+-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+-+
|W|o|r|k|i|n|g| |D|e|s|i|g|n|s| |P|r|e|s|e|n|t|s|
+-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+-+
____) _____)
/ /) /) / /) /)
)__ // _ ___ _ __ _/_ _ // / ___ _ _ __ (/_ ___// _/_
/ (/__(/_// (__(/_/ (_(__(_(_(/_ / / ) _(/_(_(_/ (_/_) (_)(/_ (__
(_____) (____ /
==============================================================================
Title: Elemental Gearbolt
Author: OrionMinionX
Console: Sony PlayStation
Genre: FPS/RPG
Date Started: 01/21/03
Date Completed: 03/21/03
Size: 37.6K
Version: 1.00
==============================================================================
Legal Disclaimer
----------------
Elemental Gearbolt, is Copyright Working Designs 1998. This guide is
Copyright 2003 OrionMinionX. This may be not be reproduced under any
circumstances except for personal, private use. It may not be placed on any
web site or otherwise distributed publicly without advance written
permission. Use of this guide on any other web site or as a part of any
public display is strictly prohibited, and a violation of copyright. All
trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders. On a sidenote, the "Experience
Table" is Copyright Working Designs, and I hope no harm is done in
utilizing it in my FAQ. Thank you.
This FAQ, and all versions and updates can only be found at the following
location(s):
www.gamefaqs.com
==============================================================================
+--------------------------------+
| |
| TABLE OF CONTENTS |
| |
+--------------------------------+
| 1. Introduction & Version |
| 2. Controls |
| 3. Characters |
| 4. Weapons |
| 5. Fairies |
| 6. Bonus Points |
| 7. Experience Points |
| 8. Walkthrough |
| 9. Bestiary |
| 10. Tricks/Codes |
| 11. Contact Info |
| 12. Credits |
| 13. Conclusion |
+--------------------------------+
==============================================================================
----------------------------------------------
I. Introduction & Version
----------------------------------------------
==============================================================================
Introduction
------------
Welcome to my Elemental Gearbolt FAQ/Walkthrough. Though this game isn't
well known to many, it is indeed a great game that is usually overlooked. I
found it to be one of the best games I have ever played. The way they add
some various mixtures of FPS elements and some RPG elements as well, is a
fantastic idea. I wanted to do a guide for this game for a numerous number
of reasons.
The first, was to help fellow players to become more affiliated with the
game mechanics, and learn a thing or two about the game. Another, was to
help out people that are stuck on a boss or something along those lines. I
have played and beaten the game on the "Master" difficulty several times,
and it took me a couple of tries to actually get the bosses down pat. But
enough of my blabbering, I just hope you find this guide useful.
Version History
---------------
This section is a helpful reference guide to the status and progression of
my this FAQ. It explains what I have done to improve this hopefully, great
FAQ. I decided to put this section at the top of my FAQ to make it easier
on you, the reader, to see what I have fixed a bit quicker and more
convenient.
Version 0.10 - January 21st, 2003 - Began FAQ
Version 0.25 - February 9th, 2003 - Worked all the way to this point and
finished half of the walkthrough up.
Version 0.65 - March 6th, 2003 - Finally will send it in after a couple
months. I finished up most of the
Bestiary and 3/4ths of the actual
walkthrough.
Version 1.00 - April 8th, 2003 - Added the rest of the walkthrough. I
sent in the FAQ and will update as much
as possible.
Version 1.10 - April 21st, 2003 - Worked on the layout, and overall
appearance of the FAQ.
==============================================================================
-------------------------
2. Controls
-------------------------
==============================================================================
The following are the controls of Elemental Gearbolt:
Menus
-----
Directional Buttons: Moves the sight on the screen. Moves cursor on Menu items
and boxes that require a response.
Start Button: Starts a new game and pauses. Used to confirm menu commands.
Analog: Same functions as Directional Buttons.
X Button: Used only in the Options Screen to return to previous screen.
Battling
--------
Circle Button: Fires weapon.
Square Button: Fires weapon.
X Button: Shot change. Used to change between weapons during the game. Used
to confirm menu commands.
==============================================================================
------------------------------
3. Characters
------------------------------
==============================================================================
------------------------------------------------------------------------------
Note: These are taken from the official Elemental Gearbolt instruction book.
I hope no damage is done. I am simply using the information underneath each
character. Copyright Working Designs, 1998.
------------------------------------------------------------------------------
Nell
----
[Nell(nel)]. Nell was once an active and fearless child, until her untimely
demise at the hands of the Audo Royal Military Poilce. The Holy Gun, much
like a parasite, attaches itself to Nell's body to feed off of her
still-active mind and direct her decomposing flesh. The Navy Holy Gun, with
the exterior Gold Spirit Circuit, uses her memories in order to find its way
to the royal palace.
Seana
-----
[Seana(se' nah)]. Seana, Nell's younger sister, was also brutally killed
during a resistance raid. Programmed into the system with her elder sister
Nell, Seana's lifeless body is taken over by the Red Holy Gun with the
exterior Silver Spirit Circuit. Completely covered with the Silver Spirit
Circuit, she has become a highly skilled fighting machine that may be
invincible- for 24 hours.
Prince Bel Cain
---------------
[Bel Cain(bel kan)]. Born to a world of racial hatred, Prince Bel Cain views
himself as the only hope for peace. With his father, King Jabugul II, being
pure Audian, and his mother being pure Sulunakan, Bel Cain is a half-breed
in a twisted world.
After the murder of his mother at the hands of his father, Bel Cain is left
alone to resolve the inner conflict between the world of Audo and Sulunakan
peoples. With the hatred of his father eating away at his very being, Bel
Cain decides to take control of the world by military force. Once his plan
is accomplished, he can create a classless Utopia where peace can finally be
a lasting reality.
Prince Ialu
-----------
[Ialu(o' loo)]. Despite being pure Audo like his father, King Jabugal II has
given the throne to Ialu's younger brother Bel Cain. Knowing the throne will
not be his, Ialu suppresses his thoughts of killing Bel Cain, instead of
taking a position as the Military Commander. With his strong military
background, Ialu is committed to preserving the Audo society.
Leminea
-------
[Leminea(le me ne' a)]. As the mistress of King Jabugal II, Leminea, despite
being Sulunakan, is loved by the King only for her beauty. This shallow
infatuation culminates in her death at the hand of the King shortly after
bearing Bel Cain.
The Audo believe that the dead should be buried; however, the Sulunakan
people believe the dead should be cremated. Because of his selfish desire to
hold on to his mother even after her death, Prince Bel Cain ignores the
believes of both races, secretly doing the unthinkable- he preserves his
beloved mother's body in a glass tube.
Tagami
------
[Tagami(ta' go me)]. Shrouded in black, Tagami is a sexless being who
unlocks the horrible reality that transpired in this forsaken world. In the
beginning of the game, Tagami travels to the hill of descending spirits. It
is here that the forgotten souls of the past have gathered. By touching the
inscriptions on the wall, Tagami witnesses the entire Elemental Gearbolt
incident. But perhaps there is more to the story than first appears...
King Jabugal II
---------------
[Jabugal(ja' boo gol)]. King Jabugal II is an evil, greedy, and selfish
King, consumed by lust. Being pure Audo, the King has fathered a son, by
means of Leminea, who is Sugiku, half-Audo and half-Sulunakan. He killed Bal
Cain's mother in a fit of rage and dosen;t seem to feel any remorse. Jabugal
II has seen to it that all of the citizens, whether they are Audo, Sugiku,
or Sulunakan, bend to his selfish, ruthless authority.
==============================================================================
-----------------------
4. Weapons
-----------------------
==============================================================================
During the game, you can choose between three different elemental weapon
types. They are discussed below:
Blaze Phoenix (Fire Element): The high attack power of the Blaze Phoenix makes
---------------------------- it a perfect weapon for beginners or experts.
This shot can destroy any foe that is dim enough
to get in the way.
Rating: 9/10
Reason: Best weapon in the game. Very strong. It can be used for almost ANY
situation, including bosses. Great weapon all-around.
Thunder Tiger (Wind Element):The Thunder Tiger has the ability to track the
---------------------------- enemy for a certain distance. One squeeze of the
trigger will fire a volley of shots, making a hit
bonus easy to attain.
Rating: 7/10
Reason: Pretty good weapon. Used against various projectiles that have spread
shot. A great companion.
Water Snake (Water Element): Fires numerous shots automatically, making a hit
--------------------------- bonus increase easier. On the downside, it's hard
to aim, so getting a combo bonus is very
difficult.
Rating: 7/10
Reason: This is also a pretty good weapon. It is used for some sticky pretty
sticky situations, and is a asset when it comes to multiple targets.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Quick Tip: For enemies that are scattered, your best bet is to use Thunder
Tiger. For continuous enemies try Water Snake. And for single enemies and also
bosses, try the Blaze Phoenix.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
==============================================================================
-----------------------
5. Fairies
-----------------------
==============================================================================
While you are on the battlefield, you will notice small green orbs. These
orbs usually contain small fairies. These fairies give TONS of points. The
best way to get them is to make sure you look ahead. If you see a green orb,
shoot at it quickly, if you go to slow you may miss it or even worse, take
some damage. There are a total of 20 per Act so keep an eye out.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Quick Tip: By getting all 20 fairies, you will net yourself an extra 100,000
bonus points.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
==============================================================================
--------------------------
6. Bonus Points
--------------------------
==============================================================================
Bonus Points are acquired many ways. One of which is destroying enemies and
bosses. Another is fairies. Also, linking combos and getting coins also add
a bit of points. Bonus Points are mainly used for getting more continues and
also, if you get enough, you can rank in the top ten. Not much, but still
very useful. There is a multiplier below (Thanks to JWeeks for this info)
Level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
---------------------------------------------------------------------
x2 2 3 3 4 4 5 5 6 7 8 9 10 11 13 15 18
x3 4 5 6 7 8 9 10 11 13 15 17 19 21 25 29 33
x4 7 9 10 11 13 15 17 19 22 25 29 33 38 44 50 57
x5 11 13 15 17 20 23 26 30 34 39 45 52 59 68 78 ??
==============================================================================
---------------------------------
7. Experience Points
---------------------------------
==============================================================================
Below is an experience table. By leveling up, you will make your attacks
much stronger.
Level Experience Points Strength
1 0 280
2 50,000 320
3 120,000 360
4 300,000 400
5 520,000 440
6 820,000 470
7 1,170,000 500
8 1,570,000 530
9 2,000,000 560
10 2,500,000 590
11 3,000,000 620
12 3,500,000 650
13 4,000,000 670
14 4,500,000 680
15 5,000,000 690
16 6,000,000 700
==============================================================================
------------------------------
8. Walkthrough
------------------------------
==============================================================================
+---------------------------------------------------+
| ACT ONE: GRIEVING ANGEL'S DECENT |
+---------------------------------------------------+
Difficulty: |---*------| 4/10
Monsters: Tyrl, Vidal, Tiashi, Saferimniru
Bosses: Wardom
Length: Short/Medium
Recommended Weapon: Blaze Phoenix (Fire)
+---------------------------------------------------+
This place is pretty simple. If you are playing on "Training" mode, than use
this act to familiarize yourself with the basic game mechanics and how to
use combo attacks. Keep your eyes peeled for fairies. There are only three
that I would consider moderately tough to see/get. The monsters in this
place are easy to kill with your Blaze Phoenix. If you want a chance to get
some linking combo attacks, switch to another weapon such as the Thunder
Tiger. When coins drop out of orbs, switch to this quickly to get most or
all of them. Make sure you take care of the Tyrl's and Tiashi's before
anything else. Tyrl's are the first beasts' you run into. They are purple
and shoot via cannon at you. As for the Tiashi's, these are the flying
things in the level. They are mainly used to distract your attention away
from the Tyrls' resulting in a hit. Try your best to kill these off quickly
and than blasting the Tyrl. Vidal's are a VERY hard-hitting beast. They are
orange and have giant mallots. You will see your first one at the beginning
of the Act, so get ready to fire. So just follow these guidelines and you
will be all set. A Wardom strategy is listed below.
************************
ACT ONE BOSS: WARDOM
Difficulty: |----*-----|
Points Acquired: 20,000
************************
This boss is somewhat difficult. He utilizes a missile attack that, if
successful, can knock your life down significantly. There are also beasts
that try to get in your way, and distract you. Try hard to destroy these as
quickly as possible. I recommend using your Blaze Phoenix this whole battle.
It does the most damage, and will take care of any monster with 1-2 hits. If
he does shoot his missiles at you, try hard to aim at them. If you hit one
it will explode, thus not hitting you. Soon enough, Wardom will fall and you
will net yourself a whopping 20,000 Bonus Points!
+---------------------------------------------------+
ACT TWO: ENTER THE DRAGON |
+---------------------------------------------------+
Difficulty: |-----*----| 6/10
Monsters: Ozle, Flig, Redmag, Beregemill. Sltole
Bosses: Midguld
Length: Medium/Long
Recommended Weapon: Blaze Phoenix (Fire)
+----------------------------------------------------+
Boy, oh boy, is this place annoying! The fairies are twice as tough to spot
in this act, and there are new and tougher beasts. When you begin in the
small forest, you will notice a whole new clan of beasts. Watch out for
Ozle's. They are the green and purple beasts the mainly linger on the far
left or right sides of the act. Flig's are small bluish orange pesky buggers
that will very quickly jump up and attack you, so keep on the look out. When
you leave this forrested area, you will be on a mountain. You will run into
the more aerial attackers up here. You will notice a rather large snake-like
creature in the air. Can you guess who that is? Anyways, the mountain is
rather simple.
Now comes the annoying part, the water area. In here you will have MANY
Redmags' jump out of the water, several at a time mind you. Look around the
pillars sticking out of the water, for fairies. I still recommend the Blaze
Phoenix as it can dispose of the enemies rather quickly. When you come to a
wide opening, you will fight your next boss...
************************
ACT TWO BOSS: MIDGULD
Difficulty: |------*---|
Points Acquired: 30,000
************************
This boss is rather difficult. He utilizes a VERY powerful water-like ball
attack, that if it hits, will knock your life down. He also has a spike-type
of attack in which some spikes will come towards you. Quickly switch to the
Thunder Tiger, and blast them down. Also, when he uses the water ball
attack, shoot at it with your Blaze Phoenix. You will know when he will do
this when he lifts his upper body in the air and stares right at you, so be
ready. The annoying thing is when many Redmags come out of the water, and
like earlier, swarm you. Quickly dispose of them, and keep using Blaze
Phoenix on Midguld. He has a lot of health, so this may be a long battle.
+---------------------------------------------------+
| ACT THREE: ENTER THE CRYPT OF DESPAIR |
+---------------------------------------------------+
Difficulty: |---*------| 4/10
Monsters: Hadeline, Halemod, Ari
Bosses: Neethog
Length: Short
Recommended Weapon: Blaze Phoenix (Fire)
+----------------------------------------------------+
This place is amazingly easy. The monsters are very weak. Fairies are fairly
simple to find, but most are located at a far distance. Watch out for
Hadeline and Halemods. Both species travel in packs and CAN be a burden if
rushed. Hadelines are small redish orange spider-types. While Halemods are
an upgraded version that is dark blue and purple. Ari's are pretty weak and
rarely travel in packs, but still always be on the look out. This place is
shorter than the others, when you get inside a tunnel type area, you will
fight Neethog...
************************
ACT THREE BOSS: NEETHOG
Difficulty: |----*-----|
Points Acquired: 36,000
************************
This boss is rather simple. You are going backwards in this battle and as
you are doing so, TONS of Hadelines will rush towards you. I recommend
switching to either your Thunder Tiger or Water Snake to take care of them.
Soon enough, you will notice Neethog raise it's left or right arm. Shoot at
it IMMEDIATELY with your Blaze Phoenix. If it hits, you will take a large
amount of damage. But if you shoot it a couple times it will drop it. This
boss has tons of health, and it will be a rather long fight. But stick in
there and you will be the victor.
+---------------------------------------------------+
| ACT FOUR: PLAINS OF REGRET |
+---------------------------------------------------+
Difficulty: |---*------| 4/10
Monsters: [Coming Soon]
Bosses: Audmra
Length: Medium
Recommended Weapon: Blaze Phoenix (Fire)
+----------------------------------------------------+
This act is pretty simple. The boss is pretty easy as well. The monsters in
this act are some of the simplest in the game. The one thing that may be
sort of difficult, is the fact that they are much smaller than in any other
Act thus far. This will make you, at times, very aggravated if you use a
controller and not a gun. Because of their size, it make it fairly difficult
to get a hit on them. But they easily go down with one hit from the Blaze
Phoenix. They also have one more feature, long range. These creatures can
jump from very long distances and get an attack in, so beware. The fairies
are simple to find and you shouldn't have a problem if you keep on the
lookout. After a couple of twists and turns, you will meet your next act
boss.
************************
ACT FOUR BOSS: AUDMRA
Difficulty: |----*-----|
Points Acquired: 40,000
************************
Ugh! Another simple boss. When you get into the battle, you will notice it
a opening in the middle that is different than the rest of it's body. So,
switch to the Blaze Phoenix and start unleashing! It uses a couple damaging
techniques, but nothing you haven't already seen before. Once you destroy
its middle 'core,' you will earn a whopping 40,000 Bonus Points and a ticket
to the next act.
+---------------------------------------------------+
| ACT FIVE: THE PALACE RUINS |
+---------------------------------------------------+
Difficulty: |------*---| 7/10
Monsters: [Coming Soon]
Bosses: Idon
Length: Medium/ Long
Recommended Weapon: Blaze Phoenix (Fire)
+----------------------------------------------------+
Welcome to the Palace Ruins. This place is pretty difficult. The fairies are
the most difficult to get in the game thus far, and the monsters are as
well. Because of its length, you will take on many hits by the enemies in
this act, so try your hardest to get EVERY orb and other health items before
the boss. There is MANY winding trails ahead as well, and that is usually
when the beasts attack. I would choose to use your Blaze Phoenix the entire
act because the monsters will go down much quicker. When you get past it
all, Idon waits for you in the clearing.
************************
ACT FIVE BOSS: ILDON
Difficulty: |------*---|
Points Acquired: 50,000
************************
This boss is fairly difficult. He is a very up-close and personal kind of
boss that loves attacking you at close range. When he gets close, keep on
him with the Blaze Phoenix. Soon enough, he will start firing at you. At
this moment in time, try hard to know when, and how, he is attacking. When
you pick up his pattern, you will soon claim to be the victor with a hefty
amount of Bonus Points as well. A whole 50,000 points worth!
+---------------------------------------------------+
| FINAL ACT: PURPOSED TO PERISH |
+---------------------------------------------------+
Difficulty: |-------*--| 8/10
Monsters: [Coming Soon]
Bosses: Maldel, Retraseal, Final
Length: Medium/ Long
Recommended Weapon: Water Snake (Water)
+----------------------------------------------------+
So, you finally made it to the Final Act. Congratulations! But don't get too
cocky yet, you must defeat three bosses in this act, and they will all serve
to be the worst so far. Firstly, the level isn't difficult at all, really.
It aids you with many Life Orbs that will help you for the oncoming bosses.
The Water Snake will be your favorite weapon in this act. Monsters gather in
huge numbers, and it will help you to take care of them moderately easily.
After a bit more twists and turns here and there, you will enter the
Sanctum. Here is where you will fight three difficult bosses...
************************
FINAL ACT BOSS: MALDEL
Difficulty: |-------*--|
Points Acquired: 60,000
************************
Alright get ready to meet the toughest boss to date, Maldel! This beast is
one heck of a fight. It has three deadly attacks. One is a projectile the
looks a lot like a Green Orb. A pillar of purple static electricity. And the
most deadly, a Dark Fire attack that is immune to Fire. When it uses the
green orb attack, switch to your Blaze Phoenix and destroy it. The pillar
can also be destroyed by attacking with Blaze Phoenix to the base. But the
dark fire will be the difficult one. It is a VERY fast attack, and when it's
used, I recommend switching to your Thunder Tiger quickly. If you don't
destroy them in time, you will see a HUGE change in your life points. After
you begin to see the pattern, the battle will go by much quicker and you
will destroy it.
After the battle, however, you will face your next opponent...Retraseal!
*************************
FINAL ACT BOSS: RETRASEAL
Difficulty: |--*-------|
Points Acquired: 70,000
*************************
Despite it's figure, this is a VERY easy boss. He only has two attacks which
are both easy to counter. One is a pink flurry of fireballs, and the other
is a rather large fireball. Just use Thunder Tiger on the pink fireballs,
and Blaze Phoenix on the large one. One thing about Retraseal that is
different than the other bosses, is the fact that it utilizes a armor type
that is has immunities to every element except Blaze Phoenix. So, the only
way to get some life taken off of it is to use the almighty Blaze Phoenix.
Very easy boss, just study its routine.
You will finally fight the Final boss of the game. You only get one life
orb, so make it count.
**************************
FINAL ACT BOSS: THE FINALE
Difficulty: |-----*----|
Points Acquired: 100,000
**************************
Finally, the final boss. This boss uses a wide array of techniques to try to
knock you out. One is a barrage of green fireballs, line of blazing fire,
and very fast swords. For the line of blazing fire, use the Water Snake as
your primary weapon. It will easily dounce the flames. Note, he will raise
his left arm before using this attack. The very fast swords are a problem.
He usually uses eight to ten of them! I still recommend using the Blaze
Phoenix. Knock out as many as you possibly can. Lastly, is the barrage of
green fireballs. This is the difficult part because you need to use a switch
of Water Snake and Thunder Tiger. To top it all off, he has a huge amount of
life. All of his attacks are extremely fast, and can make this a very short
end to you. Just keep up with him and you will soon be crowned the victor.
After the finale, watch the ending. If you have been keeping up with the
story of the game, you will witness the end of an era...
==============================================================================
------------------------
9. Bestiary
------------------------
==============================================================================
Welcome to the Bestiary section of my guide. Here I will list the monsters
you will encounter during Elemental Gearbolt, and how much points they give
you as well.
ACT ONE ENEMIES:
----------------
Name: Tyrl
Score: 150 Points
Description: Purple and green with a cannon-like arm.
Name: Vidal
Score: 240 Points
Description: Yellow beast that weilds a HUGE mallot.
Name: Tiashi
Score: 120 Points
Description: Purple with wings. Shoots bullets out of mouth.
Name: Saferimniru
Score: 230 Points
Description: Orange with a cannon protruding out of mouth.
Name: Wardom *
Score: 20,000 Points
Description: VERY big beast that weilds a rather large axe-type weapon.
ACT TWO ENEMIES:
----------------
Name: Ozle
Score: 270 Points
Description: Green and purple. Utilizes a cannon on right arm.
Name: Flig
Score: 240 Points
Description: Bluish and red. Leaps out at you with a slash.
Name: Redmag
Score: 180 Points
Description: Can you guess the color of this one? Also, leaps at you.
Name: Bergemill
Score: 240 Points
Description: Pure green beast that flies in the air.
Name: Sltole
Score: Unknown
Description: Pure purple with orange stripped fins. Also a flying being.
Name: Midguld *
Score: 30,000 Points
Decription: Large, snake-like being that has large wings and fins.
ACT THREE ENEMIES:
------------------
Name: Hadeline
Score: 180 Points
Description: Spider-like creature that is red. Very fast.
Name: Halemod
Score: 310 Points
Description: Dark purple spider that is slower than a Hadeline but hits
hard.
Name: Ari
Score: Unknown
Description: Caterpillar-like creature that is bright colored.
Name: Neethog *
Score: 36,000 Points
Description: HUGE beast that utilizes quick legs. Looks like a spider and a
mantis.
------------------------------------------------------------------------------
Note: Any monster with a "*" in front of it, indicates that it is a boss.
------------------------------------------------------------------------------
==============================================================================
---------------------------
10. Tricks/ Codes
---------------------------
==============================================================================
Here are a couple of tricks and codes that will help you along the way. I
don't have many but I will find some as soon as possible.
Extra Music and Sound effects: To access this, you must beat the game under
----------------------------- the "Practice" difficulty. This will get you
the music and sound effects from Acts 1, 2,
and 3. Beat it on Normal or Hard modes to get
all music and sounds found in the game.
Extra Movies and Galleries: To acquire these, beat the game on either the
--------------------------- Normal or Hard mode. You should check them out in
the Options menu.
==============================================================================
---------------------------
13. Contact Info
---------------------------
==============================================================================
My contact information is below.
----->
[email protected]
Please, E-Mail me here if you have opinions, suggestions, information, or
anything else that could be of some value to my FAQ. All spam, threats, and
other intolerable mail will be deleted. So please, be polite.
==============================================================================
---------------------
11. Credits
---------------------
==============================================================================
This is my section dedicated to the people and/ or companies that helped me.
-----> www.gamefaqs.com for hosting my FAQ/Walkthrough.
-----> Working Designs for helping create this game.
-----> Sky Rendr X for giving me great tips on creating the guide. Thanks for
all the help.
-----> Elemental Gearbolt fans. Without you I wouldn't write this.
-----> CMoriarty for some VERY useful tips on my FAQ/Walkthrough. Thanks man.
-----> JWeeks for the multiplier
-----> Myself. For writing this FAQ/Walkthrough
==============================================================================
---------------------------
14. Conclusion
---------------------------
==============================================================================
Thank you for reading my unofficial Elemental Gearbolt FAQ/Walkthrough. I
hope you found it as useful and helpful as I did. So I hope you have fun
with the game and my guide helped you along the way. Thanks for reading.
==============================================================================
---------------------------------END OF DOCUMENT------------------------------
==============================================================================