-----------------------------------------------------------------------------
                   Divinity: Original Sin Weapon List
                         Version 1.1 (10/19/14)
                         Written by Andrew Testa
                 Email Address: [email protected]
-----------------------------------------------------------------------------
   This document is Copyright (c) 2014 Andrew Testa. All Rights Reserved.


Table of Contents
-----------------
      1. Version History
      2. Daggers
      3. Swords
      4. Axes
      5. Clubs
      6. Two Handed Axes
      7. Two Handed Swords
      8. Spears
      9. Staffs
     10. Bows
     11. Crossbows
     12. Enemy Weapons
     13. Boosts
     14. Credits, Contact, Copyright


=============================================================================
      1. Version History
=============================================================================

Version 1.1 (10/19/14): Reformatted document.

Version 1.0 (7/29/14): Initial version of guide.


=============================================================================
-----------------------------------------------------------------------------

                                 2. Daggers

-----------------------------------------------------------------------------
=============================================================================

Name: Crafted Dagger 01
Type: Daggers
Act: 1
Requirements: Dexterity 5
Damage: 1
Damage Range: 2
Damage Boost: -10
Critical Damage: 1
Value: 4
Category: Dagger

---

Name: Crafted Dagger 02
Type: Daggers
Act: 1
Requirements: Dexterity 5
Damage: 1
Damage Range: 2
Damage Boost: -10
Value: 4
Category: Dagger

---

Name: Crafted Dagger 03
Type: Daggers
Act: 1
Requirements: Dexterity 5
Damage: 2
Damage Range: 1
Damage Boost: -10
Durability: 7
Value: 4
Category: Dagger

---

Name: Crafted Dagger 04
Type: Daggers
Act: 1
Requirements: Dexterity 5
Damage: 2
Damage Range: 1
Damage Boost: -15
Durability: 7
Value: 4.5
Category: Dagger

---

Name: Crafted Dagger 05
Type: Daggers
Act: 1
Requirements: Dexterity 5
Damage: 2
Damage Range: 1
Damage Boost: -15
Durability: 8
Value: 5
Category: Dagger

---

Name: Wooden Stake
Type: Daggers
Act: 1
Weapon Range: 1
Durability: 1
Value: 2

---

Name: (Quest) Jakes Knife
Type: Daggers
Act: 1
Damage: 1
Durability: 2
Value: 1
Category: Dagger

---

Name: (Unique) Snakebite
Type: Daggers
Act: 15
Requirements: Dexterity 9
Damage: 3
Damage Range: 1
Damage Boost: -20
Weapon Range: 1
Durability: 10
Value: 7
Point Boosts: Speed 1
Point Boosts: Perception 1
Point Boosts: Single Handed 1
Point Boosts: Luck 1
Point Boosts: Vitality 5
Category: Dagger

---

Name: Rich Fork A
Type: Daggers
Act: 1
Damage: 1
Durability: 1
Value: 6

---

Name: Rich Knife A
Type: Daggers
Act: 1
Damage: 1
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife B
Type: Daggers
Act: 2
Damage: 1
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife C
Type: Daggers
Act: 3
Damage: 1
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife D
Type: Daggers
Act: 4
Damage: 1
Damage Boost: -10
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife E
Type: Daggers
Act: 5
Damage: 1
Damage Boost: -15
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife F
Type: Daggers
Act: 6
Damage: 1
Damage Boost: -15
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife G
Type: Daggers
Act: 7
Damage: 1
Damage Boost: -15
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife H
Type: Daggers
Act: 8
Damage: 1
Damage Boost: -20
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife I
Type: Daggers
Act: 9
Damage: 1
Damage Boost: -20
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife J
Type: Daggers
Act: 10
Damage: 1
Damage Boost: -20
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife K
Type: Daggers
Act: 11
Damage: 1
Damage Boost: -25
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife L
Type: Daggers
Act: 12
Damage: 1
Damage Boost: -30
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife M
Type: Daggers
Act: 13
Damage: 1
Damage Boost: -30
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife N
Type: Daggers
Act: 14
Damage: 1
Damage Boost: -30
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife O
Type: Daggers
Act: 15
Damage: 1
Damage Boost: -30
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife P
Type: Daggers
Act: 16
Damage: 1
Damage Boost: -30
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife Q
Type: Daggers
Act: 17
Damage: 1
Damage Boost: -30
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife R
Type: Daggers
Act: 18
Damage: 1
Damage Boost: -30
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife S
Type: Daggers
Act: 19
Damage: 1
Damage Boost: -30
Durability: 3
Value: 6
Category: Dagger

---

Name: Rich Knife T
Type: Daggers
Act: 20
Damage: 1
Damage Boost: -30
Durability: 3
Value: 6
Category: Dagger

---

Name: Shears A
Type: Daggers
Act: 1
Damage: 1
Value: 1.5

---

Name: Cutlery Knife A
Type: Daggers
Act: 1
Damage: 1
Durability: 2
Value: 1
Category: Dagger

---

Name: Paper Knife
Type: Daggers
Act: 1
Damage: 1
Durability: 2
Value: 1
Category: Dagger

---

Name: Pocket Knife
Type: Daggers
Act: 1
Requirements: Dexterity 5
Value: 4
Category: Dagger

---

Name: Fighting Knife B
Type: Daggers
Act: 1
Requirements: Dexterity 5
Damage: 3
Durability: 8
Category: Dagger

---

Name: Fighting Knife
Type: Daggers
Act: 2
Requirements: Dexterity 5
Damage Boost: -5
Category: Dagger

---

Name: Dagger A Dagger
Type: Daggers
Act: 3
Requirements: Dexterity 5
Damage Boost: -5
Category: Dagger

---

Name: Rondel
Type: Daggers
Act: 4
Requirements: Dexterity 5
Damage Boost: -10
Weapon Range: 1
Category: Dagger

---

Name: Push Dagger
Type: Daggers
Act: 5
Requirements: Dexterity 5
Damage Boost: -15
Category: Dagger

---

Name: Rondel B
Type: Daggers
Act: 6
Requirements: Dexterity 5
Damage: 1
Damage Range: 1
Damage Boost: -5
Weapon Range: 1
Durability: 5
Value: 4.5
Category: Dagger

---

Name: Push Dagger B
Type: Daggers
Act: 6
Requirements: Dexterity 6
Damage Boost: -15
Category: Dagger

---

Name: Push Dagger C
Type: Daggers
Act: 7
Requirements: Dexterity 5
Damage: 1
Damage Range: 1
Damage Boost: -10
Durability: 5
Value: 4.5
Category: Dagger

---

Name: Poniard
Type: Daggers
Act: 7
Requirements: Dexterity 6
Damage Boost: -20
Weapon Range: 1
Category: Dagger

---

Name: Poniard B
Type: Daggers
Act: 8
Requirements: Dexterity 6
Damage Boost: -20
Weapon Range: 1
Category: Dagger

---

Name: Long Dagger A
Type: Daggers
Act: 9
Requirements: Dexterity 7
Damage Boost: -25
Weapon Range: 1
Category: Dagger

---

Name: Poniard C
Type: Daggers
Act: 10
Requirements: Dexterity 6
Damage: 1
Damage Range: 1
Damage Boost: -20
Weapon Range: 1
Durability: 5
Value: 4.5
Category: Dagger

---

Name: Long Dagger B
Type: Daggers
Act: 10
Requirements: Dexterity 7
Damage Boost: -30
Weapon Range: 1
Category: Dagger

---

Name: Rapier A
Type: Daggers
Act: 11
Requirements: Dexterity 7
Damage Boost: -30
Weapon Range: 1
Category: Dagger

---

Name: Long Dagger C
Type: Daggers
Act: 12
Requirements: Dexterity 7
Damage: 1
Damage Range: 1
Damage Boost: -20
Weapon Range: 1
Durability: 5
Value: 4.5
Category: Dagger

---

Name: Rapier B
Type: Daggers
Act: 12
Requirements: Dexterity 8
Damage Boost: -30
Weapon Range: 1
Category: Dagger

---

Name: Rapier C
Type: Daggers
Act: 13
Requirements: Dexterity 7
Damage: 1
Damage Range: 1
Damage Boost: -30
Weapon Range: 1
Durability: 5
Value: 4.5
Category: Dagger

---

Name: Mercygiver
Type: Daggers
Act: 13
Requirements: Dexterity 8
Damage Boost: -30
Weapon Range: 1
Category: Dagger

---

Name: Mercygiver B
Type: Daggers
Act: 14
Requirements: Dexterity 8
Damage Boost: -30
Weapon Range: 1
Category: Dagger

---

Name: Mercygiver C
Type: Daggers
Act: 15
Requirements: Dexterity 8
Damage: 1
Damage Range: 1
Damage Boost: -30
Weapon Range: 1
Value: 4.5
Category: Dagger

---

Name: Estoc
Type: Daggers
Act: 15
Requirements: Dexterity 9
Damage Boost: -30
Weapon Range: 1
Category: Dagger

---

Name: Poniard D
Type: Daggers
Act: 16
Requirements: Dexterity 9
Damage Boost: -30
Weapon Range: 1
Category: Dagger

---

Name: Long Dagger D
Type: Daggers
Act: 17
Requirements: Dexterity 9
Damage Boost: -30
Weapon Range: 1
Category: Dagger

---

Name: Rapier D
Type: Daggers
Act: 18
Requirements: Dexterity 10
Damage Boost: -30
Weapon Range: 1
Category: Dagger

---

Name: Mercygiver D
Type: Daggers
Act: 19
Requirements: Dexterity 10
Damage Boost: -30
Weapon Range: 1
Category: Dagger

---

Name: Estoc B
Type: Daggers
Act: 20
Requirements: Dexterity 10
Damage Boost: -30
Weapon Range: 1
Category: Dagger

---

Name: Blackrock Dagger Push A
Type: Daggers
Act: 14
Requirements: Dexterity 9; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 5
Weight: 75
Boosts: Blackrock Damage

---

Name: Blackrock Dagger Push B
Type: Daggers
Act: 15
Requirements: Dexterity 10; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 5
Weight: 75
Boosts: Blackrock Damage

---

Name: Blackrock Dagger Push C
Type: Daggers
Act: 16
Requirements: Dexterity 10; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 5
Weight: 75
Boosts: Blackrock Damage

---

Name: Blackrock Dagger Push D
Type: Daggers
Act: 17
Requirements: Dexterity 10; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 5
Weight: 75
Boosts: Blackrock Damage

---

Name: Blackrock Dagger Push E
Type: Daggers
Act: 18
Requirements: Dexterity 11; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 5
Weight: 75
Boosts: Blackrock Damage

---

Name: Blackrock Dagger Push F
Type: Daggers
Act: 19
Requirements: Dexterity 11; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 5
Weight: 75
Boosts: Blackrock Damage

---

Name: Blackrock Dagger Push G
Type: Daggers
Act: 20
Requirements: Dexterity 11; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 5
Weight: 75
Boosts: Blackrock Damage



=============================================================================
-----------------------------------------------------------------------------

                                 3. Swords

-----------------------------------------------------------------------------
=============================================================================


Name: Crafted Sword 01
Type: Swords
Act: 1
Requirements: Strength 6
Damage: 2
Damage Range: 2
Damage Boost: -10
Value: 5
Category: Sword

---

Name: Crafted Sword 02
Type: Swords
Act: 1
Requirements: Strength 6
Damage: 2
Damage Range: 3
Damage Boost: -10
Durability: 6
Value: 5.5
Category: Sword

---

Name: Crafted Sword 03
Type: Swords
Act: 1
Requirements: Strength 6
Damage: 3
Damage Range: 2
Damage Boost: -10
Durability: 6
Value: 5.5
Category: Sword

---

Name: Crafted Sword 04
Type: Swords
Act: 1
Requirements: Strength 6
Damage: 3
Damage Range: 2
Damage Boost: -15
Durability: 7
Value: 5.5
Category: Sword

---

Name: Crafted Sword 05
Type: Swords
Act: 1
Requirements: Strength 6
Damage: 3
Damage Range: 2
Damage Boost: -20
Durability: 8
Value: 6
Category: Sword

---

Name: Crafted Sword Sword Of Planets
Type: Swords
Act: 1
Requirements: Strength 6
Damage: 4
Damage Range: 1
Damage Boost: -10
Durability: 10
Value: 8
Weight: 1500
Point Boosts: FireResistanceBoost 2
Point Boosts: Earth Resistance 2
Point Boosts: Water Resistance 2
Point Boosts: Air Resistance 2
Category: Sword

---

Name: Human Normal Buffalo Sabre A
Type: Swords
Act: 1
Requirements: Strength 6
Damage: 4
Damage Range: 2
Damage Boost: -10
Durability: 8
Value: 7
Point Boosts: Strength 1
Category: Sword

---

Name: CYS UNI Cathedral Guardian Sword
Type: Swords
Act: 8
Requirements: Strength 11
Handedness: 1
AP Attack Cost: 5
Damage: 7
Damage Range: 1
Durability: 0
Value: 6.5
Weight: 10000
Point Boosts: Movement -1
Effects: Petrified,100,2
Flags: Unrepairable

---

Name: Quest Knights WPN Sword A
Type: Swords
Act: 13
Requirements: Strength 10
Damage: 4
Damage Range: 1
Damage Boost: -35
Durability: 6
Category: Sword

---

Name: (Unique) Coffinfeeder
Type: Swords
Act: 18
Requirements: Strength 11
Damage: 5
Damage Range: 1
Damage Boost: -35
Durability: 10
Value: 8
Point Boosts: Initiative 2
Point Boosts: Constitution 2
Point Boosts: Shield 1
Point Boosts: Shadow Resistance 7
Category: Sword

---

Name: (Unique) FearfulSword
Type: Swords
Act: 1
Damage: 4
Damage Range: 1
Effects: Fear,50,3
Category: Sword

---

Name: Sword Kickstarter Japanese
Type: Swords
Act: 5
Requirements: Strength 8
Damage: 4
Damage Range: 1
Damage Boost: -15
Durability: 10
Value: 9
Weight: 1000
Point Boosts: Movement 1
Point Boosts: Initiative 2
Point Boosts: Speed 1
Point Boosts: Single Handed 1
Category: Sword

---

Name: Sword A Training Sword
Type: Swords
Act: 1
Requirements: Strength 5
Damage: 4
Damage Range: 1
Durability: 7
Category: Sword

---

Name: Cyseal Guard Sword
Type: Swords
Act: 1
Requirements: Strength 6
Damage: 4
Damage Range: 1
Durability: 7
Category: Sword

---

Name: Cyseal Guard Sword B
Type: Swords
Act: 2
Requirements: Strength 6
Damage Boost: -5
Category: Sword

---

Name: Short Sword
Type: Swords
Act: 2
Requirements: Strength 7
Damage: 4
Damage Range: 1
Damage Boost: -5
Durability: 6
Category: Sword

---

Name: Short Sword B
Type: Swords
Act: 3
Requirements: Strength 6
Damage: 2
Damage Boost: -10
Durability: 4
Value: 5.5
Category: Sword

---

Name: Bastard Sword
Type: Swords
Act: 3
Requirements: Strength 7
Damage Boost: -10
Category: Sword

---

Name: Short Sword C
Type: Swords
Act: 4
Requirements: Strength 6
Damage: 2
Damage Boost: -15
Durability: 4
Value: 5.5
Category: Sword

---

Name: Bastard Sword B
Type: Swords
Act: 4
Requirements: Strength 7
Damage Boost: -15
Durability: 6
Value: 6.5
Category: Sword

---

Name: Short Sword D
Type: Swords
Act: 5
Requirements: Strength 7
Damage Boost: -20
Category: Sword

---

Name: Bastard Sword C
Type: Swords
Act: 5
Requirements: Strength 8
Damage: 4
Damage Range: 1
Damage Boost: -20
Durability: 6
Value: 6.5
Category: Sword

---

Name: Bastard Sword D
Type: Swords
Act: 6
Requirements: Strength 7
Damage: 2
Damage Boost: -20
Durability: 4
Value: 5.5
Category: Sword

---

Name: Long Sword
Type: Swords
Act: 6
Requirements: Strength 8
Damage Boost: -20
Category: Sword

---

Name: Long Sword B
Type: Swords
Act: 7
Requirements: Strength 7
Damage: 2
Damage Boost: -25
Durability: 4
Value: 5.5
Category: Sword

---

Name: Scimitar
Type: Swords
Act: 7
Requirements: Strength 8
Damage Boost: -25
Category: Sword

---

Name: Scimitar B
Type: Swords
Act: 8
Requirements: Strength 8
Damage Boost: -25
Category: Sword

---

Name: Human Normal Sabre A Rusty
Type: Swords
Act: 8
Requirements: Strength 9
Damage: 4
Damage Range: 1
Damage Boost: -25
Category: Sword

---

Name: Long Sword C
Type: Swords
Act: 9
Requirements: Strength 8
Damage: 2
Damage Boost: -30
Durability: 4
Value: 5.5
Category: Sword

---

Name: Scimitar C
Type: Swords
Act: 9
Requirements: Strength 9
Damage Boost: -30
Category: Sword

---

Name: Goblins Sword A
Type: Swords
Act: 10
Requirements: Strength 9
Damage Boost: -35
Category: Sword

---

Name: Goblins Sword B
Type: Swords
Act: 11
Requirements: Strength 9
Damage Boost: -35
Category: Sword

---

Name: Cyclops Sword A
Type: Swords
Act: 11
Requirements: Strength 10
Damage: 4
Damage Range: 1
Damage Boost: -35
Durability: 6
Value: 6.5
Category: Sword

---

Name: Goblins Sword A B
Type: Swords
Act: 12
Requirements: Strength 9
Damage: 2
Damage Boost: -35
Durability: 4
Value: 5.5
Category: Sword

---

Name: Cyclops Sword B
Type: Swords
Act: 12
Requirements: Strength 10
Damage Boost: -35
Category: Sword

---

Name: Goblins Sword B B
Type: Swords
Act: 13
Requirements: Strength 10
Damage Boost: -35
Category: Sword

---

Name: Cyclops Sword C
Type: Swords
Act: 14
Requirements: Strength 10
Damage Boost: -35
Category: Sword

---

Name: DarkMinions SmallSword
Type: Swords
Act: 14
Requirements: Strength 11
Damage: 4
Damage Range: 1
Damage Boost: -35
Durability: 6
Value: 6.5
Category: Sword

---

Name: Goblins Sword B C
Type: Swords
Act: 15
Requirements: Strength 10
Damage: 2
Damage Boost: -35
Durability: 4
Value: 5.5
Category: Sword

---

Name: DarkMinions SmallSword B
Type: Swords
Act: 15
Requirements: Strength 11
Damage Boost: -35
Category: Sword

---

Name: DarkMinions BigSword A
Type: Swords
Act: 16
Requirements: Strength 11
Damage Boost: -35
Category: Sword

---

Name: Orcs Warrior Sword A
Type: Swords
Act: 16
Requirements: Strength 11
Damage Boost: -35
Category: Sword

---

Name: Goblins Sword A C
Type: Swords
Act: 17
Requirements: Strength 11
Damage Boost: -35
Category: Sword

---

Name: Dark Minions Big Sword B
Type: Swords
Act: 18
Requirements: Strength 12
Damage Boost: -35
Category: Sword

---

Name: Dark Minions Small Sword C
Type: Swords
Act: 19
Requirements: Strength 12
Damage Boost: -35
Category: Sword

---

Name: Dark Minions Big Sword C
Type: Swords
Act: 20
Requirements: Strength 12
Damage Boost: -35
Category: Sword

---

Name: Sword Tenebrium A
Type: Swords
Act: 14
Requirements: Strength 10; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 7.5
Weight: 1500
Boosts: Blackrock Damage

---

Name: Sword Tenebrium B
Type: Swords
Act: 15
Requirements: Strength 11; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 7.5
Weight: 1500
Boosts: Blackrock Damage

---

Name: Sword Tenebrium C
Type: Swords
Act: 16
Requirements: Strength 11; Blackrock 2
Damage Boost: -20
Durability: 7
Value: 7.5
Weight: 1500
Boosts: Blackrock Damage

---

Name: Sword Tenebrium D
Type: Swords
Act: 17
Requirements: Strength 11; Blackrock 2
Damage Boost: -20
Durability: 7
Value: 7.5
Weight: 1500
Boosts: Blackrock Damage

---

Name: Sword Tenebrium E
Type: Swords
Act: 18
Requirements: Strength 12; Blackrock 2
Damage Boost: -20
Durability: 7
Value: 7.5
Weight: 1500
Boosts: Blackrock Damage

---

Name: Sword Tenebrium F
Type: Swords
Act: 19
Requirements: Strength 12; Blackrock 3
Damage Boost: -20
Durability: 7
Value: 7.5
Weight: 1500
Boosts: Blackrock Damage

---

Name: Sword Tenebrium G
Type: Swords
Act: 20
Requirements: Strength 12; Blackrock 3
Damage Boost: -20
Durability: 7
Value: 7.5
Weight: 1500
Boosts: Blackrock Damage



=============================================================================
-----------------------------------------------------------------------------

                                  4. Axes

-----------------------------------------------------------------------------
=============================================================================


Name: Crafted Axe 01
Type: Axes
Act: 1
Requirements: Strength 6
Damage: 2
Damage Range: 3
Damage Boost: -10
Critical Damage: 1
Durability: 7
Value: 5.5
Category: Axe

---

Name: Crafted Axe 02
Type: Axes
Act: 1
Requirements: Strength 6
Damage: 2
Damage Range: 4
Damage Boost: -10
Critical Damage: 1
Durability: 7
Value: 5.5
Category: Axe

---

Name: Crafted Axe 03
Type: Axes
Act: 1
Requirements: Strength 6
Damage: 3
Damage Range: 2
Damage Boost: -10
Durability: 7
Value: 6
Category: Axe

---

Name: Crafted Axe 04
Type: Axes
Act: 1
Requirements: Strength 6
Damage: 3
Damage Range: 3
Damage Boost: -15
Durability: 8
Value: 6
Category: Axe

---

Name: Crafted Axe 05
Type: Axes
Act: 1
Requirements: Strength 6
Damage: 3
Damage Range: 3
Damage Boost: -20
Durability: 10
Value: 6.5
Category: Axe

---

Name: Undead Pickaxe A
Type: Axes
Act: 6
Damage Type: Piercing
Damage: 1
Durability: 6
Value: 6
Category: Axe

---

Name: (Unique) Hanneman
Type: Axes
Act: 7
Requirements: Strength 8
Damage: 3
Damage Range: 3
Damage Boost: -25
Durability: 10
Value: 7
Weight: 2000
Category: Axe

---

Name: (Unique) Hacksaw Decapitator
Type: Axes
Act: 19
Requirements: Strength 15
Damage: 4
Damage Range: 3
Damage Boost: -25
Critical Chance: 1
Durability: 10
Value: 8
Weight: 2000
Point Boosts: Movement 1
Point Boosts: Initiative 1
Point Boosts: Speed 1
Point Boosts: Single Handed 1
Point Boosts: Shield 1
Point Boosts: Vitality 10
Point Boosts: ChanceToHitBoost 50
Effects: Crippled,30,2
Category: Axe

---

Name: Small Hand Axe Tool 1H
Type: Axes
Act: 1
Requirements: Strength 5
Damage Range: 2
Durability: 5
Value: 6
Category: Axe

---

Name: Small Hand Axe Tool 1H B
Type: Axes
Act: 1
Requirements: Strength 6
Durability: 6
Value: 6.3
Category: Axe

---

Name: Small Hand Axe Tool 1H C
Type: Axes
Act: 2
Requirements: Strength 6
Damage: 3
Damage Range: 2
Damage Boost: -5
Value: 6.3
Category: Axe

---

Name: Shepherds Axe 1H
Type: Axes
Act: 2
Requirements: Strength 7
Damage: 4
Damage Range: 2
Damage Boost: -5
Durability: 8
Value: 6.3
Category: Axe

---

Name: Hatchet Tool 1H
Type: Axes
Act: 3
Requirements: Strength 6
Damage: 2
Damage Boost: -10
Durability: 6
Value: 6
Category: Axe

---

Name: Wood Maul Tool 1H
Type: Axes
Act: 3
Requirements: Strength 7
Damage Boost: -10
Value: 6.3
Category: Axe

---

Name: Wood Maul Tool 1H B
Type: Axes
Act: 4
Requirements: Strength 7
Damage Boost: -15
Durability: 6
Value: 6
Category: Axe

---

Name: Bearded Axe 1H
Type: Axes
Act: 4
Requirements: Strength 8
Damage: 4
Damage Range: 2
Damage Boost: -15
Durability: 8
Value: 6.5
Category: Axe

---

Name: Bearded Axe 1H B
Type: Axes
Act: 5
Requirements: Strength 7
Damage: 2
Damage Boost: -20
Durability: 6
Value: 6
Category: Axe

---

Name: Axe A 1 Axe
Type: Axes
Act: 5
Requirements: Strength 8
Damage Boost: -20
Value: 6.3
Category: Axe

---

Name: Axe A 1 Axe B
Type: Axes
Act: 6
Requirements: Strength 8
Damage Boost: -20
Value: 6.3
Category: Axe

---

Name: Axe B 1 Cleaver
Type: Axes
Act: 7
Requirements: Strength 8
Damage Boost: -25
Value: 6.3
Category: Axe

---

Name: Battle Axe 1H
Type: Axes
Act: 7
Requirements: Strength 9
Damage: 4
Damage Range: 2
Damage Boost: -25
Durability: 8
Value: 6.5
Category: Axe

---

Name: Battle Axe 1H B
Type: Axes
Act: 8
Requirements: Strength 9
Damage Boost: -25
Value: 6.3
Category: Axe

---

Name: Battle Axe 1H C
Type: Axes
Act: 9
Requirements: Strength 9
Damage Boost: -30
Value: 6.3
Category: Axe

---

Name: Axe B 1 Cleaver B
Type: Axes
Act: 10
Requirements: Strength 9
Damage Boost: -35
Value: 6.3
Category: Axe

---

Name: Battle Axe 1H D
Type: Axes
Act: 10
Requirements: Strength 10
Damage: 4
Damage Range: 2
Damage Boost: -35
Durability: 8
Value: 6.5
Category: Axe

---

Name: Battle Axe 1H E
Type: Axes
Act: 11
Requirements: Strength 10
Damage: 4
Damage Range: 2
Damage Boost: -35
Durability: 8
Value: 6.5
Category: Axe

---

Name: Battle Axe 1H F
Type: Axes
Act: 12
Requirements: Strength 10
Damage Boost: -35
Value: 6.3
Category: Axe

---

Name: Axe B 1 Cleaver C
Type: Axes
Act: 13
Requirements: Strength 10
Damage Boost: -35
Value: 6.3
Category: Axe

---

Name: Battle Axe 1H G
Type: Axes
Act: 13
Requirements: Strength 11
Damage: 4
Damage Range: 2
Damage Boost: -35
Durability: 8
Value: 6.5
Category: Axe

---

Name: Dark Minions Single Axe
Type: Axes
Act: 14
Requirements: Strength 11
Damage Boost: -35
Value: 6.3
Category: Axe

---

Name: Dark Minions Double Axe
Type: Axes
Act: 15
Requirements: Strength 11
Damage Boost: -35
Value: 6.3
Category: Axe

---

Name: Axe A 1 Axe C
Type: Axes
Act: 16
Requirements: Strength 11
Damage Boost: -35
Category: Axe

---

Name: Axe B 1 Cleaver D
Type: Axes
Act: 17
Requirements: Strength 12
Damage Boost: -35
Category: Axe

---

Name: Battle Axe 1H H
Type: Axes
Act: 18
Requirements: Strength 12
Damage Boost: -35
Category: Axe

---

Name: Dark Minions Single Axe B
Type: Axes
Act: 19
Requirements: Strength 12
Damage Boost: -35
Category: Axe

---

Name: Dark Minions Double Axe B
Type: Axes
Act: 20
Requirements: Strength 13
Damage Boost: -35
Category: Axe

---

Name: Blackrock Axe A
Type: Axes
Act: 14
Requirements: Strength 11; Blackrock 1
Damage Boost: -20
Durability: 8
Value: 7.5
Weight: 2000
Boosts: Blackrock Damage

---

Name: Blackrock Axe B
Type: Axes
Act: 15
Requirements: Strength 11; Blackrock 1
Damage Boost: -20
Durability: 8
Value: 7.5
Weight: 2000
Boosts: Blackrock Damage

---

Name: Blackrock Axe C
Type: Axes
Act: 16
Requirements: Strength 11; Blackrock 2
Damage Boost: -20
Durability: 8
Value: 7.5
Weight: 2000
Boosts: Blackrock Damage

---

Name: Blackrock Axe D
Type: Axes
Act: 17
Requirements: Strength 12; Blackrock 2
Damage Boost: -20
Durability: 8
Value: 7.5
Weight: 2000
Boosts: Blackrock Damage

---

Name: Blackrock Axe E
Type: Axes
Act: 18
Requirements: Strength 12; Blackrock 2
Damage Boost: -20
Durability: 8
Value: 7.5
Weight: 2000
Boosts: Blackrock Damage

---

Name: Blackrock Axe F
Type: Axes
Act: 19
Requirements: Strength 12; Blackrock 3
Damage Boost: -20
Durability: 8
Value: 7.5
Weight: 2000
Boosts: Blackrock Damage

---

Name: Blackrock Axe G
Type: Axes
Act: 20
Requirements: Strength 13; Blackrock 3
Damage Boost: -20
Durability: 8
Value: 7.5
Weight: 2000
Boosts: Blackrock Damage



=============================================================================
-----------------------------------------------------------------------------

                                  5. Clubs

-----------------------------------------------------------------------------
=============================================================================


Name: (Unique) Clobbering Time
Type: Clubs
Act: 5
Requirements: Strength 6
Damage: 4
Damage Boost: -15
Critical Chance: 1
Durability: 10
Value: 6
Point Boosts: Strength 1
Point Boosts: Single Handed 1
Point Boosts: Shield 1
Effects: Knockdown,15,2
Flags: Unbreakable
Category: Club

---

Name: Knights WPN Mace A
Type: Clubs
Act: 15
Requirements: Strength 9
Damage Boost: -35

---

Name: Goblins Mace A Spiked Club
Type: Clubs
Act: 1
Weapon Range: 0
Value: 0.1
Weight: 2000

---

Name: Pan
Type: Clubs
Act: 1
Weapon Range: 0
Value: 0.1
Weight: 2000

---

Name: Hammer
Type: Clubs
Act: 1
Weapon Range: 0
Value: 1
Weight: 1000---

Name: Source Hunter Mace
Type: Clubs
Act: 1
Damage: 4
Durability: 8
Category: Club

---

Name: Wollocks Guitar A
Type: Clubs
Act: 1
AP Attack Cost: 4
Damage: 10
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 0
Value: 3
Weight: 1000
Flags: Unrepairable

---

Name: Branch A
Type: Clubs
Act: 1
Damage: 2
Damage Range: 2
Durability: 5
Value: 2
Weight: 500

---

Name: Branch A Nails
Type: Clubs
Act: 2
Requirements: Strength 5
Damage Range: 2
Damage Boost: -5
Durability: 7
Weight: 600
Category: Club

---

Name: Cudgel
Type: Clubs
Act: 2
Requirements: Strength 5
Damage Boost: -5
Category: Club

---

Name: Cudgel B
Type: Clubs
Act: 3
Requirements: Strength 5
Damage Boost: -10
Category: Club

---

Name: Knobbed Mace
Type: Clubs
Act: 3
Requirements: Strength 6
Damage Range: 2
Damage Boost: -10
Durability: 7
Value: 5.4
Category: Club

---

Name: KnobbedM ace B
Type: Clubs
Act: 4
Requirements: Strength 6
Damage Boost: -15
Category: Club

---

Name: Human Normal Mace A
Type: Clubs
Act: 5
Requirements: Strength 6
Damage Boost: -20
Category: Club

---

Name: Human Normal Mace B
Type: Clubs
Act: 6
Requirements: Strength 6
Damage Boost: -20
Category: Club

---

Name: Spiked Club
Type: Clubs
Act: 6
Requirements: Strength 7
Damage Range: 2
Damage Boost: -20
Durability: 7
Value: 5.4
Category: Club

---

Name: Spiked Club B
Type: Clubs
Act: 7
Requirements: Strength 7
Damage Boost: -25
Category: Club

---

Name: Spiked Club C
Type: Clubs
Act: 8
Requirements: Strength 7
Damage Boost: -25
Category: Club

---

Name: Spiked Club D
Type: Clubs
Act: 9
Requirements: Strength 7
Damage Boost: -30
Category: Club

---

Name: Flanged Mace
Type: Clubs
Act: 9
Requirements: Strength 8
Damage Range: 2
Damage Boost: -30
Durability: 7
Value: 5.4
Category: Club

---

Name: Flanged Mace B
Type: Clubs
Act: 10
Requirements: Strength 8
Damage Boost: -35
Category: Club

---

Name: Flanged Mace C
Type: Clubs
Act: 11
Requirements: Strength 8
Damage Boost: -35
Category: Club

---

Name: Flanged Mace D
Type: Clubs
Act: 12
Requirements: Strength 8
Damage Boost: -35
Category: Club

---

Name: Morning Star
Type: Clubs
Act: 12
Requirements: Strength 9
Damage Range: 2
Damage Boost: -35
Durability: 7
Value: 5.4
Category: Club

---

Name: Morning Star B
Type: Clubs
Act: 13
Requirements: Strength 9
Damage Boost: -35
Category: Club

---

Name: Morning Star C
Type: Clubs
Act: 14
Requirements: Strength 9
Damage Boost: -35
Category: Club

---

Name: Morning Star D
Type: Clubs
Act: 15
Requirements: Strength 9
Damage Boost: -35
Category: Club

---

Name: Human Normal War Hammer B A
Type: Clubs
Act: 16
Requirements: Strength 10
Damage Boost: -35
Category: Club

---

Name: Human Normal War Hammer B B
Type: Clubs
Act: 17
Requirements: Strength 10
Damage Boost: -35
Category: Club

---

Name: Human Normal War Hammer B C
Type: Clubs
Act: 18
Requirements: Strength 10
Damage Boost: -35
Category: Club

---

Name: Human Normal War Hammer B D
Type: Clubs
Act: 19
Requirements: Strength 11
Damage Boost: -35
Category: Club

---

Name: Human Normal War Hammer B E
Type: Clubs
Act: 20
Requirements: Strength 11
Damage Boost: -35
Category: Club

---

Name: Gada
Type: Clubs
Act: 15
Requirements: Strength 10
Damage Range: 2
Damage Boost: -35
Durability: 7
Value: 5.4
Weight: 10000
Category: Club

---

Name: Blackrock Hammer A
Type: Clubs
Act: 14
Requirements: Strength 9; Blackrock 1
Damage Boost: -20
Durability: 8
Value: 7.5
Weight: 2000
Boosts: Blackrock Damage

---

Name: Blackrock Hammer B
Type: Clubs
Act: 15
Requirements: Strength 9; Blackrock 1
Damage Boost: -20
Durability: 8
Value: 7.5
Weight: 2000
Boosts: Blackrock Damage

---

Name: Blackrock Hammer C
Type: Clubs
Act: 16
Requirements: Strength 10; Blackrock 2
Damage Boost: -20
Durability: 8
Value: 7.5
Weight: 2000
Boosts: Blackrock Damage

---

Name: Blackrock Hammer D
Type: Clubs
Act: 17
Requirements: Strength 10; Blackrock 2
Damage Boost: -20
Durability: 8
Value: 7.5
Weight: 2000
Boosts: Blackrock Damage

---

Name: Blackrock Hammer E
Type: Clubs
Act: 18
Requirements: Strength 10; Blackrock 2
Damage Boost: -20
Durability: 8
Value: 7.5
Weight: 2000
Boosts: Blackrock Damage

---

Name: Blackrock Hammer F
Type: Clubs
Act: 19
Requirements: Strength 11; Blackrock 3
Damage Boost: -20
Durability: 8
Value: 7.5
Weight: 2000
Boosts: Blackrock Damage

---

Name: Blackrock Hammer G
Type: Clubs
Act: 20
Requirements: Strength 11; Blackrock 3
Damage Boost: -20
Durability: 8
Value: 7.5
Weight: 2000
Boosts: Blackrock Damage



=============================================================================
-----------------------------------------------------------------------------

                             6. Two Handed Axes

-----------------------------------------------------------------------------
=============================================================================


Name: Crafted 2H Axe 02
Type: Two Handed Axes
Act: 1
Requirements: Strength 9
Damage: 3
Damage Range: 6
Damage Boost: -10
Critical Damage: 1
Durability: 8
Value: 6
Category: Two Handed Axe

---

Name: Crafted 2H Axe 03
Type: Two Handed Axes
Act: 1
Requirements: Strength 9
Damage: 3
Damage Range: 7
Damage Boost: -10
Durability: 8
Value: 6
Category: Two Handed Axe

---

Name: Crafted 2H Axe 04
Type: Two Handed Axes
Act: 1
Requirements: Strength 9
Damage: 4
Damage Range: 6
Damage Boost: -15
Durability: 8
Value: 6.5
Category: Two Handed Axe

---

Name: Crafted 2H Axe 05
Type: Two Handed Axes
Act: 1
Requirements: Strength 9
Damage: 5
Damage Range: 5
Damage Boost: -20
Durability: 10
Value: 7
Category: Two Handed Axe

---

Name: Undead 2H Axe Braccus A
Type: Two Handed Axes
Act: 9
Requirements: Strength 11
Damage Boost: -20
Durability: 10
Value: 9
Weight: 10000
Point Boosts: Movement -1
Point Boosts: Strength 1
Point Boosts: FireResistanceBoost 2
Category: Two Handed Axe

---

Name: Quest Knights WPN 2H Axe A
Type: Two Handed Axes
Act: 13
Requirements: Strength 12
Damage Boost: -35
Category: Two Handed Axe

---

Name: 2H Wood Axe A
Type: Two Handed Axes
Act: 1
Requirements: Strength 7
Category: Two Handed Axe

---

Name: Peasants Black Bill Polearm 2H
Type: Two Handed Axes
Act: 2
Requirements: Strength 7
Damage Range: 5
Damage Boost: -5
Value: 6.5
Category: Two Handed Axe

---

Name: Wood Maul Tool 2H
Type: Two Handed Axes
Act: 2
Requirements: Strength 8
Damage Boost: -5
Category: Two Handed Axe

---

Name: 2H Axe A
Type: Two Handed Axes
Act: 3
Requirements: Strength 8
Damage Boost: -10
Category: Two Handed Axe

---

Name: 2H Axe B
Type: Two Handed Axes
Act: 4
Requirements: Strength 8
Damage Boost: -15
Category: Two Handed Axe

---

Name: Human Normal 2H Axe A
Type: Two Handed Axes
Act: 5
Requirements: Strength 9
Damage Boost: -20
Category: Two Handed Axe

---

Name: Human Normal 2H Axe B
Type: Two Handed Axes
Act: 6
Requirements: Strength 9
Damage Boost: -20
Category: Two Handed Axe

---

Name: Human Normal Scythe A
Type: Two Handed Axes
Act: 7
Requirements: Strength 9
Damage Boost: -25
Category: Two Handed Axe

---

Name: Human Normal Scythe B
Type: Two Handed Axes
Act: 8
Requirements: Strength 10
Damage Boost: -25
Category: Two Handed Axe

---

Name: Glaive 2H
Type: Two Handed Axes
Act: 9
Requirements: Strength 10
Damage Boost: -30
Category: Two Handed Axe

---

Name: Glaive 2H B
Type: Two Handed Axes
Act: 10
Requirements: Strength 10
Damage Boost: -35
Category: Two Handed Axe

---

Name: Pole Cleaver 2H
Type: Two Handed Axes
Act: 11
Requirements: Strength 11
Damage Boost: -35
Category: Two Handed Axe

---

Name: Pole Cleaver 2H B
Type: Two Handed Axes
Act: 12
Requirements: Strength 11
Damage Boost: -35
Category: Two Handed Axe

---

Name: Orcs Warrior Elite Axe A
Type: Two Handed Axes
Act: 13
Requirements: Strength 11
Damage Boost: -35
Category: Two Handed Axe

---

Name: Bardiche 2H
Type: Two Handed Axes
Act: 14
Requirements: Strength 12
Damage Boost: -35
Category: Two Handed Axe

---

Name: Fauchard 2H
Type: Two Handed Axes
Act: 15
Requirements: Strength 12
Damage Boost: -35
Category: Two Handed Axe

---

Name: Cyclops Staff A Scythe
Type: Two Handed Axes
Act: 15
Requirements: Strength 12
Damage Boost: -35
Category: Two Handed Axe

---

Name: Glaive 2H C
Type: Two Handed Axes
Act: 16
Requirements: Strength 12
Damage Boost: -35
Category: Two Handed Axe

---

Name: Pole Cleaver 2H C
Type: Two Handed Axes
Act: 17
Requirements: Strength 13
Damage Boost: -35
Category: Two Handed Axe

---

Name: Fauchard 2H B
Type: Two Handed Axes
Act: 18
Requirements: Strength 13
Damage Boost: -35
Category: Two Handed Axe

---

Name: Human Normal Scythe C
Type: Two Handed Axes
Act: 19
Requirements: Strength 13
Damage Boost: -35
Category: Two Handed Axe

---

Name: Cyclops Staff A Scythe B
Type: Two Handed Axes
Act: 20
Requirements: Strength 14
Damage Boost: -35
Category: Two Handed Axe

---

Name: Blackrock 2H Axe A
Type: Two Handed Axes
Act: 14
Requirements: Strength 13; Blackrock 1
Damage Boost: -20
Durability: 9
Value: 8
Weight: 3500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Axe B
Type: Two Handed Axes
Act: 15
Requirements: Strength 13; Blackrock 1
Damage Boost: -20
Durability: 9
Value: 8
Weight: 3500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Axe C
Type: Two Handed Axes
Act: 16
Requirements: Strength 13; Blackrock 1
Damage Boost: -20
Durability: 9
Value: 8
Weight: 3500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Axe D
Type: Two Handed Axes
Act: 17
Requirements: Strength 14; Blackrock 1
Damage Boost: -20
Durability: 9
Value: 8
Weight: 3500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Axe E
Type: Two Handed Axes
Act: 18
Requirements: Strength 14; Blackrock 2
Damage Boost: -20
Durability: 9
Value: 8
Weight: 3500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Axe F
Type: Two Handed Axes
Act: 19
Requirements: Strength 14; Blackrock 3
Damage Boost: -20
Durability: 9
Value: 8
Weight: 3500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Axe G
Type: Two Handed Axes
Act: 20
Requirements: Strength 15; Blackrock 3
Damage Boost: -20
Durability: 9
Value: 8
Weight: 3500
Boosts: Blackrock Damage

---

Name: Blackrock Scythe A
Type: Two Handed Axes
Act: 14
Requirements: Strength 13; Blackrock 1
Damage: 5
Damage Range: 5
Damage Boost: -25
Durability: 10
Value: 8.5
Weight: 3000
Boosts: Blackrock Damage

---

Name: Blackrock Scythe B
Type: Two Handed Axes
Act: 15
Requirements: Strength 13; Blackrock 1
Damage: 5
Damage Range: 5
Damage Boost: -25
Durability: 10
Value: 8.5
Weight: 3000
Boosts: Blackrock Damage

---

Name: Blackrock Scythe C
Type: Two Handed Axes
Act: 16
Requirements: Strength 14; Blackrock 2
Damage: 5
Damage Range: 5
Damage Boost: -25
Durability: 10
Value: 8.5
Weight: 3000
Boosts: Blackrock Damage

---

Name: Blackrock Scythe D
Type: Two Handed Axes
Act: 17
Requirements: Strength 14; Blackrock 3
Damage: 5
Damage Range: 5
Damage Boost: -25
Durability: 10
Value: 8.5
Weight: 3000
Boosts: Blackrock Damage

---

Name: Blackrock Scythe E
Type: Two Handed Axes
Act: 18
Requirements: Strength 14; Blackrock 3
Damage: 5
Damage Range: 5
Damage Boost: -25
Durability: 10
Value: 8.5
Weight: 3000
Boosts: Blackrock Damage

---

Name: Blackrock Scythe F
Type: Two Handed Axes
Act: 19
Requirements: Strength 15; Blackrock 4
Damage: 5
Damage Range: 5
Damage Boost: -25
Durability: 10
Value: 8.5
Weight: 3000
Boosts: Blackrock Damage

---

Name: Blackrock Scythe G
Type: Two Handed Axes
Act: 20
Requirements: Strength 15; Blackrock 4
Damage: 5
Damage Range: 5
Damage Boost: -25
Durability: 10
Value: 8.5
Weight: 3000
Boosts: Blackrock Damage

---

Name: Blackrock 2H Hammer A
Type: Two Handed Axes
Act: 14
Requirements: Strength 13; Blackrock 1
Damage Type: Crushing
Damage: 5
Damage Range: 5
Damage Boost: -25
Durability: 10
Value: 9
Weight: 4000
Boosts: Blackrock Damage

---

Name: Blackrock 2H Hammer B
Type: Two Handed Axes
Act: 15
Requirements: Strength 13; Blackrock 2
Damage Type: Crushing
Damage: 5
Damage Range: 5
Damage Boost: -25
Durability: 10
Value: 9
Weight: 4000
Boosts: Blackrock Damage

---

Name: Blackrock 2H Hammer C
Type: Two Handed Axes
Act: 16
Requirements: Strength 14; Blackrock 3
Damage Type: Crushing
Damage: 5
Damage Range: 5
Damage Boost: -25
Durability: 10
Value: 9
Weight: 4000
Boosts: Blackrock Damage

---

Name: Blackrock 2H Hammer D
Type: Two Handed Axes
Act: 17
Requirements: Strength 14; Blackrock 3
Damage Type: Crushing
Damage: 5
Damage Range: 5
Damage Boost: -25
Durability: 10
Value: 9
Weight: 4000
Boosts: Blackrock Damage

---

Name: Blackrock 2H Hammer E
Type: Two Handed Axes
Act: 18
Requirements: Strength 14; Blackrock 4
Damage Type: Crushing
Damage: 5
Damage Range: 5
Damage Boost: -25
Durability: 10
Value: 9
Weight: 4000
Boosts: Blackrock Damage

---

Name: Blackrock 2H Hammer F
Type: Two Handed Axes
Act: 19
Requirements: Strength 15; Blackrock 4
Damage Type: Crushing
Damage: 5
Damage Range: 5
Damage Boost: -25
Durability: 10
Value: 9
Weight: 4000
Boosts: Blackrock Damage

---

Name: Blackrock 2H Hammer G
Type: Two Handed Axes
Act: 20
Requirements: Strength 15; Blackrock 5
Damage Type: Crushing
Damage: 5
Damage Range: 5
Damage Boost: -20
Durability: 10
Value: 9
Weight: 4000
Boosts: Blackrock Damage



=============================================================================
-----------------------------------------------------------------------------

                            7. Two Handed Swords

-----------------------------------------------------------------------------
=============================================================================


Name: Crafted 2H Sword 01
Type: Two Handed Swords
Act: 1
Requirements: Strength 8
Damage: 4
Damage Range: 3
Damage Boost: -10
Critical Damage: 1
Durability: 7
Value: 6
Category: Two Handed Sword

---

Name: Crafted 2H Sword 02
Type: Two Handed Swords
Act: 1
Requirements: Strength 8
Damage: 4
Damage Range: 4
Damage Boost: -10
Durability: 7
Value: 6
Category: Two Handed Sword

---

Name: Crafted 2H Sword 03
Type: Two Handed Swords
Act: 1
Requirements: Strength 8
Damage: 5
Damage Range: 2
Damage Boost: -10
Durability: 7
Value: 6
Category: Two Handed Sword

---

Name: Crafted 2H Sword 04
Type: Two Handed Swords
Act: 1
Requirements: Strength 8
Damage: 5
Damage Range: 3
Damage Boost: -15
Durability: 8
Value: 6.5
Category: Two Handed Sword

---

Name: Crafted 2H Sword 05
Type: Two Handed Swords
Act: 1
Requirements: Strength 8
Damage: 5
Damage Range: 3
Damage Boost: -20
Durability: 10
Value: 7
Category: Two Handed Sword

---

Name: 2H Sword A 1 Two Handed Sword
Type: Two Handed Swords
Act: 1
Category: Two Handed Sword

---

Name: Knightly Source Hunter 2H
Type: Two Handed Swords
Act: 1
Damage: 6
Durability: 8
Category: Two Handed Sword

---

Name: Kickstarter Sword Of Holy Flame
Type: Two Handed Swords
Act: 13
Requirements: Strength 11
Damage: 6
Damage Range: 2
Damage Boost: -30
Durability: 10
Value: 9
Weight: 3000
Point Boosts: Movement 1
Point Boosts: Constitution 1
Point Boosts: Two Handed 1
Point Boosts: Willpower 1
Point Boosts: FireResistanceBoost 4
Point Boosts: Vitality 4
Category: Two Handed Sword
Boost: Fire Damage Large Weapon Boost

---

Name: Decoration Sword Henchman Madoc
Type: Two Handed Swords
Act: 3
Requirements: Strength 8
Damage Boost: -10
Durability: 6
Value: 6.8
Category: Two Handed Sword

---

Name: Decoration Sword 2H
Type: Two Handed Swords
Act: 1
Requirements: Strength 7
Category: Two Handed Sword

---

Name: Ceremonial Sword 2H
Type: Two Handed Swords
Act: 2
Requirements: Strength 7
Damage Boost: -5
Category: Two Handed Sword

---

Name: Ceremonial Sword 2H B
Type: Two Handed Swords
Act: 3
Requirements: Strength 8
Damage Boost: -10
Category: Two Handed Sword

---

Name: Heading Sword 2H
Type: Two Handed Swords
Act: 4
Requirements: Strength 8
Damage Boost: -15
Category: Two Handed Sword

---

Name: Heading Sword 2H B
Type: Two Handed Swords
Act: 5
Requirements: Strength 8
Damage Boost: -20
Category: Two Handed Sword

---

Name: Practice Sword 2H
Type: Two Handed Swords
Act: 6
Requirements: Strength 9
Damage Boost: -20
Category: Two Handed Sword

---

Name: Practice Sword 2H B
Type: Two Handed Swords
Act: 7
Requirements: Strength 9
Damage Boost: -25
Category: Two Handed Sword

---

Name: Flammenschwert
Type: Two Handed Swords
Act: 8
Requirements: Strength 9
Damage Boost: -25
Category: Two Handed Sword

---

Name: Flammenschwert B
Type: Two Handed Swords
Act: 9
Requirements: Strength 10
Damage Boost: -30
Category: Two Handed Sword

---

Name: Claymore 2H
Type: Two Handed Swords
Act: 10
Requirements: Strength 10
Damage Boost: -35
Category: Two Handed Sword

---

Name: Claymore 2H B
Type: Two Handed Swords
Act: 11
Requirements: Strength 10
Damage Boost: -35
Category: Two Handed Sword

---

Name: Claymore 2H C
Type: Two Handed Swords
Act: 12
Requirements: Strength 11
Damage Boost: -35
Category: Two Handed Sword

---

Name: Claymore 2H D
Type: Two Handed Swords
Act: 13
Requirements: Strength 11
Damage Boost: -35
Category: Two Handed Sword

---

Name: Claymore 2H E
Type: Two Handed Swords
Act: 14
Requirements: Strength 11
Damage Boost: -35
Category: Two Handed Sword

---

Name: Claymore 2H F
Type: Two Handed Swords
Act: 15
Requirements: Strength 12
Damage Boost: -35
Category: Two Handed Sword

---

Name: Claymore 2H G
Type: Two Handed Swords
Act: 15
Requirements: Strength 12
Damage Boost: -35
Durability: 8
Value: 4.3
Category: Two Handed Sword

---

Name: Flammenschwert C
Type: Two Handed Swords
Act: 16
Requirements: Strength 12
Damage Boost: -35
Category: Two Handed Sword

---

Name: Flammenschwert D
Type: Two Handed Swords
Act: 17
Requirements: Strength 12
Damage Boost: -35
Category: Two Handed Sword

---

Name: Heading Sword2H C
Type: Two Handed Swords
Act: 18
Requirements: Strength 13
Damage Boost: -35
Category: Two Handed Sword

---

Name: Claymore 2H H
Type: Two Handed Swords
Act: 19
Requirements: Strength 13
Damage Boost: -35
Category: Two Handed Sword

---

Name: Claymore 2H I
Type: Two Handed Swords
Act: 20
Requirements: Strength 13
Damage Boost: -35
Category: Two Handed Sword

---

Name: Blackrock 2H Sword A
Type: Two Handed Swords
Act: 14
Requirements: Strength 12; Blackrock 1
Damage Boost: -20
Durability: 8
Value: 8
Weight: 2500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Sword B
Type: Two Handed Swords
Act: 15
Requirements: Strength 13; Blackrock 1
Damage Boost: -20
Durability: 8
Value: 8
Weight: 2500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Sword C
Type: Two Handed Swords
Act: 16
Requirements: Strength 13; Blackrock 2
Damage Boost: -20
Durability: 8
Value: 8
Weight: 2500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Sword D
Type: Two Handed Swords
Act: 17
Requirements: Strength 13; Blackrock 2
Damage Boost: -20
Durability: 8
Value: 8
Weight: 2500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Sword E
Type: Two Handed Swords
Act: 18
Requirements: Strength 14; Blackrock 2
Damage Boost: -20
Durability: 8
Value: 8
Weight: 2500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Sword F
Type: Two Handed Swords
Act: 19
Requirements: Strength 14; Blackrock 2
Damage Boost: -20
Durability: 8
Value: 8
Weight: 2500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Sword G
Type: Two Handed Swords
Act: 20
Requirements: Strength 14; Blackrock 3
Damage Boost: -25
Durability: 8
Value: 8
Weight: 2500
Boosts: Blackrock Damage


=============================================================================
-----------------------------------------------------------------------------

                                 8. Spears

-----------------------------------------------------------------------------
=============================================================================


Name: Crafted Spear 01
Type: Spears
Act: 1
Requirements: Strength 7
Damage: 2
Damage Range: 4
Damage Boost: -10
Durability: 6
Value: 4
Category: Spear

---

Name: Crafted Spear 02
Type: Spears
Act: 1
Requirements: Strength 7
Damage: 2
Damage Range: 5
Damage Boost: -10
Durability: 6
Value: 4
Category: Spear

---

Name: Crafted Spear 03
Type: Spears
Act: 1
Requirements: Strength 7
Damage: 3
Damage Range: 5
Damage Boost: -10
Durability: 6
Value: 4
Category: Spear

---

Name: Crafted Spear 04
Type: Spears
Act: 1
Requirements: Strength 7
Damage: 3
Damage Range: 5
Damage Boost: -15
Durability: 7
Value: 4.5
Category: Spear

---

Name: Crafted Spear 05
Type: Spears
Act: 1
Requirements: Strength 7
Damage: 4
Damage Range: 4
Damage Boost: -20
Durability: 8
Value: 5
Category: Spear

---

Name: (Unique) Impaler
Type: Spears
Act: 11
Requirements: Strength 9
Damage: 5
Damage Range: 3
Damage Boost: -30
Critical Chance: 1
Durability: 10
Value: 7
Point Boosts: Speed 1
Point Boosts: Two Handed 1
Point Boosts: Willpower 1
Category: Spear
Boosts: Fire Damage Weapon Boost

---

Name: Imps 2H Spear Zix Zax
Type: Spears
Act: 6
Requirements: Strength 9
Damage Boost: -20
Point Boosts: Intelligence 1
Category: Spear

---

Name: Pitchfork
Type: Spears
Act: 1
Value: 2
Category: Spear

---

Name: Spear
Type: Spears
Act: 3
Requirements: Strength 7
Damage Boost: -10
Category: Spear

---

Name: Spear A
Type: Spears
Act: 4
Requirements: Strength 7
Damage Boost: -15
Category: Spear

---

Name: Imps 2H Spear A
Type: Spears
Act: 5
Requirements: Strength 7
Damage Boost: -20
Category: Spear

---

Name: Trident
Type: Spears
Act: 7
Requirements: Strength 8
Damage Boost: -25
Category: Spear

---

Name: Menaulion
Type: Spears
Act: 8
Requirements: Strength 8
Damage Boost: -25
Category: Spear

---

Name: Spear B
Type: Spears
Act: 9
Requirements: Strength 9
Damage Boost: -30
Category: Spear

---

Name: Lance
Type: Spears
Act: 10
Requirements: Strength 9
Damage Boost: -35
Category: Spear

---

Name: Spear C
Type: Spears
Act: 11
Requirements: Strength 9
Damage Boost: -35
Category: Spear

---

Name: Spear D
Type: Spears
Act: 14
Requirements: Strength 10
Damage Boost: -35
Category: Spear

---

Name: Spear E
Type: Spears
Act: 15
Requirements: Strength 11
Damage Boost: -35
Category: Spear

---

Name: Lance B
Type: Spears
Act: 16
Requirements: Strength 11
Damage Boost: -35
Category: Spear

---

Name: Imps 2H Spear B
Type: Spears
Act: 17
Requirements: Strength 11
Damage Boost: -35
Category: Spear

---

Name: Trident B
Type: Spears
Act: 18
Requirements: Strength 12
Damage Boost: -35
Category: Spear

---

Name: Lance C
Type: Spears
Act: 19
Requirements: Strength 12
Damage Boost: -35
Category: Spear

---

Name: Trident C
Type: Spears
Act: 20
Requirements: Strength 12
Damage Boost: -35
Category: Spear

---

Name: Blackrock 2H Spear A
Type: Spears
Act: 14
Requirements: Strength 11; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 7
Weight: 500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Spear B
Type: Spears
Act: 15
Requirements: Strength 12; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 7
Weight: 500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Spear C
Type: Spears
Act: 16
Requirements: Strength 12; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 7
Weight: 500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Spear D
Type: Spears
Act: 17
Requirements: Strength 12; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 7
Weight: 500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Spear E
Type: Spears
Act: 18
Requirements: Strength 13; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 7
Weight: 500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Spear F
Type: Spears
Act: 19
Requirements: Strength 13; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 7
Weight: 500
Boosts: Blackrock Damage

---

Name: Blackrock 2H Spear G
Type: Spears
Act: 20
Requirements: Strength 13; Blackrock 1
Damage Boost: -20
Durability: 7
Value: 7
Weight: 500
Boosts: Blackrock Damage



=============================================================================
-----------------------------------------------------------------------------

                                 9. Staffs

-----------------------------------------------------------------------------
=============================================================================


Name: Crafted Quarterstaff 01 Earth
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Earth
Damage: 0
Damage Range: 1
Durability: 5
Category: Staff

---

Name: Crafted Quarterstaff 01 Air
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Air
Damage: 0
Damage Range: 1
Durability: 5
Category: Staff

---

Name: Crafted Quarterstaff 01 Fire
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Fire
Damage: 0
Damage Range: 1
Durability: 5
Category: Staff

---

Name: Crafted Quarterstaff 01 Water
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Water
Damage: 0
Damage Range: 1
Durability: 5
Category: Staff

---

Name: Crafted Quarterstaff 02 Earth
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Earth
Damage: 1
Damage Range: 1
Damage Boost: -15
Durability: 6
Category: Staff

---

Name: Crafted Quarterstaff 02 Air
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Air
Damage: 1
Damage Range: 1
Damage Boost: -15
Durability: 6
Category: Staff

---

Name: Crafted Quarterstaff 02 Fire
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Fire
Damage: 1
Damage Range: 1
Damage Boost: -15
Durability: 6
Category: Staff

---

Name: Crafted Quarterstaff 02 Water
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Water
Damage: 1
Damage Range: 1
Damage Boost: -15
Durability: 6
Category: Staff

---

Name: Crafted Quarterstaff 03 Earth
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Earth
Damage: 1</pre><pre id="faqspan-2">
Damage Range: 2
Damage Boost: -20
Durability: 7
Category: Staff

---

Name: Crafted Quarterstaff 03 Air
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Air
Damage: 1
Damage Range: 2
Damage Boost: -20
Durability: 7
Category: Staff

---

Name: Crafted Quarterstaff 03 Fire
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Fire
Damage: 1
Damage Range: 2
Damage Boost: -20
Durability: 7
Category: Staff

---

Name: Crafted Quarterstaff 03 Water
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Water
Damage: 1
Damage Range: 2
Damage Boost: -20
Durability: 7
Category: Staff

---

Name: Crafted Quarterstaff 04 Earth
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Earth
Damage: 1
Damage Range: 2
Damage Boost: -25
Durability: 8
Category: Staff
Effects: Knockdown,10,2

---

Name: Crafted Quarterstaff 04 Air
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Air
Damage: 1
Damage Range: 2
Damage Boost: -25
Durability: 8
Category: Staff
Effects: Stun,10,2

---

Name: Crafted Quarterstaff 04 Fire
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Fire
Damage: 1
Damage Range: 2
Damage Boost: -25
Durability: 8
Effects: Burning,10,2
Category: Staff

---

Name: Crafted Quarterstaff 04 Water
Type: Staffs
Act: 1
Requirements: Intelligence 6
Damage Type: Water
Damage: 1
Damage Range: 2
Damage Boost: -25
Durability: 8
Effects: Frozen,10,2
Category: Staff

---

Name: Quarterstaff Henchman Jahan
Type: Staffs
Act: 3
Requirements: Intelligence 7
Damage Type: Water
Durability: 7
Value: 6
Point Boosts: Water Resistance 1
Category: Staff

---

Name: Icara Staff A
Type: Staffs
Act: 15
Requirements: Intelligence 11
Damage Type: Water
Durability: 10
Effects: Frozen,15,2
Category: Staff


---

Name: Leandra Staff A
Type: Staffs
Act: 15
Requirements: Intelligence 11
Damage Type: Fire
Durability: 10
Effects: Burning,5,2
Category: Staff

---

Name: (Unique) Pergamon
Type: Staffs
Act: 6
Requirements: Intelligence 8
Damage Type: Fire
Damage: 2
Damage Range: 1
Critical Chance: 1
Durability: 10
Value: 9
Point Boosts: Constitution 1
Point Boosts: PoisonResistanceBoost 2
Effects: Burning,5,2
Category: Staff

---

Name: Trolls 2H Staff Ice King A
Type: Staffs
Act: 12
Requirements: Intelligence 10
Damage Type: Water
Damage: 2
Damage Range: 2
Damage Boost: -25
Durability: 10
Value: 8
Weight: 1000
Point Boosts: Intelligence 1
Point Boosts: Willpower 1
Point Boosts: Water Resistance 2
Point Boosts: Vitality 8
        Skills: Wall Ice
Effects: Frozen,15,2
Category: Staff

---

Name: Trolls 2H Staff Ice King A Human
Type: Staffs
Act: 12
Requirements: Intelligence 10
Damage Type: Water
Damage: 2
Damage Range: 2
Damage Boost: -25
Durability: 10
Value: 8
Weight: 1000
Point Boosts: Intelligence 1
Point Boosts: Willpower 1
Point Boosts: Water Resistance 2
Point Boosts: Vitality 8
        Skills: Wall Ice
Effects: Frozen,15,2
Category: Staff

---

Name: Kickstarter Staff Of Imagination
Type: Staffs
Act: 16
Requirements: Intelligence 11
Damage Type: Air
Damage: 2
Damage Range: 1
Damage Boost: -30
Durability: 10
Value: 8
Point Boosts: Constitution 1
Point Boosts: Two Handed 1
Point Boosts: BodyBuilding 2
Point Boosts: Air Resistance 3
        Skills: Projectile BlitzBolt
Effects: Stun,10,2
Category: Staff

---

Name: Quarterstaff Sourcehunter Earth
Type: Staffs
Act: 1
Requirements: Intelligence 5
Damage Type: Earth
Damage: 2
Damage Range: 1
Durability: 8
Category: Staff

---

Name: Quarterstaff Sourcehunter Air
Type: Staffs
Act: 1
Requirements: Intelligence 5
Damage Type: Air
Damage: 2
Damage Range: 1
Durability: 8
Category: Staff

---

Name: Quarterstaff Sourcehunter Fire
Type: Staffs
Act: 1
Requirements: Intelligence 5
Damage Type: Fire
Damage: 2
Damage Range: 1
Durability: 8
Category: Staff

---

Name: Quarterstaff Sourcehunter Water
Type: Staffs
Act: 1
Requirements: Intelligence 5
Damage Type: Water
Damage: 2
Damage Range: 1
Durability: 8
Category: Staff

---

Name: Quarterstaff Earth
Type: Staffs
Act: 1
Requirements: Intelligence 5
Damage Type: Earth
Category: Staff

---

Name: Orcs Shaman Staff A Fighting Staff Earth
Type: Staffs
Act: 2
Requirements: Intelligence 5
Damage Type: Earth
Damage Boost: -15
Category: Staff

---

Name: Quarterstaff B Earth
Type: Staffs
Act: 3
Requirements: Intelligence 6
Damage Type: Earth
Damage Boost: -20
Category: Staff

---

Name: Quarterstaff C Earth
Type: Staffs
Act: 4
Requirements: Intelligence 6
Damage Type: Earth
Damage Boost: -25
Category: Staff

---

Name: Quarterstaff D Earth
Type: Staffs
Act: 5
Requirements: Intelligence 6
Damage Type: Earth
Damage Boost: -30
Category: Staff

---

Name: Quarterstaff F Earth
Type: Staffs
Act: 6
Requirements: Intelligence 7
Damage Type: Earth
Damage Boost: -30
Category: Staff

---

Name: Quarterstaff G Earth
Type: Staffs
Act: 7
Requirements: Intelligence 7
Damage Type: Earth
Damage Boost: -35
Category: Staff

---

Name: Goblins Staff A Blue Glow Staff Earth
Type: Staffs
Act: 8
Requirements: Intelligence 7
Damage Type: Earth
Damage Boost: -35
Category: Staff

---

Name: Goblins Staff A Blue Glow Staff B Earth
Type: Staffs
Act: 9
Requirements: Intelligence 8
Damage Type: Earth
Damage Boost: -40
Category: Staff

---

Name: Quarterstaff E Earth
Type: Staffs
Act: 10
Requirements: Intelligence 8
Damage Type: Earth
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff H Earth
Type: Staffs
Act: 11
Requirements: Intelligence 8
Damage Type: Earth
Damage Boost: -45
Category: Staff

---

Name: Wollocks Staff A Skull Horns Earth
Type: Staffs
Act: 12
Requirements: Intelligence 9
Damage Type: Earth
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff I Earth
Type: Staffs
Act: 13
Requirements: Intelligence 9
Damage Type: Earth
Damage Boost: -45
Category: Staff

---

Name: Cyclops Staff B Fighting Staff Earth
Type: Staffs
Act: 14
Requirements: Intelligence 9
Damage Type: Earth
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff J Earth
Type: Staffs
Act: 15
Requirements: Intelligence 10
Damage Type: Earth
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff K Earth
Type: Staffs
Act: 16
Requirements: Intelligence 10
Damage Type: Earth
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff L Earth
Type: Staffs
Act: 17
Requirements: Intelligence 10
Damage Type: Earth
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff M Earth
Type: Staffs
Act: 18
Requirements: Intelligence 11
Damage Type: Earth
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff N Earth
Type: Staffs
Act: 19
Requirements: Intelligence 11
Damage Type: Earth
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff O Earth
Type: Staffs
Act: 20
Requirements: Intelligence 11
Damage Type: Earth
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff Air
Type: Staffs
Act: 1
Requirements: Intelligence 5
Damage Type: Air
Category: Staff

---

Name: Orcs Shaman Staff A Fighting Staff Air
Type: Staffs
Act: 2
Requirements: Intelligence 5
Damage Type: Air
Damage Boost: -15
Category: Staff

---

Name: Quarterstaff B Air
Type: Staffs
Act: 3
Requirements: Intelligence 6
Damage Type: Air
Damage Boost: -20
Category: Staff

---

Name: Quarterstaff C Air
Type: Staffs
Act: 4
Requirements: Intelligence 6
Damage Type: Air
Damage Boost: -25
Category: Staff

---

Name: Quarterstaff D Air
Type: Staffs
Act: 5
Requirements: Intelligence 6
Damage Type: Air
Damage Boost: -30
Category: Staff

---

Name: Quarterstaff F Air
Type: Staffs
Act: 6
Requirements: Intelligence 7
Damage Type: Air
Damage Boost: -30
Category: Staff

---

Name: Quarterstaff G Air
Type: Staffs
Act: 7
Requirements: Intelligence 7
Damage Type: Air
Damage Boost: -35
Category: Staff

---

Name: Goblins Staff A Blue Glow Staff Air
Type: Staffs
Act: 8
Requirements: Intelligence 7
Damage Type: Air
Damage Boost: -35
Category: Staff

---

Name: Goblins Staff A Blue GlowStaff B Air
Type: Staffs
Act: 9
Requirements: Intelligence 8
Damage Type: Air
Damage Boost: -40
Category: Staff

---

Name: Quarterstaff E Air
Type: Staffs
Act: 10
Requirements: Intelligence 8
Damage Type: Air
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff H Air
Type: Staffs
Act: 11
Requirements: Intelligence 8
Damage Type: Air
Damage Boost: -45
Category: Staff

---

Name: Wollocks Staff A Skull Horns Air
Type: Staffs
Act: 12
Requirements: Intelligence 9
Damage Type: Air
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff I Air
Type: Staffs
Act: 13
Requirements: Intelligence 9
Damage Type: Air
Damage Boost: -45
Category: Staff

---

Name: Cyclops Staff B Fighting Staff Air
Type: Staffs
Act: 14
Requirements: Intelligence 9
Damage Type: Air
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff J Air
Type: Staffs
Act: 15
Requirements: Intelligence 10
Damage Type: Air
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff K Air
Type: Staffs
Act: 16
Requirements: Intelligence 10
Damage Type: Air
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff L Air
Type: Staffs
Act: 17
Requirements: Intelligence 10
Damage Type: Air
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff M Air
Type: Staffs
Act: 18
Requirements: Intelligence 11
Damage Type: Air
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff N Air
Type: Staffs
Act: 19
Requirements: Intelligence 11
Damage Type: Air
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff O Air
Type: Staffs
Act: 20
Requirements: Intelligence 11
Damage Type: Air
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff Fire
Type: Staffs
Act: 1
Requirements: Intelligence 5
Damage Type: Fire
Category: Staff

---

Name: Orcs Shaman Staff A Fighting Staff Fire
Type: Staffs
Act: 2
Requirements: Intelligence 5
Damage Type: Fire
Damage Boost: -15
Category: Staff

---

Name: Quarterstaff B Fire
Type: Staffs
Act: 3
Requirements: Intelligence 6
Damage Type: Fire
Damage Boost: -20
Category: Staff

---

Name: Quarterstaff C Fire
Type: Staffs
Act: 4
Requirements: Intelligence 6
Damage Type: Fire
Damage Boost: -25
Category: Staff

---

Name: Quarterstaff D Fire
Type: Staffs
Act: 5
Requirements: Intelligence 6
Damage Type: Fire
Damage Boost: -30
Category: Staff

---

Name: Quarterstaff F Fire
Type: Staffs
Act: 6
Requirements: Intelligence 7
Damage Type: Fire
Damage Boost: -30
Category: Staff

---

Name: Quarterstaff G Fire
Type: Staffs
Act: 7
Requirements: Intelligence 7
Damage Type: Fire
Damage Boost: -35
Category: Staff

---

Name: Goblins Staff A Blue Glow Staff Fire
Type: Staffs
Act: 8
Requirements: Intelligence 7
Damage Type: Fire
Damage Boost: -35
Category: Staff

---

Name: Goblins Staff A Blue Glow Staff B Fire
Type: Staffs
Act: 9
Requirements: Intelligence 8
Damage Type: Fire
Damage Boost: -40
Category: Staff

---

Name: Quarterstaff E Fire
Type: Staffs
Act: 10
Requirements: Intelligence 8
Damage Type: Fire
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff H Fire
Type: Staffs
Act: 11
Requirements: Intelligence 8
Damage Type: Fire
Damage Boost: -45
Category: Staff

---

Name: Wollocks Staff A Skull Horns Fire
Type: Staffs
Act: 12
Requirements: Intelligence 9
Damage Type: Fire
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff I Fire
Type: Staffs
Act: 13
Requirements: Intelligence 9
Damage Type: Fire
Damage Boost: -45
Category: Staff

---

Name: Cyclops Staff B Fighting Staff Fire
Type: Staffs
Act: 14
Requirements: Intelligence 9
Damage Type: Fire
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff J Fire
Type: Staffs
Act: 15
Requirements: Intelligence 10
Damage Type: Fire
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff K Fire
Type: Staffs
Act: 16
Requirements: Intelligence 10
Damage Type: Fire
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff L Fire
Type: Staffs
Act: 17
Requirements: Intelligence 10
Damage Type: Fire
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff M Fire
Type: Staffs
Act: 18
Requirements: Intelligence 11
Damage Type: Fire
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff N Fire
Type: Staffs
Act: 19
Requirements: Intelligence 11
Damage Type: Fire
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff O Fire
Type: Staffs
Act: 20
Requirements: Intelligence 11
Damage Type: Fire
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff Water
Type: Staffs
Act: 1
Requirements: Intelligence 5
Damage Type: Water
Category: Staff

---

Name: Orcs Shaman Staff A Fighting Staff Water
Type: Staffs
Act: 2
Requirements: Intelligence 5
Damage Type: Water
Damage Boost: -15
Category: Staff

---

Name: Quarterstaff B Water
Type: Staffs
Act: 3
Requirements: Intelligence 6
Damage Type: Water
Damage Boost: -20
Category: Staff

---

Name: Quarterstaff C Water
Type: Staffs
Act: 4
Requirements: Intelligence 6
Damage Type: Water
Damage Boost: -25
Category: Staff

---

Name: Quarterstaff D Water
Type: Staffs
Act: 5
Requirements: Intelligence 6
Damage Type: Water
Damage Boost: -30
Category: Staff

---

Name: Quarterstaff F Water
Type: Staffs
Act: 6
Requirements: Intelligence 7
Damage Type: Water
Damage Boost: -30
Category: Staff

---

Name: Quarterstaff G Water
Type: Staffs
Act: 7
Requirements: Intelligence 7
Damage Type: Water
Damage Boost: -35
Category: Staff

---

Name: Goblins Staff A Blue Glow Staff Water
Type: Staffs
Act: 8
Requirements: Intelligence 7
Damage Type: Water
Damage Boost: -35
Category: Staff

---

Name: Goblins Staff A Blue Glow Staff B Water
Type: Staffs
Act: 9
Requirements: Intelligence 8
Damage Type: Water
Damage Boost: -40
Category: Staff

---

Name: Quarterstaff E Water
Type: Staffs
Act: 10
Requirements: Intelligence 8
Damage Type: Water
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff H Water
Type: Staffs
Act: 11
Requirements: Intelligence 8
Damage Type: Water
Damage Boost: -45
Category: Staff

---

Name: Wollocks Staff A Skull Horns Water
Type: Staffs
Act: 12
Requirements: Intelligence 9
Damage Type: Water
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff I Water
Type: Staffs
Act: 13
Requirements: Intelligence 9
Damage Type: Water
Damage Boost: -45
Category: Staff

---

Name: Cyclops Staff B Fighting Staff Water
Type: Staffs
Act: 14
Requirements: Intelligence 9
Damage Type: Water
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff J Water
Type: Staffs
Act: 15
Requirements: Intelligence 10
Damage Type: Water
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff K Water
Type: Staffs
Act: 16
Requirements: Intelligence 10
Damage Type: Water
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff L Water
Type: Staffs
Act: 17
Requirements: Intelligence 10
Damage Type: Water
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff M Water
Type: Staffs
Act: 18
Requirements: Intelligence 11
Damage Type: Water
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff N Water
Type: Staffs
Act: 19
Requirements: Intelligence 11
Damage Type: Water
Damage Boost: -45
Category: Staff

---

Name: Quarterstaff O Water
Type: Staffs
Act: 20
Requirements: Intelligence 11
Damage Type: Water
Damage Boost: -45
Category: Staff


=============================================================================
-----------------------------------------------------------------------------

                                  10. Bows

-----------------------------------------------------------------------------
=============================================================================


Name: Crafted Bow 01
Type: Bows
Act: 1
Requirements: Dexterity 6
Damage: 1
Damage Range: 3
Weapon Range: 5
Durability: 7
Value: 4
Category: Bow

---

Name: Crafted Bow 02
Type: Bows
Act: 1
Requirements: Dexterity 6
Damage: 2
Damage Range: 3
Damage Boost: -5
Weapon Range: 5
Durability: 7
Value: 4
Category: Bow

---

Name: Crafted Bow 03
Type: Bows
Act: 1
Requirements: Dexterity 6
Damage: 3
Damage Range: 2
Damage Boost: -10
Durability: 7
Value: 4
Category: Bow

---

Name: Crafted Bow 04
Type: Bows
Act: 1
Requirements: Dexterity 6
Damage: 3
Damage Range: 2
Damage Boost: -15
Durability: 7
Value: 4
Category: Bow

---

Name: Crafted Bow 05
Type: Bows
Act: 1
Requirements: Dexterity 6
Damage: 3
Damage Range: 3
Damage Boost: -20
Critical Chance: 1
Durability: 8
Value: 4.5
Category: Bow

---

Name: (Unique) Heartseeker
Type: Bows
Act: 14
Requirements: Dexterity 10
Durability: 9
Value: 7
Point Boosts: Dexterity 1
Point Boosts: Perception 1
Point Boosts: Bow 1
Boosts: Water Damage
Category: Bow

---

Name: Standard Issue Bow
Type: Bows
Act: 1
Requirements: Dexterity 5
Durability: 8
Category: Bow

---

Name: Cyseal Guard Bow
Type: Bows
Act: 1
Requirements: Dexterity 6
Durability: 7
Value: 4
Category: Bow

---

Name: Short Bow
Type: Bows
Act: 2
Requirements: Dexterity 6
Damage Boost: -5
Durability: 5
Value: 4
Category: Bow

---

Name: Oak Flat Bow
Type: Bows
Act: 2
Requirements: Dexterity 6
Category: Bow

---

Name: Short Bow B
Type: Bows
Act: 3
Requirements: Dexterity 7
Damage Boost: -10
Durability: 5
Value: 4
Category: Bow

---

Name: Oak Flat Bow B
Type: Bows
Act: 3
Requirements: Dexterity 7
Damage Boost: -5
Category: Bow

---

Name: Short Bow C
Type: Bows
Act: 4
Requirements: Dexterity 7
Damage Boost: -15
Durability: 5
Value: 4
Category: Bow

---

Name: Oak Flat Bow C
Type: Bows
Act: 4
Requirements: Dexterity 7
Damage Boost: -10
Category: Bow

---

Name: Longbow
Type: Bows
Act: 4
Requirements: Dexterity 7
Damage Boost: -10
Durability: 7
Category: Bow

---

Name: Short Bow D
Type: Bows
Act: 5
Requirements: Dexterity 7
Damage Boost: -20
Durability: 5
Value: 4
Category: Bow

---

Name: Oak Flat Bow D
Type: Bows
Act: 5
Requirements: Dexterity 7
Damage Boost: -15
Category: Bow

---

Name: Longbow B
Type: Bows
Act: 5
Requirements: Dexterity 7
Damage Boost: -15
Durability: 7
Category: Bow

---

Name: Short Bow E
Type: Bows
Act: 6
Requirements: Dexterity 8
Damage Boost: -20
Durability: 5
Value: 4
Category: Bow

---

Name: Oak Flat Bow E
Type: Bows
Act: 6
Requirements: Dexterity 8
Damage Boost: -20
Category: Bow

---

Name: Longbow C
Type: Bows
Act: 6
Requirements: Dexterity 8
Damage Boost: -15
Durability: 7
Category: Bow

---

Name: Oak Flat Bow F
Type: Bows
Act: 7
Requirements: Dexterity 8
Damage Boost: -25
Durability: 5
Value: 4
Category: Bow

---

Name: Longbow D
Type: Bows
Act: 7
Requirements: Dexterity 8
Damage Boost: -25
Category: Bow

---

Name: Yew Longbow
Type: Bows
Act: 7
Requirements: Dexterity 8
Damage Boost: -20
Durability: 7
Category: Bow

---

Name: Oak Flat Bow G
Type: Bows
Act: 8
Requirements: Dexterity 8
Damage Boost: -25
Durability: 5
Value: 4
Category: Bow

---

Name: Longbow E
Type: Bows
Act: 8
Requirements: Dexterity 8
Damage Boost: -25
Category: Bow

---

Name: Yew Longbow B
Type: Bows
Act: 8
Requirements: Dexterity 8
Damage Boost: -20
Durability: 7
Category: Bow

---

Name: Oak Flat Bow H
Type: Bows
Act: 9
Requirements: Dexterity 9
Damage Boost: -30
Durability: 5
Value: 4
Category: Bow

---

Name: Longbow F
Type: Bows
Act: 9
Requirements: Dexterity 9
Damage Boost: -30
Category: Bow

---

Name: Yew Longbow C
Type: Bows
Act: 9
Requirements: Dexterity 9
Damage Boost: -25
Durability: 7
Category: Bow

---

Name: Oak Flat Bow I
Type: Bows
Act: 10
Requirements: Dexterity 9
Damage Boost: -35
Durability: 5
Value: 4
Category: Bow

---

Name: Longbow G
Type: Bows
Act: 10
Requirements: Dexterity 9
Damage Boost: -35
Category: Bow

---

Name: Yew Longbow D
Type: Bows
Act: 10
Requirements: Dexterity 9
Damage Boost: -30
Durability: 7
Category: Bow

---

Name: Longbow H
Type: Bows
Act: 11
Requirements: Dexterity 9
Damage Boost: -35
Durability: 5
Value: 4
Category: Bow

---

Name: Yew Longbow E
Type: Bows
Act: 11
Requirements: Dexterity 9
Damage Boost: -35
Category: Bow

---

Name: Bow A 1 Composite Bow
Type: Bows
Act: 11
Requirements: Dexterity 9
Damage Boost: -30
Durability: 7
Category: Bow

---

Name: Longbow I
Type: Bows
Act: 12
Requirements: Dexterity 10
Damage Boost: -35
Durability: 5
Value: 4
Category: Bow

---

Name: Yew Longbow F
Type: Bows
Act: 12
Requirements: Dexterity 10
Damage Boost: -35
Category: Bow

---

Name: Goblins Bow A Hunter
Type: Bows
Act: 12
Requirements: Dexterity 10
Damage Boost: -30
Durability: 8
Category: Bow

---

Name: Longbow J
Type: Bows
Act: 13
Requirements: Dexterity 10
Damage Boost: -35
Durability: 5
Value: 4
Category: Bow

---

Name: Yew Longbow G
Type: Bows
Act: 13
Requirements: Dexterity 10
Damage Boost: -35
Category: Bow

---

Name: Standard Issue Bow B
Type: Bows
Act: 13
Requirements: Dexterity 10
Damage Boost: -30
Durability: 8
Category: Bow

---

Name: Yew Longbow H
Type: Bows
Act: 14
Requirements: Dexterity 10
Damage Boost: -35
Durability: 5
Value: 4
Category: Bow

---

Name: Bow A 1 Composite Bow B
Type: Bows
Act: 14
Requirements: Dexterity 10
Damage Boost: -30
Durability: 8
Category: Bow

---

Name: Yew Longbow I
Type: Bows
Act: 15
Requirements: Dexterity 11
Damage Boost: -35
Durability: 5
Value: 4
Category: Bow

---

Name: Bow A 1 Composite Bow C
Type: Bows
Act: 15
Requirements: Dexterity 11
Damage Boost: -30
Durability: 8
Category: Bow

---

Name: Short Bow F
Type: Bows
Act: 16
Requirements: Dexterity 11
Damage Boost: -35
Category: Bow

---

Name: Standard Issue Bow C
Type: Bows
Act: 17
Requirements: Dexterity 11
Damage Boost: -30
Category: Bow

---

Name: Longbow K
Type: Bows
Act: 18
Requirements: Dexterity 12
Damage Boost: -35
Category: Bow

---

Name: Yew Longbow J
Type: Bows
Act: 19
Requirements: Dexterity 12
Damage Boost: -30
Category: Bow

---

Name: Bow A 1 Composite Bow D
Type: Bows
Act: 20
Requirements: Dexterity 12
Damage Boost: -35
Category: Bow

---

Name: Blackrock Bow A
Type: Bows
Act: 14
Requirements: Dexterity 10; Blackrock 1
Damage Boost: -20
Durability: 8
Value: 7
Weight: 500
Boosts: Blackrock Damage

---

Name: Blackrock Bow B
Type: Bows
Act: 15
Requirements: Dexterity 11; Blackrock 1
Damage Boost: -20
Durability: 8
Value: 7
Weight: 500
Boosts: Blackrock Damage

---

Name: Blackrock Bow C
Type: Bows
Act: 16
Requirements: Dexterity 11; Blackrock 2
Damage Boost: -25
Durability: 8
Value: 7
Weight: 500
Boosts: Blackrock Damage

---

Name: Blackrock Bow D
Type: Bows
Act: 17
Requirements: Dexterity 11; Blackrock 2
Damage Boost: -25
Durability: 8
Value: 7
Weight: 500
Boosts: Blackrock Damage

---

Name: Blackrock Bow E
Type: Bows
Act: 18
Requirements: Dexterity 12; Blackrock 2
Damage Boost: -25
Durability: 8
Value: 7
Weight: 500
Boosts: Blackrock Damage

---

Name: Blackrock Bow F
Type: Bows
Act: 19
Requirements: Dexterity 12; Blackrock 3
Damage Boost: -25
Durability: 8
Value: 7
Weight: 500
Boosts: Blackrock Damage

---

Name: Blackrock Bow G
Type: Bows
Act: 20
Requirements: Dexterity 12; Blackrock 3
Damage Boost: -25
Durability: 8
Value: 7
Weight: 500
Boosts: Blackrock Damage


=============================================================================
-----------------------------------------------------------------------------

                               11. Crossbows

-----------------------------------------------------------------------------
=============================================================================


Name: Crafted Crossbow 02
Type: Crossbows
Act: 1
Requirements: Dexterity 6
Damage: 3
Damage Range: 3
Value: 6
Category: Crossbow

---

Name: Crafted Crossbow 03
Type: Crossbows
Act: 1
Requirements: Dexterity 6
Damage: 3
Damage Range: 3
Damage Boost: -15
Value: 6
Category: Crossbow

---

Name: Crafted Crossbow 04
Type: Crossbows
Act: 1
Requirements: Dexterity 6
Damage: 4
Damage Range: 1
Damage Boost: -20
Value: 6
Category: Crossbow

---

Name: Crafted Crossbow 05
Type: Crossbows
Act: 1
Requirements: Dexterity 7
Damage: 4
Damage Range: 2
Damage Boost: -25
Value: 6.5
Category: Crossbow

---

Name: Light Crossbow
Type: Crossbows
Act: 4
Requirements: Dexterity 8
Damage Boost: -15
Value: 7
Category: Crossbow

---

Name: Light Crossbow B
Type: Crossbows
Act: 5
Requirements: Dexterity 8
Damage Boost: -20
Category: Crossbow

---

Name: Regular Crossbow
Type: Crossbows
Act: 6
Requirements: Dexterity 8
Damage Boost: -20
Category: Crossbow

---

Name: Regular Crossbow B
Type: Crossbows
Act: 7
Requirements: Dexterity 9
Damage Boost: -25
Category: Crossbow

---

Name: Heavy Crossbow
Type: Crossbows
Act: 8
Requirements: Dexterity 9
Damage Boost: -25
Category: Crossbow

---

Name: Heavy Crossbow B
Type: Crossbows
Act: 9
Requirements: Dexterity 9
Damage Boost: -30
Category: Crossbow

---

Name: Steel Crossbow
Type: Crossbows
Act: 10
Requirements: Dexterity 10
Damage Boost: -35
Category: Crossbow

---

Name: Steel Crossbow B
Type: Crossbows
Act: 11
Requirements: Dexterity 10
Damage Boost: -35
Category: Crossbow

---

Name: Arbalest
Type: Crossbows
Act: 12
Requirements: Dexterity 10
Damage Boost: -35
Category: Crossbow

---

Name: Arbalest B
Type: Crossbows
Act: 13
Requirements: Dexterity 11
Damage Boost: -35
Category: Crossbow

---

Name: Arbalest C
Type: Crossbows
Act: 14
Requirements: Dexterity 11
Damage Boost: -35
Category: Crossbow

---

Name: Arbalest D
Type: Crossbows
Act: 15
Requirements: Dexterity 11
Damage Boost: -35
Category: Crossbow

---

Name: Arbalest E
Type: Crossbows
Act: 16
Requirements: Dexterity 12
Damage Boost: -35
Category: Crossbow

---

Name: Arbalest F
Type: Crossbows
Act: 17
Requirements: Dexterity 12
Damage Boost: -35
Category: Crossbow

---

Name: Arbalest G
Type: Crossbows
Act: 18
Requirements: Dexterity 12
Damage Boost: -35
Category: Crossbow

---

Name: Arbalest H
Type: Crossbows
Act: 19
Requirements: Dexterity 13
Damage Boost: -35
Category: Crossbow

---

Name: Arbalest I
Type: Crossbows
Act: 20
Requirements: Dexterity 13
Damage Boost: -35
Category: Crossbow

---

Name: Blackrock Crossbow A
Type: Crossbows
Act: 14
Requirements: Dexterity 12; Blackrock 1
Damage Boost: -15
Durability: 8
Value: 8.5
Weight: 1000
Boosts: Blackrock Damage

---

Name: Blackrock Crossbow B
Type: Crossbows
Act: 15
Requirements: Dexterity 12; Blackrock 2
Damage Boost: -20
Durability: 8
Value: 8.5
Weight: 1000
Boosts: Blackrock Damage

---

Name: Blackrock Crossbow C
Type: Crossbows
Act: 16
Requirements: Dexterity 13; Blackrock 2
Damage Boost: -20
Durability: 8
Value: 8.5
Weight: 1000
Boosts: Blackrock Damage

---

Name: Blackrock Crossbow D
Type: Crossbows
Act: 17
Requirements: Dexterity 13; Blackrock 3
Damage: 5
Damage Range: 1
Damage Boost: -25
Durability: 8
Value: 8.5
Weight: 1000
Boosts: Blackrock Damage

---

Name: Blackrock Crossbow E
Type: Crossbows
Act: 18
Requirements: Dexterity 14; Blackrock 4
Damage: 5
Damage Range: 1
Damage Boost: -25
Durability: 8
Value: 8.5
Weight: 1000
Boosts: Blackrock Damage

---

Name: Blackrock Crossbow F
Type: Crossbows
Act: 19
Requirements: Dexterity 14; Blackrock 4
Damage: 5
Damage Range: 1
Damage Boost: -25
Durability: 8
Value: 8.5
Weight: 1000
Boosts: Blackrock Damage

---

Name: Blackrock Crossbow G
Type: Crossbows
Act: 20
Requirements: Dexterity 14; Blackrock 5
Damage: 5
Damage Range: 1
Damage Boost: -20
Durability: 10
Value: 8.5
Weight: 1000
Boosts: Blackrock Damage


=============================================================================
-----------------------------------------------------------------------------

                             12. Enemy Weapons

-----------------------------------------------------------------------------
=============================================================================


Name: Luculla Prostitute Guitar
Type: Clubs
Act: 9
Requirements: Strength 5
Handedness: 1
Damage Type: Crushing
Damage: 2
Damage Range: 2
Damage Boost: -20
Critical Damage: 0
Durability: 1
Degradation Spd: 10
Value: 0.1
Weapon Category: Club
Effects: Knockdown,10,1
Flags: Unrepairable

---

Name: Luculla Prostitute Dagger
Type: Daggers
Act: 9
Requirements: Dexterity 5
Handedness: 1
Damage Type: Piercing
Damage: 2
Damage Range: 2
Damage Boost: -20
Durability: 1
Degradation Spd: 10
Value: 0.1
Weapon Category: Knife

---

Name: Luculla Prostitute Pen
Type: Daggers
Act: 9
Requirements: Dexterity 5
Handedness: 1
Damage Type: Piercing
Damage: 1
Damage Range: 1
Damage Boost: -20
Critical Damage: 0
Durability: 1
Degradation Spd: 10
Value: 0.1
Weapon Category: Knife
Flags: Unrepairable

---

Name: Luculla Prostitute Broom
Type: Spears
Act: 9
Requirements: Strength 5
Handedness: 2
Damage Type: Crushing
Damage: 1
Damage Range: 1
Damage Boost: -20
Critical Damage: 0
Durability: 1
Degradation Spd: 10
Value: 0.1
Weapon Category: Spear
Flags: Unrepairable

---

Name: Luculla Prostitute Stick
Type: Clubs
Act: 9
Requirements: Strength 5
Handedness: 1
Damage Type: Crushing
Damage: 1
Damage Range: 1
Damage Boost: -20
Critical Damage: 0
Durability: 1
Degradation Spd: 10
Value: 0.1
Weapon Category: Club
Flags: Unrepairable

---

Name: Luculla Prostitute Sword
Type: Two Handed Swords
Act: 9
Requirements: Strength 6
Handedness: 2
Damage Type: Slashing
Damage: 2
Damage Range: 2
Damage Boost: -20
Durability: 1
Degradation Spd: 10
Value: 0.1
Weapon Category: Sword
Effects: Bleeding,10,1
Flags: Unrepairable

---

Name: Luculla Prostitute Log
Type: Two Handed Swords
Act: 9
Requirements: Strength 6
Handedness: 2
Damage Type: Crushing
Damage: 2
Damage Range: 2
Damage Boost: -20
Critical Damage: 0
Durability: 1
Degradation Spd: 10
Value: 0.1
Weapon Category: Sword
Effects: Knockdown,10,1
Flags: Unrepairable

---

Name: Summon IceElementalAttack
Type: Clubs
Act: 5
Handedness: 2
AP Attack Cost: 4
Damage Type: Water
Damage Boost: -25
Critical Damage: 1
Critical Chance: 1
Durability: 10
Weapon Category: None
Effects: Chilled,20,2
Flags: Unbreakable

---

Name: Summon Fire Elemental Attack
Type: Clubs
Act: 11
Handedness: 2
AP Attack Cost: 4
Damage Type: Fire
Damage Boost: -25
Critical Damage: 1
Critical Chance: 1
Durability: 10
Weapon Category: None
Effects: Warm,20,2
Flags: Unbreakable

---

Name: Summon Earth Elemental Attack
Type: Clubs
Act: 8
Handedness: 2
AP Attack Cost: 4
Damage Type: Earth
Damage Boost: -25
Critical Damage: 1
Critical Chance: 1
Durability: 10
Weapon Category: None
Effects: Crippled,20,2
Flags: Unbreakable

---

Name: Summon Air Elemental Attack
Type: Clubs
Act: 13
Handedness: 2
AP Attack Cost: 4
Damage Type: Air
Damage Boost: -35
Critical Damage: 1
Critical Chance: 1
Durability: 10
Weapon Category: None
Effects: Stun,15,2
Flags: Unbreakable

---

Name: Summon Earth Wolf
Type: Daggers
Act: 10
Handedness: 1
AP Attack Cost: 4
Damage Boost: -25
Critical Damage: 1
Critical Chance: 1
Durability: 10
Weapon Category: None
Effects: Bleeding,15,2
Boosts: Earth Damage
Flags: Unbreakable

---

Name: Summon Earth Bloodswarm
Type: Daggers
Act: 13
Handedness: 1
AP Attack Cost: 4
Damage Boost: -30
Durability: 10
Weapon Category: None
Effects: Diseased,20,2
Boosts: Earth Damage
Flags: Unbreakable

---

Name: Summon Earth Spider
Type: Clubs
Act: 2
Handedness: 1
AP Attack Cost: 4
Damage Boost: -25
Durability: 10
Weapon Category: None
Effects: Poison,10,2
Boosts: Earth Damage
Flags: Unbreakable

---

Name: Summon Source Undead
Type: Axes
Act: 7
Handedness: 1
AP Attack Cost: 4
Damage Boost: -10
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Summon Source Greater Undead
Type: Two Handed Swords
Act: 11
Handedness: 2
AP Attack Cost: 5
Damage Boost: -15
Durability: 10
Weapon Category: Sword
Category: Two Handed Sword
Effects: Knockdown,10,2
Flags: Unbreakable

---

Name: GEN Bodyguard
Type: Clubs
Act: 2
Handedness: 1
Damage Boost: 10
Critical Damage: 1
Critical Chance: 2
Durability: 10
Weapon Category: Club
Effects: Knockdown,5,2
Flags: Unbreakable

---

Name: GEN Leandra Staff
Type: Staffs
Act: 15
Damage Type: Fire
Durability: 10
Weapon Category: Staff
Effects: Burning,15,2
Flags: Unbreakable

---

Name: GEN Zandalor Sword
Type: Swords
Act: 15
Handedness: 1
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: HOM Icara Staff
Type: Staffs
Act: 20
Damage Type: Water
Durability: 10
Weapon Category: Staff
Effects: Frozen,15,2
Flags: Unbreakable

---

Name: Crab
Type: Daggers
Act: 2
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Giant Crab
Type: Clubs
Act: 3
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Effects: Knockdown,20,1
Flags: Unbreakable

---

Name: Animals Boar Wild A
Type: Clubs
Act: 2
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Animals Boar Wild A Strong
Type: Clubs
Act: 4
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Crippled,20,2
Flags: Unbreakable

---

Name: Animals Boar Wild A Zombie A
Type: Clubs
Act: 3
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Poison,15,2
Flags: Unbreakable

---

Name: Animals Boar Wild A Zombie A Strong
Type: Clubs
Act: 5
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Poison,20,2
Flags: Unbreakable

---

Name: Animals Boar A
Type: Clubs
Act: 1
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Animals Boar A Strong
Type: Clubs
Act: 3
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Animals Boar A Zombie A
Type: Clubs
Act: 2
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Poison,20,2
Flags: Unbreakable

---

Name: Animals Boar A Zombie A Strong
Type: Clubs
Act: 4
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Poison,25,2
Flags: Unbreakable

---

Name: Animals Bull A
Type: Clubs
Act: 1
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Knockdown,20,1
Flags: Unbreakable

---

Name: Animals Bull B
Type: Clubs
Act: 2
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Knockdown,20,1
Flags: Unbreakable

---

Name: Animals Cat A
Type: Swords
Act: 1
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Charm,15,1
Flags: Unbreakable

---

Name: Animals Chicken A
Type: Daggers
Act: 1
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Animals Cow A
Type: Clubs
Act: 1
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Knockdown,20,1
Flags: Unbreakable

---

Name: Animals Cow B
Type: Clubs
Act: 1
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Knockdown,20,1
Flags: Unbreakable

---

Name: Animals Cow C
Type: Clubs
Act: 1
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Knockdown,20,1
Flags: Unbreakable

---

Name: Animals Cow D
Type: Clubs
Act: 1
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Knockdown,20,1
Flags: Unbreakable

---

Name: Animals Crab A
Type: Daggers
Act: 1
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Animals Burrowed Crab A
Type: Clubs
Act: 6
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Animals Crab Giant A
Type: Clubs
Act: 1
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Effects: Knockdown,20,1
Flags: Unbreakable

---

Name: Animals Crab Giant A Strong
Type: Clubs
Act: 7
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Effects: Knockdown,35,1
Flags: Unbreakable

---

Name: Animals Deer A
Type: Clubs
Act: 2
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Knockdown,20,1
Flags: Unbreakable

---

Name: Animals Dog A
Type: Daggers
Act: 1
Handedness: 1
AP Attack Cost: 3
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Bleeding,10,4
Flags: Unbreakable

---

Name: Animals AttackDog A
Type: Daggers
Act: 9
Handedness: 1
AP Attack Cost: 3
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Category: Two Handed
Effects: Bleeding,20,4
Flags: Unbreakable

---

Name: Animals Dog A Zombie A
Type: Daggers
Act: 3
Handedness: 1
AP Attack Cost: 3
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Bleeding,10,4
Flags: Unbreakable

---

Name: Animals Dog A Zombie A Strong
Type: Daggers
Act: 4
Handedness: 1
AP Attack Cost: 3
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Bleeding,20,4
Flags: Unbreakable

---

Name: Animals Dog Labrador A
Type: Daggers
Act: 1
Handedness: 1
AP Attack Cost: 3
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Bleeding,10,4
Flags: Unbreakable

---

Name: Animals Pig A
Type: Clubs
Act: 1
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Animals Rabbit A
Type: Daggers
Act: 1
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Animals Rat A
Type: Daggers
Act: 2
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Diseased,20,4
Flags: Unbreakable

---

Name: Animals Rat A Strong
Type: Daggers
Act: 3
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Diseased,35,4
Flags: Unbreakable

---

Name: Animals Rat King A
Type: Daggers
Act: 17
Handedness: 1
AP Attack Cost: 4
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: InfectiousDiseased,15,2
Flags: Unbreakable

---

Name: Animals Rat King A Strong
Type: Daggers
Act: 17
Handedness: 1
AP Attack Cost: 4
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: InfectiousDiseased,15,2
Flags: Unbreakable

---

Name: Animals Cat Slain A
Type: Swords
Act: 17
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Chilled,20,2
Flags: Unbreakable

---

Name: Animals Rooster Mechanic A
Type: Daggers
Act: 1
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Animals Rat Mechanic Alpha
Type: Bows
Act: 9
Handedness: 1
AP Attack Cost: 5
Damage Type: Piercing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Animals Rat Mechanic Beta
Type: Daggers
Act: 9
Handedness: 1
AP Attack Cost: 4
Damage Type: Piercing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Animals RoosterMechanic B
Type: Daggers
Act: 12
Handedness: 1
AP Attack Cost: 4
Damage Type: Piercing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Animals Rooster A
Type: Daggers
Act: 1
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Animals Sheep A
Type: Clubs
Act: 1
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Animals Sheep B
Type: Clubs
Act: 1
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Animals Were Sheep A
Type: Swords
Act: 2
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Animals Were Sheep A Strong
Type: Swords
Act: 20
Handedness: 1
AP Attack Cost: 7
Damage Type: Crushing
Damage: 8
Damage Boost: 30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Knockdown,35,2
Flags: Unbreakable

---

Name: Animals Wolf A
Type: Daggers
Act: 4
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Bleeding,5,2
Flags: Unbreakable

---

Name: Animals Wolf Disease
Type: Daggers
Act: 18
Handedness: 1
AP Attack Cost: 4
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Diseased,20,2
Flags: Unbreakable

---

Name: Animals Wolf Blind
Type: Daggers
Act: 18
Handedness: 1
AP Attack Cost: 4
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Blind,20,2
Flags: Unbreakable

---

Name: Animals Wolf Fear
Type: Daggers
Act: 18
Handedness: 1
AP Attack Cost: 4
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Fear,20,2
Flags: Unbreakable

---

Name: Animals Wolf Freeze
Type: Daggers
Act: 18
Handedness: 1
AP Attack Cost: 4
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Frozen,20,2
Flags: Unbreakable

---

Name: Animals Wolf A Strong
Type: Daggers
Act: 7
Handedness: 1
AP Attack Cost: 3
Damage Boost: 10
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Bleeding,10,2
Flags: Unbreakable

---

Name: Animals Wolf A Black
Type: Daggers
Act: 4
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Bleeding,5,2
Flags: Unbreakable

---

Name: Animals Wolf A Black Strong
Type: Daggers
Act: 8
Handedness: 1
AP Attack Cost: 3
Damage Boost: 10
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Bleeding,10,2
Flags: Unbreakable

---

Name: Animals Wolf A Black StrongBoss
Type: Daggers
Act: 8
Handedness: 1
AP Attack Cost: 3
Damage Boost: 20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Bleeding,15,2
Flags: Unbreakable

---

Name: Animals Wolf A White
Type: Daggers
Act: 6
Handedness: 1
AP Attack Cost: 4
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Bleeding,5,2
Flags: Unbreakable

---

Name: Animals Wolf A White Strong
Type: Daggers
Act: 9
Handedness: 1
AP Attack Cost: 4
Damage Boost: 10
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Bleeding,10,2
Flags: Unbreakable

---

Name: Animals Wolf A Zombie A
Type: Daggers
Act: 4
Handedness: 1
AP Attack Cost: 3
Damage Type: Poison
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Poison,5,2
Flags: Unbreakable

---

Name: Animals Wolf A Zombie A Strong
Type: Daggers
Act: 7
Handedness: 1
AP Attack Cost: 3
Damage Boost: 10
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Poison,10,3
Flags: Unbreakable

---

Name: Cyclops Bone Caster Skeleton A
Type: Spears
Act: 4
Handedness: 1
Damage Type: Poison
Damage Boost: -50
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Poison,20,2
Flags: Unbreakable

---

Name: Cyclops Bone Caster Skeleton A Strong
Type: Swords
Act: 7
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Poison,20,2
Flags: Unbreakable

---

Name: Cyclops Bone Caster Fem A
Type: Swords
Act: 4
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Cyclops Bone Caster Fem A Strong
Type: Swords
Act: 6
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Cyclops Bone Fanatic A
Type: Spears
Act: 12
Handedness: 2
AP Attack Cost: 4
Damage Type: Slashing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Point Boosts: Movement -4
Weapon Category: Spear
Effects: Bleeding,10,2
Boosts: Blackrock Damage
Flags: Unbreakable

---

Name: Cyclops Bone Fanatic A Strong
Type: Spears
Act: 13
Handedness: 2
AP Attack Cost: 4
Damage Type: Slashing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Point Boosts: Movement -4
Weapon Category: Spear
Effects: Bleeding,10,2
Boosts: Blackrock Damage
Flags: Unbreakable

---

Name: Cyclops Bone Fighter A
Type: Swords
Act: 5
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Cyclops Bone Fighter A Strong
Type: Swords
Act: 7
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Cyclops Floater A
Type: Clubs
Act: 6
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Cyclops Floater A Strong
Type: Clubs
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Cyclops Warrior A
Type: Clubs
Act: 5
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Cyclops Warrior A Strong
Type: Clubs
Act: 7
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Cyclops Wizard A
Type: Staffs
Act: 12
Handedness: 2
AP Attack Cost: 4
Damage Type: Slashing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Point Boosts: Movement -4
Weapon Category: Staff
Category: Two Handed
Flags: Unbreakable

---

Name: Cyclops Wizard A Strong
Type: Staffs
Act: 13
Handedness: 2
AP Attack Cost: 4
Damage Type: Slashing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Point Boosts: Movement -4
Weapon Category: Staff
Category: Two Handed
Flags: Unbreakable

---

Name: CYS Cathedral Guardian Sword
Type: Swords
Act: 7
Handedness: 1
AP Attack Cost: 4
Damage Type: Earth
Damage: 4
Damage Range: 1
Damage Boost: -20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Effects: Petrified,10,1
Flags: Unbreakable

---

Name: CYS Cathedral Guardian Polearm
Type: Spears
Act: 7
Handedness: 2
AP Attack Cost: 5
Damage Type: Earth
Damage: 4
Damage Range: 2
Damage Boost: -20
Critical Damage: 0
Critical Chance: 0
Weapon Range: 3
Durability: 10
Weapon Category: Spear
Effects: Knockdown,20,1
Flags: Unbreakable

---

Name: Cyseal Bellegar Water Demon
Type: Axes
Act: 6
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Frozen,15,1
Flags: Unbreakable

---

Name: Cyseal Bellegar Fire Demon
Type: Axes
Act: 6
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Burning,15,2
Flags: Unbreakable

---

Name: Cyseal Bellegar Air Demon
Type: Axes
Act: 6
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Stun,15,1
Flags: Unbreakable

---

Name: Cyseal Bellegar Earth Demon
Type: Axes
Act: 6
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Knockdown,15,1
Flags: Unbreakable

---

Name: CYS Shambling Mound Lava
Type: Clubs
Act: 7
Handedness: 1
AP Attack Cost: 4
Damage Type: Crushing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Burning,10,1; Knockdown,10,2
Flags: Unbreakable

---

Name: CYS Elemental Rock Fire
Type: Clubs
Act: 7
Handedness: 1
AP Attack Cost: 4
Damage Type: Crushing
Critical Damage: 0
Critical Chance: 0
Weapon Range: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: WPN Undead 2H Axe Braccus A
Type: Two Handed Axes
Act: 9
Critical Damage: 0
Critical Chance: 0
Durability: 10
Value: 9
Point Boosts: Strength 1
Point Boosts: FireResistanceBoost 1
Flags: Unbreakable

---

Name: Wollocks Shaman A
Type: Staffs
Act: 11
Handedness: 1
Damage Type: Earth
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Goblins Catapult A
Type: Clubs
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Weapon Range: 6
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Goblins Catapult A Strong
Type: Clubs
Act: 9
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Weapon Range: 6
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Goblins Mage
Type: Bows
Act: 11
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Goblins Elite A C
Type: Clubs
Act: 9
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Goblins Elite A C Strong
Type: Clubs
Act: 10
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Goblins Elite A S
Type: Swords
Act: 9
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Goblins Elite A S Strong
Type: Swords
Act: 11
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Goblins Greater A C
Type: Clubs
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Goblins Greater A C Strong
Type: Clubs
Act: 9
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Goblins Greater A S
Type: Swords
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Goblins Greater A S Strong
Type: Swords
Act: 9
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Goblins Grunt A C
Type: Clubs
Act: 7
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Goblins Grunt A C Strong
Type: Clubs
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Goblins Grunt A S
Type: Swords
Act: 7
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Goblins Grunt A S Strong
Type: Swords
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Goblins Ranger A
Type: Bows
Act: 8
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Goblins Ranger A Dagger
Type: Daggers
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Flags: Unbreakable

---

Name: Goblins Ranger A Strong
Type: Bows
Act: 9
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Goblins Tank A
Type: Swords
Act: 10
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Goblins Tank A Strong
Type: Swords
Act: 18
Handedness: 1
AP Attack Cost: 5
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Goblins Trap Dropper A
Type: Axes
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Goblins Trap Dropper A Strong
Type: Axes</pre><pre id="faqspan-3">
Act: 9
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Goblins Warrior A C
Type: Clubs
Act: 7
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Goblins Warrior A C Strong
Type: Clubs
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Goblins Warrior A S
Type: Swords
Act: 7
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Goblins Warrior A S Strong
Type: Swords
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Imps Spear
Type: Spears
Act: 6
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Spear
Flags: Unbreakable

---

Name: ENV Artillery Flower A
Type: Daggers
Act: 2
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Poison,15,2
Flags: Unbreakable

---

Name: ENV Artillery Flower A Strong
Type: Daggers
Act: 4
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Poison,20,3
Flags: Unbreakable

---

Name: ENV Evil Mushroom A
Type: Swords
Act: 3
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: ENV Evil Mushroom A Strong
Type: Swords
Act: 5
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Shadows Caster A
Type: Staffs
Act: 10
Handedness: 1
Damage Type: Air
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Shadows Caster A Strong
Type: Staffs
Act: 20
Handedness: 1
Damage Type: Air
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Shadows Floating Light A
Type: Swords
Act: 2
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Shadows Floating Light A Strong
Type: Swords
Act: 4
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Shadows Ghoul A
Type: Swords
Act: 10
Handedness: 1
AP Attack Cost: 4
Damage Type: Air
Damage Boost: -20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Shadows Ghoul A Strong
Type: Swords
Act: 10
Handedness: 1
AP Attack Cost: 4
Damage Type: Air
Damage Boost: -10
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Shadows Mage A
Type: Staffs
Act: 10
Handedness: 1
AP Attack Cost: 5
Damage Type: Air
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Shadows Mage A Strong
Type: Staffs
Act: 20
Handedness: 1
AP Attack Cost: 5
Damage Type: Air
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Shadows Spider A
Type: Swords
Act: 19
Handedness: 1
AP Attack Cost: 5
Damage Type: Air
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Shadows Spider A Strong
Type: Swords
Act: 20
Handedness: 1
AP Attack Cost: 5
Damage Type: Air
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Shadows Shrike
Type: Swords
Act: 20
Handedness: 1
AP Attack Cost: 5
Damage Type: Air
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Knockdown,20,2
Flags: Unbreakable

---

Name: Trolls Grunt
Type: Clubs
Act: 2
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Effects: Knockdown,20,2
Flags: Unbreakable

---

Name: Trolls Grunt Zombie
Type: Clubs
Act: 9
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Point Boosts: WarriorLore 5
Effects: Crippled,25,2
Flags: Unbreakable

---

Name: Trolls Grunt Strong
Type: Clubs
Act: 4
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Effects: Knockdown,30,2
Flags: Unbreakable

---

Name: Trolls Grunt Snow
Type: Clubs
Act: 10
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Effects: Crippled,25,2
Flags: Unbreakable

---

Name: Trolls Grunt Snow Strong
Type: Clubs
Act: 11
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Effects: Knockdown,30,2
Flags: Unbreakable

---

Name: Trolls Dark Forest
Type: Clubs
Act: 17
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Effects: Knockdown,20,2
Flags: Unbreakable

---

Name: Undead Skeleton Grunt ALW
Type: Axes
Act: 3
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Undead Skeleton Grunt ALS
Type: Axes
Act: 4
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Undead Skeleton Grunt ALSS
Type: Axes
Act: 4
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Undead Skeleton Grunt AMW
Type: Axes
Act: 4
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Undead Skeleton Grunt AMS
Type: Axes
Act: 7
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Undead Skeleton Grunt AMSS
Type: Axes
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Undead Skeleton Grunt AMSH
Type: Axes
Act: 5
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Undead Skeleton Grunt AMSSH
Type: Axes
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Undead Skeleton Grunt SLW
Type: Swords
Act: 3
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Undead Skeleton Grunt SLS
Type: Swords
Act: 3
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Undead Skeleton Grunt SLSS
Type: Swords
Act: 4
Handedness: 1
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Pirate
Type: Daggers
Act: 6
Handedness: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Boss
Type: Daggers
Act: 6
Handedness: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage: 8
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Pirate Archer
Type: Bows
Act: 6
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Pirate Archer Dagger
Type: Daggers
Act: 6
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,15,4
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Pirate Mage
Type: Staffs
Act: 6
Handedness: 2
Damage Type: Fire
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Mage Weak Fire
Type: Staffs
Act: 3
Handedness: 2
Damage Type: Fire
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Mage Normal Fire
Type: Staffs
Act: 5
Handedness: 2
Damage Type: Fire
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Mage Strong Fire
Type: Staffs
Act: 8
Handedness: 2
Damage Type: Fire
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Mage Weak Water
Type: Staffs
Act: 3
Handedness: 2
Damage Type: Water
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Mage Normal Water
Type: Staffs
Act: 5
Handedness: 2
Damage Type: Water
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Mage Strong Water
Type: Staffs
Act: 8
Handedness: 2
Damage Type: Water
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Mage Weak Air
Type: Staffs
Act: 3
Handedness: 2
Damage Type: Air
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Mage Normal Air
Type: Staffs
Act: 5
Handedness: 2
Damage Type: Air
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Mage Strong Air
Type: Staffs
Act: 8
Handedness: 2
Damage Type: Air
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Mage Weak Earth
Type: Staffs
Act: 3
Handedness: 2
Damage Type: Earth
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Mage Normal Earth
Type: Staffs
Act: 5
Handedness: 2
Damage Type: Earth
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Undead Skeleton Grunt Mage Strong Earth
Type: Staffs
Act: 8
Handedness: 2
Damage Type: Earth
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Undead Skeleton Grunt SMW
Type: Swords
Act: 5
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Undead Skeleton Grunt SMS
Type: Swords
Act: 7
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Undead Skeleton Grunt SMSS
Type: Swords
Act: 7
Handedness: 1
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Undead Skeleton Grunt SMSH
Type: Swords
Act: 8
Handedness: 1
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Undead Skeleton Grunt SMSSH
Type: Swords
Act: 5
Handedness: 1
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Undead Skeleton Grunt CLW
Type: Clubs
Act: 3
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Undead Skeleton Grunt CLS
Type: Clubs
Act: 3
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Undead Skeleton Grunt CLSS
Type: Clubs
Act: 4
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Undead Skeleton Grunt CMW
Type: Clubs
Act: 5
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Undead Skeleton Grunt CMS
Type: Clubs
Act: 7
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Effects: Crippled,15,2
Flags: Unbreakable

---

Name: Undead Skeleton Grunt CMSS
Type: Clubs
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Effects: Crippled,20,2
Flags: Unbreakable

---

Name: Undead Skeleton Grunt CMSH
Type: Clubs
Act: 6
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Undead Skeleton Grunt CMSSH
Type: Clubs
Act: 6
Handedness: 1
Damage: 5
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Undead Skeleton Grunt BLW
Type: Bows
Act: 3
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Weapon Range: 7
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Undead Skeleton Grunt BLS
Type: Bows
Act: 4
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Weapon Range: 7
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Undead Skeleton Grunt BMW
Type: Bows
Act: 5
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Weapon Range: 7
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Undead Skeleton Grunt BMS
Type: Bows
Act: 7
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Weapon Range: 7
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Undead Skeleton Grunt BMSH
Type: Bows
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Weapon Range: 7
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Undead Skeleton Grunt BLW Dagger
Type: Daggers
Act: 3
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,10,3
Flags: Unbreakable

---

Name: Undead Skeleton Grunt BLS Dagger
Type: Daggers
Act: 4
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,10,3
Flags: Unbreakable

---

Name: Undead Skeleton Grunt BMW Dagger
Type: Daggers
Act: 5
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,10,3
Flags: Unbreakable

---

Name: Undead Skeleton Grunt BMS Dagger
Type: Daggers
Act: 7
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,10,3
Flags: Unbreakable

---

Name: Undead Skeleton Grunt BMSH Dagger
Type: Daggers
Act: 8
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,10,3
Flags: Unbreakable

---

Name: Undead Skeleton Grunt 2SMS
Type: Two Handed Swords
Act: 3
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Category: Two Handed Sword
Flags: Unbreakable

---

Name: Undead Skeleton Grunt 2AMS
Type: Two Handed Axes
Act: 8
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Category: Two Handed
Effects: Knockdown,15,1
Flags: Unbreakable

---

Name: Undead Skeleton Fire A
Type: Daggers
Act: 11
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Undead SkeletonBard A
Type: Clubs
Act: 5
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Undead Infernal Boss
Type: Two Handed Swords
Act: 7
Handedness: 2
AP Attack Cost: 5
Damage Type: Fire
Damage: 7
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Category: Two Handed
Effects: Burning,10,2,Knockdown,10,1
Flags: Unbreakable

---

Name: Undead Infernal A
Type: Two Handed Swords
Act: 9
Handedness: 2
AP Attack Cost: 5
Damage Type: Fire
Damage: 6
Damage Range: 2
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Category: Two Handed
Effects: Burning,10,2,Knockdown,10,1
Flags: Unbreakable

---

Name: Undead Infernal A Mini
Type: Swords
Act: 4
Damage Type: Fire
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Burning,10,2
Flags: Unbreakable

---

Name: Undead Fire Skeleton Pikeman
Type: Spears
Act: 6
Handedness: 2
AP Attack Cost: 4
Damage Type: Fire
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Spear
Effects: Burning,10,2
Flags: Unbreakable

---

Name: Undead Fire Skeleton Sword Shield
Type: Swords
Act: 6
Handedness: 1
AP Attack Cost: 4
Damage Type: Fire
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Effects: Burning,10,2
Flags: Unbreakable

---

Name: Undead Fire Skeleton 2HAxe
Type: Two Handed Axes
Act: 6
Handedness: 2
AP Attack Cost: 4
Damage Type: Fire
Critical Damage: 0
Critical Chance: 0
Durability: 10
Point Boosts: Movement -2
Weapon Category: Axe
Effects: Burning,10,2,Crippled,15,2
Flags: Unbreakable

---

Name: Undead Fire Skeleton 2HSword
Type: Two Handed Swords
Act: 6
Handedness: 2
AP Attack Cost: 4
Damage Type: Fire
Critical Damage: 0
Critical Chance: 0
Durability: 10
Point Boosts: Movement -2
Weapon Category: Sword
Effects: Burning,10,2,Knockdown,15,1
Flags: Unbreakable

---

Name: Undead Fire Skeleton Mage
Type: Staffs
Act: 6
Handedness: 2
AP Attack Cost: 4
Damage Type: Fire
Critical Damage: 0
Critical Chance: 0
Durability: 10
Point Boosts: Movement -4
Weapon Category: Staff
Effects: Burning,10,2
Flags: Unbreakable

---

Name: Undead Fire Skeleton Ranger
Type: Bows
Act: 6
AP Attack Cost: 4
Damage Type: Fire
Critical Damage: 0
Critical Chance: 0
Weapon Range: 7
Durability: 10
Weapon Category: Bow
Effects: Burning,10,2
Flags: Unbreakable

---

Name: Undead Skeleton King Ranger
Type: Bows
Act: 6
AP Attack Cost: 4
Damage Type: Piercing
Damage: 2
Critical Damage: 0
Critical Chance: 0
Weapon Range: 7
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Undead Skeleton Metal A
Type: Swords
Act: 5
Damage: 8
Damage Range: 4
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Bleeding,15,3
Flags: Unbreakable

---

Name: Undead Zombie A
Type: Swords
Act: 3
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Poison,15,2
Flags: Unbreakable

---

Name: Undead Zombie Crawler B
Type: Swords
Act: 9
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Diseased,35,4
Flags: Unbreakable

---

Name: Undead Zombie A Headless A
Type: Swords
Act: 4
Handedness: 1
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Diseased,20,4
Flags: Unbreakable

---

Name: Undead Zombie A Headless A Strong
Type: Swords
Act: 7
Handedness: 1
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: InfectiousDiseased,20,10
Flags: Unbreakable

---

Name: Church Immaculates Weak
Type: Daggers
Act: 6
Handedness: 1
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,10,4
Flags: Unbreakable

---

Name: Orc Weak Leather C
Type: Clubs
Act: 2
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Orc Strong Leather C
Type: Clubs
Act: 2
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Orc Strong Leather CH
Type: Clubs
Act: 6
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Orc Weak Leather 1A
Type: Axes
Act: 4
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Orc Strong Leather 1A
Type: Axes
Act: 5
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Orc Strong Leather 1AH
Type: Axes
Act: 6
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Orc Weak Leather 1S
Type: Swords
Act: 4
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Orc Strong Leather 1S
Type: Swords
Act: 8
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Orc Strong Leather 1SH
Type: Swords
Act: 12
Handedness: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Orc Weak Leather 2A
Type: Two Handed Axes
Act: 5
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Orc Strong Leather 2A
Type: Two Handed Axes
Act: 6
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Orc Strong Leather 2AH
Type: Two Handed Axes
Act: 12
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Orc Weak Leather 2S
Type: Two Handed Swords
Act: 12
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Orc Strong Leather 2S
Type: Two Handed Swords
Act: 13
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Orc Strong Leather 2SH
Type: Two Handed Swords
Act: 14
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Orc Weak Leather B
Type: Crossbows
Act: 5
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Weapon Range: 8
Durability: 10
Weapon Category: Crossbow
Flags: Unbreakable

---

Name: Orc Strong Leather B
Type: Crossbows
Act: 7
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Weapon Range: 8
Durability: 10
Weapon Category: Crossbow
Flags: Unbreakable

---

Name: Orc Strong Leather BH
Type: Crossbows
Act: 12
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Weapon Range: 8
Durability: 10
Weapon Category: Crossbow
Flags: Unbreakable

---

Name: Orc Weak Leather BDagger
Type: Daggers
Act: 5
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,10,4
Flags: Unbreakable

---

Name: Orc Strong Leather BDagger
Type: Daggers
Act: 7
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,15,4
Flags: Unbreakable

---

Name: Orc Strong Leather BHDagger
Type: Daggers
Act: 12
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,25,4
Flags: Unbreakable

---

Name: Orc Female Normal
Type: Daggers
Act: 8
AP Attack Cost: 3
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Orc Female Strong
Type: Daggers
Act: 12
AP Attack Cost: 3
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Orc Shaman Weak
Type: Staffs
Act: 3
Damage Type: Earth
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Orc Shaman Normal
Type: Staffs
Act: 6
AP Attack Cost: 5
Damage Type: Earth
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Orc Shaman Strong
Type: Staffs
Act: 12
AP Attack Cost: 5
Damage Type: Water
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Orc Shaman Strong 2
Type: Staffs
Act: 12
AP Attack Cost: 5
Damage Type: Air
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Orc Drummer Normal
Type: Staffs
Act: 6
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Orc Drummer Strong
Type: Staffs
Act: 13
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Orc Bruiser Normal
Type: Clubs
Act: 8
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Orc Bruiser Strong
Type: Clubs
Act: 13
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Orc CYS Giant Orc
Type: Two Handed Axes
Act: 8
Handedness: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Orc Female Assassin
Type: Daggers
Act: 11
Handedness: 1
AP Attack Cost: 4
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,20,1
Flags: Unbreakable

---

Name: Orc Female Assassin Crossbow
Type: Crossbows
Act: 11
AP Attack Cost: 6
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Crossbow
Effects: Poison,25,1
Flags: Unbreakable

---

Name: Orc Female Ranger Boss
Type: Crossbows
Act: 18
AP Attack Cost: 6
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Crossbow
Effects: Bleeding,20,2
Flags: Unbreakable

---

Name: Orc Female Ranger
Type: Crossbows
Act: 10
AP Attack Cost: 4
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Crossbow
Flags: Unbreakable

---

Name: Wollock Mount
Type: Daggers
Act: 10
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Wollock Clubber
Type: Clubs
Act: 6
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Dark Minions Death Knight
Type: Two Handed Swords
Act: 10
Handedness: 2
Damage Boost: 20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Boosts: Blackrock Damage
Flags: Unbreakable

---

Name: Dark Minions Death Lord
Type: Axes
Act: 12
Handedness: 1
Damage Boost: 20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Boosts: Blackrock Damage
Flags: Unbreakable

---

Name: Dark Minions Dread Knight
Type: Two Handed Swords
Act: 14
Handedness: 2
Damage Boost: 20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Boosts: Blackrock Damage
Flags: Unbreakable

---

Name: Dark Minions Dread Lord
Type: Two Handed Axes
Act: 15
Handedness: 2
AP Attack Cost: 7
Damage Boost: 20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Boosts: Blackrock Damage
Flags: Unbreakable

---

Name: Dark Minions Death Prince
Type: Axes
Act: 20
Handedness: 1
AP Attack Cost: 7
Damage Boost: 25
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Boosts: Blackrock Damage
Effects: Burning,20,2
Flags: Unbreakable

---

Name: Dark Minions Death Lord Crossbow
Type: Crossbows
Act: 12
Handedness: 2
Damage Boost: 20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Crossbow
Boosts: Blackrock Damage
Flags: Unbreakable

---

Name: Dark Minions Dread Lord Crossbow
Type: Crossbows
Act: 15
Handedness: 2
Damage Boost: 20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Crossbow
Boosts: Blackrock Damage
Flags: Unbreakable

---

Name: Demons Sand Demon
Type: Swords
Act: 15
AP Attack Cost: 4
Damage Type: Slashing
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Demons Sand Devil
Type: Swords
Act: 15
AP Attack Cost: 4
Damage Type: Slashing
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Demons Sand Horror
Type: Swords
Act: 16
AP Attack Cost: 4
Damage Type: Slashing
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Demons Sand Minion
Type: Swords
Act: 14
AP Attack Cost: 4
Damage Type: Slashing
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Cyseal Tutorial Boss 2SMS
Type: Two Handed Swords
Act: 1
Handedness: 2
AP Attack Cost: 4
Damage Type: Slashing
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Category: Two Handed Sword
Flags: Unbreakable

---

Name: Cyseal Tutorial Boss Ghost
Type: Staffs
Act: 1
Damage Type: Water
Damage Boost: -30
Critical Damage: 1
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Effects: Chilled,10,1
Flags: Unbreakable

---

Name: Cyseal Tutorial Master Rapier
Type: Daggers
Act: 15
AP Attack Cost: 4
Damage Type: Piercing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Flags: Unbreakable

---

Name: Cyseal Tutorial BlackRock Skeleton
Type: Bows
Act: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage Boost: -20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Cyseal Tutorial Grunt Skeleton
Type: Clubs
Act: 1
AP Attack Cost: 4
Damage Type: Crushing
Damage: 1
Damage Boost: -20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Cyseal Guard Drunk Brandon Dagger
Type: Daggers
Act: 2
Damage: 1
Damage Range: 1
Damage Boost: -20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,10,4
Flags: Unbreakable

---

Name: Cyseal Guard Drunk Brandon
Type: Bows
Act: 2
Damage: 2
Damage Range: 2
Damage Boost: -20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Cyseal Guard Drunk
Type: Swords
Act: 2
Damage: 2
Damage Range: 2
Damage Boost: -20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Cyseal Guard Sparring
Type: Swords
Act: 1
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Cyseal Dagger
Type: Daggers
Act: 2
Handedness: 1
AP Attack Cost: 3
Damage: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,10,3
Flags: Unbreakable

---

Name: Cyseal Orc Female Attack Arhu
Type: Daggers
Act: 2
Handedness: 2
AP Attack Cost: 3
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Cyseal Orc Female Attack
Type: Daggers
Act: 5
Handedness: 2
AP Attack Cost: 3
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Cyseal Orc Crushing Fists Arhu
Type: Clubs
Act: 2
Handedness: 2
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Cyseal Orc Crushing Fists
Type: Clubs
Act: 5
Handedness: 2
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: None
Effects: Knockdown,15,2
Flags: Unbreakable

---

Name: Cyseal Shadow Creature Arhu
Type: Axes
Act: 2
Damage Type: Shadow
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Cyseal Arhu Nunchuck
Type: Clubs
Act: 20
Handedness: 1
AP Attack Cost: 5
Damage Type: Crushing
Damage: 10
Damage Range: 8
Critical Damage: 3
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Cyseal Bandit Reginald Dagger
Type: Daggers
Act: 6
AP Attack Cost: 3
Damage: 3
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Knife
Effects: Poison,20,2
Flags: Unbreakable

---

Name: Cyseal Zombie Jake Attack
Type: Clubs
Act: 8
Critical Damage: 0
Critical Chance: 1
Durability: 10
Weapon Category: None
Effects: InfectiousDiseased,40,10
Flags: Unbreakable

---

Name: Cyseal Evelyn Staff
Type: Staffs
Act: 5
Damage Type: Air
Critical Damage: 0
Critical Chance: 1
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Cyseal Thelyron Staff
Type: Staffs
Act: 8
Damage Type: Water
Critical Damage: 0
Critical Chance: 1
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Cyseal Evelyn Fighter
Type: Axes
Act: 5
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Cyseal Evelyn Ranger
Type: Bows
Act: 5
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Cyseal Evelyn Ranger Dagger
Type: Daggers
Act: 5
Handedness: 1
AP Attack Cost: 3
Damage: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,20,4
Flags: Unbreakable

---

Name: Cyseal Evelyn Mage
Type: Staffs
Act: 5
Damage Type: Earth
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Cyseal Evelyn Air Demon
Type: Daggers
Act: 5
Handedness: 1
AP Attack Cost: 3
Damage: 3
Damage Boost: -15
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Bleeding,10,2
Flags: Unbreakable

---

Name: Cyseal Evelyn Hell Hound
Type: Daggers
Act: 5
Handedness: 1
AP Attack Cost: 3
Damage Type: Fire
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Burning,10,1
Flags: Unbreakable

---

Name: Cyseal Ghost Attack
Type: Spears
Act: 5
Damage Type: Air
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Spear
Effects: Chilled,10,2
Flags: Unbreakable

---

Name: Cyseal Bandit Sword
Type: Swords
Act: 5
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Cyseal Bandit Crossbow
Type: Crossbows
Act: 5
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Crossbow
Flags: Unbreakable

---

Name: Cyseal Bandit Dagger
Type: Daggers
Act: 5
AP Attack Cost: 3
Damage: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Flags: Unbreakable

---

Name: Cyseal Crab Pincer
Type: Daggers
Act: 3
Handedness: 2
AP Attack Cost: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Cyseal Guard OrcFight Sword
Type: Swords
Act: 2
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Cyseal Guard Sword
Type: Swords
Act: 4
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Cyseal Guard Bow
Type: Bows
Act: 4
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Cyseal Bellegar Staff
Type: Staffs
Act: 6
Damage Type: Air
Critical Damage: 0
Critical Chance: 1
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Cyseal Assassination Kendra 2HAxe
Type: Two Handed Axes
Act: 4
Handedness: 2
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Cyseal Assassination Morton 2HSword
Type: Two Handed Swords
Act: 4
Handedness: 2
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Cyseal Assassination Nelson Dagger
Type: Daggers
Act: 4
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Knife
Flags: Unbreakable

---

Name: Cyseal Council Soldier Donovan Axe
Type: Axes
Act: 5
Critical Damage: 0
Critical Chance: 1
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Cyseal Dietmar Dagger
Type: Daggers
Act: 3
Damage: 3
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Knife
Effects: Poison,20,2
Flags: Unbreakable

---

Name: Cyseal Dietmar Henchman Club
Type: Clubs
Act: 3
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Cyseal Dietmar Henchman Axe
Type: Axes
Act: 3
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: Cyseal Guard Cpt Lorne 2HSword
Type: Two Handed Swords
Act: 6
Handedness: 2
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Sword
Effects: Knockdown,15,2
Flags: Unbreakable

---

Name: Cyseal Orc Shaman Staff
Type: Staffs
Act: 5
Damage Type: Air
Critical Damage: 0
Critical Chance: -10
Durability: 10
Effects: Stun,15,2
Flags: Unbreakable

---

Name: Cyseal Guard Sergeant Sword
Type: Swords
Act: 6
Critical Damage: 0
Critical Chance: 1
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Cyseal BC Crab Summoner
Type: Clubs
Act: 6
Handedness: 1
Damage Type: Crushing
Damage: 8
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Weapon Range: 3
Durability: 10
Weapon Category: None
Effects: Crippled,40,2; Bleeding,20,2
Flags: Unbreakable

---

Name: DAF Orc Crushing Fists
Type: Clubs
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Knockdown,20,2
Flags: Unbreakable

---

Name: DAF Orc Grutilda Attack
Type: Daggers
Act: 16
Handedness: 1
AP Attack Cost: 3
Damage Type: Slashing
Damage Boost: 20
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Bleeding,15,2
Flags: Unbreakable

---

Name: DAF Orc Rat Catcher Attack
Type: Clubs
Critical Damage: 0
Critical Chance: 0
Durability: 10
Effects: Stun,5,2
Flags: Unbreakable

---

Name: DAF BO Soldier Sword
Type: Swords
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: DAF Leonard Sword
Type: Swords
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: DAF Jahrl Axe
Type: Two Handed Axes
Act: 17
Damage Type: Water
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Effects: Chilled,10,2
Flags: Unbreakable

---

Name: DAF Mountain Warrior Bow
Type: Bows
Act: 16
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Bow
Boosts: Blackrock Damage
Flags: Unbreakable

---

Name: DAF Mountain Warrior Axe
Type: Two Handed Axes
Act: 16
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Boosts: Blackrock Damage
Flags: Unbreakable

---

Name: DAF Mountain Warrior Sword
Type: Swords
Act: 16
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Boosts: Blackrock Damage
Flags: Unbreakable

---

Name: DAF Hunters Edge Orc Axe
Type: Two Handed Axes
Act: 16
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Boosts: Blackrock Damage
Flags: Unbreakable

---

Name: DAF Hunters Edge Orc XBow
Type: Crossbows
Act: 16
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Crossbow
Boosts: Blackrock Damage
Flags: Unbreakable

---

Name: DAF Phantom Orc Axe
Type: Axes
Act: 17
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Flags: Unbreakable

---

Name: DAF Phantom Orc Crossbow
Type: Crossbows
Act: 17
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Crossbow
Flags: Unbreakable

---

Name: DAF Electric Jellyfish
Type: Daggers
Act: 16
Handedness: 1
AP Attack Cost: 4
Damage Type: Air
Damage: 4
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Stun,10,2
Flags: Unbreakable

---

Name: DAF Immaculate Sword Fire
Type: Swords
Act: 17
Handedness: 1
AP Attack Cost: 4
Damage Type: Fire
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Effects: Burning,10,1
Flags: Unbreakable

---

Name: DAF Immaculate Sword Ice
Type: Swords
Act: 17
Handedness: 1
AP Attack Cost: 4
Damage Type: Water
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Effects: Frozen,10,1
Flags: Unbreakable

---

Name: DAF Immaculate Sword Air
Type: Swords
Act: 17
Handedness: 1
AP Attack Cost: 4
Damage Type: Air
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Effects: Chilled,10,1
Flags: Unbreakable

---

Name: DAF Immaculate Sword Earth
Type: Swords
Act: 17
Handedness: 1
AP Attack Cost: 4
Damage Type: Earth
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Effects: Poison,10,1
Flags: Unbreakable

---

Name: DFD Zombie A
Type: Swords
Act: 17
AP Attack Cost: 5
Damage Type: Crushing
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Poison,15,2
Flags: Unbreakable

---

Name: DFD Zombie Fake Staff
Type: Staffs
Act: 17
AP Attack Cost: 4
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Effects: Poison,15,2
Flags: Unbreakable

---

Name: DFD Skeleton Archer
Type: Bows
Act: 17
Handedness: 1
Damage Type: Piercing
Critical Damage: 0
Critical Chance: 0
Weapon Range: 7
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: DFD Zombie Boss Attack
Type: Clubs
Act: 10
Damage Boost: 15
Critical Damage: 0
Critical Chance: 1
Durability: 10
Weapon Category: None
Effects: Poison,50,4
Flags: Unbreakable

---

Name: DFD Zombie Two Handed Axes
Type: Two Handed Axes
Act: 10
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: None
Effects: Poison,20,2
Flags: Unbreakable

---

Name: DAF Shambling Mound
Type: Clubs
Act: 17
Handedness: 1
AP Attack Cost: 6
Damage Type: Crushing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Diseased,10,2; Knockdown,10,2
Flags: Unbreakable

---

Name: DAF Demon Patrol
Type: Clubs
Act: 18
AP Attack Cost: 5
Damage Type: Crushing
Damage: 4
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: DAF Demon Mud
Type: Clubs
Act: 17
AP Attack Cost: 5
Damage Type: Crushing
Damage: 4
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Diseased,20,2
Flags: Unbreakable

---

Name: DAF Demon Boss
Type: Clubs
Act: 18
AP Attack Cost: 4
Damage Type: Fire
Damage: 8
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Burning,10,2
Flags: Unbreakable

---

Name: DAF Norok
Type: Clubs
Act: 17
AP Attack Cost: 6
Damage Type: Crushing
Damage: 8
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Knockdown,30,2
Flags: Unbreakable

---

Name: DAF Anguish Demon
Type: Swords
Act: 18
AP Attack Cost: 6
Damage Type: Slashing
Damage: 6
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Fear,20,1
Flags: Unbreakable

---

Name: DAF Long Lost Explorer
Type: Daggers
Act: 17
Handedness: 1
AP Attack Cost: 5
Damage Type: Piercing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Flags: Unbreakable

---

Name: DAF Goblin Boss
Type: Clubs
Act: 19
Handedness: 1
AP Attack Cost: 5
Damage Type: Crushing
Damage: 7
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: DAFKT Stone Titan Sword Fire
Type: Swords
Act: 20
AP Attack Cost: 2
Damage Type: Fire
Damage: 10
Damage Range: 1
Damage Boost: 500
Critical Damage: 0
Critical Chance: 10
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: DAFKT Stone Titan Sword Ice
Type: Swords
Act: 20
AP Attack Cost: 2
Damage Type: Water
Damage: 10
Damage Range: 1
Damage Boost: 500
Critical Damage: 0
Critical Chance: 10
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: DAFKT Stone Titan Sword Air
Type: Swords
Act: 20
AP Attack Cost: 2
Damage Type: Air
Damage: 10
Damage Range: 1
Damage Boost: 500
Critical Damage: 0
Critical Chance: 10
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: DAFKT Stone Titan Sword Earth
Type: Swords
Act: 20
AP Attack Cost: 2
Damage Type: Earth
Damage: 10
Damage Range: 1
Damage Boost: 500
Critical Damage: 0
Critical Chance: 10
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: HOM Astarte
Type: Clubs
Act: 20
AP Attack Cost: 4
Critical Damage: 0
Critical Chance: 1
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: HOM Dragon
Type: Two Handed Swords
Act: 20
AP Attack Cost: 6
Damage Type: Slashing
Damage: 6
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Fear,20,1
Flags: Unbreakable

---

Name: Summon Rock Fire
Type: Clubs
Act: 12
AP Attack Cost: 4
Damage Type: Fire
Damage Boost: -40
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: None
Effects: Burning,20,2
Flags: Unbreakable

---

Name: Summon Rock Ice
Type: Clubs
Act: 12
AP Attack Cost: 4
Damage Type: Water
Damage Boost: -40
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: None
Effects: Frozen,20,2
Flags: Unbreakable

---

Name: Summon Rock Air
Type: Clubs
Act: 12
AP Attack Cost: 4
Damage Type: Air
Damage Boost: -40
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: None
Effects: Chilled,20,2
Flags: Unbreakable

---

Name: Summon Rock Earth
Type: Clubs
Act: 12
AP Attack Cost: 4
Damage Type: Earth
Damage Boost: -40
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: None
Effects: Petrified,20,2
Flags: Unbreakable

---

Name: Luculla Mine Miner
Type: Axes
Act: 10
Damage Type: Piercing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weight: 10000
Weapon Category: Axe
Flags: Unbreakable

---

Name: Luculla Guard Sword
Type: Swords
Act: 8
Critical Damage: 0
Critical Chance: -5
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: ENV Artillery Flower A Luculla
Type: Swords
Act: 8
Handedness: 1
Damage Type: Piercing
Damage: 3
Damage Range: 4
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Poison,25,3
Flags: Unbreakable

---

Name: ENV Artillery Flower A Luculla Strong
Type: Swords
Act: 10
Handedness: 1
Damage Type: Piercing
Damage: 5
Damage Range: 7
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Poison,30,4
Flags: Unbreakable

---

Name: Luculla Trolls Adult
Type: Clubs
Act: 9
Handedness: 1
Damage Type: Crushing
Damage: 5
Damage Range: 3
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Effects: Knockdown,25,2
Flags: Unbreakable

---

Name: Luculla Trolls King
Type: Clubs
Act: 9
Handedness: 1
Damage Type: Crushing
Damage: 5
Damage Range: 3
Damage Boost: 10
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Effects: Knockdown,25,2
Flags: Unbreakable

---

Name: Luculla Trolls Baby
Type: Clubs
Act: 8
Handedness: 1
Damage Type: Crushing
Damage: 4
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Luculla Shadow Creature
Type: Swords
Act: 9
Handedness: 1
Damage Type: Crushing
Damage: 6
Damage Range: 2
Critical Damage: 0
Critical Chance: 0
Durability: 10
Degradation Spd: 10
Value: 0.1
Weapon Category: None
Flags: Unbreakable

---

Name: Luculla Loic Henchman Sword
Type: Swords
Act: 9
Damage Type: Slashing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Luculla Loic Henchman Ranged
Type: Crossbows
Act: 9
Damage Type: Piercing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Crossbow
Flags: Unbreakable

---

Name: Luculla Loic Henchman Dagger
Type: Daggers
Act: 9
Damage Type: Piercing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Flags: Unbreakable

---

Name: Luculla Loic Henchman Mace
Type: Clubs
Act: 9
Damage Type: Crushing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Luculla Loic Henchman Staff
Type: Staffs
Act: 9
AP Attack Cost: 4
Damage Type: Crushing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Luculla Loic Malevolent Estoc
Type: Daggers
Act: 11
Handedness: 1
AP Attack Cost: 4
Damage Type: Piercing
Critical Damage: 0
Critical Chance: 0
Weapon Range: 1
Durability: 10
Weapon Category: Knife
Effects: Bleeding,25,2
Flags: Unbreakable

---

Name: Luculla Mangoth
Type: Two Handed Swords
Act: 12
Handedness: 2
AP Attack Cost: 4
Damage Type: Slashing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Effects: Crippled,25,2
Flags: Unbreakable

---

Name: Luculla Doom Immaculate Sword
Type: Swords
Act: 14
Handedness: 1
AP Attack Cost: 4
Damage Type: Piercing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Sword
Flags: Unbreakable

---

Name: Luculla Doom Immaculate Ranged
Type: Bows
Act: 14
Handedness: 2
AP Attack Cost: 4
Damage Type: Piercing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Bow
Flags: Unbreakable

---

Name: Luculla Doom Immaculate Dagger
Type: Daggers
Act: 14
Handedness: 1
AP Attack Cost: 4
Damage Type: Piercing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Knife
Effects: Bleeding,25,2
Flags: Unbreakable

---

Name: Luculla Doom Immaculate Mace
Type: Clubs
Act: 14
Handedness: 1
AP Attack Cost: 4
Damage Type: Crushing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Luculla Doom Immaculate Staff Fire
Type: Staffs
Act: 14
Handedness: 2
AP Attack Cost: 4
Damage Type: Fire
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Luculla Doom Immaculate Staff Ice
Type: Staffs
Act: 14
Handedness: 2
AP Attack Cost: 4
Damage Type: Water
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Luculla Doom Immaculate Staff Air
Type: Staffs
Act: 14
Handedness: 2
AP Attack Cost: 4
Damage Type: Air
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Luculla Doom Immaculate Staff Earth
Type: Staffs
Act: 14
Handedness: 2
AP Attack Cost: 4
Damage Type: Earth
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Staff
Flags: Unbreakable

---

Name: Luculla Doom Immaculate Shepherd
Type: Spears
Act: 14
AP Attack Cost: 4
Damage Type: Slashing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Spear
Effects: Bleeding,25,2
Flags: Unbreakable

---

Name: Luculla Demon HellRam
Type: Daggers
Act: 14
AP Attack Cost: 4
Damage Type: Fire
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Burning,20,4
Flags: Unbreakable

---

Name: Luculla Imm Vill Goblin Apprentice
Type: Clubs
Act: 4
Critical Damage: 0
Critical Chance: 0
Durability: 10
Flags: Unbreakable

---

Name: Luculla Mines Unarmed Metallurgists
Type: Daggers
Act: 12
AP Attack Cost: 4
Damage Type: None
Critical Damage: 0
Critical Chance: 0
Durability: 10
Effects: Crippled,25,1
Flags: Unbreakable

---

Name: Luculla Mines Prisoner Stick
Type: Clubs
Act: 9
Requirements: Strength 5
Handedness: 1
Damage Type: Crushing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Degradation Spd: 0
Value: 0.1
Weapon Category: Club
Flags: Unbreakable
---

Name: HIB Blood Demon Metamorphosis
Type: Clubs
Act: 12
AP Attack Cost: 4
Damage Type: Crushing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Club
Effects: Crippled,10,1
Flags: Unbreakable

---

Name: Animals Spider
Type: Swords
Act: 5
AP Attack Cost: 8
Damage Type: Piercing</pre><pre id="faqspan-4">
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Animals Spider Poison
Type: Swords
Act: 17
AP Attack Cost: 8
Damage Type: Poison
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Club
Flags: Unbreakable

---

Name: Animals Sea Spider Boss
Type: Two Handed Swords
Act: 6
Handedness: 2
Damage Type: Piercing
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: None
Category: Two Handed Sword
Flags: Unbreakable

---

Name: HIB Ice King Boreas
Type: Staffs
Act: 13
AP Attack Cost: 5
Damage Type: Water
Damage: 5
Damage Range: 2
Critical Damage: 0
Critical Chance: -10
Durability: 10
Weapon Category: Staff
Category: Two Handed
Point Boosts: Water Resistance 1
Effects: Frozen,10,1
Flags: Unbreakable

---

Name: HIB Immaculate Wolfmaster Axe
Type: Axes
Act: 12
AP Attack Cost: 4
Damage Type: Slashing
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: Axe
Effects: Crippled,25,2
Flags: Unbreakable

---

Name: HIB Snow Warden
Type: Swords
Act: 11
AP Attack Cost: 4
Damage Type: Water
Damage Boost: -30
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Effects: Chilled,10,2
Flags: Unbreakable

---

Name: Kickstarter Pet Black Boar
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Crushing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Brown Boar
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Crushing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Black Cat
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Grey Cat
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet White Cat
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Brown Cow
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Crushing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Cow With Spots
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Crushing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Brown Deer
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Crushing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet White Deer
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Crushing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Chicken
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Black Dog
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Slashing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Brown Dog
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Slashing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Shepherd
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Slashing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet White Wolf
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Slashing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Black Wolf
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Slashing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Giant Black Rat
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Giant Grey Rat
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Pig
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Crushing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Grey Rabbit
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet White Rabbit
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Small Rat
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Robot Rat
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Rooster
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Robot Rooster
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Piercing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Male Sheep
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Crushing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Female Sheep
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Crushing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Fleshy Spider
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Slashing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Vile Spider
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Slashing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Plant Spider
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Slashing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable

---

Name: Kickstarter Pet Black Spider
Type: Daggers
Act: 1
AP Attack Cost: 4
Damage Type: Slashing
Damage: 1
Damage Range: 1
Critical Damage: 0
Critical Chance: 0
Durability: 10
Weapon Category: None
Flags: Unbreakable



=============================================================================
-----------------------------------------------------------------------------

                                 13. Boosts

-----------------------------------------------------------------------------
=============================================================================


Name: AP Cost Weapon Boost
Type: Boost
AP Attack Cost: -1
Value: 3

---

Name: Fear Weapon Boost
Type: Boost
Value: 2
Effects: Fear,5,2

---

Name: Fear Large Weapon Boost
Type: Boost
Value: 3
Effects: Fear,15,3

---

Name: Cripple Weapon Boost
Type: Boost
Value: 2
Effects: Crippled,10,4

---

Name: Bleeding Weapon Boost
Type: Boost
Value: 2
Effects: Bleeding,10,4

---

Name: Petrify Weapon Boost
Type: Boost
Value: 2
Effects: Petrified,5,2

---

Name: Cripple Large Weapon Boost
Type: Boost
Value: 3
Effects: Crippled,20,5

---

Name: Bleeding Large Weapon Boost
Type: Boost
Value: 3
Effects: Bleeding,20,5

---

Name: Petrify Large Weapon Boost
Type: Boost
Value: 3
Effects: Petrified,10,2

---

Name: Mute Weapon Boost
Type: Boost
Value: 2
Effects: Mute,15,2

---

Name: Mute Large Weapon Boost
Type: Boost
Value: 3
Effects: Mute,25,3

---

Name: Blind Weapon Boost
Type: Boost
Value: 2
Effects: Blind,15,2

---

Name: Blind Large Weapon Boost
Type: Boost
Value: 3
Effects: Blind,25,3

---

Name: Cursed Weapon Boost
Type: Boost
Value: 2
Effects: Cursed,15,2

---

Name: Cursed Large Weapon Boost
Type: Boost
Value: 3
Effects: Cursed,25,3

---

Name: Diseased Weapon Boost
Type: Boost
Value: 2
Effects: Diseased,15,2

---

Name: Diseased Large Weapon Boost
Type: Boost
Value: 3
Effects: Diseased,25,3

---

Name: Warrior Lore Weapon Boost
Type: Boost
Value: 2
Point Boosts: WarriorLore 1

---

Name: Ranger Lore Weapon Boost
Type: Boost
Value: 2
Point Boosts: Ranger Lore 1

---

Name: Single Handed Weapon Boost
Type: Boost
Value: 2
Point Boosts: Single Handed 1

---

Name: Two Handed Weapon Boost
Type: Boost
Value: 2
Point Boosts: Two Handed 1

---

Name: Ranged Weapon Boost
Type: Boost
Value: 2
Point Boosts: Bow 1

---

Name: Ranged Xbow Weapon Boost
Type: Boost
Value: 2
Point Boosts: Crossbow 1

---

Name: Fire Magic Weapon Boost
Type: Boost
Value: 2
Point Boosts: Fire Specialist 1

---

Name: Earth Magic Weapon Boost
Type: Boost
Value: 2
Point Boosts: Earth Specialist 1

---

Name: Wind Magic Weapon Boost
Type: Boost
Value: 2
Point Boosts: Air Specialist 1

---

Name: Water Magic Weapon Boost
Type: Boost
Value: 2
Point Boosts: Water Specialist 1

---

Name: Summoning Weapon Boost
Type: Boost
Value: 2

---

Name: Willpower Weapon Boost
Type: Boost
Value: 2
Point Boosts: Willpower 1

---

Name: Damage Weapon Boost
Type: Boost
Damage Boost: 10
Value: 2

---

Name: Damage Medium Weapon Boost
Type: Boost
Damage Boost: 20
Value: 3

---

Name: Damage Large Weapon Boost
Type: Boost
Damage Boost: 30
Value: 4

---

Name: Reflexes Weapon Boost
Type: Boost
Value: 1
Point Boosts: Reflexes 1

---

Name: Reflexes Large Weapon Boost
Type: Boost
Value: 2
Point Boosts: Reflexes 2

---

Name: Crit Weapon Boost
Type: Boost
Critical Chance: 1
Value: 2

---

Name: Crit Large Weapon Boost
Type: Boost
Critical Chance: 2
Value: 3

---

Name: Action Point Weapon Boost
Type: Boost
Value: 4
AP Maximum: 1

---

Name: Action Point Large Weapon Boost
Type: Boost
Value: 5
AP Maximum: 2

---

Name: Value Weapon Boost
Type: Boost
Value: 3

---

Name: Durability Weapon Boost
Type: Boost
Durability: 2
Value: 1

---

Name: Strength Weapon Boost
Type: Boost
Value: 4
Point Boosts: Strength 3

---

Name: Dexterity Weapon Boost
Type: Boost
Value: 4
Point Boosts: Dexterity 3

---

Name: Speed Weapon Boost
Type: Boost
Value: 4
Point Boosts: Speed 3

---

Name: Perception Weapon Boost
Type: Boost
Value: 4
Point Boosts: Perception 3

---

Name: Intelligence Weapon Boost
Type: Boost
Value: 4
Point Boosts: Intelligence 3

---

Name: Intelligence Weapon Boost Large
Type: Boost
Value: 6
Point Boosts: Intelligence 5

---

Name: Constitution Weapon Boost
Type: Boost
Value: 4
Point Boosts: Constitution 3

---

Name: Luck Weapon Boost
Type: Boost
Value: 1.5
Point Boosts: Luck 1

---

Name: Luck Large Weapon Boost
Type: Boost
Value: 2
Point Boosts: Luck 2

---

Name: Fire Resistance Weapon Boost
Type: Boost
Value: 1
Point Boosts: Fire Resistance 2

---

Name: Earth Resistance Weapon Boost
Type: Boost
Value: 1
Point Boosts: Earth Resistance 2

---

Name: Water Resistance Weapon Boost
Type: Boost
Value: 1
Point Boosts: Water Resistance 2

---

Name: Air Resistance Weapon Boost
Type: Boost
Value: 1
Point Boosts: Air Resistance 2

---

Name: Shadow Resistance Weapon Boost
Type: Boost
Value: 3
Point Boosts: Shadow Resistance 1

---

Name: Vitality Weapon Boost
Type: Boost
Value: 2
Point Boosts: Vitality 6

---

Name: Vitality Large Weapon Boost
Type: Boost
Value: 3
Point Boosts: Vitality 9

---

Name: Poison Damage Weapon Boost
Type: Boost
Damage Type: Poison
Damage: 15
Value: 3
Effects: Poison,5,2

---

Name: Fire Damage Weapon Boost
Type: Boost
Damage Type: Fire
Damage: 15
Value: 3
Effects: Burning,10,2

---

Name: Water Damage Weapon Boost
Type: Boost
Damage Type: Water
Damage: 15
Value: 3
Effects: Chilled,5,2

---

Name: Earth Damage Weapon Boost
Type: Boost
Damage Type: Earth
Damage: 15
Value: 3
Effects: Poison,15,2

---

Name: Air Damage Weapon Boost
Type: Boost
Damage Type: Air
Damage: 15
Value: 3
Effects: Stun,10,2

---

Name: Fire Damage Large Weapon Boost
Type: Boost
Damage Type: Fire
Damage: 30
Value: 4
Effects: Burning,20,3

---

Name: Water Damage Large Weapon Boost
Type: Boost
Damage Type: Water
Damage: 30
Value: 4
Effects: Chilled,10,3

---

Name: Earth Damage Large Weapon Boost
Type: Boost
Damage Type: Earth
Damage: 30
Value: 4
Effects: Poison,20,3

---

Name: Air Damage Large Weapon Boost
Type: Boost
Damage Type: Air
Damage: 30
Value: 4
Effects: Stun,20,3

---

Name: Water Damage Frozen Weapon Boost
Type: Boost
Damage Type: Water
Damage: 30
Value: 3
Effects: Frozen,15,2

---

Name: Water Damage Large Frozen Weapon Boost
Type: Boost
Damage Type: Water
Damage: 40
Value: 4
Effects: Frozen,20,3

---

Name: Tormented Weapon Boost
Type: Boost
Value: 4
Point Boosts: Strength 2
Point Boosts: Dexterity 2
Point Boosts: Constitution -2

---

Name: Weapon Boost Street Fighter
Type: Boost
Value: 2

---

Name: Weapon Boost Leadership
Type: Boost
Value: 2
Point Boosts: Leadership 1

---

Name: Weapon Boost Unbreakable
Type: Boost
Durability: 2
Value: 2
Flags: Unbreakable

---

Name: Enemy Boost Water Damage
Type: Boost
Damage Type: Water
Damage: 30

---

Name: Enemy Boost Fire Damage
Type: Boost
Damage Type: Fire
Damage: 30

---

Name: Enemy Boost Earth Damage
Type: Boost
Damage Type: Earth
Damage: 30

---

Name: Enemy Boost Air Damage
Type: Boost
Damage Type: Air
Damage: 30

---

Name: Enemy Boost Blackrock Damage
Type: Boost
Damage Type: Shadow
Damage: 30

---

Name: Player Boost Blackrock Damage
Type: Boost
Damage Type: Shadow
Damage: 30
Value: 4

---

Name: Combo Boost KS Scope
Type: Boost
Value: 4
Point Boosts: Perception 2



=============================================================================
-----------------------------------------------------------------------------

                     14. Credits, Contact, Copyright

-----------------------------------------------------------------------------
=============================================================================


=============================================================================
   Credits
=============================================================================

 *  CJayC for creating GameFAQs.
 *  Sailor Bacon and Devin Morgan for continuing, maintaining, and
    administering GameFAQs.
 *  You! For reading this guide, of course! =]


=============================================================================
   Contact Information
=============================================================================

If you have any questions, comments, suggestions, inquiries, spam, additions,
grievances, hate mail, and general overall concerns, please email me at:

"andrew.c.testa(at)gmail(dot)com" <[email protected]>

All I ask is that you put "Divinity Original Sin" or "D:OS" in the
subject line so I know what the email is about. I don't mind if u talk liek
dis 2 me or whatever, so long as I can understand you. :)


=============================================================================
   Legal Disclaimer
=============================================================================


This document is Copyright (c) 2014 Andrew "TestaALT" Testa. All Rights
Reserved. This document may not be reproduced under any circumstances except
for personal, private use. It may not be sold, altered, or published in any
way without the advanced permission of the author. It may not be placed on
any website or otherwise distributed publicly without advance written
permission. Use of this guide on any other website or as a part of any public
display is strictly prohibited, and a violation of copyright. All trademarks
and copyrights contained in this document are owned by their respective
trademark and copyright holders. All sources, which have contributed to this
document, are cited and/or credited in some form. The only sites that I
allow this document to be viewed at are GameFAQs <http://www.gamefaqs.com>,
IGN <http://www.ign.com>, and Neoseeker <http://www.neoseeker.com>. If this
document is found on another website, please contact me and I will promptly
DMCA the host of the website on the grounds of copyright infringement. It is
illegal to host this guide without permission.


                                   ---


Thanks for reading this guide! :) You can see some of my other work at:

       <http://www.gamefaqs.com/users/TestaALT/contributions/faqs>

_____________________________________________________________________________
                                            Copyright (c) 2014 Andrew Testa