AAA RRR CCCC TTTTT H H EEEEE L AAA DDD
A A R R C T H H E L A A D D
AAAAA RRR C T HHHHH EEEEE L AAAAA D D
A A R R C T H H E L A A D D
A A R R CCCC T H H EEEEE LLLLL A A DDD
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ARC THE LAD COLLECTION
Arc The Lad 2
Arc The Lad Collection is (c) 2001 SCE Inc
(Sony Computer Entertainment Inc)
English Translation (c)2001 Working Designs Inc.
(c)2003 - bWoNg
[email protected]
V0.47
I.THE BEGINNING
***
SNIOC TRESNI.X* *II.PREHISTORIC
* *
YCILOP.XI* *III. BACK TO THE FUTURE
* *
A&Q.IIIV* *IV. PROCLAIM
* *
TSEHC ERUSAERT.IIV* *V. STORM POWER
***
STNIH DNA SPIT.IV
I. The Beginning
II. Prehistoric
III. Back to the Future
IV. Proclaim
V. Storm Power
VI. Tips and Hints
1. Useful and unique Items
2. Monsters List
3. Smith
2.1. Smith in Prodias
2.2. Smith in Brakia
2.3. ++Smith Miscellaneous (trick)
2.4. Smith Summary
2.5. ++Smith
4. Choko
3.1. When will she be able to join?
5. Combinations of Equipments/Accessories/Items
4.1. Leveling Up Plus Increase HP
4.2. Healing Every Turn
4.3. Double Up Your Experience
4.4. +Boosting up HP and Attack Level
6. Collecting money and Experience
5.1. In Alatos
7. Captured Monsters
6.1. Capturing Monsters
6.2. Mother Claire's Cave
6.3. (+)Class Change
6.4. ++Inner Abilities
6.5. Add Abilities
6.6. Special Abilities
6.7. ++Recommended
6.8. (+)Where Are They?
8. Main Characters
7.1. ++Inner Abilities
7.2. Add Abilities
9. +Odd/Strange
VII. Treasure Chest
VIII. Q&A
IX. Policy
X. Insert Coins
+ new
++ updated
(+) wait for next update
The Beginning
At first, there was no intention whatsoever to type this faq,
but when I found only a few on gamefaqs.com and as I kept playing,
I found some info, which I though could be useful.
That's why this faq was released in such incomplete version and you
will find corrections here and there. I will beat this game for the
second, time (only if I have more spare time) in order to complete
my role.
Arc the Lad is a brain-challenging game and mini-me like it.
This could be a summary of my l^oo^ng hours playing Arc the Lad.
and this faq will keep growing as I keep on playing :)
General Gameplay.
Characters can jump over obstacles/enemies during battles, and many
good ideas to bring this cute-mature-RPG one jump ahead.
Why do you think you want to go up and down the 50-70 floors
Forbidden Ruins and still get excited to do it again?
I am (STILL) about 50% to finish this game. I have finished all the
Sacred Ruins and the 50 Floor Forbidden Ruins, haven't tried the
Monster Tournament Arena.
I am using a walkthrough by Billy Lee to guide me.
I am done with Garuano and now upgrading levels, etc.
UWAAAAH...zz..
My first faq is Tales of Destiny 2 Mini games.
Thanks a million to c_jay_c.
For those of you who had sent e-mail to my Destiny Faq,
thank you. I faced #@@# problems with my previous e-mail address.
Just address your curiosity and greets and all gaming relations to
[email protected]
Prehistoric
0.1 July 24, 2002
Send my first Arc 2 faq to C_Jay_C.
Still got a lot to do.
0.2 August 12, 2002
Scratch more details on each section.
Soft make up; Round Table, etc.
Add new sections.
Slow updating 'cause my computer crashed.
Adjusted the faq version.
0.3 August 22, 2002
New subsection; Main Characters.
More details on Captured Monsters section.
Summary of smith section.
0.35 August 24,2002
More sections on the Round Table
Minor corrections, grammar, more on Change Classes,
Capturing Monsters, Special Ability,
Combinations of Equipments/Accessories/Items
0.4 August 29, 2002
+New Round Table, +Recommended, +Where are they?
(+Smith), ++Class Change,
++Captured Monster Inner Ability,
++notes on Tragedy Glasses trick, Some corrections,
0.45 Sept. 09, 2002
+Odd/Strange, ++Smith, ++Trick on Smith Miscellaneous,
++Inner Abilities, ++Combinations, Corrections,
I have been rolling this game for approx. almost 200 hours.
And I never use a GS code.
That is why it takes more time to grow this faq,
and already wasting t^oo^ much time looking for MONEY.
Now, I have decided to take a significant action
in order to decrease my hair stress.
From this version on, I am going to take advantage of the
Diekbeck's Max Exp. code
I am desperate to Speed Up and beat this game @~@
^
It may take a little while before I can spoil you a major
update.
0.46 January 07, 2004
This is just to remind you that I will continue updating this faq
although a bit slow. Last time I LOST MY PRECIOUS DATA on the FD
and it made me so frustrated that I refused to play it for some time.
I run a spelling checker this time. The real update will be the
next one, after finishing my Fatal Frame 2 faq, I guess.
0.47 October 30, 2005
Well, this time I need to give you my new email address:
[email protected].
I appologize to you all for not being able to reply to your email
since the previous email address is not a valid anymore, duh >_<.
Met you again on the next update :)
Back to the Future
#Need to progress on the quest.
#Which monsters are worth capturing? Where are they?
#How to be a good Ravish(er?)?
#Monster Tournament Arena.
Proclaim
Please do not try or even try to think to make copies of this faq
and make yourself rich, cause I am the only one who has the right
to ...
PLEASE BE A NICE PERSON AND DON'T TRY TO SELL THIS PIECE OF MY CRAP
NOR TO CHANGE ITS 100% ORIGINAL CONTENT.
Both faqs are easy to find:
*www.gamefaqs.com
*www.neoseeker.com
*www.ign.com
*And other sites that hold my permission
Storm Power
*Too many ornaments on the christmas tree.
There are so many things to do at the same time and yes,
you are going to get those damn random results.
Ex:
-Always get random results for upgrading at the smith,
Raise Max Level, Raise Off/Def.
-Spending >40 hours to raise money for upgrading items lvl!
-Why do some people in towns are usually blocking my way? grrr...
It is a double damm brain stroming since you are such a perfectionist
Whatever, mini-me like this game and will shake it the best shot.
Yeaah baby~~
===============================================================
*TIPS*HINTS*TIPS*HINTS*TIPS*HINTS*TIPS*HINTS*TIPS*HINTS*TIPS*
===============================================================
1. USEFULL AND UNIQUE ITEMS
========================
*Strengthen Fruit -1/1 2/2- Add Effect:Increase HP When Level Up
Go to smith in Prodias.
It is a very usefull item since you do not have the Necklace yet.
*Death Crimson -15/15 8/8- Start Effect: Add Silence Attack.
You can get it when you defeated a monster at the vacant house
in East Aldia. I got it when I took a bounty hunter job.
(Protect house from bulglary or Robber's Revenge?).
You can still get it after the job done. Final effects:
Confuse, Sleep, Poison, Darkness, and Silence.
Range: Very good. Recommended.
2
1 3
4
Other benefits: Kills instantly without the HP1 condition
Shoots behind obstacles
*Submachine Gun -10/10 8/8- or +3 -8/8 15/15- No Effect.
This gun can be very powerful when shoot from behing enemies.
Range: Very good. Recommended.
2
1 3
4
Other benefits: ...
*Claymore -8/8 18/18- Start Effect: No Effect
Beat the Guardian Forest of the Lost Forest and get Claymore.
Continue to White House. Leave White House for the Smith in
Prodias, Now you can choose to Add Item Effect;
1)Add Defense, 2)Add Defense Ability, 3)On Attack Recover HP.
I chose the 3rd. It can heal max 14HP per attack (not counter
attack). It helps your captured monster a lot. Compare to
Scourge -10/10 27/27- which can ONLY heal 2HP per attack on
Max Level (althought it will raise you attack by 12).
*Falchion "Earth" (second made) - 14/14 26/26-
Second time Add Effect: On Attack Recover HP
My second Falchion is a nice replacement to Claymore since its
attack power is 11 points higher than Claymore and it heals 13HP
per normal attack.
*Short Sword -13/13 25/25- Add Effect: On Attack Take Damage
Convert your Arc 1 saved data, you will then get a Short Sword
(in Arc 1 you get it when you beat Iga) -12/12 23/23-
available at the Chongara's Shop.
Go to smith in Prodias (see the pattern?)there will be 3 effects
to choose from. The 3rd one is On Attack Take Damage n you will
have to pay 16,000. (What's the purpose on taking damages?).
When Arc uses it, his HP reduced by 4/normal attack and will be
doubled on critical blow. HP reduced by 28 on Max Level.
No need to pay 16,000, instead, go to the Vacant House on the
Northwest, fight enemies with Short Sword, and eventually you
will get the "On Attack Take Damage" effect with no cost.
Also, you might encounter wanted monster Tianus inside.
Range of Short Sword: Good
1 2
Other benefits: ...
*Meow Sword "Wind" -11/11 9/9- Start Effect: Increase Defense Ab
DO NOT FORGET to steal from Tianus and you will get Meow Sword.
this can add 20 defense to your status,
(add defense by 25 on its Max Level).
*Platinum Edge -15/15 44/44- Add Effect: Increase Counterattack
This sword has a big advantage, not only it has a powerful Attck
Lvl., its Increase Counterattack is to complete the advantages.
*Getsteel Claw -10/10 25/25- Add Effect: Steals MP
Buy Steel Claw from the second floor shop behind the Smith in
Prodias. (after completing the "Exterminate the weapon's thief"
pass through the back door) Add Item Effect: Steal MP.
Raised Max Level it to receive Getsteel Claw.
It can steal 11MP per normal attack.
*Chaos Herb -10/10 12/12- Add Effect: Heal HP each Turn
Equip this and you will be healed 3HP each turn.
*Sun Hat -12/12 16/16- Start Effect: Heals HP each Turn
Imported from Arc 1.
You will get healed 5HP per every turn.
Equip it together with Chaos Herb will give you 8HP each turn.
*Necklace -12/12 4/4- Start Effect: Increase HP on Level Up.
Imported from Arc 1. It helps increasing HP when level up.
Equip it together with Strengthen Fruit for a blazing result.
*Fabulous Ring -12/12 7/7- Start Effect: Increase Magic Ability
Imported item from Arc 1. It raises your magic ability
(by 10 points) and is a better substitution for the Ancient Ring
*Fabulous Sword "Light" -15/15 35/35 - Start Effect:
Imported from Arc 1. A very good sword with 5 different effects
at the end (and has a nice attack level when finish upgraded).
Other benefit: Kills instantly without the HP1 condition.
*Silk Belt -12/12 9/9- Start Effect:Increase Exp Points Received
Imported from Arc 1.
Definetely a must have items.
*King's Image-0/0 5/5- Start Effect:Increase Exp Points Received
Imported from Arc 1.
Definetely a must have items.
Equip both of Silk Belt and King's Image and you will get
more than a double rewarding experience.
*Tragedy Glasses -12/12 9/9- Start Effect: Set Up Weaknesses
This is the only item that can do a secret trick (so far).
See Treasure Chest No. 1.
*Romancing Stones 1,2,3,4
Imported from Arc 1.
This could be a heaven on Earth. (always use 0 MP on magic)
Combine it to get a rebirth Romancing Stone in Arc 2.
2. Monsters List
================
Let's hope I will have more time after completing this game once
ALDIA
=====
*Ruin Town
----------
1.Knight
D:Scimitar
D:
S:
2.Skeleton
D:Gladius
D:
S:
3.
D:
D:
S:
*Vacant House
-------------
4. ...
D:Scorpion -10/10 17/17- Start Effect:
D:
S:
5.Robber
D:Earthlong Sword -10/10 12/12- Effect:
D:
S:
6.Necromancer
D:Earthlong Sword Effect:
D:
S:
Wasteland
---------
7.Rock
D:Short Pole
D:
S:
YAGOS ISLAND
============
*Yagos Sealed Ruins
-------------------
7.Giant Bat
D:Neoutrine Blade
D:
S:
8.
ALATOS
======
*Alatos Sealed Ruins
--------------------
9.Warlock/Killer Wolf?
D: Dark Smasher
D:
S:
10.Warlock/Killer Wolf?
D:
D:
S:
*Forbidden Ruins
----------------
11.Lich
O:Dark Sickle
D:Chain Guard
D:Dark Sickle (rare)
D:Wind Edge (very rare)
S:Chain Guard (always)
12.Razor Knight
O:Blade
Add Item Effect: Set Counter to 0
D:
D:
S:
13.Shriek Lord
D:Wind Edge
D:
S:
14.Black Fiend
D:Wind Edge
D:Revival Dust
S:
15.Death Mage
D:Wind Edge
D:Spirit Seed
S:
16.Arch Gargoyle
D:
D:Recover Fruit
S:
SERYA
======
*Palencia Castle Ruins
----------------------
11.
D:Golden Dragon -8/8 9/9- Effect: Increase Magic Defense
D:
S:
BRAKIA
======
*Brakia Sealed Ruins
--------------------
12.
D:Hyper Stick
D:
S:
*Long Sword
Found at:
Dropped by
2. SMITH (one of the most important fact of the game!)
===================================================
2.1. Smith in Prodias
---------------------
Upgrade is the magic word, ehm, the smith word.
There are 4 (four) options.
1. Judge Item (All)
Yes. He will tell you how good or bad is your item.
2. Raise Item Level
Upgrading item's effect and attack level to its max.
3. Add Item Effect
(Use Raise Item Level frequently to open this option)
Add (special) effect to your weapon.
Example:
(Claymore - On attack, heal HP),
(Short Sword - On attack, receive damage)
This option is not for all weapons/items.
4. Raise Max Level
(Use Raise Item Level frequently to open this option)
It raises your weapon/armor's item effect and attack level
surpassing its normal max level.
Example: Platinum Edge Max Lvl will be -15/15 44/44-
Blade become Bitch Blade -13/13 30/30-, etc
Some weapons cannot use Raise Max level option.
Example: Fabulous Sword, Death Crimson, Metal Defender,
Phalanx, etc.
Note that when you open this option, it doesn't mean the same
option is automatically available at the smith in Brakia.
You just have to trigger it one more time. Moreover, the 4th
and 5th option in Brakia are not the same.
2.2. Smith in Brakia (after getting the Silver Noah)
----------------------------------------------------
Here you will get 5 options
1. Judge Item
2. Raise Item Level
3. Add Item Effect
4. Raise Offense/Defense (All)
(Keep doing Raise Item Level, and this option will be available)
What's the big deal?
This is an upgrade version of the Max Level in Prodias.
It can upgrade your items, accessory, weapon, and armor
Including the ones you could not Raise Max Level in Prodias.
Example: Fabulous Sword is now -15/15 35/35- (before is
only -15/15 24/24-), Anti Hemoji+9, Strengthen Fruit+2,
Ancient Ring+3, Silk Belts -12/12 23/23- (nice), Chaos
Herb+4 (add effect: Heal HP each turn)-10/10 12/12-,
Tragedy Glasses -12/12 14/14-, Paralysis Apple+3, Sun Hat
-12/12 16/16-, King's Image+2, Dark Sickle+5 -10/10 38/38-,
etc.
5. Personalize
To open it, just do Raise Off/Def frequently.
What's next?
It is a personal's or a character's weapons & accessories
upgrade.
It gives you an opportunity to choose one weapon/accessory
and then choose who will become THE NEW OWNER.
By doing this,
your weapon/accessory once again is upgradable one more level
The other thing around is the weapon will be exclusively for
THE CHOOSEN CHARACTER, that means the other characters
will not be able to use it AT ALL.
Example: Fabulous Sword attack level from -35/35- now is
-38/38- after Personalized by Arc, Metal Defender stats is -
-15/15 24/24- and now is -15/15 27/27- after Personalized by
Arc. Dark Sickle+5 -10/10 38/38- becomes -10/10 40/40- after
Personalized by Lich. Snake Whip -15/15 35/35- becomes
-15/15 38/38- after Personalized by Lieza. Remember Diekbeck?
2.3. Smith Miscellaneous
------------------------
*WARNING!!!
-----------
You will get, I repeat, YOU WILL GET RANDOM RESULTS!
Example:
*Random results on Add Item Effect
When I went to Prodias and add effect to my Falchion sword,
I got: Increase Magic Defense. After I made my second Falchion,
I receive: On Attack, heal HP.
What if I got the 3rd Falchion (where to find Long Sword?)
*Random results on Max Level
Chain Guard can be maxed out to -10/10 12/12-
However on the second time, It stop at -9/9 12/12-.
*Random results on Raise Off/Def
I raise my Fabulous Sword and I got -33/33- for attack.
I try again and the stats became -27/27-.
Ok, this time I got -35/35- which is nice :)
*Short Pole for the first time is raised to -10/10 8/8-
The second time is -10/10 17/17- (big difference!).
*Suggestions
------------
What you should do
*Add Item Effect*
Get/buy the effect when weapon level is low to save some money.
When level is higher, the cost is higher.
*Personalize*
It is easier for you to choose this option when you have
more then one of the same items.
What you should not do
*Raise Max Level*
DO NOT "RAISE ITEM LEVEL" YOUR FAVOURITE WEAPONS TO ITS MAX
before "RAISE MAX LEVEL" show up. Why? Because, you can not
use this option when your weapons/items already at max lvl.
*Trick
------
-In Prodias, when using Raise Max Level, your weapons can be
upgraded more than one level. Now just before you achieve the
highest level (one more level to go), go to Brakia,
choose Raise Off/Def. It can upgrade your weapons a few more
attack levels. (Try a few times to check your best result)
-The second option is to buy a lot quantity of the same item,
say at least 20 pieces of the same item. In Prodias, Raise Max
Level all of them. Now, go to Brakia, choose Raise Off/Def.
The good news is, a few of the items will be available to be
upgraded surpassing its Max Level, but only a few! (4/5 pcs)
The bad news is, you have already l^oo^se a large amount of
money by doing this option. But you will get a better result!
Example: Snake Whip -14/14 21/21- becomes -15/15 35/35- Nice.
*Important Notes
----------------
-Some weapons are developing their effect during level up.
Example: Fabulous Sword and Death Crimson both can have 5
differents effects at Max level; Confuse, Sleep, Poison,
Darkness, and Silence.
-Save before you choose to Max Level or Raise Max Level
as you will get random results.
-A good idea is to increase the quantity of the items/weapons
you bought/found.
This way, you wil have a bigger chance to check what is the
highest level for each item/weapon. Just save your file before
you do this. After knowing what level is you are aiming at,
load the data and go for it.
Example: Save data, buy 10 pcs of Platinum Edge, check its
highest levels, load data, raise level until you get the
best result. Repeat on another item/weapon.
-What you will always loose is a large amount of money.
*The difference between Raise Max Level n Raise Off/Def:
--------------------------------------------------------
--Raise Max Level
It is concentrating on increasing the Effect Level
(weapons)and the Attack Level (weapons)
-usually at the same time,
Example: Getsteel Claw will be maxed at 10/10 25/25
Effect : Steal 11MP per attack.
Benefit: Big steal of MP from enemies.
Example: Sun Hat (accessory) cannot be maxed level.
It does not add a + (plus) sign.
--Raise Off/Def
Has a priority on upgrading Attack Level (weapons)
or Defense Level (Items, Accesories, Armors)one at
a time.
Example: Getsteel Claw will be maxed at 9/9 (Off)30/30
Effect : Steal 4MP per attack.
Benefit: Increase attack level.
Example: Sun Hat will be maxed at 12/12 (Def)16/16
Benefit: Not all items will degrade its effect when using the
Raise Off/Def option. Sun Hat heals 5HP every turn
while its defend ability increased almost a double.
It adds a + (plus) sign when you raise some items/weapons.
What is it?
+0 means plus one level increase of Offense or Defense.
+1 means plus two levls increase of Offense or Defense.
+2 means plus three level increase of Offense or Defense.
(Plus one level usually adds 2/3 pts to the Offense/Defense).
Note:
Not all items will get a + sign.
Ex: Snake Whip -15/15 35/35- does not get a + sign.
If you want to do all the Smith-things or upgrade most of
your weapons, you had better cash your cheque for AT LEAST
10,000,000 at the nearest bank (Max Money is ONLY for 999,999 G)
And it is only for about 50% of the story depth.
Who says life is cheap?
(Spoiler: GS code on Infinite Money to end your suffer).
2.4.Smith Summary
-----------------
Things can get pretty rough and complicated so I try to describe
what is necessay to do, in a very brief manner.
1. Read from the Judge Item option if you want.
2. Raise Item Level, but DO NOT MAX IT.
Use this option for several times to open Add Item Effect.
3. Choose your favourite effect.
4. When you use Raise Item Level frequently, the Raise Max Level
will be open. Remember you will get random result. So try to
save and stock many of the same items to get the best result.
5. Now you can go to Brakia (after getting the Silver Noah) and
open Raise Off/Def. This can be used to upgrade all of your
weapons/items/accessories' offense or defense level.
6. Personalize will be available in Brakia.
Choose THE "new" owner and the attack level will be upgraded.
(Yes, it sounds very simple)
Now, try to upgrade all the weapons/items ~@@~
2.5 Smith things
----------------
Here is a list of some of my upgraded items.
Remember, this is not a perfect list since we always get a
random result. It's just an example of what you will get when
using the options at the smiths; Raise Max Level, Raise Off/Def.
(And I really don't have time to test all the
possibility from all of the items in this game ;')
And believe me, you may always get a better results ~^^~
When looking into the list, you can decide which particular
weapon, for example, is a high priority.
* Upgraded Items (upgrade defense)
1. Athrophy Ball+2 -1/1 4/4-
2. Chaos Herb+4 -10/10 12/12-
3. Paralysis Apple+3
4. Strengthen Fruit+3 -1/1 6/6-
5.
* Upgraded Accessories (upgrade defense)
1. Anti Hemoji+9 -0/0 14/14-
2. Ancient Ring+3
3. Diel's Fang+2 -0/0 7/7-
4. Fabulous Ring -12/12 9/9-
5. King's Image+2
6. Light Charm -12/12 16/16-
7. Magic Illusion Robe -12/12 23/23--
8. Silk Belts -12/12 23/23-
9. Sun Hat -12/12 16/16-
10. Tragedy Glasses -12/12 14/14-
11.
* Upgrade Weapons (upgrade item effect and or attack level)
1. Ancient Spear (Paralysis) -11/11 9/9- or -10/10 12/12-
2. Ancient Spear (Poison) -15/15 13/13- or -14/14 15/15-
3. Assasin Dagger -14/14 13/13-
4. Black Card+0 -11/11 15/15-
5. Blade to Bitch Blade -13/13 30/30-
FE: Set Counter to 0
6. Blue Flail -13/13 25/25-
7. Bear Flail -12/12 9/9-
8. Bastard Sword -14/14 26/26-
9. Borak Knife -9/9 10/10- or -8/8 11/11-
10. Cestus -15/15 27/27-
11. Claymore -8/8 18/18-
FE: On Attack REcover HP
12. Crimson Edge -8/8 26/26-
13. Conf. Ancient Spear -15/15 16/16-
14. Dark Sickle+5 -10/10 38/38-
15. Death Blade -2/2 24/24-
16. Dual Ball -9/9 24/24-
17. Diek's Knuckle -0/0 5/5-
18. Death Crimson -15/15 8/8-
FE: Confuse,Sleep,Poison,Darkness,Silent
19. Dual Knife -14/14 23/23-
FE: Silence Attack
20. Earthlong Sword -12/12 14/14-
21. Explosion Cymbals -11/11 18/18-
22. Fabulous Fang -15/15 19/19-
FE: Offense Down, Defense Down
23. Falchion -14/14 26/26-
FE 1: Increase Magic Defense
FE 2: On Attack, Recover HP
24. Fabulous Sword -15/15 35/35-
FE: Confuse,Sleep,Poison,Darkness,Silent
25. Firangi -12/12 26/26-
26. Fallen Rain -8/8 26/26-
27. Flame Trident -6/6 11/11-
28. Golden Dragon -8/8 15/15-
29. Garland -3/3 15/15-
30. God's Fist -15/15 27/27-
31. Hyper Boots -13/13 15/15-
32. Hyper Stick -4/4 16/16-
33. Instant -13/13 25/25-
34. Iron Knuckle to Wild Iron Knuckle -14/14 21/21-
35. Light Axe? to Bitch Battle Axe -13/13 40/40-
36. Light Spear+1 -10/10 29/29-
FE: Counterattack Set to 0
37. Meow Sword -11/11 9/9-
38. Mega Cane -15/15 27/27-
39. Metal Fang -14/14 15/15-
FE: Increase Defense Ability
40. Magic Guard -12/12 23/23-
41. Miranda -5/5 24/24- or -4/4 26/26-
42. Platinum Edge -15/15 44/44-
FE: Increase Counterattack Level
43. Phalanx -15/15 24/24-
44. Power Arm -15/15 22/22-
45. Rod? to Super Rod -13/13 40/40-
46. Rapier -12/12 16/16-
47. Red Shoes+1 -12/12 42/42-
48. Scourge -13/13 32/32- or -10/10 34/34-
49. Spatha -9/9 16/16-
50. Short Pole -10/10 17/17-
51. Staff? to Resist Staff -15/15 33/33-
52. Smash Pads -13/13 20/20-
53. Silent Massacre -14/14 26/26-
54. Short Sword -13/13 25/25-
FE: On Attack, Take Damage
55. Studded Club -12/12 14/14-
56. Stripe -11/11 18/18-
57. Steel Claw to GetSteel Claw -10/10 25/25-
or to GetSteel Claw+2 -9/9 30/30-
FE: Steal MP
58. Scale Legs -14/14 18/18-
59. Stone Boots -9/9 10/10-
60. Splash Cymbals -15/15 24/24-
61. Snake Whip -15/15 35/35-
62. Scale Whip -14/14 21/21-
63. Smart Capture -14/14 21/21-
64. Skull Mask 15/15 38/38-
65. Shotgun -13/13 15/15- or Shotgun+3 -10/10 21/21-
66. Submachine Gun -10/10 8/8- or Submachine Gun+3 -8/8 15/15-
(Submachine Gun+3 ahould be changed into Submachine Gun
before it can be used. See Odd/Strange)
67. Taburl -11/11 13/13- or -10/10 17/17-
68. Tommy Gun -9/9 20/20-
FE: Offense Down,Magic Down, Defense Down)
69. Wind Edge -15/15 46/46-
FE: Agility Down
70. Wing Spear -10/10 21/21- or 8/8 24/24-
71. Water Staff -15/15 33/33-
72. Wind Staff -15/15 24/24-
73. Wind Mask -12/12 28/28-
74.
75.
* Upgraded Armors (upgrade item effect and or attack level)
1. B Ring Armor -10/10 25/25-
2. Chain Guard -10/10 12/12- or Chain Guard+3 -8/8 18/18-
3. Cloak -14/14 21/21-
4. Elven Cloak -14/14 15/15-
5. Fire Robe -15/15 22/22-
6. Legend Charm -12/12 23/23-
7. Magic Illusion Robe -14/14 21/21-
8. Metal Defender -15/15 24/24-
9. Ranger Suits -14/14 23/23-
10. Warrior Charm -15/15 19/19-
11. Wind Robe -13/13 20/20-
12.
Note:
*It is difficult to get a +3 or even higher result, but it is
possible. I got only one +5; Dark Sickle+5 (lucky).
I think you should try the Monster Arena trick to copy items.
*It is damn very random.
When it is enough than it is enoguh.
Don't get obsessed into it or you will go nuts.
3. CHOKO
=====
3.1. When will she be able to join?
-----------------------------------
This is what I have experienced.
Before going to the Vacant House in Clenia with Gruga,
visit Choko in the Time Forest. She will then escort you leaving
the forest. If she does not join you, pay a visit one more time.
After the second escort, Choko WILL JOIN YOU.
Maybe you can get her as soon as your arrival in Clenia.
(Don't forget to complete her side quest)
4. COMBINATIONS OF EQUIPMENTS/ACCESSORIES/ITEMS
============================================
4.1. Leveling Up Plus Increase HP
---------------------------------
Equip Necklace from Arc 1 together with Strengthen Fruit
(Add Item Effect: Increase HP On Level Up).
Example:
Gruga Level 47 up to level 48, HP increase by 7
Without the Strengthen Fruit, HP increase by 6
Without both of them, HP increase by 3
Tosh Level 61 up to level 62, HP increase by 6
Without the Strengthen Fruit, HP increase by 5
Without both of them, HP increase by 2
In Arc 1, I used to equip Necklace and ...
In Arc 2, what is the best combination to boost up HP/MP?
In Arc 3 ?
4.2. Healing Every Turn
-----------------------
Equip both Chaos Herb (Heal HP each Turn)and Sun Hat (Heal HP)
and you will be healed 3HP + 5HP every turn.
Everytime you go downstairs of upstairs, go in or go out, every
normal turn or transfer turn, you will be healed 8HP.
4.3. Double Up Your Experience
------------------------------
Equip both Silk Belt and King's Image and you will get more than
a double experience rewarding when leveling up.
4.4. Boosting up HP and Attack Level
------------------------------------
Equip Instant Sword, Necklace, Strengthen Fruit (Razor Knight,
Kobold, Arc, Tosh, Elc). And when level up, not only your HP is
boosting, you will get more on your Attack Level.
5. COLLECTING MONEY AND EXP.
=========================
5.1. In Alatos
--------------
I do this after completing Chimera's Lab, before going to
Brakia/Holn. (Actually you can choose where to go first).
Forbidden Ruins
* Floor 50
Enemy: Lich (level 49)
Hint:
-Sell all your not-very-usefull items/weapons to make
some empty spaces on the items box (20 or more).
-You will be more eficient by using only 3 or 2 characters.
If you want to steal and leveling up, bring along 3 characters
Ex: Choko+Shu+character.
If you only want to level up just bring along 2 characters.
Ex: Choko+character.
That way, you will save a lot of time because you do not have
to wait for your turn to come and you will get a better
starting position.
-When you are done and want to bring along 5 characters,
go upstairs to floor 50 and then downstairs to floor 49 to
pick your new characters.
Methode 1:
1. Hit Lich using the strongest charc. (I use Choko).
2. Steal Chain Guard by Shu (Steal level 3).
Romancing Stone will help. (If you didn't success the first
time, repeat and wait for Shu's second turn)
3. Lich is unconcious (HP1), hit Lich using a character
you want to increase level. Equip Silk Belt n King's
Image to get +/- 24,000 exp (+/- 11,000 exp without
Silk Belt and King's Image). Occasionally, Lich will drop
Dark Sickle (worth 8,000 G).
4. Repeat (Go downstairs and up again).
Collecting those Chain Guards and keep leveling up
(level up the captured monsters) here is an easy task
However when you achieve level 49 (Lich is also level 49),
you will get only +/- 2,000 exp (+/- 5,000 exp by equiping
Silk Belt and King's Image).
5. When your bag is full, you are ready to roll.
6. Go down to Floor 40, reenergize.
From here you can get out and sell those Chain Guards
for 3,000 G (and Dark Sickle for 8,000 G) each
then go back to Floor 50. Or else..
----------------------------------------------------------------
7. Go to Floor 39,
Enemy: 3 Arc Gargoyle n 2 Death Mage.
Hint: Higher lvl. means quicker.
Destroy all five monster using magic.
I found Choko is the most efective (use kira-kira).
Still equiping Silk Belt n King's Image, you will get
22,000 exp per one blow, depends on your magic level.
When Choko's movement is at level 7, all will be easier.
8. When you need to reenergize, just go to Floor 40.
9. Repeat. It is very easy to raise up Choko.
10. When you feel enought, go to the exit statue on level 40,
go to Gazalla, sell those Chain Guards (and Dark Sickles).
11. Go to Floor 50 again. And to Floor 39 again. Repeat.
Methode 2:
* When your characters achieve level 49, use Dieckbeck to gain
experience. Then go to Dr. Vilmer in Yudo Village - Yagos isle
and use the device infront of him to transfer Dieckbeck exp.
to any selectable characters.
Dieckbeck is always at level 1, that's why he will always get
+/- 11,000 exp when he defeated Lich (Other characters will
only get +/- 2,000 exp. above level 49 and +/- 5,000 exp when
equiping both Silk Belt and King's Image).
Do not forget to equip Silk Belt and King's Image on your main
characters when transfering experience from Diekbeck in order
to receive greater benefit.
Note:
-When Choko achieve level 120, go to the Mother's Claire House
to get Death magic (Add Ability). Death magic cannot kill
instantly monsters with the ability of HP1.
-Choko needs less <3 minutes to increase level when above lvl 100.
-Btw, Messoreppa cannot kills instantly the enemies with HP1
ability. Also, when using Messoreppa, you will get the cheapest
rewarding exp. Only get 432 exp from one Arc Gargoyle by equiping
Silk Belt n King's Image, while usually you will get above 4700 exp
by using a normal attack/magic attack. (Iga lvl. 64)
6. CAPTURED MONSTER
================
6.1. Capturing Monsters
-----------------------
Due to uncertain conditions, the details below is just a summary
of what I have been implementing in capturing monsters.
There is no guarantee whatsoever to the contents.
I am going to update this topic.
You really should highly consider some important elements
in order to successfully capture, such as:
1. Increase her whip skill level on the status screen.
Always use whip as weapon to achieve level 15.
2. Use Magic Boost Up Items
Any item that can increase your magic status would be fine.
3. Leveling Up Lieza
This will also increase her magic ability (Ravish level 3),
among other stats.
4. Choose the right equipment/accessories
Equip: Snake Whip -15/15 35/35- (Personalized it)
Fabulous Ring (Personalized?)
MagicIllusion Robe/Elven Chain (Personalized?)
5. Choose the right partners
-Bring Diekbeck/Hemoji since they got "Change Enemy" skill.
-Bring a character w/ high magic stat and Might Mind skill.
-Bring Choko to eliminate obstacles/powerful enemies.
-Bring
6. Use helpfull magic skills
Use Speed Up, Slow Enemy, Weakens Enemy, Confusion,
Hold Enemy, Petro Wind, Dream Knock,etc
7. Use secrets if available
Use the Tragedy Glasses trick. (see Treasure Chest No.1).
Hint???
THIS HAS NOT BEEN CONFIRMED!!!
Do you have difficulties in capturing monster?
Use Diekbeck and/or Hemoji. They have the "Change Enemy" skill
to change higher class monsters into a lower class monsters
while the inner ability of the monster is remain 100% original,
only the status (A,D,MG,AG,T,C,R,C,J) will be altered based on
their (new) class level. Sometimes you need to use it a few times
before the monster's class altered.
This may become your advantage.
I hope, when you lower the monster's class, you will be able to
(ease the paint in the a**) catch them more easily.
6.2. Mother's Claire's Cave
---------------------------
Hint:
There is a slightly more easy way to get pass the cave.
Whenever your team is in great danger just go out the cave,
go to the nearest Inn, take a rest. Now, with full energy,
finish the job.
All the sticks you had turned on, is still on.
You just have to smack down the bad guys, again.
6.3. Class Change
-----------------
It's such an enourmeus data to extract all the monsters details,
so I will just give you what I have got in my pocket.
I have decided to put some more details on Class Change to help you
on deciding a clear judgement.
Captured Monster Element Current Level
1.Hobgoblin Earth 50
Classes
* Hobgoblin Earth
ATK 21 MAG 13 MOV 4 NOL SKILL
DEF 22 AGI 12 LV 30 60
* Orc Earth
ATK 21 MAG 13 MOV 4 NOL SKILL
DEF 22 AGI 12 LV 30 60
* Mud Goblin Earth
ATK 29 MAG 13 MOV 4 NOL SKILL
DEF 29 AGI 11 LV 40 88
* Demi-Ogre Fire
ATK 29 MAG 13 MOV 4 NOL SKILL
DEF 29 AGI 11 LV 40 96
* Ogre Fire
ATK 29 MAG 14 MOV 4 NOL SKILL
DEF 29 AGI 11 LV 50 140
* Ogre Lord
ATK MAG MOV NOL SKILL
DEF AGI LV 60
Captured Monster Element Current Level
2.Kobold Earth 53
Classes
* Kobold Earth
ATK 29 MAG 14 MOV 4 NOL SKILL
DEF 24 AGI 15 LV 40 88
* Hell Bound Fire
ATK 31 MAG 15 MOV 4 NOL SKILL
DEF 29 AGI 12 LV 50 130
* Killer Wolf Earth
ATK 29 MAG 11 MOV 4 NOL SKILL
DEF 28 AGI 16 LV 50 160
* Anubis Light
ATK 29 MAG 14 MOV 4 NOL SKILL
DEF 24 AGI 15 LV 40 88
* Hippogrif Wind
ATK 31 MAG 15 MOV 4 NOL SKILL
DEF 29 AGI 12 LV 50 130
Captured Monster Element Current Level
3.Mad Puppeteer Dark 50
Classes
* Demi Monk Dark
ATK 13 MAG 22 MOV 3 NOL SKILL
DEF 15 AGI 11 LV 30 72
* Mad Monk Dark
ATK 14 MAG 32 MOV 4 NOL SKILL
DEF 16 AGI 11 LV 40 100
* Dark Monk Dark
ATK 14 MAG 32 MOV 4 NOL SKILL
DEF 16 AGI 12 LV 50 140
* Spectre Monk
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Druid
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Mad Puppeteer Dark
ATK 14 MAG 30 MOV 4 NOL SKILL
DEF 18 AGI 10 LV 40 88
* Beast Master Earth
ATK 18 MAG 23 MOV 4 NOL SKILL
DEF 19 AGI 10 LV 50 130
* Golem Master Earth
ATK 14 MAG 32 MOV 4 NOL SKILL
DEF 16 AGI 12 LV 50 140
* Pierott
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Gepettoh
ATK MAG MOV NOL SKILL
DEF AGI LV 60
Captured Monster Element Current Level
4.Blood Zombie Dark 50
Classes
* Zombie Dark
ATK 21 MAG 13 MOV 4 NOL SKILL
DEF 21 AGI 11 LV 30 66
* Ghoul Dark
ATK 17 MAG 12 MOV 4 NOL SKILL
DEF 18 AGI 10 LV 30 60
* Blood Zombie Dark
ATK 29 MAG 13 MOV 4 NOL SKILL
DEF 28 AGI 10 LV 40 96
* Flesh Flicker Dark
ATK 29 MAG 14 MOV 4 NOL SKILL
DEF 28 AGI 10 LV 50 140
* Demi-Zombie
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Zombie Master
ATK MAG MOV NOL SKILL
DEF AGI LV 70
Captured Monster Element Current Level
5.Voodo Man Light 40
Classes
* Witch Doctor Wind
ATK 9 MAG 18 MOV 3 NOL SKILL
DEF 9 AGI 8 LV 30 66
* Voodo Man Light
ATK 11 MAG 19 MOV 4 NOL SKILL
DEF 11 AGI 9 LV 30 72
* Necromancer Dark
ATK 11 MAG 19 MOV 3 NOL SKILL
DEF 11 AGI 9 LV 30 60
* Wizard Light
ATK 11 MAG 19 MOV 3 NOL SKILL
DEF 11 AGI 9 LV 30 66
Captured Monster Element Current Level
6.Mighty Fly Light 50
Classes
* Mighty Fly Light
ATK 21 MAG 13 MOV 4 NOL SKILL
DEF 22 AGI 12 LV 30 66
* Dragonfly Fire
ATK 27 MAG 11 MOV 4 NOL SKILL
DEF 25 AGI 15 LV 40 96
* Stonefly ( --- )
ATK 27 MAG 11 MOV 4 NOL SKILL
DEF 27 AGI 15 LV 50 130
* Icefly Water
ATK 27 MAG 11 MOV 4 NOL SKILL
DEF 27 AGI 15 LV 50 130
* Mutantfly
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Venom Fly
ATK MAG MOV NOL SKILL
DEF AGI LV 60
Captured Monster Element Current Level
7.Paundit Water 53
Classes
* Paundit Water
ATK MAG MOV NOL SKILL
DEF AGI LV
* Rabit Dog Water
ATK 30 MAG 13 MOV 4 NOL SKILL
DEF 29 AGI 12 LV 40 88
* Death Hound Dark
ATK 28 MAG 11 MOV 4 NOL SKILL
DEF 26 AGI 16 LV 40 96
* Werewolf Wind
ATK 28 MAG 13 MOV 4 NOL SKILL
DEF 26 AGI 15 LV 50 120
* Weretiger Fire
ATK 28 MAG 13 MOV 4 NOL SKILL
DEF 26 AGI 15 LV 50 120
* Werejackal
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Wolfzombie
ATK MAG MOV NOL SKILL
DEF AGI LV 60
Captured Monster Element Current Level
8.Evil Eye Dark 50
Classes
* Ghost Wind
ATK 17 MAG 13 MOV 3 NOL SKILL
DEF 18 AGI 10 LV 30 60
* Wraith Dark
ATK 20 MAG 14 MOV 4 NOL SKILL
DEF 21 AGI 11 LV 30 66
*Dark Wraith Dark
ATK 21 MAG 21 MOV 4 NOL SKILL
DEF 23 AGI 11 LV 40 96
* Noxious Odor Dark
ATK 26 MAG 12 MOV 3 NOL SKILL
DEF 24 AGI 14 LV 40 88
* Evil Eye Dark
ATK 26 MAG 12 MOV 4 NOL SKILL
DEF 24 AGI 14 LV 40 88
* Dark Stalker Dark
ATK 26 MAG 12 MOV 4 NOL SKILL
DEF 26 AGI 14 LV 50 120
Captured Monster Element Current Level
9.Poison Cloud Dark 50
Classes
* Phantasm
ATK 21 MAG 13 MOV 3 NOL SKILL
DEF 21 AGI 10 LV 30 60
* Poison Cloud Dark
ATK 21 MAG 13 MOV 4 NOL SKILL
DEF 21 AGI 10 LV 30 66
* Venom Cloud ( --- )
ATK 29 MAG 13 MOV 4 NOL SKILL
DEF 27 AGI 9 LV 40 96
* Gas Cloud Wind
ATK 29 MAG 14 MOV 4 NOL SKILL
DEF 27 AGI 9 LV 50 130
* Acid Cloud
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Mage Smog
ATK MAG MOV NOL SKILL
DEF AGI LV 70
Captured Monster Element Current Level
10.Wizard Light 50
Classes
* Witch Doctor Light
ATK 24 MAG 21 MOV 3 NOL SKILL
DEF 11 AGI 10 LV 30 66
* Voodo Man Wind
ATK 26 MAG 23 MOV 4 NOL SKILL
DEF 13 AGI 11 LV 30 72
* Necromancer Dark
ATK 26 MAG 23 MOV 3 NOL SKILL
DEF 13 AGI 11 LV 30 60
* Wizard Light
ATK 26 MAG 23 MOV 3 NOL SKILL
DEF 13 AGI 11 LV 30 66
Captured Monster Element Current Level
11.High Wizard Water 60
Classes
* Boogie Man Water
ATK 15 MAG 39 MOV 4 NOL SKILL
DEF 14 AGI 13 LV 40 104
* Soothesayer Earth
ATK 15 MAG 39 MOV 4 NOL SKILL
DEF 14 AGI 14 LV 50 140
* Dark Wizard Dark
ATK 15 MAG 39 MOV 4 NOL SKILL
DEF 14 AGI 13 LV 40 104
* High Wizard Water
ATK 15 MAG 39 MOV 4 NOL SKILL
DEF 14 AGI 14 LV 50 160
Captured Monster Element Current Level
12.Mummy ( --- ) 50
Classes
* Mummy ( --- )
ATK 21 MAG 11 MOV 4 NOL SKILL
DEF 25 AGI 15 LV 30 66
* Giant Mummy ( --- )
ATK 30 MAG 12 MOV 4 NOL SKILL
DEF 35 AGI 8 LV 40 96
* Master Mummy ( --- )
ATK 30 MAG 12 MOV 4 NOL SKILL
DEF 35 AGI 8 LV 50 130
* Mum Mummy ( --- )
ATK 30 MAG 12 MOV 4 NOL SKILL
DEF 32 AGI 10 LV 50 130
* King Mummy
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Mummy Lord
ATK MAG MOV NOL SKILL
DEF AGI LV 70
Captured Monster Element Current Level
13.Noxious Odor Dark 50
Classes
* Ghost Wind
ATK 16 MAG 13 MOV 3 NOL SKILL
DEF 17 AGI 9 LV 30 60
* Wraith Dark
ATK 19 MAG 14 MOV 4 NOL SKILL
DEF 20 AGI 10 LV 30 66
* Dark Wraith Dark
ATK 21 MAG 20 MOV 4 NOL SKILL
DEF 22 AGI 10 LV 40 96
* Noxious Odor Dark
ATK 25 MAG 12 MOV 3 NOL SKILL
DEF 23 AGI 13 LV 40 88
* Evil Eye Dark
ATK 25 MAG 12 MOV 4 NOL SKILL
DEF 23 AGI 13 LV 40 88
* Dark Stalker Dark
ATK 26 MAG 12 MOV 4 NOL SKILL
DEF 26 AGI 14 LV 50 120
Captured Monster Element Current Level
14.Mud Stalker Earth 51
Classes
* Blood Fiend Fire
ATK 22 MAG 13 MOV 4 NOL SKILL
DEF 22 AGI 11 LV 30 60
* Mud Battler
ATK 22 MAG 13 MOV 4 NOL SKILL
DEF 22 AGI 11 LV 30 60
* Knight Stalker
ATK 30 MAG 13 MOV 4 NOL SKILL
DEF 29 AGI 10 LV 40 88
* Mud Stalker Earth
ATK 30 MAG 14 MOV 4 NOL SKILL
DEF 29 AGI 10 LV 50 130
* Shriek Lord
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Dark Fiend
ATK MAG MOV NOL SKILL
DEF AGI LV 70
Captured Monster Element Current Level
15.Sacred Devil Light 51
Classes
* Sacred Devil
ATK 23 MAG 19 MOV 4 NOL SKILL
DEF 28 AGI 11 LV 40
* Flesh Golem
ATK MAG MOV NOL SKILL
DEF AGI LV
* Frost Golem
ATK MAG MOV NOL SKILL
DEF AGI LV
* Earth Giant
ATK MAG MOV NOL SKILL
DEF AGI LV
* Death Devil
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Ifreet
ATK MAG MOV NOL SKILL
DEF AGI LV 70
Captured Monster Element Current Level
16.Death Devil Dark 50
Classes
* Flesh Golem
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Frost Giant
ATK MAG MOV NOL SKILL
DEF AGI LV 70
* Earth Giant
ATK MAG MOV NOL SKILL
DEF AGI LV 70
* Sacred Devil Light
ATK 23 MAG 19 MOV 4 NOL SKILL
DEF 28 AGI 11 LV 50 130
* Ifreet
ATK MAG MOV NOL SKILL
DEF AGI LV 70
Captured Monster Element Current Level
17.Razor Knight Dark 52
Classes
* Ghost Knight
ATK MAG MOV NOL SKILL
DEF AGI LV 70
* Arch Knight Light
ATK 31 MAG 15 MOV 4 NOL SKILL
DEF 30 AGI 11 LV 50 130
* Razor Knight Dark
ATK 31 MAG 14 MOV 5 NOL SKILL
DEF 30 AGI 11 LV 40 128
* Soul Knight
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Dark Paladin Dark
ATK 31 MAG 15 MOV 4 NOL SKILL
DEF 30 AGI 11 LV 50
* Living Armor
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Berserker
ATK MAG MOV NOL SKILL
DEF AGI LV 70
Captured Monster Element Current Level
18.Ectoplasm ( --- ) 50
Classes
* Spectre Earth
ATK 22 MAG 20 MOV 4 NOL SKILL
DEF 22 AGI 12 LV 50 130
* Blue Phantom
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Red Phantom
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Grim Stalker Dark
ATK 26 MAG 11 MOV 4 NOL SKILL</pre><pre id="faqspan-2">
DEF 25 AGI 14 LV 50 130
* Ectoplasm
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Black Wraith
ATK MAG MOV NOL SKILL
DEF AGI LV 70
Captured Monster Element Current Level
19.Reaper Dark 50
Classes
* Dead Wizard Dark
ATK 14 MAG 34 MOV 4 NOL SKILL
DEF 14 AGI 12 LV 40 128
* Reaper Dark
ATK 14 MAG 34 MOV 4 NOL SKILL
DEF 14 AGI 12 LV 40 112
* Death Mage Dark
ATK 14 MAG 34 MOV 4 NOL SKILL
DEF 14 AGI 12 LV 50 140
* Death Priest
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Lich
ATK MAG MOV NOL SKILL
DEF AGI LV 70
Captured Monster Element Current Level
20.Red Dragon Fire 57
Classes
* Red Dragon Fire
ATK 33 MAG 14 MOV 4 NOL SKILL
DEF 40 AGI 9 LV 50 130
* Hydra Water
ATK 32 MAG 12 MOV 4 NOL SKILL
DEF 32 AGI 14 LV 50 130
* Dragon Zombie
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Black Dragon
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* King Dragon Fire
ATK MAG MOV NOL SKILL
DEF AGI LV 50 140
* Leviathan Water
ATK 33 MAG 14 MOV 4 NOL SKILL
DEF 40 AGI 9 LV 50 160
* Salamander
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* Behemoth
ATK MAG MOV NOL SKILL
DEF AGI LV 70
Captured Monster Element Current Level
21.Arch Gargoyle Dark 50
Classes
* Gargoyle Dark
ATK 30 MAG 13 MOV 4 NOL SKILL
DEF 28 AGI 12 LV 40 88
* Spelunker Dark
ATK 30 MAG 13 MOV 4 NOL SKILL
DEF 28 AGI 12 LV 40 96
* Ghoulgoyle Dark
ATK 30 MAG 15 MOV 4 NOL SKILL
DEF 28 AGI 12 LV 50 130
* Arch Gargoyle Dark
ATK 30 MAG 15 MOV 4 NOL SKILL
DEF 28 AGI 12 LV 50 140
* Great Gargoyle
ATK MAG MOV NOL SKILL
DEF AGI LV 60
* King Gargoyle
ATK MAG MOV NOL SKILL
DEF AGI LV 70
Note:
*Usually, when you do Class Change, there will be a slight changes
on your character status.
Example: Paundit class change to Weretiger
The Weretiger status is
ATK 28 MAG 13 MOV 4 NOL SKILL
DEF 26 AGI 15 LV 50 120
Paundit should get the same exact status as above, right?
Instead, the status will become
ATK 26 MAG 11 MOV 4 NOL SKILL 120
DEF 26 AGI 15 LV (your current level)
Why does it happen? Bump. I do not know.
*Be noticed that when you change from higher class into lower
class, you should check between your actual level and the
Requirement Level of Class Change.
Example: Arch Gargoyle is captured at level 48
class change into Spelunker -level 40 (lower class),
Now, you cannot go back to Arch Gargoyle
before it reaches level 50. Because level 50 is the
Requirement Level for Class Change into Arch Gargoyle.
*Do not forget that when you are leveling up, the status at the
Mother's Claire House is also increasing.
Example: Kobold level 52
ATK 27 MAG 12 MOV 4 NOL SKILL
DEF 24 AGI 15 LV 40 88
Kobold level 53
ATK 28 MAG 12 MOV 4 NOL SKILL
DEF 24 AGI 15 LV 40 88
*The Class Change's status is no different to the Character Status
screen.
*Class Change Summary
Below is just a quick summary of the above Class Change details.
Some monsters can achieve their highest class on level 30
Example: Witch Doctor/Voodo Man/Necromancer/Wizard,
Some monsters can achieve their highest class on level 40
Example:
Some monsters can achieve their highest class on level 50
Example: Boogie Man - High Wizard/Soothesayer,
Kobold - Hippogriff/Hell Hound/Killer Wolf,
Evil Eye - Dark Stalker,
Noxious Odor - Dark Stalker,
Some monsters can achieve their highest class on level 60
Example: Paundit - Wolf Zombie
Mad Puppeteer - Pierott/Gepettoh/Spectre Monk/Druid
Hobgoblin - Ogre Lord
Mighty Fly - Venom Fly
Some monsters can achieve their highest class on level 70.
Example: Mummy will become Mummy Lord,
Red Dragon - Behemoth,
Ectoplasm - Black Wraith,
Blood Zombie - Zombie Master,
Poison Cloud - Mage Smoke,
Reaper - Lich,
Razor Knight - Berserker,
Mud Stalker - Black Fiend,
Sacred Devil - Frost Giant/Earth Giant/Ifreet,
Death Devil - Frost Giant/Earth Giant/Ifreet,
Arch Gargoyle - King Gargoyle,
6.4. Inner Ability
------------------
Which captured monsters have good skills?
Both topics (Inner Ability and Add Ability) are to clarify which
monster has which skills.
This will help you to decide whether to capture it or not,
and to decide whether you are going to level it up or not.
Also to help you viewing the Add Ability List faster rather than
always go to the Mother's Claire House.
*I do not have time to capture all the monsters in this game.
Tip:
I recommend you to always save and check the Add Ability skills.
If it is to your satisfaction, level it up, if not, sell it
or load the previous saved data.
Note:
*Starting from this version, I am using the GS code "Dieckbeck's
Max Exp" for this faq reason, and I found it very usefull to dig
infos about Inner Abilities and Class Change.
*I used Instant Sword to increase Attack level on level up.
(Instant used only for certain monster -Razor Knight, Kobold-).
*However, while the HP is boosting up, the MP is crawling; raise
1 MP per level since you shared Dieckbeck's exp.
When using normal method (no Dieckbeck's exp. shared) by using
combinations of Necklace and Strengthen Fruit, it can boost up
your MP by 3 points per level. But, you need to gain exp. in a
slow-mo way. It is up to you to decide.
1.Hobgoblin (Earth)
Status: L:54 HP:125 MP:61 A:21 D:24 MG:13 AG:12
T:2 C:2+1 R:4 C:2 J:2
Name of skill Description Element MP Level
* Hold Enemy --- 3
* Destruction --- 3 6
* Charge --- 2
2.Kobold (Earth)
Status: L:203 HP:622 MP:212 A:97 D:97 MG:40 AG:42
T:3 C:3 R:4 C:3 J:3
Name of skill Description Element MP Level
* Speed Up --- 2 4 8
* Speed Down --- 2 4 8
* Refresh Water 4 6 16
* Jump Low --- 5 10 20
* Wind Slash Wind 8 16 32
* Swing --- 8 16 32
* Holy Breath Light 9 18 36
* Wind Shield Wind 3 9 28
3.Mad Puppeteer (Dark)
Status: L:50 HP:113 MP:109 A:12 D:17 MG:29 AG:10
T:2 C:2 R:4 C:2 J:2
Name of skill Description Element MP Level
* Power Shoot --- 3 6 12
* Easy Shoot --- 3 6 12
4.Blood Zombie (Dark)
Status: L:50 HP:123 MP:64 A:29 D:28 MG:13 AG:10
T:2 C:2 R:4 C:2 J:2
Name of skill Description Element MP Level
* Throw Head --- 8
* Self Bomb --- 0
* Refresh Water 4 8
* Sleep Wind Dark 9
5.Voodo Man (Light)
Status: L:40 HP:91 MP:123 A:10 D:11 MG:19 AG:9
T:2 C:2 R:4 C:2 J:2
Name of skill Description Element MP Level
* Jump High --- 5
* Power Shoot --- 3 6
* Dispel --- 8
6.Mighty Fly (Light)
Status: L:50 HP:118 MP:58 A:26 D:25 MG:10 AG:15
T:2 C:2 R:4 C:2 J:0
Name of skill Description Element MP Level
* Flying Smash --- 8 16
* Holy Breath Light 9
7.Paundit (Water)
Status: L:202 HP:417 MP:209 A:122 D:86 MG:36 AG:45
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
* Charge --- 2 - -
* Mind Buster --- 8 16 32
* Ice Shield Water 3 9 28
* Diamond Dust Water 8 16 32
* Strike Power --- 3 6 12
* Expand Range --- 4 8 16
* Cold Breath Water 8 16 32
* Speed Up --- 2 4 8
8.Evil Eye (Dark)
Status: L:209 HP:437 MP:220 A:76 D:82 MG:58 AG:42
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
* Strike Power --- 3 6 12
* Might Mind --- 2 4 8
* Speed Down --- 2 4 8
* Self Bomb --- 0 1 2
* Petro Wind Dark 10 20 40
* Confusion --- 8 16 32
* Poison Wind Dark 8 16 32
9.Poison Cloud (Dark)
Status: L:204 HP:428 MP:214 A:97 D:96 MG:40 AG:40
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
* Acid Breath Earth 8 16 32
* Trans Enemy --- 6 12 24
* Wide Attack!! --- 8 16 32
* Poison Wind Dark 8 16 32
* Petro Wind Dark 10 20 40
10.Wizard (Light)
Status: L:50 HP:111 MP:153 A:10 D:11 MG:21 AG:10
T:2 C:2 R:3 C:2 J:2
Name of skill Description Element MP Level
* Cure --- 7 14
* Divine Judgement Light 8 16
11.High Wizard (Water)
Status: L:200 HP:426 MP:604 A:40 D:41 MG:106 AG:42
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
* Magic Shield --- 8 24 72
* Might Mind --- 2 4 8
* Tornado Wind 10 20 40
* Divide --- 12 24 48
12.Mummy ( --- )
Status: L:204 HP:626 MP:209 A:97 D:110 MG:41 AG:39
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
* Nice Catch --- 2 4 8
* Miss Catch --- 2 4 8
* Jump High --- 5 10 20
* Charge --- 2
* Dark Shield Dark 3 9 28
* Mud Storm Earth 8 16 32
* Extract --- 8 16 32
13.Noxious Odor (Dark)
Status: L:50 HP:123 MP:65 A:26 D:24 MG:12 AG:14
T:2 C:2 R:3 C:2 J:2
Name of skill Description Element MP Level
* Strike Power --- 3
* Confusion --- 8
* Might Mind --- 2 4
* Silent --- 4
14. Mud Stalker (Earth)
Status: L:51 HP:166 MP:68 A:30 D:29 MG:14 AG:10
T:2 C:2 R:4 C:2 J:2
Name of skill Description Element MP Level
* Dark Breath Dark 8
* Trans Enemy --- 6 12 24
* Sleep Wind Dark 9
15. Sacred Devil (Light)
Status: L:51 HP:167 MP:66 A:23 D:28 MG:19 AG:11
T:2 C:2 R:4 C:2 J:2
Name of skill Description Element MP Level
* Cure --- 7
* Divine Judgement Light 8
16. Death Devil (Dark)
Status: L:204 HP:626 MP:219 A:99 D:99 MG:41 AG:42
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
* Petro Wind Dark 10 20 40
* Invincible --- 8 24 72
* Super Nova Light 10 20 40
* Death Dark 8 24 72
* Explosion Fire 10 20 40
17. Razor Knight (Dark)
Status: L:201 HP:628 MP:215 A:131 D:97 MG:38 AG:41
T:3 C:3 R:5+1 C:3 J:3
Name of skill Description Element MP Level
* Charge --- 2 - -
* Expand Range --- 4 8 16
* Hold Enemy --- 3 6 12
* Protection --- 4 8 16
* Magic Shield --- 8 24 72
* Divide --- 12 24 48
18. Ectoplasm ( --- )
Status: L:200 HP:611 MP:217 A:74 D:79 MG:56 AG:42
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
* Magic Shield --- 8 24 72
* Sleep Wind Dark 9 18 36
* Confusion --- 8 16 32
* Holy Breath Light 9 18 36
* Easy Shoot --- 3 6 12
* Mind Buster --- 8 16 32
19. Reaper (Dark)
Status: L:201 HP:425 MP:608 A:40 D:42 MG:105 AG:43
T:3 C:3 R:4 C:3 J:0
Name of skill Description Element MP Level
* Hell Stairs Dark 16 31 64
* Mind Buster --- 8 16 32
* Death Dark 8 24 72
* Divide --- 12 24 48
* Earthquake Earth 10 20 40
20. Red Dragon (Fire)
Status: L:200 HP:617 MP:214 A:97 D:111 MG:41 AG:37
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
* Fire Breath Fire 8 16 32
* Mesmerize Breath Dark 10 20 40
* Strike Power --- 3 6 12
* Divine Judgement Light 8 16 32
* Cold Breath Water 8 16 32
* Explosion Fire 10 20 40
* Acid Breath Earth 8 16 32
21. Arch Gargoyle (Dark)
Status: L:203 HP:621 MP:218 A:98 D:97 MG:41 AG:42
T:3 C:3 R:4 C:3 J:0
Name of skill Description Element MP Level
* Mind Buster --- 8 16 32
* Thunder Storm Wind 8 16 32
6.5. Add Ability
----------------
1.Hobgoblin 2.Kobold 3.Mad Puppeteer
* Hold Enemy 1 * Speed Up 1 * Fire Shield 1
* Expand Range 1 * Refresh 1 * Refresh 2
* Speed Up 2 * Poison Breath 2 * Acid Breath 2
* Fire Breath 2 * Dark Breath 2 * Dark Breath 2
* Invincible 2 * Mesmerize Br. 3 * Divine J. 3
* Petro Breath 2 * Rob Mind 3 * Death 3
4.Blood Zombie 5.Voodo Man 6.Mighty Fly
* Speed Down 1 * Distract Range 1 * Expand Range 1
* Destruction 1 * Power Loss 2 * Distract Range 1
* Refresh 2 * Silent 2 * Speed Up 2
* Dark Breath 2 * Fire Storm 2 * Speed Down 2
* Acid Breath 2 * Rob Mind 2 * Sleep Wind 2
* Cold Breath 2 * Explosion 3 * Divide 3
7.Paundit 8.Evil Eye 9.Poison Cloud
* Destruction 1 * Strike Power 1 * Acid Breath 1
* Counter Hang 1 * Might Mind 2 * Power Loss 1
* Mind Buster 2 * Acid Breath 2 * Trans Enemy 1
* Diamond Dust 2 * Sleep Wind 2 * Hold Enemy 2
* Thunder Breath 2 * Thunder Storm 2 * Wind Slash 2
* Blizzard 3 * Death 2 * Cure 3
10.Wizard 11.High Wizard 12.Mummy
* Distract Range 1 * Might Mind 1 * Jump High 1
* Power Loss 2 * Speed Up 1 * Charge 1
* Silent 2 * Magic Shield 2 * Poison Breath 2
* Fire Storm 2 * Earthquake 2 * Paralyze Br. 2
* Rob Mind 2 * Poison Wind 2 * Mesmerize Br. 2
* Explosion 3 * Death 3 * Cure 3
13.Noxious Odor 14.Mud Stalker 15.Sacred Devil
* Strike Power 1 * Dark Breath 1 * Dark Breath 3
* Might Mind 2 * Cure 2 * Petro Wind 3
* Acid Breath 2 * Rob Mind 2 * Super Nova 3
* Sleep Wind 2 * Trans Enemy 3 * Divide 3
* thunder Storm 2 * Mesmerize Br. 3 * Rob Mind 3
* Death 2 * Thunder Storm 3 * Resurrection 3
16.Death Devil 17.Razor Knight 18.Ectoplasm
* Dark Breath 3 * Hold Enemy 1 * Magic Shield 1
* Petro Wind 3 * Magic Shield 1 * Confusion 1
* Super Nova 3 * Silent 2 * Expand Range 2
* Divide 3 * Sleep Wind 2 * Mesmerize Br. 2
* Rob Mind 3 * Swing 2 * Blizzard 2
* Resurrection 3 * Cure 3 * Divine J. 3
19.Reaper 20.Red Dragon 21.Arch Gargoyle
* Mind Buster 1 * Retaliation 1 * Jump Low 1
* Sleep Wind 2 * Strike Power 2 * Retaliation 2
* Paralyze Wind 2 * Mesmerize Br. 2 * Dark Breath 2
* Resurrection 3 * Holy Breath 3 * Fire Breath 2
* Petro Wind 3 * Petro Breath 3 * Divide 2
* Tornado 3 * Super Nova 3 * Divine J. 3
Below are descriptions of the above Add Ability skills as
mentioned in the game.
Name of skill Description Element MP Level
1 2 3
1.Hold Enemy Seal Enemy Movements --- 3 6
2.Expand Range Increase Range --- 4
3.Speed Up Increase Agility --- 2 4 8
4.Fire Breath Magic Ability Down Fire 16
5.Invincible Temp. Cancel Damage Recv. --- 24
6.Petro Breath Turn Enemies Into Stone Dark 24
7.Refresh Fixes Stats Water 8
8.Poison Breath Poison Enemies Dark 20
9.Dark Breath Cast Darkness On Foes Dark 16
10.Mesmerize Breath Make enemies Go To Sleep Dark 20 40
11.Rob Mind Steals MP From Enemy --- 1 2
12.Fire Shield Heat Protection Fire 3
13.Acid Breath Defense Down Earth 16
15.Divine Judgement Light Passes Judgement Light 32
16.Death Kills Target Dark 24 72
17.Speed Down Decrease Agility --- 2 4 8
18.Destruction Decrease Magic --- 3
19.Cold Breath Reduces Agility Water 16
20.Distract Range Decrease Range --- 4
21.Power Loss Decrease Attack --- 6
22.Silent Sealing Magic --- 8
23.Fire Storm Toasts The Enemy W/ Fire Fire 14
24.Explosion Creates A Huge Explosion Fire 40
25.Sleep Wind Sleep Wind Attack Dark 18
26.Divide Steals HP From Enemies --- 48
27.Counter Hang Decrease Counter --- 3
28.Mind Buster Reduces MP Of Enemy --- 8 16
29.Diamond Dust Ice Crystal Attack Water 16
30.Thunder Breath Reduces Agility Wind 16
31.Blizzard Causes A Blizzard Water 40
32.Strike Power Increase Attack --- 3
34.Thunder Storm Thunder Attack Wind 16
35.Trans Enemy Teleport Enemies --- 6
36.Wind Slash Destructive Wind Attack Wind 16
37.Cure Priest Speel To Heal HP --- 28
38.Magic Shield Recover From Spell Damage --- 24
39.Earthquake Rock Pillar Smash Earth 20 40
40.Poison Wind Poison Wind Attack Dark 16
41.Jump High Temp. Increase Jump --- 5
42.Charge Raises Attack Ability --- 2
43.Paralyze Breath Causes Paralysis Dark 24
44.Petro Wind Stone Wind Attack Dark 40
45.Super Nova Bright Flash Damages All Light 40
46.Resurrection Revive Ally From Dead --- 96
47.Swing Supersonic Enemy Attack --- 32
48.Confusion Storm That Confuses --- 32
6.6. Special Ability
--------------------
Some monsters do have a special 'inner' ability.
Monster Special Ability Description
1. Mummy HP1 Unconcious condition when
receive big physical damage
from enemy.
(Even when the damage is bigger
than the original HP)
HP left only 1. Need one more
hit to be defeated.
2. Reaper HP1 Same as above.
6.7. Recommended
----------------
This is the list of some captured monsters which has
better/usefull abilities compare to the others.
The star (*) sign is to represent how good is the captured
monster. I have to finish this game in order to catch all the
star signs, but before that, it is sufficient to judge from
their actual abilities.
1.Hobgoblin (*****)
Reasons:
* He has the "Charge" inner ability among others.
* He has the "Invincibility" add ability.
* He has a good attack and defense status, even better than
some of the main characters. Good Range, Speed and Agility.
* He has 3 in 1 battle ability (to use 3 differents skills);
Punch, Sword, Ax.
* He has 2+1 level status on the counter skill.
* I am sure he has more good reasons to come.
2.Death Devil (***1/2)
* He has the "Invincible" inner ability.
* He has the "Resurrection" add ability.
* He has plenty good magic skills; Death, Divide, Petro Wind,
3.Razor Knight (***)
* He has the "Charge" inner ability.
* He has the 5+1 movement range.
* He has other usefull skills; Cure, Expand Range, Hold Enemy,
Divide, Magic Shield.
4.Poison Cloud (***)
* He has the "Wide Attack, Trans Enemy & Petro Wind" inner
ability.
* He has the "Cure, Hold Enemy" add ability.
6.8. Where Are They?
--------------------
The list below will show you where to find the captured monsters
we have been talking about.
(I will try to remember it :))
Captured Monsters Where to find
1. Hobgoblin When doing the Rober's Revenge job.
2. Kobold When doing the Rober's Revenge job.
3. Mad Puppeteer When doing the Rober's Revenge job.
4. Blood Zombie
5. Voodo Man
6. Mighty Fly Vacant House, East Aldia.
7. Paundit When Lieza join.
8. Evil Eye Chimera Lab, Forbidden Ruins ... floor.
9. Poison Cloud
10.Wizard
11.High Wizard Vacant House, Clenia island.
12.Mummy Sacred Ruins at Yagos Isle, lvl 1,2.
13.Noxious Odor Forbidden Ruins ... floor.
14.Mud Stalker Forbidden Ruins ... floor.
15.Sacred Devil Forbidden Ruins ... floor.
16.Death Devil Forbidden Ruins ... floor.
17.Razor Knight Forbidden Ruins ... floor.
18.Ectoplasm Forbidden Ruins ... floor.
19.Reaper Forbidden Ruins ... floor.
20.Red Dragon Forbidden Ruins 19th floor.
21.Arch Gargoyle Forbidden Ruins 39th floor.
7. Main characters
7.1. Inner Ability
------------------
Note:
*Starting from this version, I am using the GS code "Dieckbeck's
Max Exp" for this faq reason, and I found it very usefull to dig
infos about Inner Abilities and Class Change.
*I used combinations of Instant+Necklace+Strengthen Fruit to
increase Attack level and HP amount on level up. (Instant used
only for certain characters -Arc, Tosh, Elc-).
*However, while the HP is boosting up, the MP is crawling;
raise only 1 MP per level since you shared Dieckbeck's exp.
When using normal method (no Dieckbeck's exp. shared) by using
combinations of Necklace and Strengthen Fruit, it can boost up
your MP by 3 points per level. But, you need to gain exp. in a
slow-mo way.
The comparison for the main characters is as follow:
-When I did not use any combinations:
Arc Level 200: HP 512 MP 236 Attack:87
-When I equiped Instant Sword & Necklace & Strengthen Fruit
Arc Level 200: HP 1044 MP 236 Attack: 115
-When I equiped Instant Sword & Necklace & Strengthen Fruit and
Leveling Up the old way:
Arc Level 200: HP 1044 MP 502? Attack: 115
1.Arc ( --- )
Status: L:250 HP:1344 MP:286 A:145 D:102 MG:102 AG:50
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
1 2 3
1.Burn Ground Fire 8 16 32
2.Total Healing Water 8 16 32
3.Gale Flash Light 8 16 32
4.Slow Enemy Earth 4 8 16
5.Meteor Shower Earth 8 16 32
6.Tornado Wind 10 20 40
7.Magic Shield --- 8 24 72
8.Weak Enemy --- 4 8 16
2.Poco (Water)
Status: L:254 HP:1484 MP:545 A:104 D:53 MG:153 AG:51
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
1.Battle Drum --- 4 6 16
2.Lion Drum --- 8 16 32
3.Cheer Trumpet --- 8 16 32
4.Atrophy Horn --- 10 20 40
5.Healing Harp --- 4 12 36
6.Mind Buster --- 4 16 32
7.Speed Ocarina --- 4 8 16
8.Orchestra Hit --- 8 16 32
3.Tosh (Fire)
Status: L:250 HP:1328 MP:296 A:194 D:102 MG:59 AG:51
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
1.Ouka-raibaku-zen --- 8 16 32
2.Jubakuken --- 6 12 24
3.Shinku-zen --- 8 16 32
4.Koei-zen --- 8 16 32
5.Toha-zen --- 8 16 32
6.Kishinho --- 16 31 64
7.Ryugaken --- 31 - -
4.Iga (Earth)
Status: L:250 HP:1675 MP:276 A:157 D:57 MG:103 AG:50
T:3 C:3 R:5+1 C:3 J:3
Name of skill Description Element MP Level
1.Singan-ho --- 5 10 20
2.Taima-kodan --- 8 16 32
3.Senpu-gekishu --- 8 16 32
4.Ryusu-baku --- 8 16 32
5.Kijinryu-eiha --- 8 16 32
6.Messo-reppa --- 8 16 32
7.Amaidar Fist --- 10 20 40
8.Cure --- 7 14 28
5.Gogen ( --- )
Status: L:250 HP:1462 MP:796 A:59 D:55 MG:151 AG:50
T:3 C:3 R:3 C:3 J:0
Name of skill Description Element MP Level
1.Explosion Fire 10 20 40
2.Dream Knock --- 4 8 16
3.Diamond Dust Water 8 16 32
4.Wind Slash Wind 8 16 32
5.Rob Mind --- 0 1 2
6.Thunder Storm Wind 8 16 32
7.Teleport --- 4 8 16
8.Earthquake Earth 10 20 40
6.Elc (Fire)
Status: L:250 HP:1583 MP:504 A:143 D:104 MG:103 AG:51
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
1.Fire Storm Fire 6 14 30
2.Fire Shield Fire 3 9 28
3.Charge --- 2 - -
4.Retaliation --- 2 4 8
5.Might Mind --- 2 4 8
6.Expand Range --- 4 8 16
7.Invincible --- 8 24 72
8.Explosion Fire 10 20 40
7.Lieza (Earth)
Status: L:250 HP:1327 MP:754 A:53 D:53 MG:103 AG:51
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
1.Search Earth 0 1 2
2.Power Loss --- 3 6 12
3.Cure --- 7 14 28
4.Ground Shield Earth 3 9 28
5.Weakness --- 6 12 24
6.Earthquake Earth 10 20 40
7.Spinster Earth 8 16 32
8.Ravish Earth 16 31 96
8.Shante (Water)
Status: L:251 HP:1380 MP:758 A:54 D:54 MG:105 AG:51
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
1.Cure --- 7 14 28
2.Silent --- 4 8 16
3.Ice Shield Water 3 9 28
4.Refresh Water 4 8 16
5.Dispel --- 8 24 72
6.Divide --- 12 24 48
7.Diamond Dust Water 8 16 32
8.Resurrection --- 16 31 96
9.Shu (Wind)
Status: L:250 HP:1594 MP:256 A:104 D:104 MG:53 AG:51
T:3 C:3 R:5+1 C:3 J:3
Name of skill Description Element MP Level
1.Steal Wind 4 8 16
2.Plasma Shock --- 4 8 16
3.Wind Shield Wind 3 9 28
4.Speed Up --- 2 4 8
5.Scapegoat Wind 2 4 8
6.Time Bomb Wind 8 16 32
7.Random Attack Wind 8 16 32
8.Wind Slash Wind 8 16 32
10.Diekbeck ( --- )
Status: L:1 HP:211 MP:137 A:1+36 D:1+46 MG:1+30 AG:1+16
T:3 C:3 R:1+5 C:3 J:3
Name of skill Description Element MP Level
1.Acid Breath Earth 8 16 32
2.Earthquake Earth 10 20 40
3.Silent --- 4 8 16
4.Change Enemy --- 5 10 20
11.Sania (Dark)
Status: L:250 HP:1311 MP:1005 A:52 D:52 MG:154 AG:51
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
1.Shuffle Shot Dark 10 20 40
2.X-Cryte Dark 8 16 32
3.Random Dice --- 10 20 40
4.Dark Shield Dark 3 9 28
5.Trans Enemy --- 6 12 24
6.Transfer Dark 0 1 2
7.Dark Destructor Dark 16 31 64
8.Rob Mind --- 0 1 2
12.Gruga (Light)
Status: L:250 HP:1600 MP:254 A:154 D:105 MG:52 AG:51
T:3 C:3 R:5+1 C:3 J:3
Name of skill Description Element MP Level
1.Gruga Charge Light 2 - -
2.Gruga Tackle Light 10 20 40
3.Confusion --- 8 16 32
4.Rolling S Light 8 16 32
5.Distract Range --- 4 8 16
6.Extract --- 8 16 32
7.Gruga Special Light 12 24 48
8.Super Nova Light 10 20 40
13.Kelack (Light)
Status: L:317 HP:1828 MP:662 A:68 D:68 MG:137 AG:51
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
1.Cure --- 7 14 28
2.Refresh Water 4 8 16
3.Charge --- 2 - -
4.Speed Up --- 2 4 8
5.Speed Down --- 2 4 8
6.Acid Breath Earth 8 16 32
7.Dispel --- 8 24 72
8.Tripple Attack --- 10 20 40
14.Mofly (Earth)
Status: L:251 HP:1471 MP:748 A:57 D:57 MG:98 AG:51
T:3 C:3 R:5+1 C:3 J:3
Name of skill Description Element MP Level
1.Make Bolt --- 8 16 32
2.Creation --- 12 24 48
3.Ground Shield Earth 3 9 28
4.Expand Range --- 4 8 16
5.Distract Range --- 4 8 16
6.Charge --- 2 - -
7.Mud Storm Earth 8 16 32
8.Earthquake Earth 10 20 40
15.Hemoji (Water)
Status: L:251 HP:1707 MP:261 A:102 D:98 MG:52 AG:51
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
1.Hemoji Finger --- 4 8 16
2.Confusion --- 8 16 32
3.Change Enemy --- 5 10 20
4.Mind Buster --- 8 16 32
5.Magic Shield --- 8 24 72
6.Dark Breath Dark 8 16 32
7.Rob Mind --- 0 1 2
8.Chongara Bomb --- 16 31 64
16.Fu-jin (Wind)
Status: L:251 HP:1627 MP:285 A:150 D:101 MG:138 AG:50
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
1.Charge --- 2 - -
2.Strike Power --- 3 6 12
3.Wind Slash Wind 8 16 32
4.Tornado Wind 10 20 40
5.Nice Catch --- 2 4 8
6.Destruction --- 3 6 12
7.Furaiha Wind 12 24 48
8.Super NOva Light 10 20 40
17.Rai-jin (Wind)
Status: L:251 HP:1630 MP:286 A:106 D:146 MG:138 AG:51
T:3 C:3 R:4+1 C:3 J:3
Name of skill Description Element MP Level
1.Charge --- 2 - -
2.Protection --- 4 8 16
3.Thunder Storm Wind 8 16 32
4.Thunder Breath Wind 8 16 32
5.Miss Catch --- 2 4 8
6.Might Mind --- 2 4 8
7.Furaiha Wind 12 24 48
8.Super Nova Light 12 24 48
18.Odon (Dark)
Status: L:251 HP:1668 MP:296 A:144 D:104 MG:61 AG:51
T:3 C:3 R:5+1 C:3 J:3
Name of skill Description Element MP Level
1.Transfer --- 6 12 24
19.Choko ( --- )
Status: L:181 HP:1268 MP:526 A:70 D:66 MG:110 AG:46
T:3 C:3 R:4+3 C:3 J:3
Name of skill Description Element MP Level
1.Pasha-pasha Water 16 31 64
2.Meki-meki Earth 16 31 64
3.Hyururu Wind 16 31 64
4.Mera-mera Fire 16 31 64
5.Poki-poki --- 16 31 64
6.Kira-kira Light 16 31 64
7.
8.
7.2. Add Ability
----------------
This is to help you viewing your main character's Add Ability
without going to the Mother's Claire House.
1.Arc 2.Poco 3.Tosh
* Retaliation 3 * Jump High 3 * Speed Up 3
* Might Mind 3 * Jump Low 3 * Speed Down 3
* Expand Range 2 * Ice Shield 3 * Expand Range 2
* Fire Storm 2 * Diamond Dust 3 * Fire Storm 2
* Explosion 2 * Might Mind 3 * Explosion 2
* Invincible 3 * Blizzard 2 * Swing 3
4.Iga 5.Gogen 6.Elc
* Power Loss 3 * Might Mind 3 * Protection 3
* Ground Shield 3 * Destruction 3 * Strike Power 3
* Strike Power 2 * Magic Shield 2 * Mind Buster 3
* Mud Storm 3 * Mud Storm 2 * Divide 2
* Earthquake 2 * Blizzard 2 * Extract 3
* Extract 3 * Super Nova 3 * Swing 3
7.Lieza 8.Shante 9.Shu
* Counter Hang 3 * Destruction 3 * Jump High 3
* Trans Enemy 3 * Retaliation 3 * Power Loss 2
* Distract Range 3 * Divine J. 2 * Charge 1
* Hold Enemy 2 * Sleep Wind 2 * Thunder Storm 2
* Dispel 3 * Blizzard 3 * Tornado 2
* Mud Storm 3 * Rob Mind 3 * Extract 3
10.Diekbeck 11.Sania 12.Gruga
* No Special * Poison Wind 2 * Power Loss 3
Ability To Add. * Sleep Wind 2 * Expand Range 3
* Paralyze Wind 2 * Counter Hang 3
* Petro Wind 2 * Protection 3
* Divide 3 * Strike Power 2
* Death 3 * Invincible 2
13.Kelack 14.Mofly 15.Hemoji
* Might Mind 3 * Speed Up 3 * Destruction 3
* Silent 2 * Retaliation 3 * Might Mind 3
* Divide 2 * Might Mind 3 * Distract Range 3
* Holy Breath 3 * Hold Enemy 2 * Expand Range 3
* Magic Shield 2 * Sleep Wind 2 * Cold Breath 2
* Super Nova 3 * Confusion 3 * Blizzard 2
16.Fu-jin 17.Rai-jin 18.Odon
* Wind Shield 3 * Wind Shield 3 * No Special
* Jump High 3 * Jump High 3 Ability To Add
* Speed Up 3 * Speed Up 3
* Expand Range 3 * Expand Range 3
* Petro Wind 2 * Paralyze Wind 2
* Extract 2 * Extract 2
19.Choko
* Earthquake 2
* Blizzard 2
* Explosion 2
* Tornado 2
* Super Nova 2
* Death 2
Note: Be carefull when you want to change the Add Ability skills
The previous skills level will be restored to the default.
Below are descriptions of the above Add Ability skills as
mentioned in the game.
Name of skill Description Element MP Level
1 2 3
1.Retaliation Increase Counter Attack --- 8
2.Might Mind Increase Magic --- 8
3.Expand Range Increase Range --- 8 16
4.Fire Storm Toasts The Enemy W/ Fire Fire 14
5.Explosion Creates A Huge Explosion Fire 20
6.Invincible Temp. Cancel Damage Receive --- 24 72
7.Jump High Temp. Increase Jump --- 20
8.Jump Low Temp. Decrease Jump --- 20
9.Ice Shield Ice Protection Water 28
10.Diamond Dust Ice Crystal Attack Water 32
11.Blizzard Causes A Blizzard Water 20 40
12.Speed Up Increase Agility --- 8
13.Speed Down Decrease Agility --- 8
14.Swing Supersonic Enemy Attack --- 32
15.Power Loss Decrease Attack --- 12
16.Ground Shield Earthquake Protection Earth 28
17.Strike Power Increase Attack --- 6 12
18.Mud Storm Causes Heavy Storm Earth 16 32
19.Earthquake Rock Pillar Smash Earth 20
20.Extract Strike Enemies Hard --- 32
31.Destruction Decrease Magic --- 12
21.Magic Shield Recover From Spell Damage --- 24
22.Super Nova Bright Flash Damages All Light 40
23.Protection Temp. Increase Defend --- 16
24.Mind Buster Reduces MP of Enemy --- 32
25.Divide Steals HP From Enemies --- 24 48
26.Counter Hang Decrease Counter --- 12
27.Trans Enemy Teleport Enemies --- 24
28.Distract Range Decrease Range --- 16
29.Hold Enemy Seal Enemy Movement --- 6
30.Dispel Puts Soul To Rest --- 72
31.Divine Judgement Light Passes Judgement Light 16
32.Sleep Wind Sleep Wind Attack Dark 18
33.Rob Mind Steals MP From Enemy --- 2
34.Charge Raise Attack Ability --- 2
35.Thunder Storm Thunder Attack Wind 16
36.Tornado Big T. Blasts Many Foes Wind 20
37.Poison Wind Poison Wind Attack Dark 16
38.Paralyze Wind Paralyze Wind Attack Dark 24
39.Petro Wind Stone Wind Attack Dark 20
40.Death Kills Target Dark 24 72
41.Silent Sealing Magic --- 8
42.Holy Breath Puts Enemies To Sleep Light 36
43.Confusion Storm That Confuses --- 32
44.Cold Breath Reduces Agility Water 16
45.Wind Shield Storm Protection Wind 28
9. ODD/STRANGE
==============
9.1. Change Position
This happened to Lieza and Shu. They both change their position
without notice, right after I executed one action by Lieza
(magic skill?).
I do not remember what I did. But it was nothing special
I am sure. (sorry, I did not jot it down right away)
SHU
LIEZA RAZOR KNIGHT? GOGEN?
CHOKO?
9.2. SHOTGUN
When I Raise Off/Def it to Shotgun+3 -10/10 21/21-
(I bought many of it in order to get a better result),
Shu suddenly refused to equip it. There is no sign of
Shotgun+3 on the Equip Screen???
It seems the Shotgun have also dissapeared from my item box!
Confused. I then reset my console.
9.3. SUBMACHINE GUN
When I Raise Off/Def it to Submachine Gun+3 -8/8 15/15-
(I bought many of it in order to get a better result),
Shu suddenly refused to equip it. There is no sign of
Submachine+3 on the Equip Screen???
although you still can view it on the item box.
Confused, I sell all the other Submachine Gun which did not get
a good/high level. That was when I notice my Submachine Gun+3
has change its name into Submachine Gun (the status is still -
8/8 15/15-) and the good news is Shu can Equip it now.
Pfff...
Treasure Chest
Chest No. 1: Tragedy Glasses trick
Do you know that all main characters including Choko
(except Diekbeck and captured monster) can get additional
elemental effects at the same time by equiping a accessory?
Effects: Earth Proof, Water Proof, Fire Proof, Wind Proof,
Light Proof, and Dark Proof.
How?
On the Equip screen, Just equip the Tragedy Glasses and replace it
with other accessory (you need only to press X button).
DO NOT press circle while replacing it.
After, go to upper status screen. You got it.
Do the same thing to the other characters.
Note:
*you can do this trick anywhere, anytime!
*The effects will stay:
-When you go out a town to the continent map, go out to the world
map, go to other continent, go inside a town, even after you saved,
inside the Forbidden Ruins -while you're still on the same floor,
when exploring the whole continent and catch battle after battle,
*The effects will go:
-When you go upstairs or downstairs inside the Forbidden Ruins,
(You just have to redo the trick)
-When you enter a Sealed Ruins,
(You just have to redo the trick)
Chest No. 2: Slasher
Found at: Elc's apartment -on the bed-
I am not 100% remember how to get this item.
(I did not jot it down right away, sorry..)
I got it before the battle with Slasher at Shu's apartment.
The possibilities are;
1) When you were suppose to go to the Ceremony Pavillion,
you go to Prodias instead and take a rest at the Elc's
Apartment, but when you press that x button,
what you get is a Slasher.</pre><pre id="faqspan-3">
2) When you are in Yagos Isle (Yudo Village),leave for Prodias
right away and take a rest at Elc's Apartment, press x and
you get it.
Note: Since you can get Defender at Level 1 in the Sealed Ruin
in Yagos,you may combine it to get Dual Knife-Add Silence Attack
Chest No. 3: Rapier -12/12 14/14- No Effect
Fount at: Indigos bar
Given by: A little boy
When you are doing the job "3AM at the bar in Indigos",
you talked to a little boy and promised to get him a piano job
in the bar, right?
Go talk to the barkeeper, later (use Shante).
You will meet the little boy again at the bar.
He got the job for sure (thanks to Shante). In regards, he will
give you a Rapier. (Yes, you can buy a Rapier in a weapon shop
in Brakia, however the weapon status is different. The one you
bought has a higher status.
Q&A
Yes, I am gonna need some helps from you.
1. Q: In Arc 1, I used to equip Necklace and ...
In Arc 2, what is your best combination to boost up HP/MP?
In Arc 3 ?
A:
2. Q: Where to find Long Sword?
A:
3. Q: When will you be able to explore Monster Tournament Arena?
A:
Policy
There will be no trash collector, recycle bin and pickpocketing
Insert Coins
A coin belongs to the arcade machine.
A great game is always be my best friend.
This section is distributed to all sources and all of
the people who had proven contribution to the existance of this
game and to all of the gamefaqs.com fans.
1. A very thank you very much to the Working Designs who has
the guts to resurrect this beautiful challenging
l^oo^ng hours of prime game back to US (where it belongs)
and for landing a nice touch to the English translation.
2. My sincere thanks to SCEA and staffs
(Sony Computer Entertainment America) for bringing out
this cool rpg.
3. To the c~oo~l c_jay_c for his infinite dedications.
4. To Billy Lee (
[email protected]).
I am using his Arc the Lad Collection walkthrought to guide me.
5. Thanks to Raiu Kusanagi (Message Board 7/5/2002) for providing
the Diekbeck's Max Exp. code. (I finally use a code)
6. Please insert coins.
Copyright 2002 - bWoNg