Final Fantasy IX
Freiya's Abilities Information and Translations-Version 1.0
By: Red Scarlet (
[email protected])
Version 1.0 11/07/00-Created FAQ for Freiya.
<READ THE SECOND PARAGRAPH TO SEE HOW TO VIEW THE JAPANESE TEXT>
I keep getting a ton of emails about it, and how to view the Japanese text
is in the paragraph right below the disclaimer.
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<Disclaimer> This FAQ is for personal use only. It cannot be altered without
the consent of the FAQ's owner (me), nor published in any magazines or any
reproduced form. This FAQ is not meant for sale and is copyright 2000 Red
Scarlet. If you want to use this FAQ on your Website or page, please email me
for permission (
[email protected]).
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This FAQ was created using NJSTAR, and to view it properly, I would suggest
right clicking the page, then choose 'encoding' and choose Japanese
Auto-Select. That is to view it on a PC with Windows, and since I don't have a
Mac, I have no idea how to do that with them. So, sorry.
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Although there are a couple of Menued versions of the ability lists and the
like, I have yet to see anything actually explaining what all of them do.
Usually, there is just a name for them, and I guess you simply have to know
what they do by only the name. Well, some people do not know, so I am going to
try to throw out a helping hand again. Hopefully this'll help y'all out
somewhat.
Note that most of my lists are not at 100%; I apologize, as I am only going
through the game for my 2nd time at the time of writing this. Thank you.
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For the Abilities, they will be listed as they look on the ability screen
first, so their placement on the actual screen of the TV/monitor will look
similar. Then the same list with their English translations follows. After
that list, each ability will be translated (to the best of my ability), then
the info about it will be displayed. Lastly, the actual equipment that must be
equipped to learn the Ability will be in there too, but note that I have
nowhere near every item, so these lists go by what I have encountered on my own
way through the game. Here we go. I am sorry for the huge delay in posting
this, and the US version comes out in a few weeks, but hey, its better late
than never, right?
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アビリテイのフライヤ-Abiriti no Furaiya (Freiya's Abilities)
Please note that I myself call her Freiya, and the correct way (I guess) is
like Freija or something..I like the Y better, but this is by personal
preference. So please don't email me saying I'm stupid for calling her
that..thats what I first thought it was and prefer it.
つかう-Tsukau (Usable-Battle Commands; signified by a Red Diamond.)
竜剣 10 レーゼの風 12
ドラゴンブレス 78 ホワイトドロー 36
ルナ 12 六竜 28
竜の絞章 16
Dragon Sword 10 Lazy Wind 12
Dragon Breath 78 White Draw 36
Luna 12 Six Dragons 28
Dragon Killer's Badge 16
竜剣-Ryuuken (Dragon Sword) MP cost: 10
AP to learn: 20.
Damages a targets HP and MP.
Can be learned by equipping:
Weapons
パルチザン-Paruchizan (Partisan)
Armlets
ドラゴンリスト-Doragonrisuto (Dragon Wrist)
Accessories
さんごの指輪-Sango no Yubiwa (Coral Ring)
-----
レーゼの風-Reeze no Kaze (Lazy Wind) MP cost: 12.
AP to learn: 40.
When used, this casts Regen on all party members. Useful when there is no
direct healer in the group.
Can be learned by equipping:
Weapons
ミスリルスピア-Misurirusupia (Mithril Spear)
ホーリーランス-Hooriiransu (Holy Lance)
Helmets
ゴールドヘルム-Gooruduherumu (Gold Helm)
Accessories
天使のイヤリング-Tenshi no Iyaringu (Angel Earring)
-----
ドラゴンブレス-Doragonburesu (Dragon Breath) MP cost: 78.
AP to learn: 205.
HP lowering attack on one target.
Can be learned by equipping:
Weapons
竜の髭-Ryuu no Hige (Dragon Whisker)
-----
ホワイトドロー-Howaitodoroo (White Draw) MP cost: 36.
AP to learn: 90.
MP lowering attack on one target.
Can be learned by equipping:
Weapons
アイスランス-Aisuransu (Ice Lance)
Accessories
エメラルド-Emerarudo (Emerald)
-----
ルナ-Runa (Luna) MP cost: 12.
AP to learn:
All party members and enemies are put to sleep. Try to wake up first.
Can be learned by equipping:
Weapons
トライデント-Toraidento (Trident)
-----
六竜-Rokuryuu (Six Dragons) MP cost: 28.
AP to learn: 25.
Well, when I used it, my 1st and 4th characters' HP went down to 1 and my 2nd
and 3rd characters' MP went to 1. Don't know what the point of this is.
Can be learned by equipping:
Weapons
ヘヴィランス-Heviransu (Heavy Lance)
-----
?
-----
竜の絞章-Ryuu no Koushou (Dragon Slayer's Badge) MP cost: 16.
AP to learn: 45.
Attempts to instantly kill one enemy.
Can be learned by equipping:
Weapons
ホーリーランス-Hooriiransu (Holy Lance)
-----
そうび-Soubi (Equippable Abilities; signified by a Green or Blue diamond.
Green means the ability is not equipped, while a Blue repre-
sents the ability is currently equipped.)
Freiya's Equippable Abilities:
いつでもリフレク 15 いつでもレビテト 6
いつでもヘイスト 9 いつでもリジェネ 10
おまじない 12 HP10%アップ 4
HP20%アップ 8 MP10%アップ 4
与ーの心 2 まどろみの術 5
忍者の教え 16 MP消費攻撃 5
バードキラー 3 ムシキラー 2
ストーンキラー 4 アンデッドキラー 2
ドラゴンキラー 3 デビルキラー 2
ビーストキラー 4 マンイーター 2
ハイジャンプ 4 追加効果発動 3
ギャンブル防御 1 薬剤師の免許 4
満月の心得 8 カウンター 8
かばう 6 目には目を 5
熱せず冷ませず 4 先制攻撃率アップ 5
レベルアップ 7 アビリテイアップ 3
眠らずの術 5 毒味の術 4
暗闇回避の術 4 *死HP回復 8
固まらずの術 4 オートポーション 3
止まらずの術 4 混乱回避の術 5
Always Reflect 15 Always Levitate 6
Always Haste 9 Always Regen 10
Life Guard 12 HP 10% Up 4
HP 20% Up 8 MP 10% Up 4
Give Heart 2 Hitting Skill 5
Ninja Teachings 16 MP Consumption Attack 5
Bird Killer 3 Mush Killer 2
Stone Killer 4 Undead Killer 2
Dragon Killer 3 Devil Killer 2
Beast Killer 4 Man Eater 2
High Jump 4 Added Effect 3
Gamble Defense 1 Medicine Expert's Permit 4
Full Moon Heart 8 Counter 8
Cover 6 Eye for an Eye 5
No Freeze/Burn 4 Pre-Emptive Rate Up 5
Level Up 7 Ability Up 3
Sleep Dodging Skill 5 Tasting Skill 4
Darkness Evasion Skill 4 Near Death, HP Recover 8
Hardness Dodging Skill 4 Auto Potion 3
Stop Dodging Skill 4 Confusion Dodging Skill 5
いつでもリフレク-Itsudemorifureku (Always Reflect) CP: 15.
AP to learn: 95.
Always have the 'Reflect' status in battle. Spells will bounce off the
Reflected character onto an opponent.
Can be learned by equipping:
Accessories
リフレクトリング-Rifurekutoringu (Reflect Ring)
-----
いつでもレビテト-Itsudemorebiteto (Always Levitate) CP cost: 6.
AP to learn: .
Always have the 'Levitate' status in battle. The character will float; thus
being a defense against Earthquake attacks and spells.
Can be learned by equipping:
Accessories
フェザーブーツ-Feza-bu-tsu (Feather Boots)
-----
いつでもヘイスト-Itsudemoheisuto (Always Haste) CP cost: 9.
AP to learn: 75.
Always have the 'Haste' status in battle. AT bar goes up twice as fast, and
the 'Slow' spell will be innefective against a character with Always Haste.
Can be learned by equipping:
Accessories
エルメスのくつ-Erumesu no Kutsu (Hermes' Shoes)
-----
いつでもリジェネ-Itsudemorijene (Always Regen) CP cost: 10.
AP to learn: 25.
Always have the 'Regen' status in battle. The character will receive about 5%
of their Max HP at regular intervals.
Can be learned by equipping:
Armor
キャラビニエール-Kyarabinieeru (Carbini Mail)
Accessories
おとめのいのり-Otome no Inori (Maiden's Prayer)
天使のイヤリング-Tenshi no Iyaringu (Angel Earring)
-----
おまじない-Omajinai (Life Guard) CP cost: 12.
AP to learn: 125.
Always start with the 'Reraise' status in battle. When fallen in battle for
the first time, the character will be instantly revived as if the 'Life' spell
was automatically cast. Only works one time per battle.
Can be learned by equipping:
Accessories
転生の指輪-Tensei no Yubiwa (Rebirth Ring)
-----
HP20%アップ-HP 10% apu (HP 10% Up) CP cost: 4.
AP to learn: .
Maximum HP up by 10%.
Can be learned by equipping:
Accessories
アクアマリン-Akuamarin (Aquamarine)
ゲルミナスブーツ-Geruminasubuutsu (Germinas Boots)
-----
HP20%アップ-HP 20% apu (HP 20% Up) CP cost: 8.
AP to learn: 75.
Maximum HP up by 20%.
Can be learned by equipping:
Helmets
源氏の兜-Genji no Kabuto (Genji Helmet)
Armlets
まもりのこて-Mamori no Kote (Protect Glove)
Accessories
黒帯-Kurobi (Black Sash)
バトルブーツ-Batorubu-tsu (Battle Boots)
-----
MP10%アップ-MP 10% apu (MP 10% Up) CP cost: 4.
AP to learn: 35.
Maximum MP up by 10%.
Can be learned by equipping:
Accessories
エメラルド-Emerarudo (Emerald)
魔術師のくつ-Majutsushi no Kutsu (Mage Master's Shoes)
イクステンション-Ikusutenshon (Extension)
-----
与ーの心-Ata- no Kokoro (Give Heart) CP cost: 2.
AP to learn: 30.
Unsure; in help it has something to do with Attack Power.
Can be learned by equipping:
Helmets
ダイヤヘルム-Daiyaherumu (Diamond Helm)
Armor
源氏の鎧-Genji no Yoroi (Genji Armor)
Accessories
ラピスラズリ-Rapisurazuri (Lapis Lazari)
-----
もどろみの術-Modoromi no Jutsu (Hitting Skill) CP cost: 5.
AP to learn: .
Hit rate up, or enemies' ability to land a hit on the character is lowered.
Can be learned by equipping:
Armor
シールドアーマー-Shiirudoaamaa (Shield Armor)
Accessories
ダイヤモンド-Daiyamondo (Diamond)
リフレクトリング-Rifurekutoringu (Reflect Ring)
-----
忍者の教-Ninja no Kyou (Ninja's Teaching) CP cost: 16.
AP to learn: 210.
When equipped with this ability, the character can be put into the back row and
still do the same amount of physical damage. The point of it is to be put into
the back row and still be able to do the same amount of damage, but only
receiving half of the physical damage from enemies.
Can be learned by equipping:
Accessories
まもりの指輪-Mamori no Yubiwa (Protect Ring)
-----
MP消費攻撃-MP Shouhikougeki (MP Consumption Attack) CP cost: 5.
AP to learn: .
In battle, MP are used each time the character attacks to always do a Critical
Hit.
Can be learned by equipping:
Helmets
クロスヘルム-Kurosuherumu (Cross Helm)
Accessories
バトルブーツ-Batorubu-tsu (Battle Boots)
パワーベルト-Pawa-beruto (Power Belt)
-----
バードキラー-Baadokiraa (Bird Killer) CP cost: 3.
AP to learn: 30.
When equipped, attack damage done to birds and bird-like enemies increases.
Can be learned by equipping:
Armor
ブロンズアーマー-Buronzuaamaa (Bronze Armor)
Accessories
黄色いスカーフ-Kiiroisukaafu (Yellow Scarf)
-----
ムシキラー-Mushikiraa (Mush Killer) CP cost: 2.
AP to learn: 25.
When equipped, attack damage done to insects increases.
Can be learned by equipping:
Helmets
ブロンズヘルム-Buronzuherumu (Bronze Helm)
Armlets
ミスリルのこて-Misuriru no Kote (Mithril Glove)
-----
ストーンキラー-Sutoonkiraa (Stone Killer) CP cost: 4.
AP to learn: .
When equipped, attack damage done to monsters made of stone increases.
Can be learned by equipping:
Helmets
プラチナヘルム-Purachinaherumu (Platina Helm)
Armor
ゴールドアーマー-Goorudoaamaa (Gold Armor)
-----
アンデッドキラー-Andedokiraa (Undead Killer) CP cost: 2.
AP cost: 20.
When equipped, attack damage done to undead monsters increases.
Can be learned by equipping:
Armlets
エスカッション-Esukashon (Escutcheon)
Armor
プレイトメイル-Pureitomeiru (Plate Mail)
-----
ドラゴンキラー-Doragonkiraa (Dragon Killer) CP cost: 3.
AP to learn: 70.
When equipped, attack damage done to dragon-type characters increases.
Can be learned by equipping:
Weapons
ジャベリン-Jaberin (Javelin)
Helmets
バルビュータ-Barubyuuta (Barbuta)
-----
デビルキラー-Debirukiraa (Devil Killer) CP cost: 2.
AP to learn: 30.
When equipped, attack damage done to devils/demon-type characters increases.
Can be learned by equipping:
Helmets
クロスヘルム-Kurosuherumu (Cross Helm)
Armlets
雷神のこて-Raijin no Kote (Thunder God's Glove)
-----
ビーストキラー-Bi-sutokira- (Beast Killer) CP cost: 4.
AP to learn: .
When equipped, attack damage done to beast monsters increases.
Can be learned by equipping:
Armor
プラチナアーマー-Purachina Aamaa (Platina Armor)
Accessories
黒帯-Kurobi (Black Sash)
-----
マンイーター-Mani-ta- (Man Eater) CP cost: 2.
AP to learn: 20.
When equipped, attack damage done to human enemies increases.
Can be learned by equipping:
Armlets
ミスリルのこて-Misuriru no Kote (Mithril Glove)
Accessories
さんごの指輪-Sango no Yubiwa (Coral Ring)
-----
ハイジャンプ-Haijanpu (High Jump) CP cost: 4.
AP to learn:
Freiya jumps higher than normal, resulting in more damage when she uses her
Jump attack.
Can be learned by equipping:
Armor
ドラゴンメイル-Doragonmeiru (Dragon Mail)
-----
追加効果発動-Tsuikakoukahatsudou (Added Effect) CP cost: 3.
AP to learn: 25.
When some weapons are equipped, they can do an extra attack; usually a status
attack. With this Ability equipped, the extra attacks can be used.
For example, go to Freiya's weapons menu, and hit select while on the
アイスランス-Aisuransu (Ice Lance). In the red letters is
フリーズ-Furiizu (Freeze). When Freiya has the Ice Lance equipped, and this
ability, she will randomly do the 'Freeze' status effect to an enemy. Whew.
Can be learned by equipping:
Armlets
雷神のこて-Raijin no Kote (Thunder God's Glove)
Accessories
ガラスのバックル-Garasu no Bakuru (Glass Buckle)
-----
ギャンブル防御-Gyanburubougyo (Gamble Defense) CP cost: 1.
AP to learn: 20.
Random Defense Power in battle. (It IS a gamble, afterall.)
Can be learned by equipping:
バレッタ-Bareta (Barette)
-----
薬剤師の免許-Kusurizaishi no Menkyo (Medicine Expert's Permit) CP cost: 4.
AP to learn: .
When this Ability is equipped, the effects of curative items in battle
(Potion/High Potion/Ether/etc.) will have double the regular effect.
A High Potion will restore 900 HP instead of 450.
Can be learned by equipping:
Armor
グランドアーマー-Gurandoaamaa (Grand Armor)
Accessories
バレッタ-Bareta (Barette)
マダインの指輪-Madain no Yubiwa (Madain Ring)
-----
満月の心得-Mangetsu no Kokorotoku (Full Moon Heart) CP cost: 8.
AP to learn: 20.
The 'Trance' meter fills up faster when this ability is equipped, so the
character will get into Trance mode more often.
Can be learned by equipping:
Weapons
パルチザン-Paruchizan (Partisan)
Helmets
グランドヘルム-Gurandoherumu (Grand Helm)
Armlets
源氏のこて-Genji no Kote (Genji Glove)
Armor
デモンズメイル-Demonzumeiru (Demon's Mail)
Accessories
サファイア-Safaia (Sapphire)
-----
カウンター-Kauntaa (Counter) CP cost: 8.
AP to learn: 85.
When attacked in battle, the character will randomly counter attack.
Can be learned by equipping:
Accessories
アンクレット-Ankureto (Anklet)
-----
かばう-Kabau (Cover) CP cost: 6.
AP to learn: 30 AP.
Steiner will get in front of a weak ally at times to take the attack for them.
Can be learned by equipping:
Armlets
ガントレット-Gantoreto (Gauntlet)
Armor
リネンキュラッサ-Rinenkyurasa (Linen Curias)
ミスリルアーマー-Misuriruaamaa (Mithril Armor)
-----
目には目を-Menihamewo (Eye for an Eye) CP cost: 5.
AP to learn: 35.
The likelihood of counter-attacking goes up when this is equipped. Use this
ability and 'Counter'.
Can be learned by equipping:
Armor
ラバーコンシャス-Rabaakonshasu (Rubber Conscious)
-----
熱せず冷せず-Netsusezureisezu (No Freeze/Burn) CP cost: 4.
AP to learn: .
'Burn' and 'Freeze' status attacks are ineffective when a character is equipped
with this Ability.
Can be learned by equipping:
Armor
源氏の鎧-Genji no Yoroi (Genji Armor)
Accessories
ダイヤモンド-Daiyamondo (Diamond)
妖精のピアス-Yousei no Piasu (Fairy Pierce)
マダインの指輪-Madain no Yubiwa (Madain Ring)
-----
先制攻撃率アップ-Senseikougekinotsu (Pre-Emptive Rate Up) CP cost: 5.
AP cost: 95.
Get a 'Chance to Strike First!' more often with this Ability equipped.
Can be learned by equipping:
Accessories
バトルブーツ-Batorubuutsu (Battle Boots)
-----
レベルアップ-Reberuapu (Level Up) CP cost: 7.
AP to learn: 40.
Gain more Experience points from battles. (About 50% extra.)
Can be learned by equipping:
Helmets
アイアンヘルム-Aianherumu (Iron Helm)
Accessories
パールルージュ-Paaruruuju (Pearl ?)
妖精のピアス-Yousei no Piasu (Fairy Pierce)
イクステンション-Ikusutenshon (Extension)
ロゼッタの指輪-Rozeta no Yubiwa (Rosetta Ring)
-----
アビリテイアップ-Abiritiapu (Ability Up) CP cost: 3.
AP to learn: .
Gain twice the AP in battles.
Can be learned by equipping:
Armbands
ダイヤのこて-Daiya no Kote (Diamond Glove)
Accessories
ラピスラズリ-Rapisurazuri (Lapis Lazari)
カチューシャ-Kachuusha
リボン-Ribon (Ribbon)
-----
眠らずの術-Nemurazu no Jutsu (Sleep Dodging Skill) CP cost: 5.
AP to learn: 30
Character is immune to sleep attacks and magic.
Can be learned by equipping:
Helmets
ミスリルヘルム-Misuriruherumu (Mithril Helm)
ダイヤヘルム-Daiyaherumu (Diamond Helm)
Accessories
さんごの指輪-Sango no Yubiwa (Coral Ring)
-----
毒味の術-Dokumi no Jutsu (Tasting Skill) CP cost: 4.
AP to learn: 15.
Character is immune to 毒-Doku (Poison) status ailments when this Ability is
equipped.
Can be learned by equipping:
Helmets
ミスリルヘルム-Misuriruherumu (Mithril Helm)
Armlets
ブロンズのこて-Buronzu no Kote (Bronze Glove)
Accessories
ガラスのバックル-Garasu no Bakuru (Glass Buckle)
-----
暗闇回避の術-Kurayamikaihi no Jutsu (Darkness Avoidance Skill) CP cost: 4.
AP to learn: 20.
Character is immune to 暗闇-Kurayami (Darkness) status ailments when this
Ability is equipped.
Can be learned by equipping:
Helmets
アイアンヘルム-Aianherumu (Iron Helm)
Accessories
カチューシャ-Kachuusha
-----
*死HP回復-*shi HP kaifuku (Near Death, HP Recover) CP cost: 8.
AP to learn: 85.
In battle, if a character gets 'Near Death' status (HP number value is in
yellow rather than white numbers), their HP are restored.
Can be learned by equipping:
Helmets
プラチナヘルム-Purachinaherumu (Platina Helm)
Armor
ミネルバビスチェ-Minerubabisuche (Minerva Bisuche)
グランドアーマー-Gurandoaamaa (Grand Armor)
Accessories
プロミストリング-Puromisutoringu (Promised Ring)
-----
固まらずの術-Komarazu no Jutsu (Hardness Dodging Skill) CP cost: 4.
AP to learn: 30.
Character is immune to 石-Ishi (Stone) status ailments when this Ability is
equipped.
Can be learned by equipping:
Armlets
ダイヤのこて-Daiya no Kote (Diamond Glove)
ドラゴンリスト-Doragonrisuto (Dragon Wrist)
Armor
ミスリルアーマー-Misuriruaamaa (Mithril Armor)
-----
オートポーション-O-topo-shon (Auto Potion) CP cost: 3.
AP to learn: 30.
Use a potion in your inventory whenever attacked. Always uses the weakest
potion, so it is more effective if the regular weak potions are disposed of,
and High Potions are used instead.
Can be learned by equipping:
Accessories
エルメスのくつ-Erumesu no Kutsu (Hermes' Shoes)
金のチョーカー-Kin no Chookaa (Gold Choker)
イクステンション-Ikusutenshon (Extension)
-----
止まらずの術-Shimarazu no Jutsu (Stop Dodging Skill) CP cost: 4.
AP to learn: .
Character is immune to the 'Stop' status ailment when this Ability is equipped.
Can be learned by equipping:
Armor
プレイトメイル-Pureitomeiru (Plate Mail)
Accessories
アンクレット-Ankureto (Anklet)
-----
混乱回避の術-Konrankaihi no Jutsu (Confusion Avoidance Skill) CP cost: 5.
AP to learn: 35.
Character is immune to 混乱-Konran (Confusion) status ailments when this
Ability is equipped.
Can be learned by equipping:
Helmets
ラミアのテイアラ-Ramia no Tiara (Lamia Tiara)
ゴールドヘルム-Goorudoherumu (Gold Helm)
Accessories
魔術師のくつ-Majutsushi no Kutsu (Mage Master's Shoes)
That's it for now, unless I get enough emails about anything else or any
additions/changes. Thank you for reading my FAQ and email with any questions
(
[email protected]). Copyright Red Scarlet 2000