-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+-=+=-=+
        _       __                                 ____ __     ____ ____
       | |     / /____ _ _____ _____ _____ ____ _ / __// /_   /  _//  _/
       | | /| / // __ `// ___// ___// ___// __ `// /_ / __/   / /  / /
       | |/ |/ // /_/ // /   / /__ / /   / /_/ // __// /_   _/ / _/ /
       |__/|__/ \__,_//_/    \___//_/    \__,_//_/   \__/  /___//___/


                  ( P e r s o n a l   C o m p u t e r )

******************************************************************************
                          Building/Units Listing
                  Warcraft II: Beyond the Dark Portal (PC)
                       Ryan Kavanagh (Bonds Legacy)
                     Version: Final - Updated: 02/21/02

******************************************************************************

Contacts
--------

[email protected]
AOL Instant Messenger.........BondsLegacy
MSN Messenger [email protected]

******************************************************************************

This document is copyrighted (c) 2001 by Ryan "Bonds Legacy" Kavanagh and
may not be posted/distributed anywhere without my permission. If you wish
to host it on your site,then feel free to contact me at the above address.

As well as being copyrighted, this document is also under protection by the
Canadian Copyright Act. Look it up if you don't believe me. But this
document is still copyrighted 50 years after I die. Which won't be for some
time.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The following sites have my permission for this FAQ to be posted:

www.gamefaqs.com
www.neoseeker.com
www.geocities.com/bondslegacy
www.nintendo-z.com

If you see any sites other than the ones listed above, then contact me
immediately! The site may have my permission, but just not included in the
current version, but tell me anyways...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Table of Contents
-----------------

I.......Revision History
II......Building Tech Trees
    A......Human
     B......Orc
 III.....Unit Tech Trees
      A......Human
       B......Orc
  IV......Credit/Thanks
   V.......Copyright Info


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
I. Revsion History
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Version 0.50: Added the human Building listings
           - Added the human unit listings
           - Added the orc Building Listings
           - Added the Orc unit listings
           - Added the Human tech tree
           - Added the orc tech tree

Final Version - 07/25/01: Added everything this FAQ knows.

Version 1.00 - Added a little bit of this, a little of that. I know that I
don't have any descriptions down, but this file is purely a reference to the
buildings that are available for both races in the game. I thank you for your
support...


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
II. Building Tech Trees
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

------------------------------------------------------------------------------
A. Human
------------------------------------------------------------------------------

Townhall - Keep Upgrade - Keep - - - -Castle
                          |-Stables    |-Church
Barracks                   |-Inventor   |-Gryphon Avairy
                                       |-Mage Tower
Farm

Blacksmith ------
                 \
              Cannon Tower
                 /
Scout Tower -----
                 \
               Guard Tower
                 /
Lumber Mill -------------Shipyard
                            \
                            |
                            |-Oil Refinery
                            |-Foundry

Wall

------------------------------------------------------------------------------

Town Hall
---------
Visible Range: 4
Hit Points: 1200
Magic Points: 0
Build Time: 255
Gold Cost: 1200
Oil Cost: 0
Lumber Cost: 800
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Keep
----
Visible Range: 6
Hit Points: 1400
Magic Points: 0
Build Time: 200
Gold Cost: 2000
Oil Cost: 200
Lumber Cost: 1000
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Castle
------
Visible Range: 9
Hit Points: 1600
Magic Points: 0
Build Time: 200
Gold Cost: 2500
Oil Cost: 500
Lumber Cost: 1200
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Barracks
--------
Visible Range: 3
Hit Points: 800
Magic Points: 0
Build Time: 200
Gold Cost: 700
Oil Cost: 0
Lumber Cost: 450
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Stables
-------
Visible Range: 3
Hit Points: 500
Magic Points: 0
Build Time: 150
Gold Cost: 1000
Oil Cost: 0
Lumber Cost: 300
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Church
------
Visible Range: 3
Hit Points: 700
Magic Points: 0
Build Time: 175
Gold Cost: 900
Oil Cost: 0
Lumber Cost: 500
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Farm
----
Visible Range: 3
Hit Points: 400
Magic Points: 0
Build Time: 100
Gold Cost: 500
Oil Cost: 0
Lumber Cost: 250
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Inventor
--------
Visible Range: 3
Hit Points: 500
Magic Points: 0
Build Time: 150
Gold Cost: 1000
Oil Cost: 0
Lumber Cost: 400
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Gryphon Avairy
--------------
Visible Range: 3
Hit Points: 500
Magic Points: 0
Build Time: 150
Gold Cost: 1000
Oil Cost: 0
Lumber Cost: 400
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Blacksmith
----------
Visible Range: 3
Hit Points: 775
Magic Points: 0
Build Time: 200
Gold Cost: 800
Oil Cost: 100
Lumber Cost: 450
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Cannon Tower
------------
Visible Range: 9
Hit Points: 160
Magic Points: 0
Build Time: 190
Gold Cost: 1000
Oil Cost: 0
Lumber Cost: 300
Attack Range: 0
Armor: 20
Basic Damage: 50
Piercing Damage: 0


Mage Tower
----------
Visible Range: 3
Hit Points: 500
Magic Points: 0
Build Time: 125
Gold Cost: 1000
Oil Cost: 0
Lumber Cost: 200
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Scout Tower
-----------
Visible Range: 9
Hit Points: 100
Magic Points: 0
Build Time: 60
Gold Cost: 550
Oil Cost: 0
Lumber Cost: 200
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Guard Tower
-----------
Visible Range: 9
Hit Points: 130
Magic Points: 0
Build Time: 140
Gold Cost: 500
Oil Cost: 0
Lumber Cost: 150
Attack Range: 0
Armor: 20
Basic Damage: 4
Piercing Damage: 12


Lumber Mill
-----------
Visible Range: 3
Hit Points: 600
Magic Points: 0
Build Time: 150
Gold Cost: 600
Oil Cost: 0
Lumber Cost: 450
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Shipyard
--------
Visible Range: 3
Hit Points: 1100
Magic Points: 0
Build Time: 200
Gold Cost: 800
Oil Cost: 0
Lumber Cost: 450
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Wall
----


Oil Refinery
------------
Visible Range: 3
Hit Points: 600
Magic Points: 0
Build Time: 225
Gold Cost: 800
Oil Cost: 200
Lumber Cost: 350
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Foundry
-------
Visible Range: 3
Hit Points: 750
Magic Points: 0
Build Time: 175
Gold Cost: 700
Oil Cost: 400
Lumber Cost: 400
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Oil Platform
------------
Visible Range: 3
Hit Points: 650
Magic Points: 0
Build Time: 200
Gold Cost: 700
Oil Cost: 0
Lumber Cost: 450
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0

------------------------------------------------------------------------------
B. Orc
------------------------------------------------------------------------------

Great Hall - Stronghold Upgrade - Stronghold - - - -Fortress
                                    |-Ogre Mound       |-Alter of Storms
Barracks                             |-Alchemist        |-Dragon Roost
                                                       |-Temple of the Damned
Pig Farm

Blacksmith ------
                 \
              Cannon Tower
                 /
Scout Tower -----
                 \
               Guard Tower
                 /
Lumber Mill -------------Shipyard
                            \
                            |
                            |-Oil Refinery
                            |-Foundry

Wall

------------------------------------------------------------------------------

Great Hall
----------
Visible Range: 4
Hit Points: 1200
Magic Points: 0
Build Time: 255
Gold Cost: 1200
Oil Cost: 0
Lumber Cost: 800
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Stronghold
----------
Visible Range: 6
Hit Points: 1400
Magic Points: 0
Build Time: 200
Gold Cost: 2000
Oil Cost: 200
Lumber Cost: 1000
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Fortress
--------
Visible Range: 9
Hit Points: 1600
Magic Points: 0
Build Time: 200
Gold Cost: 2500
Oil Cost: 500
Lumber Cost: 1200
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Barracks
--------
Visible Range: 3
Hit Points: 800
Magic Points: 0
Build Time: 200
Gold Cost: 700
Oil Cost: 0
Lumber Cost: 450
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Ogre Mound
----------
Visible Range: 3
Hit Points: 500
Magic Points: 0
Build Time: 150
Gold Cost: 1000
Oil Cost: 0
Lumber Cost: 300
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Alter of Storms
---------------
Visible Range: 3
Hit Points: 700
Magic Points: 0
Build Time: 175
Gold Cost: 900
Oil Cost: 0
Lumber Cost: 500
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Pig Farm
--------
Visible Range: 3
Hit Points: 400
Magic Points: 0
Build Time: 100
Gold Cost: 500
Oil Cost: 0
Lumber Cost: 250
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Alchemist
---------
Visible Range: 3
Hit Points: 500
Magic Points: 0
Build Time: 150
Gold Cost: 1000
Oil Cost: 0
Lumber Cost: 400
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Dragon Roost
------------
Visible Range: 3
Hit Points: 500
Magic Points: 0
Build Time: 150
Gold Cost: 1000
Oil Cost: 0
Lumber Cost: 400
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Blacksmith
----------
Visible Range: 3
Hit Points: 775
Magic Points: 0
Build Time: 200
Gold Cost: 800
Oil Cost: 100
Lumber Cost: 450
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Cannon Tower
------------
Visible Range: 9
Hit Points: 160
Magic Points: 0
Build Time: 190
Gold Cost: 1000
Oil Cost: 0
Lumber Cost: 300
Attack Range: 0
Armor: 20
Basic Damage: 50
Piercing Damage: 0


Temple of the Damned
--------------------
Visible Range: 3
Hit Points: 500
Magic Points: 0
Build Time: 125
Gold Cost: 1000
Oil Cost: 0
Lumber Cost: 200
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Scout Tower
-----------
Visible Range: 9
Hit Points: 100
Magic Points: 0
Build Time: 60
Gold Cost: 550
Oil Cost: 0
Lumber Cost: 200
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Guard Tower
-----------
Visible Range: 9
Hit Points: 130
Magic Points: 0
Build Time: 140
Gold Cost: 500
Oil Cost: 0
Lumber Cost: 150
Attack Range: 0
Armor: 20
Basic Damage: 4
Piercing Damage: 12


Lumber Mill
-----------
Visible Range: 3
Hit Points: 600
Magic Points: 0
Build Time: 150
Gold Cost: 600
Oil Cost: 0
Lumber Cost: 450
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Shipyard
--------
Visible Range: 3
Hit Points: 1100
Magic Points: 0
Build Time: 200
Gold Cost: 800
Oil Cost: 0
Lumber Cost: 450
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Wall
----


Oil Refinery
------------
Visible Range: 3
Hit Points: 600
Magic Points: 0
Build Time: 225
Gold Cost: 800
Oil Cost: 200
Lumber Cost: 350
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Foundry
-------
Visible Range: 3
Hit Points: 750
Magic Points: 0
Build Time: 175
Gold Cost: 700
Oil Cost: 400
Lumber Cost: 400
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0


Oil Platform
------------
Visible Range: 3
Hit Points: 650
Magic Points: 0
Build Time: 200
Gold Cost: 700
Oil Cost: 0
Lumber Cost: 450
Attack Range: 0
Armor: 20
Basic Damage: 0
Piercing Damage: 0



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
III. Unit tech Trees
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Peon
----
- Town Hall

Grunt
-----
- Barracks

Troll Axethrower
----------------
- Barracks
- Lumber Mill

Troll Berserker
---------------
- Barracks
- Lumber Mill
- Upgrade at Keep

Catapult
--------
- Barracks
- Lumber Mill
- Blacksmith

Ogre
----
- Barracks
- Blacksmith
- Stables

Ogre Mage
---------
- Barracks
- Blacksmith
- Stables
- Upgrade at Church

Goblin Sappers
--------------
- Gnomish Inventor

Death Knight
------------
- Mage Tower

Zeppelin
--------
- Gnomish Inventor
- Lumber Mill

Dragon
------
- Gryphon Aviary

Oil Tanker
----------
- Shipyard

Destroyer
---------
- Shipyard

Transport
---------
- Shipyard
- Foundry

Juggernaught
------------
- Shipyard
- Foundry

Giant Turtle
------------
- Shipyard
- Gnomish Inventor

------------------------------------------------------------------------------

Peon
----
Visible Range: 4
Hit Points: 30
Magic Points: 0
Build Time: 45
Gold Cost: 400
Oil Cost: 0
Lumber Cost: 0
Attack Range: 1
Armor: 0
Basic Damage: 3
Piercing Damage: 2

Grunt
-----
Visible Range: 4
Hit Points: 60
Magic Points: 0
Build Time: 60
Gold Cost: 600
Oil Cost: 0
Lumber Cost: 0
Attack Range: 1
Armor: 2
Basic Damage: 6
Piercing Damage: 3


Troll Axethrower
----------------
Visible Range: 5
Hit Points: 40
Magic Points: 0
Build Time: 70
Gold Cost: 500
Oil Cost: 0
Lumber Cost: 50
Attack Range: 4
Armor: 0
Basic Damage: 3
Piercing Damage: 6


Troll Berserker
---------------
Visible Range: 6
Hit Points: 50
Magic Points: 0
Build Time: 70
Gold Cost: 500
Oil Cost: 0
Lumber Cost: 50
Attack Range: 4
Armor: 0
Basic Damage: 3
Piercing Damage: 6


Catapult
--------
Visible Range: 9
Hit Points: 110
Magic Points: 0
Build Time: 250
Gold Cost: 900
Oil Cost: 0
Lumber Cost: 300
Attack Range: 8
Armor: 0
Basic Damage: 80
Piercing Damage: 0


Ogre
----
Visible Range: 4
Hit Points: 90
Magic Points: 0
Build Time: 90
Gold Cost: 800
Oil Cost: 0
Lumber Cost: 100
Attack Range: 1
Armor: 4
Basic Damage: 8
Piercing Damage: 4


Ogre Mage
---------
Visible Range: 5
Hit Points: 90
Magic Points: 0
Build Time: 90
Gold Cost: 800
Oil Cost: 0
Lumber Cost: 100
Attack Range: 1
Armor: 4
Basic Damage: 8
Piercing Damage: 4


Goblin Sappers
--------------
Visible Range: 4
Hit Points: 40
Magic Points: 0
Build Time: 200
Gold Cost: 700
Oil Cost: 0
Lumber Cost: 250
Attack Range: 1
Armor: 0
Basic Damage: 4
Piercing Damage: 2


Death Knight
------------
Visible Range: 9
Hit Points: 60
Magic Points: 1
Build Time: 120
Gold Cost: 1200
Oil Cost: 0
Lumber Cost: 0
Attack Range: 2
Armor: 0
Basic Damage: 0
Piercing Damage: 9


Zeppelin
--------
Visible Range: 9
Hit Points: 150
Magic Points: 0
Build Time: 65
Gold Cost: 500
Oil Cost: 0
Lumber Cost: 100
Attack Range: 1
Armor: 2
Basic Damage: 0
Piercing Damage: 0


Dragon
------
Visible Range: 6
Hit Points: 100
Magic Points: 0
Build Time: 250
Gold Cost: 2500
Oil Cost: 0
Lumber Cost: 0
Attack Range: 4
Armor: 5
Basic Damage: 0
Piercing Damage: 16


Oil Tanker
----------
Visible Range: 4
Hit Points: 90
Magic Points: 0
Build Time: 50
Gold Cost: 400
Oil Cost: 0
Lumber Cost: 200
Attack Range: 1
Armor: 10
Basic Damage: 0
Piercing Damage: 0


Destroyer
---------
Visible Range: 8
Hit Points: 100
Magic Points: 0
Build Time: 90
Gold Cost: 700
Oil Cost: 700
Lumber Cost: 350
Attack Range: 4
Armor: 10
Basic Damage: 35
Piercing Damage: 0


Transport
---------
Visible Range: 4
Hit Points: 150
Magic Points: 0
Build Time: 70
Gold Cost: 600
Oil Cost: 500
Lumber Cost: 200
Attack Range: 1
Armor: 0
Basic Damage: 0
Piercing Damage: 0


Juggernaught
------------
Visible Range: 8
Hit Points: 150
Magic Points: 0
Build Time: 140
Gold Cost: 1000
Oil Cost: 1000
Lumber Cost: 500
Attack Range: 6
Armor: 15
Basic Damage: 130
Piercing Damage: 0


Giant Turtle
------------
Visible Range: 5
Hit Points: 60
Magic Points: 0
Build Time: 100
Gold Cost: 800
Oil Cost: 900
Lumber Cost: 150
Attack Range: 4
Armor: 0
Basic Damage: 50
Piercing Damage: 0

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
IV. Credit/Thanks
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Credit/thanks for this FAQ go to:

  - CJayC (www.gamefaqs.com): For posting this FAQ on his site

  - Warcraft II Instruction Booklet. It's how I got the names of all the
    units and the building tech tree.

  - Blizzard: For making a great game

  - Myself: For taking time out of my busy shcedule to type this up.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
V. Copyright Info
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

This document is copyrighted (c) 2002 by Ryan "Bonds Legacy" Kavanagh and may
not be posted/distributed anywhere without my permission. If I find out you
have an unauthorized version of this FAQ on your site/magazine, I will be
forced to take legal action. If you wish to host it on your site,then feel
free to contact me at the above address. ([email protected])

As well as being copyrighted, this document is also under protection by the
Canadian Copyright Act. Look it up if you don't believe me. But this document
is still copyrighted 50 years after I die. Which won't be for some time.

-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+-=+=-=+
End of Document, Copyright (c) 2002 Ryan Kavanagh (Bonds Legacy)