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Star Wars: Knights of The Old Republic 2:
The Sith Lords
Boss FAQ
Xbox/PC
August 2nd 2005
Version: 1.5
Written By: Brandon Rad
Email:
[email protected]
Note: When you E-mail me use the subject: KoToR 2 Boss FAQ
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This is copyright 2005 by Brandon Rad (So don’t do anything to this .
FAQ, but e-mail me if you want to put it on a different site!) .
.
And.. .
.
Star Wars: KoToR 2: The Sith Lords is copyright by Lucas Arts, .
Bioware, Obsidian, and whoever else sponsored this game. .
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Version History
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Version 1.0
August 2nd: Began the FAQ
August 3rd: Edited contents and continued FAQ.
Version 1.1
August 4th: Edited contents and continued FAQ.
August 4th: Finished FAQ.
Version 1.2
August 5th: Edited Drexl Larva’s name
August 6th Added Colonel Tobin
Version 1.3
August 11th: Edited Kelborn and Bralor
August 16th: Edited Jedi Consular
Version 1.4
October 15th: Added questions
November 28th: Not much, just added a suggestion
Version 1.5
May 3rd: Answered a question and modified the FAQ.
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Table of Contents:
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1. Introduction
2. Classes/ Prestige Classes
3. Slusk, Luxa and Gammoreans
4. Tank Droid
5. Azkul or Master Vrook (Or Both)
6. Twin Suns x2
7. Mira or Hanharr
8. Twin Suns x2 (Again)
9. Optional: Master Zez-Kai Ell
10. Zakkeg
11. Davrel
12. Kex
13. Tagren
14. Kelborn
15. Bralor
11. Malak Vision
12. Revan Vision
13. Darth Sion
14. Drexl Larva
15. Optional: Master Kavar
16. Queen Talia or Vaklu
17. Atris
18: Colonel Tobin
19. Darth Nihilus
20. Greater Storm Beast
21. Hanharr
22. Darth Sion
23. Darth Traya/ Kreia
24. Visas
25. Boss by Location
26. Q & A
27. Special Thanks
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Introduction
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Welcome to my very first FAQ! I may be off on some stuff so e-mail me
on that, and also e-mail for missing bosses or mini bosses, and If
you’re wondering, I don’t have any of the bosses Vitality so if you
figure any of their Vitality out e-mail me.
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Classes
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Jedi Guardian
10 Vitality / Level
1 Skill Point / level
4 Force Points / level
Growth:
Skills: Low
Feats: Excellent
Force Powers: Average
Class Skills:
Awareness
Demolitions
Persuade (Main Character ONLY)
Treat Injury
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Jedi Sentinel
8 Vitality / Level
3 Skill Points / Level
6 Force Points / Level
Growth:
Skills: Average
Feats: Average
Powers: Average
Class Skills:
Computer Use
Awareness
Persuade (Main Character ONLY)
Security
Stealth
Treat Injury
======================================================================
Jedi Consular
6 Vitality / Level
2 Skill Points / Level
8 Force Points / Level
Growth:
Skills: Average
Feats: Low
Force Powers: Excellent
Class Skills:
Repair
Treat Injury
Awareness
Persuade (Main Character ONLY)
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Prestige Classes
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First off, requirements:
75 % Dark or Light/ Have Visas
Level 15
Light Side Prestige Classes:
Jedi Weapon Master (Same as Jedi Guardian)
Feats Gained:
Greater Prestige Sense
Deflect
Increase Melee Damage I
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Jedi Watchman (Same as Jedi Sentinel)
Feats Gained:
Sneak Attack I
Greater Prestige Sense
Powers Gained:
Force Camouflage
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Jedi Master (Same as Jedi Consular)
Feats Gained:
Prestige Sense
Regenerate Force Points
Light Side Enlightment
Powers Gained:
Inspire Followers I
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Dark Side Prestige Classes:
Sith Marauder (Same as Jedi Weapon master)
Feats Gained:
Weapon Focus: Lightsaber
Greater Prestige Sense
Increase Combat Damage
Powers Gained:
Fury
======================================================================
Sith Assassin (Same as Jedi Watchman)
Feats Gained:
Weapon Focus: Lightsaber
Greater Prestige Sense
Sneak Attack I
Powers Gained:
Force Camouflage
======================================================================
Sith Lord (Same as Jedi Master)
Feats Gained:
Weapon Focus: Lightsaber
Dark Side Corruption
Prestige Sense
Regenerate Force Points
Powers Gained:
Crush Opposition
And.. You may see yourself as the Sith Lord on the Title Screen. Now
onto the bosses and mini bosses.
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Slusk, Luxa, and Gammoreans
Difficulty: Easy
Strategy: Pretty easy, no real strategy here, just beware the turrets.
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Tank Droid
Difficulty: Semi-Hard
Strategy: Okay possibly the hardest boss you’ve fought so far. To start
run into the room with the workbench and lab station and put Solo mode
on. Make any grenades that you require. Change to Bao-Dur or
Atton/Kreia and distract the huge Bot then change back to your Exile
and throw all the sonic, ion, frag, or plasma, or thermal detonators.
The huge Bot you go down quickly.
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Azkul Or Master Vrook (Or Both)
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Azkul
Difficulty: Medium if you have Vrook fighting alongside; Hard if you
did all the dark side things before fighting and don‘t have Vrook.
(Turn off turrets, Inject injured militia, etc.)
Strategy: When you start the battle run and you have Vrook, follow his
lead and begin slaughtering men, when Vrook is fighting Azkul, either
eliminate the rest of the men or help Vrook, Azkul will fall
eventually.
Strategy: If you don’t have Vrook, run the opposite way of Azkul and
turn the corner and let the militia fight the mercs. Kill any of the
mercs that come after you, and Dopak, unless you sent Zherron’s
message. Occasionally peak to see the battle, wait until its just you
and Azkul. Turn the corner and start to fight Azkul, heal when
necessary.
Or..
Vrook
Difficulty: HARD
Strategy: I hope you chose light side on this because Vrook is HARD! I
suggest getting your first prestige class and wait for Level 20+. Even
at level 20 he can kill you in two hits. But there is a cheap strategy
(No, not run behind the table, he’s smart and will go around) To start
you need Shock or higher. Start by running around the area, when he
gets far enough hit (X) and stop moving until you use Shock, continue
running around until he begins to heal, continue fighting until you are
out of Force Points, to avoid him this way keep running around the
plants until he stops chasing you, if you continue to use Shock on him
he’ll eventually run out of FP’s and he won’t be able to heal, Shock
away until he dies. You’ll then absorb his power
======================================================================
Twin Suns x2
Difficulty: Easy/Medium
Strategy: Okay you only have Atton, if he’s a Jedi it’ll still be sort
of hard, to start equip a blaster pistol/rifle and run around a table
until they’re stuck, then chuck grenades at them, they’ll heal but keep
throwing grenades until their shields go down then you can shoot them
or keep throwing grenades till they fall.
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Mira or Hanharr
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Mira
Difficulty: Easy
Strategy: First off level up Hanharr only a bit, so he can recover when
getting past the guards later. Mira only has one Virbroblade/Sword so
the battle is simple, equip any weapon you want to him, Sith War Sword,
2 Vibroswords, etc.
Just go up to her and a couple of attacks will do.
Or..
Hanharr
Difficulty: Medium
Strategy: To start level up some levels for the same reason as Hanharr,
then equip some blasters or a melee weapon, or just run through the
mines and make sure Hanharr runs through them, he’ll fall easily after
that.
======================================================================
Twin Suns x2 (Again)
Difficulty: Easy
Strategy: Now you have a full party so they’re easier, slash them with
your saber until they fall.
Note: Remember to check their remains for Twi’lek Spinning Blades and
go back to the cantina and get 2 more!
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Optional: Master Zez-Kai Ell
Difficulty: Easy/Medium
Strategy: There isn’t really any place to run so remember to get a lot
of medpacs. Use any force power that will do damage to him, Force
Lightning recommended, he won’t fall easily but he’s easier then Vrook.
After the battle you’ll absorb his life force and get +25 to your force
points.
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Zakkeg
Difficulty: Easy
Strategy: An easy boss, you can have Davrel fighting alongside you, he
can distract it and has a Mandalorian Blaster to have some effect on
it, it resists all force powers and its immune to beast trick.
======================================================================
Davrel
Difficulty: Easy
Strategy: You are unarmed but he has low Vitality and he is also
unarmed, have good armor on to defeat him fast.
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Kex
Difficulty: Easy
Strategy: You probably set the rules to no limits, so he’s easier then
Davrel, just attack once or twice.
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Tagren
Difficulty: Medium/Hard
Strategy: Pretty hard, this depends on your hit rate, he his very
accurate and can deal up to 30 damage, he uses attack only so use
critical strike and flurry to your advantage, he won’t fall easily.
======================================================================
Kelborn
Difficulty: Medium
Strategy: He may be a bit easier than Tagren because you have a dueling
Vibroblade, use Power attack it helps, a lot! You will be doing around
50 damage. And use stims and a Mandalorian melee shield before battle.
======================================================================
Bralor
Difficulty: Hard
Strategy: Use the force! Literally, you have no limitations, so you
have lightsaber and all, but he uses flurry and other attacks that do
50 damage! A fully hit flurry can do about 90 damage! But you have the
potential to defeat him easily, just strike and use power attack, heal
when necessary.
Note: During the battle circle you can lose the match but still go on
to the next, here’s how: First make sure you have a Jedi Guardian in
your team and make sure he/she has a lightsaber, when you lose or break
the rules there is a 60% chance that he/she will use force jump and
finish the enemy. Also if you break the rules there may be a chance
where your allies join in and win for you.
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Malak Vision
Difficulty: Easy/Medium
Strategy: Malak is only hard if you don’t have Stasis Field or Force
Storm/Death Field, or any other area force power. He has Bastila and
four other Jedi fighting with him, just use an area force power to
defeat the five other Jedi then duel with Malak, use power attack and
heal when possible.
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Revan Vision
Difficulty: Easy
Strategy: Revan can be quite easy if you have master power attack, just
use it a couple of times then he/she will fall and you’ll get another
Lightsaber.
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Darth Sion
Difficulty: Impossible but easy.
Strategy: Darth Sion is impossible to beat right now, so just fight him
until Kreia warns you, when she does you’ll retreat.
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Drexl Larva
Difficulty: Easy/Medium
Strategy: If your team has low Vitality, this match may be annoying.
Start off by sending your team mates in to weaken it, they will and may
die easily, so be sure to have Kreia or yourself other another Jedi
partner (if you have one) to use Force Heal, if your teammates die then
continue running around until you can use Force powers on it, or just
slash it to death. I recommend having Atton if you didn’t put him on
the other mission, because he can revive himself.
======================================================================
Optional: Master Kavar
Difficulty: Medium
Strategy: Ahh, the famed Jedi Guardian as Mandalore mentioned, really
isn’t as hard as he seemed. To start use power attacks an flurry to
weaken him, master flurry highly recommended because he has robes on he
can only put up a fight with his two sabers, nothing a good energy
shield can’t handle, just heal when necessary, he will fall pretty
fast.
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Queen Talia or General Vaklu
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Queen Talia
Difficulty: Medium
Strategy: Ummm, wow, by her looks she looks really easy, but don’t let
the phrase QUEEN fool you she is harder then Vaklu! First off she has a
lot of Vitality, I mean more then the Fusion Beast! She is fairly
powerful, but her main flaw, her defense is low, the battle may be long
but you’ll hit often so she’ll won’t put up much of a fight.
Or..
General Vaklu
Difficulty: Easy
Strategy: You can cruise through this battle easily, he may be strong
but has low Vitality, Queen Talia could probably kill him if she could!
Couple of attacks and he’ll give up, then during the talk cinema you
can kill him or let Talia’s men take care of him
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Atris
Difficulty: Medium/Hard
Strategy: She has a red saber, and does a lot of damage, but if your
treat injury is high and you have a lot of life support packages then
you can attack her and use the packages, they’ll heal about 100
Vitality each so she will fall easily, but make sure you heal if you
get to 80 health, she can do 100 damage max! Force Crush works very
well.
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Colonel Tobin
Difficulty: Easy
Strategy: Fights a lot like Talia. He has tons of Vitality, maybe
around 900, Force crush and Force storm work well, easier then Talia
because you are a higher level.
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Darth Nihilus
Difficulty: Easy/Hard
Strategy: Good thing he can fall easily, bad thing your party selection
has no freedom and he does plenty of damage. If you use Visas and
Mandalore then you’ll be fine if you don’t you better have some good
extra equipment. Darth Nihilus can be easy if you keep encouraging to
fight on and if you have good healing items. He’ll be hard if your
extra equipment is crap and have little healing items, just heal and
use Force Immunity and have a good energy shield on and you’ll be fine,
Visas will use force powers, but make sure she doesn’t because he
resists it all. Mandalore should use Master Power Attack to eliminate
him fast.
======================================================================
Greater Storm Beast
Difficulty: Medium/Hard
Strategy: Not really a boss, but still gets annoying, use Master Power
Attack and if he’s not dead by the third power attack you’re doomed, if
he’s not RUN before he deals another 120 on you, if you get away
successfully use Life Support Packages till you have full health and
use Master Power Attack till he’s dead.
*E-mail Submission by Dungtrg
To easily defeat the Greater Storm Beast, try setting mines while in
stealth and then luring the beast to the mines. (If he sees you, use
Speed and run around him.)
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Hanharr
Difficulty: Easy
Strategy: YOU WILL ONLY GET THIS BATTLE IF YOU GOT MIRA, possibly the
easiest battle in the game, if Mira’s a Jedi this will be simple,
Hanharr will have a lot of vitality, and his strength seems lower then
usual, no strategy, attack, heal, repeat.
======================================================================
Darth Sion
Difficulty: Easy with high persuade/ Hard with low persuade
Strategy: You can use Master Power Attacks and Force Crushes until he
fully recovers again. He is impossible to defeat, so you must defeat
him in conversation, the conversation isn’t really important, no matter
what four battles will finish him, its just that the first options
erode his will saves. He’s (It? Rock Dude) fairly easy if you know what
to say. He will keep regenerating himself if you don’t. Just convince
him what Kreia is doing and that he can be defeated.
======================================================================
Darth Traya/Kreia
Difficulty: Hard
Strategy: Congrats for making it this far. Okay about Traya, she has
twice your vitality no matter WHAT, so if you’re a pure Jedi
Guardian/Weapon master at its maximum level Traya will have a HUGE
amount of vitality, like 1000+ high. To start the battle use every
stimulant, supportive Force Power, and energy shield before you start
the battle, it will help, and force immunity will help a lot. She uses
Force Push and a power that poisons you. Use master flurry/critical
strike/and power attack, power attack helps the most. When you get her
down to 0 vitality she will recover and summon three purple sabers that
are hard, the best way to do defeat them is to run back near the
entrance with an energy shield on and let the sabers attack you then
when they slash run back to Traya into a corner, they will not follow
(hopefully), they can be taken down though if you just use your saber,
heal frequently throughout this battle unless you want to get killed.
Traya can deal around 120 damage with one hit. The best way to counter
Traya before you attack her in the second battle. Go near the small
ledge and target Traya and shoot her with a blaster, she will somehow
take a blaster out and start shooting you. Then hide behind a pillar
and take your saber out. Then go up to her and attack with your saber,
she won’t switch to her saber and won’t attack you, (Need conformation
on this) you can easily beat her when she’s unarmed and she doesn’t
attack either, maybe my game is weird, (Confirm me with a e-mail about
her blaster). When you beat her ask her all your questions that you
want answered, then you can leave her or kill her.. And you’ve beaten
the game! But I won’t spoil the end cinema :P, it’s different if your
alignment is light/neutral or dark.
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Visas
Difficulty: Easy/Medium
Strategy: I only have this boss at the bottom of the FAQ because the
time you battle her varies and you’ll only fight her when you have 75%
light/dark. She’s easy if you have a lightsaber. But have fun and run
around the ship and attract your teammates to do the battle for you.
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Boss by Location
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Telos
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Telos: Citadel Station: Slusk, Luxa, and Gammoreans
Telos: Military Base: Tank Droid
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Dantooine
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Khoonda: Vrook
Khoonda: Azkul
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Nar Shadaa
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Entertainment Module: Twin Suns x2
Visquis Hidden Base: Mira or Hanharr
Goto’s Yacht: Twin Suns x2
Nar Shadaa Docks: Master Zez-Kai Ell
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Dxun
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Dxun Jungle: Zakkeg
Mandalorian Ruins: Davrel
Mandalorian Ruins: Kex
Mandalorian Ruins: Tagren
Mandalorian Ruins: Kelborn
Mandalorian Ruins: Bralor
======================================================================
Korriban
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Secret Tomb: Malak Vision
Secret Tomb: Revan Vision
Sith Academy: Darth Sion
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Onderon
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Royal Palace: Drexl Larva
Royal Palace: Master Kavar
Royal Palace: Queen Talia
Royal Palace: General Vaklu
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Telos
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Telos: Hidden Base: Atris
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The Ravager
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The Ravager: Colonel Tobin
The Ravager: Bridge: Darth Nihilus
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Malachor V
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Malachor Depths: Greater Storm Beast
Malachor Depths: Hanharr (Mira ONLY)
The Trayus Academy: Darth Sion
Malachor Core: Darth Traya/Kreia
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Ebon Hawk
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Crews Quarters: Visas
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Q & A
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This is the answers for the people who e-mailed me and are having
trouble.
Erick Liddell
Q: I Cant Get Off Goto’s Ship Nor Find Any Info To Help. I’ve Been
Wandering Around For A Month Looking At The Computers...Can You Help?
A: Well you probably have a glitch, or you may have not done all the
steps, so I’ll list them for you.
1. First off, get shutdown from the droid right when you enter the
ship.
2. Then retrieve yourself.
3. Next get the Power Access Codes from the terminal where you were
locked up.
4. Head to the bridge and disable the cloaking device and open the
hanger doors.
5. Fight your way through all the bounty hunters and make it back to
the Ebon Hawk. If you are at step five and you did for a fact unlocked
the hanger doors and they still won’t open then you have a glitch an
have to restart your game, its tough and you’re the only person I know
that’s ever had that glitch. So if you didn’t do the last step, upload
all the codes and play around with the bridge terminal for a while
until bounty hunters appear from outside.
Joms Barros
Q: I can't the guards as Mira in the Jek Jek Tar under ground
place how should I let my main character in and stay alive?
A: If you want to avoid any casualties, immediately have Mira go to the
exit, if you have enough spikes with you as you enter, kill the guards
you see and head into the computer room, if you’re loaded with spikes,
fill every room with guards in it with gas, this should let you survive
without dying.
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Special Thanks
======================================================================
GameFAQs: For giving this FAQ a home
Bioware: Obsidian, and Lucas Arts: for making the game
Dungtrg: For posting a suggestion.
Erick Liddell: For asking a question.
Barrj006: For asking a question.
======================================================================
----------------------------------------------------------------------
This is copyright 2005 by Brandon Rad (So don’t do anything to this .
FAQ, but e-mail me if you want to put it on a different site!) .
.
And.. .
.
Star Wars: KoToR 2: The Sith Lords is copyright by Lucas Arts, .
Bioware, Obsidian, and whoever else sponsored this game. .
----------------------------------------------------------------------
END