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                   Flame Dragon 2: Legend of Golden Castle
                                 General FAQ
                   Copyright 2008 Tan Wen Zhong (LichKing)
                         [email protected]
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**********
Legal Crap
**********

This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a violation
of copyright.

Honestly, this game is as old as an ancient. I doubt any people will plagiarise
it. I don't mind much as long as it is given credit.


*******
History
*******

   v1 Submitted the guide, 6th Feb 2008


*****************
Table of Contents
*****************

    1 Introduction
    2 Characters
         2.2 Attack Damage Formulas
         2.3 Stats Tables
              2.3.1 Basic Classes
              2.3.2 Prestige Classes
              2.3.3 Special Classes
         2.4 Comparison of Stats
    3 Spells
        3.1 Character's Spells
        3.2 Spells' Mechanics
        3.3 Resistance
    4 Miscellaneous Information
        4.1 Feathers of Wind
        4.2 Secret Treasures
        4.3 Power Levelling
    5 Conclusion
        5.1 Credits


************
Introduction
************

First off, the purpose for this guide is to cover aspects and sections not
covered in the other guides. Writing things that are already covered would be
needless and repetitive. I feel that some information like stats growth is
important so I will be including them. I can understand English perfectly but
Chinese to an acceptable degree so I know most part of what the game is talking
about. Feel free to mail me to translate them. Most of my in-depth knowledge
comes from my experience and specific websites. You may find them in the
conclusion section. Lastly, most of the names of characters, spells, items, etc
are deprived from HeavenFury's guides since there are no official names and
it's hard to have a fixed unofficial name.


**********
Characters
**********

::::::::::::::::::::::
Attack Damage Formulas
::::::::::::::::::::::

Attack Damage = (AP - DP) * 0.9 to (AP - DP)

The following formulas are Sword Masters' special attacks, they are the only
spells that are based on your AP.

Dragon Strike's Attack Damage = (AP * 1.35 - DP * 0.9)  to (AP * 1.5 - DP)

Flame Blade's Attack Damage   = (AP * 1.075 - DP * 0.9) to (AP * 1.185 - DP)

Sonic Sword's Attack Damage   = (AP * 1.619 - DP * 0.9) to (AP * 1.792 - DP)

Mournful Cut's Attack Damage  = (AP * 1.82 - DP * 0.9) to (AP * 2 - DP)

Evasion = (HIT - EV) / 100

Recovery = MHP / 5

::::::::::::
Stats Tables
::::::::::::

These stats tables are useful if you want to have a dream team. I have included
a comparison table to see which character shines the most in a certain area.

+++++++++++++
Basic Classes
+++++++++++++

These classes are the most basic classes. Most characters can change jobs using
a special item, if you are going for a more advanced class. Every job changes
take place in a church. The only classes that do not need to upgrade are
robots, ninjas and ??? (Dirksen's class). By the way, robots have a maximum
level of 99.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Job          Name     Attack  Defence  Speed  HP     MP
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Swordsman    Thor     6-7     4-5      2      8-11   -
            Dino     6-8     4-5      2      8-11   -
            Miostud  7-10    5-7      2      9-12   -

Warrior      Harold   7-9     4-5      1-2    10-14  -
            Hart     6-7     5-6      1      12-15  -

Knight       Alex     6-8     4        2      8-10   -
            Lorna    6-7     5-6      2      6-7    -
            Reed     7-9     5-7      2      10-12  -

Archer       Shelia   5-7     2-3      2      7-8    -
            Baker    5-6     3        2      6-8    -

Mage         Yoni     3-5     2-4      1-2    5-7    4-7
            Shan     3-4     2        1-2    6-7    4-7

Cleric       Marlene  3-4     2-5      1      4-7    4-6
            Sophia   2-3     3-6      1      6-8    3-5

Fighter      Carrie   8-9     5        1-3    11-13  -
            Theodore 9-11    4-5      1-2    10-11  -

Robot        Gaia     7-13    6-12     2-3    9-14   -
            Wood     9-13    7-13     2-3    12-14  -

Ninja        Seymour  10-12   6-8      3-5    12-14  -

???          Dirksen  12-14   8-11     2      15-21  4-5

++++++++++++++++
Prestige Classes
++++++++++++++++

The basic classes can be upgraded to these classes without any items. Of
course, it's not recommended because compared to the special classes they have
weaker stats growth. The only class that have no item requirements is the
Dragon Swordsman.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Job          Name     Attack  Defence  Speed  HP     MP
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Swordmaster  Thor     8-11    5-7      3-4    10-12  7-8
            Dino     8-9     6-8      2-3    10-14  5-6
            Minnie   9-14    7-10     2-3    12-15  6-7
            Lordsman 10-14   7-9      2      12-15  6-7

Holy Warrior Harold   13-16   9-10     2-3    16-19  -
            Hart     13-17   11-14    2-3    16-21  -

Paladin      Alex     10-12   7-8      2-3    12-15  -
            Lorna    9-12    8-9      2-3    11-14  -
            Reed     10-12   8-9      2-3    12-15  -
            Lancelot 13-16   9-11     3-4    13-17  -

Sniper       Shelia   9-10    7-9      2-3    9-12   -
            Baker    8-11    4-6      2-3    8-10   -

Archmage     Yoni     8-11    4-6      2-4    9-12   15-19
            Shan     8-13    6-8      3      8-10   18-21
            Archie   8-13    8-11     3-5    14-21  12-15

Priest       Marlene  8-11    5-8      3-4    11-12  12-15
            Sophia   7-10    6-10     3-4    12-13  10-13
            Hill     6-7     4-6      2-4    9-10   18-23

D.Swordsman  Mistoid  11-13   8-10     2-3    12-17  -
            Keynes   10-14   8-12     2-3    13-16  -
            Benard   11-14   9-12     2-3    14-17  -
            Lucas    12-16   10-11    2-3    18-23  -

Combatant    Carrie   10-13   6-8      3-4    13-17  -
            Theodore 9-11    7-9      2-3    14-17  -

+++++++++++++++
Special Classes
+++++++++++++++

These special classes are only available through certain secret items scattered
throughout first half of the game. Most of them are available at the secret
shop after you beat chapter six and the map of chapter seven. The ones that you
must never miss are the Badge of Bravery (Thor) and the Covenant of Fairy (Yoni)
no matter what you do.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Job          Name     Attack  Defence  Speed  HP     MP
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Hero         Thor     10-14   7-9      2-3    12-14  8-11

Summoner     Yoni     9-11    6-8      3-4    12-17  22-29

Berserker    Harold   13-15   10-11    2      15-19  8-11
            Hart     13-15   11-14    2      17-21  8-11

Dragon K.    Alex     9-12    7-8      2-3    12-15  -
            Lorna    9-13    8-9      2-3    12-14  -
            Reed     10-13   7-8      2-3    11-14  -
            Sarah    9-14    5-6      2      11-16  -

Bowmaster    Shelia   12-13   7-9      2-3    10-14  -
            Baker    9-12    4-6      2-3    9-12   -
            Roland   9-13    4-6      2-4    8-11   -

Saint        Yoni     9-11    5-7      2-4    12-14  11-15
            Marlene  9-12    5-7      3-4    11-12  14-17
            Sophia   8-12    5-9      3-4    13-15  10-13
            Shan     8-9     7-8      3-4    8-10   14-17
            Jonah    8-10    7-11     2      10-11  12-14

Champion     Carrie   12-14   7-8      3-5    14-17  -
            Theodore 10-14   7-8      2-4    14-17  -
            Carlos   11-13   6-7      2-3    16-19  -

:::::::::::::::::::
Comparison of Stats
:::::::::::::::::::

Here, I will compare the stats growth of every character and determine the
highest stats growth for an attribute. Note that characters who join at a later
stage of the game might have lower stats compared to a character who join early
when they are the same level. It may not be true but after many games I realise
that characters who joined at a later stage seems to be weaker than the initial
ones.

For example, only Dino is mediocre in the early stage because his attack
is too weak, even Marlene, a mage beats him. In the later stage, the number of
s**tty ones increase like Roland and Sarah, and Dino beats them in terms of
usefulness. So, you decide who you want to have in your party.

For me, sometimes I choose characters who have flashy attacks like Baker (2nd
class) and Carlos (KAMEHAMEHA).

Things like HW (Holy Warrior) are classes and besides it is the average stats
growth number. Due to the limit size of the rows I have to squeeze everything.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rank Attack                Defence        Speed     HP          MP
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

1    Hart(HW)15       Hart(Any)12.5     Seymour4 Lucas20.5      Yoni(Smnr)25.5

2    Lancelot(DK)14.5 Lucas, Benard10.5 Archie4  Harold(HW)17.5 Hill20.5

3    Harold(HW)14.5   Harold(Bskr)10.5  Carrie4  Archie17.5     Shan(AM)19.5


******
Spells
******

::::::::::::::::::
Character's Spells
::::::::::::::::::

These are the specific levels where characters will learn new spells.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Job        Name     Level of spell learnt
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Mage       Yoni     Burning Fire   : Default
                   Attack Up      : Level 5
                   Violent Fire   : Level 9
                   Poison         : Level 15
                   Dragon Fire    : Level 21
                   Paralysis      : Level 26

          Shan     Violent Fire   : Default
                   Lightning      : Default
                   Sky Lightning  : Default
                   Rock Break     : Level 20
                   Thunder Fury   : Level 24

Cleric     Marlene  Cure           : Default
                   Cure Poison    : Level 7
                   Recover        : Level 11
                   Defence Up     : Level 16
                   Seal           : Level 24
                   Teleport       : Level 30

          Sophia   Recover        : Default
                   Seal           : Default
                   Speed Up       : Level 18
                   Cure Paralysis : Level 24
                   Vigor          : Level 30

Swordsman  Thor     Dragon Strike  : Level 4
          Dino     Flame Blade    : Level 4
          Minnie   Sonic Slash    : Level 2
          Lordman  Mournful Strike: Default

Archmage   Yoni     Heaven Fire    : Level 7
                   Speed Up       : Level 13
                   Earthquake     : Level 22

          Shan     Dragon Fire    : Level 4
                   God's Thunder  : Level 8
                   Earthquake     : Level 12

          Archie   Rock Break     : Default
                   Earthquake     : Default
                   Split Earth    : Default
                   Attack Up      : Default
                   Poison         : Default
                   Paralysis      : Default

Priest    Marlene   Rejuvenation   : Level 3
                   Cure Paralysis : Level 9
                   Speed Up       : Level 18
                   God's Favor    : Level 23

         Sophia    Rejuvenation   : Level 3
                   Seal           : Level 10
                   God's Favor    : Level 18
                   Defence Up     : Level 25

         Hill      Cure           : Default
                   Recover        : Default
                   Rejuvenation   : Default
                   God's Favor    : Default
                   Speed Up       : Default
                   Cure Poison    : Default
                   Cure Paralysis : Default
                   Seal           : Default

Hero      Thor      Rejuvenation   : Level 4
                   Heaven Fire    : Level 8
                   God's Thunder  : Level 14
                   Holy Bolts     : Level 21
                   Split Earth    : Level 25
                   Teleport       : Level 30

Summoner  Yoni      Destruction God: Level 2
                   Shadow Demon   : Level 6
                   Teleport       : Level 11
                   Heaven Fire    : Level 15
                   Wind Fairy     : Level 19
                   Seraph's Wrath : Level 23

Berserker Harold    Defence Up     : Level 4
                   Rejuvenation   : Level 11
                   Cure Poison    : Level 19

         Hart      Speed Up       : Level 3
                   Rejuvenation   : Level 9
                   Cure Poison    : Level 16

Saint     Yoni      Rejuvenation   : Level 3
                   Holy Bolts     : Level 9
                   Cure Paralysis : Level 17
                   Defence Up     : Level 21
                   Heaven Fire    : Level 25

         Marlene   Rejuvenation   : Level 3
                   Holy Bolts     : Level 9
                   Speed Up       : Level 16
                   Cure Paralysis : Level 21
                   God's Favor    : Level 26

         Sophia    Rejuvenation   : Level 3
                   Holy Bolts     : Level 8
                   Paralysis      : Level 15
                   Cure Paralysis : Level 20
                   God's Favor    : Level 25

         Shan      Rejuvenation   : Level 4
                   Holy Bolts     : Level 10
                   Seal           : Level 15
                   Cure Poison    : Level 20
                   God's Thunder  : Level 24

         Jonah     Holy Bolts     : Default
                   Recovery       : Default
                   Rejuvenation   : Default
                   Defence Up     : Default
                   Speed Up       : Default
                   Cure Poison    : Default
                   Cure Paralysis : Default
                   Seal           : Default

Ninja     Seymour   Dragon Fire    : Default
                   Thunder Fury   : Default
                   Earthquake     : Default
                   Speed Up       : Default

???       Dirksen   Recovery       : Default
                   Attack Up      : Default
                   Poison         : Default

::::::::::::::::
Spells Mechanics
::::::::::::::::

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Name             Damage/Heal       Accuracy   MP Cost
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Burning Fire     45-49             90%        2
Violent Fire     108-119           90%        6
Dragon Fire      225-248           90%        20
Heaven Fire      451-499           85%        42

Lightning        36-39             90%        4
Sky Lightning    90-99             90%        15
Thunder Fury     199-219           80%        30
God's Thunder    405-448           80%        60

Rock Break       72-79             95%        18
Earthquake       144-159           95%        45
Split Earth      307-339           95%        80

Cure             63-69             100%       3
Recover          126-137           100%       10
Rejuvenation     235-258           100%       20
God's Favor      454-499           100%       40

Attack Up        +15%AP            100%       5
Defence Up       +15%DP            100%       5
Speed Up         +15HIT&EV         100%       8
Cure Poison      As stated         100%       5
Cure Paralysis   As stated         100%       5

Seal             2-4 rounds        50%        8
Poison           2-4 rounds        50%        8
Paralysis        2-4 rounds        50%        10

Holy Bolts       396-439           100%       24
Reaper Toll      899-994           50%        30
Teleport         As stated         100%       20
Vigor            Restores movement 100%       24

Serapth's Wrath  721-799           95%        76
Wind Fairy       732-796           100%       52
Shadow Demon     All status effect 50% each   36
Destruction God  AP,DP,EVA,HIT UP  100%       28

::::::::::
Resistance
::::::::::

Some classes hold resistance against a type of elemental spell or all of them.

Mages resists magic by 30%.
Cleric resists magic by 30%.
Robots resists magic by 10%.
Paladin resists magic by 10%.
Archmage resists magic by 50%.
Dragon Swordsman resists magic by 20%.
Dirksen resists magic by 30%.
Hero resists fire magic by 50%, lightning magic by 37% to 40%, Reaper Toll by
38% to 40%, others by 40% to 41%.
Summoner resists fire magic by 51-53%, others by 50%.
Saint resists magic by 50%.
Beserker resists magic by 80%.
Bowmaster resists magic by 10%.
Champion resists magic by 20%.
The Elemental Gods resists magic by 60%.


*************************
Miscellaneous Information
*************************

::::::::::::::::
Feathers of Wind
::::::::::::::::

In this game, there are 4 ways to increase your character's mobility. The first
one is the Teleport spell, which are available through Thor, Yoni and Marlene.
The second way is to use the Staff of Teleportation (you can get it after
killing the Wind God). The third is to use Vigor. The last way is by having your
character using the Feather of Wind item on himself. The total amount of
Feathers of Wind in the game is 11, excluding the ones you get from secret
shops.

Chapter 4: (17,2)
Chapter 8: (4,44)
Chpater 13: (22,16)
Chapter 17: (25,18)
Chapter 21: (34,20)
Chapter 22: (23,25)
Chapter 24: (21,23)
Chapter 25: (6,26)
Chapter 27: (17,48)

In chapter 12, one of the orcs on the left cave has the item.
In chapter 24, a dragon swordsman that appears with a dragon knight and another
dragon swordsman on the top left corner.

::::::::::::::::
Secret Treasures
::::::::::::::::

There are 2 secret treasures locations that are not covered in the another
guide.

Chapter 3: (15,26) hides the Long Bow.
Chapter 12: (17,16) hides the Magic Staff.

:::::::::::::::
Power Levelling
:::::::::::::::

Want to defeat Reed and his elite knights in chapter 6 but got crushed
instead? Fret not, I will explain how to do it here by levelling up the slow
and boring way.

Power levelling in Flame Dragon 2 is simply trapping an enemy with surroundings
like hills or characters and force the enemy to recover by forcing him to end
its turn. After that, attack the enemy, gain EXP, retreat if necessary, repeat.
Seems easy? Maybe. But there are limits and criteria to fulfil.

The limit is that you must end the chapter in 255 turns. Failure to do so will
crash the game.

You must satisfy 4 criteria. The trappers must have high DP, so Gaia takes up
this job easily. The prey must have low AP so that he can't attack the trappers
at all. The one who is being trained to level up, or trainee must have low AP
so that the prey will not be killed in one hit. The last criteria is the
enemy must not have any MP, or activatable items like Magic Staff to attack
you.

So it's...
- trappers must have high DP.
- trainees must have low AP.
- preys must have high DP.
- preys must not have any spells or activatable items.`

The most efficient way to increase trappers' DP is moving them up in a specific
terrain. Trees have -5AP and +10DP. Air or sea has +0AP +0DP. Normal terrain
has +5AP +0DP.

A way to lower trainees AP is making them use the weakest weapon possible.

The only way to increase your prey DP is the same as increasing your trappers'
DP which is changing their terrain stats.

And unfortunately, there's no solution to the last criteria unless you make him
waste all his spells.

If you want to waste Reed and his knights, I recommend you to power level Yoni
to level 21 until you learn Dragon Flame magic. It's a 1 hit KO, no questions
asked.


**********
Conclusion
**********

Finally I have come to the conclusion of this FAQ. I thank you if you actually
read all of them =\

:::::::
Credits
:::::::

Me                   - for writing this.
You                  - for reading this.
HeavenFury           - for some inspiration and the names.
Dynasty Int.         - for making this epic game.
GameFAQs             - for hosting this.
Message Board people - for bumping my topic regularly :D

And lastly, I HIGHLY recommend you to read these if you can read Chinese. If you
can't...just read it anyway!

http://club.ibox.com.cn/fd/fd2/index.htm
http://club.ibox.com.cn/fd/indexp.htm