Dragon Seeds FAQ version 2.0
For Playstation

by Kiryn Silverwing
  [email protected]
  http://www.otherkin.org/vexis58


Please email me at [email protected]:
  If you want to post my FAQ on a web site, I will give you permission as
long as you don't change anything and you tell me where you posted it.
  If you know something about the game that I didn't include in this FAQ.
You might know something I don't, or maybe I just forgot to include something.
I'd be happy to include any information you might have for me.
  If you have any questions.  I'd love to hear from you, your emails are not
a waste of my time.  I love to talk about this game, and your questions may
give me ideas of what to include in later versions of the FAQ.

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TABLE OF CONTENTS

01.  VERSION HISTORY
02.  INTRODUCTION

03.  STORY
04.  CONTROLS
05.  BASICS
06.  BATTLES
07.  DRAGON TYPES

08.  APARTMENT
09.  CLONE LAB
10.  TRAINING CENTER
11.  BATTLE ARENA
12.  MEMORY FOREST
13.  JUNK SHOP
14.  PABLO'S
15.  NANCY'S SHOP

16.  SUPER DRAGONS
17.  TIPS AND TRICKS
18.  GAME SHARK CODES

19.  UNANSWERED QUESTIONS
20.  THANKS
21.  DISCLAIMERS

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01.  VERSION HISTORY

VERSION 2.0  (July 9, 2002)
Added Game Shark codes, some more cheats and tips.  Made a few minor
corrections.

VERSION 1.0  (July 2, 2002)
First release.  Included everything I could think to include.

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02.  INTRODUCTION

This is a FAQ for a game.  A wonderful game, known as Dragon Seeds.  It came
out for the Sony Playstation back in 1998, brought to us by Jaleco, who
brought us such games as Tetris Plus, Speed Racer, and umm... Punky Skunk!
Not as if I've ever played any of those games...  Ahh, I remember some of the
cool games they used to make for NES...  Especially Maniac Mansion ^_^  I
loved that game.  Anyway...  I was talking about Dragon Seeds, wasn't I?

I bought Dragon Seeds from an online used game company back in 2000.  I did
not know what to expect from this game, since it cost a lot less than other
games.  You know, cheaper games tend to be... umm... not as good.  Not as
popular, or so other people tend to think, and stuff.  However, being obsessed
with dragons, I bought it anyway, just to see if it was any good.  And I was
very pleasantly surprised.

This game is amazing!  It is easy enough to beat in 20 hours the first time
you play it, but the replay value is good because you just want to keep trying
to get the best dragon you can.  The music is unbelievable, there were times I
would play the game all the way to the end just to hear the music in the final
battle.

Some people complain about parts of this game, such as the complete lack of
storyline and the horrible menu system.  You don't play this game for the
storyline.  There is none.  The game is all about the battles, and they did
that part very well indeed.

But it was practically impossible to find any guides for this game anywhere.
The manual is of no help, being 12 pages in length, almost half of which is
completely useless (epilepsy warning, table of contents, credits, and
warrantee info, among other things that take up valuable page space), and the
rest being things anyone could easily find out after playing the game for five
minutes.

Why has no one written a guide for this game?  WHY?  Nobody seems to know
anything about the game, and those who do... well, you don't seem to be trying
very hard to get your voices heard.  I finally decided to impart my wisdom to
everyone and write a FAQ for this game.

It kinda started when my fiance (known here at GameFAQs as crab_crouton, a new
contributor like myself) wrote an in-depth guide to the non-playable classes
in Tactics Ogre: Knights of Lodis for Gameboy Advance.  I was searching for
info on one of my favorite games, Dragon Seeds, at the time.  I decided that
if it was so easy for him to get a guide up here, maybe I should stop
freeloading off GameFAQs for all my game info, and actually give back to the
site that has helped me so much over the years.  And the fact that nobody else
had bothered to write a FAQ for this game yet had a lot of impact as well.

And I'm glad I did.  I am enjoying my position at the moment as the writer and
owner of the only comprehensive guide to Dragon Seeds in existence...
Considering that it's SO hard, in the days of the internet, to be the ONLY one
of anything.  I'm glad I managed to find a spot, for now  ^_^

Well.  Enough of my ranting.  On to the guide!

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03.  STORY

(This is the introduction that the game gives you when you start a new game.
This is all you will see of any kind of story line in this game.)

Sela Period, Year 180
Scientists predict that the polar regions will completely melt and most of the
continents will be submerged underwater.

Sela Period, Year 183
A creature measuring over 10 meters is found.  A team of Geologists and
Biologists determine that the creature is over 90 million years old.  The
species of the creature is undetermined.  Research on this creature becomes
classified.

Sela Period, Year 198
Data on the creature is disclosed.  It has been cloned.  A new world order is
established.

Sela Period, Year 199
The clones have evolved and appear in a variety of species.  Now known as
dragons, these beasts become the focus of a new sport.  A city emerges around
the arena where the dragons do battle.  Welcome to your new home.


When you start a new game, the game shows you the town.
"This town will be your new home.  Let's go!"

Scene changes to outside the city gates.  A guard at the gates greets you.
"Greetings!  You come to study the ways of the Dragonsages.  Welcome to Warm
City.  The Masters have been expecting you.  Before you proceed you must
register with the Council."

You then enter a name for your character.

When you have done this, the guard continues speaking.
"You have been provided with a room at the Public House.  Unit 1004 will be
your home.  Please stop by the Clone Lab.  You can clone, nurse and store
dragons there."

Scene changes.  You are looking at your new baby Saurian dragon.
"Nice dragon!  He looks like a strong fighter.  He looks powerful."

Awazanak comes by.
"He needs training.  Pardon me, I am Count Awazanak.  I see to it that I
personally greet all newcomers.  I can offer you some good advice if you let
your dragon practice with mine."

If you say no, Awazanak says "Don't be so concerned!  If it gets dangerous,
let me know and I'll stop them immediately."  If you say no again, he says
"Any problems?  I don't see any injuries.  You shouldn't suppress a dragon's
desire to fight."  A third no results in "You should tell your dragon to
continue."  A fourth no results in "You have no choice."  Then you are no
longer given "No" as an option.

If you say yes, a battle commences.
This battle against Awazanak always results in the death of your new baby
dragon.  Not as if you really have a chance, the Senior Saurian you are pitted
against has three times the HP of your little one, and seems to have unlimited
special attack uses.  Even using my best defense/avoidance strategy I've never
even managed to survive the battle.  You may not surrender from this battle.

After your dragon dies, Awazanak says "Ha ha ha... If he had lived, he would
have grown into a mighty dragon.  Don't be too disappointed.  I have trained
dragons for many years.  You must learn the ways of the Dragonsages.  Go to
the Clone Lab.  There, you will hatch a new dragon and prepare him for combat
in the Battle Arena."

You are then left on the city map to fend for yourself.  The date is January
1, 0201.  You may now go meet the townsfolk and create a new dragon at the
Clone Lab.  You are basically now free to do whatever you want for the rest of
the game.

The purpose of this game is, in the end, to work your way up in the Battle
Arena.  When you beat Awazanak, leader of the World Dragon Council, you win
the game.  You may continue to play for as long as you wish after you do this.

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04.  CONTROLS

The controls in this game are rather simple.

Menu controller functions:
Directional buttons are used to move through selections.
X button is used to enter a decision.
Square button is used to scroll through text.
Triangle button is used to cancel or return to the previous screen.

Battle Controller functions:  (default settings)
Directional Up is used to move forward.
Directional Down moves backward.
X button uses your dragon's Special attack.
Square button defends with your dragon's reflector.
Circle button attacks with your dragon's weapon.
Triangle button cancels an attack decision.
L1 or R1 will make your dragon use intimidation.
Start brings up the pause/surrender menu.

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05.  BASICS

This game is a kind of strategy game.  The whole point of the game is to raise
a dragon and use it in battle against other dragons.  If you do well, you earn
money and can make your dragon stronger.  If you fail, your dragon could die
and you may have to start over with a new dragon.

If you've played Monster Rancher... yeah, it's kinda like that.  Except that
this game is much simpler.  You don't have to worry about your dragon being
tired or hungry, cheating or failing at training, not listening to your
commands in battle, and a whole bunch of other stuff that really annoyed me
about Monster Rancher.

Main Menu
New Game:  Breed and train dragons in story mode.
Continue:  Load a previously saved game.
Vs. Memory Card Battle:  Creates a team of combat-ready dragons using any data
from any memory card.
Vs. Battle:  Engage in combat with another dragonsage.
Trade:  Trade your dragon (and money) with another dragonsage.
Options:  Configure battle settings.

Options--Battle Configuration
Command:  Set to Manual (dragons are controlled by player during combat) or
Auto (dragons are computer controlled during combat).  Take my advice and
always ALWAYS use Manual.
Input Limit:  The time allowed to enter commands.  Personally, I set it to
have no limit, because sometimes I like to just let it sit so I can listen to
the music in battles.
Show Data:  Decide how much of the opponent's data you want displayed during
battle.  You can show its remaining HP, the number of special attacks it has
left, and the number of reflect uses it has left.
Vibration:  Set a vibrating controller to vibrate or non-vibrate.
Sound:  Adjust sound setting between stereo and mono, as well as volumes.

Time
Time increases in three-hour segments.  Going to most places on the map takes
three hours, no matter what you do there or even IF you do anything there.  A
battle at the Battle Arena takes three hours.  Since each is made up of three
battles, you will be there for nine hours, assuming you don't lose any of the
battles.  Visiting your apartment takes up no time unless you choose to rest.
You wake up at 6:00 AM, and automatically return to your apartment to sleep at
midnight, this gives you six segments per day to use in any way you wish.

Aging
Your character does not seem to age, but the dragons do.  A dragon ages one
year per day.  When a dragon is first created, it is a baby.  In a little over
a week it will turn into a cocoon for 24 hours and emerge as an adult dragon.
While a dragon is in a cocoon stage, you can do nothing with it but rest.  The
adult will go into its second cocoon around age 20, and emerge as a senior
dragon.  Later, around age 30, the senior dragon will go into its last cocoon.

Mutant/Super/Old
The form that comes out of this last cocoon is determined by the dragon's
Wisdom stat.  Divide the wisdom by two.  This is the percent chance that the
dragon will change into a Super dragon, and the same percentage that it will
become a Mutant.  If it does not change into either of these, it will keep its
current form, but now it is Old.  Both the Old and the Mutant dragons will die
of old age within five days, but the Super form is frozen at its current age
and will get no older.

Stats
HP:  When HP reaches zero during a battle, your dragon will die.  HP is
increased by resting, or by buying Iron Weeds from Ishuka's junk shop.
Weight: The lower your dragon's weight, the higher the chance that it will
avoid enemy attacks.  Increased by resting.
Muscle:  This stat determines how much damage your dragon will deal the
opponent with a weapon attack during battle.  Increased by Muscle training at
the training center, or by buying Vigor Herbs from Ishuka.
Special:  Determines how much damage your dragon will deal the opponent with a
special attack during battle.  This stat is raised through Special training at
the Training Center, or by buying Storm Rocks, Ice Jewels, or Fire Jewels
depending on what your dragon's element is.
Speed:  This stat determines the likelihood that you will avoid an enemy's
attacks.  It can be raised through virtual training at the Training Center as
well as by buying Fast Weeds from Ishuka.
Wisdom:  Divide this by two to find the percent chance of evolving into a
Super dragon.  This can be raised by buying Seeds from Ishuka.

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06.  BATTLE

Displayed in a bar at the top of the screen, displays your current HP level.
The numbers above it are a numerical display of your health.  If this number
ever reaches zero, your dragon will die.  If your dragon dies, it cannot be
brought back.

Directly below the health bar are the number of times you can use your special
attack and your reflector, as well as one blue square for each command
entered.

Range
In the center of the top of the screen is the Range, which shows you how far
the dragons are from each other.  There are three levels: far, average, and
close.  These determine which attacks will have an effect when used.  If a
dragon tries to move out of range, it will use intimidation instead of moving.

Time
On the bottom right corner is the amount of time remaining.  Two minutes are
allowed for each battle.  Time is only used when the dragons are following
their commands, and not when the player is giving them.  When time reaches
zero, the last command given is completed and then the battle ends.  The
dragon with the most HP remaining is the winner.

Elements
The element of your dragon and the opponent dragon is important.  Attacks and
weapons of certain elements will do more or less damage to certain element
dragons.  Fire is strong against Storm, which is strong against Aqua, which is
strong against Fire.  It's like a circle.  Elements of the same type deal
normal damage to each other.

Weapon Attack
When selected, a dragon will use its weapon. This attack deals damage to the
opponent based on your weapon and muscle attribute.  Your dragon's element
does not effect this attack, but the element of your weapon does.  If the
attack hits, your muscle rating will increase temporarily.  If you miss, your
muscle will decrease.  This attack is only effective at close range, so it can
be easily avoided by moving back.

Special Attack
This attack works no matter how far you are from your opponent, but you can
only use it a specified number of times per battle.  The element of your
dragon matters; it will do more damage to a weaker element and less to a
stronger one.  This attack can be reflected by the opponent, so watch out.
Also, if you are at close range, the enemy uses a weapon attack, and your
dragon does not avoid this weapon attack, your special attack will be
interrupted and the opponent will remain unharmed.

Reflector
You can command your dragon to defend itself against the special attacks that
the opponent sends out using this reflector.  The reflect percent determines
how much damage will be dealt back to the opponent.  A reflector can be used a
limited number of times per battle.  Once it has successfully reflected the
number of attacks equal to its number of reflect uses, it will stop reflecting
attacks.  It will still protect your dragon when used by absorbing the attack,
but it will no longer reflect the damage back to the opponent.

Forward and Backward
You can move your dragon closer or farther from the opponent with these
commands.  Be careful, though, a dragon is defenseless while moving.

Intimidation
This is used to provoke an opponent.  A dragon is defenseless while using this
move.  The purpose of this move is to increase the amount of damage dealt by a
weapon attack.  It is unknown whether it still increases damage if the
intimidation is interrupted by a weapon attack.

Commanding your dragon
Enter any combination of two commands.  After each player inputs two commands,
the dragons will simultaneously execute their first move, and then their
second move.  When both dragons are done, you enter two more commands and the
cycle repeats, assuming both dragons are still alive and time has not run out.

Defeat and Surrender
If a dragon's health reaches zero, it dies and is unrecoverable.  If you feel
that your dragon will die if you remain in battle, press the Start button to
bring up the pause menu.  It asks if you want to surrender.  If you say yes,
you lose the fight, but at least you don't lose your dragon.  I find that it
is often better to save before each fight, and if your dragon dies, reset and
load your game, but that's kinda cheating ^_^

Defense Strategy
If your dragon is getting weak, or you just don't want to take any more damage
from your opponent for whatever reason, try this approach.
1.  Use your reflector until your opponent runs out of special attacks.  If
your opponent has no special attacks left, it cannot hurt you unless you are
in close range.
2.  If you are at close range to your opponent, move back ASAP so you don't
get hit by a weapon attack.
3.  Do not use special attacks yourself, they may be reflected and result in
hurting your own dragon.
4.  Once your opponent runs out of special attacks...  If you are in middle
range, use your weapon attack then back away, so that if your opponent moves
forward, you will hit it with your weapon then move out of range before it can
hit you back.
5.  If you are at far range, use intimidate and then attack.  This way, if
your opponent moves forward twice, you will raise your attack power then hit
it.  Otherwise the intimidation will cancel out the loss in power when you
miss.
6.  Continue this attacking and moving back approach until time runs out.  If
you're successful, you should have more HP remaining than your opponent, and
you will win the battle.

I've learned a little trick by fighting against the computer so much.  Your
Special attack is most likely to hit if you follow a few simple steps.  When
you are in close range to your opponent, move back and then use your special
attack.  The enemy will most likely use its weapon attack both times, having
assumed that you were going to stay where you were.  This results in the
enemy's strength going down because it missed twice, as well as your special
attack hitting it when it's swinging its weapon.  Trust me, I fell for this
trick far too many times ^_^
I know it works.

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07.  DRAGON TYPES

Saurian
This is the dragon you start out with.  It looks like a dinosaur of some kind.
This dragon comes in all three elements.

Winged
This dragon is what people usually think of when they think "dragon," though
it looks more like a bird sometimes.  This dragon also comes in all three
flavors... I mean, elements.

Beetle
The Beetle dragon is just that--a beetle.  You know, insect with hard shell
and six legs?  Yep, except this beetle uses its front legs as arms to hold its
weapon and reflector.  You can only get this dragon in Fire or Storm elements.

Wasp
What is it with the insects here?  Most of these aren't dragons at all...
This one is a wasp; it uses its wings to hover above the ground, and its
stinger is the source of its Special attack.  Wasp dragons only come in Storm
and Aqua elements.

Crustacean
Well, no more insects, but now this one is a crab-like creature.  It holds the
weapon and reflector in its claws, though with some of the larger forms, I'd
think the claws themselves would make much more effective weapons.  Crustacean
dragons only come in Aqua element, so you can't get a fire-breathing crab.
Sorry.

Natura
Hey, these things aren't even alive!  They look like robots to me...  Being
robots, the only element type you can get one in is Storm.

Spirit
I'm not sure what to call these, they are creatures with the head of either a
lion or a bull, and the tail of something, I think a fish.  Some of the older
forms have scorpion tails though.  These are my favorite because their Super
form looks like an angel.

Evil
Now, I hate to say this, but these dragons look stupid.  What are they
supposed to be, doors?  Gates...  Maybe coffins.  But still.  I was so
disappointed the first time I got one of these dragons; I was expecting it to
look really really cool.  They don't look cool at all until their Super stage.

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08.  APARTMENT

The apartment is your home base, where you go to do everything.

You can equip weapons and reflectors to your dragon, or sell these items back
to the store at 1/4 the price you paid for them.

Choose to rest for 3 hours, 6 hours, or until 6:00 AM the next day.  Resting
raises your dragon's HP, but also raises weight.

View your beautiful trophies from the Battle Arena, and check to see which of
your dragons have won the WDC championship.

Save or load the game.

Change game options.

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09.  CLONE LAB

The Clone Lab has three areas.


Cloning

At the Clone Lab, you can create dragons.  This service is completely free.

Tell the guy what species of dragon you want.  You can choose from Saurian,
Winged, Beetle, Wasp, Crustacean, and Natura at first.  After you defeat
Awazanak and become the WDC Champion, you may choose Spirit and Evil as well.

He will ask you to make a phrase to complete the DNA strand.  Some phrases are
better than others.  These phrases(in combination with the dragon species)
determine the stats your dragon will start with.  There are 16 different
beginnings, and 16 different endings, for a total of 256 different phrase
combinations.

The available words are:

First choice   Second choice
The past       is shining.
The egg        is alive.
The future     is rising.
The battle     is turning.
The end        is burning.
The power      is frozen.
The wind       is defiant.
The rock       is eternal.
The fire       is passion.
The ice        is dreaming.
The thunder    is crying.
Armageddon     is broken.
Life           is breathing.
Apollo         is near.
Time           is continued.
Jaleco         is beautiful.

I find that "Life is eternal" is a good phrase to get a strong dragon, though
if you are good at raising the dragons, it will not really matter what phrase
you start with.

The guy will look through the embryos for one that matches your species and
phrase.  The screen will cycle over several embryos before getting to the one
you choose.

Once you have found your embryo, he will show you the new dragon's stats and
ask you for a name.  It does not really matter what name you give it, though a
good rule is that if the guy doesn't like it, it's a good name.  Generally, if
the guy likes the name, it isn't a good name.


Nursery

Then you move on to the nursery.  You will get to see your dragon's element,
and the headmaster at the nursery will ask you what stats you want him to
raise.  You can choose from HP, Muscle, Special, Speed, Wisdom, and Weight.

When you choose the two stats, the headmaster tells you to come back tomorrow.
Just go to your apartment, rest until the next day, and come back to get your
new baby dragon.

If you wait more than a day to come for it, it will stay in the nursery and
get older.  It will be just as if you came to get it, but then let it rest
over that time.  It will have high HP, but also high weight, and its stats
will be very low.  If you wait too long, then your dragon will get old, die,
and automatically be taken to the memory forest.


BioBank

You can also store your dragons in the BioBank here.  There are 16 empty
memory tubes in the BioBank where you can store dragons.  While dragons are
stored in the tubes, they will not age or otherwise change in any way.

Revive a dragon--another use for the BioBank
When your dragon dies in battle, you could just reload and go back to your
most recent save.  But if that was too long ago, you might have to just start
a new dragon from scratch.  Don't fret, there is a way to bring your dragon
back from the dead, if you work quickly enough.
Before you go into battle, make sure your dragon has been saved in a cell in
the BioBank at some point in its life.  Make sure that cell is empty.
As soon as your dragon is killed, return to the Clone Lab.  Go to the BioBank,
and select the cell that your dragon was saved in.  The lady will tell you
that the cell has some memory remaining.  The screen will fill with random-
looking letters and numbers, and a copy of your dragon will be recreated and
placed back into the cell, and she will tell you that resynthesis was
successful.
Your dragon will be the same as it was when it died, but it will lose the
weapon and reflector that it was equipped with.

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10.  TRAINING CENTER

The training center is where you go to raise your dragon's abilities.  It
costs money to enter, based on your dragon's age.

 Price    Age Range
    10    Baby
    50    Adult
   100    Senior or higher

There are three training methods.


Muscle Training:  Candles

In this mini-game, you have to hit the button within a tenth of a second of
when you said you would hit it.

Rewards:
If you hit it perfectly, you get 10 muscle points.
If you are a tenth of a second off, you get 5 muscle points.
If you are 2-3 tenths off, you get 3 muscle points.
Any more than that, you get nothing.
You can try three times for a maximum of 30 muscle points per visit.

Tips:
The trick with this game is timing.  You can try using a clock with a second
hand to hit it, which works reasonably well. With practice, you can use the
sound that plays in the background to find the exact spot to hit the button.


Special Training:  Tiles

The point of this game is attention span.  Pay very close attention to the
moving tiles, and remember where all of them are because you can never be sure
which one the game is going to ask you for when you're done.

Rewards:
Find one and get 5 special points.
Find two and get 10 special points.
Find three and get 20 special points.

Tips:
I can't really give many tips for this one, except that you watch the screen
very carefully, don't let yourself get distracted, and tell the game where the
tile is as fast as you can.  It will get easier with practice.


Virtual Training:  Battle

This basically creates a virtual dragon identical to your own for it to fight
against.  You can't die in this fight, since the opponent is just a hologram.

Rewards:
Your actions in this battle determine what stats are raised and how much.
Successfully using a weapon attack will raise Muscle.
Successfully using a special attack will raise Special.
Whenever the opponent dragon tries to attack you, but misses, Speed goes up.

Tips:
I usually only use virtual training to raise speed, because muscle and special
training methods are much more useful for raising those stats, besides taking
a lot less time.  Try using the defense/avoidance strategy to make the enemy
miss you the most times, and raise speed by large amounts using this method.

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11.  BATTLE ARENA

Go to the Battle Arena to fight other dragons.  You can earn trophies here
that you can view in your apartment.

You can earn money for winning battles:

WDC Division             Division:   Fighter     Junior     Baby
WDC Champ    5000G       Rank: A      2000G       800G      400G
No. 1        3000              B      1200        500       300
No. 2        2000              C      1000        400       200
No. 3        1500              D       800        300       100
No. 4        1000              E       500        200        60

There are four divisions:  Baby, Junior, Fighter, and WDC.  When you become
the champion of the Fighter division, you can go on to fight in the World
Dragon Council Championship division.  The first three divisions are separated
into five ranks, A through E.  You may fight in any rank you wish, and when
you win in the A rank, you go up to the next division.  Fighting in any rank
in the first three divisions will result in three battles.

The WDC division consists of five battles, in which you work your way up one
by one.  When you defeat the WDC Champ in the last stage (the first time you
get here, it will be against Awazanak) you become the WDC Champion and win the
game.

The species and element of the opponent dragons in the first three divisions
is random, but the age range is determined by the division.  In the Baby
division, you will fight baby dragons.  In the Junior division, you fight
adult dragons.  In the Fighter division, you fight senior dragons, and some
Mutants are seen in the higher ranks.  The WDC division is made up of Mutant,
Senior and Super dragons.

Once you are the WDC Champion, you can come back to the Battle Arena.  There
may be a challenger waiting for you there with a super dragon.  Defeating this
challenger and defending your title as WDC Champion will earn you 10,000 gold.

==============================================
==============================================

12.  MEMORY FOREST

In the memory forest, you can release a dragon if you need to make room in
your BioBank or if your dragon gets too old.  If your dragon gets TOO old,
however, you will go to the Memory Forest automatically to release it.  It
might as well have died of old age.  I think it did.

You can also catch wild dragons here.  The researcher, Dr. Hiro, will help
you.

1.  Get a Senior or higher dragon.
2.  Keep this dragon with you when you go to the forest.
3.  Make sure you have empty cells in your BioBank.
4.  Put a memory card with non-Dragon Seeds saved games into the second slot.
5.  Go to the Memory Forest.
6.  Dr. Hiro should say "Perfect timing!  There's a dragon that's hiding.  You
can try to catch it right now."
7.  The game will make three wild dragons from your memory card data.
8.  You can choose to capture any of these dragons, which will transfer them
to your empty BioBank cells.

The wild dragons are of unknown age and will not get older or evolve.

You cannot use these dragons in Battle Arena battles.

Use them to get free weapons and reflectors.
1.  Capture a wild dragon.
2.  Equip it with a Pot Lid and a Knife.
3.  Sell the old weapons for some free cash, or keep them for yourself.

I am currently researching the stats of all the Wild dragons possible.  If you
catch any Wild dragons (even ones with random number names) email me their
stats.  Try to include the name, species, element type, HP, Weight, Special,
number of attacks, Muscle, Speed, initially equipped weapon/reflector, and if
possible, what game save the dragon came from.

Certain saved games on the second memory card will get you certain special
dragons.  If you have a saved game on a card, but it is not showing up when
you are in the Memory Forest, try rearranging the saves (i.e. transferring
some of the unwanted ones to other cards) to get new dragons.

Game                     Name
Alundra                  TWITCH
Bloody Roar              BLOOD
Brahma Force             BRAHMA
Cool Boarders 2          DAFFY
Crash Bandicoot 2        AUSSIE
Croc                     GATOR
Dead Or Alive            SHOCK
Diablo                   DEMON
Dynasty Warriors         WARRIOR
Final Fantasy 7          SAVIOUR
Final Fantasy Tactics    STAMINA
Frogger                  RIBBIT
Gex                      GORDON
Gran Turismo             GTX
Hot Shots Golf           BOGIE
Incredible Hulk          SMASH
Monster Rancher          CHAMP
Parappa The Rapper       RODNEY
Peak Performance         PIKE
Persona                  REVEAL
Punky Skunk              PUNKY
Rampage World Tour       DESTROYER
Resident Evil 2          ZOMBIE
Speed Racer              SPEED
Street Fighter EX        DRAGON
Tekken 3                 IRON FIST
Ten Pin Alley            STRIKE
Tetris Plus              PROFESSOR
Tobal No. 1              FIGHTER
Tokyo Highway Battle     BANANA
Tomb Raider 2            RAIDER
Wipeout XL               PRODIGY

==============================================
==============================================

13.  JUNK SHOP

The crusty old man, Ishuka, will normally be very rude to you, and yell at you
to leave.  But on occasion, he will sell you various items that can be very
useful to you.  He will also sell you weapons and reflectors.

To get him to sell you a weapon or reflector:
  Go to Nancy's shop.
  Pay attention to what she says when you leave.
  When she says "I heard that the junkman, Ishuka, was complaining.  He says
you never visit him."  IMMEDIATELY go to Ishuka's junk shop.
  Ishuka will sell you one large weapon or reflector, chosen at random.

Get a good weapon or reflector for free:
  When you defeat the last opponent in Fighter class, go to Ishuka's shop.
  He will ask you to sell your trophy for 5000 gold.
  If you answer yes, then you get 5000 gold.
  If you say no, and keep saying no, eventually he will give you a random
weapon or reflector from his shop for free.


Item Lists

Large Weapons
  Name        Power  +Power    Luck   Weight    Type      Price    Trade

Claymore        142     156      A      1.2      Fire      4450     1112
Dream Blade     148     163      A      1.0      Storm     4600     1150
Frozen Edge     155     171      C      1.1      Aqua      6400     1600
Heart Cutter    140     154      D     10.2      Storm     3200      800
Ice Blade       138     152      A     12.3      Aqua      3150      787
Kris            157     173      C      1.1      Fire      6500     1625
Nitro Blade     145     160      A      1.5      Aqua      4500     1125
Ogre Buster     135     149      E      1.8      Fire      2950      737
Thunderer       150     165      C      1.2      Storm     6200     1550


Large Reflectors
  Name        Refl%   +Refl%    #     Weight              Price    Trade

Beast Guard     120      132     5      5.5                2900      725
Draco            75       83    10     10.5                3900      975
Fang Guard      123      135     7      1.5                7100     1775
Heart           112      123     8     12.3                5200     1300
Hyboria          96      106     9      1.4                9900     2475
Jaleco Guard     72       79     7      6.5                2950      737
Spirit Guard     80       88     8      2.0                7200     1800
Talon Guard      85       94     8      8.5                5400     1350
Xtal Guard      100      110     7      7.2                3700      925


Items
  Name         Stat Raised               How Much         Price

Breath Up       Special Attack            1 use            3000
Fast Weed       Speed                     2.7  %            150
File            Weapon's power            10   %             80
Fire Jewel      Fire-type Special         5.5  %            300
Ice Jewel       Aqua-type Special         5.5  %            300
Iron Weed       HP                        5.2  %            200
Polish          Reflector's % reflect     10   %             80
Seeds           Wisdom                    5 points          100
Storm Rock      Storm-type Special        5.5  %            300
Vigor Herb      Muscle                    3.15 %            200

==============================================
==============================================

14.  PABLO'S

This place is a very good place to earn money if you are a good fighter.

Battle against one of the opponents here.  If you win, they give you the
amount you wagered.  If you lose, you give them that amount.

Normal gambling practices, right?  Except that in video games, it's a whole
lot easier.  Just save before you go, bet all your money, and if you lose,
reload from your saved game and try again!  Simple!

You cannot use Super dragons at Pablo's.  He says you don't need to fight in a
place like this, when you could be champion.

There will be three opponents, chosen at random.
The first opponent will let you bet 500G.
The second bets 1000G.
The third lets you choose an amount from 1000 to 9000, in 1000G increments.

The species of the opponent dragon is determined by which opponent you choose,
but element is random (within the restrictions of that species) and the age
range is equal to your own.

Your opponents are:
Name          Species
EARA           Winged
ENDRA          Winged
JUNTA         Saurian
KIRARA           Evil
NO. 6      Crustacean
ROCK          Saurian
SHADE          Spirit
VIXEN            Wasp
ZAK-GUNZ       Beetle

==============================================
==============================================

15.  NANCY'S SHOP

This is where you go to get all of your basic weapons and reflectors, in three
sizes:  small, medium, and large.  Baby dragons can only equip small items,
adult dragons can equip both small and medium weapons, and senior dragons (and
above) can equip weapons of any size.

Most equipment appears at random and is changed daily, though there are some
items (usually the cheapest items) that are always in stock.


Small Weapons
  Name        Power   +Power   Luck   Weight    Type      Price    Trade

Balisong         55       61     B      0.6     Neutral     190       47
Blood Talon      60       66     A      0.9     Neutral     270       67
Carver           55       61     C      1.5     Neutral     100       25
Crocodile        50       55     C      0.7     Neutral      70       17
Dagger           45       50     E      0.6     Neutral      20        5
Dosu             60       66     A      0.5     Neutral     300       75
Edge Breaker     53       58     B      0.6     Neutral     100       25
Glass Knife      50       55     D      0.6     Neutral      30        7
Jewel Dagger     65       72     C      0.7     Neutral     520      130
Knife            40       44     D      0.4     Neutral      10        2
Knight Dirk      50       55     B      1.5     Neutral      50       12
Meat Hook        50       55     B      1.0     Neutral      70       17
Wonder Edge      50       55     D      0.9     Neutral      30        7


Medium Weapons
  Name        Power   +Power   Luck   Weight    Type      Price    Trade

Bat              83       91     B      2.1     Neutral    1190      297
Baton            75       83     D      0.5     Neutral     750      187
Battle Spear     70       77     C      1.5     Neutral     690      172
Demon Sword      83       91     E      1.7     Neutral    1150      287
Katana           77       85     C      2.4     Neutral     880      220
Kusanagi         75       83     D      1.8     Neutral     740      185
Mega Slayer      85       94     B      1.5     Neutral    1250      312
Ogre Sword       90       99     D      2.0     Neutral    2250      562
Pearl Blade      80       88     E      2.7     Neutral     880      220
Quasar Sword     70       77     E      1.4     Neutral     680      170
Tall Hammer      80       88     E      2.5     Neutral     920      230
Toy Hammer       80       88     B      0.0     Neutral     920      230
Zombie Staff     75       83     E      1.0     Neutral     750      187


Large Weapons
  Name        Power   +Power   Luck   Weight    Type      Price    Trade

Axe             100      110     B      3.4     Neutral    1220      305
Battle Axe      114      125     C      4.5     Neutral    1850      462
Damascus        107      118     D      3.2     Neutral    1420      355
Giga Sword      113      124     B      3.4     Neutral    1900      475
Grind Axe       115      127     E      5.0     Neutral    2150      537
Hunting Axe     107      118     A      3.8     Neutral    1460      365
Knight Axe      110      121     E      3.6     Neutral    1590      397
Punisher        115      127     B      4.0     Neutral    2150      537
Seven Stars     125      138     C      2.8     Neutral    2700      675
Soul Breaker    113      124     E      1.4     Neutral    1900      475
Spade           120      132     B      4.0     Neutral    2400      600
Tandem Kris     115      127     A      2.5     Neutral    2200      550
Terra Slayer    105      116     D      3.0     Neutral    1450      362
Tomahawk        120      132     A      5.9     Neutral    2600      650
Wave Axe        130      143     E      6.2     Neutral    3000      750


Small Reflectors
  Name        Refl%   +Refl%    #     Weight              Price    Trade

Arc Shield       63       69     3      1.0                  70       17
Bronze Guard     65       72     3      1.5                  90       22
Colossus         70       77     4      0.7                 750      187
Corona Guard     68       75     4      1.5                 330       82
Crusader         58       64     3      1.1                  60       15
Pot Lid          50       55     3      0.5                  30        7
Raft Guard       55       61     3      0.5                  40       10
Shell            65       72     4      1.2                 120       30


Medium Reflectors
  Name        Refl%   +Refl%    #     Weight              Price    Trade

Anaconda         50       55     7      1.8                1700      425
Capture          80       88     4      2.1                 900      225
Cobalt Guard     72       79     4      2.0                 690      172
Copper Guard     70       77     4      2.5                 680      170
Heavy Metal      82       90     5      3.0                1460      365
K Reflector      78       86     4      3.0                 890      222
Red Shield      100      110     3      2.8                1440      360
Revenge          88       97     5      3.1                2000      500
Shaman           82       90     4      2.6                1130      282
T Reflector      75       83     4      2.2                 800      200


Large Reflectors
  Name        Refl%   +Refl%    #     Weight              Price    Trade

Blue Crest       95      105     6      6.0                1800      450
Demon Guard      90       99     5      5.5                1330      332
Doom             88       97     6      4.2                1300      325
Gun Metal        85       94     5      3.8                1280      320
Jealousy         97      107     5      6.5                2200      550
Maori           100      110     6      7.2                3600      900
Morbid          120      132     4      2.4                1800      450
Moth Blood       92      100     6      4.9                1580      395
Reflect Dark     97      107     6      5.2                2600      650
Reflectex        92      101     6      3.5                2050      512
Spike Shield     98      108     6      4.5                3150      787
Twin Dragon      60       66    10      6.8                3100      775

==============================================
==============================================

16.  SUPER DRAGONS

*Super dragons are the best, since they stop increasing in age and weight the
instant they become Super.  This effectively makes them immortal, though they
can still die in battle if you aren't careful.  The only downside to this
time-freeze is that they also do not gain HP by resting.  This isn't too much
of a problem, because you can always still raise your HP by buying Iron Weeds
from Ishuka's shop.

*The dragon's age is frozen at the age it became a Super dragon.  On average,
this will be about age 30.  It is mostly determined by the dragon species.
For example, I have a Winged dragon that got to Super stage by age 28, but I
also have a Super Saurian dragon that is 32 years old.

*Each dragon only has one Super form, and most of them are humanoid of some
kind.  The Saurian and Crustacean forms are male warriors.  Beetle and Natura
forms look like warriors with a ton of armor.  The Winged and Wasp forms are
winged female warriors.  I say these fit into the same categories because
their movements are the same, but they look somewhat different.  The Spirit
Super dragon is the only one that doesn't look VERY human; it is a floating,
two-headed angel.  The Evil dragon, on the other hand, is a female warrior
with a cape.

*Truly, the percent chance of a dragon evolving to its Super form is half of
its wisdom.  Therefore, the higher the wisdom, the higher the chance of
getting a Super dragon.  However, this is equal for a Mutant form.  Let's say
you have a Senior dragon with 50 wisdom.  It has a 25% chance to become a
Super dragon, a 25% chance to become a Mutant, and a 50% chance to just get
Old.

*Since it is random, it is best to save every day when the dragon becomes a
Senior, and if it does not evolve into the form you want, reload and try
again.

To get the best Super dragon:
1.  Get a lot of money.
2.  Clone a dragon with any phrase, any name, it really only matters for stats
and they will be maxed out in the end anyway.
3.  When they ask you what you want them to increase at the Nursery, say HP
and Wisdom.
4.  When you get your new dragon, spend every hour of every day training it.
First in Speed, then in Power and Special.  Try to get each stat up above 500.
Never let your dragon rest; if you do, it will gain weight, which lowers its
Avoid rating.
5.  When it becomes a Senior dragon, save every day, and keep training.
6.  If it does not evolve into a Super dragon, reload from your last save and
try again.  You may need to keep doing this many times, depending on your
dragon's wisdom.
7.  Once you have a Super dragon, go to Ishuka's shop as much as you can,
buying items there to raise its stats to maximum.  It will have very low HP,
because you never let it rest, but give it enough Iron Weeds and that will go
up.
8.  Enjoy having such a powerful creature at your command!  Go to the Battle
Arena and defeat half the creatures there in one blow.  See if you can make a
Super dragon of all species, now that you know how.

==============================================
==============================================

17.  TIPS AND TRICKS

*Easy money to start with:
  When you are first starting out, you don't have enough money to make a
  seriously good dragon.  There's an easy solution to this.
  1.  Clone any dragon from the clone lab.  This dragon will not be your good
dragon, it will only be used for the trick.
  2.  Give this dragon a Pot Lid and a Knife, the cheapest equipment.
  3.  Go to the Battle Arena and fight in A rank.
  4.  As soon as the battle starts, surrender.
  5.  This will earn you 80 gold.
  6.  Continue fighting/surrendering until you have enough gold to start a
really good dragon.

*Double your money:
  1.  Save your game.
  2.  Leave the game on, but switch the memory cards between slots 1 and 2.
  3.  Save your game again on the other memory card.
  4.  Restart the playstation and go into the "Trade" mode.
  5.  Trade an identical dragon between the two memory cards.
  6.  Include all the money from slot 2 in the trade.
  7.  Finish the trade and make sure it saves.
  8.  Restart your game and your money should have doubled.
  9.  Repeat these steps as many times as you want.

*Omega Dragon
Clone a new dragon using the phrase "The future is turning." </pre><pre id="faqspan-2">
Name this dragon "Omega."
Instead of taking the dragon out of the nursery right away, go back to the
apartment and rest for 30 days.
Then go to the nursery and pick up your dragon.
Omega will be a super dragon.  It will have high HP and weight, but very low
stats otherwise.
I still need to test this code completely, and find out more about it.  But it
does work, you do get a super dragon.

==============================================
==============================================

18.  GAME SHARK CODES

Note:  I do no have a Game Shark, and have not tested these codes.  However, I
got them from a reputable source (Cheat Code Central, www.cheatcc.com), so I
trust that they will work.

#     Description                     Code

Stat Codes
1     Infinite Gold                   80084574 FFFF
2       Infinite HP                     800EEDF8 03E7
                                     800846AA 03E7
3     Infinite Special Attacks        800EE5BC 0009
4     Max Special Strength            800846B6 03E7
5     Max Attack Strength             800846D0 0063
6     Max Muscle Strength             800846B2 03E7
7     Max Speed                       800846AE 03E7
8     Max Damage                      800846D4 03E7
                                     80084756 03E7
9     Max Evasion                     800846D2 0063
                                     80084754 0063
10    Max Gold                        80084574 9607
                                     80084576 0098
11    Max Wisdom                      300846D0 0099
12    No Losses                       800846A0 0000
13    Max Kills                       800846A2 03E7
14    No Ties                         800846A4 0000
15    Low Weight                      800846A6 0000
                                     800846A8 0010

Small Weapons Codes
16    Have 255 Daggers                30084589 00FF
17    Have 255 Strong Daggers         3008458A 00FF
18    Have 255 Wonder Edge            3008458B 00FF
19    Have 255 Strong Wonder Edge     3008458C 00FF
20    Have 255 Knight Dirk            3008458D 00FF
21    Have 255 Strong Knight Dirk     3008458E 00FF
22    Have 255 Edge Breaker           3008458F 00FF
23    Have 255 Strong Edge Breaker    30084590 00FF
24    Have 255 Carver                 30084591 00FF
25    Have 255 Strong Carver          30084592 00FF
26    Have 255 Blood Talon            30084593 00FF
27    Have 255 Strong Blood Talon     30084594 00FF
28    Have 255 Jewel Daggers          30084595 00FF
29    Have 255 Strong Jewel Daggers   30084596 00FF
30    Have 255 Dosu                   30084597 00FF
31    Have 255 Strong Dosu            30084598 00FF
32    Have 255 Balisong               30084599 00FF
33    Have 255 Strong Balisong        3008459A 00FF
34    Have 255 Meat Hook              3008459B 00FF
35    Have 255 Strong Meat Hook       3008459C 00FF
36    Have 255 Crocodile              3008459D 00FF
37    Have 255 Strong Crocodile       3008459E 00FF
38    Have 255 Knife                  3008459F 00FF
39    Have 255 Strong Knife           300845A0 00FF
40    Have 255 Glass Knife            300845A1 00FF
41    Have 255 Strong Glass Knife     300845A2 00FF

Medium Weapons Codes
42    Have 255 Kusanagi               300845A3 00FF
43    Have 255 Strong Kusanagi        300845A4 00FF
44    Have 255 Katana                 300845A5 00FF
45    Have 255 Strong Katana          300845A6 00FF
46    Have 255 Mega Slayer            300845A7 00FF
47    Have 255 Strong Mega Slayer     300845A8 00FF
48    Have 255 Quasar Sword           300845A9 00FF
49    Have 255 Strong Quasar Sword    300845AA 00FF
50    Have 255 Demon Sword            300845AB 00FF
51    Have 255 Strong Demon Sword     300845AC 00FF
52    Have 255 Pearl Blade            300845AD 00FF
53    Have 255 Strong Pearl Blade     300845AE 00FF
54    Have 255 Ogre Sword             300845AF 00FF
55    Have 255 Strong Ogre Sword      300845B0 00FF
56    Have 255 Toy Hammer             300845B1 00FF
57    Have 255 Strong Toy Hammer      300845B2 00FF
58    Have 255 Tall Hammer            300845B3 00FF
59    Have 255 Strong Tall Hammer     300845B4 00FF
60    Have 255 Baton                  300845B5 00FF
61    Have 255 Strong Baton           300845B6 00FF
62    Have 255 Bat                    300845B7 00FF
63    Have 255 Strong Bat             300845B8 00FF
64    Have 255 Battle Spear           300845B9 00FF
65    Have 255 Strong Battle Spear    300845BA 00FF
66    Have 255 Zombie Staff           300845BB 00FF
67    Have 255 Strong Zombie Staff    300845BC 00FF

Large Weapons Codes
68    Have 255 Seven Stars            300845BD 00FF
69    Have 255 Strong Seven Stars     300845BE 00FF
70      Have 255 Damascus               300845BF 00FF
71    Have 255 Strong Damascus        300845C0 00FF
72    Have 255 Tandem Kris            300845C1 00FF
73    Have 255 Strong Tandem Kris     300845C2 00FF
74    Have 255 Giga Sword             300845C3 00FF
75    Have 255 Strong Giga Sword      300845C4 00FF
76    Have 255 Soul Breaker           300845C5 00FF
77    Have 255 Strong Soul Breaker    300845C6 00FF
78    Have 255 Spade                  300845C7 00FF
79    Have 255 Strong Spade           300845C8 00FF
80    Have 255 Terra Slayer           300845C9 00FF
81    Have 255 Strong Terra Slayer    300845CA 00FF
82    Have 255 Wave Axe               300845CB 00FF
83    Have 255 Strong Wave Axe        300845CC 00FF
84    Have 255 Tomahawk               300845CD 00FF
85    Have 255 Strong Tomahawk        300845CE 00FF
86    Have 255 Knight Axe             300845CF 00FF
87    Have 255 Strong Knight Axe      300845D0 00FF
88    Have 255 Punisher               300845D1 00FF
89    Have 255 Strong Punisher        300845D2 00FF
90    Have 255 Battle Axe             300845D3 00FF
91    Have 255 Strong Battle Axe      300845D4 00FF
92    Have 255 Grind Axe              300845D5 00FF
93    Have 255 Strong Grind Axe       300845D6 00FF
94    Have 255 Hunting Axe            300845D7 00FF
95    Have 255 Strong Hunting Axe     300845D8 00FF
96    Have 255 Axe                    300845D9 00FF
97    Have 255 Strong Axe             300845DA 00FF
98    Have 255 Heart Cutter           300845DB 00FF
99    Have 255 Strong Heart Cutter    300845DC 00FF
100   Have 255 Kris                   300845DD 00FF
101   Have 255 Strong Kris            300845DE 00FF
102   Have 255 Frozen Edge            300845DF 00FF
103   Have 255 Strong Frozen Edge     300845E0 00FF
104   Have 255 Dream Blade            300845E1 00FF
105   Have 255 Strong Dream Blade     300845E2 00FF
106   Have 255 Ice Blade              300845E3 00FF
107   Have 255 Strong Ice Blade       300845E4 00FF
108   Have 255 Thunderer              300845E5 00FF
109   Have 255 Strong Thunderer       300845E6 00FF
110   Have 255 Claymore               300845E7 00FF
111   Have 255 Strong Claymore        300845E8 00FF
112   Have 255 Ogre Buster            300845E9 00FF
113   Have 255 Strong Ogre Buster     300845EA 00FF
114   Have 255 Nitro Blade            300845EB 00FF
115   Have 255 Strong Nitro Blade     300845EC 00FF

Small Reflectors Codes
116   Have 255 Pot Lid                300845ED 00FF
117   Have 255 Strong Pot Lid         300845EE 00FF
118   Have 255 Arc Shield             300845EF 00FF
119   Have 255 Strong Arc Shield      300845F0 00FF
120   Have 255 Crusader               300845F1 00FF
121   Have 255 Strong Crusader        300845F2 00FF
122   Have 255 Shell                  300845F3 00FF
123   Have 255 Strong Shell           300845F4 00FF
124   Have 255 Colossus               300845F5 00FF
125   Have 255 Strong Colossus        300845F6 00FF
126   Have 255 Raft Guard             300845F7 00FF
127   Have 255 Strong Raft Guard      300845F8 00FF
128   Have 255 Corona Guard           300845F9 00FF
129   Have 255 Strong Corona Guard    300845FA 00FF
130   Have 255 Bronze Guard           300845FB 00FF
131   Have 255 Strong Bronze Guard    300845FC 00FF

Medium Reflectors Codes
132   Have 255 Red Shield             300845FD 00FF
133   Have 255 Strong Red Shield      300845FE 00FF
134   Have 255 Anaconda               300845FF 00FF
135   Have 255 Strong Anaconda        30084600 00FF
136   Have 255 T Reflector            30084601 00FF
137   Have 255 Strong T Reflector     30084602 00FF
138   Have 255 K Reflector            30084603 00FF
139   Have 255 Strong K Reflector     30084604 00FF
140   Have 255 Capture                30084605 00FF
141   Have 255 Strong Capture         30084606 00FF
142   Have 255 Heavy Metal            30084607 00FF
143   Have 255 Strong Heavy Metal     30084608 00FF
144   Have 255 Shaman                 30084609 00FF
145   Have 255 Strong Shaman          3008460A 00FF
146   Have 255 Copper Guard           3008460B 00FF
147   Have 255 Strong Copper Guard    3008460C 00FF
148   Have 255 Cobalt Guard           3008460D 00FF
149   Have 255 Strong Cobalt Guard    3008460E 00FF
150   Have 255 Revenge                3008460F 00FF
151   Have 255 Strong Revenge         30084610 00FF

Large Reflectors Codes
152   Have 255 Twin Dragon            30084611 00FF
153   Have 255 Strong Twin Dragon     30084612 00FF
154   Have 255 Doom                   30084613 00FF
155   Have 255 Strong Doom            30084614 00FF
156   Have 255 Demon Guard            30084615 00FF
157   Have 255 Strong Demon Guard     30084616 00FF
158   Have 255 Moth Blood             30084617 00FF
159   Have 255 Strong Moth Blood      30084618 00FF
160   Have 255 Morbid                 30084619 00FF
161   Have 255 Strong Morbid          3008461A 00FF
162   Have 255 Blue Crest             3008461B 00FF
163   Have 255 Strong Blue Crest      3008461C 00FF
164   Have 255 Spike Shield           3008461D 00FF
165   Have 255 Strong Spike Shield    3008461E 00FF
166   Have 255 Jealousy               3008461F 00FF
167   Have 255 Strong Jealousy        30084620 00FF
168   Have 255 Reflect Dark           30084621 00FF
169   Have 255 Strong Reflect Dark    30084622 00FF
170   Have 255 Gun Metal              30084623 00FF
171   Have 255 Strong Gun Metal       30084624 00FF
172   Have 255 Reflectex              30084625 00FF
173   Have 255 Strong Reflectex       30084626 00FF
174   Have 255 Maori                  30084627 00FF
175   Have 255 Strong Maori           30084628 00FF
176   Have 255 Beast Guard            30084629 00FF
177   Have 255 Strong Beast Guard     3008462A 00FF
178   Have 255 Jaleco Guard           3008462B 00FF
179   Have 255 Strong Jaleco Guard    3008462C 00FF
180   Have 255 Xtal Guard             3008462D 00FF
181   Have 255 Strong Xtal Guard      3008462E 00FF
182   Have 255 Draco                  3008462F 00FF
183   Have 255 Strong Draco           30084630 00FF
184   Have 255 Heart                  30084631 00FF
185   Have 255 Strong Heart           30084632 00FF
186   Have 255 Talon Guard            30084633 00FF
187   Have 255 Strong Talon Guard     30084634 00FF
188   Have 255 Fang Guard             30084635 00FF
189   Have 255 Strong Fang Guard      30084636 00FF
190   Have 255 Spirit Guard           30084637 00FF
191   Have 255 Strong Spirit Guard    30084638 00FF
192   Have 255 Hyboria                30084639 00FF
193   Have 255 Strong Hyboria         3008463A 00FF

Collection Codes
194   Rank A Fighter                  30085324 0001
195   Rank B Fighter                  30085325 0001
196   Rank C Fighter                  30085326 0001
197   Rank D Fighter                  30085327 0001
198   Rank E Fighter                  30085328 0001
199   Rank A Junior                   30085329 0001
200   Rank B Junior                   3008532A 0001
201   Rank C Junior                   3008532B 0001
202   Rank D Junior                   3008532C 0001
203   Rank E Junior                   3008532D 0001
204   Rank A Baby                     3008532E 0001
205   Rank B Baby                     3008532F 0001
206   Rank C Baby                     30085330 0001
207   Rank D Baby                     30085331 0001
208   Rank E Baby                     30085332 0001

209   Dragon Rank Modifier            8008469A ????
     Quantity Digits to Accompany Dragon Rank Modifier Code
     0000 - No Rank
     0001 - Fighter Rank A
     0002 - Junior Rank A
     0003 - Baby Rank A
     0004 - WDC Champion A
     0100 - WDC No.1
     0101 - Fighter Rank B
     0102 - Junior Rank B
     0103 - Baby Rank B
     0104 - WDC Champion B
     0200 - WDC No.2
     0201 - Fighter Rank C
     0202 - Junior Rank C
     0203 - Baby Rank C
     0204 - WDC Champion C
     0300 - WDC No.3
     0301 - Fighter Rank D
     0302 - Junior Rank D
     0303 - Baby Rank D
     0304 - WDC Champion D
     0400 - WDC No.4
     0401 - Fighter Rank E
     0402 - Junior Rank E
     0403 - Baby Rank E
     0404 - WDC Champion E


Biobank Modifiers Codes  (Cell 1)

210   Type Modifier 1                 300846F2 000?
     Quantity Digits to Accompany Type Modifier 1 Code
     0 - No Dragon
     1 - Normal
     2 - Wild

211   Type Modifier 2                 300846F3 000?
     Quantity Digits to Accompany Type Modifier 2 Code
     0 - Saurian
     1 - Winged
     2 - Beetle
     3 - Wasp
     5 - Crustacean
     6 - Natura
     8 - Spirit
     9 - Evil

212   Type Modifier 3                 800846F4 000?
     Quantity Digits to Accompany Type Modifier 3 Code
     0 - Fire
     1 - Aqua
     2 - Storm
     3 - Neutral


(212 codes total)

==============================================
==============================================

19.  UNANSWERED QUESTIONS

There are some things I continue to wonder about this game, things that I
would really love to figure out, things that really tend to bother me when I
research this game...  If any of you can help me, I'd be eternally grateful.


1.  I know that to create Wild dragons, the game reads the second memory card.
You get special dragons from certain game saves, they are otherwise a
combination of the saves on the card.  What data does the game read from the
save, anyway?  How does it combine this data to come up with the particular
dragons?


2.  What's with that spidery looking dragon embryo (codenamed Spyder) in the
clone lab?  I can't help but ask.  Everyone I talk to about this assumes that
the people at Jaleco just put it in there to torture die-hard fans like myself
who just HAVE to have one.

But every once in a while, in my internet-searches for other info to include
in this FAQ, I find a short line that tells me that if I get a secret dragon
(such as the spider dragon) then that will unlock the spirit and evil dragons
without having to become WDC champion first.  I don't usually trust random
cheats from the internet, but this suggests that first of all, it might just
be POSSIBLE to get Spyder, and second, that there are OTHER secret dragons.


3.  What effect does the name of a dragon have on its creation?  I know that
some names are better than others, but I have never known quite why.

==============================================
==============================================

20.  THANKS

First of all, I want to thank Jaleco.  If it were not for Jaleco, this game
would not have been created, and I could not have had so much fun playing it,
and I would not have written this FAQ.

I'd also like to thank GameFAQs.  Not only for giving me a place for this
guide, but for giving me so much reliable, easy-to-find, useful help on all
the games I was stuck on throughout the years.

I definitely want to thank my fiance.  Not only for inspiring me to write this
FAQ, but also for spending so much time helping me gather data for this FAQ
this summer.

Fourth, I'd like to thank Cheat Code Central for letting me put their Game
Shark codes in my FAQ.  I'd say it's an even trade, since I let them put my
FAQ on their site, but I'm still grateful for any new things to add.

And finally, I want to thank you, the reader, for reading this FAQ.  If I had
not written this FAQ, you would have tried to find info on this game and
failed miserably, like I used to.  The fact that I made a difference to you
makes me feel all warm and fuzzy inside.

==============================================
==============================================

21.  DISCLAIMERS

This document copyright (c) 2002 Kiryn Silverwing

Dragonseeds is copyright (c) 1998, Jaleco Ltd.

Please do not take any part of this guide and try to pass it off as your own.
Though I would love to see my FAQ out there on the 'net or otherwise, I'd
really rather it be known to me before it goes there... so if you want my FAQ
or any part of it, just ask!  I do take pride in the fact that I'm the writer
and owner of the only comprehensive guide to Dragon Seeds in existence, and I
like to get credit for my hard work.

This FAQ should only be on:
 www.gamefaqs.com
 www.neoseeker.com
 www.cheatcc.com
If you see it anywhere else, contact me and I will investigate.