYNTHESIS [Boss]
+-=-+-=-+-=-+-=-+
Level: 61
Information
HP: 60000 [Arms have 10000 HP and 8000 HP respectively, but otherwise
have identical stats]
MP: 600
Atk: 150
Matk: 120
Def: 100
MDef: 180
Def%: 1
Dex: 120
Luck: 0
EXP: 60000
AP: 500
Gil: 0
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: Absorbs
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Haste, Peerless
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Absorb [1 Enemy] [1357.5] [Sadness] [Absorb], Repeating Slap [1 Enemy]
[2325] [Fury], Bio2 [All Enemies or 1 Enemy] [1425.375] [Poison-
Elemental] [Poison-Status], Cure3 [All Allies or 1 Ally] [3946]
[Restorative], [Stop] [1 Enemy or All Enemies] [Stop], Ultima [All
Enemies - No Reduction] [7126.875]
Notes
Tips/Tricks: Jenova can also revive either of the arms in any given
turn.
+-=-+-=-+-=-+-=-+
Name: Jersey
+-=-+-=-+-=-+-=-+
Level: 25
Information
HP: 500
MP: 100
Atk: 55
Matk: 15
Def: 40
MDef: 144
Def%: 5
Dex: 60
Luck: 10
EXP: 320
AP: 30
Gil: 384
Win: Turbo Ether
Steal: Turbo Ether
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Shinra Mansion
Appears with: Mirage
Attacks
Spin Attack [1 Enemy] [139], ???? [1 Enemy] [Difference between its
Max HP and Current HP]
Notes
Tips/Tricks: Jersey starts the battle immune to all magic. In this
for it can cast ????. The second form, which is triggered as a
counter attack to physical attacks, is immune to all physical attacks.
+-=-+-=-+-=-+-=-+
Name: Joker
+-=-+-=-+-=-+-=-+
Level: 18
Information
HP: 370
MP: 0
Atk: 45
Matk: 31
Def: 32
MDef: 162
Def%: 1
Dex: 60
Luck: 0
EXP: 150
AP: 30
Gil: 260
Win: Hi-Potion
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Gold Saucer Area
Appears with: Flapbeat
Attacks
Spinning Card [1 Enemy] [70], Spade [1 Enemy] [105], Heart [1 Enemy]
[514] [Restorative], Club [1 Enemy] [220.5] [Earth], Diamond [1 Enemy]
[18.375], Joker [1 Enemy] [Death]
Notes
Tips/Tricks: 12.5% chance of all cards except spade which is 25%
chance. Spinning Card also has a 25% chance.
+-=-+-=-+-=-+-=-+
Name: Jumping
+-=-+-=-+-=-+-=-+
Level: 24
Information
HP: 999
MP: 0
Atk: 30
Matk: 15
Def: 40
MDef: 50
Def%: 15
Dex: 74
Luck: 10
EXP: 400
AP: 30
Gil: 50
Win: Hi=Potion
Steal: -
Morph: Antarctic Wind
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Icicle Area, Great Glacier
Appears with: -
Attacks
Dive Kick [1 Enemy] [65], Club Sword [1 Enemy] [650]
+-=-+-=-+-=-+-=-+
Name: Kalm Fang
+-=-+-=-+-=-+-=-+
Level: 10
Information
HP: 160
MP: 0
Atk: 24
Matk: 16
Def: 30
MDef: 14
Def%: 14
Dex: 57
Luck: 6
EXP: 53
AP: 5
Gil: 92
Win: Potion
Steal: Ether
Morph: X-Potion
Elemental Resistance
Fire: Weakness
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Midgar Area
Appears with: Prowler, Devil Ride
Attacks
Fang [1 Enemy] [31], Bodyblow [1 Enemy] [31]
Notes
Tips/Tricks: Morphing them once you get the Morph materia is an easy
way to stock up on X-Potions.
+-=-+-=-+-=-+-=-+
Name: Kelzmelzer
+-=-+-=-+-=-+-=-+
Level: 30
Information
HP: 800
MP: 0
Atk: 50
Matk: 35
Def: 56
MDef: 90
Def%: 14
Dex: 53
Luck: 1
EXP: 410
AP: 35
Gil: 400
Win: Potion
Steal: Antidote
Morph: Antidote
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Woodlands Area, Temple of the Ancients
Appears with: Toxic Frog
Attacks
Claw [1 Enemy] [142], Liquid Poison [1 Enemy] [Poison-Elemental]
[Poison-Status]
+-=-+-=-+-=-+-=-+
Name: Killbin
+-=-+-=-+-=-+-=-+
Level: 30
Information
HP: 3200
MP: 380
Atk: 90
Matk: 85
Def: 64
MDef: 126
Def%: 12
Dex: 68
Luck: 25
EXP: 700
AP: 150
Gil: 1000
Win: Ether
Steal: Turbo Ether
Morph: Mind Source
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Whirlwind Maze
Appears with: Nothing
Attacks
X [1 Enemy] [342], Cure2 [1 Ally or All Allies] [1460], Fire2 [1 Enemy
or All Enemies] [862.5] [Fire], Ice2 [1 Enemy or All Enemies] [862.5]
[Ice], Aspil [1 Enemy] [86.25 MP] [Absorb], Slow [1 Enemy or All
Enemies] [Slow]
Notes
Tips/Tricks: Cure2 is only used when Killbin has less than 1/3 of its
Maximum HP. Aspil is only used if Killbin does not have enough MP to
use its previous spell selection.
+-=-+-=-+-=-+-=-+
Name: Kimara Bug
+-=-+-=-+-=-+-=-+
Level: 19
Information
HP: 700
MP: 25
Atk: 37
Matk: 5
Def: 40
MDef: 180
Def%: 1
Dex: 61
Luck: 0
EXP: 190
AP: 19
Gil: 278
Win: Hi-Potion
Steal: Spider Web
Morph: Hourglass
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Jungle
Appears with: -
Attacks
Butterfly Attack [1 Enemy] [58], Stop Web [1 Enemy] [Stop], Spider
Attack [1 Enemy] [123.25]
+-=-+-=-+-=-+-=-+
Name: King Behemoth
+-=-+-=-+-=-+-=-+
Level: 60
Information
HP: 18000
MP: 560
Atk: 150
Matk: 65
Def: 140
MDef: 256
Def%: 1
Dex: 90
Luck: 0
EXP: 2000
AP: 250
Gil: 950
Win: X-Potion
Steal: Phoenix Down
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Gravity
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Behemoth Horn [1 Enemy] [2065.5], Flare [1 Enemy] [5390.625] [Fire],
King Teel [1 Enemy] [1836], Bite [1 Enemy] [1836], Comet2 [Four total
hits, all enemies are valid targets] [1406.25 per hit]
Notes
Tips/Tricks: Flare will only be used if you select it via manipulate
menu. Comet2 is a counter attack to all magical attacks.
+-=-+-=-+-=-+-=-+
Name: Kyuvilduns
+-=-+-=-+-=-+-=-+
Level: 24
Information
HP: 800
MP: 0
Atk: 48
Matk: 40
Def: 42
MDef: 64
Def%: 1
Dex: 56
Luck: 0
EXP: 340
AP: 34
Gil: 368
Win: Hi-Potion
Steal: -
Morph: Hi-Potion
Elemental Resistance
Fire: Weakness
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Mt. Nibel, Rocket Launch Pad Area
Appears with: Twin Brain
Attacks
Lay Flat [1 Enemy] [300]
+-=-+-=-+-=-+-=-+
Name: Land Worm
+-=-+-=-+-=-+-=-+
Level: 22
Information
HP: 1500
MP: 80
Atk: 60
Matk: 42
Def: 80
MDef: 230
Def%: 1
Dex: 68
Luck: 0
EXP: 400
AP: 40
Gil: 256
Win: Ether
Steal: Turbo Ether
Morph: Fire Fang
Elemental Resistance
Fire: Halves
Ice: Weakness
Lightning: -
Earth: Absorbs
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Corel Desert
Appears with: -
Attacks
Earthquake [All Enemies - No Reduction] [Earth], Sandstorm [All
Enemies] [Earth] [Darkness]
+-=-+-=-+-=-+-=-+
Name: Lessaloploth
+-=-+-=-+-=-+-=-+
Level: 34
Information
HP: 2000
MP: 400
Atk: 65
Matk: 67
Def: 74
MDef: 190
Def%: 12
Dex: 77
Luck: 20
EXP: 920
AP: 65
Gil: 1000
Win: Phoenix Down
Steal: Phoenix Down
Morph: -
Elemental Resistance
Fire: -
Ice: Nullifies
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: Nullifies
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Great Glacier
Appears with: Snow
Attacks
Wing Cut [1 Enemy] [272], Scorpion's Tail [1 Enemy] [272] [Poison-
Status], Avalanche [All Enemies or 1 Enemy] [1020] [Ice]
+-=-+-=-+-=-+-=-+
Name: Levrikon
+-=-+-=-+-=-+-=-+
Level: 14
Information
HP: 200
MP: 0
Atk: 38
Matk: 6
Def: 40
MDef: 12
Def%: 5
Dex: 60
Luck: 4
EXP: 65
AP: 7
Gil: 128
Win: Hi-Potion
Steal: Ether
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Grasslands
Appears with: Mandragora, Elfadunk, Mu
Attacks
Bird Kick [1 Enemy] [54], Flaming Peck [1 Enemy] [108] [Fury]
+-=-+-=-+-=-+-=-+
Name: Lifeform-Hojo N
+-=-+-=-+-=-+-=-+
Level: 58
Information
HP: 30000
MP: 100
Atk: 100
Matk: 90
Def: 120
MDef: 180
Def%: 5
Dex: 100
Luck: 6
EXP: 25000
AP: 2500
Gil: 6000
Win: Power Source
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: The Mako Cannon
Appears with: Nothing
Attacks
Absorb [1 Enemy] [555], Silence [1 Enemy or All Enemies] [Silence],
Slow [1 Enemy or All Enemies] [Slow], Combo [1 Enemy] [257.5] [618]
[Poison - Status] [360.5] [Darkness] [824] [Sleep]
Notes
Tips/Tricks: Combo is a long string of attacks. Silence is a 100%
Counter Attack to any magic skills used against him.
+-=-+-=-+-=-+-=-+
Name: Lost Number [Boss]
+-=-+-=-+-=-+-=-+
Level: 35
Information
HP: 7000
MP: 300
Atk: 80, 80, 140
Matk: 35, 55, 5
Def: 120, 40, 400
MDef: 280, 440, 200
Def%: 1
Dex: 82
Luck: 1
EXP: 2000
AP: 80
Gil: 2000
Win: Cosmo Memory
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Shinra Mansion
Appears with: -
Attacks
1st Form: Punch [1 Enemy] [341], Bolt2 [1 Enemy or All Enemies] [525]
[Lightning]
2nd Form: Tentacle [1 Enemy] [852.5], Aspil [1 Enemy] [ 40.5]
[Absorbs MP], Bolt [1 Enemy or All Enemies] [270] [Lightning], Bolt2
[1 Enemy or All Enemies] [675] [Lightning], Quake [1 Enemy or All
Enemies] [371.25] [Earth] Quake2 [1 Enemy or All Enemies] [810]
[Earth], Bio [1 Enemy or All Enemies] [337.5] [Poison-Element]
[Poison-Status], Bio2 [1 Enemy or All Enemies] [708.75] [Poison
-Element] [Poison-Status]
3rd Form: Punch [1 Enemy] [905], Lost Blow [1 Enemy] [2828.125]
Notes
Tips/Tricks: If a Magical Attack brings him below 3498 HP, he will
split into Form 2. If it is a Physical Attack which does it, he will
split into form three. He can not change forms if afflicted by any
status which stops his ATB bar. There is also a chance it will take
one to three additional hits to cause the split. His stats also change
depending on which mode he goes into. Lost Blow will likely kill you
at this stage of the game, even in the back row and a barrier on.
+-=-+-=-+-=-+-=-+
Name: Madouge
+-=-+-=-+-=-+-=-+
Level: 16
Information
HP: 220
MP: 0
Atk: 36
Matk: 4
Def: 22
MDef: 26
Def%: 6
Dex: 56
Luck: 3
EXP: 70
AP: 8
Gil: 150
Win: Potion
Steal: Grand Glove
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Mythril Mines
Appears with: Crawler
Attacks
Ironball [1 Enemy] [67.5], Swamp Shoot [1 Enemy] [13.5] [Darkness]
Notes
Tips/Tricks: Grand Glove is a nice weapon for Tifa at this stage in
the game, make sure to steal one.
+-=-+-=-+-=-+-=-+
Name: Magic Pot
+-=-+-=-+-=-+-=-+
Level: 41
Information
HP: 4096
MP: 128
Atk: 64
Matk: 64
Def: 64
MDef: 64
Def%: 8
Dex: 64
Luck: 16
EXP: 8000
AP: 1000
Gil: 8500
Win: Turbo Ether
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Has none
Notes
Tips/Tricks: Can not be hurt until it is fed an elixir.
+-=-+-=-+-=-+-=-+
Name: Magnade
+-=-+-=-+-=-+-=-+
Level: 35
Information
HP: 1000
MP: 100
Atk: 134
Matk: 60
Def: 70
MDef: 48
Def%: 5 [255]
Dex: 50
Luck: 10
EXP: 980
AP: 50
Gil: 1200
Win: X-Potion
Steal: Phoenix Down
Morph: -
Elemental Resistance
Fire: Weakness
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Weakness
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Haste, Peerless
Preparing
Where to find: Great Glacier
Appears with: -
Attacks
Shield Throw [1 Enemy] [324], W-Shield Throw [1 Enemy] [648], Strong
Kick [1 Enemy] [540]
Notes
Tips/Tricks: Strong Kick is used when he runs out of shields to throw
at you. His Def% will stay at 255 until his shields are gone, which
happens at most after 24 actions have been taken by all characters
in battle combined.
+-=-+-=-+-=-+-=-+
Name: Malboro
+-=-+-=-+-=-+-=-+
Level: 44
Information
HP: 4400
MP: 900
Atk: 70
Matk: 50
Def: 110
MDef: 120
Def%: 15
Dex: 80
Luck: 5
EXP: 1000
AP: 100
Gil: 100
Win: M-Tentacles
Steal: M-Tentacles, Echo Screen
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: Absorbs
Gravity: Nullifies
Water: Weakness
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: Immune
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Gaea's Cliff, Northern Crater
Appears with: -
Attacks
Frozen Beam [1 Enemy] [1057.5] [Ice], Bio2 [1 Enemy or All Enemies]
[Poison-Element] [Poison-Status], Bad Breath [All Enemies] [Small]
[Poison] [Confusion] [Stop] [Sleep] [Silence] [Frog]
Notes
Tips/Tricks: Bad Breath can be used a maximum of three times per
battle and a minimum of zero, so if you are not getting it as an
enemy skill, get into another Malboro battle.
+-=-+-=-+-=-+-=-+
Name: Malldancer
+-=-+-=-+-=-+-=-+
Level: 32
Information
HP: 600
MP: 100
Atk: 61
Matk: 50
Def: 58
MDef: 96
Def%: 10
Dex: 60
Luck: 0
EXP: 500
AP: 56
Gil: 700
Win: Hi-Potion
Steal: Phoenix Down
Morph: X-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: Nullifies
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Corral Valley
Appears with: Boundfat
Attacks
Claw [1 Enemy] [183], Dance [All Enemies] [183] [Slow] [Darkness]
+-=-+-=-+-=-+-=-+
Name: Mandragora
+-=-+-=-+-=-+-=-+
Level: 10
Information
HP: 120
MP: 0
Atk: 22
Matk: 53
Def: 12
MDef: 450
Def%: 2
Dex: 49
Luck: 2
EXP: 55
AP: 6
Gil: 135
Win: Lasan Nut
Steal: Lasan Nut
Morph: Ether
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Grasslands
Appears with: Levrikon, Elfadunk
Attacks
Grass Punch [1 Enemy] [28], Slow Dance [1 Enemy] [17.5] [Slow]
Notes
Tips/Tricks: Mandragora will never attack. Grass Punch will counter
any magic damage and Slow Dance will counter any physical damage.
EVERY Mandragora on the battle field will respond with the said attack
when one is hit, so it is not technically a counter attack.
+-=-+-=-+-=-+-=-+
Name: Manhole
+-=-+-=-+-=-+-=-+
Level: 35
Information
HP: 2500
MP: 110
Atk: 100
Matk: 70
Def: 120
MDef: 110
Def%: 20
Dex: 90
Luck: 8
EXP: 900
AP: 80
Gil: 3000
Win: X-Potion
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: Immune
Positive: Immune - Haste, Regen, Barrier, MBarrier, Reflect, Dual,
Shield, Peerless, Death Force, Resist, Lucky Girl
Preparing
Where to find: Sector 8 Underground
Appears with: Nothing
Attacks
Rockbreaker [1 Enemy] [536], Ice2 [All Enemies or 1 Enemy] [787.5]
[Ice], Fire2 [All Enemies or 1 Enemy] [787.5] [Fire]
Notes
Tips/Tricks: Look at all of those status immunities!
+-=-+-=-+-=-+-=-+
Name: Marine
+-=-+-=-+-=-+-=-+
Level: 16
Information
HP: 300
MP: 20
Atk: 36
Matk: 5
Def: 30
MDef: 60
Def%: 10
Dex: 59
Luck: 0
EXP: 75
AP: 8
Gil: 150
Win: Eye Drop
Steal: Shinra Beta
Morph: X-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Cargo Ship
Appears with: -
Attacks
Machine Gun [1 Enemy] [54], Grenade [All Enemies] [67.5], Smoke Bullet
[1 Enemy] [Sleep] [Darkness]
Notes
Tips/Tricks: Shinra Beta's may come in handy, steal a few.
+-=-+-=-+-=-+-=-+
Name: Master Tonberry
+-=-+-=-+-=-+-=-+
Level: 77
Information
HP: 44444
MP: 100
Atk: 150
Matk: 130
Def: 136
MDef: 150
Def%: 1
Dex: 70
Luck: 0
EXP: 6000
AP: 200
Gil: 6800
Win: Megalixir
Steal: Elixir
Morph: Ribbon
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Absorbs
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Everyone's Grudge [1 Enemy] [Character's Kills * 10], Knife [1
Enemy] [Death]
Notes
Tips/Tricks: Everyone's Grudge is a counter attack, which will be used
if he is hit by two separate attacks between turns.
+-=-+-=-+-=-+-=-+
Name: Materia Keeper [Boss]
+-=-+-=-+-=-+-=-+
Level: 38
Information
HP: 8400
MP: 300
Atk: 90
Matk: 12
Def: 100
MDef: 280
Def%: 10
Dex: 90
Luck: 10
EXP: 3000
AP: 200
Gil: 2400
Win: Jem Ring
Steal: -
Morph: -
Elemental Resistance
Fire: Absorbs
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Mt. Nibel
Appears with: -
Attacks
Keyclaw [1 Enemy] [514], Big Horn [1 Enemy] [514], Hell Combo [1
Enemy] [899.5], Trine [All Enemies] [637.5] [Lightning] Cure2 [1 Ally
or All Allies] [1070] [Restorative]
Notes
Tips/Tricks: One of only three enemies in the game capable of casting
Trine, which is perhaps the best Damage per MP spent spell in the
game. The Materia Keeper is a tough cookie, do not use Vincent's
level one limit break on it, or you will just heal it every few turns.
+-=-+-=-+-=-+-=-+
Name: Maximum Kimaira
+-=-+-=-+-=-+-=-+
Level: 49
Information
HP: 4000
MP: 350
Atk: 120
Matk: 100
Def: 140
MDef: 126
Def%: 5
Dex: 90
Luck: 6
EXP: 1200
AP: 90
Gil: 3800
Win: -
Steal: -
Morph: Guard Source
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: -
Positive: Immune - Peerless
Preparing
Where to find: The Mako Cannon
Appears with: Nothing
Attacks
Claw [1 Enemy] [1035], Freeze [1 Enemy] [5308.125] [Ice] [Stop],
Northern Cross [1 Enemy] [Poison-Status]
Notes
Tips/Tricks: Maximum Kimaira likes to hit the enemy who just hit it.
+-=-+-=-+-=-+-=-+
Name: Midgar Zolom
+-=-+-=-+-=-+-=-+
Level: 26
Information
HP: 4000
MP: 348
Atk: 120
Matk: 40
Def: 90
MDef: 70
Def%: 2
Dex: 54
Luck: 1
EXP: 250
AP: 25
Gil: 400
Win: -
Steal: -
Morph: X-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep:
Poison:
Confusion: Immune
Silence: Immune
Darkness:
Fury:
Sadness:
Stop: Immune
Slow:
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure:
Positive:
Preparing
Where to find: Grasslands [In the Swamp]
Appears with: -... minus a big appetite.
Attacks
Bite [1 Enemy] [508], Blown Away [1 Enemy] [Target is removed from the
battle, counts as a run away], Beta [All Enemies] [1336.5] [Fire]
Notes
Tips/Tricks: Blown Away may only be used twice per battle. Beta is a
counter attack which can be used only once per battle. In order to
cast it, the Zolom must be standing up. After this, it will need to
be hit again and again. Eventually, it will use Blown Away on a
target. After this, it will need to be hit one more time [provided
that hit brings it under 1500 HP], then it will cast Beta.
+-=-+-=-+-=-+-=-+
Name: Mighty Grunt
+-=-+-=-+-=-+-=-+
Level: 12
Information [1st number indicate stats with armor, 2nd number without it]
HP: 230
MP: 0
Atk: 20 [28]
Matk: 6
Def: 100 [4]
MDef: 64 [8]
Def%: 0 [33]
Dex: 40 [55]
Luck: 0 [12]
EXP: 50
AP: 5
Gil: 98
Win: Tranquilizer
Steal: Tranquilizer, Grenade
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune</pre><pre id="faqspan-19">
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune [Vulnerable]
Petrify: Immune [Vulnerable]
Death-Sentence: Immune [Vulnerable]
Manipulate: Immune [Vulnerable]
Berserk: Immune [Vulnerable]
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ, Floors 2, 3, 59
Appears with:
Attacks
Machine Gun [1 Enemy] [27], Double Shot [1 Enemy] [50.625],
Roller Dash [1 Enemy] [38], Physical Attack [1 Enemy] [66.5]
Notes
Tips/Tricks: Loses armor cover once HP is reduced below 50%. Double
Shot hits the opponent with the most HP.
+-=-+-=-+-=-+-=-+
Name: Mirage
+-=-+-=-+-=-+-=-+
Level: 24
Information
HP: 570
MP: 0
Atk: 50
Matk: 45
Def: 36
MDef: 100
Def%: 1
Dex: 50
Luck: 0
EXP: 290
AP: 22
Gil: 180
Win: Mirror
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Shinra Mansion
Appears with: Jersey, Dorky Face
Attacks
Swing Attack [1 Enemy] [124]
Notes
Tips/Tricks: Always is under the status of reflect mode, so be careful
when attacking with magic, because most of it will come back.
+-=-+-=-+-=-+-=-+
Name: Mono Drive
+-=-+-=-+-=-+-=-+
Level: 2
Information
HP: 28
MP: 28
Atk: 3
Matk: 3
Def: 6
MDef: 4
Def%: 6
Dex: 49
Luck: 2
EXP: 18
AP: 3
Gil: 8
Win: Potion, Ether
Steal: -
Morph: Ether
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: No. 1 Reactor, Sector 7 Station
Appears with: MP, Grunt
Attacks
Drilldrive [1 Enemy] [3], Fire [1 to All Enemies] [15] [Fire]
Notes
Tips/Tricks: Fire will be used on back row targets, or the target
with the lowest MDef. Drilldrive will be used on front row targets,
or the target with the lowest Def.
+-=-+-=-+-=-+-=-+
Name: Moth Slasher
+-=-+-=-+-=-+-=-+
Level: 13
Information
HP: 260
MP: 0
Atk: 31
Matk: 0
Def: 28
MDef: 58
Def%: 4
Dex: 59
Luck: 0
EXP: 46
AP: 5
Gil: 75
Win: -
Steal: Carbon Bangle
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Lightning
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: -
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ, Floors 67, 68 [Before capture]
Appears with: Soldier: 3rd
Attacks
Verbal Assault [1 Enemy] [43], Speed Slash [1 Enemy] [77.9375]
+-=-+-=-+-=-+-=-+
Name: Motor Ball [Boss]
+-=-+-=-+-=-+-=-+
Level: 19
Information
HP: 2600
MP: 120
Atk: 44
Matk: 17
Def: 32
MDef: 34
Def%: 10
Dex: 67
Luck: 1
EXP: 440
AP: 45
Gil: 350
Win: Star Pendant
Steal: -
Morph: -
Elemental Resistance
Fire: Halves
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Midgar Highway
Appears with: -
Attacks
Highway [All Enemies] [70], Deadly Wheel [All or 1 Enemies] [70],
Twin Burner [All or 1 Enemy] [135] [Fire], Rolling Fire [All Enemies
- No Reduction] [216] [Fire], Arm Attack [1 Enemy] [87.5]
Notes
Tips/Tricks: Highway is the opening hit it will get on the party.
There are two versions of Deadly Wheel, one for each form, but they do
identical damage. Twin Burner is only used in the second form,
Rolling Fire and Arm Attack only used in the first form. Arm Attack
always hits the target with the most HP.
+-=-+-=-+-=-+-=-+
Name: Mover
+-=-+-=-+-=-+-=-+
Level: 59
Information
HP: 3000
MP: 120
Atk: 100
Matk: 98
Def: 150
MDef: 250
Def%: 10
Dex: 200
Luck: 50
EXP: 0
AP: 800
Gil: 30000
Win: Turbo Ether
Steal: Turbo Ether
Morph: Protect Ring
Elemental Resistance
Fire: Halves
Ice: Halves
Lightning: Halves
Earth: Halves
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: Immune
Confusion: -
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Bodyblow [1 Enemy] [836], Triangle Attack [1 Enemy] [836]
Notes
Tips/Tricks: Great source of AP and Gil.
+-=-+-=-+-=-+-=-+
Name: MP
+-=-+-=-+-=-+-=-+
Level: 2
Information
HP: 30
MP: 0
Atk: 6
Matk: 0
Def: 4
MDef: 0
Def%: 0
Dex: 50
Luck: 4
EXP: 16
AP: 2
Gil: 10
Win: Potion
Steal: Grenade
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: No. 1 Reactor
Appears with: Guard Hound, Mono Drive
Attacks
Machine Gun [1 Enemy] [6], Tonfa [1 Enemy] [9]
+-=-+-=-+-=-+-=-+
Name: Mu
+-=-+-=-+-=-+-=-+
Level: 12
Information
HP: 210
MP: 52
Atk: 23
Matk: 27
Def: 30
MDef: 32
Def%: 7
Dex: 59
Luck: 14
EXP: 54
AP: 6
Gil: 130
Win: Hi-Potion
Steal: -
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Grasslands
Appears with: Levrikon
Attacks
Rock Toss [1 Enemy] [31], Sewer [1 Enemy] [234] [Water], Sinking
[1 Enemy] [73.625] [Earth], Hot Springs [1 Enemy] [388] [Restorative],
L4 Suicide [All Enemies] [Target's HP * 31 / 32 ] [Small]
Notes
Tips/Tricks: L4 suicide will if the target's level is not a multiple
of four. This is a good enemy skill to pick up, be careful not to die
trying to get it!
+-=-+-=-+-=-+-=-+
Name: Mystery Ninja
+-=-+-=-+-=-+-=-+
Level: 17, 22, 27, 32, 37, 42
Information
HP: 600, 800, 1120, 1500, 1950, 2400
MP: 117, 150, 190, 234, 280, 325
Atk: 50, 57, 64, 69, 74, 80
Matk: 30, 38, 43, 48, 54, 58
Def: 56, 60, 68, 72, 78, 82
MDef: 30, 34, 40, 46, 54, 58
Def%: 9, 10, 11, 13, 14, 15
Dex: 50, 62, 64, 80, 90, 100
Luck: 20, 21, 23, 23, 24, 24
EXP: 160, 240, 320, 480, 640, 720
AP: 20, 40, 60, 80, 100, 120
Gil: 400, 800, 1200, 1600, 2000, 2400
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Any forest, Encounter Ratios below
Junon Area: 32/256
Gongaga Area: 64/256
Nibel Area: 64/256
Rocket Town Area: 255/256
Woodlands Area: 128/256
Mideel Area: 128/256
Isles Areas: 128/256
Will not appear after Yuffie joins your party.
Appears with: -
Attacks
Physical Attack [1 Enemy], Spider Web [1 Enemy] [Slow], Impaler
[1 Enemy] [Frog], Fire Fang [All Enemies or 1 Enemy] [Fire], Fire
Veil [All Enemies or 1 Enemy] [Fire], Dragon Scales* [All Enemies
or 1 Enemy] [Water], Swift Bolt [All Enemies or 1 Enemy] [Lightning]
* = The attack is actually Leviathan Scales, but as that is a key
item in this game and the attack most closely resembles Dragon
Scales, I feel the urge keep them separate.
Notes
Tips/Tricks: Answer the questions in the correct order after winning
this fight to get Yuffie as a character. They are listed in both
Sections i and ii of this guide.
Note: Depending on which Mystery Ninja level you are fighting will determine
the damage from the attacks listed above. Because I do not feel the need to
write them six different ways, I will not do them at all. If she beats you in
a fight... well... no offense, but you should quit playing.
+-=-+-=-+-=-+-=-+
Name: Needle Kiss
+-=-+-=-+-=-+-=-+
Level: 17
Information
HP: 180
MP: 40
Atk: 26
Matk: 25
Def: 38
MDef: 60
Def%: 1
Dex: 47
Luck: 0
EXP: 75
AP: 8
Gil: 130
Win: Bolt Plume
Steal: Soft
Morph: Remedy
Elemental Resistance
Fire: -
Ice: -
Lightning: Nullifies
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Corel Area, Mt. Corel
Appears with: Cokatolis, Search Crown, Bagnadrana
Attacks
Chute Attack [1 Enemy] [39], Thunder Kiss [1 Enemy] [189] [Lightning]
+-=-+-=-+-=-+-=-+
Name: Neurosuferoth
+-=-+-=-+-=-+-=-+
Level: 16
Information
HP: 150
MP: 20
Atk: 23
Matk: 5
Def: 34
MDef: 24
Def%: 1
Dex: 53
Luck: 0
EXP: 53
AP: 5
Gil: 146
Win: Hi-Potion
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Junon Area
Appears with: Capparwire, Zemzelett, Formula
Attacks
Beak [1 Enemy] [34], Heatwing [1 Enemy] [126] [Fire]
+-=-+-=-+-=-+-=-+
Name: Nibel Wolf
+-=-+-=-+-=-+-=-+
Level: 23
Information
HP: 700
MP: 0
Atk: 50
Matk: 5
Def: 36
MDef: 160
Def%: 1
Dex: 57
Luck: 0
EXP: 265
AP: 24
Gil: 260
Win: Luchille Nut
Steal: Luchille Nut
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Nibel Area, Rocket Launch Pad Area
Appears with: Velcher Task, Valron
Attacks
Bodyblow [1 Enemy] [120], Fang [1 Enemy] [120], Howling [Revives dead
Nibel Wolves]
Notes
Tips/Tricks: Howling can be used only three times per battle, revived
wolves give EXP and Gil, but no AP.
+-=-+-=-+-=-+-=-+
Name: Palmer [Boss]
+-=-+-=-+-=-+-=-+
Level: 38
Information
HP: 6000
MP: 240
Atk: 100
Matk: 25
Def: 100
MDef: 200
Def%: 50
Dex: 60
Luck: 0
EXP: 1800
AP: 98
Gil: 5000
Win: Edincoat
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: Immune - Peerless
Preparing
Where to find: Rocket Town
Appears with: -
Attacks
Fire2 [1 Enemy or All Enemies] [472.5] [Fire], Ice2 [1 Enemy or All
Enemies] [472.5] [Ice], Bolt2 [1 Enemy or All Enemies] [472.5]
[Lightning]
Notes
Tips/Tricks: He will often take a turn to do nothing.
+-=-+-=-+-=-+-=-+
Name: Parasite
+-=-+-=-+-=-+-=-+
Level: 51
Information
HP: 6000
MP: 300
Atk: 120
Matk: 100
Def: 150
MDef: 140
Def%: 1
Dex: 90
Luck: 0
EXP: 1100
AP: 100
Gil: 1100
Win: Remedy
Steal: Remedy
Morph: Remedy
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: Weakness
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Northern Crater
Appears with: Pollensalta
Attacks
Head Attack [1 Enemy] [1075], L5 Death [All Enemies] [Death], Magic
Breath [All Enemies - No Reduction] [4360.125] [Fire/Ice/Lightning],
Para Tail [1 Enemy] [1075] [Sadness], Magic Extinguish [1 Enemy]
[Silence]
Notes
Tips/Tricks: Level 5 Death will kill you if you are unprotected from
death and are of a level which is a multiple of five. Look at all of
those enemy skills! Magic Extinguish is a 100% magical counter
attack.
+-=-+-=-+-=-+-=-+
Name: Pollensalta
+-=-+-=-+-=-+-=-+
Level: 51
Information
HP: 4000
MP: 222
Atk: 110
Matk: 90
Def: 60
MDef: 136
Def%: 1
Dex: 85
Luck: 0
EXP: 1000
AP: 100
Gil: 1000
Win: X-Potion
Steal: Hyper
Morph: -
Elemental Resistance
Fire: Absorbs
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Northern Crater
Appears with: Parasite
Attacks
Fire3 [1 Enemy or All Enemies] [3144] [Fire], Fascination [1 Enemy]
[Confusion], Cold Breath [1 Enemy] [294.75] [Ice], Angel Whisper
[1 Ally] [Target's Maximum HP] [Restorative]
Notes
Tips/Tricks: She's hot. No really, she absorbs fire, making her hot.
Angel Whisper is probably the best restorative spell... ever. Make
sure to manipulate her to get it.
+-=-+-=-+-=-+-=-+
Name: Poodler
+-=-+-=-+-=-+-=-+
Level: 42
Information
HP: 6000
MP: 220
Atk: 98
Matk: 85
Def: 110
MDef: 200
Def%: 2
Dex: 86
Luck: 0
EXP: 900
AP: 70
Gil: 2500
Win: X-Potion
Steal: Turbo Ether
Morph: Speed Source
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: The Gelnika
Appears with: Bad Rap
Attacks
Bodyblow [1 Enemy] [610], Fire [1 Enemy or All Enemies] [381] [Fire]
Notes
Tips/Tricks: Fire is used only as a counter attack and only when
Poodler has low HP.
+-=-+-=-+-=-+-=-+
Name: Poodler Sample
+-=-+-=-+-=-+-=-+
Level: 42
Information
HP: 10000
MP: 200
Atk: 93
Matk: 55
Def: 100
MDef: 130
Def%: 1
Dex: 80
Luck: 0
EXP: 2000
AP: 150
Gil: 2000
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: The Mako Cannon
Appears with: Hojo, Bad Rap Sample
Attacks
Bodyblow [1 Enemy] [581], Fire2 [1 Enemy or All Enemies] [727.5]
[Fire]
Notes
Tips/Tricks: Fire2 is used only as a counter attack and only when
Poodler Sample has low HP.
+-=-+-=-+-=-+-=-+
Name: Proud Clod [Boss] [Jamar Armor]
+-=-+-=-+-=-+-=-+
Level: 53, 62
Information
HP: 60000, 20000
MP: 320, 300
Atk: 102, 130
Matk: 120, 109
Def: 170, 200
MDef: 300, 330
Def%: 1, 1
Dex: 88, 110
Luck: 0, 0
EXP: 7000, 8000
AP: 1000, 1500
Gil: 10000, 10000
Win: Ragnarok, -----
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: - [Immune, Jamar Armor]
Fury: - [Immune, Jamar Armor]
Sadness: - [Immune, Jamar Armor]
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Haste, Peerless
Preparing
Where to find: The Mako Cannon
Appears with: Nothing
Attacks
Big Hand Clash [1 Enemy] [774], Wrist Laser [1 Enemy] [774], Knee Fire
[1 Enemy] [774], Knee Blend [1 Enemy] [774], W Machine Gun [1 Enemy]
[1354.5], Beam Cannon [All Enemies - No Reduction] [1297.5], Matiera-
jammer [1 Enemy] [Reflect]
Notes
Tips/Tricks: Jamar Armor will never attack. As you can see, most of
Proud Clod's attacks are really weak. The only real challenge to this
battle is the unnecessary length of time it takes.
+-=-+-=-+-=-+-=-+
Name: Proto Machine Gun
+-=-+-=-+-=-+-=-+
Level: 4
Information
HP: 100
MP: 0
Atk: 12
Matk: 0
Def: 2
MDef: 128
Def%: 0
Dex: 45
Luck: 0
EXP: 16
AP: 2
Gil: 15
Win: -
Steal: -
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: -
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: No. 5 Reactor
Appears with: Smogger, Special Combatant
Attacks
Machine Gun [1 Enemy] [12]
Notes
Tips/Tricks: Always attacks target with the lowest HP.
+-=-+-=-+-=-+-=-+
Name: Prowler
+-=-+-=-+-=-+-=-+
Level: 12
Information
HP: 150
MP: 0
Atk: 23
Matk: 0
Def: 28
MDef: 28
Def%: 12
Dex: 66
Luck: 8
EXP: 55
AP: 5
Gil: 160
Win: Potion
Steal: Ether
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Midgar Area
Appears with: Kalm Fang
Attacks
Hit [1 Enemy] [31], Steal [1 Enemy] [Randomly Steals an Item],
Grind [1 Enemy] [Randomly Steals an Item], Seize [1 Enemy] [31],
Escape [Self] [Run from Battle]
Notes
Tips/Tricks: Try not to have anything stolen by them! Prowler will
never use Hit unless manipulated.
+-=-+-=-+-=-+-=-+
Name: Quick Machine Gun
+-=-+-=-+-=-+-=-+
Level: 20
Information
HP: 1000
MP: 0
Atk: 130
Matk: 15
Def: 50
MDef: 30
Def%: 0
Dex: 69
Luck: 0
EXP: 600
AP: 60
Gil: 300
Win: -
Steal: -
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: -
Darkness: Immune
Fury: Immune
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Junon Path
Appears with: Guard System, Rocket Launcher
Attacks
Machine Gun [1 Target] [454]
+-=-+-=-+-=-+-=-+
Name: Rapps [Boss]
+-=-+-=-+-=-+-=-+
Level: 39
Information
HP: 6000
MP: 300
Atk: 90
Matk: 55
Def: 58
MDef: 400
Def%: 1
Dex: 120
Luck: 0
EXP: 3200
AP: 33
Gil: 20000
Win: Peace Ring
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Da-Chao Statue
Appears with: -
Attacks
Wing Cut [1 Enemy] [526], Scorpion's Tail [1 Enemy] [526] [Poison-
Status] Aero3 [1 Target] [1762.5] [Wind]
Notes
Tips/Tricks: As you will probably be fighting this battle without any
materia at all, it would be wise to have every limit break ready to
go when you enter it. Barret's Mind Blow is a nice way to remove his
MP, making it so Rapps can not cast Aero3.
+-=-+-=-+-=-+-=-+
Name: Razor Weed
+-=-+-=-+-=-+-=-+
Level: 27
Information
HP: 1000
MP: 145
Atk: 58
Matk: 25
Def: 50
MDef: 100
Def%: 1
Dex: 60
Luck: 0
EXP: 375
AP: 30
Gil: 350
Win: Tranquilizer, Hi-Potion, Loco Weed
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Wutai Area, Da-Chao Statue
Appears with: Tail Vault
Attacks
Glasscutter [1 Enemy] [154], Spaz Voice [1 Enemy] [Fury], Magic
Hammer [1 Enemy] [100 MP] [Absorb]
Notes
Tips/Tricks: Magic Hammer will not be used, you must manipulate Razor
Weed to learn it. Spaz Voice is a counter attack for all physical
attacks.
+-=-+-=-+-=-+-=-+
Name: Red Dragon [Boss]
+-=-+-=-+-=-+-=-+
Level: 39
Information
HP: 6800
MP: 300
Atk: 95
Matk: 85
Def: 80
MDef: 260
Def%: 5
Dex: 90
Luck: 5
EXP: 3500
AP: 200
Gil: 1000
Win: Dragon Armlet
Steal: -
Morph: -
Elemental Resistance
Fire: Absorbs
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Temple of the Ancients
Appears with: -
Attacks
Dragon Fang [1 Enemy] [1387.5], Tail Attack [1 Enemy] [693.75], Red
Dragon Breath [1 Enemy] [930] [Fire]
+-=-+-=-+-=-+-=-+
Name: Reno [Boss] [1]
+-=-+-=-+-=-+-=-+
Level: 17
Information
HP: 1000
MP: 0
Atk: 32
Matk: 20
Def: 52
MDef: 62
Def%: 6
Dex: 50
Luck: 15
EXP: 290
AP: 22
Gil: 500
Win: Ether
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Halves
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: -
Preparing
Where to find: Plate Support
Appears with: -
Attacks
Short Staff [1 Enemy] [61.25], Pyramid [1 Enemy] [Imprisoned],
Electro-mag Rod [1 Enemy] [73.5] [Lightning]
Notes
Tips/Tricks: Pyramids will hold a player hostage. While inside they
can do nothing. They have 10 HP, so most any attack will break out
the character, including Gravity which will cause Instant Death.
Characters inside of a Pyramid are considered KO'd if the all other
characters are KO or also imprisoned. He will target anyone who hit
him with a Lightning spell on his next turn. Oddly, this includes Ice
Crystal, Bolt Plume, and Swift Bolt items as well.
+-=-+-=-+-=-+-=-+
Name: Reno [Boss] [2]
+-=-+-=-+-=-+-=-+
Level: 22
Information
HP: 2000
MP: 80
Atk: 35
Matk: 35
Def: 66
MDef: 164
Def%: 1
Dex: 69
Luck: 0
EXP: 660
AP: 60
Gil: 1500
Win: Fairy Tale
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Jungle
Appears with: Rude
Attacks
Short Staff [1 Enemy] [73.75], Turk Light [1 Enemy] [256.5],
Electropod [1 Enemy] [177] [Lightning]
Notes
Tips/Tricks: He will target anyone who hit him with a Lightning spell
on his next turn. Oddly, this includes Ice Crystal, Bolt Plume, and
Swift Bolt items as well.
+-=-+-=-+-=-+-=-+
Name: Reno [Boss] [3]
+-=-+-=-+-=-+-=-+
Level: 42
Information
HP: 15000
MP: 230
Atk: 100
Matk: 85
Def: 100
MDef: 96
Def%: 12
Dex: 85
Luck: 20
EXP: 5000
AP: 300
Gil: 4000
Win: -
Steal: Touph Ring
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: The Gelnika
Appears with: Rude
Attacks
Short Staff [1 Enemy] [780], Neo Turk Light [1 Enemy] [Confusion],
Electroprod 2 [1 Enemy] [2652] [Lightning]
Notes
Tips/Tricks: He will target anyone who hit him with a Lightning spell
on his next turn. Oddly, this includes Ice Crystal, Bolt Plume, and
Swift Bolt items as well. Steal a Touph Ring and watch out for Neo
Turk Light!
+-=-+-=-+-=-+-=-+
Name: Reno [Boss] [4]
+-=-+-=-+-=-+-=-+
Level: 50
Information
HP: 25000
MP: 200
Atk: 100
Matk: 105
Def: 120
MDef: 106
Def%: 5
Dex: 80
Luck: 20
EXP: 4500
AP: 450
Gil: 3000
Win: Elixir
Steal: Touph Ring
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Absorbs
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Winding Tunnel
Appears with: Rude, Elena
Attacks
Short Staff [1 Enemy] [905], Turk Light [1 Enemy] [697.5], Electropod
[1 Enemy] [2172] [Lightning]
Notes
Tips/Tricks: Steal the Touph Ring.
+-=-+-=-+-=-+-=-+
Name: Rilfsak
+-=-+-=-+-=-+-=-+
Level: 40
Information
HP: 2000
MP: 500
Atk: 60
Matk: 100
Def: 90
MDef: 170
Def%: 2
Dex: 58
Luck: 5
EXP: 1000
AP: 70
Gil: 900
Win: X-Potion
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Ancient Forest
Appears with: Diablo, Epiolnis
Attacks
Blood Suck [1 Enemy] [285] [Absorb], Autumn Leaves [All Enemies]
[356.25] [Darkness]
Notes
Tips/Tricks: Autumn Leaves will counter magic attacks when Rilfsak is
below 1/3rd of its maximum HP. Rilfsak gets a 7/8th's chance per turn
to have 255 Def% instead of 2.
+-=-+-=-+-=-+-=-+
Name: Rocket Launch
+-=-+-=-+-=-+-=-+
Level: 20
Information
HP: 1000
MP: 0
Atk: 130
Matk: 15
Def: 50
MDef: 30
Def%: 0
Dex: 69
Luck: 0
EXP: 600
AP: 60
Gil: 300
Win: -
Steal: -
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: Hi-Potion
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Junon Path
Appears with: Quick Machine Gun, Guard System
Attacks
Rocket Launching [1 Target] [681], Confu Missile [1 Target] [567.5]
[Confusion]
+-=-+-=-+-=-+-=-+
Name: Rocket Launcher
+-=-+-=-+-=-+-=-+
Level: 5
Information
HP: 50
MP: 0
Atk: 30
Matk: 0
Def: 2
MDef: 200
Def%: 0
Dex: 50
Luck: 0
EXP: 13
AP: 3
Gil: 7
Win: -
Steal: -
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: -
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Sector 4 Plate
Appears with: Blugu
Attacks
Rocket Launcher [1 Enemy] [51]
Notes
Tips/Tricks: Always hits target with the lowest HP
+-=-+-=-+-=-+-=-+
Name: Roulette Cannon
+-=-+-=-+-=-+-=-+
Level: 38
Information
HP: 3000
MP: 200
Atk: 80
Matk: 60
Def: 60
MDef: 50
Def%: 1
Dex: 55
Luck: 20
EXP: 1200
AP: 100
Gil: 1600
Win: X-Potion
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: Nullifies
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Junon Path
Appears with: Soldier: 2nd
Attacks
Fire Roulette [1 Enemy] [684.375]
Notes
Tips/Tricks: Its only attack is a counter attack against ANY ability
which targets it, including helpful ones.
+-=-+-=-+-=-+-=-+
Name: Ruby Weapon [Boss]
+-=-+-=-+-=-+-=-+
Level: 59
Information
HP: 800000
MP: 2560
Atk: 100
Matk: 200
Def: 480
MDef: 500
Def%: 100
Dex: 253
Luck: 10
EXP: 45000
AP: 50000
Gil: 30000
Win: Desert Rose
Steal: -
Morph: -
Name: Ruby's Tentacle
+-=-+-=-+-=-+-=-+
Level: 37
Information
HP: 40000
MP: 1000
Atk: 100
Matk: 150
Def: 100
MDef: 100
Def%: 100
Dex: 253
Luck: 10
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: Absorbs, -
Ice: Absorbs, -
Lightning: Absorbs, -
Earth: Absorbs, -
Poison: -
Gravity: Nullifies
Water: Nullifies
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune, -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Gold Saucer Area, after Ultimate Weapon is defeated
Appears with: Nothing
Attacks
Big Claw [1 Enemy] [5/8's of Target's Maximum HP], Big Swing [1 Enemy]
[5225] [Paralyze] [Does Double Dmg], Comet2 [4 Hits, All Enemies are
valid targets] [2913.75], Whirlsand [1 Enemy] [Removes Target from
Battle], Ruby Flame [1 Enemy] [5439] [Fire], Ultima [All Enemies - No
Reduction] [10198.125], Ruby Ray [1 Enemy] [4662] [Confusion], Right
Revenge [1 Enemy] [Target's HP * 15 / 32] [Frog] [Small], Right
Thrust [1 Enemy] [Target's HP * 15 / 16] [Frog] [Small], Left Revenge
[1 Enemy] [Target's HP * 15 / 32] [Slow-Numb] [Poison-Status], Left
Thrust [1 Enemy] [Target's HP * 15 / 16] [Slow-Numb] [Poison-Status],
Shadow Flare [1 Enemy] [12140.625]
Notes
Tips/Tricks: Ugh. Where to start. Big Claw and Big Thrust are only
used when there are no tentacles. Until the Tentacles go down the
first time, Ruby Weapon can not be damaged.
+-=-+-=-+-=-+-=-+
Name: Rude [Boss] [1]
+-=-+-=-+-=-+-=-+
Level: 23
Information
HP: 2000
MP: 135
Atk: 40
Matk: 35
Def: 100
MDef: 200
Def%: 1
Dex: 65
Luck: 0
EXP: 720
AP: 70
Gil: 2000
Win: X-Potion</pre><pre id="faqspan-20">
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Jungle
Appears with: Reno
Attacks
Shoulder Attack [1 Enemy] [204], Fire [1 Enemy or All Enemies] [174]
[Fire], Cure [1 Ally or All Allies] [174]
Notes
Tips/Tricks: Rude will never use Fire on Tifa. Rude will sometimes
cover Reno. Rude has an attack Grand Spark, but will never use it.
Rude will only hit Tifa if all other characters are KO'd, and then
only 1/3 of the time. Sucks to have the hots for her I guess <_<.
+-=-+-=-+-=-+-=-+
Name: Rude [Boss] [2]
+-=-+-=-+-=-+-=-+
Level: 42
Information
HP: 9000
MP: 240
Atk: 60
Matk: 30
Def: 60
MDef: 160
Def%: 5
Dex: 70
Luck: 9
EXP: 3400
AP: 80
Gil: 3000
Win: Hi-Potion
Steal: Ziedrich
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Rocket Town Huge Materia Quest
Appears with: Some sort of Shinra Troops.
Attacks
Bolt2 [1 Enemy or All Enemies] [540] [Lightning], Cure2 [1 Ally or All
Allies] [1202] [Restorative], MBarrier [1 Ally or All Allies]
[MBarrier], Shoulder Attack [1 Enemy] [882], Grand Spark [1 Enemy]
[648]
Notes
Tips/Tricks: Steal the Ziedrich from him. He will again avoid
hitting Tifa some of the time. He will never hit her with Grand
Spark.
+-=-+-=-+-=-+-=-+
Name: Rude [Boss] [3]
+-=-+-=-+-=-+-=-+
Level: 49
Information
HP: 20000
MP: 280
Atk: 110
Matk: 75
Def: 120
MDef: 160
Def%: 0
Dex: 79
Luck: 5
EXP: 5500
AP: 360
Gil: 5000
Win: Elixir
Steal: Ziedrich
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: The Gelnika
Appears with: Reno
Attacks
Shoulder Attack [1 Enemy] [2346], Bolt2 [1 Enemy or All Enemies] [930]
[Lightning], Fire2 [1 Enemy or All Enemies] [930] [Fire], Ice2 [1
Enemy or All Enemies] [930] [Ice], Cure2 [1 Ally or All Allies] [1514]
[Restorative]
Notes
Tips/Tricks: Rude will not target Tifa with any spells. He has only
a 2/3rds chance of attacking her with Shoulder Attack. Steal his
Ziedrich.
+-=-+-=-+-=-+-=-+
Name: Rude [Boss] [4]
+-=-+-=-+-=-+-=-+
Level: 51
Information
HP: 28000
MP: 250
Atk: 110
Matk: 83
Def: 130
MDef: 190
Def%: 0
Dex: 70
Luck: 20
EXP: 5500
AP: 600
Gil: 5000
Win: Elixir
Steal: Ziedrich
Morph: -
Elemental Resistance
Fire: Absorbs
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Winding Tunnel
Appears with: Reno, Elena
Attacks
Shoulder Attack [1 Enemy] [2955], Grand Spark [1 Enemy] [1206]
Notes
Tips/Tricks: Rude will not hit Tifa unless all other party members
are dead. Even then, he will do nothing 2/3's of the time instead.
Steal the Ziedrich.
+-=-+-=-+-=-+-=-+
Name: Rufus [Boss]
+-=-+-=-+-=-+-=-+
Level: 21
Information
HP: 500
MP: 0
Atk: 35
Matk: 0
Def: 32
MDef: 160
Def%: 14
Dex: 72
Luck: 8
EXP: 240
AP: 35
Gil: 400
Win: Protect Vest
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ
Appears with: Dark Nation
Attacks
Shotgun [1 Enemy] [57]
+-=-+-=-+-=-+-=-+
Name: Safer Sephiroth [Boss]
+-=-+-=-+-=-+-=-+
Level: 87
Information
HP: 80000
MP: 680
Atk: 230
Matk: 100
Def: 100
MDef: 180
Def%: 1
Dex: 160
Luck: 0
EXP: 0
AP: 0
Gil: 0
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Wing Slash [1 Enemy] [8782.5] [Darkness] [Paralyze], Deen [All
Enemies] [1753.125], Wall [All Allies or 1 Ally] [Barrier]
[MBarrier], Pale Horse [1 Enemy] [2454.375] [Sadness] [Frog] [Small],
Shadow Flare [1 Enemy] [8765.625], DeSpell [1 Enemy or All Enemies]
[Removes most positive Statuses], Heartless Angel [All Enemies]
[HP is reduced to 1], Break [1 Enemy] [7012.5] [Earth] [Petrify],
Super Nova [All Enemies - No Reduction] [Target's HP * 15 /16] [Slow]
[Silence] [Confusion]
Notes
Tips/Tricks: The numbers listed are Sephiroths default stats. At
full power they will be another 18% or so stronger.
+-=-+-=-+-=-+-=-+
Name: Sahagin
+-=-+-=-+-=-+-=-+
Level: 10
Information
HP: 150
MP: 0
Atk: 23
Matk: 8
Def: 32
MDef: 64
Def%: 2
Dex: 59
Luck: 12
EXP: 30
AP: 3
Gil: 89
Win: Potion, Hyper
Steal: Hyper
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: Absorbs
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Sewers
Appears with: Ceasar
Attacks
Harpoon [1 Enemy] [30], Physical Attack [1 Enemy] [41.25]
Notes
Tips/Tricks: Sahagin has a small chance of activating a shell defense,
which will bring its physical defense up to 512.
+-=-+-=-+-=-+-=-+
Name: Sample:H0152 [Boss]
+-=-+-=-+-=-+-=-+
Level: 19
Information
HP: 1000
MP: 120
Atk: 40
Matk: 35
Def: 60
MDef: 64
Def%: 1
Dex: 65
Luck: 1
EXP: 300
AP: 30
Gil: 250
Win: Talisman
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Halves
Earth: -
Poison: Absorbs
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ
Appears with: Sample:H0152-opt
Attacks
Keyclaw [1 Enemy] [63], Shady Breath [All Enemies] [Poison-Status],
Reanimagic [All Allies] [Cure "Death"]
+-=-+-=-+-=-+-=-+
Name: Sample:H0152-opt
+-=-+-=-+-=-+-=-+
Level: 7
Information
HP: 300
MP: 48
Atk: 22
Matk: 18
Def: 46
MDef: 32
Def%: 4
Dex: 45
Luck: 2
EXP: 20
AP: 2
Gil: 0
Win: Tranquilizer
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ
Appears with: Sample:H0152
Attacks
Bodyblow [1 Enemy] [22], Fire [1 to All Enemies] [75] [Fire],
Ice [1 to All Enemies] [75] [Ice], Rolling Attack [1 Enemy] [66]
Notes
Tips/Tricks: They leave no EXP, AP, or GIL if Sample:H0152 is killed
before them.
+-=-+-=-+-=-+-=-+
Name: Schizo (Left) [Boss]
+-=-+-=-+-=-+-=-+
Level: 43
Information
HP: 18000
MP: 350
Atk: 57
Matk: 40
Def: 52
MDef: 94
Def%: 1
Dex: 72
Luck: 0
EXP: 2200
AP: 120
Gil: 1500
Win: Dragon Fang
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: Absorbs
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Haste, Peerless
Preparing
Where to find: Gaea's Cliff
Appears with: Schizo (Right)
Attacks
Left Breath [1 Target] [1089.75] [Ice], Double Breath [1 Enemy]
[1711.875] [Ice/Fire], Tremor [All Enemies - No Reduction] [778.125]
[Earth], Left Breath 2 [All Enemies - No Reduction] [1400.625]
[Lightning]
Notes
Tips/Tricks: Double Breath can only be used if Schizo (Right) is alive
and it will use Left Breath if the right side is dead. Tremor is a
counter attack against every sixth attack. Left Breath 2 is a final
attack. If both sides die at the same time, Left Breath 2 and Right
Breath 2 will hit at the same time.
+-=-+-=-+-=-+-=-+
Name: Schizo (Right) [Boss]
+-=-+-=-+-=-+-=-+
Level: 43
Information
HP: 18000
MP: 350
Atk: 57
Matk: 40
Def: 52
MDef: 94
Def%: 1
Dex: 72
Luck: 0
EXP: 2200
AP: 120
Gil: 1500
Win: -
Steal: Protect Ring
Morph: -
Elemental Resistance
Fire: Absorbs
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Haste, Peerless
Preparing
Where to find: Gaea's Cliff
Appears with: Schizo (Left)
Attacks
Right Breath [1 Target] [1089.75] [Fire], Double Breath [1 Enemy]
[1711.875] [Ice/Fire], Tremor [All Enemies - No Reduction] [747]
[Earth], Right Breath 2 [All Enemies - No Reduction] [1400.625]
[Lightning]
Notes
Tips/Tricks: Double Breath can only be used if Schizo (Left) is alive
and it will use Right Breath if the left side is dead. Tremor is a
counter attack against every fifth attack. Right Breath 2 is a final
attack. If both sides die at the same time, Left Breath 2 and Right
Breath 2 will hit at the same time.
+-=-+-=-+-=-+-=-+
Name: Scissors
+-=-+-=-+-=-+-=-+
Level: 33
Information
HP: 2900
MP: 88
Atk: 72
Matk: 65
Def: 58
MDef: 80
Def%: 1
Dex: 70
Luck: 0
EXP: 1000
AP: 90
Gil: 1400
Win: X-Potion
Steal: Ether
Morph: -
Name: Scissors (Upper)
+-=-+-=-+-=-+-=-+
Level: 33
Information
HP: 2900
MP: 88
Atk: 72
Matk: 65
Def: 58
MDef: 80
Def%: 1
Dex: 60
Luck: 0
EXP: 1200
AP: 90
Gil: 1400
Win: X-Potion
Steal: Ether
Morph: -
Name: Scissors (Lower)
+-=-+-=-+-=-+-=-+
Level: 33
Information
HP: 2900
MP: 88
Atk: 72
Matk: 65
Def: 58
MDef: 80
Def%: 1
Dex: 60
Luck: 0
EXP: 1200
AP: 90
Gil: 1400
Win: X-Potion
Steal: Ether
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Haste, Peerless
Preparing
Where to find: Northern Crater
Appears with: Nothing
Attacks
Cross Scissor [1 Enemy] [294], Scissor Kick [1 Enemy] [294], Scissor
Attack [18.375] [Death], Bloody Nail [1 Enemy] [294] [Absorb],
Scissor Tornado [1 Enemy] [Remove target from battle], Confu [1 Enemy
or All Enemies] [Confusion], Cure3 [1 Ally or All Allies] [3448]
[Restorative]
Notes
Tips/Tricks: Scissor Attack is a counter attack once Scissors HP falls
below 50%. Will split into Upper and Lower parts immediately after.
Scissor Tornado is used by Scissors (upper) and counts as a run away
from battle. Bloody Nail is also used by the top part. Confu is used
by the lower part as well as cure3.
+-=-+-=-+-=-+-=-+
Name: Scotch
+-=-+-=-+-=-+-=-+
Level: 11
Information
HP: 150
MP: 0
Atk: 22
Matk: 33
Def: 32
MDef: 18
Def%: 5
Dex: 44
Luck: 10
EXP: 22
AP: 0
Gil: 60
Win: -
Steal: -
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Corneo Mansion, Floor 2
Appears with: Corneo's Lackey
Attacks
Hit [1 Enemy] [29], Machine Gun [1 Enemy] [29]
+-=-+-=-+-=-+-=-+
Name: Screamer
+-=-+-=-+-=-+-=-+
Level: 26
Information
HP: 800
MP: 40
Atk: 67
Matk: 40
Def: 44
MDef: 120
Def%: 1
Dex: 68
Luck: 0
EXP: 400
AP: 33
Gil: 400
Win: Earth Drum
Steal: -
Morph: Power Source
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Mt. Nibel
Appears with: Twin Brain
Attacks
Ironball [1 Enemy] [218.75], Iron Attack [1 Enemy] [437.5], War Cry
[1 Enemy] [Sadness]
Notes
Tips/Tricks: Morph them for Power Sources, though they are a bit out
of the way and infrequent encounters.
+-=-+-=-+-=-+-=-+
Name: Scrutin Eye
+-=-+-=-+-=-+-=-+
Level: 15
Information
HP: 240
MP: 60
Atk: 20
Matk: 5
Def: 20
MDef: 96
Def%: 16
Dex: 36
Luck: 0
EXP: 80
AP: 8
Gil: 120
Win: Ether
Steal: Ether
Morph: Turbo Ether
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: Nullifies
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Cargo Ship
Appears with: -
Attacks
Drilldrive [1 Enemy] [29], Ice2 [1 Enemy or All enemies] [150] [Ice],
Fire2 [1 Enemy or All Enemies] [150] [Fire]
Notes
Tips/Tricks: Always appear in groups of four.
+-=-+-=-+-=-+-=-+
Name: Sculpture
+-=-+-=-+-=-+-=-+
Level: 32
Information
HP: 1700
MP: 100
Atk: 56
Matk: 48
Def: 40
MDef: 68
Def%: 2
Dex: 53
Luck: 0
EXP: 860
AP: 60
Gil: 640
Win: Tranquilizer
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: Instant Death
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Whirlwind Maze
Appears with: Gremlin
Attacks
Bodyblow [1 Enemy] [168], Fire Shell [1 Enemy] [504] [Fire]
+-=-+-=-+-=-+-=-+
Name: Sea Worm
+-=-+-=-+-=-+-=-+
Level: 22
Information
HP: 9000
MP: 200
Atk: 60
Matk: 42
Def: 80
MDef: 230
Def%: 1
Dex: 68
Luck: 0
EXP: 1300
AP: 200
Gil: 5000
Win: Turbo Ether
Steal: Dragon Scales
Morph: Dragon Scales
Elemental Resistance
Fire: Halves
Ice: Weakness
Lightning: -
Earth: Absorbs
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: Immune
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Mideel Area, Corel Area
Appears with: Nothing
Attacks
Earthquake [All Enemies - No Reduction] [144] [Earth], Sandstorm
[All Enemies] [284] [Earth] [Darkness], Crush [1 Enemy] [426]
+-=-+-=-+-=-+-=-+
Name: Search Crown
+-=-+-=-+-=-+-=-+
Level: 16
Information
HP: 150
MP: 30
Atk: 20
Matk: 30
Def: 26
MDef: 70
Def%: 1
Dex: 40
Luck: 0
EXP: 80
AP: 8
Gil: 111
Win: Hi=Potion
Steal: Turbo Ether
Morph: Hi-Potion
Elemental Resistance
Fire: Halves
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Mt. Corel
Appears with: Needle Kiss, Bagnadrana
Attacks
Seed Shot [1 Enemy] [30], Four Laser [1 Enemy] [120.75]
+-=-+-=-+-=-+-=-+
Name: Senior Grunt
+-=-+-=-+-=-+-=-+
Level: 35
Information
HP: 2600
MP: 245
Atk: 75
Matk: 80
Def: 70
MDef: 90
Def%: 12
Dex: 69
Luck: 5
EXP: 930
AP: 90
Gil: 800
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: Halves
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Gun Carrier, Hard Attacker
Appears with: Underwater Reactor
Attacks
Handclaw [1 Enemy] [321], Harrier Beam [1 Enemy] [401.25], Water
Wave [1 Enemy] [401.25]
+-=-+-=-+-=-+-=-+
Name: Serpent
+-=-+-=-+-=-+-=-+
Level: 40
Information
HP: 14000
MP: 290
Atk: 140
Matk: 80
Def: 120
MDef: 324
Def%: 1
Dex: 110
Luck: 0
EXP: 1400
AP: 70
Gil: 2500
Win: Dragon Scales, Stardust
Steal: Water Ring
Morph: Mind Source
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: Absorbs
Wind: Weakness
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: Immune - Peerless
Preparing
Where to find: The Gelnika
Appears with: Nothing
Attacks
Viper Breath [1 Enemy] [900] [Ice/Water], Aqualung [All Enemies]
[2340] [Water], Huge Tidal Wave [All Enemies and All Allies] [1268.75]
[Water], Dragon Dance [1 Enemy] [1268.75]
Notes
Tips/Tricks: Serpent will use Viper Breath until it gets below 80% of
all enemies average HP, not counting KO'd ones. Aqualung is used
when Serpent's HP is between 40% and 80% of the enemies average HP.
Huge Tidal Wave is used between 20% and 40% of that number, and will
heal Serpent too. Dragon Dance is used when Serpent's HP is less than
20% of the enemies average HP.
+-=-+-=-+-=-+-=-+
Name: Shadow Maker
+-=-+-=-+-=-+-=-+
Level: 42
Information
HP: 2000
MP: 120
Atk: 90
Matk: 75
Def: 90
MDef: 68
Def%: 20
Dex: 40
Luck: 30
EXP: 500
AP: 25
Gil: 500
Win: Turbo Ether
Steal: Graviball
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: -
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Winding Tunnel
Appears with: Crazy Saw
Attacks
Support Beam [1 Enemy] [Slow]
Notes
Tips/Tricks: This is the most annoying enemy ever. All it does is
use slow and it takes a week to do it.
+-=-+-=-+-=-+-=-+
Name: Shake [Boss]
+-=-+-=-+-=-+-=-+
Level: 32
Information
HP: 4000
MP: 180
Atk: 71
Matk: 75
Def: 60
MDef: 280
Def%: 1
Dex: 68
Luck: 0
EXP: 2200
AP: 50
Gil: 0
Win: Turbo Ether
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Wutai Pagoda
Appears with: -
Attacks
Beak [1 Enemy] [284], Rage Bomber [1 Enemy] [710] [Fury]
Notes
Tips/Tricks: Rage Bomber is used as a counter attack or when Shake is
under the influence of poison.
+-=-+-=-+-=-+-=-+
Name: Shred
+-=-+-=-+-=-+-=-+
Level: 32
Information
HP: 900
MP: 100
Atk: 70
Matk: 55
Def: 66
MDef: 120
Def%: 1
Dex: 55
Luck: 0
EXP: 500
AP: 40
Gil: 950
Win: Ether
Steal: -
Morph: -
Elemental Resistance
Fire: Weakness
Ice: Nullifies
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: Nullifies
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Great Glacier
Appears with: Frozen Nail
Attacks
Tail [1 Enemy] [280], Crazy Claw [1 Enemy] [17.5] [Berserk], Cure3
[1 Ally or All Allies] [3382] [Curative]
Notes
Tips/Tricks: Cure3 is a counter attack which will be used when Shred
is under 25% of its HP, but only once per battle. Before using this
spell, Shred always attacks the character with the most HP. After it,
always the one with the least.
+-=-+-=-+-=-+-=-+
Name: Skeeskee
+-=-+-=-+-=-+-=-+
Level: 20
Information
HP: 540
MP: 0
Atk: 45
Matk: 33
Def: 40
MDef: 120
Def%: 1
Dex: 55
Luck: 0
EXP: 222
AP: 22
Gil: 222
Win: Hyper
Steal: Tranquilizer
Morph: Hyper
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Cosmo Area
Appears with: Griffin
Attacks
Physical Attack [1 Enemy] [101], Rage Bomber [1 Enemy] [252.5] [Fury]
Notes
Tips/Tricks: Rage Bomber is used only when Skeeskee is poisoned or has
less than or equal to 50% of its maximum HP.
+-=-+-=-+-=-+-=-+
Name: Slalom
+-=-+-=-+-=-+-=-+
Level: 37
Information
HP: 1600
MP: 30
Atk: 70
Matk: 45
Def: 74
MDef: 80
Def%: 10
Dex: 60
Luck: 12
EXP: 700
AP: 70
Gil: 1500
Win: Deadly Waste
Steal: Smoke Bomb
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: Halves
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: -
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Junon Path
Appears with: Soldier: 2nd
Attacks
Punch [1 Enemy] [310], Smog [1 Enemy] [232.5] [Poison-Status], Smog
[1 Enemy] [232.5] [Darkness]
Notes
Tips/Tricks: The second smog will be used only after the poison smog.
+-=-+-=-+-=-+-=-+
Name: Slaps
+-=-+-=-+-=-+-=-+
Level: 29
Information
HP: 900
MP: 50
Atk: 46
Matk: 34
Def: 42
MDef: 66
Def%: 1
Dex: 56
Luck: 0
EXP: 370
AP: 30
Gil: 450
Win: Hi-Potion
Steal: -
Morph: Hyper
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Woodlands Area
Appears with: -
Attacks
Bug Needle [1 Enemy] [23.625] [Sadness] [Poison-Status], Berserk
Needle [1 Enemy] [23.625] [Berserk], Paralyzer Needle [1 Enemy]
[23.625] [Paralyze]
Notes
Tips/Tricks: Paralyzer Needle is used once per battle, to the target
with the lowest HP.
+-=-+-=-+-=-+-=-+
Name: Smogger
+-=-+-=-+-=-+-=-+
Level: 8
Information
HP: 90
MP: 0
Atk: 22
Matk: 8
Def: 24
MDef: 64
Def%: 1
Dex: 47
Luck: 1
EXP: 32
AP: 3
Gil: 60
Win: Deadly Waste
Steal: Smoke Bomb
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: Absorbs
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: -
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: No. 5 Reactor
Appears with: Blood Taste, Proto Machinegun,
Special Combatant
Attacks
Punch [1 Enemy] [22], Smog [1 Enemy] [16.5] [Poison-Status] [Darkness]
+-=-+-=-+-=-+-=-+
Name: Sneaky Step
+-=-+-=-+-=-+-=-+
Level: 21
Information
HP: 600
MP: 65
Atk: 52
Matk: 25
Def: 30
MDef: 130
Def%: 1
Dex: 62
Luck: 0
EXP: 270
AP: 24
Gil: 330
Win: M-Tentacles
Steal: -
Morph: Ghost Hand
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Caves of the Gi
Appears with: Heg
Attacks
Triple Attack [1 Enemy] [120], Death Sentence [1 Enemy] [Death-
Sentence]
Notes
Tips/Tricks: Will use Enemy Skill Death-Sentence 25% of the time.
+-=-+-=-+-=-+-=-+
Name: Snow
+-=-+-=-+-=-+-=-+
Level: 32
Information
HP: 4000
MP: 160
Atk: 50
Matk: 80
Def: 66
MDef: 138
Def%: 1
Dex: 70
Luck: 10
EXP: 500
AP: 42
Gil: 700
Win: Ice Crystal
Steal: Circlet
Morph: -
Elemental Resistance
Fire: Weakness
Ice: Absorbs
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Great Glacier
Appears with: Lessaloploth
Attacks
Ice2 [1 Enemy or All Enemies] [840] [Ice], Fascination [1 Enemy]
[Confusion], Cold Breath [1 Enemy] [252] [Ice]
Notes
Tips/Tricks: She has attacks which she will never use. Despite the
fact she is weak to fire, she is hot! Ice2 is used only as a counter
attack and Circlets are great items, steal some!
+-=-+-=-+-=-+-=-+
Name: Soldier: 1st
+-=-+-=-+-=-+-=-+
Level: 44
Information
HP: 5000
MP: 400
Atk: 100
Matk: 85
Def: 94
MDef: 120
Def%: 4
Dex: 90
Luck: 20
EXP: 960
AP: 90
Gil: 2400
Win: -
Steal: Shinra Alpha
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: The Mako Cannon
Appears with: Nothing
Attacks
Fight [1 Enemy] [648], Silence [1 Enemy or All Enemies] [Silence],
Sword of Doom [1 Enemy] [1944], Quadra Cut [1 Enemy] [1944]
Notes
Tips/Tricks: Silence is a 100% magical counter attack. Sword of Doom
is a counter attack for certain things once Soldier: 1st is under 25%
of its HP. Quadra-Cut is a similar counter attack, but us used when
it has less than 75% of its HP.
+-=-+-=-+-=-+-=-+
Name: Soldier: 2nd
+-=-+-=-+-=-+-=-+
Level: 35
Information
HP: 4000
MP: 340
Atk: 80
Matk: 60
Def: 58
MDef: 60
Def%: 4
Dex: 70
Luck: 8
EXP: 1000
AP: 85
Gil: 750
Win: X-Potion
Steal: Remedy
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Junon Path
Appears with: Roulette Cannon, Slalom
Attacks
Fight [1 Enemy] [341]. Sword of Doom [1 Enemy] [1023]
Notes
Tips/Tricks: Sword of Doom will counter any magical attack.
+-=-+-=-+-=-+-=-+
Name: Soldier: 3rd
+-=-+-=-+-=-+-=-+
Level: 13
Information
HP: 250
MP: 40
Atk: 27
Matk: 8
Def: 38
MDef: 72
Def%: 12
Dex: 60
Luck: 8
EXP: 54
AP: 6
Gil: 116
Win: Loco Weed
Steal: Hardedge
Morph: Bolt Plume
Elemental Resistance
Fire: Weakness
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ, Floors 67, 68 [Before Capture]
Appears with:
Attacks
Split [1 Enemy] [37], Bolt2 [1 to All Enemies] [157.5] [Lightning],
Ice2 [1 to All Enemies] [157.5] [Ice], Sleepel [1 to All Enemies]
[Sleep], Flying Sickle [1 Enemy] [94.5] [Wind]
Notes
Tips/Tricks: Steal a Hardedge to give Cloud a good early game weapon!
+-=-+-=-+-=-+-=-+
Name: Sonic Speed
+-=-+-=-+-=-+-=-+
Level: 26
Information
HP: 750
MP: 50
Atk: 52
Matk: 44
Def: 52
MDef: 96
Def%: 1
Dex: 60
Luck: 0
EXP: 370
AP: 28
Gil: 330
Win: Hi-Potion
Steal: Ether
Morph: Speed Drink
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Mt. Nibel
Appears with: Twin Brain
Attacks
Sonic Attack [1 Enemy] [136] [Wind], Harrier [1 Enemy] [272]
Notes
Tips/Tricks: Will attack the opponent who attacked it last with
Harrier.
+-=-+-=-+-=-+-=-+
Name: Soul Fire [Boss]
+-=-+-=-+-=-+-=-+
Level: 21
Information
HP: 1300
MP: 220
Atk: 16
Matk: 16
Def: 130
MDef: 10
Def%: 1
Dex: 60
Luck: 0
EXP: 200
AP: 10
Gil: 100
Win: Phoenix Down
Steal: -
Morph: -
Elemental Resistance
Fire: Absorbs
Ice: -
Lightning: -
Earth: Nullifies
Poison: Nullifies
Gravity: Nullifies
Water: Nullifies
Wind: Weakness
Holy: Weakness
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
</pre><pre id="faqspan-21">
Preparing
Where to find: Caves of the Gi
Appears with: Gi Nattak
Attacks
Fire2 [1 or All enemies] [277.5] [Fire]
Notes
Tips/Tricks: Two of these appear with Gi Nattak. They do not leave
EXP/AP/Gil if Gi Nattak is killed first. They can not be hit after
using the takeover command until coming back to a resting position in
front of Gi Nattak. They will heal themselves with fire while in a
resting mode.
+-=-+-=-+-=-+-=-+
Name: Special Combatant
+-=-+-=-+-=-+-=-+
Level: 9
Information
HP: 60
MP: 0
Atk: 15
Matk: 2
Def: 24
MDef: 32
Def%: 5
Dex: 58
Luck: 12
EXP: 28
AP: 3
Gil: 40
Win: Antidote, Grenade
Steal: Eye Drop
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: No. 5 Reactor
Appears with: Smogger, Blood Taste, Proto Machinegun
Attacks
Handclaw [1 Enemy] [15], Beam Gun [1 Enemy] [16.875], Wave [1 Enemy]
[30]
Notes
Tips/Tricks: Wave always hits the target with the lowest HP.
+-=-+-=-+-=-+-=-+
Name: Spencer
+-=-+-=-+-=-+-=-+
Level: 17
Information
HP: 250
MP: 0
Atk: 42
Matk: 30
Def: 22
MDef: 120
Def%: 1
Dex: 48
Luck: 0
EXP: 110
AP: 11
Gil: 175
Win: Saraha Nut
Steal: Saraha Nut
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Gold Saucer Area
Appears with: Flapbeat
Attacks
Swordblade [1 Enemy] [64], Upper Cutter [1 Enemy] [80]
+-=-+-=-+-=-+-=-+
Name: Spiral
+-=-+-=-+-=-+-=-+
Level: 39
Information
HP: 2800
MP: 100
Atk: 80
Matk: 80
Def: 80 [320]
MDef: 80 [320]
Def%: 2
Dex: 65
Luck: 8
EXP: 700
AP: 80
Gil: 1300
Win: Hi-Potion
Steal: X-Potion
Morph: Guard Source
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Mideel Area
Appears with: Nothing
Attacks
Angle Punch [1 Enemy] [371], Spin [1 Enemy] [463.75]
Notes
Tips/Tricks: Spiral will start spinning in place randomly after
attacked. It will receive improved defensive stats while in this
mode, which lasts at most four turns at a time. The attack, Spin, may
only be used in the second form, Angle Punch in the first.
+-=-+-=-+-=-+-=-+
Name: Staniv [Boss]
+-=-+-=-+-=-+-=-+
Level: 36
Information
HP: 6000
MP: 240
Atk: 71
Matk: 75
Def: 60
MDef: 280
Def%: 1
Dex: 72
Luck: 0
EXP: 3600
AP: 50
Gil: 0
Win: Elixir
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: Wutai Pagoda
Appears with: -
Attacks
Ironball [1 Enemy] [385], Iron Attack [1 Enemy] [770], War Cry
[1 Enemy] [Sadness]
+-=-+-=-+-=-+-=-+
Name: Stilva
+-=-+-=-+-=-+-=-+
Level: 40
Information
HP: 2000
MP: 300
Atk: 75
Matk: 55
Def: 60
MDef: 120
Def%: 0
Dex: 80
Luck: 5
EXP: 1000
AP: 110
Gil: 1100
Win: Tent
Steal: -
Morph: Holy Torch
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Gaea's Cliff
Appears with: Nothing
Attacks
Big Red Clipper [1 Enemy] [354], Big Horn [1 Enemy] [354], Jump
Attack [1 Enemy] [442], Trine [All Enemies - No Reduction] [1211.25]
[Lightning], Magic Breath [All Enemies - No Reduction] [2743.125]
[Fire/Ice/Lightning]
Notes
Tips/Tricks: Trine... yes. If you have killed Godo, this represents
your final chance to get the spell. You must manipulate is to get it.
Stilva also has Magic Breath, which can easily kill your entire party
if not protected to one of the three elements it uses. Be careful of
this enemy if you are very weak.
+-=-+-=-+-=-+-=-+
Name: Stinger
+-=-+-=-+-=-+-=-+
Level: 25
Information
HP: 2200
MP: 60
Atk: 60
Matk: 40
Def: 56
MDef: 100
Def%: 1
Dex: 68
Luck: 0
EXP: 290
AP: 25
Gil: 358
Win: Hi-Potion
Steal: Ether
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Caves of the Gi
Appears with: -
Attacks
Sting [1 Enemy] [152], Sting Bomb [1 Enemy] [75% of Target's HP],
Rabbit Gouge [1 Enemy] [304]
Notes
Tips/Tricks: Sting Bomb is sometimes used as a counter attack.
+-=-+-=-+-=-+-=-+
Name: Submarine Crew
+-=-+-=-+-=-+-=-+
Level: 32
Information
HP: 1500
MP: 85
Atk: 75
Matk: 25
Def: 56
MDef: 74
Def%: 1
Dex: 55
Luck: 0
EXP: 850
AP: 80
Gil: 500
Win: S-Mine, Shinra Beta
Steal: 8-inch Cannon
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Junon Path, Submarine
Appears with: Captain
Attacks
Machine Gun [1 Enemy] [390], Hand Grenade [1 Enemy] [656.25]
Notes
Tips/Tricks: Submarine Crew can only use Hand Grenade if Manipulated
due to a bug.
+-=-+-=-+-=-+-=-+
Name: Sweeper
+-=-+-=-+-=-+-=-+
Level: 8
Information
HP: 140
MP: 0
Atk: 18
Matk: 0
Def: 20
MDef: 4
Def%: 0
Dex: 48
Luck: 1
EXP: 27
AP: 3
Gil: 30
Win: -
Steal: -
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: Immune
Poison: Immune
Confusion: -
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: No. 1 Reactor
Appears with: Grunt
Attacks
Machine Gun [1 Enemy] [18], W Machine Gun [1 Enemy] [31.5],
Smoke Shot [1 Enemy] [27]
Notes
Tips/Tricks: Machine Gun hits target with lowest HP, W Machine Gun
hits target with highest HP.
+-=-+-=-+-=-+-=-+
Name: Sword Dance
+-=-+-=-+-=-+-=-+
Level: 11
Information
HP: 160
MP: 0
Atk: 22
Matk: 0
Def: 24
MDef: 32
Def%: 5
Dex: 52
Luck: 0
EXP: 39
AP: 6
Gil: 90
Win: Loco Weed
Steal: Hyper
Morph: Light Curtain
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ, Floors 63, 64
Appears with: -
Attacks
Bodyblow [1 Enemy] [29], Slap [1 Enemy] [36.25] [Fury], Sawback
[All Enemies] [29], Gash [1 Enemy] [36.25], Spinning Cut [1 Enemy]
[54.75]
Notes
Tips/Tricks: Spinning Cut will never be used. Gash can not be used
without manipulating Sword Dance. Sword Dance can counter attack once
its HP is less than 50% of its maximum value.
+-=-+-=-+-=-+-=-+
Name: Tail Vault
+-=-+-=-+-=-+-=-+
Level: 28
Information
HP: 960
MP: 0
Atk: 69
Matk: 25
Def: 46
MDef: 120
Def%: 1
Dex: 60
Luck: 0
EXP: 440
AP: 36
Gil: 380
Win: Phoenix Down
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Wutai Area
Appears with: Bizarre Bug, Thunderbird
Attacks
Bite [1 Enemy] [249], Somersault [1 Enemy] [249]
Notes
Tips/Tricks: Somersault is used as a counter attack to every third
physical attack, but hits every party member.
+-=-+-=-+-=-+-=-+
Name: Thunderbird
+-=-+-=-+-=-+-=-+
Level: 28
Information
HP: 800
MP: 80
Atk: 70
Matk: 32
Def: 40
MDef: 100
Def%: 1
Dex: 45
Luck: 0
EXP: 385
AP: 36
Gil: 420
Win: Bolt Plume, Hi-Potion, Echo Screen
Steal: Bolt Plume
Morph: Swift Bolt
Elemental Resistance
Fire: -
Ice: -
Lightning: Absorbs
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Wutai Area
Appears with: Bizarre Bug, Tail Vault
Attacks
Stab [1 Enemy] [253], Lightning [All Enemies - No Reduction] [450]
[Lightning]
+-=-+-=-+-=-+-=-+
Name: Tonadu
+-=-+-=-+-=-+-=-+
Level: 30
Information
HP: 1600
MP: 0
Atk: 54
Matk: 55
Def: 52
MDef: 150
Def%: 5
Dex: 66
Luck: 0
EXP: 600
AP: 45
Gil: 600
Win: Bird Wing
Steal: Bird Wing
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: Nullifies
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Woodlands Area, Icicle Area, Corel Area
Appears with: -
Attacks
Claw [1 Enemy] [308], Great Gale [All Enemies] [288.75] [Wind]
[Darkness], Big Sound [All Enemies or 1 Enemy] [192.5] [Wind]
Notes
Tips/Tricks: Big Sound is only able to be used from the Manipulate
Menu.
+-=-+-=-+-=-+-=-+
Name: Tonberry
+-=-+-=-+-=-+-=-+
Level: 25
Information
HP: 15000
MP: 250
Atk: 100
Matk: 65
Def: 50
MDef: 60
Def%: 1
Dex: 80
Luck: 0
EXP: 999
AP: 99
Gil: 999
Win: Phoenix Down
Steal: Turbo Ether
Morph: Elixir
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Battle Square
Appears with: Nothing
Attacks
Time Damage [1 Enemy] [(Hours Played * 100) + Minutes Played], Knife
[1 Enemy] [Death]
Notes
Tips/Tricks: Only uses Time attack if attacked three times since its
last turn. This enemy should have been able to be fought in the
Whirlwind Maze, but it can not.
+-=-+-=-+-=-+-=-+
Name: Touch Me
+-=-+-=-+-=-+-=-+
Level: 18
Information
HP: 300
MP: 74
Atk: 30
Matk: 28
Def: 20
MDef: 100
Def%: 1
Dex: 68
Luck: 0
EXP: 170
AP: 23
Gil: 180
Win: Maiden's Kiss
Steal: Impaler
Morph: Remedy
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Gongaga Area, Jungle
Appears with: Gagighandi
Attacks
Frog Jab [1 Enemy] [5.75] [Frog], Frog Song [1 Enemy] [Sleep] [Frog]
Notes
Tips/Tricks: 20% of the time, Frog Jab will counter a physical attack
and 20% of the time Frog Song will counter a magical attack. Both of
these skills toggle the frog ability, making one constantly change
forms when hit! Frog Song is a decent enemy skill, pick it up.
+-=-+-=-+-=-+-=-+
Name: Toxic Frog
+-=-+-=-+-=-+-=-+
Level: 26
Information
HP: 500
MP: 100
Atk: 56
Matk: 35
Def: 30
MDef: 120
Def%: 1
Dex: 74
Luck: 0
EXP: 420
AP: 30
Gil: 260
Win: Impaler
Steal: Impaler
Morph: Remedy
Elemental Resistance
Fire: -
Ice: Weakness
Lightning: -
Earth: -
Poison: Poison
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: Immune
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Temple of the Ancients
Appears with: Kelzmelzer, Jemnezmy
Attacks
Frog Jab [1 Enemy] [18.25] [Frog], Frog Song [1 Enemy] [Frog] [Sleep],
Poisona [1 Ally or All Allies] [Remove Poison]
Notes
Tips/Tricks: Toxic Frog does not use Poisona unless you select it
while it is manipulated. Frog Jab and Frog Song both put enemies into
or out of Frog status. Frog Song is an Enemy Skill.
+-=-+-=-+-=-+-=-+
Name: Trickplay
+-=-+-=-+-=-+-=-+
Level: 24
Information
HP: 1500
MP: 100
Atk: 100
Matk: 45
Def: 40
MDef: 96
Def%: 0
Dex: 53
Luck: 20
EXP: 480
AP: 35
Gil: 800
Win: Hi-Potion
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Absorbs
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Icicle Area, Corral Valley
Appears with: Boundfat
Attacks
Rock Toss [1 Enemy] [325], Magma [1 Enemy] [325] [Fire], Sewer [1
Enemy [414] [Water], Sinking [1 Enemy] [325] [Earth], Hot Springs [1
Enemy [568] [Restorative], Gold Mountain [1 Enemy] [Adds 800 gil to
Battle once won] [325], L4 Suicide [All Enemies] [96.875% of Target's
HP] [Small]
Notes
Tips/Tricks: L4 Suicide can be learned here.
+-=-+-=-+-=-+-=-+
Name: Twin Brain
+-=-+-=-+-=-+-=-+
Level: 25
Information
HP: 400
MP: 20
Atk: 45
Matk: 25
Def: 44
MDef: 96
Def%: 1
Dex: 48
Luck: 0
EXP: 340
AP: 32
Gil: 320
Win: Ether
Steal: Ether
Morph: Turbo Ether
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Mt. Nibel
Appears with: Sonic Speed, Screamer, Kyuvilduns
Attacks
Absorb [1 Enemy] [115] [Absorb], Stare Down [1 Enemy] [Paralyze]
+-=-+-=-+-=-+-=-+
Name: Ultimate Weapon [Boss]
+-=-+-=-+-=-+-=-+
Level: 61
Information
HP: 100000
MP: 400
Atk: 100
Matk: 170
Def: 120
MDef: 100
Def%: 3
Dex: 120
Luck: 50
EXP: 35000 [0 for all battles except the final]
AP: 3500 [0 for all battles except the final]
Gil: 25000 [0 for all battles except the final]
Win: Ultima Weapon [Nothing for all battles except the final]
Steal: Curse Ring [First Encounter], Reflect Ring [All land battles
after the first], Circlet [All air battles before the final one]
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless, Regen
Preparing
Where to find: First Encounter - Mideel, Second Encounter - Hole in
the Ground where the Junon Forests once were, Final Encounter -
Hovering near Cosmo Canyon, All Others - Random Towns across the
world map after bumping into him and forcing him to one.
Appears with: Nothing
Attacks
Quake2 [All Enemies or 1 Enemy] [2079] [Earth], Claw [1 Enemy] [2100],
Ultima Beam [All Enemies - No Reduction] [2079] [Hidden Elemental],
Thunderball [1 Enemy] [2945.25] [Lightning], Shadow Flare [1 Enemy]
[10828.125]
Notes
Tips/Tricks: Claw and Quake2 are only used during land battles.
Thunderball is only used during air battles. Ultima Beam can be
protected against by pairing Elemental to one of Ultima, Bahamut,
Neo Bahamut or Bahamut Zero in your armor. Shadow Flare is Ultimate
Weapons final attack in the final battle [Near Cosmo Canyon]. This is
one of three enemies who can use this spell, so stack all of your
Enemy Skill Materias in need of this skill onto the character you
intend to deal the final blow. Ultimate Weapon has 100,000 HP but
does NOT regain any of it between battles. Once Ultimate Weapon is
below 20,000 HP it will go to the final battle location.
*Terence notes that any materia which does not have a specified
elemental property will work for negating the damage of Ultima Beam.
For example, HP Plus=Elemental will work.
+-=-+-=-+-=-+-=-+
Name: Under Lizard
+-=-+-=-+-=-+-=-+
Level: 29
Information
HP: 1400
MP: 140
Atk: 70
Matk: 50
Def: 50
MDef: 130
Def%: 1
Dex: 66
Luck: 0
EXP: 440
AP: 45
Gil: 420
Win: Remedy
Steal: Remedy
Morph: Remedy
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Woodlands Area, Temple of the Ancients, Cactus
Island, Goblin Island
Appears with: Toxic Frog
Attacks
Bodyblow [1 Enemy] [259], Petrified Frog [1 Enemy] [Frog] [Slow-numb]
+-=-+-=-+-=-+-=-+
Name: Underwater MP
+-=-+-=-+-=-+-=-+
Level: 34
Information
HP: 1000
MP: 100
Atk: 70
Matk: 65
Def: 80
MDef: 124
Def%: 4
Dex: 62
Luck: 2
EXP: 820
AP: 80
Gil: 600
Win: Grenade
Steal: Shinra Alpha
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Underwater Reactor
Appears with: Captain
Attacks
Machine Gun [1 Enemy] [292], Hand Grenade [1 Enemy] [638.75]
Notes
Tips/Tricks: Machine Gun will be used three straight times in a combo.
+-=-+-=-+-=-+-=-+
Name: Unknown
+-=-+-=-+-=-+-=-+
Level: 50
Information
HP: 11000
MP: 100
Atk: 110
Matk: 110
Def: 110
MDef: 110
Def%: 1
Dex: 110
Luck: 10
EXP: 1500
AP: 150
Gil: 5000
Win: Light Curtain
Steal: Fire Armlet
Morph: Power Source
Elemental Resistance
Fire: Absorbs
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: The Gelnika
Appears with: Nothing
Attacks
Bite [1 Enemy] [965], Tongue [1 Enemy] [2895], Blaster [1 Enemy]
[1680]
+-=-+-=-+-=-+-=-+
Name: Unknown 2
+-=-+-=-+-=-+-=-+
Level: 51
Information
HP: 13000
MP: 130
Atk: 130
Matk: 130
Def: 130
MDef: 130
Def%: 1
Dex: 150
Luck: 13
EXP: 900
AP: 300
Gil: 1000
Win: Lunar Curtain
Steal: Aurora Armlet
Morph: Guard Source
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: Absorbs
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: The Gelnika
Appears with: Nothing
Attacks
Tentacle [1 Enemy] [3495], ? Needle [1 Enemy] [Paralyze], Abnormal
Breath [1 Enemy] [Confusion]
Notes
Tips/Tricks: Abnormal Breath is its first attack and is used as a
physical counter attack while its HP is between 1/2 and 1/4. Once it
is below 1/4, ? Needle will replace it as the counter attack.
+-=-+-=-+-=-+-=-+
Name: Unknown 3
+-=-+-=-+-=-+-=-+
Level: 52
Information
HP: 15000
MP: 150
Atk: 150
Matk: 150
Def: 150
MDef: 150
Def%: 1
Dex: 130
Luck: 12
EXP: 900
AP: 200
Gil: 7500
Win: Holy Torch
Steal: Bolt Armlet
Morph: Magic Source
Elemental Resistance
Fire: -
Ice: -
Lightning: Absorbs
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: Immune - Peerless
Preparing
Where to find: The Gelnika
Appears with: Nothing
Attacks
Poison Fang [1 Enemy] [4374] [Poison-Elemental] [Poison-Status], Bolt2
[1 Enemy or All Enemies] [1515] [Lightning], Slap [1 Enemy] [4374]
[Fury], Creepy Touch [1 Enemy] [Sadness]
Notes
Tips/Tricks: Creepy Touch is a counter attack. Poison Fang and Slap
are used only on characters who are not poisoned.
+-=-+-=-+-=-+-=-+
Name: Vagrid Police
+-=-+-=-+-=-+-=-+
Level: 9
Information
HP: 140
MP: 28
Atk: 12
Matk: 24
Def: 16
MDef: 20
Def%: 5
Dex: 48
Luck: 2
EXP: 44
AP: 7
Gil: 40
Win: Phoenix Down
Steal: Tranquilizer
Morph: Tranquilizer
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ, Floors 67, 68, 69 [After Capture]
Appears with: Zenene
Attacks
Needle [1 Enemy] [.75] [Paralyze], Suicide [1 Enemy] [3/16h's of
Target's Current HP]
Notes
Tips/Tricks: You get no EXP, AP or GIL if Vagrid Police decides to
Suicide.
+-=-+-=-+-=-+-=-+
Name: Valron
+-=-+-=-+-=-+-=-+
Level: 24
Information
HP: 950
MP: 80
Atk: 50
Matk: 45
Def: 50
MDef: 180
Def%: 1
Dex: 49
Luck: 0
EXP: 300
AP: 30
Gil: 300
Win: Hi-Potion
Steal: -
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Nibel Area, Rocket Launch Pad Area
Appears with: Battery Cap, Nibel Wolf
Attacks
Speed Punch [1 Enemy] [124], Jump Kick [1 Enemy] [155], Dive Kick
[1 Enemy] [25% of Target's Maximum HP], DeSpell [All Enemies or 1
Enemy] [Removes most positive statuses], MBarrier [1 Ally or All
Allies] [MBarrier], Demi3 [All Enemies or 1 Enemy] [75% of HP]
[Gravity]
Notes
Tips/Tricks: When Valron flies it can only be reached by long range
attacks and magic. It also gets a Def% of 21 while in the air.
+-=-+-=-+-=-+-=-+
Name: Velcher Task
+-=-+-=-+-=-+-=-+
Level: 26
Information
HP: 900
MP: 28
Atk: 50
Matk: 45
Def: 50
MDef: 130
Def%: 1
Dex: 58
Luck: 0
EXP: 320
AP: 31
Gil: 350
Win: Hi-Potion
Steal: Remedy
Morph: Remedy
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: Absorbs
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Rocket Launch Pad Area
Appears with: Nibel Wolf
Attacks
Claw [1 Enemy] [130], Poison Blow [1 Enemy] [Poison-Status]
+-=-+-=-+-=-+-=-+
Name: Vice
+-=-+-=-+-=-+-=-+
Level: 7
Information
HP: 68
MP: 0
Atk: 14
Matk: 0
Def: 14
MDef: 0
Def%: 16
Dex: 62
Luck: 6
EXP: 24
AP: 3
Gil: 80
Win: Potion
Steal: Speed Drink
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Sector 5 Slums
Appears with: -
Attacks
Hit [1 Enemy] [14], Steal [Takes Random Item], Grind [Takes Random
Item from Inventory and Destroys it], Seize [1 Enemy] [14], Escape
[Self] [Runs from Battle]
Notes
Tips/Tricks: Vice will never use Seize, but beware for all of the item
stealing. You will only get the item[s] back if you kill Vice.
+-=-+-=-+-=-+-=-+
Name: Vlakorados
+-=-+-=-+-=-+-=-+
Level: 33
Information
HP: 33333
MP: 333
Atk: 60
Matk: 57
Def: 60
MDef: 48
Def%: 10
Dex: 73
Luck: 15
EXP: 510
AP: 40
Gil: 460
Win: Carob Nut
Steal: Carob Nut
Morph: Elixir
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Halves
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: -
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Icicle Area
Appears with: -
Attacks
Tail Attack [1 Enemy] [227.5], Violent Advance [1 Enemy] [182], Bolt
Ball [1 Enemy] [540] [Lightning]
+-=-+-=-+-=-+-=-+
Name: Warning Board
+-=-+-=-+-=-+-=-+
Level: 12
Information
HP: 270
MP: 0
Atk: 10
Matk: 0
Def: 10
MDef: 14
Def%: 0
Dex: 40
Luck: 0
EXP: 38
AP: 4
Gil: 75
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Nullifies
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: -
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ, Floors 67, 68 [before capture]
Appears with: -
Attacks
None
Notes
Tips/Tricks: Warning Board will be defended by one of Laser Canon or
Machine Gun. Both have 1 Enemy attacks which do 18 to 20 base damage.
Laser Cannon may also inflict paralyze.
+-=-+-=-+-=-+-=-+
Name: Whole Eater
+-=-+-=-+-=-+-=-+
Level: 9
Information
HP: 72
MP: 0
Atk: 30
Matk: 0
Def: 14
MDef: 80
Def%: 2
Dex: 58
Luck: 4
EXP: 24
AP: 2
Gil: 70
Win: -
Steal: Potion
Morph: Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Sector 5 Slums, Sector 6
Appears with: Hedgehog Pie
Attacks
Sickle [1 Enemy] [38]
+-=-+-=-+-=-+-=-+
Name: Wind Wing
+-=-+-=-+-=-+-=-+
Level: 36
Information
HP: 1900
MP: 350
Atk: 75
Matk: 45
Def: 60
MDef: 64
Def%: 3
Dex: 65
Luck: 20
EXP: 800
AP: 60
Gil: 500
Win: Phoenix Down
Steal: Hi-Potion
Morph: Phoenix Down
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Whirlwind Maze
Appears with: Ironite
Attacks
Tailbeat [1 Enemy] [327], Sham Seal [1 Enemy] [715.3125], Aero3
[1 Enemy] [1518.75] [Wind], White Wind [All Allies - No Reduction]
[Heals HP Equal to Present HP while removing most status effects]
Notes
Tips/Tricks: You will only be able to get White Wind from Wind Wing
in the event you confuse it. White Wind will only be used if Wind
Wing has less than its maximum HP.
+-=-+-=-+-=-+-=-+
Name: Wolfmeister
+-=-+-=-+-=-+-=-+
Level: 43
Information
HP: 10000
MP: 200
Atk: 140
Matk: 100
Def: 100
MDef: 240
Def%: 1
Dex: 124
Luck: 0
EXP: 10000
AP: 100
Gil: 600
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: -
Water: Weakness
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: Immune - Peerless
Preparing
Where to find: Corel Huge Materia Quest
Appears with: Nothing
Attacks
Big Punch [1 Enemy] [1080], Heavy Sword [1 Enemy] [1350], Atomic Ray
[1 Enemy] [965.25], Big Guard [All Allies] [Barrier] [MBarrier]
[Haste]
+-=-+-=-+-=-+-=-+
Name: XCannon
+-=-+-=-+-=-+-=-+
Level: 46
Information
HP: 20000
MP: 100
Atk: 80
Matk: 60
Def: 120
MDef: 400
Def%: 1
Dex: 80
Luck: 0
EXP: 2000
AP: 90
Gil: 3000
Win: Turbo Ether
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: --
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: --
Paralyze: Immune
Seizure: --
Positive: Immune - Haste
Preparing
Where to find: The Mako Cannon
Appears with: Nothing
Attacks
Dragon Cannon [All Enemies] [425]
Notes
Tips/Tricks: Wow, what a pansy enemy. It uses Dragon Cannon once
every six of its turns... and it is its only attack! If you berserk
it, it can not do anything aside from tell you it does not have enough
mp to use its attack.
+-=-+-=-+-=-+-=-+
Name: Yang
+-=-+-=-+-=-+-=-+
Level: 1200
Information
HP: 1200
MP: 220
Atk: 5
Matk: 32
Def: 50
MDef: 420
Def%: 1
Dex: 75
Luck: 0
EXP: 300
AP: 40
Gil: 400
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Halves
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: Immune - Peerless, Haste
Preparing
Where to find: Shinra Mansion
Appears with: Ying
Attacks
</pre><pre id="faqspan-22">
Bolt2 [1 Enemy or All Enemies] [420] [Lightning], Ice2 [1 Enemy or All
Enemies] [420] [Ice], Suicide Yang [1 Enemy] [96.875% of Target's HP]
Notes
Tips/Tricks: Suicide Yang will be used if Yang has under 12.5% of its
maximum HP or out of MP. During the battle Yang will get happy or
excited every time it is hit. Happy gives it +10 Atk, Excited +10
Matk, to a maximum of 255.
+-=-+-=-+-=-+-=-+
Name: Ying
+-=-+-=-+-=-+-=-+
Level: 24
Information
HP: 1200
MP: 0
Atk: 75
Matk: 5
Def: 420
MDef: 50
Def%: 1
Dex: 75
Luck: 0
EXP: 400
AP: 30
Gil: 400
Win: -
Steal: -
Morph: -
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Halves
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: Immune
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: Immune - Peerless, Haste
Preparing
Where to find: Shinra Mansion
Appears with: Yang
Attacks
Ying Punch [1 Enemy] [243], Sadistic Attack [1 Enemy] [303.75]
Notes
Tips/Tricks: Only using Ying Punch if Yang is alive. Sadistic attack
always targets the opponent with the lowest HP.
+-=-+-=-+-=-+-=-+
Name: Zemzelett
+-=-+-=-+-=-+-=-+
Level: 17
Information
HP: 285
MP: 36
Atk: 30
Matk: 30
Def: 50
MDef: 50
Def%: 1
Dex: 58
Luck: 0
EXP: 70
AP: 7
Gil: 165
Win: Hi-Potion
Steal: -
Morph: Hi-Potion
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: Nullifies
Wind: Weakness
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: Immune
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
Preparing
Where to find: Junon Area
Appears with: Nerosuferoth
Attacks
Clap [All Enemies] [45], Thunderbolt [1 Enemy] [264.375] [Lightning],
White Wind [All Allies - No Reduction] [Heals HP Equal to Present HP
while removing most status effects]
Notes
Tips/Tricks: You will need to Manipulate it to gain White Wind. Also,
when it flies only attackers with Long Range are able to strike it.
Its defense will drop to 20, but will have a Def% of 60.
+-=-+-=-+-=-+-=-+
Name: Zenene
+-=-+-=-+-=-+-=-+
Level: 14
Information
HP: 250
MP: 93
Atk: 26
Matk: 16
Def: 20
MDef: 20
Def%: 8
Dex: 60
Luck: 5
EXP: 58
AP: 6
Gil: 60
Win: Ether
Steal: Deadly Waste
Morph: Remedy
Elemental Resistance
Fire: Halves
Ice: -
Lightning: -
Earth: -
Poison: Absorbs
Gravity: -
Water: -
Wind: -
Holy: Weakness
Status Effect Resistance
Death: -
Sleep: -
Poison: Immune
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Shinra HQ, Floors 68, 69 [After Capture]
Appears with: Brain Pod, Vagrid Police
Attacks
Fang [1 Enemy] [37], Piazzo Shower [1 Enemy] [90] [Poison-Status],
Ghenghana [1 Enemy] [112.5] [Fire]
Notes
Tips/Tricks: They are hurt by restorative spells and items.
+-=-+-=-+-=-+-=-+
Name: Zolokalter
+-=-+-=-+-=-+-=-+
Level: 30
Information
HP: 950
MP: 90
Atk: 70
Matk: 50
Def: 58
MDef: 80
Def%: 3
Dex: 58
Luck: 9
EXP: 700
AP: 60
Gil: 700
Win: X-Potions
Steal: -
Morph: Antidote
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: Absorbs
Gravity: -
Water: -
Wind: -
Holy: -
Status Effect Resistance
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: -
Small: -
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: -
Berserk: -
Paralyze: -
Seizure: -
Positive: -
Preparing
Where to find: Gaea's Cliff
Appears with: Headbomber
Attacks
Bite [1 Target] [265], Toxic Barf [1 Enemy] [Poison] [Slow]
Notes
Tips/Tricks: Uses Toxic Barf on any target other than itself as a
counter attack. It will also bite any poisoned target which may
exist, including allies and itself.
+-=-+-=-+-=-+-=-+
Name: Zuu
+-=-+-=-+-=-+-=-+
Level: 27
Information
HP: 1200
MP: 40
Atk: 55
Matk: 40
Def: 50
MDef: 150
Def%: 1
Dex: 64
Luck: 0
EXP: 450
AP: 38
Gil: 430
Win: Bird Wing
Steal: Bird Wing
Morph: Bird Wing
Elemental Resistance
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: -
Wind: Weakness
Holy: -
Status Effect Resistance
Death: Immune
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: Immune
Manipulate: Immune
Berserk: -
Paralyze: Immune
Seizure: -
Positive: Immune - Peerless
Preparing
Where to find: Mt. Nibel
Appears with: -
Attacks
Claw [1 Enemy] [294], Great Gale [All Enemies] [275.625] [Darkness]
Notes
Tips/Tricks: Zuu's fought in certain areas can only be hurt by long
range attacks and spells.
-------------------------------------------------------------------------------
*******************************************************************************
x) Frequently Asked Questions
*******************************************************************************
1) I could not find the second enemy skill materia, where is it?
If you enter Junon [from the world map], pay the man 10 gil to go up the
elevator. You will be on a screen with a save point, exit into the town [lower
left center exit]. Hit the select button to show the door entrances better.
It is the last door on this screen [fourth arrow I think].
Enter this building and there will be stairs to your right, walk past them and
turn right on the opposite end of the wall. You will see a Shinra soldier
guarding a door, talk to him.
He will call you a know it all and move, follow him. You will now find
yourself at the bottom of a ladder, go to the bottom of this room and you will
see the glowing yellow enemy skill materia.
2) What do the 1/35 soldiers (tissues, masamune blades, etc) do?
These items do nothing. They are merely items you can hold onto. There are
in fact an unlimited amount of shinra soldiers, not just 12. The rumors about
getting free men in the Fort Condor fights, displaying them in your Costa Del
Sol home, are entirely FALSE.
3) Can I use the Analog function?
Not with a standard controller. Some controllers, Mad Catz for example, will
allow you to use the analog feature.
4) Can I save on a PS2 memory card?
While you may play FFVII on your playstation 2, you must save the game on a
PSX formatted memory card.
5) What's the safe Combo?
The combination is Right to 36, left to 10, right to 59, right to 97. If at
any point you overshoot a number, you will fail, just like on a real lock.
6) Where did the buggy and the bronco go?
upon getting the highwind, you will notice the old vehicles are gone. This
is because the Highwind and Submarine use the same data values as your old
modes of transportation.
7) What's the rocket Combo?
The combination for getting the huge materia from the rocket ship is
Circle, Square, X, X
8) I lost the sub game. What do I do?
First, kick yourself in the ass for being stupid. If you do not care about the
materia and just want another sub, head back to junon and into the underwater
reactor. Remember the door which a dog was guarding before? Go in there and
get the red submarine!
9) Where is W-Item?
During the raid on midgar in disc2, when you enter the underground subway
system [where you fight the turks] head as far back [walk towards yourself]
as you can. After about sixteen screens you will see the W-Item materia along
with a save point! If you miss it here, you may dig it up later.
10) My chocobos are too young to breed, what's wrong?
The game does not care how many hours have passed since they bred, the trick
is fighting battles. Simply fight ten battles [Battle Square does NOT count].
11) Do some attacks ignore defense and magic defense?
Yes, they are known as piercing attacks. There are several of these attacks in
the game. Yuffies Gauntlet is a good example of a piercing attack. Bahamut,
Neo Bahamut, Bahamut Zero, Knights of the Round and Pandoras Box are all
magic piercing attacks. Something such as Chocobuckle, which does do full
damage against high spirit enemies, is not a piercing attack since it depends
on a set formula [how many times you have run away] rather than an offensive
number versus a defensive one.
12) Do characters not in my party get exp?
Yes, characters not in the active party [yet still selectable on other screens]
get 50% of the exp your active party characters get. They do NOT get AP on
materia though.
13) What accessory do you recommend?
While it depends greatly on what armor and defensive materias you use, the best
accessory is generally the Ribbon. Offering a great deal of status defenses.
Other popular choices include the cursed ring with offers a great stat boost at
the cost of a 60 second death timer every battle. Circlets, Touph Rings and
Championship offer greater boosts in two stats each with no penalty. Sprint
shoes automatically put a character in haste which can be very useful as well.
As a general rule, status defenses are better than stat boosts as the boosts
have a small effect on damage calculation [+Magic and +Spirit are exceptions].
14) What is the best armor?
This is one of the most debated issues. If you are heavy into materia, an
armor with many slots and decent boosts would be preferable. The Wizard
Bracelet is obtained relatively early in the game and has eight materia slots.
In addition it has a +20 Magic bonus. While its MDefense looks good, remember
a glitch exists causing this not to factor in. With no evasion bonuses and low
physical defense it is easily replaced later. If you are in love with physical
attacks, consider the Gigas Armlet early, as it gives +30 strength. The down
side to this armor is it has no materia growth and somewhat poor stats. It may
be replaced later with the Warrior Bangle though.
The most functional armor is the Mystile. With its phenomenal evasion rates
many hits which can be dodged will be dodged, even with low dexterity. The
Mystile has six slots for a solid amount of materia combos.
The best defensive armor is the Ziedrich. The Ziedrich halves most elements,
Fire, Ice, Lightning, Earth, Poison, Holy, Gravity, Water, Wind and MOST types
of physical damage [Most 'physical attacks' are Punch, Shoot, Hit, Cut and
Shout. The only one of these which is not halved is Shout, which is also the
least common.] While it has no materia slots, it gives +20 strength and +20
magic. It also has the highest physical defense and strong magic defense [this
is useless] While its evasion is substantially less than that of the Mystile,
it is still very high and when you do get hit it will be for less damage in
almost all instances.
If you use a Ziedrich you pretty much condemn yourself to wearing a ribbon as
an accessory. If you use a Mystile you can use Added Effect=Hades in the armor
and allow your accessory options to be more open.
15) Ultimate Weapons or Alternative Weapons?
Ultimate Weapons make 9999 damage with a physical attack a very common thing
even with a low level. If you are just playing the game to beat it, use the UW
as you will get far more benefit. If you have maxed your stats you will do
about 8983 pre-defense damage, which will do a 9999 most every time when you
strike with a critical. In this case it is generally better to use weapons
large growth for all random battles.
16) What is in the opened chest in the prison?
It is test zero, a monster. It can not be encountered without the use of a
gameshark. It was originally used to try out the battle system, we think. It
looks like the little dog/cats [similar to Dark Nation]. They had mad evasion
skills but could not attack, at least can not now.
17) What's in the locked chest in Kalm?
When I figure out how to unlock it I will let you know.
18) How do I do the W-item trick, I did not read both times you already posted
it in here.
First, it may only be used on items which you can use in battle and you must
have at least one of those in your inventory. Due to confusion with my
approach to explaining this, we will use Defcon999s:
Move your cursor to the W-ITEM command. Press confirm. Move your cursor to
an item. Press confirm. Now press it again. You will now be back in the item
menu. Now go to any other battle-usable item and press confirm. Now the hand
will be out to select a target. Press cancel. Now press confirm. Now cancel
again. Just continue doing this repeatedly until you get 99 of the item you are
duplicating. The glitch will cause the first item to be duplicated. Contrary to
popular belief, it is not necessary to have two of the item in order to
duplicate it.
19) I HEAR YOU HAVE SOME SUPER DUPER GIL GETTING METHOD!!!!!
As a matter of a fact, I do. There is a monster called trickplay which appears
in the grasses near the excavation site/bone village. Trickplay looks like a
Muu. It has a few attacks, the most notable is L4 suicide. So, before doing
this trick make sure you're not on a level which that spell can hit.
The actual trick works with it's gold rush attack, which does non-elemental
damage but also gives you 800 gil every time it is used. Trickplay's attacks
all do pitiful damage, and three of them can be absorbed. Their elements are
water, fire and earth. Trickplay also has an "attack" which will heal you.
Since none of these skills require MP, as long as you can avoid being killed,
you can gain an unlimited amount of gil. While there are many better ways to
get gil, this one does not require you to be at your Playstation, nor does it
take any effort what so ever. Go away for several hours and come back to
hundreds of thousands, if not millions of gil. Remember, anyway to absorb
Fire, Earth and Water attacks will work wonders. If you can absorb two, and
at least halve the third, you *should* be able to survive as well. This will
enable you to do this trick near the end of disc 1 with relative ease. If you
are trying this at a low level, it may also be helpful to stack some HP Plus's
on the one character you are trying to keep alive, just in case.
*******************************************************************************
xi) Disclaimer (Legal stuff)
*******************************************************************************
Copyright 2003-05, Apathetic Aardvark [SineNomine]
All rights reserved.
The following sites have my permission to post this;
www.gamefaqs.com [and it is evil step-brother site GS]
www.neoseeker.com
www.ffspirit.com
them other sites I gave permission to. I KNOW WHO YOU ARE.
Any site, magazine, or other form of media, that is not included on this list
caught hosting this guide without my written consent is in violation of
copyright laws and will be prosecuted to the full extent of the laws. In
addition, a terrible curse will be placed upon you and any subsequent
generations of your family. This curse effects male members of the family and
causes them to become infertile by the age of sixteen and start suffering from
other disfunctions by the age of twenty one. Please, before trying to steal
this guide, think of your family, think of yourself. It's not worth it. You
may as well just ask for permission.
*******************************************************************************
xii) Version History
*******************************************************************************
7/20/03 - Began the Guide
7/28/03 - Completed the Main Walk through, Weapons List, Armor List, Accessory
List, most of the item lists, all of the materia list, Ultimate Weapon and
Limit Break list and most of the optional areas and characters of the game.
Complete with ASCII Maps and Shopping lists for hard to navigate areas of the
game. Stat Maxing, Bone Village work.
8/12/03 Began Enemy list 20% done, updated several other small details around
the guide.
8/18/03 Enemy List done
1/8/04 - Added Status effects sections, fixed multiple spelling errors in the
first 13 subsections of the walkthrough. Added many Q&A's to section 12.
Added a [sad excuse for a] Character section. Began a Fort Condor Section,
Added a lost forever item section, laid out room for date sequence guide.
Added all of the Disc1 fort condor battles. This is the only guide
you are going to find online with ALL of them. That is about all I did today.
Added the Date Mechanics section. Added Stats for mystery ninja as well.
3/3/04 Changed the entire order of the guide, greatly expanded the FAQ section.
3/12/04 - Updated specific sections are the request of the FFVII board, there
are more coming I would suspect.
6/20/04 - I updated my email address... oh and some other things I forgot all
about.
7/21/04 - 2 new fort condor battles [thanks Terence!]
9/2/2004 - Added a lot of information to sections one and two. Attempted to
proofread for obvious mistakes. Sections 3-10 are coming soon, along with a
greatly expanded enemy section with an entirely different format, as well as
many other useful changes to section one. Began re-formatting the enemy list.
Sections 3-6 redone.
9/6/2004 - Enemy List is DONE. Well, all the data is there. Now I need to go
back at some point and remove excess crap information. Battle Square section
updated a bit too, as are all bosses throughout the guide. Checklist of things
which need to get done:
10/16/04: 56k friendly, I think.
12/13/04: Good, it was more friendly. Changed the materia section, thanks to
Death Sin for doing a lot of the work on that.
8/26/05: Fixed a few minor errors.
9/14/06: Fixed several minor errors.
6/27/07: updated copyrights and fixed a few statistcal typos.
*******************************************************************************
xiii) Credits
*******************************************************************************
Terence - specific game data including but not limited to the *exact* Ultimate
Weapon Power up factors and several Bone Village Items. Thanks more for
allowing me to use all of his date mechanics information [BIG BIG HELP]. Two
hard to reach fort condor battles. Not to mention the huge use of his enemy
mechanics guide.
Defcon999 - for giving me a list of many frequently asked questions for section
XII. Confirming many if not all of the Fort Condor Battles, enemies, and items
won. A few numbers in the battle square chart. Small items in obscure
locations. Many corrections and clarifications of sections.
SomeRandomGuy - Enemy chart for all enemies located in the Disc2 Midgar Raid
including those found on the first 66 floors of the Shinra Building. Also
provided me with many corrections all throughout the guide.
Death Sin - For giving me the text for the Aeris, Tifa and Yuffie dates. Help
with Materia chart.
Shadow666 - Suggestions, small corrections and publicity O_o
Arctic - Allowing me to use his item chart for reference
CJayC - For being the one person on my AIM list having nearly as strange of
a sense of humor as I.
Sailor Bacon - Well, why not, he is the one posting the update after all.
Remember kids, only Sailor Bacon can defeat vending machines short a dime.
Final Fantasy VII GameFAQs Message Boards - For many minor additions and
changes to make the guide more accessible to them, the people it is written
for.
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Copyright 2003-07, Apathetic Aardvark|
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