<>--------------------------------------------------------------------------<>
||      TUROK 2: SEEDS OF EVIL ENEMY FAQ BY: NATHAN KROEGER (MORTORTEX)     ||
||                             VERSION: 1.11                                ||
||                  ORIGINALLY SUBMITTED: AUGUST 15, 2005                   ||
||                     LAST UPDATED: JANUARY 19, 2007                       ||
<>--------------------------------------------------------------------------<>

MMMMMMMMMMM ,MM      MM   MMMMMMMMM      MMMMMMM    ,MM    BMMi         MMMMM
   MM       MM      MM   MM      MM   MMM     WMM   MM  MMM          2MM   MM;
   MMS      MM      MM   MM     aMM  MM8       :MM  MM MM                  2M2
   MMS      MM      MM   MMMMMMMMM   MM         MM  MMMMM                MMMM
   MMS     .MM      MM   MM     WMM  MMS        MM  MM  MMM            MMM:
   MMS      MM     iMM   MM      MM   MMW     SMM   MM    MMM         MM
   MMS       MMMMMMM8    MM      MM     MMMMMMM,   ,MM      MMM      MMMMMMMMM


W2MMMa MMMMMM 0MZMMM. MSMMM;  M2MMMa     MMMM.  M7MMM0   M2MMM8@M     M M M
M    Z M      WM      M    MZ M    Z    M    Ma M        M      M0   M .M M
MMM@  MMMMM. MMMMMM  M    M;  MMMM     M    M: MWMMM    MMMMM   M  M. SM M
S   SM M      WM      M    MZ M   2M    M    Ma M        M        M2M  2M M
MZMZM2 MWBMMM 0MSMMM  M;M@MS  MZMZM2    ,MW@Mi  M        M7WMMB   ;M   SM MWBMB


                                                                    :iSMMMMMMM
  SMMMWMMW,XMM                                                             ,MM
  MMMMMMMMMM MM                                                             rM
 iMM; aMB@MM8MMMM                                                           iM
   iMM2M ;0ZZ08@MMM                                                         iM
      2MMMMMMMMMM@MM                                            .           iM
        MMMWSa2aX8aMM                                                       iM
BWBSX.:0MWZX..X7a@iSZMr                                                       M
MMMMMMMMMMMMMMMMMM;XiMM                                              XMMMMMMMMM
          ,iMMMSMSMiMM. ,                                       :MMMMMZ     2M
              XM;ai SMZ 7aaS7i                                MMMMMX     . M0M
               M8;iZiMM             .,,,                   BMMMMMMMMMMMMM2   M
                M8WW BMMMMMMMMMMMMMS.  .iXX22r.         MMMMMMMZ             M
;ri              SMBM0a0MMMM@M@MMMMMMMMMMWM@8ri.:rr;iiaMMMM@MMM               M
MMMMMM:           MMMMBW@W@@MMM@@@@@@W@MMMW@MMMMZ0MMMMMMMBMBWMZ,XXi.          M
W@WWMMMr           MMMMMMM@WMM@M@@MWW@WM@MM@M@@MMMMM@MM@BWMMMWX@MMMMMM@ZX,    M
W@WWW@MM            MMMMMMMMWWM@WM@@@@@@M@Ma@M@@@M@MWBBMMMMMZ  :;SZWMMMMMMMMMMM
@MWWWW@Mr            ZMW@W@M@MMM@0MWWWW@@MMB@@@@@@@MMMMMMMZ           .;XZ@MMMM
MMMMWWWM2      7BMMM80MWBW@B00WMMWWMMM@@WMMWM@M@@@MMMMMr                     ,M
 MMMWWMMMMMMMMMMMMMMMMMM8B@@WWMMMa8WWM@MMMWMWM@MMMW                          M
  WMMWW@@@M@WWWWWWWBM@MMWW0BBMMMWMBZBWW@@MZMZMMMM                            M
   0M@WWWWWWWWWBBW@MMMMWWW@WWWWW@MMW8BBW@MZM,MMM.                            M
B@0XrMMMWWWWMM@MMMW88WaWWWWWWWWBMW8MMMMM@@MBW MM2                             M
 ,. SMMW@8S7;MW@2aMMWWWWWWWWWBMM@MWWM@@@MWWMMMM                             M
       @WZ8MMMWBBWWWBWWWWWWWWBWMM0MM MM@@MW;aSSMMa                           M
     0MMMMMMMMMMMMMMMMMWWWWW@BMMM  M2@MMMMMW@MM aM                           @
   :MMMMMX   aMZ:;;: ,MWWWWWWBWMMM SMMMMMMMMM7@MMMM288ZSS2Xi.                0
.ZMMMMMM2   WMM       M@BBBBWWZMMMM   BMMMMMaMMZrM  7XSZ8@MMM@WBBZ7;i:.      M
MZMMMZ      MMB        MMMWBBBBB@MWMMB        WM@MM       :;i,:rSZBMMMMMMMMMMMM
 MM :     MMi          aMMM@BBMMMMW@MMM      MMW2a                      .:720M
 MM i    0M               BMM@M  MMM  B0X   aMWMMMM                          W
 2       MB                 MMMa MMMMMM;    MMMMMM.    :i.                   M
 ;r      MM                   MMWMW   M@8MMMMM@MM8  ,,,.       .M.           M
          M@                  MM@W8       7;MB@MB           .r ;2W   S77..;X7S
          MMMBi  :07; i..a8  rMWMMX :,0MMMMMM@MM8MMMMWMMM@@0XZB,i0i ;0X2;ir77r
:,::::,.  , :M2MMSB22BMMW888W82;  i@MMM0MMaMW@@MMMWMMMWMMMM8M;ZXWr.ai  iZa7S2SX
i::,::,,, XMMMWrSMaSrZ;rXZX27SS7S7MS0MMM.iMMMMMM:,8@[email protected] ZMM 28.,i72Z
;;r;;;;;;:,MM0MMW2B@aSZSSS;rSS2;Z;a:7riaW8X7r7rXaZ277rXZW0BB0W8aZMrMrM WW MMWZ2


Hello, and welcome to my second in-depth Faq. I’ve always loved this game and
decided to write a in-dpeth Faq for it because I recently was playing it and
seemed to like the idea of an enemy faq for this game. This in-depth Faq took
me the longest to complete out of both my in-depth Faqs and after all the hard
work I’m putting into this faq I really hope it gets accepted.

The enemies are all classed into categories and are represented with an easy
to follow chart. I tell you what weapons work the best for enemies, I inform
you about any immunities, tell you about their damage and defense and lots
more...


This in-depth Faq will include:
                                 >Introduction
                                 >Version History
                                 >Legend Breakdown
                                         >Name
                                         >Difficulty
                                         >Damage
                                         >Defense
                                         >Speed
                                         >Size
                                         >Attacks
                                         >Weapons To Use
                                         >Immunities
                                         >Levels Found In/Areas Found In
                                         >Description
                                         >Attack Layout
                                         >Strategy
                                 >Enemies List
                                         >The Dinosoid Troops
                                                    >Raptoid
                                                    >Endtrail
                                                    >Fireborn
                                         >Throwbacks
                                                    >Compy
                                                    >Raptor
                                                    >Dimorphodon
                                         >The Flesh  Eaters
                                                    >Sentinel
                                                    >Death Guard
                                                    >Lord Of The Flesh
                                         >The Blind Ones
                                                    >Sentinel
                                                    >Guardian
                                         >The Pur-Linn
                                                    >War Club
                                                    >Gunner
                                                    >Juggernaut
                                        >The Mantids
                                                   >Mite
                                                   >Worker
                                                   >Drone
                                                   >Soldier
                                        >The Deadkin
                                                   >Deadman
                                                   >Deadman Half
                                                   >Lord Of The Dead
                                                   >Sister Of Despair
                                        >Primagen’s Minions
                                                    >Trooper
                                                    >Bio-Bot
                                                    >Elite Guard
                                         >Other Enemies
                                                    >Leaper
                                                    >Cave Worm
                                                    >Fire Worm
                                                    >Skimmer
                                                    >Cave Spider (Hatchling)
                                                    >Cave Spider (Adult)
                                                    >Swamp Wasp
                                 >Legal/Contact/Credits

<>--------------------------------------------------------------------------<>
||                             INTRODUCTION                                 ||
<>--------------------------------------------------------------------------<>

Turok 2: Seeds Of Evil is the second game in the Torok series. The enemies
are a wide bunch of insects, dinosaurs and imps. There are fun to look at
but don't get too close.

Just like most other shooters, where you hit the enemies will play a large
part in how fast they will die. Shooting an enemy in the foot will cause it
little to no harm, while hitting an enemy in the head or chest will deal it
major damage.Some enemies will give off sounds or grunts when they are near.
If you can detect where they are, you are in the perfect place for an ambush.

This game is gruesome and is filled with blood. Blood, every enemy, all the
time. Well, not literally. If your squeamish to that sort of thing just turn
off the blood and gore in the option menu.

<>--------------------------------------------------------------------------<>
||                             VERSION HISTORY                              ||
<>--------------------------------------------------------------------------<>

Version: 1.00--August 15, 2005 - Original version

Version: 1.01--November 02, 2005 - Added ASC art

Version: 1.08--February 23, 2006 - Added more ASC art
                                - Changed top of page to all capitals
                                - Changed all headers to all capitals
                                - Edited words that were cut off mid sentence
                                - Added Introduction section
                                - Moved message from top of Ememies List to
                                  Introduction and wrote a little bit more
                                - Edited and added info to
                                  Legal/Contact/Credits

Version: 1.11--January 19, 2007 - Added games to library in bottom section
                               - Headers are boxed and centered
                               - Added 1up.com, Supercheats.com and
                                 Honestgamer.com to site list

<>--------------------------------------------------------------------------<>
||                              LEGEND BREAKDOWN                            ||
<>--------------------------------------------------------------------------<>

Here is a model of an enemy chart:

Name:
Difficulty:
Damage:
Defense:
Speed:
Size:
Attacks:
Weapons To Use:
Immunities:
Levels Found In/Areas Found In:
Description:
Attack Layout:
Strategy:

Please see below for a more details on a particular section, or skip to the
enemy list.

******************************************************************************
                                 NAME
******************************************************************************

Name of the enemy.

******************************************************************************
                               DIFFICULTY
******************************************************************************

This is my perspective on what an enemy is like to confront in battle. It is
one of five things from below. I rate this from looking at the damage, defense,
from playing against them in the game and their speed.

-Very Easy: Ridiculously easy, no caution should be used.

--Easy: Use some caution and beware of their presence.

---Medium: Enemies should be not underestimated and taken seriously.

----Hard: Enemies are tough to destroy without damage done to Turok, use heavy
weapons.

-----Very Hard: The elite few who are devastatingly brutal. Be prepared and
keep your wits about you and use the best weapons in the game.

******************************************************************************
                                 DAMAGE
******************************************************************************

The amount of damage that an enemy inflicts on Turok, this is set into five
categories below.

-Very Low: Little or no damage done to Turok.

--Low: Small life is taken from Turok.

---Medium: Medium of around 5 health is inflicted on Turok.

----High: Lots of damage it dealt to Turok.

-----Very High: Devastating amounts or damage dealt to Turok.

******************************************************************************
                                 DEFENCE
******************************************************************************

The overall defense and enemy has, or what it takes to kill it.

-Very Low: Very easy to kill.

--Low:  Somewhat easy to kill

---Medium: Somewhat of a challenge to kill.

----High: Challenging and strategy is needed to kill.

-----Very High: This is what the best weapons in the game were made for. Very
hard to kill.

******************************************************************************
                                  SPEED
******************************************************************************

This is the rate at which enemies move. It is either one of five things from
below. I rate this from playing against these enemies in the game.

-Very Slow: They seem to crawl towards you.

--Slow: A little bit faster then a crawl.

---Medium: Movement is somewhat fast.

----Fast: They almost are always running at you.

-----Very Fast: Movement is rapid.

******************************************************************************
                                    SIZE
******************************************************************************

What size of enemy you’re dealing with.

-Very Small: Small insects and the like.

--Small: Smaller than Turok.

---Medium: Around the same size as Turok.

----Large: Bigger than Turok.

-----Very Large: Gigantic creatures.

******************************************************************************
                                   ATTACKS
******************************************************************************

This is a list of the attacks a particular enemy has and what type of attack
it is.

Melee: Physical attacks done from an enemy to Turok, hand to hand or with a
weapon.

         -Scratch: This is using nails or claws to tear into Turok.
         -Bite: Sinking its teeth into Turok to inflict damage.
         -Leap Attack: Leaping to force its attack on Turok.
         -Blade: Using a sword to cut Turok.
         -Axe: Using a axe to hack Turok
         -Kick: Kick Turok.
         -Punch: Punch Turok.
         -Bayonet: Thrusting a bayonet into Turok.
         -Pincer: Pincer claws that snap shut with you inside.

Shot: Anything that is shot from a gun or crossbow.

      -Crossbow: Darts shot from a crossbow that land in Turok.
      -Blaster: One-handed weapons that shoot plasma or bullets.
      -Chain gun: A huge gun that fires almost a constant stream of rocks.
      -Laser: Laser beams shot from a gun.
      -Minigun: A chain gun that fires fast rounds bullets.

Launched: Projectiles that are shot at Turok from an enemy, but not from a
gun.

              -Spell: Plasma shots that are launched from an enemy.
              -Green Goo: Balls of green stuff that hurts Turok.
              -Plasma Ball: Plasma shots that are launched towards Turok.
              -Laser: Laser beams that are shot from and enemies hands.
              -Energy Skulls: Skull like projectiles launched at Turok.
              -Fireball: Balls of fire launch towards you.
              -Venom: Poisonous goo that’s bad for your health.

Thrown: Anything that is thrown at Turok from enemies.

            -Grenade: Thrown ball that explodes after a set time, did you
                      really need that description.
            -Fireball: Chunks of lava or the like that is propelled at Turok.
            -Boulder: Huge boulders are thrown at Turok.

Explosion: An explosion, BOOM!

               -Self-destruct: Blowing itself up to take Turok with it.

******************************************************************************
                            WEAPONS TO USE
******************************************************************************

Weapons that are most successful at taking the particular enemy down. These
are the ones I used, but these aren’t guidelines.

******************************************************************************
                               IMMUNITIES
******************************************************************************

Some enemies have resistances or immunities to certain weapons. While no enemy
is immune to everything, some are immune to a variety of things.

-None: The enemy has no immunity.
-Tranquilizer Gun: Immune to the tranquilizing effects of this gun.
-Flamethrower: Immune to the fire of this gun.
-Cerebral Bore: Enemy has no brain for the cerebral bore to bore into.
-Charge Dart Rifle: Immune to the electric charge of this.
-Sunfire Pods: Immune to the extreme light of this.

******************************************************************************
                      LEVELS FOUND IN/AREAS FOUND IN
******************************************************************************

All areas where you will find the enemy in question. Either one or many of the
following:

-Port of Adia, level: 1
-River of Souls, level: 2
-Death Marshes, level: 3
-Lair of the Blind Ones, level: 4
-Hive of the Mantids, level: 5
-Primagen’s Lightship, level: 6
-Flesh Portals, hidden areas with parts of the nuke weapon in them, the flesh
eaters reside here.

******************************************************************************
                             DESCRIPTION
******************************************************************************

A description of what the enemy looks like.

******************************************************************************
                            ATTACK LAYOUT
******************************************************************************

What the attacks are, what they do, and how to best avoid them.

******************************************************************************
                               STRATEGY
******************************************************************************

My strategy on taking them out the fastest.

<>--------------------------------------------------------------------------<>
||                            ENEMIES LIST                                  ||
<>--------------------------------------------------------------------------<>

******************************************************************************
                          THE DINOSOID TROOPS
******************************************************************************

These are the bunch of dinosaur people that you will meet during the first
levels of the game. They are an advanced group or reptilians who know how to
fight.

Name: Raptoid
Difficulty: Easy
Damage: Low
Defense: Medium
Speed: Medium
Size: Medium
Attack: Scratch (melee)
Weapons To Use: Pistol
               Mag .60
               Shotgun
               Cerebral Bore
Immunities: None
Levels Found In: Port of Adia
                River of Souls
                Death Marshes
                Lair of the Blind Ones

Description: These guys, like you might have guessed, are dinosaurs, or look
like dinosaurs. They’re greenish-yellowish and have spiky looking things all
the way down their spine.

Attack Layout: The only attack the Raptoid has is his scratch attack. They
have to get up close to you to scratch you with their claws, and when they’re
attacking you they don’t waste time. Quickly run backwards or into a previous
area to avoid this attack.

Strategy: This guy will jump around and drive you nuts, It’s best to just let
him settle down before attempting to fire. When in a large area don’t bother
shooting them from afar because they will most likely avoid your attacks.
Instead go to them and lay a nice pistol or mag .60 blast right in their head.
When in close quarters one shotgun blast to the chest will do the job and if
you have explosive shells you can blow them right open.

==============================================================================

Name: Endtrail
Difficulty: Medium
Damage: Medium
Defense: Medium
Speed: Slow
Size: Medium
Attacks: Grenade (thrown)
        Blaster (shot)
        Scratch (melee)
        Self-Destruct  (explosion)
Weapons To Use: Tek bow
               Pistol
               Mag .60
               Shotgun
               Shredder
               Cerebral Bore
Immunities: None
Levels Found In: Port of Adia
                River of Souls
                Death Marshes
                Lair of the Blind Ones

Description: These guys sort of look like crocodiles but in a human shape.
There green, built and ready for combat. They run around and will hide behind
what ever they can, sometimes in cloak, and try to take down Turok in a number
of ways. They have a bit of metal armor across their chests and wrists.

Attack Layout:  Up close, should this happen to you, the entrails will scratch
you with their claws and this is no laughing matter. You need to be quick and
back off before some major damage is dealt. Their basic attack is its
blaster. They will constantly fire this at you, so be on your guard and be
ready for a quick retreat if you meat a number of these in an area firing at
you. Sometimes they will throw a grenade at you, nothing special just get out
of its blast range. Their last desperate attack is to self destruct themselves
and take you out with them. Just run away.

Strategy: You need to keep your distance from this one. Use either your pistol
or mag .60 to take them out quickly or a nice shotgun blast will do the
trick. You can blow off their head if you use explosive shells. If their hiding
behind things, then don’t bother trying to lure them out, instead switch to
your tek bows sniper capability and look for an opening. If all else fails and
you need to get them dead now, equip the shredder and start shooting. The
shredders bullets will ricochet of walls and boxes and strike enemies near by.
If he is in cloak and you’re having trouble seeing where he is launch a
cerebral bore and that will track down his brain and mess it up.

==============================================================================

Name: Fireborn
Difficulty: Medium
Damage: Medium
Defense: Medium
Speed: Medium
Size: Medium
Attacks: Fireball (thrown)
        Scratch (melee)
Weapons To Use: Mag .60
               Shotgun
               Shredder
               Plasma Rifle
Immunities: Tranquilizer Gun
           Flamethrower
Level Found In: Lair of the Blind Ones

Description: These guys are sort of like the entrails but look black and
redish. They seem to be glowing with embers that emit flames.

Attack Layout: If one of these guys manages to make its way up close to you it
will scratch you with those claws on its hands. You need to be vigilant and
make sure this never happen, it can be devastating. Its only other attack is
its fireball. He will throw this at you and try to burn a little sense into
Turok. Some side scrolling is all that is needed here to avoid this.

Strategy: These guys will come right for you and try to take you out. If you
want to live then I suggest that you pull out your mag .60 and throw some
bullets his way. Also a nice shot from the shotgun or shredder will make your
day. If you use explosive shells, then you can blow away his body and leave
nothing there but his feet. If he’s in the distance then use the plasma rifle
for accurate shots.

******************************************************************************
                               THROWBACKS
******************************************************************************

Small little dinosoids that run around and serve no purpose but to be pains in
the rears.

Name: Compsagnathys (A.K.A. Compy)
Difficulty: Very Easy
Damage: Very Low
Defense: Very Low
Speed: Fast
Size: Small
Attack: Bite (melee)
Weapons To Use: Talon
               War Blade
               Grenade Launcher
               Flamethrower
Immunity: Cerebral Bore
Levels Found In: Port of Adia
                River of Souls

Description: Small dinosaur creatures that you’ve seen in the Jurassic park
movies. Their greenish and almost always hunt in packs.

Attack Layout: They run around your feet and bit you a lot. Backup or run away
to avoid

Strategy: When they are in packs use the grenade launcher or the flamethrower
to take them out on mass. When one or two are around a simple talon or war
blade swipe will do the trick to send them into bloody piles. Do not fire any
guns because they will run around and aiming becomes a hassle.

==============================================================================

Name: Raptor
Difficulty: Very Easy
Damage: Low
Defense: Very Low
Speed: Fast
Size: Small
Attacks:  Leap Attack (melee)
Weapons To Use: Talon
               War Blade
               Pistol
               Mag .60
               Shotgun
               Shredder
Immunities: None
Levels Found In: Port of Adia
                River of Souls
                Death Marshes
                Lair of the Blind Ones

Description: These guys are small and about the color or green grass. A raptor
, you know?

Attack Layout: They will run real fast at Turok and try to leap in the air and
attack Turok with their sharp claws on their feet. These guys are fast so you
need to be on your toes.

Strategy: When at a distance it is useless to shoot anything at them since
they dodge and counter most shots. You should either use the shotgun or
shredder to blow their arms and heads off, I mean this quite literally. The
pistol or mag .60 would work with some practice. Talon or war blade up close
work somewhat well.

==============================================================================

Name: Dimorphodon
Difficulty: Easy
Damage: Low
Defense: Low
Speed: Fast
Size: Small
Attack: Bite (melee)
Weapons To Use: Mag. 60
               Shotgun
               Shredder
Immunity: Cerebral Bore
Level Found In: Primagen’s Lightship

Description: Reptilian flyers that only appear in the Primagen’s lightship.
They are grayish and you’ve probably seen them, like the raptors, in Jurassic
park.

Attack Layout: They fly around and right into Turok. You need to watch where
these guys are or the next thing you know they’re coming right for you. They
bite Turok with their teeth and it hurts.

Strategy: When these guys are on the ground take advantage because they’re
totally defenseless there, so pistol or mag .60 it to death. When they swarm in
the air use the shotgun or shredder because it has a large blast radius and
will most likely to hit one.

******************************************************************************
                           THE FLESH EATERS
******************************************************************************

Strange mutant people that lurk in the flesh portals.

Name: Sentinel
Difficulty: Medium
Damage: Medium
Defense: Medium
Speed: Fast
Size: Medium
Attacks: Blade (melee)
        Grenade (thrown)
Weapons To Use: Shotgun
               Shredder
               Plasma Rifle
               Cerebral Bore
Immunities: None
Areas Found In: Flesh Portals

Description: These guys have a big red eye in the middle of their heads. Their
skin is brownish and they wield a giant blade. Their pants are brown and are
equipped with metal shin guards.

Attack Layout: The sentinels blade is deadly, so watch out. He will run
towards you and try to slice as much flesh as possible. Luckily dodging this
is as easy as backing up or side scrolling. Sometimes he will hurl a grenade at
you. Get out of the blast radius to avoid the explosion.

Strategy:  Nothing fancy here, just blast them with the shotgun or shredder.
Get close to them so you inflict as much damage as possible, then let rip.
Exploding shells will blow this guy in half revealing his innards. From far
away the plasma rifle is really useful because of its long range capabilities.

==============================================================================

Name: Death Guard
Difficulty: Hard
Damage: High
Defense: Medium
Speed: Fast
Size: Medium
Attacks: Blaster (shot)
        Blade (melee)
        Kick (melee)
Weapons To Use: Scorpion Launcher
               Firestorm Cannon
               Cerebral Bore
Immunities: None
Areas Found In: Flesh Portals

Description: Like the sentinels, the death guards have brownish skin and a big
red eye in the center of their forehead. Unlike the sentinels they have big
purple shoulder pads and shin guards. They carry a huge blaster that must
weigh a ton and they move and dodge at an incredible rate.

Attack Layout: Their basic form of attacking is their huge blasters, these
fire very fast and take out lots of damage. You need to get good at side
stepping and countering projectile shots if you are going to be able to avoid
these attacks. While it may not look like it, the death guards have a blade, as
well. They will use them up close and their slice is much more devastating
than that of the sentinels. Also if they manage to get close to you they will
perform some kicks that aren’t fun. Simple put, do not get close to these
guys.

Strategy: Don’t bother shooting them from really far away because they will
dodge and weave through your attacks. Instead Get out a strong weapon like the
scorpion launcher or the firestorm cannon and get a medium distance away and
let fly. If he gets close to you, run very fast away form him because he will
kick or slice you with his blade.

==============================================================================

Name: Lord of the Flesh
Difficulty: Very Hard
Damage: High
Defense: High
Speed: Very Fast
Size: Large
Attack: Spell (launched)
Weapons To Use: Scorpion Launcher
               Firestorm Cannon
               Cerebral Bore
               Nuke
Immunities: None
Areas Found In: Flesh Portals

Description: These guys are much bigger and stronger than the death guards.
They have red spiny shoulder pads and shin guards with the same brownish skin
and red eye on their heads as the death guards.

Attack Layout: No matter where he is, he will shoot his deadly spells at you.
Run and dodge the best you can but it really doesn’t matter because the only
real way of evading his fire is to take him out. The spells are really fast
and really potent.

Strategy: No puny weapons here. The scorpion launcher or the firestorm cannon
will work the best. If you are having trouble getting near him to lay any
attacks, then use the cerebral bore to hunt him down and end his life. Since
most of the time will be spent dodging his attacks, take advantage of any time
when he stops throwing his spells.

******************************************************************************
                            THE BLIND ONES
******************************************************************************

Green cyclops’ that dwell in the lair of the blind ones, and for some reason
they aren’t blind like you would think.

Name: Sentinel
Difficulty: Medium
Damage: Medium
Defense: Medium
Speed: Medium
Size: Medium
Attacks: Axe (melee)
        Grenade (thrown)
Weapons: To Use: Shotgun
                Shredder
                Sunfire Pod
Immunities: None
Level Found In: Lair of the Blind Ones

Description: These guys are big, green, wear brown shorts and carry massive
axes. You may notice the one eye they have.

Attack Layout: When up close they will try and hack you with their big axe,
your job is to make sure that doesn’t happen by simply dodging it by side
stepping or running away. Sometimes they will throw grenades at you, get away
before you become char.

Strategy: Avoid their axes the best you can and lay some shotgun or shredder
bullets into him. If you use exploding shells then you can rip off his arms
and head. If you manage to find a Sunfire pod then use it. The blinding light
will kill all of them in your area.

==============================================================================

Name: Guardian
Difficulty: Medium
Damage: Medium
Defense: Medium
Speed: Slow
Size: Large
Attack: Crossbow (shot)
Weapons To Use: Shotgun
               Shredder
               Sunfire Pod
Immunities: None
Level Found In: Lair of the Blind Ones

Description: These guys are green and look almost exactly like the sentinels,
except they are a lot taller and carry massive crossbows.

Attack Layout: The crossbows are fired with remarkable accuracy. You need to
watch your back so as to not get arrows stuck in you.

Strategy: When you encounter the guardians equip your shot gun or shredder,
while avoiding the crossbows the best you can, lay some shells into him. Use
explosive shells to blow him apart. If you find a Sunfire pod then use it to
kill any guardians in your area.

******************************************************************************
                             THE PUR-LINN
******************************************************************************

Giant Gorilla-like creatures that are in the death marshes.

Name: War Club
Difficulty: Medium
Damage: High
Defense: Medium
Speed: Slow
Size: Very Large
Attacks: Punch (melee)
        Boulder (thrown)
        Green Goo (launched)
Weapons To Use: Shotgun
               Shredder
               Tek Bow
Immunity: Cerebral Bore
Level Found In: Death Marshes

Description: These guys are huge, green and brown, and slow. They sort of
resemble giant gorillas.

Attack Layout:  Once and a while they will launch their green goo, green balls
that Turok doesn’t like. Simply side step to avoid. Do not get close to this
one because he will swing those gigantic arms of his and try and flatten you
to the ground. If he runs to grab a boulder and throws it at you frantically
get out of the way or you may feel some pressure on the top of your head.

Strategy: Don’t be shy of these guys, run up to them and lay some shredder or
shotgun shells into his chest. Explosive shells will blow a hole right through
him. If this is at an inconvenience then use the tek bow and aim for his,
rather hard to miss, wide chest.

==============================================================================

Name: Gunner
Difficulty: Medium
Damage: High
Defense: Medium
Speed: Very Slow
Size: Very Large
Attack: Gattling Gun (shot)
Weapons To Use: Shotgun
               Shredder
               Scorpion launcher
Immunity: Cerebral Bore
Level Found In: Death Marshes

Description: This one is a green and brown war club, but instead of being
unarmed he has a gigantic chain gun that he can barley lift.

Attack Layout: Just the one, a almost constant stream of rock-like bullets
from its massive chain gun. You need to find cover or just not get it its fury
all together. If you get caught in its fury then you’re going to get riddled
with rocks up the butt.

Strategy: When he is encountered, find some sort of cover and wait there. His
gun will eventually jam and that will give you a window, a very short one, to
jump out and blast it with the scorpion launcher, shotgun with explosive
shells, or the shredder with explosive shells. Kill it fast before it starts
firing again and rips you apart.

==============================================================================

Name: Juggernaut
Difficulty: Hard
Damage: High
Defense: High
Speed: Slow
Size: Very Large
Attacks: Blade (melee)
             Green Goo (launched)
Weapons To Use: Shotgun
               Shredder
               Grenade Launcher
Immunities: Cerebral Bore
           Tranquilizer Gun (half effect)
Level Found In: Death Marshes

Description: They have brown and green fur, like its relatives the war clubs,
but it is covered by a strong set of steel armor. They are much taller and
faster than the war clubs and seem to stare into you with their big red eyes.

Attack Layout: The sword that it carries deals massive amounts of damage. It
will only attack you with it if you are in the vicinity of its reach, so stay
frosty. It is not entirely useless from a far because the hand that has no
blade in it launches some green goo, much like the war club, and it travels
much faster and takes more damage.

Strategy: When first encountered the juggernaut can be intimidating, and that
reputation is well deserved. Do not get close to this guy for any
circumstances and always keep him at a fair distance from you, not too close
to hit you with his blade but not too far that your guns can’t hit him. Use
the shotgun or shredder to blast his chest and blow half his body off (if
you’re using the explosive shells). Don’t bother aiming for his head, he will
be able to block them with his sword and the bullets will bounce right off, the
same goes if you hit his head gear. Try to bounce some shots with the shredder
up underneath his head gear, you’ll take his head right off!

******************************************************************************
                              THE MANTIDS
******************************************************************************

Giant insects that infest the hive of the mantids.

Name: Mite
Difficulty: Very Easy
Damage: Low
Defense: Low
Speed: Medium
Size: Small
Attack: Bite (melee)
Weapons To Use: Talon
               War Blade
               Grenade Launcher
               Flamethrower
Immunities: None
Level Found In: Hive of the Mantids

Description: The mites look like huge aphids., you know those green things
that eat the leaves off your plants. The mites are not green though, they
are grayish-brown and  crawl around sort of like a spider, but only have six
legs and have the most annoying sound in the world.

Attack Layout: They crawl around on the ground and bite you if they can manage
to get close enough to your legs. Avoiding this is easy as backing up.

Strategy: All the mites come from a nest. Follow where the mites are coming
from and blow up the nest with the grenade launcher or some explosive shells
from the shotgun. Once the nest is gone, you can either swipe the little
buggers with your talon or war blade, or use the flamethrower to roast their
little hinnies.  Do not use any pistols or high powered weapons because these
guys are small and will most likely be a waste of ammo.

==============================================================================

Name: Worker
Difficulty: Medium
Damage: Medium
Defense: Medium
Speed: Medium
Size: Medium
Attack: Scratch (melee)
Weapons To Use: Flamethrower
               Scorpion Launcher
               Grenade launcher
Immunity: Tranquilizers Gun
Level Found In: Hive of the Mantids

Description: Little smaller than Turok and take care of the larvae in the
hive. Their body is grayish and have six legs, two sickle-like claws to attack
with and four to walk with. You know you are around them because they are the
ones that wont attack you right away.

Attack Layout: When you have P.O.’d one of these guys, they come at you
swinging their huge claws! You need to act fast and back off to get a good
range away from them when they start attacking.

Strategy: These guys are harmless if you leave them to do their work. If you
go and attack the larvae pods then they become aggravated. Don’t bother
shooting these guys, give them a taste of the flamethrower and watch then burn.
If one of them calls for help and now your surrounded by them, you may want to
get out the grenade launcher or the scorpion launcher and take them out on
mass.

==============================================================================

Name: Drone
Difficulty: Hard
Damage: Medium
Defense: High
Speed: Fast
Size: Medium
Attack: Laser (shot)
Weapons To Use: Shotgun
               Shredder
               Firestorm Cannon
               Plasma Rifle
Immunity : Tranquilizer Gun
Level Found In: Hive of the Mantids

Description: The green grasshopper-like guys with jetpacks. They have four
arms to hold and fire their guns and two walk with. They can move at incredible
rates when in the air.

Attack Layout: From their dual guns they will fire lasers are you at a almost
constant rate. The damage form the laser is somewhat damaging and can become
deadly if struck multiple times. You need to find cover and return fire
A.S.A.P.

Strategy: When you encounter them get out a weapon like the shotgun or
shredder. Find some sort of cover and pop out once and a while and land a shot.
If there is nowhere to hide then get out the plasma rifle or the firestorm
cannon and let rip. If you can blow them apart they rip right in two and crawl
on the ground for a couple of seconds, yuk! They dodge bullets pretty good so
no pistols or bows for that matter.

==============================================================================

Name: Soldier
Difficulty: Very Hard
Damage: Very High
Defense: High
Speed: Medium
Size: Large
Attacks: Laser (launched)
        Plasma Ball (launched)
Weapons To Use:
Immunities: None
Level Found In: Hive of the Mantids

Description: These huge beasts look like giant brownish cockroaches. They have
four arms, two of which fire laser. They stand towering over you and want to
mess you up.

Attack Layout: When they are confronted they fire lasers out of its two arms.
Strafe left and right to avoid this. When they are really made they will turn
around and launch plasma balls your way that do massive damage. Get to some
cover and never get in the way of the plasma balls fury.

Strategy: Get the best weapons you have out, like the scorpion launcher, and
feed him with it. Nothing less of constant fire power will prevail. If you meet
a group of these guys, don’t be scared, fire some grenade rounds there way
and watch the hell fly. You  may even blow one open and see some freaky
neo-blood.

******************************************************************************
                              THE DEADKIN
******************************************************************************

The undead of Turok 2.

Name: Deadman
Difficulty: Easy
Damage: Low
Defense: Medium
Speed: Very Slow
Size: Medium
Attack: Blood Balls (Thrown)
Weapons To Use: Shotgun
               Shredder
               Grenade Launcher
Immunities: Tranquilizer Gun
           Charge Dart Rifle
           Cerebral Bore
Level Found In: River of Souls

Description: These guys look like the weirdest zombies you will ever see. They
also resemble skeletons, which means that they are far past decomposing. They
walk towards you very s...l...o...w...l...y.

Attack Layout: They throw their own blood at you. Easiest way to avoid this is
to turn off the blood in the options menu. If you want the blood, simple
strafing will do the trick.

Strategy: If you turn off the blood they have not means of attacking you. If
you’re going to take these ones out use some sort of explosive like the
explosive shelled shotgun because these guys have a habit of falling down and
just getting right back up again. If you blow them right in half they become
deadman halves.

==============================================================================

Name: Deadman Half
Difficulty: Very Easy
Damage: Low
Defense: Low
Speed: Slow
Size: Small
Attack: Scratch (melee)
Weapons To Use: Shotgun
               Mag .60
Immunities: Tranquilizer Gun
           Charge Dart Rifle
           Cerebral Bore
Level Found In: River of Souls

Description: It’s the top half of a deadman. You know those zombies you just
blew apart.

Attack Layout: They will crawl towards you at an impressive rate for the
little guys, and try and scratch you. Back up if you don’t want scratch marks
on your ankles.

Strategy: Shoot them with the shotgun or mag .60 to just end their miserable
lives...well, you know what I mean.

==============================================================================

Name: Lord Of The Dead
Difficulty: Medium
Damage: High
Defense: Medium
Speed: Slow
Size: Large
Attacks: Scratch (melee)
        Fireball (thrown)
Weapons To Use: Shotgun
               Shredder
Immunities: Tranquilizer Gun
           Charge Dart Rifle
           Cerebral Bore
Level Found In: River of Souls

Description: Much bigger and stronger than their cousins the deadmen. They
have red eyes and creep towards you really slowly. Again, if you haven’t
notices, they are zombies.

Attack Layout: If they come near you they will swipe you with their giant
claws. Stay away from them is my advice to you. They also throw fireballs
that take a lot of damage out of you. Side stepping can be used to avoid this.

Strategy: Since they move slow I’d recommend that you use the shotgun and just
blast him a few times. He wont blow apart and come back to get you, so if you
blow him up with the exploding shells, he’ll just blow apart.

==============================================================================

Name: Sister Of Despair
Difficulty: Hard
Damage: High
Defense: High
Speed: Slow
Size: Very Large
Attacks: Energy Skulls (launched)
Weapons To Use: Mag. 60
               Shotgun
               Shredder
Immunities: Tranquilizer Gun
           Cerebral Bore
Level Found In: River of Souls

Description: Their bodies have been ripped in two and they only have the top
half remaining. They float around with what’s left of their backbone dangling a
bout. They’re blue and have horns on their heads.

Attack Layout: She launches energy skulls at you that deal quite the damage to
Turok. You need to make use or side-stepping and avoid these at all costs.

Strategy: Use the mag .60, shotgun or shredder and lay constant fire on her. S
he will come floating after you so watch for that and get out of the way. She
can summon other deadmen to rise out of the ground and make life even more
harder than it is for you. They’re big and tough so keep at it and soon they
will fall.

******************************************************************************
                         THE PRIMAGEN'S MINIONS
******************************************************************************

Some mutated, wield looking creatures. These guys are the defenders in the
Primagen’s lightship.

Name: Trooper
Difficulty: Hard
Damage: High
Defense: High
Speed: Fast
Size: Large
Attacks: Laser (shot)
        Minigun (shot)
        Bayonet (melee)
Weapons To Use: Scorpion Launcher
               Firestorm Cannon
               Plasma Rifle
Immunities: None
Level Found In: Primagen’s Lightship

Description: These guys have purplish armor and boots. Their faces look
something like a squid and have a mustache like piece of flesh above their
noses. They have brownish skin and big purple eyes.

Attack Layout: From afar the troopers will attack you with his laser or you
will find him wielding dual miniguns.  If he has the laser then just side step
to avoid, but if he has the miniguns then you need to find some cover because
this will rip you apart if you caught in its fury. When up close he will try
and stab you with his bayonet, nasty bugger!

Strategy: Don’t get near this guy. Try and take him out from a distance since
his accuracy will be less precise. You need the scorpion launcher, firestorm
cannon or plasma rifle to take these guys down with ease. Use constant fire
while finding some sort of cover if he has the miniguns and this should be no
problem.

==============================================================================

Name: Bio-Bot
Difficulty: Medium
Damage: Medium
Defense: Medium
Speed: Slow
Size: Small
Attacks: Laser (shot)
        Scratch (melee)
Weapons To Use: P.M.F. Layer
               Shotgun
               Shredder
Immunities: None
Level Found In: Primagen’s Lightship

Description: These half-man, half-robot purple cyborgs roll around on their
one wheel. They are short and move rather quickly for that one wheel.

Attack Layout: When he is encountered from afar he will shoot his blue laser
in your direction, this is fast and takes quite the damage, so I would side
step to avoid this. When he is close to you he will extend one of his arms and
try and scratch you with his hook like hands.

Strategy: Use the P.M.F. layer to place explosives on the ground. The bio-bots
roll right over them and kaboom.  Also try some explosive shotgun shells or
shredder shells to blow him back to where ever he came from.
</pre><pre id="faqspan-2">
==============================================================================

Name: Elite Guard
Difficulty: Very Hard
Damage: Very High
Defense: Very High
Speed: Fast
Size: Large
Attacks: Minigun (shot)
        Bayonet (melee)
Weapons To Use: Scorpion Launcher
               Nuke
Immunities: None
Level Found In: Primagen’s Lightship

Description: These guys are like troopers but are bigger, stronger and are
green.

Attack Layout: They will fire huge miniguns at you that take lots of damage.
You need to find cover, that’s the bottom line. They also have bayonets that
they can stab you with just like there brother the trooper.

Strategy: Big muthas from hell. You need either the scorpion launcher or the
nuke to take these bad boys out. Two shots from the scorpion launcher or one
from the nuke is the most efficient way to kill them. Find some cover and when
he stops firing pop out and lay it into him. If you wind up right next to him,
pray, just pray. Now if all that wasn’t enough, they can go into cloaking and
become hard to see, but you can see their outlines slightly when they run.

******************************************************************************
                            OTHER ENEMIES
******************************************************************************

The odds and ends that don’t fall into a particular category.

Name: Leaper
Difficulty: Easy
Damage: Low
Defense: Low
Speed: Medium
Size: Small
Attacks: Bite (melee)
        Scratch (melee)
Weapons To Use: Pistol
               Mag .60
               Talon
               War Blade
Immunities: None
Level Found In: River of Souls

Description: These guys kind of look like amphibian dogs. They are all
muscular and like to jump around just like its name implies.

Attack Layout: They will come up to you and try to scratch you with its claws
or bite you with its fangs. Avoiding this is as easy as backing up.

Strategy: If they are up close, use the talon or war blade to slice them to
death. If they are far away the pistol or mag .60 will suffice, just aim well.

==============================================================================

Name: Cave Worm
Difficulty: Easy
Damage: Low
Defense: Low
Speed: Very Slow
Size: Very Small
Attack: Bite (melee)
Weapons To Use: Shotgun
               Shredder
               Flamethrower
               Grenade Launcher
Immunities: Tranquilizer Gun
           Cerebral Bore
           Sunfire Pods
Levels Found In: Death Marshes
                Lair of the Blind Ones

Description: Grayish worms that have a pincer like tongue in their mouths.
Mostly immobile, they hide and wait for lunch.

Attack Layout: If you unfortunate to get ambushed by one, it bites you with
its pincer like tongue. Always watch where you are walking so as not to get
taken by surprise by these ones.

Strategy: When you find one, use the shotgun or shredder to end their lives.
If there is a group of them then I suggest that you use the grenade launcher or
flamethrower and watch then squirm.

==============================================================================

Name: Fire Worm
Difficulty: Easy
Damage: Low
Defense: Very Low
Speed: Very Slow
Size: Very Small
Attacks: Fireball (launched)
        Bite (melee)
Weapons To Use: Talon
               War Blade
               Mag .60
               Flamethrower
Immunities: Tranquilizer Gun
           Cerebral Bore
Level Found In: Death Marshes

Description: Just like the cave worm but smaller and black.

Attack Layout: They will wait and hide, then when you least expect it, jump
out and bit you. Watch where you’re walking and you’ll do fine. They also spit
fireballs at you because what would you expect with a name like fire worm.
Strafe to avoid these.

Strategy:  Use the flamethrower to take them out on mass. Individually use the
war blade, talon, or the mag .60 and just get ride of them.

==============================================================================

Name: Skimmer
Difficulty: Very Easy
Damage: Low
Defense: Very Low
Speed: Medium
Size: Very Small
Attack: Pincer (melee)
Weapons To Use: Talon
               War Blade
Immunities: Tranquilizer Gun
           Cerebral Bore
           Sunfire Pods
Levels Found In: Death Marshes

Description: These sort of look like green snakes but with a pincer on its
head. They slither on the ground usually in packs.

Attack Layout: They come up to you and snap their pincer at you, just take a
step backwards to avoid.

Strategy: Use the war blade or the talon to slice them into pieces.

==============================================================================

Name: Cave Spider (Hatchling)
Difficulty: Very Easy
Damage: Low
Defense: Very Low
Speed: Slow
Size: Very Small
Attack: Bite (melee)
Weapons To Use: Talon
               War Blade
               Flamethrower
Immunities: None
Level Found In: Lair of the Blind Ones

Description: Redish small spider.

Attack Layout: They bite you, ‘nough said? Don’t let them bit you that’s how
you avoid this.

Strategy: They come individually or in swarms so get out you flamethrower and
roast them. If you don’t want to waste the ammo then slice them with the talon
or war blade.

==============================================================================

Name: Cave Spider (Adult)
Difficulty: Easy
Damage: Medium
Defense: Low
Speed: Medium
Size: Small
Attacks: Bite (melee)
        Venom (launched)
Weapons To Use: Flamethrower
               Grenade Launcher
Immunities: None
Level Found In: Lair of the Blind Ones

Description: Much bigger and faster than the hatchling.

Attack Layout: They can either bit you or launch venom at you.  The venom can
be launched at a pretty fast rate and it hurts bad, so don’t go near them.

Strategy: use the flamethrower to cook them from a far. If that is out of ammo
use the grenade launcher to quickly dispatch them.

==============================================================================

Name: Swamp Wasp
Difficulty: Very Easy
Damage: Low
Defense: Very Low
Speed: Fast
Size: Very Small
Attack: Sting (melee)
Weapons To Use: Talon
               War Blade
               Shotgun
               Shredder
Immunities: Tranquilizer Gun
           Sunfire Pods
Level Found In: Death Marshes

Description: A wasp.

Attack Layout: They sting you with those things I like to call a stinger.
Watch where they are and you should have no trouble dealing with them.

Strategy: Swipe the war blade or talon around and slice them as they fly by.
If you find their hive it’s a good idea to shoot it with a shotgun blast to
stop the deployment of more pesky insects.

<>--------------------------------------------------------------------------<>
||                         LEGAL/CONTACT/CREDITS                            ||
<>--------------------------------------------------------------------------<>

This in-depth Faq is Copyright 2005-2007 by: Nathan Kroeger (Mortortex)

TUROK 2: SEED OF EVIL Copyright 1998 by Acclaim Entertainment, Inc. All rights
reserved. TUROK and all character names are all registered trademarks of
Acclaim Entertainment, Inc.

Sites TUROK 2: SEEDS OF EVIL EMEMY FAQ is allowed:
-Gamefaqs.com
-Neoseeker.com
-1up.com
-Supercheats.com
-Honestgamer.com

This in-depth Faq is for personal use only. It should only appear on sites
that I have allowed (see above). Any other sites or places with this
in-depth Faq on it, claiming it is theirs or not on my list, is plagiarizing
it. Please report it to me. Do not reproduce this guide in part or in whole
without my consent or it is in violation of the copyright.

If you wish to contact me because: spelling mistakes, comment, question, want
to add something--will credit, or I made a mistake, here is my E-mail address:
[email protected]

Credits go to: Acclaim for making the game, me for writing this Faq, sites
for posting this in-depth Faq and my system for playing it.

If you like this in-depth Faq be sure to check out my others:
-MORTAL KOMBAT: DEADLY ALLIANCE CYRAX FAQ for Playstation 2
-THE ULTIMATE DOOM NIGHTMARE WALKTHROUGH for pc

Also, check out some of my Faq\Walkthroughs
-CONTRA: SHATTERED SOLDIER FAQ\WALKTHROUGH for Playstation 2
-MEGA MAN X FAQ\WALKTHROUGH for Super Nintendo
-SUPER MARIO'S TIME MACHINE FAQ\WALKTHROUGH for Super Nintendo
-MORTAL KOMBAT: DEADLY ALLIANCE FAQ\MOVE LIST for Playstation 2
-MOTRAL KOMBAT: DECEPTION FOR Playstation 2
-KIRBY'S DREAM LAND 2 FAQ\WALKTHROUGH for Gameboy
-MARBLE MADNESS FAQ\WALTHROUGH for Nintendo Entertainment System
-OPERATION C FAQ\WALKTHROUGH for Gameboy

All my in-depth Faqs and Faq\Walkthroughs can be found on the sites listed
above under the name Mortortex.

Bye, bye for now.