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* Crash Bandicoot 2: Cortex Strikes Back *
* Platform: Playstation *
* By: toby_lover *
* E-mail: emcain94(at)comcast(dot)net *
* Last Updated: 9/27/08 *
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-Table of Contents-
i. Introduction
ii. Legal Info
iii. Controls
iv. Items and Crates
v. Warp Room 1
-v.1. Turtle Woods
-v.2. Snow Go
-v.3. Hang Eight
-v.4. The Pits
-v.5. Crash Dash
-v.6. Ripper Roo
vi. Warp Room 2
-vi.1. Snow Biz
-vi.2. Air Crash
-vi.3. Bear It
-vi.4. Crash Crush
-vi.5. The Eel Deal
-vi.6. Komodo Bros.
vii. Warp Room 3
-vii.1. Plant Food
-vii.2. Sewer or Later
-vii.3. Bear Down
-vii.4. Road to Ruin
-vii.5. Un-Bearable
-vii.6. Tiny the Tiger
viii. Warp Room 4
-viii.1. Hangin’ Out
-viii.2. Diggin’ It
-viii.3. Cold Hard Crash
-viii.4. Ruination
-viii.5. Bee-Having
-viii.6. N. Gin
ix. Warp Room 5
-ix.1. Piston It Away
-ix.2. Rock It
-ix.3. Night Fight
-ix.4. Pack Attack
-ix.5. Spaced Out
-ix.6. N. Cortex
x. Warp Room 6
-x.1. Snow Go
-x.2. Air Crash
-x.3. Road to Ruin
-x.4. Totally Bear
-x.5. Totally Fly
xi. Finish
-xi.1. Credits
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-i. Introduction-
Hi everyone, I’m back writing yet another walkthrough. This is my sixth
walkthrough and my seventh contribution to gamefaqs.com. You may be
wondering why I’m writing a walkthrough for a game over ten years old.
This game is a great game to play. Even though the storyline is
straightforward and the levels may become repetitive after awhile, it’s
always a fun game to come back to. “Who’s going to read this?” you may
ask. Well, first of all, you’re reading it. There just may be others
out there who want all of the gems and forget where they are or they
just found this great game. Who knows?
Also, seeing as I am human, there are sure to be mistakes in this
guide. If you find one or want to suggest something to add, please feel
free to e-mail me at emcain94(at)comcast(dot)net. If you send something
along those lines, you’ll get full credit. You can also e-mail me to
ask questions if you have any.
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-ii. Legal Info-
This guide was not created to make a profit. It is not to be taken and
used to gain a profit in any way. If you would like permission to post
this guide on another non-profitable site, please e-mail me at
emcain94(at)comcast(dot)net. Replace the (at) with the @ sign and the
(dot) with a . to reach me.
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-iii. Controls-
*Please note that the controls are taken from the instruction manual.*
Up Directional Button – Move Crash forwards
Down Directional Button – Move Crash backwards
Right Directional Button – Move Crash right
Left Directional Button – Move Crash left
X Button – Jump (Hold it down to jump higher)
Circle Button and R1 Button – Crouch/Duck while standing
Run + R1 or Run + Circle – Slide
Square Button – Spin
Triangle Button – Review inventory
X + R1 or X + Circle – Body Slam
R1 + X or Circle + X – High Jump (Plus a direction gives a Long Jump
R1 or Circle + Any Direction – Crawl
Start Button – Pause (Brings up a menu)
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-iv. Items and Crates-
Throughout the game, there are different items that are the key to
completing the game.
Crystals – These are required to progress through the game. There are a
total of 25 to collect throughout 25 levels.
Gems – These are not required to finish the game, but you can see a
secret ending if you collect all 42.
Wumpa Fruit – Collect 100 Wumpa Fruits to gain an extra life.
Crates –
Aku Aku (Witch Doctor’s Mask) – This helpful guy will protect Crash
from enemy impact. However, it will not protect him from water, pits,
or the like. Once you collect three, Crash gains temporary
invincibility, allowing him to run into enemies without getting hurt.
Arrow Crates – Any box with an arrow pointing up allows you to bounce
up to items unreachable by a normal jump.
Bounce Boxes – These boxes have dark stripes running down the sides of
them. Jumping on it 10 times will score 10 Wumpa Fruits. However,
spinning or slamming them will cause them to break and lose all the
fruits.
? Boxes – These boxes have question marks on them. They could hold just
one fruit, a group of fruits, or even an extra life.
! Boxes – The silver ! boxes cause the outlines of boxes to turn into
regular, breakable boxes. In some cases, the outlines turn into steel
boxes, providing a way to get across an obstacle.
Green ! Boxes – These handy boxes destroy all Nitro Boxes in a level.
You must hit these to get all of the boxes in a level.
TNT Boxes – DON’T SPIN OR SLAM THESE! Simply jump on them to start a
three-second countdown to detonation. Oh, and be sure to GET THE HECK
OUT OF THE WAY.
Nitro Boxes – Whatever you do, DO NOT, I repeat, DO NOT touch a Nitro
Box.
Crash Boxes – These boxes have a picture of Crash’s face. Hit one of
these to get an extra life.
C Boxes – A C Box is a checkpoint. If you hit one of these and die, you
will restart the level at the last checkpoint you hit, unless of course
you lost your last life.
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-v. Warp Room 1-
When you start a new game, you are introduced to the story through a
cutscene. Skip it if you want, but if you do, you’ll miss the chance to
gain a few extra lives and Wumpa Fruits.
If you chose to do the first intro level, read on. If not, skip this
paragraph. Walk forward, breaking the striped box and the normal box.
Continue forward and jump over the small pit. Break the Aku Aku Box and
kill the enemy up ahead (spin, jump, slide, body slam, whatever you
prefer). Stay to the left as you pass up the gap. Break the box along
the way for an extra life. Jump over the small wall and over the next
gap. Break the four boxes for a bunch of Wumpa Fruit. Continue down the
hill and kill the blue enemy ahead. Use the arrow box to get the fruit
from the striped box and then spin the arrow box when you’re done. Walk
forward into the spinning pretty light to be taken to the warp room.
Once you arrive, Cortex will contact you via a hologram and let you
know a little bit of what’s going on. Walk right into the first level,
Turtle Woods.
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-v.1. Turtle Woods-
-Crystal
-Clear Gem
-Blue Gem
Crystal and Clear Gem:
Walk out the circular door and into the woods. Break the ? Box and kill
the blue armadillo type... thing up ahead. Jump over the small wall and
bounce between the two striped boxes to get all the fruit. Jump across
the mud pit (don’t worry about sinking, you won’t) and continue up the
path, staying to the right. Kill the enemy, jump over the next gap, and
continue to a stack of three boxes. Break them all, jump over the gap,
and kill the enemy. Grab the ? Box and the Aku Aku box. Hit the
checkpoint as well and backtrack to the funky face on the ground.
Perform a body slam to reach a secret area.
If you want the clear gem, be sure to come in this area to get the
boxes. Break all of them on the first platform and hop along following
the path. Jump on the turtle’s back to flip it over and then do a body
slam to kill it. There are two turtles. After you finish them, hop to
the platform with the two stacked boxes. Break them along with the
checkpoint box. Continue along the path and be ready to jump on top of
the vulture that swoops down at you. Since you do have to break the
springy box, get all of the fruit and spin the arrow box. Drop down and
be very careful to avoid the Nitro Boxes below. Jump up to the next
platform with a springy box and slide jump to the platform above the
Nitro Boxes to get the boxes up there. Hop back to the right and break
the springy box. Since you broke the springy box, you have to slide
jump up to the next grassy ledge. When you begin to approach the pink
bird, jump on its back and immediately slide jump to the right to reach
the platform with the boxes. If you mess up, you’ll either have to
purposefully die or start the level over again. Repeat the same process
with the next bird and then drop down to the lower level to grab the
boxes. Follow the path, killing the vulture and hitting the two boxes
(one is the Green ! Box that destroys all of the Nitro Boxes). Step on
the center of the platform to ride up to the main part of the level.
Walk through the area where you hit the checkpoint and follow the path,
destroying any enemy that gets in your way. Eventually, you’ll come to
a section of ground with a ? on it. Fall down into the gap to enter the
Bonus.
BONUS:
Basically all you have to do is jump over gaps and break all the boxes.
These boxes do go to the grand total of broken boxes, so be sure to get
them all. There are a total of five. Jump on the question mark to leave
the bonus.
Trek through the mud and be sure to grab the boxes in it. Follow the
path killing any enemies, jumping over gaps, and breaking boxes.
Eventually, you’ll reach another checkpoint.
Break all of the stacked boxes and grab the Aku Aku mask up ahead. Fall
down into the pit. A bunch of armadillo things will crawl up from the
ground and attack. Spin to get rid of them. Once they’re gone, jump on
the mushroom and follow the path to find a spiky turtle. Wait until
it’s directly under the box to jump on its back. Use it as a trampoline
to hit the box. Break the boxes ahead and fall into the next pit to
find more enemies waiting in the ground. Beat them all and use the
mushroom to get out. Cross the next mud pit, breaking the box along the
way. Grab the crystal and drop down into the pit. Kill all the enemies
and bounce out. Follow the trail of fruit and hop over the narrow gap
to the end. Enter the door and grab the gem (if you got all of the
boxes).
Blue Gem:
To get the Blue Gem, you have to go through this entire level without
breaking any boxes. This task is quite easy except whenever you are
faced with two rows of boxes blocking the way out. Jump on the striped
one and jump off to clear the rows without breaking any boxes. Continue
all the way to the end to collect the Blue Gem.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-v.2. Snow Go-
-Crystal
-Clear Gem
-Red Gem
Crystal and Clear Gem:
Exit the small room and jump on the TNT Box. Get out of the way while
grabbing the Aku Aku Box and avoiding the Nitro Box. Follow the slope
up the hill. Hit the penguins when they’re not spinning. You’ll reach a
big sheet of ice. Break all of the boxes and be sure to jump on the TNT
Box to destroy that one as well. To get the box on the metal crates,
stop right next to the stack and perform a high jump (circle or R1 + X)
and spin in the air to break open the box. Break the box, get rid of
the seals, and jump over the gaps. You’ll find a row of three seals
coming down the hill at once. Try to jump on all three of them without
touching the ground to earn some extra fruit. Go up the hill, skate
avoiding the Nitro Boxes, and stand on the center of the platform.
Hit the checkpoint, the boxes, and kill the penguin and seals along the
way. When you come across a green section of wall, run as fast as you
can and slide to avoid being crushed. Follow the path avoiding the
obstacles and breaking boxes until you reach the next checkpoint.
While you’re moving, you should notice the red gem floating above your
head. You can’t get it right now, so just use the arrow box to jump up
and find smashing logs. Time your run right to avoid being smashed.
Follow the rest of the path to the Bonus.
BONUS:
Jump across the gaps and skate across the ice, grabbing all of the
boxes. To get the highest box in the line of three, crouch and jump.
Continue along to the end. There are a total of 10 boxes in the bonus.
Hit the ! Box to make more boxes appear. You don’t have to perform a
high jump to get the last box, but be sure to hit all four. Follow the
path to the end where an arrow is pointing down. Fall down that gap
there.
Walk to your left and hit the checkpoint. Then, walk backwards to find
the Green ! Box. Head forward to come across a large stack of boxes.
Break them all and grab the crystal. Skate along the ice, breaking
boxes and disposing of enemies. You will come across two outlined
boxes. To get them, jump on the arrow box ahead. There is another one
that will allow you to reach a striped box. After the striped box is
broken, hold down the X button while still jumping on the spring box to
hit a hidden box. Go back to the outlined boxes to find that they have
appeared. Break them both and finish up the level by avoiding the seals
and breaking the remaining 5 boxes. Grab the gem if you hit all the
boxes and leave to the Warp Room.
Red Gem:
Enter Level 7, Air Crash. To reach the secret teleport, head through
the level until you reach the first checkpoint. In the water by the
jetski, you’ll notice several boxes. Jump across these boxes to reach
the platform above the water. As soon as you touch the platform, you’ll
be transported to a secret Warp Room. The only level available to you
right now is Snow Go.
When you enter the secret part of Snow Go, carefully skate across the
icy path. Get rid of the seal. To dispose of the porcupine, wait until
it contracts its spikes to spin it. Skate across the rest of the ice,
carefully jumping over gaps and avoiding enemies. Walk forward and grab
all the fruit and the Aku Aku Mask. To get the extra lives above the
ice, you’ll have to time your jump on the seal just right to reach the
extra lives. Continue forward, avoiding the Nitro, and hit the ! Box on
the ice. Go back and grab the items floating above the iron crates.
Skate past the Nitro Box again and use the iron crates here to jump to
a set of arrow boxes. Grab all the great stuff and land on the ice. Up
ahead, carefully avoid the Nitro Boxes. To get the extra life, stop
right below it on the ice and jump up without hitting any direction.
Carefully skate on the ice, taking out the penguins and dodging the
smashing log. Skate the rest of the way to the end and drop down where
the line of Wumpa Fruits is. Finish the rest of the Snow Go level to
claim the Red Gem.
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-v.3. Hang Eight-
-Crystal
-2 Clear Gems
Crystal and Clear (Box) Gem
Walk out of the room. Be sure to jump whenever the moving platform is
above the water. Head up the platforms to the left and hop across the
water, avoiding the biting fish. Jump across another moving platform
and defeat the bandicoot-eating plant to reach a checkpoint.
Walk forward some more to reach a jetski. Hop on a clear the relatively
easy path. Break all the boxes, avoid the mines, and avoid the
whirlpools. Park in the middle of the dock and break the next
checkpoint. Kill both plants and hop on the ? platform to ride to the
Bonus.
BONUS:
Break the striped boxes and be sure to spin the lowest boxes in the
stack of four. Doing so will activate the TNT Box, so get away from it
and jump over to the next platform. Crawl under the iron boxes and
continue along the path to the end. There are a total of eleven boxes
in this bonus round.
Jump up the next set of platforms. If you received the Blue Gem from
Turtle Woods, ride the platform to a secret area of the level. If not,
skip this paragraph as well as the next one. Break the two sets of
striped boxes. Time your jump to get on the moving platform and quickly
jump across the hippo. Jump up the platforms, kill the plant, and break
the boxes. Carefully jump across the boxes on the water. Use Crash’s
shadow to tell where he is going to land. Jump over the Nitro Boxes and
hit the checkpoint.
Jump across the next row of Nitro Boxes and get on the jetski. Use the
ramps to reach boxes above the water. Dodge the mines and hit the ! Box
ahead. Backtrack and hit all of the boxes that appear. Head back
towards the ! Box, dodge the Nitro Boxes, and park the jetski. Hit the
Green ! Box and ride the Blue Gem platform up to the main part of the
level.
Follow the path forward, jumping over the water, and grab the Crystal.
Quickly cross the next two hippos and hit the checkpoint.
Get on the jetski and carefully avoid the mines, using the ramps to get
boxes and jump over a fence. Once you get off the jetski, follow the
path, kill the plant, and exit the level. Grab the gem if you broke all
the boxes (you must have taken the Blue Gem platform to get the rest)
and exit the level.
2nd Clear Gem:
Head through the level until you reach the first checkpoint. Get to the
end in under the time given to get this hard-to-earn gem. If you don’t
already know, pressing the X button while on the jetski speeds it up.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-v.4. The Pits-
-Crystal
-Clear Gem
Crystal and Clear Gem:
The path is pretty straightforward at first. To defeat the vultures,
wait until they swoop down and jump on their backs. After awhile,
you’ll reach the first checkpoint.
Be sure to break the springy box after you’ve broken the striped box.
Kill the vulture and walk forward to come across a new enemy. Do not
jump on it’s back, instead, slide or spin it. Take the left path first.
This path is also straightforward and eventually you’ll reach another
checkpoint. Jump over the gap to reach it.
Keep moving forward and be sure to hit the ! Box. You’ll find the
Crystal further ahead. Once you reach the end of that fork, go through
it backwards until you reach the first fork. Take the right path this
time. Get all of the boxes and follow the path to the checkpoint.
The two extra life boxes will appear only if you hit the ! Box on the
left path. Continue to the end of the path. Kill the turtle, jump over
the gap, and break the checkpoint.
Fall down into the big pit and kill all the enemies that spring up. Use
the mushroom to get out of it. Walk forward some more to reach the
Bonus.
BONUS:
Break the striped box and then body slam the metal box. Clear the TNT
Boxes and slide under the iron crates to break the boxes. As for the
striped boxes, jump on each one exactly nine times. DO NOT BREAK THEM.
If you do, purposely die and start the bonus over. Break the steel and
wooden crates and continue forward to find a ! Box. Backtrack and hit
the extra life crate. Use the striped boxes to jump back up to the
higher platform. They will break as soon as you jump on them. Crawl
under the iron boxes and grab the two extra life boxes. To clear the
gap without the striped boxes, start with your back touching the iron
boxes. Run forward and perform a sliding jump across the wide gap. Head
to the end of the bonus.
Follow the rest of the path (through two large pits) and to the end of
the level. If you broke all the boxes, collect the gem and leave to the
Warp Room.
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-v.5. Crash Dash-
-Crystal
-Clear Gem
Crystal and Clear Gem:
When you enter the level, you’ll first notice that the door is not
behind you, but in front of you. Head down instead of up to find a
small tunnel. Once you take a few steps away from the tunnel, a giant
boulder will come rolling after you! Avoid the gaps and the mines and
you shouldn’t have a problem. You’ll eventually come to another tunnel.
The boulder will close off one opening, so break the boxes and the
checkpoint and begin the next chase.
When you find some Wumpa Fruit while running, follow the path that the
fruit creates to avoid getting zapped by electric fences. You’ll come
to another tunnel. Break the boxes and the checkpoint and start the
chase. Instead of a whole path of fruit, you only are warned by a group
of two fruits. Stick to whatever side the fruits appear to avoid the
fences. Eventually, you’ll end up crossing a long, wooden bridge. The
boulder will fall down the gap, leaving you a chance to catch your
breath. Grab the Crystal and ride up to the Bonus.
BONUS:
Jump onto the iron crate path. To get the crate in the middle of the
stack of three, high jump over the stack and spin the crate. As for the
crate in the middle of the TNT Boxes, jump and wait until Crash is
almost on the ground to spin. If done right, you’ll earn the extra
life. If not, you’ll spin the TNT, causing it to explode. Each striped
box breaks after 10 jumps. Count out the jumps and be ready to jump
onto the next box. Head to the platform to leave the bonus. There are a
total of 17 boxes for this bonus.
Follow the rest of the path to the next tunnel. The green arrows on the
ground make Crash go faster, so use them wisely while running from the
boulders. Hit the checkpoint.
Grab the three boxes and let the chase begin. When you reach the three
electric fences, you must be quick enough to run to the side and break
the boxes behind the fences. The boulder will not break them for you.
Hurry into the exit part of the level and grab the gem if it is there.
Leave the level and go to the Warp Room.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-v.6. Ripper Roo-
Step on the platform in the middle of the Warp Room and press up to
find Ripper Roo.
For the first set of TNTs that Ripper Roo lays down, stay to the bottom
left corner to avoid the blast. For the Nitro Boxes, stay to the bottom
right corner. When Ripper Roo blows up the Nitro Boxes, spin into him
to cause damage.
For the next set of TNTs, stay towards the bottom-center of the square.
As for the Nitro Boxes, stay towards the bottom right again. Spin
Ripper Roo once the Nitro Boxes blow up.
As for the last set of TNTs, move away from the first couple boxes he
lays down. Move towards the last few he puts down. When they start
exploding, head over to where the first few boxes were to avoid the
blast from the last ones. For the Nitro Boxes, stand around the third
or fourth square of the bottom row. Spin Ripper Roo for the last time
to end the fight.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-vi. Warp Room 2-
For Warp Room 2, you’ll notice a little bear/dog. If you jump on its
head 10 times, you’ll earn 10 extra lives. I would suggest entering the
Air Crash level first instead of Snow Biz. The Air Crash level has a
secret teleport that will take you to a secret area in Snow Go. If you
go to the secret area, it will take you to the Red Gem. The Red Gem is
necessary to get all of the boxes in Snow Biz.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-vi.1. Snow Biz-
-Crystal
-Clear Gem
I strongly recommend going to Air Crash first. Use the secret teleport
to get the Red Gem from Snow Go. It is necessary to collect all of the
boxes in this level.
Crystal and Clear Gem:
Follow the path to the three TNT Boxes. If you want more fruit, look
carefully at the boxes and you should see a box that’s not the same
color as the TNT. Jump on it and collect your prize. Then activate the
TNT and get out of there. Follow the rest of the path to the platform.
Hop on the center circle and ride to the next part of the level.
Hit the checkpoint. To defeat the porcupine, wait until its spikes go
down and then spin it. Continue along the path. If you listened to my
advice and collected the Red Gem, you’ll be able to ride the platform
up to a secret section of the level. If you didn’t, skip the next two
paragraphs.
Hit the checkpoint and follow the path. When you reach the row of steel
crates, body slam them all and use the springy crate to activate the
TNT above. Get off the crate to avoid the blast and then hit the ! Box
that falls. You can use the iron crates to reach more springy crates.
Get all of the floating boxes and then activate the TNT boxes. Move
away from them and continue along. When you find an area with a bunch
of Wumpa Fruit, fall to the ground and hit the checkpoint. Grab all of
the boxes, including the wooden springy one, and continue.
For the green section of the wall, be sure to run and slide under it to
avoid being crushed. When you come across a gap with 15 fruits floating
above it, be sure to slide jump across it. Remember to break the wooden
springy crate ahead. There are more green sections of wall, warning you
to slide. Time them right to avoid being crushed by the logs. When you
find three Nitro Boxes together, slide jump over them. Plan your jumps
to cross the wooden, Nitro infested bridge. When you see two icicle
stalactites hanging above your head, stop a few feet before you walk
below them. This way, they’ll fall without hitting you. Continue to the
end of the level. I would suggest slide jumping over the remaining
gaps. Hit the Green ! Box and ride the platform out of there.
Continue forward and hit the four boxes. Time your jump over the gap to
avoid getting hit with the log. If you miss the boxes coming down the
ice ramp, you can slide back up to hit the ones you missed. Quickly
slide under the two green columns that fall and continue forward to the
checkpoint.
Up ahead, there are boxes hidden by parts of the cave. I believe there
are three, but keep jumping and spinning in the air to be sure you got
them all. Carefully skate towards the icicles without them falling on
your head. Farther forward, you can fall down to the Bonus.
BONUS:
For the first box, you have to crouch-jump to reach it. There is
another box farther ahead that you have to crouch and jump to reach.
Hit the ! box, go back, and hit the newly formed boxes. Continue
forward. When you reach TNT, be sure to stop before spinning into the
boxes below it. This way, the TNT, won’t fall on poor Crash’s head.
Remember to break the remaining box left over from the explosion. Ride
the platform out of the Bonus. You should’ve gotten a total of 18
boxes.
Finish up this section of the level by falling down the gap with an
arrow pointing down. Walk forward and hit the checkpoint.
When you see the wheels rolling on the tracks, position your jump so
you go across the opposite side the wheel is on. Go forward and grab
the Crystal. The rest of the level is easy, so skate to the end and
enter the exit of the level. Grab the gem (if you got all of the boxes)
and exit to the Warp Room.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-vi.2. Air Crash-
-Crystal
-2 Clear Gems
-Secret Teleport
Crystal and Clear (Box) Gem:
Note: Try not to die in this level if you are aiming to get the clear
box gem.
Leave the entry room and use your common sense to get safely up to the
next section of the level. Kill the plant and break all of the boxes.
Time your jumps right to cross the waters and keep moving forward,
grabbing boxes and killing enemies along the way. Grab the checkpoint
and break the striped box above the arrow box. Be sure to break the
arrow box when you’re finished using it.
Carefully ride across the water, grabbing the boxes and avoiding the
mines and Nitro Boxes. Hit the checkpoint when you come to it.
Before you jump on the hippo, be sure to time your jump so you can
successfully hop across the moving platform. Walk a few more steps to
find the bonus.
BONUS:
Hit the ! Boxes to build up the bridge of iron crates. Use the three
wooden crates that appear to get across the gap. Jump across the two ?
Boxes to break them. Use the iron springy crate to clear the gap and
reach the end of the bonus. You should have gathered 8 boxes.
After the bonus, go up and carefully jump over to the box in the water
and quickly change directions to land safely on the path. Grab the
Crystal and break the other box and use the moving platforms to jump to
the next area. If you haven’t died up to this point, you’ll notice that
there is a platform with a skull and crossbones. If you’re trying to
get all of the boxes, don’t take the platform just yet. If you have
died, the platform is just a clear outline. If you want to ride the
platform, you will have to go back to the Warp Room and start the level
all over again and get to the platform without dying. Continue forward,
breaking the boxes and activating the checkpoint.
Before jumping on the jetski, slide jump to the platform to the left
side of the water. Slide jump all the way to the platform with four
boxes. Break them all and come back to the jetski. Hop on it and
navigate the waters. When you reach the end of the level, you may be
wondering why you didn’t collect all of the boxes. You’ll have to wait
until you reach the next Warp Room to get them all.
Once you reach Level 13, Bear Down, you can use the secret teleport to
get the remaining boxes on this level. See section x.2 for more
information on this subject.
2nd Clear Gem:
Reach the skull and crossbones platform. Navigate the moving platforms
and time your jumps across the platforms and hippo to reach the other
side. Ride the jetski avoiding the Nitro Boxes and mines to the end.
Cross the hippos and exit the level, grabbing the gem.
Secret Teleport:
To reach the secret teleport, head through the level until you reach
the first checkpoint. In the water by the jetski, you’ll notice several
boxes. Jump across these boxes to reach the platform above the water.
As soon as you touch the platform, you’ll be transported to a secret
Warp Room. The only level available to you right now is Snow Go.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-vi.3. Bear It-
-Crystal
-Clear Gem
Crystal and Clear Gem:
Walk forward and hop on the bear. I can’t say much about getting all of
the boxes here except you have to be able to move quickly. If you miss
a box, you can always purposely die to go back and get it unless you
hit a checkpoint after the missed box. Remember to grab the Crystal
while you’re on the bear. When you reach the end of the level, be sure
to hit the Green ! Box. Grab the gem (if you broke all the boxes) and
exit the level.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-vi.4. Crash Crush-
-Crystal
-Clear Gem
Crystal and Clear Gem:
For the first chase, don’t worry about hitting the boxes, the boulder
will do that for you. Once the boulder crashes through the bridge, hit
the checkpoint.
Slide under the electric fence and follow the path. Take the right
path. For the second electric fence, slide and immediately jump to
avoid the gap. Grab the rest of the boxes and ride the platform to the
beginning of the path. Follow the path to the next tunnel and
checkpoint.
Start this chase by sliding under the electric fence. Dodge the
obstacles until you reach the next tunnel. Hit the box, checkpoint, and
start the next chase.
Run as fast as you can, making full use of the green arrows.
Eventually, you’ll find another long, wooden bridge. The boulder will
fall down into the chasm below and you are free to access the Bonus.
BONUS:
This one is simple and needs little explanation. Just be sure that you
have a total of 13 boxes at the end.
After the Bonus, grab the Crystal, the boxes, and the next checkpoint.
Start the chase. For this chase, get as much distance between you and
that boulder as possible. You have to manually break the last four
boxes yourself, including the steel one. Grab the gem if you broke all
the boxes and leave the level.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-vi.5. The Eel Deal-
-Crystal
-Clear Gem
-Green Gem
Crystal, Clear Gem, and Green Gem:
As you can see, for the first time you can get three gems in one go.
Start out the level by wading in the water, killing the sewer cleaner,
and avoiding the fan’s blades. When you reach the next water part, wait
until the electricity has gone out. Continue forward and when you see
two platforms floating in water, quickly cross them to get to the next
path. Trek ahead, breaking the two striped boxes and hitting the
checkpoint.
To kill the rat, jump on its back. Continue forward. First, take the
right fork. Carefully navigate through the Nitro Boxes to break the ?
Box. Next, go to the back of the room and walk through the wall behind
the four Nitro Boxes. Yes, THROUGH the wall. Carefully navigate this
short course to get the Green Gem. Find your way back through the wall,
being careful to stay to the left side to avoid the Nitro Boxes on your
way out. Go back to the fork and take the left path. Follow the path
and break the checkpoint. Ride the Bonus down.
BONUS:
Hit the ! Box to form a path. Take it and continue to the springy
boxes. Use them to break the striped boxes. Finish the bonus and ride
out on the platform.
At the next fork, take the left path first. Break all of the boxes and
grab the Crystal. Go back to the fork and take the right path. Navigate
the path carefully until you reach the room with a hole in the floor.
Before you drop down, be sure to break all the boxes behind the hole.
Drop down whenever you’re ready. Jump up to the first grate and break
all the boxes there. Drop down and hit the Green ! Box and the
checkpoint.
Jump up onto the next grate and avoid the pointed light... thing.
Continue into the next room and avoid another one. Drop down once you
reach the end of the grate and follow the path to the next room. Avoid
the lights again and exit the level. Grab the gem if you broke all the
crates and leave the level.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-vi.6. Komodo Bros.-
Ride the center platform up to meet the two brothers.
For the first round, simply stay away from the two brothers, avoiding
all contact. Once the one stops spinning, spin him into his brother.
Dodge the swords that are thrown at you and repeat the process for the
second round. For the third round, do not stop moving while the
skinnier brother is moving as the other brother will throw swords at
you. Finish up the battle to enter the third Warp Room.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-vii. Warp Room 3-
For this Warp Room, there are no particular levels that I suggest you
do first. However, if you want the Clear (Box) Gem from Level 7, Air
Crash, right now, I suggest you complete Level 13, Bear Down, first.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-vii.1. Plant Food-
-Crystal
-Clear Gem
-Yellow Gem
Crystal and Clear Gem:
The first part of the level is straightforward, so go until you hit the
checkpoint. If you want to get the gem for the time that appears, skip
down to the 2nd Clear Gem section of this level. If not, purposely die
so you can get rid of the annoying timer.
Hop on the jetski and carefully navigate the dangerous waters. When you
reach the end, hop off and hit the checkpoint.
Jump across the hippo and hit the TNT Box. Kill the plant and hit the
next TNT box, killing the next plant as well. Take the Bonus platform.
BONUS:
Spin the bottom of the stack of boxes to activate the TNT. Jump across
the gap and land on the TNT boxes. Quickly jump on the extra life box
to get the extra life before the TNT explodes. The rest of the Bonus is
simple, and you should end up with 12 boxes.
Continue walking along the path and get on the jetski. Carefully avoid
the platforms with the hungry plants and park at the dock. Grab the
Crystal and kill the next plant. Hit the checkpoint.
Instead of immediately hopping on the jetski, follow the path to the
right to kill some plants and break boxes. Go back for the jetski and
steer the now-safe river. At least it’s safe for the first half. Park
at the dock and follow the path to the end of the level. Hit the Green
! Box, grab the gem if you got all the boxes, and exit the level.
Yellow Gem:
Once you reach the first checkpoint, the time will start. Hurriedly
navigate through the level to the end. If you die while the timer’s
still going, you’ll have to exit to the Warp Room and start over again.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-vii.2. Sewer or Later-
-Crystal
-2 Clear Gems
Crystal and 2 Clear Gems:
The new enemy in this level shoots flames at you. Wait until it’s done
to spin it. When you reach the first electrocuted water, remember to
hit the boxes floating in the water. Hit the first checkpoint and get
Aku Aku.
Before you ride down the Yellow Gem platform, break the boxes and
continue into the next room. Avoid the barrel and the fan. Break the
boxes and defeat the flamethrower guy and the rat. Follow the path to
the Bonus.
BONUS:
Slide under the iron crates to break the boxes. Hit the ! Box to have
wooden boxes appear above the Nitro Boxes. Carefully jump on each box
to break it while avoiding the Nitro Boxes. Slide into another ! Box
and use the springy box that appears to jump up to more iron crates.
Fall down the line of fruit and use the platform to exit the Bonus. You
should leave with a total of 10 boxes.
Break the Aku Aku crate and spin the sewer cleaners into the fan to
take out all three blades. Activate the next checkpoint.
Cross the electrocuted water on the platforms and destroy the next fan.
Break the next Aku Aku Crate and spin the sewer cleaner into the stack
of boxes. If you miss, you have to purposely die and try again. Either
that, or you have to be very lucky and jump and spin to break one of
the wooden boxes. Once you’ve destroyed all the boxes, you can go all
the way back to the first Yellow Gem platform. The one in front of the
stack of boxes won’t do anything.
For the iron springy crates, be sure not to fall into a gap and into
the electrocuted water. Use the platforms to cross the rest of the
water and enter the door ahead. Kill the sewer cleaners and claim the
Clear Gem. Perform a slide jump while the flamethrower guy is charging
to reach the platform he’s on. Spin him and continue. You’ll have to
slide to reach the next path. Jump across the water and ride the Yellow
Gem up.
First take the right path and hit both ! Boxes. Then, backtrack and
take the left path. Follow it until you reach the Crystal. Grab it and
break the boxes here. Go all the way back to the fork and take the
right path again. Follow it to the end of the level. Grab the gem if
you broke all the boxes and exit the level.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-vii.3. Bear Down-
-Crystal
-Clear Gem
-Secret Teleport
Crystal, Clear Gem, and Secret Teleport:
Walk out of the entry part of the level and hop on the bear. Again, to
get all the boxes, you have to be quick when changing directions. You
could always die purposefully if you miss one. In this level, you’ll
come across sets of two lifters. Be sure to judge where the crates will
be. If you are having trouble with long jumps, hold down Circle or
Square to speed up and then press X to perform a long jump. Remember to
grab the Crystal and hit the Green ! Box at the end. If you broke all
of the boxes, grab the Clear Gem. Before you leave, however, you can
access a secret teleport. From where Crash lands after he’s bucked off,
jump across the platforms floating on the water and land on the large,
snowy platform in the middle of the water. This will take you to the
sixth Warp Room and open up a secret area of Air Crash.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-vii.4. Road to Ruin-
-Crystal
-2 Clear Gems
Crystal and 2 Clear Gems:
Note that you won’t be able to earn the Clear (Box) Gem for this level
on you first time through. This level is much like Air Crash in the
aspect of finding a secret teleport to get hidden boxes. The secret
teleport is in Level 17, Diggin’ It. I am including the Clear (Box) Gem
in this section because I will say how to get the rest of the boxes in
the level.
If you’re aiming to get the gem besides the Clear (Box) Gem, you can’t
die in this level, as you will have to take a skull and crossbones
platform.
Enter the level and quickly hop across the hexagonal platform, as it
will fall. Don’t worry about the outlined platforms for now. Continue
forward, getting the boxes and killing enemies. The path to the first
checkpoint is straightforward, so when you reach it, break it. You may
notice a new kind of enemy. To defeat it, you have to slide into it.
After reaching the first checkpoint, jump into the small room and
quickly cross the square bridge. Push on ahead, watching out for the
statues the spit out fire. Soon after the first face statue, you will
find the skull and crossbones platform. You can take it without
worrying about missing boxes.
Time your jumps across the platforms to avoid getting hit with the
barrels. Once you cross the series of spinning platforms, you’ll have
to face another barrel-slinging gorilla. For the platforms that move
side to side, slightly tap the opposite direction they’re moving in to
stay on the platform. When you reach a path that makes you walk towards
the screen, watch out for the fire-breathing statues. After two
statues, you’ll be able to grab the Clear Gem and ride the skull and
crossbones platform out of there.
You’ll have to turn around and run the opposite direction you normally
would to get more boxes and the Crystal. You only have to worry about a
checkpoint, a ! Box, some outlined boxes, and the Crystal itself. Turn
around continue through the level to a checkpoint.
You’ll have to time your jump across the falling platform so the fire
won’t burn you. Hop on the Bonus platform.
BONUS:
Go back and forth, hitting all the ! Boxes. To get the extra life in
the first wooden box, jump and spin in the air. Quickly jump back to
the iron boxes, grabbing the life. Wait until the platform reappears to
cross the gap. The rest of the Bonus is simple and you should end up
with 13 boxes.
The rest of the level is pretty easy to finish, so go ahead and run to
the end. As I said before, you’ll have to wait until you reach Level
17, Diggin’ It, before you can get the Clear (Box) Gem.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-vii.5. Un-Bearable-
-Crystal
-Clear Gem
-Secret Teleport
Crystal, Clear Gem, and Secret Teleport:
As you start the first chase for this level, you’ll notice that a
large, white bear has replaced the customary boulder. Just run like you
normally would. When you come across a wooden fence, spin to break it
and continue.
After you have finished the first and second chases and the bear has
broken the wooden bridge and fallen, hit the checkpoint. Turn around
and purposefully fall where the bear has fallen. Trust me on this.
Firstly, hit the ! Box and kill the gunner. Crouch and jump on the
first of the two boxes in the air and then jump on the next one to
reach a platform with two ? Boxes and an Aku Aku Box. Slide across the
trail of Wumpa Fruit to reach a small platform with an extra life.
Press on ahead, timing your jumps to avoid the gunner’s bullets. After
breaking the steel boxes and the extra life box, use the iron boxes to
jump to another small platform. Continue timing your jumps to avoid the
enemies and dodge the bullets. Kill the gunner and hit the checkpoint.
Drop down to the platform with an outline box, an iron box, and a !
Box. Slide under the iron box and hit the ! box. Use the springy box
that appears to reach the platform above and hit the Aku Aku Box.
Before you go back down and break the springy box, jump onto the
platform where the line of fruit starts. Make sure to crouch jump and
hit two boxes before you continue. Fall back down and break the springy
box. Continue to the right and body slam the armored armadillo. After
the armor is gone, spin it. Go on to the right all the while timing
your jumps. Spin the gunner once you reach him. Jump on the iron box
and then over the gap. Land on the grassy platform and defeat two
enemies that pop up out of the ground. Use the mushroom to clear the
gap. Break the Aku Aku Box and continue forward towards the direction
of the bullets. Kill the last gunner and leave that section of the
level. After the platform stops, follow the path to the Crystal and the
Bonus.
BONUS:
When you reach the platform with two striped boxes and an outline box,
turn around and slide jump to the grassy platform. Jump onto the iron
crates and then slide jump to the next grouping of iron crates. Break
the three boxes and the ! Box. Jump back. Break the striped boxes and
used the newly form springy box to jump over the Nitro Boxes. Take the
platform out of the Bonus.
Hit the Green ! Box and the checkpoint. Start the next chase and when
you reach the next tunnel, hit the checkpoint. Before starting the next
sequence, you’ll get to hop on the little bear. Ride it until you get
bucked off. Enter the exit of the level and grab the gem if you broke
all the boxes. Now, before you leave, go back to the large gap where
the bear fell. Perform a sliding jump across the gap and walk all the
way back to the bear to be warped to the secret warp room.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-vii.6. Tiny the Tiger-
Ride the middle platform in Warp Room 3 to the next boss, Tiny. For the
first round, hop around the platforms, making sure not to jump on one
that you just jumped off of. Keep jumping until some platforms turn
red. Lead Tiny onto one of them in time for them to fall, bringing him
down with them. Just don’t be on one whenever they fall. Do the same
thing for the second round and third round. To win, you can’t fall
after Tiny does for the last time, so be extremely careful.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-viii. Warp Room 4-
For this Warp Room, all but one level has two gems each. The final
colored gem is in this Warp Room, as well as two secret teleports.
Don’t worry if you can’t find them all, you can always use this guide
for help.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-viii.1. Hangin’ Out-
-Crystal
-Clear Gem
-Secret Teleport
Crystal, Clear Gem, and Secret Teleport:
When exiting the entry, wait until the flamethrower is off to defeat
the first three enemies. Be careful when going through the tunnel after
the first electrocuted water because sewer cleaner will zoom through
the tunnel at high speeds. Before falling down the hole after exiting
the tunnel, be sure to grab all of the boxes. After falling, hit the
checkpoint.
After crossing all of the grate, go through the enemy-infested tunnel
and hit the checkpoint on the way out. Watch the enemies’ patterns and
use them to cross the grate safely all the while breaking the boxes on
the way. Once you reach the end, hit all the boxes and fall down the
next hole, getting the next checkpoint and the Crystal.
If you turn around and wade through the water, you can drop down the
hole and reach the secret teleport. However, before you do, go forward
and ride the Bonus down.
BONUS:
Break all the wooden boxes to bring the steel boxes down to the level
where you can body slam them. To get to the iron springy boxes in the </pre><pre id="faqspan-2">
middle of the line of Nitro Boxes, use a slide jump. Jump over the rest
of the Nitro Boxes and land on the iron crates. Carefully walk across
the TNT Boxes and jump up to hit the ? Boxes. Remember that the striped
boxes break after 10 hits. Use this knowledge to get all the boxes and
cross the gap. I would suggest using the first box without any striped
boxes above it to get to the top row of striped boxes and break them
first. After they’re all gone, take care of the bottom row and land on
the Bonus platform when you’re finished. You should have a total of 24
boxes.
Finish up the rest of the level, which is pretty self-explanatory. Grab
the Clear Gem if you broke all the boxes. Once you get it, turn around
and head back to the location of the secret teleport (see paragraph
above the BONUS). The road to the secret teleport is a dangerous one,
so take extra care. However, I have found that if you hit the circle
button just before the light-things hit you, Crash raises his legs,
allowing them to pass under him. Whenever you reach the second room,
drop off the grate and walk forward to be teleported.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-viii.2. Diggin’ It-
-Crystal
-2 Clear Gems
-Secret Teleport
Crystal, 2 Clear Gems, and Secret Teleport:
In this level, you’re introduced to a new enemy. Dodge the seed bombs.
To kill the plant spitting them, body slam it. After the first couple
plants, you’ll find a bipolar statue. Don’t run into it, and continue
to a sliding arrow, some mines, and another plant. Pass up another
statue and hit the first checkpoint.
To get the Aku Aku Box, carefully jump on top of it without hitting the
Nitro Boxes. Make sure to walk through the electric fences while
they’re off, all the while avoiding any seed bombs that come flying
your way. Soon after another mood-swinging statue, you’ll have to take
on two plants. Kill them both and drop down to the Bonus.
BONUS:
This Bonus is simple, and you should end up with a total of 22 boxes.
Walk forward and break the checkpoint. Further ahead, you’ll reach a
fork in the path. If you haven’t died, you’ll find a skull and
crossbones platform. If you have, the only way to bring it back is to
exit to the Warp Room and start the level over again. Take it now, as
it has some boxes for you to break.
Carefully pick your way around the Nitro Boxes. Along the path, you’ll
find a beehive. Run as fast as you can until the bee stops chasing you
and kill the plant. You have to do this a second time and soon, you’ll
come across a checkpoint.
You can kill the first plant after the checkpoint, but I strongly
recommend skipping the next two because another bee will be hot on your
trail. Soon after the bee stops chasing you, you’ll find the Clear Gem
for the skull and crossbones platform. Run to the end of the course and
ride the platform across the small gap. I would suggest running forward
to hit the checkpoint and then turning around to take the right path.
While on this path, you’ll notice some redder ground. You can press
Square to dig into the ground to avoid bees and bomb seeds. Also, while
under, you can press Square to spin bees and the plants. To exit the
ground, press X. To break the boxes while underground, either spin or
walk through them. You’ll find the Crystal on this path. Eventually,
you’ll come across a checkpoint.
When you reach two electric fences, you’ll be able to hear bees
approaching. Time your spin right and you can actually kill the bees.
Once you reach the beginning of the fork, you can choose to take either
the skull and crossbones path again or go back the way you came.
Continue forward down the path. Pass up the first plant on the round
island and belly flop the second one. Press on forward and hit all the
boxes, including the Green ! Box. You’ll have to pass another bee
course, so do that. Continue forward, getting through the rest of the
level to the very end. Grab the Clear Gem if you broke all the boxes.
Before you leave, return to the plant on the round island I told you to
leave alone. This time, body slam it to be taken to the secret Warp
Room. You’ll earn the two Clear Gems as well as the Crystal without
having to exit the level the normal way.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-viii.3. Cold Hard Crash-
-Crystal
-2 Clear Gems
Crystal and 2 Clear Gems:
This level has a skull and crossbones platform, so if you are
collecting all the gems, try not to die so that you can take it. There
are boxes on it, so both gems rely on this route. However, you will
have to purposely die or start the level over again if you want to get
the Clear Gem.
The first part of the level is simple, so go through it and ride the
platform to the second area and hit the checkpoint.
Instead of the usual enemy as your first obstacle, you have to time
your run under a smashing log, slide under a green column that’s only
purpose is to smash you, and avoid going too far to get hit by icicles.
To avoid everything, position your slide so that you’ll end up in the
little space between the green column and the icicles. You’ll have to
do this again, only the green column comes first. Ahead, use the
striped boxes to break the ? Box. Be sure to break the highest striped
box first. A few steps forward will lead you to the Bonus.
BONUS:
This Bonus is rather easy. If you want the Wumpa Fruit, get the boxes
before hitting the TNT Boxes. Before you break both striped boxes, get
up to the top one and hold down X to jump higher. There is a hidden box
up there. When you reach the end of the Bonus, you should have 31
boxes.
When you exit the Bonus, carefully approach the icicles and then move
out of the way so the TNT Box can blow up without hurting you. Take the
lower path, kill the porcupine, and hit the ! Box. Take the upper path
and follow it until you reach the next checkpoint. Take the skull and
crossbones platform.
Carefully time your movement to get across the dangerous, icy path.
Make sure to hit all of the boxes hidden by the cave wall whenever you
pass it. Don’t worry about the outline box right now, you didn’t miss
the ! Box. Follow the path to the very end, avoiding all Nitro Boxes,
green columns, and logs. Slow down on the ice because it will abruptly
end and cause you to fall back to the regular level. You need to hit
the ! Box before you fall so that you can go back and get the one box
that appears. Also, be sure to grab the Clear Gem on the way down! You
can purposely die or restart the level to take the Skull and Crossbones
platform again so that you can get all the boxes needed for the Clear
(Box) Gem. After you get everything, go back through the level to the
beginning and ride the skull and crossbones platform back down to the
main level.
Go through the level, breaking all the boxes. If you find four boxes
but some are outlined, check the area behind you to see if you missed
some ! Boxes when you come to them. Eventually, you’ll come to a box
behind some Nitro Boxes. High jump over the Nitro Boxes to get it.
Once you land, walk forward and hit the checkpoint. Carefully jump
across the gaps and Nitro Boxes to find the Crystal. Follow the path,
avoiding the rolling wheels, defeating enemies, and grabbing boxes.
You’ll find a checkpoint down the road. Hit the Green ! Box next to it
as well.
Carefully cross the treacherous path filled with killer wheels. The
last pair is especially dangerous, so don’t be afraid to take some
extra time to plan your jumps ahead of time. Grab the Clear Gem if you
got all the boxes.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-viii.4. Ruination-
-Crystal
-2 Clear Gems
Crystal and 2 Clear Gems:
Before you come to this level, if you are collecting the gems, be sure
to have the Green Gem from Level 10, Eel Deal. There is a platform that
you can take only if you got it.
Be very careful around the first stack of boxes. There is a hidden
Nitro behind them all. Be careful with the path up to the checkpoint as
it can be difficulty to get through. When you reach the end, hit the
checkpoint.
Don’t worry about killing enemies if you are putting Crash in danger.
Head forward, making sure to blow up both TNT stacks. When you reach
the iron springy box, hold down the X button to jump higher and reach
an Aku Aku mask. Be very careful when you hit the ! Box. Instead of
nice, fruit-filled boxes, you get Nitro Boxes. Navigate around them and
run up the narrow path ahead. Hit the checkpoint and take the Green Gem
platform.
Time your jumps across the small platforms so you can avoid the
barrels. Don’t be too quick to cross the bridge with the statues. The
statues breathe fire at you. The camera angle makes this next path
difficult, but if you time your jumps and stay balanced, you should be
fine. The next few platforms you have to cross quickly, but you are
rewarded with an Aku Aku mask as well as a bunch of Wumpa Fruit. Be
quick when crossing the next path because the monkey throws the barrels
faster. Once you defeat him, you are free to jump across another gap
and grab the Clear Gem. Hop the short distance back to the Green Gem
platform.
I would suggest purposely dying to go back to the checkpoint and
continuing forward. Continue to the Bonus.
BONUS:
Before you go spinning the wooden crate and then body slamming the rest
in that row, use the lowered steel crate to jump up to the rows of four
and body slam them. If you body slam just the row of three, you won’t
be able to reach the rows of four. When you reach the second TNT Boxes
next to the steel boxes, activate a TNT and then high jump up to the
top of the steel boxes. That way you can body slam them once the TNT
explodes. Using the knowledge that a striped box breaks after 10 hits,
carefully cross the box-bridge, breaking all the boxes along the way.
Ride the platform out to end the Bonus.
Time your jumps across the next two sections of path to avoid being
burnt. Hit the checkpoint at the end.
Pick your way over two Nitro Boxes and then activate the TNT. Slide the
enemy and fire up another TNT. The next platform does not move back and
forth, but in a circular motion. Balance yourself so you can make it
safely across. Continue forward to grab the Crystal. Now, you’re face
to face with rats and a Green ! Box in the middle of them. It is hard
to land directly on it, so keep trying until you get it. If you want
to, you can even wait until the platforms revolve around so you can hit
the checkpoint and then go back and try for the Green ! Box.
Get the mask on the way down. Time your jumps to avoid the barrels and
run into the exit. Grab the gem if you broke all the boxes.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-viii.5. Bee-Having-
-Crystal
-Clear Gem
-Purple Gem
Crystal, Clear Gem, and Purple Gem:
When you enter the level, dispose of the guy with a mallet. Jump onto
the red ground and dig to avoid the bomb seeds. Get behind the plant
and pop up. Body slam it to get rid of it. Be careful if you go
underground in front of Mallet Man. He can still hit you when you’re
underground. When you run forward, you’ll notice that now not just one
bee chases you, but a whole swarm! Dig underground when you can to
avoid the bees. While moving, look out for the Nitro Boxes. Get up and
jump across the gap to the checkpoint.
Quickly slide under the electric fence and run as fast as you can. If
you look closely, you’ll see a box hidden behind the four Nitro Boxes.
It contains an extra life, so carefully jump over the green death boxes
and get the life. Dig underground up ahead to stay safe from the bees,
but avoid the Nitro Boxes at all costs. You will have to jump up out of
the ground to get over the row of Nitro Boxes, but quickly get back
under. Before you walk forward past the next beehive, time your run so
you can get safely through the electric fence. You will have to slide
and then jump to get out of the danger zone. After you get over the
gap, get the checkpoint.
Run past the beehive and dig underground. Run and spin the mallet guy
before he can hit you. Jump up and over the gap. Run through another
underground course. Hit the two boxes by the stack of Nitro Boxes. If
you look closely at the Nitro Boxes, they do not move like normal ones.
You can actually touch them without blowing up. Climb up the stairs of
the boxes to be warped to a secret part of the level.
When you reach the square platform that seems to be too low to reach
the next platform, wait until all the enemies stop popping up out of
the ground. Kill them all and use the mushroom to jump up. Land on the
iron box and then on the next platform to get the Purple Gem. After you
get past the gunner, be extra careful around the armored armadillo. If
you body slam it, it will move away from you, which might cause the
Nitro to blow up. Continue to time your jumps and soon enough, you’ll
come across two bullets. This part is very hard, so be as careful as
you can. Ride the platform out of there.
Now, along with the bees, you have to worry about some plants spitting
seeds at you. Use the green arrows to speed up and quickly slide under
the electric fence. Soon after, you’ll find the Bonus.
BONUS:
This Bonus is all about dodging Nitro Boxes. Towards the end, you’ll
have to jump across a row of boxes without touching the Nitro Boxes,
but it shouldn’t be too challenging. In the end, you’ll end up with 15
boxes.
After you handle another swarm of bees, you can grab the Crystal. Take
care of a seed-spitting plant and go through another bee swarm zone,
avoiding the Nitro Boxes. Hit the Green ! Box at the end and grab the
Clear Gem if you got all the boxes.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-viii.6. N. Gin-
For the first round of this fight, you have to wait until the arms of
N. Gin’s machine open up and blink red. Then, press Square or Circle to
throw Wumpa Fruits at them. His only attack as of this round is a red
laser beam that you will either have to jump over or walk under,
depending on where it moves to. After one arm is off, you have to take
off the other by repeating the same process.
When both arms are off, N. Gin will start shooting rockets from his
shoulders. Watch the shadows on the ground to dodge the rockets and
shoot at the rockets’ containers when they’re wide open. When one is
off, he will begin to fire a single rocket that you have to jump over.
For the last bar of N. Gin’s health, he will come right up to the three
platforms and begin to shoot a green ray at whichever platform he’s in
front of. Try to get a couple shots in before he shoots the ray, but
leave yourself enough time to get off that platform. In no time, he’ll
go down.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-ix. Warp Room 5-
This is it! The last five levels before you have to face Cortex. For
the gems here, two levels require you to make it to the skull and
crossbones platform (levels 21 and 23). Two just have the Clear (Box)
Gems and the last level requires you to have all 5 of the colored gems.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-ix.1. Piston It Away-
-Crystal
-2 Clear Gems
Crystal and 2 Clear Gems:
Go under the smashing column. When you see the orange robot-like enemy,
slide into it to get rid of it. Soon after you kill the second one, you
get to use the smasher column to your advantage and ride it up to the
next platform. Jump on the enemy with the wires poking out of the side.
Cross the wide gap using the two smasher columns. Use the springy boxes
to get all the other boxes, but be sure to break them both once you’ve
finished using them. Continue to the first checkpoint.
You’ll find another one of those little machines, but don’t jump on it.
Instead, spin or slide it. After the second one, you’ll find one that
changes the position of the wires. Watch out closely so you don’t get
hurt. When you reach the Nitro Boxes, be sure to carefully break the
wooden boxes near them. Jump over the red cones and kill the enemies as
you go. After two smashers, you’ll find the Crystal and another
checkpoint.
Kill the enemies and jump over the cones to reach the skull and
crossbones platform. Don’t take it just yet though. Don’t worry about
dying because you will be able to come back and take the platform as
long as you have passed it up before you died. When you see a blue
generator, always look for an arrow platform. If you step on one, don’t
stay on it a long time or else you’ll find yourself shrinking.
Sometimes, the generators aren’t visible, so you have to look for them
on the ground and be wary at all times. A little ways ahead is the
Bonus. Be sure to enter it with an Aku Aku mask.
BONUS:
Use the second smasher column to jump over the stack of Nitro Boxes.
You have to use another one to get over another stack. Hit the ! Box
and go all the way back to the beginning of the Bonus to get the
formerly outlined boxes. You should have an Aku Aku mask to get past
the Nitro Boxes. After you get them, go to the end of the Bonus. ‘You
should have gathered 16 boxes (assuming you didn’t blow up any
Nitros).’ Thanks Ryan!
Keep in mind throughout the rest of the level that ‘when you reach a
generator that once you fall off of, it would be too high of a jump to
get back, if you are going for the Clear (Box) gem, don’t kill the
machine that lies below as you will need to backtrack later on and use
him to jump back over the generator.’ Thanks again Ryan!
Up ahead, you’ll have to cross a line of arrow platforms. If you do get
zapped, try and run forward to the checkpoint before you become too
small. Spin the guy with the shield off the side of the platform.
Continue to the end of the level. However, don’t exit yet. Go all the
way back and take the skull and crossbones platform. To get across the
row of arrows, quickly slide and jump so that you get over the ball of
energy. You’ll have to use the little machine when you find a generator
that looks as if you can’t jump over it. To get the little machine
back, you have to purposely die. Take the platform when you reach it.
When you go behind a blue window and find a guy with a shield, quickly
spin him so he doesn’t knock you back into a Nitro Box. When you reach
the checkpoint, you’ll have to time your jump on the little robot so
you don’t hit him while the wires are up. When you see the two arrows
on the ground by the large orange robot, move quickly as they will
shoot a blue energy ball that shrinks Crash. For the next gap, you have
to time your jump so you land on the first robot when its wires are
just about to go up. That way, you’ll be able to land on the next one
just after it lowered its wires. After that gap, you can land on the
platform and get the Clear Gem. Go through the rest of the death route.
When you reach the end, grab the Clear (Box) Gem if it is available.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-ix.2. Rock It-
-Crystal
-Clear Gem
Crystal and Clear Gem:
Walk forward out of the entry of the level and approach the jetpack. X
makes you move forward, Circle makes you face backwards, Square spins,
and the controls are inverted, meaning up is down and down is up. Take
all the time you need to get used to the controls. Then, go into the
first room. Grab all the boxes, including the one towards the end of
the first room that’s hidden in the top right corner of the screen.
Time your flight in between the red circle. In the next room, hit the
checkpoint.
To activate TNT, you merely have to tap it. Watch out for the lasers as
they change direction. In the next room, avoid the red pipes as they
will burn you. To get rid of the spooky-looking scientist/astronaut,
spin him when he’s not zapped with electricity. Dodge the wires in the
next room and hit the checkpoint.
To get the extra life, fly in the upper right hand corner and go
forward when the circle is at its smallest point. After a room with
another crazy guy, hit the checkpoint. Carefully pick your way around
the Nitro Boxes into the next room. After you pass a set of frayed
wires, grab the Crystal. After one more room with a ring and an
astronaut, you’ll be able to get off the jetpack and hit the Green !
Box. Get the Clear Gem if you hit all the boxes.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-ix.3. Night Fight-
-Crystal
-2 Clear Gems
Crystal and 2 Clear Gems:
For this level, the second Clear Gem is obtained through a skull and
crossbones path, so try to not die.
If you haven’t completed the secret level Totally Fly, this level is
new to you. You have to run through the dark, but you have a little
lightning bug to help you out. However, it won’t stay with you forever.
You have to run as fast as you can while getting all the boxes and
avoiding obstacles. The bug will eventually fly away, so you have to be
quick. After the second bug flies away, you can hit a checkpoint.
Get the third bug and walk a little ways forward to find the skull and
crossbones platform. Take it.
Be quick when running through the first part of this route because you
have to use the bug that you picked up before this course. There are a
few boxes on this path, so you will have to take it for the Clear (Box)
Gem. The UFOs cannot be killed, so just avoid them. After getting the
gem, die on purpose to be returned to the previous checkpoint. Take the
right path this time. If you want the boxes on top of the Nitro, get
them before getting the light. Continue down this path and get the
Crystal and the next checkpoint. Further down the path, you’ll find the
Bonus.
BONUS:
You actually do need to use a light for the Bonus too. Quickly run to
the second light, grabbing the boxes along the way. Instead of getting
all the Wumpa Fruit from the striped boxes, just spin them both. The
second light has to last you to the end of the bonus. ‘You should have
gathered 20 boxes.’ Thanks Ryan!
When you get the next light, you have to quickly run up the left path
to the very first light you find. Don’t grab it yet; first hit the
boxes behind it. Then, take it and run back the way you came. Run
forward to the next checkpoint.
Follow the rest of the level to the Green ! Box. Hit it and enter the
exit. Grab the Clear (Box) Gem if you broke all the boxes and leave to
the Warp Room.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-ix.4. Pack Attack-
-Crystal
-Clear Gem
Crystal and Clear Gem:
To get the Clear Gem, you have to search everywhere for hidden boxes.
There’s one hidden behind a blue cylinder stretching horizontally, so
look out for that one. The first room is filled with lots of dangerous
obstacles and only two boxes for you. Cross through it carefully. The
room after the next has a checkpoint for you.
After the first checkpoint, you’ll meet the first guy you get to use to
put out a wall of fire. The only really good advice I can give you from
this point is to watch closely for boxes as they like to hide just
beyond the edge of the screen so you can’t see them. At the end of the
level, hit the Green ! Box and get the Clear Gem if you got all the
boxes.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-ix.5. Spaced Out-
-Crystal
-2 Clear Gems
Crystal and Clear Gem:
This is it! The last level and Crystal before you have to fight Cortex.
If you’re collecting Clear Gems, be sure to have all the colored gems
before you enter this level. When you enter the level, do not touch the
red part of the moving platform unless you want to be burnt to a crisp.
Take the Blue Gem platform. Enjoy the nice abundance of extra lives.
Time your jumps all throughout this part of the level so you don’t get
crushed or fall. At the end, take the Green Gem platform. Quickly cross
the arrow platforms, grabbing the extra lives along the way. Ride the
Yellow Gem platform at the end. This part is tricky because you have to
get under the crusher and land on the platform to take you across. You
could always wait as the platform and smasher do not fall at the same
time. Grab the extra lives as you go and ride the Red Gem platform at
the end. Quickly jump over the arrow platforms and hit the shield guys.
Once you reach the end, ride the Purple Gem platform and exit the
level, grabbing the Clear Gem along the way.
Clear (Box) Gem:
Take the same way you did above, but do not take the Blue Gem platform
when you get to it. When you find another red and green platform with a
machine under it, use the machine to reach the platform. Then, perform
a high jump to find a hidden extra life. Run under the crusher and jump
on top of the machine. Run forward to the checkpoint.
When you reach the guy with the shield in the blue area, wait until he
pushes the shield forward to hit him back into the Nitro Box. Follow
the path forward to the Bonus.
BONUS:
Quickly jump across the platform so you don’t get blown up. To get past
the four Nitros, wait until both columns are low and jump across the
gap then. Carefully spin just the extra life box to start the TNT
countdown. Jump on top of the steel box above the TNT and then to the
top of the high stack of steel boxes. Body slam them, but first body
slam the higher stack. Remember that the striped boxes break after ten
hits. Take the platform out of there. ‘You should have gathered 25
boxes (assuming you didn’t blow up any Nitros.)’ Thanks Ryan!
You have to be fast and slide under the walls to get over the arrow
tile. Jump over the red cones and then over the next red cones to avoid
getting zapped. After another orange enemy, you’ll find the next
checkpoint.
I would suggest sliding over the two tiles and the enemy when the
crusher is up so you don’t have to worry about any of the obstacles.
Hop over another four cones and arrow tile to find the crystal and the
Green ! Box. Wait until the crusher is up to jump over the arrow tile
and then the generator. Grab the gem if you broke all the boxes and
leave to the Warp Room.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-ix.6. N. Cortex-
Watch the hologram and take the platform up to the final boss. The
mines and asteroids won’t hurt you, but they do slow you down. Also, do
not continually spin as that slows you down as well. Just stay with
Cortex and spin into him when you’re close enough. After defeating
Cortex, enjoy the ending! =)
If you beat Cortex after you get all 42 gems, you can get a secret
scene! After Brio talks, ride the center platform up and enjoy!
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-x. Warp Room 6-
This Warp Room is only accessible through the different secret
teleports throughout the normal levels. The levels with secret
teleports and their corresponding secret areas are:
Level 7 – Air Crash: Snow Go
Level 13 – Bear Down: Air Crash
Level 15 – Un-Bearable: Totally Bear
Level 16 – Hangin’ Out: Totally Fly
Level 17 – Diggin’ It: Road to Ruin
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-x.1. Snow Go-
To Access: Enter Level 7, Air Crash. To reach the secret teleport, head
through the level until you reach the first checkpoint. In the water by
the jetski, you’ll notice several boxes. Jump across these boxes to
reach the platform above the water. As soon as you touch the platform,
you’ll be transported to a secret Warp Room. The only level available
to you right now is Snow Go.
Reward: Red Gem
When you enter the secret part of Snow Go, carefully skate across the
icy path. Get rid of the seal. To dispose of the porcupine, wait until
it contracts its spikes to spin it. Skate across the rest of the ice,
carefully jumping over gaps and avoiding enemies. Walk forward and grab
all the fruit and the Aku Aku Mask. To get the extra lives above the
ice, you’ll have to time your jump on the seal just right to reach the
extra lives. Continue forward, avoiding the Nitro, and hit the ! Box on
the ice. Go back and grab the items floating above the iron crates.
Skate past the Nitro Box again and use the iron crates here to jump to
a set of arrow boxes. Grab all the great stuff and land on the ice. Up
ahead, carefully avoid the Nitro Boxes. To get the extra life, stop
right below it on the ice and jump up without hitting any direction.
Carefully skate on the ice, taking out the penguins and dodging the
smashing log. Skate the rest of the way to the end and drop down where
the line of Wumpa Fruits is. Finish the rest of the Snow Go level to
claim the Red Gem.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-x.2. Air Crash-
To Access: Finish Level 13, Bear Down. Before leaving for the Warp
Room, return to where Crash was bucked off the bear. Carefully cross
the platforms to the large, snowy platform in the middle of the water.
As soon as you land, you’ll be transported to the secret Warp Room.
Reward: Boxes towards the Clear Gem
Get on the jetski and break all of the boxes. Carefully navigate down
the river and hit the Green ! Box. Walk down the rest of the path to
teleport to the main part of Air Crash. Run through the level again,
breaking all the boxes, to get the Clear Gem. Be sure not to take the
skull and crossbones path as it will take you to the end of the level
without breaking all the boxes.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-x.3. Road to Ruin-
To Access: Towards the end of Level 17, Diggin’ It, you’ll find a bomb
seed spitting plant on a small, round island. Body slam it to be
teleported to the secret Warp Room and gain access to the secret
section of Road to Ruin.
Reward: Boxes towards Clear Gem
When you see a huge bunch of boxes, do not spin them. Just jump on
them. In the back, hidden, are TNT Boxes ready to explode if you spin
them. Continue forward and slide jump over the Nitro Boxes. Once you
hit the ! Box, you can take the iron boxes across to the normal part of
the level. If you turn around and jump across the gap, you’ll find the
entry of the level. See the regular Road to Ruin level section for info
on getting the boxes in the rest of the level.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-x.4. Totally Bear-
To Access: Finish Level 15, Un-Bearable. Before leaving the level, turn
around and run to the gap where the big bear fell. Perform a slide jump
over the gap and run back to the little bear to be warped to the secret
Warp Room.
Reward: Level 26, Totally Bear
With Level 26 and 27, you only have to worry about getting the Clear
(Box) Gems. Totally Bear is another level where you have to ride a
bear. However, this level takes place in the dark. When you reach a
stack of boxes over the water, hold down Circle or Square to speed up
and then press X for a long jump. For this level, you have to be on
your toes and ready to change directions in an instant. Not really much
else I can say here. Once you finish this level and grab the Clear Gem
(if you hit all the boxes), you’ll be thrown out of Level 15.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-x.5. Totally Fly-
To Access: After you hit the last checkpoint in Level 16, Hangin’ Out,
turn around and wade through the water. Drop down the hole and
carefully cross the grate to the second room and drop down to be
teleported. If you are having trouble surviving, hit the circle button
just as the light-like things are about to hit Crash. Crash pulls up
his legs, allowing them to pass under.
Reward: Level 27, Totally Fly
As with Level 26, you only have to worry about getting all of the
boxes. This level is all about running fast. Once you get a lightning
fly, run as fast as you can, while getting boxes and avoiding
obstacles. You wouldn’t want to feel your way around in the dark to
find out too late that you actually were standing right in front of a
gap. At least the UFO things give off some light, but not much. After
you reach the second checkpoint, take the Bonus.
BONUS:
The Bonus mostly relies on speed. Don’t take too long of a time getting
all the boxes. At the end, you should have 16 boxes.
After you finish the Bonus and pass the first lightning fly, jump along
the side to avoid grabbing the second fly. This way, you’re free to go
along and slam a total of six steel crates. If you grab a Wumpa Fruit
without breaking a crate, turn around and search the ground for any
that you missed. Get to the end of the level and grab the Clear Gem if
you broke all the boxes.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-xi. Finish-
I hope you enjoyed this guide and found it useful to you! This is not
one of my bigger projects, and it only took me a few days to completely
finish it. Nevertheless, it was still fun to write. Thanks for reading!
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
-xi.1. Credits-
If you contribute anything to this guide, you will be credited here!
I would like to thank:
Naughty Dog, for creating a great game.
Gamefaqs.com, for letting me post this.
Ryan, for providing some corrections and additional information on
several levels throughout the game.
You, for reading this guide.