==============================================================================
======================== Icewind Dale Reference Guide ========================
======================== Revision 1.01 (04-01-10) ========================
==============================================================================
by Duncan Clay
[email protected]
Table of Contents
INTRODUCTION
AREA GUIDE
(0) PROLOGUE
(0.01) Easthaven
(0.02) Easthaven Hills
(0.03) Kuldahar Pass
(0.04) Kuldahar Valley
(1) CHAPTER ONE
(1.01) Kuldahar
(1.02) The Vale of Shadows
(1.03) Temple of the Forgotten God
(2) CHAPTER TWO
(2.01) Dragon's Eye Volcano
(2.02) Kuldahar
(3) CHAPTER THREE
(3.01) Severed Hand
(4) CHAPTER FOUR
(4.01) Upper Dorn's Deep
(5) CHAPTER FIVE
(5.01) Wyrm's Tooth Glacier
(6) CHAPTER SIX
(6.01) Lower Dorn's Deep
(6.02) Easthaven
(7) HEART OF WINTER
(7.01) Lonelywood
(8) TRIALS OF THE LUREMASTER
(8.01) Castle Maluradek
APPENDIX
(A) Character Creation
(A.01) Gender
(A.02) Portrait
(A.03) Race
(A.04) Class
(A.05) Alignment
(A.06) Ability Scores
(A.07) Skills
(A.08) Appearance, Biography and Name
(B) Premade Characters
(C) Businesses
(D) Items
(D.01) Daggers
(D.02) Small Swords
(D.03) Large Swords
(D.04) Great Swords
(D.05) Axes
(D.06) Hammers
(D.07) Clubs
(D.08) Flails
(D.09) Maces
(D.10) Quarter Staves
(D.11) Spears
(D.12) Halberds
(D.13) Bows
(D.14) Crossbows
(D.15) Missile Weapons
(D.16) Robes
(D.17) Light Armor
(D.18) Heavy Armor
(D.19) Shields
(D.20) Bracers and Gauntlets
(D.21) Helmets
(D.22) Cloaks
(D.23) Girdles and Belts
(D.24) Boots
(D.25) Amulets and Necklaces
(D.26) Rings
(D.27) Magical Items
(D.28) Miscellaneous Items
(D.29) Wands, Staves and Rods
(D.30) Scrolls
(D.31) Scrolls Innate Level 1
(D.32) Scrolls Innate Level 2
(D.33) Scrolls Innate Level 3
(D.34) Scrolls Innate Level 4
(D.35) Scrolls Innate Level 5
(D.36) Scrolls Innate Level 6
(D.37) Scrolls Innate Level 7
(D.38) Scrolls Innate Level 8
(D.39) Scrolls Innate Level 9
(D.40) Grenadelike
(D.41) Potions
(D.42) Gems
(D.43) Jewelery
(E) Addendum
(F) Credits and Revision History
(G) Contact Information
==============================================================================
= Introduction ===============================================================
==============================================================================
This FAQ covers
Icewind Dale (IWD)
Heart of Winter (HOW)
Trials of the Luremaster
Note: The FAQ was written using game version 1.42 (062714) with Heart of
Winter and Trials of the Luremaster installed.
This guide is not a linear walkthrough although you can use it to work out
how to complete quests or the game. To get the most out of it, open this file
in a program with a good find facility, I prefer using Firefox for this.
Some treasure is random and the items listed below may not be the ones you
find.
# Some HOW content only appears after completing HOW or on higher difficulty.
# Reward experience is doubled for Heart of Fury difficulty.
Abbreviations
XP - Experience Point STR - Strength
HP - Hit Point DEX - Dexterity
WP - Weapon Proficiency CON - Constitution
AC - Armor Class INT - Intelligence
GP - Gold Piece WIS - Wisdom
Dmg - Damage CHA - Charisma
# - Heart of Winter $ - Trials of the Luremaster
Shortcut Keys
SPACE - Pause ALT - Highlight interactive objects
X - Location H - Hide interface
==============================================================================
= Area Guide =================================================================
==============================================================================
Introduction by Belhifet who tells of when the archmage Arakon arrived in
Icewind Dale with an army of mercenaries seeking to conquer the barbarian
tribes. A barbarian shaman called Jerrod united the barbarian tribes against
Arakon's army. On the brink of defeat, Arakon opened a portal to the Lower
Planes. Believing he had just seen his god Tempus, Jerrod threw himself into
the portal sealing it and turning it into a disc of stone.
==============================================================================
Icewind Dale, Sword Coast North in The North region
The Sword Coast North contains the cities of Neverwinter, Port Llast and
Luskan. Icewind Dale is the northernmost human land below the great glaciers
and the sea of ice. To the south is Waterdeep and Baldur's Gate.
Icewind Dale is a collection of ten towns and villages populated by former
nomads, tundra barbarians, rangers, hardy craftspeople, ice fishers, dwarves
who live beneath the ice and merchants willing to brave its harsh climate to
purchase ivory and gems unavailable in the south.
(0) PROLOGUE
The year is 1281 DR. You arrive in Easthaven after Hallaster, a messenger
sent by Arundel the Archdruid of Kuldahar, collapsed dead outside the Temple
of Tempus.
(0.01) Easthaven (AR1000)
Easthaven is one of the Ten-Towns, a quiet fishing village situated on the
northern shore of Lac Dinneshere.
Dillsandra, Chizelo, Jeffy, Ahmadora (Children)
Damien (Scared Boy)
Task: Get Knucklehead Trout
Reward: 1200XP
Goblin Elite - Knucklehead Trout, High Quality Morning Star, Short Bow
Aspel (Scrimshander)
Task: Kill Wolf
Reward: 1200XP, 25GP, Apsel's Dagger
Jhonen (Townsperson)
Task: Speak to Elisia then tell him why he was plagued with dreams
Give Him: Shattered Blade of Aihonen, his ancestor who used it to slay
the dragon queen Icasaracht
Reward: 1200XP
Task: Return to Elisia
Or ask for his possessions and get him to leave town
Reward: 1200XP, Dagger, Knucklehead Trout x3
Elisia (Strange Blue-Skinned Woman, Sea Spirit)
Task: Communicate through song with a Bard
Reward: 1200XP
Task: Convince her to sing with a Bard
Reward: 1200XP
Task: Ask for a physical token of her good intentions
Reward: Elisia's Token of Faith x5
Gives You: Shattered Blade of Aihonen
Task: Take Shattered Blade of Aihonen to Jhonen
Reward: 1200XP, Pearl
Winter's Cradle Tavern (AR1006)
Hrothgar (Warrior from Hillsfar)
Grisella (Barkeep) TAVERN
Task: Clear the cellar of beetles
Reward: 1200XP, 5GP
Hildreth Highhammer (Dwarf)
Townsperson
Task: Tell a tale with a Bard
Reward: Moonstone Gem
Task: Speak to them with a Halfling or Gnome
Reward: Knucklehead Trout
Task: Speak about old cities like Dorn's Deep with a Dwarf
Reward: Andar Gem
Winter's Cradle Tavern Cellar (AR1015)
Beetle x4
Hrothgar's House (AR1004)
Hrothgar
Task: Find Caravan Supplies
Reward: 2400XP, Supply List
Task: Take Supply List to Pomab Ak'azmhir
Task: Tell him when you are ready to leave for to Kuldahar Pass
Chest - Scribbled Note
Pomab's Emporium (R1007)
Pomab Ak'azmhir (Calishite Shopkeeper) STORE
Task: Give him Supply List from Hrothgar
Reward: 1200XP
Pomab's Emporium Upstairs (AR1016)
Bookcase - Potion of Healing, Sleep, Chromatic Orb
Bookcase - High Quality Dagger, Tchazar Gem
Snowdrift Inn (AR1008) **INN
Quimby (Innkeeper)
Erevain Blacksheaf (Elf, Xan's cousin from Evereska) - Chainmail Armor,
Erevain's Broad Sword, Long Bow
Cabinet - Skydrop Gem
Fishmonger (AR1005)
Gaspar (Fishmonger, Damien's father)
Mentions Gallaway trader in Caer-Dinival
Task: Give him Caravan Contract and ask about Ilmus Gallaway
Reward: 1200XP, 25GP
House (AR1003)
House (AR1002)
Townsperson
Spear
Temple of Tempus (AR1001)
Everard (Priest of Tempus, Order of the Broken Blade) TEMPLE STORE
Pickpocket: Potion of Healing x2
Accalia (Initiate of Tempus from Neverwinter)
Old Jed's House (AR1009)
Old Jed
Task: Get Bottle of Wine
Or tell him the wine isn't what he needs
Reward: 1200XP, 6GP
House (AR1014)
Townsperson
House (AR1012)
Townsperson
House (AR1013)
Chest - Winter Wolf Pelt
Warehouse (AR1011)
Churin (Warehouse Foreman)
Apsel's Workshop (AR1010)
Wolf
(0.02) Easthaven Hills (AR1200)
Wolf
Cave (AR1201)
Caravan Supplies
Orc, Orc Shaman, Orc Elite
Chest - Ring of Protection +1 or Ring of Lesser Resistance or
Girdle of Beatification
Ogre - Caravan Contract (from Ilmus Gallaway to Balin)
Chest - Winter Wolf Pelt, Horror
Crate - Protection From Petrification, Fire Agate Gem, Lynx Eye Gem
______________________________________________________________________________
Kreg Frostbeard and his Frost Giants create an avalanche that blocks the way
back to Easthaven.
(0.03) Kuldahar Pass (AR2000)
The area of Kuldahar Pass that brushes the Spine of the World touches three
places - Easthaven, Kuldahar and the town of Kuldahar.
Hermit
Crate - Potion of Healing
Barrel - Potion of Healing
Goblin Marshal
Ghoson's Farmhouse
Mill (AR2004)
Uligar (Orc Elite, Chief of Bleeding Eye) - Blur, Glimglam's Cloak or
Applebane or The Merry Shorthorn
Mill Basement (AR2005)
Barrel - Sunstone Gem x3
Jermsy (Little Boy, son of mill owner Joaquin)
Task: Send him to temple of Ilmater in Kuldahar
Reward: 2400XP
Mill Tower (AR2006)
Goblin Archer Marshal
Watchtower (AR2003)
Ghereg (Ogre)
Task: Give him a herbal remedy recipe with a Druid or from Arundel
Reward: 1200XP
(0.04) Kuldahar Valley (AR2001)
Cave (AR2002)
Beetle x4
Jasper Gem
Arrows +1
==============================================================================
(1) CHAPTER ONE
Spine of the World, The Savage Frontier in The North region
The Savage Frontier is home to rough-and-tumble free cities, armed mining
camps, trading outposts, fiercely independent freesteads and wandering tribes
of barbarians.
The Spine of the World is a nigh impassable wall of tall, frozen mountains
that marks the end of the world. Beyond it lies the Endless Ice Sea and
Icewind Dale. Countless tribes of orcs, hibgoblins, bugbears, goblins and
giants call the dwarfholds and mountain caverns home.
(1.01) Kuldahar (AR2100)
Kuldahar is one of the wonders that lie in the shadow of the Spine of the
World, the entire town lies wrapped around a great oak from which warmth
springs, the heat sufficient to melt the snows around it, creating a climate
more to a southern's liking.
Nate (Nathaniel)
Townsperson
Task: Ask about crypts in the Vale of Shadows
Reward: Garnet Gem
Task: Ask about Ilmater with a Paladin
Reward: 1200XP
Task: Ask about Ilmater with a Druid to champion the worship of nature
Reward: 1200XP, Aquamarine Gem
Mirek (Frightened Townsperson)
Task: Get Mirek's Family Heirloom to him outside the Potter
Reward: 2400XP, Sling +1
Tundra Yeti - Yeti Pelt
Task: Sell Yeti Pelt to Conlan
Brother Ferg (Priest of Ilmater)
Statue of Archdruid Tolben
Arundel's House (AR2112)
Arundel (Archdruid of Silvanus)
Mentions disappearances including Kaleel's wife the midwife Maegan Potts
Task: Go to Vale of Shadows and speak to Kresselack
Reward: 10,350XP
Task: Ask about Ghereg then return to Ghereg
Task: Get Vial of Mysterious Liquid
Reward: 19500XP
Task: Travel to Dragon's Eye to start Chapter 2
Pickpocket: Ring of Free Action
Arundel's House Upstairs (AR2116)
Gerth's Equipment Shoppe (AR2113)
Gerth (Shopkeeper) STORE
Offers to buy Keys and Notes
Orrick's Tower (AR2101)
Weenog (Goblin)
Orrick's Study (AR2102)
Orrick the Grey (Robed Man, Mage) STORE
Task: Go to Severed Hand and get Mythal Theory
Pickpocket: Amulet of Metaspell Influence, Ring of Free Action
Evening Shade Inn (AR2114)
Aldwin (Halfling Innkeeper) ***INN
Task: Show him Eidan's Legacy Ring and get him to confess
Reward: 3225XP
Evening Shade Inn Upstairs (AR2115)
Cabinet - Eidan's Legacy Ring
Potter (AR2110)
Urnst (Townsperson, Potter)
Conlan's Smithy (AR2103)
Conlan (Blacksmith) STORE
Task: Find Conlan's son Sheemish
Chest (use Conlan's Key) - 110GP, Conlan's Hammer
Oswald's Airship (AR2108)
Oswald Fiddlebender (Gnome) STORE
Pickpocket: Potion of Firebreath, Oil of Fiery Burning x2,
Necklace of Missiles, Ring of Protection +2
The Root Cellar (AR2111)
Whitcomb (Barkeep) TAVERN
Task: Ask about Lysan after killing her
Reward: Mantle of the Coming Storm, Protection from Fire scroll,
Cure Serious Wounds, Cure Critical Wounds
Lysan (Barmaid)
Amelia (Barmaid)
Temple of Ilmater (House of the Bleeding Rose) (AR2107)
Revered Sister Calliana (Priest of Ilmater) TEMPLE STORE
Mentions Revered Mother Egenia and that Revered Brother Poquelin is on a
pilgrimage to the Weeping Lilac monastery in Bryn Shander
Brother Gus (Priest of Ilmater, Ferg's twin)
House (AR2104)
Townsperson
House (AR2106)
Townsperson
Bookcase - Mummy's Tea
House (AR2105)
Townsperson
# House (AR2109) - locked unless you install HOW
# Hjollder (Bear Tribe Shaman, Hrethnic's son)
# Mentions undead king Wylfdene claiming to be Jerrod's spirit
# Task: Go with him to Lonelywood
# Bookcase - Sling +1
(1.02) The Vale of Shadows (AR3000)
The Vale is a great canyon of of crypts and tombs, some of them dating back
centuries. It is said to be the last resting place of the northern general,
Kresselack the Black Wolk, but no historians have desired to enter the Vale
and test the truth of the rumour.
Lesser Shadow
Yeti - Yeti Pelt
Yeti Chieftain - Yeti Pelt, Mirek's Family Heirloom, Short Bow +1
Crypt (AR3401)
Skeleton - High Quality Mace
Corpse - Studded Leather Armor, Potion of Agility, Antidote, Luck
Corpse - Short Bow, Stinking Cloud
Crypt (AR3101)
Altar - Gate Key, Identify, Remove Fear, Potion of Healing
Bookcase - Leather Armor +1, Cure Light Wounds
Coffin - Strength, Potion of Genius, Potion of Healing, Grease,
Huge Long Bow or Flawless Two Handed Sword
Crypt (AR3201)
Statue - Find Traps, Chant
Bookcase - Potion of Healing, Mummy's Tea
Coffin - Chainmail +1, Infravision, Protection From Evil, Gold Ring,
Potion of Infravision
Crypt (AR3301)
Therik (Armored Skeleton, follower of Myrkul) - Ring of the Warrior,
High Quality Long Sword
Corpse - Helmet, Long Sword
Coffin - Sanctum Key, Broken Armor, Chill Touch, Potion of Insulation
Coffin - Dagger +1, Color Spray, Potion of Strength
Corpse - Invisibility
Yeti Cave (AR3001)
Crate - Mace +1, Chainmail, Potion of Agility
Crate - Gold Necklace, Potion of Fire Resistance
Crate - Potion of Freedom, Fire Agate Gem, Turquoise Gem, Moonstone Gem,
Zircon Gem
Crate - Glyph of Warding, Prayer, Potion of Genius, Potion of Healing x2
(after speaking to Kresselack)
Lysan (Priestess of Auril) - Morning Star +1
Task: Return to Kresselack
Task: Speak to Whitcomb
Yeti - Yeti Pelt
Lesser Shadow
Mentions that you have lifted the curse that caused the undead to rise
Tomb of Kresselack First Level (AR3501)
Gate - use Gate Key
Temple Guardian
Skeleton Archer - Composite Long Bow
Chest - Turquoise Gem
Sarcophagus - Long Sword +1, Potion of Healing x2, Mummy's Tea x2
Chest - Entangle, Necklace
Door - use Sanctum Key
Wight
Sarcophagus - Gauntlets of Weapon Skill, Priest's Key
Potion of Healing x2, Potion of Infravision
Door - use Priest's Key
Sarcophagus - Short Bow +1, Armor, Potion of Strength
Sarcophagus - Holy Symbol of Myrkul, Splint Mail, Larloch's Minor Drain,
Burning Hands, Potion of Genius
Large Door - use Holy Symbol of Myrkul
Mytos (Bone Dancer Priest of Myrkul) - War Hammer +1
Task: Tell him you have no other view with a Paladin
Reward: 3225XP
Task: Ask if you can investigate the tomb and come to an understanding
Reward: 3225XP
Myrkul's Sending - Ring of Shadows
Sarcophagus - Short Bow +1, Haste, Potection From Fire scroll
Hidden Door
Mummy
Chest - Gold Necklace, Gold Ring, Blindness, Aid
Sarcophagus - Mausoleum Key, Finest Heavy Crossbow, Knock, Resist Fear,
Mage Robe of Cold Resistance, Potion of Genius
Skeleton Archer - Arrows +1
Skeleton Archer - Arrow of Fire
Tomb of Kresselack Second Level (AR3502)
Skeletal Mage - Bracers of Defense A.C. 8
Imbued Wight x2
Sarcophagus - Agannazar's Scorcher, Cure Moderate Wounds, Mummy's Tea x3,
Wand of Magic Missiles, Potion of Insight, Reinforced Large Shield +1
or Static Dagger +1
Switch - use Black Wolf Talisman to open large doors
Table - Plain Key, Slow Poison
Door - use Mausoleum Key
Sarcophagus - Morning Star +1, Wand of Armory, Potion of Regeneration,
Silence 15' Radius
Corpse (in the wall) - Sling
Gate - use Plain Key
Corpse - Black Wolf Talisman, Hold Person
Tomb of Kresselack Inner Chamber (AR3503)
Spectral Guard - Bastard Sword, Helmet, Buckler
Temple Guardian - Long Sword +1
Mummy, Shadow
Spectral Knight
Temple Guardian - Battle Axe +1
Chosen Zombie
Sarcophagus - Color Spray, Magic Missile, Cure Light Wounds,
Potion of Healing x2
Sarcophagus - Shield, Potion of Stone Form
Sarcophagus - Prayer, Composite Long Bow
Sarcophagus - Ghoul Touch, Silence 15' Radius
Sarcophagus - Cure Moderate Wounds, Mummy's Tea x2, Potion of Strength
Sarcophagus - Shocking Grasp, Potion of Strength, Potion of Healing
Skeleton Archer - Hammer Arrows, Arrow of Fire
Skeletal Mage - Bracers of Armor A.C. 8
Kresselack the Black Wolf (Barbarian King)
Task: Agree to kill Lysan
Reward: 13,000XP
Sarcophagus - Kresselack's Sword, Black Plate Mail Armor, Black Helmet,
Potion of Healing, Turodahel or Phasing Bastard Sword +1
(1.03) Temple of the Forgotten God (AR3600)
Red Toe (Verbeeg) - Large Shield, Halberd
Temple First Level (AR3601)
Acolyte
Verbeeg (Temple Guardian)
Chest - Potion of Stone Form, Long Bow +2: Defender or Hold Person
Chest - Boots of the Many Paths or Ring of Missile Deflection or
Badge of the Brave or Amulet of Protection +1
Bookcase - Potion of Infravision
Bookcase - Potion of Healing
Bookcase - Skull Trap
Barrel - Potion of Healing
Temple Second Level (AR3602)
Chest - Studded Leather +1: Shadowed or Reinforced Leather +1
Chest - Peasant's Reward or Flaming Bastard Sword +1 or Bastard Sword +1
or The Snow Maiden's Reaver
Chest - Potion of Healing
Temple Inner Sanctum (AR3603)
Corpse (Priest of Talona)
Vial of Mysterious Liquid
Task: Return to Arundel
==============================================================================
(2) CHAPTER TWO
(2.01) Dragon's Eye Volcano (AR4000)
Ice Troll
Dragon's Eye First Level (AR4001)
Lizard Man, Tough Lizard Man
Lizard Man Shaman - Flaming Oil
Chest - Oil of Speed, two of Bullet +1 or Arrows or Bolt
Chest - Protection From Normal Missiles, Antidote x15
Bombardier Beetle
Wraith Spider, Sword Spider, Phase Spider
Erevain Blacksheaf's body - Erevain's Broad Sword, Erevain's Journal,
Chainmail Armor, Long Bow, Acid Arrows, Arrow of Fire
Kid (Captive Villager)
Task: Kill Lispen
Reward: 30,000XP
Lispen (Lizard Man King)
Mentions Yxunomei
Lizard Man Shaman - Spinesheath, Potion of Fortitude
Lizard Man Shaman - Protection from Acid scroll, Elixir of Health
Altar - Detect Evil, Fireball, Monster Summoning I, Star Diopside Gem x8,
Antidote x2, Boots of the Fox or Robe of Enfusing or Shield Ring or
Potion of Magic Resistance
Dragon's Eye Second Level (AR4002)
Boring Beetle
Corpse - Battle Axe +2: Defender, Long Sword of Confusion +2
Troll
Lizard Man Shaman - Flaming Oil
Sheemish (Captive Villager)
Task: Clear the way to the exit of monsters
Reward: 24,000XP
Task: Speak to him at Conlan's Smithy
Talonite Priestess - Chainmail Armor
Mother Egenia (Priest of Ilmater) TEMPLE
Mentions Talona's superior is Loviatar, chief enemy of Ilmater
Task: Save her and Captive Villagers from minions of Talona
Reward: 36,000XP, waits by entrance to third level
Dragon's Eye Third Level (AR4003)
Undead Lieutenant - Bastard Sword x2
Cold Wight, Blast Skeleton
Undead Lieutenant - Bastard Sword x2
Mentions the Old Enemy
Presio (Most Debilitating Holiness) - Presio's Dagger, Necromancer's Robe,
Hammer Flail +2
# Presio's Apprentice - Mage Robe of Fire Resistance,
Bracers of Defense A.C. 8
Warrior - Plate Mail +1
Imbued Wight, Poison Zombie
Barrel - Long Bow +2: Protector or Heavy Crossbow of Speed or Giant Killer
Cursed Oil of Speed, Potion of Absorption
Table - Haste, Aquamarine Gem x3, Silver Ring,
Presio's War Journal (mentions Marketh, Malavon, Shikata, Ilmadia)
Table - Skull Trap, Vampiric Touch, Confusion, Potion of Agility
Dragon's Eye Forth Level (AR4004)
Albion (Eldathyn, Exalted Keeper) - Albion's Key
Task: Ask about Heartstone Gem and the Temple of the Forgotten God
or ask about golden carp carpet
or talk to him with a Paladin, mentions Sseth's princess Yxunomei
Reward: 24,000XP
Sharra the Healer TEMPLE
Geelo the Librarian STORE - Bracers of Defense A.C. 6,
Potion of Invisibility x2
Bookcase - Monster Summoning I, Flame Arrow, Potion of Mind Focusing,
Potion of Perception
Yuan-ti Elite, Lizard Man
High Ritualist (Yuan-ti)
Altar - Oil of the Serpent's Scales x3, Potion of Hill Giant Strength
Altar - Potion of Mind Focusing, Potion of Stone Form,
two of Peacekeeper or Ol' Withery or Life Dagger +2 or Corrosive Hammer
or Selune's Promise or The Mace of Weal and Woe
Marchon of Waterdeep - Flaming Long Sword +2, Plate Mail Armor,
Large Shield
Cristiana Knight - Morning Star +1, Plate Mail Armor, Medium Shield,
Potion of Extra Healing
Iholikan Quinval - Long Sword +1, Chainmail +1, Arrow of Fire, Arrow +2,
Long Bow
Reise Coppersky - Mage Dagger +2
Sack - Potion of Stone Giant Strength, Potion of Strength
Altar - Blur Deck, Oil of Fiery Burning, Antidote
The High Summoner (Yuan-ti)
Yuan-ti Priest
Dragon's Eye Fifth Level (AR4005)
Odd Little Girl
Yuan-ti Elite - Arrows +1
Chest - Non-Detection, Black Opal x2
Chest - Tchazar Gem x5, Potion of Fire Resistance, Flaming Long Sword +2
or Bastard Sword of Action or Bastard Sword +2: Life Giver or
The Sword of Days
Chest - Potion of Healing x3, Pearl Necklace
High Archer (Yuan-ti) - Messenger of Sseth, Arrow +2
Sack - Arrows +1
Sack - Arrow +2
Sack - Potion of Extra Healing x8
Histachii
Bookcase - Ghost Armor
Bookcase - Dimension Door
Hidden Switch (right of Bookcase) - opens hidden door
High Torturer (Yuan-ti) - Ring of Pain Amplification
Yuan-ti Champion
Table - Throwing Axe +2, Mirror Image, Icelance, Potion of Genius,
Oil of the Serpent's Scales x2, Moonstone Gem
Throne - Studded Leather Armor +2, Pearl Necklace
The High Baptist (Yuan-ti)
Chest - The Bitch Queen's Envoy or The Red Knight's Shield,
Potion of Freedom x2
Chest - Baleful Mail, Potion of Healing x3
Cabinet - Potion of Fortitude
Odd Little Girl (Yxunomei) - The Heartstone Gem
Reward: 13,000XP
Task: Return to Arundel
Chest - Emerald x2, 2467GP
Chest - Jasper Gem x3, Iol Gem, Shandon Gem x2, Garnet Gem
Chest - Dead Man's Face
Chest - Translocation Arrows, two of Confusion Arrows +3 or Arrow of Fire
or Hammer Arrow +1 or Bolt +2
Chest - Potion of Heroism x3, Potion of Hill Giant Strength,
______________________________________________________________________________
(2.02) Kuldahar (AR2100)
Neo Orog Marauder, Neo Orog Avenger - Two Handed Sword
Conlan's Smithy (AR2103)
Sheemish (after rescuing him from Dragon's Eye)
Gives You: Conlan's Key
Arundel's House (AR2112)
Arundel (Brother Poquelin)
Arundel's House Upstairs (AR2116)
Arundel - Staff of Nature's Wrath
Task: Take Heartstone Gem to Larrel
Task: Travel to Severed Hand to start Chapter 3
==============================================================================
(3) CHAPTER THREE
(3.01) Severed Hand (AR5000) "Hand of the Seldarine"
Larrel's Sending
Severed Hand First Floor (AR5001)
Shadowed Orc Grunt, Shadowed Orc Archer, Shadowed Orc Shaman
Shadowed Goblin Grunt, Shadowed Goblin Archer
Shadowed Ogre
Table - Emotion: Hopelessness
Barrel - Potion of Healing
Chairs - Two Handed Sword +2: Defender or Two Handed Sword +2: Hammering
or Battle Axe +2
Barrel - Potion of Extra Healing, Elixir of Health
Barrel - Potion of Heroism
(from Second Floor)
Severed Soul - Shadowed Boots
Chairs - Piece of broken machinery
Chairs - Light Crossbow of Defense
Severed Hand Second Floor (AR5002)
Shadowed Orc Marksman, Shadowed Goblin Warrior,Shadowed Goblin Marksman
Chairs - Sanctified Morning Star +3 or Morning Star of Lesser Phasing
Table - Animate Dead, Potion of Agility, Potion of Stone Form
Shadowed Goblin Trainer - Jester's Bag of Holding
Shadowed Worg
Table - Emotion: Courage, Potion of Genius, Potion of Healing
(from Third Floor)
Chairs - Short Sword of Action +2
Severed Hand Third Floor (AR5003)
Shadowed Orc Chieftain - Ring of Dwarven Bone or Guktok's Chopper
Armored Skeleton, Bladed Skeleton, Burning Skeleton
Chairs - Great Shield +3 or Shield of the Hand
Serrated Skeleton - Bone Marrow Belt or Bone Kris of Black Ichor
Shattered Soul
Lift to Second Floor
Chairs - Misery's Herald
Severed Hand Forth Floor (AR5004)
Lehland (Shadowed Elf) STORE
Lethias Enaril (Shadowed Elf Bladesinger of the Seldarine)
Mentions Ar-Tel'Quessir of the North
Table - Emotion: Hope, Berduskan Black Brew, Potion of Clarity,
Potion of Strength
Sehriya (Shadowed Elf Girl)
Table - Cone of Cold, Potion of Cold Resistance, Potion of Healing
Telanis Songbender (Shadowed Elf)
Barrel - Potion of Clarity, Potion of Healing
Barrel - Potion of Insight, Potion of Insulation
Barrel - Potion of Absorption, Potion of Mind Focusing
Sehanine Tower (Destroyed)
Solonor Tower First Floor (AR5201)
Denaini (Shadowed Elf Priestess)
Mentions that Larrel cast a Mythal
Task: Kill Shadowed Elven Priests
Reward: 24,000XP, Edley's Sling
Task: Get Barrel of Holy Water
Reward: 52,500XP, Sune's Laurel of Favor
Solonor Tower Second Floor (AR5202)
Shadowed Elven Cleric, Shadowed Elven Acolyte
Chest - Sanctified War Hammer +2 or War Hammer of Sparks +2
Barrel - Potion of Hill Giant Strength
Solonor Tower Third Floor (AR5203)
Shadowed Elven Cleric - Symbol of Corellon Larethian or
Symbol of Solonor Thelandira or Symbol of Labelas Enoreth
Crate - Piece of broken machinery, Potion of Defense, Ring of Strength or
Elven Chainmail of the Hand +3 or Potion of Strength Transference
Crate - Minor Globe of Invulnerability, Cursed Oil of Speed
Crate - Potion of Heroism
Solonor Tower Forth Floor (AR5204)
Chest - Ring of Sanctuary, Remove Curse, Potion of Regeneration
Shelf - Remove Paralysis, Potion of Perception, Philter of Purification
Chest - Symbol of Sehanine Moonbow, Flame Strike, Elixir of Health
Chest - Barrel of Holy Water, Emotion: Courage, Cure Serious Wounds,
Potion of Fire Resistance, Potion of Insight
Crate - Flame Strike, Potion of Mind Focusing
Crate - Protection from Fire, Potion of Absorption
Corellon Tower First Floor (AR5301)
Shadowed Elven Swordsman, Shadowed Elven Archer
Shadowed Elven Officer, Shadowed Elven Wizard
Chairs - Long Bow of Action +2 or Composite Long Bow of the Hand
Corellon Tower War Room (AR5302)
Shadowed Elven Cleric
Table - Piece of broken machinery
Table - Icelance, Stoneskin
Table - Otiluke's Resilient Sphere, Cloudkill, Oil of Fiery Burning
Corellon Tower Third Floor (AR5303)
Chest - Arrows of the Hand, Potion of Storm Giant Strength,
Life's Gift or Long Sword of Action +2 or Long Sword of the Hand
Shelf - Berduskan Black Brew, Potion of Agility
Shelf - Protection From Lightning, Potion of Freedom
Shelf - Remove Curse
Corellon Tower Arboretum (AR5304)
Valestis
Task: Get Barrel of Pure Water
Reward: 120,000XP
Task: Get Seeds
Reward: 150,000XP
Task: A Cage of Exotic Birds
Reward: 84,000XP
Task: A Cage of Squirrels
Reward: 84,000XP
Sheverash Tower First Floor (AR5401)
Tip: Save before entering Sheverash Tower, save after on entering then
kill Kaylessa to see what item she has then reload
Kaylessa (Elf Weapons Master) - Piece of broken machinery, Boots of Speed,
Kaylessa's Elven Chainmail Armor or Kaylessa's Bow or Kaylessa's Ring
or Kaylessa's Gloves
Task: Kill Shadowed Elven Warriors
Reward: 52,500XP
Task: Kill her
Sheverash Tower Second Floor (AR5402)
Shadowed Elven Swordsman, Shadowed Elven Archer
Sheverash Tower Third Floor (AR5403)
Table - Beltyn's Burning Blood
Table - Arrows of the Hand
Sheverash Tower Forth Floor (AR5404)
Wraith Spider
Table - Hippogriff Riders of the Hand
Labelas Tower First Floor (AR5101)
Larrel's Sending
Sky Bridge (AR5502) (from Sheverash Tower Third Floor)
Labelas Tower Second Floor (AR5104)
Table - Diary of Evayne, Potion of Clarity, Robe of the Hand or Dagger +2
Table - Protection From Normal Missiles, Potion of Invisibility,
Potion of Heroism
Table - Greater Malison, Improved Invisibility, Potion of Genius
Labelas Tower Library (AR5102)
Custhantos
Task: Ask to read Mythal Theory
Mentions Maiden Ilmadia Bariel took a book on unicorns
Labelas Tower Astrolab (AR5103)
Gelarith
Task: Get Piece of broken machinery from Severed Hand First Floor
Reward: 35,000XP
Task: Get Piece of broken machinery from Solonor Tower Third Floor
Reward: 24,000XP
Task: Get Piece of broken machinery from Corellon Tower War Room
Reward: 35,000XP
Task: Get Piece of broken machinery from Kaylessa
Reward: 24,000XP
Larrel (Elf Baelnorn Archmage, Evayne's father)
Mentions Labelas Enoreth, elven god of time
Task: Give him the Heartstone Gem
Reward: 54,000XP, can teleport you to Dorn's Deep to start Chapter 4
Task: Get Journal of Evayne
Reward: 56,000XP
______________________________________________________________________________
(3.02) Kuldahar (AR2100)
Orrick's Tower (AR2101)
Orrick's Study (AR2102)
Orrick the Grey (Robed Man, Mage) STORE
Task: Give him Mythal Theory
Reward: 24,000XP, Girdle of Labelas or The Elfbone Ring of Kiran-Hai or
Mithran's Cloak
==============================================================================
(4) CHAPTER FOUR
(4.01) Upper Dorn's Deep (AR6000)
Neo Orog (Neo Orog Avenger)
Cave Complex (AR6001)
Blue Myconid
Ettin
Watchtower (AR6014)
Bandoth STORE
Task: Get Container of Razorvine Extract
Reward: 42,000XP, mentions hidden door in Dwarven Compound
Neo Orog Cave (AR6008)
Orc Cave (AR6009)
Ettin Cave (AR6007)
Skeleton (Bandoth's apprentice) - Container of Razorvine Extract
Dwarven Compound (AR6002)
Drow Spellsword - Long Sword +1
Drow Sorcerer - Dagger +1
Neo Orog Marauder - High Quality Long Sword
Neo Orog General - High Quality Two Hand Long Sword
Drow Vanguard - Chainmail +1, Long Sword +1, Bolt of Biting
Round Table with Dwarven Inscriptions (solution to puzzle)
Hidden Door to Dwarven Inscriptions Puzzle Room
Dwarven Statue
Task: Complete Dwarven Inscriptions Puzzle then use hammer lever
Reward: 56,000XP, lowers Retractable Stairwell in Puzzle Room
Upper Reaches (AR6003)
Saablic Tan (Umber Hulk, Red Wizard of Thay, creator of Neo Orog's)
Task: Kill Krilag and get Krilag's Badge
Reward: 56,000XP
Krilag (Neo Orog Chieftain) - Krilag's Badge, Cairn Blade,
Note to Krilag (from Revered Brother Poquelin)
Task: Retrieve Krilag's Badge
Reward: 35,000XP
Kalabac's Journal, Charged Battle Axe +2 or Battle Axe +3: Fatigue or
Life Halberd +2 or Poisonous Battle Axe +2
Dwarven Inscriptions Puzzle Room (AR6010)
Step on hammer and anvil then crossed axes then two rings
Retractable Stairwell Room (AR6011)
Dver's Note
Temple of Moradin (AR6004)
Norlinor (Dwarf spirit, Priest of Moradin, Artisan of the Forge) TEMPLE
Task: Destroy Terikan to restore forge to working order
Reward: 84,000XP
Forge - Forge Key, The Celebrant's Blade
Tiers of the Dead (AR6005)
Ghoul, Ghast, Wight, Zombie, Skeleton Archer
Crypt - Large Shield +1, +4 vs. Missiles, Chaos Dagger +3, Arrow of Fire
Crypt - Small Shield +1
Crypt - Large Shield of Strength +1 or Reinforced Large Shield +2 or
Warhammer +3: Lifegiver
Crypt - War Hammer +1
Crypt - Static Darts +3
Crypt - Two Handed Sword +1
Crypt - Large Shield +1, +4 vs. Missiles
Crypt - Static Darts +3
Crypt - Short Sword of Shadows +3 or Bastard Sword +2: Conflagration or
Hold Fast
Crypt - Dagger +1
Crypt - Static Darts +3
Terikan (Lich Necromancer)
Crypt - Ring of the Protector +2
Crypt - Short Sword +1
Crypt - Heavy Crossbow of Accuracy
Crypt - Bolt of Lightning
Crypt - Terikan's Key
Door - use Terikan's Key
Hall of Heroes (AR6006)
Terikan (Lich)
Pedestal - Short Sword of Shadows +3 or Bastard Sword +2: Conflagration or
Hold Fast
Statue of Jamoth
Pedestal - Axe of Caged Souls, Monster Summoning III, Red Potion,
Potion of Infravision
Statue of Gaznak
Sarcophagus - Blessed Helm of Lathander
Statue of Evayne
Pedestal - Journal of Evayne
Sarcophagus - Terikan's Journal, Antimagic Shell, Chaos, Domination
Pedestal - Terikan' Phylactery
Task: Take Terikan' Phylactery to vortice in second tomb on right
Reward: 52,500XP, Terikan is destroyed
Statue of Reznath
Sarcophagus - Reznath's Journal
Statue of Briath
Greater Mummy
Sarcophagus - Owain's Lullabye
Statue of Evath
Sarcophagus - Mail of Life
Bronze Sentry
Door - use Forge Key
Task: Enter to travel to Wyrm's Tooth Glacier and start Chapter 5
==============================================================================
(5) CHAPTER FIVE
(5.01) Wyrm's Tooth Glacier (AR7005)
Greater Ice Troll, Snow Troll
Yeti, Glacier Yeti
Bridge
Task: Get Engineering Manual to repair it
Reward: 60,000XP
Dugmaren Brightmantle Temple Aquatic Museum (AR7001)
Frost Salamander
Kerish (Frost Salamander leader) - Dugmaren's Key, Spear of Kerish,
Potion of Life Transference
Believes you work for Marketh
Task: Speak to Gareth
Task: Ask for Dugmaren's Key
Reward: 60,000XP
Frost Salamander
Task: Offer to take a look down the hall
Task: Tell him you found nothing and don't betray Vera
Reward: 60,000XP
Vera (Slave) - Leather Armor +2, Dagger +2
Pickpocket: Amulet of Protection +1
Task: Free the slaves
Reward: 80,000XP
Statue of dwarf architect Alkonos the Visionary
Dugmaren Brightmantle Temple Library (AR7003)
Soth (Slave)
Task: Ask about repairing rope bridge
Reward: 112,500XP, Engineering Manual
Gareth (Slave)
Task: Tell him that Vera is alive
Reward: 60,000XP
Task: Get Dugmaren's Key
Reward: 60,000XP
Table - Note to Kerish (from Joril)
Dugmaren Brightmantle Temple Entrance (AR7002)
Door (to Wyrm's Tooth) - use Dugmaren's Key
Ice Caverns (AR7004)
Frostbite (White Wyrm)
Wyrm Nest - Diamond x2
Wyrm Nest - 1083GP, Mithral Field Plate Armor +2, The Cittern of War,
Long Bow of Marksmanship
Shrine - Gauntlets of Infernal Damnation, Ring of Holiness, Red Potion,
Potion of Power, Potion of Healing x2, Symbol of Pain
Frost Giant Guard - Two Handed Axe
Joril Frostbeard (Frost Giant Jarl, Kreg's son) - Joril's Axe, Redemption,
Chainmail +2
Task: Ask for his badge
Reward: 80,000XP
Task: Get Joril's Badge
Reward: 80,000XP
Task: Ask him to free the slaves with a Paladin
Reward: 180,000XP
Joril's Bodyguard (Frost Giant) - Two Handed Axe
Sack - Raise Dead, Potion of Heroism, Potion of Healing x2
Sack - Potion of Insulation, Potion of Invisibility
Sack - Wand of the Heavens, Potion of Fortitude, Potion of Genius,
Insect Plague
Sack - Potion of Master Thievery, Potion of Mind Focusing
Sack - Dart of Stunning, Potion of Magic Shielding,
Potion of Invulnerability
Hide - Dagger of Venom, Potion of Cold Resistance, Potion of Firebreath,
Spike Stones
Sack - Cloak of Protection +2, Champion's Strength, Potion of Clarity,
Potion of Cloud Giant Strength
Sack - Leather Armor +2, Dagger +2: Longtooth, Potion of Absorption,
Potion of Agility
Sack - Blur Deck, Scimitar +3: Frostbrand, Elixir of Health, Oil of Speed
Davin Berenson (Slave)
Task: Kill Frostbite
Reward: 420,000XP
Task: Kill Glacier Yeti's, Greater Ice Troll's, Snow Troll's and Gorg
Reward: 180,000XP
Gorg (Frost Giant) - Battle Axe
Glacier Yeti, Greater Ice Troll, Snow Troll
Kontik (Mage of Auril) - Robe of the Evil Archmagi, Ring of Protection +2,
Kontik's Ring of Wizardry, Breath of Auril, Static Short Sword +3 or
Bastard Sword of Greater Phasing or Two Handed Sword +3: Bane or
Long Sword +3: Enforcer
Mentions Lysan
Black Ice Knight - 100GP
Hut - Chain Lightning, Globe of Invulnerability, Potion of Mirrored Eyes,
Barrel of Pure Water
Hut - Otiluke's Freezing Sphere, Potion of Storm Giant Strength,
Potion of Stone Form, Potion of Regeneration
Wyrm's Tooth (AR7000)
Task: Exit to travel to Lower Dorn's Deep to start Chapter 6
==============================================================================
(6) CHAPTER SIX
(6.01) Lower Dorn's Deep (AR8001) "Durdel Anatha"
Tarnished Sentry - Battle Axe, Throwing Axe
Salamander
Svirfneblin (Deep Gnome slave)
Seth (Halfling Man, member of Kraken Society)
Task: Tell him that the Kraken is Purple
Task: Tell him you came to work for Marketh
Task: Tell him you fight under Ilmater's banner
Reward: Avoid a fight
Thief x11 - Studded Leather Armor, Long Sword, 46GP
Fengla (Svirfneblin Slave Girl)
Gives You: Watchtower Key
Task: Capture the Watchtower
Reward: 80,000XP
Norl's House (AR8015)
Norl (Svirfneblin gem-cutter)
Watchtower (AR8002) - use Watchtower Key
Tower Archer - Chainmail Armor, Composite Long Bow, Arrows of Piercing
Kelly (Tower Archer) - Full Plate Mail +1, Long Sword, Composite Long Bow,
Arrows of Piercing, 91GP
Watchtower Upstairs (AR8014)
Mines (AR8008)
Guello (Svirfneblin Priest)
Task: Kill Shikata and the Salamanders then meet him at Svirfneblin Camp
Shikata (Salamander King from Plane of Fire) - Slayer
Great Forge (AR8011)
Fire Giant
Maiden Ilmadia Bariel (Elf Woman) - Maiden Ilmadia's Badge, Alamion,
Black Swan Armor, The Argent Shield, Oil of Speed, 85GP
Mentions plans to destroy drow city of Rilauven
Mentions King Thargen was killed by elementals
Cabinet - Bastard Sword +3: Defender or Two Handed Sword +4: Backbiter or
Doom Halberd +3
Cabinet - Repeating Light Crossbow or Repeating Heavy Crossbow
Table - Elixir of Health x3, Potion of Magic Shielding
Salamander, Earth Elemental, Fire Elemental, Water Elemental
Artisan's District (AR8009)
Blind Minotaur
Umber Hulk - Umber Hulk Hide
Body - Pale Justice
Barrel - Power Word: Silence, Monster Summoning V
Barrel - Power Word: Stun, Mordenkainen's Sword
Malavon's House (AR8010)
Blind Svirfneblin - Battle Axe
Malavon (Dark Elf Wizard Simulacrum) - Robe of the Evil Archmagi
Task: Kill the real Malavon and get Malavon's Badge
Reward: 337,500XP
Iron Golem x2
Throne - Ring of Aura Transfusion
Malavon Despana - Malavon's Badge, Malavon's Rage, Robe of the Watcher,
Fire Kiss
Bookcase - Death Fog, Death Spell, Disintegrate, Shades
Chest - Power Word: Kill, Incendiary Cloud, Potion of Cold Resistance x2,
Potion of Absorption x2, Potion of Defense
Chest - Amulet of Dark Flesh, Potion of Firebreath x2, Potion of Genius,
Finger of Death, Mass Invisibility
Table - Seeds, Potion of Invulnerability, Potion of Invisibility x2,
Flesh to Stone, Tenser's Transformation
Table - Potion of Magic Shielding x2, Potion of Magic Shielding,
Oil of Null Effect, Monster Summoning VII
Dorn's Palace First Floor (AR8005)
Red Myconid
Shrieker x8
Callard (Svirfneblin sculptor)
Gives You: Portrait of Marketh
Callard's Son (Svirfneblin)
Dorn's Palace Second Floor (AR8006)
Flozem (Bodyguard) - Girdle of Stomnos, Plate Mail Armor, Large Shield +1,
Long Sword +1, Helmet, 33GP
Task: Ask about Portrait of Marketh with a Bard to convince him to leave
Reward: 60,000XP
Bookcase - Potion of Clarity x2, Potion of Insight
Bookcase - Potion of Insulation
Ginafae (Dark Elf, Marketh's concubine, Malavon's sister)
Task: Asks you not to hurt Marketh
Task: Get Oil of Null Effect
Reward: 80,000XP
Cook
Table - Sack of Potatoes
Fleezum (Bodyguard) - Bathed-In-Blood, Large Shield +1, Long Sword +1,
Helmet, 44GP
Cupboard - Potion of Cloud Giant Strength x2, Potion of Agility,
Oil of Speed
Chest - Morning Star of the Gods
Dorn's Palace Third Floor (AR8007)
Lord Chamberlin Marketh (Thief)
Task: Ask him to hand over everything
Reward: 150,000XP, 500GP, Marketh's Badge, Black Dragon Scale, Valiant,
Ring of the Gorgon
Chest - Potion of Freedom
Cabinet - Potion of Explosions
Cupboard - Studded Leather of Resistance +3 or Mage Dagger +4,
Potion of Invulnerability
Chest - Potion of Stone Form
Chest - Potion of Mirrored Eyes x2, Potion of Master Thievery
Seth (Halfling Man) - Gauntlets of Elven Might, The Salamander's Tongue,
Studded Leather Armor +2, Small Shield +1, 93GP
Oubliette (AR8003)
Tarnelm (Svirfneblin)
Task: Get Sack of Potatoes
Reward: 80,000XP
Rhinoceros Beetle - Rhino Beetle Shell
Umber Hulk - Umber Hulk Hide
Svirfneblin Camp (AR8004)
Beorn (Svirfneblin Priest) TEMPLE STORE
Dirty Llew (Duergar) STORE
Task: Ask him to make a shield and return in 3 days
Give Him: Rhino Beetle Shell, 10,000GP
Reward: Rhino Beetle Shield
Nym (Dark Elf Merchant) STORE
Mentions he sold the darthiir and dwarven artifacts to the goblin army
Task: Ask him to enchant Rhino Beetle Shield and return in 3 days
Give Him: 33,000GP
Reward: Nym's Dagger, Nym's Rhino Beetle Shield
(after killing Shikata)
Guello TEMPLE
Reward: 80,000XP
House (AR8016)
Temple of Berronar Truesilver (AR8012)
Brother Perdiem (Priest of Ilmater) TEMPLE
Task: Destroy The Idol
Reward: 150,000XP, Brother Perdiem's Badge
Brother Harken
Brother Adson
Sister Incylia
Boneguard Skeleton, Greater Mummy, Zombie Lord
The Idol
Invisible Barrier - use Marketh's Badge, Krilag's Badge, Malvon's Badge,
Maiden Ilmadia's Badge, Joril's Badge, Brother Perdiem's Badge
# Tip: Last chance to return to Kuldahar or complete Heart of Winter
Cave (AR8013)
Revered Brother Poquelin (Priest of Ilmater)
Mentions crystal shard Crenshinibon
Task: Wound him to return to Easthaven
______________________________________________________________________________
(6.02) Easthaven (AR1100)
Cyclops
Jhonen
If you gave him Shattered Blade of Aihonen
Reward: 280,000XP, Restored Blade of Aihonen
Everard (Priest of Tempus) TEMPLE
Task: Ask how to get into Cryshal Tirith tower
Reward: 280,000XP
Pickpocket: Potion of Healing x2
Aspel (Scrimshander)
Quimby (Innkeeper)
Grisella (Barkeep)
Gaspar (Fishmonger)
Churin (Warehouse Foreman)
Dillsandra
Townsperson
Gives You: Potion of Regeneration, Potion of Storm Giant Stength,
Elixir of Health x3
Scared Boy
Ahmadora, Jeffy
Winter's Cradle Tavern (AR1106)
Winter's Cradle Tavern Cellar (AR1109)
Old Jed (Sailor)
Cryshal-Tirith First Floor (AR1101)
Everard (Priest of Tempus)
Task: Use Mirror to get to Jerrod's Stone
Cryshal-Tirith Second Floor (AR1102)
Cryshal-Tirith Third Floor (AR1103)
False Pomab (Shopkeeper) - Wand of Lightning
Cryshal Sentry - Two Handed Sword
Cryshal-Tirith Forth Floor (AR1104)
Mirror - Portal to Lower Chamber
Cryshal-Tirith Lower Chamber (AR1105)
Revered Brother Poquelin (Belhifet)
Reopens Jerrod's Stone portal to the Lower Planes
Everard
Throws himself into the portal turning it back into a disc of stone
Iron Golem x2
# Cornugon x2
-- THE END --
Total Experience (True AD&D difficulty): 6,942,039XP
==============================================================================
(7) HEART OF WINTER
Introduction by the Seer of how the visions of the Shaman Hjollder of the
Uthgar Barbarian Tribe of the Bear tell of the return of a slain king whose
spirit is filled with vengence. Hjollder's vision takes him to your party in
Kuldahar.
Icewind Dale, Sword Coast North in The North region
Straddling the rocky shores of Maer Dualdon and the alpine forest of Lonely
Wood, Lonelywood has the dubious honor of being the northernmost settlement in
all of Faerûn. The town lies in the shadow of Kelvin's Cairn and the solitary
mountain peak acts as a barrier that shelters both the town and the forest
against the harsh winds that blow down from Reghed Glacier. Lonelywood is one
of the youngest of the Ten-Towns. Fifty years ago there was nothing in the
way of civilized settlements north of the Termalaine.
(7.01) Lonelywood (AR9100)
Hjollder (Bear Tribe Shaman)
Task: Speak to Angaar
Rawleigh Gallaway (Gallaway Trading Coaster caravan master)
Karrl Rider, Jemeliah (Gallaway Trading Coaster worker)
Hailee Dunn
Task: Speak to Tybald Dunn
Reward: 15,000XP
Task: Make up a children's story about a talking knucklehead with a Bard
Reward: 15,000XP
Task: Learn secret about magic mirror in The Whistling Gallows Inn
Reward: 15,000XP
Task: Convince her to return home
Reward: 15,000XP
Digby (Trapper)
(after speaking to Wylfdene)
Young Ted (Old Jed's nephew, Sailor)
Task: Ask him to take you to Burial Isle
Purvis (Grave-Digger)
Pickpocket: Ring of Free Action, Oil of Speed
(after speaking to Seer on exiting The Whistling Gallows Inn)
Vaarglan (Robed Man, Hosttower Wizard from Luskan) - Wand of Paralyzation,
Robe of the Neutral Archmagi, Ring of Protection +2, Barrier Amulet,
Golden Girdle, Ring of Free Action
Task: Refuse to tell him where he can find Alacander
Alpheus (Mage) - Mage Robe of Fire Resistance, Bracers of Defense A.C. 6,
Amulet of Metaspell Influence, Potion of Extra Healing x2,
Potion of Magic Shielding
Priestess of Shar - Shadowed Plate Mail Armor, Fast Flail +2
Mercenary Warrior - Full Plate Mail +1, Gauntlets of Ogre Power,
Battle Axe +3: Fatigue
Mercenary Warrior - Full Plate Mail +1, Gauntlets of Weapon Expertise,
Long Sword of Action +4, Large Shield +1, 74GP
Mercenary Thief - Studded Leather Armor +4: Shadowed, Boots of Stealth,
Short Sword of Backstabbing
(after speaking to Purvis on exiting The Cartwright
Purvis - Cloak of Non-Detection, Ring of Free Action, Boots of Stealth,
Short Sword of Backstabbing, Oil of Speed
The Whistling Gallows Inn (AR9101)
Kieran Nye (Barkeep from Tethyr) ****INN TAVERN STORE
Task: Agree to keep secret that he is exciled Hosttower Wizard Alacander
Reward: Store
Mentions previous owner the Half-Ogre Skeld
Pickpocket: Ring of Greater Resistance
(after Dolan and Digby are dead)
Task: Return to Emmerich Hawk
Task: Tell him that Emmerich is a werewolf
Reward: Selune's Cross
(after killing Vaarglan)
Reward: 630,000XP
Murdaugh (Bard from Auckney)
Task: Get The Ice Rose
Reward: 630,000XP</pre><pre id="faqspan-2">
Roald Tunnelfist (Dwarf of Clan Battlehammer)
Task: Ask for location of Barbarian Camp
Ambere Dunn (Hailee's mother)
Task: Persude her to return home
Reward: 15,000XP
Chest - Robe of the Neutral Archmagi
Hidden Door
Bookcase - Seven Eyes
$ Hobart Stubbletoes (Halfling Man)
$ Task: Go with him to Castle Maluradek
The Whistling Gallows Inn Upstairs (AR9102)
Sleeping Dwarf
Cupboard - Traveler's Robe
Floorboard - Rogue Stone, Translocation Arrows
Shrine of Waukeen (AR9103)
Quinn Silverfinger (Halfling Grand Syndar Priest of Waukeen) TEMPLE STORE
Mentioned he was at Goldenspires in Amn
Hidden Door
Chest - Quinn's Fancy Sling, Diamond x3, Emerald x2, 1500GP
Bowyer's Cabin (AR9104)
Emmerich Hawk (Fallen Ranger) STORE - Shadowed Cloak, Bracers of Archery,
Finest Long Sword, Long Bow +4: Hammer, Potion of Extra Healing x3,
Confusion Arrows +3, Arrows of Piercing, Inferno Arrows +2, 100GP
Mentions he was attacked by a great white wolf
Task: Ask for location of Barbarian Camp
(after Dolan and Digby are dead)
Task: Speak to Kieran Nye
Task: Discover Emmerich is the werewolf
Reward: 420,000XP
Task: Give him Selune's Cross
Reward: 420,000XP
The Cooper (AR9105)
Tybald Dunn (Cooper, Hailee's father)
Task: Speak to Quinn Silverfinger about Targos
Reward: 20,000XP
Chest - Boots of the North
The Cartwright (AR9106)
Arden Thurlow (Baldemar's wife)
Dresser - Elixir of Health x4
The Cartwright Upstairs (AR9107)
Cupboard - Council Letter
Baldemar Thurlow (Council Representative)
Task: Speak to Wylfdene
(after speaking to Wylfdene)
Task: Convince Baldemar to come clean before the council
Reward: 420,000XP
(after speaking to Seer)
Purvis (Assassin)
Brothers' Cabin (AR9108)
Dolan (Trapper, Digby's brother)
Doogal (Trapper, Digby's brother)
(after speaking to Wylfdene)
Task: Speak to Emmerich Hawk about Digby's death
(after giving Wylfdene's Tribal Insignia to Hjollder)
Task: Speak to Emmerich
The Boathouse (AR9109)
Thom Farold
Chest - Bottle of Wine
Chest - Light Crossbow, Bolt +2, Pearl
Purvis' Shack (AR9110)
Purvis (Grave-Digger)
Pickpocket: Ring of Free Action
______________________________________________________________________________
Bremen's Run
(7.02) Barbarian Camp (AR9200)
Angaar (Raag's son, Wolf Tribe Barbarian)
Task: Ask to speak to Wylfdene
(after speaking to Wylfdene)
Angaar
Task: Ask what will happen to Hjollder
Reward: 42,000XP
Task: Convince Angaar not to do battle with you
Reward: 42,000XP
Task: Ask about assassination attempt
Reward: 42,000XP
Task: Ask about Wylfdene
Reward: 42,000XP
(after speaking to Seer)
Angaar
Task: Ask to speak to Wylfdene again
Bear Tribe Warrior, Elk Tribe Warrior
Task: Help Elk Tribe defeat Wyrm Tribe
Reward: 300,000XP
Wyrm Tribe Warrior - Chainmail
Barrel - Potion of Healing, Elixir of Health
Barrel - Potion of Strength
Barrel - Potion of Magic Shielding, Potion of Fortitude
Barrels - Halberd of Sparks +1
Barrel - Ogien's Scale
Barrels - Reinforced Large Shield +1, Studded Leather Armor
Barrel - Ring of Protection +2, Potion of Regeneration
Sack - War Hammer +2, Studded Leather Armor +2, High Quality Long Sword,
Potion of Extra Healing
Jorn (Bear Tribe Shaman) TEMPLE
Hjollder
Task: Asks if you need to return to Kuldahar
Task: Ask him to take you to Isle of the Great Wyrm
Beornen Walson (Great Whale Tribe)
Task: Learn the identity of Icasaracht
Reward: 120,000XP
Task: Ask him to take you to Isle of the Great Wyrm
$ Tip: Last chance to return to Lonelywood or do Trials of the Luremaster
Great Mead Hall of Hengorot (AR9201)
Wyrm Tribe Warrior
Wylfdene (Faynegar's son, King of Great Wyrm Tribe)
Task: Ask about how he died and joined with Jerrod's spirit
Reward: 84,000XP
Task: Try and reason with him to bring peace to the Ten-Towns
Reward: 84,000XP
Task: Ask about assassin sent by Arden Thurlow
Reward: 84,000XP
Exiles Hjollder to the Burial Isle
Hjollder
(after speaking to Seer)
Wylfdene
Task: Expose him as the spirit of the dragon queen Icasaracht
Reward: 84,000XP
Seer - Wailing of Virgins
Killed by Wylfdene
______________________________________________________________________________
Lake Maer Dualdon
(7.03) Burial Isle (AR9300)
Young Ted
Task: Ask him to take you to Lonelywood when you are ready
Barrow Wight - Winter Wolf Pelt
Ghost Shaman, Drowned Dead
Skaldar (Ghost Shaman of Wolf Tribe)
Polar Bear Spirit, Black Bear Spirit, Wolf Spirit
(from Barrow)
Hjollder
Task: Locate Hjollder
Reward: 280,000XP
Task: Give him Wylfdene's Tribal Insignia
Reward: 420,000XP
Task: Asks if you need to return to Kuldahar
Task: Speak to Seer (Elk Tribe)
Tower (AR9301)
Edion Caradoc (Necromancer from Sembia) STORE
Barrows (AR9400)
Wailing Virgin
Pot - Holy Smite, Blade Barrier, Moonbar Gem x6
Mebdinga (Wailing Virgin of Bear Tribe)
Sarcophagus - Wylfdene's Tribal Insignia, 735GP
Table - Blood Iron
Pot - Cloak of Displacement, Winter Wolf Pelt
Pot - Battle Axe +1, Chainmail +1, Arrow +2, Water Opal x4
Vexing Thoughts (Glabrezu, Chalimandren)
Task: Use Contact Other Plane to summon Planar Spirit to ask what is the
true name of Vexing Thoughts then command him to enter your service
Reward: Vexed Armor
Task: Or slay an innocent and dedicate the murder to the Tanar'ri
Reward: Lesser Vexed Armor
Pot - Small Shield +1, High Quality Battle Axe, Jade Ring
Pot - High Quality Bastard Sword
Pot - Battle Axe +3: Fatigue, Fire Darts +2
Table - Young Rage, 740GP
Pot - Inferno Arrows +2, Heal x2, Yeti Pelt
Pot - Protection from Cold, Elixir of Health
Table - Svian's Club, 525GP
Pot - Horn Coral Gem x12
______________________________________________________________________________
Reghed Glacier
(7.04) Gloom Frost (AR9500)
Snow Troll, Frost Salamander, Frost Giant
Tiernon's Sundered Shield
Sack - Flaming Oil x3
Winter Wolf, Glacier Yeti, Polar Bear
Ice Tunnels (AR9501)
Remorhaz
Tiernon Denthelm (Blind Dwarven Smith of Hearthstone Clan) STORE
Task: Ask about his past with a Bard or Dwarf
Reward: 26,250XP, learn that he is from Sunset Mountains
Task: Ask to speak to seer
Reward: Mirror of Black Ice
Task: Ask him to make a rose
Reward: The Ice Rose
Task: Give him Tiernon's Sundered Shield
Reward: Sundered Shield of Tiernon
Task: Give him Restored Blade of Aihonen if you have it
Reward: Singing Blade of Aihonen
Task: Aid him in creating a huge sword
Reward: 80,000XP, Hand of the Gloomfrost
Task: Or aid him in creating a blade like an icicle
Reward: 80,000XP, Kiss of the Gloomfrost
Task: Or aid him in creating a balled-up fist
Reward: 80,000XP, Fist of the Gloomfrost
Task: Or aid him in creating a small black dagger
Reward: 80,000XP, Fang of the Gloomfrost
Task: Or aid him in creating a pillar of ice
Reward: 80,000XP, Tongue of the Gloomfrost
Task: Or aid him in creating a wicked blade with a Druid
Reward: 80,000XP, Talon of the Gloomfrost
Task: Or aid him in creating a hammer with a Dwarf
Reward: 80,000XP, Blood of the Gloomfrost
Pickpocket: Tiernon's Hearthstone
Task: Give him Mirror of Black Ice after speaking to Seer
Reward: Mirror of Black Ice Amulet
Ice Cavern (AR9502)
Ice Golem Sentry
Remorhaz - Kossuth's Blood
Frozen Door - use Mirror of Black Ice
Seer
Task: Learn about Wylfdene's weakness
Reward: 280,000XP
Task: Try and reason with her
Reward: 280,000XP
Task: Return to Angaar
______________________________________________________________________________
Sea of Moving Ice, Sword Coast North
Arctic ice floes pivot around permanent rocky outcroppings in the Trackless
Sea. The floes are home to orc tribes, animals and other creatures who can or
must survive in the cold.
(7.05) Isle of the Great Wyrm (AR9600) Iceberg
Beornen
Jorn TEMPLE
Barrel - Flaming Oil x6
Barrel - Flaming Oil x4
Greater Ice Troll, Greater Snow Troll, Scrag, Bergclaw
Broken Vessel - Namji's Robe or Robe of Armory
Ice Golem Sentry x2
Ice Cave (AR9601)
Berg Yeti, Bone Scavenger
Remains - Flaming Oil x7, Ogien's Scale
Field of Bones (AR9602)
Water Kin Elemental
Cold Bones, Iced Bones, Frozen Bones - Small Shield +1
Remains - Wand of Lightning
Remains - Chainmail +2, Amulet of Protection +1, 1000GP
Sack - King's Tears, Emerald
Remains - Ring of Protection +2, Ring of Infravision,
Potion of Magic Blocking
Remains - Potion of Hill Giant Strength, Potion of Heroism
Giant Wyrm Remains - Mithral Field Plate Armor +2, Cloak of Protection +2,
Gauntlets of Ogre Power, Bastard Sword +1, +3 vs Shapeshifters,
Large Shield +1
Xactile (Sahuagin Priestess of Sekolah) TEMPLE - Coral Plate Armor,
Mace +1
Boneguard Skeleton
Altar - Ring of Will-o-Wisp or Mourner's Armor
Sahuagin Temple (AR9603)
Vodyanoi
Sahuagin - Light Crossbow, Bolt of Sekolah's Fire
Device x3 - Bolt of Sekolah's Fire
Ice Golem Sentry x3
Sahuagin Prince - Plain Key, Coral Plate Armor, Cloak of Protection +1
Sahuagin Elite Guard - Shark Skin Armor, Spear +1
Pot - The Unstrung Harp
Pot - Sceptre of Tyranny
Pot - Pestilent Dawn
Pot - Lover
Pot - The Icon of Power
Pot - Debian's Rod of Smiting
Preservation Ward
Task: Destroy the young dragon body
Reward: 10,000XP
Icasaracht's Chamber (AR9604)
Icasaracht
Sahuagin King - Gauntlets of Ogre Power, Cloak of Displacement, Spear +1,
Coral Plate Armor, Heavy Crossbow +1, Bolt +2
Sahuagin Royal High Priestess - Light Crossbow, Bolt of Sekolah's Fire
Sahuagin Underpriestess - Pearl
Sahuagin Royal Guard - Shark Skin and Coral Armor
Icasaracht's Soul Gem
Task: Destroy Icasaracht's Soul Gem
Reward: 500,000XP
-- THE END --
==============================================================================
(8) TRIALS OF THE LUREMASTER
The Luremaster was a bard in the service of Lord Fallon Maluradek. Lord
Maluradek and four Watchknights went with the bard to Storm-Barrows to defeat
the azure wyrm Aehirglass. Lord Maluradek fled the battle in which all the
Watchknights were killed while slaying the wyrm. Malurdek returned claiming
he had killed Aehirglass but when the bard tried to tell the truth Malurdek
tried to silence him. Haunted by the bard, Malurdek hung himself from the
tower. The bard has sent Hobart Stubbletoes, a Rakshasa in the form of a
halfling, to bring adventurers to Castle Maluradek in the hope they can
finally set the spirits of Castle Malurdek to rest.
Anauroch
The great Anauroch desert is a barren wasteland that has grown to split the
north of Faerûn into eastern and western halves.
(8.01) Castle Maluradek (AR9700)
Harpy, Fiendish Harpy, Boring Bettle, Rhinoceros Beetle, Wyvern
Luremaster (Spectral Figure)
Task: Prove you are heros by bringing peace to the four Watchknights
Reward: Door is opened
Hobart's Refuge (AR9715)
Hobart Stubbletoes STORE
North East Wall (AR9710)
East Tower (AR9708)
Criek of Bane (Adventurer) - Bage of Holding, Potion of Holy Transference,
Philter of Purification x2, Symbol of Pain, Potion of Invulnerability,
Ring of Greater Resistance, Flaming Oil x4, Potion of Regeneration x2,
Wand of Fear, Mummy's Tea x4, Neutralize Poison, Potion of Explosions,
Antidote x4, Raise Dead, Fire Flail +3, 231GP
Adran Runeshadow (Adventurer) - Ring of Protection +2, Boots of Grounding,
Staff of the Hanged Man's Glee, Ring of Fire Resistance, Wand of Fire,
Golden Girdle, The Genie's Flask, Robe of the Evil Archmagi, 1230GP,
Cloak of Scintillating Colors
Shelhai (Adventurer) - Gauntlets of Ogre Power, Charged Battle Axe +2,
Full Plate Mail +1, Ring of Free Action, King's Tears x7, 800GP,
Fire Opal Ring
Djinni - Wind of Heaven
Lever
East Tower Downstairs (AR9707)
Luremaster (Spectral Figure)
Task: Show Perseverance
Reward: 120,000XP, The Tale of Sir Zierkki
Red Myconid, Shambler, Mustard Jelly
North Tower (AR9706)
Mag (Harpy Queen) - Ring of Greater Resistance, Potion of Extra Healing,
Chautog's Thinker
Harpy, Fiendish Harpy
Lever
North Tower Downstairs (AR9705)
Luremaster (Spectral Figure)
Task: Show Courage
Chest - The Tale of Sir Geddian
South West Wall (AR9709)
South Tower (AR9702)
Wyvern Matron, Wyvern
Lever
South Tower Downstairs (AR9701)
Luremaster (Spectral Figure)
Task: Show Intelligence and answer the riddle as Wind
Reward: 120,000XP, The Tale of Sir Giles
West Tower (AR9704)
Harald (Paladin of Tyr) - Morning Star +4: Defender, Boots of Grounding,
Mithral Field Plate Armor +2, Gauntlets of Weapon Expertise,
Golden Girdle
Mentions Dabath
Pickpocket: Ring of Free Action
Holy Symbol of Helm
Lever
West Tower Downstairs (AR9703)
Luremaster (Spectral Figure)
Task: Show Strength and destroy Animated Plates
Reward: 120,000XP, The Tale of Sir Erris
Animated Plate x2 - Plate Mail +1, Bastard Sword +1
Animated Plate x2 - Plate Mail +1, Long Sword +1
Animated Plate x2 - Plate Mail +1, Battle Axe +1
Chapel (AR9713)
Sword Spider, Phase Spider
Manuscript of the High Watcher
High Watcher Ammal-Matis suggested to Lord Maluradek of unsealing crypts
Altar
Task: Put Holy Symbol of Helm in Altar
Reward: Open passage to Chapel Crypts
Chapel Crypt (AR9714)
Crypt Thing
Teleports you to random locations in the crypt
Boneguard Skeleton, Blast Skeleton
Revenant, Wight, Mummy, Ghost, Ochre Jelly
Greater Mummy - Wand of Trap Detection
Skeleton Warrior - Long Sword +1
Sarcophagus - Heavy Crossbow of Accuracy, Bolt +2
Sarcophagus - Platinum Key
Sarcophagus - Gold Key
Sarcophagus - Copper Key
Sarcophagus - Silver Key
Sarcophagus - Electrum Key
Remains - Disintegrate
Remains - Domination
Remains - Morning Star of Lesser Phasing
Remains - Bullet +2
Remains - Girdle of Bluntness
Remains - Boots of Avoidance
Remains - Static Darts +3
Platinum Beam Door - use Platinum Key
Sarcophagus - Studded Leather of Resistance +3, Shocking Flail +4,
Reinforced Large Shield +2
Remains - Static Darts +3
Remains - Bastard Swod +3: Incinerator
Gold Beam Door - use Gold Key
Silver Beam Door - use Silver Key
Copper Beam Door - use Copper Key
Electrum Beam Door - use Electrum Key
Sarcophagus - Bronze Key
Bronze Beam Door - use Bronze Key
Sarcophagus - Mace +1
Task: Put The Tale of Sir Giles in the Sarcophagus
Shade of Sir Giles
Sarcophagus - Two Handed Axe +2: Life Giver
Task: Put The Tale of Sir Erris in the Sarcophagus
Shade of Sir Erris
Sarcophagus - Spear +1
Task: Put The Tale of Sir Zierkki in the Sarcophagus
Shade of Sir Zierkki
Sarcophagus - Long Sword of Action +4, Reinforced Large Shield +2
Task: Put The Tale of Sir Geddian in the Sarcophagus
Shade of Sir Geddian
Reward: 420,000XP, Watchknights of Helm are at peace
Keep (AR9711)
Luremaster
Task: Defeat Lord Maluradek and open Portal
Spectral Guard, Spectral Courtier, Spectral Cook
Water Kin Elemental
Hobart Stubbletoes (Rakshasa) - Cloak of Non-Detection
Rakshasa - Cloak of Non-Detection
Invisible Stalker
Bookcase - Monster Summoning IV, Flesh to Stone, Tenser's Transformation
Door - use Dungeon Key
(Inner Sanctum)
Luremaster (Spectral Figure)
Task: Rid the castle of specters
Spectral Hero
Throne - Tarnished Ring
Task: Use Tarnished Ring to return to The Whistling Gallows Inn
Lord Maluradek's Chambers (AR9712)
Beholder
Bookcase - Power Word: Stun
Bookcase - Acid Storm, Power Word: Kill, Prismatic Spray
Bookcase - Tome of Leadership and Influence
Lord Fallon Maluradek - Dead God's Dreaming
Cabinet - Maluradek's Journal
Dungeon Key
Full Plate Mail +1, Great Shield +3, High Quality Bastard Sword
Dungeon (AR9716)
Lever x2 - open cell doors
Umber Hulk - Umber Hulk Hide
Minotaur - Two Handed Axe
Neo Orog Marauder - High Quality Long Sword
Wyvern, Red Myconid, Troll
Dungeon (AR9717)
Beholder
Corpse - Skull
Corpse - Skull
Magic Mouth Door
Task: Get Skull x2
Reward: 420,000XP
Dungeon (AR9718)
Lever - open door
Luremaster (Bard)
Olive Slime, Slime Zombie
Barrel - Antidote CURSED
Barrel - Power Word: Stun
Barrel - Antidote
Caverns (AR9800)
Jackal Shaman (Jackelwere) - Studded Leather Armor +2, Quarterstaff +1
Jackal Warrior, Greater Jackal (Jackelweres)
Chest - Studded Leather +2: Missile Attractor, Scimitar +3: Frostbrand,
Spear +3: Backbiter
Glabrezu
Summoner - Robe of the Evil Archmagi, Ring of Protection +2
Bed - Scroll
Chest - Oil of Fiery Burning, Potion of Magic Shielding,
Potion of Absorption
Chest - 1800GP, Potion of Heroism, Exlixir of Health
Cupboard - Hell's Bane
Shambler
Rikasha (Retired Jackal Warrior) TEMPLE
Crate - Icelance, Ice Storm, Stoneskin, Emotion: Hopelessness
Bookcase - Potion of Hill Giant Strength, Potion of Invulnerability,
Potion of Agility, Violet Potion
Bookcase - Oil of Speed, Potion of Absorption, Potion of Genius, Antidote
Chest - Ring of Animal Friendship, Tranquil Bolt
Cupboard - Long Bow of Marksmanship, Arrow of Fire
Crate - Summon Shadow, Monster Summoning VI, Tenser's Transformation,
Demishadow Monsters
(Lake Temple)
Portal to Keep Inner Sanctum
Task: Place gem at each point
Heaven - Flawless Star Sapphire
Day - Sunstone Gem
Earth - Flawless Diamond
Sea - Flawless Waterstone Gem
Night - Flawless Moonstone Gem
Reward: 30,000XP
Catacombs (AR9801)
(Minotaur Lair)
Chest - Flawed Skydrop Gem
Seasons Chest
Changes Flawed Skydrop Gem into Flawless Star Sapphire
Changes Flawed Fire Agate Gem into flawless Sunstone Gem
Changes Flawed Emerald into Flawless Diamond
Changes Flawed Pearl into Flawless Waterstone Gem
Changes Flawed Moonbar Gem into Flawless Moonstone Gem
Minotaur Lord - Axe of the Minotaur Lord, Cloak of Displacement,
Ring of Free Action
Minotaur Elder - Two Handed Axe
Stone Nuisance - 100GP
Altar (Heaven) - Flawless Star Sapphire
(Jackal Lair)
Chest - Flawed Fire Agate Gem
Jackal Pack Leader
Altar (Day) - Flawless Sunstone Gem
(Spider Lair)
Chest - Flawed Emerald
Altar (Earth) - Flawless Diamond
(Harpy Lair)
Chest - Flawed Pearl
Infernal Harpy
Altar (Sea) - Flawless Waterstone Gem
(Bear Lair)
Chest - Flawed Moonbar Gem
Dire Bear
Altar (Night) - Flawless Moonstone Gem
==============================================================================
= Appendix ===================================================================
==============================================================================
(A) Character Creation
IWD is based on the Advanced Dungeons & Dragons rules. I highly recommend the
official Advanced Dungeons & Dragons Player's Handbook. The rules were
modified a little for IWD but it is a useful book to have.
The details given in this section are taken from the actual behavior in the
game.
In IWD your character could reach a maximum of 1,801,000 XP. With HOW
installed all characters can now reach level 30 in all of their classes.
______________________________________________________________________________
(A.01) Gender
Your gender choice has no affect in the game.
______________________________________________________________________________
(A.02) Portrait
CUSTOM PORTRAIT
Create a folder called Portraits in the folder where you installed IWD.
Create the following two .BMP (Windows Bitmap) images and save them in the
Portraits folder. They can be 8 bit or 24 bit color.
xxxxxxxS.bmp = 36x58 (small portrait)
xxxxxxxL.bmp = 110x170 (large portrait)
ONLINE PORTRAITS
When playing online, other players will not be able to see your custom
portrait unless they have saved a copy in their Portraits folder.
______________________________________________________________________________
(A.03) Race
Your race will affect your class choice, certain dialogue options and the
ability to perform a few tasks.
Human
Can dual class to any valid multi-class combination
Half-Elf
Pick Pockets +10%, Move Silently +5%
Infravision
Resistant to Charm and Sleep magic
Elf
REQ: DEX 7, CON 6, INT 8, CHA 8
DEX+1, CON-1
Pick Pockets +5%, Move Silently +10%, Open Locks -5%
THAC0-1 with Large Swords and Bows
Infravision
Resistant to Charm and Sleep magic
Gnome
REQ: STR 6, CON 8, INT 7
INT+1, WIS-1
Move Silently +5%, Open Locks +5%, Find Traps +10%
Infravision
-CON/3.5 vs Wand
-CON/3.5 vs Spells
Halfling
REQ: STR 6, DEX 8, CON 10, INT 6
DEX+1 STR-1, WIS-1
Pick Pockets +5%, Move Silently +15%, Open Locks +5%, Find Traps +5%
THAC0-1 with Missile Weapons
-CON/3.5 vs Poison
-CON/3.5 vs Wand
-CON/3.5 vs Spells
Dwarf
REQ: STR 8, CON 12
CON+1, DEX-1, CHA-2
Open Locks +10%, Find Traps +15%
Infravision
-CON/3.5 vs Poison
-CON/3.5 vs Wand
-CON/3.5 vs Spells
______________________________________________________________________________
(A.04) Class
WARRIORS
HP: 1d10 per level up to Level 9 then +3 per level
WP: 4 at first level then +1 every 3 levels
Lore: 1 at first level then +1 every level
Attacks: Extra half attack per round at L7 and L13
Fighter (Ftr)
REQ: STR 9
Paladin (Pal)
REQ: Lawful Good, STR 12, CON 9, WIS 13, CHA 17
All Saves-2
L1: Lay On Hands (Heal Lx2HP 1/day)
L1: Protection From Evil (1/day)
L1: Cure Disease (1/day)
L1: Detect Evil (5/day, L2 +1/day every level)
# L1: Smite Evil (1/day)
L3: Turn Undead (L-2)
# L3: Divine Courage (Immunity Disease, Immunity Fear)
Ranger (Rgr)
REQ: Good, STR 13, DEX 13, CON 14, WIS 14
Extra Melee Attack when not using a shield
L1: Move Silently 25%
L1: Racial Enemy (THAC0-4)
Cadaverous Undead - Wight, Imbued Wight, Cold Wight, Mummy, Chosen Zombie,
Poison Zombie, Ghoul, Ghast
Skeletal Undead - Skeleton, Skeletal Mage, Blast Skeleton, Skeleton Archer
Armored Skeleton, Undead Lieutenant
Spectral Undead - Lesser Shadow, Shadow, Spectral Guard
Giants - Verbeeg, Frost Giant, Fire Giant
Goblins - Goblin, Goblin Elite, Goblin Marshal, Goblin Archer Marshal
Lizard Men - Lizard Man, Tough Lizard Man, Lizard Man Shaman
Orcs - Orc, Orc Shaman, Orc Elite
Salamanders - Salamander, Frost Salamander
Spiders - Wraith Spider, Sword Spider, Phase Spider
Trolls - Troll, Ice Troll, Snow Troll
Umber Hulks - Umber Hulk
Yuan-Ti - Yuan-ti, Yuan-ti Elite, Yuan-ti Priest, Yuan-ti Champion
L1: Charm Animal (1/day, L3 +1/day every 2 levels)
# L1: Tracking (1/day)
PRIESTS
HP: 1d8 per level up to Level 9 then +2 per level
WP: 2 at first level then +1 every 4 levels
Lore: 1 at first level then +1 every level
Cleric (Clr)
REQ: WIS 9
L1: Turn Undead
Druid (Drd)
REQ: True Neutral, WIS 12, CHA 15
# L5: Shapeshifts Winter Wolf 1/day
# L7: Shapeshifts Boring Bettle 1/day
# L9: Shapeshifts Polar Bear 1/day
# L9: Immunity to Poison
# L11: Shapeshifts Fire Elemental 1/day
# L13: Shapeshifts Earth Elemental 1/day
# L15: Shapeshifts Water Elemental 1/day
# L15: Timeless Body (Immunity Fatigue)
ROGUES
HP: 1d6 per level up to Level 10 then +2 per level
WP: 2 at first level then +1 every 4 levels
Thief (Thf)
REQ: Not Lawful Good, DEX 9
Lore: 3 at first level then +3 every level
L1: Pick Pockets 15%, Move Silently 10%, Open Locks 10%, Find Traps 5%
(+30%, +20% per level)
L1: Backstab (Dmg x2 when hidden, L5 x3, L9 x4, L13 x5)
# or Sneak Attack (Dmg +1d6 when flanking, L4 +1d6 every 4 levels)
# L5: Crippling Strike (Sneak Attack reduce THAC0 and Damage for 1 turn)
# L7: Evasion (Save vs Breath to avoid spell)
Bard (Brd)
REQ: Neutral, DEX 12, INT 13, CHA 15
Lore: 10 at first level then +10 every level (Max 200)
L1: Pick Pockets 30% (+5% per level)
Bard Song (one active)
L1: The Ballard of Three Heros (Combat Bonuses)
# L3: The Tale of Curran Strongheart (Immunity Fear)
# L5: Tymora's Melody (Luck and Skill Bonuses)
# L7: The Song of Kaudies (Resistant to Sound Attacks)
# L9: The Siren's Yearning (Enthralls Creatures)
# L11: War Chant of Sith (Armor Bonuses and Regeneration)
WIZARDS
HP: 1d4 per level up to Level 10 then +1 per level
WP: 1 at first level then +1 every 6 levels
Lore: 3 at first level then +3 every level
Mage (Mge)
REQ: INT 9
Specialist Mage
Cannot learn or cast spells from prohibited school
Bonus Spell for each casting level
Specialist Mage | REQ | Prohibited Schools
------------------|--------|------------------------
Abjurer (Abj) | WIS 15 | Transmutation, Illusion
Conjurer (Cjr) | CON 15 | Invocation
Diviner (Div) | WIS 16 | Conjuration
Enchanter (Enc) | CHR 16 | Invocation
Illusionist (Ill) | DEX 16 | Abjuration, Necromancy
Invoker (Inv) | CON 16 | Conjuration, Divination
Necromancer (Nec) | WIS 16 | Enchantment, Illusion
Transmuter (Tra) | DEX 15 | Abjuration, Necromancy
RACIAL CLASS RESTRICTIONS
Class |Halfling| Dwarf | Gnome | Elf |Half-Elf| Human
--------------------|--------|-------|-------|-------|--------|-------
Fighter | Y | Y | Y | Y | Y | Y
Cleric | Y | Y | Y | Y | Y | Y
Thief | Y | Y | Y | Y | Y | Y
Specialist Mage | | | 1 | 2 | 3 | Y
Mage | | | | Y | Y | Y
Ranger | | | | Y | Y | Y
Druid | | | | Y | Y | Y
Bard | | | | | Y | Y
Paladin | | | | | | Y
--------------------|--------|-------|-------|-------|--------|-------
Fighter/Thief | Y | Y | Y | Y | Y |
Fighter/Mage | | | 1 | Y | Y |
Mage/Thief | | | 1 | Y | Y |
Fighter/Mage/Thief | | | | Y | Y |
Fighter/Cleric | | Y | Y | | Y |
Cleric/Mage | | | 1 | | Y |
Cleric/Thief | | | Y | | |
Cleric/Ranger | | | | | Y |
Cleric/Fighter/Mage | | | | | Y |
Druid/Fighter | | | | | Y |
1 Illusionist (even when multi-classed)
2 only Diviner, Enchanter
3 only Diviner, Enchanter, Conjurer, Transmuter
TO HIT ARMOR CLASS ZERO (THAC0)
Level | Warrior | Priest | Rogue | Mage
-------|---------|--------|--------|--------
1 | 20 | 20 | 20 | 20
2 | 19 | 20 | 20 | 20
3 | 18 | 20 | 19 | 20
4 | 17 | 18 | 19 | 19
5 | 16 | 18 | 18 | 19
6 | 15 | 18 | 18 | 19
7 | 14 | 16 | 17 | 18
8 | 13 | 16 | 17 | 18
9 | 12 | 16 | 16 | 18
10 | 11 | 14 | 16 | 17
11 | 10 | 14 | 15 | 17
12 | 9 | 14 | 15 | 17
13 | 8 | 12 | 14 | 16
14 | 7 | 12 | 14 | 16
15 | 6 | 12 | 13 | 16
16 | 5 | 10 | 13 | 15
17 | 4 | 10 | 12 | 15
18 | 3 | 10 | 12 | 15
19 | 2 | 8 | 11 | 14
20 | 1 | 8 | 11 | 14
21 | 1 | 8 | 10 | 14
22 | 1 | 6 | 10 | 13
23 | 1 | 6 | 9 | 13
24 | 1 | 6 | 9 | 13
25 | 1 | 4 | 8 | 12
26 | 1 | 4 | 8 | 12
27 | 1 | 4 | 7 | 12
28 | 1 | 2 | 7 | 11
29 | 1 | 2 | 6 | 11
30 | 1 | 2 | 6 | 11
SAVING THROWS
Base Saving Throws (Human Warrior)
Poison/Paralyzation/Death 14
Wands (Rod and Staff) 16
Petrify (Polymorph) 15
Breath 17
Spells 17
Saving Throw Bonuses
Level | Warrior | Priest | Rogue | Mage
-------|-----------|-----------|-----------|-----------
1 | 0/0/0/0/0 | 4/2/2/1/2 | 1/2/3/1/2 | 0/5/2/2/5
2 | | | |
3 | 1/1/1/1/1 | | |
4 | | 1/1/1/1/1 | |
5 | 2/2/2/3/2 | | 1/2/1/1/2 |
6 | | | | 1/2/2/2/2
7 | 1/1/1/1/1 | 2/2/2/2/2 | |
8 | | | |
9 | 2/2/2/3/2 | | 1/2/1/1/2 |
10 | | 1/1/1/1/1 | |
11 | 1/1/1/1/1 | | | 2/2/2/2/2
12 | | | |
13 | 2/2/2/3/2 | 1/1/1/1/1 | 1/2/1/1/2 |
14 | | | |
15 | 1/1/1/1/1 | | |
16 | | 1/1/1/1/1 | | 1/2/2/2/2
17 | 1/1/1/0/1 | | 1/2/1/1/2 |
18 | | | |
19 | | 2/2/2/2/2 | |
20 | | | |
21 | | | 1/2/1/1/2 | 2/2/2/2/2
DUAL CLASSING
Humans (but not Paladins and Bards) can dual class to Fighter/Thief,
Fighter/Mage, Fighter/Cleric, Fighter/Druid, Mage/Cleric, Mage/Thief,
Thief/Cleric, Cleric/Ranger and vice versa.
You must have 15 for the prime requisite ability of the first (or initial)
class and 17 for the prime requisite for the second (or final) class. You
must also have the required minimum ability points for the second class, for
example a Thief who wishes to dual class into a Thief/Conjurer must have 15
DEX, 17 INT and also 15 CON. You must have the right alignment for the second
class, for example a Fighter who wishes to dual class into a Fighter/Druid
must be True Neutral.
When choosing weapon abilities for a fighter, thief or mage, choose different
weapons for your second class to that of your first class, as both will
become available after you have past the level of your first class. If you
dual class to a cleric or a druid make sure you choose weapons they are
permitted to use (eg a Fighter/Cleric cannot use swords, so if you used
points on them as a fighter they will have been wasted). The biggest
advantage of creating a dual class fighter rather than a multiclass one is
that you can master weapons.
______________________________________________________________________________
(A.05) Alignment
Alignment will affect dialogue choices in the game. Several weapons and some
spells are restricted to certain alignments.
Each of the nine alignments has an associated title:
Lawful Good | Neutral Good | Chaotic Good
Crusader | Benefactor | Rebel
----------------|----------------|----------------
Lawful Neutral | True Neutral | Chaotic Neutral
Judge | Reconciler | Free Spirit
----------------|----------------|----------------
Lawful Evil | Neutral Evil | Chaotic Evil
Dominator | Malefactor | Destroyer
______________________________________________________________________________
(A.06) Ability Scores
STR - To Hit, Damage, Open Doors, Weight Allowance
DEX - AC, Missile Adjustment, Reaction Adjustment, Skill Modifiers
CON - Hit Points/Level, Racial Save Bonuses, Regeneration
INT - Lore, Bard and Mage Spell Level and Maximum Spells
WIS - Lore, Cleric, Druid, Paladin, Ranger Bonus Spells and Casting Failure
CHA - Reaction
______________________________________________________________________________
(A.07) Skills
TALENTS
Thieves, Bards and Rangers gain percentage points each level and Thieves can
distribute them between different talents.
Talent | Thief Bard Ranger
-------------|--------------------
Stealth | * x *
Find Traps | * x x
Pick Pockets | * * x
Open Locks | * x x
WEAPON PROFICIENCIES
All classes can allocate one proficiency slot to each allowed weapon class.
Warriors can allocate two proficiency slots to a weapon class and Level 3
Fighters can allocate up to five proficiency slots.
Proficiency | THAC0 | Dmg | Melee Attacks
---------------|-------|-----|---------------
0 Untrained | +2 | 0 | -1
1 Proficient | 0 | 0 | 0
2 Specialised | -1 | +2 | +0.5
3 Master | -3 | +3 | +0.5
4 High Master | -3 | +4 | +0.5
5 Grand Master | -3 | +5 | +1.5
Weapon Class | Ftr | Rgr | Pal | Clr | Drd | Thf | Brd | Mge
----------------|-----|-----|-----|-----|-----|-----|-----|-----
Bows | Y | Y | Y | | | 1 | Y |
Crossbows | Y | Y | Y | | | | Y |
Missile Weapons | Y | Y | Y | 2 | Y | Y | Y | Y
Axes | Y | Y | Y | | | | Y |
Clubs | Y | Y | Y | Y | Y | Y | Y |
Daggers | Y | Y | Y | | Y | Y | Y | Y
Flails | Y | Y | Y | Y | | | Y |
Halberds | Y | Y | Y | | | | Y |
Hammers | Y | Y | Y | Y | | | Y |
Maces | Y | Y | Y | Y | | | Y |
Spears | Y | Y | Y | | Y | | Y |
Quarter Staves | Y | Y | Y | Y | Y | Y | Y | Y
Great Swords | Y | Y | Y | | | | Y |
Large Swords | Y | Y | Y | | 3 | Y | Y |
Small Swords | Y | Y | Y | | | Y | Y |
1 only Short Bows
2 only Slings
3 only Scimitars
______________________________________________________________________________
(A.08) Appearance, Biography and Name
You can choose Hair, Skin, Major and Minor clothing colors. You can then
choose your characters sound set. Your characters apprearance can be changed
later.
You can write something about your characters background and give them a name.
==============================================================================
(B) Premade Characters #
Mordana - Bard L11 Female Half-Elf Chaotic Evil 14-16-14-17-13-16
The Celebrant's Blade Long Bow +3: Defender
Kaylessa's Elven Chainmail Armor Lyre of Progression
Sune's Laurel of Favor Mantle of Hell's Furnace
Ring of Intelligence Bardic Horn of Valhalla
Arrow of Fire Arrows of Piercing
Arrow +2
Potion of Extra Healing x5 Potion of Healing x5
Durna Ringsteel - Cleric L11 Female Dwarf Neutral Evil 13-14-16-12-17-9
War Hammer +4: Defender Shocking Flail +4
Full Plate Mail +1 The Bitch Queen's Envoy
Patriot Helm Girdle of Bluntness
Bracers of Defense A.C. 6 Ring of Holiness
Potion of Extra Healing x5 Potion of Healing x10
Endricane - Cleric L11 Male Elf Neutral Good 14-17-13-14-17-12
Sanctified Morning Star +3 Fire Flail +3
Full Plate Mail +1 The Bitch Queen's Envoy
Blessed Helm of Lathander Elven Sewn Boots
Elven Sewn Gloves Elven Sewn Cloak
Ring of Free Action Ring of Holiness
Sling +1 Bullet +2
Bullet +1
Potion of Extra Healing x5 Potion of Healing x5
Ilauna - Druid L12 Female Half-Elf True Neutral 10-16-15-13-18-15
Valiant Spendelard's Protector
Black Dragon Scale Nym's Rhino Beetle Shield
Illian's Hunting Helm Kaylessa's Gloves
Ring of Intelligence Ring of Sanctuary
Girdle of Piercing Sling +1
Bullet +2 Bullet +1
Potion of Extra Healing x4 Potion of Healing x4
Antidote x3
Baiar - Fighter L10 Female Human Chaotic Good 18/42-16-17-9-10-14
Flaming Long Sword +2 Morning Star of Action +4
Bathed-In-Blood Great Shield +3
Blessed Helm of Lathander Gauntlets of Weapon Skill
Girdle of Bluntness Boots of the North
Ring of Free Action Potion of Fire Giant Strength
Potion of Extra Healing x5 Potion of Healing x5
Antidote x4
Gord Goldforge - Fighter L10/Cleric L10 Gnome True Neutral 17-16-15-12-17-10
Sanctified Morning Star +3 Fire Flail +3
Plate Mail Armor Large Shield +1
Helm of the Trusted Defender Kaylessa's Gloves
Ring of Holiness Ring of Protection +2
Potion of Extra Healing x4 Potion of Healing x3
Potion of Strength x3
Padraig - Fighter L10/Thief L12 Male Elf True Neutral 15-19-16-10-8-12
Long Sword of Action +4 Long Bow +3: Defender
Kaylessa's Elven Chainmail Armor Shield of the Hand
Dead Man's Face Kaylessa's Gloves
Girdle of Piercing Shadowed Boots
Ring of the Warrior Thief Ring of Shadows
Arrow of Fire Arrows +1
Arrow +2
Potion of Extra Healing x4 Potion of Healing x5
Arris Cathimon - Mage L12 Male Elf Chaotic Neutral 10-13-15-18-16-13
Mage Dagger +3 Fire Kiss
Robe of the Watcher Bracers of Defense A.C. 6
Cloak of Protection +2 Boots of the North
Black Wolf Talisman Amulet of Metaspell Influence
Ring of Wizardry Sling +1
Bullet +2 Bullet +1
Potion of Extra Healing x5 Potion of Healing x8
Nabir the Fist - Paladin L11 Male Human Lawful Good 18/14-15-17-12-17-18
Pale Justice Bastard Sword +3: Defender
Morning Star +4: Defender Ring of Resistance
Bathed-In-Blood Mystery of the Dead
Patriot Helm Girdle of Bluntness
Potion of Extra Healing x4 Potion of Healing x8
Baern Whitefeather - Ranger L11 Half-Elf Chaotic Good 18/56-16-17-12-15-13
Bastard Sword +2: Life Giver Morning Star +4: Defender
Full Plate Mail +1 Great Shield +3
Illian's Hunting Helm Boots of Stealth
Ring of Free Action Ring of the Protector +2
Kaylessa's Ring The Black Bow
Arrow of Fire Arrow +2
Arrows +1 Potion of Fire Giant Strength x2
Potion of Healing x5 Antidote x3
Callie - Thief L12 Female Halfling Chaotic Neutral 15/19/15/11/14/10
Short Sword of Shadows +3 Fire Kiss
Studded Leather +2: Shadowed Kaylessa's Gloves
Shadowed Boots Black Wolf Talisman
Ring of Shadows Ring of the Warrior Thief
Short Bow +1 Arrow of Fire
Acid Arrows Arrows +1
Potion of Healing x5 Antidote x3
Potion of Master Thievery
==============================================================================
(C) Businesses
There are four types of business (or "shop"). Some store owners and temple
priests identify items.
TAVERN (Drink)
Inn
**INN (Peasant and Merchant rooms)
***INN (Peasant, Merchant and Noble rooms)
****INN (Peasant, Merchant, Noble and Royal rooms)
TEMPLE (Healing, Identify items for 100GP)
STORE (Buy and Sell, Identify items for 100GP)
ICEWIND DALE STORES
Easthaven, Pomab's Emporium - Pomab Ak'azmhir
Gem Bag # Potion Bag #
Scroll Case #
Other: Bottle of Wine
Easthaven, Temple of Tempus - Everard
Potion Bag # Scroll Case #
Potions: Potion of Healing, Antidote, Elixir of Health, Mummy's Tea
Scrolls: Cure Light Wounds, Cure Moderate Wounds, Slow Poison, Remove Curse,
Remove Paralysis, Cure Disease, Stone to Flesh, Raise Dead, Resurrection,
Heal
Kuldahar, Gerth's Equipment Shoppe - Gerth
Pays the most for Gems and other items
Lyre of Progression Bardic Horn of Valhalla
Gem Bag #
Kuldahar, Orrick's Study - Orrick the Grey
Pays the most for Jewelery and Scrolls
(Chapter 1)
Robe of Enfusing Girdle of Gond
Clasp of Bron's Cloak Scarab of Goodwill
Scroll Case #
Scrolls: Cat's Grace, Charm Person, Agannazar's Scorcher, Mirror Image, Web,
Shield, Friends, Detect Invisibility, Chromatic Orb, Sleep, Magic Missile,
Melf's Acid Arrow, Color Spray, Identify
(Chapter 2)
Rogue's Cowl # Shimmering Sash #
Jasper's Ring of Shocking # Pemby's Wand of Many Missiles
Wand of Freezing Death
Scrolls: Lance of Disruption, Mordenkainen's Force Missiles, Lightning Bolt,
Vitriolic Sphere, Contact Other Plane, Monster Summoning II, Spirit Armor,
Mirror Image, Emotion: Fear, Hold Person, Decastave, Agannazar's Scorcher,
Snilloc's Snowball Swarm, Chromatic Orb, Magic Missile, Melf's Acid Arrow,
Detect Invisibility, Dire Charm, Charm Person, Color Spray, Shield, Sleep,
Dispel Magic, Shout, Web, Slow, Friends
(Chapter 4)
Mantle of Hell's Furnace Ogi-Luc's Great Robe #
Scroll Case #
Scrolls: Snilloc's Snowball Swarm, Demishadow Monsters, Detect Invisibility,
Monster Summoning II, Melf's Acid Arrow, Agannazar's Scorcher, Dire Charm,
Shadow Monsters, Shroud of Flame, Lightning Bolt, Charm Person, Decastave,
Chromatic Orb, Magic Missile, Color Spray, Hold Person, Ice Storm, Shield,
Emotion: Fear, Mirror Image, Spirit Armor, Hold Monster, Sleep, Web, Slow,
Friends
Kuldahar, Conlan's Smithy - Conlan
Pays the most for Armor and Weapons
Helm of the Trusted Defender Bracers of Defense A.C. 8
Plate Mail Armor Plate Mail +1
Faith Killer The Spear of White Ash
The Giving Star Lonesome Road
The Sword of Myrloch Vale # The Blade of Bael #
Trollslayer # Pikeman's End #
The Love of Black Bess # Evil Spider Crusher of Doom #
Hellpick # The Staff of Eron #
Fayr's Halberd # Reliance #
Tombsweeper # The Lucky Scimitar #
Pig's Eye # Daisy #
The Black Bow # Giant Killer
Bastard Sword +1 Short Sword +1
Short Bow +1 Gem Bag #
Kuldahar, Oswald's Laboratory - Oswald Fiddlebender (Oswald's Laboratory)
Pays the most for Potions
Flaming Oil Potion Bag #
Potions: Potion of Healing, Elixir of Health, Potion of Fire Resistance,
Antidote, Potion of Frost Giant Strength, Potion of Heroism, Mummy's Tea,
Potion of Invisibility, Potion of Invulnerability, Oil of Fiery Burning,
Oil of Speed, Potion of Agility, Potion of Infravision,
Potion of Mind Focusing, Potion of Mirrored Eyes, Potion of Freedom
Kuldahar, Temple of Ilmater - Sister Calliana
Buys Armor, Weapons, Jewelery, Gems, Scrolls and Potions
Potion Bag #
Potions: Potion of Healing, Elixir of Health, Antidote, Mummy's Tea
Scrolls: Cure Light Wounds, Slow Poison, Cure Moderate Wounds, Remove Curse,
Remove Paralysis, Cure Disease, Stone to Flesh, Raise Dead, Resurrection,
Heal
Dragon's Eye Forth Level - Geelo the Librarian
Scrolls: Flame Arrow, Monster Summoning I, Lightning Bolt, Ice Storm, Blur
Severed Hand Forth Floor - Lehland (Lehland's Shop)
Hammer Darts Blinding Darts +2
Arrow of Fire Acid Arrows
Bolt of Lightning Bolt +2
Bullets of Fire +2 Bullet +2
Gem Bag # Potion Bag #
Scroll Case #
Other: Rotted Honey Leather, Moth Ridden Thistledown
Potions: Elven Healing Wine
Dorn's Deep, Cave Complex, Watchtower - Bandoth
Potions:
Scrolls: Summon Shadow, Conjure Water Elemental, Conjure Earth Elemental,
Conjure Fire Elemental, Feeblemind
Lower Dorn's Deep, Svirfneblin Camp - Beorn (Temple of Callarduran)
Potion Bag #
Potions: Potion of Perception, Potion of Regeneration, Potion of Stone Form,
Red Potion, Violet Potion
Lower Dorn's Deep, Svirfneblin Camp - Dirty Llew (Dirty Llew's)
Umber Hulk Plate
Potions: Potion of Fire Giant Strength, Spirit Essence, Potion of Fortitude,
Elixir of Health, Potion of Magic Blocking, Potion of Fire Resistance
Lower Dorn's Deep, Svirfneblin Camp - Nym (Nym's Exotic Goods)
Staff of Moradin's Breath Mystery of the Dead
Viol of the Hollow Men Dart of Wounding
Arrow +2 Acid Arrows
Bolt +2 Bolt of Biting
Bullet +2 Dart +1
Gem Bag # Potion Bag #
Scroll Case #
Other: A Cage of Exotic Birds, A Cage of Squirrels
Potions: Potion of Agility, Oil of Speed, Potion of Fire Giant Strength
Scrolls: Monster Summoning IV, Monster Summoning VI, Lich Touch, Acid Storm,
Stone to Flesh, Invisible Stalker, Prismatic Spray, Mind Blank
HEART OF WINTER STORES
Lonelywood, The Whistling Gallows Inn - Kieran Nye
Dagger of Safe Harbor Zilzanzer's Magnificent Dart
Xainlaphar's Flying Skull Thrym Extract
Jamison's Sling Scroll Case
Gem Bag Potion Bag
Scrolls: Minor Globe of Invulnerability, Abi-Dalzim's Horrid Wilting, Shout,
Protection From Normal Missiles, Lance of Disruption, Contact Other Plane,
Melf's Acid Arrow, Lower Resistance, Stinking Cloud, Cloudkill, Confusion,
Trollish Fortitude, Chromatic Orb, Magic Missile, Seven Eyes, Blur, Haste,
Lightning Bolt, Web
Lonelywood, Shrine of Waukeen - Quinn Silverfinger (The Golden Lodge)
Amaunator's Legacy Flail of Mae
Inconsequence Kinetic Spear
Three White Doves Waukeen's Defender
Leather Armor +2 Studded Leather Armor +1
Chainmail +2 Plate Mail +1
Ring of Protection +1 Ring of Protection +2
Bracers of Defense A.C. 6 Force Bullet
High Quality Two Hand Long Sword High Quality Long Sword
High Quality Short Sword High Quality Battle Axe
High Quality War Hammer High Quality Mace
High Quality Halberd High Quality Dagger
Stone to Flesh Scroll Oil of Second Chances
Gem Bag Potion Bag
Scroll Case
Lonelywood, Bowyer's Cabin - Emmerich Hawk (Emmerich's Archery)
Storm Bow Composite Long Bow +1
Long Bow +1 Arrows of Piercing
Arrow of Biting Goblin Arrows
Arrows +1 Arrow +2
Bullet +1 Bullet +2
Bolt +1 Bolt +2
Bolt of Biting Dart of Wounding
Dart +1
Burial Isle, Tower - Edion Caradoc
Edion's Ring of Wizardry Ulcaster Academy Ring
Cyclocone Cynicism
Girdle of Ogre Blood The Shield of the Revenant
Bracers of Blasting
Scrolls: Mordenkainen's Force Missiles, Monster Summoning VII, Invisibility,
Agannazar's Scorcher, Power Word: Blind, Power Word: Kill, Dimension Door,
Mirror Image, Cone of Cold, Great Shout, Cat's Grace, Suffocate, Icelance,
Vitriolic Sphere, Darts of Bone, Soul Eater, Iron Body, Strength, Sunfire,
Armor, Fireball, Slow
Gloom Frost, Ice Tunnels - Tiernon (Tiernon's Forge)
Winter King's Plate Full Plate Mail +1
Plate Mail +1 Chainmail +2
Studded Leather Armor +2 Large Shield +1
Medium Shield +1 Small Shield +1
2H Axe of Greater Phasing +2 Scimitar +3: Frostband
Battle Axe +2: Defender War Hammer of Phasing +3
Dagger +2 Short Sword +2
Long Sword +2 War Hammer +2
Throwing Axe +2 Battle Axe +1
Flawless Two Handed Axe Flawless Battle Axe
Finest Long Sword High Quality Battle Axe
High Quality War Hammer High Quality Long Sword
Arrows of Ice Holdfast Arrows</pre><pre id="faqspan-3">
Arrow +2 Bullet +2
Bolt +2 Cloak of Protection +2
Traveler's Robe Mage Robe of Cold Resistance
Boots of the North Ring of Lesser Resistance
Gem Bag Potion Bag
Scroll Case
Other: Flaming Oil, Oil of Fiery Burning
Potions: Potion of Cold Resistance, Potion of Firebreath, Potion of Healing,
Potion of Frost Giant Strength, Potion of Extra Healing, Elixir of Health,
Thrym Extract, Antidote, Mummy's Tea
Scrolls: Protection from Cold
TRIALS OF THE LUREMASTER STORES
Castle Maluradek, Hobart's Refuge - Hobart Stubbletoes (Hobart's Trove)
Splint Mail +1 Leather Armor +2
Full Plate Mail +1 Golden Girdle
Gauntlets of Ogre Power Bracers of Icelandic Pearl
Cloak of Protection +2 Bag of Holding
Short Bow of Ebullience SkullFlail
Dart +1 Dart of Wounding
Bullet +1 Bullet +2
Arrows +1 Arrow +2
Arrow of Fire Arrow of Biting
Arrows of Piercing Goblin Arrows
Bolt +1 Bolt +2
Bolt of Biting Flaming Oil
Potions: Potion of Extra Healing, Philter of Purification, Antidote
==============================================================================
(D) Items
CURSED items require a spell to remove them
(D.01) Daggers
Dagger (1d4, Spd 2, 1lb, Piercing, 1-handed)
High Quality Dagger (THAC0-1)
Apsel's Dagger (THAC0-1)
Spinesheath (THAC0-5, Dmg+1, Spd 1)
Dagger +1 (Spd 1)
Applebane (+1, Spd 2)
Static Dagger +1 (Spd 2, 50% Electrical+1d3)
Dagger +2 (Spd 0)
Nym's Dagger (+2, Spd 1)
Bone Kris of Black Ichor (Not Pal, Rgr: +2, Spd 2, 3lb, 20% Poison)
Presio's Dagger (Not Pal: +2, Spd 0, Poison)
Ol' Withery (+2, Spd 1, 2% Finger of Death)
Life Dagger +2 (Spd 2, HP+5, 15% Heal 1d6)
Mage Dagger +2 (Mge: Spd 2, AC-1, +1 L1 Mage Spell, +1 L2 Mage Spell)
Dagger of Venom (+2, Spd 0, 2lb, Poison+1/s for 15s)
Dagger +2: Longtooth (1d6, Spd 0, 2lb)
Mage Dagger +3 (Mge: Spd 2, Fire-20%, +1 L1 Mage Spell, +1 L2 Mage Spell,
+1 L3 Mage Spell)
Chaos Dagger +3 (Non-Lawful: Spd 2, 20% Disease)
Fire Kiss (+3, Spd 1, 1lb, 5% Shroud of Flame)
The Salamander's Tongue (+3, Spd 0, 20% Fire+1d4, -3 vs Poison,
Fire-10%, Non-Detection effect)
Breath of Auril (+3, Spd 2, INT+1, CHA-1, Cold-100%, Fire+50%,
Cone of Cold 2/day) CURSED
# Dagger of Safe Harbor (+3, Spd 1, Otiluke's Resilient Sphere 1/day)
# Reliance (+4, Spd 1)
Mage Dagger +4 (Mge: Spd 2, 1lb, AC-2, -3 vs Spells, Magic-15%,
+1 L1 Mage Spell, +1 L2 Mage Spell, +1 L3 Mage Spell)
# Fang of the Gloomfrost (+4, Spd 1, 1lb, Anti-Magic Shell 1/day,
Storm Shell 1/day, Fire-10%, Cold-10%)
Throwing Dagger (1d4, Spd 2, 0lb, Missile, 1-handed, 2 Attacks)
# Lover (+4, Spd 1, 1lb, Returns)
(D.02) Small Swords
Short Sword (1d6, Spd 3, 3lb, Piercing, 1-handed)
High Quality Short Sword (THAC0-1)
Short Sword +1 (Spd 2, 3lb)
# Short Sword +2 (Spd 1, 2lb)
# Pig's Eye (+2, +4 vs Orcs, Spd 1, 3lb, Orc: 50% Blindness)
Short Sword of Action +2 (Spd 2, 3lb, DEX+1)
# Short Sword of Backstabbing "The Shadow's Blade" (+3, Spd 0, 3lb)
The Sword of Days (+3, Spd 1, 3lb, 25% Slow, Immunity Slow)
Short Sword of Shadows +3 (Thf: Spd 2, 3lb, AC-2, Move Silently+15%)
Static Short Sword +3 (Spd 2, 3lb, Electrical+1d4, AC-1)
Short Sword of Health +4 (Spd 2, 3lb, 15% Heal HP+1d6)
# Blood Iron (Non-Good: +4, Spd 1, 3lb, Vampiric+3)
(D.03) Large Swords
Long Sword (1d8, Spd 5, 4lb, Slashing, 1-handed)
Hell's Bane (+4 vs Baatezu and Tanar'ri, Spd 5, 5lb,
+1d8 vs Baatezu and Tanar'ri)
High Quality Long Sword (THAC0-1)
# Finest Long Sword (THAC0-2)
Long Sword +1 (Spd 4, 4lb)
Restored Blade of Aihonen (+1, +5 in Icewind Dale, Spd 2, 3lb, Cold-25%,
Fire-25%, HP+5 in Icewind Dale)
# Singing Blade of Aihonen (+1, +5 in Icewind Dale, Spd 2, 3lb, STR+3 1/day,
Cure Critical Wounds 3/day, Cold-30%, Fire-30%, HP+10 in Icewind Dale)
# Long Sword +2 "Varscona" (Spd 3, 3lb, Cold+1)
Life's Gift (+2, Spd 4, 4lb, 15% Heal HP+1d3)
Long Sword of Confusion +2 (Spd 4, 4lb, 25% Confusion)
Turodahel (+2, Spd 3, 5lb, INT+1)
Long Sword of Action +2 (Spd 4, 4lb, DEX+1)
Flaming Long Sword +2 (Fire+1d3, Spd 4, 4lb, Fire-10%)
Long Sword of the Hand (+3, Spd 5, 4lb)
Hold Fast (+3, Spd 4, 4lb, AC-1, Slashing-15%, 15% Hold Person)
# The Sword of Myrloch Vale (Non-Evil: +3, Spd 4, 5lb, Lore+20)
Alamion (+3, +5 vs Salamanders, Spd 2, 5lb, Fire-10%, Cold+5%)
Long Sword +3: Enforcer (Ftr/Mge: Spd 4, 4lb, Magic-5%, +1 L1 Mage Spell,
+1 L2 Mage Spell)
Long Sword of Action +4 (Spd 4, 4lb, AC-1, Slashing-15%, Extra Attack)
# Kiss of the Gloomfrost (+4, Spd 1, 3lb, 5% Cold+2d6, Storm Shell 1/day,
Fire-10%, Cold-10%)
Pale Justice (Pal: +4, +7 vs Evil, Spd 1, 5lb, Immunity Cloak of Fear,
Immunity Horror, Immunity Dire Charm, Immunity Symbol of Hopelessness)
Scimiar (1d8, Spd 5, 4lb, Slashing, 1-handed)
# The Lucky Scimitar (+2, Spd 4, 4lb, Luck 1/day, Good Luck effect)
Valiant (+2, Spd 0, 4lb, Extra Attack)
Scimitar +3: Frostbrand (Spd 2, 4lb, Fire-50%)
# Talon of the Gloomfrost (+4, Spd 3, 1lb, 15% Entangle, Fire-10%, Cold-10%,
Storm Shell 1/day)
$ Wind of Heaven (+4, +5 vs Elementals, Spd 1, 4lb, Immunity Stinking Cloud,
Immunity Cloudkill, Immunity Death Fog, Immunity Cloud of Pestilence,
Immunity Malavon's Corrosive Fog)
Broad Sword (2d4, Spd 5, 4lb, Slashing, 1-handed)
Erevain's Broad Sword (+2, -2 vs Wands, Acid-10%, Spd 5, 4lb)
# The Blade of Bael (+3, Spd 3, 4lb)
# Cynicism (+4, Spd 5, 4lb, Find Traps 1/day, Knock 1/day)
$ Dead God's Dreaming (Non-Good: +4, +6 vs Good, Spd 2, 4lb,
Emotion 3/day, Symbol of Pain 1/day)
(D.04) Great Swords
Bastard Sword (2d4, Spd 8, 10lb, Slashing, 1-handed)
High Quality Bastard Sword (THAC0-1)
Bastard Sword +1 (Spd 7, 9lb)
Phasing Bastard Sword +1 (Spd 8, 10lb, 15% Phase)
Bastard Sword of Action (+1, Spd 8, 10lb, Extra Attack)
Flaming Bastard Sword +1 (+1, Spd 8, 10lb, 25% Fire+2d3)
# Bastard Sword +1, +3 vs Shapeshifters "Kondar" (+1, Spd 7, 8lb,
Dmg+3 vs Shapeshifters)
# Trollslayer (+1, +4 vs Trolls, Spd 6, 8lb, Slashing 1d4, Fire 1d4)
The Snow Maiden's Reaver (+2, Spd 6, 10lb, 2% Turn to Ice)
Bastard Sword +2: Conflagration (Spd 8, 10lb, 10% Fireball)
Bastard Sword +2: Life Giver (Spd 8, 10lb, 5% Heal HP+1d10)
Bastard Sword of Greater Phasing (+3, Spd 8, 10lb, 15% Phase)
Bastard Sword +3: Defender (Spd 8, 10lb, AC-2, Saves-1, Slashing-10%,
Crushing-10%, Piercing-10%, Missile-10%)
# Amaunator's Legacy (Non-Chaotic: +3, Spd 1, 3lb, Fire+2d4+3 vs Undead,
5% Beltyn's Burning Blood, Sunray 1/day)
$ Bastard Sword +3: Incinerator (Spd 8, 10lb, 50% Fire+1d8, 10% Stun)
Two-Handed Sword (1d10, Spd 10, 15lb, Slashing, 2-handed)
High Quality Two Hand Long Sword (THAC0-1, Spd 10, 15lb)
Flawless Two Handed Sword (THAC0-2, Spd 9, 12lb)
Two Handed Sword +1 (Spd 9, 12lb)
Kresselack's Sword (+1, Spd 8, 12lb, Cold-10%)
Two Handed Sword +2: Defender (Spd 9, 12lb, AC-1, Slashing-10%)
Two Handed Sword +2: Hammering (STR 18: Spd 9, 12lb, 20% Stun)
# Pikeman's End (+3, Spd 7, 8lb)
Two Handed Sword +3: Bane (Good: Spd 9, 12lb, 25% Disease, Magic-10%)
Cairn Blade (+4, Spd 6, 20lb)
Two Handed Sword +4: Backbiter (+4, Spd 9, 12lb, Piercing+1d6,
25% Piercing+1d4)
# Hand of the Gloomfrost (+4, Spd 6, 10lb, 5% Suffocate, Storm Shell 1/day,
Fire-10%, Cold-10%)
(D.05) Axes
Battle Axe (1d8, Spd 7, 7lb, Slashing, 1-handed)
High Quality Battle Axe (THAC0-1)
# Flawless Battle Axe (THAC0-2)
Battle Axe +1 (Spd 6, 7lb)
Battle Axe +2 "Echoes of Dorn's Deep" (Spd 5, 5lb)
Battle Axe +2: Defender (Spd 7, 7lb, AC-2, Missile-10%)
Faith Killer (+2, Spd 5, 5lb, 5% Dispel Magic, Magic-5%)
Charged Battle Axe +2 (Spd 7, 7lb, 50% Electrical+1d3, 15% Stun)
Poisonous Battle Axe +2 (Non-Good: Spd 7, 7lb, 25% Poison)
Guktok's Chopper (Non-Good: Spd 8, 10lb, +2, +4 vs Dwarves)
Battle Axe +3: Fatigue (Spd 7, 7lb, 20% Slow)
Axe of Caged Souls (+3, +5 vs Cadaverous Undead, Spd 4, 5lb)
The Celebrant's Blade (+4, Spd 5, 5lb)
# Young Rage (+5, Spd 3, 6lb, 5% Berserk for 10 rounds)
Two Handed Axe (1d10, Spd 9, 10lb, Slashing, 2-handed)
# Flawless Two Handed Axe (THAC0-2)
# 2H Axe of Greater Phasing +2 (Spd 9, 10lb, 15% Phase, 25% Cold+1d4)
$ Two Handed Axe +2: Life Giver (Spd 9, 10lb, 10% Heal HP+2d3)
Lonesome Road (+3, Spd 6, CON+1)
Joril's Axe (+3, 1d12, Spd 9, 10lb, CON+1, DEX-1)
$ Axe of the Minotaur Lord (+4, Spd 8, 10lb, 25% Stun for 1d4 rounds)
Throwing Axe (1d6+1, Spd 4, 4lb, Missile, 1-handed)
Throwing Axe +2 (Spd 2, 3lb, Returns)
(D.06) Hammers
War Hammer (1d4+1, Spd 4, 6lb, Crushing, 1-handed)
High Quality War Hammer (THAC0-1)
War Hammer +1 (Spd 3, 6lb)
Conlan's Hammer "Anvil's Twin" (+1, +4 vs Iron Golems, Spd 3, 6lb)
War Hammer +2 (Spd 2, 5lb, Electrical+1)
Corrosive Hammer (+2, Spd 3, 6lb, 30% Acid+1d4)
War Hammer of Sparks +2 (Spd 3, 6lb, 50% Electrical+1d3, 10% Stun)
Sanctified War Hammer +2 (Clr: Spd 3, 6lb, +2 L1 Cleric Spells,
+1 L2 Cleric Spell)
# Hellpick (+3, Spd 1, 6lb)
# War Hammer of Phasing +3 (Spd 3, 6lb, 15% Phase, 25% Cold+1d4)
# Inconsequence (+3, +4 vs Good or Evil, Spd 1, 4lb)
Warhammer +3: Lifegiver (Spd 3, 6lb, 20% Heal HP+1d4)
Redemption (+4, Spd 1, 6lb, Dispel Charm, Dispel Dire Charm)
War Hammer +4: Defender (Spd 3, 6lb, AC-2, Piercing-15%, Slashing-15%,
Crushing-15%, Magic-15%, -3 vs Spells)
# Blood of the Gloomfrost (Dwarf: +4, Spd 1, 3lb, 5% Vampiric+2d6,
Storm Shell 1/day, Fire-10%, Cold-10%)
(D.07) Clubs
Club (1d6, Spd 4, 3lb, Crushing, 1-handed)
# Evil Spider Crusher of Doom (+2, +4 vs Spiders, Spd 3, 2lb)
Peacekeeper (+3, Spd 2, 1lb)
# Debian's Rod of Smiting (+3, Dmg 1d8, +1d8+3 vs Golems, Spd 2, 2lb,
5% Slay Golem, 5% Dmg+3d8 vs Outer Planar)
# Sceptre of Tyranny (+4, 1d8, Spd 2, 2lb, CHA+1, Immunity Fear,
Domination 1/day, Cloak of Fear 1/day)
# Svian's Club (+5, Spd 1, 4lb)
(D.08) Flails
Flail (1d6+1, Spd 7, 15lb, Crushing, 1-handed)
Hammer Flail +2 (Spd 7, 15lb, 15% Stun)
# Fast Flail +2 (Spd 7, 15lb, Extra Attack)
# Tombsweeper (+3, Spd 3, 5lb)
Misery's Herald (+3, +4 vs Elves, Spd 5, 13lb, 10% Horror)
Fire Flail +3 (Spd 7, 15lb, 50% Fire+2d6)
# Flail of Mae (+3, Spd 3, 10lb, 5% Flesh to Stone)
Shocking Flail +4 (Spd 7, 15lb, AC-1, 50% Electrical+2d3, 10% Stun)
$ SkullFlail "The Flail of Teeth" (+4, Spd 5, 4lb, Piercing+1d4,
10% Piercing+1d6)
(D.09) Maces
Mace (1d6+1, Spd 7, 8lb, Crushing, 1-handed)
High Quality Mace (THAC0-1)
Mace +1 (Spd 6, 8lb)
The Mace of Weal and Woe (Non-Lawful: +1, +2 vs Lawful, Spd 6, 7lb,
Saves-1, 13% Curse)
Selune's Promise (+1, +3 vs Spectral Undead, Spd 6, 7lb, Wielder: 2% Fear)
# The Love of Black Bess (+3, Spd 5, 7lb, 10% Luck-4)
# Three White Doves (Non-Evil: +3, Spd 4, 5lb, Dmg x2 vs Undead and
Outer Planer Creatures, 5% Slay Outer Planer Creatures, Slay 4HD Undead,
95% Slay 5HD Undead, 80% Slay 6HD Undead, 65% Slay 7HD Undead,
50% Slay 9HD Undead, 35% Slay 10HD Undead, 20% Slay 11HD+ Undead)
# Fist of the Gloomfrost (+4, Spd 3, 2lb, 5% Crushing-1d10,
Storm Shell 1/day, Fire-10%, Cold-10%)
Morning Star (2d4, Spd 7, 12lb, Crushing, 1-handed)
High Quality Morning Star (THAC0-1)
Morning Star +1 (Spd 7, 10lb)
Morning Star of Lesser Phasing (+2, Spd 6, 10lb, 25% Cold+1d3, 15% Phase)
Sanctified Morning Star +3 (Clr: Spd 6, 10lb, +2 L1 Cleric Spells)
Morning Star of the Gods (Clr: +3, Spd 6, 10lb, AC-1, WIS+1,
+2 L1 Cleric Spells, +1 L2 Cleric Spell)
The Giving Star (Non-Good: +3, Spd 4, 9lb, Wielder: 10% Cure Light Wounds,
STR+1 for 5 rounds)
Morning Star of Action +4 (Spd 6, 10lb, 5% Stun, Extra Attack)
Morning Star +4: Defender (Spd 6, 10lb, AC-2, Slashing-20%, Piercing-20%,
Magic-15%)
# Pestilent Dawn (Non-Good: +4, Spd 3, 8lb, 25% Cause Disease,
Immunity Disease)
(D.10) Quarter Staves
Quarter Staff (1d6, Spd 4, 4lb, Crushing, 2-handed)
Staff of Nature's Wrath (Drd: +1, Spd 3, 3lb, Entangle, Flame Strike)
Spendelard's Protector (+1, Spd 3, 3lb, AC-1, -1 vs Spells)
$ Staff of the Hanged Man's Glee (Evil, Mge: +1, Spd 4, 2lb, CHA-2,
Animate Dead 3/day)
Staff of Moradin's Breath (Clr: +2, Spd 3, 3lb, Resurrect)
# The Staff of Eron (+3, Spd 1, 3lb)
(D.11) Spears
Spear (1d8, Spd 8, 5lb, Piercing, 2-handed)
# Spear +1 (Spd 7, 5lb)
# Kinetic Spear (+2, Spd 6, 2lb, 5% Lance of Disruption)
The Spear of White Ash (+3, Spd 5, 2lb, 5% Dmg+1d6)
Spear of Kerish (+3, Spd 5, 2lb, 5% Cold+1d6, Fire-10%)
$ Spear +3: Backbiter (Spd 5, 3lb, Wielder: Dmg 3HP) CURSED
Slayer (+5, Spd 3, 2lb)
(D.12) Halberds
Halberd (1d10, Spd 9, 15lb, Piercing, 2-handed)
High Quality Halberd (THAC0-1)
# Halberd of Sparks +1 (Spd 8, 14lb, 15% Electrical+1d10)
Peasant's Reward (+2, Spd 7, 15lb)
Life Halberd +2 (Spd 8, 14lb, 10% Heal HP+1d6)
# Fayr's Halberd (+3, Spd 6, 12lb)
Doom Halberd +3 (Spd 8, 14lb, 50% Fire+2d3, 15% Stun)
# The Icon of Power (+3, Spd 5, 15lb, Symbol of Pain 3/day)
# Tongue of the Gloomfrost (+4, Spd 5, 6lb, 3% Cond of Cold,
Storm Shell 1/day, Fire-10%, Cold-10%)
(D.13) Bows
Short Bow (Spd 6, 2lb, 2-handed)
Short Bow +1 (Spd 5, 2lb)
# Storm Bow +2 (Dmg+3, Spd 3, 3lb, Storm Shell 1/day)
$ Short Bow of Ebullience (+3, Spd 7, 3lb, 25% Fire+2d3, CON-2, Cold-30%,
Fire+50%, Extra Attack)
Long Bow (STR 12: THAC0-1, Spd 7, 3lb, 2-handed)
Long Bow +1 (Spd 6, 3lb)
Messenger of Sseth (+1, Spd 3, 3lb)
Long Bow of Marksmanship (+2, Spd 5, 2lb)
Long Bow of Action +2 (Spd 6, 3lb, DEX+1)
Long Bow +2: Protector (Spd 6, 3lb, Missile-15%, Magic-5%)
Long Bow +2: Defender (Spd 6, 3lb, AC-2, -2 vs Spells)
# The Black Bow (+3, Spd 4, 3lb)
Long Bow +3: Defender (Spd 6, 3lb, AC-1, -3 vs Spells, Magic-15%)
# Long Bow +4: Hammer (DEX 17: Spd 6, 3lb, AC-1, 4 Attacks)
Composite Long Bow (STR 15: THAC0-1, Dmg+2, Spd 7, 10lb, 2-handed)
# Composite Long Bow +1 (THAC0-2, Dmg+3, Spd 6, 9lb)
Composite Long Bow of the Hand (THAC0-2, Dmg+2, Spd 7, 3lb)
Kaylessa's Bow (THAC0-3, Dmg+3, Spd 7, 3lb, DEX+1)
Huge Long Bow (STR 18: Dmg+3, Spd 7, 3lb, 2-handed, AC+1)
Arrow (1d6, 0lb, Missile)
# Holdfast Arrows (THAC0+1, Dmg 1d6-1, Entangle for 4 rounds)
# Arrow of Biting (Poison 30% of HP)
Hammer Arrow +1 (THAC0+5, Dmg 1d2, Crushing+1d10, 10% Stun)
Translocation Arrows (THAC0+3, Dmg 1d3, Transport to Target)
Hammer Arrows (Dmg 1d2, Crushing+1d6)
Arrow of Fire (Fire+1d6)
# Arrows of Ice (Cold+1d6)
Arrows +1
Acid Arrows (+1, Acid+2d6)
# Goblin Arrows (+1, Summon Goblin)
Arrow +2
Arrows of the Hand (+2)
# Inferno Arrows +2 (Fire+1d10)
Confusion Arrows +3 (10% Confusion)
Arrows of Piercing (THAC0-4, Dmg+6)
(D.14) Crossbows
Light Crossbow (THAC0-2, Spd 5, 7lb, 2-handed)
Light Crossbow of Defense (+2, Spd 5, 7lb, AC-1, Missile-10%)
# Daisy (+3, Spd 4, 7lb)
Repeating Light Crossbow (+3, Spd 5, 7lb, 2 extra attacks)
Heavy Crossbow (THAC0-2, Dmg+2, Spd 10, 14lb, 2-handed)
Finest Heavy Crossbow (THAC0-4)
Heavy Crossbow of Speed (+2, Spd 9, 12lb, Extra Attack)
Repeating Heavy Crossbow (+3, Spd 9, 12lb, 2 extra attacks)
Heavy Crossbow of Accuracy "The Guide" (THAC0-7, Dmg+2, Spd 7, 10lb)
Bolt (1d8, 0lb, Missile)
Bolt of Biting (Poison+2/s for 15s)
# Bolt of Sekolah's Fire (Fire 3d6 for 3 rounds)
Bolt of Lightning (Electrical+4d4)
$ Tranquil Bolt (+1, Silence)
Bolt +2
(D.15) Missile Weapons
Dart (1d3, Spd 2, 0lb, Missile, 1-handed, 3 Attacks)
Dart of Stunning (Stun for 7 rounds)
Dart of Wounding (Poison+1/s for 20s)
# Zilzanzer's Magnificent Dart (Dmg+2, Spd 1, 5 Attacks)
Hammer Darts (THAC0-1, 15% Stun)
Blinding Darts +2 (25% Blindness)
# Fire Darts +2 (Fire+1d4)
Static Darts +3 (Electrical+2d3)
Sling (Spd 6, 0lb, 1-handed)
Sling +1 (Spd 5, 0lb)
Giant Killer (+1, +4 vs Giants, Spd 5, 0lb)
Edley's Sling (THAC0-3, Dmg+2, Spd 4, 0lb)
# Quinn's Fancy Sling (THAC0-5, Dmg+3, Spd 1, 0lb)
# Jamison's Sling (+4, Spd 2, 0lb)
Bullet (1d4+1, 0lb, Missile)
# Force Bullet (Dmg+2, Otiluke's Resilient Sphere)
Bullet +1
Bullet +2
Bullets of Fire +2 (50% Fire+2d6)
(D.16) Robes
Mage Robe of Cold Resistance (Mge: 3lb, Cold-5%)
# Mage Robe of Fire Resistance (Mge: 3lb, Fire-20%)
# Traveler's Robe (Mge: 4lb, Missile-1, -1 vs Breath)
Robe of Enfusing (AC-2, 4lb, Magic-5%, Lore+5, +1 L1 Mage Spell)
Robe of the Hand (Mge: AC 9, 10lb, DEX-2, Cold-40% Fire-40% Electrical-40%)
Necromancer's Robe (AC 6, 6lb, -3 vs Poison, Magic-3%)
Robe of the Evil Archmagi (Mge, Evil: AC 5, 6lb, Saves-1, Magic-5%)
# Robe of the Neutral Archmagi (Mge, Neutral: AC 5, 6lb, Saves-1, Magic-5%)
# Namji's Robe (Mge: AC 5, Regenerate 1HP/round)
# Ogi-Luc's Great Robe (Mge: AC 4, 5lb, STR 18/99, CON+2)
Robe of the Watcher (Mge: AC 3, -2 vs Spells, Magic-10%,
Immunity Umber Hulk Gaze, Non-Detection effect)
# Robe of Armory (Mge: AC 3, 5lb, Slashing-10%, Piercing-10%, Crushing-10%,
Missile-10%)
(D.17) Light Armor (cannot cast Mage spells while worn)
Leather Armor (Not Mge: AC 8, Piercing+2, Missile+2, 15lb)
# Shark Skin Armor (AC 8, 20lb, DEX-1, Acid-10%, Fire-10%)
Leather Armor +1 (AC 7, 10lb)
Leather Armor +2 (AC 6, 5lb)
# Mourner's Armor (AC 4, 20lb, HP+25, Missile-75%, Open Locks-25%,
Move Silently-17%, Find Traps-25%, Pick Pocket-10%)
Studded Leather Armor (Not Mge: AC 7, Slashing-2 Piercing-1 Missile-1, 25lb)
Studded Leather Armor +1 (AC 6, 15lb)
# Shark Skin and Coral Armor (AC 6, 25lb, DEX-2, Acid-10%, Fire-10%)
Reinforced Leather +1 (AC 6, 15lb, Crushing-35%)
Studded Leather +1: Shadowed (AC 6, 15lb, Move Silently+15%, Magic-5%)
Studded Leather Armor +2 (AC 5, 8lb)
$ Studded Leather +2: Missile Attractor (AC 5, 8lb, Missile+10) CURSED
Studded Leather +2: Shadowed (Rgr, Thf: AC 5, 15lb, Move Silently+20%,
Piercing-15%, Slashing-15%)
Studded Leather of Resistance +3 (AC 4, 15lb, -2 vs Spells, Piercing-15%,
Slashing-15%, Electrical-15%, Fire-15%)
# Coral Plate Armor (AC 3, 50lb, DEX-2, Acid-15%, Fire-15%)
# Studded Leather Armor +4: Shadowed (Rgr, Thf: AC 3, 15lb, Electrical-20%,
Fire-20%, Piercing-20%, Slashing-20%, Move Silently+30%)
Black Dragon Scale (Not Mge: AC 4, 10lb, -2 vs Spells, Acid-25%,
Slashing-1, Piercing-1, Missile-1, Crushing+1)
(D.18) Heavy Armor (cannot use Thief skills or cast Mage spells while worn)
Chainmail Armor (Ftr, Pal, Rgr, Clr, Brd: AC 5, 40lb, Slashing-2 Crushing+2,
Open Locks-5%, Move Silently-10%, Find Traps-5%, Pick Pockets-20%)
Chainmail +1 (AC 4, 20lb)
Chainmail +2 (AC 3, 10lb)
Baleful Mail (Evil: AC 3, 45lb, Immunity Rigid Thinking, Charm Person,
Dire Charm, Confusion, Command, CHA-2)
Mail of Life (AC 2, 40lb, HP+1, Regenerate 1HP/turn)
Elven Chainmail of the Hand +3 (Not Drd, Not Mge: AC 2, 15lb, Cold-20%,
Open Locks-5%, Move Silently-10%, Find Traps-5%, Pick Pocket-20%,
can use Thief skills and cast Mage spells)
Kaylessa's Elven Chainmail Armor (Not Drd, Not Mge: AC 2, 15lb, DEX+1,
Cold-20%, Move Silently-7%, Pick Pocket-15%,
can use Thief skills and cast Mage spells)
# Ogien's Scale (Not Halfling, Not Gnone: AC 2, 25lb, Slashing-1 Crushing+2,
Animal Rage 3/day, Non-magical)
Splint Mail (Ftr, Pal, Rgr, Clr: AC 4, Crushing-2, Piercing-1, Missile-1,
40lb)
$ Splint Mail +1 (AC 3, 20lb)
# Winter King's Plate (Ftr, Pal, Rgr, Clr, Drd: AC 3, 25lb, Slashing-3,
Cold-25%, Fire-25%)
Umber Hulk Plate (Ftr, Pal, Rgr, Clr, Drd: AC 2, 40lb, Slashing-1)
Plate Mail Armor (Ftr, Pal, Rgr, Clr: AC 3, 50lb, Slashing-3)
Plate Mail +1 (AC 2, 20lb)
Black Swan Armor (AC 1, 20lb, CHA+1, Acid-10%, Cold-10%, Electrical-10%,
Fire-10%)
# Lesser Vexed Armor (AC 1, 45lb, CON+2, Cold-100%)
# Vexed Armor (AC 1, 45lb, CON+2, Cold-100%, Fire Storm 1/day,
Summon Chalimandren 1 use)
# Shadowed Plate Mail Armor (AC 0, 20lb, Slashing-3, Missile-3)
Bathed-In-Blood (AC -1, 55lb, Slashing-3)
Full Plate Mail +1 (AC 0, 35lb, Slashing-4, Piercing-3, Missile-3)
Mithral Field Plate Armor +2 (AC 0, 70lb, Slashing-4 Piercing-3 Missile-3)
(D.19) Shields
Buckler (Not Mge: AC-1, Piercing+1, Missile+1, 2lb)
Rhino Beetle Shield (Ftr, Pal, Rgr, Clr, Drd: AC-1, Missile-1, 8lb)
Nym's Rhino Beetle Shield (AC-3, Missile-1, 5lb, Fire-15%)
Small Shield (Ftr, Pal, Rgr, Clr: AC-1, Missile+1, 3lb)
Small Shield +1 (AC-2, Missile+2, 3lb)
# Waukeen's Defender (AC-3, Missile+1, 4lb, Saves-2, Magic-10%)
Medium Shield (Ftr, Pal, Rgr, Clr: AC-1, 7lb)
Medium Shield +1 (AC-2, 6lb)
# Tiernon's Sundered Shield (AC-2, 3lb, Crushing+2, Piercing-3% Slashing-3%)
The Bitch Queen's Envoy (Non-Lawful: AC-3, Ignored by Water Elementals)
# Sundered Shield of Tiernon (AC-3, 2lb, Unfailing Endurance 1/day,
AC-2 and Piercing-15% Slashing-15% Crushing-15% 1/day,
Piercing-10%, Slashing-10%, Crushing-10%, Missile-10%)
# The Shield of the Revenant (Clr, Pal: AC-3, 3lb, Undead Ward 1/day)
Large Shield (Ftr, Pal, Rgr, Clr: AC-1, Missile-1, 15lb)
Reinforced Large Shield +1 (AC-2, Missile-1, 12lb, Slashing-10%)
Large Shield of Strength +1 (AC-2, Missile-1, 12lb, STR+1, Slashing-10%,
Piercing-10%)
Large Shield +1, +4 vs. Missiles (AC-2, Missile-5, 12lb)
Shield of the Hand (AC-3, 8lb)
Reinforced Large Shield +2 (AC-3, Missile-1, 12lb, Crushing-15%, Fire-15%)
The Argent Shield (Elf, Half-Elf: AC-3, 5lb, Magic-25%)
The Red Knight's Shield (Non-Chaotic: AC-4, 4lb)
Mystery of the Dead (Human, Half-Elf: AC-4, Missile-1, 20lb,
Immunity Finger of Death, Immunity Power Word: Kill)
Great Shield +3 (STR 18: AC-4, Missile-1, 18lb, Slashing-15%,
Crushing-15%, Piercing-15%, THAC0+2)
(D.20) Bracers and Gauntlets
Bracers of Defense A.C. 8 (AC 8)
Bracers of Defense A.C. 6 (AC 6)
$ Bracers of Icelandic Pearl (Mge: AC 6, DEX-2, Conjure Water Elemental 1/day,
Cone of Cold 1/day, Abi-Dalzim's Horrid Wilting 1/day)
Elven Sewn Gloves (Cold-5%)
Gauntlets of Weapon Skill (THAC0-1)
# Gauntlets of Weapon Expertise (THAC0-1, Dmg+2)
# Bracers of Archery "The Dale's Protector" (Ftr, Pal, Rgr, Brd, Thf:
Missile THAC0-2)
# Gauntlets of Ogre Power "Hands of Takkok" (Ftr, Pal, Rgr, Clr, Drd:
STR 18/00)
Kaylessa's Gloves (Not Clr, Not Mge: DEX+1, AC-1)
Gauntlets of Elven Might (Ftr-Multi: STR 18/51, AC-1, Saves-1)
Gauntlets of Infernal Damnation (Wearer: Shroud of Flame) CURSED
# Bracers of Blasting (Mge, STR 14: Shout 1/day, Great Shout 1/day)
(D.21) Helmets
Helmet (Ftr, Pal, Rgr, Clr, Drd: Immunity Critical Hits)
Helm of the Trusted Defender (Halfling, Gnome: Immunity Sleep,
Immunity Fatigue)
Dead Man's Face (AC-1, Immunity Horror, Immunity Cloak of Fear, CHA-2)
Patriot Helm (AC-2)
Illian's Hunting Helm (AC-2)
Blessed Helm of Lathander (Good: AC-2, Cure Moderate Wounds 1/day,
Neutralize Poison 1/day, Remove Paralysis 1/day)
Sune's Laurel of Favor (AC-1, CHA+1)
$ Chautog's Thinker (STR 17: Immunity Critical Hits, AC+1, INT+2, CHA-2)
# Cyclocone (Mge: AC-1, Whirlwind)
# Rogue's Cowl (Brd, Rgr, Thf: AC-2, Move Silently+10%, Color Spray 1/day,
Blindness 1/day)
(D.22) Cloaks
Elven Sewn Cloak (Cold-5%)
# Cloak of Displacement (Missile-4, -2 vs Death, -2 vs Wands, -2 vs Breath)
Glimglam's Cloak (AC-1, Saves-1)
Mantle of the Coming Storm (AC-1, -1 vs Paralyzation, Cold-30%, Fire-30%,
Free Action 3 uses)
Cloak of Protection +2 (AC-2, Saves-2)
Mithran's Cloak (AC-3, Saves-2)
$ Cloak of Scintillating Colors (AC-3, can be used with magical armor)
Mantle of Hell's Furnace (Agannazar's Scorcher, Charm Elemental Kin,
Burning Hands)
# Cloak of Invisibility (Invisibility 3/day)
# Cloak of Non-Detection "Whispers of Silence" (Non-Detection effect)
# Shadowed Cloak (Thf: Move Silently+15%)
# Wailing of Virgins (Human, Half-Elf, Elf: Piercing-4, Missile-4, Crushing-4,
Slashing-3, Cloak of Fear 1/day, Immunity Symbol of Hopelessness,
Immunity Emotion: Hopelessness) CURSED
(D.23) Girdles and Belts
Girdle of Gond (Thf: Open Locks+10%, Find Traps+5%)
Bone Marrow Belt (Non-Good: AC-1, Slashing-50%, Crushing+15%, CHA-2)
Girdle of Labelas (Free Action effect, Haste 1/day)
Girdle of Stomnos (Ftr, Rgr, Pal: STR 19)
Girdle of Bluntness "Detroyer of the Hills" (Crushing-4)
Girdle of Piercing "Elves' Bane" (Piercing-3)
# Golden Girdle "Golden Girdle of Urnst" (Slashing-3)
Girdle of Beatification (Bless effect)
# Shimmering Sash (Good: Blur effect)
# Girdle of Ogre Blood (Regenerate 1HP/5 rounds, Summon Ogres 1/day)
(D.24) Boots
Boots of the Many Paths (Blur 1/day)
Boots of Speed (Increased movement rate)
Elven Sewn Boots (Cold-5%)
# Boots of the North "The Frost's Embrace" (Cold-50%)
$ Boots of Grounding "Talos' Gift" (Electricity-50%)
$ Boots of Avoidance "Senses of the Cat" (Missile-5)
Boots of the Fox (AC-1, Haste effect)
Shadowed Boots (Thf: AC-1, Move Silently+15%)
Boots of Stealth "Worn Whispers" (Rgr, Thf: Move Silently+35%)
(D.25) Amulets and Necklaces
Black Wolf Talisman (AC-1, HP+10, Cold-10%, -1 vs Breath)
Amulet of Protection +1 (AC-1, Saves-1)
Scarab of Goodwill (Clr: Friends 1/day)
Clasp of Bron's Cloak (Piercing-5%, Slashing-5%, Missile-5%)
Amulet of Metaspell Influence "The Amplifier" (Brd, Mge: +1 L2 Spell)
Necklace of Missiles "The One Gift Lost" (6D6 Fireball)
Badge of the Brave (Emotion: Courage 1/day)
Symbol of Corellon Larethian (THAC0-2)
Symbol of Solonor Thelandira (Not Clr, Mge: Missile THAC0-2)
Symbol of Labelas Enoreth (Mge: INT+1)
Symbol of Sehanine Moonbow (Find Traps 5 uses, Know Alignment 5 uses)
# Kossuth's Blood (Fire Dmg+20%, Casting Time-2)
# Mirror of Black Ice Amulet (Missile-3, Piercing-2, Slashing-2, -3 vs Spells,
Blur 1/day, Mirror Image 1/day)
# Barrier Amulet (Mge: Stoneskin with Minor Globe of Invulnerability)
Amulet of Dark Flesh (Paralyze, Disease) CURSED
(D.26) Rings
# Ring of Lesser Resistance (-2 vs Spells)
Ring of Protection +1 (AC-1, Saves-1)
Ring of Protection +2 (AC-2, Saves-2)
Ring of the Protector +2 (AC-2, Magic-10%)
Ring of Missile Deflection (Missile-10%)
Ring of Resistance (Missile-10%, Fire-10%)
$ Ring of Fire Resistance (Fire-40%)
# Ring of Greater Resistance (AC-2, Crushing-25%, -3 vs Spells)
Ring of Free Action "Edventar's Gift" (Free Action effect)
Ring of the Warrior (THAC0-1)
Ring of Shadows (Rgr, Thf: Move Silently+15%, Non-Detection effect)
Ring of Missile Deflection (Missile-10%)
# Jasper's Ring of Shocking (Shocking Grasp 4/day)
Ring of Dwarven Bone (Non-Good: STR+1)
Ring of Sanctuary (Clr, Drd: Sanctuary 5 uses)
Kaylessa's Ring (Rgr: Move Silently+15%)
The Elfbone Ring of Kiran-Hai (Non-Evil: -2 vs Poison, Immunity Death Spell,
Immunity Finger of Death)
# Ulcaster Academy Ring (Mge: -2 vs Spells, Larloch's Minor Drain 3/day,
Horror 3/day, Vampiric Touch 3/day)
# Ring of Will-o-Wisp (Spray Electrical 4d4 1/day)
# Ring of Infravision "Topsider's Crutch" (Infravision 120ft)
$ Ring of Animal Friendship "Druid's Ring" (Charm Animal for 10 turns, 1/day)
Ring of Holiness "Honorary Ring of Sune" (Clr, Drd: +1 L1 Spell,
+1 L2 Spell, +1 L3 Spell, +1 L4 Spell)
Ring of Wizardry "Evermemory" (Mge: x2 L1 Mage Spell)
Kontik's Ring of Wizardry (Mge: x2 L1 Mage Spells, x2 L2 Mage Spells,
Cold Dmg+15%)
# Edion's Ring of Wizardry (Mge: x2 L5 Mage Spells)
Shield Ring (Mge, Mge/Thf, Clr/Mge: Shield effect)
Ring of Strength (STR+1, DEX-1)
Ring of Intelligence (INT+1, CON-1)
Ring of the Warrior Thief (Thf: STR+1, Extra Attack)
Ring of Aura Transfusion (Mge: Regenerate 1HP/round, Magic+5%, +2 vs Spells)
Ring of the Gorgon (Wearer: Flesh to Stone) CURSED
Ring of Pain Amplification (Slashing+20%, Piercing+20%, Crushing+20%) CURSED
(D.27) Magical Items
The Merry Shorthorn (Brd: Bless 1/day)
Lyre of Progression (Brd: +2 L2 Bard Spell, +1 L3 Bard Spell)
Bardic Horn of Valhalla (Brd: Summon Berserkers 1/day)
Owain's Lullabye (Brd: Cone of Cold)
The Cittern of War (Brd: Emotion: Courage)
Viol of the Hollow Men "Tallow's Violin" (Brd: Summon 1d4 Shadows 1/day)
# The Unstrung Harp (Non-Evil, WIS 13: Heal 1/day)
Blur Deck (Blur 1d12 rounds)
Jester's Bag of Holding (Random Item 1/day)
# Tiernon's Hearthstone (Dwarf: Remove Fatigue 3/day, Burning Hands 1/day,
Resist Fire and Cold 1/day)
$ Tome of Leadership and Influence (Permanent CHA+1)
(D.28) Miscellaneous Items
# Scroll Case (Hold 20 scrolls)
# Gem Bag (Hold 20 gems, rings and amulets, Weight-100%)
# Potion Bag (Hold 20 potions, Weight-100%)
$ Bag of Holding (5lb)
(D.29) Wands, Staves and Rods
Wand of Magic Missiles (Magic Missile)
Pemby's Wand of Many Missiles (Magic Missile)
Wand of Freezing Death (Snilloc's Snowball Swarm, Icelance, Ice Storm)
Wand of Armory (Mge, Brd: Shield, Ghost Armor)
Wand of the Heavens (Clr, Drd, Pal, Rgr: Flamestrike)
# Wand of Paralyzation (Stun for 10 rounds)
# Wand of Lightning (Brd, Mge: Lightning Bolt)
$ Wand of Fire (Fireball, Agannazar's Scorcher)
$ Wand of Trap Detection (Find Traps)
(D.30) Scrolls
Protection from Acid scroll
Protection from Fire scroll
Protection from Petrification scroll
# Stone to Flesh scroll
(D.31) Scrolls Innate Level 1
1 to 9 is the class casting level
E - Enchantment/Charm, I - Illusion/Phantasm, C - Conjuration/Summoning,
N - Necromancy, A - Abjuration, D - Divination, V - Evocation/Invocation,
T - Transmutation/Alteration
Brd Clr Drd Pal Rgr Mag
Armor (C) 1 - - - - 1
Bless (C) - 1 1 1 1 -
Burning Hands (T) 1 - - - - 1
# Cause Light Wounds (N) NON-GOOD - 1 - - - -
Charm Person (E) 1 - - - - 1
Chill Touch (N) 1 - - - - 1
Chromatic Orb (V) 1 - - - - 1
Color Spray (T) 1 - - - - 1
Command (E) - 1 - 1 - -
Cure Light Wounds (N) - 1 1 1 1 -
Curse (C) - 1 1 1 1 -
Detect Evil (D) - 1 1 1 1 -
Entangle (T) - - 1 - 1 -
Friends (E) 1 - - - - 1
Grease (C) 1 - - - - 1
Identify (D) 1 - - - - 1
Infravision (D) 1 - - - - 1
Larloch's Minor Drain (N) 1 - - - - 1
Magic Missile (V) 1 - - - - 1
Magical Stone (E) - 1 - 1 - -
Protection From Evil (A) 1 1 1 1 1 1
Remove Fear (A) - 1 1 1 1 -
Sanctuary (A) - 1 - 1 - -
Sillelagh (T) - - 1 - 1 -
Shield (V) 1 - - - - 1
Shocking Grasp (T) 1 - - - - 1
Sleep (E) 1 - - - - 1
# Sunscorch (I) - - 1 - 1 -
(D.32) Scrolls Innate Level 2
Agannazar's Scorcher (V) 2 - - - - 2
Aid (N) - 2 - 2 - -
# Alicorn Lance (V) - - 2 - 2 -
Barkskin (T) - - 2 - 2 -
# Beast Claw (T) - - 2 - 2 -
Blindness (I) 2 - - - - 2
Blur (I) 2 - - - - 2
# Cat's Grace (T) 2 - - - - 2
# Cause Moderate Wounds (N) NON-GOOD - 2 - - - -
Chant (C) - 2 - 2 - -
Charm Person or Mammal (E) - - 2 - 2 -
Cure Moderate Wounds (N) - 2 2 2 2 -
Decastave (V) 2 - - - - 2
Detect Evil (D) 2 - - - - 2
Detect Invisibility (D) 2 - - - - 2
Draw Upon Holy Might (V) - 2 - 2 - -
Find Traps (D) - 2 2 2 2 -
Flame Blade (V) - - 2 - 2 -
Ghoul Touch (N) 2 - - - - 2
Goodberry (T) - - 2 - 2 -
Horror (N) 2 - - - - 2
Invisibility (I) 2 - - - - 2
Knock (T) 2 - - - - 2
Know Alignment (D) - 2 2 2 2 -
Luck (E) 2 - - - - 2
Melf's Acid Arrow (C) 2 - - - - 2
Mirror Image (I) 2 - - - - 2
Protection from Petrification (A) 2 - - - - 2
Resist Fear (A) 2 - - - - 2
Resist Fire/Resist Cold (T) - 2 - 2 - -
Silence 15' Radius (T) - 2 - 2 - -
Slow Poison (N) - 2 - 2 - -
Snilloc's Snowball Swarm (V) 2 - - - - 2
Spiritual Hammer (V) - 2 - 2 - -
Stinking Cloud (V) 2 - - - - 2
Strength (T) 2 - - - - 2
Web (V) 2 - - - - 2
(D.33) Scrolls Innate Level 3
Animate Dead (N) 5 3 - 3 - 5
Call Lightning (T) - - 3 - 3 -
# Cause Disease (N) NON-GOOD - 3 - - - -
# Circle of Bones (N) NON-GOOD - 3 - - - -
# Cloudburst (V) - - 3 - 3 -
Cure Disease (A) - 3 - 3 - -
Dire Charm (E) 3 - - - - 3
Dispel Magic (A) 3 3 - 3 - 3
# Exaltation (A) - 3 - 3 - -
Fireball (V) 3 - - - - 3
Flame Arrow (C) 3 - - - - 3
Ghost Armor (C) 3 - - - - 3
Glyph of Warding (A) - 3 - 3 - -
Haste (T) 3 - - - - 3
Hold Animal (E) - - 3 - 3 -
Hold Person (E) 3 2 - 2 - 3
# Holy Smite (N) NON-EVIL - 3 - 3 - -
Icelance (V) 3 - - - - 3
Invisibility Purge (D) - 3 3 3 3 -
# Lance of Disruption (V) 3 - - - - 3
Lightning Bolt (V) 3 - - - - 3
Miscast Magic (E) - 3 - 3 - -
# Mold Touch (T) - - 3 - 3 -
Monster Summoning I (C) 3 - - - - 3
# Moonblade (V) - - 3 - 3 -
Non-Detection (A) 3 - - - - 3
Prayer (C) - 3 - 3 - -
Protection From Fire (A) - 3 3 3 3 -
Protection From Normal Missiles (A) 3 - - - - 3
Remove Curse (A) - 3 - 3 - -
Remove Paralysis (A) - 3 - 3 - -
Rigid Thinking (E) - 3 - 3 - -
Slow (T) 3 - - - - 3
Skull Trap (N) 3 - - - - 3
# Spike Growth (T) - - 3 - 3 -
# Storm Shell (A) - - 3 - 3 -
Strength of One (T) - 3 - 3 - -
# Unholy Blight (N) NON-GOOD - 3 - - - -
Vampiric Touch (N) 3 - - - - 3
(D.34) Scrolls Innate Level 4
Animal Summoning I (C) - - 4 - 4 -
Beltyn's Burning Blood (N) 4 - - - - 4
# Blood Rage (T) NON-LAWFUL - 4 - - - -
# Cause Serious Wounds (N) NON-GOOD - 4 - - - -
Cloak of Fear (C) - 4 - 4 - -
# Cloud of Pestilence (T) EVIL - 4 - - - -
Confusion (E) 4 7 - - - 4
Cure Serious Wounds (N) - 4 4 4 4 -
Defensive Harmony (E) - 4 - 4 - -
Dimension Door (T) 4 - - - - 4
Emotion: Courage (E) 4 - - - - 4
Emotion: Fear (E) 4 - - - - 4
Emotion: Hope (E) 4 - - - - 4
Emotion: Hopelessness (E) 4 - - - - 4
Free Action (A) - 4 - 4 - -
Giant Insect (T) - - 4 - 4 -
Greater Malison (E) 4 - - - - 4
Ice Storm (V) 4 - - - - 4
Improved Invisibility (I) 4 - - - - 4
Mental Domination (E) - 4 - 4 - -
Minor Globe of Invulnerability (A) 4 - - - - 4
Monster Summoning II (C) 4 - - - - 4
# Mordenkainen's Fore Missiles (V) 4 - - - - 4
Neutralize Poison (N) - 4 - 4 - -
Otiluke's Resilient Sphere (T) 4 - - - - 4
# Poison (N) EVIL - 4 - - - -
Produce Fire (T) - - 4 - 4 -
Protection From Evil 10' Radius (A) - 4 - 4 - -
Protection From Lightning (A) - 4 4 4 4 -
Recitation (A) - 4 - 4 - -
Remove Curse (A) 4 - - - - 4
Shadow Monsters (I) 4 - - - - 4
# Shout (V) 4 - - - - 4
# Smashing Wave (V) - - 4 - 4 -
Spirit Armor (N) 4 - - - - 4
# Star Metal Cudgel (C) - - 4 - 4 -
Static Charge (T) - - 4 - 4 -
Stoneskin (V) 4 - - - - 4
# Thorn Spray (T) - - 4 - 4 -
# Unfailing Endurance (N) - 4 - 4 - -
# Vitriolic Sphere (C) 4 - - - - 4
# Wall of Moonlight (V) - - 4 - 4 -
(D.35) Scrolls Innate Level 5
# Animal Rage (E) - - 5 - 5 -
Animal Summoning II (C) - - 5 - 5 -
# Cause Critical Wounds (N) NON-GOOD - 5 - - - -
Champion's Strength (T) - 5 - 5 - -
Chaos (E) 5 - - - - 5
Chaotic Commands (E) - 5 - 5 - -
Cloudkill (V) 5 - - - - 5
Cone of Cold (V) 5 - - - - 5
Conjure Earth Elemental (C) 5 - 7 - - 5
Conjure Fire Elemental (C) 5 - 6 - 6 5
Conjure Water Elemental (C) 5 - - - - 5
# Contact Other Plane (D) 5 - - - - 5
Cure Critical Wounds (N) NON-EVIL - 5 5 5 5 -
Demishadow Monsters (I) 5 - - - - 5
Domination (E) 5 - - - - 5
Feeblemind (E) 5 - - - - 5
Flame Strike (V) - 5 - 5 - -
# Greater Command (E) - 5 - 5 - -
Hold Monster (E) 5 - - - - 5
Insect Plague (C) - - 5 - 5 -
Lower Resistance (A) 5 - - - - 5
# Magic Resistance (T) - 5 - 5 - -
Monster Summoning III (C) 5 - - - - 5
Raise Dead (N) NON-EVIL - 5 - 5 - -
Righteous Wrath of the Faithful (E) - 5 - 5 - -
# Shield of Lathander (C) NON-EVIL - 5 - 5 - -
Shroud of Flame (V) 5 - - - - 5
# Slay Living (N) NON-GOOD - 5 - - - -
Spike Stones (T) - - 5 - 5 -
Summon Shadow (C) 5 - - - - 5
# Sunfire (V) 5 - - - - 5
# Undead Ward (N) - 5 - 5 - -
(D.36) Scrolls Innate Level 6
Animal Summoning III (C) - - 6 - 6 -
Antimagic Shell (A) 6 - - - - 6
# Blade Barrier (V) - 6 - 6 - -
Chain Lightning (V) 6 - - - - 6
# Darts of Bone (N) 6 - - - - 6
Death Fog (T) 6 - - - - 6
Death Spell (N) 6 - - - - 6
Disintegrate (T) 6 - - - - 6
Entropy Shield (A) - 6 6 6 6 -
Fire Seeds (C) - - 6 - 6 -
Flesh to Stone (T) 6 - - - - 6
Globe of Invulnerability (A) 6 - - - - 6
# Harm (N) EVIL - 6 - - - -
Heal (N) NON-EVIL - 6 6 6 6 -
Invisible Stalker (C) 6 - - - - 6
Lich Touch (N) 6 - - - - 6
Monster Summoning IV (C) 6 - - - - 6
Otiluke's Freezing Sphere (T) 6 - - - - 6
Power Word: Silence (C) 6 - - - - 6
Shades (I) 6 - - - - 6
Sol's Searing Orb (V) - - 6 - 6 -
Soul Eater (N) 6 - - - - 6
# Spiritual Wrath (V) - 6 - 6 - -
Stone to Flesh (T) 6 - - - - 6
Tenser's Transformation (T) 6 - - - - 6
# Trollish Fortitude (N) 6 - - - - 6
# Whirlwind (V) - - 6 - 6 -
(D.37) Scrolls Innate Level 7
Acid Storm (V) 7 - - - - 7
Creeping Doom (C) - - 7 - - -
# Destruction (N) EVIL - 7 - - - -
# Earthquake (T) - - 7 - - -
Finger of Death (N) 7 - - - - 7
Fire Storm (V) - - 7 - - -
# Greater Shield of Lathander (C) GOOD - 7 - - - -
# Holy Word (C) GOOD - 7 - - - -
Impervious Sanctity of Mind (A) - 7 7 - - -
Malavon's Rage (V) 7 - - - - 7
Mass Invisibility (I) 7 - - - - 7
# Mist of Eldath (V) - - 7 - - -
Monster Summoning V (C) 7 - - - - 7
Mordenkainen's Sword (V) 7 - - - - 7
Power Word: Stun (C) 7 - - - - 7
Prismatic Spray (C) 7 - - - - 7
Resurrection (N) GOOD - 7 - - - -
# Seven Eyes (A) 7 - - - - 7
# Stalker (C) - - 7 - - -
# Suffocate (T) 7 - - - - 7
Sunray (V) - - 7 - - -
Symbol of Pain (C) - 7 - - - -
Symbol of Hopelessness (C) - 7 - - - -
# Unholy Word (C) EVIL - 7 - - - -
(D.38) Scrolls Innate Level 8
# Abi-Dalzim's Horrid Wilting (N) 8 - - - - 8
# Great Shout (V) 8 - - - - 8
Incendiary Cloud (T) 8 - - - - 8
# Iron Body (T) 8 - - - - 8
Mind Blank (A) 8 - - - - 8
Monster Summoning VI (C) 8 - - - - 8
# Power Word: Blind (C) 8 - - - - 8
(D.39) Scrolls Innate Level 9
Monster Summoning VII (C) - - - - - 9
Power Word: Kill (C) - - - - - 9
(D.40) Grenadelike
Flaming Oil (Fire 2d8 5ft radius)
Oil of Fiery Burning (Fire 5d6)
Potion of Explosions (Fire 6d6 40ft radius)
# Xainlaphar's Flying Skull (Breath 4d8 5ft radius)
(D.41) Potions
Potion of Healing (Heal 9HP)
Potion of Healing CURSED
Elven Healing Wine (Heal 2d8HP)
Potion of Extra Healing (Heal 18HP)
Spirit Essence (Heal 25HP)
Antidote (Neutralize Poison)
Antidote CURSED
Elixir of Health (Neutralize Poison, Heal 10HP)
Mummy's Tea (Cure Disease)
Philter of Purification (Cure Disease)
Berduskan Black Brew (Remove Fatigue)
Oil of Speed (Movement+100%, Extra Attack, for 5 turns)
Oil of Speed CURSED
Potion of Fire Resistance (Fire-50% for 10 turns)
Potion of Cold Resistance (Cold-50% for 10 turns)
# Thrym Extract (Cold-100% for 4 rounds)
Potion of Insulation (Electricity-50% for 10 turns)
Potion of Absorption (AC Crushing-10, Electricity-100%, for 10 turns)
Potion of Mirrored Eyes (Protection from Petrification for 10 rounds)
Potion of Freedom (Free Action for 10 turns)
Potion of Regeneration (Regenerate 2HP/round for 3 turns)
Potion of Invisibility (Invisibility for 12 hours)
Potion of Infravision (Darkvision 120ft for 20 turns)
Potion of Firebreath (Fire 6d10)
Potion of Clarity (Immunity Fear, Charm, Feeblemind, Confusion for 5 turns)
Potion of Magic Blocking (Immunity up to L5 Spells for 5 rounds)
Potion of Magic Shielding (Magic-50% for 3 turns)
Potion of Magic Shielding (Magic-50% for 10 turns)
Potion of Heroism (THAC0-10%, HP+10%, for 10 turns)
Potion of Master Thievery (Open Locks+40%, Pick Pockets+40%, for 3 hours)
Potion of Perception (Move Silently+20%, Pick Pockets+20%, Open Locks+20%,
Find Traps+20%, for 6 hours)
Potion of Power (THAC0-20%, HP+20%, Move Silently+20%, Pick Pockets+20%,
Open Locks+20%, Find Traps+20%, for 4 turns)
Oil of the Serpent's Scales (AC-2 for 6 rounds)
Potion of Defense (AC 0 for 10 turns)
Potion of Stone Form (AC 0, Saves-3, DEX-3 for 5 turns)
Potion of Invulnerability (AC 0, Saves-5, for 5 turns)
Potion of Invulnerability CURSED
Potion of Strength (STR 18 for 20 turns)
Potion of Agility (DEX 18 for 15 turns)
Potion of Fortitude (CON 18 for 15 turns)
Potion of Insight (WIS 18 for 6 hours)
Potion of Hill Giant Strength (STR 19 for 10 turns)
Potion of Stone Giant Strength (STR 20 for 10 turns)
Potion of Frost Giant Strength (STR 21 for 10 turns)
Potion of Fire Giant Strength (STR 22 for 10 turns)
Potion of Cloud Giant Strength (STR 23 for 10 turns)
Potion of Storm Giant Strength (STR 24 for 10 turns)
Red Potion (INT 25, WIS 3, STR 3, Magic-50%, for 24 hours)
Violet Potion (STR 25, DEX 3, CON 3, for 24 hours)
Potion of Genius (INT+4 for 15 turns)
Potion of Mind Focusing (DEX+3, INT+3, for 12 hours)
Potion of Magic Resistance (Permanent Magic-5%)
Potion of Strength Transference (Permanent DEX+1, STR-1)
Potion of Life Transference (Permanent STR+1, CON-1)
Potion of Holy Transference (Permanent WIS+2, DEX-1)
# Oil of Second Chances (Bless, Luck, Remove Curse)
(D.42) Gems
Fire Agate Gem
Lynx Eye Gem
Turquoise Gem
Sunstone Gem
Andar Gem
Jasper Gem
Tchazar Gem
Skydrop Gem
Iol Gem
Zircon Gem
Moonstone Gem
Bloodstone Gem
Ziose Gem
Chrysoberyl Gem
Waterstar Gem
Shandon Gem
Star Diopside Gem
Aquamarine Gem
Garnet Gem
Pearl
Black Opal
Water Opal
Moonbar Gem
# Sphene Gem
Diamond
Emerald
# Rogue Stone
# King's Tears
Elisia's Token of Faith
(D.43) Jewelery
Ring
Silver Ring
Gold Ring</pre><pre id="faqspan-4">
Jade Ring
Flamedance Ring
Fire Opal Ring
Necklace
Silver Necklace
Gold Necklace
# Tiger Cowrie Shell Necklace
Pearl Necklace
==============================================================================
(E) Addendum
GAME VERSIONS
Icewind Dale CD
Patch 1.06
Icewind Dale DVD 1.3 (062915)
Heart of Winter 1.40 (021002)
Patch 1.41 (041115) (06-04-01)
Trials of the Luremaster 1.42 (062714) (15-06-01)
TIPS
- Your adventure takes place in the The North when many creatures have cold
attacks and are vulnerable to fire, so invest in cold resistance items and
in fire based attacks.
- Items left on the ground vanish over time so store items in containers.
1 round = 7 seconds
1 turn = 10 rounds
INTERESTING INFORMATION
Erevain Blacksheaf is the cousin of Xan from the Baldur's Game game.
Bandoth's line "The extract, but not the apprentice... most disturbing, the
container for this." is similar to a line from Star Wars.
The Gloomfrost Seer refers to four women:
Yxunomei
One woman clutches a heart like a drowing man clutches a stone and knows not
that it drags her down. Her dreams are watchfires, signaling to her of war
and victory that can never be.
Elisia
One dwells beneath a mirror of the sky and has a heart like an ocean, too
big for her will to contain. She once knew love, then loved again, and her
love is what has damned the North.
Maiden Ilmadia Bariel
Another woman builds great ships upon molten seas, all the while dreaming of
beasts of purity and how they might be corrupted... as she once was. I see
her die, and her dreams become ash.
Evayne
And the last... oh, the last. The elder races... their passions burn so
*brightly* when fueled with justice and hope. One, but a child, loved so
much she abandoned her own father to die beneath the earth for a people she
had never met.
CONTACT OTHER PLANE #
This spell allows the wizard to contact powers from other planes of existence
in order to receive advice and other information. The nature of the divination
is oriented around knowledge of powerful foes, magic items and spells.
Planar Spirit
Ask about Powerful Magic
"Two hidden wizards, one on the isle (Edion Caradoc), one in the gallows
(Kieran Nye). Two short men, one in the chapel (Quinn Silverfinger), one
in the ice (Tiernon)."
Ask who is leading the Barbarian Horde
"Barbarian of unlife, wears an unfamiliar skin to mask herself."
Ask what foes lurk on the Burial Isle
"The walking dead, they await with talon, blade and bone. Worst of all are
the cries, they sound your death knell."
Ask what is the true name of Vexing Thoughts
"His name it is Chalimandren! Fear his deception and ire!"
Ask who is behind the murders in Lonelywood
"Cursed nature! It undermines his nature!"
ERRORS AND BUGS
- Detect Evil is a Level 2 Bard and Mage spell, not Level 1.
- If you kill Seth or some other characters before they speak to you the game
hangs.
==============================================================================
(F) Credits and Revision History
I would like to thank
http://www.gamefaqs.com for hosting my FAQs.
Some location desciptions are partly quoted from Wizards of the Coast
publications.
1.00 (09-12-09)
First Public Release
1.01 (04-01-10)
Many new random items added
Corrections to scroll list (D.31-39)
==============================================================================
(G) Contact Information
If you see any mistakes or know of something I have missed you can email me at
[email protected] (please mention the revision number in your message).
I have also written guides for Baldur's Gate and Neverwinter Nights available
from
http://www.gamefaqs.com/features/recognition/6889.html
This FAQ is a gamefaqs.com exclusive, no other site or organization has my
permission to host, distribute or modify it.
Duncan Clay
Captive Villager "The waiting is the worst part of this, oh and being ritually
sacrificed and eaten, I'm not too fond of that either."
^^\o/^^