This document Copyright © 2000 Nemesis™. All rights reserved.
Dino Crisis 2: Mini-Game/Boss Guide
Written by: Brett "Nemesis" Franklin
[email protected]
Version 1.00
Table of Contents:
------------------
01. Mini-Games
02. Bosses
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
01. Mini-Games
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
*NOTE: The names for each of the mini-games are the names that I have
made up. They are not listed in the game by these names.*
=============================================================================
Blasting 'da Plesiosauruses:
=============================================================================
The first minigame in the game, this one will test your patience,
since the controls for the game basically suck, as it can be tough to
aim at the dinos that are constantly attacking your ship. Fire at the
Plesiosauruses and the Pterandodons as they come at you, and beware of
the Plesiosauruses that come at you quickly from the sides, and
damaging your ship easily.
=============================================================================
Tank-a-saurus Rex:
=============================================================================
This minigame is cool, and rather easy. You must follow the path and
reach the other end of the path without dying, all while a giant T-Rex
is giving chase. You can blast it with your tank, blast away crates
that are in your way, and use a flash bomb to slow the T-Rex down. I
suggest using most of your flash grenades as you can early, so that
you can get a great head-start. Blast the crates that block your way,
and position the tank gun so that it faces the T-Rex, and you can
shoot him while still driving straight. Use the rest of your flash
grenades towards the end of the path to ensure your victory.
=============================================================================
Flare-or-Die:
=============================================================================
This one is simple. Your objective is to reach as far as you can in
this area, while staying alive. Use the Sub-Weapon control to fire a
flare into the air, and your partner will fire at that location. You
will be followed by some Allosaurus's, so be sure to have your partner
fire at them. Also have your partner fire at the large crates to
unblock your path. You will switch partners a few times over, so just
continue where your other partner left off once you regain control of
someone. Do this until you meet up with Dylan at the end of the area.
=============================================================================
Blast the Triceratops:
=============================================================================
This one is just like the minigame on the Patrol Ship, in which you
have to gun down the ramming Triceratops' that are coming at you.
They'll come at you from all sides, so be ready. Blast them when their
bellies are towards you for best results. After you take down a few of
the Triceratops' for good, the game will end, and you will watch a
cool ass cut-scene.
=============================================================================
Raptor Gunner:
=============================================================================
For this minigame, David will attempt to turn a large valve, while
large groups of Raptors attack from all sides. Your job is to gun them
down with your turret gun. Shoot a raptor twice to launch them into
the water, then move onto the next raptor. Do this for a bit, and
eventually David will get the valve turned all the way.
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
02. Bosses
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
There aren't many bosses in Dino Crisis 2, but the ones that are here
can be tough, unless you know how to deal with them. Read on to find
out the easiest way(s) to defeat them.
=============================================================================
BOSS: Plesiosaurus
=============================================================================
This rather large swimming dinosaur is no match for you if you have an
AquaGrenade launcher with you, and at least 10-15 grenades on you as
well. The key here is to find a good spot where you are able to see
from both sides, that way you can see which side he is coming at you
from. He usually swims at you from one side, turns around, attacks,
goes past you, then turns around and does the same thing over. A key
time in his attack scheme is when he swims above you to get to the
other side of you. This is when his belly is revealed, allowing you to
get at least 2 shots in while he is basically defenseless. Use this
time to get some cheap shots in. It should only take about 15 solid
shots from your AquaGrenade to take him down. After he's been taken
care of, you'll get a hefty 10000 points!
=============================================================================
BOSS: Giganotosaurus
=============================================================================
Whoa there big fella! Even though he may look big and bad, he's not
hard to beat...really. All you have to do is switch on the gas from
the two green valves on each side of the catwalk, then shoot the gas
to flame the Giganotosaurus. If you're quick, you can run back and
forth without him touching you, but sometimes he'll roar and cause you
to fall over. If he attacks you, just button mash to get out of his
attack, then run to a valve. You must do each valve over and over
again, going from one valve to another. After enough damage, he'll go
down.
=============================================================================
FINAL BOSS: GIGANOTOSAURUS
=============================================================================
For a final boss, this guy isn't all that hard, since you don't even
need to shoot him with anything, unless he really gets on your case
and attacks relentlessly, in which case you unload on him with your
rocket launcher until he backs off a bit. Okay, when the fight first
starts, run left and then forward across the bridge, and run non-stop
until you reach the other side, because he'll smash the bridge, and if
you fall, then it's game over. Once on the other side, notice the
center control panel for later, then run left, and activate the
communication line to the satellite at the end of the catwalk. Now run
back and past the center computer, and follow the catwalk to the south
to find the target computer, which allows the Giganotosaurus to be
targeted with the satellite weapon. Dash back to the center computer,
and activate it to watch his ass fry.
When you regain control of Dylan again, run back to the southeast part
of the room, and exit through the large doors to watch one cool ass
ending FMV!
_______________________________________________________________________________
Copyright © 2000 Nemesis
~End of Document~