Iceout's Kombat Zone - MK4 arcade Revision 3 Compact FAQ
by Charles Grey Enter IKZ:
http://members.aol.com/iceout0002/mk64.htm
Version 9.00 - 06.13.98 (FINAL UPDATE)
Final version:
* Added combos from N64 FAQ since they're both rev 3
* My corny descriptions of the rest of the weapon moves
* Corrections
PLAYING OPTIONS
2nd outfit:
At the select screen, hold START and press the three buttons listed and
the square will flip to a yin-yang. If both sides use the same character,
only the 2nd player can have the 2nd outfit.
2-on-2 Kombat:
Each side selects two fighters, the second one joining in when the first
gets knocked out.
Group Select(2-player game only):
A shrunken select screen appears. You start with Kai on the top-left and
move down each time you win.
Random: Randomly selects your character.
Hidden(2-player game only): Hides your select square.
LEGEND
Joystick Buttons
UB U UF HP BL HK
B * F LP RN LK
DB D DF
HP/LP/HK/LK: High/Low Punch/Kick
BL: Block
RN: Run
* : can be done in air
SECRETS
MEAT - see last section after Sonya
Hold D right after doing spikes fatality to have them slide down,
BL for "Toasty!"
Hold Start during Scorpions' BBQ fatality to hear "Toasty! 3-D"
During "CHOOSE YOUR DESTINY" for 1-player games, tap START to rotate
the towers and get a different opponent lineup.
KOMBAT KODES
In 2-player games, a "VS" screen appears before the match starts.
Use BL,HK, and LK to change icons. Hold UP to go backwards.
111-111 Weapon falls from sky
222-222 Draw a DIFFERENT weapon
333-333 Randper Kombat
444-444 Wewapons already drawn
555-555 Room full of weapons
666-666 No music
123-123 One hit Kills!
100-100 Throws disabled
020-020 Red Rain (on outdoor stage)
050-050 Explosive Kombat
002-002 Can't drop weapons
012-012 "Noob Saibot Mode"
001-001 Unlimited Run
010-010 Max Damage Disabled
110-110 Throws and MAX disabled
011-011 Goro's Lair (stage fatality,rocks)
022-022 Scorpion's Stage (heads)
033-033 Faces Stage
044-044 Tomb
055-055 Outdoors
066-066 Reptile's Stage (spiked balls)
101-101 Temple
202-202 Living Forest
303-303 Fan Stage (stage fatality)
COMBO SYSTEM
Air starters : Jump+HP or U,HK/LK (follow with ground combo)
Basic series : HP>HP>HK>(B+LK/B+HK)
Ground series: HP>HP>HK>(HK/LK)>Draw Weapon(hits)/Special
Pop-up series: HP>HP>HK>(D+HP/D+HK)
Weapon series: HK>Any weapon attack except throw
Midair series: Jump+HP,(LP/HK/LK)
Doing Kai's Handstand(BL+LK) in a combo give you a free upper kick
finisher. This works on Revision 3 only.
If the combo reaches 40% or more, "MAXIMUM DAMAGE" appears and you get
knocked back.
Throws and Breakers will not count as hits in combos, though the damage
will be added.
BASIC MOVES
UNARMED PUNCH ATTACKS
HP : High Jab
LP : Middle Jab
crouch+HP: Uppercut
crouch+LP: Low Jab
jump+HP : Jumping Jab
jump+LP : Jumping Power Punch (knocks down)
close HP : Face Punch
close LP : Basic Throw
Tap HP/LP: Repeated Punches
KICK ATTACKS
HK : Face Kick
LK : Quick Kick
B+HK : Roundhouse
B+LK : Foot Sweep
crouch+HK: Uppercut Kick
crouch+LK: Ankle Kick
UB/UF+HK : Jump Kick
UB/UF+LK : Drop Kick
U+HK/LK : Front Leg Kick
close HK : Knee Strike
close LK : Bone Breaker
OTHER ATTACKS
crouch+RN: Pick up and throw non-weapon object
MOVEMENT
RN,RN : Sidestep away from screen
D,RN,RN : Sidestep into screen
UB/UF : Jump back/forward
U : Jump straight up
D(hold) : Crouching
F+hold RN: Run forward
OTHER
BL : Standing block
crouch+BL: Crouching block (use for trips,sweeps and LK's low fireball)
Hold B/DB: Throw protection
WEAPON MOVES
(draw move): draw weapon out/throw if in hand
(Jump)+HP : Midair upper-swing (floats like jumping HK)
(Jump)+LP : Midair down-swing (knocks straight down)
D+RN : pick up weapon(when standing over)
BROADSWORD
HP : Quick Hit
B+HP: Overhand
LP : Weak Upper
B+LP: Upper Slash
D+LP: Sword Spin(hold D+LP DB/DF moves)
CLUB
HP : Side Swipe
B+HP: Overhead Smash
LP : Hit into screen
B+LP: 2-hit upper
SPEAR
HP : Upper
B+HP: Running Stab
LP : Back Spin
B+LP: Sweep
ICE STAFF
HP : Side Swipe
B+HP: Uppercut Swing
LP : Trip
B+LP: Freeze Dash
BOOMERANG
HP : Short Slash
B+HP: Spin Slash
LP : Throw (returns later)
B+LP: Upward Throw (returns later)
HAMMER
HP : Side Swipe
B+HP: Overhead Smash
LP : Hit into screen
B+LP: Uppercut Swing
MACE
HP : Overhead Smash
B+HP: Side Swipe
LP : Hit into screen
B+LP: Uppercut Swing
CROSSBOW
HP : Upward Shot
LP : Straight Shot
B+LP: Bouncing Shot
BLADE WHEEL
HP : Upper
B+HP: Backhand Swipe
LP : Downstrike
B+LP: The "Carver"
CURVED SWORD
HP : Uppercut Swing
B+HP: Backhand Swipe
LP : Downstrike
B+LP: Dash Slash
JAGGED SWORD
HP : Lawnmower Slash (tap rapidly for repeated slashes)
B+HP: Running Stab
LP : Upper
B+LP: Knockdown
AXE
HP : Upper
B+HP: Axe Spin (hold HP , B/F moves)
LP : Downstrike
B+LP: Backhand Swipe
DAGGER
HP : Upper
B+HP: 360 Slash
LP : Downstrike
B+LP: same as B+HP
PIRATE SWORD
HP : Step Slash
B+HP: Upper
LP : Weak Upper
B+LP: Knockdown
-
KAI
2nd Outfit : HP+BL+LK
Draw Weapon: D,B,LP
Upward Fire: F,F,LP*
Down Fire : B,B,HP
Zip Punch : D,F,HP
Slide Kick : D,F+LK
Handstand : BL+LK
(HS position only)
Spin Kicks : LP(hold) (B/F moves)
Upper Kick : HK
Lower Kick : LK
Stand Up : BL
(4) Up Kick,HK,HK,BL+LK(free hit)(32%)
(5) Up Kick,HK,D+HP,Up Fire,Jump HK(32%)
Body Rip : U,F,U,B,HK(close)
Saw Blade : U,U,U,D,BL(outside sweep)
Fan Stage : F,F,D,BL
Goro Stage : B,F,D,HK
-
RAYDEN
2d Outfit : LP+BL+HK
Draw Weapon: F,B,HP
Spark : D,B,LP
Wall Smash : F,F,LK*
Teleport : D,U
Dynamo : F,B,U,U,HK(close)
Electrocute: D,U,U,U,HP(close)
Fan Stage : D,F,B,BL
Goro Stage : F,F,D,LP
-
SHINNOK
2nd Outfit: HP+BL+LP
Weapon : B,F,LP
IMPERSONATIONS
Kai : F,F,F,LK
Rayden : D,F,F,HP
Liu Kang : B,B,F,HK
Reptile : B,B,F,BL
Scorpion : F,B,LP
Jax : F,D,F,HK
Reiko : B,B,B,BL
Cage : D,D,HP
Jarek : B,B,B,LK
Tanya : B,F,D,BL
Fujin : F,F,B,HK
Sub-Zero : D,B,LP
Quan Chi : F,B,F,LK
Sonya : F,D,F,HP
(3) Up Kick,HK,B+HK(29%)
(4) (any weapon) Up Kick,HK,D+HP,jump LP(28%)
The Hand : D,B,F,D,RN(close)
Goal! : D,U,U,D,BL(close)
Fan Stage : D,D,F,HK
Goro Stage: D,F,B,HP
-
LIU KANG
2nd Outfit : HP+BL+LK
Draw Weapon : B,F,LK
Fireball : F,F,HP*
Low FireBall: F,F,LP
Flying Kick : F,F,HK
Bike Kick : Hold LK 3-5 seconds
(4) HP,HP,HK,HK,Flying Kick(29%)
Dragon Morph: F,F,F,D,HK+BL+LK(1/2 screen)
Screen Shot : F,D,D,U,HP(close)
Fan Stage : F,F,B,LP
Goro Stage : F,F,B,HK
-
REPTILE
2nd Outfit : LP+BL+LK
Draw Weapon : B,B,LK
Acid Spray : D,F,HP
Palm Strike : B,F,LP
Inviso : BL+HK
Super Crawl : B,F,LK
(3) (axe) HK,LP,LP(23%)
(3) (corner) Jump HK,Crawl,Uppercut(27%)
Beauty Treatment: Hold HP+LP+HK+LK then U(close)
3-D Acid Loogie : U,D,D,D,HP(outside sweep)
Fan Stage : D,F,F,LP
Goro Stage : D,D,F,HK
-
SCORPION
2nd Outfit : HP+BL+HK
Draw Weapon: F,F,HK
Spear : B,B,LP
Tele-Punch : D,B,HP*
Fire Breath: D,F,LP
Air Throw : BL when both in air
(4) Spear,HK,HK,Weapon(31%)
(7) Up Kick,HK,HK,Spear,HP,HK,Weapon(43%)
B.B.Q. : B,F,F,B,BL(1/2 screen)
Scorpion : B,F,D,U,HP(close)
Fan Stage : F,D,D,LK
Goro Stage : B,F,F,LK
-
JAX
2nd Outfit : RN+BL+LP
Draw Weapon: D,F,HP
Gun Shot : D,F,LP
Slide Punch: D,B,LP
Earthquake : F,F,D,LK
Backbreaker: BL when both in air
Multi Throw: Throw,then(hold)RN+BL+LK > HP+LP+LK > HP+BL+LK > HP+LP+HK+LK
(3) (club) HK,B+LP(26%)
(5) Up Kick,HK,HK,Weapon(41%)
FATALITIES
Arm Rip : Hold LK for before you win then F,F,D,F,release LK(close)
Head Smash : B,F,F,D,BL(close)
Fan Stage : F,F,B,LK
Goro Stage : F,F,B,HP
-
REIKO
2nd Outfit : HP+LK+RN
Draw Weapon : D,B,HP
Vertical Teleport: D,U
(during V.T. only)
Air Throw : BL
Air Punch : HP/LP
Front Kick : HK/LK
Horiz.Teleport : B,F,LK
Flip Kick : B to D to F+HK
Throwing Stars : D,F,LP
(3) Flip Kick,HP,jump HK(20%)
(6) Up Kick,HK,HK,Flip Kick,HP,jump LK(44%)
Power Kick : F,D,F+HK+BL+LP+LK(close)
Shuriken Massacre: B,B,D,D,HK(outside sweep)
Fan Stage : D,D,B,LP
Goro Stage : F,F,D,LK
-
JOHNNY CAGE
2nd Outfit : LP+LK+RN
Draw Weapon : F,D,F,LK
High Fire : D,B,LP
Low FireBall: D,F,HP
Groin Punch : BL+LP(dosen't work on Sonya or Tanya)
Shadow Kick : B,F,LK
Shadow Upper: B,D,B,HP
(3) (pirate sword) HK,B+HP,Shadow Kick(27%)
(5) Up Kick,HK,D+HP,jump HK,Shadow Kick(33%)
Body Rip : F,B,D,D,HK(close)
Head Punch : D,D,F,D,BL(close)
Fan Stage : D,F,F,HK
Goro Stage : B,F,F,LK
-
JAREK
2nd Outfit : HP+HK+RN
Draw Weapon: F,F,HP
Fwd. Roll : B,F,LK
Upward Roll: F,D,F,HP
Blade Toss : D,B,LP
Earthquake : B,D,B,HK
(3) (curved sword) HK,HP,LK(25%)
Heart Pull : F,B,F,F,LK(close)
Eye Beam : U,U,F,F,BL(outside sweep)
Fan Stage : F,D,F,HK
Goro Stage : B,F,F,LP
-
TANYA
2nd Outfit : HK+LP+LK
Draw Weapon : F,F,HK
Fire Ball : D,F,HP
Air FireBall: D,B,LP in air
Spin Kick : F,F,LK
Spilts Kick : F to D to B+LK
(3) (boomerang) Jump HK,Spin,LP(29%)
(5) Up Kick,HK,HK,Spin,Splits(42%)
(6) Jump+HP,HP,HK,HK,Spin,Spilts(33%)
Explode Kiss: D,D,U,D,HP+BL(close)
Neck Breaker: D,F,D,F,HK(close)
Fan Stage : B,F,D,HP
Goro Stage : F,F,F,LP
-
FUJIN
2nd Outfit : HP+LP+HK
Draw Weapon : B,B,LP
Dust Storm : F,D,F,HP
Slam : B,F,D,LK from the dust storm
Spin : F,D,LP(hold)
Flying Knee : D,F,HK
Diving Kick : D+LK at top of jump
(3) Dust Storm,Slam,Uppercut(24%)
(3) Dust Storm,jump HP,HK air chain(22%)
(7) Up Kick,HK,HK,Weapon(38%)
Turkey Shoot: Tap BL+RN rapidly(1/2 screen)
Wind Blast : D,F,F,U,BL(outside sweep)
Fan Stage : D,D,D,HK
Goro Stage : B,F,B,HP
-
SUB-ZERO
2nd Outfit : HP+BL+RN
Draw Weapon: D,F,HK
Ice Ball : D,F,LP
Ice Clone : D,B,LP*
Slide : LP+BL+LK
(5) Ice,Up Kick,HK,HK,Slide(21%)
(8) Ice,Up Kick,HP,HP,HK,HK,Weapon,Slide(30%)
3-D Headrip: F,B,F,D,HP+BL+RN(close)
Ice Smash : B,B,D,B,HP(outside sweep)
Fan Stage : D,U,U,U,HK
Goro Stage : D,D,D,LK
-
QUAN CHI
2nd outfit : HP+HK+RN
Draw Weapon : D,B,HK
Skull Fireball: F,F,LP
Teleport Stomp: F,D,LK
Steal Weapon : F,B,HP when their weapon is drawn
Slide Kick : F,F,HK
Air Throw : BL when both in air
(3) (mace) HK,B+LP,jump LP
Leg Rip : Hold LK before you win then F,D,F,release LK(close)
Imperson-ality: U,U,D,D,LP(outside sweep)
Fan Stage : F,F,D,HP
Goro Stage : F,F,B,LK
-
SONYA BLADE
2nd Outfit : HP+LK+RN
Draw Weapon : F,F,LK
Purple FireBall: D,F,LP
Bike Kick : B,B,D,HK
Air Punch : F,B,HP
Leg Grab : Hold D,BL+LP
Fwd. Flipkick : B to D to F+LK
Air Throw : BL when both in air
(3) (corner) Flipkick,Uppercut(16%)
(5) Jump+HP,HP,HK,HK,Weapon(30%)
Kiss Blade : D,D,D,U,RN(outside sweep)
Deadly Flipkick: U,D,D,U,HK(outside sweep)
Fan Stage : D,B,B,HK
Goro Stage : F,D,F,HP
-
MEAT
CODE TO PLAY:
Beat group mode with all 15 select screen characters.
Then choose any character. Has all moves of that character chosen.
CREDITS
MK Extreme : Move confirmations
TRMK : Moves
Badrock : Combo Information
[email protected] : pointed out that Shin's Goro stage was wrong
Tips&Tricks 5/98: Sonya/Kang/Scorpions 2nd
Mortal Kombat 4 (c)1997-98 MIDWAY