T H E    L A S T    B L A D E        M O V E L I S T   2.2

                 G E K K A     N O     K E N S H I

                             月華 の 剣士


[ Best view with Netscape or MS notepad ]

VERSION 1.0    Created on 25 Nov . Finish on 3 Dec
version 1.2    Add/correct more moves for characters, add weapon knockoff info,
              add Time attack mode code. 4 Dec
version 2.0    Add more moves, syouka list, Kaede alter ending trick.7 Jan 98.
version 2.2    Add code and moves for Musashi.8 Jan 98

---------------------------------------------------------------------------

The Last Blade (Gekka no Kenshi - Japan version) is release by SNK on
late November 1997.


English Moves names are official names that are found on the cabinet sticker.
In case of moves names that are not stated there, I use my own words to
represent it, as close to the meaning as possible.

Warning : Copyright (c) 1997 by Lancer
         This FAQ is NOT for sale nor for any profit purpose.
         Please ask the permission before distribute it on the internet.

         This FAQ is solely made for personal interest of the game.
         None any part of this FAQ is to be published on profit purpose
         articles like : Game magazine, hint books, ...etc.
         without the approve or credit of the author !!!
---------------------------------------------------------------------------

Keys
----------------------

  A  B   C  D

P=punch   K=Kick
QCF=quater circle forward         HCF=halfcircle forward
QCB= "  "  "   "   Back           HCB="    " '    back

dn=down   up=up   bk=back  fw=forward   s=store 2 sec


----------------------------------------------------------------------------
General Moves


Up           Jump
tap up       Short Jump

Bk           move backward,  Guard
Fw           move forward
Dn           Crouch
A            Light Slash
B            Heavy Slash
C            Kick
D            Deflect

Fw,Fw        Dash
Bk,Bk        Back Step

Bk + A       Short distance Light Slash
Fw + B       Long  distance Heavy Slash
near Fw + B  Throw

Fw + C       Heavy Kick
Fwdn + C     Low sweep
When opponent is down, C         down attack
When opponent is down, fwdn B    down slash
(exception for some characters)
:Akari       fwdn B or  up C
:Shingen     fwdn C
:Juzou       up B
:Shikyou     up B
:Lee         up C


B+C          Overhead attack

Start        Taunt

----------------------------------------------------------------------------
Deflect Explaination


The New D button Deflect is similar to the sword reflecting counter in
Samurai Shodown 2, where if the player deflects the opponent's attack, the
opponent will be stunned for a short moment. On the other hand if the
player misses the deflect, there will be enough time for the opponent to make
an attack. [ Above quoted from MM Cafe *see credits section]


D or fw+D                   To deflect upper normal attack
dn+D or fwdn+D              To deflect lower normal attack
fw+D                        To deflect upper special attack
fwdn+D                      To deflect lower special attack

----------------------------------------------------------------------------
GAME SYSTEM

[ Gauges Explaination ]

The top yellow gauge is the character 's lifemeter. It will reduces if
character is hit.
The lower gauge is the character 's power meter. It will increase when
character is hit or perform a special moves.

When Lifemeter is reduce to red colour, super special can be use.
When Powermeter is increase to MAX,     super special can be use.

When Lifemeter is red colour, And Powermeter is MAX,
Potential Super Special can be use. (For POWER type)

When Lifemeter is red colour, And Powermeter is MAX,
Combo Special can be use.  Down, Down + A B    (For SPEED type)


[ Game Mode Select ]

After choosing your character, you will prompt to choose what type of fighter
your character want to be.
 
POWER -----------

Advantage    : High Damage , can Supercancel, can use Potential Super Special
Disadvantage : Can't chain combo, can't use Combo Special
 

SPEED -----------

Advantage    : can chain combo, can use Combo Special (dn dn+AB)
Disadvantage : Low damage, can't Supercancel, can't use Potential Super special



Chain combo is by pressing a combination of buttons to perform a series of
normal attack. eg. A,A,B,C  is chain attack

Combo Special is after executing down,down + AB, the character will glow.
And the Power meter below will change into a time gauge. During this period
of time, the character will be faster and by pressing the buttons, special
chain combos are performed. eg. B,A,C,C,A  is Combo special

Supercancel is doing a special move, then cancel into Super special moves.
eg. QCB+A ->QCF+AB = Super special

Weapon Knockoff is to disarm the opponent 's weapon. If the defender keep
blocking the attacker 's attack, he/she will be disarmed after sometime.
The weapon will be fly off and land on the ground. He/she can pick the
weapon up again by go near the weapon and press A .

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                         -----------------------
                                Storyline
 The two worlds which existed from ancient times, the human world and the
                               Under world.
These two distant worlds have been connected from the past by the Gate of
   Hell, guarded by four deities who must always stay in the shadows of
                                 history.
 As time passed and 200 years from the reign of the Tokugawa Government,
 people began to fear as their shallow world of peace quickly faded away
with the rumors of the resurrecting Demon. The long peace which had taken
place not only pressed greater fear amongst the people but also took away
            the swords and samurais, leaving  almost no hope.
But not all hope was lost. There were still those with hope and hearts of
                                  fire.
             ...And there were those with lust for the Demon.
  Thus the last of the fighters began their journey, to learn and finish
                    whatever destiny awaited for them.

                         -----------------------
----------------------------------------------------------------------------
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                   [   T H E   C H A R A C T E R S   ]

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時代を継ぐ少年 楓      Kaede  "Shining Soul"
----------------------------------------------------------------------------

The main character. Although he usually looks too young to be called an
adult, when he wakes up to his power he quickly becomes full of power and
confidence.

                                Storyline:
 Found and brought up by a swordsman, Kaede grew up with Moria and Yuki,
 both of whom were as good as family to him. Having mysterious powers, it
        was not rare for him to surprise them, as well as himself.
At the age of 12, upon returning from an errand Kaede and Yuki found Moria
     standing in front of the corpse of their teacher, the swordsman.
  Kaede who respected Moria for his Swordmanship but more as a brother,
 quickly saw his world crash behind him and attacked Moria. Moria did not
even try to dodge and was slashed, then left the Dojo behind without a word
                                    .
  Five years later, Kaede decides travels to learn the truth to what had
 happened that day by seeking out for Moria, and getting revenge for his
                             adopted father.


- - - - - - - - - - - - - -  SPECIAL MOVES - - - - - - - - - - - - - - - -

ichitou.shitsupuu
(Single Slash. Squall)             QCF + A or B

ichitou.kuuga
(Single Slash. WindFang)           fw,dn,fwdn + A or B

ichitou.renjinzan
(Single Slash. Fillet Flash)       [ QCB + A or B ] x 3

ichitou.[?]
(Single Slash. Stormblast)         near HCF + C
                                  (can be connect with kuuga, or super after)

(Forward Roll)                     HCB + B


[ SUPER SPECIALS ]

katsushin.fuuryuu
* (Lively Dragon Prounce)            QCB,QCF + hold AB

* ( Kaede Awaken )                 BCD
He will change into blonde and his lifemeter will be gradually reduced.
But his speed and damage increase.


[ POTENTIAL SUPER SPECIAL ]

katsushin.kouryu
** (Bad Dragon Rising)             QCB,QCF + B
 

AWAKEN KAEDE  's  Movelist
[ specials ]

SHINMEI SHIPPUU
(Morning Star. Squall)             QCF + A or B

SHINMEI KUUGA
(Morning Star. WindFang)           fw,dn,fwdn + A or B

SHINMEI RENJINZAN
(Morning Star. Fillet Flash)       [ QCB + A or B ] x 3

SHINMEI RANTOU
(Morning Star. Stormblast)         near HCF + C
                                  (can be connect with kuuga, or super after)

(Forward Roll)                     HCB + B


[ super special ]
* (Lively Dragon Revival)                  QCFx2 + hold AB
* (Lively Dragon Prounce)                  QCB,QCF + hold AB

[ P.super special ]
** (Lively Dragon Lance)                   QCFx2 + AB
** (Bad Dragon Rising)                     QCB,QCF + B



----------------------------------------------------------------------------
月の宿命に生きる士 御名方 守矢? Moriya Minakata "Moon Destiny"
----------------------------------------------------------------------------

                                Storyline:
Moriya was born with excellent talent in swordsmanship and was accepted to
learn under a respected swordsman. It was only a few years later that Moria
 excelled even the swordsman. Moria respected the swords man also for the
fact that he was given not only sword skills but also a family. But one day
when Moria was 17, he quickly realized that he was standing in front of the
                 dead body of the man he respected most.
Five years later, Moria travels to pay for his past, and thus journeys to
                    seek whatever is waiting for him.


- - - - - - - - - - - - - -  SPECIAL MOVES - - - - - - - - - - - - - - - -

(Glancing Moon)                 fwdn + A

ITTOU OBORO
(Glancing Blade Haze)           QCB + hold A or B or C,  D to cancel  

(Wait again)    before the sword is released,   D to cancel again

ITTOU NIIGETSU
(Glancing New Moon)             fw,dn,fwdn + A or B

ITTOU NIIGETSU  URA
(Double Glancing New Moon)      fw,dn,fwdn + A  then  fw,dn,fwdn + B

ITTOU GEKKAGE
(Glancing Moonlight)            QCF + A or B 

TAITOU FUGETSU
(Sash Blade Moonwalk)           bk,dn,bkdn + A or B or C


[Super Special]
* Life & Death Moonlight Flash    QCB,QCF + hold AB

[ P.Super special ]
** Life & Death Wild Seasons      QCB,QCF + B



----------------------------------------------------------------------------
運命を貫く槍 雪           Yuki  " Anxious White "
----------------------------------------------------------------------------

  The only Non-Oriental character in the game. Uses a spear instead of a
                                  sword.

                                Storyline:
Yuki lost her parents in an accident when she was very young. Picked up by
  the same swordsman who found Kaede, she found the three to be her true
family.  Feeling a complex with her different look from everyone else, her
 new family conforted her and she quickly began to learn swordsmanship to
become equal to them. Due to her lack in strengh, she picked up the arts of
                     spear and became a master at it.
 But her happiness soon came to an end at the age of 13 when the incident
  happened and everyone split. Five years later, Yuki decides to go on a
 journey to learn what really happened that day and to find Moria, to who
                     she always had hidden feelings.


- - - - - - - - - - - - - -  SPECIAL MOVES - - - - - - - - - - - - - - - -


Spinning Down attack            when opponent is down, fwdn + hold B

HYOUJIN
Ice Blade                       QCF + A or B

SHIMO
Frosty Flasher                  fw,dn,fwdn + A or B

SHUN SETSU ZAN
Blizzard Blast                  QCB + A or B

SUIZAN
Split in Two Swing              near HCB + C

Ice Mirror                      QCF + C


[ Super Special ]
* Frozen Whirlwind                      QCB,QCF + AB, then QCF + B or C


[ P.Super Special ]
** True Frozen Whirlwind                QCB,QCF + B



----------------------------------------------------------------------------
小さな陰陽師 一条 あかり  Akari Ichijou " Magical Little Girl "
----------------------------------------------------------------------------

A girl still only 13 year old, Akari is a summoner of spirits and already
 as good as anyone else. Has K9 teeth, an Osaka accent and likes to study
                                 English.

                                Storyline:
The Ichijou clan has always been working in the security/guarding business,
                         usually as an observer.
 One day, Akari was told by her father to go observe the Gate Of Hell and
 bring back a report. But Akari, quite forward in doing her  job, decides
not only to go check out what is happening but also to finish off whatever
                            may be happening.


- - - - - - - - - - - - - -  SPECIAL MOVES - - - - - - - - - - - - - - - -

Air Throw                       in air, any direction except up + B

Air Step Roll                   in air, dn + C, then rapid C

TENMON HOSHI NO MEGURI
Astro- Revolve                  dn, up + C

GAI KI DEIDENBOU
Rice Patty Demon Dicer          fw,dn,fwdn + A or B or C      

            Follow Up          Roll            when land, hold A or B
                               Bounce aways    any up direction + C
                               Bounce Towards  any down direction + C


GAI KI SEIKI
Pure Princess Parry             near, HCB + A

Demon Fireball                  QCF + A or B

Talismans                       HCB + B

HENKA NINGYOU
Transforming Troll              HCB + C


[ Super special  ]
* Sexlet Synthesis              QCB,QCF + AB

[ P.special moves ]
** 100 Demon Sabbath            HCB,fw  + B


((((((((( Moves that can be use after Transformation )))))))))))))))))))

Kaede  :None    Moriya  :None    Yuki  :None    Washizuka  :None
Juzou  :hold A or B or C
Shikyou:None?
Amano  :A rapidly
Lee    :AB, then A or B or dn C   , in air dn+C
Zantestu:in air, dn + C
Okina  :None
Shigen :bk+B, dash + C
Musashi:hold A
Kagami :None?

----------------------------------------------------------------------------
陽気な羅漢 神崎 十三  Juzou Kanzaki  " Big Heart "
----------------------------------------------------------------------------

26 years old. Fights with a giant iron rod and bases his attack on power.
Although not family, he lives and leeches off the Ichijou family since he
 does not have a home of his own. About two meters tall, talks in Kansai
                            accent like Akari.

                                Storyline:
 Like every day, Juzou was looking for a way to kill time in the Ichijou
family's house. But this day was different from other days. After hearing a
few footsteps Juzou was hit in the head from the back by Akari and the next
thing he knew, he was being forced in a  journey to check out the Gate of
                              Hell with her.


- - - - - - - - - - - - - -  SPECIAL MOVES - - - - - - - - - - - - - - - -

GEKI SHIN
Violent Quake                   fw,dn,fwdn + A or B

GOUDAN SHOU
Thundering Shock                Hold A or B or C, then release

FUGOKU
Hades Hollows                   near HCB + B,
                               when opponent falling, HCF + B,
                               when hits, HCF + B

KIN GOU JYUU TSUCHI
Diamond Drop                    QCF + A or B


[ Super special  ]
* Behemath Blast                        QCB,QCF + AB, then QCF + A

[ P.Super special  ]
** Devastation Cremation                HCB x 2 + B


----------------------------------------------------------------------------
忠誠の剣 鷲塚 慶一郎  Keiichirou Washizuka " Sword Wolf "
----------------------------------------------------------------------------

 28 years old. Washzuka is a member of the Shinsengumi, a group which is
 true to Japanese history and can be thought to be one major factor which
          determined Japan's modernization into the current era.
   Washizuka's fighting style is based on technical single hits, and he
believes strongly in the arts of Samurai which has been forgotten by many
                           people by this era.

                                Storyline:
After finishing his job as a spy, Washizuka is given his next assignment to
research the Gate of Hell. Thus Washizuka begins his journey to learn what
                           is happening there.

- - - - - - - - - - - - - -  SPECIAL MOVES - - - - - - - - - - - - - - - -


SHIKKUU SATSU
Fatal Flurry                    bk s fw + A or B

KOKUU SATSU
Foolish Flurry                  dn s up + A or B

ROUGA
Wolf Fang                       bk s fw + C, then QCB + C or QCF + C

SHUN SATSU
A Glorious Death                QCB + A or B, then press A rapidly

 
[ Super special  ]
* Real Wolf Fang                QCB,QCF + AB

[ P.Super special  ]
** Final Wolf fang              QCB,QCF + hold B



----------------------------------------------------------------------------
さまよう悪夢 紫鏡    Shikyoh  "Living Nightmare"
----------------------------------------------------------------------------

34 years old. Shikoh not only has one sword, but two nasty looking ones. He
was perviously a member of the Shinsengumi but with a different reason from
 Washizuka's: he just wanted to go on a killing rampage. It did not take
 long for the group to figure out his true reason of joining, and Shikyoh
                 escaped before they could prosecute him.

                                Storyline:
The Gate of hell and the rumor of the Demon's resurrection did nothing to
  Shikyoh but make him want to kill even more. But for Shikyoh it meant
nothing to kill commoners; what he really wanted to massacre were a preys
that fought back well so that it would satisfy his quench for good blood.
When a mysterious man appeared in front of Shikyoh and told him that there
  were prey to be found, it was eminent for Shikyoh to accept the offer.


- - - - - - - - - - - - - -  SPECIAL MOVES - - - - - - - - - - - - - - - -

Slippery crawl                  fw,bk,fw + C

Bold Eagle Swoop                QCB + A or B, then up + B

Rotation Eviscavotion           fw,dn,fwdn + A or B, then rapid A or B

Weasel 's Slash                 HCF + A or B

Scissor Slice                   Jump, QCB + B

No Mercy Thrust                 near, HCB + C

Down attack followup            during down attack, wriggle joystick


[ Super special  ]
* Delirium Drubber              QCF x 2 + AB

[ P.Super special  ]
** Wildhunger Whallop           QCF x 2 + B



----------------------------------------------------------------------------
江戸の喧嘩桜 天野 漂      Hyou Amano "Romancing Wanderer"
----------------------------------------------------------------------------

28 years old. A playboy who loves to live life as it is, Amano's three food
  groups is Sake, Women and Fighting. He seems to always carry a Shougi
                   (Japanese Chess) piece and a stick.

                                Storyline:
  From his usual "professional's house", Amano looks out the window and
                          rarely for him, sighs.
             "What's wrong? You're just not yourself lately."
"You see that Sakura tree? Look at it, its pedals are all falling off. ...I
 bet that there's someone out there who doesn't know how what's needed to
                               enjoy life."
           Amano then stands up, getting ready to take a walk.
"Hey where are you going?" asks the professional lady... as Amano replies,
                      "Out to Bust some ass, baby."

- - - - - - - - - - - - - -  SPECIAL MOVES - - - - - - - - - - - - - - - -


Piercing Sparrow                fw,bkdn,fw + A or B

Badger Bash                     Press A rapidly, then QCF + B

Destiny                         HCB + B  or  HCB + hold B

Upper                           fw,dn,fwdn + C

Falling Chess                   Near, fwdn fwdn + C


[ Super special  ]
* Checkmate of the Queen        HCB x 2 + AB

[ P.Super special  ]
** Checkmate of the Rook        HCB x 2 + B
** Checkmate of the Bishop      HCB x 2 + A



----------------------------------------------------------------------------
黄土からの使者 李 烈火     Lee Rekka "Oriental Justice"
----------------------------------------------------------------------------

20 years old. The First SNK character to use Shoulin Martial Arts. Unlike
most other characters in the game, Lee is from China. His weapon seems to
        be a fan, but uses it a bit differently from Mai Shiranui.

                                Storyline:
Lee learnt his martial arts in a land different from Japan. Seeing a bloody
  red shooting star fall in the East, Lee felt that an evil presence was
about to resurrect- a force so strong that it would eventually affect his
                             country as well.
 Thus Lee decided on a journey to travel east to a foreign land, to stop
                evil from spreading anywhere in the world.

- - - - - - - - - - - - - -  SPECIAL MOVES - - - - - - - - - - - - - - - -

Healing                         hold start

Shadow Kick                     Jump, dn + C

Dragon Hammer                   [ QCB + C ] x 5

Fan of Flames                   fw,dn,fwdn + B, then QCF + B 

Mist Mauler                     AB, then A or B or dn+C 

Serpent Rush                    HCB + A or B

Serpent Rush "Ha"               HCB + B, then HCF + B


[ Super special  ]
* Hidden Serpent Rush           QCB,QCF + AB 

[ P.Super special  ]
** Concealed Javelin Judgement  QCB,QCF + B



----------------------------------------------------------------------------
最後の忍道 斬鉄      Zantesu "Last Ninja"
----------------------------------------------------------------------------

A 52 years old Ninja. As a ninja he has tricky moves and unique moves such
 as multiple projectiles from the air and reflectors. Moving only in the
 shadow of history, many of Zantetsu's fellow ninjas deceased in wars and
  when Zantesu realized, he was the only remaining ninja. As Ninjas were
quickly becoming the thing of the past, Zantetsu tries to prove that ninjas
                        are the ultimate warriors.

                                Storyline:
"There is no one stronger than I.  No, there cannot exist such a thing..."
 His voice faded into the darkness just like himself, and where he stood
there was another corpse. The fighter who foolishly considered himself to
  be the strongest was no stronger than a new born baby in the hands of
                                Zantetsu.
              "No, this doesn't prove my strength at all..."
   In other words his present action was just a "normal murder", not a
                         challenge to the death.
As Zantetsu searches for a proof of his strength, he hears to rumors of the
Demon's resection and travels to find the Demon, hoping that its death will
                   be the final proof of invincibility.

- - - - - - - - - - - - - -  SPECIAL MOVES - - - - - - - - - - - - - - - -

Sky Demon Kick                  Jump, dn + C
             follow up         dn + C

Dash Slash                      During dash, B

RYUUEI JIN
Flowing Shadow Fury             [ QCF + A or B ] x 2  

KOUTACHI KAI
Iron Cleaver                    fw,HCF + B 

KIKOHOU
Temper Thrust                   QCB + B 

SUIMEN KAKURE
Underwater Undulation           bk,dn,bkdn + A 

OBOROKIRI
Sommersault Kick                fw,dn,fwdn + C 

Kunai                           Jump, QCF + A or B 

Shadow Drop                     near, HCB + C

 
[ Super special  ]
* Praying Mantis Pounce         QCB,QCF + AB
                follow up 1.      QCF + B, QCF + B
                follow up 2.      QCF + C, QCF + C

[ Super special  ]
** Dark Hunter                HCB x 2 + B



----------------------------------------------------------------------------
闘う隠者 玄武の翁    Okina the Genbu  "Fighting Hermit"
----------------------------------------------------------------------------

128 years old. Okina is known as "The Genbu", one of the four guardians of
 the Gate of Hell. Although he has retired, he is strong enough to defeat
                        243 fighters in one time.

                                Storyline:
 Year ago Okina was assigned the job to guard the Gate of Hell because of
his excellent sword skills. Normally a peaceful man who likes to fish, five
years ago, a boy named Kaede came to Okina's place. Okina taught Kaede all
he knew about swords, and Kaede quickly learnt up to a point where he could
                            even defeat Okina.
But one day, Kaede decides to journey away. Okina was not stupid enough to
realize that it was without reason, and decides to follow Kaeda, slowly but
                                steadily.

- - - - - - - - - - - - - -  SPECIAL MOVES - - - - - - - - - - - - - - - -

KAME KASA
Turtle Thrust                   QCF + A or B or C
                               ( C is healing )

KAME BU CHI
Turtle Tremor                   HCB + A or B or C
                               ( C is air spinning)

CHOU KA OOYOI
Fisherman 's Feint              fw,dn,fwdn + A or B or C

MUKU YOU
Pacifist Pounce                 dn, dn + C


[ Super special  ]
* Genbu Blast                   fw,HCF + AB 

[ P.Super special  ]
**   Rage of Genbu              fw,HCF + B



----------------------------------------------------------------------------
鉄腕猛虎 直衛 示現   Shigen Naoe  "Iron Tiger"
----------------------------------------------------------------------------

36 years old and huge enough to be called a giant. Also one of the guardian
of the Gate of Hell. Although usually quiet and peaceful, Shigen was sealed
off by his best friend and ever since his seal had been opened, his anger
                            bursted in flare.

                                Storyline:
A roar of vulgar shaked the air as Shigen's seal was broken since 10 years.
For ten years he could not move a single finger, and he finally stood up.
Shigen felt his muscle powered up more than twice before he was sealed, and
his muscle burst in anger. Inside his anger and pain, Shigen's control over
himself was of no more. The only thing left in his mind was revenge towards
         a name... a name that echoed in his head all ten years.


- - - - - - - - - - - - - -  SPECIAL MOVES - - - - - - - - - - - - - - - -

Air Throw                       in air, any direction except up + B or C

Dash Blow                       during dash, C

Counter Blow                    bk + B

SHIRAKO SOU
White Tiger Talon               QCB + A or B

RETSU HOERU
Exploding Spirit Blast          fw,dn,fwdn + A or B, then press A or B rapid

HISUI SAI
Kingfisher Crunch               HCF + C

Diamond Smasher                 HCB,fw + C


[ Super special  ]
* Destiny 's Retribution        HCB x 2 + AB

[ P.Super special  ]
** Jagged-Point Poke            HCB x 2 + B


============================================================================
--------------------------  The Bosses  ------------------------------------

暁  武蔵

Musashi Akatsuki

- - - - - - - - - - - - - -  SPECIAL MOVES - - - - - - - - - - - - - - - -

Charge                  Hold A
Triple Slash            QCF + A
Power Geyser(?)         QCF + B
Flame Blade             bk + B
Cross Blade             fw,dn,fwdn + hold B
Jigoku Toshi(?)         near, HCB + B


[ Super special  ]
* Amu(?)                QCB,QCF + AB

[ P.Super special  ]
* ? ? ? ? ?             HCB x 2 + B

----------------------------------------------------------------------------

 嘉神   慎之介

Shinnokai Kagami

- - - - - - - - - - - - - -  SPECIAL MOVES - - - - - - - - - - - - - - - -


? ? ? ? ? ?             Red Flame Sword Uppercut
? ? ? ? ? ?             Red Flame Wave

After transformation :

? ? ? ? ? ?             Blue Flame Sword Uppercut
? ? ? ? ? ?             Rush forward, thrust opponent into the air
? ? ? ? ? ?             Counter with a mirror type force, and slash opponent
                       (also act as a reflector)
? ? ? ? ? ?             Throw something on ground and become glimse of spark
                       rebouncing from the floor.

[ Super special  ]
* ? ? ? ? ?             Hover into the air and shoot a beam of laser to the
                       ground. (Unblockable)

[ P.Super special  ]
* ? ? ? ? ?             Rush forward and ???, ends with few small towers of
                       flames

----------------------------------------------------------------------------
============================================================================
List of Moves that can be Super Cancelled (Syouka)
-----------------------------------------------------
Kaede    : QCB + A or B
Moriya   : QCF + A or B
Yuki     : QCB + A or B
Amano    : fw,bkdn,fw + A
Akari    : dn up C
Juzou    : QCF + A or B
Lee      : HCB + A
Zantetsu : QCB + B
Shikyou  : in air QCB + B
Washizuka: bk s fw + A or B
Okina    : HCB + A or B
SHingen  : QCB + A or B
Musashi  : QCF + A



Which type of game mode is suitable for the characters
-----------------------------------------------------
Kaede              POWER / SPEED
Moriya             POWER / SPEED
Yuki               SPEED
Amano              POWER
Akari              SPEED
Juzou              POWER
Washizuka          POWER / SPEED
Shikyoh            SPEED
Lee                SPEED
Zantetsu           SPEED
Okina              SPEED
Shigen             POWER
Musashi            POWER
Kagami             POWER / SPEED

----------------------------------------------------------------------------
Codes and Tricks
------------------

Dark Colour :  Press start to select character

Time Attack Mode :  insert coin, hold A B C D, then press start.

Kaede Alternate Ending (unverified yet) :
Finish first 4 stages in normal Kaede, finish stage 5 and 6 in awaken Kaede,
finish stage 7(Yuki) in normal Kaede, finish stage 8(Moriya) in awaken Kaede,
finish stage 9(Musashi) in any Kaede, finish first round of stage 10(Kagami)
in normal Kaede, finish second round in awaken Kaede.

Use Musashi : at character select, within 3 sec, press C 6 times, B 3 times,
             C 4 times.

----------------------------------------------------------------------------
Thanks and Credits :

Cellenious 's Page ---
< http://www.twin.or.jp/?shin >
Normal characters' moves taken from his Gekka no kenshi location test
movelist (Japanese) !

MadMan Cafe ---

Stories quoted from his Gekka no kenshi page (English) !

MC ---
< http://www.geocities.com/Tokyo/Flats/8392/ >
Provider some of the moves and English moves names !

CyberGK ---
< [email protected] >
Code for Time Attack Mode !

K.Megura ---

Provider of the original moves names in Romaji !

Gekka no kenshin dazo ? Page---
Syouka List taken from the page!


----------------------------------------------------------------------------
English Moves names are official names that are found on the cabinet sticker.
In case of moves names that are not stated there, I use my own words to
represent it, as close to the meaning as possible.

Warning : Copyright (c) 1997 by Lancer
         This FAQ is NOT for sale nor for any profit purpose.
         Please ask the permission before distribute it on the internet.

         This FAQ is solely made for personal interest of the game.
         None any part of this FAQ is to be published on profit purpose
         articles like : Game magazine, hint books, ...etc.
         without the approve or credit of the author !!!


The Last Blade Movelist version 2.2  ------- 8 Jan 98


BY Darklancer :

Email         :  [email protected]

Visit Darklancer Arcade Game Page for the latest updates of this Movelist :

               http://home.pacific.net.sg/?lancer


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