=============================
          F-16
        Aggressor

       Weapon FAQ
=============================


+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|Name: Ben van Dijk                              |
|Nickname: Dragon Drake                          |
|Version: 0.32 (started on saterday 11 mar. 2005)|
|Game: F-16 Aggressor                            |
|Type: Weapon FAQ                                |
|E-mail: Dragon(dot)Drake(at)gmail(dot)com       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COPYRIGHT INFORMATIE

This Walktrough is copyright(c) 2005 by Ben van Dijk.

This FAQ is made for personal usage only. You can not use it for what
magazine, site, paper or whatsoever.

You can't copy and paste pieces from this Walkthrough/FAQ for own usage.
This is plagiarism. You can not use this Walkthrough/FAQ as an example to
make your own. You must do everything there is to do in the game yourself
or have others give information about your game in order to make a
Walkthrough/FAQ. You are allowed to copy the layout though.

You can put this Walkthrough/FAQ on your non-commercial or non-profit web
site provided that not a single character has been edited or removed,
you MUST have permission from the author in order to do so.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

==================
Table of Content
-------------------
I.    Introduction
     {1.1}  Version History
     {1.2}  Introduction
-------
II.   Weapons
     {2.1}  Missiles
     {2.2}  Bombs
     {2.3}  Fuel
-------
V.    FAQ
-------
VI.   Contact
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===================

===================
I.     Introduction
===================

===================
{1.1}  Version History
-------------------
0.98

- Finished the whole FAQ.
-------------------
===================

===================
{1.2}  Introducion
-------------------
Welcome to the weapon FAQ of F-16 Aggressor.
This is a list of all the weapons from the game.
-------------------
===================

===================
II.   Weapons
===================

------------------------
{2.1}  Missiles
------------------------

Name:        AIM-7D SPARROW
Weight:      200 KG
Range:       20 NM
Type:        Missile
Effective:   Against air
Description: The AIM-7D Sparrow is an all aspect semi-active, radar guided,
            medium air-to-air missile. It requires a constant radar lock
            to be maintained on the target during flight. The Sparrow
            missiles are effective againts all air targets, however they are
            quite susceptible to countermeasures.

Name:        AIM-7E SPARROW
Weight:      205 KG
Range:       20 NM
Type:        Missile
Effective:   Against air
Description: The AIM-7E Sparrow is an iprovement on the earlier D variant
            being more manoeuvrable and having a generall supirior
            warhead.

Name:        AIM-7F SPARROW
Weight:      230 KG
Range:       43 NM
Type:        Missile
Effective:   Against air
Description: The AIM-7F Sparrow is again an improvement on the earlier D and
            E variants. An enhanced warhead which is faster, more manoeuvrable
            and more reliable.

Name:        AIM-7P SPARROW
Weight:      250 KG
Range:       43 NM
Type:        Missile
Effective:   Against air
Description: The AIM-7P Sparrow is an all aspect semi active, radar guided,
            medium range air-to-air missile. It requires a constant radar
            lock to be maintained on the target during flight. The AIM-7P
            Sparrow is a further improvement on the F variant with better
            tracking.

Name:        AIM-9B SIDEWINDER
Weight:      70.4 KG
Range:       1.5 NM
Type:        Missile
Effective:   Against air
Description: The AIM-9B Sidewinder is a fire and forget, rear aspect, infrared
            guided air-to-air missile. It must be fired at the rear of enemy
            planes from a 60 degree field of view. It is less manoeuvrable and
            less reliable then later models.

Name:        AIM-9E SIDEWINDER
Weight:      74.5 KG
Range:       2.5 NM
Type:        Missile
Effective:   Against air
Description: The AIM-9E Sidewinder is a fire and forget, rear aspect, infrared
            guided air-to-air missile. It must be fired at the rear of enemy
            planes from a 80 degree field of view. Although an improvement
            over the AIM-9B, it remains less manoeuvrable and reliable than
            later models.

Name:        AIM-9J SIDEWINDER
Weight:      78 KG
Range:       8 NM
Type:        Missile
Effective:   Against air
Description: The AIM-9J Sidewinder is a fire and forget, rear aspect, infrared
            guided air-to-air missile. It can be fired anywhere at the rear
            of enemy planes. Th AIM-9J is a modern missile and a great
            improvement over the earlier B and E variants.

Name:        AIM-9L SIDEWINDER
Weight:      85.3 KG
Range:       9.5 NM
Type:        Missile
Effective:   Against air
Description: The AIM-9L Sidewinder is a fire and forget, all aspet, infrared
            guided air-to-air missile. The L Sidewinder can be fired at the
            target from any angle. It is more manoeuvrable and reliable than
            the L variant and has a reduced smoke motor.

Name:        AIM-9M SIDEWINDER
Weight:      86 KG
Range:       9.5 NM
Type:        Missile
Effective:   Against air
Description: The AIM-9M Sidewinder is a fire and forget, all aspect, infrared
            guided air-to-air missile. The M Sidewinder can be fired at the
            target from any angle. It is more manoeuvrable and reliable than
            the L variant and has a reduced smoke motor.

Name:        AIM-120 AMRAAM
Weight:      150 KG
Range:       21.5 NM
Type:        Missile
Effective:   Against air
Description: The AIM-120 Advanced Medium Range Air-to-Air Missile, is a fire
            and forget all aspect, active radar, guided air-to-air missile.
            The AMRAAM is effective againts all air targets and is fitted
            with the largest anti-countermeasure system making it the most
            lethal air-to-air missile in our arsenal.

Name:        AGM-45 SHRIKE
Weight:      177 KG
Range:       15 NM
Type:        Missile
Effective:   Against ground
Description: The AGM-45 Shrike is a fire and forget radar signal seeking
            air-to-ground missile. The Shrike is effective against ground
            radar stationsand vehicles but can be easily countered if the
            target turns off their radar signal.

Name:        AGM-88 HARM (D)
Weight:      362 KG
Range:       26 NM
Type:        Missile
Effective:   Against ground
Description: The AGM-88 High speed Anti Radarstation Missile is a fire and
            forget radar signal seeking air-to-ground missile. The HARM is
            effective against ground radarstations and vehicles and is
            difficult to counter as it "remembers" the target location even
            if the radar signal is trned off.

Name:        AGM-65G MAVERICK
Weight:      302 KG
Range:       6.5 NM
Type:        Missile
Effective:   Against ground
Description: The AGM-65G Maverick is a fire and forget infrared guided
            air-to-ground missile. The Maverick is a versatile weapon, it is
            effective against all types of vehicles, small buildings and
            hardened bunkers and can even be used against ships at sea.

Name:        AGM-84 HARPOON
Weight:      555 KG
Range:       43 NM
Type:        Missile
Effective:   Against ships
Description: The AGM-84 Harpoon is a fire and forget active radar guided
            air-to-ship missile. The Harpoon is effective against all types
            of sea vessel and its large warhead is particularly good when used
            against larger classes of ships.

Name:        AGM-119A PENGUIN
Weight:      384 KG
Range:       21.5 NM
Type:        Missile
Effective:   Against ships
Description: The AGM-199A Penguin is a fire and forget anti-ship missile.
            Primary guidance is followed by terminal infrared guidance. The
            Penguin is suitable against all small and medium class ships and
            submarines.

------------------------
{2.2}  Bombs
------------------------

Name:        LAU-3A HYDRA ROCKET POD
Weight:      245 KG
Range:       -
Type:        Bomb
Effective:   Against ground
Description: The LAU-3A Hydra Rocket Pod carries 19 unguided 2.75 inch rockets
            containing a mixture of M151 high explosive and M247 anti-tank
            warheads, Hydra Rockets are effective against all ground targets
            except hardened bunkers and are particularly useful against large
            concentrations of mixed targets. Their low accuracy makes them
            of little use beyond rNM.

Name:        MK82 500LB IRON BOMB
Weight:      241 KG
Range:       -
Type:        Bomb
Effective:   Against ground
Description: The MK82 500lb iron bomb is an unguided, general purpose, free
            fall bomb. The MK82 is effective against all ground targets
            except the most hardened bunker. With the lack of guidance, the
            MK82 must be delivered with pinpoint accuracy.

Name:        MK83 1000LB IRON BOMB
Weight:      447 KG
Range:       -
Type:        Bomb
Effective:   Against ground
Description: The MK83 1000lb iron bomb is similar in all aspects to the
            smaller MK82.

Name:        MK84 2000LB IRON BOMB
Weight:      894 KG
Range:       -
Type:        Bomb
Effective:   Against ground
Description: The MK84 2000lb iron bomb is similar in all aspects to the
            smaller MK82.

Name:        CBU-72 (FUEL/AIR BOMB)
Weight:      890 KG
Range:       -
Type:        Bomb
Effective:   Against ground
Description: The CBU-72 is a Fuel/Air Bomb and is a devastating ground attack
            weapon. After the weapon is released an initial detonation
            distributes highly explosive liquid droplets into the surrounding
            air. A secondary detonation then ignites these droplets causing
            a huge explosion.

Name:        CBU-87 (CLUSTER BOMB)
Weight:      431 KG
Range:       -
Type:        Bomb
Effective:   Against ground
Description: The CBU-87 Cluster Bomb Unit spreads hundreds of small bomblets
            over an area of 300ft by 600ft. Half the bomblets penetrate the
            ground and explode beneath the surface, while the remainder
            detonate on impact with the surface therefore causing maximum
            damage.

Name:        BLU-107 DURANDAL
Weight:      431
Range:       -
Type:        Bomb
Effective:   Against ground
Description: The BLU-107 Durandal is an unguided runway cratering bomb. The
            Durandal is designed for one target only and will cause extensive
            damage to any runway.

Name:        GBU-10 2000LB BOMB
Weight:      944 KG
Range:       -
Type:        Bomb
Effective:   Against ground
Description: The GBU-10 Paveway 2000lb Laser Guided Bomb is a variant of the
            MK84 2000lb Iron Bomb fitted with a laser guidance system for
            increased accuracy. The Paveway is effective against all ground
            targets. With its pinpoint accuracy, it is most suited for targets
            that require a direct hit such as hardened bunkers.

Name:        GBU-12 500LB BOMB
Weight:      255 KG
Range:       -
Type:        Bomb
Effective:   Against ground
Description: The GBU-12 Paveway 500lb Laser Guided Bomb is a variant of the
            MK82 500lb Iron Bomb fitted with a laser guidance system for
            increased accuracy.

Name:        GBU-16 1000LB BOMB
Weight:      474 KG
Range:       -
Type:        Bomb
Effective:   Against ground
Description: The GBU-16 Paveway 1000lb Laser Guided Bomb is a variant of the
            MK83 1000lb Iron Bomb fitted with a laser guidance system for
            increased accuracy.

------------------------
{2.3}  Fuel
------------------------

Name:        FUEL POD (WING)
Weight:      943 KG
Range:       -
Type:        Fuel
Effective:   -
Description: The fuel pods carry any extra fuel that the F-16 requires
            in order to increase its air time or flight range.

Name:        FUEL POD (FUSELAGE)
Weight:      943 KG
Range:       -
Type:        Fuel
Effective:   -
Description: The fuel pods carry any extra fuel that the F-16 requires
            in order to increase its air time or flight range.

===================
FAQ
===================

-
-------------------

===================
Contact
===================

If you have any questions,
or there are mistakes in the walktrough,
send me an email to:
dragon(dot)drake(at)gmail(dot)com
Here are some rules if you send me an e-mail:

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 please send me an mail 'cuz it's illigal.
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*Dragon Drake* ---> "Fear no enemy, make your own Destiny."         End of file
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