NEUROMANCER HINTS TO SOLVE
                Written By: White Knight.

Okay folks, in this exciting episode, I'm gonna tell you everything you want to
know about what to do in Neuromancer (the game). I'll tell you places to go and
things to do there. I'll tell you the linkcodes, passwords, grid  coordinates,
and contents of every database there is in  cyberspace. And, as an extra added
bonus, I'll give you a few pointers that may give you a little extra help along
the way. OK? OK. Let's go....

PART I PLACES TO GO AND THINGS TO DO (REAL WORLD).
Since this game is of a mostly nonlinear structure (meaning that you don't have
to do most things in any particular  order), I've set this list up in
alphabetical order. You can usually do these things in any order you want,
except for a  few.  But I'll let you find those out on your own.

ASANO COMPUTERS- You buy most of your hardware from this guy. If you insult
Crazy Edo, Asano will give you a price break. He doesn't like Crazy Edo or his
friends. By the way, get rid of the deck you start out with (UXB) and get a Blue
Light Special when you can afford it. The Blue Light can hold more  programs.
But as soon as you can afford one, get a cyberspace, get rid of your compatible
deck.

BANK GEMEINSCHAFT- You can enter the vault using the code  BG1066. Then you can
use the jack inside the vault to reach  Cyberspace Zone 5.

BANK OF BERNE- Talk to the secretary about opening up an  account, she'll leave,
then go into the manager's office and  use the jack to reach Cyberspace Zone 3.

BODY SHOP- Here you can raise quick cash by selling body parts. Or you can spend
quick cash buying them back. Use your bargaining skill to get a price break. You
want to have all or most of your original parts before you get into any heavy
cyberspace battles, though, cause the cheap organ  replacements you get when you
sell a part don't hold up like  original equipment; your constitution is
lowered.

CHATSUBO BAR (WHERE GAME BEGINS)- Talk to Ratz till you find  out all the
information he has. Use PAX machine and read ALL  messages. Leave message to
Armitage including your BAMA ID   (056306118) and make a quick $10,000.

CHEAP HOTEL- Buy caviar (after editing bill) to give to Crazy Edo.

CRAZY EDO'S- Trade caviar for Comlink 2.0.

DONUT WORLD- Use Coptalk skills 1 & 2 to find out various  linkcodes and
passwords from the surly cop there.

GENTLEMAN LOSER- Ask Shiva about "Chip" and "Guest Pass";  she'll give you
those. Ask her about "Loser" and she'll tell  you the Loser's database linkcode
and password. You can also  purchase Hardware Repair chip from her. But don't
insult her  or come on to her, she'll kick your butt.

HOUSE OF NG- Talk to the weird monk, but don't ridicule  him. Trade Holy
Joystick (from Metro Holographix) for Zen and Sophistry skill chips. The monks
are ok if you don't make fun of their beliefs (strange as they may be).

HITACHI BIOTECH- Sell lungs for experiment, and use jack to  reach Cyberspace
zone 2. HOSAKA- Pick up paycheck after editing employee records to include
yourself. Use jack to reach Cyberspace zone 2. You can only pick up 1 check a
week, no matter how many times you put yourself on their employee roster.

LARRY'S MICROSOFTS- Buy Coptalk skill chip from Larry Moe.  After you get him
arrested (see the entry about Chiba  Tactical Police in next part of this doc),
go into the  Panther Moderns meeting room (see entry on Panther Moderns in  this
part).

MAAS BIOLABS- After disabling their security system (see Maas Biolabs entry in
next part of this doc), use the gasmask to  survive the nasty virus they have
floating around in there. Talk to the robot and he will implant Cybereyes in
you.

MASSAGE PARLOUR- Buy information from the hooker, Aikiko, but watch out.
Whenever you do, you'll get busted! And everytime you get busted, you'll spend
money!

MATRIX RESTAURANT- Ask Emperor Norton about "chips" and he'll sell you Logic,
Musicianship, and Software Analysis. Ask him  about "upgrades" and he'll upgrade
some of your skills for  you (at a cost, of course). Ask him about "passwords"
and  he'll give you some passwords. Use the PAX machine to check messages and
news.

METRO HOLOGRAPHIX- Talk to the Finn and get Icebreaking and  Debug skills (ask
him about skills or chips). Ask him about  "joystick" and he'll sell you the
Holy Joystick, which you  take to the House of Pong around the corner. Various
warez  are sold here as well, but none that you can't download free  from
databases.

PANTHER MODERN'S MEETING ROOM (In the back of Larry's  Microsofts)- Talk to
Lupus Yonderboy about Sense/net, and  he'll give you the security pass for it.
Ask him about banks,  and he'll give you a bank code to get $$$$ from. Ask him
about skills or chips and he'll give you the Evasion skill chip.

SECURITY GATE- Tell the computer you're a Hitachi volunteer,  or, after editing
Hosaka's employee roster, tell it you're a  Hosaka employee.

SENSE/NET- Give security pass and the Rom construct Library  code (0467839) to
get the rom construct of the Dixie  Flatline.

SHIN'S PAWNSHOP- Get UXB deck from Shin. If you don't have  the cash, it's free.

STREETWALKER- Learn locations of several places around Chiba  by asking her
about them. Find out the linkcode for Central  Justice () from her.

WAREHOUSE (Julius Deane's place)- Ask Julius about Fuji,  Hosaka, Musabori,
Hitachi, and Tozoku, and he'll give you  info on each of them. Ask about
hardware. Buy the gasmask,  Philosophy, Phenomenology, Psychoanalysis, and
Bargaining  skill chips. Buy the Cryptology skill upgrade. Not all, of  course,
in the same visit or you'll be broke.

ZION CLUSTER- Ask old rasta-dude about Gemeinschaft and he'll  give you the
vault code (BG1066). Use Musicianship skill to  play dub for him, and he'll get
another guy, Maelcum, to give you a free ride to Freeside. This saves you
$500.00 over  taking the shuttle to Freeside directly.


PART ][ DATABASES AND WHAT TO DO THERE

There are 2 types of databases available to you in this  game: the ones you can
reach with a link code and the proper  Comlink, and the ones that are only
accessible from  cyberspace. Accordingly, this section is divided into two
parts describing each of them. The descriptions will include  the base's link
code, password(s), what Comlink is required  to access the database, what warez
can be gotten there, other stuff that can be gotten or done there, its
cyberspace  coordinates, whether it has an AI or not, and, if so, the  AI's name
and weakness.

Some databases have message systems similar to the one  on the PAX system, and
it's a very good idea to read ALL the  things available for you to read in every
database. You'll  get valuable information this way. Again, these are in
alphabetical order, not in chronological order.

I will list the information about the databases in the  following manner:

  DATABASE NAME
  COMLINK (if applicable)
  Minimum level required
  LINKCODE (if applicable)
  PASSWORD(S) (listed by level)
  WAREZ AVAILABLE
  OTHER STUFF
  COORDINATES (of database in cyberspace)
  Zone -X/Y
  AI INFO (if applicable)


DATABASES ACCESSIBLE BY LINKCODES

ASANO COMPUTING  Comlink--1  Linkcode--asanocomp  Passwords--1=customer
2=vendors 3=cyberspace only  Warez--none  Other stuff--find out linkcodes: fuji,
musaborind, hosakacorp  Coordinates-- 0-16/112  AI--none

BANK GEMEINSCHAFT  Comlink--5  Linkcode--bankgemein  Passwords--1 =eintritt
2=verboten  Warez--none  Other stuff--leech $30,000 from account 646328356481
Coordinates--5-304/320  AI--none

BANK OF ZURICH (Bozobank)  Comlink--6  Linkcode--bozobank  Passwords--no
password, use Sequencer for access  Warez--none  Other stuff--set up account in
your name (712345450134)  Coord.--5-336/368  AI--none

CENTRAL JUSTICE  Comlink--6  Linkcode--justice  Passwords--no password, use
Sequencer  Warez--none  Other stuff--learn information about Chiba's justice
system  Coord.--1-416/112  AI--none

CHEAP HOTEL  Comlink--1  Linkcode--cheapo  Passwords--1=guest 2=cockroach
Warez--none  Other stuff--pay/edit bill and order caviar from room service
for Crazy Edo  Coord.--0-112/112  AI--none

CHIBA TACTICAL POLICE  Comlink--4  Linkcode--keisatsu  Passwords--1=warrants
2=supertac  Warez--none  Other stuff--Edit warrant to show Larry Moe's name and
BAMA       ID  (062788138)  Coord.--1-288/112  AI--none

CITIZENS FOR A FREE MATRIX  Comlink--5  Linkcode--freematrix  Passwords--1=CFM
2=cyberspace only  Warez--DO NOT get Blammo 1.0, it will damage you if you run
it!  Other stuff--none  Coord.--1-352/112  AI--Sapphire weakness=Sophistry

CONSUMER REVIEW  Comlink--1  Linkcode--consumerev  Passwords--1=review
2=cyberspace only  Warez--none  Other stuff--find out about different decks on
the market and       their reliability and cyberspace compatibility  Coord.--0-
32/64  AI--none

COPENHAGEN UNIVERSITY  Comlink--6  Linkcode--brainstorm  Passwords--1-p erilous
2=cyberspace only  Warez--probe 4.0, jammies 1.0, doorstop 1.0  Other stuff--
find out about the best icebreaking warez  Coord.--1-320/32  AI--none

EASTERN SEABOARD FISSION AUTHORITY  Comlink--4 Linkcode--eastseabod  Passwords--
1=longisland 2=cyberspace only  Warez--comlink 5.0, thunderhead 2.0  Other
stuff--find out password for Loser database and that the Finn has a joystick.
Coord.--1-384/32  AI--none

FUJI ELECTRIC  Comlink--3  Linkcode--fuji  Passwords--1=romcards 2=uchikatsu
Warez--none  Other stuff--find out Larry Moe's BAMA ID  (062788138)  Coord.--2-
112/240  AI--none

GENTLEMAN LOSER  Comlink--4  Linkcode--loser Passwords--1=wilson 2=loser
3=cyberspace only  Warez--blowtorch 1.0, hammer 1.0, probe 3.0, slow 1.0,
injector 1.0, drill 1.0  Other stuff--find out various linkcodes & passwords
Coord.--1-416/64  AICoord.--1-one

HITACHI BIOTECH  Comlink--3  Linkcode--hitachibio  Passwords--1=gene splice
2=biotech  Warez--none  Other stuff--read a bunch of boring stuff  Coord.--2-
32/192  AI--none

HOSAKA  Comlink--5  Lin kcode--hosakacorp  Passwords--1=biosoft 2=fungeki
3=cyberspace only Warez--comlink 5.0, slow 2.0, hammer 4.0, concrete 1.0,
mimic 2.0, injector 2.0  Other stuff--edit employee records to show you as
employee, upload comlink 6.0 to make bucks, find out about Tozoku and their
connection with the Yakuza (Japanese Mafia)  Coord.--2-144/160  AI--none

IRS  Comlink--3  Link code--irs  Passwords--1=taxinfo 2=audit 3=cyberspace only
Warez--jammies 1.0, hammer 2.0, mimic 1.0  Other stuff--read messages  Coord.--
1-272/64  AI--none

MUSABORI  Comlink--5   Linkcode--musaborind Passwords--1=subaru 2=cyberspace
only  Warez--kuang eleven 1.0 (shotgun program for AI Neuromancer)  Other stuff-
-read messages  Coord.--2-208/208  AI--Greystoke (badass!) weakness=hemlock 1.0

NASA  Comlink--6  Linkcode--voyager  Passwords--1=apo llo 2= cyberspace only
Warez--python 2.0, blowtorch 4.0, decoder 4.0  Other stuff--messages  Coord.--1-
448/32  AI--Hal weakness=Logic

PANTHER MODERNS  Comlink--2  Linkcode--chaos  Passwords--1=mainline 2=cyberspace
only  Warez--comlink 3.0, blowtorch 3.0, decoder 2.0, thunderhead 1.0  Other
stuff--learn about Lupus Yonderboy's leeching of money       from Bank
Gemeinscaft, get linkcodes from Modern Bob  Coord.--0-224/112  AI--none

PSYCHOLOGIST  Comlink--1   Linkcode--psycho  Passwords--1=new mo 2=babylon
3=cyberspace only  Warez--none  Other stuff--messages  Coord.--0-96/32  AI--
Chrome weakness=Philosophy

REGULAR FELLOWS  Comlink--1  Linkcode--regfellow  Passwords--1=visit or
2=cyberspace only  Warez--scout 1.0, battle chess 2.0, probe 3.0 Other stuff--
learn level 2 password to Cheap Hotel (cockroach) and how to use scout 1.0
Coord.--0-208/32  AI--none

SOFTWARE ENFORCEMENT AUTHORITY (SEA)  Comlink--3  Linkcode--soften  Passwords--
1=permafrost 2=cyberspace only  Warez--comlink 4.0, sequencer 1.0, thunderhead
2.0  Other stuff--upgrade coptalk to level 2, upgrade coptalk to       level 4
from cyberspace  Coord.--1-352/64  AI--none

TOZOKU IMPORTS (YAKUZA)  Comlink--5  Linkcode--yakuza  Passwords--1=yak
2=cyberspace only  Warez--comlink 6.0, blowtorch 1.0, decoder 1.0, blowtorch 3.0
drill 2.0  Other stuff--read messages  Coord.--1-480/80  AI--none

WORLD CHESS  Comlink--1  Linkcode--world chess  Passwords--1=novice 2=member
3=cyberspace only  Warez--none  Other stuff--make bucks by playing chess twice,
messages  Coord.--0-160/80  AI--Morphy weakness=Logic


DATABASES ACCESSIBLE FROM CYBERSPACE ONLY

ALLARD TECHNOLOGIES  Warez--none  Other stuff--use 3 AI combat skills to escape
island construct and fight Neuromancer. End of game!!  Coord.--7-432/464  AI--
Neuromancer weakness=kuang eleven 1.0

BANK OF BERNE  Warez--slow 3.0, probe 10.0, armorall 1.0  Other stuff--Ok,
here's one you'll really like. What you do is read the messages and find out
about account number 121519831200. You use the transfer funds option to
transfer the funds to your account in the Bank of Zurich Orbital. Here's the
info you need to do it:

  Bank of Berne account - 121519831200
  Credit transfer authorization code- LYMA1211MARZ
  Bank of Zurich link code- bozobank
  YOUR account  at Bank of Zurich-712345450134

When you perform the transfer, your bank account all of       a sudden has
increased by $500,000!! Nice piece of       change, eh?  Coord.--3-336/160  AI--
Gold weakness=Philosophy

BELL EUROPA  Warez--thunderhead 4.0, acid 5.0  Other stuff--messages  Coord.--5-
384/288  AI--none    DARPO  Warez --thunderhead 3.0, injector 3.0, jammies 2.0,
concrete       2.0, drill 3.0  Other stuff--messages  Coord.--3-336/240  AI--
none

FREE SEX UNION  Warez--none  Other stuff--messages  Coord.--3-288/208  AI--
Xaviera weakness=Phenomenology

GRIDPOINT  Warez--thunder head 3.0, injector 3.0, jammies 3.0, hammer 5.0,
armorall 2.0  Other stuff--messages  Coord.--4-160/320  AI--none

INSA  Warez- -injector .50, armorall 3.0, hammer 6.0, doorstop 4.0, logic bomb
3.0  Other stuff--messages  Coord.--5-448/320  AI--none

KGB  Warez-- slow 5.0, jammies 4.0, armorall 4.0, injector 5.0, probe 15.0,
concrete 5.0, logic bomb 6.0, depth charge 8.0  Other stuff--messages  Coord.--
6-112/416 AI--Lucifer weakness=Logic

MAAS BIOLABS  Warez--none  Other stuff--disable security system so you can
physically break into Maas in the real world.  Coord.--6-112/480 AI--Sangfroid
weakness=Phenomenology

NIHILIST  Warez--python 5.0, acid 3.0, slow 4.0, logic bomb 3.0  Other stuff--
messages  Coord.--5-416/368  AI--none

PHANTOM  War ez--hemlock 1.0 (shotgun program for Greystoke)  Other stuff--not
much, listen to AI  Coord.--07-320/464  AI--Phantom Note: you don't have to
fight this AI, just run battle chess 4.0; but if you do fight him, his weakness
is Logic. Beware though, he's very strong!

SCREAMING FIST  Warez--KGB 1.0, easy rider 1.0 (GET THIS!!), python 3.0, slow
3.0, armorall 1.0, depthcharge 3.0  Other stuff--read all you can here  Coord.--
3-464/160  AI--none

SENSE/NET  Warez--none   Other stuff--learn rom construct   for Dixie Flatline
so you can physically get it from Sense/Net building  Coord.--4-48/320  AI--none

TESSIER-ASHPOOL  War ez--none  Other stuff--messages Coord.--7-384/416  AI--
Wintermute weakness=Sophistry

TURING REGISTRY  Warez--none  Other stuff--find out about AIs, upgrade skills
Coord.--3-432/240  AI--none


PART ]I[ SKILL CHIPS, WHERE TO GET EM AND WHAT THEY DO

Skill chip        -where to get it-  how it's used

Coptalk           - Larry Moe- talk to cop at Donut World
Evasion           - Lupus Yonderboy- escape AI combat (also
                   can run KGB 1.0 which works even when
                   Evasion doesn't)
Cryptology        - Shiva- decode encoded passwords
Hardware Repair   - Shiva- fix damaged decks
Bargaining        - Julius Deane- get price break at Body
                   Shop
Philosophy        - Julius Deane- AI combat skill
Phenomenology     - Julius Deane- AI combat skill
Psychoanalyses    - Julius Deane- detects AI's weakness
Icebreaking       - Finn- helps make ice easier to crack
Debug             - Finn- fixes damaged software
Sophistry         - Pong Monk- AI combat skill
Zen               - Pong Monk- restores constitution during
                   AI combat
Logic             - Emperor Norton- AI combat skill
Software Analysis - Emperor Norton- helps identify unknown
                   warez
Musicianship      - Emperor Norton- play dub to old
                   rasta-guy on Zion to get passage to
                   Freeside