Command and Conquer: Generals

***ASCII art coming soon!!!***

[Game = Command and Conquer: Generals]
[System = PC]
[Version = 0.3]
[Created = February 16, 2003]
[Author = Lord Zophar w/ assistance from Hyliath]
[Contact = [email protected]]

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contained here in is copyright Lord Zophar & Hyliath, 2002. This FAQ/guide is
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I.  Introduction
II.  What's New
III.  Controls
IV.  Unit/Building/Commander Powers List
V.  Walkthrough
    A.  Training campaign
    B.  China campaign
    C.  GLA campaign
    D.  USA campaign
VI.  Skirmish Games
VII.  Online Play
VIII. Strategies
IX.  Codes/Secrets
X.  Patches
XI. FAQs
XII.  Miscellaneous
XIII.  Credits/Thanks


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I. Introduction
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Welcome to my guide for Command and Conquer: Generals!  This is a fabulous new
game released by EA, that while it may be a graphics hog, it is really a high
quality game.  I bought this game the day it came out and after playing it for
a few days I decided I wanted to write a guide to help people that are having
trouble with the game.  I will also address many common questions as well as
give strategies to help "newbies" in this guide.  All I ask is that you don't
steal my guide or flame me in any way.  You may disagree with something, but if
you have any problems or questions, please do no hesitate to contact me at
[email protected]!  To use this guide more easily, simply press ctrl+f in your
browser and then type in the section you want to go to and hit find.  These are
special code words used only twice in my guide so that you will be take to the
section you want!  Well, now onto the guide I guess!


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~II. What's
New
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
v. 0.1: I started the guide and all did a little in every section, including
walkthroughs for the tutorial missions.  Albeit, not needed, but have to make
my guide comprehensive.
v. 0.2: I added the unit list part, added online play and skirmish part, also
got some faqs in
v. 0.3:Have a new helper named Hyliath who has contributed the China
walkthrough, he is new to guide writing so I figured we could work together in
conjunction with finishing this guide (I don't have enough time to do it alone
anyway!)  Also made several fixes.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~III.
Controls
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Alright, for now I will list only a few simple ones, but later I will list all
the shortcuts for your convenience!

Left Mouse - Select unit(s)/designate move
Right Mouse - Deselect currently selected item
Mouse Wheel+ - Zoom in to battlefield
Mouse Wheel- - Zoom out from battle field
A+Left Mouse - Attack move
Ctrl+Left Mouse - Force attack
Esc - Bring up in game menu


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IV.  Unit/Building/Commander Powers List
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
USA Units

Construction Dozer
Cost: 1000
Purpose: Builder
Bio: coming soon
Requires: Command Center

Ranger
Cost: 225
Purpose: Anti-Infantry, Urban Terrain Acquisition, Clear Garrisoned Structures
Bio: coming soon
Requires: Barracks

Missile Defender
Cost: 300
Purpose: Anti-Tank, Anti-Air, Urban Terrain Acquisition
Bio: coming soon
Requires: Barracks

Pathfinder
Cost: 600
Purpose: Scout, Anti-Infantry
Bio: coming soon
Requires: Barracks, Generals Ability

Colonel Burton
Cost: 1500
Purpose: Scout, Base Infiltration
Bio: coming soon
Requires: Barracks, Structure Upgrade

Pilot
Cost: The loss of a veteran unit
Purpose: Veterancy Transfer
Bio: coming soon
Requires: Death of a vehicle with Veteran Status

Ambulance
Cost: 600
Purpose: Clears Toxin, Healer
Bio: coming soon
Requires: War Factory

Humvee
Cost: 700
Purpose: Transport, Quick Hit Attacks
Bio: coming soon
Requires: War Factory


Crusader Tank
Cost: 900
Purpose: Tank/Structure Assault
Bio: coming soon
Requires: War Factory

Paladin Tank
Cost: 1100
Purpose: Tank/Structure Assault
Bio: coming soon
Requires: War Factory, Generals Ability

Tomahawk Missile Launcher
Cost: 1200
Purpose: Siege
Bio: coming soon
Requires: War Factory, Structure Upgrade

Chinook
Cost: 1000
Purpose: Supply Collector, Transport
Bio: coming soon
Requires: Supply Center

Raptor
Cost: 1400
Purpose: Base/Unit Assault, Scout
Bio: coming soon
Requires: Air Field

Comanche
Cost: 1500
Purpose: Base/Unit Assault, Scout
Bio: coming soon
Requires: Air Field

Aurora Bomber
Cost: 2500
Purpose: Base Assault
Bio: coming soon
Requires: Air Field, Structure Upgrade

Stealth Fighter (Generals Ability)
Cost: 1600
Purpose: Base Assault
Bio: coming soon
Requires: Air Field, Generals Ability

USA Upgrades

USA Generals Abilities and Super Power

China Units

China Uprades
China Generals Abilities and Super Power

GLA Units

GLA Upgrades

GLA Generals Abilities and Super Power

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~V.
Walkthrough
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Not much for now, but more will come, I promise!

------------------------------
| A.  Training campaign |
------------------------------
***Mission 1***
Location: Mazar Free Fire Zone
Operation: Silent Dawn
Briefing:
    -GLA controls a Chemical Weapon Plant
    -Destroy the Chemical Weapons Plant
    -Eliminate the threat
Pre-Game Movie: Your forces attempt to give you air support, but they are met
by some Stinger Sites.  Fortunately, they are able to clear a LC for you and a
plane comes and drops of five Rangers for you.

Guide: Head left with all your troops and target the Technical there.  This
will cause two things: you will be reinforced by Humvees and sometimes the
Technical will take out the troops too.  If it does not, just finish them off.
After that, load your men into a Humvee and attack the troops around the
Barracks.  Once you touch this building, as well as any other buildings in the
start area, they become yours to use.  After you have done this, kill the
remaining GLA forces near your newly acquired building.  This will prompt air
support via some wonderful Comanches, after which you should move into the base
eliminating the rest of the enemy troops (they only have infantry, so don't
worry) and capturing the buidlings.  If you want to make things easier, you can
always run some of the GLA troops over.

New Objective: Use your Construction Dozer to build a War Factory
This part begins the construction of a base and units.  Build it between the
Supply Center and the Command Center.  Once it is done, you will see a short
movie.  Now, click on it and build as many Crusader tanks as you can.  After
you do that, click somewhere for the Rally Point (left click on the ground with
the building selected).  You can also build some more Rangers to put in the
Humvees if you want or to accompany you, but they are really not needed.
During your build time, the enemy will send a few units, but nothing that can
cause any real damage if you use all your troops on them at the same time.
Once they are all done, select them all and your other forces and start heading
toward the enemy base.  I recommend using "attack move" (pressing the letter A
and then click somewhere).  Along the way, you will want to build Battle Drones
on the tanks so that they can be repaired.  Simply select a tank and you will
see the option to build it.  Not far along the way, you will find some Pilots.
These are very valuable as they allow killed units to maintain Veteran Status.
You should load these guys in your tanks to beef up their rank.  Continue on to
the enemy base.  Before getting there, you must go through a town.  Before the
town is a stinger site.  Eliminate it and you will get air support to kill the
tanks.  Now continue on to the enemy base.

New Objective:  Destroy the GLA's Bio-War Factory
Going through the town you will get some reinforcements via the air drop (they
are Missile Defenders.  Some of the enemy may hide in buildings, but with your
superior force, it will not be a problem.  Once you get to their base, you
should have little trouble, but make sure you actually click on the enemy
buildings and kill them all the way because the units usually don't auto-attack
buildings (this is so that you can capture).  When you really get up into the
guts of the base, you will get an air drop of some more infantry and Comanches
will come and destroy the factory.  Once the factory is gone, you will be
victorious.

------------------------------
| B.  China campaign     |
------------------------------
***The China Campaign is sole work of Hyliath***

The chinese campaign -first campaign of the game- is quite easy, except for the
last mission.
China power rely on big units and number : the mother china provide you with as
many units as you can imagine ! My favorite units, as you'll see in this
walkthrough, are the overlord and the mig. With those two, you can achieve
anything, any time.

Mission 1 : Beijing - The Dragon Awakes
Difficulty : Extremly easy

Intro : Chinese military parade is attacked by GLA's bomb cars and Rocket
buggies. Heavy casualties for the chineses

As the mission starts, you are given a fully built chinese base, 3 dragon tanks
and many red guards. Your goal is to destroy a nuclear warhead depot in the
north-west part of the map.
Take the "Red guard experience" upgrade as your general promotion upgrade, and
start producing massive red guards and some (5-10) tank hunters. In the same
time, start production of 2 dragon tanks and 2 battlemaster tanks. Do not
bother about the ressources since you've plenty of them.
In fact, the unit production is mainly for fun since you've already a lot of
troups.
Exit your base with on of your tank, and then get back inside : a bomb car will
come and destroy one the bunker of you base.
After the explosion, gather all your troops and exit the base. Do not worry
about defending your base. Head for the bridge and destroy the small defenses
there.
Cross the bridge, and after the cut-scene, get the reinforcements (4
battlemasters) and go north where the GLA units came from. Follow the pass,
kealing GLA units as they come to stop you. Use your Dragon Tanks massively as
they are deadly against infantery and Technicals (the two GLA units you'll
meet). If you move well, you shouldn't loose a single unit during your way to
the top of the hill. You also should get promotion quite soon. Use your
promotion point to get the other upgrade, and use it if necessary.
Destroy the depot, and enjoy your first victory.

Mission 2 : Hong-Kong - The Hong-Kong Crisis
Difficulty : Extremly easy

Intro : Chinese forces are decimated while crossing the HK brigde.

This mission is as easy as the first one (ie : it's impossible to loose !). The
only difference is that you'll have to built up your base.
Start with a command center and a Nuclear reactor. Then build a supply deppot,
barracks and War Factory.

The defense of your base should be minimum and will rely on civil building :
take 3 red guards and 2 tank hunter and put them into the moderm looking
building north from your base. Take the rest of your begining troops (similar
groop) to the pub looking civil building south from your base. As soon as you
have barracks, train new tank hunters and gather them in those buildings and
the closes buildings. Using those civil building, you shouldn't need any
bunker.
Your General promotion upgrades should be : Red Guard training and Artillery
barrage. Use the Artillery barrage as soon as you've got it to dammage the
Convention Center.
Build a second supply truck, and get the UN funds near the supply stack.
Your mission is to destroy the Convention center and therefore you should start
producing massive Dragon tanks and battlemasters. Also get the capture building
upgrade for your red guards.
The good point of being chinese is that the population is high : you'll receive
reinforcement very often, coming from the train station. They are red guards,
this is the reason why I suggest having the red guard training.
A new threat will appear : toxic tractors. They are deadly for your infantery
but do nothing to your tanks. Therefore, wait them in the main street, next to
the modern looking building, with 2/3 battlemasters.
Once you have 3 battlemasters and 2 Dragon tanks, move them to the tractor
producing factory. Be careful : do not shoot on the bunker or thr tankers
because the toxic waste in it will damage everything nereby for a very long
time, including your tanks. Use you artillery if ready, and have a red guard
capture the refiney once the area is secured.
Be careful of bomb cars and suiciders that will probably try to destroy the
refinery and the units guarding them. Guarnison infantery in nearby civil
buildings to prevent this.
North from the refinery, you'll find and hospital. Capture it also and your
infantery will auto-heal.

Your attack force on the command center will consist in : 6 Dragon tanks (for
the building itself), 2 Gatling Tanks (to wipe out infantery) and 4
battlemasters tanks (to destroy all form of opposition). Of course, you can
probably succeed with less forces, and you can wait until you'll have 10 of
each kind... it's up to you :)
Anyway, your attack need no subtility : have the dragon tank attack the CC and
have the other fire at will on the incoming units. Use massive artillery
barrage to quicken the operation.

Mission 3 : Three Gorges Dam - A flood of Violence
Difficulty : Very Easy

Intro : GLA destroy a chinese base. Chinese forces are forced to evacuate, lead
by black lotus.

Your first mission objective is to destroy the Dam. You can achieve this in a
few second right after the beginning of the mission, but you should wait at
least for your command center to be built.
Juste at the left of your base, you'll find a second dozer, and two building
for capture. Get the second to build the nuclear reactor.
GLA force may attack you from the south but with the bunker and the civic
building you'll have no problem securing your base.
Once the dam is destroyed, GLA forces won't attack you from the south anymore,
but they'll soon cross the river fron the north.

Your construction should then be : supply depots, barracks (capture upgrade
asap), War factory. Produce a second supply truck.
All this should be done before the water level is too low. During this, you
might have suffered a small attack from the south, lead by the remaining GLA
forces on this side of the river.
Capture the derrick and the refinery and start producing battlemasters and tank
hunters.
As soon as the river becomes crossable for your, get on the small Island with a
dozer and build a bunker there, and a gatling canon if you've got time.
Garnison the building and the bunker with all the tank hunters and Red guards
you have (red guards in bunker and Tank hunters in building). Have your
battlemasters and one of you dragon tank to get close to the bunker.
The first GLA rush may be a bit hard, but if you've garnison you infatnery in
time, it should be no problem.
You now have some time to finish your base : go south with a dozer and you'll
find a second supply source. Build a supply depot nearby.
Build an air field and begin the mig production but without stopping tank and
infantery production for base defense.
Use you mig to explore and destroy any lonely unit you'll spot. Use your
artillery barrage (level 2) to make maximum damage to the GLA base.
Try to have a view on the GLA base, even if it costs you a mig or two. Once
it's done, call artillery to destroy strategic buildings and/or stringer site.
My personnal strategy is to have 3/4 air fields and massive migs with black
napalm upgrade. Once the stingers site (there is only one, at the south or the
base : send 8 migs altogether on it and it's history) are down, the migs can
burn the whole GLA base in no time.
GLA will probably attempt a massive counter attack, but if your defenses are
those described before, you should be fine. Use the migs to help when the
scorpions come.
Finish the base with the migs.

Mission 4 : Tanggula mountains - Broken alliances
Difficulty : Very Easy

Intro : two chinese migs are smashed in a stupid and lonely attempt to destroy
the bio-toxin facility.

The first part of your mission will consist in the destruction of 5 stinger
sites that prevent you from air bombing the facility. You can only produce
infantery.
Take the red guard training upgrade.
Produce 2/3 hackers in order to have money even without supplies (have them
steal money from the net). The produce red guard and tank hunters.
With all the units you've got attack the first stinger site.  Once it has been
destroyed, you should receive reinforcement by para-drop. Have black lotus
capture the derrick.
Number is the key of victory here : do not care of losses, juste focus on
producing over and over. Cross the river, get the War factory and start
training of many Dragon Tank (my personnal favorite). Get the black napalm
upgrade for them.
Keep on moving and destroy all stingers sites.

Mission 5 : Balykchy - Scorched Earth
Difficulty : Very Easy

Intro : with their traditionnal subtility, USA use carpet bombing on a town
hold by GLA

An other easy mission begins. You must build up a base and your main ennemy
will be space !
The base defenses given to you are ok but too close according to me, expecially
in the north of your base. I suggest rebuilding a new line 5 cases farer from
the base, and then sell the old defenses.
Of course, you'll meanwhile have to build your barracks and War Factory,
closely followed by the Propaganda center. Since the south part of the base is
less in danger, you should build there. Keep the place to build a second air
field.
You have plenty of money, so do not save it ! Build fast, and train migs, and
Overlords (all of them with speaker tower) ASAP. Have the black napalm upgrade,
and start harrassing the closest stingers sites.
Also produce 5 hackers, hide them somewhere in your base, and steal money from
the net.
Once you have 6 overlords equiped with speaker towers, folow the lower border
of the map to the lower left corner where you'll find 1 refinery and 2
derricks. The Overlords are able to spot the many mines that the GLA have layed
all over the map. Even if they don't, their surprizing armor allow them to
"ignore" those kind of attacks... and since they repair each other all the
time, you'll have no problem.
Keep on producing Overlords and build your second and then your third air
field. Make sure you use your carpet bombing and your artilley strike as soon
as they are available. Make raid with your migs to folow those strike and
ensure the complete destruction of the target.
Attack what remains with your 6-10 Overlods, and watch a new victory.

Mission 6 : Bishkek - Deads in their tracks
Difficulty : Very Easy

Intro : a train brings heavy reinforcements to the GLA in the region

This mission can be done very quickly and easily but can also become a
nightmare.
You start with a short base and few troops and ressources.
Quickly hide your 3 hackers deep in your base and make them steal money on the
net. Take the red guard training upgrade and start producing red guards, some
tank hunters and Dragon tanks (with black napalm of course).
Near your base, on the right, you'll find UN supplies. There are also two other
cases when folowing the river to the right, close from the first bridge. Send
Black Lotus to get them since she's invisible.
When you have something like 15-20 soldiers and 4/5 tanks, gather everyone and
head to the north. Your goal is to "make noise" while Black Lotus makes her way
to the bridge. Follow the river, and move often.
When the anry mobs starts attacking, produce 2 gatling tanks to defend your
base from them.
The two stingers site guarding the bridge are not really a threat : they can
see Black Lotus, but they won't arm her a lot and she's quick enough to reach
the bridge, even under their fire.

Mission 7 : Dushanbe - Nuclear Winter
Difficulty : Medium

Intro : a chinese troop colum is ambushed by scuds launchers.

The mission starts in the middle of the fight against the GLA ambushers. Gather
your troops and climb the hill while destroying the remaining GLA forces. Build
Speaker towers on the two Overlords you've got.
You should end up with something like : 2 overlords, 3 Battlemasters, 3 gatling
tanks, 2 Dragon tanks, 2 inferno canons and 3 tank hunters. Gather ry one
behind the overlords and let them repair a bit.
In the valley, 2 dozers will appear. Build a command center and a nuclear
reactor. Since you'll play all the mission under the threat of a SCUD storm,
try to build with space between your building...
When you have a command center, get the radar and choose your general upgrade :
my personnal choice will go on Artillery barrage (level 3) and Money stealing.
Since you'll get promoted to level 5 during the mission, you should spend all
now.
During the building, you've probably been attacked by tanks and buggies. Handle
them using overlords for the tanks and inferno canons for the buggies. Move to
the right and you'll find a small GLA base. Destroy it using your artillery and
your infernos but keep the supply stash 'alive' to steal money from it, and
later to capture it.
Meanwhile, your base should be on its way (barracks, building capture upgrade)
mostly on the hill this time.
Try to capture the GLA barracks and Arms dealer, but not the supply stash wich
you should steal twice before capturing.
Once the the small base will be destroyed, you'll be warned that a SCUD storm
may fall open you. This is where the difficult part begins...
Build you supply depot near the GLA supply stash and build your war factory and
Propaganda center.
Start producing hackers. Move your troops north from the previous GLA base and
hold the town, something left from the oil derrick. Keep an eye on the
countdown timer of the SCUD storm.
Deploy your hackers far away from each other and have them steal money on the
net. Get the speaker tower upgrade in the Propaganda center, and build
overlords. Those tanks should be your key units since they are able to survive
to a SCUD storm !
Get at least one air field with one mig and scout with him, as often as
necessary, even if you loose it.
The SCUD storm building is really well protected. It's located in the upper
part of the map, somewhere near the center. There are a lot of stingers sites
around it so your migs won't ever do it !
I recommend saving often, because of the SCUD storm. The way you'll handle the
first SCUD attack will determine your ability to win or loose the whole
mission...
When the countdown is at 1 minute, you should spread your troops : leave only
the two overlords in the town, and move your other troops. Make sure you hide
one dozer and one GLA builder, in case your command center becomes the target.
When the countdown is at 0:00. Save one more time and wait for the message
"SCUD missiles detected". At that point, move all your troops for their
position, and hope that that will make them evade the SCUD. If not, reload, and
try again. If the SCUD hits a building, it's up to you to determine if it's too
critical or not. Keep in mind that the computer search for a big troop or
building concentration... if it can't find one, it can hold its SCUD storm very
long. In that case save often, and maintain your efforts.
After the first SCUD storm, you'll have to fend off an heavy assault from the
GLA, coming from the main street of the town (the NW-SE oriented street). Your
2 overlords (or more) should be the key of the defense, but they'll need
supports from Gatling tanks or gatling towers to get read of the infantery. You
can also consider the idea of building a Speaker tower to help your defending
troops, even if the overlords have their own speakers. If you handle that
assault quickly without any casualties, the computer will almost stop its
attacks !
Finish your base building, make one or two black markets as they provide good
help to your money gathering. Have a nuclear center.

With 4 overlords, you can stop any attacks. Those tanks are really amazing !
Have the speed upgrade and the damage upgrade for them from the nuclear center,
and they'll become really unstopable.
Use your migs to seek and destroy the SCUD launchers that GLA will send to you
(but do not worry too much : I've seen an overlord hit by 5 SCUD and still
working !).
Move your Overlords forward in the main street to the minaret tower where
you'll make your new defense. A little north from it, you'll see a big civic
building looking like a palace, and on the empty space before it a small tower.
A GLA sniper is garnisoned in it... 2 migs will destroy this threat and your
overlords can move on.
Move slowly as GLA send you massive forces and you may be surounded faster than
you've thought...
Destroy the GLA subbase next to the mountains, and establish your new defense
in the mountain path (beware of your right side because there is a second
path).
Capture the derricks and collect the UN supplies. Also build supply depots next
to the new supplies found.
Try to spot the SCUD storm building, and when you do launch a nuclear missile +
artillery on it and it should be destroyed. I did this mission more than once
and the computer never rebuilt its SCUD storm.
Now, destroy the remaining GLA forces and enjoy your first campaign victory.

------------------------------
| C.  GLA campaign |
------------------------------
***Mission 1***
Coming soon!!!

------------------------------
| D.  USA campaign |
------------------------------
***Mission 1***
Coming soon!!!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~VI.
Skirmish Games
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This game include you versus a number of computer opponents.  You can set up
teams or ffas, or whatever you would like.
The screen when you click skirmish game looks like this:
| Your nickname(Default computer name)   |   Color      |    Army  |  Team #
(None-4)  |
|     open                               |    ???       |   Random |     None
      |
etc... for a total of 8 available slots
Your can set each function in the ones below your name to make computer armies
ranging from Normal, Hard, to Brutal, as well as their color, army, and team
(if any).  Once you have done this, select a map in the top right and you can
click on the circles on the map to designate your start spot.  Each subsequent
click you make will assign each existing computer a spot as well.  You can also
edit the game speed and other options in the bottom left of the screen.  Once
everything it to your like, just begin the game and play!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~VII.
Online Play
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Steps to play online:
1)Establish a connection to you ISP
2)Open the C&C: Generals application
3)Go to options and make sure your online IP address it selected in the IP
address area
4)Click the button to play online under the main menu
5)Create and account and hit "create account"
6)Wait for appropriate patches to dl, and you can connect and play!
7)Go to custom games and look for a game you like and hit "join game" (at
bottom) or create your own with "create game"

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~VIII.
Strategies
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
China Overlord Strategy:
First, build 5 Overlords.  After that, give two the Chain Gun upgrade, two the
Bunker upgrade, and one needs the speaker tower upgrade.  Now, fill the two
with Bunkers with Tank Hunters (this handles the AA).  Now upgrade the
Overlords at the Nuclear Missile building if you want, and you are ready to
dominate almost anything!

Avoid getting super powered:
If you want to avoid your computer enemy from nuking you, or using any other
$5000 building special, then make sure you yourself never get more than $5000
and they will never nuke you.  This has worke from what people have
said and what I have tested.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~IX.
Code/Secrets
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
***Codes***
Play as Russia:
If you open the command console and type ''Russia:Yuri_Relived'' you get units
that have the same names as those from older cnc games.  Unfortunately no new
graphics.
Contributed By: Teamshibi, Source: Unknown
***Secrets***

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~X.  Patches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
***Ordered from most recent to oldest***

v1.2
2/15/03
* Fixed a system-specific login problem
* Fixed some connection problems in larger games (3v3+)
* Fixed NAT issues with multiple players behind the same NAT

v1.1
2/14/02

* Improved the online chat lobby lag
* Fixed the ping indicator in the chat lobby
* Added some more lobbies to spread out the load
* Fixed the accuracy of the games info displayed in the chat lobby


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
XI. FAQs
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Q:  What are the minimum specifications for this game/will my computer run this
game?
A:  Since playing it with the minimum is practically not possible, I will list
the recommended ones too:

Required:
OS: Windows Xp/ME/2000/98
CPU 800Mhz P3 or AMD Athlon Processor
RAM:  128 MB
CD/DVD-Rom Speed: 8x
HD Space:  1.8 GB space
Video: 32 MB AGP video card using the Nvidia GeForce2, ATI Radeon 7500, or
recent chipset, DriectX8.1 compatible
Sound:  DirectX 8.1 compatible sound card
Input:  Keyboard, Mouse

Recommended:
1.8 Ghz or faster Intel Pentium IV or AMD Athlon processor; 256 MB or more RAM;
Nvidia Gforce3 or more recent Direct3D capable video card.
***If you do not have a good video card, don't even bother with this game.

Q:  Can you use way points in this game?
A: Yes, you can issue way points in this game by holding alt+clicking
where you want to go.

Q:  What are the three super powers for each race?
A: China = Nuke, GLA = SCUD Storm, USA = Particle Cannon.

Q: Why can't I create a name to play online?
A: The game uses accounts based off of the GameSpy Servers.  If you have a
GameSpy account, type that name and password for the create new account part
and it will work.  If you don't have a GameSpy account and you do this, then
the name you picked is already taken by someone else: try a different name!


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
XII.  Miscellaneous
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Contact me: [email protected]

There are three different boxes you could get when you buy the game:
-The GLA box with a terrorist on the front
-The USA box
-The China box

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
XIII.  Credits/Thanks
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Thanks to EA for making a fun game, even though the net coding isn't to solid
yet and the game is a bit graphic hoggish.
Thanks to CjayC for posting this guide on gamefaqs.com, where would he be
without his supporters?
Thanks to the people on the message board who answer questions and say stuff
that I can use in my guide.\

Copyright Lord Zophar & Hyliath, 2003