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     A N   F A Q   F O R   C O L I N   M C  R A E   R A L L Y   2 . 0
F O R   T H E   S O N Y   P L A Y  S T A T I O N   G A M E   C O N S O L E

        V E R S I O N :  1 . 0  -  3 1 s t   A U G U S T   2 0 0 2
         written by: rob mcgregor - e-mail - [email protected]

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No portion of this walkthrough may be reproduced without written or e-mail
permission from me. You may contact me at [email protected] for any
authorizations, comments, or corrections or additions.

If you wish to put this walkthrough on a web site, e-mail notification is
required. If you do wish to use this on a page in HTML please make sure
you tell me before doing so with information on how and where it will be
used. This document may not be sold or used for profit in anyway, shape or
form.

This walkthrough is not authorized by, endorsed, or associated in any way
with Codemasters or any associated or affiliated company. This walkthrough
should not be confused with any publication that is distributed by
Codemasters or any associated or affiliated company.

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        |     |
section | 1.0 | table of contents
        |     |

one   - zero  - table of contents
        one   - versions/updates
        two   - introduction
        three - game info
        four  - goals & info
        five  - controls
        six   - game options
        seven - drivers option
two   - zero  - rally
        one   - cars
        two   - rally courses
        three - rally options
        four  - challenge mode
three - zero  - arcade mode
        one   - arcade options
four  - zero  - bonus items and cheats
five  - zero  - legal & credits

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        |     |
section | 1.1 | versions/updates
        |     |

version one zero - 31/08/02

Everything important is here.

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        |     |
section | 1.2 | introduction
        |     |

Hello rally fans.

For some reason I've really gotten back into my rally interest of late.
Perhaps it's the boring F1 season and the fact that Colin McRae Rally 3
is on it's way, but I've decided to chuck both of the original titles back
into my PlayStation and write some quick information FAQ's on them to kill
some time.

Enjoy.

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        |     |
section | 1.3 | game info
        |     |

Welcome to Colin McRae Rally 2.0 (or CMR2 as I will continue to write from
now on).

The second of the series from those sports genius' Codemasters with the
Flying Scotsman in the title. Beyond the original title, this game
includes more bonus items, an enhanced game engine, no rally school, an
arcade mode, and party play.

- Colin McRae Rally 2.0
- PlayStation (also available on PC and Game Boy Advance)
- 1 - 3 memory blocks
- Supports Standard, Dual Shock Analog, MadCatz Steering Wheel and NegCon
  controllers

  "Colin McRae is perhaps the most popular and exciting driver on the
   world rallying stage today. The Scot became the sport's youngest ever
   world champion in 1995 during a successful 8-year career with the
   Subaru Prodrive team. His all-out attacking style has earned him the
   nickname 'The Flying Scotsman.'"

In the following sections I will outline the basics of everything you need
to know about the game.

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        |     |
section | 1.4 | goals & info
        |     |

> Goals
         The main goals of CMR2 is a simple task of getting to end of each
         rally stage in the quickest possible time. However being too
         reckless can result in damaging your car, and with damage comes
         penalties... both in the amount of time you'll loose with a
         slowed down car, and the amount of time you'll take to fix it
         after every two stages.

         On the game side, winning your goals will gain you bonus cars and
         secrets.

> Modes
         CMR2 has two distinct modes, Rally and Arcade. More on these
         modes will be found in later sections.

> Screen
         On your screen when you play will be a bunch of different items
         which make up your stats. These are:

  >> Laps, Time, and Position
         Current number of laps raced, total time, and position in the
         race. This is located in the top right of your screen. In Rally
         mode this is accompanied by a bar of sections. Green means you've
         moved up, red means you've moved down or lost time on the closest
         opponent.
  >> Split Time
         This shows your split time difference compared against the
         highest placed opponent. This appears in the bottom left of your
         screen.
  >> Dashboard
         This shows the car's speed, gear, and revs. Bottom right of the
         screen.
  >> Section/Lap Times
         For Arcade Mode there are four times here in the top left.

       > The overall record lap for the stage by any player, along with
         that players three letter tag.
       > The current player's personal best time.
       > The fastest lap of the current session along with the tag of
         the player who set it.
       > The last lap time.

         For Rally mode there is a box displaying your section position
         against the other competition.

> Customization
         In the options found within the pause menu you can customize the
         display of the features, by turning each component on or off, and
         even selecting the position for the co-driver arrows. Also within
         the pause menu is the ability to customize your camera position
         and style.

> Co-Driver

  >> Symbols
         A rally driver relies on his co-driver to give information on the
         coming sections of the stage - especially on night stages where
         the driver can't see so far ahead. The co-driver arrows are
         displayed at the top of the screen, indicating the severity of
         the coming corners. You will also see warning symbols indicating
         "Care" or "Caution".
  >> Calls
         In addition to the symbols appearing on screen, you will hear the
         co-driver calls. He will cal the severity of the corner and then
         the distance to it. If a corner comes very soon after the current
         one, you will hear "and" or "into" rather than a distance. The
         co-driver will also give you more detailed information where
         necessary. This includes:

       > Care      - this section is hazardous
       > Caution   - this section is very hazardous
       > Crest     - a rise in the road that obscures the route beyond
       > Jump      - a rise in the road that will propel the car into the
                     air if driven over at speed
       > Long      - this is a long, progressive corner
       > Very Long - this is an extended long corner
       > Turn      - this denotes a corner at a road junction
       > Opens     - the corner becomes shallower as you drive through it
       > Tightens  - the corner becomes tighter as you drive through it
       > Narrows   - the road becomes narrower
       > Don't Cut - do not cut across the apex of the corner
       > Straight  - take a straight line through the coming bends

         Various types of hazards will also be indicated (rocks, posts,
         ditches, etc.), along with upcoming surface changes (onto mud,
         onto gravel, onto tarmac, etc.).

> Driving Tips

  Here are some excellent gameplay tips from Codemasters themselves. Who
  better to tell you how to maximize your rally experience? :)

  >> Cornering
        Tarmac aside, you can forget the racing line - rally cars tend to
        slide around corners. As a result, it is important to have speed
        coming out of a corner rather than coming in. To do this, you need
        to set the car up - brake to slow down before corner, not in it,
        and use the throttle to control your slide and gain grip. If you
        need to scrub speed in a hurry, or swing into a sharp turn, use
        the handbrake. If you skid, turn into it to correct it. Once your
        car is pointing in the right direction, get on the throttle and
        power away.
  >> Transmission
        When you feel happy with your control of the car, switch to a
        manual gearbox. This will help you maximize performance and can
        help slow the car down at key moments.
  >> Driving
        Always pay attention to your co-driver. However don't be afraid to
        go off the straight and narrow in an attempt to shave seconds off
        your time. But be careful - straying from the track can prove
        costly if a dirty great obstacle is waiting for you.
  >> Improvise
        A quick trip off the beaten track can slow you down in an
        emergency, even if it's just a couple of wheels for a couple of
        milliseconds.
  >> Know Your Surface
        Driving on Tarmac requires vastly different techniques to driving
        on snow or mud.
  >> Watch The Weather
        A change in the weather can dramatically alter both the handing
        conditions and visibility. Check the forecasts on the stage info
        page, and adjust the tires you have accordingly.

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        |     |
section | 1.5 | controls
        |     |

CMR2 works with both the original and Analog Controllers. Along with this
you can also swap between digital and analog controls on most of the major
control functions.

Button Configuration (by default)

Accelerate    - X button
Brake         - Square button
Handbrake     - Circle button
Gear - Up     - R1
Gear - Down   - L1
Change Camera - Triangle button
Rear View     - R2

These buttons can be remapped (edited) through the controller listing in
the options menu.

With analog controlling you can also have the following changed in the
aforementioned options menu.

Steering   - Digital (D-Pad) or Analog (left - right)
Accelerate - Digital (X button) or Analog (up position)
Brake      - Digital (Square button) or Analog (down position)

Along with this the analog sticks can be positioned for left or right
handed people. With the right handed position, steering is on the left and
your accelerate/brake is on the right, and with the left handed position
having this configuration reversed.

CMR2 also supports the old NegCon controller and MadCatz steering wheel
and has an analog calibration option for sensitivity options.

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        |     |
section | 1.6 | game options
        |     |

This section covers all of the main options found in the game. However it
does not cover both the drivers submenu (that has it's own section below)
or the options found within rally or arcade modes, their details are found
within their respective sections.

> Graphics
  > Position Screen
         This option allows you to adjust the screen to fit your TV.
  > Splitscreen    Vertical / Horizontal
         For the two player option, you can swap the splitscreen between
         these two options. This can also be done within the game.
  > Ghost Car      On / Off
         Switches the Time Trial ghost car on or off.
  > Units          KHM / MPH
         Default is MPH... personally we use KMH here, so I always change
         it. It's really up to you though. Mind you, you look like your
         going faster when it's KPH though :)

> Sound
  > Music Volume
         Adjusts the level of the music in the game. Default is 100 (the
         highest) and goes down in lots of 10.
  > Sound Effects Volume
         Adjusts the level of the effects in the game. Default is 100 (the
         highest) and goes down in lots of 10.
  > Codriver Volume
         Adjusts the level of the codrivers directions in the game.
         Default is 100 (the highest) and goes down in lots of 10.
  > Mono / Stereo
         Sound output options for one speaker or multiple speakers.

> High Scores
         Keeps a track of the high scores for all modes. Each submenu then
         also holds various listings for the options. This includes:
  >> Rally - Championship
       > novice, intermediate, and expert
  >> Rally - Single Rally
       > all rally's and three difficulty levels for each one
  >> Rally - Stage Times
       > all rally's
  >> Arcade - Championship
       > both classes and three difficulty levels for each
  >> Arcade - Lap Times
       > Lists all rally best lap times

> Load / Save Data
         Straight forward. Pick the option from the submenu to either save
         or load game data.

> Controllers
         Alter the control information. See one section above (2.2) for
         more info on this option.

> Language
         Comes in English, French, German, Italian, and Spanish

> Cheats
         Once you've start to earn cheats, this option will appear and
         you can toggle them on and off within this option.

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        |     |
section | 1.7 | drivers option
        |     |

While you can keep your stats on the normal rally save for Colin McRae
Rally 2, to keep a better track of your stats and goals, it's easier to
create a driver through this option.

> Load Driver Profile
         Use this to load a previously made driver profile. Don't forget
         you need to do this to continue a rally.

> Create New Driver Profile
         Within this option, which you need to use the first time you ever
         enter the option, you'll have a few other suboptions to fill out.
         They are:
  >> Tag Entry
         Within this option you can create a 3 letter tag for your driver.
         This could be initials or a short name. Once you've selected the
         three letters, hit end.
  >> Name Entry
         In this option you can enter the full name of your driver. This
         can be up to a whopping 44 letters long. When you've finished,
         hit end again.
  >> Date of Birth (DOB) Entry
         Within here you can enter the year, month, and day of birth for
         your driver. When your ready, hit OK.

         From here you'll be given the memory card slot option and,
         provided you have the space, can now save your drivers profile.

> View "XXX"
         Once you've created a driver, this option opens. Within here are
         your drivers stats covered in the following submenus.
  >> Identity
         Has all the stats you entered in above.
  >> High Scores
         Keeps a direct record of all of your drivers personal high
         scores. The menu is split up into options like those within the
         normal high scores list.
  >> Trophies
         Simply put, this tells you what championships, single rally's and
         arcade champs you've won with this driver.
  >> Update Driver Profile
         This option is basically "save profile" If you've earned anything
         new since you last saved, then select this option and then OK.

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        |     |
section | 2.0 | rally
        |     |

Welcome to the meat of Colin McRae Rally 2.0 - the Rally mode, the real
rally driving experience. Within this option are various racing style
suboptions to choose from. They include:

> Championship
         The ultimate rally experience - compete in a full season of
         rallies in 8 different countries. In a field of 16 drivers, you
         must finish in the top 6 of a rally to progress to the next one.
         The last day of every second rally is a Super Special Stage day.
         A Super Special Stage is a head-to-head race on a specially
         constructed dual circuit track. This mode can be played by either
         a single player, 2 players in split screen, or 2-4 players taking
         turns to race stages (Alternate Play).

> Single Rally
         Compete in a Rally at any one of the available countries. By
         default this is only Finland, but other Rally's will open as you
         finish them in the Championship. Again, this mode may be played
         as 1 Player, 2 Player split screen, or 2-4 Player Alternate Play.

> Single Stage
         Race individual stages of your choice in 1 Player, 2 Player split
         screen, or 2-4 Player Alternate Play modes. In this mode you may
         select your preferred weather from the weather types available at
         the chosen stage. Like the "Single Rally" mode, you can only pick
         from stages in rally's already unlocked. However by default
         various stages from various rally's are open.

> Time Trial
         Strive for the fastest times on any individual stage. This mode
         always uses the best weather conditions to promote the fastest
         times. This mode may be played as 1 Player or 2-4 Player
         Alternate Play.

> Challenge
         Challenge is a knockout tournament that takes place on a Super
         Special Stage in Japan, a country not featured in the normal
         Championship. When other Super Special Stages are unlocked in the
         Championship, they may be used in this mode. Each round of the
         tournament consists of head-to-head races between two drivers. In
         this mode you can either exclude computer drivers from the
         tournament or set their level of difficulty. Note that when
         computer drivers are excluded, some players may get a free ride
         into the next round of he tournament. The car that you drive is
         chosen randomly in each round of the tournament. Challenge can be
         up by up to 8 people (in rounds), with split-screen used when two
         players need to race against each other.

Each of these sub options will be fully explored below. But before we get
to that, we should take a look at each of cars and courses you can try.

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        |     |
section | 2.1 | cars
        |     |

Welcome to the garage. In here the cars are split into two categories.
Your six standard cars which you can choose from right from the start,
and the bonus cars which you can earn throughout the game. While I've
added general descriptions on the cars, do not forget that any comments
can be altered by correctly setting up your car for an appropriate stage.

> Standard Cars

> ford focus
  >> 4WD
  >> BHP    | 8/11  | 300bhp
  >> Weight | 10/11 | 1230kg
  >> Turbo  | Yes

        Colin's car of choice this time around, changing from the Subaru
        team to the Ford Rallye Sport team for the 2000 Rally season.
        Because of this of course, the car is the most balanced in the
        game. For your first time through, using this car is not a bad
        choice.

> mitsubishi lancer
  >> 4WD
  >> BHP    | 8/11  | 300bhp
  >> Weight | 11/11 | 1260kg
  >> Turbo  | Yes

        As you'll note, the Lancer is slightly heavier than the rest of
        the competition. While everything else is on par, the weight may
        tend to slow you down, as it requires a little more effort around
        the corners.

> toyota corolla
  >> 4WD
  >> BHP    | 8/11  | 299bhp
  >> Weight | 10/11 | 1230kg
  >> Turbo  | Yes

        What the Corolla lacks in top speed (which is highly limited) it
        makes up for in acceleration. Better as a choice for pros, skill
        is really required to finish the rally championship in first with
        this car.

> subaru impreza
  >> 4WD
  >> BHP    | 8/11  | 300bhp
  >> Weight | 10/11 | 1230kg
  >> Turbo  | Yes

        The well known Impreza has been a long stable of modern Rally
        driving. While it can reach monstrous top speeds, it's below
        average acceleration can cause some slow times on stages with
        lots of tight corners.

> peugeot 206
  >> 4WD
  >> BHP    | 8/11  | 300bhp
  >> Weight | 10/11 | 1230kg
  >> Turbo  | Yes

        The Peugeot suffers from it's dodgy handling can cause problems
        no most stages. This wouldn't be a problem so much if the Peugeot
        didn't also have the best combination of speed and acceleration
        which isn't helped by the handling.

> seat cordoba
  >> 4WD
  >> BHP    | 9/11  | 315bhp
  >> Weight | 10/11 | 1230kg
  >> Turbo  | Yes

        The Cordoba is a lot like the Peugeot, great acceleration and
        decent speed, however the size of the car lends to a lack of
        control on the bends, making it feel like the car is too heavy
        for it's size.

> Bonus Cars

> mitsubishi lancer road car
  >> 4WD
  >> BHP    | 8/11  | 300bhp
  >> Weight | 11/11 | 1260kg
  >> Turbo  | Yes

        As you'll note, the Lancer is slightly heavier than the rest of
        the competition. While everything else is on par, the weight may
        tend to slow you down, as it requires a little more effort around
        the corners.

> mini cooper s
  >> FWD
  >> BHP    | 5/11  | 120bhp
  >> Weight | 4/11  |  500kg
  >> Turbo  | No

        The classic old Mini Cooper S. It's small, light-ish, and
        maneuverable. It also likes to roll quite a bit, so watch it on
        the corners. For what it packs inside, it's makes a nice little
        rally car.

> ford sierra cosworth
  >> RWD
  >> BHP    | 6/11  | 320bhp
  >> Weight | 10/11 | 1190kg
  >> Turbo  | No

        The 80's are back with a vengeance. Just look at those wheels!
        The Ford Cosworth's is slightly underpowered with it's lack of a
        turbo and heavy weight, but makes up for it with super quick
        acceleration. Because it's rear-wheel drive, it takes a while to
        get used to.

> ford racing puma
  >> 4WD
  >> BHP    | 8/11  | 300bhp
  >> Weight | 9/11  | 1040kg
  >> Turbo  | Yes

        The sleek looking Ford Racing Puma lives up to it's name. As nice
        to drive as the Focus, it's also lighter and quicker to boot.
        The handling is nice and easy, the acceleration is quick enough
        to keep up with the pack.

> lancia integrale
  >> 4WD
  >> BHP    | 9/11  | 345bhp
  >> Weight | 10/11 | 1149kg
  >> Turbo  | Yes

        Another 80's legend, which might be well known to rally
        videogamers thanks to Sega Rally. The Integrale has a nice
        all-round package with quick acceleration, a nice top speed,
        and decent handling. If you upgrade to this once you've earned
        it, you won't be sorry.


> mg metro 6r4
  >> 4WD
  >> BHP    | 9/11  | 410bhp
  >> Weight | 8/11  | 1030kg
  >> Turbo  | No

        The MG Metro is small, quick, and accelerates amazingly well.
        However it's biggest let down is it's handling, in the fact that
        you will find it oversteers quite easily, and a little slow to
        get back straight after that. Perhaps a little tweaking with the
        cars setting will be required before you can master this one.

> peugeot 205 turbo 16
  >> 4WD
  >> BHP    | 10/11 | 500bhp
  >> Weight | 8/11  |  940kg
  >> Turbo  | Yes

        If there was ever a car which required the term "Pocket Rocket"
        it's the Peugeot 205 Turbo. As the stats show, it's light and
        extremely fast, and could lead to danger. Sadly this is the case
        as it looks how it handles... crap.

> lancia stratos
  >> RWD
  >> BHP    | 9/11  | 500bhp
  >> Weight | 8/11  |  900kg
  >> Turbo  | No

        The Lancia Stratos is also rear-wheel drive, which does take some
        getting used to after using 4WD cars for a long time. The Stratos
        has a very limited top speed, but a quick level of acceleration,
        which doesn't make it too bad at all for a RWD car.

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        |     |
section | 2.2 | rally courses
        |     |

Traveling the globe in search of Rally glory, CMR2 takes you to 8
locations around the world with multiple stages within each rally.

> Finland

  >> Description
       "Wide gravel and mud tracks make this rally one of the fastest in
        the world. The 'yumps' and cresting long corners also make it one
        of the most hair raising drives for any rally driver and also one
        of the most exciting to watch."

  >> Settings
        Tires       - Dry Gravel
        Gearbox     - Mid
        Suspension  - Mid to Soft
        Power Ratio - Mid
        Brake Bias  - Mid
        Brake Power - Mid to Weak
        Steering    - Mid

  >> Day One
      > Stage 1 - Mikkeli
        Time of Day: 6am (06:00)
        Length: 5km
        Surface: 80% Gravel, 20% Mud
      > Stage 2 - Kupio
        Time of Day: 12pm (12:00)
        Length: 4.9km
        Surface: 70% Gravel, 30% Mud
      > Stage 3 - Joensuu
        Time of Day: 2pm (14:00)
        Length: 2.0km
        Surface: 75% Gravel, 25% Mud
      > Stage 4 - Mikkeli
        Time of Day: 4pm (16:00)
        Length: 5.0km
        Surface: 86% Gravel, 14% Mud

   >> Day Two
      > Stage 5 - Kemijarvi
        Time of Day: 6am (06:00)
        Length: 5.0km
        Surface: 80% Gravel, 20% Mud
      > Stage 6 - Rovaniemi
        Time of Day: 12pm (12:00)
        Length: 5.0km
        Surface: 90% Gravel, 10% Mud
      > Stage 7 - Kittila
        Time of Day: 3pm (15:00)
        Length: 5.0km
        Surface: 90% Gravel, 10% Mud
      > Stage 8 - Kemijarvi
        Time of Day: 9pm (21:00)
        Length: 5.0m
        Surface: 80% Gravel, 20% Mud

  >> Day Three - Expert Difficulty Only
      > Stage 9 - Jamsa
        Time of Day: 8am (08:00)
        Length: 5.1km
        Surface: 40% Gravel, 60% Mud
      > Stage 10 - Tampere
        Time of Day: 12pm (12:00)
        Length: 1.9km
        Surface: 50% Gravel, 50% Mud

> Greece

  >> Description
       "A very dry, dusty rally with some very rough, gravel roads and
        torturous hairpins. A number of different gravel types mean the
        rally drivers must adapt their style slightly throughout each
        stage."

  >> Settings
        Tires       - Dry Gravel
        Gearbox     - Mid to Short
        Suspension  - Mid to Soft
        Power Ratio - Mid
        Brake Bias  - Mid
        Brake Power - Mid to Weak
        Steering    - Mid to High

  >> Day One
      > Stage 1 - Kivotos
        Time of Day: 7am (07:00)
        Length: 5.3km
        Surface: 100% Gravel
      > Stage 2 - Kalabaka
        Time of Day: 1pm (13:00)
        Length: 5.1km
        Surface: 100% Gravel
      > Stage 3 - Dodona
        Time of Day: 3pm (15:00)
        Length: 5.1km
        Surface: 100% Gravel
      > Stage 4 - Kilkis
        Time of Day: 7pm (19:00)
        Length: 5.1km
        Surface: 100% Gravel

  >> Day Two
      > Stage 5 - Smoilkas
        Time of Day: 9am (09:00)
        Length: 5.0km
        Surface: 100% Gravel
      > Stage 6 - Grammos
        Time of Day: 12pm (12:00)
        Length: 2.1km
        Surface: 100% Gravel
      > Stage 7 - Siatista
        Time of Day: 2pm (14:00)
        Length: 4.8km
        Surface: 100% Gravel
      > Stage 8 - Kozani
        Time of Day: 4pm (18:00)
        Length: 5.0km
        Surface: 100% Gravel

  >> Day Three
      > Stage 9 - Special Stage - Veroia
        Time of Day: 3pm (17:00)
        Length: 2.0km
        Surface: 100% Gravel

  >> Day Three - Expert Difficulty Only
      > Stage 9 - Kilkis
        Time of Day: 7am (07:00)
        Length: 5.0km
        Surface: 100% Gravel
      > Stage 10 - Kozani
        Time of Day: 9am (09:00)
        Length: 5.0km
        Surface: 100% Gravel

  >> Day Four - Expert Difficulty Only
      > Stage 11 - Special Stage - Veroia
        Time of Day: 3pm (17:00)
        Length: 2.0km
        Surface: 100% Gravel

> France

  >> Description
       "Sweeping asphalt mountain roads with numerous tight corners will
        push the car and driver to the limit. Precision driving is needed
        along with nerves of steel in order to gain that extra second that
        could give you a podium finish."

  >> Settings
        Tires       - Dry Tarmac
        Gearbox     - Mid to Short
        Suspension  - Mid to Hard
        Power Ratio - Mid
        Brake Bias  - Mid
        Brake Power - Mid to Strong
        Steering    - Mid to High

  >> Day One
      > Stage 1 - Ballon
        Time of Day: 10am (10:00)
        Length: 5.0km
        Surface: 100% Tarmac
      > Stage 2 - Authon
        Time of Day: 12am (12:00)
        Length: 4.8km
        Surface: 100% Tarmac
      > Stage 3 - Livarot
        Time of Day: 3pm (15:00)
        Length: 4.8km
        Surface: 100% Tarmac
      > Stage 4 - Falaise
        Time of Day: 5pm (17:00)
        Length: 5.0km
        Surface: 100% Tarmac

  >> Day Two
      > Stage 5 - Falaise
        Time of Day: 8am (08:00)
        Length: 5.0km
        Surface: 100% Tarmac
      > Stage 6 - Livarot
        Time of Day: 2pm (14:00)
        Length: 4.9km
        Surface: 100% Tarmac
      > Stage 7 - Dreux
        Time of Day: 3pm (15:00)
        Length: 5.0km
        Surface: 100% Tarmac
      > Stage 8 - Damville
        Time of Day: 9pm (19:00)
        Length: 2.0km
        Surface: 100% Tarmac

  >> Day Three - Expert Difficulty Only
      > Stage 9 - Vhauny
        Time of Day: 6am (06:00)
        Length: 2.2km
        Surface: 100% Tarmac
      > Stage 10 - Laon
        Time of Day: 3pm (15:00)
        Length: 4.7km
        Surface: 100% Tarmac

> Sweden

  >> Description
       "The only snow event of the season. The slippery snow and ice roads
        require a measured approach to cornering but provide the
        opportunity to perform some impressive power-slides. Be cautious
        of hitting snow banks. It will impede your progress."

  >> Settings
        Tires       - Snow
        Gearbox     - Mid to Short
        Suspension  - Mid to Soft
        Power Ratio - Mid
        Brake Bias  - Mid
        Brake Power - Mid to Weak
        Steering    - Mid to High

  >> Day One
      > Stage 1 - Mora
        Time of Day: 9am (09:00)
        Length: 4.9km
        Surface: 100% Snow
      > Stage 2 - Hoting
        Time of Day: 1pm (13:00)
        Length: 4.7km
        Surface: 80% Snow, 20% Ice
      > Stage 3 - Bispfors
        Time of Day: 2pm (14:00)
        Length: 2.0km
        Surface: 100% Snow
      > Stage 4 - Ange
        Time of Day: 7pm (19:00)
        Length: 4.8km
        Surface: 100% Snow

  >> Day Two
      > Stage 5 - Karlstad
        Time of Day: 11am (11:00)
        Length: 5.2km
        Surface: 100% Snow
      > Stage 6 - Arvika
        Time of Day: 12pm (12:00)
        Length: 4.9km
        Surface: 100% Snow
      > Stage 7 - Falun
        Time of Day: 3pm (15:00)
        Length: 4.3km
        Surface: 100% Snow
      > Stage 8 - Mora
        Time of Day: 9pm (21:00)
        Length: 4.9km
        Surface: 100% Snow

  >> Day Three
      > Stage 9 - Special Stage - Ljungby
        Time of Day: 6pm (18:00)
        Length: 2.8km
        Surface: 100% Snow

  >> Day Three - Expert Difficulty Only
      > Stage 9 - Tranas
        Time of Day: 8am (08:00)
        Length: 2.0km
        Surface: 100% Snow
      > Stage 10 - Skara
        Time of Day: 12pm (12:00)
        Length: 4.8km
        Surface: 100% Snow

  >> Day Four - Expert Difficulty Only
      > Stage 11 - Special Stage - Veroia
        Time of Day: 3pm (17:00)
        Length: 2.0km
        Surface: 100% Gravel

> Australia

  >> Description
       "A rally across plains and through forests on wide gravel tracks.
        This is one of the fastest rallies of the championship but the
        gravel is smooth and difficult to grip so be careful when
        approaching corners. The big jumps also make it a favorite rally
        for the drivers."

  >> Settings
        Tires       - Dry Gravel
        Gearbox     - Mid
        Suspension  - Mid to Soft
        Power Ratio - Mid
        Brake Bias  - Mid
        Brake Power - Mid to Weak
        Steering    - Mid

  >> Day One
      > Stage 1 - Wongawol
        Time of Day: 7am (07:00)
        Length: 5.1km
        Surface: 100% Gravel
      > Stage 2 - Earaheady
        Time of Day: 1pm (13:00)
        Length: 4.4km
        Surface: 100% Gravel
      > Stage 3 - Wiluna
        Time of Day: 3pm (15:00)
        Length: 5.0km
        Surface: 100% Gravel
      > Stage 4 - Elendale
        Time of Day: 7pm (19:00)
        Length: 5.3km
        Surface: 5% Tarmac, 95% Gravel

  >> Day Two
      > Stage 5 - Billuna
        Time of Day: 11am (11:00)
        Length: 5.3km
        Surface: 70% Gravel, 30% Tarmac
      > Stage 6 - Mornington
        Time of Day: 12pm (12:00)
        Length: 2.1km
        Surface: 99% Gravel, 1% Tarmac
      > Stage 7 - Elendale
        Time of Day: 2pm (14:00)
        Length: 5.3km
        Surface: 5% Tarmac, 95% Gravel
      > Stage 8 - Billuna
        Time of Day: 5pm (17:00)
        Length: 5.3km
        Surface: 70% Gravel, 30% Tarmac

  >> Day Three - Expert Difficulty Only
      > Stage 9 - Warrie
        Time of Day: 6am (06:00)
        Length: 4.9km
        Surface: 100% Gravel
      > Stage 10 - Kooline
        Time of Day: 1pm (13:00)
        Length: 2.1km
        Surface: 100% Gravel

> Kenya

  >> Description
       "These stages are set on tight, muddy, and dusty tracks and pass
        through expansive African plains. Be wary of the rough track side
        surface and the potential for the blistering sunny weather to
        change to a torrential downpour."

  >> Settings
        Tires       - Dry Gravel \ Dry Mud
        Gearbox     - Mid
        Suspension  - Mid to Soft
        Power Ratio - Mid
        Brake Bias  - Mid
        Brake Power - Mid to Weak
        Steering    - Mid to High

  >> Day One
      > Stage 1 - Lokichar
        Time of Day: 6am (06:00)
        Length: 4.3km
        Surface: 35% Tarmac, 65% Gravel
      > Stage 2 - Kapuitr
        Time of Day: 12pm (12:00)
        Length: 4.9km
        Surface: 100% Gravel
      > Stage 3 - Kalossia
        Time of Day: 2pm (14:00)
        Length: 1.9km
        Surface: 90% Gravel, 10% Tarmac
      > Stage 4 - Lokichar
        Time of Day: 4pm (16:00)
        Length: 4.3km
        Surface: 35% Tarmac, 65% Gravel

  >> Day Two
      > Stage 5 - Buna
        Time of Day: 8am (08:00)
        Length: 5.4km
        Surface: 90% Gravel, 10% Tarmac
      > Stage 6 - Holta
        Time of Day: 12pm (12:00)
        Length: 5.3km
        Surface: 40% Mud, 30% Tarmac, 30% Gravel
      > Stage 7 - Choba
        Time of Day: 3pm (15:00)
        Length: 2.9km
        Surface: 100% Gravel
      > Stage 8 - Buna
        Time of Day: 6pm (18:00)
        Length: 5.4km
        Surface: 90% Gravel, 10% Tarmac

  >> Day Three
      > Stage 9 - Special Stage - Wirwani
        Time of Day: 10am (10:00)
        Length: 2.8km
        Surface: 100% Gravel

  >> Day Three - Expert Difficulty Only
      > Stage 9 - Lodwar
        Time of Day: 8am (08:00)
        Length: 4.7km
        Surface: 60% Mud, 40% Gravel
      > Stage 10 - Pelekech
        Time of Day: 9pm (21:00)
        Length: 5.1km
        Surface: 80% Mud, 20% Gravel

  >> Day Four - Expert Difficulty Only
      > Stage 11 - Special Stage - Wirwani
        Time of Day: 10am (10:00)
        Length: 2.8km
        Surface: 100% Gravel

> Italy

  >> Description
       "This rally will have your brake-discs burning as the torturously
        twisting, all-asphalt roads take you up into the mountains. Watch
        out for heavy could. It will reduce your visibility at the higher
        altitudes."

  >> Settings
        Tires       - Wet Tarmac \ Dry Tarmac
        Gearbox     - Mid
        Suspension  - Mid to Hard
        Power Ratio - Mid
        Brake Bias  - Mid
        Brake Power - Mid to Strong
        Steering    - Mid to High

  >> Day One
      > Stage 1 - Modena
        Time of Day: 7am (07:00)
        Length: 4.2km
        Surface: 100% Tarmac
      > Stage 2 - Carpi
        Time of Day: 1pm (13:00)
        Length: 4.8km
        Surface: 100% Tarmac
      > Stage 3 - Vignola
        Time of Day: 3pm (15:00)
        Length: 4.9km
        Surface: 100% Tarmac
      > Stage 4 - Lodi
        Time of Day: 7pm (19:00)
        Length: 4.9km
        Surface: 100% Tarmac

  >> Day Two
      > Stage 5 - Castel
        Time of Day: 9am (09:00)
        Length: 4.8km
        Surface: 100% Tarmac
      > Stage 6 - Voghera
        Time of Day: 12pm (12:00)
        Length: 2.3km
        Surface: 100% Tarmac
      > Stage 7 - Lodi
        Time of Day: 2pm (14:00)
        Length: 5.0km
        Surface: 100% Gravel
      > Stage 8 - Valenza
        Time of Day: 6pm (18:00)
        Length: 2.9km
        Surface: 100% Tarmac

  >> Day Three - Expert Difficulty Only
      > Stage 9 - Celano
        Time of Day: 7am (07:00)
        Length: 5.3km
        Surface: 100% Tarmac
      > Stage 10 - Rieti
        Time of Day: 9am (09:00)
        Length: 4.9km
        Surface: 100% Tarmac

> United Kingdom

  >> Description
       "This is the most diverse rally of the championship. You will find
        yourself driving on gravel, mud, and tarmac with rain and fog as
        your enemy. A difficult one to judge due to the varying British
        weather."

  >> Settings
        Tires       - Wet Mud \ Wet Gravel
        Gearbox     - Mid
        Suspension  - Mid
        Power Ratio - Mid
        Brake Bias  - Mid
        Brake Power - Mid
        Steering    - Mid

  >> Day One
      > Stage 1 - Richmond
        Time of Day: 8am (08:00)
        Length: 4.0km
        Surface: 20% Tarmac, 80% Mud
      > Stage 2 - Dalton
        Time of Day: 11am (11:00)
        Length: 2.8km
        Surface: 80% Mud, 20% Tarmac
      > Stage 3 - Melsonby
        Time of Day: 4pm (16:00)
        Length: 4.9km
        Surface: 55% Mud, 45% Tarmac
      > Stage 4 - Richmond
        Time of Day: 6pm (18:00)
        Length: 4.0km
        Surface: 20% Tarmac, 80% Mud

  >> Day Two
      > Stage 5 - Darton
        Time of Day: 6am (06:00)
        Length: 5.0km
        Surface: 100% Gravel
      > Stage 6 - Ripley
        Time of Day: 12pm (12:00)
        Length: 4.8km
        Surface: 25% Mud, 75% Gravel
      > Stage 7 - Darton
        Time of Day: 1pm (13:00)
        Length: 5.0km
        Surface: 100% Gravel
      > Stage 8 - Ripley
        Time of Day: 9pm (21:00)
        Length: 2.2km
        Surface: 50% Gravel, 50% Tarmac

  >> Day Three
      > Stage 9 - Special Stage - Kingston
        Time of Day: 6pm (18:00)
        Length: 3.2km
        Surface: 100% Mud

  >> Day Three - Expert Difficulty Only
      > Stage 9 - Caersw
        Time of Day: 6am (06:00)
        Length: 5.1km
        Surface: 100% Gravel
      > Stage 10 - Penybont
        Time of Day: 12pm (12:00)
        Length: 5.1km
        Surface: 100% Gravel

  >> Day Four - Expert Difficulty Only
      > Stage 11 - Special Stage - Kingston
        Time of Day: 6pm (18:00)
        Length: 3.2km
        Surface: 100% Mud

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        |     |
section | 2.3 | rally options
        |     |

Welcome to the Rally Championship. Getting involved is straight forward,
but will you be able to win? Here is the details on the various options
within the various rally modes (championship, single rally, single stage
and time trial) once you enter the option from the main menu screen. For
information on the Challenge Mode check the next section.

> New/Load (Championship Only)
  >> New Game
        Start a new championship. If you haven't played before, then this
        is where you should be heading.
  >> Load
        Load a previously saved Championship.

> Difficulty
  >> Novice
        Easy to win, but you won't get any bonus' out of it. If you've
        never played before and want to get a feel for the game though,
        feel free to play this mode first.
  >> Intermediate
        Standard difficulty level. Completing a Rally in 1st place will
        net you a new car or unlock a cheat. Not too easy, but not too
        hard either.
  >> Expert
        Expert isn't selectable until Intermediate mode has been
        completed. Once you have you can race with the big boys as well as
        earn more cars and cheats.

> Number of Players
        Select you number of players from one to four players.

> Driver Select
  >> Load Driver Profile
      > Load an already created profile.
  >> Create New Driver Profile
      > Create a new driver. Check the driver options section above for
        more details on this.
  >> Play As Guest
      > Play as a guest and enter a guest tag. However anything gained
        won't be added to your driver profile.
  >> Play As "XXX"
      > If the driver on your memory card is already loaded, select it
        from here.

> Car Select
        Select the car you wish to use in the rally. For more info on the
        cars, check the section for them above.

> Transmission Select
        Select between Manual and Automatic transmissions. Automatic seems
        best to choose the first time around until you get the hang of the
        game.

> Rally / Rally Stage Select (Single Rally, Stage and Time Trial only)
        Select the Rally or Rally Stage you wish to Race in. Note that for
        the stage select, stages nine and ten on any rally can only be
        picked if you selected Expert difficulty.

> Information
  >> Main Information
        Welcome to the main progress screen. On this main screen you'll be
        able to see the two stages coming up and be able to zoom in on the
        map with X. There will also be a set of different options you can
        access by pressing left or right.
  >> Setup
        This is your cars setup menu. Within this listing you can tweak
        with your settings and tune your car for the current stage. You
        have 60 minutes of pit time to do this, and each tweak takes a
        number of minutes away from your total. The options are:

      > Tires
        >> Selections      - Dry Tarmac, Wet Tarmac, Dry Mud, Wet Mud, Dry
                             Gravel, Wet Gravel, Snow
        >> Adjustment Time - 2 minutes
        >> Description:
          "The choice of tires is critical. The decision should be based
           on both the type of surfaces and the expected weather on the
           day's stage."
      > Gearbox Ratio
        >> Selections      - Short, Mid-Short, Mid, Mid-Long, Long
        >> Adjustment Time - 5 minutes
        >> Description:
          "A long gear ratio gives a high top speed but low acceleration.
           Conversely, a short gear ratio gives a low top speed but high
           acceleration. This choice should depend on the average severity
           of corners over a stage."
      > Suspension
        >> Selections      - Multiple choices between Soft and Hard
        >> Adjustment Time - 8 minutes
        >> Description:
          "Suspension has a significant effect on road-holding ability. A
           soft setting is preferable for rough terrain, whereas a hard
           setting is more suited to flat, solid surfaces (such as
           tarmac)."
      > Power Ratio
        >> Selections      - Multiple choices between the rear and front
        >> Adjustment Time - 7 minutes
        >> Description:
          "The power ratio may be biased slightly towards the front (or
           rear) of the car, giving a tendency to understeer (or
           oversteer) under acceleration."
      > Brake Bias
        >> Selections      - Multiple choices between the rear and front
        >> Adjustment Time - 4 minutes
        >> Description:
          "The brake balance may be biased towards the front (or rear) of
           the car, giving a tendency to understeer (or oversteer) under
           acceleration."
      > Brake Power
        >> Selections      - Multiple choices between weak and strong
        >> Adjustment Time - 4 minutes
        >> Description:
          "Brake power may be reduced. This decreases the tendency to lock
           the wheels, an advantage on surfaces with low amounts of grip."
      > Steering
        >> Selections      - Multiple choices between low and high
        >> Adjustment Time - 5 minutes
        >> Description:
          "The steering sensitivity may be adjusted. The steering rate can
           be faster (or slower) allowing the car to turn more (or less)
           sharply."

        Note that not all cars may be able to have all their components
        changed.
  >> Repair
        This is your cars repair screen. While you won't need to use it
        when you start the rally (of course), after every 2 stages you'll
        be given the chance to use your pit time to fix your car. Each set
        of damage is given 3 colors to mark how severe the damage is. More
        attention should be given to items with more damage to make best
        use of your pit time. The items that can be repaired are:

      > Gearbox
        >> Replacement Time - 16 minutes
        >> Description:
          "Damage to the gearbox results in reduced acceleration. In
           extreme circumstances it is possible to completely lose a
           gear."
      > Turbo
        >> Replacement Time - 8 minutes
        >> Description:
          "Damaging the turbo reduces the effective power output of the
           engine resulting in reduced acceleration."
      > Suspension
        >> Replacement Time - 8 minutes</pre><pre id="faqspan-2">
        >> Description:
          "Damage to the suspension lessens the ability of the car to hold
           the road properly."
      > Differential
        >> Replacement Time - 12 minutes
        >> Description:
          "Differential damage affects the power distribution to the rear
           wheels. When the differential is very badly damaged the car
           will behave as though it is front-wheel drive."
      > Brakes
        >> Replacement Time - 10 minutes
        >> Description:
          "Damaging the brakes decreases their overall stopping power."
      > Body
        >> Replacement Time - 10 minutes
        >> Description:
          "Damage to the body shell altered the aerodynamic profile of the
           car affecting air resistance and downforce."
      > Steering
        >> Replacement Time - 14 minutes
        >> Description:
          "Damaging the steering results in a diminished response when
           turning the steering wheel."
      > Electrics
        >> Replacement Time - 6 minutes
        >> Description:
          "Damage to the car's electrical system may cause the headlights
           to cut out intermittently. This is only important on night
           stages."
      > Exhaust
        >> Replacement Time - 4 minutes
        >> Description:
          "Exhaust damage has a negative impact on the efficiency of the
           engine and hence reduces acceleration."
      > Drive Shaft
        >> Replacement Time - 8 minutes
        >> Description:
          "Damage to the drive shaft lessens the transfer of power to the
           wheels. This reduces the rate of acceleration."
      > Axles
        >> Replacement Time - 8 minutes
        >> Description:
          "Damaging the axles reduces the effectiveness of power transfer
           to the front or rear wheels."

> Race
        Pick this option to begin the race.
> Save
        Pick this option to save your current rally efforts (championship
        only).
> Quit
        If you wish to quit the championship or single rally your
        currently playing, select Yes and you'll be taken back to the main
        menu screen.

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        |     |
section | 2.4 | challenge mode
        |     |

The challenge mode is best left until you've completed the main rally
championship. This way all of the special stages are unlocked. Once you
have them open you can then have race heats against the computer or
against friends.

> Number of Players
        Select you number of players from one to eight players.
> Tag Entry
        Each driver taking part can now enter a 3 letter tag for
        themselves.
> Transmission Select
        Select between Manual and Automatic transmissions. As stated above
        in the rest of the rally section, automatic seems best to choose
        the first time around until you get the hang of the game.
> Configuration
        Here are the main settings for the game.
      > CPU Level
        Select the competitions difficulty. Either Easy, Medium, or Hard.
      > Number of Rounds
        Select the number of rounds you wish to play. 1, 2, 3 or 4.
      > Stage
        Select the location you wish the challenge to take place in. To
        begin with if you haven't finished the championship you'll only
        have Japan. Once you finish the championship Greece, Sweden,
        Kenya, and the United Kingdom are added.

From here you'll be taken to various round screens while the challenge
mode moves through as you play. Have fun :)

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        |     |
section | 3.0 | arcade
        |     |

New to Colin McRae is this arcade mode, which is your standard multicar
fare. Selecting the Arcade menu will give you this set of options:

> Championship
        Race against five other drivers at three different circuits over
        three laps. Your aim is to get as many points as possible over the
        three races. There are two championship classes, A and B, each
        containing a different set of circuits. Class A is not initially
        available. You must come 1st in all Class B circuits to open Class
        A. This mode may be played as 1 Player. The circuits in the
        classes are as follows:

      > Class B - Italy, Sweden, Greece
      > Class A - Australia, Finland, France

> Single Race
  >> 1-player
        Race an individual circuit. You can choose any number of laps
        between 1 and 10 and also choose the number of drivers in the
        race, up to a maximum of 5.
  >> 2-player
        This is played in split screen with no computer-controlled
        opponents. A Catch-up options may be switched on. This gives a
        boost to the player that is currently in second place. You may
        choose to race normally or select Lap Points or Time Lag mode.
      > Lap Points Mode
        The driver who is a head at the start/finish line gets a point. A
        player must reach the target number of points to win the game.
      > Time Lag mode
        The driver who is behind must cross the start/finish line within a
        set number of seconds compared to the first placed driver or lose
        the game.

> Time Trial
        Practice laps of any available circuit against the clock. This
        mode may be played as 1 Player.

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        |     |
section | 3.1 | arcade options
        |     |

> Difficulty
  >> Novice
        If you've never played before and want to get a feel for the game
        feel free to play this mode first.
  >> Intermediate
        Standard difficulty level. Not too easy, but not too hard either.
  >> Expert
        Expert isn't selectable until intermediate mode has been
        completed. Once you have you can race with the big boys.

> Number of Players (Single Race Only)
        Select you number of players from one to four players.

> Driver Select
  >> Load Driver Profile
      > Load an already created profile.
  >> Create New Driver Profile
      > Create a new driver. Check the driver options section above for
        more details on this.
  >> Play As Guest
      > Play as a guest and enter a guest tag. However anything gained
        won't be added to your driver profile.
  >> Play As "XXX"
      > If the driver on your memory card is already loaded, select it
        from here.

> Car Select
        Select the car you wish to use in the arcade mode. For more info
        on the cars, check the section for them above.

> Transmission Select
        Select between Manual and Automatic transmissions. Automatic seems
        best to choose the first time around until you get the hang of the
        game.

> Class Select (Championship only)
        Select the Class you wish to race. If this is the first time
        you've played Arcade then Class B is all you'll have open.
        Complete it to access Class A.

> Track Select (Single Race and Time Trial only)
        Select the Track Stage you wish to race in. You will only be able
        to pick from 3 stages if you haven't completed Class B, as the
        remaining stages are from Class A.

> Setup (Single Race only)
      > Number of Laps
        Between 1 and 10 laps can be set.
      > Number of CPU Drivers
        Between 1 and 5 other drivers can be set.

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        |     |
section | 4.0 | bonus items and cheats
        |     |

> Bonus Unlockables
        You can earn new cars and cheats by winning the each stage of the
        Rally Championship or Single Rally modes in 1st.
  >> Intermediate Mode
      > Finland        - Fireball Cheat*
      > Greece         - Mitsubishi Lancer Road Car
      > France         - Mirror Tracks Cheat
      > Sweden         - Mini Cooper S Car
      > Australia      - Bouncy Collisions Cheat
      > Kenya          - Ford Sierra Cosworth
      > Italy          - Monster Truck Cheat
      > United Kingdom - Ford Racing Puma
  >> Expert
      > Finland        - Reduced Gravity Cheat
      > Greece         - Lancia Integrale
      > France         - Agressive Cars Cheat
      > Sweden         - MG Metro 6R4
      > Australia      - Turbo Boost Cheat**
      > Kenya          - Peugeot 205 Turbo 16
      > Italy          - Faster Cars Cheat
      > United Kingdom - Lancia Stratos
  >> Arcade
        Beating Arcade Championship unlocks alternate paint versions of
        cars you already have.

*   To use the Fireball cheat, which makes your car shoot fireballs which
    flips other cars, press the handbrake. This code can't be used with
    the Turbo Boost cheat. Also, keep in mind, your not the only one with
    this ability...

**  To use the Turbo Boost, which makes your car an uncontrollable maniac
    mobile, press the handbrake. This code can't be used with the Fireball
    cheat, seeing as they both use the same button.

*** Cars can be used in any mode, however most cheats will only work in
    time modes and arcade mode.

> Cheats
        Codemasters games are well known for their cheats, and Colin McRae
        Rally 2.0 is no exception. And of course, certain codes will
        unlock the cheats you can earn as bonus' in the game.
        To use these cheats, enter these as names in the "Create New
        Driver Profile" screen where you enter the full name.

      > onecarefulowner
        Unlocks all bonus cars.
      > offroad
        Unlocks the Lancer Road Car
      > jobinitaly
        Unlocks the Mini Cooper
      > jimmyscar
        Unlocks the Ford Sierra Cosworth
      > coolestcar
        Unlocks the Ford Puma
      > hellocleveland
        Unlocks all of the rally stages
      > rorrimskcart
        Unlocks the mirror tracks cheat (it's just tracksmirror backwards)
      > greatballsof
        Unlocks the fireballs cheat
      > rubbertrees
        Unlocks the bouncy collisions cheat
      > easyroller
        Unlocks the Monster Truck
      > moonlander
        Unlocks the Low Gravity cheat
      > neuralnightmare
        Unlocks the Agressive Cars cheat
      > rocketfuel
        Unlocks the Turbo Boost cheat
      > prunejuice
        Unlocks the Faster Cars cheat
      > fridayschild
        No damage to the car model
      > hello razu and flea
        Changes the menu screen to a cat. My guess - razu and flea are
        some of the programmers cats(?).

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        |     |
section | 5.0 | legal and credits
        |     |

Not much to put here, just some thanks.


Thanks to:
- Colin McRae for putting his name on a good product.
- Codemasters for the Colin McRae series.
- Mike, for giving up his copy of CMR2.0 to me for $15.
- Gamewinners, for the cheat codes.
- Everyone and everything that kept me entertained while writing the
  guide.
- Anyone I may have missed out...

That's it... that's the end of this walkthrough. If you have any other
questions, comments, suggestion, info to be included etc. please feel free
to contact me at [email protected]


2002 - RMc ([email protected])

-=eof=-