Arc the Lad 3 - Item FAQ
Created by Andrew Nelson
Made:    July  22, 2002
Revised: March 26, 2003

 [email protected]
 AIM : RnLinkinpark


Table of Contents
-----------------------
 1 - Introduction

 2 - The List
    2.1 - Items
    2.2 - Weapons
    2.3 - Armor
    2.4 - Accessories
    2.5 - Synthesis Items

 3 - Shops

 4 - Synthesis Tricks

 5 - Disclaimer

 6 - Credits


#########
#############
1 - INTRODUCTION
#############
######

  I created this list because of the shear number of items and the small
number of FAQS written about it. I had a hell-of-a-time finding all the
combonations, so I thought I would make it easier for other people. Hope
you like it and have fun with synthesis!



#########
#############
2 - THE LIST
#############
######

 Here it is.  I have spent a lot of time creating this list.  Hopefully
it helps.

--------------------------
--Some things to know...--------------


-Point 1  "( )" means that the item inside the marks can replace the item
        before it.  Here's an example:

         Hybrid Magic Apple
             Magic Apple
             Tem's Root (Magic Apple)

         This means that the Hybrid Magic Apple can be created by using
       a Magic Apple and a Tem's Root, or 2 Magic Apples.  Get it?


-Point 2  Another thing to remember, some items may be mentioned in
        combinations more then twice.  This just means that you can use
        only two of them, but not the last one or two.  Here is another
        example:

         Antipersonnel Bomb
             Big Bomb
             Light Alloy (Tem's Root, Big Bomb)
             Tem's Root (Light Alloy, Big Bomb)

          As you can see, the Big Bomb is on here three times.  Since it
       can only be used twice, you have to use something else.  Valid
       combinations would be:  Big Bomb, Light Alloy, Tem's Root
                               Big Bomb, Big Bomb, Light Alloy
                               Big Bomb, Big BOmb, Light Alloy
          An invalid combination would be:
                               Big Bomb, Big Bomb, Big Bomb


-Point 3  "(Double it)" means that you can use that item twice in place
        of any of the following items, but you can only use two of it.


-Point 4  If there is ever a mix-up with a synthesis, it will create a
        useless item.  That item is based on what you have in the first
        slot.  These outcomes are marked and tell how they are made.


--------------------------------------
--------------------------


Now that that is over, on to the LIST!


======================
2.1  Items
======================

Vigor Seed              - Cure ally of Poison


Harmony Needle          - Cure ally of Silence


Gravity Nut             - Cure ally of Gravity


Mint                    - Cure ally of Sleep


Memory Plant            - Cure ally of Confusion


Power Jelly             - Cure ally of Hemo-ji condition


Rue's Medicine          - Cure ally of Paralysis


Recovery Tonic          - Resurrect fallen ally


General Tonic           - Cure ally of most abnormal states
      Vigor Seed (Double it)
      Harmony Needle (Double it)
      Gravity Nut (Double it)
      Mint (Double it)
      Memory Plant (Double it)
      Rue's Medicine (Double it)


Super General Tonic     - Cure all allies of most abnormal states
      General Tonic (Rad's Reagent)
      Rad's Reagent (General Tonic)


Dead Bud                - Recover one frickin' HP
      Created from mix-ups with items

Herb                    - Recovers 50 HP


Amazing Herb            - Recovers 100 HP
      Herb (Tem's Root)
      Tem's Root (Herb)


Super Amazing Herb      - Recovers 200 HP
      Amazing Herb
      Tem's Root (Amazing Herb)


Potent Herb             - Recovers 150 HP of nearby allies
      Amazing Herb
      Rad's Reagent


Super Potent Herb       - Fully recover nearby allies' HP
      Potent Herb
      Rad's Reagent (Potent Herb)


Apple Extract           - Recover just one MP
      Created from mix-ups with all items

Magic Apple             - Recovers 50 MP


Hybrid Magic Apple      - Recovers 100 MP
      Magic Apple
      Tem's Root (Magic Apple)


Red Apple               - Recovers 200 MP
      Hybrid Magic Apple
      Tem's Root (Hybrid Magic Apple)


Super Potent Apple      - Recovers 150 MP of nearby allies
      Hybrid Magic Apple
      Rad's Reagent


Hyper Apple             - Fully recovers nearby allies' MP
      Super Potent Apple
      Rad's Reagent (Super Potent Apple)


Life Nut                - Increases Maximum HP by 20 Points


Ambrosia                - Increases Maximum HP by 50 Points
      Life Nut
      Tem's Root (Life Nut)


Magic Power Nut         - Increases Maximum MP by 20 Points


Elixer Nut              - Increases Maximum MP by 50 Points
      Magic Power Nut
      Tem's Root (Magic Power Nut)


Strength Nut            - Increases ATK by 5 Points


Reco Pod                - Increases DEF by 5 Points


Magic Sprig             - Increases MAG by 5 Points


Palo Nut                - Increases AGL by 5 Points


Violet Fruit            - MOV up 1 point, Maximum is 7


Potent Violet Fruit     - MOV up 2 points, Maximum is 7


Vitality Fruit          - Level goes up 1


God's Nectar Fruit      - Raises 4 stats 3 points each


Bomb                    - Explosion damages nearby enemies


Big Bomb                - Bomb becomes able to reach far away
      Bomb
      Rad's Reagent (Bomb)


Antipersonnel Bomb      - Bomb inflicts damage within wide range
      Big Bomb
      Light Alloy (Tem's Root, Big Bomb)
      Tem's Root (Light Alloy, Big Bomb)


Rocket Bomb             - Bomb with the highest level of strength
      Antipersonnel Bomb (Tough Alloy)
      Tough Alloy (Inferno Powder)
      Inferno Powder (Antipersonnel Bomb)


Life Fruit              - Converts half of current HP into MP


Soul Herb               - Converts half of current MP into HP



======================
2.2  Weapons
======================

Blunt Sword             - Rusted old sword
      Created from mix-ups with all Swords             ATK +1


Bronze Sword            - Sword made of bronze
                                                       ATK +2


Iron Sword              - Sword made of iron
                                                       ATK +6


Steel Sword             - Sword made of tempered steel
                                                       ATK +11


Silver Sword            - Silver sword, made by synthesis
      Steel Sword (Shimmer Stone)                      ATK +17
      Shimmer Stone (Steel Sword)


Platinum Sword          - Sword made of platinum
                                                       ATK +24
                                                       AGL +1


Crystal Sword           - Sword made of crystal
                                                       ATK +32
                                                       AGL +3


Alloy Blade             - Made with a new synthesis technique
      Platinum Sword (Light Alloy)                     ATK +36
      Light Alloy (Tough Alloy)                        AGL +5
      Tough Alloy (Light Alloy)


Rune Sword              - Mysterious sword that increases MAG
      Platinum Sword (Mysterious Ore)                  ATK +40
      Mysterious Ore (Platinum Sword)                  MAG +7


Firangi                 - Sword with Fire Attribute
      Platinum Sword (Flame Fragment)               ATK +28
      Flame Fragment (Hybrid Magic Apple)              MAG +3
      Hybrid Magic Apple (Flame Fragment)


Ice Saber               - Sword with Water Attribute
      Platinum Sword (Water Fragment)                  ATK +28
      Water Fragment (Hybrid Magic Apple)              MAG +3
      Hybrid Magic Apple (Water Fragment)


Earth Blade             - Sword with Earth Attribute
      Platinum Sword (Earth Fragment)                  ATK +25
      Earth Fragment (Hybrid Magic Apple)              DEF +3
      Hybrid Magic Apple (Earth Fragment)              MAG +3


Storm Sword             - Sword with Wind Attribute
      Platinum Sword (Wind Fragment)                   ATK +25
      Wind Fragment (Hybrid Magic Apple)               DEF +3
      Hybrid Magic Apple (Wind Fragment)               MAG +3


Ray Sword               - Sword with Light Attribute
      Platinum Sword (Light Fragment)                  ATK +22
      Light Fragment (Hybrid Magic Apple)              DEF +3
      Hybrid Magic Apple (Light Fragment)              AGL +3
                                                       MAG +3


Diablo Edge             - Sword with Dark Attribute
      Platinum Sword (Dark Fragment)                   ATK +22
      Dark Fragment (Hybrid Magic Apple)               DEF +3
      Hybrid Magic Apple (Dark Fragment)               AGL +3
                                                       MAG +3

Mystic Sword            - Sword that greatly increases MAG
      Alloy Blade (Magic Sprig)                        ATK +45
      Magic Sprig (Alloy Blade)                        MAG +20


Gorgeous Ring           - Anrietta's pride.  Can't be removed
                                                       ATK +35


Flame Saber             - Elc's main weapon. Can't be removed
                                                       ATK +30


Crimson Edge            - Tosh's main weapon. Cannot be removed
                                                       ATK +35


Butcher Knife           - An unwieldy, poorly balanced knife
      Created from mix-ups with all Daggers            ATK +1
                                                       AGL -1


Bronze Dagger           - A handy blade of soft metal
                                                       ATK +2
                                                       AGL +1


Iron Knife              - A knife made of Itio City iron
                                                       ATK +5
                                                       AGL +1


Steel Scalpel           - A large blade make of steel
                                                       ATK +10
                                                       AGL +2


Silver Knife            - Shiny and useful product to synthesis
      Steel Scalpel                                    ATK +15
      Shimmer Stone (Steel Scalpel)                    AGL +2


Platinum Knife          - Often used in assassinations
                                                       ATK +22
                                                       AGL +3


Crystal Knife           - An razor-sharp blade of crystal
                                                       ATK +29
                                                       AGL +3


Super Alloy Knife       - Synthesized from various materials
      Platinum Knife                                   ATK +33
      Light Alloy (Tough Alloy)                        AGL +4
      Tough Alloy (Light Alloy)


Rune Dagger             - Knife that increases MAG
      Platinum Knife                                   ATK +35
      Mysterious Ore (Platinum Knife)                  MAG +7


Assassin Knife          - Poisons enemies with its blade
      Vigor Seed                                       ATK +17
      Silver Knife                                     AGL +5
      Tough Alloy (Vigor Seed, Silver Knife)


Silent Dagger           - Silences enemies it touches
      Harmony Needle                                   ATK +17
      Silver Knife                                     AGL +5
      Tough Alloy (Harmony Needle, Silver Knife)


Gravity Dagger          - Weighs down enemies that it touches
      Gravity Nut                                      ATK +24
      Platinum Knife                                   AGL +6
      Tem's Root (Gravity Nut, Platinum Knife)


Slumber Blade           - Causes enemies to go to sleep
      Mint                                             ATK +24
      Crystal Knife                                    AGL +6
      Tem's Root (Mint, Crystal Knife)


Mind Smasher            - Blade that confuses enemies
      Memory Plant                                     ATK +30
      Crystal Knife                                    AGL +7
      Wisdom Tablet (Memory Plant, Crystal Knife)


Shadow Stitcher         - Paralyzes enemies
      Power Jelly                                      ATK +30
      Crystal Knife                                    AGL +7
      Wisdem Tablet (Power Jelly, Crystal Knife)


Palo's Knife            - Slighty increases AGL
      Rune Dagger (Palo Nut)                           ATK +36
      Palo Nut (Rune Dagger)                           AGL +30


Theives Dagger          - Steals HP equal to 1/4 of damage
      Crystal Knife (Shimmer Stone)                    ATK +36
      Palo Nut (Crystal Knife)                         AGL +15
      Shimmer Stone (Palo Nut)


Reciprocal Blade        - Small knife that greatly increases AGL
      Platinum Knife                                   ATK +32
      Palo Nut                                         AGL +30
      Light Alloy (Palo Nut)


Warped Spear            - Spear with bent tip
      Created from mix-ups with all Spears             ATK +1
                                                       DEF -1
                                                       AGL -1


Iron Spear              - Short spear made of iron
                                                       ATK +4
                                                       DEF +1


Steel Spear             - Steel spear crafted of imported steel
                                                       ATK +9
                                                       DEF +2


Silver Sarissa          - Silver spear made by synthesis
      Steel Spear                                      ATK +14
      Shimmer Stone (Steel Spear)                      DEF +2


Platinum Sarissa        - Light, this spear made of platinum
                                                       ATK +21
                                                       DEF +3


Crystal Spear           - Tough spear with a crystal tip
                                                       ATK +28
                                                       DEF +3
                                                       AGL +3


Super Alloy Spear       - Synthesized numerous alloys
      Crystal Spear                                    ATK +32
      Light Alloy (Tough Alloy)                        DEF +8
      Tough Alloy (Light Alloy)


Rune Spear              - Increases numerous abilities
      Platinum Sarissa                                 ATK +33
      Mysterious Ore (Platinum Sarissa)                DEF +2
                                                       MAG +7


Muse Lance              - Spear that greatly increases AGL
      Platinum Sarissa                                 ATK +35
      Palo Nut                                         AGL +20


Card Trident            - Turns monsters into cards more often
      Harmony Needle (Rue's Medicine, Platinum Sarissa) ATK +18
      Rue's Medicine (Harmony Needle, Platinum Sarissa) MAG +4
      Platinum Sarissa (Rue's Medicine, Harmony Needle)


Sol Spear               - Turns monsters into cards very often
      Gods Nectar Fruit (Card Trident)                 ATK +30
      Card Trident                                     MAG +8


Magma Spear             - Greatly reduces Water Attribute damage
      Crystal Spear                                    ATK +31
      Water Fragment (Hybrid Magic Apple)              DEF +2
      Hybrid Magic Apple (Water Fragment)              AGL +2
                                                       MAG +2


Blizzard Spear          - Greatly reduces Fire Attribute damage
      Crystal Spear                                    ATK +31
      Flame Fragment                                   DEF +2
      Hybrid Magic Apple (Flame Fragment)              AGL +2
                                                       MAG +2


Gaia Spear              - Greatly reduces Wind Attribute damage
      Crystal Spear                                    ATK +31
      Wind Fragment                                    DEF +2
      Hybrid Magic Apple (Wind Fragment)               AGL +2
                                                       MAG +2


Hurricane Spear         - Greatly reduces Earth Attribute damage
      Crystal Spear                                    ATK +31
      Earth Fragment                                   DEF +2
      Hybrid Magic Apple (Earth Fragment)              AGL +2
                                                       MAG +2


Holy Spear              - Greatly reduces Dark Attribute damage
      Crystal Spear                                    ATK +31
      Dark Fragment                                    DEF +2
      Hybrid Magic Apple (Dark Fragment)               AGL +2
                                                       MAG +2


Dark Spear              - Greatly reduces Light Attribute damage
      Crystal Spear                                    ATK +31
      Light Fragment                                   DEF +2
      Hybrid Magic Apple (Light Fragment)              AGL +2
                                                       MAG +2


Phalanx                 - Heavy, with maximum destructive power
                                                       ATK +38
                                                       AGL -5


Scrap Gun               - Gun with a misshapen barrel
      Created from mix-ups with all Guns               ATK +1
                                                       AGL -1


Revolver                - Compact six-shooter
                                                       ATK +9


Sub-Machine Gun         - Wide and destructive attack
                                                       ATK +14


Assault Gun             - Light synthesized submachine gun
      Sub-Machine Gun (Light Alloy)                    ATK +21
      Light Alloy (Sub-Machine Gun)


Heavy Machine Gun       - Strong attack power
                                                       ATK +28


Grenade Launcher        - Launches grenades great distances
                                                       ATK +32


Gatling Gun             - Powerful Machine Gun
      Heavy Machine Gun                                ATK +34
      Light Alloy (Tough Alloy)
      Tough Alloy (Light Alloy)


Rocket Launcher         - Capable of firing large explosives
      Grenade Launcher (Tough Alloy)                   ATK +35
      Tough Alloy (Grenade Launcher)


Peacemaker              - Expert's hand gun
      Revolver                                         ATK +39
      Light Alloy (Inferno Powder)                     AGL +10
      Inferno Powder (Light Alloy)


Genocider               - Multi-projectile launcher
      Rocket Launcher                                  ATK +38
      Big Bomb (Light Alloy)
      Light Alloy (Big Bomb)


Shotgun                 - Made of assault gun materials
      Assault Gun                                      ATK +30
      Light Alloy (Inferno Powder, Assault Gun)
      Inferno Powder (Light Alloy, Assault Gun)


Nightmare               - Professional Shotgun
      Assault Gun                                      ATK +32
      Inferno Powder (Assault Gun)


Hunter Rifle            - A new style of gun
      Peacemaker (Shotgun)                             ATK +34
      Shotgun (Peacemaker)                             AGL +5


Sniper Rifle            - Can paralyze enemies with 1 shot
      Hunter Rifle                                     ATK +38
      Inferno Powder (Hunter Rifle)                    AGL +10


Hyper Shotgun           - A redesigned shotgun
      Nightmare (Water or Earth Fragment)              ATK +36
      Water Fragment (Earth Fragment)
      Earth Fragment (Water Fragment)


Lunar Blaster           - Appears like the Crescent Moon
      Sniper Rifle                                     ATK +42
      Mysterious Ore (Inferno Powder)                  AGL +15
      Inferno Powder (Mysterious Ore)


Stone Gun               - Launcher that can harden lava
      Rocket Bomb                                      ATK +50
      Grenade Launcher (Rocket Bomb)
      Calm Nut (Ice Saber)
      Ice Saber


Dimension Gun           - Shu's equipment, can't be removed
                                                       ATK +28


Uncanny Pole            - Pole with bizarre markings
      Created from mix-ups with all Rods               ATK +1
                                                       MAG -3


Silver Rod              - Long, light pole made of silver
                                                       ATK +10


Platinum Rod            - Amaidar monks use these in training
                                                       ATK +14
                                                       MAG +3


Crystal Rod             - Used by Paltos City defense troops
                                                       ATK +18
                                                       AGL +1
                                                       MAG +3


Hyper-Alloy Rod         - Rod that can get longer when fighting
      Platinum Rod                                     ATK +22
      Light Alloy (Tough Alloy)                        AGL +1
      Tough Alloy (Light Alloy)                        MAG +4


Rune Wand               - Wand blessed by a Guardian
      Platinum Rod                                     ATK +26
      Shimmer Stone (Tem's Root, Platinum Rod)         MAG +5
      Tem's Root (Shimmer Stone, Platinum Rod)


Mirage Rod              - Rod that increases MAG and AGL
      Magic Sprig (Palo Nut)                           ATK +15
      Palo Nut (Magic Sprig)                           AGL +20
      Platinum Rod (Palo Nut)                          MAG +8


Force Rod               - Greatly increases the owner's MAG
      Magic Power Nut                                  ATK +15
      Magic Sprig (Magic Power Nut)                    MAG +16
      Platinum Rod (Magic Sprig, Magic Power Nut)


Vlad Wand               - Recover HP equal to 1/4 damage taken
                                                       ATK +17
                                                       MAG +5


Renewal Wand            - Recover HP equal to 1/2 damage taken
      Super Amazing Herb (Red Apple)                   ATK +20
      Red Apple (Super Amazing Herb)                   MAG +7
      Crystal Rod (Red Apple)


Magic Stick             - Increases MAG and lowers MP cost
      Magic Power Nut (Rune Wand)                      ATK +19
      Rune Wand                                        MAG +10


Tohroo Stick            - MAG increases, MP cost cut in half
      Magic Power Nut (Magic Stick)                    ATK +21
      Magic Stick                                      MAG +12


Mystic Rod              - Recovers 10 MP per turn
      Magic Apple (Wisdom Tablet)                      ATK +16
      Hyper-Alloy Rod (Magic Apple)                    MAG +16
      Wisdom Tablet (Hyper-Alloy Rod)


Sacred Rod              - Recovers 20 MP per turn
      Magic Apple (Wisdom Tablet)                      ATK +18
      Rune Wand (Magic Apple)                          MAG +20
      Wisdom Tablet (Rune Wand)


Astral Rod                  - ?????
                                                       ATK +28
                                                       INT +10

Strongest Cane          - Greatly increases user's MAG
      Platinum Rod                                     ATK +23
      Tohroo Stick                                     MAG +30
      Wisdom Tablet (Platinum Rod)


Cursed Blade            - Large and not in charge
      Created from mix-ups with all Blades             ATK +2
                                                       AGL -2


Silver Blade            - A large, attractive blade
                                                       ATK +20


Platinum Blade          - Finely crafted of tough platinum
                                                       ATK +30
                                                       MAG +1


Crystal Blade           - Large and made of tough, light crystal
                                                       ATK +40


Titanium Blade          - Synthesized from many alloys
      Platinum Blade                                   ATK +45
      Light Alloy (Tough Alloy)
      Tough Alloy (Light Alloy)


Rune Blade              - Big sword that increases MAG
      Platinum Blade                                   ATK +50
      Mysterious Ore (Platinum Blade)                  DEF +5
                                                       AGL +5
                                                       MAG +10


Avenger                 - Big sword that increases AGL
      Silver Blade                                     ATK +55
      Palo Nut (Silver Blade)                          AGL +18


Guardian                - Big sword that increases DEF
      Silver Blade (Reco Pod)                          ATK +55
      Reco Pod                                         DEF +12


Blaze Guard             - Cuts Fire Attribute damage in half
      Crystal Blade (Flame Fragment)                   ATK +55
      Flame Fragment                                   DEF +5


Glacier Guard           - Cuts Water Attribute damage in half
      Crystal Blade (Water Fragment)                   ATK +55
      Water Fragment                                   DEF +5


Earth Keeper            - Cuts Earth Attribute damage in half
      Crystal Blade (Earth Fragment)                   ATK +55
      Earth Fragment                                   DEF +5


Storm Keeper            - Cuts Wind Attribute damage in half
      Crystal Blade (Wind Fragment)                    ATK +55
      Wind Fragment                                    DEF +5


Light Protector         - Cuts Light Attribute damage in half
      Crystal Blade (Light Fragment)                   ATK +55
      Light Fragment                                   DEF +5


Dark Protector          - Cuts Dark Attribute damage in half
      Crystal Blade (Dark Fragment)                    ATK +55
      Dark Fragment                                    DEF +5


Life Stealer            - Sword steals HP equal to damage
      Blaze Guard (Double it)                          ATK +60
      Glacier Guard (Double it)
      Earth Keeper (Double it)
      Storm Keeper (Double it)
      Light Protector (Double it)
      Dark Protector (Double it)


Light Saber             - This sword recovers 20 HP per turn
                                                       ATK +60
                                                       MAG +3


======================
2.3  Armor
======================

Warped Armor            - Slightly deformed armor, hard to use
      Created from mix-ups with all Armors             DEF +1
                                                       ATK -1
                                                       AGL -1


Leather Armor           - Made of leather hardened with wax
                                                       DEF +4


Steel Armor             - Stout armor crafted of steel
                                                       DEF +8


Silver Armor            - Expensive armor made of pure silver
      Steel Mail                                       DEF +13
      Shimmer Stone (Steel Armor)         MAG +3


Platinum Mail           - Armor made of Paltos platinum
                                                       DEF +19


Rune Armor              - Armor made of a mysterious substance
      Platinum Mail                                    DEF +26
      Mysterious Ore (Platinum Mail)                   AGL +2
                                                       MAG +2


Fire Armor              - Increases both MAG and AGL
      Steel Armor                                      DEF +30
      Flame Fragment                                   AGL +5
      Wisdom Tablet (Flame Fragment)                   MAG +5


Water Armor             - Increases both MAG and AGL
      Steel Armor                                      DEF +30
      Water Fragment                                   AGL +5
      Wisdom Tablet (Water Fragment)                   MAG +5


Earth Armor             - Increases both MAG and AGL
      Steel Armor                                      DEF +30
      Earth Fragment                                   AGL +5
      Wisdom Tablet (Earth Fragment)                   MAG +5


Wind Armor              - Increases both MAG and AGL
      Steel Armor                                      DEF +30
      Wind Fragment                                    AGL +5
      Wisdom Tablet (Wind Fragment)                    MAG +5


Light Armor             - Increases both MAG and AGL
      Steel Armor                                      DEF +30
      Light Fragment                                   AGL +5
      Wisdom Tablet (Light Fragment)                   MAG +5


Dark Armor              - Increases both MAG and AGL
      Steel Armor                                      DEF +30
      Dark Fragment                                    AGL +5
      Wisdom Tablet (Dark Fragment)                    MAG +5


Mystery Armor           - Recovers 20 HP each turn
      Wisdom Tablet (Rune Armor)                       DEF +32
      Rune Armor (Super Amazing Herb)
      Super Amazing Herb (Rune Armor)


Hero Armor              - Fixes abnormal status
      Rune Armor                                       DEF +34
      Wisdom Tablet (Rune Armor, Mysterious Ore)
      Mysterious Ore (Rune Armor, Wisdom Tablet)


Shining Armor           - Very expensive-looking armor
      Platinum Armor                                   DEF +10
      Shimmer Stone


Traveler Robe           - Basic adventurer protection
                                                       DEF +2


Fur Robe                - Warm cape made of animal hides
                                                       DEF +6


Hunter Cape             - A Hunter's favorite
      Fur Cape                                         DEF +10
      Shimmer Stone (Fur Cape)


Platinum Robe           - Woven of platinum threads
                                                       DEF +16
                                                       MAG +2


Rune Robe               - A wrap of mystarious cloth
      Platinum Robe                                    DEF +22
      Mysterious Ore (Platinum Robe)                   MAG +5


Fire Robe               - Increases MAG of the wearer
      Platinum Robe                                    DEF +26
      Flame Fragment (Tem's Root)                      MAG +15
      Tem's Root (Flame Fragment)


Water Robe              - Increases MAG of the wearer
      Platinum Robe                                    DEF +26
      Water Fragment                                   MAG +15
      Tem's Root (Water Fragment)


Earth Robe              - Increases MAG of the wearer
      Platinum Robe                                    DEF +26
      Earth Fragment                                   MAG +15
      Tem's Root (Earth Fragment)


Wind Robe               - Increases MAG of the wearer
      Platinum Robe                                    DEF +26
      Wind Fragment                                    MAG +15
      Tem's Root (Wind Fragment)


Light Robe              - Increases MAG of the wearer
      Platinum Robe                                    DEF +26
      Light Fragment                                   MAG +15
      Tem's Root (Light Fragment)


Dark Robe               - Increases MAG of the wearer
      Platinum Robe                                    DEF +26
      Dark Fragment                                    MAG +15
      Tem's Root (Dark Fragment)


Wise Man Robe           - Greatly decreases attribute damage
      Flame Fragment (Double it)                       DEF +22
      Water Fragment (Double it)                       MAG +12
      Earth Fragment (Double it)
      Wind Fragment (Double it)
      Light Fragment (Double it)
      Dark Fragment (Double it)


Miracle Robe            - Recovers 10 MP per turn
      Super Amazing Herb (Tem's Root)                  DEF +24
      Platinum Robe (Super Amazing Herb)               MAG +18
      Tem's Root (Platinum Robe)


Dimension Robe          - Cuts attribute damage in half
      Platinum Robe (Wisdom Tablet)                    DEF +26
      Rad's Reagent (Platinum Robe)                    MAG +6
      Wisdom Tablet (Rad's Reagent)


Decorator               - Foofy dress that increases MAG
                                                       DEF +27
                                                       MAG +9


Parade Coat             - Low DEF, but attractive
                                                       DEF +10


Jeweled Dress           - Anrietta is fond of this
                                                       DEF +20


Light Suit              - Elc's main clothes. Can't be removed
                                                       DEF +30


Cloth Suit              - Tosh's main clothes.  Can't be removed
                                                       DEF +20


Adventurer Vest         - Popular small breastplate
                                                       DEF +3


Chain Vest              - Leather, overlaid with decorative chains
                                                       DEF +7


Silver Breastplate      - Sturdy and attractive
      Chain Vest                                       DEF +11
      Shimmer Stone (Chain Vest)                       MAG +3


Pltnum Breastplate      - Light, tough armor of platinum
                                                       DEF +17


Rune Vest               - Vest covered with strange markings
      Pltnum Breastplate                               DEF +23
      Mysterious Ore (Platinum Vest)                   AGL +5


Fire Vest               - Increase wearer's AGL
      Pltnum Breastplate (Flame Fragment)              DEF +26
      Flame Fragment (Light Alloy)                     AGL +15
      Light Alloy (Pltnum Breastplate)


Ice Vest                - Increase wearer's AGL
      Pltnum Breastplate                               DEF +26
      Water Fragment                                   AGL +15
      Light Alloy (Water Fragment, Pltnum Breastplate)


Earth Vest              - Increase wearer's AGL
      Pltnum Breastplate                               DEF +26
      Earth Fragment                                   AGL +15
      Light Alloy (Earth Fragment, Pltnum Breastplate)


Wind Vest               - Increase wearer's AGL
      Pltnum Breastplate                               DEF +26
      Wind Fragment                                    AGL +15
      Light Alloy (Wind Fragment, Pltnum Breastplate)


Light Vest              - Increase wearer's AGL
      Pltnum Breastplate                               DEF +26
      Light Fragment                                   AGL +15
      Light Alloy (Light Fragment, Pltnum Breastplate)


Dark Vest               - Increase wearer's AGL
      Pltnum Breastplate                               DEF +26
      Dark Fragment                                    AGL +15
      Light Alloy (Dark Fragment, Pltnum Breastplate)


Battle Suit             - Armor that increases ATK and AGL
                                                       DEF +28
                                                       ATK +2
                                                       AGL +24


Treasure Vest           - Increases EXP won by 25%
      Pltnum Breastplate (Mysterious Ore)              DEF +28
      Palo Nut (Platinum Breastpleate)
      Mysterious Ore (Palo Nut)


Lucky Vest              - Increases EXP won by 50%
      Silver Breastplate (Wisdom Tablet)               DEF +28
      Vitality Fruit (Silver Breastplate)
      Wisdom Tablet (Vitality Fruit)


Metal Arm               - Shu's special armor.  Can't be removed
                                                       DEF +25


======================
2.4  Accessories
======================

Warped Amulet           - Charm warped into a strange shape
      Created from mix-ups with all Accessories        DEF+1


Red Talisman            - Cuts Fire Attribute damage in half

Blue Talisman           - Cuts Water Attribute damage in half

Yellow Talisman         - Cuts Earth Attribute damage in half

Green Talisman          - Cuts Wind Attribute damage in half

White Talisman          - Cuts Light Attribute damage in half

Black Talisman          - Cuts Dark Attribute damage in half

Flame Amulet            - Greatly reduces Fire Attribute damage
      Red Talisman
      Flame Fragment (Red Talisman)

Water Amulet            - Greatly reduces Water Attribute damage
      Blue Talisman
      Water Fragment (Blue Talisman)

Earth Amulet            - Greatly reduces Earth Attribute damage
      Yellow Talisman
      Earth Fragment (Yellow Talisman)

Wind Amulet             - Greatly reduces Wind Attribute damage
      Green Talisman
      Wind Fragment (Green Talisman)

Light Amulet            - Greatly reduces Light Attribute damage
      White Talisman
      Light Fragment (White Talisman)

Dark Amulet             - Greatly reduces Dark Attribute damage
      Black Talisman
      Dark Fragment (Black Talisman)

Flame Medallion         - Absorbs Fire Attribute damage
      Flame Amulet (Wisdom Tablet)
      Wisdom Tablet (Flame Amulet)

Hydro Medallion         - Absorbs Water Attribute damage
      Water Amulet
      Wisdom Tablet (Water Amulet)

Earth Medallion         - Absorbs Earth Attribute damage
      Earth Amulet
      Wisdom Tablet (Earth Amulet)

Wind Medallion          - Absorbs Wind Attribute damage
      Wind Amulet
      Wisdom Tablet (Wind Amulet)

Holy Medallion          - Absorbs Light Attribute damage
      Light Amulet
      Wisdom Tablet (Light Amulet)

Abyssar Medallion       - Absorbs Dark Attribute damage
      Dark Amulet
      Wisdom Tablet (Dark Amulet)

Force Amulet            - Greatly decrease attribute damage
      Flame Amulet (Double it)
      Water Amulet (Double it)
      Earth Amulet (Double it)
      Wind Amulet (Double it)
      Light Amulet (Double it)
      Dark Amulet (Double it)

Soothing Ring           - Completely prevents Poison status
      Vigor Seed
      Shimmer Stone (Vigor Seed)

Falcon Statue           - Completely prevents Silence status
      Harmony Needle
      Shimmer Stone (Harmony Needle)

Magnetic Belt           - Completely prevents Gravity status
      Gravity Nut
      Shimmer Stone (Gravity Nut)

Insomnia Card           - Completely prevents Sleep status
      Mint
      Shimmer Stone (Mint)

Tanzanite               - Completely prevents Confusion status
      Memory Plant
      Shimmer Stone (Memory Plant)

Anti Hemo-ji            - Completely prevents Hemo-ji status
      Power Jelly
      Shimmer Stone (Power Jelly)

Emblem of Lark          - Completely prevents Paralyzed status
      Rue's Medicine
      Shimmer Stone (Rue's Medicine)

Book of Cravis          - Prevent most abnormal statuses
      General Tonic
      Mysterious Ore (Wisdom Tablet, General Tonic)
      Wisdom Tablet (Mysterious Ore, General Tonic)

Litch Ring              - Each turn +50 MP, -50 HP
      Life Fruit (Magic Armlet)
      Magic Armlet (Life Fruit, Mysterious Ore, Wisdom Tablet)
      Mysterious Ore (Life Fruit, Magic Armlet, wisdom Tablet)
      Wisdom Tablet (Life Fruit, Magic Armlet, Mysterious Ore)

Strength Armlet         - Arm ring that increases ATK
                                                       ATK +5

Protection Armlet       - Arm ring that increases DEF
                                                       DEF +5

Magic Armlet            - Arm ring that increases MAG
                                                       MAG +5

Swift Armlet            - Arm ring that increases AGL
                                                       AGL +5

Muscle Ring             - Ring that greatly increases ATK
      Strength Nut (Tem's Root)                        ATK +10
      Strength Armlet (Strenghth Nut)
      Tem's Root (Strength Armlet)

Armor Ring              - Ring that greatly increases DEF
      Reco Pod (Tem's Root)                            DEF +10
      Protection Armlet (Reco Pod)
      Tem's Root (Protection Armlet)

Spirit Ring             - Ring that greatly increases MAG
      Magic Sprig (Tem's Root)                         MAG +10
      Magic Armlet (Magic Sprig)
      Tem's Root (Magic Armlet)

Speed Ring              - Ring that greatly increases AGL
      Palo Nut (Tem's Root)                            AGL +10
      Swift Armlet (Palo Nut)
      Tem's Root (Swift Armlet)

Super Ring              - Arm ring that increases most stats
      Strength Armlet (Double it)                      ATK +5
      Protection Armlet (Double it)                    DEF +5
      Magic Armlet (Double it)                         MAG +5
      Swift Armlet (Double it)                         AGL +5
      Mysterious Ore (Double it)

Soldier's Armlet        - Greatly increases ATK and DEF
      Muscle Ring (Armor Ring, Wisdom Tablet)          ATK +10
      Armor Ring (Muscle Ring, Wisdom Tablet)          DEF +10
      Wisdom Tablet (Muscle Ring, Armor Ring)

Heretic Armlet          - Greatly increases MAG and AGL
      Spirit Ring (Speed Ring, Wisdom Tablet)          ATK +10
      Speed Ring (Spirit Ring, Wisdom tablet)          MAG +10
      Wisdom Tablet (Spirit Ring, Speed Ring)

Romancing Stone         - Makes MP consumption zero

Flay's Crest            - Cut attribute damage in half

Raila's Mirror          - Prevent three statuses

Delight Heel            - Recovers 10 HP and MP each turn

King's Image            - Increases EXP earning by 25%



======================
2.5  Synthesis Items
======================

Flame Fragment          - Fire Attribute, used in synthesis


Water Fragment          - Water Attribute, used in synthesis


Earth Fragment          - Earth Attribute, used in synthesis


Wind Fragment           - Wind Attribute, used in synthesis


Light Fragment          - Light Attribute, used in synthesis


Dark Fragment           - Dark Attribute, used in synthesis


Shimmer Stone           - Unusual synthesis item
      Created from mix-ups with all Synthesis Items


Light Alloy             - Unusual synthesis item


Tough Alloy             - Unusual synthesis item


Mysterious Ore          - Mysterious synthesis item


Rad's Reagent           - Widens range of synthesis


Tem's Root              - Beneficial in synthesis


Wisdom Tablet           - Ancient knowledge is written on it


Inferno Powder          - Explosive gunpowder used in synthesis


Vine Rope               - Tough, sinewy plant shoot


Calm Nut                - Nut from a strange plant

-----------------------------------------------------------------

 There are many more combinations for some of the items, but they are
either obvious or are just not really worth it.



#########
#############
3 - Shops
#############
######

 Want to know where you can buy some stuff?  Well, here's a list.


Itio, Eteru Isle
----------------
Items:
 Vigor Seed              50   G
 Harmony Needle          50   G
 Gravity Nut             50   G
 Mint                    50   G
 Memory Plant            50   G
 Power Jelly             50   G
 Rue's Medicine          50   G
 Herb                    20   G
Weapons:
 Bronze Sword            40   G
 Iron Sword              100  G
 Bronze Dagger           50   G
 Iron Knife              120  G
 Iron Spear              110  G
Armor:
 Leather Armor           120  G
 Traveler Armor          50   G
 Adventurer Vest         70   G
Accessories:
 -----
Synthesis Items:
 -----



Renn, Forestamore
-----------------
Items:
 Vigor Seed              50   G
 Harmony Needle          50   G
 Gravity Nut             50   G
 Mint                    50   G
 Memory Plant            50   G
 Power Jelly             50   G
 Rue's Medicine          50   G
 Herb                    20   G
Weapons:
 Iron Sword              100  G
 Steel Sword             240  G
 Iron Knife              120  G
 Steel Scalpel           280  G
 Iron Spear              110  G
 Steal Spear             260  G
Armor:
 Leather Armor           120  G
 Steel Armor             360  G
 Traveler Armor          50   G
 Adventurer Vest         70   G
 Chain Vest              240  G
Accessories:
 -----
Synthesis Items:
 -----



Gislem, North Sularto
-----------------
Items:
 Vigor Seed              50   G
 Harmony Needle          50   G
 Gravity Nut             50   G
 Mint                    50   G
 Memory Plant            50   G
 Power Jelly             50   G
 Rue's Medicine          50   G
 Herb                    20   G
 Bomb                    100  G
Weapons:
 Iron Sword              100  G
 Steel Sword             240  G
 Iron Knife              120  G
 Steel Scalpel           280  G
 Iron Spear              110  G
 Steal Spear             260  G
 Revolver                150  G
Armor:
 Leather Armor           120  G
 Steel Armor             360  G
 Traveler Armor          50   G
 Fur Cape                180  G
 Adventurer Vest         70   G
 Chain Vest              240  G
Accessories:
 -----
Synthesis Items:
 Dark Fragment           2500 G    - After Job 43: Gislem Gift Courier



Testa, South Sularto
-----------------
Items:
 Vigor Seed              50   G
 Harmony Needle          50   G
 Gravity Nut             50   G
 Mint                    50   G
 Memory Plant            50   G
 Power Jelly             50   G
 Rue's Medicine          50   G
 Herb                    20   G
 Bomb                    100  G
Weapons:
 Steel Sword             240  G
 Silver Sword            500  G
 Steel Scalpel           280  G
 Silver Knife            600  G
 Steal Spear             260  G
 Silver Sarissa          540  G
 Revolver                150  G
 Sub-Machine Gun         360  G
 Silver Rod              460  G
Armor:
 Steel Armor             360  G
 Silver Mail             920  G
 Fur Cape                180  G
 Hunter Cape             500  G
 Chain Vest              240  G
 Silver Breatplate       600  G
Accessories:
 -----
Synthesis Items:
 Light Fragment          2500 G    - After Job 43: Gislem Gift Courier



Paysus, Jiharta
-----------------
Items:
 Vigor Seed              50   G
 Harmony Needle          50   G
 Gravity Nut             50   G
 Mint                    50   G
 Memory Plant            50   G
 Power Jelly             50   G
 Rue's Medicine          50   G
 Herb                    20   G
 Bomb                    100  G
Weapons:
 Steel Sword             240  G
 Silver Sword            500  G
 Steel Scalpel           280  G
 Silver Knife            600  G
 Steal Spear             260  G
 Silver Sarissa          540  G
 Revolver                150  G
 Sub-Machine Gun         360  G
 Silver Rod              460  G
Armor:
 Steel Armor             360  G
 Silver Mail             920  G
 Fur Cape                180  G
 Hunter Cape             500  G
 Chain Vest              240  G
 Silver Breatplate       600  G
Accessories:
 -----
Synthesis Items:
 -----



Rusalt, Jiharta
-----------------
Items:
 Vigor Seed              50   G
 Harmony Needle          50   G
 Gravity Nut             50   G
 Mint                    50   G
 Memory Plant            50   G
 Power Jelly             50   G
 Rue's Medicine          50   G
 Herb                    20   G
 Amazing Herb            60   G
 Bomb                    100  G
Weapons:
 Silver Sword            500  G
 Platinum Sword          900  G
 Silver Knife            600  G
 Platinum Knife          1080 G
 Silver Sarissa          540  G
 Platinum Sarissa        980  G
 Sub-Machine Gun         360  G
 Assault Gun             750  G
 Silver Rod              460  G
 Platinum Rod            850  G
Armor:
 Steel Armor             360  G
 Silver Mail             920  G
 Fur Cape                180  G
 Hunter Cape             500  G
 Chain Vest              240  G
 Silver Breatplate       600  G
Accessories:
 -----
Synthesis Items:
 -----



Paltos, Parute
-----------------
Items:
 Vigor Seed              50   G
 Harmony Needle          50   G
 Gravity Nut             50   G
 Mint                    50   G
 Memory Plant            50   G
 Power Jelly             50   G
 Rue's Medicine          50   G
 Herb                    20   G
 Amazing Herb            60   G
 Bomb                    100  G
Weapons:
 Silver Sword            500  G
 Platinum Sword          900  G
 Silver Knife            600  G
 Platinum Knife          1080 G
 Silver Sarissa          540  G
 Platinum Sarissa        980  G
 Sub-Machine Gun         360  G
 Assault Gun             750  G</pre><pre id="faqspan-2">
 Silver Rod              460  G
 Platinum Rod            850  G
 Silver Blade            620  G
 Platinum Blade          1060 G
Armor:
 Silver Mail             920  G
 Platinum Mail           2250 G
 Hunter Cape             500  G
 Platinum Robe           1080 G
 Silver Breastplate      600  G
 Pltnum Breastplate      1850 G
Accessories:
 -----
Synthesis Items:
 -----



Felator, Ragnark
-----------------
Items:
 Vigor Seed              50   G
 Harmony Needle          50   G
 Gravity Nut             50   G
 Mint                    50   G
 Memory Plant            50   G
 Power Jelly             50   G
 Rue's Medicine          50   G
 Herb                    20   G
 Amazing Herb            60   G
 Bomb                    100  G
 Big Bomb                300  G
Weapons:
 Platinum Sword          900  G
 Crystal Sword           1500 G
 Platinum Knife          1080 G
 Crystal Knife           1800 G
 Platinum Sarissa        980  G
 Crystal Spear           1660 G
 Assault Gun             750  G
 Heavy Machine Gun       1350 G
 Platinum Rod            850  G
 Crystal Rod             1440 G
 Platinum Blade          1060 G
 Crystal Blade           1820 G
Armor:
 Silver Mail             920  G
 Platinum Mail           2250 G
 Hunter Cape             500  G
 Platinum Robe           1080 G
 Silver Breastplate      600  G
 Pltnum Breastplate      1850 G
Accessories:
 -----
Synthesis Items:
 -----


Sky Castle (Dorvin and Co.)
-----------------
Items:
 Items:
 Vigor Seed              50   G
 Harmony Needle          50   G
 Gravity Nut             50   G
 Mint                    50   G
 Memory Plant            50   G
 Power Jelly             50   G
 Rue's Medicine          50   G
 General Tonic           400  G
 Amazing Herb            60   G
 Hybrid Magic Apple      600  G
 Big Bomb                300  G
Weapons:
 Crystal Sword           1500 G
 Alloy Blade             2400 G
 Crystal Knife           1800 G
 Super Alloy Knife       2880 G
 Crystal Spear           1660 G
 Super Alloy Spear       2720 G
 Heavy Machine Gun       1350 G
 Grenade Launcher        2250 G
 Crystal Rod             1440 G
 Hyper-Alloy Rod         2330 G
 Crystal Blade           1820 G
 Titanium Blade          3040 G
Armor:
 Platinum Mail           2250 G
 Platinum Robe           1080 G
 Pltnum Breastplate      1850 G
Accessories:
 Soothing Ring           2000 G
 Falcon Statue           4000 G
 Magnetic Belt           6000 G
 Insomnia Card           8000 G
 Tanzanite               10000G
 Anti Hemo-ji            12000G
 Emblem of Lark          14000G
Synthesis Items:
 -----



Pandira Casino, South Sularto
-----------------

 You pay for things with Chips instead of Goz.  Here's the amounts:

10,000      Recovery Tonic
20,000      Shimmer Stone
30,000      Super General Tonic
40,000      Potent Herb
50,000      Antipersonnel Bomb
60,000      Light Alloy
80,000      Super Potent Apple
120,000     Rad's Reagent
150,000     Life Nut
150,000     Magic Power Nut
150,000     Alloy Blade
150,000     Peacemaker
200,000     Reciprocal Blade
200,000     Vlad Wand
200,000     Avenger
200,000     Magma Spear
270,000     Rune Robe
270,000     Rune Vest
300,000     Rune Armor
999,000     Book of Cravis



#########
#############
4 - Synthesis Tricks
#############
######

 Because of the many different ways to create just one item, there are
loop-holes.  The list below will help you create some items earlier then
you really should have them.


--------------------------
--Some things to know...--------------

 The Danger Dome comes in handy at this part in the game.  Since you
can't but platinum stuff yet, you can go there and wager your lower class
armor for a better class one.  Just keep doing that until you get what
you need.
   Weapons: Bronze -> Iron  -> Steel -> Silver -> Platinum -> Crystal
   Armor  :           Lvl 1 -> Lvl 2 -> Lvl 3  -> Platinum


 Need some extra cash for your experiments?  Well, mixing a Platinum
Armor with a Shimmer Stone makes a Shining Armor, which can be sold for
30000G!!  That will fill up your wallet real fast.  If you run low on
Shimmer Stones, they can be purchased at the casino for some chips, or
wager a Rocket Bomb at the Danger Dome.  Rocket Bombs can be gained by
wagering a Bomb for a Big Bomb, a Big Bomb for a Antipersonnel Bomb, and
that for the Rocket Bomb.  Phew!


 All of the following items are listed by whether you can get it in
"North Sularto" in Disc One or "Later in the Game"
 Later in the Game technically means when you are able to get items
previously unfound.  They are seperated because people like to get all
the high power stuff as fast as possible, and North Sularto just
happens to be that place.


--------------------------------------
--------------------------


- -  N O R T H   S U L A R T O  - -


Sol Spear
---------------
 Need:
   Harmony Needle  -  x4
   Rue's Medicine  -  x2

 Synthesis Chain:
   (Harmony Needle x2 + Rue's Medicine = Card Trident) x 2
   Card Trident x2 = Sol Spear


Miracle Robe
---------------
 Need:
   Herb            -  x8
   Platinum Robe   -  x1

 Synthesis Chain:
   (Herb x2 = Amazing Herb) x 4
   (Amazing Herb x2 = Super Amazing Herb) x 2
   Super Amazing Herb x2 + Platinum Robe = Miracle Robe


Mystery Armor
---------------
 Need:
   Platinum Armor  -  x2
   Super Amazing Herb x2

 Synthesis Chain:
   Platinum Armor x2 = Rune Armor
   Rune Armor + Super Amazing Herb x2 = Mystery Armor


Palo's Knife
---------------
 Need:
   Platinum Knife  -  x4

 Synthesis Chain:
   (Platinum Knife x2 = Rune Dagger) x 2
   Rune Dagger x2 = Palo's Knife


Strongest Cane
---------------
 Need:
   Platinum Rod    -  x6
   Shimmer Stone   -  x8

 Synthesis Chain:
   (Platinum Rod + Shimmer Stone x2 = Rune Wand) x 4
   (Rune Wand x2 = Magic Stick) x 2
   Magic Stick x2 = Tohroo Stick
   Tohroo Stick + Platinum Rod x2 = Strongest Cane


Life Stealer
---------------
 Need:
   Flame Fragment  -  x2
   Water Fragment  -  x2
   Earth Fragment  -  x2
   Wind Fragment   -  x2
   Light Fragment  -  x2
   Dark Fragment   -  x2

 Synthesis Chain:
   (Elemental Fragment x2 = Elemental Blade) x 6 //with all fragments
   All Elemental Blades x6 = Life Stealer


Sniper Rifle
---------------
 Needs:
   Light Alloy     -  x8
   Revolver        -  x4


 Synthesis Chain:
   (Revolver + Light Alloy x2 = Peacemaker) x 4
   (Peacemaker x2 = Hunter Rifle) x2
   Hunter Rifle x2 = Sniper Rifle


Genocider
---------------
 Needs:
   Tough Alloy     -  x2
   Big Bomb        -  x2

 Synthesis Chain
   Tough Alloy x2 = Rocket Launcher
   Rocket Launcer + Big Bomb x2 = Genocider


Mystic Sword
---------------
 Needs:
   Light Alloy     -  x4
   Tough Alloy     -  x2

 Synthesis Chain:
   (Light Alloy x2 + Tough Alloy = Alloy Blade) x 2
   Alloy Blade x2 = Mystic Sword


Shadow Stitcher
---------------
 Needs:
   Power Jelly     -  x2
   Crystal Knife   -  x2

 Synthesis Chain:
   Power Jelly x2 + Crystal Knife = Shadow Stitcher


Super Potent Herb
---------------
 Need:
   Herb            -  x4
   Rad's Reagent   -  x2

 Synthesis Chain:
   (Herb x2 = Amazing Herb) x 2
   (Amazing Herb + Rad's Reagent = Potent Herb) x 2
   Potent Herb x2 = Super Potent Herb


Hyper Apple
---------------
 Need:
   Magic Apple     -  x4
   Rad's Reagent   -  x2

 Synthesis Chain:
   (Magic Apple x2 = Hybrid Magic Apple) x 2
   (Hybrid Magic Apple + Rad's Reagent = Super Potent Apple) x 2
   Super Potent Apple x2 = Hyper Apple


Firangi (and other elemental Swords)
---------------
 Need:
   Magic Apple     -  x2
   Elemental Fragment x2  (must be alike attribute)

 Synthesis Chain:
   Magic Apple x2 = Hybrid Magic Apple
   Elemental Fragment x2 = Hybrid Magic Apple = Elemental Sword


Treasure Vest
---------------
 Needs:
   Pltnum Breastplate x2
   Palo Nut        -  x1

 Synthesis Chain:
   Pltnum Breastplate x2 + Palo Nut = Treasure Vest


Lucky Vest
---------------
 Needs:
   Silver Breastplate x2
   Vitality Fruit  -  x1

 Synthesis Chain:
   Silver Breastplate x2 + Vitality Fruit = Lucky Vest


Any Anti-Status Accessory
---------------
 Status Recovery Item x2 = Anti-Status Accessory



- -  L A T E R   I N   T H E   G A M E  - -


Lunar Blaster
---------------
 Needs:
   Sniper Rifle    -  x2  (shown above)
   Mysterious Ore  -  x1

 Synthesis Chain:
   Sniper Rifle x2 + Mysterious Ore = Lunar Blaster



#########
#############
5 - DISCLAIMER
#############
######

This FAQ (C)2002 Andrew Nelson.  This FAQ is not to be distributed unless
my permission is given.  My e-mail and AIM names are mentioned above.
Arc the Lad collection and Arc the Lad are (C)1995-2001 Sony Computer
Entertainment Inc.


#########
#############
6 - CREDITS
#############
######

I would like to thank these people for helping me with this...

Jason - A good friend and a gamer like me.

Todo - For getting the Astral Rod Information

Benjamin Goh and Other Contributors - There were alot of people that sent
   info for the Astral Rod, but I was lazy and didn't get to it in for
   a while.  Sorry!

My Computer - For not restarting when I haven't saved for a few hours.

GameFAQS Message Boards - I would not have some of this list if it were
 not for a lot of the people on there.

GameFAQS - For posting this.

Working Designs - For bringing this game to the US!