Blake Stone: Aliens of Gold
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This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

Copyright 2005 Andrew K.K. Ah New

*********************************************
***ENGINE***
Seems very similar to Wolfenstein 3d's:
-All floors are the same height
-All ceilings are the same height
-No ducking, jumping, etc.
-Ten levels per episode, six episodes total
-Levels are made using 4-sided 'blocks' and 2-sided doors
-All blocks are the same length
-Pushblocks
-Levels have a maximum space of 64*64 blocks
-One type of ammunition is common to all ammo-using weapons
-Points
-A finite number of lives

BS:AoG's engine has some improvements on Wolfenstein 3d's engine:
-Floor and ceiling textures
-Diminishing light (farther parts of the level are darker than closer
parts)
-A map
-Level/episode statistics available within a level
-Ability to reenter a level...
-...in the condition in which it was exited
-Ability to talk with some actors
-Some extra buttons

***CONTROLS***
Up: Move forward
Down: Move backward
Left: Turn left
Right: Turn right
Q/Enter: Quick rotate 90 degrees left
W: Quick rotate 180 degrees right
E: Quick rotate 90 degrees right
Alt+left/right: Strafe left/right
RightShift+direction: Faster movement
Spacebar: Use
Ctrl: Fire weapon
Tab: Display the map/info box with non-rotated map
Shift+Tab: Display the map/info box with rotated map
I: Toggle Attack Information
F: Toggle floor
C: Toggle ceiling
L: Toggle lighting
H: Toggle heartbeat
M: Toggle music
S: Toggle sounds
Esc: Main Menu
F1: Help section
F2: Save section
F3: Load section
F4: Sound options section
F5: View options section
F6: Controls options section
F7: End the current game
F8: Quick Save
F9: Quick Load
F10: Quit 'Blake Stone: Aliens of Gold'
P/Pause: Pause the game (press any key to unpause)

***MAP/INFO WINDOW***
-Many of these can only be seen using cheats
-Specifically, the 'Show PWalls' and 'Show Actors' cheats
-(Hue.Saturation.Luminosity|Red.Green.Blue)
Areas
(200.19.41|47.40.47): Empty areas
Bright green (80.240.64|0.136.0): Normal areas
Dark green (80.240.30|0.64.0): Hidden areas
Doors (dots)
Light green (80.205.97|15.192.15): Unlocked doors
Red (0.205.97|191.15.15): Locked doors
Pulsing blue/white: Elevator doors
Pulsing ?/white /(160.0.240|255.255.255): Pushwalls
Actors (dots)
Quickly flashing dark/white (160.0.0|0.0.0)-(|): Players
Flashing red/black (0.240.113|240.0.0)/(0.240.45|95.0.0): Keys
(40.240.37|79.79.0): Shootable crates
Light yellow (42.144.146|208.215.96): Emergency lights
Light yellow (48.240.75|127.160.0): Dripping vents
Light yellow (51.205.97|144.191.15): Flickering ceiling lights
Light yellow (40.139.135|207.208.79): Arcs
Light yellow (38.150.120|207.200.48): Columns
(2.240.68|144.7.0): Turrets
(20.171.105|192.111.32): PerScan Drones
(238.219.86|175.8.15): Bio-Techs (both enemy and informant)
(0.240.60|128.0.0): Sector Patrols
(0.137.135|207.79.79): Star Sentinels
(20.240.68|144.72.0): Star Troopers
(16.240.37|79.32.0): XGA
(15.240.30|68.24.0): XGA cannisters
(0.205.97|191.15.15: Pod Aliens
(0.130.143|208.96.96): HSGG
(237.148.161|223.120.127):XMS
(2.150.120|207.55.48): Plasma Spheres
(0.171.105|192.32.32): HEPA
(20.137.135|207.143.79): Spider Mutant
(18.202.89|175.87.15): Dr. Goldfire

Floor stats:
Total Points=Points earned on floor/Maximum points possible on floor
-Affected by treasures acquired and enemies destroyed
-Doesn't seem to be affected by IA
-Starts out at 0%
Informants Alive=Friendly informants alive/Total friendly informants
-Starts out at 100% on floors with friendly informants
-'N/A' for floors with no friendly informants
Enemy Destroyed=Enemies killed/Total enemies
-Starts out at 0%
Floor Rating=(TP+IA+ED)/3
-Starts out at 33% on floors with friendly informants
-Otherwise starts at 0%
Mission stats:
Mission Rating=Average of floor ratings of levels 1-9
-Starts out at 33% on missions with friendly informants

***ITEMS***
Key
Red: often used to unlock levels, though doors are not unheard of
Yellow
Green
Blue
Gold
Food
Water Bowl (5%)
Candy Bar (8%)
Sandwich (10%)
Raw Meat (15%)
Steak (20%)
First Aid Kit (30%)
Tokens (Start off with 4, 25 max)
Silver (1)
Gold (5)
Given (5)
Ammo (1-38:red, 39-100:yellow) (start off with eight?)
Found (8 units)
Dropped (8 units - (# used))
Given (5,10 units)
Treasures
Money Bag (100 pts)
Loot (500 pts)
Gold (250-1000 pts)
 1 bar (250 pts)
 2 bars (500 pts)
 3 bars (750 pts)
 5 bars (1000 pts)
Xylan Orb (5000pts)
Block surfaces: These can be 'use'd
Food Units: These take in tokens and dispense food. They have limited
 supplies.
 -Beverage machines
 -Food vendors
Barrier Switches: Blue walls with red triangles on the sides and a
 switch down the center. These toggle columns/arcs (see below) on
 indicated levels.
Teleporting units: These will warp you within/between levels.
Stationary sprites
Posts: Blue columns. These are impassable.
Arcs: Columns of electricity. These damage anything that touches them.
Cargo Crates: Green boxes with an upward arrow and "up" on the left
 side. Some of these can be shot to reveal items.
Metal Cylinders: Some of these can be shot to reveal XGAs.

***WEAPONS***
1. Auto-Charge Pistol (ACP)
  -Does not use ammo
  -Silent (will not alert enemies)
2. Slow-Fire Protector (SFP)
  -Uses 1% per blast
  -Picking up one gives 6 ammo
3. Rapid Assault Weapon (RAW)
  -Uses 1% per blast
  -Picking up one gives ? ammo
4. Dual Neutron Disrupter (DND)
  -Uses 1% per blast
  -Picking up one gives ? ammo
5. Plasma Discharge Unit (PDU)
  -Blasts do not hurt you
  -Limited range
  -Uses 4% per blast
  -Picking up one gives ? ammo

*****@@@@@*****@@@@@
***ENEMIES***
-The first quote is the enemy's activation sound
-The second quote is the enemy's death sound

Automated Heavy Armored Robot Turret (1050pts)
-Domes hanging from the ceilings.
-Can not be hit by weapons 1,2,5.
-Can be passed under by the player

Perscan Drone Explosion (2025pts)
-Silver/white metal balls that float around.
-When they get close to you, they will self-destruct and hurt any
 actors (including you, enemies, and informants) close by.

Plasma Sphere (2055pts)
-Blue spheres with electricity in them.
-These fly in straight diagonal lines and bounce off walls.
-They hurt you if you come into contact with them.
-They will pass right through you.

Bio-Technician (500pts if foe)
-Men wearing white lab coats.
-These can be friend ('informant') or foe.
-Foes will attack you if you talk to them or...?
 -Can drop ammo when killed.
 -Can drop tokens when killed.
-Friends will give you hints, tokens, or ammo when you 'use' them.

Sector Patrol (1025pts)
-They wear blue.
-They drop SFP's when killed (if you don't have it yet)
-Can drop ammo when killed.
-Can drop tokens when killed.
"Guard!"
"Medic!"

Star Sentinel (5000pts)
-Red
-They carry the Rapid Assault Weapon
-They drop RAW's when killed (if you don't have it yet)
-Can drop ammo when killed.
-Can drop tokens when killed.
"Halt!"
"I'm hit!"

Star Trooper (7025pts)
-Men wearing green vests and berets.
-They carry the Rapid Assault Weapon
-They drop RAW's when killed (if you don't have it yet)
-Can drop ammo when killed.
-Can drop tokens when killed.
-They sometimes need to be killed twice:
 -the first time, they will feint and get back up when you leave.
"Stop!"
""

Experimental Genetic Alien (3750pts)
-Green blobby monster.
-Sometimes comes out of metal cylinders.

High Security Genetic Guard (10000pts)
-Green hulk with red jump suit.
-They drop SFP's when killed (if you don't have it yet)
-Can drop ammo when killed.
"You're dead!"
""

High Energy Plasma Alien (5150pts)
-Bluish pods with two legs. Looks like it's glowing/cackling with
 energy; has a yellowish spot in its 'head'.
-These things can come out of blue walls with small, cross-shaped
 holes in them, which seem to have an endless supply.

Experimental Mecha-Sentinel (5055pts)
-Vaguely humanoid robot.
-Can drop ammo when killed.
"Die, human!"
"(blows up)"

Pod Alien (5075pts)
-Green/orange. Looks like it's got a crustacean on its head. Also has
 flabby skin.
-These can come out of green eggs with yellow goo dripping from them.
-Not all pods contain aliens.

Spider Mutant (boss) (10000pts)
-Green, humanoid except for its six arms and weird head.
-Wears only shorts.

Dr Goldfire (5000pts?)
-Balding man with white hair and a blue tuxedo.
-This guy appears out of nowhere and warps out when he is 'killed'.
-The one that appears on floor 9 seems much stronger than the ones on
 other floors.
"(silent?)"
"Ha ha ha ha ha. You'll never succeed."

*****@@@@@*****@@@@@
***LEVELS***
-Every level has an elevator with a control panel. This control panel
allows you to choose which level you wish to visit.
-You must have the Red Access Key to access the next uncompleted level
within an episode.
1.x Name
-Note1
-Statics: x/x/x/x
-Enemies:
  Trt  1+2+3+4=Max
  PDE  ?+?+?+?=?
  PS   ?+?+?+?=?
  BT   ?+?+?+?=?
   Inf ?+?+?+?=?
   Bad ?+?+?+?=?
  SP   ?+?+?+?=?
  SS   ?+?+?+?=?
  ST   ?+?+?+?=?
  xGA  ?+?+?+?=?
  HSGG ?+?+?+?=?
  HEPA ?+?+?+?=?
  xMS  ?+?+?+?=?
  PA   ?+?+?+?=?
  SM   ?+?+?+?=?
  DG   ?+?+?+?=?

-Items:
  K ?+?+?+?=?
  F   ?+?+?+?=?
   05 ?+?+?+?=?
   08 ?+?+?+?=?
   10 ?+?+?+?=?
   15 ?+?+?+?=?
   20 ?+?+?+?=?
   30 ?+?+?+?=?
  T  ?+?+?+?=?
   1 ?+?+?+?=?
   5 ?+?+?+?=?
  FU ?+?+?+?=?
  A ?+?+?+?=?
  W  ?+?+?+?=?
   2 ?+?+?+?=?
   3 ?+?+?+?=?
   4 ?+?+?+?=?
   5 ?+?+?+?=?
  T     ?+?+?+?=?
   0100 ?+?+?+?=?
   0500 ?+?+?+?=?
   0250 ?+?+?+?=?
   0500 ?+?+?+?=?
   0750 ?+?+?+?=?
   1000 ?+?+?+?=?
   5000 ?+?+?+?=?

-Walls/Doors:
  W x
  D x
   Elevator: x
   Locked: x
   Unlocked: x

-Points
  TP x
  ED x

-Col/Tex/Shade
 Top Cel Div
 Bot Flr Max

1.1 Star Institute General Operations
-This is the only floor where you do not start off in the elevator,
 and only when you first start the mission.
-Statics: 315/
-Enemies:
  Trt  1 2 3 4
  PDE  0+?+?+?=?
  PS   5+?+?+?=?
  BT   ?+?+?+?=?
   Inf x+?+?+?=?
   Bad x+?+?+?=?
  SP   ?+?+?+?=?
  SS   0+?+?+?=?
  ST   2+?+?+?=?
  xGA  4+?+?+?=?
  HSGG 2+?+?+?=?
  HEPA 2+?+?+?=?
  xMS  3+?+?+?=?
  PA   0+?+?+?=?
  SM   0+?+?+?=?
  DG   0+?+?+?=?

-Items:
  K ?+?+?+?=?
  F   ?+?+?+?=?
   05 ?+?+?+?=?
   08 ?+?+?+?=?
   10 ?+?+?+?=?
   15 ?+?+?+?=?
   20 ?+?+?+?=?
   30 ?+?+?+?=?
  T  ?+?+?+?=?
   1 ?+?+?+?=?
   5 ?+?+?+?=?
  FU ?+?+?+?=?
  A ?+?+?+?=?
  W  ?+?+?+?=?
   2 ?+?+?+?=?
   3 ?+?+?+?=?
   4 ?+?+?+?=?
   5 ?+?+?+?=?
  T     ?+?+?+?=?
   0100 ?+?+?+?=?
   0500 ?+?+?+?=?
   0250 ?+?+?+?=?
   0500 ?+?+?+?=?
   0750 ?+?+?+?=?
   1000 ?+?+?+?=?
   5000 ?+?+?+?=?

-Walls/Doors:
  W x
  D 16
   Elevator: 1
   Locked: x
   Unlocked: x

-Points
  TP 72800
  ED

-Col/Tex/Shade
 114 10  6
 11  11  51

1.2 Technical Planning Offices
-Statics: x/x/x/x
-Enemies:
  Trt  1+2+3+4=Max
  PDE  ?+?+?+?=?
  PS   ?+?+?+?=?
  BT   ?+?+?+?=?
   Inf ?+?+?+?=?
   Bad ?+?+?+?=?
  SP   ?+?+?+?=?
  SS   ?+?+?+?=?
  ST   ?+?+?+?=?
  xGA  1+?+?+?=?
  HSGG ?+?+?+?=?
  HEPA ?+?+?+?=?
  xMS  ?+?+?+?=?
  PA   ?+?+?+?=?
  SM   ?+?+?+?=?
  DG   ?+?+?+?=?

-Items:
  K ?+?+?+?=?
  F   ?+?+?+?=?
   05 ?+?+?+?=?
   08 ?+?+?+?=?
   10 ?+?+?+?=?
   15 ?+?+?+?=?
   20 ?+?+?+?=?
   30 ?+?+?+?=?
  T  ?+?+?+?=?
   1 ?+?+?+?=?
   5 ?+?+?+?=?
  FU ?+?+?+?=?
  A ?+?+?+?=?
  W  ?+?+?+?=?
   2 ?+?+?+?=?
   3 ?+?+?+?=?
   4 ?+?+?+?=?
   5 ?+?+?+?=?
  T     ?+?+?+?=?
   0100 ?+?+?+?=?
   0500 ?+?+?+?=?
   0250 ?+?+?+?=?
   0500 ?+?+?+?=?
   0750 ?+?+?+?=?
   1000 ?+?+?+?=?
   5000 ?+?+?+?=?

-Walls/Doors:
  W x
  D 26
   Elevator: x
   Locked: x
   Unlocked: x

-Points
  TP x
  ED x

-Col/Tex/Shade
 82  13  6
 11  9   51

1.3 Mutant Holding Chambers
-Statics: x/x/x/x
-Enemies:
  Trt  1+2+3+4=Max
  PDE  ?+?+?+?=?
  PS   ?+?+?+?=?
  BT   ?+?+?+?=?
   Inf ?+?+?+?=?
   Bad ?+?+?+?=?
  SP   ?+?+?+?=?
  SS   ?+?+?+?=?
  ST   ?+?+?+?=?
  xGA  1+?+?+?=?
  HSGG ?+?+?+?=?
  HEPA ?+?+?+?=?
  xMS  ?+?+?+?=?
  PA   ?+?+?+?=?
  SM   ?+?+?+?=?
  DG   ?+?+?+?=?

-Items:
  K ?+?+?+?=?
  F   ?+?+?+?=?
   05 ?+?+?+?=?
   08 ?+?+?+?=?
   10 ?+?+?+?=?
   15 ?+?+?+?=?
   20 ?+?+?+?=?
   30 ?+?+?+?=?
  T  ?+?+?+?=?
   1 ?+?+?+?=?
   5 ?+?+?+?=?
  FU ?+?+?+?=?
  A ?+?+?+?=?
  W  ?+?+?+?=?
   2 ?+?+?+?=?
   3 ?+?+?+?=?
   4 ?+?+?+?=?
   5 ?+?+?+?=?
  T     ?+?+?+?=?
   0100 ?+?+?+?=?
   0500 ?+?+?+?=?
   0250 ?+?+?+?=?
   0500 ?+?+?+?=?
   0750 ?+?+?+?=?
   1000 ?+?+?+?=?
   5000 ?+?+?+?=?

-Walls/Doors:
  W x
  D 25
   Elevator: x
   Locked: x
   Unlocked: x

-Points
  TP x
  ED x

-Col/Tex/Shade
 145 21  6
 11  1   51

1.4 Alien Canister Storage
-Statics: x/x/x/x
-Enemies:
  Trt  1+2+3+4=Max
  PDE  ?+?+?+?=?
  PS   ?+?+?+?=?
  BT   ?+?+?+?=?
   Inf ?+?+?+?=?
   Bad ?+?+?+?=?
  SP   ?+?+?+?=?
  SS   ?+?+?+?=?
  ST   ?+?+?+?=?
  xGA  1+?+?+?=?
  HSGG ?+?+?+?=?
  HEPA ?+?+?+?=?
  xMS  ?+?+?+?=?
  PA   ?+?+?+?=?
  SM   ?+?+?+?=?
  DG   ?+?+?+?=?

-Items:
  K ?+?+?+?=?
  F   ?+?+?+?=?
   05 ?+?+?+?=?
   08 ?+?+?+?=?
   10 ?+?+?+?=?
   15 ?+?+?+?=?
   20 ?+?+?+?=?
   30 ?+?+?+?=?
  T  ?+?+?+?=?
   1 ?+?+?+?=?
   5 ?+?+?+?=?
  FU ?+?+?+?=?
  A ?+?+?+?=?
  W  ?+?+?+?=?
   2 ?+?+?+?=?
   3 ?+?+?+?=?
   4 ?+?+?+?=?
   5 ?+?+?+?=?
  T     ?+?+?+?=?
   0100 ?+?+?+?=?
   0500 ?+?+?+?=?
   0250 ?+?+?+?=?
   0500 ?+?+?+?=?
   0750 ?+?+?+?=?
   1000 ?+?+?+?=?
   5000 ?+?+?+?=?

-Walls/Doors:
  W x
  D 17
   Elevator: x
   Locked: x
   Unlocked: x

-Points
  TP x
  ED x

-Col/Tex/Shade
 66  4   6
 11  11  51

1.5 Controlled Pod Hatchery
-Statics: x/x/x/x
-Enemies:
  Trt  1+2+3+4=Max
  PDE  ?+?+?+?=?
  PS   ?+?+?+?=?
  BT   ?+?+?+?=?
   Inf ?+?+?+?=?
   Bad ?+?+?+?=?
  SP   ?+?+?+?=?
  SS   ?+?+?+?=?
  ST   ?+?+?+?=?
  xGA  1+?+?+?=?
  HSGG ?+?+?+?=?
  HEPA ?+?+?+?=?
  xMS  ?+?+?+?=?
  PA   ?+?+?+?=?
  SM   ?+?+?+?=?
  DG   ?+?+?+?=?

-Items:
  K ?+?+?+?=?
  F   ?+?+?+?=?
   05 ?+?+?+?=?
   08 ?+?+?+?=?
   10 ?+?+?+?=?
   15 ?+?+?+?=?
   20 ?+?+?+?=?
   30 ?+?+?+?=?
  T  ?+?+?+?=?
   1 ?+?+?+?=?
   5 ?+?+?+?=?
  FU ?+?+?+?=?
  A ?+?+?+?=?
  W  ?+?+?+?=?
   2 ?+?+?+?=?
   3 ?+?+?+?=?
   4 ?+?+?+?=?
   5 ?+?+?+?=?
  T     ?+?+?+?=?
   0100 ?+?+?+?=?
   0500 ?+?+?+?=?
   0250 ?+?+?+?=?
   0500 ?+?+?+?=?
   0750 ?+?+?+?=?
   1000 ?+?+?+?=?
   5000 ?+?+?+?=?

-Walls/Doors:
  W x
  D 21
   Elevator: x
   Locked: x
   Unlocked: x

-Points
  TP x
  ED x

-Col/Tex/Shade
 225 7  6
 11  6  51

1.6 Pod Stabalization Area
-Statics: x/x/x/x
-Enemies:
  Trt  1+2+3+4=Max
  PDE  ?+?+?+?=?
  PS   ?+?+?+?=?
  BT   ?+?+?+?=?
   Inf ?+?+?+?=?
   Bad ?+?+?+?=?
  SP   ?+?+?+?=?
  SS   ?+?+?+?=?
  ST   ?+?+?+?=?
  xGA  1+?+?+?=?
  HSGG ?+?+?+?=?
  HEPA ?+?+?+?=?
  xMS  ?+?+?+?=?
  PA   ?+?+?+?=?
  SM   ?+?+?+?=?
  DG   ?+?+?+?=?

-Items:
  K ?+?+?+?=?
  F   ?+?+?+?=?
   05 ?+?+?+?=?
   08 ?+?+?+?=?
   10 ?+?+?+?=?
   15 ?+?+?+?=?
   20 ?+?+?+?=?
   30 ?+?+?+?=?
  T  ?+?+?+?=?
   1 ?+?+?+?=?
   5 ?+?+?+?=?
  FU ?+?+?+?=?
  A ?+?+?+?=?
  W  ?+?+?+?=?
   2 ?+?+?+?=?
   3 ?+?+?+?=?
   4 ?+?+?+?=?
   5 ?+?+?+?=?
  T     ?+?+?+?=?
   0100 ?+?+?+?=?
   0500 ?+?+?+?=?
   0250 ?+?+?+?=?
   0500 ?+?+?+?=?
   0750 ?+?+?+?=?
   1000 ?+?+?+?=?
   5000 ?+?+?+?=?

-Walls/Doors:
  W x
  D 26
   Elevator: x
   Locked: x
   Unlocked: x

-Points
  TP x
  ED x

-Col/Tex/Shade
 97  10  6
 11  16  51

1.7 Ammunition and Weaponry Storage
-Statics: x/x/x/x
-Enemies:
  Trt  1+2+3+4=Max
  PDE  ?+?+?+?=?
  PS   ?+?+?+?=?
  BT   ?+?+?+?=?
   Inf ?+?+?+?=?
   Bad ?+?+?+?=?
  SP   ?+?+?+?=?
  SS   ?+?+?+?=?
  ST   ?+?+?+?=?
  xGA  1+?+?+?=?
  HSGG ?+?+?+?=?
  HEPA ?+?+?+?=?
  xMS  ?+?+?+?=?
  PA   ?+?+?+?=?
  SM   ?+?+?+?=?
  DG   ?+?+?+?=?

-Items:
  K ?+?+?+?=?
  F   ?+?+?+?=?
   05 ?+?+?+?=?
   08 ?+?+?+?=?
   10 ?+?+?+?=?
   15 ?+?+?+?=?
   20 ?+?+?+?=?
   30 ?+?+?+?=?
  T  ?+?+?+?=?
   1 ?+?+?+?=?
   5 ?+?+?+?=?
  FU ?+?+?+?=?
  A ?+?+?+?=?
  W  ?+?+?+?=?
   2 ?+?+?+?=?
   3 ?+?+?+?=?
   4 ?+?+?+?=?
   5 ?+?+?+?=?
  T     ?+?+?+?=?
   0100 ?+?+?+?=?
   0500 ?+?+?+?=?
   0250 ?+?+?+?=?
   0500 ?+?+?+?=?
   0750 ?+?+?+?=?
   1000 ?+?+?+?=?
   5000 ?+?+?+?=?

-Walls/Doors:
  W x
  D 28
   Elevator: x
   Locked: x
   Unlocked: x

-Points
  TP x
  ED x

-Col/Tex/Shade
 66  12  6
 11  6   51

1.8 Security Offices
-Statics: x/x/x/x
-Enemies:
  Trt  1+2+3+4=Max
  PDE  ?+?+?+?=?
  PS   ?+?+?+?=?
  BT   ?+?+?+?=?
   Inf ?+?+?+?=?
   Bad ?+?+?+?=?
  SP   ?+?+?+?=?
  SS   ?+?+?+?=?
  ST   ?+?+?+?=?
  xGA  1+?+?+?=?
  HSGG ?+?+?+?=?
  HEPA ?+?+?+?=?
  xMS  ?+?+?+?=?
  PA   ?+?+?+?=?
  SM   ?+?+?+?=?
  DG   ?+?+?+?=?

-Items:
  K ?+?+?+?=?
  F   ?+?+?+?=?
   05 ?+?+?+?=?
   08 ?+?+?+?=?
   10 ?+?+?+?=?
   15 ?+?+?+?=?
   20 ?+?+?+?=?
   30 ?+?+?+?=?
  T  ?+?+?+?=?
   1 ?+?+?+?=?
   5 ?+?+?+?=?
  FU ?+?+?+?=?
  A ?+?+?+?=?
  W  ?+?+?+?=?
   2 ?+?+?+?=?
   3 ?+?+?+?=?
   4 ?+?+?+?=?
   5 ?+?+?+?=?
  T     ?+?+?+?=?
   0100 ?+?+?+?=?
   0500 ?+?+?+?=?
   0250 ?+?+?+?=?
   0500 ?+?+?+?=?
   0750 ?+?+?+?=?
   1000 ?+?+?+?=?
   5000 ?+?+?+?=?

-Walls/Doors:
  W x
  D 26
   Elevator: x
   Locked: x
   Unlocked: x

-Points
  TP x
  ED x

-Col/Tex/Shade
 66  14  6
 11  5   51

1.9 Space Trak Transport
-Statics: x/x/x/x
-Enemies:
  Trt  1+2+3+4=Max
  PDE  ?+?+?+?=?
  PS   ?+?+?+?=?
  BT   ?+?+?+?=?
   Inf ?+?+?+?=?
   Bad ?+?+?+?=?
  SP   ?+?+?+?=?
  SS   ?+?+?+?=?
  ST   ?+?+?+?=?
  xGA  1+?+?+?=?
  HSGG ?+?+?+?=?
  HEPA ?+?+?+?=?
  xMS  ?+?+?+?=?
  PA   ?+?+?+?=?
  SM   ?+?+?+?=?
  DG   ?+?+?+?=?

-Items:
  K ?+?+?+?=?
  F   ?+?+?+?=?
   05 ?+?+?+?=?
   08 ?+?+?+?=?
   10 ?+?+?+?=?
   15 ?+?+?+?=?
   20 ?+?+?+?=?
   30 ?+?+?+?=?
  T  ?+?+?+?=?
   1 ?+?+?+?=?
   5 ?+?+?+?=?
  FU ?+?+?+?=?
  A ?+?+?+?=?
  W  ?+?+?+?=?
   2 ?+?+?+?=?
   3 ?+?+?+?=?
   4 ?+?+?+?=?
   5 ?+?+?+?=?
  T     ?+?+?+?=?
   0100 ?+?+?+?=?
   0500 ?+?+?+?=?
   0250 ?+?+?+?=?
   0500 ?+?+?+?=?
   0750 ?+?+?+?=?
   1000 ?+?+?+?=?
   5000 ?+?+?+?=?

-Walls/Doors:
  W x
  D 9
   Elevator: x
   Locked: x
   Unlocked: x

-Points
  TP x
  ED x

-Col/Tex/Shade
 18  17  6
 11  11  51

1.10 Secret Alien Chambers
-Statics: x/x/x/x
-Enemies:
  Trt  1+2+3+4=Max
  PDE  ?+?+?+?=?
  PS   ?+?+?+?=?
  BT   ?+?+?+?=?
   Inf ?+?+?+?=?
   Bad ?+?+?+?=?
  SP   ?+?+?+?=?
  SS   ?+?+?+?=?
  ST   ?+?+?+?=?
  xGA  1+?+?+?=?
  HSGG ?+?+?+?=?
  HEPA ?+?+?+?=?
  xMS  ?+?+?+?=?
  PA   ?+?+?+?=?
  SM   1+?+?+?=?
  DG   1+?+?+?=?

-Items:
  K ?+?+?+?=?
  F   ?+?+?+?=?
   05 ?+?+?+?=?
   08 ?+?+?+?=?
   10 ?+?+?+?=?
   15 ?+?+?+?=?
   20 ?+?+?+?=?
   30 ?+?+?+?=?
  T  ?+?+?+?=?
   1 ?+?+?+?=?
   5 ?+?+?+?=?
  FU ?+?+?+?=?
  A ?+?+?+?=?
  W  ?+?+?+?=?
   2 ?+?+?+?=?
   3 ?+?+?+?=?
   4 ?+?+?+?=?
   5 ?+?+?+?=?
  T     ?+?+?+?=?
   0100 ?+?+?+?=?
   0500 ?+?+?+?=?
   0250 ?+?+?+?=?
   0500 ?+?+?+?=?
   0750 ?+?+?+?=?
   1000 ?+?+?+?=?
   5000 ?+?+?+?=?

-Walls/Doors:
  W x
  D 9
   Elevator: x
   Locked: x
   Unlocked: x

-Points
  TP x
  ED x

-Col/Tex/Shade
 145 24  6
 11  1   51

1.0 Security Training Arenas
-Entered from a warp on floor 4
-Statics: x/x/x/x
-Enemies:
  Trt  1+2+3+4=Max
  PDE  ?+?+?+?=?
  PS   ?+?+?+?=?
  BT   ?+?+?+?=?
   Inf ?+?+?+?=?
   Bad ?+?+?+?=?
  SP   ?+?+?+?=?
  SS   ?+?+?+?=?
  ST   ?+?+?+?=?
  xGA  1+?+?+?=?
  HSGG ?+?+?+?=?
  HEPA ?+?+?+?=?
  xMS  ?+?+?+?=?
  PA   ?+?+?+?=?
  SM   ?+?+?+?=?
  DG   ?+?+?+?=?

-Items:
  K ?+?+?+?=?
  F   ?+?+?+?=?
   05 ?+?+?+?=?
   08 ?+?+?+?=?
   10 ?+?+?+?=?
   15 ?+?+?+?=?
   20 ?+?+?+?=?
   30 ?+?+?+?=?
  T  ?+?+?+?=?
   1 ?+?+?+?=?
   5 ?+?+?+?=?
  FU ?+?+?+?=?
  A ?+?+?+?=?
  W  ?+?+?+?=?
   2 ?+?+?+?=?
   3 ?+?+?+?=?
   4 ?+?+?+?=?
   5 ?+?+?+?=?
  T     ?+?+?+?=?
   0100 ?+?+?+?=?
   0500 ?+?+?+?=?
   0250 ?+?+?+?=?
   0500 ?+?+?+?=?
   0750 ?+?+?+?=?
   1000 ?+?+?+?=?
   5000 ?+?+?+?=?

-Walls/Doors:
  W x
  D x
   Elevator: x
   Locked: x
   Unlocked: x

-Points
  TP x
  ED x

-Col/Tex/Shade
 Top Cel Div
 Bot Flr Max

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9/29/05-11/2/05 ver 0.01