Brave Fencer Musashi
Complete Walkthrough
By: Felipe ''WallsOfEryx'' Gaboardi
E-mail:
[email protected]
Twitter: @GriloGabo
Version: 1.0
10/24/2010
Legal Stuff:
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
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* CONTENT +
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1- - Introduction
2-0 - The Basics
-1- Move Your Butt
-2- Know Your Stats
-3- Meet Your Hosts
-4- Do Your Shopping
3-0 - Walkthrough
-1- Chapter 1: The Journey Begins
-2- Chapter 2: A New Journey
-3- Chapter 3: Mission Vambee
-4- Chapter 4: The Duel at Dragon Island
-5- Chapter 5: The One That Nests Underground
-6- Chapter 6: The Sword of Luminescence
4-0 - Lists. Hundreds of Them
-1- Minku Locations
-2- Bincho Field Locations
-3- The Five Scrolls
-4- Assimilated Abilities
-5- Techniques
-6- The Legendary Armor
-7- Action Figures
-8- Items
-9- Stores Goods
5- - Credits
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+ 1 -- INTRODUCTION -- +
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You know, I remember the joy I had when I first got my Playstation when I was a
kid... ok, maybe I don't, but what I do remember was this demo disk that came
with it. It had several demo versions of PS1 games, like Tomb Raider and
MediEvil and... well, that's all I can remember... ANYWAY! I remember a game
there that caught my attention, mostly because the main character's hair
reminded me of a certain blue hedgehog. Needless to say a bit later I found out
it wasn't a Sonic game (duh), but rather a game called Brave Fencer Musashi.
And I loved playing the demo. Every single bit of it. Eventually I got my hands
on the full game and played over and over. I loved it that much. Unfortunately,
people just seemed to overlook this game, probably focusing more on Final
Fantasy VIII, which even had a demo version that came with the full version of
Brave Fencer Musashi! Well, but I have to say this is a great game and it
shouldn't have been forgotten! And no, it doesn't have a sequel! That... thing
called Samurai Legend Musashi has nothing whatsoever to do with this game
except the fact that both have some guy called Musashi in it, ok?
Brave Fencer is a forgotten Square classic, Samurai Legend is a poorly
conceived piece of garbage! Even if it looks nice! But then again, I'd better
leave further comments for any future reviews... hmmmm...
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+ 2-0 -- THE BASICS -- +
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Before playing the game, you should know HOW to play it. Now, I know you could
just open your game manual and read it, but if I'm going to make a *complete*
walkthrough, certainly I have to include how to play it and also throw in some
tips while I'm at it! Also, there's always the possibility that you either lost
the manual and forgot how to play (small chances) or you're playing this on a
emulator (extremely high chances).
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+ 2-1 -- MOVE YOUR BUTT -- +
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Before anything, you first have to know how to move and fight. This section
shows the basics of movent and combat you get right at the beginning of the
game.
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Movement
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You move Musashi by using the D-Pad (duh). This game supports the DualShock
controller, so you can move him with the left analog stick. The right analog
stick has no use. You can jump by pressing the X button and you may rotate the
camera by pressing L2 or R2 (there are certain places where you can't fiddle
with the camera angle). Oh, and you walk cautiously by holding L1, but I'm
pretty sure you'll never use that.
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Combat
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Strike with Fusion by pressing square and strike with Lumina by pressing
triangle. The difference between both swords is speed and power. Fusion is
faster, but weaker. Lumina is stronger, but slower. In the end, you'll probably
end up using Fusion most of the time. There are a few techniques you can use
by pressing a certain combination of both square and triangle buttons. You
learn them by saving people and talking to them at the castle. You can pick up
by pressing the D-Pad buttons towards him and pressing square. Then, you can
throw them by pressing square again (to throw forward) or by pressing triangle
(to throw straight up). You may defend frontal attacks by pressing R1. You can
move while defending, but you can't change the direction you're facing. You can
use the power of the five scrolls by charging the gauge bar by pressing R1 and
then pressing triangle when it's full. The effect will depend on the scroll
you've got selected (you may select scrolls on the main menu). You may use the
scrolls powers by pressing either square or triangle while it remains active.
When the gauge runs out, you'll have to fill it up again if you want to keep
using the scroll.
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Assimilation
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Assimilation is a unique feature that consists of stealing your enemies'
abilities. To assimilate, press R1 to charge up your gauge bar, then press the
square button to throw Fusion at the enemy whose ability you want to steal. If
it hits, you have to quickly tap the square button until the gauge fills up
again. If you succeed, you'll assimilate the enemy and get his skill. You may
use the stolen ability by pressing the O button (some abilities are static,
meaning they'll just have an effect on Musashi for a certain period of time).
Becareful, though. Using these skills will consume BP (more details on the Know
Your Stats section).
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Sleeping
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Yes, you can, in fact, just stretch and sleep in the middle of the battlefield.
Doing so will make the time run faster, restore Musashi's HP and reduce his
tiredness to down to 25% (more details on the Know Your Stats section). To
sleep, press the select button. The image of the scroll you've got selected
will change to a moon. Hold the R1 button to fill up the gauge bar and when
it's full, release it to make Musashi sleep. Sleeping is more effective after
you get the Legendary Quilt (more details on the The Legendary Armor section).
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Other Actions
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You can talk to people, read signs and do other generic actions by pressing the
square button.
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+ 2-2 -- KNOW YOUR STATS -- +
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Now that you know how to fight, you should learn what all those numbers and
colorful bars on the screen mean.
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Hit Points
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The hit points are Musashi's health. Everytime you get hit by an enemy, your
hit points lower. When the HP bar reaches zero, you will die and the game will
be over. Therefore, I recommend you to take a few healing items on your trips
outside of town. Sometimes when you defeat an enemy, he'll drop a heart tablet,
which will restore your HP. It doesn't happen very often, though, so it's best
just to open your wallet, buy medicine and get it over with. Note that you'll
recover HP over time.
To increase your max HP, you'll have to get Longevity Berries, which will raise
your max HP by 25. Almost all of those berries you get by doing horrible things
to little animals called Minkus. They're shy little creatures who appear only
at night (after 10pm). During the day, you can find the spot one of them appear
by finding dung. When you find the cute little bastard, chase it and lift it up
and Musashi will grab the berry. The minku will run away and won't appear on
the spot you got him ever again (he'll be taken care of by one of the people
from the castle after you save him). The minku locations are listed on the
lists part of this walkthrough.
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Bincho Power
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The bincho power is the power needed to use enemies's abilities. Musashi won't
die if his BP reaches zero, but he will, however, get extremely weak and slow,
so it's a bad idea to go around using abilities like crazy. Another important
point about BP is that it will slowly drain away with time. You can restore BP
by eating bread.
To increase your max BP, you'll have to absorb energy from bincho fields.
They're large green crystals in which the castle people are trapped, so in
order to raise your BP, you'll have to save those people. To break a bincho
field, just hit it with Lumina and you'll save the person, raise your max BP by
5 (there's a special case in which it'll raise by 50) and fully restore all of
your BP. Since you can easily recover BP and probably won't be spending too
much of it if you're careful, I don't see any reason to take much bread with
you on your trips. I never take any and do just fine. You can also increase
your max BP by defeating bosses. Everytime you defeat a boss, it increases by
25 BP. It's important to notice that Musashi's picture on the right of the
screen reflects his BP condition. If it starts to get too low, Musashi will
begin to look unhealthy. The bincho fields locations are listed on the lists
part of this walkthrough.
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Drans
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Drans are the local currency. You need those to buy stuff. You'll usually get
drans by either defeating enemies or selling useless junk to the pawn shop
(more details on the Do Your Shopping section).
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Tiredness
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Tiredness is how sleepy Musashi is. If you pause the game, the percentage of
tiredness will be shown at the bottom of the screen. The more tired he is, the
slower he gets. If the tiredness reach 70% or more, Musashi is likely to fall
asleep on the battlefield. To deal with this, you can either... well... sleep
(remember that sleeping on the battlefield only reduces tiredness down to 25%)
or you can take mints. Since you're likely to get tired on the battlefield,
take one or two mints with you. It's important to notice that the more tired
Musashi gets, his picture on the right side of the screen starts to close.
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Poison
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Like most RPGs, there's the possibility of getting poisoned. This will make
Musashi lose HP with time and his performance will diminish. Also, his picture
will turn purple. To get rid of the poison, just take an antidote. You can
either buy it or find it on the battlefield. I'll specify when you should take
antidote with you, though. This game doesn't really have many poisonous enemies